Hercules P32 DJ Be 4-deck mapping for Hercules P32 controller http://mixxx.org/forums/viewtopic.php?f=7&t=8132 [Master] maximize_library 0x90 0x01 [Master] headSplit 0x93 0x01 [Master] P32.headMix 0xB3 0x02 [Channel1] P32.leftDeck.loopIn.input 0x91 0x50 [Channel1] P32.leftDeck.loopOut.input 0x91 0x51 [Channel1] P32.leftDeck.loopTogglePad.input 0x91 0x52 [Channel1] P32.leftDeck.loopInShifted.input 0x94 0x50 [Channel1] P32.leftDeck.loopOutShifted.input 0x94 0x51 [Channel1] P32.leftDeck.loopTogglePadShifted.input 0x94 0x52 [Channel1] P32.leftDeck.hotcueButton1.input 0x91 0x60 [Channel1] P32.leftDeck.hotcueButton2.input 0x91 0x61 [Channel1] P32.leftDeck.hotcueButton3.input 0x91 0x62 [Channel1] P32.leftDeck.hotcueButton4.input 0x91 0x63 [Channel1] P32.leftDeck.hotcueButton5.input 0x91 0x5C [Channel1] P32.leftDeck.hotcueButton6.input 0x91 0x5D [Channel1] P32.leftDeck.hotcueButton7.input 0x91 0x5E [Channel1] P32.leftDeck.hotcueButton8.input 0x91 0x5F [Channel1] P32.leftDeck.hotcueButton9.input 0x91 0x58 [Channel1] P32.leftDeck.hotcueButton10.input 0x91 0x59 [Channel1] P32.leftDeck.hotcueButton11.input 0x91 0x5A [Channel1] P32.leftDeck.hotcueButton12.input 0x91 0x5B [Channel1] P32.leftDeck.hotcueButton13.input 0x91 0x54 [Channel1] P32.leftDeck.hotcueButton14.input 0x91 0x55 [Channel1] P32.leftDeck.hotcueButton15.input 0x91 0x56 [Channel1] P32.leftDeck.hotcueButton16.input 0x91 0x57 [Channel1] P32.leftDeck.hotcueButtonShift1.input 0x94 0x60 [Channel1] P32.leftDeck.hotcueButtonShift2.input 0x94 0x61 [Channel1] P32.leftDeck.hotcueButtonShift3.input 0x94 0x62 [Channel1] P32.leftDeck.hotcueButtonShift4.input 0x94 0x63 [Channel1] P32.leftDeck.hotcueButtonShift5.input 0x94 0x5C [Channel1] P32.leftDeck.hotcueButtonShift6.input 0x94 0x5D [Channel1] P32.leftDeck.hotcueButtonShift7.input 0x94 0x5E [Channel1] P32.leftDeck.hotcueButtonShift8.input 0x94 0x5F [Channel1] P32.leftDeck.hotcueButtonShift9.input 0x94 0x58 [Channel1] P32.leftDeck.hotcueButtonShift10.input 0x94 0x59 [Channel1] P32.leftDeck.hotcueButtonShift11.input 0x94 0x5A [Channel1] P32.leftDeck.hotcueButtonShift12.input 0x94 0x5B [Channel1] P32.leftDeck.hotcueButtonShift13.input 0x94 0x54 [Channel1] P32.leftDeck.hotcueButtonShift14.input 0x94 0x55 [Channel1] P32.leftDeck.hotcueButtonShift15.input 0x94 0x56 [Channel1] P32.leftDeck.hotcueButtonShift16.input 0x94 0x57 [Channel1] P32.leftDeck.effectUnit.activeEffect.parameterKnob1.input 0xB1 0x06 [Channel1] P32.leftDeck.effectUnit.activeEffect.parameterKnob2.input 0xB1 0x07 [Channel1] P32.leftDeck.effectUnit.activeEffect.parameterKnob3.input 0xB1 0x08 [Channel1] P32.leftDeck.effectUnit.activeEffect.parameterKnob1.input 0xB4 0x06 [Channel1] P32.leftDeck.effectUnit.activeEffect.parameterKnob2.input 0xB4 0x07 [Channel1] P32.leftDeck.effectUnit.activeEffect.parameterKnob3.input 0xB4 0x08 [Channel1] P32.leftDeck.effectUnit.dryWet.input 0xB1 0x09 [Channel1] P32.leftDeck.effectUnit.superKnob.input 