Hercules P32 DJ
Be
4-deck mapping for Hercules P32 controller
http://mixxx.org/forums/viewtopic.php?f=7&t=8132
[Master]
maximize_library
0x90
0x01
[Master]
headSplit
0x93
0x01
[Master]
P32.headMix
0xB3
0x02
[Channel1]
P32.leftDeck.loopIn.input
0x91
0x50
[Channel1]
P32.leftDeck.loopOut.input
0x91
0x51
[Channel1]
P32.leftDeck.loopTogglePad.input
0x91
0x52
[Channel1]
P32.leftDeck.loopInShifted.input
0x94
0x50
[Channel1]
P32.leftDeck.loopOutShifted.input
0x94
0x51
[Channel1]
P32.leftDeck.loopTogglePadShifted.input
0x94
0x52
[Channel1]
P32.leftDeck.hotcueButton1.input
0x91
0x60
[Channel1]
P32.leftDeck.hotcueButton2.input
0x91
0x61
[Channel1]
P32.leftDeck.hotcueButton3.input
0x91
0x62
[Channel1]
P32.leftDeck.hotcueButton4.input
0x91
0x63
[Channel1]
P32.leftDeck.hotcueButton5.input
0x91
0x5C
[Channel1]
P32.leftDeck.hotcueButton6.input
0x91
0x5D
[Channel1]
P32.leftDeck.hotcueButton7.input
0x91
0x5E
[Channel1]
P32.leftDeck.hotcueButton8.input
0x91
0x5F
[Channel1]
P32.leftDeck.hotcueButton9.input
0x91
0x58
[Channel1]
P32.leftDeck.hotcueButton10.input
0x91
0x59
[Channel1]
P32.leftDeck.hotcueButton11.input
0x91
0x5A
[Channel1]
P32.leftDeck.hotcueButton12.input
0x91
0x5B
[Channel1]
P32.leftDeck.hotcueButton13.input
0x91
0x54
[Channel1]
P32.leftDeck.hotcueButton14.input
0x91
0x55
[Channel1]
P32.leftDeck.hotcueButton15.input
0x91
0x56
[Channel1]
P32.leftDeck.hotcueButton16.input
0x91
0x57
[Channel1]
P32.leftDeck.hotcueButtonShift1.input
0x94
0x60
[Channel1]
P32.leftDeck.hotcueButtonShift2.input
0x94
0x61
[Channel1]
P32.leftDeck.hotcueButtonShift3.input
0x94
0x62
[Channel1]
P32.leftDeck.hotcueButtonShift4.input
0x94
0x63
[Channel1]
P32.leftDeck.hotcueButtonShift5.input
0x94
0x5C
[Channel1]
P32.leftDeck.hotcueButtonShift6.input
0x94
0x5D
[Channel1]
P32.leftDeck.hotcueButtonShift7.input
0x94
0x5E
[Channel1]
P32.leftDeck.hotcueButtonShift8.input
0x94
0x5F
[Channel1]
P32.leftDeck.hotcueButtonShift9.input
0x94
0x58
[Channel1]
P32.leftDeck.hotcueButtonShift10.input
0x94
0x59
[Channel1]
P32.leftDeck.hotcueButtonShift11.input
0x94
0x5A
[Channel1]
P32.leftDeck.hotcueButtonShift12.input
0x94
0x5B
[Channel1]
P32.leftDeck.hotcueButtonShift13.input
0x94
0x54
[Channel1]
P32.leftDeck.hotcueButtonShift14.input
0x94
0x55
[Channel1]
P32.leftDeck.hotcueButtonShift15.input
0x94
0x56
[Channel1]
P32.leftDeck.hotcueButtonShift16.input
0x94
0x57
[Channel1]
P32.leftDeck.effectUnit.activeEffect.parameterKnob1.input
0xB1
0x06
[Channel1]
P32.leftDeck.effectUnit.activeEffect.parameterKnob2.input
