~~~~~~~~~~~~~~~ Text File : pw ~~~~~~~~~~~~~~~ Poké Jobs There is a new job posting! There are new job postings! NEW! Help Wanted Pokémon Sent Always Recruiting Help Wanted Pokémon Sent Always Recruiting Completed [~ 11] [~ 12] [~ 13] Completed [~ 15] Summary Job Description Pokémon Wanted Up to [VAR 0201(0000)] [~ 20] Time [VAR 0201(0000)] [~ 23] Exp. Points Base points to be lowered Choose a stat to subtract base points from. Base points to be raised HP Attack Defense Sp. Atk Sp. Def Speed [~ 34] Please select a job you’re interested in. There are no job requests right now. Please come back tomorrow. Do you want to take this job offer? Yes No You’ve already sent Pokémon to help out with this job. Would you like to cancel? If you cancel, your Pokémon will return without growing at all. Do you still want to cancel? Your Pokémon came back from the job! Your Pokémon came back from the job! Your Pokémon will be sent to the job site. Is that OK? Your Pokémon will be sent to the job site. Is that OK? Send Pokémon Check selection Cancel You can still select more Pokémon to send to this job. Do you want to accept the job anyway? Your Pokémon went to work. It’ll do its best! Your Pokémon went to work. They’ll do their best! [~ 52] The number of job postings have increased now that you have earned more Gym Badges! [VAR 0100(0000)] has a job for you! [VAR 0201(0000)] hour[VAR 1101(0000,0100)]s left [VAR 01D2(0000)] Congratulations! The hard work of your Pokémon has really impressed your clients, and so there will be more jobs available to you from now on! Keep up the good work! Choose a stat to add base points to. Change selection Exp. Points Your Boxes are full! Please make sure you have room to receive your Pokémon. Choose Pokémon from your Boxes. You can’t send any more Pokémon. Please either cancel a job or wait until one has been completed. This job has already been completed. Choose how long you want your Pokémon to help out. [~ 66] [~ 67] [~ 68] [~ 69] [~ 70] [~ 71] [~ 72] [~ 73] [~ 74] The hard work of your Pokémon has paid off! New job requests have arrived! You can’t accept jobs because there are no Pokémon in your Boxes. Lv. Whole day Half day Very long Long Short Very short Just a little The Pokémon you sent to help has returned! The Pokémon you sent to help have returned! Base + [VAR 0202(0000)] Selected Pokémon Selected Pokémon Skip Confirm Back Great Job! Good Job! Job Completed! dummy dummy dummy dummy dummy dummy dummy It seems like your Pokémon did an exceptional job! It seems like your Pokémon did an exceptional job! It received lots of Exp. Points for doing a great job! They received lots of Exp. Points for doing a great job! It received extra Exp. Points for doing a good job! They received extra Exp. Points for doing a good job! It received Exp. Points for helping out! They received Exp. Points for helping out! The client seems happier than they’ve ever been with the help of your Pokémon. Keep up the good work! The client seems happier than they’ve ever been with the help of your Pokémon. Keep up the good work! The client was very happy with the help your Pokémon provided. Keep doing your best to make clients happy! The Pokémon you sent helped out with the job, but struggled a little. Try sending Pokémon more suited for the job next time! It seems like [VAR 0102(0000)] has something to give you. [VAR BE05(0007)]As thanks for doing a great job, you received [VAR 0201(0002)] [VAR 010A(0001)]. It seems like [VAR 0102(0000)] has something to give you. [VAR BE05(0007)]As thanks for doing a good job, you received [VAR 0201(0002)] [VAR 010A(0001)]. It seems like [VAR 0102(0000)] has something to give you. [VAR BE05(0007)]As thanks for sending help, you received [VAR 0201(0002)] [VAR 010A(0001)]. +[VAR 0206(0000,002C)] It seems like [VAR 0102(0000)] has something to give you. [VAR BE05(0006)]As thanks for doing a great job, you received [VAR 0206(0001,002C)]. It seems like [VAR 0102(0000)] has something to give you. [VAR BE05(0006)]As thanks for doing a good job, you received [VAR 0206(0001,0000)]. It seems like [VAR 0102(0000)] has something to give you. [VAR BE05(0006)]As thanks for sending help, you received [VAR 0206(0001,0000)]. The Pokémon you sent out earned [VAR 010D(0000)] base points! The Pokémon you sent out earned [VAR 010D(0000)] base points! [~ 125] dummy dummy dummy dummy [~ 130] [~ 131] [~ 132] What do you want to do with [VAR 0102(0000)]? Check summary Back Safety checks We need some help doing maintenance, so if we could get Pokémon that are good with high places, that would be great. Flight escort I would like Dragon-type Pokémon! These sacred creatures of legend are the most fitting to watch over my air travels! Dependable security guard I work in airport security. We’d like to get Pokémon that are skilled in martial arts to come help us out. Fixing up the city’s electrical grid We need some help setting up power lines. It’d be great if we could get Pokémon that are immune to electricity. Fixing up the city’s lights We need to do some work on power lines, so if we could get Pokémon that are good at manipulating electricity, that’d be great. Railcar inspection and maintenance We would like some help from Pokémon that know a lot about metal. You know, Pokémon that are pretty metallic themselves! Pokémon strong against physical attacks They might get zapped a bit by electricity, but we would really like to get some powerful Pokémon that are good with rocky terrain! Substation servicing When it comes to inspecting transformer stations, nothing does a better job than Electric-type Pokémon! Pokémon resistant to chemicals, please... We are running some experiments involving chemical reactions. We’d like to receive Pokémon that can withstand hazardous chemicals! Researching mysterious powers Please let us research the mysterious psychic powers that certain Pokémon can use. Solving unsolved mysteries In order to help us solve many inexplicable mysteries, please send us Pokémon that are really haunting. Horror TV show production I want to create a horror show the likes of which have never been seen. Please send me Pokémon that are good at being terrifying! Muscle talk I want to inform people about the importance of keeping in shape! Could you send me Pokémon with amazing muscles? Cooking competition show I’m looking to create a red-hot cooking competition show—one that’s on FIRE! Do you have any ideas for Pokémon that’d help? Construction work, heavy lifting Construction needs power! Power means muscles! Please send Pokémon with big muscles! Appearances matter for security guards There’s a dangerous area we need to keep folks out of. I need fierce-looking Pokémon. No need for them to do anything. I just need them around. Construction survey I’d like to do a proper survey of the land condition before we begin construction. Are there Pokémon that could help me out? Normal help is the best help I want to create dishes that’ll be accepted by everyone. I’d like to get input from common, plain, normal Pokémon. Cold delivery In order to transport frozen foods in the perfect environment, we need some chilly Pokémon. Good water makes good food Clean water is the basis for delicious meals! We’d like to hire Pokémon that have an eye for water quality. Looking to promote insurance policies The sole purpose of this job is to demonstrate the dangers of poison—nothing more. Show us your best moves! A type that can handle danger, please Transporting money can be dangerous. We’d like to hire Pokémon that have a dark aura about them, to scare away any bad guys. To protect our investments We’d like to see Pokémon that look strong enough to deter even the most determined criminals. Please send us Dragon types! We need help in the air On and on, over the horizon... We hope that Pokémon that have fallen in love with the sky will come fly with us. Pokémon that can deliver in any weather We would like to hire Dragon-type Pokémon capable of flying through even the roughest weather conditions. [~ 186] [~ 187] We need some solid help for shipping We’d really appreciate getting solid Pokémon that are really well-grounded to help us lug some big luggage. Time to do some maintenance There’ve been some problems reported about the tracks we use. We’d like Steel-type Pokémon to come have a look for us. We need Pokémon that can handle cold We need to get our shipments through blizzards, and the best type of Pokémon to do that is Ice-type Pokémon! We need some quick cleaning! Looking for housekeeping services! We need a Pokémon that can quickly clean up any mess like a little house fairy! Provide the best service at all times! We need Normal-type Pokémon, since they’re good at handling all sorts of different customers. The delicious secret of our hotel The secret to cooking is fire! We welcome any Fire-type Pokémon, as they’re great at working with flames. Cute, fantastical Pokémon wanted We need help cleaning up guest rooms. We would like Pokémon that are cute and pure to come help us out. Capable customer reception required We would like to have Normal-type Pokémon for customer reception, as they are able to handle many different situations and tasks. Cooking temperature is all important Our cook needs assistants! Please send Fire-type Pokémon that are good at maintaining perfect cooking temperatures! A show that will chill you to the bone... We’re doing a show about haunted photos. Could we get Pokémon that would make convincing photos of this sort? A super-exciting show! We want to make movies that really have a sense of impact—of scale. Could we hire Dragon-type Pokémon to help out? A good show about cleaning We’re doing a special on sewer systems! Could we get Poison-type Pokémon? They can handle the smell. To meet our customers’ needs! System engineers need to be able to tell exactly what customers want. Send us Pokémon that can read minds somehow. Keep an eye on our network! It’s a simple job of just keeping an eye on our various networks. Please send us Pokémon that are good with different signals and wavelengths. Check with psychic powers! Debugging can be mind-bending sometimes... Are there Pokémon that could maybe use some mysterious powers to find bugs? Handling complaints Complaint management means dealing with the grudges and curses of the customers. Is there a type of Pokémon that loves these? Help with cooking! Need cooking assistants. Must be good with fire. We want sparkly clean floors! We need help waxing the floors! Accepting any Pokémon that can make the floors here chillingly easy to slip on! I want more contracts! I feel like I could get more contracts if I was with Pokémon that look like they’ve actually seen the afterlife! Not trying to scare anyone... I’d like to do my rounds with Dark-type Pokémon to give my offers a bit more...gravitas. Cute receptionists, please We’d like cute, delicate Pokémon to man our front desk. It would do wonders to add some cheer to the place! To provide the best customer care We are looking for Normal-type Pokémon that can flexibly respond to the needs of all our customers. We want help solving problems! We are looking for Psychic-type Pokémon so that they can sense the thoughts and needs of any customer experiencing troubles. To keep our guests toasty warm We are looking for Fire-type Pokémon so that customers who are sensitive to the cold can have rooms that are toasty warm. Mixing together dangerous chemicals One man’s poison is another man’s tonic. We would like Poison-type Pokémon to help us prepare prescriptions. Pokémon immune to poison, please! We sometimes need to make use of potentially poisonous chemicals. We would like Steel-type Pokémon since they are immune to poison. Customer acquisition We’d like to have Pokémon that are cute and charming come over to help attract customers! Into the shrubbery! We often have to make deliveries to really grassy areas, so Grass-type Pokémon would be a huge help. Help wanted finding books We would really be grateful if Psychic-type Pokémon could come and use its powers to quickly search for the books we have in stock! Help wanted carrying books We would like to have really strong Pokémon come help us, since we need to carry heavy books like dictionaries and whatnot. Spreading spooky knowledge I want to set up a section on occult books! Do you think you could send me Ghost-type Pokémon to do the advertising? Recording the cries of bugs Recordings of the superb cries of Bug-type Pokémon are all the rage now, and we’d like to record yours, too! We need some music around here We need help wiring up audio equipment and the like. Pokémon that have a knack for that sort of thing are more than welcome. Keeping our veggies fresh Vegetables need to be crisp and well hydrated! We’d love to have some Water-type Pokémon come and help us out. A speedy delivery! Food needs to be delivered fresh! We need help from Pokémon that are at home in the sky! Our specialty dishes We’re awful proud of the grill here at our restaurant. We’d be grateful for Pokémon that can keep the flame going while we grill! Recruiting customer support All our customers must be treated equally! We need exemplary Normal-type Pokémon to help us out! Surprise delivery We firmly believe that surprise is the spice of life. We’d like to get Pokémon that can bring people’s orders with a little dash of horror. Gotta keep things growing! The dirt dictates how well plants do. We ask Ground-type Pokémon to come and help us create fertilizer. Our flowers need help All plants need water! And as it so happens, Water-type Pokémon are the best at watering plants! I want my plants to grow I’ve got some plants that only grow on rocky terrain. I’d like some rough, Rock-type Pokémon to keep my precious plants company. Looking for flowers I want to go to the forest to pick flowers, but it’s full of dangers! Could I have some Poison-type Pokémon, since they’re good against plants? To make our food even more delicious We need Dragon-type Pokémon to help us prepare our food before we cook it. We’re not sure why! You can’t cook without it! Ice is needed for everything in the food industry, whether it’s for dishes or drinks. We need the help of Ice-type Pokémon! To properly season our dishes Rock salt, as the name implies, can be found within rocks. We need the help of rock-solid Pokémon to get it! We’ve started a food delivery service Food is best eaten hot! We’d like to see some Flying-type Pokémon to help fly our meals directly to our customers. Good water for our desserts In order to create delicious, moist desserts, I would like to ask for Water-type Pokémon to help in measuring out the ingredients. To make delightfully chilled desserts In order to make delightfully chilled desserts, I would like to have some Ice-type Pokémon come to help out with temperature management. The basics of cooking In order to ensure the perfect stove temperature when cooking, I want to have Pokémon that are good at burning things come help. Add a bit of color and fragrance It would be marvelous if we could decorate our merchandise shelves with lots of plants. Could we have Grass-type Pokémon come help? What it means to roast beans The temperature needs to be just right when roasting coffee beans. Would you be so kind as to send over Fire-type Pokémon? We want to use the best water We want to take particular care in what water we use to brew my coffee. I’d like Pokémon that are knowledgeable about such things. For safe and quick deliveries Swift and graceful deliveries! We’d like to have Flying-type Pokémon like Pelipper come help us out! We need help sorting our packages We’re recruiting for help sorting out electronics that need to delivered. We’re looking for Pokémon that are good with metal. I want our ranch to be a good place Please send Grass-type Pokémon that can keep an eye on the quality of the turf around our ranch! So that our crops stay healthy We are welcoming Bug-type Pokémon to help thin out the weeds growing in our farmland! Need help plowing fields Any Pokémon that have strong arms are welcome. We need help plowing our fields! Help wanted on our farm Nobody can deny that Grass-type Pokémon are the best at handling plants! We would be overjoyed if some could help us out! Time to harvest! We’re hoping to get some help for harvesting our vegetables. Bug-type Pokémon are always a huge help! Need help watering wide areas We are looking to water our plants from the sky. Flying-type Pokémon, please feel free to apply! So you think you’re strong? A strong body is the greatest tool on any construction site! We’re looking for Fighting-type Pokémon! Making a sound foundation We need to level the ground where we’re planning to do construction. We really need Ground-type Pokémon to help us out! Falling rocks hurt quite a bit Falling rocks can be a real hazard where we work. Pokémon that know a lot about rocks, please help! Nothing too serious We’ve had some problems with people falling asleep on the job. We’d like to have intimidating Pokémon around to keep an eye on things. Foundation for assembling railcars We are building teams that will assemble our railcars. We’re looking for Ground-type Pokémon to help us out. Assembling our trains We need Steel-type Pokémon and their skill in using metal and machines to help assemble our railcars. Testing our railcars We would appreciate Electric-type Pokémon that could help power the machinery used in assembly of our railcars. Assembling ships Ship assembly requires a lot of steel to be cut. We’re looking for Steel-type Pokémon to come help us out! Hull inspectors wanted! We need Water-type Pokémon to dive beneath the ships and inspect the hulls. We’re building a massive ship! When building ships, we use electricity to weld large blocks together. We would like Pokémon that could help out with this. Building a solid car Solid, steady Ground-type Pokémon provide the ideal foundation to build cars upon! Let’s build cars together! As guidelines for durability We need superbly durable Steel-type Pokémon to help out with car manufacturing. Let’s build cars together! Show us your motivation We need Pokémon with burning motivation— a fire in their hearts! We need the heat of your passion! Poison against poison, just in case We would like to enlist the help of Poison-type Pokémon, as they are no doubt resistant to toxins. Experimenting with medicinal herbs Medicinal herbs are best handled by Pokémon that are familiar with various leaves and roots. We need some nets! The only Pokémon capable of creating nets that are both durable and flexible are Bug-type Pokémon! We want you! Delicious delightful ice cream I want to make a deliciously chilled ice cream. Please send Ice-type Pokémon! We need taste testers, please! I would like Normal-type Pokémon to show off how delicious my sweets are by eating them in a delicious way. Making sweets is all about the image! I really want to emphasize how light and fluffy our products are. Please send Fairy-type Pokémon! Need some help with digging We need Pokémon that know a lot about the ground, since we’re trying to mine the ore here in the Galar region. Please send Ground types! Removing impurities We need to remove impurities from various metals. We need Pokémon who can handle flame, so please send Fire-type Pokémon! Electricity is so useful! We use electricity to remove impurities from copper, so we would like to hire Electric-type Pokémon! Get those rocks out of the way! There are always large rocks kicking around the mining area. We’d like to have Rock-type Pokémon, since they know how to deal with rocks. Making a fabric that can’t be cut We want to develop cloth that can’t be cut, and for that, we need the help of Bug-type Pokémon! Please send them our way! We need Pokémon to try on our clothes We want to develop durable cloth that can stand up to even the harshest treatment. We request Dark-type Pokémon to help out with this! Even in the vacuum of space We’re hoping to create fabric that can be used in space! Please send Flying-type Pokémon! We need models for our clothing We’re trying to make a line of new, adorable clothing pieces. We would like Fairy-type Pokémon to come help us out. Making cloth with strong string We would like Bug-type Pokémon to assist us in producing durable cloth. Making the perfect cloth We want to create the perfect normal cloth. We need the help of Normal-type Pokémon to do so! A fabric that inspires legends I want to make a cloth that will inspire legends! I need the help of Dragon-type Pokémon to achieve my goal! Making cute designs I’m attempting to create clothing that is cute but also a little mystic. I need the help of Fairy-type Pokémon! Developing sports shoes We’re making sports shoes! We’d like to have Bug-type Pokémon with lots of legs to help us develop them. Thanks! Developing powerful shoes We’re making wrestling shoes! We’d like to have powerful Fighting-type Pokémon help us develop them. Thanks! Creating lightweight shoes We’re making running shoes! We’d like to have Electric-type Pokémon that can run at lightning speeds help us out. Thanks! Just keep running! We need some Pokémon to try on our shoes. To make sure the shoes can handle rough use, Dark-type Pokémon would be ideal. Good cloth requires good string To all Bug-type Pokémon! Please come lend us your strength so that we can create lovely cloth! We want to make truly magical cloth To all Fairy-type Pokémon! Please come lend us your strength so that we can create some magical cloth! To invent psychic cloth To all Psychic-type Pokémon! Please come lend us your strength so that we can create some absolutely mind-bending cloth! Help wanted making luxurious cloth If one wants to make a truly luxurious cloth, one must use only the best silk. Would any Bug-type Pokémon be interested? Recruiting detail-oriented Pokémon High-quality cloth requires delicate and precise handwork. Are there any Normal-type Pokémon that would like to try? That extra mysterious touch As a final touch, we like to use psychic powers to make the feel of our cloth truly unique. Would any Psychic-type Pokémon be interested? Delicate, high-quality fabric We’re looking for Bug-type Pokémon! Let’s make the most delicate cloth together! Multi-purpose fabric development We’re looking for Normal-type Pokémon! Together we can make cloth that you can use in any way you like! We’re making lenses for glasses We use extremely hard rocks for grinding and polishing our lenses. We would like to recruit Rock-type Pokémon. Our new line of shoes We are planning to use silk to create a new shoe. We welcome any Bug-type Pokémon. Showing off the durability! We want to emphasize how durable our shoes are. We would be very grateful if Fighting-type Pokémon could come help out. Hardcore Pokémon for a wild product We’ve made some really wild, hardcore shoes. We’d like to get Dark-type Pokémon to wear them, since they’ll fit the image perfectly! Making high-quality clothing Good cloth requires good silk! Please send us Bug-type Pokémon! Aiming for that punk look! We want to use poison to dye our cloths in wonderful colors! Please send us your Poison-type Pokémon! Sailing over the water This job involves carrying cargo over the water. We’re looking for Water-type Pokémon. Cruising through the icy waters This job involves carrying cargo over icy seas. We’re looking for Ice-type Pokémon. To see that we get some magical people We’d like to have some purehearted Fairy-type Pokémon to help us judge the true characters of our workers. Let’s see what kind of person they are... We would like to hire Dark-type Pokémon. People reveal their true natures when gripped by fear, after all... To ensure safe operations We need electricity in order to inspect the monorail! We’re waiting for you, Electric-type Pokémon! Need to wash away all the grime The monorail’s gotten rather dirty, so we’d like Water-type Pokémon to come help make it nice and clean! Inspection requires strength We are looking for Fighting-type Pokémon that can use their strength and skill to help with monorail inspection and maintenance! HP seminar in session! We’ve started offering a seminar that’ll increase HP base points! We’re looking for students to prove its effectiveness! Attack seminar in session! We’ve started offering a seminar that’ll increase Attack base points! We’re looking for students to prove its effectiveness! Defense seminar in session! We’ve started offering a seminar that’ll increase Defense base points! We’re looking for students to prove its effectiveness! Sp. Atk seminar in session! We’ve started offering a seminar that’ll increase Sp. Atk base points! We’re looking for students to prove its effectiveness! Sp. Def seminar in session! We’ve started offering a seminar that’ll increase Sp. Def base points! We’re looking for students to prove its effectiveness! Speed seminar in session! We’ve started offering a seminar that’ll increase Speed base points! We’re looking for students to prove its effectiveness! Preparing for anything! In order to ensure we are prepared for any kind of case, we are searching for Pokémon resistant to the Fire, Water, Grass, and Electric types. Preparing for strange things! In order to prepare for particularly strange cases, we are searching for Pokémon resistant to the Psychic, Flying, and Fairy types. Preparing for nature! In order to prepare for cases in natural areas, we are searching for Pokémon resistant to the Grass, Bug, and Fairy types. Through water and fire Pokémon that can push through areas that are on fire or dripping water, please come help us! Emergency refill needed! There’s one thing that we absolutely need to put out fires, and we’re looking for a Pokémon that can help us refill our fire truck! Nothing like a little aroma therapy Our employees have to go to dangerous places to work, and so we’d like to surround them with some greenery and nice Pokémon for relaxation. We’ll deliver to any location! We’re looking for rugged Pokémon that can handle rain, lightning, and even raging fires! Our truck needs a wash Our delivery truck’s gotten a bit dirty, so we want to wash it off and make it shine again! We’re waiting for Pokémon that can help! Flower delivery service! I’ve come up with a brilliant idea... A flower delivery service! So, please send Pokémon that know a lot about plants and flowers! Top-secret project wE ARe searChing for somE HelP. THE wOrk MUst be kepT coMPletEly secreT. We wiLl PAY You HANdsomly. ~~~~~~~~~~~~~~~ Text File : bag ~~~~~~~~~~~~~~~ YOUR MONEY [VAR 0206(0000,002C)] [VAR 0112(0000)] TR [VAR 0109(0000)] [~ 5] Lv. [VAR 0202(0000)] [VAR 0102(0000)] HP / [VAR 0203(0000,0000)] [VAR 0203(0000,0000)] Type Category Power [VAR 0202(0000)] Accuracy [VAR 0202(0000)] — PP [VAR 0201(0000)] TM[VAR 0201(0000)] [VAR 0201(0000)]/[VAR 0201(0001)] [~ 23] [~ 24] [~ 25] [VAR 0109(0000)] NEW! × [VAR 0202(0000)] Confirm Back Favorite Sort Empty Which Pokémon will you use it on? [VAR 0107(0001)] can’t be learned by [VAR 0102(0000)]! The two are incompatible! [VAR 0102(0000)] already knows the move [VAR 0107(0001)]. You booted up the TM. [VAR 0102(0000)] learned [VAR 0107(0001)]![VAR BE05(0004)][VAR BE05(0001)] [VAR 0102(0000)] wants to learn the move [VAR 0107(0001)]. Should an old move be forgotten and replaced with [VAR 0107(0001)]? One...[WAIT 20]two...[WAIT 20]and...[WAIT 20][WAIT 20]ta-da![VAR BE05(0003)][VAR BE05(0000)] [VAR 0102(0000)] forgot [VAR 0107(0001)]! And it learned [VAR 0107(0002)] instead![VAR BE05(0004)][VAR BE05(0001)] [VAR 0102(0000)] did not learn [VAR 0107(0001)]. Please choose a move that will be replaced with [VAR 0107(0000)]. You booted up the TR. A TR can be used only once. The TR [VAR 0107(0000)] broke. The TR will break. Is that OK? Yes No [VAR FF00(0002)]Can learn[VAR FF00(0000)] [VAR FF00(0001)]Cannot learn[VAR FF00(0000)] Knows this move [VAR FF00(0002)]Compatible[VAR FF00(0000)] [VAR FF00(0001)]Incompatible[VAR FF00(0000)] [~ 55] [~ 56] [~ 57] [~ 58] [~ 59] [~ 60] [~ 61] [~ 62] [~ 63] How many [VAR 1001][VAR 010A(0000)] would you like to sell? [VAR 0202(0000)] × [VAR 0207(0000,002C)] PURCHASE PRICE I can pay you [VAR 0207(0000,002C)]. Would that be OK? Yes No — How many [VAR 1001][VAR 010A(0000)] would you like to sell? Oh, no. I can’t buy [VAR 1001][VAR 010A(0000)]. You turned over the [VAR 010A(0000)] and got [VAR 0207(0001,002C)]. You turned over the [VAR 1001][VAR 010A(0000)] and got [VAR 0207(0001,002C)]. By type By name Newest first By number Favorites first Quit How do you want to sort your items? Items have been sorted by type! Items have been sorted by name! Items have been sorted by number! You sorted your items so favorites come first! You sorted your items so new items come first! Use this item Give to a Pokémon [~ 91] [~ 92] [~ 93] Turn the Exp. Share on Turn the Exp. Share off Cancel What do you want to do with the [VAR 0109(0000)]? [VAR 0102(0000)]’s HP was restored by [VAR 0202(0001)] point[VAR 1101(0001,0100)]s. [VAR 0102(0000)] recovered from fainting! [VAR 0102(0000)] was cured of its poisoning! [VAR 0102(0000)] was cured of paralysis! [VAR 0102(0000)]’s burn was healed! [VAR 0102(0000)] was thawed out! [VAR 0102(0000)] woke up! [VAR 0102(0000)] became healthy! [VAR 0102(0000)]’s [VAR 010D(0001)] base points rose! [VAR 0102(0000)] became more friendly. However, its [VAR 010D(0001)] base points fell! [VAR 0102(0000)] adores you! However, its [VAR 010D(0001)] base points fell! [VAR 0102(0000)] became more friendly. Its [VAR 010D(0001)] base points can’t go lower. You used [VAR 1302(0001,0000)][VAR 0109(0001)]. You can’t use that now, because the last Repel you used is still in effect. Your Pokémon is now holding the [VAR 0109(0000)]! You took the Pokémon’s [VAR 0109(0000)] and gave it the [VAR 0109(0001)]. The [VAR 0109(0000)] can’t be held. It won’t have any effect. You seem to hear the professor’s voice, echoing in your head... “[VAR 1003][VAR 0100(0000)], dear! This isn’t the time to use that.” You have no Pokémon! Which Pokémon will you use it on? Which Pokémon do you want to give this item to? Eggs can’t hold items. PP was restored! Do you want to swap its [VAR 0109(0000)] for the [VAR 0109(0001)]? Which move’s PP do you want to restore? Which move’s PP do you want to boost? [VAR 0107(0000)]’s PP increased. You can’t receive the item because your Bag is full. Eggs can’t hold items. PP was restored! [VAR BE05(0005)][VAR 0102(0000)] grew to Lv. [VAR 0202(0001)]! This can’t be used on a fainted Pokémon. You can’t separate the Pokémon now. There’s not enough room in your party. You can’t separate the Pokémon now. There’s not enough room in your party. The Exp. Share has been turned on. The Exp. Share has been turned off. The item can’t be used on [VAR 0102(0000)] because of [VAR 0107(0001)]’s effects! [VAR 0107(0000)] PP [~ 138] [~ 139] [~ 140] Ride on your bike Get off your bike It can’t be fused with a Pokémon that has fainted. It can’t be united with a Pokémon that’s fainted. It can’t be fused with that Pokémon. It can’t be united with that Pokémon. It can’t be fused with an Egg. It can’t be united with an Egg. You can’t separate the Pokémon now. There’s not enough room in your party. You can’t separate the Pokémon now. There’s not enough room in your party. [VAR 0101(0000)] transformed! Which Pokémon do you want to fuse this Pokémon with? Which Pokémon do you want to unite Calyrex with? The Pokémon forgot [VAR 0107(0000)]! [VAR 0102(0000)] forgot [VAR 0107(0001)]... You can’t use it on an Egg. Do you want to change [VAR 0102(0000)]’s Ability? [VAR BE05(0005)][VAR BE05(0001)][VAR 0102(0000)]’s Ability changed! Its Ability is now [VAR 0106(0001)]! Attack Defense Sp. Atk Sp. Def Speed [VAR 0202(0000)] +[VAR 0201(0000)] HP It might affect [VAR 0102(0000)]’s stats. Are you sure you want to use it? [VAR 0102(0001)]’s stats may have changed due to the effects of the [VAR 0109(0000)]![VAR BE05(0005)][VAR BE05(0001)] How many [VAR 1001][VAR 010A(0001)] do you want to use? Its Dynamax Level increased by [VAR 0201(0000)]! How many [VAR 1001][VAR 010A(0001)] do you want to use? You can’t ride a bicycle from your Bag. You can’t fish from your Bag. You can’t use your Pokémon Boxes from your Bag. Light bulb Microwave oven Washing machine Refrigerator Electric fan Lawn mower Which appliance would you like to order? [VAR 0101(0000)] appeared in the Watchtower Lair in the Wild Area! A Pokémon has already appeared in the Watchtower Lair. Change form Change Ability The selected items will be combined. Is that OK? You only have one of this item. Are you sure you want to add it? Which Pokémon do you want to teach it to? × [VAR 0109(0000)] [VAR 0202(0000)] [~ 192] [~ 193] [~ 194] [~ 195] [~ 196] [~ 197] [~ 198] [~ 199] [~ 200] [~ 201] [~ 202] [~ 203] [~ 204] [~ 205] [~ 206] [~ 207] [~ 208] [~ 209] [~ 210] [~ 211] [~ 212] [~ 213] [~ 214] [~ 215] [~ 216] [~ 217] [~ 218] [~ 219] [~ 220] [~ 221] [~ 222] [~ 223] [~ 224] [~ 225] [~ 226] [~ 227] [~ 228] [~ 229] [~ 230] [~ 231] [~ 232] [~ 233] [~ 234] [~ 235] [~ 236] [~ 237] [~ 238] [~ 239] [~ 240] [~ 241] [~ 242] [~ 243] [~ 244] [~ 245] [~ 246] [~ 247] [~ 248] [~ 249] [~ 250] [~ 251] [~ 252] [~ 253] [~ 254] [~ 255] [~ 256] [~ 257] [~ 258] [~ 259] [~ 260] [~ 261] [~ 262] [~ 263] [~ 264] [~ 265] [~ 266] [~ 267] [~ 268] [~ 269] [~ 270] [~ 271] [~ 272] [~ 273] [~ 274] [~ 275] [~ 276] [~ 277] [~ 278] [~ 279] [~ 280] [~ 281] [~ 282] [~ 283] [~ 284] [~ 285] [~ 286] [~ 287] [~ 288] [~ 289] [~ 290] [~ 291] [~ 292] [~ 293] [~ 294] [~ 295] [~ 296] [~ 297] [~ 298] [~ 299] [~ 300] [~ 301] [~ 302] [~ 303] [~ 304] [~ 305] [~ 306] [~ 307] [~ 308] [~ 309] [~ 310] [~ 311] [~ 312] [~ 313] [~ 314] [~ 315] [~ 316] [~ 317] [~ 318] [~ 319] [~ 320] [~ 321] [~ 322] [~ 323] [~ 324] [~ 325] [~ 326] [~ 327] [~ 328] [~ 329] [~ 330] [~ 331] [~ 332] [~ 333] [~ 334] [~ 335] [~ 336] [~ 337] [~ 338] [~ 339] [~ 340] [~ 341] [~ 342] [~ 343] [~ 344] [~ 345] [~ 346] [~ 347] [~ 348] [~ 349] [~ 350] ~~~~~~~~~~~~~~~ Text File : box ~~~~~~~~~~~~~~~ Party [VAR 01BF(0000)] [VAR 0102(0000)] Lv. [VAR 0202(0001)] [VAR 0102(0000)] Box View Box List Search [VAR 0102(0000)] ♂ ♀ Lv. [VAR 0202(0000)] [VAR 0202(0000)] No. [VAR 0202(0000)] [VAR 0202(0000)] — ??? [VAR 0101(0000)] HP [VAR 0202(0000)]/[VAR 0202(0001)] [VAR 0202(0000)] [VAR 0202(0000)] Attack Defense Sp. Atk Sp. Def Speed [VAR 0202(0000)] Ability [VAR 0106(0000)] Held Item [VAR 1000][VAR 0109(0000)] — [VAR 0107(0000)] Dynamax Level Sort Pokémon Held Items Battle Teams Select Multiselect Multipurpose [VAR 0201(0000)] Box Info [VAR 01C0(0000)] What do you want to do with [VAR 1300(0000,0000)][VAR 0102(0000)]? Move Check summary Check held item Change markings Release Cancel Are you done? Choose a mark. Do you really want to release this Pokémon? Yes No [VAR 0102(0000)] was released. Bye-bye, [VAR 0102(0000)]! You can’t release an Egg. You can’t release the fused [VAR 0101(0000)]. You can’t release [VAR 0101(0000)] when it’s united with another Pokémon. You can’t release any Pokémon registered for Battle Teams. You’ll have no Pokémon left to battle with if you do that! You can’t release a Pokémon that’s holding such a precious item! What do you want to do with this Box? Switch Box Change its wallpaper Change its name Please pick a theme. Wallpaper 1 Wallpaper 2 Wallpaper 3 Wallpaper 4 Wallpaper 5 Wallpaper 6 Wallpaper 7 Wallpaper 8 