## Version .15.28 - Alpha Version - April/5/2024 General Improvements * Attempt to fix randomly slow mouse movements * Quick Portal now uses the in-game hotkey * Assign the matching in-game key in the hotkey tab * Clicking the portal after use is no longer optional --- ## Version .15.27 - Alpha Version - April/3/2024 Necropolis Update * Remove references to Sextant crafting * Update Mods to Match Necropolis Changes --- ## Version .15.26 - Alpha Version - March/31/2024 Updated Item Parser * Added support for the new item format Allflame Embers use. --- ## Version .15.24 - Alpha Version - March/29/2024 Added Functionality * Automatically open Veiled Scarabs into your inventory when at stash. * Enable this in the inventory sorting options. --- ## Version .15.21 - Alpha Version - January/10/2024 Modifications * Major Clean UP * Remove Metamorph (Replaced by Ultimatum) * Check your affinities after this update * Remove Fill Metamorph * Remove Predict Prices * Remove OnLocker (Heist Stash) and OnMetamorph * Data Updated * Better Naming for Heist Gear/Sanctum Relic/Minion Items/Expedition Flask(Iron Flask)/Cluster Jewel --- ## Version .15.2 - Alpha Version - January/08/2024 Modifications * Replace POEDB API * As this new API/Data Files will be in a new format, old files contain maps, itemcrafting and actualtier will not work in new format * You can delete them in your save folder, they will be regenerate in new format as soon you start WR or use this tools * Retire Crafting Bases * Base Data Reworked * Sextant Crafting Improved --- ## Version .15.12 - Alpha Version - April/13/2022 Modifications * GUI Improvement --- ## Version .15.11 - Alpha Version - April/11/2022 Modifications * Include new ActualTier Affix * Actual Tiers will now have a special Prop for Fractured Mods * In Debug Tab you will find some buttons to update it * Update Dan CLF * Increased Strictness from White and Yellow Resist Gear * Add a new section for fractured mods (life, es, defenses, generic flat dmg, generic inc dmg, crit and more possible valuable fracture mods) --- ## Version .15.10 - Master version - April/09/2022 Modifications * add vault key as misc map item * add button to update affix data from PoeDB --- ## Version .15.0904 - Alpha version - December/27/2022 bugfixes * sacred grove items * File object refactor --- ## Version .15.0903 - Alpha version - December/23/2022 crafting bugfixes * fix for prefix/suffix matching * fix for Regal logic --- ## Version .15.0901 - Alpha version - December/19/2022 bugfix for heist contract types and level --- ## Version .15.09 - Master version - December/11/2022 bugfix for missing global assignment for YesDX12 variable --- ## Version .15.08 - Master version - December/11/2022 Alpha changes are being merged into master branch --- ## Version .15.0703 - Alpha version - December/11/2022 Bugfix * Updated affix strings for map crafting * Other basetype affixes need updating as well * Working on a solution using the wiki * Direct X 12 has been given its own Configuration option --- ## Version .15.0702 - Alpha version - August/18/2022 Improvements * Include new CLF Strictness Option Inside Inventory Settings * This is a test feature that Dan will start to use to help league start with more simple itens like 1 Life T2 + 1 Resist T2 * Can be disable and set to any value if you know how CLF work in Depending * Strictness 0 (dafault and minimum value) will always be matched * For any question you can @danmarzola on discord for more information about this new feature Dan AMZ CLF * Update Filter to League Start * Include New Strictness Configs * Bug Fix to Include All +# to Gem Skills Bugfix * Item Crafting Alt+Aug+Regal will not require 1 Prefix + 1 Suffix Match before using Regal * This means if you are trying to hit itens with 2 Prefix using Alt+Regal is not possible. * Sextant Affix Selector will not show all sextant mods at once * Remove POE Account Retrive as is bugged on GGG End. * You need set your Account Name in account.ini file or in the new field below POE Session CleanUP * Remove Harvest(Seeds),Sentinel(All), Sentinel(All) * Remove Expedition Common Currency (Non Tradable/Non Itemizable Currency) Notes * Harvest: Update after league launch to detect the new Life Force Itemizable (We need parse data that is not available yet) --- ## Version .15.0701 - Alpha version - June/13/2022 Bugfix * Update for changed wording on Sacred Grove, Elder Guardian, Shaper Guardian, and Conqueror sextants --- ## Version .15.07 - Master version - June/13/2022 Alpha changes are being merged into master branch --- ## Version .15.0603 - Alpha version - May/27/2022 Bugfix * Fix for sextant modifiers being overwritten * Adjustments to strings, default Debuff strings added to dropdown for 1080 height --- ## Version .15.0602 - Alpha version - May/14/2022 Bugfix * Fix for error when trying to delete file that does not exist --- ## Version .15.06 - Master version - May/14/2022 Alpha changes are being merged into master branch --- ## Version .15.0507 - Alpha version - May/14/2022 Bugfixes and changes * Sentinel will use affinity * Add SentinelType prop for the category of sentinel * Give sentinel objects a width/height of 2 * Fix for an optional setting.ini key value (KeyScanRate) * Add error message for issues loading a setting json --- ## Version .15.0506 - Alpha version - May/13/2022 Update PoEDB API Mods * Mostly no changes --- ## Version .15.0505 - Alpha version - March/23/2022 Adjustment to Sextant modifier list * All first entries of the mod list are now unique * Uses remaining removed as it was not useful information * Will require reconfigure of Sextant mod list * To fix manually without reconfigure, Replace " | # uses remaining" with blank (nothing) in "save\CustomSextantMods.json" file then reload --- ## Version .15.0504 - Alpha version - March/23/2022 Improvement to Item crafting * Delay Removed from Item Crafting * Only Required currency for crafting are counted * Sextant Crafting Moved from Map crafting to Item Craft * Allows rolling Voidstones socketed in atlas slot * Mouse over the Voidstone and press item craft key * Requires Atlas, Stash and Inventory Open * To do this, you click the stash then press Atlas key at same time --- ## Version .15.0503 - Alpha version - March/22/2022 Improvement to map crafting * Add option to Roll Sextant on experimental stage (Only roll atlas stone on inventory using the same map crafting hotkey) * We are using data scraped from POEDB, but as we don't have their endpoint url it was done manually scrapping the page using other tools any update need be manually * Please give a feedback on discord about speed or if is not working as it should Bugfix * Fix Restock minor bug --- ## Version .15.0502 - Alpha version - March/13/2022 Improvement to map crafting * The option to enforce MMQ is now default behavior * New option MMQ or Weight to allow either to be considered good * This allows for rolling specific mods but stopping when MMQ is met * EnableMQQForMagicMap option now functional again Bugfix * Rework how bricked maps are considered onto their own line * Unidentified Corrupted maps not considered bricked if YesMapUnid enabled * Unique Corrupted maps are never considered bricked --- ## Version .15.0501 - Alpha version - March/9/2022 Improvement to map crafting * You can now force MMQ to affect maps with good mods * This will allow force rolling for specific mods while also above minimum qualities * Log output has been improved to show more details in the basic outcome lines Adjustments * Adjusted clip routine to add longer delay for error getting clip * Put specific variable for Item Info hotkey for allowing old clip parse * Accountname is now saved/loaded to remove one API request * this also fixes a mysterious issue where AccountName API returns a blank response * If you have this issue, manually enter you accountname into the Save\Account.ini file --- ## Version .15.05 - Master version - March/3/2022 Bugfix * Resolved issue with stack size having non digits --- ## Version .15.04 - Master version - March/1/2022 Alpha changes are being merged into master branch --- ## Version .15.033 - Alpha version - February/26/2022 Bugfix * resolved issue with strange unicode characters in POE accountname api --- ## Version .15.032 - Alpha version - February/19/2022 Various bugfixes and Adjustments * new option to force 20% quality on maps with natural quality * Fix for cookie not being input * Crafting base refresh is now default to false * Crafting base returns if cookie is not set --- ## Version .15.03 - Master version - February/19/2022 Alpha changes are being merged into master branch Improvements to Crafting Bases * Cluster jewels are now supported * Category selector added to organize dropdown lists --- ## Version .15.0201 - Alpha version - February/18/2022 Various bugfixes and Adjustments * Added adjustment for minimum weight in map crafting * Changes to how we request API endpoints * New classes for editing item filters * Jeweler