state("Were.Wolf") { byte levelNumber: "mono-2.0-bdwgc.dll", 0x497DA8, 0x490, 0x63C; byte inGame: "UnityPlayer.dll", 0x19131A0, 0x10; } start { if (old.inGame == 0 && current.inGame == 1) { return true; } } split { if (current.levelNumber > old.levelNumber) { return true; } else if (current.levelNumber == 6 && current.inGame == 0 && old.inGame == 1) { return true; } }