0xB1
0x07
[Channel1]
P32.leftDeck.effectUnit.activeEffect.parameterKnob3.input
0xB1
0x08
[Channel1]
P32.leftDeck.effectUnit.activeEffect.parameterKnob1.input
0xB4
0x06
[Channel1]
P32.leftDeck.effectUnit.activeEffect.parameterKnob2.input
0xB4
0x07
[Channel1]
P32.leftDeck.effectUnit.activeEffect.parameterKnob3.input
0xB4
0x08
[Channel1]
P32.leftDeck.effectUnit.dryWet.input
0xB1
0x09
[Channel1]
P32.leftDeck.effectUnit.superKnob.input
0xB4
0x09
[Channel1]
P32.leftDeck.effectUnit.deckButton1.input
0x91
0x03
[Channel1]
P32.leftDeck.effectUnit.deckButton2.input
0x91
0x04
[Channel1]
P32.leftDeck.effectUnit.deckButton3.input
0x91
0x05
[Channel1]
P32.leftDeck.effectUnit.deckButton4.input
0x91
0x06
[Channel1]
P32.leftDeck.effectUnit.deckButton1Shifted.input
0x94
0x03
[Channel1]
P32.leftDeck.effectUnit.deckButton2Shifted.input
0x94
0x04
[Channel1]
P32.leftDeck.effectUnit.deckButton3Shifted.input
0x94
0x05
[Channel1]
P32.leftDeck.effectUnit.deckButton4Shifted.input
0x94
0x06
[Channel1]
P32.leftDeck.effectUnit.effect1.toggle.input
0x91
0x40
[Channel1]
P32.leftDeck.effectUnit.effect2.toggle.input
0x91
0x3C
[Channel1]
P32.leftDeck.effectUnit.effect3.toggle.input
0x91
0x38
[Channel1]
P32.leftDeck.effectUnit.effect1.resetParameters.input
0x94
0x40
[Channel1]
P32.leftDeck.effectUnit.effect2.resetParameters.input
0x94
0x3C
[Channel1]
P32.leftDeck.effectUnit.effect3.resetParameters.input
0x94
0x38
[Channel1]
P32.leftDeck.effectUnit.effect1.previous.input
0x91
0x41
[Channel1]
P32.leftDeck.effectUnit.effect2.previous.input
0x91
0x3D
[Channel1]
P32.leftDeck.effectUnit.effect3.previous.input
0x91
0x39
[Channel1]
P32.leftDeck.effectUnit.effect1.previousShifted.input
0x94
0x41
[Channel1]
P32.leftDeck.effectUnit.effect2.previousShifted.input
0x94
0x3D
[Channel1]
P32.leftDeck.effectUnit.effect3.previousShifted.input
0x94
0x39
[Channel1]
P32.leftDeck.effectUnit.effect1.next.input
0x91
0x42
[Channel1]
P32.leftDeck.effectUnit.effect2.next.input
0x91
0x3E
[Channel1]
P32.leftDeck.effectUnit.effect3.next.input
0x91
0x3A
[Channel1]
P32.leftDeck.effectUnit.effect1.nextShifted.input
0x94
0x42
[Channel1]
P32.leftDeck.effectUnit.effect2.nextShifted.input
0x94
0x3E
[Channel1]
P32.leftDeck.effectUnit.effect3.nextShifted.input
0x94
0x3A
[Channel1]
P32.leftDeck.effectUnit.switchEffect1
0x91
0x43
[Channel1]
P32.leftDeck.effectUnit.switchEffect2
0x91
0x3F
[Channel1]
P32.leftDeck.effectUnit.switchEffect3
0x91
0x3B
[Channel1]
P32.leftDeck.effectUnit.switchEffect1
0x94
0x43
[Channel1]