0xB4 0x09 [Channel1] P32.leftDeck.effectUnit.deckButton1.input 0x91 0x03 [Channel1] P32.leftDeck.effectUnit.deckButton2.input 0x91 0x04 [Channel1] P32.leftDeck.effectUnit.deckButton3.input 0x91 0x05 [Channel1] P32.leftDeck.effectUnit.deckButton4.input 0x91 0x06 [Channel1] P32.leftDeck.effectUnit.deckButton1Shifted.input 0x94 0x03 [Channel1] P32.leftDeck.effectUnit.deckButton2Shifted.input 0x94 0x04 [Channel1] P32.leftDeck.effectUnit.deckButton3Shifted.input 0x94 0x05 [Channel1] P32.leftDeck.effectUnit.deckButton4Shifted.input 0x94 0x06 [Channel1] P32.leftDeck.effectUnit.effect1.toggle.input 0x91 0x40 [Channel1] P32.leftDeck.effectUnit.effect2.toggle.input 0x91 0x3C [Channel1] P32.leftDeck.effectUnit.effect3.toggle.input 0x91 0x38 [Channel1] P32.leftDeck.effectUnit.effect1.resetParameters.input 0x94 0x40 [Channel1] P32.leftDeck.effectUnit.effect2.resetParameters.input 0x94 0x3C [Channel1] P32.leftDeck.effectUnit.effect3.resetParameters.input 0x94 0x38 [Channel1] P32.leftDeck.effectUnit.effect1.previous.input 0x91 0x41 [Channel1] P32.leftDeck.effectUnit.effect2.previous.input 0x91 0x3D [Channel1] P32.leftDeck.effectUnit.effect3.previous.input 0x91 0x39 [Channel1] P32.leftDeck.effectUnit.effect1.previousShifted.input 0x94 0x41 [Channel1] P32.leftDeck.effectUnit.effect2.previousShifted.input 0x94 0x3D [Channel1] P32.leftDeck.effectUnit.effect3.previousShifted.input 0x94 0x39 [Channel1] P32.leftDeck.effectUnit.effect1.next.input 0x91 0x42 [Channel1] P32.leftDeck.effectUnit.effect2.next.input 0x91 0x3E [Channel1] P32.leftDeck.effectUnit.effect3.next.input 0x91 0x3A [Channel1] P32.leftDeck.effectUnit.effect1.nextShifted.input 0x94 0x42 [Channel1] P32.leftDeck.effectUnit.effect2.nextShifted.input 0x94 0x3E [Channel1] P32.leftDeck.effectUnit.effect3.nextShifted.input 0x94 0x3A [Channel1] P32.leftDeck.effectUnit.switchEffect1 0x91 0x43 [Channel1] P32.leftDeck.effectUnit.switchEffect2 0x91 0x3F [Channel1] P32.leftDeck.effectUnit.switchEffect3 0x91 0x3B [Channel1] P32.leftDeck.effectUnit.switchEffect1 0x94 0x43 [Channel1] P32.leftDeck.effectUnit.switchEffect2 0x94 0x3F [Channel1] P32.leftDeck.effectUnit.switchEffect3 0x94 0x3B [Channel1] P32.leftDeck.effectUnit.toggleHeadphones.input 0x91 0x34 [Channel1] P32.leftDeck.effectUnit.toggleMaster.input 0x91 0x35 [Channel1] P32.leftDeck.effectUnit.toggleMicrophone.input 0x91 0x36 [Channel1] P32.leftDeck.effectUnit.toggleAuxiliary.input 0x91 0x37 [Channel1] P32.leftDeck.effectUnit.toggleHeadphonesShifted.input 0x94 0x34 [Channel1] P32.leftDeck.effectUnit.toggleMasterShifted.input 0x94 0x35 [Channel1] P32.leftDeck.effectUnit.toggleMicrophoneShifted.input 0x94 0x36 [Channel1] P32.leftDeck.effectUnit.toggleAuxiliaryShifted.input 0x94 0x37 [Channel1] P32.leftDeck.loopMoveEncoder 0xB4 0x0A [Channel1] P32.leftDeck.play.input 0x91 0x0A [Channel1] P32.leftDeck.cue.input 0x91 0x09 [Channel1] P32.leftDeck.cueShifted.input 