has been changed to Jeweller across the script * Formatting changes to use One True Brace style * Add placeholder dropdown for item crafting catagories * Utility being disabled stops Movement trigger utility from firing * Add quivers to crafting bases * Improvement to log function, can directly print objects * Unid Corrupted maps not considered bricked --- ## Version .15.02 - Master version - February/10/2022 Alpha changes are being merged into master branch Various bugfixes and Adjustments Improvements to Crafting Bases * Now includes the implicit of items when selecting bases * Option to auto update on zone changes, script launch or both --- ## Version .15.01 - Alpha version - February/05/2022 Bugfixes * Rogue harbour vendor accept * Sleep timers for some click functions --- ## Version .15.00 - Master version - February/05/2022 Alpha changes are being merged into master branch Improvements * New item crafting GUI and hotkey * This is a work in progress, so please give feedback * New menu for selecting crafting bases * Map, Bases and Item crafting now uses Poedb.tw database * More currency is available in restock selection * Flasks and Gems are now in Affinity menu * Use CLF groups if you wish to maintain the ability of separating your gem types * There will be a special tab for exotic gems soon Bugfixes * Vendor Accept position has been updated * Now supports the new vendors, but no longer supports old vendor UI * Currency positions updated in currency tab --- ## Version .14.0802 - Alpha version - February/04/2022 Bugfixes * Fix for vendor calibration * Still needs seperate calibration of Rogue Harbour --- ## Version .14.0802 - Alpha version - February/04/2022 Bugfixes * Revert accidental find and replace in Rescale function * This should fix issues with standard aspect ratio ## Version .14.08 - Alpha version - February/04/2022 Improvements * All currency from the currency tab is now available as a restock option Bugfixes * Currency tab positions have been updated for all aspect ratio --- ## Version .14.07 - Alpha version - February/03/2022 Improvements * ItemCrafting now has many FailSafes, checking if base match or if you have select at least one affix on Mod Selector * MapCrafting now use DB * You only need to check the line and double click to change Weight or Mod Type as before Bugfixes * You maybe need to manually remove .json files from your save folder if you are updating from lower versions --- ## Version .14.06 - Alpha version - February/02/2022 Bugfixes * Fix Reversed comparators for Item Crafting Improvements * Add New Method Alt Aug Regal --- ## Version .14.05 - Alpha version - February/01/2022 Improvements * Add Affinities for Flask and Gem * Crafting Bases are much easier to select and have a new option to auto increase item lvl as you take more itens * Item Crafting BETA (This is a experimental feature, please use with care) * This allow you to crafting itens using Alterations,Chaos,Alchemy and Scouring until hit mods you select in UI, plz report any bugs in GitHub or Discord Channel * Clear Stash Management * Using new Databases to feed Crafting Bases and Item Crafting, Map Crafting will use same model. --- ## Version .14.04 - Master version - November/18/2021 Alpha Changes are merged into Master Bugfixes * Many Parser Improvements/fixes * Fixes for identifying empty slot list * Detonate mines separate delve sample * Rogue Harbour separate vendor sample Improvements * Chaos Recipe routine made faster * Chaos Recipe respects option to disable * Mines Inventory Automation improved * Heist Inventory Automation improved * Actual Tier parsing expanded with several new types * New spam clicker for Shift+Click * New CLF evaluators >0< and >0<= for below a value but above 0 * Parser now calculates Itembase defense rating percentage * Parser now calculates the number of Cluster Passive Skills and small nodes --- ## Version .14.0309 - Alpha version - November/18/2021 Bugfixes * Parser Improvements - Cluster, jewels, watchstones * Chaos recipe improvements --- ## Version .14.0308 - Alpha version - November/12/2021 Bugfixes * Prevent modifiers from stopping Spam Click binding to release --- ## Version .14.0307 - Alpha version - November/12/2021 Improvements * Item parser now calculates Base defenses rating percentage * Added another spam clicker for Shift+Click * New evaluator for Greater than zero but less than a value * >0< and >0<= * This has been updated in the CLF menu Bugfixes * Chaos Recipe Automation continues when