P32.leftDeck.effectUnit.switchEffect2
0x94
0x3F
[Channel1]
P32.leftDeck.effectUnit.switchEffect3
0x94
0x3B
[Channel1]
P32.leftDeck.effectUnit.toggleHeadphones.input
0x91
0x34
[Channel1]
P32.leftDeck.effectUnit.toggleMaster.input
0x91
0x35
[Channel1]
P32.leftDeck.effectUnit.toggleMicrophone.input
0x91
0x36
[Channel1]
P32.leftDeck.effectUnit.toggleAuxiliary.input
0x91
0x37
[Channel1]
P32.leftDeck.effectUnit.toggleHeadphonesShifted.input
0x94
0x34
[Channel1]
P32.leftDeck.effectUnit.toggleMasterShifted.input
0x94
0x35
[Channel1]
P32.leftDeck.effectUnit.toggleMicrophoneShifted.input
0x94
0x36
[Channel1]
P32.leftDeck.effectUnit.toggleAuxiliaryShifted.input
0x94
0x37
[Channel1]
P32.leftDeck.loopMoveEncoder
0xB4
0x0A
[Channel1]
P32.leftDeck.play.input
0x91
0x0A
[Channel1]
P32.leftDeck.cue.input
0x91
0x09
[Channel1]
P32.leftDeck.cueShifted.input
0x94
0x09
[Channel1]
P32.leftDeck.goToStart.input
0x94
0x0A
[Channel1]
P32.leftDeck.sync.input
0x91
0x08
[Channel1]
P32.leftDeck.syncMomentary.input
0x94
0x08
[Channel1]
P32.leftDeck.tempSlow.input
0x91
0x44
[Channel1]
P32.leftDeck.tempSlowShifted.input
0x94
0x44
[Channel1]
P32.leftDeck.tempFast.input
0x91
0x45
[Channel1]
P32.leftDeck.tempFastShifted.input
0x94
0x45
[Channel1]
P32.leftDeck.alignBeats.input
0x91
0x46
[Channel1]
P32.leftDeck.alignBeatsShifted.input
0x94
0x46
[Channel1]
P32.leftDeck.quantize.input
0x91
0x47
[Channel1]
P32.leftDeck.quantizeShifted.input
0x94
0x47
[Channel1]
P32.leftDeck.shiftButton
0x91
0x07
[Channel1]
P32.leftDeck.tempoEncoder
0xB1
0x05
[Channel1]
P32.leftDeck.eqKnob3.input
0xB1
0x04
[Channel1]
P32.leftDeck.eqKnob2.input
0xB1
0x03
[Channel1]
P32.leftDeck.eqKnob3.input
0xB4
0x04
[Channel1]
P32.leftDeck.beatJumpEncoder
0xB4
0x05
[Playlist]
P32.browse
0xB0
0x02
[Channel1]
P32.leftDeck.pfl.input
0x91
0x10
[Channel1]
P32.leftDeck.eqKnob1.input
0xB1
0x02
[Channel1]
P32.leftDeck.eqKnob2.input
0xB4
0x03
[Master]
crossfader
0xB0
0x01
[Channel1]
P32.leftDeck.loadTrack
0x91
0x0F
[Channel1]
P32.leftDeck.volume.input
0xB1
0x01
[Channel1]
P32.leftDeck.eqKnob1.input
0xB4
0x02
[Recording]
P32.record.input
0x90
0x02
[Recording]
P32.slip.input
0x90
0x03
[Channel1]
P32.leftDeck.tempoPress
0x91
0x02
[Channel1]
P32.leftDeck.ejectTrack
0x94
0x0F
[Channel1]
P32.leftDeck.volume.input
0xB4
0x01
[Channel1]
P32.leftDeck.loopToggle
0x91
0x01
[Channel1]
P32.leftDeck.beatJumpPress
0x94
0x02
[Channel1]
P32.leftDeck.loopEncoderManualLoopPress
0x94
0x01
[Channel1]
P32.leftDeck.loopSize.input
0xB1
0x0A
[Channel1]
P32.rightDeck.loopMoveEncoder
