# Babylon.js Assets A place for storing all the assets that are used by Babylon.js website, core engine or official playgrounds. [![CC BY 4.0][cc-by-shield]][cc-by] This work is licensed under a [Creative Commons Attribution 4.0 International License][cc-by] (Unless specified otherwise in the asset folder) [![CC BY 4.0][cc-by-image]][cc-by] [cc-by]: http://creativecommons.org/licenses/by/4.0/ [cc-by-image]: https://i.creativecommons.org/l/by/4.0/88x31.png [cc-by-shield]: https://img.shields.io/badge/License-CC%20BY%204.0-lightgrey.svg The list of available assets can be found at [Assets page](Assets.md). ## Adding new assets and updating the file structure Please add assets in the right directory, according to the assets type (textures, sounds, meshes, etc.). When adding assets make sure to update the file structure. To do that please run the following command in the `libGenerator` directory: ```bash npm run update-structure ``` After that please run ```bash npm run generate ``` To update the Assets.md file (if needed) Note that this is optional but recommended.