Wallpaper 9 Wallpaper 10 Wallpaper 11 Wallpaper 12 Wallpaper 13 Wallpaper 14 Wallpaper 15 Wallpaper 16 Wallpaper 17 Wallpaper 18 Wallpaper 19 [VAR 0109(0000)] selected. Move Bag You placed [VAR 1300(0000,0000)][VAR 010A(0000)] in your Bag. Your Bag is full! Do you want to take the [VAR 010A(0000)]? It can hold an item. Give An Egg can’t hold an item. Register Move Deselect You can’t move any Pokémon in a locked Battle Team. This Battle Team is locked. You can’t remove this Pokémon. This Battle Team is locked. Items can’t be given or taken. This Battle Team is locked. You can’t mark your Pokémon in the team. This Battle Team is locked. You can’t register any Pokémon for the team. Do you want to change your team name? You can’t register an Egg. Choose the conditions, and then press Search to turn on the filter. Pokémon Species Type 1 Type 2 Known Move Compatible TM Ability Nature Gender Held Item Markings Battle Team [VAR 0101(0000)] [VAR 0103(0000)] [VAR 0107(0000)] [VAR 0107(0000)] [VAR 0106(0000)] [VAR 0108(0000)] ♂ ♀ Unknown [VAR 0109(0000)] Holding an Item Not Holding an Item [VAR 01BF(0000)] Please choose the first letter of the Pokémon’s name. Please choose a Pokémon species. Please choose a first type. Please choose a second type. Please choose the first letter of the move. Please choose a move. Choose a TM to find Pokémon that can learn the move contained within it. Please choose the first letter of an Ability. Please choose a Pokémon’s Ability. Please choose a Pokémon’s Nature. Please choose a Pokémon’s gender. Choose to show Pokémon holding items or Pokémon not holding items. Choose a mark to only display Pokémon with that mark. [~ 143] Choose a Battle Team to display Pokémon registered to that team. [VAR 0103(0001)] [VAR 0103(0002)] [VAR 0106(0000)] [VAR 0108(0000)] [VAR 0107(0000)] Every stat grows in a balanced way. Attack grows faster. Defense grows slower. Attack grows faster. Speed grows slower. Attack grows faster. Sp. Atk grows slower. Attack grows faster. Sp. Def grows slower. Defense grows faster. Attack grows slower. Every stat grows in a balanced way. Defense grows faster. Speed grows slower. Defense grows faster. Sp. Atk grows slower. Defense grows faster. Sp. Def grows slower. Speed grows faster. Attack grows slower. Speed grows faster. Defense grows slower. Every stat grows in a balanced way. Speed grows faster. Sp. Atk grows slower. Speed grows faster. Sp. Def grows slower. Sp. Atk grows faster. Attack grows slower. Sp. Atk grows faster. Defense grows slower. Sp. Atk grows faster. Speed grows slower. Every stat grows in a balanced way. Sp. Atk grows faster. Sp. Def grows slower. Sp. Def grows faster. Attack grows slower. Sp. Def grows faster. Defense grows slower. Sp. Def grows faster. Speed grows slower. Sp. Def grows faster. Sp. Atk grows slower. Every stat grows in a balanced way. Trading Partner [VAR 0100(0000)] Waiting for the other person’s decision... You canceled the trade. Your trading partner chose to quit trading. The trade will now end. The communication partner canceled the trade. The trade will end. Would you like to quit the Pokémon trade? You can’t trade Pokémon because there is a problem with your trading partner’s Pokémon. You can’t trade Pokémon because there is a problem with your Pokémon. Attention! If a communication error occurs or your system gets turned off while you’re trading, you won’t be able to trade Pokémon for a while. Saving... Don’t turn off the power. Communicating. Please stand by... Would you like to receive your trading partner’s League Card? Do you want to trade your [VAR 0101(0001)] for your trading partner’s [VAR 0101(0000)]? You can’t offer that Egg in trade. Trade it Select [VAR 0201(0000)]/[VAR 0201(0001)] [VAR 0102(0000)] That Pokémon can’t be traded. You don’t have the Pokémon needed for this trade! You can’t offer an Egg in trade. You can’t trade a Pokémon that is registered for a Battle Team. The Pokémon has a special item. You can’t offer it for trade. Would you like to add [VAR 0100(0000)] to your block list? You won’t be able to connect again with any player you add to your block list. Are you sure you want to block this player? (It’s possible to unblock the player again.) The other player has been added to your block list. The trade will end. You’ve already added this person to your block list. You couldn’t add the person to your block list. Confirm Check the other Pokémon’s summary [~ 206] You can’t change this Pokémon’s held item, because it has been selected for Surprise Trade. You can’t mark this Pokémon, because it has been selected for Surprise Trade. You can’t release this Pokémon, because it has been selected for Surprise Trade. You can’t move this Pokémon, because it has been selected for Surprise Trade. You can’t register this Pokémon for a Battle Team, because it has been selected for Surprise Trade. You can’t select an Egg. You can’t select a Pokémon in a Battle Team. You can’t select this Pokémon because it has been selected for Surprise Trade. You can’t select a Pokémon in your party. You’ve selected more Pokémon than are allowed. You can’t select a fainted Pokémon. You can’t trade this Pokémon in Surprise Trade, because this Pokémon is special. You can’t select that Pokémon! There are no Pokémon you can select. [~ 221] Back Change Selection Mode Change Box View View Stats Search Reset Hide Select All Judge OK stats Good stats Great stats! Amazing stats! No good Decent Pretty good Very good Fantastic Best [~ 241] [~ 242] [~ 243] [~ 244] [~ 245] [~ 246] [~ 247] [~ 248] [~ 249] [~ 250] [~ 251] [~ 252] [~ 253] [~ 254] [~ 255] [~ 256] [~ 257] [~ 258] [~ 259] [~ 260] [~ 261] [~ 262] [~ 263] [~ 264] [~ 265] [~ 266] [~ 267] [~ 268] [~ 269] [~ 270] [~ 271] [~ 272] [~ 273] [~ 274] [~ 275] [~ 276] [~ 277] [~ 278] [~ 279] [~ 280] [~ 281] [~ 282] [~ 283] [~ 284] [~ 285] [~ 286] [~ 287] [~ 288] [~ 289] [~ 290] [~ 291] [~ 292] [~ 293] [~ 294] [~ 295] [~ 296] [~ 297] [~ 298] [~ 299] [~ 300] [~ 301] [~ 302] [~ 303] [~ 304] [~ 305] [~ 306] [~ 307] [~ 308] [~ 309] [~ 310] [~ 311] [~ 312] [~ 313] [~ 314] [~ 315] [~ 316] [~ 317] [~ 318] [~ 319] [~ 320] [~ 321] [~ 322] [~ 323] [~ 324] [~ 325] [~ 326] [~ 327] [~ 328] [~ 329] [~ 330] [~ 331] [~ 332] [~ 333] [~ 334] [~ 335] [~ 336] [~ 337] [~ 338] [~ 339] [~ 340] [~ 341] [~ 342] [~ 343] [~ 344] [~ 345] [~ 346] [~ 347] [~ 348] [~ 349] [~ 350] [~ 351] [~ 352] [~ 353] [~ 354] [~ 355] [~ 356] [~ 357] [~ 358] [~ 359] [~ 360] [~ 361] [~ 362] [~ 363] [~ 364] [~ 365] [~ 366] [~ 367] [~ 368] [~ 369] [~ 370] [~ 371] [~ 372] [~ 373] [~ 374] [~ 375] [~ 376] [~ 377] [~ 378] [~ 379] [~ 380] [~ 381] [~ 382] [~ 383] [~ 384] [~ 385] [~ 386] [~ 387] [~ 388] [~ 389] [~ 390] [~ 391] [~ 392] [~ 393] [~ 394] [~ 395] [~ 396] [~ 397] [~ 398] [~ 399] [~ 400] [~ 401] [~ 402] [~ 403] [~ 404] [~ 405] [~ 406] [~ 407] [~ 408] [~ 409] [~ 410] [~ 411] [~ 412] [~ 413] [~ 414] [~ 415] [~ 416] [~ 417] [~ 418] [~ 419] [~ 420] [~ 421] [~ 422] [~ 423] [~ 424] [~ 425] [~ 426] [~ 427] [~ 428] [~ 429] [~ 430] [~ 431] [~ 432] [~ 433] [~ 434] [~ 435] [~ 436] [~ 437] [~ 438] [~ 439] [~ 440] [~ 441] [~ 442] [~ 443] [~ 444] [~ 445] [~ 446] [~ 447] [~ 448] [~ 449] [~ 450] [~ 451] [~ 452] [~ 453] [~ 454] [~ 455] [~ 456] [~ 457] [~ 458] [~ 459] [~ 460] [~ 461] [~ 462] [~ 463] [~ 464] [~ 465] [~ 466] [~ 467] [~ 468] [~ 469] [~ 470] [~ 471] [~ 472] [~ 473] [~ 474] [~ 475] [~ 476] [~ 477] [~ 478] [~ 479] [~ 480] [~ 481] [~ 482] [~ 483] [~ 484] [~ 485] [~ 486] [~ 487] [~ 488] [~ 489] [~ 490] [~ 491] [~ 492] [~ 493] [~ 494] [~ 495] [~ 496] [~ 497] [~ 498] [~ 499] [~ 500] [~ 501] [~ 502] [~ 503] [~ 504] [~ 505] [~ 506] [~ 507] [~ 508] [~ 509] [~ 510] [~ 511] [~ 512] [~ 513] [~ 514] [~ 515] [~ 516] [~ 517] [~ 518] [~ 519] [~ 520] [~ 521] [~ 522] [~ 523] [~ 524] [~ 525] [~ 526] [~ 527] [~ 528] [~ 529] [~ 530] [~ 531] [~ 532] [~ 533] [~ 534] [~ 535] [~ 536] [~ 537] [~ 538] [~ 539] [~ 540] [~ 541] [~ 542] [~ 543] [~ 544] [~ 545] [~ 546] [~ 547] [~ 548] [~ 549] [~ 550] [~ 551] [~ 552] [~ 553] [~ 554] [~ 555] [~ 556] [~ 557] [~ 558] [~ 559] [~ 560] [~ 561] [~ 562] [~ 563] [~ 564] [~ 565] [~ 566] [~ 567] [~ 568] [~ 569] [~ 570] [~ 571] [~ 572] [~ 573] [~ 574] [~ 575] [~ 576] [~ 577] [~ 578] [~ 579] Hyper trained! [~ 581] [~ 582] ~~~~~~~~~~~~~~~ Text File : gst ~~~~~~~~~~~~~~~ [VAR 0100(0000)] ??? Total victories Team [VAR 0202(0000)] Select Cancel You’ve chosen [VAR 0100(0000)] as your partner. Would you like to continue? Yes No ~~~~~~~~~~~~~~~ Text File : gts ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] [~ 20] [~ 21] [~ 22] [~ 23] [~ 24] [~ 25] [~ 26] [~ 27] [~ 28] [~ 29] [~ 30] [~ 31] [~ 32] [~ 33] [~ 34] [~ 35] [~ 36] [~ 37] [~ 38] [~ 39] [~ 40] [~ 41] [~ 42] [~ 43] [~ 44] [~ 45] [~ 46] [~ 47] [~ 48] [~ 49] [~ 50] [~ 51] [~ 52] [~ 53] [~ 54] [~ 55] [~ 56] [~ 57] [~ 58] [~ 59] [~ 60] [~ 61] [~ 62] [~ 63] [~ 64] [~ 65] [~ 66] [~ 67] [~ 68] [~ 69] [~ 70] [~ 71] [~ 72] [~ 73] [~ 74] [~ 75] [~ 76] [~ 77] [~ 78] [~ 79] [~ 80] [~ 81] [~ 82] [~ 83] [~ 84] [~ 85] [~ 86] [~ 87] [~ 88] [~ 89] [~ 90] [~ 91] [~ 92] [~ 93] [~ 94] [~ 95] [~ 96] [~ 97] [~ 98] [~ 99] [~ 100] [~ 101] [~ 102] [~ 103] [~ 104] [~ 105] [~ 106] [~ 107] [~ 108] [~ 109] [~ 110] ~~~~~~~~~~~~~~~ Text File : info ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] ~~~~~~~~~~~~~~~ Text File : nest ~~~~~~~~~~~~~~~ [VAR 0101(0000)]’s Den ???’s Den [VAR 0101(0000)] Special Rules : You can catch the Pokémon only with a Dynamax Ball. Only the person who found the den can catch the Pokémon Nobody can catch the Pokémon! The battle ends when : Pokémon faint four times or the battle lasts for 10 turns Invite Others Don’t Invite Others Start a Challenge Quit Switch Pokémon Ready to Battle! Start a Battle [VAR 0201(0000)] : Time Remaining [VAR 0189(0000)] [VAR 0100(0000)] Searching... Link Code: [VAR 012D(0000)][VAR 012D(0001)][VAR 012D(0002)][VAR 012D(0003)] [VAR 012D(0004)][VAR 012D(0005)][VAR 012D(0006)][VAR 012D(0007)] You don’t have any Poké Balls. Is that OK? You don’t have four Trainers! We’ll find some others to help you out. Is that OK? Is [VAR 0203(0000,0000)] [VAR 0203(0001,0000)] the correct Link Code? Would you like to stop looking for participants? You stopped looking for participants. Would you like to cancel your participation? There is a problem with the Pokémon you’ve selected. The battle has been canceled due to the lack of participants. The Link Code will be deleted. Is that OK? You can’t participate in a battle, because there is a problem with your party Pokémon. The Link Code is incorrect. Communication failed. Communication failed. Please try again. You quit looking for Max Raid Battle participants. The Max Raid Battle host quit looking for participants. Some Trainers will join the battle. You don’t have room for another Pokémon. You can’t catch any more Pokémon. Is that OK? [~ 42] You can’t catch this Pokémon. Is that OK? Communicating... Please stand by. Link Code Delete Link Code Yes No ~~~~~~~~~~~~~~~ Text File : tips ~~~~~~~~~~~~~~~ You haven’t learned anything yet! Close Next [VAR 0201(0000)]/[VAR 0201(0001)] Adventure Guide [~ 5] Open the X menu by pressing the [VAR FF00(0006)]X Button[VAR FF00(0000)]! You can save your progress by selecting [VAR FF00(0006)]Save[VAR FF00(0000)] from the X menu! You can also check your location and your next destination by selecting the [VAR FF00(0006)]Town Map[VAR FF00(0000)]. And you can check this Adventure Guide anytime you want in the Key Items section of your Bag. Open the X menu by pressing the [VAR FF00(0006)]X Button[VAR FF00(0000)]! You can save your progress by selecting [VAR FF00(0006)]Save[VAR FF00(0000)] from the X menu! And you can check this Adventure Guide anytime you want in the Key Items section of your Bag. Y-Comm Y-Comm offers many ways to connect with other players! You’ll be welcome to swap Pokémon, take part in Pokémon battles, and more! There’s never a shortage of things to do! This is called a stamp. Your stamps will be sent to others when you open up the Y-Comm menu and choose one of the options there to try to connect with your fellow Trainers! Stamps come with messages, too, so everyone can understand just what you’re interested in. Normally, you can use Y-Comm to connect with people close-by. But if you press the + Button and connect to the internet, you’ll be able to connect with people around the world! When stamps arrive in Y-Comm while you’re out on your adventure, it means that other Trainers are around and looking for someone to connect with. Press the Y Button to see who’s around! Select a stamp that shows the silhouette of a Pokémon on it, and you’ll be able to team up with your fellow Trainers to battle Pokémon! Pokémon League Cards Show off your achievements by making a League Card! You can customize your card using the Card Maker found at every Pokémon Center. Doing so will also update your card with all your latest information! Trainers all have their own League Cards, and you can swap cards with other Trainers that you connect with using communication features. You can view all the League Cards you’ve collected by checking out your album, which you can find in the League Card option of the X menu. From the X menu, you can select League Card and then Album to view the League Cards you’ve received. This is also where you’ll find League Cards you received from other players! The Battle Stadium In the Battle Stadium, you can connect to other Trainers around the world to take part in Link Battles and various battle competitions against one another. Casual Battles let you easily connect with all kinds of other players for battles—and for a bit of fun! You might see some unexpected Pokémon and moves being used in these easygoing battles. Ranked Battles are the real deal. This is where serious Trainers go to take one another on and try to reach the highest ranks. Your rank shows how strong your team is, and it can go up and down based on the results of your battles. Online Competitions use a different system to measure your skill as a Trainer. Here you earn a number rating that shows where you stand among the competition. For a fixed period of time, you’ll battle numerous other Trainers, and those battles will make your rating go up or down. Unlike other battle modes, it’s up to you to search out and select a competition you’ll choose to take part in. The Dynamax Phenomenon In the Galar region, Pokémon can become far larger than usual in certain places. This transformation is called “Dynamaxing.” Press the [VAR FF00(0006)]Dynamax button [VAR FF00(0000)]when your Dynamax Band lights up to Dynamax your Pokémon. Your Pokémon can only Dynamax for [VAR FF00(0006)]three turns[VAR FF00(0000)]! During that time, your Dynamax Pokémon can use extremely powerful moves known as [VAR FF00(0006)]Max Moves[VAR FF00(0000)]. These Max Moves not only deal tremendous damage— they can also trigger special effects! The exact effect changes depending on the type of the move used. Choose carefully when to Dynamax your Pokémon, and smash your way to victory! Pokémon Camp In your Pokémon Camp, you and your Pokémon can play together and even eat together, growing closer through the experience! If your Pokémon grow very close to you, they may even try extra hard for you during battle! You can play using your Joy-Con, too! If you slide your Joy-Con off your system, you can wave one about to throw a ball for your Pokémon to retrieve or wave a Poké Toy for their delight. If you waggle that Poké Toy, you might even entice Pokémon hanging out farther back in your camp to come play! When you set up camp in the Wild Area, you’ll be able to play with up to three other Trainers at a time. All kinds of people and Pokémon might stumble upon your camp, even those you’ve never met before, so get to know them as you play together! Cooking at Camp Cook up a fine curry while out camping by selecting ingredients and Berries of your liking! Your curries will get more delicious if you choose to do things like using rare ingredients or adding lots of Berries, too. Once you start cooking, fan the flames with your fan to keep things hot enough, and stir things up with your ladle to keep ’em moving. Only don’t go overboard— you don’t want to spill! The last step will be to add a bit of soul into it at just the right timing, and you’ll have made a masterpiece for your Pokémon to enjoy! After you finish cooking, it’ll be time for everyone to dig in together. Eating a tasty curry can have a number of effects on the Pokémon that are at your camp, including restoring their HP and making them feel more friendly toward you! [~ 34] Pokémon Dens The pillars of red light you’ll see in the Wild Area mark Pokémon Dens. Dynamax Pokémon dwell in these dens, and you’ll be able to battle them by investigating the den. You can start the battle on your own or get up to three other players to help you out! If you throw Wishing Chips into Pokémon Dens that don’t have a light pillar, Dynamax Pokémon can appear in them, too! Try throwing a Wishing Chip into a Pokémon Den you come across and see what happens! You will also find Pokémon Dens that are glowing red but do not have the light pillar. Checking these dens will reward you with Watts! You can give Watts to Trainers around the Wild Area to receive lots of different items. Max Raid Battles Defeat a Dynamax Pokémon, and you’ll get a chance at catching it! Additionally, there are some rare items that you can only obtain by battling Dynamax Pokémon! When wild Pokémon Dynamax, they become incredibly powerful. They may unleash multiple moves in a row and take other actions you won’t see in a regular battle. Working together with other Trainers will be key as you take on these Dynamax Pokémon together as a team of four. The Flying Taxis If you use the Flying Taxi service, one of their well-trained Corviknight will have you zipping across the Galar region to your desired destination in no time at all! Just open up the X menu, and use the Town Map to choose where you want to go! [~ 44] Pokémon Boxes You can keep extra Pokémon in your Pokémon Boxes. You’ve got your own Boxes in the Pokémon storage system, which you can access at the Rotom Information terminals (Rotomi) found in Pokémon Centers everywhere. You can retrieve Pokémon from your Boxes at any Rotomi you visit, too! Press the X Button to toggle between different modes so you can organize your Boxes more easily. You can move Pokémon between your party and your Boxes, or sort the Pokémon in your Boxes based on a number of different criteria. Press the Y Button, and you can change what happens as you select Pokémon. The red cursor gives you detailed options for a single Pokémon. The blue cursor lets you move or select a Pokémon easily. And the green cursor lets you outline a rectangular area so you can move several Pokémon at once. [~ 49] [~ 50] [~ 51] Poké Jobs Pokémon are in high demand as helpers in the Galar region, and you’re able to send your own Pokémon out to help out on jobs! The Pokémon you send out will grow stronger from the experience they gain! The job postings will be updated every day. Good things will begin to happen if you send lots of Pokémon to many jobs, so keep an eye out for new postings and help out as much as you can! Job postings are updated just once a day, but as you get better evaluations, you’ll find that the number of job postings available will increase! Sending a job requester lots of the type of Pokémon they’re seeking will get you a great evaluation, so choose Pokémon that are best suited to each job! [~ 56] The Gym Challenge The Gym Challenge is an event in which aspiring Trainers travel around the Galar region to try to collect Gym Badges from eight of its Gyms. To earn a Gym Badge, you have to complete that Gym’s mission and also defeat its Gym Leader. Live Competitions Live Competitions let you gather together with others and have competitions with one another. These can be casual Friendly Competitions, which are hosted among friends, or Official Competitions. If you want to find out about current or upcoming Official Competitions, check out Pokémon’s official website. Hosting a Competition Live Competitions can be hosted by anyone— including you! Set up the rules you’d like everyone to battle with, and then you can share them with all your competition participants using your system’s communication features! For more information, head to Pokémon’s official website! Casual Battles Please observe the following rules when taking part in Casual Battles: • Battle Teams must be made up of [VAR FF00(0006)]six different Pokémon[VAR FF00(0000)]. • No two Pokémon can [VAR FF00(0006)]hold the same item[VAR FF00(0000)]. You can take part in Casual Battles even with special Pokémon in your Battle Team. Enjoy battles with all your favorite Pokémon! Ranked Battles Please observe the following rules when taking part in Ranked Battles: • Battle Teams must be made up of [VAR FF00(0006)]six different Pokémon[VAR FF00(0000)]. • No two Pokémon can [VAR FF00(0006)]hold the same item[VAR FF00(0000)]. • Teams must not contain[VAR FF00(0006)] any special Pokémon[VAR FF00(0000)]. You’ll earn or lose points based on the results of your Ranked Battles. Once you’ve gained a certain number of points from your Ranked Battles, you’ll go up in rank. On the other hand, if you lose enough points, you’ll go down in rank. Ranks are sorted into different tiers. Once you reach a new tier, you won’t fall back down into a lower tier, even if you lose in your Ranked Battles. For example, once you’ve reached the Ultra Ball Tier, you won’t fall back down into the Great Ball Tier, regardless of how many battles you lose. Ranked Battles are held during set periods. Each of these set periods is called a season. Once one season ends, a new season will begin. When a new season begins, all players will have their ranks lowered. At this time only, you might find that you’ve moved down a tier. The players who reach the highest rank in Ranked Battles will no longer battle to reach a higher rank, but instead to see where they place among the best. A Trainer’s place in the highest rank will go up or down based on the results of their battles. Online Competitions Online Competitions can be broken down into two categories: Official Competitions and Friendly Competitions. In Official Competitions, you take part in special battles with a variety of different rules and restrictions in order to see where you place. Details about the schedule for these competitions and restrictions on what Pokémon you can use in them are announced on Pokémon’s official website. Friendly Competitions are competitions that are held by players themselves. These are casual battles where players come together to battle one another. You can try your hand at plenty of Friendly Competitions! Search for an Official Competition or a Friendly Competition, and enter one to take part in battles once the competition begins. Search out competitions with rules that sound like a fun challenge or that allow you to take part with the Pokémon you like! The Pokémon Box Link You can use the Pokémon Box Link to access your Pokémon Boxes while you’re on the road. You’ll be able to add Pokémon to your party or transfer Pokémon from your party to a Box. You can access your Boxes by selecting Pokémon from the X menu and then pressing the R Button. Information about Ranked Battles Select VS from the menu and then select Battle Stadium to participate in Ranked Battles! Hone your skills at the Battle Tower, and then give it a try! Fishing If you see shadows in the water, you’ll likely find Pokémon lurking beneath them. Face such a shadow and press the A Button to cast your line and try to fish up a catch! If your Fishing Rod shakes, press the A Button once more to reel in a Pokémon. Try fishing wherever you spot these shadows! [~ 83] Rental Teams Rental Teams allow you to borrow other people’s Battle Teams that they’ve shared over the internet, or you can share your own team so other players can see how great it is! When a team is shared, it will be given a team ID. Input that team ID when searching for a Rental Team, and you’ll be able to borrow the associated Battle Team! The Isle of Armor You have an Armor Pass! Show it to the rail staff at Wedgehurst Station if you want to visit the Isle of Armor. You’ll be able to set out on a new adventure where you can catch rare Pokémon and grow with your team! The Crown Tundra You have a Crown Pass! Show it to the rail staff at Wedgehurst Station if you want to visit the Crown Tundra, a land where many mysteries lurk within. New adventures await there, and the blanketing snow hides Legendary Pokémon of yore! Dynamax Adventure Form a team of four Trainers, and set off to explore the mysterious Max Lair. See if you can find the Legendary Pokémon said to await you in the deepest part of this unusual den! To take part in a Dynamax Adventure, you must borrow a single Pokémon to accompany you. Get things started by having each Trainer select the Pokémon they will take with them on their adventure. As you explore this den, you’ll come to branches in your path. Decide as a team which way to go. When you come across a Dynamax Pokémon, it’ll be time for a Max Raid Battle! Catch the Pokémon, and you can swap it with the one you have if you think it’ll help you press on into the depths of the den. The King of Bountiful Harvests There’s a fairy tale in Freezington about the Legendary Pokémon known as the King of Bountiful Harvests. In the legends, the king is said to wear a massive crown on its head, but the wooden statue near the fields in the middle of the village shows no sign of a crown. Calyrex appeared once I placed the crown on the statue of the King of Bountiful Harvests. Calyrex can apparently speak to humans by taking over a person’s body—Peony’s, in this case. Now I need to gather more information on the King of Bountiful Harvests from the people of the village! In order to find the king’s beloved steed, I’ll need to first get my hands on its favorite food—carrots. Maybe the people of Freezington can help me out. Upon hearing that I was able to find Carrot Seeds, Calyrex told me about two fields where I can grow the carrots. I need to pick either the field covered in snow or the field by the graves and plant the seeds! Calyrex was able to grow an Iceroot Carrot from the seeds I planted in the field covered in snow! The scent of the carrot lured Glastrier out, but it ran off toward Freezington. Calyrex was able to grow a Shaderoot Carrot from the seeds I planted in the field by the graves! The scent of the carrot lured Spectrier out, but it ran off toward Freezington. Using the mane hair I got by defeating the Pokémon that was once the king’s loyal steed along with the Radiant Petal grown by Calyrex itself, I was able to re-create the Reins of Unity! Now I need to head to the Crown Shrine, where the steed’s been living, to meet up with Calyrex! Calyrex, the King of Bountiful Harvests, was able to reconnect with its loyal steed using the new Reins of Unity. Calyrex also seems to have regained its trust in humankind. As thanks for helping it regain its power, Calyrex is allowing me to take it along on my adventure! The Legendary Giants Far, far into the Giant’s Bed lies a temple where the giant of stone sleeps. On the temple’s door are strange words: “Let the... ... ...mon h... ... ...chang... ... ....one.” The door remains firmly shut. Far, far into the Giant’s Bed lies a temple where the giant of stone sleeps. On the temple’s door are strange words: [VAR FF00(0006)]“Let the first Pokémon hold a never-changing stone.” When I gave my Pokémon an Everstone to hold, the door opened—and I found Regirock.[VAR FF00(0000)] Sunken in the side of Snowslide Slope lies a temple where the giant of ice sleeps. On the temple’s door are strange words: “Wa... togeth... ... ...iving... ...stal... of sno...” The door remains firmly shut. Sunken in the side of Snowslide Slope lies a temple where the giant of ice sleeps. On the temple’s door are strange words: [VAR FF00(0006)]“Walk together with a living crystal of snow.”[VAR FF00(0000)] [VAR FF00(0006)]When I took a Cryogonal from its Poké Ball and had it walk with me, the door opened—and I found Regice.[VAR FF00(0000)] Near where green meets snow in the Giant’s Bed lies a temple where the giant of steel sleeps. On the temple’s door are strange words: “Let... ... out... ... ...note... ... wak... ... ...iant... ... ...eel.” The door remains firmly shut. Near where green meets snow in the Giant’s Bed lies a temple where the giant of steel sleeps. On the temple’s door are strange words: [VAR FF00(0006)]“Let ring out the piercing note that will wake the giant of steel.” When I whistled before the door, it opened—and I found Registeel.[VAR FF00(0000)] On the distant paths of Three-Point Pass lies a temple where two giants sleep. On the temple’s door are strange words: “Whe... ... ...ree ... ... ...door... ... ...all be ... ...ened.” The door remains firmly shut. On the distant paths of Three-Point Pass lies a temple where two giants sleep. On the temple’s door are strange words: [VAR FF00(0006)]“When gather the three giants, the door of destiny shall be opened.” With the giants of stone, ice, and steel gathered, the door opened—and I chose a giant.[VAR FF00(0000)] The Bird Pokémon of Legend When the sun reaches its zenith, it shines directly down upon a great tree with leaves that seem to burn. It is there that the legendary wings come to roost. When the sun reaches its zenith, it shines directly down upon a great tree with leaves that seem to burn. It is there that the legendary wings come to roost. [VAR FF00(0006)]The bird of orange dashed off to the Wild Area. The bird of black flew off to the Isle of Armor. The bird of purple set off across the Crown Tundra.[VAR FF00(0000)] When the sun reaches its zenith, it shines directly down upon a great tree with leaves that seem to burn. It is there that the legendary wings come to roost. [VAR FF00(0006)]Zapdos was caught in the Wild Area. The bird of black flew off to the Isle of Armor. The bird of purple set off across the Crown Tundra.[VAR FF00(0000)] When the sun reaches its zenith, it shines directly down upon a great tree with leaves that seem to burn. It is there that the legendary wings come to roost. [VAR FF00(0006)]The bird of orange dashed off to the Wild Area. Moltres was caught on the Isle of Armor. The bird of purple set off across the Crown Tundra.[VAR FF00(0000)] When the sun reaches its zenith, it shines directly down upon a great tree with leaves that seem to burn. It is there that the legendary wings come to roost. [VAR FF00(0006)]The bird of orange dashed off to the Wild Area. The bird of black flew off to the Isle of Armor. Articuno was caught in the Crown Tundra.[VAR FF00(0000)] When the sun reaches its zenith, it shines directly down upon a great tree with leaves that seem to burn. It is there that the legendary wings come to roost. [VAR FF00(0006)]Zapdos was caught in the Wild Area. Moltres was caught on the Isle of Armor. The bird of purple set off across the Crown Tundra.[VAR FF00(0000)] When the sun reaches its zenith, it shines directly down upon a great tree with leaves that seem to burn. It is there that the legendary wings come to roost. [VAR FF00(0006)]Zapdos was caught in the Wild Area. The bird of black flew off to the Isle of Armor. Articuno was caught in the Crown Tundra.[VAR FF00(0000)] When the sun reaches its zenith, it shines directly down upon a great tree with leaves that seem to burn. It is there that the legendary wings come to roost. [VAR FF00(0006)]The bird of orange dashed off to the Wild Area. Moltres was caught on the Isle of Armor. Articuno was caught in the Crown Tundra.[VAR FF00(0000)] When the sun reaches its zenith, it shines directly down upon a great tree with leaves that seem to burn. It is there that the legendary wings come to roost. [VAR FF00(0006)]Zapdos was caught in the Wild Area. Moltres was caught on the Isle of Armor. Articuno was caught in the Crown Tundra.[VAR FF00(0000)] ????????? A m...ious l...ge h..le that con...cts o...r w...ld to ano...r. This phe...m...non was ori...ally dis...ered by Prof...r M...n. The h... co...ts to wor...s whe... Ult... ...sts li...e. Th...e are be...s t...t are diff...nt fr...m the P...