0xB5
0x0A
[Channel1]
P32.rightDeck.play.input
0x92
0x0A
[Channel1]
P32.rightDeck.cue.input
0x92
0x09
[Channel1]
P32.rightDeck.cueShifted.input
0x95
0x09
[Channel1]
P32.rightDeck.goToStart.input
0x95
0x0A
[Channel1]
P32.rightDeck.sync.input
0x92
0x08
[Channel1]
P32.rightDeck.syncMomentary.input
0x95
0x08
[Channel1]
P32.rightDeck.shiftButton
0x92
0x07
[Channel1]
P32.rightDeck.tempoEncoder
0xB2
0x05
[Channel1]
P32.rightDeck.eqKnob3.input
0xB2
0x04
[Channel1]
P32.rightDeck.beatJumpEncoder
0xB5
0x05
[Channel1]
P32.rightDeck.eqKnob2.input
0xB2
0x03
[Channel1]
P32.rightDeck.eqKnob3.input
0xB5
0x04
[Channel1]
P32.rightDeck.pfl.input
0x92
0x10
[Channel1]
P32.rightDeck.eqKnob1.input
0xB2
0x02
[Channel1]
P32.rightDeck.eqKnob2.input
0xB5
0x03
[Master]
crossfader
0xB0
0x01
[Channel1]
P32.rightDeck.loadTrack
0x92
0x0F
[Channel1]
P32.rightDeck.volume.input
0xB2
0x01
[Channel1]
P32.rightDeck.eqKnob1.input
0xB5
0x02
[Channel1]
P32.rightDeck.tempoPress
0x92
0x02
[Channel1]
P32.rightDeck.ejectTrack
0x95
0x0F
[Channel1]
P32.rightDeck.volume.input
0xB5
0x01
[Channel1]
P32.rightDeck.loopToggle
0x92
0x01
[Channel1]
P32.rightDeck.beatJumpPress
0x95
0x02
[Channel1]
P32.rightDeck.loopEncoderManualLoopPress
0x95
0x01
[Channel1]
P32.rightDeck.loopSize.input
0xB2
0x0A
[Channel1]
P32.rightDeck.hotcueButton1.input
0x92
0x60
[Channel1]
P32.rightDeck.hotcueButton2.input
0x92
0x61
[Channel1]
P32.rightDeck.hotcueButton3.input
0x92
0x62
[Channel1]
P32.rightDeck.hotcueButton4.input
0x92
0x63
[Channel1]
P32.rightDeck.hotcueButton5.input
0x92
0x5C
[Channel1]
P32.rightDeck.hotcueButton6.input
0x92
0x5D
[Channel1]
P32.rightDeck.hotcueButton7.input
0x92
0x5E
[Channel1]
P32.rightDeck.hotcueButton8.input
0x92
0x5F
[Channel1]
P32.rightDeck.hotcueButton9.input
0x92
0x58
[Channel1]
P32.rightDeck.hotcueButton10.input
0x92
0x59
[Channel1]
P32.rightDeck.hotcueButton11.input
0x92
0x5A
[Channel1]
P32.rightDeck.hotcueButton12.input
0x92
0x5B
[Channel1]
P32.rightDeck.hotcueButton13.input
0x92
0x54
[Channel1]
P32.rightDeck.hotcueButton14.input
0x92
0x55
[Channel1]
P32.rightDeck.hotcueButton15.input
0x92
0x56
[Channel1]
P32.rightDeck.hotcueButton16.input
0x92
0x57
[Channel1]
P32.rightDeck.hotcueButtonShift1.input
0x95
0x60
[Channel1]
P32.rightDeck.hotcueButtonShift2.input
0x95
0x61
[Channel1]
P32.rightDeck.hotcueButtonShift3.input
0x95
0x62
[Channel1]
P32.rightDeck.hotcueButtonShift4.input
0x95
0x63
[Channel1]
P32.rightDeck.hotcueButtonShift5.input
0x95
0x5C
[Channel1]
P32.rightDeck.hotcueButtonShift6.input