0x94 0x09 [Channel1] P32.leftDeck.goToStart.input 0x94 0x0A [Channel1] P32.leftDeck.sync.input 0x91 0x08 [Channel1] P32.leftDeck.syncMomentary.input 0x94 0x08 [Channel1] P32.leftDeck.tempSlow.input 0x91 0x44 [Channel1] P32.leftDeck.tempSlowShifted.input 0x94 0x44 [Channel1] P32.leftDeck.tempFast.input 0x91 0x45 [Channel1] P32.leftDeck.tempFastShifted.input 0x94 0x45 [Channel1] P32.leftDeck.alignBeats.input 0x91 0x46 [Channel1] P32.leftDeck.alignBeatsShifted.input 0x94 0x46 [Channel1] P32.leftDeck.quantize.input 0x91 0x47 [Channel1] P32.leftDeck.quantizeShifted.input 0x94 0x47 [Channel1] P32.leftDeck.shiftButton 0x91 0x07 [Channel1] P32.leftDeck.tempoEncoder 0xB1 0x05 [Channel1] P32.leftDeck.eqKnob3.input 0xB1 0x04 [Channel1] P32.leftDeck.eqKnob2.input 0xB1 0x03 [Channel1] P32.leftDeck.eqKnob3.input 0xB4 0x04 [Channel1] P32.leftDeck.beatJumpEncoder 0xB4 0x05 [Playlist] P32.browse 0xB0 0x02 [Channel1] P32.leftDeck.pfl.input 0x91 0x10 [Channel1] P32.leftDeck.eqKnob1.input 0xB1 0x02 [Channel1] P32.leftDeck.eqKnob2.input 0xB4 0x03 [Master] crossfader 0xB0 0x01 [Channel1] P32.leftDeck.loadTrack 0x91 0x0F [Channel1] P32.leftDeck.volume.input 0xB1 0x01 [Channel1] P32.leftDeck.eqKnob1.input 0xB4 0x02 [Recording] P32.record.input 0x90 0x02 [Recording] P32.slip.input 0x90 0x03 [Channel1] P32.leftDeck.tempoPress 0x91 0x02 [Channel1] P32.leftDeck.ejectTrack 0x94 0x0F [Channel1] P32.leftDeck.volume.input 0xB4 0x01 [Channel1] P32.leftDeck.loopToggle 0x91 0x01 [Channel1] P32.leftDeck.beatJumpPress 0x94 0x02 [Channel1] P32.leftDeck.loopEncoderManualLoopPress 0x94 0x01 [Channel1] P32.leftDeck.loopSize.input 0xB1 0x0A [Channel1] P32.rightDeck.loopMoveEncoder 0xB5 0x0A [Channel1] P32.rightDeck.play.input 0x92 0x0A [Channel1] P32.rightDeck.cue.input 0x92 0x09 [Channel1] P32.rightDeck.cueShifted.input 0x95 0x09 [Channel1] P32.rightDeck.goToStart.input 0x95 0x0A [Channel1] P32.rightDeck.sync.input 0x92 0x08 [Channel1] P32.rightDeck.syncMomentary.input 0x95 0x08 [Channel1] P32.rightDeck.shiftButton 0x92 0x07 [Channel1] P32.rightDeck.tempoEncoder 0xB2 0x05 [Channel1] P32.rightDeck.eqKnob3.input 0xB2 0x04 [Channel1] P32.rightDeck.beatJumpEncoder 0xB5 0x05 [Channel1] P32.rightDeck.eqKnob2.input 0xB2 0x03 [Channel1] P32.rightDeck.eqKnob3.input 0xB5 0x04 [Channel1] P32.rightDeck.pfl.input 0x92 0x10 [Channel1] P32.rightDeck.eqKnob1.input 0xB2 0x02 [Channel1] P32.rightDeck.eqKnob2.input 0xB5 0x03 [Master] crossfader 0xB0 0x01 [Channel1] P32.rightDeck.loadTrack 0x92 0x0F [Channel1] P32.rightDeck.volume.input 0xB2 0x01 [Channel1] P32.rightDeck.eqKnob1.input 0xB5 0x02 [Channel1] P32.rightDeck.tempoPress 0x92 0x02 [Channel1] P32.rightDeck.ejectTrack 0x95 0x0F [Channel1] P32.rightDeck.volume.input 0xB5 0x01 [Channel1] P32.rightDeck.loopToggle 0x92 0x01 [Channel1] P32.rightDeck.beatJumpPress 0x95 0x02 [Channel1] P32.rightDeck.loopEncoderManualLoopPress 0x95 0x01 [Channel1] P32.rightDeck.loopSize.input 