local lib = loadstring(game:HttpGet("https://raw.githubusercontent.com/Turtle-Brand/Turtle-Lib/main/source.lua"))() local w = lib:Window("Ground War | Kill All") local plrs = game:GetService("Players") local plr = plrs.LocalPlayer local function getRPG() local rpg = plr.Character:FindFirstChild("RPG-7") if not rpg then local a = Instance.new("Message", game:GetService("CoreGui")) a.Text = "Please Equip RPG-7" task.wait(3) a:Destroy() return false else return true end end getgenv().settings = {loopkill_a = false, loopkill_t = false} local function exp(pos) local args = { [1] = pos, [2] = { ["shellName"] = "RpgShell", ["origin"] = Vector3.new(522.5630493164062, 292.757080078125, -721.740478515625), ["weaponName"] = "RPG-7", ["bulletID"] = plr.Name .. "56952624191732188441.9271536242969", ["currentPenetrationCount"] = 0, ["shellSpeed"] = 400, ["localShellName"] = "RpgShell", ["maxPenetrationCount"] = 3, ["penetrationMultiplier"] = 0.8, ["shellType"] = "Explosive", ["shellMaxDist"] = 7000, ["filterDescendants"] = { [1] = workspace:WaitForChild("Fr0zyRbx"), [2] = workspace:WaitForChild("Camera"):WaitForChild("Viewmodel") } } } game:GetService("ReplicatedStorage"):WaitForChild("ACS_Engine"):WaitForChild("Events"):WaitForChild("ExplosionFX"):FireServer(unpack(args)) end w:Button("Kill Enemies", function () if getRPG() then for _, p in pairs(plrs:GetPlayers()) do if p ~= plr and p.Team and p.Team.Name ~= plr.Team.Name then pcall(function() for i = 1, 5 do exp(p.Character.HumanoidRootPart.Position) end end) end end end end) w:Toggle("Loop Kill Enemies", getgenv().settings.loopkill_a, function (bool) getgenv().settings.loopkill_a = bool if getRPG() then task.spawn(function() while getgenv().settings.loopkill_a do for _, p in pairs(plrs:GetPlayers()) do if not getgenv().settings.loopkill_a then break end if p ~= plr and p.Team and p.Team.Name ~= plr.Team.Name then pcall(function() for i = 1, 5 do if not getgenv().settings.loopkill_a then break end exp(p.Character.HumanoidRootPart.Position) end end) end end wait(0.2) end end) end end) local function getPlayer(name) local lowerName = string.lower(name) for _, p in ipairs(plrs:GetPlayers()) do local lowerPlayerName = string.lower(p.Name) local lowerDisplayName = string.lower(p.DisplayName) if string.find(lowerPlayerName, lowerName) or string.find(lowerDisplayName, lowerName) then return p end end end local player = nil w:Box("Target", function (name, focuslost) if focuslost then player = getPlayer(name) end end) w:Button("Kill Target", function() if player and player ~= plr and player.Team and plr.Team and player.Team.Name ~= plr.Team.Name and getRPG() and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then pcall(function() repeat exp(player.Character.HumanoidRootPart.Position) wait() until player.Character.Humanoid.Health <= 0 end) end end) w:Toggle("Loop Kill Target", getgenv().settings.loopkill_t, function(bool) getgenv().settings.loopkill_t = bool if getRPG() then while getgenv().settings.loopkill_t do if player and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then pcall(function() for i = 1, 5 do exp(player.Character.HumanoidRootPart.Position) end end) end wait(.2) end end end) w:Label("~ t.me/arceusxscripts", Color3.fromRGB(127, 143, 166)) w:Button("Destroy Gui", function () getgenv().settings.loopkill_a = false getgenv().settings.loopkill_t = false lib:Destroy() end)