0x95
0x5D
[Channel1]
P32.rightDeck.hotcueButtonShift7.input
0x95
0x5E
[Channel1]
P32.rightDeck.hotcueButtonShift8.input
0x95
0x5F
[Channel1]
P32.rightDeck.hotcueButtonShift9.input
0x95
0x58
[Channel1]
P32.rightDeck.hotcueButtonShift10.input
0x95
0x59
[Channel1]
P32.rightDeck.hotcueButtonShift11.input
0x95
0x5A
[Channel1]
P32.rightDeck.hotcueButtonShift12.input
0x95
0x5B
[Channel1]
P32.rightDeck.hotcueButtonShift13.input
0x95
0x54
[Channel1]
P32.rightDeck.hotcueButtonShift14.input
0x95
0x55
[Channel1]
P32.rightDeck.hotcueButtonShift15.input
0x95
0x56
[Channel1]
P32.rightDeck.hotcueButtonShift16.input
0x95
0x57
[Channel1]
P32.rightDeck.effectUnit.activeEffect.parameterKnob1.input
0xB2
0x06
[Channel1]
P32.rightDeck.effectUnit.activeEffect.parameterKnob2.input
0xB2
0x07
[Channel1]
P32.rightDeck.effectUnit.activeEffect.parameterKnob3.input
0xB2
0x08
[Channel1]
P32.rightDeck.effectUnit.activeEffect.parameterKnob1.input
0xB5
0x06
[Channel1]
P32.rightDeck.effectUnit.activeEffect.parameterKnob2.input
0xB5
0x07
[Channel1]
P32.rightDeck.effectUnit.activeEffect.parameterKnob3.input
0xB5
0x08
[Channel1]
P32.rightDeck.effectUnit.dryWet.input
0xB2
0x09
[Channel1]
P32.rightDeck.effectUnit.superKnob.input
0xB5
0x09
[Channel1]
P32.rightDeck.effectUnit.deckButton1.input
0x92
0x03
[Channel1]
P32.rightDeck.effectUnit.deckButton2.input
0x92
0x04
[Channel1]
P32.rightDeck.effectUnit.deckButton3.input
0x92
0x05
[Channel1]
P32.rightDeck.effectUnit.deckButton4.input
0x92
0x06
[Channel1]
P32.rightDeck.effectUnit.deckButton1Shifted.input
0x95
0x03
[Channel1]
P32.rightDeck.effectUnit.deckButton2Shifted.input
0x95
0x04
[Channel1]
P32.rightDeck.effectUnit.deckButton3Shifted.input
0x95
0x05
[Channel1]
P32.rightDeck.effectUnit.deckButton4Shifted.input
0x95
0x06
[Channel1]
P32.rightDeck.effectUnit.effect1.toggle.input
0x92
0x40
[Channel1]
P32.rightDeck.effectUnit.effect2.toggle.input
0x92
0x3C
[Channel1]
P32.rightDeck.effectUnit.effect3.toggle.input
0x92
0x38
[Channel1]
P32.rightDeck.effectUnit.effect1.resetParameters.input
0x95
0x40
[Channel1]
P32.rightDeck.effectUnit.effect2.resetParameters.input
0x95
0x3C
[Channel1]
P32.rightDeck.effectUnit.effect3.resetParameters.input
0x95
0x38
[Channel1]
P32.rightDeck.effectUnit.effect1.previous.input
0x92
0x41
[Channel1]
P32.rightDeck.effectUnit.effect2.previous.input
0x92
0x3D
[Channel1]
P32.rightDeck.effectUnit.effect3.previous.input
0x92
0x39
[Channel1]
P32.rightDeck.effectUnit.effect1.previousShifted.input
0x95
0x41
[Channel1]
