state("Were.Wolf")
{
  byte levelNumber: "mono-2.0-bdwgc.dll", 0x497DA8, 0x490, 0x63C;
  byte inGame: "UnityPlayer.dll", 0x19131A0, 0x10;
}

start
{
  if (old.inGame == 0 && current.inGame == 1)
  {
    return true;
  }
}

split
{
  if (current.levelNumber > old.levelNumber)
  {
    return true;
  }
  else if (current.levelNumber == 6 && current.inGame == 0 && old.inGame == 1)
  {
    return true;
  }
}