cmake_minimum_required(VERSION 2.8) set(PACKAGE gameplayfootball) set(VERSION_MAJOR 0) set(VERSION_MINOR 2) set(VERSION_PATCH 0) if(${VERSION_PATCH}) set(VERSION ${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}) else(${VERSION_PATCH}) set(VERSION ${VERSION_MAJOR}.${VERSION_MINOR}) endif(${VERSION_PATCH}) set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/CMakeModules") project(gameplayfootball) if(UNIX) set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -g -Wall") set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -Wall") endif(UNIX) # Find needed libraries FIND_PACKAGE(OpenGL REQUIRED) include_directories(${OPENGL_INCLUDE_DIR}) FIND_PACKAGE(SDL REQUIRED) include_directories(${SDL_INCLUDE_DIR}) FIND_PACKAGE(SDL_image REQUIRED) include_directories(${SDL_IMAGE_DIRS}) FIND_PACKAGE(SDL_ttf REQUIRED) include_directories(${SDL_TTF_DIRS}) FIND_PACKAGE(SDL_gfx REQUIRED) include_directories(${SDL_GFX_DIRS}) FIND_PACKAGE(SDL_net REQUIRED) include_directories(${SDL_NET_INCLUDE_DIRS}) FIND_PACKAGE(Boost REQUIRED COMPONENTS system thread signals filesystem) include_directories(${Boost_INCLUDE_DIR}) FIND_PACKAGE(SGE REQUIRED) include_directories(${SGE_INCLUDE_DIR}) FIND_PACKAGE(OpenAL REQUIRED) include_directories(${OPENAL_INCLUDE_DIR}) FIND_PACKAGE(Blunted2 REQUIRED) include_directories(${BLUNTED2_INCLUDE_DIR}) include_directories(${PROJECT_SOURCE_DIR}/src) # Include the sources include(sources.cmake) add_library(leaguelib ${LEAGUE_SOURCES} ${LEAGUE_HEADERS}) add_library(gamelib ${GAME_SOURCES} ${GAME_HEADERS}) add_library(hidlib ${HID_SOURCES} ${HID_HEADERS}) add_library(menulib ${MENU_SOURCES} ${MENU_HEADERS}) add_library(datalib ${DATA_SOURCES} ${DATA_HEADERS}) set(LIBRARIES gamelib hidlib menulib datalib leaguelib ${BLUNTED2_LIBRARY} ${Boost_LIBRARIES} ${SDL_IMAGE_LIBRARIES} ${SDL_TTF_LIBRARIES} ${SDL_GFX_LIBRARIES} ${SDL_NET_LIBRARIES} ${SDL_LIBRARY} ${OPENAL_LIBRARY} ${SGE_LIBRARY} dl m ${OPENGL_LIBRARIES}) add_executable(gameplayfootball WIN32 ${CORE_SOURCES} ${CORE_HEADERS}) target_link_libraries(gameplayfootball ${LIBRARIES})