P32.rightDeck.effectUnit.effect2.previousShifted.input
0x95
0x3D
[Channel1]
P32.rightDeck.effectUnit.effect3.previousShifted.input
0x95
0x39
[Channel1]
P32.rightDeck.effectUnit.effect1.next.input
0x92
0x42
[Channel1]
P32.rightDeck.effectUnit.effect2.next.input
0x92
0x3E
[Channel1]
P32.rightDeck.effectUnit.effect3.next.input
0x92
0x3A
[Channel1]
P32.rightDeck.effectUnit.effect1.nextShifted.input
0x95
0x42
[Channel1]
P32.rightDeck.effectUnit.effect2.nextShifted.input
0x95
0x3E
[Channel1]
P32.rightDeck.effectUnit.effect3.nextShifted.input
0x95
0x3A
[Channel1]
P32.rightDeck.effectUnit.switchEffect1
0x92
0x43
[Channel1]
P32.rightDeck.effectUnit.switchEffect2
0x92
0x3F
[Channel1]
P32.rightDeck.effectUnit.switchEffect3
0x92
0x3B
[Channel1]
P32.rightDeck.effectUnit.switchEffect1
0x95
0x43
[Channel1]
P32.rightDeck.effectUnit.switchEffect2
0x95
0x3F
[Channel1]
P32.rightDeck.effectUnit.switchEffect3
0x95
0x3B
[Channel1]
P32.rightDeck.effectUnit.toggleHeadphones.input
0x92
0x34
[Channel1]
P32.rightDeck.effectUnit.toggleMaster.input
0x92
0x35
[Channel1]
P32.rightDeck.effectUnit.toggleMicrophone.input
0x92
0x36
[Channel1]
P32.rightDeck.effectUnit.toggleAuxiliary.input
0x92
0x37
[Channel1]
P32.rightDeck.effectUnit.toggleHeadphonesShifted.input
0x95
0x34
[Channel1]
P32.rightDeck.effectUnit.toggleMasterShifted.input
0x95
0x35
[Channel1]
P32.rightDeck.effectUnit.toggleMicrophoneShifted.input
0x95
0x36
[Channel1]
P32.rightDeck.effectUnit.toggleAuxiliaryShifted.input
0x95
0x37
[Channel1]
P32.sampler1.input
0x91
0x30
[Channel1]
P32.sampler2.input
0x91
0x31
[Channel1]
P32.sampler3.input
0x91
0x32
[Channel1]
P32.sampler4.input
0x91
0x33
[Channel1]
P32.sampler5.input
0x91
0x2C
[Channel1]
P32.sampler6.input
0x91
0x2D
[Channel1]
P32.sampler7.input
0x91
0x2E
[Channel1]
P32.sampler8.input
0x91
0x2F
[Channel1]
P32.sampler9.input
0x91
0x28
[Channel1]
P32.sampler10.input
0x91
0x29
[Channel1]
P32.sampler11.input
0x91
0x2A
[Channel1]
P32.sampler12.input
0x91
0x2B
[Channel1]
P32.sampler13.input
0x91
0x24
[Channel1]
P32.sampler14.input
0x91
0x25
[Channel1]
P32.sampler15.input
0x91
0x26
[Channel1]
P32.sampler16.input
0x91
0x27
[Channel1]
P32.samplerClear1.input
0x94
0x30
[Channel1]
P32.samplerClear2.input
0x94
0x31
[Channel1]
P32.samplerClear3.input
0x94
0x32
[Channel1]
P32.samplerClear4.input
0x94
0x33
[Channel1]
P32.samplerClear5.input
0x94
0x2C
[Channel1]
P32.samplerClear6.input
0x94
0x2D
[Channel1]
P32.samplerClear7.input
0x94
0x2E
[Channel1]
P32.samplerClear8.input
0x94
0x2F
[Channel1]