the recipe is filled * Increased the delay on spam clicker to prevent DC * Fixes for spell suppress parsing --- ## Version .14.0306 - Alpha version - November/09/2021 Bugfixes * Fix some Actual Tier not working as intended * Fix Shoo Mouse * Fix Empty Grid * Click to Vendor in Mines (Automation) Actual Tier * Add more Actual Tier covering all defenses and major damage options --- ## Version .14.0305 - Alpha version - October/28/2021 Bugfixes * Scourged items are garbage and we recognize that * The Rogue Harbour now has a separate vendor sample * click "Vendor Trade Open" at the fence to calibrate the new color * Detonate in Delve has its own sample color * click "Detonate Shown" in delve to calibrate the new color * Heist target is now Heist Targets, so those can vendor again * Fixes for restock with larger than 1000 * Spell suppression Tiers * Fix for No Leach unwanted map mod --- ## Version .14.0304 - Alpha version - October/23/2021 Bugfixes * Scourged Items now have special type to avoid auto-sell * Fix Scouring Position for 1080p (They shifted left, others resolution need correction!) --- ## Version .14.0303 - Alpha version - August/19/2021 New development feature is being merged to try * Assign custom map mods for rolling maps * Check the box to enable that entry * Double click an entry to edit it * Mods can be given weight * Mods can be good (+Weight), bad (-weight), or Impossible * Custom crafting bases is now using json instead a string-array conversion * All modification will be reseted when moving for this version New Class for refreshing map affixes from POEDB * This Class will be expanded in the future for other data Bugfixes * Found typo in CTL_Colors lib * Many aspects missing positions added to rescale * Log System reworked and much more useful * Epic Game Store exe name fixed * Affix search list will repopulate when no match found --- ## Version .14.0302 - Alpha version - August/13/2021 Bugfixes * Actual Tier for Resist, Attributes and Movespeed * Rework Bricked maps * Rework How to Get Recipient Name, for chat functions * HeistGear Fix * Trinkets and Gear don't have affinity * Fracture and Synthesis Option to be considered as Influenced Items * Descriptive name of matched CLF Group * Restock Setting can be max value (not recommended) * To allow it to behave as before, it can restock to MAX * Ideally the function is designed for free space after restocking * This leaves room for that currency/item to be picked up * Update Currency for Cinematic (43:18) * New Currency for Restock * Only 1080p, need submissions from other resolutions/aspects --- ## Version .14.0301 - Alpha version - August/06/2021 Bugfixes * Parser fix for extended details text which contains + or - symbols --- ## Version .14.03 - Master version - August/05/2021 Merging All changes to Alpha * New Restock system for currency items in inventory * New Spam Clicking hotkey binds * Used for Ctrl Click and Ctrl Shift Click * New custom Undesirable Mods * Add specific affixes which are not already available * New option to trigger icon search only when main attack pressed * New option for sorting map items after map crafting. * Updated Filter file for WOW filterblade * Adjustments to the Chaos Recipe options Bugfixes * Map roll function now uses separate property than Bricked map * Fix portal hotkey sometimes leaving Alt pressed * Removed metamorph panel from wizard as it does not belong * Findtext GUI now has CopyString button instead of copy script --- ## Version .14.0205 - Alpha version - July/29/2021 Added new feature to map crafting * After finishing crafting it can move the maps to your map area * This includes mapprep items like sac frags and scarabs * Depending on your map skip direction it will go left or right Updated to latest version of BigA.ahk lib --- ## Version .14.0204 - Alpha version - July/29/2021 Spam Clickers added for Ctrl and Ctrl+Shift * The hotkeys are disabled by default * To enable the hotkey, enter a name from [This Key List](https://www.autohotkey.com/docs/KeyList.htm) * Be careful holding it down for too long or it might disconnect you * Respects your click latency setting --- ## Version .14.02032 - Alpha version - July/29/2021 Bugfixes! All working now --- ## Version .14.0202 - Alpha version - July/29/2021 Restock Scrolls has been expanded to all currency * Each inventory slot can be Normal, Ignore, or Restock * Ignore acts just like originally, blocking the slot * Restock allows you to select a currency to manage * You