local lib = loadstring(game:HttpGet("https://raw.githubusercontent.com/Turtle-Brand/Turtle-Lib/main/source.lua"))() local w = lib:Window("BABFT | Candy Farm") local houses = workspace:FindFirstChild("Houses") local plr = game:GetService("Players").LocalPlayer local function getCharacter() local character = plr.Character or plr.CharacterAdded:Wait() local humPart = character:FindFirstChild("HumanoidRootPart") return character, humPart end local function antiAFK() for _,v in pairs(getconnections(plr.Idled)) do v:Disable() end end getgenv().farm = false w:Toggle("Auto Farm", false, function (bool) farm = bool while farm do local character, humPart = getCharacter() if character and humPart and houses then local house = houses:WaitForChild("TrickOrTreatHouse") if house then local door = house:WaitForChild("Door") if door then humPart.CFrame = door:WaitForChild("DoorInnerTouch").CFrame wait(.2) firetouchinterest(humPart, door:WaitForChild("DoorInnerTouch"), 0) firetouchinterest(humPart, door:WaitForChild("DoorInnerTouch"), 1) end end else plr.CharacterAdded:Wait() end wait(1) end end) w:Button("Anti AFK", function () while true do antiAFK() wait(60) end end) w:Label("~ t.me/arceusxscripts", Color3.fromRGB(127, 143, 166))