ém...n th... we ...re fam...ar w...th. ~~~~~~~~~~~~~~~ Text File : chika ~~~~~~~~~~~~~~~ [VAR 0189(0000)] [VAR 0101(0000)] Waiting to connect... Endless Mode The adventure ends when : Pokémon faint four times total or 10 turns elapse in a single battle Invite Others Don’t Invite Others Start an adventure Quit Ready to Battle! Start exploring! [~ 13] [~ 14] [VAR 0201(0000)] : Time Remaining [VAR 0189(0000)] [VAR 0100(0000)] Searching... Link Code: [VAR 012D(0000)][VAR 012D(0001)][VAR 012D(0002)][VAR 012D(0003)] [VAR 012D(0004)][VAR 012D(0005)][VAR 012D(0006)][VAR 012D(0007)] You don’t have any Poké Balls. Is that OK? You don’t have four Trainers! We’ll find some others to help you out. Is that OK? Your Link Code is set as [VAR 0203(0000,0000)] [VAR 0203(0001,0000)]. Is that correct? Would you like to stop looking for participants? Would you like to cancel your participation? The adventure has been called off due to a lack of participants. The Link Code will be deleted. Is that OK? Communication failed. Please try again. You’ve stopped recruiting new teammates for your Dynamax Adventure. We’ll find some other Trainers to act as your teammates for this adventure. You’ve got the maximum number of Pokémon that you can have! If you catch any Pokémon, you won’t be able to keep them. Is that all right? Communicating... Please stand by. Link Code Delete Link Code Change View Confirm Quit Vote You can borrow one Pokémon to take with you on your adventure. [VAR 0101(0000)] [VAR 1003][VAR 0189(0000)] is deciding... Let’s set out on an adventure! Selecting Pokémon Scientist HP [VAR 0202(0000)]/[VAR 0202(0001)] Attack Defense Sp. Atk Sp. Def Speed [VAR 0202(0000)] Ability [VAR 0106(0000)] [VAR 0107(0000)] [VAR 0201(0000)]/[VAR 0201(0001)] Yes No Cancel Check summary Select There’s a strong [VAR 0103(0000)]-type reaction coming from within the den! Which path would you like to take? Everyone talked it out, and the group decided to take this path! Would you like to take the [VAR 0101(0000)] you caught along with you? I want to swap Pokémon! I’m good without it [VAR 1003][VAR 0189(0000)] decided to take the newly caught [VAR 0101(0001)] with them! You all decided to keep pressing forward with your current Pokémon! You found some Berries lying on the ground! Your Pokémon ate the Berries, and some of their HP was restored! Your Pokémon’s HP is already full, though, so they don’t need these Berries! You encountered a backpacker! I can share my supplies with you if you’re in need. What item would you like? [VAR 0109(0000)] That [VAR 010A(0000)], eh? Then here you go! You decided to give your [VAR 0101(0001)] the [VAR 010A(0002)] to hold! Oh, you don’t need anything? Well, good luck with what you’ve got, then. You encountered a scientist! Is your Pokémon feeling a bit worn out from your adventure? I have a rental Pokémon here that I could swap with someone. I only have one, though. Are you interested in swapping your current Pokémon for another rental Pokémon? In that case... [VAR 0189(0000)]! I guess I’ll let you borrow my [VAR 0101(0001)] this time! Keep your chins up, and keep on adventuring! No one’s interested? Then carry on with what you’ve got, I guess! The storm seems to have died down a bit... Pokémon Caught Choose the one Pokémon you’d like to keep! [~ 90] Reward Dynite Ore So, you’d like to take [VAR 0101(0000)] with you? You’re fine without taking a new Pokémon home with you after your adventure? You handed over the Pokémon you’d rented and the Pokémon you didn’t select to the scientist. You handed over the Pokémon you’d rented and the Pokémon you didn’t select to the scientist. You returned the Pokémon you’d rented to the scientist. You handed over the Pokémon you’d rented and the Pokémon you caught to the scientist. You handed over the Pokémon you’d rented and the Pokémon you caught to the scientist. [VAR 0202(0000)] × [VAR 0202(0000)] × Next Investigated the den Reached the innermost area Caught a very special Pokémon Completed the adventure safely Connected with others to play Played in Endless Mode Dynamax Adventures Endless Mode Records [VAR 0189(0000)] [VAR 0101(0000)] Depth Reached B[VAR 0202(0000)]F Pokémon Defeated [VAR 0203(0000,002C)] Everyone will take turns choosing which Pokémon they’d like to take with them. You can have your Pokémon hold one item! One Trainer can choose to put the Pokémon from the last battle on their team. You’re still new to Dynamax Adventures, so we suggest trying them [VAR FF00(0006)]alone[VAR FF00(0000)] for now— just to get a little familiar with the rules before you invite some friends to join you! ~~~~~~~~~~~~~~~ Text File : fs_sd ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] [~ 20] [~ 21] [~ 22] [~ 23] [~ 24] [~ 25] [~ 26] [~ 27] [~ 28] [~ 29] [~ 30] [~ 31] [~ 32] [~ 33] [~ 34] [~ 35] [~ 36] [~ 37] [~ 38] [~ 39] [~ 40] [~ 41] [~ 42] [~ 43] [~ 44] [~ 45] [~ 46] [~ 47] [~ 48] [~ 49] ~~~~~~~~~~~~~~~ Text File : trmsg ~~~~~~~~~~~~~~~ No ID Trainer No ID Trainer No ID Trainer It’s common manners for Pokémon Trainers to battle when their eyes meet. Whenever there’s a strong Trainer, I always look right at them... If you don’t want to battle, it’s important to make sure you aren’t seen by other people when you’re walking around. I couldn’t beat Hop, but I’m gonna beat you! Lose to wild Pokémon... Lose to many Trainers... Pokémon hiding in the tall grass or Trainers waiting along the route—which one you choose is up to you! Cute and strong, together in combination! Are we cute and nothing more? It looks like our strength still has a ways to go... Pokémon have types. Fire is strong against Grass, Grass is strong against Water, and Water is strong against Fire. Remember that, and you’ll get really strong! Young Pokémon Trainer, won’t you honor me with a battle? Oho? It seems you’re already quite used to Pokémon battles... I’m someone who can’t help but look forward to seeing how strong you’ll get. I’ll support you from now on! [~ 15] [~ 16] [~ 17] You saw the opening ceremony, right? Then you know why I’m excited and want to battle! I lost! But I’m still excited! I’m gonna participate in the Gym Challenge next year! I’ve been studying foreign languages, computers, and Pokémon! What?! I lost... My Pokémon savvy wasn’t enough? I should find even more about Pokémon to like— that way, I’ll learn more about them. Like how if you lower their HP, they get easier to catch! Oh! Instead of a Pokémon, I found a Trainer! I’ll have to check how strong you are! Yeowch! Your Pokémon [VAR 1101(00FD,0302)]isare way too strong! Losing’s really painful, so I’ll raise my partner Pokémon, too! Were you thinking of passing through without even looking at my Pokémon? Win or lose, I don’t mind! I just wanted to show off my Pokémon! If we’re talking who’s poured more love into their Pokémon, I’m clearly the winner! I’ll show you what I carry! Letters and victory! Turns out I was carrying your victory. Letters filled with thoughts and emotions... One must carry them gently. Every Pokémon’s got a type or two. And every type has strong points and weak ones. I’m weak to people older than me... Try switching Pokémon when you’ve got a bad matchup in battle! My work partner and I are in perfect sync even in battle! Hmm. Looks like we weren’t in sync... We’re in perfect sync when we work together, though... Working women are good at Pokémon battles, too! Your Pokémon... I want to scout [VAR 1101(00FD,0402)]itthem! Working Pokémon have a special something that really shines! In order to do good work, I can’t slack off on training! You made for some good training. Training is important in all things. Persevering with your training is even more important! I was looking around for items, but I found a Trainer. If only I’d used an item effectively when I was in a pinch. Use items you pick up. They’re like a gift from someone. I’m doing special training while camping to train my Pokémon! The finishing touch will be a battle with you! I was sure my Pokémon were in top condition... My special training... I played and ate so much tasty food, and it didn’t even work? Fifty years of raising Pokémon! Did you come to see the progress of my work? Well, I didn’t raise them for 50 years. I see! Even if Pokémon are in top shape, if the Breeder is really just a beginner, it’s tough to win! What do you think? I look just like a Pikachu, right? Pikaaa?! I thought it’d be a really good strategy to distract you by having you think both the Trainer and the Pokémon were Pikachu... I’m an Eevee! I’m full of possibilities! I’m an Eevee... I’m downhearted because I lost. I’m an Eevee! When I grow up, what type of Pokémon do you think I’ll evolve into? Appearing with a “Pika!” I’m so downhearted... I’ll go take a kip and rest comfortably inside a Poké Ball! OK, now I say, “A wild Poké Kid appeared!” Oh... It’s already over. I dress like this because I want to understand the feelings of Pokémon. Welcome, Gym Challenger! Sorry, but I’ll have to send you packing. It’s my job. As expected! A Gym Challenger and their Pokémon are in perfect sync with each other! Whoa! When you beat a Gym Trainer, the Gym’s Yamper will stand still for a bit. Which means your Gym mission gets a tad easier! I wonder if your Pokémon want[VAR 1101(00FD,0001)]s to use [VAR 1101(00FD,0503)]itstheir moves with all [VAR 1101(00FD,0503)]itstheir strength and feel great. I’ll give a “bow wark” instead of Yamper! Youth! Open the gate! Seize the future! The Gym Leader lies just ahead of you! But that doesn’t mean you’ll be reaching him. Next is the Gym Leader, right? What a strong challenger... Many Gym Challengers come here to battle, but...there’s something that really shines about you! ’Ello, ’ello, what’s all this then? Fancy a scrap with a copper? You’ve got some Pokémon with you there. Your battle technique is bang on, too! You should have no problems traveling alone. I’ve seen enough to know you can handle yourself. Time for a special interview with a Gym Challenger! The best way to get to know you is a Pokémon battle, of course! Since I’m gathering information, you should bring at least two Pokémon. It’s hard to describe it in just a few words— what incredible potential! With your strength, you’re sure to keep winning during your Gym Challenge! Please let me get an interview again sometime! Good Pokémon and Trainers really shine on-camera! You need at least two Pokémon to take me on. I lost! Does that mean the interview is ruined? Your Pokémon look great even when I view them through the camera! I’d like to show you my Pokémon that have grown so well. I wasn’t sure which moves to use and got lost in thought. I was chased by Pokémon in the tall grass and ended up wandering aimlessly. Oho! I found a Trainer whilst gathering Berries! I should have given my Pokémon a Berry when its HP got low... Different Pokémon love different Berries, so you’ve got to gather a lot of different kinds! My partner Pokémon’s been growing in a really unique way. Check it out. Pokémon are living creatures after all. You can’t always raise them how you want. Raising Pokémon unselfishly means that they’ll show you their new capabilities. Keep this to yourself, but... I’m having Pokémon help with my work. You’re a Trainer who’s stronger than me and the Pokémon that can do my work. When I get stuck with my work, I have my Pokémon pet me. Work to raise the good points of a Pokémon. Don’t...don’t worry about its bad points. I’ll accept that I lost, but I’m not gonna let it bother me that much. More than focusing on what you can’t do, it’s important to enjoy what you can do in life! Welcome to Hulbury Stadium! Ready to bask in the beauty of Water-type moves? Huh? Tympole and I were the ones who got soaked? A battle between you and Gym Leader Nessa is sure to excite Gym Challenge fans! Pressing a button stops the water...but you’ve got to think about the order, too. I wasn’t sure about the right thing to do in that battle... The order of the buttons... There’s only one right order to press them all in. What? You made it this far? And you want to... battle me? With that strength, it’s no wonder you beat me and my Pokémon... Usually the last Trainer in a Gym is pretty strong, but I don’t have a lot of confidence, so they let me stay back here... When I’m tired of work, it’s time for a battle! I’ll show you the muscles I’ve built up! The muscles I use for work and for battle are different! This is just something I overheard, but... Two Pokémon of the same species can have different strengths! My Pokémon is bursting with energy. What I mean to say is...please battle me! A loss is a loss! My Pokémon lost its energy, too! When you’ve got too much energy, you need to let those feelings out. Battles are a good way to do that. Steam power can send any opponent flying! What incredible power! Guess I was the one sent flying. Railways were built all across the Galar region a long time ago when the steam engine was built. My supercute Pokémon is interested in your Pokémon. Your Pokémon [VAR 1101(00FD,0302)]isare way too strong! You’ll be safe no matter where you go. My supercute Clefairy can evolve by using some kind of stone, I think! Battling is important to better understand Pokémon. We want to see more than one Pokémon. Ah! I just get so, so, so concerned when I see injured Pokémon. The world would be a better place if there was no need for doctors. Time for a checkup! I want to check lots of Pokémon. Two! Bring at least two! What is real strength? I’m very curious! A strong Trainer understands their Pokémon better than anyone else in the world. I came from far away to watch the Gym Challenge. I’d love the opportunity to battle a Gym Challenger. Muy dramático! Fantástico! The Gym Challenge sure looks tough. You can’t get ahead if you don’t win. I think we’ll just continue our carefree journey. A model who’s also strong in battle—that’s who I am. Even if I lose who I am, the charm of Pokémon will never fade. Even compared to Pokémon, I should still stand out... Probably! Are you making curry? Are you filling your Curry Dex? The strength of you and your Pokémon has made my mouth go numb! I’m so hooked on the Curry Dex that gathering ingredients has become the main focus of my travels! Pokémon is art, too, if we both give it our all! Your moves were beautiful... Oh my, I’m completely fascinated by them. The greatest art is drawn from Pokémon and their Trainer in a battle! You look pretty dizzy. Are you sure you can battle in that condition? I’m dizzy... No, I’m completely dazzled. What an incredible battle! You have something special in you. Bring out your wonderful talent. Our Gym mission is like a theme-park attraction! What do you think? What a formidable battle style! I can feel a good sense of balance coming from you. I purposely spin around to get myself dizzy. That way, I can train my balance. Our job is to defeat all the reckless Gym Challengers! Thank you for reminding me of what it was like to be a Gym Challenger! I want to support strong Gym Challengers! Keep winning through to the end! Spin the teacups too much, and Gym Challengers go flying! I lost. My consciousness has been sent flying. Gym Challenger! Just how high will you fly? Don’t tie yourself down. Back and forth, back and forth—you’re spinning. Back and forth, back and forth—me too. Losing made me remember...the Gym Leader wears a mask... Beneath the Gym Leader’s mask... What does he look like? I wonder... Can you understand what Ghost-type Pokémon are weak to? I don’t think so. If you understand type matchups, it’s only natural that it’d be easier to win. Even if you don’t hit weaknesses, it’s fine as long as you win, right? Are you looking for mushrooms? They give off light when you touch them! Hey, a strong Trainer! That’s rarer than rare mushrooms! It’s said that there’re some rare mushrooms in Glimwood Tangle, so I’m hoping to make some good curry if I find any. Some mushrooms react in interesting ways when you touch them. Madames like me react in sad ways when we’re defeated... Mushrooms that you touch will start glowing... But their glowing dims as time goes by. The railways are amazing! They can carry lots of people and Pokémon at once! One’s not enough! I like a battle with lots of Pokémon. A good way to forget the trouble of this loss would be to ride the train. The railways are amazing! Watching the scenery rush by out the window and arriving at the station... What an incredible time! I came to ride a Galar train... I wonder if meeting you will change my life. A battle with lots of Pokémon! Bring at least two Pokémon! Too strong... Guess I’ll look for someone I can actually beat... There are lots of people more and less amazing than you, so don’t mind others too much. As a model, I’ll show off the appeal of my partner Pokémon! What a great Trainer you are! You really showed off the appeal of your partner Pokémon. I want to become someone everyone wants to be like...just like the Champion! Being a taxi driver means I’ve got to be ready anytime, anywhere. Pokémon battles are the same...anytime, anywhere. No matter where I go in my taxi, loss and loneliness seem to follow... One of the troubling things about being a driver is that sometimes Corviknight will take off and forget the customer. I acknowledge your strength. Please indulge me in a contest of strength and wits. Ah, see? Exactly as I had thought. To live without making enemies... That is the way of a gentleman. I shall now closely examine the health of your Pokémon. When Pokémon aren’t healthy, it drags our mood down, too. When people are healthy, they tend not to realize how valuable that health is. You can compare life to a journey, but the end of your life isn’t the same as a journey’s goal. Even if you fail, it’s not the end. You can stand up and fight back. I’ve met and battled many Gym Challengers. I hope everyone reaches their goals. My live concert is open to all, and you’ll be attending! Hmm, guess the rhythm between me and my partner was off. One day...I really want to jam with Piers... Succeeding as a businessman depends on communication. I get along perfectly with my Pokémon! This should be special, so show me at least two Pokémon! I’ll sell this victory to you! I’m short on pocket change! Let me check my schedule! There’s nothing to be gained by fretting over a loss! I’m super cute, but I’m carrying superduper-strong Pokémon! Seriously? Only one Pokémon? I don’t want to battle you like that. Your Pokémon [VAR 1101(00FD,0302)]isare strong AND cute?! I’m strong and cute, so Pokémon that are strong and cute suit me best. Gym Challenger, if it’s all right, I will be your training partner. My Pokémon did their best but they couldn’t compete! Good luck in the future! A long time ago, police officers used to ride on horse Pokémon. Hey, you used to walking around in Circhester Stadium yet? You battled so confidently... I see! You’ve got to have confidence! The trick to walking around here is to be careful but confidently press on straight forward. That should work. Rock types are really, really, really, really amazing! Did I...make you understand how amazing Rock types are? Rock types have higher Sp. Def during a sandstorm—they become super tough. That’s why they’re amazing! Gordie’s amazing qualities... Number one! He’s cool and fashionable! Gordie’s amazing qualities... Number two! He’s lively and stylish! Gordie’s amazing qualities... Number three! He’s popular with girls! Ugh! I want to be like that! Gym Challenger! I know you’re there. Even though I knew you were there, I couldn’t see a path to victory. The path you will follow... I see that it’s a road of victory. As long as I’ve got Ice-type Pokémon with me, I can stay totally chill. What?! There’s no way I could lose! As long as I’ve got Ice-type Pokémon with me, I can stay totally chill... Gym Challenger, I’ll freeze you and your Pokémon solid and shatter you into tiny pieces. I got smashed to tiny pieces...along with my pride... Ice types don’t freeze! They have a lot of weaknesses, but I won’t stop loving them. Gym Challenger, are you aiming to battle Melony, too? Oh no! She might get cross at me if she hears I lost to a challenger. Melony is merciless when she battles to ensure that she’ll win. It’s not a fighting style that everyone likes, but that’s all right. Continue forward, even if you can’t see where you’re going. That’s Circhester Stadium’s Gym mission. Just like you won because you believed in your Pokémon, believe in yourself and move forward. Don’t get careless. I thought I’d reached the end when I suddenly fell in a pit. Meeting a Trainer can only mean battle! What a simple concept. The stronger one always wins. How simple... See the image and cast your line. It’s simple... That means it’s profound... My Pokémon are all pumped up from dancing with me. Are you ready for us? Wow! You and your Pokémon make a combo that throws out moves like an elegant dance! I want my Pokémon to learn some moves that are like dancing. Witness the results of the training I did together with Pokémon! Hiyah! I lost! Looks like I’ll need more training! If I give it everything I got, then maybe I’ll be able to beat the Champion... Maybe. Aim for your opponent’s weak spots, and strike! That’s all there is to it. To use four moves... That’s all it should take! I heard that a long time ago there was a great detective in Galar who used a martial art called baritsu... Whether it’s fishing or Pokémon battles, type matchups are important! Losing with a spiky Pokémon makes my heart feel prickly. No matter how good you are at fishing, if you try to fish where there are no Pokémon, you won’t find anything! I’ve finished all my warm-ups! OK, let’s battle with everything we’ve got! I got tired from the warm-ups. My Pokémon and I gave it too much. Doing things in moderation is important, but it just doesn’t feel satisfying. Swimming trains muscles! Muscles launch moves! To deal with the shock of losing, I’m going to swim far, far away. There are swimming experts who can swim all the way to the Kalos region. I’m all rested up, so how about you be my opponent? I’m a mermaid... I want to return to the ocean... I was looking for Berries to let my Pokémon hold. I’m doing research to see if one day I can swim anywhere with my beloved Toxapex. Is this the limit of Water types? No, I can still come up with more! I wonder if I added a fin to a swimsuit, would I be able to swim faster? But Toxapex doesn’t really swim all that often. Sing! Dance! Let’s make this a party hall! I always end up singing a depressing song when I lose... If Pokémon and moves are mixed in, too, we’ll have an amazing vibe! Who cares about losing... Guess I’ll just sing an annoying song. If I dance, I shine! My Pokémon shines brighter, too! It’s a team, so it’d be better if you had at least two Pokémon! Dancing is the best way to stay healthy! I wouldn’t have lost if it was a dance battle! We should both focus on our strengths. Do you have any injured Pokémon? I’m a doctor. What’s this, what’s this? My Pokémon ended up injured. A strong Trainer like you has probably seen many injured Pokémon... Must be pretty tough. Only do what you can. Taking risks while mountain climbing is dangerous. You won’t be able to beat a strong opponent without pushing the limits of what’s possible. Slowly increasing what you can do is a good way to level yourself up. Waha! A Pokémon Trainer! What should I do? I don’t really want to battle. I think I got mixed up somewhere around my first Pokémon. I lost, but there was a lot that I learned. So in that way, I actually won! The post... I wonder just how long we can keep on carrying letters like this. I lost... When I think about it... I didn’t want it to ever end! The feelings of letters only gain meaning after they are delivered to people. Even if it was the last letter ever sent, I’d carry it no matter what! Do you know the old legend that says that Galar is doomed if Corviknight ever disappear? I actually don’t know much about the old Corviknight legend... I pride myself on my strong Corviknight that carries customers while flying. I get more nervous about battles than work... When I do business, I’m called a businessman. So when I battle, should I be called a battleman? Being together with Pokémon... It’s really amazing if you think about it. [~ 280] [~ 281] [~ 282] The way you carry yourself... You are something! Oh! Your Pokémon [VAR 1101(00FD,0302)]isare simply marvelous! In Galar, we’ve shown our dear Pokémon to each other and shown respect to each other since ancient times. It’s been a while! I’m glad we could meet up again. Let’s see how strong you’ve gotten. Since I’m gathering information, you should bring at least two Pokémon. What strength! I’m at a loss for words... Nice work, everyone! If you win the Gym Challenge, I’ll be requesting an exclusive interview. Great Pokémon and Trainers really shine with something special when they’re on-camera! You need at least two Pokémon to take me on. I lost! But it’s all right. I was able to assess your strength. I can’t stop watching your Pokémon from through the camera lens! They’ve got some kind of aura about them! The power of Grass has wilted... What an incredible Gym Challenger! I may proudly be the strongest member of this Gym, but I was totally washed away! [VAR 1101(00FD,0103)]A gGreat Pokémon and a great Trainer! It’s no surprise that you won! You beat my two Pokémon with your one?! You and that Grookey are too much! You beat my two Pokémon with your one?! You and that Scorbunny are too much! You beat my two Pokémon with your one?! You and that Sobble are too much! Oof! Gutted that I lost... But I’d expect nothing less from my rival! Oof! Gutted that I lost... But I’d expect nothing less from my rival! Oof! Gutted that I lost... But I’d expect nothing less from my rival! Went lookin’ for a fight, and I lost... I’m so pathetic... I came to see the Gym Challenge openin’ ceremony, but this is awful! You and your Pokémon broke through! I wasn’t able...to properly greet you. I lost! My leg pain’s back, so it’s a double shock! Huh? Seriously? You’ve gotta be kiddin’... It’s over already? Wha—?! It would’ve been better if you’d just lost to us... Did I lose as a member of Team Yell? Or was I beaten as a Gym Trainer? We both got ourselves the same Grass Badge, so how come you’re so much stronger?! We both got ourselves the same Grass Badge, so how come you’re so much stronger?! We both got ourselves the same Grass Badge, so how come you’re so much stronger?! Are you gonna yell at us ’cause we up an’ yell-lost? If I’d used a horn, would I have had a better chance of winnin’? My strategy goes right to pot when I’ve got all these bad thoughts running through my head... My strategy goes right to pot when I’ve got all these bad thoughts running through my head... My strategy goes right to pot when I’ve got all these bad thoughts running through my head... I felt the fighting spirit of your Pokémon as you led [VAR 1101(00FD,0402)]itthem in battle. I nearly lost my mask from the shock... That was...wow. I can see your skill for what it is. This has to be some kind of mistake. I demand a do-over. Your pink is still lacking, but you’re an excellent Trainer with [VAR 1101(00FD,0402)]ansome excellent Pokémon. [~ 323] [~ 324] [~ 325] [~ 326] This is rubbish... My team can’t perform if I can’t get my own head straight as their Trainer... This is rubbish... My team can’t perform if I can’t get my own head straight as their Trainer... This is rubbish... My team can’t perform if I can’t get my own head straight as their Trainer... I just want to climb into a hole... Well, I guess it’d be more like falling from here. I just want to climb into a hole... Well, I guess it’d be more like falling from here, right? *sigh* I wanna go back to Spikemuth. I really do. What’s with that?! My Pokémon didn’t get a chance to really do their thing at all. Ugh! I might have lost, but I still look good. Maybe I should snap a quick selfie... OK, so I lost... But I got to see a lot of the good points of you and your Pokémon! [VAR 1003][VAR 0100(0000)]... Thanks, mate. I’m really glad you were the one here with me. [VAR 1003][VAR 0100(0000)]... Thanks, mate. I’m really glad you were the one here with me. [VAR 1003][VAR 0100(0000)]... Thanks, mate. I’m really glad you were the one here with me. Having to give up my pocket money... Losing means I’m back in the red... Nobody can beat Macro Cosmos Construction when it comes to our dedication to our work! Nobody can beat MC Insurance when it comes to our dedication to our work! Nobody can beat Macro Cosmos Air when it comes to our dedication to our work! *sigh* I wasn’t able to win... Oleana...you really are a hopeless woman. I couldn’t win, but at least I was able to show everyone how great Fairy types are. [~ 345] [~ 346] [~ 347] [~ 348] I’d forgotten how great Pokémon battles are! It’s been so long since I battled... That sure was satisfying. My time as Champion is over... But what a champion time it’s been! Thank you for the greatest battle I’ve ever had! If you stand your ground with everything you got, it doesn’t matter what’s right or wrong. To be cautious and wary—that’s the trick to survival. I play a strong Trainer. I’m a method actor, so I became a Trainer in real life, too. [~ 354] [~ 355] [~ 356] [~ 357] [~ 358] Doubles... There’s a lot to think about with them. It makes them difficult, but fun, too! The weather is fickle! Victory and defeat are even more fickle! Cooperation between Trainers and their Pokémon just brings out their strength even more! Team Yell’s supposed to be helping out, but they just don’t know when to quit... I wasn’t sure if it was better to try to mess with your head or concentrate on your Pokémon. And I was the one who ended up losing focus. Did I lose as a member of Team Yell? Or was I beaten as a Gym Trainer? You handle the rest! I’ll leave ’em to you! I’m sure you can handle this! You handle the rest! I’ll leave ’em to you! I’m sure you can handle this! You handle the rest! I’ll leave ’em to you! I’m sure you can handle this! Ahhh... How? How could I lose? This battle of all battles... Ahhh... How? How could I lose? This battle of all battles... Ahhh... How? How could I lose? This battle of all battles... I need some supportive yells. Especially when I lose... My time as Champion is over... But what a champion time it’s been! Thank you for the greatest battle I’ve ever had! My time as Champion is over... But what a champion time it’s been! Thank you for the greatest battle I’ve ever had! Was that really good training? Looks like I’d better keep my guard up! Was that really good training? Looks like I’d better keep my guard up! Was that really good training? Looks like I’d better keep my guard up! And so we prove that the strongest and most amazing of all is...actually you! I see... Well, that’s fine. I wasn’t really trying all that hard anyway. You beat me... Guess you must not be too bad after all, huh? Sorry! I’ll leave the rest to you! Sorry! I’ll leave the rest to you! Sorry! I’ll leave the rest to you! I must’ve got a bit carried away, bein’ in this swanky hotel and all. Sorry for gettin’ in yer way. I still can’t even beat you, my true rival... But I think I’m starting to see the light! I still can’t even beat you, my true rival... But I think I’m starting to see the light! I still can’t even beat you, my true rival... But I think I’m starting to see the light! We’re Team Yell! We get up in the faces of Trainers! I was too distracted by that bike... Otherwise, there’s no way I’d lose to a yell-ow belly like you! Blimey, even your battles are too noisy... Ugh! Why d’you ’ave to be such a bother?! You had no problem handling our surging might. It’s no wonder that you won. Your strength nearly made me want to turn and run in my bare feet! Maybe my mask...kept me from seeing just how strong you really are... Losing in the Finals is pretty rough, but I suppose I’d better take a quick shot to remember it by... I didn’t expect there to be such a gap between you and me, mate... I didn’t expect there to be such a gap between you and me, mate... I didn’t expect there to be such a gap between you and me, mate... Oh... How can this be? My...my Pokémon... Oh... How can this be? My...my Pokémon... What?! No... It couldn’t be...could it? Did...did I actually just get in everyone’s way? What?! No... It couldn’t be...could it? Did...did I actually just get in everyone’s way? What?! No... It couldn’t be...could it? Did...did I actually just get in everyone’s way? Dynamaxing is all brute strength, no strat... That’s why I hate it! It’s frustratin’ that we weren’t able to go toe-to-toe with a Dynamax Pokémon for longer... That was an impressive Dynamax... It washed me clean away! Galar’s in trouble. Why am I wasting time like this?! Surely this must be some kind of mistake... Wouldn’t you say, Younger Brother? Tch... Quite the vexing predicament indeed, Older Brother! Sorry, mate! You’ve gotta take it from here! Sorry, mate! You’ve gotta take it from here! Sorry, mate! You’ve gotta take it from here! This must be some mistake! I mean, I’m the one who’s the Gym Leader! Oho... My noble Pokémon... Oho... My noble Pokémon... Thanks to you and Lee, I’ll keep on getting stronger... I know it! Thanks to you and Lee, I’ll keep on getting stronger... I know it! Thanks to you and Lee, I’ll keep on getting stronger... I know it! Thanks to you and Lee, I’ll keep on getting stronger... I know it! Thanks to you and Lee, I’ll keep on getting stronger... I know it! Thanks to you and Lee, I’ll keep on getting stronger... I know it! You showed at least a little effort, so I decided I should let you win! Heh heh heh! I hope that battle was a delicate, sweet taste for you! Heh heh heh! I hope that battle was refreshing and smooth for you! Heh heh heh! I hope that battle was a complex, bitter experience for you! You won the battle of focus... I didn’t expect you to be able to breach Dottler’s solidity! But Rotom changes its type and moves when it changes its form! Yeah I lost, but I’m gonna learn from your battle style and everythin’! [VAR 1003][VAR 0100(0000)]! Or I guess I should call you the new Champion now! I want you to show me a champion time! You’re quite a different Champion than I was— just as you should be! You’ll show us a new future! Thanks, new Champion! These all-out battles of ours will help me grow. I think it’s safe to say you’re the best Champion that Galar has ever seen! [VAR 1003][VAR 0100(0000)]! Or I guess I should call you the new Champion now! I want you to show me a champion time! You’re quite a different Champion than I was— just as you should be! You’ll show us a new future! Thanks, new Champion! These all-out battles of ours will help me grow. I think it’s safe to say you’re the best Champion that Galar has ever seen! [VAR 1003][VAR 0100(0000)]! Or I guess I should call you the new Champion now! I want you to show me a champion time! You’re quite a different Champion than I was— just as you should be! You’ll show us a new future! Thanks, new Champion! These all-out battles of ours will help me grow. I think it’s safe to say you’re the best Champion that Galar has ever seen! I want to become a legend in Galar... No, a legend for the whole world! And if I want to do that, I need to beat both you and my big bro! Ugh! Gutted! You’re always one step ahead of me, mate! Even the pages detailing my defeats will add to the tale of my brilliant legend! But I don’t plan on losing to you again! As your rival, I promise I’ll win next time! I want to become a legend in Galar... No, a legend for the whole world! And if I want to do that, I need to beat both you and my big bro! Ugh! Gutted! You’re always one step ahead of me, mate! Even the pages detailing my defeats will add to the tale of my brilliant legend! But I don’t plan on losing to you again! As your rival, I promise I’ll win next time! I want to become a legend in Galar... No, a legend for the whole world! And if I want to do that, I need to beat both you and my big bro! Ugh! Gutted! You’re always one step ahead of me, mate! Even the pages detailing my defeats will add to the tale of my brilliant legend! But I don’t plan on losing to you again! As your rival, I promise I’ll win next time! I want to become a legend in Galar... No, a legend for the whole world! And if I want to do that, I need to beat both you and my big bro! Ugh! Gutted! You’re always one step ahead of me, mate! Even the pages detailing my defeats will add to the tale of my brilliant legend! But I don’t plan on losing to you again! As your rival, I promise I’ll win next time! I want to become a legend in Galar... No, a legend for the whole world! And if I want to do that, I need to beat both you and my big bro! Ugh! Gutted! You’re always one step ahead of me, mate! Even the pages detailing my defeats will add to the tale of my brilliant legend! But I don’t plan on losing to you again! As your rival, I promise I’ll win next time! I want to become a legend in Galar... No, a legend for the whole world! And if I want to do that, I need to beat both you and my big bro! Ugh! Gutted! You’re always one step ahead of me, mate! Even the pages detailing my defeats will add to the tale of my brilliant legend! But I don’t plan on losing to you again! As your rival, I promise I’ll win next time! It’s time to prove I’m a notch above the competition to everyone in the Galar region. Though I suppose everyone should know by now. Why did I have the misfortune of being born in the same time period as you...? If it weren’t for you, then I could prove beyond doubt that I am the best... Still, I do enjoy my battles with you...to a degree. Don’t think I’m the same Milo as in the Gym Challenge! You’re the great Champion, after all. It’d be rude not to go all out! The power of Grass has been wilted... You’re quite the Champion! Soon you’ll be the one to face down Gym Challengers aiming for your title. I can’t wait to see what talent grows! I’m sure you remember, but I’m Nessa. And I’m not here to chat. I’m here to win! I just don’t get it. What do I gotta do to beat you, huh? I have my best team, and we train and we train... But then you’re always just one step ahead. Maybe that’s why I can’t stop thinking about you. A tournament that ends when you lose! Whoever can keep up the