can choose the minimum, maximum and Restock amount * Some currency locations are not yet in the script * They are on the list of selectable currency though * Once they locations are added they will work as expected * It will notify you of any missing pixel locations --- ## Version .14.0201 - Alpha version - July/28/2021 Seperated the Chaos recipe count for ID and UNID * No longer option for having combined and Seperate * This did not really work well in practice and was unintuitive * Instead you can choose how many ID and how many UNID * Only Stash UNID in range option also removed * Set ID max to 0 for similar behavior * 2x3 Two Hand (bows) added to small weapons limitation --- ## Version .14.02 - Master version - July/28/2021 Merging all changes from alpha New features added to the script * Option for double tapping z before/after loot vacuum * Binding orbs are now useable in map crafting * Can skip fragments and scarabs in map area --- ## Version .14.0104 - Alpha version - July/28/2021 Add new option for skipping Map prep items in Map area * Will skip stashing Sacrifice fragments and scarabs within area --- ## Version .14.0103 - Alpha version - July/28/2021 Bugfixes * Add scaled position for binding orb * 43:18 and WXGA need to submit the position to be added * Fix for chaos recipe automation requiring vendor before stash --- ## Version .14.0102 - Alpha version - July/28/2021 Add Binding orbs to the options for map crafting * Choose explicity binding orbs, or set to hybrid mode * Hybrid switches between the higher of Alchemy or Binding * Map crafting should be smarter about what currency is available * Please submit any missing locations to github! --- ## Version .14.0101 - Alpha version - July/28/2021 Add new option to loot vacuum for resorting loot * Taps the z button twice, to make loot reappear centered * Either on press, or on release of the loot pickup key * Can adjust the length of time it waits between doing this action --- ## Version .14.01 - Master version - July/24/2021 Expedition Support is completed * Updated itembases have been given their plural * Let us know if you find any we missed! * Artifacts have their width and height * Heist and Expedition always use affinity now * Tick the affinity checkbox on each locker to enable * This is mandatory step or it will not work * Percentages for unique items is fixed * All items are now given a percentage for their affix ranges --- ## Version .14.0003 - Alpha version - July/24/2021 Bugfixes * Fix Jewel * Fix perfect object miscount * Add width/height to artifacts --- ## Version .14.0002 - Alpha version - July/23/2021 New global Prop PercentageAffix * This fixes the perfect unique calculations * Uniques will once again be vendored based on their affix percentage * All items no matter the rarity now also get affix percentage prop --- ## Version .14.0001 - Alpha version - July/23/2021 Updating to support Heist and Expedition Affinity * You will need to turn on affinity in the checkbox for each locker * Old method of finding the locker is removed --- ## Version .14.00 - Master version - July/23/2021 Merging all Alpha Changes to Master Branch New custom injections are now available * Open your save folder to edit them * AutoRun is where to add custom hotkeys * Lib is for adding custom functions/classes * Routine is for injecting into the game loop * Avoid adding any Sleep timers to the game loop * If you want help setting up a custom routine, message me on discord New spam clicking function * For now it must be configured inside your MyCustomAutoRun.ahk file * When I finally get time, I will add it to the hotkey menu * Here is an example of setting it up: ```AHK XButton1::SpamClick("On","Ctrl") XButton1 Up::SpamClick("Off") ``` Expedition Item types have been added * Took a glance at the item filter changes * New item class added, and new currency given specialtype * Please report any new item issues once the league is active In order to make the editing of the script easier it has been split * Everything that was inside the Library.ahk file has been moved * Many portions of the main script have been moved out * This should help with editing each individual portion * It is recommended to edit this project using VSCode --- To see the entire patch note history, please locate the archive file * [changelog_Archive.txt](https://raw.githubusercontent.com/BanditTech/WingmanReloaded/Alpha/data/changelog_Archive.txt) located in the data folder WingmanReloaded - ChangeLog - END OF FILE