0xB2 0x0A [Channel1] P32.rightDeck.hotcueButton1.input 0x92 0x60 [Channel1] P32.rightDeck.hotcueButton2.input 0x92 0x61 [Channel1] P32.rightDeck.hotcueButton3.input 0x92 0x62 [Channel1] P32.rightDeck.hotcueButton4.input 0x92 0x63 [Channel1] P32.rightDeck.hotcueButton5.input 0x92 0x5C [Channel1] P32.rightDeck.hotcueButton6.input 0x92 0x5D [Channel1] P32.rightDeck.hotcueButton7.input 0x92 0x5E [Channel1] P32.rightDeck.hotcueButton8.input 0x92 0x5F [Channel1] P32.rightDeck.hotcueButton9.input 0x92 0x58 [Channel1] P32.rightDeck.hotcueButton10.input 0x92 0x59 [Channel1] P32.rightDeck.hotcueButton11.input 0x92 0x5A [Channel1] P32.rightDeck.hotcueButton12.input 0x92 0x5B [Channel1] P32.rightDeck.hotcueButton13.input 0x92 0x54 [Channel1] P32.rightDeck.hotcueButton14.input 0x92 0x55 [Channel1] P32.rightDeck.hotcueButton15.input 0x92 0x56 [Channel1] P32.rightDeck.hotcueButton16.input 0x92 0x57 [Channel1] P32.rightDeck.hotcueButtonShift1.input 0x95 0x60 [Channel1] P32.rightDeck.hotcueButtonShift2.input 0x95 0x61 [Channel1] P32.rightDeck.hotcueButtonShift3.input 0x95 0x62 [Channel1] P32.rightDeck.hotcueButtonShift4.input 0x95 0x63 [Channel1] P32.rightDeck.hotcueButtonShift5.input 0x95 0x5C [Channel1] P32.rightDeck.hotcueButtonShift6.input 0x95 0x5D [Channel1] P32.rightDeck.hotcueButtonShift7.input 0x95 0x5E [Channel1] P32.rightDeck.hotcueButtonShift8.input 0x95 0x5F [Channel1] P32.rightDeck.hotcueButtonShift9.input 0x95 0x58 [Channel1] P32.rightDeck.hotcueButtonShift10.input 0x95 0x59 [Channel1] P32.rightDeck.hotcueButtonShift11.input 0x95 0x5A [Channel1] P32.rightDeck.hotcueButtonShift12.input 0x95 0x5B [Channel1] P32.rightDeck.hotcueButtonShift13.input 0x95 0x54 [Channel1] P32.rightDeck.hotcueButtonShift14.input 0x95 0x55 [Channel1] P32.rightDeck.hotcueButtonShift15.input 0x95 0x56 [Channel1] P32.rightDeck.hotcueButtonShift16.input 0x95 0x57 [Channel1] P32.rightDeck.effectUnit.activeEffect.parameterKnob1.input 0xB2 0x06 [Channel1] P32.rightDeck.effectUnit.activeEffect.parameterKnob2.input 0xB2 0x07 [Channel1] P32.rightDeck.effectUnit.activeEffect.parameterKnob3.input 0xB2 0x08 [Channel1] P32.rightDeck.effectUnit.activeEffect.parameterKnob1.input 0xB5 0x06 [Channel1] P32.rightDeck.effectUnit.activeEffect.parameterKnob2.input 0xB5 0x07 [Channel1] P32.rightDeck.effectUnit.activeEffect.parameterKnob3.input 0xB5 0x08 [Channel1] P32.rightDeck.effectUnit.dryWet.input 0xB2 0x09 [Channel1] P32.rightDeck.effectUnit.superKnob.input 0xB5 0x09 [Channel1] P32.rightDeck.effectUnit.deckButton1.input 0x92 0x03 [Channel1] P32.rightDeck.effectUnit.deckButton2.input 0x92 0x04 [Channel1] P32.rightDeck.effectUnit.deckButton3.input 0x92 0x05 [Channel1] P32.rightDeck.effectUnit.deckButton4.input 0x92 0x06 [Channel1] P32.rightDeck.effectUnit.deckButton1Shifted.input 0x95 0x03 [Channel1] P32.rightDeck.effectUnit.deckButton2Shifted.input 0x95 0x04 [Channel1] P32.rightDeck.effectUnit.deckButton3Shifted.input 