heat will win! [VAR 1101(00FD,0103)]A gGood Pokémon and a great Trainer! It’s no surprise that you won! I really enjoy battling you. It’s a great way for me to feel my own growth! And I plan to keep growing and battling, until I become an old coot that nobody can beat! Focusing too much on winning can cause one to make mistakes. I will face you with a clear head! Your Pokémon... They’re so strong, they’re practically dizzying! I want to achieve so many different things during battles. It’s hard to decide sometimes... I still have much to learn. ...Let’s start the match. I’m glad I had my mask... I was making quite the face just now... ...The only reason I can battle in front of so many people without completely losing my cool is thanks to you, Champion. Battles with you are so absorbing that they simply make me forget myself or where I am. Well, it’s a pleasure to have a chance to play with you again. No quizzes this time! I’m going all out! You’re starting to have enough pink about you. Figure out for yourself what I mean by pink! I wanted to make sure Bede was doing a proper job as a Gym Leader, so I decided to join. Though to be honest, things are rather boring since I retired, so this is the perfect distraction. I’ve got nothing to say. I’m here to win. I’ve been crushed! I pride myself on my solid Pokémon, and yet this... Sorry to lose my cool... I’ll be sure to challenge you again. So what are your top 10 favorite Pokémon? ...That’s just how I break the ice. Are you ready for a Pokémon battle now? I think you took breaking the ice a little too literally... It helps inspire my Gym Trainers if I participate in this tournament from time to time! My only choice is to keep aiming for that grand victory! I’ll get the audience pumped up, even without usin’ Dynamax! That’s it?! Piers doesn’t do encores, but I admit I’m tempted right now! Battlin’ you makes me wanna try out a new battle style. Maybe a Pokémon battle and a gig combined. What do you think, huh? Could sound battles be a thing? I’m going to defeat the Champion, win the whole tournament, and prove to the world just how strong the great Raihan really is! I look this good even when I lose. It’s a real curse. Guess it’s time for another selfie! Considering how many likes the photos of my defeats to you get, I bet a victory photo would just explode! Wait... Have I got my priorities mixed up? If I want people to properly respect me as the new Spikemuth Gym Leader, I need to show just how amazin’ I am by defeatin’ you! I mean, if you’re gonna win, you could at least win in a way that makes me look good, right? I’ve been losin’ to you since the Gym Challenge, and I’m gettin’ a bit fed up! You’d better battle me again! I didn’t do as well in the Gym Challenge as I’d hoped, but...this tournament is different! You’ll see! That was not what I wanted! No, no, no, no, no, no, no! NO! I’m going to keep participating in this tournament until I’m satisfied! So you should keep coming, too, Champion! I’m going to prove beyond doubt that Bug-type Pokémon are strong and competitive! Losing really bugs me! I mean, there are different ways to be strong, right? I try not to let losing bring me down. People say I’ve got a tough spirit! I’m going to soar to the highest point, just like the Pokémon gracefully flying across the sky! Oh no... Knocked down to the ground... I’ll be flying again in no time! Once I find a good air current... My sponsor is here watching me today! I can’t have a pathetic battle! Of all the days to lose, I lose today... I get in trouble if I lose too much. They say it damages the company’s brand. Seeing you plow through the Gym Challenge was a real inspiration for me... But today, I came to win! I think it’s always important to think about what you can learn from your losses. Thank you, Champion! I’ll use this experience to review how I battle and reevaluate my strategies. I traveled all the way to the Kanto region to train my karate! Behold the graceful moves of the Fighting Dojo! My refined moves had no effect... You’re just too amazing! I’ve been told to start over every time I am defeated, but to be honest I just wanted to be with my Pokémon. People think I’m edgy just because I love Poison-type Pokémon! Losing doesn’t bother me, but I’m bummed that I couldn’t cover you in venom! Blaaah! Poison can actually become medicine if it’s used properly. Nothing edgy about it! I prefer these tournaments over the Battle Tower. It’s nice to have an audience! Oh man, everyone just saw me get crushed... How embarrassing! I need to redeem myself! I’m gonna retrain my whole team and make myself famous as a Ghost-type user! Even ice cannot be broken once it becomes a glacier! The strength I just showed you was only the tip of the iceberg! I know, I know... If I can’t show it during matches, I can’t claim to have hidden strength. I am grateful for this chance to defeat the Champion, even though the Gym Challenge is over! Your Pokémon are so strong, it’s like I’m battling the very land of the Galar region! Now I know why I couldn’t beat you during the Gym Challenge... But I promise someday I will become strong—as strong as the lands of Galar! I’ll let the growth of plants overwhelm you! Oh... I was overwhelmed. Milo’s as stubborn as weeds, but... I still have a long way to go... The Trainers of the Galar region need to give the audience a good show. That means we need to show our strength! Ele-shock! ...Huh? Oh, that means I’m shocked as an Electric-type user. Even when I’m defeated, I try to give the match my all and shock the audience in a good way! I use powerful Dragon-type Pokémon. If I’m not strong, then who is? I couldn’t bring out the true strength of my Dragon-type Pokémon... I suppose a Trainer must be able to bring out the true potential of their Pokémon! I’ve built my reputation by building up one win at a time. Think you can bring me down? It only takes one defeat for everything I’ve built to come crashing down... My pride was hard as steel too, but you really punched a hole through that. So, I have a chance to battle the Champion? This tournament’s a great deal! Well, there goes the burning flame of my ambition... I guess all I got out of the tournament was a lesson on how strong the Champion is... Heh heh heh! I hope that battle was a delicate, sweet taste for you! Don’t suddenly talk to me like that! I accidentally turned around! And I even switched up my Pokémon while I was running... Hiding didn’t work, and battles didn’t work... Only thing to do now is run! It’s frustratin’ that we weren’t able to go toe-to-toe with a Dynamax Pokémon for longer... Don’t think I’m the same Milo as in the Gym Challenge! You’re the great Champion, after all. It’d be rude not to go all out! The power of Grass has been wilted... You’re quite the Champion! Soon you’ll be the one to face down Gym Challengers aiming for your title. I can’t wait to see what talent grows! My voice is unsure when I’m sad... I wanna yell, but I’m unsure... Me an’ my team gave it our best. Let’s meet up for a battle again some time... We’ve created an extraordinary lift that’s safe even for a Pokémon battle. This building’s well over five hundred feet tall. That’s as tall as around one hundred Machoke standing on top of each other. You ever get that floaty feeling when a lift is going up? Sorry! I’ll leave the rest to you! Sorry! I’ll leave the rest to you! Sorry! I’ll leave the rest to you! You must be pretty amazing to have beaten me! You’re a regular Wild Area expert! You must be pretty amazing to have beaten me! You’re a regular Wild Area expert! You must be pretty amazing to have beaten me! You’re a regular Wild Area expert! [~ 556] Such strength! I’m in Psyshock! [~ 558] Oh, my next Pokémon’s gonna make short work of— Huh? That was my last one? [~ 560] What a Psystrike to my poor pride... [~ 562] Just what have you got that I don’t? [~ 564] Oh, I could just Imprison myself for this! [~ 566] But I didn’t hold back! I gave it everything I’ve got... [~ 568] That was everything I hoped for and more! [~ 570] You young folk grow so fast! It never ceases to amaze me. [~ 572] You young folk grow so fast! It never ceases to amaze me. [~ 574] That was a delight! Nice battling, love! [~ 576] That was a delight! Nice battling, love! [~ 578] That was a delight! Nice battling, love! [~ 580] That was a delight! Nice battling, love! [~ 582] That strength of yours doesn’t bend easily! [~ 584] That strength of yours doesn’t bend easily! [~ 586] Guess it’s not my place to be braggin’! [~ 588] Light and dark aside, you have certainly broadened my perspective! [~ 590] I did not get the chance to adapt! [~ 592] Now the darkness surrounds me... I am about to blackout! [~ 594] Your strength does not yield to cold or heat! [~ 596] I have been swallowed whole by your great strength! [~ 598] Yes, even my strength perfected in light can be overshadowed at times! [~ 600] Each one of your raindrops hit like a Hydro Pump! [~ 602] It seems you have found your path and sailed right on course! Fine moves, fine Pokémon... A fine battle from a fine team! Fine moves, fine Pokémon... A fine battle from a fine team! I suppose I’ll concede to your team...this time! You two’ve got real coordination. I respect that... Though it doesn’t take the bite out of losin’! That was some brilliant teamwork! Thanks a lot for the heart-pounding match! This aching in my knees will be the fuel that sends me surging to new heights of strength! The pair of us got washed clean away! My throat’s ragged from shoutin’...but that’s ’cause it was just that excitin’ a battle! ...Y-your coordination was so dazzling, it shone right through my mask. I fought on to the end and still lost... Well, that’s fine. Long as I fight on to the end next time! Time to make sure my uniform and head are both on straight and go do some more training. At least when we fall, we fall like glorious, fluttering rose petals...as celebrities should! Nice one, you two! That was a real nail-biter of a match! Nice one, you two! That was a real nail-biter of a match! Nice one, you two! That was a real nail-biter of a match! Nice one, you two! That was a real nail-biter of a match! Nice one, you two! That was a real nail-biter of a match! Nice one, you two! That was a real nail-biter of a match! What a powerful team! It gives me the deepest of chills. We may fight as one, but it looks like we’re still a ways off from being a true monolith. This isn’t the future my Future Sight foretold! I lost in front of all these people! What a sheer disgrace... You two make a team as fierce as sharpened steel! Even I’ve gotta tap out! My sole concern is whether you enjoyed yourself, young M[VAR 1100(00FF,0205)]asters. [VAR 0189(0000)]. That was such a fine showing of teamwork that I’m ready to take you both on as farmhands! That was the perfect distraction. Just what I’d hoped for from the Champion’s team! That was such a fine showing of teamwork that I’m ready to take you both on as farmhands! That strength of yours doesn’t bend easily! That strength of yours doesn’t bend easily! More! I require more! Show me your Stored Power! More! I require more! Show me your Stored Power! Aww, come on! What a drag! But...I guess it was also kinda fun! Aww, come on! What a drag! But...I guess it was also kinda fun! [VAR 1003][VAR 0100(0000)]! Or I guess I should call you the new Champion now! I want you to show me a champion time! You’re quite a different Champion than I was— just as you should be! You’ll show us a new future! Thanks, new Champion! These all-out battles of ours will help me grow. I think it’s safe to say you’re the best Champion that Galar has ever seen! [VAR 1003][VAR 0100(0000)]! Or I guess I should call you the new Champion now! I want you to show me a champion time! You’re quite a different Champion than I was— just as you should be! You’ll show us a new future! Thanks, new Champion! These all-out battles of ours will help me grow. I think it’s safe to say you’re the best Champion that Galar has ever seen! [VAR 1003][VAR 0100(0000)]! Or I guess I should call you the new Champion now! I want you to show me a champion time! You’re quite a different Champion than I was— just as you should be! You’ll show us a new future! Thanks, new Champion! These all-out battles of ours will help me grow. I think it’s safe to say you’re the best Champion that Galar has ever seen! I want to become a legend in Galar... No, a legend for the whole world! And if I want to do that, I need to beat both you and my big bro! Ugh! Gutted! You’re always one step ahead of me, mate! Even the pages detailing my defeats will add to the tale of my brilliant legend! But I don’t plan on losing to you again! As your rival, I promise I’ll win next time! I want to become a legend in Galar... No, a legend for the whole world! And if I want to do that, I need to beat both you and my big bro! Ugh! Gutted! You’re always one step ahead of me, mate! Even the pages detailing my defeats will add to the tale of my brilliant legend! But I don’t plan on losing to you again! As your rival, I promise I’ll win next time! I want to become a legend in Galar... No, a legend for the whole world! And if I want to do that, I need to beat both you and my big bro! Ugh! Gutted! You’re always one step ahead of me, mate! Even the pages detailing my defeats will add to the tale of my brilliant legend! But I don’t plan on losing to you again! As your rival, I promise I’ll win next time! I want to become a legend in Galar... No, a legend for the whole world! And if I want to do that, I need to beat both you and my big bro! Ugh! Gutted! You’re always one step ahead of me, mate! Even the pages detailing my defeats will add to the tale of my brilliant legend! But I don’t plan on losing to you again! As your rival, I promise I’ll win next time! I want to become a legend in Galar... No, a legend for the whole world! And if I want to do that, I need to beat both you and my big bro! Ugh! Gutted! You’re always one step ahead of me, mate! Even the pages detailing my defeats will add to the tale of my brilliant legend! But I don’t plan on losing to you again! As your rival, I promise I’ll win next time! I want to become a legend in Galar... No, a legend for the whole world! And if I want to do that, I need to beat both you and my big bro! Ugh! Gutted! You’re always one step ahead of me, mate! Even the pages detailing my defeats will add to the tale of my brilliant legend! But I don’t plan on losing to you again! As your rival, I promise I’ll win next time! Don’t think I’m the same Milo as in the Gym Challenge! You’re the great Champion, after all. It’d be rude not to go all out! The power of Grass has been wilted... You’re quite the Champion! Soon you’ll be the one to face down Gym Challengers aiming for your title. I can’t wait to see what talent grows! I’m sure you remember, but I’m Nessa. And I’m not here to chat. I’m here to win! I just don’t get it. What do I gotta do to beat you, huh? I have my best team, and we train and we train... But then you’re always just one step ahead. Maybe that’s why I can’t stop thinking about you. A tournament that ends when you lose! Whoever can keep up the heat will win! [VAR 1101(00FD,0103)]A gGood Pokémon and a great Trainer! It’s no surprise that you won! I really enjoy battling you. It’s a great way for me to feel my own growth! And I plan to keep growing and battling, until I become an old coot that nobody can beat! Focusing too much on winning can cause one to make mistakes. I will face you with a clear head! Your Pokémon... They’re so strong, they’re practically dizzying! I want to achieve so many different things during battles. It’s hard to decide sometimes... I still have much to learn. ...Let’s start the match. I’m glad I had my mask... I was making quite the face just now... ...The only reason I can battle in front of so many people without completely losing my cool is thanks to you, Champion. Battles with you are so absorbing that they simply make me forget myself or where I am. I’ve got nothing to say. I’m here to win. I’ve been crushed! I pride myself on my solid Pokémon, and yet this... Sorry to lose my cool... I’ll be sure to challenge you again. So what are your top 10 favorite Pokémon? ...That’s just how I break the ice. Are you ready for a Pokémon battle now? I think you took breaking the ice a little too literally... It helps inspire my Gym Trainers if I participate in this tournament from time to time! My only choice is to keep aiming for that grand victory! I’ll get the audience pumped up, even without usin’ Dynamax! That’s it?! Piers doesn’t do encores, but I admit I’m tempted right now! Battlin’ you makes me wanna try out a new battle style. Maybe a Pokémon battle and a gig combined. What do you think, huh? Could sound battles be a thing? I’m going to defeat the Champion, win the whole tournament, and prove to the world just how strong the great Raihan really is! I look this good even when I lose. It’s a real curse. Guess it’s time for another selfie! Considering how many likes the photos of my defeats to you get, I bet a victory photo would just explode! Wait... Have I got my priorities mixed up? If I want people to properly respect me as the new Spikemuth Gym Leader, I need to show just how amazin’ I am by defeatin’ you! I mean, if you’re gonna win, you could at least win in a way that makes me look good, right? I’ve been losin’ to you since the Gym Challenge, and I’m gettin’ a bit fed up! You’d better battle me again! It’s time to prove I’m a notch above the competition to everyone in the Galar region. Though I suppose everyone should know by now. Why did I have the misfortune of being born in the same time period as you...? If it weren’t for you, then I could prove beyond doubt that I am the best... Still, I do enjoy my battles with you...to a degree. I didn’t do as well in the Gym Challenge as I’d hoped, but...this tournament is different! You’ll see! That was not what I wanted! No, no, no, no, no, no, no! NO! I’m going to keep participating in this tournament until I’m satisfied! So you should keep coming, too, Champion! I’m going to prove beyond doubt that Bug-type Pokémon are strong and competitive! Losing really bugs me! I mean, there are different ways to be strong, right? I try not to let losing bring me down. People say I’ve got a tough spirit! I’m going to soar to the highest point, just like the Pokémon gracefully flying across the sky! Oh no... Knocked down to the ground... I’ll be flying again in no time! Once I find a good air current... My sponsor is here watching me today! I can’t have a pathetic battle! Of all the days to lose, I lose today... I get in trouble if I lose too much. They say it damages the company’s brand. Seeing you plow through the Gym Challenge was a real inspiration for me... But today, I came to win! I think it’s always important to think about what you can learn from your losses. Thank you, Champion! I’ll use this experience to review how I battle and reevaluate my strategies. I traveled all the way to the Kanto region to train my karate! Behold the graceful moves of the Fighting Dojo! My refined moves had no effect... You’re just too amazing! I’ve been told to start over every time I am defeated, but to be honest I just wanted to be with my Pokémon. People think I’m edgy just because I love Poison-type Pokémon! Losing doesn’t bother me, but I’m bummed that I couldn’t cover you in venom! Blaaah! Poison can actually become medicine if it’s used properly. Nothing edgy about it! I prefer these tournaments over the Battle Tower. It’s nice to have an audience! Oh man, everyone just saw me get crushed... How embarrassing! I need to redeem myself! I’m gonna retrain my whole team and make myself famous as a Ghost-type user! Even ice cannot be broken once it becomes a glacier! The strength I just showed you was only the tip of the iceberg! I know, I know... If I can’t show it during matches, I can’t claim to have hidden strength. I am grateful for this chance to defeat the Champion, even though the Gym Challenge is over! Your Pokémon are so strong, it’s like I’m battling the very land of the Galar region! Now I know why I couldn’t beat you during the Gym Challenge... But I promise someday I will become strong—as strong as the lands of Galar! I’ll let the growth of plants overwhelm you! Oh... I was overwhelmed. Milo’s as stubborn as weeds, but... I still have a long way to go... The Trainers of the Galar region need to give the audience a good show. That means we need to show our strength! Ele-shock! ...Huh? Oh, that means I’m shocked as an Electric-type user. Even when I’m defeated, I try to give the match my all and shock the audience in a good way! I use powerful Dragon-type Pokémon. If I’m not strong, then who is? I couldn’t bring out the true strength of my Dragon-type Pokémon... I suppose a Trainer must be able to bring out the true potential of their Pokémon! I’ve built my reputation by building up one win at a time. Think you can bring me down? It only takes one defeat for everything I’ve built to come crashing down... My pride was hard as steel too, but you really punched a hole through that. So, I have a chance to battle the Champion? This tournament’s a great deal! Well, there goes the burning flame of my ambition... I guess all I got out of the tournament was a lesson on how strong the Champion is... Don’t think I’m the same Milo as in the Gym Challenge! You’re the great Champion, after all. It’d be rude not to go all out! The power of Grass has been wilted... You’re quite the Champion! Soon you’ll be the one to face down Gym Challengers aiming for your title. I can’t wait to see what talent grows! Such strength! I’m in Psyshock! Oh, my next Pokémon’s gonna make short work of— Huh? That was my last one? That was everything I hoped for and more! What a Psystrike to my poor pride... Just what have you got that I don’t? Oh, I could just Imprison myself for this! But I didn’t hold back! I gave it everything I’ve got... I have been swallowed whole by your great strength! I did not get the chance to adapt! Each one of your raindrops hit like a Hydro Pump! Your strength does not yield to cold or heat! Light and dark aside, you have certainly broadened my perspective! Yes, even my strength perfected in light can be overshadowed at times! Now the darkness surrounds me... I am about to blackout! It seems you have found your path and sailed right on course! You young folk grow so fast! It never ceases to amaze me. You young folk grow so fast! It never ceases to amaze me. Yeah I lost, but I’m gonna learn from your battle style and everythin’! Strength ebbs and flows in an endless cycle. One moment you grasp it, and the next, it slips from your hand. But the strength you now have—the strength that let you defeat me—it is unwavering! Congratulations, from the bottom of my heart! Strength ebbs and flows in an endless cycle. One moment you grasp it, and the next, it slips from your hand. But the strength you now have—the strength that let you defeat me—it is unwavering! Congratulations, from the bottom of my heart! Gone and got stronger again, have you? Ah well! Hats off to you—in more ways than one! ~~~~~~~~~~~~~~~ Text File : xmenu ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] [~ 20] [~ 21] [~ 22] [~ 23] [~ 24] [~ 25] POKÉMON POKÉDEX SAVE BAG TOWN MAP LEAGUE CARD POKÉMON CAMP GLOBAL BATTLE POKÉ JOBS VS QUICK LINK OPTIONS GUIDE MYSTERY GIFT We’re the Champions! This is the X menu. Confirm Quit Swap Switch Save The Expansion Pass is paid content. You’ll be directed to Nintendo eShop. Your game won’t be closed, and you can resume it later. Your game will be saved. Is that OK? Yes No Now saving your Pokémon adventure... Don’t turn off the power. Expansion Pass You saved your progress! ~~~~~~~~~~~~~~~ Text File : zukan ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] [~ 20] [~ 21] [~ 22] [~ 23] [~ 24] [~ 25] [~ 26] [~ 27] [~ 28] [~ 29] [~ 30] [~ 31] [~ 32] [~ 33] [~ 34] [~ 35] [~ 36] [~ 37] [~ 38] [~ 39] [~ 40] [~ 41] [~ 42] [~ 43] [~ 44] [~ 45] [~ 46] [~ 47] [~ 48] [~ 49] [~ 50] [~ 51] [~ 52] [~ 53] [~ 54] [~ 55] [~ 56] [~ 57] [~ 58] [~ 59] [~ 60] [~ 61] [~ 62] [~ 63] [~ 64] [~ 65] [~ 66] [~ 67] [~ 68] [~ 69] [~ 70] [~ 71] [~ 72] [~ 73] [~ 74] [~ 75] [~ 76] [~ 77] [~ 78] [~ 79] [~ 80] [~ 81] [~ 82] [~ 83] [~ 84] [~ 85] [~ 86] [~ 87] [~ 88] [~ 89] [~ 90] [~ 91] [~ 92] [~ 93] [~ 94] [~ 95] [~ 96] [~ 97] [~ 98] [~ 99] [~ 100] [~ 101] [~ 102] [~ 103] [~ 104] [~ 105] [~ 106] [~ 107] [~ 108] [~ 109] [~ 110] ~~~~~~~~~~~~~~~ Text File : kumite ~~~~~~~~~~~~~~~ Restricted Sparring Best Record [VAR 0202(0000)] [VAR 1105(0000,1003,0004)]winconsecutive winswins [~ 4] Pokémon that battled Normal Fire Water Electric Grass Ice Fighting Poison Ground Flying Psychic Bug Rock Ghost Dragon Dark Steel Fairy Confirm Back You haven’t tried this type yet. Do you want to try [VAR 0103(0000)] type? Yes No There are not enough Pokémon of the type you selected. Please select the Pokémon you want to use for sparring. ~~~~~~~~~~~~~~~ Text File : option ~~~~~~~~~~~~~~~ Confirm Text Speed Slow Normal Fast You can choose from different text-scrolling speeds to control how quickly messages appear. Battle Effects On Off You can choose whether you wish to see move animations during battles or not. Battle Style Switch Set You can choose if you want to switch Pokémon after an opponent faints or not. Characters Hiragana Kanji You can change the way that Japanese text is displayed. [~ 18] [~ 19] [~ 20] [~ 21] Send to Boxes Manual Automatic You can choose to have Pokémon automatically sent to your Boxes or not when your party is full. Would like to save these settings? Yes No OPTIONS Gyroscope Use Don’t use You can choose whether you wish to use the gyroscope for camera controls in Pokémon Camp. Autosave You can choose to have your game saved automatically or not. Pro Controller You can choose whether you wish to use a Pro Controller. Skip Movies You can choose whether you wish to skip movies. Background Music You can adjust the volume of background music. Sound Effects You can adjust the volume of sound effects. Pokémon Cries You can adjust the volume of Pokémon cries. Reset Would you like to reset the settings to their defaults? On Off Confirm Set and End Yes No Reset Would you like to save these settings? Your settings have been saved. Would you like to reset all of the settings to their defaults? Casual Controls This mode makes it easier to play with one hand. [VAR 0202(0000)] Vertical Camera Controls Regular Inverted You can choose regular or inverted for vertical camera controls. Horizontal Camera Controls You can choose regular or inverted for horizontal camera controls. Show Nicknames Show Don’t show You can select if you want to show your Pokémon’s nickname during Link Battles. Give Nicknames Give Don’t give You can choose whether you wish to give a nickname to a Pokémon when you obtain it. Booting up LAN mode... Please wait. The mode has been switched to LAN mode. Please note that operations other than Max Raid Battles are not guaranteed. When you stop using LAN mode, please save your game and turn it off. The attempt has failed. Please try again. Attention! If you choose to skip movies, some movies that are related to the story will also be skipped. Please select this option only after you have finished the story. Are you OK with this setting? ~~~~~~~~~~~~~~~ Text File : report ~~~~~~~~~~~~~~~ Current time Time [VAR 0201(0001)]/[VAR 0201(0002)]/[VAR 0203(0000,0000)] [VAR 0201(0000)]:[VAR 0201(0001)] Current location Location [VAR 0105(0000)] Play time [VAR 0202(0000)]:[VAR 0201(0001)] Pokédex [VAR 0202(0000)] Pokémon — Last saved --/--/---- --:-- Would you like to save your adventure so far? Now saving your Pokémon adventure... Don’t turn off the power. You saved your progress! Yes No Save your progress Back to your adventure Start with your backup data [~ 25] [~ 26] [~ 27] [~ 28] [~ 29] [~ 30] [~ 31] ~~~~~~~~~~~~~~~ Text File : ribbon ~~~~~~~~~~~~~~~ Kalos Champion Ribbon Champion Ribbon Sinnoh Champion Ribbon Best Friends Ribbon Training Ribbon Skillful Battler Ribbon Expert Battler Ribbon Effort Ribbon Alert Ribbon Shock Ribbon Downcast Ribbon Careless Ribbon Relax Ribbon Snooze Ribbon Smile Ribbon Gorgeous Ribbon Royal Ribbon Gorgeous Royal Ribbon Artist Ribbon Footprint Ribbon Record Ribbon Legend Ribbon Country Ribbon National Ribbon Earth Ribbon World Ribbon Classic Ribbon Premier Ribbon Event Ribbon Birthday Ribbon Special Ribbon Souvenir Ribbon Wishing Ribbon Battle Champion Ribbon Regional Champion Ribbon National Champion Ribbon World Champion Ribbon Contest Memory Ribbon Battle Memory Ribbon Hoenn Champion Ribbon Contest Star Ribbon Coolness Master Ribbon Beauty Master Ribbon Cuteness Master Ribbon Cleverness Master Ribbon Toughness Master Ribbon Alola Champion Ribbon Battle Royal Master Ribbon Battle Tree Great Ribbon Battle Tree Master Ribbon A Ribbon awarded for beating the Kalos Champion and entering the Kalos Hall of Fame. A Ribbon awarded for clearing the Pokémon League and entering the Hall of Fame somewhere long ago. A Ribbon awarded for beating the Sinnoh Champion and entering the Sinnoh Hall of Fame. A Ribbon that can be given to a Pokémon with which you share a close and meaningful bond. A Ribbon that can be given to a Pokémon that has overcome rigorous trials and training. A Ribbon that can be given to a Pokémon that has achieved victory in difficult battles. A Ribbon that can be given to a brave Pokémon that has honed its battle skills to an art. A Ribbon awarded for being an exceptionally hard worker. A Ribbon for recalling an invigorating event that created life energy. A Ribbon for recalling a thrilling event that made life more exciting. A Ribbon for recalling feelings of sadness that added spice to life. A Ribbon for recalling a careless error that helped steer life decisions. A Ribbon for recalling a refreshing event that added sparkle to life. A Ribbon for recalling a deep slumber that made life soothing. A Ribbon for recalling that smiles enrich the quality of life. An extraordinarily gorgeous and extravagant Ribbon. An incredibly regal Ribbon with an air of nobility. A gorgeous and regal Ribbon that is the peak of fabulous. A Ribbon awarded for being chosen as a super sketch model in the Hoenn region. A Ribbon awarded to a Pokémon deemed to have a top-quality footprint. A Ribbon awarded for setting an incredible record. A Ribbon awarded for setting a legendary record. A Ribbon awarded to a Pokémon League Champion. A Ribbon awarded for overcoming all difficult challenges. A Ribbon awarded for winning one hundred battles in a row. A Ribbon awarded to a Pokémon League Champion. A Ribbon that proclaims love for Pokémon. A Ribbon awarded for a special holiday. A Ribbon awarded for participating in a special Pokémon event. A Ribbon that commemorates a birthday. A special Ribbon for a special day. A Ribbon for cherishing a special memory. A Ribbon said to make your wish come true. A Ribbon awarded to a Battle Competition Champion. A Ribbon awarded to a Regional Champion in the Pokémon World Championships. A Ribbon awarded to a National Champion in the Pokémon World Championships. A Ribbon awarded to a World Champion in the Pokémon World Championships. A commemorative Ribbon representing all of the Ribbons you collected for contests somewhere long ago. A commemorative Ribbon representing all of the Ribbons you collected for battling somewhere long ago. A Ribbon awarded for beating the Hoenn Champion and entering the Hoenn Hall of Fame. A Ribbon awarded to a Pokémon that has performed superbly in every kind of contest. A Ribbon awarded to a Pokémon that has perfectly embodied Coolness in Pokémon Contests. A Ribbon awarded to a Pokémon that has perfectly embodied Beauty in Pokémon Contests. A Ribbon awarded to a Pokémon that has perfectly embodied Cuteness in Pokémon Contests. A Ribbon awarded to a Pokémon that has perfectly embodied Cleverness in Pokémon Contests. A Ribbon awarded to a Pokémon that has perfectly embodied Toughness in Pokémon Contests. A Ribbon awarded for becoming the Alola Champion and entering the Alola Hall of Fame. A Ribbon that can be given to a Pokémon that has achieved victory in the Battle Royal. A Ribbon awarded for winning against a Battle Legend in the Battle Tree. A Ribbon awarded for winning against a Battle Legend in super battles in the Battle Tree. A Ribbon awarded for becoming the Galar Champion and entering the Galar Hall of Fame. A Ribbon awarded for winning against a champion in the Battle Tower. A Ribbon awarded for winning against a Trainer in the Master Ball Tier of Ranked Battles. A mark for a peckish Pokémon. A mark for a sleepy Pokémon. A mark for a dozy Pokémon. A mark for an early-riser Pokémon. A mark for a cloud-watching Pokémon. A mark for a sodden Pokémon. A mark for a thunderstruck Pokémon. A mark for a snow-frolicking Pokémon. A mark for a shivering Pokémon. A mark for a parched Pokémon. A mark for a sandswept Pokémon. A mark for a mist-drifter Pokémon. A mark of a chosen Pokémon. A mark for a catch-of-the-day Pokémon. A mark for a curry-connoisseur Pokémon. A mark for a sociable Pokémon. A mark for a reclusive Pokémon. A mark for a rowdy Pokémon. A mark for a spacey Pokémon. A mark for an anxious Pokémon. A mark for a giddy Pokémon. A mark for a radiant Pokémon. A mark for a serene Pokémon. A mark for a feisty Pokémon. A mark for a daydreaming Pokémon. A mark for a joyful Pokémon. A mark for a furious Pokémon. A mark for a beaming Pokémon. A mark for a teary-eyed Pokémon. A mark for a chipper Pokémon. A mark for a grumpy Pokémon. A mark for a scholarly Pokémon. A mark for a rampaging Pokémon. A mark for an opportunistic Pokémon. A mark for a stern Pokémon. A mark for a kindhearted Pokémon. A mark for an easily flustered Pokémon. A mark for a driven Pokémon. A mark for an apathetic Pokémon. A mark for an arrogant Pokémon. A mark for an unsure Pokémon. A mark for a humble Pokémon. A mark for a pompous Pokémon. A mark for a lively Pokémon. A mark for a worn-out Pokémon. Galar Champion Ribbon Tower Master Ribbon Master Rank Ribbon Lunchtime Mark Sleepy-Time Mark Dusk Mark Dawn Mark Cloudy Mark Rainy Mark Stormy Mark Snowy Mark Blizzard Mark Dry Mark Sandstorm Mark Misty Mark Destiny Mark Fishing Mark Curry Mark Uncommon Mark Rare Mark Rowdy Mark Absent-Minded Mark Jittery Mark Excited Mark Charismatic Mark Calmness Mark Intense Mark Zoned-Out Mark Joyful Mark Angry Mark Smiley Mark Teary Mark Upbeat Mark Peeved Mark Intellectual Mark Ferocious Mark Crafty Mark Scowling Mark Kindly Mark Flustered Mark Pumped-Up Mark Zero Energy Mark Prideful Mark Unsure Mark Humble Mark Thorny Mark Vigor Mark Slump Mark the Kalos Champion the Champion the Sinnoh Champion the Great Friend the Tried and True the Veteran the Master the Once Well-Trained the Once Vigilant the Once Cowardly the Once Shaken the Once Imperfect the Once Well-Rested the Once Sleepy the Once Cheery the Gorgeous the Royal the Gorgeous Royal the Model for Paintings the Strutter the Record Holder the Living Legend the Victor the Triumphant the 100× Victorious the World Conqueror the Pokémon Fan the Celebratory the Festive the Best Buddy the Premium the Cherished the Wish Granter the Battle Champion the