-- Plr Vars local Plr = game:GetService("Players").LocalPlayer local Char = Plr.Character -- UI Lib local lib = loadstring(game:HttpGet"https://raw.githubusercontent.com/Babyhamsta/RBLX_Scripts/main/UILibs/FluxusUI.lua")() -- Main Window local window = lib:CreateWindow("Find The Markers") -- Main Section local page = window:NewTab("Main") local AutoSection = page:AddSection("Auto Collect") local TPSection = page:AddSection("TPs") AutoSection:AddButton("Collect Markers", "Auto collects all markers on the map", function() local Children = workspace:GetDescendants() local MarkerGUI = Plr.PlayerGui.Menu.AllMarkers.Markers for index, child in pairs(Children) do pcall(function() if (child.Name == "Color 1" and MarkerGUI[child.Parent.Name].BackgroundColor3 == Color3.fromRGB(0, 0, 0) and (child.Parent.Name ~= "Catzo Marker" and child:FindFirstChildWhichIsA("TouchTransmitter"))) then local i = tick() while Char.HumanoidRootPart.CFrame ~= child.CFrame do Char.HumanoidRootPart.CFrame = child.CFrame Char.Humanoid.Jump = true wait(); -- Wait 7 seconds then continue if tick() - i >= 7 then i = tick() break; end end end end) end end) if game.PlaceId == 7896264844 then TPSection:AddButton("Teleport To Medieval Game", "Teleports you to the Medieval game to collect more markers.", function() local TP = game:GetService("Workspace").MedievalTP repeat wait(); Char.HumanoidRootPart.CFrame = TP.CFrame until false; -- never stop end) AutoSection:AddButton("Collect Special Markers/Badges", "Auto collects special markers and badges.", function() -- Remotes local Replicated = game:GetService("ReplicatedStorage") local Get = Replicated.Get local Hi = Replicated.Hi local Technical = Replicated.Technical local Stack = Replicated.Stack local Pray = Replicated.Pray -- Collect some remote markers Hi:FireServer(); Technical:FireServer(); Stack:FireServer(); Pray:FireServer(); local winningbutton = game:GetService("Workspace")["Winning Marker"]["Color 1"] Char.HumanoidRootPart.CFrame = winningbutton.CFrame wait(0.1) Get:FireServer(game.ReplicatedStorage.Markers["Winning Marker"]); wait(2) local invertedbttn = game:GetService("Workspace")["Inverted Marker Button"] Char.HumanoidRootPart.CFrame = invertedbttn.CFrame wait(2) -- collect inverted local invertedmarker = game:GetService("Workspace")["Inverted Marker"]["Color 1"] Get:FireServer(game.ReplicatedStorage.Markers["Inverted Marker"]); wait(2) local Explode = game:GetService("Workspace").ExplodeButton.Button; Char.HumanoidRootPart.CFrame = Explode.CFrame fireclickdetector(Explode.ClickDetector); end) elseif game.PlaceId == 8506260179 then game.ReplicatedStorage.Merchant:FireServer(); TPSection:AddButton("Teleport To Main Game", "Teleports you back to the main game.", function() local TP = game:GetService("Workspace").Medieval.Go repeat wait(); Char.HumanoidRootPart.CFrame = TP.CFrame until false; -- never stop end) end