0x95 0x05 [Channel1] P32.rightDeck.effectUnit.deckButton4Shifted.input 0x95 0x06 [Channel1] P32.rightDeck.effectUnit.effect1.toggle.input 0x92 0x40 [Channel1] P32.rightDeck.effectUnit.effect2.toggle.input 0x92 0x3C [Channel1] P32.rightDeck.effectUnit.effect3.toggle.input 0x92 0x38 [Channel1] P32.rightDeck.effectUnit.effect1.resetParameters.input 0x95 0x40 [Channel1] P32.rightDeck.effectUnit.effect2.resetParameters.input 0x95 0x3C [Channel1] P32.rightDeck.effectUnit.effect3.resetParameters.input 0x95 0x38 [Channel1] P32.rightDeck.effectUnit.effect1.previous.input 0x92 0x41 [Channel1] P32.rightDeck.effectUnit.effect2.previous.input 0x92 0x3D [Channel1] P32.rightDeck.effectUnit.effect3.previous.input 0x92 0x39 [Channel1] P32.rightDeck.effectUnit.effect1.previousShifted.input 0x95 0x41 [Channel1] P32.rightDeck.effectUnit.effect2.previousShifted.input 0x95 0x3D [Channel1] P32.rightDeck.effectUnit.effect3.previousShifted.input 0x95 0x39 [Channel1] P32.rightDeck.effectUnit.effect1.next.input 0x92 0x42 [Channel1] P32.rightDeck.effectUnit.effect2.next.input 0x92 0x3E [Channel1] P32.rightDeck.effectUnit.effect3.next.input 0x92 0x3A [Channel1] P32.rightDeck.effectUnit.effect1.nextShifted.input 0x95 0x42 [Channel1] P32.rightDeck.effectUnit.effect2.nextShifted.input 0x95 0x3E [Channel1] P32.rightDeck.effectUnit.effect3.nextShifted.input 0x95 0x3A [Channel1] P32.rightDeck.effectUnit.switchEffect1 0x92 0x43 [Channel1] P32.rightDeck.effectUnit.switchEffect2 0x92 0x3F [Channel1] P32.rightDeck.effectUnit.switchEffect3 0x92 0x3B [Channel1] P32.rightDeck.effectUnit.switchEffect1 0x95 0x43 [Channel1] P32.rightDeck.effectUnit.switchEffect2 0x95 0x3F [Channel1] P32.rightDeck.effectUnit.switchEffect3 0x95 0x3B [Channel1] P32.rightDeck.effectUnit.toggleHeadphones.input 0x92 0x34 [Channel1] P32.rightDeck.effectUnit.toggleMaster.input 0x92 0x35 [Channel1] P32.rightDeck.effectUnit.toggleMicrophone.input 0x92 0x36 [Channel1] P32.rightDeck.effectUnit.toggleAuxiliary.input 0x92 0x37 [Channel1] P32.rightDeck.effectUnit.toggleHeadphonesShifted.input 0x95 0x34 [Channel1] P32.rightDeck.effectUnit.toggleMasterShifted.input 0x95 0x35 [Channel1] P32.rightDeck.effectUnit.toggleMicrophoneShifted.input 0x95 0x36 [Channel1] P32.rightDeck.effectUnit.toggleAuxiliaryShifted.input 0x95 0x37 [Channel1] P32.sampler1.input 0x91 0x30 [Channel1] P32.sampler2.input 0x91 0x31 [Channel1] P32.sampler3.input 0x91 0x32 [Channel1] P32.sampler4.input 0x91 0x33 [Channel1] P32.sampler5.input 0x91 0x2C [Channel1] P32.sampler6.input 0x91 0x2D [Channel1] P32.sampler7.input 0x91 0x2E [Channel1] P32.sampler8.input 0x91 0x2F [Channel1] P32.sampler9.input 0x91 0x28 [Channel1] P32.sampler10.input 0x91 0x29 [Channel1] P32.sampler11.input 0x91 0x2A [Channel1] P32.sampler12.input 0x91 0x2B [Channel1] P32.sampler13.input 0x91 0x24 [Channel1] P32.sampler14.input 0x91 0x25 [Channel1] P32.sampler15.input 0x91 0x26 [Channel1] P32.sampler16.input 0x91 0x27 [Channel1] P32.samplerClear1.input 0x94 0x30 [Channel1] P32.samplerClear2.input 0x94 0x31 [Channel1] P32.samplerClear3.input 0x94 0x32 [Channel1] P32.samplerClear4.input 0x94 0x33 [Channel1] P32.samplerClear5.input 0x94 0x2C [Channel1] P32.samplerClear6.input 0x94 0x2D [Channel1] P32.samplerClear7.input 0x94 0x2E [Channel1] P32.samplerClear8.input 0x94 0x2F [Channel1] P32.samplerClear9.input 0x94 0x28 [Channel1] P32.samplerClear10.input 0x94 0x29 [Channel1] P32.samplerClear11.input 0x94 0x2A [Channel1] P32.samplerClear12.input 0x94 0x2B [Channel1] P32.samplerClear13.input 0x94 0x24 [Channel1] P32.samplerClear14.input 0x94 0x25 [Channel1] P32.samplerClear15.input 0x94 0x26 [Channel1] P32.samplerClear16.input 0x94 0x27 [Channel1] P32.sampler17.input 0x92 0x30 [Channel1] P32.sampler18.input 0x92 0x31 [Channel1] P32.sampler19.input 0x92 0x32 [Channel1] P32.sampler20.input 0x92 0x33 [Channel1] P32.sampler21.input 0x92 0x2C [Channel1] P32.sampler22.input 0x92 0x2D [Channel1] P32.sampler23.input 0x92 0x2E [Channel1] P32.sampler24.input 0x92 0x2F [Channel1] P32.sampler25.input 0x92 0x28 [Channel1] P32.sampler26.input 0x92 0x29 [Channel1] P32.sampler27.input 0x92 0x2A [Channel1] P32.sampler28.input 0x92 0x2B [Channel1] P32.sampler29.input 0x92 0x24 [Channel1] P32.sampler30.input 0x92 0x25 [Channel1] P32.sampler31.input 0x92 0x26 [Channel1] P32.sampler32.input 0x92 0x27 [Channel1] P32.samplerClear17.input 0x95 0x30 [Channel1] P32.samplerClear18.input 0x95 0x31 [Channel1] P32.samplerClear19.input 0x95 0x32 [Channel1] P32.samplerClear20.input 0x95 0x33 [Channel1] P32.samplerClear21.input 0x95 0x2C [Channel1] P32.samplerClear22.input 0x95 0x2D [Channel1] P32.samplerClear23.input 0x95 0x2E [Channel1] P32.samplerClear24.input 0x95 0x2F [Channel1] P32.samplerClear25.input 0x95 0x28 [Channel1] P32.samplerClear26.input 0x95 0x29 [Channel1] P32.samplerClear27.input 0x95 0x2A [Channel1] P32.samplerClear28.input 0x95 0x2B [Channel1] P32.samplerClear29.input 0x95 0x24 [Channel1] P32.samplerClear30.input 0x95 0x25 [Channel1] P32.samplerClear31.input 0x95 0x26 [Channel1] P32.samplerClear32.input 0x95 0x27 [Channel1] P32.rightDeck.loopIn.input 0x92 0x50 [Channel1] P32.rightDeck.loopOut.input 0x92 0x51 [Channel1] P32.rightDeck.loopTogglePad.input 0x92 0x52 [Channel1] P32.rightDeck.loopInShifted.input 0x95 0x50 [Channel1] P32.rightDeck.loopOutShifted.input 0x95 0x51 [Channel1] P32.rightDeck.loopTogglePadShifted.input 0x95 0x52 [Channel1] P32.rightDeck.tempSlow.input 0x92 0x44 [Channel1] P32.rightDeck.tempSlowShifted.input 0x95 0x44 [Channel1] P32.rightDeck.tempFast.input 0x92 0x45 [Channel1] P32.rightDeck.tempFastShifted.input 0x95 0x45 [Channel1] P32.rightDeck.alignBeats.input 0x92 0x46 [Channel1] P32.rightDeck.alignBeatsShifted.input 0x95 0x46 [Channel1] P32.rightDeck.quantize.input 0x92 0x47 [Channel1] P32.rightDeck.quantizeShifted.input 0x95 0x47