P32.samplerClear9.input
0x94
0x28
[Channel1]
P32.samplerClear10.input
0x94
0x29
[Channel1]
P32.samplerClear11.input
0x94
0x2A
[Channel1]
P32.samplerClear12.input
0x94
0x2B
[Channel1]
P32.samplerClear13.input
0x94
0x24
[Channel1]
P32.samplerClear14.input
0x94
0x25
[Channel1]
P32.samplerClear15.input
0x94
0x26
[Channel1]
P32.samplerClear16.input
0x94
0x27
[Channel1]
P32.sampler17.input
0x92
0x30
[Channel1]
P32.sampler18.input
0x92
0x31
[Channel1]
P32.sampler19.input
0x92
0x32
[Channel1]
P32.sampler20.input
0x92
0x33
[Channel1]
P32.sampler21.input
0x92
0x2C
[Channel1]
P32.sampler22.input
0x92
0x2D
[Channel1]
P32.sampler23.input
0x92
0x2E
[Channel1]
P32.sampler24.input
0x92
0x2F
[Channel1]
P32.sampler25.input
0x92
0x28
[Channel1]
P32.sampler26.input
0x92
0x29
[Channel1]
P32.sampler27.input
0x92
0x2A
[Channel1]
P32.sampler28.input
0x92
0x2B
[Channel1]
P32.sampler29.input
0x92
0x24
[Channel1]
P32.sampler30.input
0x92
0x25
[Channel1]
P32.sampler31.input
0x92
0x26
[Channel1]
P32.sampler32.input
0x92
0x27
[Channel1]
P32.samplerClear17.input
0x95
0x30
[Channel1]
P32.samplerClear18.input
0x95
0x31
[Channel1]
P32.samplerClear19.input
0x95
0x32
[Channel1]
P32.samplerClear20.input
0x95
0x33
[Channel1]
P32.samplerClear21.input
0x95
0x2C
[Channel1]
P32.samplerClear22.input
0x95
0x2D
[Channel1]
P32.samplerClear23.input
0x95
0x2E
[Channel1]
P32.samplerClear24.input
0x95
0x2F
[Channel1]
P32.samplerClear25.input
0x95
0x28
[Channel1]
P32.samplerClear26.input
0x95
0x29
[Channel1]
P32.samplerClear27.input
0x95
0x2A
[Channel1]
P32.samplerClear28.input
0x95
0x2B
[Channel1]
P32.samplerClear29.input
0x95
0x24
[Channel1]
P32.samplerClear30.input
0x95
0x25
[Channel1]
P32.samplerClear31.input
0x95
0x26
[Channel1]
P32.samplerClear32.input
0x95
0x27
[Channel1]
P32.rightDeck.loopIn.input
0x92
0x50
[Channel1]
P32.rightDeck.loopOut.input
0x92
0x51
[Channel1]
P32.rightDeck.loopTogglePad.input
0x92
0x52
[Channel1]
P32.rightDeck.loopInShifted.input
0x95
0x50
[Channel1]
P32.rightDeck.loopOutShifted.input
0x95
0x51
[Channel1]
P32.rightDeck.loopTogglePadShifted.input
0x95
0x52
[Channel1]
P32.rightDeck.tempSlow.input
0x92
0x44
[Channel1]
P32.rightDeck.tempSlowShifted.input
0x95
0x44
[Channel1]
P32.rightDeck.tempFast.input
0x92
0x45
[Channel1]
P32.rightDeck.tempFastShifted.input
0x95
0x45
[Channel1]
P32.rightDeck.alignBeats.input
0x92
0x46
[Channel1]
P32.rightDeck.alignBeatsShifted.input
0x95
0x46
[Channel1]
P32.rightDeck.quantize.input
0x92
0x47
[Channel1]
P32.rightDeck.quantizeShifted.input
0x95
0x47