Regional Champion the National Champion the World Champion the Treasured Memory the Exciting Memory the Hoenn Champion the Shining Star the Former Star the Vintage Beauty the Former Idol the Historic Genius the Formerly Buff the Alola Champion the Royal Master the Tree Victor the Tree Master the Galar Champion the Tower Master the Rank Master the Peckish the Sleepy the Dozy the Early Riser the Cloud Watcher the Sodden the Thunderstruck the Snow Frolicker the Shivering the Parched the Sandswept the Mist Drifter the Chosen One the Catch of the Day the Curry Connoisseur the Sociable the Recluse the Rowdy the Spacey the Anxious the Giddy the Radiant the Serene the Feisty the Daydreamer the Joyful the Furious the Beaming the Teary-Eyed the Chipper the Grumpy the Scholar the Rampaging the Opportunist the Stern the Kindhearted the Easily Flustered the Driven the Apathetic the Arrogant the Reluctant the Humble the Pompous the Lively the Worn-Out ~~~~~~~~~~~~~~~ Text File : status ~~~~~~~~~~~~~~~ [VAR 0102(0000)] Lv. [VAR 0202(0000)] Name [VAR 0101(0000)] — Original Trainer [VAR 0100(0000)] — ID No. [VAR 0205(0000,0000)] — Current no. of Exp. Points [VAR 0206(0000,002C)] — Points needed to level up — [VAR 0206(0000,002C)] — Held Item [VAR 0109(0000)] Held Item Change Markings Back You can select marks. Change Colors HP [VAR 0203(0000,0000)] / Attack [VAR 0202(0000)] Defense Speed Sp. Def Sp. Atk Ability [VAR 0106(0000)] Dynamax Level [VAR 0107(0000)] PP [VAR 0201(0000)]/[VAR 0201(0001)] [VAR 0201(0000)] / Check Moves Category Power [VAR 0202(0000)] — Accuracy Swap Confirm Move Quit Check Ribbons Name [VAR 0127(0000)] Obtained [VAR 0201(0000)] Name with this Ribbon [VAR 01D1(0000)] Give Swap Remove Type TMs This Pokémon will be traded. Is that OK? Offer as a trade Reselect from Boxes Continue checking It doesn’t have any Ribbons. Check Moves Check Ribbons [~ 81] ~~~~~~~~~~~~~~~ Text File : tokkun ~~~~~~~~~~~~~~~ [VAR 0109(0000)] [VAR 0202(0000)] / HP Attack Defense Sp. Atk Sp. Def Speed Let’s start the training! You can’t train this stat any further! You don’t have enough [VAR 1001][VAR 0109(0000)]. Back ~~~~~~~~~~~~~~~ Text File : trname ~~~~~~~~~~~~~~~ - Victor Lauren Jake Hop Hop Hop Hop Hop Hop Benjamin Thomas Rei Hannah Kayleigh Marvin Peter Tad Keith Russel Sandra Georgia Caroline Jaime Bradley Shane Rhys Mia Sunny Samuel Mark Leah Milo Grunt Grunt Grunt Nessa Kabu Gillian Cam Debra Stuart Adrian Raymond Denise Julia Heather Lynn Yvonne Francis Vincent Anita Owen Andrea Gabrielle Diane Ruth Duncan Leslie Derek Robert Jacqueline Ian Simon Claire Clive Roy Lynne Judy Bruce Joanna Malcolm Barbara Charles Jordan Alison Bobby Bea Allister Oliver Abigail Kiera Wendy Lewis Liana Alexander Micah Zoe Reece Harriet Daniel Imogen Graham Douglas Donald Terence Geoffrey Ronald Glenn Gillian Cam Grunt Grunt Grunt Grunt Grunt Joshua Piers Opal Opal Opal Opal Opal Annette Teresa Theodora Sara Maureen Gertrude Rebecca Laura Hop Hop Hop Hop Hop Hop Hop Hop Hop Hop Hop Hop Bede Bede Gordie Melony Grunt Marnie Elijah Mateo Kevin Adalyn Oleana Raihan Marnie Gordie Nessa Kabu Leon Sebastian Camilla Aria Hop Hop Hop Hop Hop Hop Grunt Grunt Darren Chaka Elle Melony Noah Dean Martin Kit Portia Sophie Catherine Janet Sean Patricia Rose Nicola Carter Logan Jacob Scarlett Layla Harper Caden Mila Iwan Evelyn Marina George Leon Leon Hop Hop Hop Morimoto Bede Marnie Hop Hop Hop Grunt Grunt Hop Hop Hop Grunt Grunt Grunt Grunt Cyrene Nessa Bea Allister Raihan Hop Hop Hop Piers Milo Nessa Kabu Sordward Shielbert Sordward Shielbert Hop Hop Hop Hop Hop Hop Bede Sordward Shielbert Hop Hop Hop Hop Hop Hop Bede Dwight Dwight Bernard Richard Brian Elena Isaac Marnie Leon Leon Leon Hop Hop Hop Hop Hop Hop Milo Nessa Kabu Bea Allister Opal Gordie Melony Piers Raihan Marnie Bede Yue Polaire Kent Vega Cher Deneb Icla Wei Izar Dunne Pia Corvin Terry Theemin Phoebus Eric Eric Eric Milo Milo Lily Charlie Fortuna Nessa William Isabella Nicki Alfie Oscar Amelia Poppy Ivy Freya Arthur Chloe Chloe Chloe [~ 307] Ball Guy Jane Carla Justin Hop Hop Hop Avery Klara Avery Klara Avery Klara Mustard Mustard Mustard Honey Honey Honey Honey Mustard Mustard Peony Student Student Student Student Student Student Student Student Mustard Mustard Bede Marnie Leon Kabu Nessa Piers Allister Raihan Bea Shielbert Hop Hop Hop Hop Hop Hop Melony Gordie Avery Klara Peony Sordward Milo Opal Milo Student Student Avery Klara Peonia Peony Mustard Mustard Avery Avery Klara Klara Leon Leon Leon Hop Hop Hop Hop Hop Hop Milo Nessa Kabu Bea Allister Gordie Melony Piers Raihan Marnie Bede Yue Polaire Kent Vega Cher Deneb Icla Wei Izar Dunne Pia Corvin Terry Theemin Phoebus Milo Avery Klara Mustard Avery Klara Avery Klara Student Student Student Student Student Student Student Student Mustard Mustard Marnie Mustard Mustard Peony Student Student [~ 437] [~ 438] [~ 439] [~ 440] [~ 441] [~ 442] [~ 443] [~ 444] [~ 445] [~ 446] [~ 447] [~ 448] [~ 449] [~ 450] [~ 451] [~ 452] [~ 453] [~ 454] [~ 455] [~ 456] [~ 457] [~ 458] [~ 459] [~ 460] [~ 461] [~ 462] [~ 463] [~ 464] [~ 465] [~ 466] [~ 467] [~ 468] [~ 469] [~ 470] [~ 471] [~ 472] [~ 473] [~ 474] [~ 475] [~ 476] [~ 477] [~ 478] [~ 479] [~ 480] [~ 481] [~ 482] [~ 483] [~ 484] [~ 485] [~ 486] [~ 487] [~ 488] [~ 489] [~ 490] [~ 491] [~ 492] [~ 493] [~ 494] [~ 495] [~ 496] [~ 497] [~ 498] [~ 499] [~ 500] [~ 501] [~ 502] [~ 503] [~ 504] [~ 505] [~ 506] [~ 507] [~ 508] [~ 509] [~ 510] [~ 511] [~ 512] [~ 513] [~ 514] [~ 515] [~ 516] [~ 517] [~ 518] [~ 519] [~ 520] [~ 521] [~ 522] [~ 523] [~ 524] [~ 525] [~ 526] [~ 527] [~ 528] [~ 529] [~ 530] [~ 531] [~ 532] [~ 533] [~ 534] [~ 535] [~ 536] [~ 537] [~ 538] [~ 539] [~ 540] [~ 541] [~ 542] [~ 543] [~ 544] [~ 545] [~ 546] [~ 547] [~ 548] [~ 549] [~ 550] [~ 551] [~ 552] [~ 553] [~ 554] [~ 555] [~ 556] [~ 557] [~ 558] [~ 559] [~ 560] [~ 561] [~ 562] [~ 563] [~ 564] [~ 565] [~ 566] [~ 567] [~ 568] [~ 569] [~ 570] [~ 571] [~ 572] [~ 573] [~ 574] [~ 575] [~ 576] [~ 577] [~ 578] [~ 579] [~ 580] [~ 581] [~ 582] [~ 583] [~ 584] [~ 585] [~ 586] [~ 587] [~ 588] [~ 589] [~ 590] [~ 591] [~ 592] [~ 593] [~ 594] [~ 595] [~ 596] [~ 597] [~ 598] [~ 599] [~ 600] [~ 601] [~ 602] [~ 603] [~ 604] [~ 605] [~ 606] [~ 607] [~ 608] [~ 609] [~ 610] [~ 611] [~ 612] [~ 613] [~ 614] [~ 615] [~ 616] [~ 617] [~ 618] [~ 619] [~ 620] [~ 621] [~ 622] [~ 623] [~ 624] [~ 625] [~ 626] [~ 627] [~ 628] [~ 629] [~ 630] [~ 631] [~ 632] [~ 633] [~ 634] [~ 635] [~ 636] [~ 637] [~ 638] [~ 639] [~ 640] [~ 641] [~ 642] [~ 643] [~ 644] [~ 645] [~ 646] [~ 647] [~ 648] [~ 649] [~ 650] [~ 651] [~ 652] [~ 653] [~ 654] [~ 655] [~ 656] [~ 657] [~ 658] [~ 659] [~ 660] [~ 661] [~ 662] [~ 663] [~ 664] [~ 665] [~ 666] [~ 667] [~ 668] [~ 669] [~ 670] [~ 671] [~ 672] [~ 673] [~ 674] [~ 675] [~ 676] [~ 677] [~ 678] [~ 679] [~ 680] [~ 681] [~ 682] [~ 683] [~ 684] [~ 685] [~ 686] [~ 687] [~ 688] [~ 689] [~ 690] [~ 691] [~ 692] [~ 693] [~ 694] [~ 695] [~ 696] [~ 697] [~ 698] [~ 699] [~ 700] [~ 701] [~ 702] [~ 703] [~ 704] [~ 705] [~ 706] [~ 707] [~ 708] [~ 709] [~ 710] [~ 711] [~ 712] [~ 713] [~ 714] [~ 715] [~ 716] [~ 717] [~ 718] [~ 719] [~ 720] [~ 721] [~ 722] [~ 723] [~ 724] [~ 725] [~ 726] [~ 727] [~ 728] [~ 729] [~ 730] [~ 731] [~ 732] [~ 733] [~ 734] [~ 735] [~ 736] [~ 737] [~ 738] [~ 739] [~ 740] [~ 741] [~ 742] [~ 743] [~ 744] [~ 745] [~ 746] [~ 747] [~ 748] [~ 749] [~ 750] [~ 751] [~ 752] [~ 753] [~ 754] [~ 755] [~ 756] [~ 757] [~ 758] [~ 759] [~ 760] [~ 761] [~ 762] [~ 763] [~ 764] [~ 765] [~ 766] [~ 767] [~ 768] [~ 769] [~ 770] [~ 771] [~ 772] [~ 773] [~ 774] [~ 775] [~ 776] [~ 777] [~ 778] [~ 779] ~~~~~~~~~~~~~~~ Text File : trtype ~~~~~~~~~~~~~~~ Pokémon Trainer Pokémon Trainer きんにくじまん おかあさん Champion Pokémon Trainer Pokémon Trainer Pokémon Trainer Pokémon Trainer じょしゅ じょしゅ Pokémon Trainer Gym Leader Pokémon Trainer Pokémon Trainer Gym Leader おばさん ポケモンはかせ ポケモンはかせ ベテラントレーナー Gym Leader Gym Leader Gym Leader Gym Leader Gym Leader Gym Leader Gym Leader Gym Leader Gym Leader Gym Leader Macro Cosmos’s Macro Cosmos’s Macro Cosmos’s Team Yell Team Yell League Staff League Staff Poké Kid Poké Kid Youngster Lass Schoolboy Schoolgirl Office Worker Office Worker Cook Café Master Waitress Doctor Doctor Police Officer Worker Worker Pokémon Breeder Pokémon Breeder Artist Backpacker Gentleman Madame Fisher Hiker Black Belt Beauty Model Swimmer Swimmer Musician Dancer Stylist Postman Cabbie Rail Staff Reporter Cameraman Pokémon Trainer Pokémon Trainer Gym Trainer Gym Trainer Gym Trainer Gym Trainer Gym Trainer Gym Trainer Gym Trainer Gym Trainer Gym Trainer Gym Trainer Gym Trainer Gym Trainer Gym Trainer Gym Trainer Gym Trainer Gym Trainer Gym Trainer Gym Trainer Gym Leader Gym Trainer Gym Trainer Gym Leader Gym Trainer Gym Trainer Gym Leader Gym Trainer Gym Trainer Gym Leader Gym Trainer Gym Trainer Gym Leader Gym Trainer Gym Trainer Gym Leader Gym Trainer Gym Trainer Gym Leader Gym Trainer Gym Trainer Gym Leader Gym Trainer Gym Trainer Gym Challenger Gym Challenger Gym Challenger Gym Challenger Gym Challenger Gym Challenger Gym Challenger Gym Challenger Gym Challenger Gym Challenger Gym Challenger Gym Challenger Gym Challenger Gym Challenger Gym Challenger Gym Challenger Gym Challenger Gym Challenger Gym Challenger Gym Challenger Gym Challenger Gym Challenger Gym Challenger Gym Challenger Gym Challenger Gym Challenger Gym Challenger Gym Challenger Gym Challenger Gym Challenger PCじょう リーグしんぱんいん カセキはかせ Ball Guy てんいん てんいん はいたついん えんじ えんじ じどう じどう わかもの ちゅうねん ちゅうねん ろうじん ろうじん ちゅうねん Macro Cosmos’s Macro Cosmos’s Young Man Interviewers Music Crew Musician Dancer Rail Staff Beauty Daring Couple Office Worker Office Worker Colleagues Team Yell Gym Trainer Doctor Doctor Medical Team GAME FREAK’s Pokémon Trainer Pokémon Trainer Pokémon Trainer Pokémon Trainer Pokémon Trainer Youngster Lass Poké Kid Poké Kid League Staff League Staff Police Officer Beauty Reporter Cameraman Pokémon Trainer Pokémon Trainer Macro Cosmos’s Team Yell Macro Cosmos’s Macro Cosmos’s Gym Leader Gym Leader Gym Leader Gym Leader Gym Leader Gym Leader Gym Leader Gym Leader Gym Leader Gym Leader Gym Leader Gym Leader Pokémon Trainer Gym Leader Pokémon Trainer Pokémon Trainer Dojo Master Dojo Master Master Dojo Master Dojo Master Dojo Master Dojo Dojo Matron Pokémon Trainer Pokémon Trainer Dojo Master Gym Leader Gym Leader Pokémon Trainer Gym Leader Gym Leader Pokémon Trainer Gym Leader Gym Leader Gym Leader Pokémon Trainer Pokémon Trainer Gym Leader Gym Leader Gym Leader Gym Leader Pokémon Trainer Pokémon Trainer Gym Leader Pokémon Trainer Pokémon Trainer Pokémon Trainer Gym Leader Gym Leader [~ 254] [~ 255] [~ 256] [~ 257] [~ 258] [~ 259] [~ 260] [~ 261] [~ 262] [~ 263] [~ 264] [~ 265] [~ 266] [~ 267] [~ 268] [~ 269] [~ 270] ~~~~~~~~~~~~~~~ Text File : boxname ~~~~~~~~~~~~~~~ Box 1 Box 2 Box 3 Box 4 Box 5 Box 6 Box 7 Box 8 Box 9 Box 10 Box 11 Box 12 Box 13 Box 14 Box 15 Box 16 Box 17 Box 18 Box 19 Box 20 Box 21 Box 22 Box 23 Box 24 Box 25 Box 26 Box 27 Box 28 Box 29 Box 30 Box 31 Box 32 Team 1 Team 2 Team 3 Team 4 Team 5 Team 6 ~~~~~~~~~~~~~~~ Text File : btlspot ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] [~ 20] [~ 21] [~ 22] [~ 23] [~ 24] [~ 25] [~ 26] [~ 27] [~ 28] [~ 29] [~ 30] [~ 31] [~ 32] [~ 33] [~ 34] [~ 35] [~ 36] [~ 37] [~ 38] [~ 39] [~ 40] [~ 41] [~ 42] [~ 43] [~ 44] [~ 45] [~ 46] [~ 47] [~ 48] [~ 49] [~ 50] [~ 51] [~ 52] [~ 53] [~ 54] [~ 55] [~ 56] [~ 57] [~ 58] [~ 59] [~ 60] [~ 61] [~ 62] [~ 63] [~ 64] [~ 65] [~ 66] [~ 67] [~ 68] [~ 69] [~ 70] [~ 71] [~ 72] [~ 73] [~ 74] [~ 75] [~ 76] [~ 77] [~ 78] [~ 79] [~ 80] [~ 81] [~ 82] [~ 83] [~ 84] [~ 85] [~ 86] [~ 87] [~ 88] [~ 89] [~ 90] [~ 91] [~ 92] [~ 93] [~ 94] [~ 95] [~ 96] [~ 97] [~ 98] [~ 99] [~ 100] [~ 101] [~ 102] [~ 103] [~ 104] [~ 105] [~ 106] [~ 107] [~ 108] [~ 109] [~ 110] [~ 111] [~ 112] [~ 113] [~ 114] [~ 115] [~ 116] [~ 117] [~ 118] [~ 119] [~ 120] Please select an option. Help Confirm Back [~ 125] [~ 126] Please select rules. Take a Screenshot Please select a competition you’d like to enter. Enter Details of the Rules Regulations You can cancel the entry of the person you select. Check Teams Yes No Continue battling Switch Battle Teams Quit battling Yes No Single Battle Double Battle Back Enter [~ 146] [~ 147] Check Again Cancel Entry Quit Yes No Battle Format Single Battle Single Battle Double Battle Double Battle Ranked Battles Casual Battles Official Competitions Friendly Competitions Online Competitions [VAR 01BF(0000)] Lv. [VAR 0202(0000)] [VAR 0202(0000)] [VAR 0102(0000)] [VAR 01AF(0000)] [VAR 01AF(0000)] [VAR 01AF(0000)] From [VAR 0201(0001)]/[VAR 0201(0002)]/[VAR 0203(0000,0000)] [VAR 0201(0003)]:[VAR 0201(0004)] to [VAR 0201(0001)]/[VAR 0201(0002)]/[VAR 0203(0000,0000)] [VAR 0201(0003)]:[VAR 0201(0004)] [VAR 0100(0000)] Competition Period [VAR 0200(0000)] / [VAR 0200(0000)] Regulations Competition Name Competition Name Competition ID Competition ID Competition ID Host Time Limit Your time: [VAR 0201(0000)] minute[VAR 1101(0000,0100)]s Total time: [VAR 0201(0000)] minute[VAR 1101(0000,0100)]s No. of Battles Time You Can Battle Time You Can Battle Rules No. of Pokémon Pokémon Level Pokémon Level Special Pokémon Same Pokémon Same Items No. of Entries Team Restrictions [VAR 0201(0000)] min. [VAR 0201(0000)] min. [VAR 0201(0000)] min. Max [VAR 0201(0000)] times a day [VAR 0201(0000)]:[VAR 0201(0001)]–[VAR 0201(0002)]:[VAR 0201(0003)] Normal Rules Battle Tower Rules No Restrictions [VAR 01D5(0000)] [VAR 0200(0000)] No restrictions [VAR 0202(0000)] or higher [VAR 0202(0000)] or lower Up to [VAR 0202(0000)] Set all to [VAR 0202(0000)] Set to [VAR 0202(0000)] Allowed Not allowed Allowed Not allowed [VAR 0202(0000)] Only Pokémon met in Galar are allowed All Pokémon are allowed [VAR 0200(0000)] to [VAR 0200(0001)] In this battle format, a Trainer sends out a single Pokémon at a time against an opponent. In this battle format, a Trainer sends out two Pokémon at a time against an opponent’s two. Select this option to check your results from a previous Official Competition. Select this option to check your results from a previous Friendly Competition. Battle Stadium Casual Battles Ranked Battles Online Competitions Rental Teams Download Rules This is a mode to battle casually without focusing on winning or losing. This is a mode in which you participate in serious battles and compete for high ranking. This is a mode to compete in an ongoing competition. You can borrow a Battle Team from another player or make your Battle Team public. You can download various rules you can use for battles. [~ 241] [~ 242] [~ 243] [~ 244] [~ 245] [~ 246] [~ 247] [~ 248] Presents Choose this option to receive items and BP you earned in Ranked Battles. Season [VAR 0201(0000)] [VAR 0201(0001)]/[VAR 0201(0002)]/[VAR 0203(0000,0000)] [VAR 0201(0003)]:[VAR 0201(0004)] – [VAR 0201(0001)]/[VAR 0201(0002)]/[VAR 0203(0000,0000)] [VAR 0201(0003)]:[VAR 0201(0004)] Single Battle Double Battle Beginner Tier Poké Ball Tier Great Ball Tier Ultra Ball Tier Master Ball Tier Rank 10 9 8 7 6 5 4 3 2 1 MAX [~ 274] [~ 275] Standing No. [VAR 0206(0000,0000)] Do you want to show the opponent your Battle Team’s info? [~ 279] [~ 280] [~ 281] [~ 282] [~ 283] [~ 284] [~ 285] [~ 286] Your rank has been updated based on your battle results! Congratulations on ranking up! You’ve reached the highest rank. Congratulations! ♪ dummy 1 Searching for opponent... The battle is about to begin! An opposing Trainer could not be found. Please try again later. No. of Battles [VAR 0206(0000,002C)] Wins [VAR 0206(0000,002C)] Losses [VAR 0206(0000,002C)] Rating [VAR 0203(0000,0000)] Search Official Competitions Participate in an Official Competition Search Friendly Competitions Host a Friendly Competition Participate in a Friendly Competition Previous Competition Results Accepting Entries! Select this option to choose an Official Competition to enter. Select this option to participate in the Official Competition you’ve currently entered. Select this option to choose a Friendly Competition and enter. Select this option to pick rules for a Friendly Competition and seek participants. Select this option to participate in the Friendly Competition you’ve currently entered. Select this option to check your results from past competitions. [~ 315] [~ 316] [~ 317] [~ 318] [~ 319] [~ 320] [~ 321] [~ 322] [~ 323] [~ 324] Official Competition Friendly Competition Battle Digital Player ID Check Regulations List of Participants Quit Competition Rating [VAR 0203(0000,0000)] Current Standing No. [VAR 0206(0000,0000)] Tallying results... None Select this option to battle with other participants in order to see where you place. Select this option to check regulations for this competition. Select this option to check the rules for this competition. Select this option to check the players who are participating in this competition. Select this option to cancel your entry for this competition. Previous Competition Results Final Results Your Standing No. [VAR 0206(0000,0000)] Final Rating [VAR 0203(0000,0000)] Friendly Competitions Search from the List Enter an ID Please select the battle format of the competitions you’d like to search for. Select this option to choose a competition from a list of competitions that you can enter. Select this option to enter a competition ID and enter the competition. Regulations Competition Name [~ 357] [~ 358] Competition ID Host [~ 362] Competition Period [~ 364] [~ 365] [~ 366] [~ 367] [~ 368] [~ 369] Time Limit Your Time: [VAR 0201(0000)] min. Total Time: [VAR 0201(0000)] min. No. of Entries [VAR 0202(0000)] Team Restrictions Pokémon in the Galar Pokédex Pokémon in the National Pokédex Do you want to enter this competition? We will check if the Pokémon in the Battle Team are allowed to battle. Competitions You Can Enter [VAR 0202(0000)] Competition Name [VAR 01AF(0000)] [VAR 01AF(0000)] No. of Entries [VAR 0202(0000)] Competition Period [VAR 0201(0001)]/[VAR 0201(0002)]/[VAR 0203(0000,0000)] [VAR 0201(0003)]:[VAR 0201(0004)] – [VAR 0201(0001)]/[VAR 0201(0002)]/[VAR 0203(0000,0000)] [VAR 0201(0003)]:[VAR 0201(0004)] Host [VAR 0100(0000)] Digital Player ID No. of Battles [VAR 0206(0000,002C)] Wins [VAR 0206(0000,002C)] Losses [VAR 0206(0000,002C)] This is the information about the competition that you’re participating in. Register a Battle Team before the first battle. [~ 405] [~ 406] [~ 407] [~ 408] [~ 409] [~ 410] [~ 411] This season has ended. Please wait until the next season. Obtaining data... Please don’t turn off the power. Regulations have been updated. Communicating... Please don’t turn off the power. Communication error. Please start again from the beginning. Do you want to continue battling? A new season has started! Please check your rank, as ranks have been updated due to the season change. The season has ended. It will take some time for the results to be updated. Do you want to continue battling? Checking the status of the competition... Please don’t turn off the power. The competition in which you were participating has ended. Your Battle Team has been unlocked. If you quit in the middle of a competition, you won’t be able to join it again. Do you want to cancel your participation for [VAR 01AF(0000)]? You won’t be able to rejoin [VAR 01AF(0000)]. Are you absolutely sure you’d like to cancel your participation? You’ve quit the competition, and your Battle Team has been unlocked. There are no competitions you can currently participate in. The competition that you were participating in has ended. You can’t participate in this competition. Please select the Battle Team to participate in this competition. The competition you entered hasn’t started yet. You canceled your participation in the middle of this competition. Your registration is complete, and your Battle Team is now locked. You’re ready to participate in this competition. You can’t battle at this time. Please check the official Pokémon website for details on what times are available for battling. You’ve reached the maximum number of battles you can have in one day. You’ll be unable to battle any more times today. A communication error has occurred. Searching for competitions... No competition was found. No competition was found. Please check the competition ID again. We will check if the Pokémon in the Battle Team are allowed to battle. [~ 440] You can’t enter a competition you quit previously. The entry period for this competition has ended. You can’t enter this competition. Your entry is complete! Do you want to check the opposing Trainer’s Battle Team? The competition is being created... Please don’t turn off the power. The competition couldn’t be created. Please try again. Data for the competition has been created. Share your competition ID with your friends to gather participants! If you set your competition to allow everyone to participate and gather a certain number of participants, or more, other people can participate in your competition from the competition list. You can check the details of competitions you created from the Competitions menu at any time. There is a problem with your participating Pokémon. Do you want to show the opponent your Battle Team’s info? You received [VAR 0202(0000)] BP! [~ 453] You received [VAR 1302(0000,0000)][VAR 010A(0000)]! [~ 455] [~ 456] [~ 457] [~ 458] [~ 459] Congratulations on winning in the highest rank! To commemorate your victory, a Master Rank Ribbon has been given to each Pokémon in your Battle Team. Congratulations on going up in rank! Here’s some BP to commemorate this event! Thank you for continuing to play Ranked Battles. To commemorate your hard work, please take this [VAR 010A(0000)]. Your result for Single Battles in the previous season was... Rank [VAR 0201(0000)], [VAR 01D0(0001)]! To commemorate this, you’ll receive a gift. Please select Mystery Gift to receive it. In this battle, the opposing player can see your Pokémon’s nicknames. The results of the competition you participated in are available! You can check the final results of the competition at Previous Competition Results. You have an unclaimed reward from the Official Competition you participated in. Open the X menu and select Mystery Gift to receive it. You’ve reached Master Ball Tier. Congratulations! In Master Ball Tier, your standing will change depending on battle results. Aim to rank high! Your result for Single Battles in the previous season was... Rank MAX, Master Ball Tier! Your final standing was No. [VAR 0206(0000,0000)]! To commemorate this, you’ll receive a gift. Please select Mystery Gift to receive it. Failed to get the data for Casual Battles. Failed to get the data needed for a battle. You can’t enter this competition because another person using this system has already entered it. Your result for Double Battles in the previous season was... Rank [VAR 0201(0000)], [VAR 01D0(0001)]! To commemorate this, you’ll receive a gift. Please select Mystery Gift to receive it. Your result for Double Battles in the previous season was... Rank MAX, Master Ball Tier! Your final standing was No. [VAR 0206(0000,0000)]! To commemorate this, you’ll receive a gift. Please select Mystery Gift to receive it. The results of the competition you previously participated in are being tallied. Please wait for the results. Searching for an opposing Trainer... An opposing Trainer has been found! A battle against [VAR 0100(0000)] is about to start! A battle against [VAR 0100(0000)] (Rank: [VAR 0201(0001)]) is about to start! A battle against [VAR 0100(0000)] (No. [VAR 0206(0001,0000)]) is about to start! A battle against [VAR 0100(0000)] (Rating: [VAR 0203(0001,0000)]) is about to start! An opposing Trainer couldn’t be found. Please try again later. There was no update. You gained points! You lost points. Your standing is now [VAR 0206(0000,0000)]! Your rank has been raised, because you gained points! You’ve reached Rank MAX! Your tier has been raised to Poké Ball Tier! Your tier has been raised to Great Ball Tier! Your tier has been raised to Ultra Ball Tier! Your tier has been raised to Master Ball Tier! Update Rank Please make sure to read the following warnings before participating in the competition. If you are a minor, please read them with a parent or guardian. If you rank high in a competition that will decide who’ll be invited to a Live Competition held in Japan, you may be contacted by The Pokémon Company via the email registered to your Nintendo Account. In competitions where points can be awarded to your Pokémon Trainer Club account, the date of birth on your Nintendo Account and Pokémon Trainer Club account must match. If they do not, no points will be awarded. [~ 496] I will participate in this competition after reading and agreeing to the tournament rules, eligibility requirements, warnings, and so on, as published in the Pokémon Sword and Pokémon Shield game news and the official Pokémon websites of The Pokémon Company and its subsidiaries. Only one user per system is allowed to participate in this competition. If you enter this competition, another user of this system can’t enter this competition with Pokémon Sword. Only one user per system is allowed to participate in this competition. If you enter this competition, another user of this system can’t enter this competition with Pokémon Shield. ~~~~~~~~~~~~~~~ Text File : btl_app ~~~~~~~~~~~~~~~ [VAR 0102(0000)] [VAR 0100(0000)] Battle Bag Pokémon Poké Ball Run Lv. [VAR 0202(0000)] ??? [VAR 0203(0000,0000)]/[VAR 0203(0001,0000)] ♂ ♀ [VAR 0107(0000)] PP [VAR 0201(0000)] /[VAR 0203(0000,0000)] Super effective Effective Not very effective No effect Attack Defense Sp. Atk Sp. Def Speed Accuracy Evasiveness [VAR 01B1(0000)] [VAR 0200(0000)] / [VAR 0200(0000)] +[VAR 0200(0000)] Back Ability [VAR 0106(0000)] Held Item [VAR 0109(0000)] [VAR 0203(0000,0000)]/[VAR 0203(0001,0000)] [VAR 0107(0000)] Second Name Dummy [~ 41] [VAR 0101(0000)] [~ 43] [~ 44] [VAR 0201(0000)]:[VAR 0201(0001)] [VAR 0201(0000)]:[VAR 0201(0001)] [VAR 0202(0000)] +[VAR 0202(0000)] HP Attack Defense Sp. Atk Sp. Def Speed Switch Pokémon Keep current Pokémon Use next Pokémon Run Forget an old move Keep old moves Yes No Catch Don’t Catch Use Next [VAR 0102(0000)]’s [VAR 0106(0001)] [VAR 0102(0000)] Super effective Effective Not very effective No effect [VAR 0100(0000)] [VAR 0107(0000)] [VAR 0112(0000)] [VAR 0109(0000)] ×[VAR 0202(0000)] [VAR 0107(0000)] [VAR 0112(0000)] [VAR 0109(0000)] ×[VAR 0202(0000)] [VAR 0107(0000)] Category Accuracy Power [VAR 0202(0000)] — Entering a command... [VAR 0200(0000)] more turn[VAR 1101(0000,0100)]s [~ 90] [~ 91] [~ 92] [~ 93] [~ 94] [~ 95] [~ 96] [~ 97] [~ 98] [~ 99] [~ 100] [~ 101] [~ 102] [~ 103] [~ 104] [~ 105] [~ 106] [~ 107] [~ 108] [~ 109] [~ 110] [~ 111] [~ 112] [~ 113] [~ 114] [~ 115] [~ 116] [~ 117] [~ 118] [~ 119] [~ 120] [~ 121] [~ 122] [~ 123] [~ 124] [~ 125] [~ 126] [~ 127] [~ 128] [~ 129] [~ 130] [~ 131] [~ 132] [~ 133] [~ 134] [~ 135] [~ 136] [~ 137] [~ 138] [~ 139] [~ 140] [~ 141] [~ 142] [~ 143] [~ 144] [~ 145] [~ 146] [~ 147] [~ 148] [~ 149] [~ 150] [~ 151] Communicating... [~ 153] [~ 154] [~ 155] [~ 156] [~ 157] [~ 158] [~ 159] [~ 160] [~ 161] [~ 162] [~ 163] [~ 164] [~ 165] [~ 166] [~ 167] [~ 168] [~ 169] [~ 170] [~ 171] [~ 172] [~ 173] [~ 174] [~ 175] [~ 176] [~ 177] [~ 178] [~ 179] [~ 180] [~ 181] [~ 182] [~ 183] [~ 184] [~ 185] [~ 186] [~ 187] [~ 188] [~ 189] [~ 190] [~ 191] [~ 192] [~ 193] You defeated [VAR 0101(0000)]! You caught [VAR 0101(0000)]! [VAR 0109(0000)] [VAR 0107(0000)] × [VAR 0202(0000)] ~~~~~~~~~~~~~~~ Text File : btl_get ~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~ Text File : btl_set ~~~~~~~~~~~~~~~ [VAR 0102(0000)] fainted! The wild [VAR 0102(0000)] fainted! The opposing [VAR 0102(0000)] fainted! [VAR 0100(000A)]’s [VAR 0102(0000)] fainted! [VAR 0102(0000)] recovered from fainting! The wild [VAR 0102(0000)] recovered from fainting! The opposing [VAR 0102(0000)] recovered from fainting! [VAR 0100(000A)]’s [VAR 0102(0000)] recovered from fainting! It’s super effective on [VAR 0102(0000)]! It’s super effective on the wild [VAR 0102(0000)]! It’s super effective on the opposing [VAR 0102(0000)]! It’s super effective on [VAR 0100(000A)]’s [VAR 0102(0000)]! [VAR BD06(0000)]It’s super effective on [VAR 0102(0000)] and [VAR 0102(0001)]! [VAR BD06(0000)]It’s super effective on the wild [VAR 0102(0000)] and [VAR 0102(0001)]! [VAR BD06(0000)]It’s super effective on the opposing [VAR 0102(0000)] and [VAR 0102(0001)]! [VAR BD06(0000)]It’s super effective on [VAR 0100(000A)]’s [VAR 0102(0000)] and [VAR 0102(0001)]! [VAR BD06(0000)]It’s super effective on [VAR 0102(0000)], [VAR 0102(0001)], and [VAR 0102(0002)]! [VAR BD06(0000)]It’s super effective on the wild [VAR 0102(0000)], [VAR 0102(0001)], and [VAR 0102(0002)]! [VAR BD06(0000)]It’s super effective on the opposing [VAR 0102(0000)], [VAR 0102(0001)], and [VAR 0102(0002)]! [VAR BD06(0000)]It’s super effective on [VAR 0100(000A)]’s [VAR 0102(0000)], [VAR 0102(0001)], and [VAR 0102(0002)]! [VAR BD06(0000)]It’s super effective on [VAR 0102(0000)], [VAR 0102(0001)], [VAR 0102(0002)], and [VAR 0102(0003)]! [VAR BD06(0000)]It’s super effective on the wild [VAR 0102(0000)], [VAR 0102(0001)], [VAR 0102(0002)], and [VAR 0102(0003)]! [VAR BD06(0000)]It’s super effective on the opposing [VAR 0102(0000)], [VAR 0102(0001)], [VAR 0102(0002)], and [VAR 0102(0003)]! [VAR BD06(0000)]It’s super effective on [VAR 0100(000A)]’s [VAR 0102(0000)], [VAR 0102(0001)], [VAR 0102(0002)], and [VAR 0102(0003)]! It’s not very effective on [VAR 0102(0000)]. It’s not very effective on the wild [VAR 0102(0000)]. It’s not very effective on the opposing [VAR 0102(0000)]. It’s not very effective on [VAR 0100(000A)]’s [VAR 0102(0000)]. [VAR BD06(0000)]It’s not very effective on [VAR 0102(0000)] or [VAR 0102(0001)]. [VAR BD06(0000)]It’s not very effective on the wild [VAR 0102(0000)] or [VAR 0102(0001)]. [VAR BD06(0000)]It’s not very effective on the opposing [VAR 0102(0000)] or [VAR 0102(0001)]. [VAR BD06(0000)]It’s not very effective on [VAR 0100(000A)]’s [VAR 0102(0000)] or [VAR 0102(0001)]. [VAR BD06(0000)]It’s not very effective on [VAR 0102(0000)], [VAR 0102(0001)], or [VAR 0102(0002)]. [VAR BD06(0000)]It’s not very effective on the wild [VAR 0102(0000)], [VAR 0102(0001)], or [VAR 0102(0002)]. [VAR BD06(0000)]It’s not very effective on the opposing [VAR 0102(0000)], [VAR 0102(0001)], or [VAR 0102(0002)]. [VAR BD06(0000)]It’s not very effective on [VAR 0100(000A)]’s [VAR 0102(0000)], [VAR 0102(0001)], or [VAR 0102(0002)]. [VAR BD06(0000)]It’s not very effective on [VAR 0102(0000)], [VAR 0102(0001)], [VAR 0102(0002)], or [VAR 0102(0003)]. [VAR BD06(0000)]It’s not very effective on the wild [VAR 0102(0000)], [VAR 0102(0001)], [VAR 0102(0002)], or [VAR 0102(0003)]. [VAR BD06(0000)]It’s not very effective on the opposing [VAR 0102(0000)], [VAR 0102(0001)], [VAR 0102(0002)], or [VAR 0102(0003)]. [VAR BD06(0000)]It’s not very effective on [VAR 0100(000A)]’s [VAR 0102(0000)], [VAR 0102(0001)], [VAR 0102(0002)], or [VAR 0102(0003)]. But it failed to affect [VAR 0102(0000)]! But it failed to affect the wild [VAR 0102(0000)]! But it failed to affect the opposing [VAR 0102(0000)]! But it failed to affect [VAR 0100(000A)]’s [VAR 0102(0000)]! [VAR 0102(0000)]’s Attack rose! The wild [VAR 0102(0000)]’s Attack rose! The opposing [VAR 0102(0000)]’s Attack rose! [VAR 0100(000A)]’s [VAR 0102(0000)]’s Attack rose! [VAR 0102(0000)]’s Defense rose! The wild [VAR 0102(0000)]’s Defense rose! The opposing [VAR 0102(0000)]’s Defense rose! [VAR 0100(000A)]’s [VAR 0102(0000)]’s Defense rose! [VAR 0102(0000)]’s Sp. Atk rose! The wild [VAR 0102(0000)]’s Sp. Atk rose! The opposing [VAR 0102(0000)]’s Sp. Atk rose! [VAR 0100(000A)]’s [VAR 0102(0000)]’s Sp. Atk rose! [VAR 0102(0000)]’s Sp. Def rose! The wild [VAR 0102(0000)]’s Sp. Def rose! The opposing [VAR 0102(0000)]’s Sp. Def rose! [VAR 0100(000A)]’s [VAR 0102(0000)]’s Sp. Def rose! [VAR 0102(0000)]’s Speed rose! The wild [VAR 0102(0000)]’s Speed rose! The opposing [VAR 0102(0000)]’s Speed rose! [VAR 0100(000A)]’s [VAR 0102(0000)]’s Speed rose! [VAR 0102(0000)]’s accuracy rose! The wild [VAR 0102(0000)]’s accuracy rose! The opposing [VAR 0102(0000)]’s accuracy rose! [VAR 0100(000A)]’s [VAR 0102(0000)]’s accuracy rose! [VAR 0102(0000)]’s evasiveness rose! The wild [VAR 0102(0000)]’s evasiveness rose! The opposing [VAR 0102(0000)]’s evasiveness rose! [VAR 0100(000A)]’s [VAR 0102(0000)]’s evasiveness rose! [VAR 0102(0000)]’s Attack rose sharply! The wild [VAR 0102(0000)]’s Attack rose sharply! The opposing [VAR 0102(0000)]’s Attack rose sharply! [VAR 0100(000A)]’s [VAR 0102(0000)]’s Attack rose sharply! [VAR 0102(0000)]’s Defense rose sharply! The wild [VAR 0102(0000)]’s Defense rose sharply! The opposing [VAR 0102(0000)]’s Defense rose sharply! [VAR 0100(000A)]’s [VAR 0102(0000)]’s Defense rose sharply! [VAR 0102(0000)]’s Sp. Atk rose sharply! The wild [VAR 0102(0000)]’s Sp. Atk rose sharply! The opposing [VAR 0102(0000)]’s Sp. Atk rose sharply! [VAR 0100(000A)]’s [VAR 0102(0000)]’s Sp. Atk rose sharply! [VAR 0102(0000)]’s Sp. Def rose sharply! The wild [VAR 0102(0000)]’s Sp. Def rose sharply! The opposing [VAR 0102(0000)]’s Sp. Def rose sharply! [VAR 0100(000A)]’s [VAR 0102(0000)]’s Sp. Def rose sharply! [VAR 0102(0000)]’s Speed rose sharply! The wild [VAR 0102(0000)]’s Speed rose sharply! The opposing [VAR 0102(0000)]’s Speed rose sharply! [VAR 0100(000A)]’s [VAR 0102(0000)]’s Speed rose sharply! [VAR 0102(0000)]’s accuracy rose sharply! The wild [VAR 0102(0000)]’s accuracy rose sharply! The opposing [VAR 0102(0000)]’s accuracy rose sharply! [VAR 0100(000A)]’s [VAR 0102(0000)]’s accuracy rose sharply! [VAR 0102(0000)]’s evasiveness rose sharply! The wild [VAR 0102(0000)]’s evasiveness rose sharply! The opposing [VAR 0102(0000)]’s evasiveness rose sharply! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s evasiveness rose sharply! [VAR 0102(0000)]’s Attack rose drastically! The wild [VAR 0102(0000)]’s Attack rose drastically! The opposing [VAR 0102(0000)]’s Attack rose drastically! [VAR 0100(000A)]’s [VAR 0102(0000)]’s Attack rose drastically! [VAR 0102(0000)]’s Defense rose drastically! The wild [VAR 0102(0000)]’s Defense rose drastically! The opposing [VAR 0102(0000)]’s Defense rose drastically! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s Defense rose drastically! [VAR 0102(0000)]’s Sp. Atk rose drastically! The wild [VAR 0102(0000)]’s Sp. Atk rose drastically! The opposing [VAR 0102(0000)]’s Sp. Atk rose drastically! [VAR 0100(000A)]’s [VAR 0102(0000)]’s Sp. Atk rose drastically! [VAR 0102(0000)]’s Sp. Def rose drastically! The wild [VAR 0102(0000)]’s Sp. Def rose drastically! The opposing [VAR 0102(0000)]’s Sp. Def rose drastically! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s Sp. Def rose drastically! [VAR 0102(0000)]’s Speed rose drastically! The wild [VAR 0102(0000)]’s Speed rose drastically! The opposing [VAR 0102(0000)]’s Speed rose drastically! [VAR 0100(000A)]’s [VAR 0102(0000)]’s Speed rose drastically! [VAR 0102(0000)]’s accuracy rose drastically! The wild [VAR 0102(0000)]’s accuracy rose drastically! The opposing [VAR 0102(0000)]’s accuracy rose drastically! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s accuracy rose drastically! [VAR 0102(0000)]’s evasiveness rose drastically! The wild [VAR 0102(0000)]’s evasiveness rose drastically! [VAR BD06(0000)]The opposing [VAR 0102(0000)]’s evasiveness rose drastically! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s evasiveness rose drastically! [VAR 0102(0000)]’s Attack fell! The wild [VAR 0102(0000)]’s Attack fell! The opposing [VAR 0102(0000)]’s Attack fell! [VAR 0100(000A)]’s [VAR 0102(0000)]’s Attack fell! [VAR 0102(0000)]’s Defense fell! The wild [VAR 0102(0000)]’s Defense fell! The opposing [VAR 0102(0000)]’s Defense fell! [VAR 0100(000A)]’s [VAR 0102(0000)]’s Defense fell! [VAR 0102(0000)]’s Sp. Atk fell! The wild [VAR 0102(0000)]’s Sp. Atk fell! The opposing [VAR 0102(0000)]’s Sp. Atk fell! [VAR 0100(000A)]’s [VAR 0102(0000)]’s Sp. Atk fell! [VAR 0102(0000)]’s Sp. Def fell! The wild [VAR 0102(0000)]’s Sp. Def fell! The opposing [VAR 0102(0000)]’s Sp. Def fell! [VAR 0100(000A)]’s [VAR 0102(0000)]’s Sp. Def fell! [VAR 0102(0000)]’s Speed fell! The wild [VAR 0102(0000)]’s Speed fell! The opposing [VAR 0102(0000)]’s Speed fell! [VAR 0100(000A)]’s [VAR 0102(0000)]’s Speed fell! [VAR 0102(0000)]’s accuracy fell! The wild [VAR 0102(0000)]’s accuracy fell! The opposing [VAR 0102(0000)]’s accuracy fell! [VAR 0100(000A)]’s [VAR 0102(0000)]’s accuracy fell! [VAR 0102(0000)]’s evasiveness fell! The wild [VAR 0102(0000)]’s evasiveness fell! The opposing [VAR 0102(0000)]’s evasiveness fell! [VAR 0100(000A)]’s [VAR 0102(0000)]’s evasiveness fell! [VAR 0102(0000)]’s Attack harshly fell! The wild [VAR 0102(0000)]’s Attack harshly fell! The opposing [VAR 0102(0000)]’s Attack harshly fell! [VAR 0100(000A)]’s [VAR 0102(0000)]’s Attack harshly fell! [VAR 0102(0000)]’s Defense harshly fell! The wild [VAR 0102(0000)]’s Defense harshly fell! The opposing [VAR 0102(0000)]’s Defense harshly fell! [VAR 0100(000A)]’s [VAR 0102(0000)]’s Defense harshly fell! [VAR 0102(0000)]’s Sp. Atk harshly fell! The wild [VAR 0102(0000)]’s Sp. Atk harshly fell! The opposing [VAR 0102(0000)]’s Sp. Atk harshly fell! [VAR 0100(000A)]’s [VAR 0102(0000)]’s Sp. Atk harshly fell! [VAR 0102(0000)]’s Sp. Def harshly fell! The wild [VAR 0102(0000)]’s Sp. Def harshly fell! The opposing [VAR 0102(0000)]’s Sp. Def harshly fell! [VAR 0100(000A)]’s [VAR 0102(0000)]’s Sp. Def harshly fell! [VAR 0102(0000)]’s Speed harshly fell! The wild [VAR 0102(0000)]’s Speed harshly fell! The opposing [VAR 0102(0000)]’s Speed harshly fell! [VAR 0100(000A)]’s [VAR 0102(0000)]’s Speed harshly fell! [VAR 0102(0000)]’s accuracy harshly fell! The wild [VAR 0102(0000)]’s accuracy harshly fell! The opposing [VAR 0102(0000)]’s accuracy harshly fell! [VAR 0100(000A)]’s [VAR 0102(0000)]’s accuracy harshly fell! [VAR 0102(0000)]’s evasiveness harshly fell! The wild [VAR 0102(0000)]’s evasiveness harshly fell! The opposing [VAR 0102(0000)]’s evasiveness harshly fell! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s evasiveness harshly fell! [VAR 0102(0000)]’s Attack severely fell! The wild [VAR 0102(0000)]’s Attack severely fell! The opposing [VAR 0102(0000)]’s Attack severely fell! [VAR 0100(000A)]’s [VAR 0102(0000)]’s Attack severely fell! [VAR 0102(0000)]’s Defense severely fell! The wild [VAR 0102(0000)]’s Defense severely fell! The opposing [VAR 0102(0000)]’s Defense severely fell! [VAR 0100(000A)]’s [VAR 0102(0000)]’s Defense severely fell! [VAR 0102(0000)]’s Sp. Atk severely fell! The wild [VAR 0102(0000)]’s Sp. Atk severely fell! The opposing [VAR 0102(0000)]’s Sp. Atk severely fell! [VAR 0100(000A)]’s [VAR 0102(0000)]’s Sp. Atk severely fell! [VAR 0102(0000)]’s Sp. Def severely fell! The wild [VAR 0102(0000)]’s Sp. Def severely fell! The opposing [VAR 0102(0000)]’s Sp. Def severely fell! [VAR 0100(000A)]’s [VAR 0102(0000)]’s Sp. Def severely fell! [VAR 0102(0000)]’s Speed severely fell! The wild [VAR 0102(0000)]’s Speed severely fell! The opposing [VAR 0102(0000)]’s Speed severely fell! [VAR 0100(000A)]’s [VAR 0102(0000)]’s Speed severely fell! [VAR 0102(0000)]’s accuracy severely fell! The wild [VAR 0102(0000)]’s accuracy severely fell! The opposing [VAR 0102(0000)]’s accuracy severely fell! [VAR 0100(000A)]’s [VAR 0102(0000)]’s accuracy severely fell! [VAR 0102(0000)]’s evasiveness severely fell! The wild [VAR 0102(0000)]’s evasiveness severely fell! The opposing [VAR 0102(0000)]’s evasiveness severely fell! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s evasiveness severely fell! [VAR 0102(0000)]’s Attack won’t go any higher! The wild [VAR 0102(0000)]’s Attack won’t go any higher! The opposing [VAR 0102(0000)]’s Attack won’t go any higher! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s Attack won’t go any higher! [VAR 0102(0000)]’s Defense won’t go any higher! The wild [VAR 0102(0000)]’s Defense won’t go any higher! [VAR BD06(0000)]The opposing [VAR 0102(0000)]’s Defense won’t go any higher! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s Defense won’t go any higher! [VAR 0102(0000)]’s Sp. Atk won’t go any higher! The wild [VAR 0102(0000)]’s Sp. Atk won’t go any higher! [VAR BD06(0000)]The opposing [VAR 0102(0000)]’s Sp. Atk won’t go any higher! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s Sp. Atk won’t go any higher! [VAR 0102(0000)]’s Sp. Def won’t go any higher! The wild [VAR 0102(0000)]’s Sp. Def won’t go any higher! [VAR BD06(0000)]The opposing [VAR 0102(0000)]’s Sp. Def won’t go any higher! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s Sp. Def won’t go any higher! [VAR 0102(0000)]’s Speed won’t go any higher! The wild [VAR 0102(0000)]’s Speed won’t go any higher! The opposing [VAR 0102(0000)]’s Speed won’t go any higher! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s Speed won’t go any higher! [VAR 0102(0000)]’s accuracy won’t go any higher! The wild [VAR 0102(0000)]’s accuracy won’t go any higher! [VAR BD06(0000)]The opposing [VAR 0102(0000)]’s accuracy won’t go any higher! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s accuracy won’t go any higher! [VAR 0102(0000)]’s evasiveness won’t go any higher! [VAR BD06(0000)]The wild [VAR 0102(0000)]’s evasiveness won’t go any higher! [VAR BD06(0000)]The opposing [VAR 0102(0000)]’s evasiveness won’t go any higher! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s evasiveness won’t go any higher! [VAR 0102(0000)]’s Attack won’t go any lower! The wild [VAR 0102(0000)]’s Attack won’t go any lower! The opposing [VAR 0102(0000)]’s Attack won’t go any lower! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s Attack won’t go any lower! [VAR 0102(0000)]’s Defense won’t go any lower! The wild [VAR 0102(0000)]’s Defense won’t go any lower! [VAR BD06(0000)]The opposing [VAR 0102(0000)]’s Defense won’t go any lower! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s Defense won’t go any lower! [VAR 0102(0000)]’s Sp. Atk won’t go any lower! The wild [VAR 0102(0000)]’s Sp. Atk won’t go any lower! The opposing [VAR 0102(0000)]’s Sp. Atk won’t go any lower! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s Sp. Atk won’t go any lower! [VAR 0102(0000)]’s Sp. Def won’t go any lower! The wild [VAR 0102(0000)]’s Sp. Def won’t go any lower! The opposing [VAR 0102(0000)]’s Sp. Def won’t go any lower! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s Sp. Def won’t go any lower! [VAR 0102(0000)]’s Speed won’t go any lower! The wild [VAR 0102(0000)]’s Speed won’t go any lower! The opposing [VAR 0102(0000)]’s Speed won’t go any lower! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s Speed won’t go any lower! [VAR 0102(0000)]’s accuracy won’t go any lower! The wild [VAR 0102(0000)]’s accuracy won’t go any lower! [VAR BD06(0000)]The opposing [VAR 0102(0000)]’s accuracy won’t go any lower! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s accuracy won’t go any lower! [VAR 0102(0000)]’s evasiveness won’t go any lower! The wild [VAR 0102(0000)]’s evasiveness won’t go any lower! [VAR BD06(0000)]The opposing [VAR 0102(0000)]’s evasiveness won’t go any lower! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s evasiveness won’t go any lower! [VAR 0102(0000)]’s stat changes were removed! The wild [VAR 0102(0000)]’s stat changes were removed! [VAR BD06(0000)]The opposing [VAR 0102(0000)]’s stat changes were removed! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s stat changes were removed! [VAR 0102(0000)]’s stats were not lowered! The wild [VAR 0102(0000)]’s stats were not lowered! The opposing [VAR 0102(0000)]’s stats were not lowered! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s stats were not lowered! [VAR 0102(0000)]’s Attack was not lowered! The wild [VAR 0102(0000)]’s Attack was not lowered! The opposing [VAR 0102(0000)]’s Attack was not lowered! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s Attack was not lowered! [VAR 0102(0000)]’s Defense was not lowered! The wild [VAR 0102(0000)]’s Defense was not lowered! The opposing [VAR 0102(0000)]’s Defense was not lowered! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s Defense was not lowered! [VAR 0102(0000)]’s accuracy was not lowered! The wild [VAR 0102(0000)]’s accuracy was not lowered! The opposing [VAR 0102(0000)]’s accuracy was not lowered! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s accuracy was not lowered! It doesn’t affect [VAR 0102(0000)]... It doesn’t affect the wild [VAR 0102(0000)]... It doesn’t affect the opposing [VAR 0102(0000)]... It doesn’t affect [VAR 0100(000A)]’s [VAR 0102(0000)]... [VAR 0102(0000)] avoided the attack! The wild [VAR 0102(0000)] avoided the attack! The opposing [VAR 0102(0000)] avoided the attack! [VAR 0100(000A)]’s [VAR 0102(0000)] avoided the attack! [VAR 0102(0000)] is unaffected! The wild [VAR 0102(0000)] is unaffected! The opposing [VAR 0102(0000)] is unaffected! [VAR 0100(000A)]’s [VAR 0102(0000)] is unaffected! [VAR BD06(0000)]The [VAR 0109(0001)] weakened the damage to [VAR 0102(0000)]! [VAR BD06(0000)]The [VAR 0109(0001)] weakened the damage to the wild [VAR 0102(0000)]! [VAR BD06(0000)]The [VAR 0109(0001)] weakened the damage to the opposing [VAR 0102(0000)]! [VAR BD06(0000)]The [VAR 0109(0001)] weakened the damage to [VAR 0100(000A)]’s [VAR 0102(0000)]! [VAR 0102(0000)] transformed! The wild [VAR 0102(0000)] transformed! The opposing [VAR 0102(0000)] transformed! [VAR 0100(000A)]’s [VAR 0102(0000)] transformed! [VAR 0102(0000)] dropped its [VAR 0109(0001)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] dropped its [VAR 0109(0001)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] dropped its [VAR 0109(0001)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] dropped its [VAR 0109(0001)]! [VAR 0102(0000)]’s stats were returned to normal! The wild [VAR 0102(0000)]’s stats were returned to normal! [VAR BD06(0000)]The opposing [VAR 0102(0000)]’s stats were returned to normal! [VAR 0100(000A)]’s [VAR 0102(0000)]’s stats were returned to normal! [VAR 0102(0000)] moved to the center! The wild [VAR 0102(0000)] moved to the center! The opposing [VAR 0102(0000)] moved to the center! [VAR 0100(000A)]’s [VAR 0102(0000)] moved to the center! [VAR 0102(0000)] was poisoned! The wild [VAR 0102(0000)] was poisoned! The opposing [VAR 0102(0000)] was poisoned! [VAR 0100(000A)]’s [VAR 0102(0000)] was poisoned! [VAR 0102(0000)] was badly poisoned! The wild [VAR 0102(0000)] was badly poisoned! The opposing [VAR 0102(0000)] was badly poisoned! [VAR 0100(000A)]’s [VAR 0102(0000)] was badly poisoned! [VAR BD06(0000)][VAR 0102(0000)] was badly poisoned by the [VAR 0109(0001)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] was badly poisoned by the [VAR 0109(0001)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] was badly poisoned by the [VAR 0109(0001)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] was badly poisoned by the [VAR 0109(0001)]! [VAR 0102(0000)] was hurt by poison! The wild [VAR 0102(0000)] was hurt by poison! The opposing [VAR 0102(0000)] was hurt by poison! [VAR 0100(000A)]’s [VAR 0102(0000)] was hurt by poison! [VAR 0102(0000)] was cured of its poisoning! The wild [VAR 0102(0000)] was cured of its poisoning! The opposing [VAR 0102(0000)] was cured of its poisoning! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] was cured of its poisoning! [VAR 0102(0000)] is already poisoned! The wild [VAR 0102(0000)] is already poisoned! The opposing [VAR 0102(0000)] is already poisoned! [VAR 0100(000A)]’s [VAR 0102(0000)] is already poisoned! [VAR 0102(0000)] cannot be poisoned! The wild [VAR 0102(0000)] cannot be poisoned! The opposing [VAR 0102(0000)] cannot be poisoned! [VAR 0100(000A)]’s [VAR 0102(0000)] cannot be poisoned! [VAR 0102(0000)] was burned! The wild [VAR 0102(0000)] was burned! The opposing [VAR 0102(0000)] was burned! [VAR 0100(000A)]’s [VAR 0102(0000)] was burned! [VAR 0102(0000)] was burned by the [VAR 0109(0001)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] was burned by the [VAR 0109(0001)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] was burned by the [VAR 0109(0001)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] was burned by the [VAR 0109(0001)]! [VAR 0102(0000)] was hurt by its burn! The wild [VAR 0102(0000)] was hurt by its burn! The opposing [VAR 0102(0000)] was hurt by its burn! [VAR 0100(000A)]’s [VAR 0102(0000)] was hurt by its burn! [VAR 0102(0000)]’s burn was healed! The wild [VAR 0102(0000)]’s burn was healed! The opposing [VAR 0102(0000)]’s burn was healed! [VAR 0100(000A)]’s [VAR 0102(0000)]’s burn was healed! [VAR 0102(0000)] is already burned! The wild [VAR 0102(0000)] is already burned! The opposing [VAR 0102(0000)] is already burned! [VAR 0100(000A)]’s [VAR 0102(0000)] is already burned! [VAR 0102(0000)] cannot be burned! The wild [VAR 0102(0000)] cannot be burned! The opposing [VAR 0102(0000)] cannot be burned! [VAR 0100(000A)]’s [VAR 0102(0000)] cannot be burned! [VAR 0102(0000)] is paralyzed! It may be unable to move! The wild [VAR 0102(0000)] is paralyzed! It may be unable to move! The opposing [VAR 0102(0000)] is paralyzed! It may be unable to move! [VAR 0100(000A)]’s [VAR 0102(0000)] is paralyzed! It may be unable to move! [VAR 0102(0000)] is paralyzed! It can’t move! The wild [VAR 0102(0000)] is paralyzed! It can’t move! The opposing [VAR 0102(0000)] is paralyzed! It can’t move! [VAR 0100(000A)]’s [VAR 0102(0000)] is paralyzed! It can’t move! [VAR 0102(0000)] was cured of paralysis! The wild [VAR 0102(0000)] was cured of paralysis! The opposing [VAR 0102(0000)] was cured of paralysis! [VAR 0100(000A)]’s [VAR 0102(0000)] was cured of paralysis! [VAR 0102(0000)] is already paralyzed! The wild [VAR 0102(0000)] is already paralyzed! The opposing [VAR 0102(0000)] is already paralyzed! [VAR 0100(000A)]’s [VAR 0102(0000)] is already paralyzed! [VAR 0102(0000)] cannot be paralyzed! The wild [VAR 0102(0000)] cannot be paralyzed! The opposing [VAR 0102(0000)] cannot be paralyzed! [VAR 0100(000A)]’s [VAR 0102(0000)] cannot be paralyzed! [VAR 0102(0000)] was frozen solid! The wild [VAR 0102(0000)] was frozen solid! The opposing [VAR 0102(0000)] was frozen solid! [VAR 0100(000A)]’s [VAR 0102(0000)] was frozen solid! [VAR 0102(0000)] is frozen solid! The wild [VAR 0102(0000)] is frozen solid! The opposing [VAR 0102(0000)] is frozen solid! [VAR 0100(000A)]’s [VAR 0102(0000)] is frozen solid! [VAR 0102(0000)] thawed out! The wild [VAR 0102(0000)] thawed out! The opposing [VAR 0102(0000)] thawed out! [VAR 0100(000A)]’s [VAR 0102(0000)] thawed out! [VAR 0102(0000)] is already frozen solid! The wild [VAR 0102(0000)] is already frozen solid! The opposing [VAR 0102(0000)] is already frozen solid! [VAR 0100(000A)]’s [VAR 0102(0000)] is already frozen solid! [VAR 0102(0000)] cannot be frozen solid! The wild [VAR 0102(0000)] cannot be frozen solid! The opposing [VAR 0102(0000)] cannot be frozen solid! [VAR 0100(000A)]’s [VAR 0102(0000)] cannot be frozen solid! [VAR 0102(0000)]’s [VAR 0107(0001)] melted the ice! [VAR BD06(0000)]The wild [VAR 0102(0000)]’s [VAR 0107(0001)] melted the ice! [VAR BD06(0000)]The opposing [VAR 0102(0000)]’s [VAR 0107(0001)] melted the ice! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s [VAR 0107(0001)] melted the ice! [VAR 0102(0000)] fell asleep! The wild [VAR 0102(0000)] fell asleep! The opposing [VAR 0102(0000)] fell asleep! [VAR 0100(000A)]’s [VAR 0102(0000)] fell asleep! [VAR 0102(0000)] is fast asleep. The wild [VAR 0102(0000)] is fast asleep. The opposing [VAR 0102(0000)] is fast asleep. [VAR 0100(000A)]’s [VAR 0102(0000)] is fast asleep. [VAR 0102(0000)] woke up! The wild [VAR 0102(0000)] woke up! The opposing [VAR 0102(0000)] woke up! [VAR 0100(000A)]’s [VAR 0102(0000)] woke up! [VAR 0102(0000)] is already asleep! The wild [VAR 0102(0000)] is already asleep! The opposing [VAR 0102(0000)] is already asleep! [VAR 0100(000A)]’s [VAR 0102(0000)] is already asleep! [VAR 0102(0000)] stays awake! The wild [VAR 0102(0000)] stays awake! The opposing [VAR 0102(0000)] stays awake! [VAR 0100(000A)]’s [VAR 0102(0000)] stays awake! [VAR 0102(0000)] began having a nightmare! The wild [VAR 0102(0000)] began having a nightmare! The opposing [VAR 0102(0000)] began having a nightmare! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] began having a nightmare! [VAR 0102(0000)] is locked in a nightmare! The wild [VAR 0102(0000)] is locked in a nightmare! The opposing [VAR 0102(0000)] is locked in a nightmare! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] is locked in a nightmare! [VAR 0102(0000)] fell in love! The wild [VAR 0102(0000)] fell in love! The opposing [VAR 0102(0000)] fell in love! [VAR 0100(000A)]’s [VAR 0102(0000)] fell in love! [VAR BD06(0000)][VAR 0102(0000)] fell in love because of the [VAR 0109(0001)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] fell in love because of the [VAR 0109(0001)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] fell in love because of the [VAR 0109(0001)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] fell in love because of the [VAR 0109(0001)]! [VAR 0102(0000)] is in love with [VAR 0102(0001)]! The wild [VAR 0102(0000)] is in love with [VAR 0102(0001)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] is in love with [VAR 0102(0001)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] is in love with [VAR 0102(0001)]! [VAR 0102(0000)] is immobilized by love! The wild [VAR 0102(0000)] is immobilized by love! The opposing [VAR 0102(0000)] is immobilized by love! [VAR 0100(000A)]’s [VAR 0102(0000)] is immobilized by love! [VAR 0102(0000)] got over its infatuation! The wild [VAR 0102(0000)] got over its infatuation! The opposing [VAR 0102(0000)] got over its infatuation! [VAR 0100(000A)]’s [VAR 0102(0000)] got over its infatuation! [VAR 0102(0000)]’s status returned to normal! The wild [VAR 0102(0000)]’s status returned to normal! The opposing [VAR 0102(0000)]’s status returned to normal! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s status returned to normal! [VAR 0102(0000)] became confused! The wild [VAR 0102(0000)] became confused! The opposing [VAR 0102(0000)] became confused! [VAR 0100(000A)]’s [VAR 0102(0000)] became confused! [VAR 0102(0000)] is confused! The wild [VAR 0102(0000)] is confused! The opposing [VAR 0102(0000)] is confused! [VAR 0100(000A)]’s [VAR 0102(0000)] is confused! [VAR 0102(0000)] snapped out of its confusion! The wild [VAR 0102(0000)] snapped out of its confusion! The opposing [VAR 0102(0000)] snapped out of its confusion! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] snapped out of its confusion! [VAR 0102(0000)] is already confused! The wild [VAR 0102(0000)] is already confused! The opposing [VAR 0102(0000)] is already confused! [VAR 0100(000A)]’s [VAR 0102(0000)] is already confused! [VAR 0102(0000)] cannot be confused! The wild [VAR 0102(0000)] cannot be confused! The opposing [VAR 0102(0000)] cannot be confused! [VAR 0100(000A)]’s [VAR 0102(0000)] cannot be confused! [VAR 0102(0000)] became confused due to fatigue! The wild [VAR 0102(0000)] became confused due to fatigue! [VAR BD06(0000)]The opposing [VAR 0102(0000)] became confused due to fatigue! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] became confused due to fatigue! [VAR 0102(0000)] flinched and couldn’t move! The wild [VAR 0102(0000)] flinched and couldn’t move! The opposing [VAR 0102(0000)] flinched and couldn’t move! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] flinched and couldn’t move! [VAR 0102(0000)] lost its focus and couldn’t move! The wild [VAR 0102(0000)] lost its focus and couldn’t move! [VAR BD06(0000)]The opposing [VAR 0102(0000)] lost its focus and couldn’t move! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] lost its focus and couldn’t move! [VAR 0102(0000)] was identified! The wild [VAR 0102(0000)] was identified! The opposing [VAR 0102(0000)] was identified! [VAR 0100(000A)]’s [VAR 0102(0000)] was identified! [VAR BD06(0000)][VAR 0102(0000)] is hurt by [VAR 0107(0001)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] is hurt by [VAR 0107(0001)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] is hurt by [VAR 0107(0001)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] is hurt by [VAR 0107(0001)]! [VAR 0102(0000)] was freed from [VAR 0107(0001)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] was freed from [VAR 0107(0001)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] was freed from [VAR 0107(0001)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] was freed from [VAR 0107(0001)]! [VAR 0102(0000)] was damaged by the recoil! The wild [VAR 0102(0000)] was damaged by the recoil! The opposing [VAR 0102(0000)] was damaged by the recoil! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] was damaged by the recoil! It traced [VAR 0102(0000)]’s [VAR 0106(0001)]! [VAR BD06(0000)]It traced the wild [VAR 0102(0000)]’s [VAR 0106(0001)]! [VAR BD06(0000)]It traced the opposing [VAR 0102(0000)]’s [VAR 0106(0001)]! [VAR BD06(0000)]It traced [VAR 0100(000A)]’s [VAR 0102(0000)]’s [VAR 0106(0001)]! [VAR FF00(0006)]A critical hit[VAR FF00(0000)] on [VAR 0102(0000)]! [VAR FF00(0006)]A critical hit[VAR FF00(0000)] on the wild [VAR 0102(0000)]! [VAR FF00(0006)]A critical hit[VAR FF00(0000)] on the opposing [VAR 0102(0000)]! [VAR FF00(0006)]A critical hit[VAR FF00(0000)] on [VAR 0100(000A)]’s [VAR 0102(0000)]! [VAR 0102(0000)] had its HP restored. The wild [VAR 0102(0000)] had its HP restored. The opposing [VAR 0102(0000)] had its HP restored. [VAR 0100(000A)]’s [VAR 0102(0000)] had its HP restored. [VAR BD06(0000)]The PP of [VAR 0102(0000)]’s [VAR 0107(0001)] was restored! [VAR BD06(0000)]The PP of the wild [VAR 0102(0000)]’s [VAR 0107(0001)] was restored! [VAR BD06(0000)]The PP of the opposing [VAR 0102(0000)]’s [VAR 0107(0001)] was restored! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] had its [VAR 0107(0001)] PP restored! All of [VAR 0102(0000)]’s moves had their PP restored! All the wild [VAR 0102(0000)]’s moves had their PP restored! [VAR BD06(0000)]All of the opposing [VAR 0102(0000)]’s moves had their PP restored! [VAR BD06(0000)]All of [VAR 0100(000A)]’s [VAR 0102(0000)]’s moves had their PP restored! [VAR 0102(0000)] is buffeted by the sandstorm! The wild [VAR 0102(0000)] is buffeted by the sandstorm! [VAR BD06(0000)]The opposing [VAR 0102(0000)] is buffeted by the sandstorm! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] is buffeted by the sandstorm! [VAR 0102(0000)] is buffeted by the hail! The wild [VAR 0102(0000)] is buffeted by the hail! The opposing [VAR 0102(0000)] is buffeted by the hail! [VAR 0100(000A)]’s [VAR 0102(0000)] is buffeted by the hail! [VAR 0102(0000)] was hurt! The wild [VAR 0102(0000)] was hurt! The opposing [VAR 0102(0000)] was hurt! [VAR 0100(000A)]’s [VAR 0102(0000)] was hurt! [VAR 0102(0000)] acquired [VAR 0106(0001)]! The wild [VAR 0102(0000)] acquired [VAR 0106(0001)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] acquired [VAR 0106(0001)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] acquired [VAR 0106(0001)]! [VAR 0102(0000)] floats in the air with its Air Balloon! [VAR BD06(0000)]The wild [VAR 0102(0000)] floats in the air with its Air Balloon! [VAR BD06(0000)]The opposing [VAR 0102(0000)] floats in the air with its Air Balloon! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] floats in the air with its Air Balloon! [VAR 0102(0000)]’s Air Balloon popped! The wild [VAR 0102(0000)]’s Air Balloon popped! The opposing [VAR 0102(0000)]’s Air Balloon popped! [VAR 0100(000A)]’s [VAR 0102(0000)]’s Air Balloon popped! [VAR 0102(0000)] is switched out with the Eject Button! [VAR BD06(0000)]The wild [VAR 0102(0000)] is switched out with the Eject Button! [VAR BD06(0000)]The opposing [VAR 0102(0000)] is switched out with the Eject Button! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] is switched out with the Eject Button! [VAR BD06(0000)][VAR 0102(0000)] held up its Red Card against [VAR 0102(0001)]! [VAR BD06(0000)][VAR 0102(0000)] held up its Red Card against the wild [VAR 0102(0001)]! [VAR BD06(0000)][VAR 0102(0000)] held up its Red Card against the opposing [VAR 0102(0001)]! [VAR BD06(0000)][VAR 0102(0000)] held up its Red Card against [VAR 0100(000B)]’s [VAR 0102(0001)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] held up its Red Card against [VAR 0102(0001)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] held up its Red Card against the wild [VAR 0102(0001)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] held up its Red Card against [VAR 0102(0001)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] held up its Red Card against the opposing [VAR 0102(0001)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] held up its Red Card against [VAR 0102(0001)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] held up its Red Card against [VAR 0100(000B)]’s [VAR 0102(0001)]! [VAR 0102(0000)] was hurt by the Rocky Helmet! The wild [VAR 0102(0000)] was hurt by the Rocky Helmet! [VAR BD06(0000)]The opposing [VAR 0102(0000)] was hurt by the Rocky Helmet! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] was hurt by the Rocky Helmet! The power of [VAR 0102(0000)]’s Fire-type moves rose! [VAR BD06(0000)]The power of the wild [VAR 0102(0000)]’s Fire-type moves rose! [VAR BD06(0000)]The power of the opposing [VAR 0102(0000)]’s Fire-type moves rose! [VAR BD06(0000)]The power of [VAR 0100(000A)]’s [VAR 0102(0000)]’s Fire-type moves rose! [VAR 0102(0000)] was hurt! The wild [VAR 0102(0000)] was hurt! The opposing [VAR 0102(0000)] was hurt! [VAR 0100(000A)]’s [VAR 0102(0000)] was hurt! [VAR BD06(0000)][VAR 0102(0000)]’s [VAR 0107(0001)] was revealed! [VAR BD06(0000)]The wild [VAR 0102(0000)]’s [VAR 0107(0001)] was revealed! [VAR BD06(0000)]The opposing [VAR 0102(0000)]’s [VAR 0107(0001)] was revealed! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s [VAR 0107(0001)] was revealed! [VAR 0102(0000)] shuddered! The wild [VAR 0102(0000)] shuddered! The opposing [VAR 0102(0000)] shuddered! [VAR 0100(000A)]’s [VAR 0102(0000)] shuddered! [VAR BD06(0000)][VAR 0102(0000)] frisked [VAR 0102(0001)] and found its [VAR 0109(0002)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] frisked [VAR 0102(0001)] and found its [VAR 0109(0002)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] frisked [VAR 0102(0001)] and found its [VAR 0109(0002)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] frisked [VAR 0102(0001)] and found its [VAR 0109(0002)]! [VAR 0102(0000)] breaks the mold! The wild [VAR 0102(0000)] breaks the mold! The opposing [VAR 0102(0000)] breaks the mold! [VAR 0100(000A)]’s [VAR 0102(0000)] breaks the mold! [VAR 0102(0000)] is loafing around! The wild [VAR 0102(0000)] is loafing around! The opposing [VAR 0102(0000)] is loafing around! [VAR 0100(000A)]’s [VAR 0102(0000)] is loafing around! [VAR 0102(0000)] took the attack! The wild [VAR 0102(0000)] took the attack! The opposing [VAR 0102(0000)] took the attack! [VAR 0100(000A)]’s [VAR 0102(0000)] took the attack! [VAR 0102(0000)] stayed awake! The wild [VAR 0102(0000)] stayed awake! The opposing [VAR 0102(0000)] stayed awake! [VAR 0100(000A)]’s [VAR 0102(0000)] stayed awake! [VAR 0102(0000)] is anchored in place with its suction cups! [VAR BD06(0000)]The wild [VAR 0102(0000)] is anchored in place with its suction cups! [VAR BD06(0000)]The opposing [VAR 0102(0000)] is anchored in place with its suction cups! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] is anchored in place with its suction cups! [VAR 0102(0000)] sucked up the liquid ooze! The wild [VAR 0102(0000)] sucked up the liquid ooze! The opposing [VAR 0102(0000)] sucked up the liquid ooze! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] sucked up the liquid ooze! [VAR 0102(0000)] had its [VAR 0109(0001)] stolen! [VAR BD06(0000)]The wild [VAR 0102(0000)] had its [VAR 0109(0001)] stolen! [VAR BD06(0000)]The opposing [VAR 0102(0000)] had its [VAR 0109(0001)] stolen! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] had its [VAR 0109(0001)] stolen! [VAR 0102(0000)]’s Ability became Mummy! The wild [VAR 0102(0000)]’s Ability became Mummy! The opposing [VAR 0102(0000)]’s Ability became Mummy! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s Ability became Mummy! [VAR BD06(0000)][VAR 0102(0000)]’s [VAR 0107(0001)] was bounced back! [VAR BD06(0000)]The wild [VAR 0102(0000)]’s [VAR 0107(0001)] was bounced back! [VAR BD06(0000)]The opposing [VAR 0102(0000)]’s [VAR 0107(0001)] was bounced back! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s [VAR 0107(0001)] was bounced back! [VAR BD06(0000)][VAR 0102(0000)] can’t be hit by attacks from its ally Pokémon! [VAR BD06(0000)]The wild [VAR 0102(0000)] can’t be hit by attacks from its ally Pokémon! [VAR BD06(0000)]The opposing [VAR 0102(0000)] can’t be hit by attacks from its ally Pokémon! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] can’t be hit by attacks from its ally Pokémon! [VAR 0102(0000)] was poisoned! The wild [VAR 0102(0000)] was poisoned! The opposing [VAR 0102(0000)] was poisoned! [VAR 0100(000A)]’s [VAR 0102(0000)] was poisoned! [VAR 0102(0000)] harvested [VAR 1302(0001,0000)][VAR 0109(0001)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] harvested [VAR 1302(0001,0000)][VAR 0109(0001)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] harvested [VAR 1302(0001,0000)][VAR 0109(0001)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] harvested [VAR 1302(0001,0000)][VAR 0109(0001)]! [VAR 0102(0000)]’s illusion wore off! The wild [VAR 0102(0000)]’s illusion wore off! The opposing [VAR 0102(0000)]’s illusion wore off! [VAR 0100(000A)]’s [VAR 0102(0000)]’s illusion wore off! [VAR 0102(0000)] maxed its Attack! The wild [VAR 0102(0000)] maxed its Attack! The opposing [VAR 0102(0000)] maxed its Attack! [VAR 0100(000A)]’s [VAR 0102(0000)] maxed its Attack! [VAR 0102(0000)] is tormented! The wild [VAR 0102(0000)] is tormented! The opposing [VAR 0102(0000)] is tormented! [VAR 0100(000A)]’s [VAR 0102(0000)] is tormented! [VAR 0102(0000)] is exerting its pressure! The wild [VAR 0102(0000)] is exerting its pressure! The opposing [VAR 0102(0000)] is exerting its pressure! [VAR 0100(000A)]’s [VAR 0102(0000)] is exerting its pressure! [VAR 0102(0000)] found [VAR 1302(0001,0000)][VAR 010A(0001)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] found [VAR 1302(0001,0000)][VAR 010A(0001)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] found [VAR 1302(0001,0000)][VAR 010A(0001)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] found [VAR 1302(0001,0000)][VAR 010A(0001)]! [VAR 0102(0000)]’s item cannot be removed! The wild [VAR 0102(0000)]’s item cannot be removed! The opposing [VAR 0102(0000)]’s item cannot be removed! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s item cannot be removed! [VAR 0102(0000)] can’t get it going! The wild [VAR 0102(0000)] can’t get it going! The opposing [VAR 0102(0000)] can’t get it going! [VAR 0100(000A)]’s [VAR 0102(0000)] can’t get it going! [VAR 0102(0000)] finally got its act together! The wild [VAR 0102(0000)] finally got its act together! The opposing [VAR 0102(0000)] finally got its act together! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] finally got its act together! [VAR 0102(0000)] is radiating a bursting aura! The wild [VAR 0102(0000)] is radiating a bursting aura! The opposing [VAR 0102(0000)] is radiating a bursting aura! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] is radiating a bursting aura! [VAR 0102(0000)] is radiating a blazing aura! The wild [VAR 0102(0000)] is radiating a blazing aura! The opposing [VAR 0102(0000)] is radiating a blazing aura! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] is radiating a blazing aura! [VAR 0102(0000)] swapped Abilities with its target! The wild [VAR 0102(0000)] swapped Abilities with its target! [VAR BD06(0000)]The opposing [VAR 0102(0000)] swapped Abilities with its target! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] swapped Abilities with its target! [VAR 0102(0000)] braced itself! The wild [VAR 0102(0000)] braced itself! The opposing [VAR 0102(0000)] braced itself! [VAR 0100(000A)]’s [VAR 0102(0000)] braced itself! [VAR 0102(0000)] endured the hit! The wild [VAR 0102(0000)] endured the hit! The opposing [VAR 0102(0000)] endured the hit! [VAR 0100(000A)]’s [VAR 0102(0000)] endured the hit! [VAR 0102(0000)] protected itself! The wild [VAR 0102(0000)] protected itself! The opposing [VAR 0102(0000)] protected itself! [VAR 0100(000A)]’s [VAR 0102(0000)] protected itself! It broke through [VAR 0102(0000)]’s protection! It broke through the wild [VAR 0102(0000)]’s protection! [VAR BD06(0000)]It broke through the opposing [VAR 0102(0000)]’s protection! [VAR BD06(0000)]It broke through [VAR 0100(000A)]’s [VAR 0102(0000)]’s protection! [VAR 0102(0000)] protected itself! The wild [VAR 0102(0000)] protected itself! The opposing [VAR 0102(0000)] protected itself! [VAR 0100(000A)]’s [VAR 0102(0000)] protected itself! [VAR 0102(0000)] fell for the feint! The wild [VAR 0102(0000)] fell for the feint! The opposing [VAR 0102(0000)] fell for the feint! [VAR 0100(000A)]’s [VAR 0102(0000)] fell for the feint! [VAR 0102(0000)] flew up high! The wild [VAR 0102(0000)] flew up high! The opposing [VAR 0102(0000)] flew up high! [VAR 0100(000A)]’s [VAR 0102(0000)] flew up high! [VAR 0102(0000)]’s rage is building! The wild [VAR 0102(0000)]’s rage is building! The opposing [VAR 0102(0000)]’s rage is building! [VAR 0100(000A)]’s [VAR 0102(0000)]’s rage is building! [VAR 0102(0000)] hid underwater! The wild [VAR 0102(0000)] hid underwater! The opposing [VAR 0102(0000)] hid underwater! [VAR 0100(000A)]’s [VAR 0102(0000)] hid underwater! [VAR 0102(0000)] burrowed its way under the ground! [VAR BD06(0000)]The wild [VAR 0102(0000)] burrowed its way under the ground! [VAR BD06(0000)]The opposing [VAR 0102(0000)] burrowed its way under the ground! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] burrowed its way under the ground! [VAR 0102(0000)] vanished instantly! The wild [VAR 0102(0000)] vanished instantly! The opposing [VAR 0102(0000)] vanished instantly! [VAR 0100(000A)]’s [VAR 0102(0000)] vanished instantly! [VAR 0102(0000)] sprang up! The wild [VAR 0102(0000)] sprang up! The opposing [VAR 0102(0000)] sprang up! [VAR 0100(000A)]’s [VAR 0102(0000)] sprang up! [VAR 0102(0000)] whipped up a whirlwind! The wild [VAR 0102(0000)] whipped up a whirlwind! The opposing [VAR 0102(0000)] whipped up a whirlwind! [VAR 0100(000A)]’s [VAR 0102(0000)] whipped up a whirlwind! [VAR 0102(0000)] became cloaked in a harsh light! The wild [VAR 0102(0000)] became cloaked in a harsh light! [VAR BD06(0000)]The opposing [VAR 0102(0000)] became cloaked in a harsh light! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] became cloaked in a harsh light! [VAR 0102(0000)] absorbed light! The wild [VAR 0102(0000)] absorbed light! The opposing [VAR 0102(0000)] absorbed light! [VAR 0100(000A)]’s [VAR 0102(0000)] absorbed light! [VAR 0102(0000)] tucked in its head! The wild [VAR 0102(0000)] tucked in its head! The opposing [VAR 0102(0000)] tucked in its head! [VAR 0100(000A)]’s [VAR 0102(0000)] tucked in its head! [VAR 0102(0000)] must do an encore! The wild [VAR 0102(0000)] must do an encore! The opposing [VAR 0102(0000)] must do an encore! [VAR 0100(000A)]’s [VAR 0102(0000)] must do an encore! [VAR 0102(0000)]’s encore ended! The wild [VAR 0102(0000)]’s encore ended! The opposing [VAR 0102(0000)]’s encore ended! [VAR 0100(000A)]’s [VAR 0102(0000)]’s encore ended! [VAR 0102(0000)]’s Ability was suppressed! The wild [VAR 0102(0000)]’s Ability was suppressed! The opposing [VAR 0102(0000)]’s Ability was suppressed! [VAR 0100(000A)]’s [VAR 0102(0000)]’s Ability was suppressed! [VAR 0102(0000)] fell for the taunt! The wild [VAR 0102(0000)] fell for the taunt! The opposing [VAR 0102(0000)] fell for the taunt! [VAR 0100(000A)]’s [VAR 0102(0000)] fell for the taunt! [VAR BD06(0000)][VAR 0102(0000)] can’t use [VAR 0107(0001)] after the taunt! [VAR BD06(0000)]The wild [VAR 0102(0000)] can’t use [VAR 0107(0001)] after the taunt! [VAR BD06(0000)]The opposing [VAR 0102(0000)] can’t use [VAR 0107(0001)] after the taunt! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] can’t use [VAR 0107(0001)] after the taunt! [VAR 0102(0000)] shook off the taunt! The wild [VAR 0102(0000)] shook off the taunt! The opposing [VAR 0102(0000)] shook off the taunt! [VAR 0100(000A)]’s [VAR 0102(0000)] shook off the taunt! [VAR 0102(0000)] was subjected to torment! The wild [VAR 0102(0000)] was subjected to torment! The opposing [VAR 0102(0000)] was subjected to torment! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] was subjected to torment! [VAR BD06(0000)][VAR 0102(0000)] can’t use the same move twice in a row due to the torment! [VAR BD06(0000)]The wild [VAR 0102(0000)] can’t use the same move twice in a row due to the torment! The opposing [VAR 0102(0000)] can’t use the same move twice in a row due to the torment! [VAR 0100(000A)]’s [VAR 0102(0000)] can’t use the same move twice in a row due to the torment! [VAR 0102(0000)] is no longer tormented! The wild [VAR 0102(0000)] is no longer tormented! The opposing [VAR 0102(0000)] is no longer tormented! [VAR 0100(000A)]’s [VAR 0102(0000)] is no longer tormented! [VAR 0102(0000)] sealed any moves its target shares with it! [VAR BD06(0000)]The wild [VAR 0102(0000)] sealed any moves its target shares with it! [VAR BD06(0000)]The opposing [VAR 0102(0000)] sealed any moves its target shares with it! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] sealed any moves its target shares with it! [VAR BD06(0000)][VAR 0102(0000)] can’t use its sealed [VAR 0107(0001)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] can’t use its sealed [VAR 0107(0001)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] can’t use its sealed [VAR 0107(0001)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] can’t use its sealed [VAR 0107(0001)]! [VAR 0102(0000)]’s [VAR 0107(0001)] was disabled! [VAR BD06(0000)]The wild [VAR 0102(0000)]’s [VAR 0107(0001)] was disabled! [VAR BD06(0000)]The opposing [VAR 0102(0000)]’s [VAR 0107(0001)] was disabled! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s [VAR 0107(0001)] was disabled! [VAR BD06(0000)][VAR 0102(0000)]’s [VAR 0107(0001)] is disabled! [VAR BD06(0000)]The wild [VAR 0102(0000)]’s [VAR 0107(0001)] is disabled! [VAR BD06(0000)]The opposing [VAR 0102(0000)]’s [VAR 0107(0001)] is disabled! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s [VAR 0107(0001)] is disabled! [VAR 0102(0000)]’s move is no longer disabled! The wild [VAR 0102(0000)]’s move is no longer disabled! [VAR BD06(0000)]The opposing [VAR 0102(0000)]’s move is no longer disabled! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s move is no longer disabled! [VAR 0102(0000)] surrounded itself with a veil of water! [VAR BD06(0000)]The wild [VAR 0102(0000)] surrounded itself with a veil of water! [VAR BD06(0000)]The opposing [VAR 0102(0000)] surrounded itself with a veil of water! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] surrounded itself with a veil of water! A veil of water restored [VAR 0102(0000)]’s HP! A veil of water restored the wild [VAR 0102(0000)]’s HP! A veil of water restored the opposing [VAR 0102(0000)]’s HP! [VAR BD06(0000)]A veil of water restored [VAR 0100(000A)]’s [VAR 0102(0000)]’s HP! [VAR 0102(0000)] was seeded! The wild [VAR 0102(0000)] was seeded! The opposing [VAR 0102(0000)] was seeded! [VAR 0100(000A)]’s [VAR 0102(0000)] was seeded! [VAR 0102(0000)]’s health is sapped by Leech Seed! [VAR BD06(0000)]The wild [VAR 0102(0000)]’s health is sapped by Leech Seed! [VAR BD06(0000)]The opposing [VAR 0102(0000)]’s health is sapped by Leech Seed! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s health is sapped by Leech Seed! [VAR 0102(0000)] cut its own HP and maximized its Attack! [VAR BD06(0000)]The wild [VAR 0102(0000)] cut its own HP and maximized its Attack! [VAR BD06(0000)]The opposing [VAR 0102(0000)] cut its own HP and maximized its Attack! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] cut its own HP and maximized its Attack! [VAR 0102(0000)] is tightening its focus! The wild [VAR 0102(0000)] is tightening its focus! The opposing [VAR 0102(0000)] is tightening its focus! [VAR 0100(000A)]’s [VAR 0102(0000)] is tightening its focus! [VAR BD06(0000)][VAR 0102(0000)] copied [VAR 0102(0001)]’s [VAR 0106(0002)] Ability! [VAR BD06(0000)][VAR 0102(0000)] copied the wild [VAR 0102(0001)]’s [VAR 0106(0002)] Ability! [VAR BD06(0000)][VAR 0102(0000)] copied the opposing [VAR 0102(0001)]’s [VAR 0106(0002)] Ability! [VAR BD06(0000)][VAR 0102(0000)] copied [VAR 0100(000B)]’s [VAR 0102(0001)]’s [VAR 0106(0002)] Ability! [VAR BD06(0000)]The wild [VAR 0102(0000)] copied [VAR 0102(0001)]’s [VAR 0106(0002)] Ability! [VAR BD06(0000)]The wild [VAR 0102(0000)] copied the wild [VAR 0102(0001)]’s [VAR 0106(0002)] Ability! [VAR BD06(0000)]The opposing [VAR 0102(0000)] copied [VAR 0102(0001)]’s [VAR 0106(0002)] Ability! [VAR BD06(0000)]The opposing [VAR 0102(0000)] copied the opposing [VAR 0102(0001)]’s [VAR 0106(0002)] Ability! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] copied [VAR 0102(0001)]’s [VAR 0106(0002)] Ability! [VAR 0100(000A)]’s [VAR 0102(0000)] copied [VAR 0100(000B)]’s [VAR 0102(0001)]’s [VAR 0106(0002)] Ability! [VAR 0102(0000)] is hoping to take its attacker down with it! [VAR BD06(0000)]The wild [VAR 0102(0000)] is hoping to take its attacker down with it! [VAR BD06(0000)]The opposing [VAR 0102(0000)] is hoping to take its attacker down with it! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] is hoping to take its attacker down with it! [VAR 0102(0000)] took its attacker down with it! The wild [VAR 0102(0000)] took its attacker down with it! [VAR BD06(0000)]The opposing [VAR 0102(0000)] took its attacker down with it! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] took its attacker down with it! [VAR 0102(0000)] wants its target to bear a grudge! The wild [VAR 0102(0000)] wants its target to bear a grudge! [VAR BD06(0000)]The opposing [VAR 0102(0000)] wants its target to bear a grudge! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] wants its target to bear a grudge! [VAR BD06(0000)][VAR 0102(0000)]’s [VAR 0107(0001)] lost all of its PP due to the grudge! [VAR BD06(0000)]The wild [VAR 0102(0000)]’s [VAR 0107(0001)] lost all of its PP due to the grudge! [VAR BD06(0000)]The opposing [VAR 0102(0000)]’s [VAR 0107(0001)] lost all of its PP due to the grudge! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s [VAR 0107(0001)] lost all of its PP due to the grudge! [VAR 0102(0000)] slept and became healthy! The wild [VAR 0102(0000)] slept and became healthy! The opposing [VAR 0102(0000)] slept and became healthy! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] slept and became healthy! [VAR BD06(0000)]It reduced the PP of [VAR 0102(0000)]’s [VAR 0107(0001)] by [VAR 0200(0002)]! [VAR BD06(0000)]It reduced the PP of the wild [VAR 0102(0000)]’s [VAR 0107(0001)] by [VAR 0200(0002)]! [VAR BD06(0000)]It reduced the PP of the opposing [VAR 0102(0000)]’s [VAR 0107(0001)] by [VAR 0200(0002)]! [VAR BD06(0000)]It reduced the PP of [VAR 0100(000A)]’s [VAR 0102(0000)]’s [VAR 0107(0001)] by [VAR 0200(0002)]! [VAR 0102(0000)] transformed into [VAR 0102(0001)]! [VAR BD06(0000)][VAR 0102(0000)] transformed into the wild [VAR 0102(0001)]! [VAR BD06(0000)][VAR 0102(0000)] transformed into the opposing [VAR 0102(0001)]! [VAR BD06(0000)][VAR 0102(0000)] transformed into [VAR 0100(000B)]’s [VAR 0102(0001)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] transformed into [VAR 0102(0001)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] transformed into the wild [VAR 0102(0001)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] transformed into [VAR 0102(0001)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] transformed into the opposing [VAR 0102(0001)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] transformed into [VAR 0102(0001)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] transformed into [VAR 0100(000B)]’s [VAR 0102(0001)]! [VAR 0102(0000)] took aim at [VAR 0102(0001)]! [VAR 0102(0000)] took aim at the wild [VAR 0102(0001)]! [VAR BD06(0000)][VAR 0102(0000)] took aim at the opposing [VAR 0102(0001)]! [VAR BD06(0000)][VAR 0102(0000)] took aim at [VAR 0100(000B)]’s [VAR 0102(0001)]! The wild [VAR 0102(0000)] took aim at [VAR 0102(0001)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] took aim at the wild [VAR 0102(0001)]! The opposing [VAR 0102(0000)] took aim at [VAR 0102(0001)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] took aim at the opposing [VAR 0102(0001)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] took aim at [VAR 0102(0001)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] took aim at [VAR 0100(000B)]’s [VAR 0102(0001)]! [VAR 0102(0000)] levitated with electromagnetism! The wild [VAR 0102(0000)] levitated with electromagnetism! [VAR BD06(0000)]The opposing [VAR 0102(0000)] levitated with electromagnetism! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] levitated with electromagnetism! [VAR 0102(0000)]’s electromagnetism wore off! The wild [VAR 0102(0000)]’s electromagnetism wore off! The opposing [VAR 0102(0000)]’s electromagnetism wore off! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s electromagnetism wore off! [VAR 0102(0000)] began charging power! The wild [VAR 0102(0000)] began charging power! The opposing [VAR 0102(0000)] began charging power! [VAR 0100(000A)]’s [VAR 0102(0000)] began charging power! [VAR 0102(0000)] grew drowsy! The wild [VAR 0102(0000)] grew drowsy! The opposing [VAR 0102(0000)] grew drowsy! [VAR 0100(000A)]’s [VAR 0102(0000)] grew drowsy! [VAR 0102(0000)] became the center of attention! The wild [VAR 0102(0000)] became the center of attention! [VAR BD06(0000)]The opposing [VAR 0102(0000)] became the center of attention! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] became the center of attention! [VAR 0102(0000)] switched stat changes with its target! [VAR BD06(0000)]The wild [VAR 0102(0000)] switched stat changes with its target! [VAR BD06(0000)]The opposing [VAR 0102(0000)] switched stat changes with its target! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] switched stat changes with its target! [VAR 0102(0000)] switched all changes to its Attack and Sp. Atk with its target! The wild [VAR 0102(0000)] switched all changes to its Attack and Sp. Atk with its target! The opposing [VAR 0102(0000)] switched all changes to its Attack and Sp. Atk with its target! [VAR 0100(000A)]’s [VAR 0102(0000)] switched all changes to its Attack and Sp. Atk with its target! [VAR 0102(0000)] switched all changes to its Defense and Sp. Def with its target! The wild [VAR 0102(0000)] switched all changes to its Defense and Sp. Def with its target! The opposing [VAR 0102(0000)] switched all changes to its Defense and Sp. Def with its target! [VAR 0100(000A)]’s [VAR 0102(0000)] switched all changes to its Defense and Sp. Def with its target! [VAR 0102(0000)] switched items with its target! The wild [VAR 0102(0000)] switched items with its target! [VAR BD06(0000)]The opposing [VAR 0102(0000)] switched items with its target! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] switched items with its target! [VAR 0102(0000)] obtained [VAR 1302(0001,0000)][VAR 010A(0001)]. [VAR BD06(0000)]The wild [VAR 0102(0000)] obtained [VAR 1302(0001,0000)][VAR 010A(0001)]. [VAR BD06(0000)]The opposing [VAR 0102(0000)] obtained [VAR 1302(0001,0000)][VAR 010A(0001)]. [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] obtained [VAR 1302(0001,0000)][VAR 0109(0001)]. [VAR 0102(0000)] learned [VAR 0107(0001)]! The wild [VAR 0102(0000)] learned [VAR 0107(0001)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] learned [VAR 0107(0001)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] learned [VAR 0107(0001)]! [VAR 0102(0000)] sketched [VAR 0107(0001)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] sketched [VAR 0107(0001)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] sketched [VAR 0107(0001)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] sketched [VAR 0107(0001)]! [VAR 0102(0000)] became cloaked in mystical moonlight! [VAR BD06(0000)]The wild [VAR 0102(0000)] became cloaked in mystical moonlight! [VAR BD06(0000)]The opposing [VAR 0102(0000)] became cloaked in mystical moonlight! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] became cloaked in mystical moonlight! The healing wish came true for [VAR 0102(0000)]! The healing wish came true for the wild [VAR 0102(0000)]! [VAR BD06(0000)]The healing wish came true for the opposing [VAR 0102(0000)]! [VAR BD06(0000)]The healing wish came true for [VAR 0100(000A)]’s [VAR 0102(0000)]! [VAR 0102(0000)]’s wish came true! The wild [VAR 0102(0000)]’s wish came true! The opposing [VAR 0102(0000)]’s wish came true! [VAR 0100(000A)]’s [VAR 0102(0000)]’s wish came true! [VAR 0102(0000)] caused an uproar! The wild [VAR 0102(0000)] caused an uproar! The opposing [VAR 0102(0000)] caused an uproar! [VAR 0100(000A)]’s [VAR 0102(0000)] caused an uproar! The uproar woke [VAR 0102(0000)]! The uproar woke the wild [VAR 0102(0000)]! The uproar woke the opposing [VAR 0102(0000)]! The uproar woke [VAR 0100(000A)]’s [VAR 0102(0000)]! But the uproar kept [VAR 0102(0000)] awake! But the uproar kept the wild [VAR 0102(0000)] awake! But the uproar kept the opposing [VAR 0102(0000)] awake! [VAR BD06(0000)]But the uproar kept [VAR 0100(000A)]’s [VAR 0102(0000)] awake! But [VAR 0102(0000)] can’t sleep in an uproar! But the wild [VAR 0102(0000)] can’t sleep in an uproar! But the opposing [VAR 0102(0000)] can’t sleep in an uproar! [VAR BD06(0000)]But [VAR 0100(000A)]’s [VAR 0102(0000)] can’t sleep in an uproar! [VAR 0102(0000)] is making an uproar! The wild [VAR 0102(0000)] is making an uproar! The opposing [VAR 0102(0000)] is making an uproar! [VAR 0100(000A)]’s [VAR 0102(0000)] is making an uproar! [VAR 0102(0000)] calmed down. The wild [VAR 0102(0000)] calmed down. The opposing [VAR 0102(0000)] calmed down. [VAR 0100(000A)]’s [VAR 0102(0000)] calmed down. [VAR 0102(0000)] stockpiled [VAR 0200(0001)]! The wild [VAR 0102(0000)] stockpiled [VAR 0200(0001)]! The opposing [VAR 0102(0000)] stockpiled [VAR 0200(0001)]! [VAR 0100(000A)]’s [VAR 0102(0000)] stockpiled [VAR 0200(0001)]! [VAR 0102(0000)]’s stockpiled effect wore off! The wild [VAR 0102(0000)]’s stockpiled effect wore off! The opposing [VAR 0102(0000)]’s stockpiled effect wore off! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s stockpiled effect wore off! [VAR 0102(0000)] can’t use items anymore! The wild [VAR 0102(0000)] can’t use items anymore! The opposing [VAR 0102(0000)] can’t use items anymore! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] can’t use items anymore! [VAR 0102(0000)] can use items again! The wild [VAR 0102(0000)] can use items again! The opposing [VAR 0102(0000)] can use items again! [VAR 0100(000A)]’s [VAR 0102(0000)] can use items again! [VAR 0102(0000)] found [VAR 1302(0001,0000)][VAR 010A(0001)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] found [VAR 1302(0001,0000)][VAR 010A(0001)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] found [VAR 1302(0001,0000)][VAR 010A(0001)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] found [VAR 1302(0001,0000)][VAR 010A(0001)]! [VAR 0102(0000)] planted its roots! The wild [VAR 0102(0000)] planted its roots! The opposing [VAR 0102(0000)] planted its roots! [VAR 0100(000A)]’s [VAR 0102(0000)] planted its roots! [VAR 0102(0000)] absorbed nutrients with its roots! The wild [VAR 0102(0000)] absorbed nutrients with its roots! [VAR BD06(0000)]The opposing [VAR 0102(0000)] absorbed nutrients with its roots! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] absorbed nutrients with its roots! [VAR 0102(0000)] is anchored in place with its roots! The wild [VAR 0102(0000)] is anchored in place with its roots! [VAR BD06(0000)]The opposing [VAR 0102(0000)] is anchored in place with its roots! [VAR 0100(000A)]’s [VAR 0102(0000)] is anchored in place with its roots! [VAR 0102(0000)] is storing energy! The wild [VAR 0102(0000)] is storing energy! The opposing [VAR 0102(0000)] is storing energy! [VAR 0100(000A)]’s [VAR 0102(0000)] is storing energy! [VAR 0102(0000)] unleashed its energy! The wild [VAR 0102(0000)] unleashed its energy! The opposing [VAR 0102(0000)] unleashed its energy! [VAR 0100(000A)]’s [VAR 0102(0000)] unleashed its energy! [VAR 0102(0000)] is waiting for a target to make a move! [VAR BD06(0000)]The wild [VAR 0102(0000)] is waiting for a target to make a move! [VAR BD06(0000)]The opposing [VAR 0102(0000)] is waiting for a target to make a move! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] is waiting for a target to make a move! [VAR 0102(0000)] snatched [VAR 0102(0001)]’s move! [VAR BD06(0000)][VAR 0102(0000)] snatched the wild [VAR 0102(0001)]’s move! [VAR BD06(0000)][VAR 0102(0000)] snatched the opposing [VAR 0102(0001)]’s move! [VAR BD06(0000)][VAR 0102(0000)] snatched [VAR 0100(000B)]’s [VAR 0102(0001)]’s move! [VAR BD06(0000)]The wild [VAR 0102(0000)] snatched [VAR 0102(0001)]’s move! [VAR BD06(0000)]The wild [VAR 0102(0000)] snatched the wild [VAR 0102(0001)]’s move! [VAR BD06(0000)]The opposing [VAR 0102(0000)] snatched [VAR 0102(0001)]’s move! [VAR BD06(0000)]The opposing [VAR 0102(0000)] snatched the opposing [VAR 0102(0001)]’s move! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] snatched [VAR 0102(0001)]’s move! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] snatched [VAR 0100(000B)]’s [VAR 0102(0001)]’s move! [VAR 0102(0000)] shrouded itself with Magic Coat! The wild [VAR 0102(0000)] shrouded itself with Magic Coat! [VAR BD06(0000)]The opposing [VAR 0102(0000)] shrouded itself with Magic Coat! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] shrouded itself with Magic Coat! [VAR BD06(0000)][VAR 0102(0000)] bounced the [VAR 0107(0001)] back! [VAR BD06(0000)]The wild [VAR 0102(0000)] bounced the [VAR 0107(0001)] back! [VAR BD06(0000)]The opposing [VAR 0102(0000)] bounced the [VAR 0107(0001)] back! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] bounced the [VAR 0107(0001)] back! [VAR 0102(0000)] fled from battle! The wild [VAR 0102(0000)] fled from battle! The opposing [VAR 0102(0000)] fled from battle! [VAR 0100(000A)]’s [VAR 0102(0000)] fled from battle! [VAR 0102(0000)] went back to [VAR 0100(0001)]! The wild [VAR 0102(0000)] went back to [VAR 0100(0001)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] went back to [VAR 0100(0001)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] went back to [VAR 0100(0001)]! [VAR 0102(0000)] switched its Attack and Defense! The wild [VAR 0102(0000)] switched its Attack and Defense! [VAR BD06(0000)]The opposing [VAR 0102(0000)] switched its Attack and Defense! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] switched its Attack and Defense! [VAR BD06(0000)][VAR 0102(0000)] stole and ate its target’s [VAR 0109(0001)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] stole and ate its target’s [VAR 0109(0001)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] stole and ate its target’s [VAR 0109(0001)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] stole and ate its target’s [VAR 0109(0001)]! [VAR 0102(0000)] flung its [VAR 0109(0001)]! The wild [VAR 0102(0000)] flung its [VAR 0109(0001)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] flung its [VAR 0109(0001)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] flung its [VAR 0109(0001)]! [VAR 0102(0000)] blew away [VAR 0107(0001)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] blew away [VAR 0107(0001)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] blew away [VAR 0107(0001)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] blew away [VAR 0107(0001)]! [VAR 0102(0000)] put in a substitute! The wild [VAR 0102(0000)] put in a substitute! The opposing [VAR 0102(0000)] put in a substitute! [VAR 0100(000A)]’s [VAR 0102(0000)] put in a substitute! [VAR 0102(0000)] already has a substitute! The wild [VAR 0102(0000)] already has a substitute! The opposing [VAR 0102(0000)] already has a substitute! [VAR 0100(000A)]’s [VAR 0102(0000)] already has a substitute! The substitute took damage for [VAR 0102(0000)]! The substitute took damage for the wild [VAR 0102(0000)]! [VAR BD06(0000)]The substitute took damage for the opposing [VAR 0102(0000)]! [VAR BD06(0000)]The substitute took damage for [VAR 0100(000A)]’s [VAR 0102(0000)]! [VAR 0102(0000)]’s substitute faded! The wild [VAR 0102(0000)]’s substitute faded! The opposing [VAR 0102(0000)]’s substitute faded! [VAR 0100(000A)]’s [VAR 0102(0000)]’s substitute faded! Wide Guard protected [VAR 0102(0000)]! Wide Guard protected the wild [VAR 0102(0000)]! Wide Guard protected the opposing [VAR 0102(0000)]! Wide Guard protected [VAR 0100(000A)]’s [VAR 0102(0000)]! Quick Guard protected [VAR 0102(0000)]! Quick Guard protected the wild [VAR 0102(0000)]! Quick Guard protected the opposing [VAR 0102(0000)]! Quick Guard protected [VAR 0100(000A)]’s [VAR 0102(0000)]! Crafty Shield protected [VAR 0102(0000)]! Crafty Shield protected the wild [VAR 0102(0000)]! Crafty Shield protected the opposing [VAR 0102(0000)]! Crafty Shield protected [VAR 0100(000A)]’s [VAR 0102(0000)]! [VAR 0102(0000)] was squeezed by [VAR 0102(0001)]! [VAR BD06(0000)][VAR 0102(0000)] was squeezed by the wild [VAR 0102(0001)]! [VAR BD06(0000)][VAR 0102(0000)] was squeezed by the opposing [VAR 0102(0001)]! [VAR BD06(0000)][VAR 0102(0000)] was squeezed by [VAR 0100(000B)]’s [VAR 0102(0001)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] was squeezed by [VAR 0102(0001)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] was squeezed by the wild [VAR 0102(0001)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] was squeezed by [VAR 0102(0001)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] was squeezed by the opposing [VAR 0102(0001)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] was squeezed by [VAR 0102(0001)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] was squeezed by [VAR 0100(000B)]’s [VAR 0102(0001)]! [VAR 0102(0000)] was wrapped by [VAR 0102(0001)]! [VAR 0102(0000)] was wrapped by the wild [VAR 0102(0001)]! [VAR BD06(0000)][VAR 0102(0000)] was wrapped by the opposing [VAR 0102(0001)]! [VAR BD06(0000)][VAR 0102(0000)] was wrapped by [VAR 0100(000B)]’s [VAR 0102(0001)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] was wrapped by [VAR 0102(0001)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] was wrapped by the wild [VAR 0102(0001)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] was wrapped by [VAR 0102(0001)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] was wrapped by the opposing [VAR 0102(0001)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] was wrapped by [VAR 0102(0001)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] was wrapped by [VAR 0100(000B)]’s [VAR 0102(0001)]! [VAR 0102(0001)] clamped down on [VAR 0102(0000)]! [VAR BD06(0000)]The wild [VAR 0102(0001)] clamped down on [VAR 0102(0000)]! [VAR BD06(0000)]The opposing [VAR 0102(0001)] clamped down on [VAR 0102(0000)]! [VAR BD06(0000)][VAR 0100(000B)]’s [VAR 0102(0001)] clamped down on [VAR 0102(0000)]! [VAR BD06(0000)][VAR 0102(0001)] clamped down on the wild [VAR 0102(0000)]! [VAR BD06(0000)]The wild [VAR 0102(0001)] clamped down on the wild [VAR 0102(0000)]! [VAR BD06(0000)][VAR 0102(0001)] clamped down on the opposing [VAR 0102(0000)]! [VAR BD06(0000)]The opposing [VAR 0102(0001)] clamped down on the opposing [VAR 0102(0000)]! [VAR BD06(0000)][VAR 0102(0001)] clamped down on [VAR 0100(000A)]’s [VAR 0102(0000)]! [VAR BD06(0000)][VAR 0100(000B)]’s [VAR 0102(0001)] clamped down on [VAR 0100(000A)]’s [VAR 0102(0000)]! [VAR 0102(0000)] became trapped in the vortex! The wild [VAR 0102(0000)] became trapped in the vortex! [VAR BD06(0000)]The opposing [VAR 0102(0000)] became trapped in the vortex! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] became trapped in the vortex! [VAR 0102(0000)] became trapped in the fiery vortex! [VAR BD06(0000)]The wild [VAR 0102(0000)] became trapped in the fiery vortex! [VAR BD06(0000)]The opposing [VAR 0102(0000)] became trapped in the fiery vortex! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] became trapped in the fiery vortex! [VAR 0102(0000)] became trapped by swirling magma! [VAR BD06(0000)]The wild [VAR 0102(0000)] became trapped by swirling magma! [VAR BD06(0000)]The opposing [VAR 0102(0000)] became trapped by swirling magma! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] became trapped by swirling magma! [VAR 0102(0000)] became trapped by the quicksand! The wild [VAR 0102(0000)] became trapped by the quicksand! [VAR BD06(0000)]The opposing [VAR 0102(0000)] became trapped by the quicksand! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] became trapped by the quicksand! [VAR 0102(0000)] has no moves left! The wild [VAR 0102(0000)] has no moves left! The opposing [VAR 0102(0000)] has no moves left! [VAR 0100(000A)]’s [VAR 0102(0000)] has no moves left! [VAR 0102(0000)] is protected by Safeguard! The wild [VAR 0102(0000)] is protected by Safeguard! The opposing [VAR 0102(0000)] is protected by Safeguard! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] is protected by Safeguard! [VAR 0102(0000)] is protected by the mist! The wild [VAR 0102(0000)] is protected by the mist! The opposing [VAR 0102(0000)] is protected by the mist! [VAR 0100(000A)]’s [VAR 0102(0000)] is protected by the mist! [VAR 0102(0000)] was dragged out! The wild [VAR 0102(0000)] was dragged out! The opposing [VAR 0102(0000)] was dragged out! [VAR 0100(000A)]’s [VAR 0102(0000)] was dragged out! [VAR 0102(0000)] must recharge! The wild [VAR 0102(0000)] must recharge! The opposing [VAR 0102(0000)] must recharge! [VAR 0100(000A)]’s [VAR 0102(0000)] must recharge! [VAR 0102(0000)] was hurt by the spikes! The wild [VAR 0102(0000)] was hurt by the spikes! The opposing [VAR 0102(0000)] was hurt by the spikes! [VAR 0100(000A)]’s [VAR 0102(0000)] was hurt by the spikes! Pointed stones dug into [VAR 0102(0000)]! Pointed stones dug into the wild [VAR 0102(0000)]! Pointed stones dug into the opposing [VAR 0102(0000)]! Pointed stones dug into [VAR 0100(000A)]’s [VAR 0102(0000)]! [VAR 0102(0000)] twisted the dimensions! The wild [VAR 0102(0000)] twisted the dimensions! The opposing [VAR 0102(0000)] twisted the dimensions! [VAR 0100(000A)]’s [VAR 0102(0000)] twisted the dimensions! [VAR 0102(0000)]’s perish count fell to [VAR 0200(0001)]! The wild [VAR 0102(0000)]’s perish count fell to [VAR 0200(0001)]! The opposing [VAR 0102(0000)]’s perish count fell to [VAR 0200(0001)]! [VAR 0100(000A)]’s [VAR 0102(0000)]’s perish count fell to [VAR 0200(0001)]! [VAR 0102(0000)] became cloaked in a freezing light! [VAR BD06(0000)]The wild [VAR 0102(0000)] became cloaked in a freezing light! [VAR BD06(0000)]The opposing [VAR 0102(0000)] became cloaked in a freezing light! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] became cloaked in a freezing light! [VAR 0102(0000)] became cloaked in freezing air! The wild [VAR 0102(0000)] became cloaked in freezing air! [VAR BD06(0000)]The opposing [VAR 0102(0000)] became cloaked in freezing air! [VAR 0100(000A)]’s [VAR 0102(0000)] became cloaked in freezing air! [VAR BD06(0000)][VAR 0102(0000)] prevents escape with [VAR 0106(0001)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] prevents escape with [VAR 0106(0001)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] prevents escape with [VAR 0106(0001)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] prevents escape with [VAR 0106(0001)]! [VAR 0102(0000)] can no longer escape! The wild [VAR 0102(0000)] can no longer escape! The opposing [VAR 0102(0000)] can no longer escape! [VAR 0100(000A)]’s [VAR 0102(0000)] can no longer escape! [VAR 0102(0000)] can’t escape! The wild [VAR 0102(0000)] can’t escape! The opposing [VAR 0102(0000)] can’t escape! [VAR 0100(000A)]’s [VAR 0102(0000)] can’t escape! [VAR BD06(0000)][VAR 0102(0000)]’s [VAR 0106(0001)] prevents switching! [VAR BD06(0000)]The wild [VAR 0102(0000)]’s [VAR 0106(0001)] prevents switching! [VAR BD06(0000)]The opposing [VAR 0102(0000)]’s [VAR 0106(0001)] prevents switching! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s [VAR 0106(0001)] prevents switching! [VAR 0102(0000)] was prevented from healing! The wild [VAR 0102(0000)] was prevented from healing! The opposing [VAR 0102(0000)] was prevented from healing! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] was prevented from healing! [VAR 0102(0000)]’s Heal Block wore off! The wild [VAR 0102(0000)]’s Heal Block wore off! The opposing [VAR 0102(0000)]’s Heal Block wore off! [VAR 0100(000A)]’s [VAR 0102(0000)]’s Heal Block wore off! [VAR BD06(0000)][VAR 0102(0000)] was prevented from healing due to Heal Block! [VAR BD06(0000)]The wild [VAR 0102(0000)] was prevented from healing due to Heal Block! [VAR BD06(0000)]The opposing [VAR 0102(0000)] was prevented from healing due to Heal Block! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] was prevented from healing due to Heal Block! [VAR BD06(0000)][VAR 0102(0000)] can’t use [VAR 0107(0001)] because of Heal Block! [VAR BD06(0000)]The wild [VAR 0102(0000)] can’t use [VAR 0107(0001)] because of Heal Block! [VAR BD06(0000)]The opposing [VAR 0102(0000)] can’t use [VAR 0107(0001)] because of Heal Block! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] can’t use [VAR 0107(0001)] because of Heal Block! [VAR 0102(0000)]’s HP is full! The wild [VAR 0102(0000)]’s HP is full! The opposing [VAR 0102(0000)]’s HP is full! [VAR 0100(000A)]’s [VAR 0102(0000)]’s HP is full! [VAR 0102(0000)]’s type changed to [VAR 0103(0001)]! [VAR BD06(0000)]The wild [VAR 0102(0000)]’s type changed to [VAR 0103(0001)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)]’s type changed to [VAR 0103(0001)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] transformed into the [VAR 0103(0001)] type! [VAR 0103(0001)] type was added to [VAR 0102(0000)]! [VAR BD06(0000)][VAR 0103(0001)] type was added to the wild [VAR 0102(0000)]! [VAR BD06(0000)][VAR 0103(0001)] type was added to the opposing [VAR 0102(0000)]! [VAR BD06(0000)][VAR 0103(0001)] type was added to [VAR 0100(000A)]’s [VAR 0102(0000)]! [VAR 0102(0000)] had its energy drained! The wild [VAR 0102(0000)] had its energy drained! The opposing [VAR 0102(0000)] had its energy drained! [VAR 0100(000A)]’s [VAR 0102(0000)] had its energy drained! [VAR 0102(0000)] kept going and crashed! The wild [VAR 0102(0000)] kept going and crashed! The opposing [VAR 0102(0000)] kept going and crashed! [VAR 0100(000A)]’s [VAR 0102(0000)] kept going and crashed! [VAR 0102(0000)] cannot use [VAR 0107(0001)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] cannot use [VAR 0107(0001)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] cannot use [VAR 0107(0001)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] cannot use [VAR 0107(0001)]! [VAR BD06(0000)][VAR 0102(0000)] restored its health using its [VAR 0109(0001)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] restored its health using its [VAR 0109(0001)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] restored its health using its [VAR 0109(0001)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] restored its health using its [VAR 0109(0001)]! [VAR BD06(0000)][VAR 0102(0000)] restored PP to its move [VAR 0107(0002)] using its [VAR 0109(0001)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] restored PP to its move [VAR 0107(0002)] using its [VAR 0109(0001)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] restored PP to its move [VAR 0107(0002)] using its [VAR 0109(0001)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] restored PP to its move [VAR 0107(0002)] using its [VAR 0109(0001)]! [VAR BD06(0000)][VAR 0102(0000)] restored a little HP using its [VAR 0109(0001)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] restored a little HP using its [VAR 0109(0001)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] restored a little HP using its [VAR 0109(0001)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] restored a little HP using its [VAR 0109(0001)]! [VAR 0102(0000)]’s [VAR 0109(0001)] cured its poison! The wild [VAR 0102(0000)]’s [VAR 0109(0001)] cured its poison! The opposing [VAR 0102(0000)]’s [VAR 0109(0001)] cured its poison! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s [VAR 0109(0001)] cured its poison! [VAR BD06(0000)][VAR 0102(0000)]’s [VAR 0109(0001)] cured its paralysis! The wild [VAR 0102(0000)]’s [VAR 0109(0001)] cured its paralysis! The opposing [VAR 0102(0000)]’s [VAR 0109(0001)] cured its paralysis! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s [VAR 0109(0001)] cured its paralysis! [VAR 0102(0000)]’s [VAR 0109(0001)] woke it up! [VAR BD06(0000)]The wild [VAR 0102(0000)]’s [VAR 0109(0001)] woke it up! [VAR BD06(0000)]The opposing [VAR 0102(0000)]’s [VAR 0109(0001)] woke it up! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s [VAR 0109(0001)] woke it up! [VAR 0102(0000)]’s [VAR 0109(0001)] defrosted it! [VAR BD06(0000)]The wild [VAR 0102(0000)]’s [VAR 0109(0001)] defrosted it! [VAR BD06(0000)]The opposing [VAR 0102(0000)]’s [VAR 0109(0001)] defrosted it! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s [VAR 0109(0001)] defrosted it! [VAR 0102(0000)]’s [VAR 0109(0001)] healed its burn! [VAR BD06(0000)]The wild [VAR 0102(0000)]’s [VAR 0109(0001)] healed its burn! [VAR BD06(0000)]The opposing [VAR 0102(0000)]’s [VAR 0109(0001)] healed its burn! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s [VAR 0109(0001)] healed its burn! [VAR BD06(0000)][VAR 0102(0000)]’s [VAR 0109(0001)] snapped it out of its confusion! [VAR BD06(0000)]The wild [VAR 0102(0000)]’s [VAR 0109(0001)] snapped it out of its confusion! [VAR BD06(0000)]The opposing [VAR 0102(0000)]’s [VAR 0109(0001)] snapped it out of its confusion! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s [VAR 0109(0001)] snapped it out of its confusion! [VAR BD06(0000)][VAR 0102(0000)] cured its infatuation status using its [VAR 0109(0001)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] cured its infatuation status using its [VAR 0109(0001)]! The opposing [VAR 0102(0000)] cured its infatuation status using its [VAR 0109(0001)]! [VAR 0100(000A)]’s [VAR 0102(0000)] cured its infatuation status using its [VAR 0109(0001)]! [VAR BD06(0000)]The [VAR 0109(0001)] raised [VAR 0102(0000)]’s Attack! [VAR BD06(0000)]The [VAR 0109(0001)] raised the wild [VAR 0102(0000)]’s Attack! [VAR BD06(0000)]The [VAR 0109(0001)] raised the opposing [VAR 0102(0000)]’s Attack! [VAR BD06(0000)]The [VAR 0109(0001)] raised [VAR 0100(000A)]’s [VAR 0102(0000)]’s Attack! [VAR BD06(0000)]The [VAR 0109(0001)] raised [VAR 0102(0000)]’s Defense! [VAR BD06(0000)]The [VAR 0109(0001)] raised the wild [VAR 0102(0000)]’s Defense! [VAR BD06(0000)]The [VAR 0109(0001)] raised the opposing [VAR 0102(0000)]’s Defense! [VAR BD06(0000)]The [VAR 0109(0001)] raised [VAR 0100(000A)]’s [VAR 0102(0000)]’s Defense! [VAR BD06(0000)]The [VAR 0109(0001)] raised [VAR 0102(0000)]’s Sp. Atk! [VAR BD06(0000)]The [VAR 0109(0001)] raised the wild [VAR 0102(0000)]’s Sp. Atk! [VAR BD06(0000)]The [VAR 0109(0001)] raised the opposing [VAR 0102(0000)]’s Sp. Atk! [VAR BD06(0000)]The [VAR 0109(0001)] raised [VAR 0100(000A)]’s [VAR 0102(0000)]’s Sp. Atk! [VAR BD06(0000)]The [VAR 0109(0001)] raised [VAR 0102(0000)]’s Sp. Def! [VAR BD06(0000)]The [VAR 0109(0001)] raised the wild [VAR 0102(0000)]’s Sp. Def! [VAR BD06(0000)]The [VAR 0109(0001)] raised the opposing [VAR 0102(0000)]’s Sp. Def! [VAR BD06(0000)]The [VAR 0109(0001)] raised [VAR 0100(000A)]’s [VAR 0102(0000)]’s Sp. Def! [VAR BD06(0000)]The [VAR 0109(0001)] raised [VAR 0102(0000)]’s Speed! [VAR BD06(0000)]The [VAR 0109(0001)] raised the wild [VAR 0102(0000)]’s Speed! [VAR BD06(0000)]The [VAR 0109(0001)] raised the opposing [VAR 0102(0000)]’s Speed! [VAR BD06(0000)]The [VAR 0109(0001)] raised [VAR 0100(000A)]’s [VAR 0102(0000)]’s Speed! [VAR BD06(0000)]The [VAR 0109(0001)] raised [VAR 0102(0000)]’s accuracy! [VAR BD06(0000)]The [VAR 0109(0001)] raised the wild [VAR 0102(0000)]’s accuracy! [VAR BD06(0000)]The [VAR 0109(0001)] raised the opposing [VAR 0102(0000)]’s accuracy! [VAR BD06(0000)]The [VAR 0109(0001)] raised [VAR 0100(000A)]’s [VAR 0102(0000)]’s accuracy! [VAR BD06(0000)]The [VAR 0109(0001)] raised [VAR 0102(0000)]’s evasiveness! [VAR BD06(0000)]The [VAR 0109(0001)] raised the wild [VAR 0102(0000)]’s evasiveness! [VAR BD06(0000)]The [VAR 0109(0001)] raised the opposing [VAR 0102(0000)]’s evasiveness! [VAR BD06(0000)]The [VAR 0109(0001)] raised [VAR 0100(000A)]’s [VAR 0102(0000)]’s evasiveness! [VAR BD06(0000)]The [VAR 0109(0001)] sharply raised [VAR 0102(0000)]’s Attack! [VAR BD06(0000)]The [VAR 0109(0001)] sharply raised the wild [VAR 0102(0000)]’s Attack! [VAR BD06(0000)]The [VAR 0109(0001)] sharply raised the opposing [VAR 0102(0000)]’s Attack! [VAR BD06(0000)]The [VAR 0109(0001)] sharply raised [VAR 0100(000A)]’s [VAR 0102(0000)]’s Attack! [VAR BD06(0000)]The [VAR 0109(0001)] sharply raised [VAR 0102(0000)]’s Defense! [VAR BD06(0000)]The [VAR 0109(0001)] sharply raised the wild [VAR 0102(0000)]’s Defense! [VAR BD06(0000)]The [VAR 0109(0001)] sharply raised the opposing [VAR 0102(0000)]’s Defense! [VAR BD06(0000)]The [VAR 0109(0001)] sharply raised [VAR 0100(000A)]’s [VAR 0102(0000)]’s Defense! [VAR BD06(0000)]The [VAR 0109(0001)] sharply raised [VAR 0102(0000)]’s Sp. Atk! [VAR BD06(0000)]The [VAR 0109(0001)] sharply raised the wild [VAR 0102(0000)]’s Sp. Atk! [VAR BD06(0000)]The [VAR 0109(0001)] sharply raised the opposing [VAR 0102(0000)]’s Sp. Atk! [VAR BD06(0000)]The [VAR 0109(0001)] sharply raised [VAR 0100(000A)]’s [VAR 0102(0000)]’s Sp. Atk! [VAR BD06(0000)]The [VAR 0109(0001)] sharply raised [VAR 0102(0000)]’s Sp. Def! [VAR BD06(0000)]The [VAR 0109(0001)] sharply raised the wild [VAR 0102(0000)]’s Sp. Def! [VAR BD06(0000)]The [VAR 0109(0001)] sharply raised the opposing [VAR 0102(0000)]’s Sp. Def! [VAR BD06(0000)]The [VAR 0109(0001)] sharply raised [VAR 0100(000A)]’s [VAR 0102(0000)]’s Sp. Def! [VAR BD06(0000)]The [VAR 0109(0001)] sharply raised [VAR 0102(0000)]’s Speed! [VAR BD06(0000)]The [VAR 0109(0001)] sharply raised the wild [VAR 0102(0000)]’s Speed! [VAR BD06(0000)]The [VAR 0109(0001)] sharply raised the opposing [VAR 0102(0000)]’s Speed! [VAR BD06(0000)]The [VAR 0109(0001)] sharply raised [VAR 0100(000A)]’s [VAR 0102(0000)]’s Speed! [VAR BD06(0000)]The [VAR 0109(0001)] sharply raised [VAR 0102(0000)]’s accuracy! [VAR BD06(0000)]The [VAR 0109(0001)] sharply raised the wild [VAR 0102(0000)]’s accuracy! [VAR BD06(0000)]The [VAR 0109(0001)] sharply raised the opposing [VAR 0102(0000)]’s accuracy! [VAR BD06(0000)]The [VAR 0109(0001)] sharply raised [VAR 0100(000A)]’s [VAR 0102(0000)]’s accuracy! [VAR BD06(0000)]The [VAR 0109(0001)] sharply raised [VAR 0102(0000)]’s evasiveness! [VAR BD06(0000)]The [VAR 0109(0001)] sharply raised the wild [VAR 0102(0000)]’s evasiveness! [VAR BD06(0000)]The [VAR 0109(0001)] sharply raised the opposing [VAR 0102(0000)]’s evasiveness! [VAR BD06(0000)]The [VAR 0109(0001)] sharply raised [VAR 0100(000A)]’s [VAR 0102(0000)]’s evasiveness! [VAR BD06(0000)]The [VAR 0109(0001)] drastically raised [VAR 0102(0000)]’s Attack! [VAR BD06(0000)]The [VAR 0109(0001)] drastically raised the wild [VAR 0102(0000)]’s Attack! [VAR BD06(0000)]The [VAR 0109(0001)] drastically raised the opposing [VAR 0102(0000)]’s Attack! [VAR BD06(0000)]The [VAR 0109(0001)] drastically raised [VAR 0100(000A)]’s [VAR 0102(0000)]’s Attack! [VAR BD06(0000)]The [VAR 0109(0001)] drastically raised [VAR 0102(0000)]’s Defense! [VAR BD06(0000)]The [VAR 0109(0001)] drastically raised the wild [VAR 0102(0000)]’s Defense! [VAR BD06(0000)]The [VAR 0109(0001)] drastically raised the opposing [VAR 0102(0000)]’s Defense! [VAR BD06(0000)]The [VAR 0109(0001)] drastically raised [VAR 0100(000A)]’s [VAR 0102(0000)]’s Defense! [VAR BD06(0000)]The [VAR 0109(0001)] drastically raised [VAR 0102(0000)]’s Sp. Atk! [VAR BD06(0000)]The [VAR 0109(0001)] drastically raised the wild [VAR 0102(0000)]’s Sp. Atk! [VAR BD06(0000)]The [VAR 0109(0001)] drastically raised the opposing [VAR 0102(0000)]’s Sp. Atk! [VAR BD06(0000)]The [VAR 0109(0001)] drastically raised [VAR 0100(000A)]’s [VAR 0102(0000)]’s Sp. Atk! [VAR BD06(0000)]The [VAR 0109(0001)] drastically raised [VAR 0102(0000)]’s Sp. Def! [VAR BD06(0000)]The [VAR 0109(0001)] drastically raised the wild [VAR 0102(0000)]’s Sp. Def! [VAR BD06(0000)]The [VAR 0109(0001)] drastically raised the opposing [VAR 0102(0000)]’s Sp. Def! [VAR BD06(0000)]The [VAR 0109(0001)] drastically raised [VAR 0100(000A)]’s [VAR 0102(0000)]’s Sp. Def! [VAR BD06(0000)]The [VAR 0109(0001)] drastically raised [VAR 0102(0000)]’s Speed! [VAR BD06(0000)]The [VAR 0109(0001)] drastically raised the wild [VAR 0102(0000)]’s Speed! [VAR BD06(0000)]The [VAR 0109(0001)] drastically raised the opposing [VAR 0102(0000)]’s Speed! [VAR BD06(0000)]The [VAR 0109(0001)] drastically raised [VAR 0100(000A)]’s [VAR 0102(0000)]’s Speed! [VAR BD06(0000)]The [VAR 0109(0001)] drastically raised [VAR 0102(0000)]’s accuracy! [VAR BD06(0000)]The [VAR 0109(0001)] drastically raised the wild [VAR 0102(0000)]’s accuracy! [VAR BD06(0000)]The [VAR 0109(0001)] drastically raised the opposing [VAR 0102(0000)]’s accuracy! [VAR BD06(0000)]The [VAR 0109(0001)] drastically raised [VAR 0100(000A)]’s [VAR 0102(0000)]’s accuracy! [VAR BD06(0000)]The [VAR 0109(0001)] drastically raised [VAR 0102(0000)]’s evasiveness! [VAR BD06(0000)]The [VAR 0109(0001)] drastically raised the wild [VAR 0102(0000)]’s evasiveness! [VAR BD06(0000)]The [VAR 0109(0001)] drastically raised the opposing [VAR 0102(0000)]’s evasiveness! [VAR BD06(0000)]The [VAR 0109(0001)] drastically raised [VAR 0100(000A)]’s [VAR 0102(0000)]’s evasiveness! [VAR BD06(0000)][VAR 0102(0000)] used the [VAR 0109(0001)] to get pumped! [VAR BD06(0000)]The wild [VAR 0102(0000)] used the [VAR 0109(0001)] to get pumped! [VAR BD06(0000)]The opposing [VAR 0102(0000)] used the [VAR 0109(0001)] to get pumped! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] used the [VAR 0109(0001)] to get pumped! [VAR 0102(0000)] fled using its [VAR 0109(0001)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] fled using its [VAR 0109(0001)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] fled using its [VAR 0109(0001)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] fled using its [VAR 0109(0001)]! [VAR 0102(0000)] hung on using its [VAR 0109(0001)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] hung on using its [VAR 0109(0001)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] hung on using its [VAR 0109(0001)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] hung on using its [VAR 0109(0001)]! [VAR BD06(0000)][VAR 0102(0000)] returned its stats to normal using its [VAR 0109(0001)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] returned its stats to normal using its [VAR 0109(0001)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] returned its stats to normal using its [VAR 0109(0001)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] returned its stats to normal using its [VAR 0109(0001)]! [VAR 0102(0000)] lost some of its HP! The wild [VAR 0102(0000)] lost some of its HP! The opposing [VAR 0102(0000)] lost some of its HP! [VAR 0100(000A)]’s [VAR 0102(0000)] lost some of its HP! ...But [VAR 0102(0000)] isn’t here! ...But the wild [VAR 0102(0000)] isn’t here! ...But the opposing [VAR 0102(0000)] isn’t here! ...But [VAR 0100(000A)]’s [VAR 0102(0000)] isn’t here! ...But [VAR 0102(0000)] was not holding a usable item! [VAR BD06(0000)]...But the wild [VAR 0102(0000)] was not holding a usable item! [VAR BD06(0000)]...But the opposing [VAR 0102(0000)] was not holding a usable item! [VAR BD06(0000)]...But [VAR 0100(000A)]’s [VAR 0102(0000)] was not holding a usable item! [VAR BD06(0000)][VAR 0102(0000)] became fully charged due to its [VAR 0109(0001)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] became fully charged due to its [VAR 0109(0001)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] became fully charged due to its [VAR 0109(0001)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] became fully charged due to its [VAR 0109(0001)]! [VAR BD06(0000)][VAR 0102(0000)] can act faster than normal, thanks to its [VAR 0109(0001)]! The wild [VAR 0102(0000)] can act faster than normal, thanks to its [VAR 0109(0001)]! The opposing [VAR 0102(0000)] can act faster than normal, thanks to its [VAR 0109(0001)]! [VAR 0100(000A)]’s [VAR 0102(0000)] can act faster than normal, thanks to its [VAR 0109(0001)]! [VAR 0102(0000)] boosted the accuracy of its next move using its [VAR 0109(0001)]! The wild [VAR 0102(0000)] boosted the accuracy of its next move using its [VAR 0109(0001)]! The opposing [VAR 0102(0000)] boosted the accuracy of its next move using its [VAR 0109(0001)]! [VAR 0100(000A)]’s [VAR 0102(0000)] boosted the accuracy of its next move using its [VAR 0109(0001)]! [VAR BD06(0000)][VAR 0102(0000)] was hurt by [VAR 0102(0001)]’s [VAR 0109(0002)]! [VAR BD06(0000)][VAR 0102(0000)] was hurt by the wild [VAR 0102(0001)]’s [VAR 0109(0002)]! [VAR BD06(0000)][VAR 0102(0000)] was hurt by the opposing [VAR 0102(0001)]’s [VAR 0109(0002)]! [VAR BD06(0000)][VAR 0102(0000)] was hurt by [VAR 0100(000B)]’s [VAR 0102(0001)]’s [VAR 0109(0002)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] was hurt by [VAR 0102(0001)]’s [VAR 0109(0002)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] was hurt by the wild [VAR 0102(0001)]’s [VAR 0109(0002)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] was hurt by [VAR 0102(0001)]’s [VAR 0109(0002)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] was hurt by the opposing [VAR 0102(0001)]’s [VAR 0109(0002)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] was hurt by [VAR 0102(0001)]’s [VAR 0109(0002)]! [VAR 0100(000A)]’s [VAR 0102(0000)] was hurt by [VAR 0100(000B)]’s [VAR 0102(0001)]’s [VAR 0109(0002)]! [VAR 0102(0000)] was hurt by its [VAR 0109(0001)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] was hurt by its [VAR 0109(0001)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] was hurt by its [VAR 0109(0001)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] was hurt by its [VAR 0109(0001)]! [VAR 0102(0000)] is getting pumped! The wild [VAR 0102(0000)] is getting pumped! The opposing [VAR 0102(0000)] is getting pumped! [VAR 0100(000A)]’s [VAR 0102(0000)] is getting pumped! [VAR 0102(0000)] is ready to help [VAR 0102(0001)]! The wild [VAR 0102(0000)] is ready to help [VAR 0102(0001)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] is ready to help [VAR 0102(0001)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] is ready to help [VAR 0102(0001)]! [VAR 0102(0000)] copied [VAR 0102(0001)]’s stat changes! [VAR BD06(0000)]The wild [VAR 0102(0000)] copied [VAR 0102(0001)]’s stat changes! [VAR BD06(0000)]The opposing [VAR 0102(0000)] copied [VAR 0102(0001)]’s stat changes! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] copied [VAR 0102(0001)]’s stat changes! [VAR BD06(0000)][VAR 0102(0000)] knocked off [VAR 0102(0001)]’s [VAR 0109(0002)]! [VAR BD06(0000)][VAR 0102(0000)] knocked off the wild [VAR 0102(0001)]’s [VAR 0109(0002)]! [VAR BD06(0000)][VAR 0102(0000)] knocked off the opposing [VAR 0102(0001)]’s [VAR 0109(0002)]! [VAR BD06(0000)][VAR 0102(0000)] knocked off [VAR 0100(000B)]’s [VAR 0102(0001)]’s [VAR 0109(0002)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] knocked off [VAR 0102(0001)]’s [VAR 0109(0002)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] knocked off the wild [VAR 0102(0001)]’s [VAR 0109(0002)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] knocked off [VAR 0102(0001)]’s [VAR 0109(0002)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] knocked off the opposing [VAR 0102(0001)]’s [VAR 0109(0002)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] knocked off [VAR 0102(0001)]’s [VAR 0109(0002)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] knocked off [VAR 0100(000B)]’s [VAR 0102(0001)]’s [VAR 0109(0002)]! [VAR BD06(0000)][VAR 0102(0000)] stole [VAR 0102(0001)]’s [VAR 0109(0002)]! [VAR BD06(0000)][VAR 0102(0000)] stole the wild [VAR 0102(0001)]’s [VAR 0109(0002)]! [VAR BD06(0000)][VAR 0102(0000)] stole the opposing [VAR 0102(0001)]’s [VAR 0109(0002)]! [VAR BD06(0000)][VAR 0102(0000)] stole [VAR 0100(000B)]’s [VAR 0102(0001)]’s [VAR 0109(0002)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] stole [VAR 0102(0001)]’s [VAR 0109(0002)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] stole the wild [VAR 0102(0001)]’s [VAR 0109(0002)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] stole [VAR 0102(0001)]’s [VAR 0109(0002)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] stole the opposing [VAR 0102(0001)]’s [VAR 0109(0002)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] stole [VAR 0102(0001)]’s [VAR 0109(0002)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] stole [VAR 0100(000B)]’s [VAR 0102(0001)]’s [VAR 0109(0002)]! [VAR BD06(0000)][VAR 0102(0000)] cut its own HP and put a curse on [VAR 0102(0001)]! [VAR BD06(0000)][VAR 0102(0000)] cut its own HP and put a curse on the wild [VAR 0102(0001)]! [VAR BD06(0000)][VAR 0102(0000)] cut its own HP and put a curse on the opposing [VAR 0102(0001)]! [VAR BD06(0000)][VAR 0102(0000)] cut its own HP and put a curse on [VAR 0100(000B)]’s [VAR 0102(0001)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] cut its own HP and put a curse on [VAR 0102(0001)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] cut its own HP and put a curse on the wild [VAR 0102(0001)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] cut its own HP and put a curse on [VAR 0102(0001)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] cut its own HP and put a curse on the opposing [VAR 0102(0001)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] cut its own HP and put a curse on [VAR 0102(0001)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] cut its own HP and put a curse on [VAR 0100(000B)]’s [VAR 0102(0001)]! [VAR 0102(0000)] is afflicted by the curse! The wild [VAR 0102(0000)] is afflicted by the curse! The opposing [VAR 0102(0000)] is afflicted by the curse! [VAR 0100(000A)]’s [VAR 0102(0000)] is afflicted by the curse! [VAR 0102(0000)] foresaw an attack! The wild [VAR 0102(0000)] foresaw an attack! The opposing [VAR 0102(0000)] foresaw an attack! [VAR 0100(000A)]’s [VAR 0102(0000)] foresaw an attack! [VAR 0102(0000)] chose Doom Desire as its destiny! The wild [VAR 0102(0000)] chose Doom Desire as its destiny! [VAR BD06(0000)]The opposing [VAR 0102(0000)] chose Doom Desire as its destiny! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] chose Doom Desire as its destiny! [VAR 0102(0000)] took the [VAR 0107(0001)] attack! [VAR BD06(0000)]The wild [VAR 0102(0000)] took the [VAR 0107(0001)] attack! [VAR BD06(0000)]The opposing [VAR 0102(0000)] took the [VAR 0107(0001)] attack! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] took the [VAR 0107(0001)] attack! [VAR 0102(0000)] fell from the sky due to the gravity! [VAR BD06(0000)]The wild [VAR 0102(0000)] fell from the sky due to the gravity! [VAR BD06(0000)]The opposing [VAR 0102(0000)] fell from the sky due to the gravity! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] fell from the sky due to the gravity! [VAR BD06(0000)][VAR 0102(0000)] can’t use [VAR 0107(0001)] because of gravity! [VAR BD06(0000)]The wild [VAR 0102(0000)] can’t use [VAR 0107(0001)] because of gravity! [VAR BD06(0000)]The opposing [VAR 0102(0000)] can’t use [VAR 0107(0001)] because of gravity! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] can’t use [VAR 0107(0001)] because of gravity! [VAR BD06(0000)][VAR 0102(0000)]’s type became the same as [VAR 0102(0001)]’s type! [VAR BD06(0000)][VAR 0102(0000)]’s type became the same as the wild [VAR 0102(0001)]’s type! [VAR BD06(0000)][VAR 0102(0000)]’s type became the same as the opposing [VAR 0102(0001)]’s type! [VAR 0102(0000)]’s type became the same as [VAR 0100(000B)]’s [VAR 0102(0001)]’s type! [VAR BD06(0000)]The wild [VAR 0102(0000)]’s type became the same as [VAR 0102(0001)]’s type! [VAR BD06(0000)]The wild [VAR 0102(0000)]’s type became the same as the wild [VAR 0102(0001)]’s type! [VAR BD06(0000)]The opposing [VAR 0102(0000)]’s type became the same as [VAR 0102(0001)]’s type! [VAR BD06(0000)]The opposing [VAR 0102(0000)]’s type became the same as the opposing [VAR 0102(0001)]’s type! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s type became the same as [VAR 0102(0001)]’s type! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s type became the same as [VAR 0100(000B)]’s [VAR 0102(0001)]’s type! [VAR 0102(0000)] shared its power with the target! The wild [VAR 0102(0000)] shared its power with the target! [VAR BD06(0000)]The opposing [VAR 0102(0000)] shared its power with the target! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] shared its power with the target! [VAR 0102(0000)] shared its guard with the target! The wild [VAR 0102(0000)] shared its guard with the target! [VAR BD06(0000)]The opposing [VAR 0102(0000)] shared its guard with the target! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] shared its guard with the target! [VAR 0102(0000)] became nimble! The wild [VAR 0102(0000)] became nimble! The opposing [VAR 0102(0000)] became nimble! [VAR 0100(000A)]’s [VAR 0102(0000)] became nimble! The bursting flame hit [VAR 0102(0000)]! The bursting flame hit the wild [VAR 0102(0000)]! The bursting flame hit the opposing [VAR 0102(0000)]! The bursting flame hit [VAR 0100(000A)]’s [VAR 0102(0000)]! [VAR 0102(0000)]’s [VAR 0109(0001)] was burned up! [VAR BD06(0000)]The wild [VAR 0102(0000)]’s [VAR 0109(0001)] was burned up! [VAR BD06(0000)]The opposing [VAR 0102(0000)]’s [VAR 0109(0001)] was burned up! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s [VAR 0109(0001)] was burned up! [VAR BD06(0000)][VAR 0102(0001)] gave [VAR 0102(0000)] its [VAR 0109(0002)]! [VAR BD06(0000)]The wild [VAR 0102(0001)] gave [VAR 0102(0000)] its [VAR 0109(0002)]! [VAR BD06(0000)]The opposing [VAR 0102(0001)] gave [VAR 0102(0000)] its [VAR 0109(0002)]! [VAR BD06(0000)][VAR 0100(000B)]’s [VAR 0102(0001)] gave [VAR 0102(0000)] its [VAR 0109(0002)]! [VAR BD06(0000)][VAR 0102(0001)] gave the wild [VAR 0102(0000)] its [VAR 0109(0002)]! [VAR BD06(0000)]The wild [VAR 0102(0001)] gave the wild [VAR 0102(0000)] its [VAR 0109(0002)]! [VAR BD06(0000)][VAR 0102(0001)] gave the opposing [VAR 0102(0000)] its [VAR 0109(0002)]! [VAR BD06(0000)]The opposing [VAR 0102(0001)] gave the opposing [VAR 0102(0000)] its [VAR 0109(0002)]! [VAR BD06(0000)][VAR 0102(0001)] gave [VAR 0100(000A)]’s [VAR 0102(0000)] its [VAR 0109(0002)]! [VAR BD06(0000)][VAR 0100(000B)]’s [VAR 0102(0001)] gave [VAR 0100(000A)]’s [VAR 0102(0000)] its [VAR 0109(0002)]! [VAR 0102(0000)] took [VAR 0102(0001)] into the sky! [VAR BD06(0000)][VAR 0102(0000)] took the wild [VAR 0102(0001)] into the sky! [VAR BD06(0000)][VAR 0102(0000)] took the opposing [VAR 0102(0001)] into the sky! [VAR BD06(0000)][VAR 0102(0000)] took [VAR 0100(000B)]’s [VAR 0102(0001)] into the sky! [VAR BD06(0000)]The wild [VAR 0102(0000)] took [VAR 0102(0001)] into the sky! [VAR BD06(0000)]The wild [VAR 0102(0000)] took the wild [VAR 0102(0001)] into the sky! [VAR BD06(0000)]The opposing [VAR 0102(0000)] took [VAR 0102(0001)] into the sky! [VAR BD06(0000)]The opposing [VAR 0102(0000)] took the opposing [VAR 0102(0001)] into the sky! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] took [VAR 0102(0001)] into the sky! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] took [VAR 0100(000B)]’s [VAR 0102(0001)] into the sky! [VAR 0102(0000)] was freed from the Sky Drop! The wild [VAR 0102(0000)] was freed from the Sky Drop! [VAR BD06(0000)]The opposing [VAR 0102(0000)] was freed from the Sky Drop! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] was freed from the Sky Drop! [VAR 0102(0000)] fell straight down! The wild [VAR 0102(0000)] fell straight down! The opposing [VAR 0102(0000)] fell straight down! [VAR 0100(000A)]’s [VAR 0102(0000)] fell straight down! [VAR 0102(0000)]’s move was postponed! The wild [VAR 0102(0000)]’s move was postponed! The opposing [VAR 0102(0000)]’s move was postponed! [VAR 0100(000A)]’s [VAR 0102(0000)]’s move was postponed! [VAR 0102(0000)] took the kind offer! The wild [VAR 0102(0000)] took the kind offer! The opposing [VAR 0102(0000)] took the kind offer! [VAR 0100(000A)]’s [VAR 0102(0000)] took the kind offer! [VAR 0102(0000)] and [VAR 0102(0001)] switched places! [VAR BD06(0000)]The wild [VAR 0102(0000)] and [VAR 0102(0001)] switched places! [VAR BD06(0000)]The opposing [VAR 0102(0000)] and [VAR 0102(0001)] switched places! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] and [VAR 0102(0001)] switched places! [VAR 0102(0000)] was hurled into the air! The wild [VAR 0102(0000)] was hurled into the air! The opposing [VAR 0102(0000)] was hurled into the air! [VAR 0100(000A)]’s [VAR 0102(0000)] was hurled into the air! [VAR 0102(0000)] was freed from the telekinesis! The wild [VAR 0102(0000)] was freed from the telekinesis! [VAR BD06(0000)]The opposing [VAR 0102(0000)] was freed from the telekinesis! [VAR 0100(000A)]’s [VAR 0102(0000)] was freed from the telekinesis! [VAR 0102(0000)] is waiting for [VAR 0102(0001)]’s move... [VAR BD06(0000)][VAR 0102(0000)] is waiting for the wild [VAR 0102(0001)]’s move... [VAR BD06(0000)][VAR 0102(0000)] is waiting for the opposing [VAR 0102(0001)]’s move... [VAR BD06(0000)][VAR 0102(0000)] is waiting for [VAR 0100(000B)]’s [VAR 0102(0001)]’s move... [VAR BD06(0000)]The wild [VAR 0102(0000)] is waiting for [VAR 0102(0001)]’s move... [VAR BD06(0000)]The wild [VAR 0102(0000)] is waiting for the wild [VAR 0102(0001)]’s move... [VAR BD06(0000)]The opposing [VAR 0102(0000)] is waiting for [VAR 0102(0001)]’s move... [VAR BD06(0000)]The opposing [VAR 0102(0000)] is waiting for the opposing [VAR 0102(0001)]’s move... [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] is waiting for [VAR 0102(0001)]’s move... [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] is waiting for [VAR 0100(000B)]’s [VAR 0102(0001)]’s move... It is completely synchronized with [VAR 0102(0000)]! It is completely synchronized with the wild [VAR 0102(0000)]! [VAR BD06(0000)]It is completely synchronized with the opposing [VAR 0102(0000)]! [VAR BD06(0000)]It is completely synchronized with [VAR 0100(000A)]’s [VAR 0102(0000)]! [VAR 0102(0000)] was hurt by the sea of fire! The wild [VAR 0102(0000)] was hurt by the sea of fire! The opposing [VAR 0102(0000)] was hurt by the sea of fire! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] was hurt by the sea of fire! [VAR BD06(0000)][VAR 0102(0000)]’s [VAR 0109(0002)] is reacting to [VAR 0100(0001)]’s [VAR 0109(0003)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] is reacting to [VAR 0100(0001)]’s [VAR 0109(0002)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)]’s [VAR 0109(0002)] is reacting to [VAR 0100(0001)]’s [VAR 0109(0003)]! [VAR 0100(000A)]’s [VAR 0102(0000)]’s [VAR 0109(0002)] is reacting to [VAR 0100(0001)]’s [VAR 0109(0003)]! [VAR BD06(0000)][VAR 0102(0000)] has Mega Evolved into Mega [VAR 0101(0001)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] has Mega Evolved into Mega [VAR 0101(0001)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] has Mega Evolved into Mega [VAR 0101(0001)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] has Mega Evolved into Mega [VAR 0101(0001)]! [~ 1580] [~ 1581] [~ 1582] [~ 1583] [~ 1584] [~ 1585] [~ 1586] [~ 1587] [VAR 0102(0000)]’s stat changes were all reversed! The wild [VAR 0102(0000)]’s stat changes were all reversed! [VAR BD06(0000)]The opposing [VAR 0102(0000)]’s stat changes were all reversed! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s stat changes were all reversed! [VAR 0102(0000)] surrounded itself with a veil of petals! [VAR BD06(0000)]The wild [VAR 0102(0000)] surrounded itself with a veil of petals! [VAR BD06(0000)]The opposing [VAR 0102(0000)] surrounded itself with a veil of petals! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] surrounded itself with a veil of petals! [VAR 0102(0000)] is protected by an aromatic veil! The wild [VAR 0102(0000)] is protected by an aromatic veil! [VAR BD06(0000)]The opposing [VAR 0102(0000)] is protected by an aromatic veil! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] is protected by an aromatic veil! [VAR 0102(0000)] can’t fall asleep due to a veil of sweetness! [VAR BD06(0000)]The wild [VAR 0102(0000)] can’t fall asleep due to a veil of sweetness! [VAR BD06(0000)]The opposing [VAR 0102(0000)] can’t fall asleep due to a veil of sweetness! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] can’t fall asleep due to a veil of sweetness! [VAR BD06(0000)][VAR 0102(0000)] intends to flip up a mat and block incoming attacks! [VAR BD06(0000)]The wild [VAR 0102(0000)] intends to flip up a mat and block incoming attacks! [VAR BD06(0000)]The opposing [VAR 0102(0000)] intends to flip up a mat and block incoming attacks! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] intends to flip up a mat and block incoming attacks! [VAR BD06(0000)][VAR 0102(0000)] hasn’t eaten any held Berries, so it can’t possibly belch! [VAR BD06(0000)]The wild [VAR 0102(0000)] hasn’t eaten any held Berries, so it can’t possibly belch! [VAR BD06(0000)]The opposing [VAR 0102(0000)] hasn’t eaten any held Berries, so it can’t possibly belch! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] hasn’t eaten any held Berries, so it can’t possibly belch! [VAR 0102(0000)]’s moves have been electrified! The wild [VAR 0102(0000)]’s moves have been electrified! [VAR BD06(0000)]The opposing [VAR 0102(0000)]’s moves have been electrified! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s moves have been electrified! [VAR BD06(0000)][VAR 0102(0000)] is not affected by [VAR 0107(0002)] thanks to its [VAR 0109(0001)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] is not affected by [VAR 0107(0002)] thanks to its [VAR 0109(0001)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] is not affected by [VAR 0107(0002)] thanks to its [VAR 0109(0001)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] is not affected by [VAR 0107(0002)] thanks to its [VAR 0109(0001)]! [VAR 0102(0000)] is radiating a dark aura! The wild [VAR 0102(0000)] is radiating a dark aura! The opposing [VAR 0102(0000)] is radiating a dark aura! [VAR 0100(000A)]’s [VAR 0102(0000)] is radiating a dark aura! [VAR 0102(0000)] is radiating a fairy aura! The wild [VAR 0102(0000)] is radiating a fairy aura! The opposing [VAR 0102(0000)] is radiating a fairy aura! [VAR 0100(000A)]’s [VAR 0102(0000)] is radiating a fairy aura! [VAR 0102(0000)] is protected by the Electric Terrain! The wild [VAR 0102(0000)] is protected by the Electric Terrain! [VAR BD06(0000)]The opposing [VAR 0102(0000)] is protected by the Electric Terrain! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] is protected by the Electric Terrain! [VAR 0102(0000)] is covered in powder! The wild [VAR 0102(0000)] is covered in powder! The opposing [VAR 0102(0000)] is covered in powder! [VAR 0100(000A)]’s [VAR 0102(0000)] is covered in powder! [VAR 0102(0000)] is absorbing power! The wild [VAR 0102(0000)] is absorbing power! The opposing [VAR 0102(0000)] is absorbing power! [VAR 0100(000A)]’s [VAR 0102(0000)] is absorbing power! [VAR 0102(0000)] was hurt! The wild [VAR 0102(0000)] was hurt! The opposing [VAR 0102(0000)] was hurt! [VAR 0100(000A)]’s [VAR 0102(0000)] was hurt! [VAR BD06(0000)][VAR 0102(0000)] shared its [VAR 0109(0001)] with [VAR 0102(0002)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] shared its [VAR 0109(0001)] with [VAR 0102(0002)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] shared its [VAR 0109(0001)] with the opposing [VAR 0102(0002)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] shared its [VAR 0109(0001)] with [VAR 0100(000C)]’s [VAR 0102(0002)]! [VAR 0102(0000)] was caught in a sticky web! The wild [VAR 0102(0000)] was caught in a sticky web! The opposing [VAR 0102(0000)] was caught in a sticky web! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] was caught in a sticky web! [VAR 0102(0000)] surrounds itself with a protective mist! [VAR BD06(0000)]The wild [VAR 0102(0000)] surrounds itself with a protective mist! [VAR BD06(0000)]The opposing [VAR 0102(0000)] surrounds itself with a protective mist! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] surrounds itself with a protective mist! [VAR 0102(0000)] is too heavy to be lifted! The wild [VAR 0102(0000)] is too heavy to be lifted! The opposing [VAR 0102(0000)] is too heavy to be lifted! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] is too heavy to be lifted! [VAR 0102(0000)] reversed all other Pokémon’s auras! [VAR BD06(0000)]The wild [VAR 0102(0000)] reversed all other Pokémon’s auras! [VAR BD06(0000)]The opposing [VAR 0102(0000)] reversed all other Pokémon’s auras! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] reversed all other Pokémon’s auras! [VAR BD06(0000)][VAR 0102(0000)] has been afflicted with an infestation by [VAR 0102(0001)]! [VAR BD06(0000)][VAR 0102(0000)] has been afflicted with an infestation by the wild [VAR 0102(0001)]! [VAR BD06(0000)][VAR 0102(0000)] has been afflicted with an infestation by the opposing [VAR 0102(0001)]! [VAR BD06(0000)][VAR 0102(0000)] has been afflicted with an infestation by [VAR 0100(000B)]’s [VAR 0102(0001)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] has been afflicted with an infestation by [VAR 0102(0001)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] has been afflicted with an infestation by the wild [VAR 0102(0001)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] has been afflicted with an infestation by [VAR 0102(0001)]! The opposing [VAR 0102(0000)] has been afflicted with an infestation by the opposing [VAR 0102(0001)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] has been afflicted with an infestation by [VAR 0102(0001)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] has been afflicted with an infestation by [VAR 0100(000B)]’s [VAR 0102(0001)]! [VAR 0102(0000)]’s Primal Reversion! It reverted to its primal state! The wild [VAR 0102(0000)]’s Primal Reversion! It reverted to its primal state! The opposing [VAR 0102(0000)]’s Primal Reversion! It reverted to its primal state! [VAR 0102(0000)]’s Primal Reversion! It reverted to its primal state! The wild [VAR 0102(0000)]’s Primal Reversion! It reverted to its primal state! The opposing [VAR 0102(0000)]’s Primal Reversion! It reverted to its primal state! [VAR BD06(0000)][VAR 0100(0001)]’s fervent wish has reached [VAR 0102(0000)]! [VAR BD06(0000)][VAR 0100(0001)]’s fervent wish has reached the wild [VAR 0102(0000)]! [VAR BD06(0000)][VAR 0100(0001)]’s fervent wish has reached the opposing [VAR 0102(0000)]! [VAR BD06(0000)][VAR 0100(0001)]’s fervent wish has reached [VAR 0100(000A)]’s [VAR 0102(0000)]! [VAR BD06(0000)][VAR 0102(0000)] has Mega Evolved into Mega [VAR 0101(0001)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] has Mega Evolved into Mega [VAR 0101(0001)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] has Mega Evolved into Mega [VAR 0101(0001)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] has Mega Evolved into Mega [VAR 0101(0001)]! [VAR 0102(0000)] unleashes its full-force Z-Move! The wild [VAR 0102(0000)] unleashes its full-force Z-Move! [VAR BD06(0000)]The opposing [VAR 0102(0000)] unleashes its full-force Z-Move! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] unleashes its full-force Z-Move! [VAR 0102(0000)] surrounded itself with its Z-Power! The wild [VAR 0102(0000)] surrounded itself with its Z-Power! [VAR BD06(0000)]The opposing [VAR 0102(0000)] surrounded itself with its Z-Power! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] surrounded itself with its Z-Power! [VAR BD06(0000)][VAR 0102(0000)] boosted its critical-hit ratio using its Z-Power! [VAR BD06(0000)]The wild [VAR 0102(0000)] boosted its critical-hit ratio using its Z-Power! The opposing [VAR 0102(0000)] boosted its critical-hit ratio using its Z-Power! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] boosted its critical-hit ratio using its Z-Power! [VAR 0102(0000)] boosted its Attack using its Z-Power! [VAR BD06(0000)]The wild [VAR 0102(0000)] boosted its Attack using its Z-Power! [VAR BD06(0000)]The opposing [VAR 0102(0000)] boosted its Attack using its Z-Power! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] boosted its Attack using its Z-Power! [VAR 0102(0000)] boosted its Defense using its Z-Power! [VAR BD06(0000)]The wild [VAR 0102(0000)] boosted its Defense using its Z-Power! [VAR BD06(0000)]The opposing [VAR 0102(0000)] boosted its Defense using its Z-Power! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] boosted its Defense using its Z-Power! [VAR BD06(0000)][VAR 0102(0000)] boosted its Sp. Atk using its Z-Power! [VAR BD06(0000)]The wild [VAR 0102(0000)] boosted its Sp. Atk using its Z-Power! The opposing [VAR 0102(0000)] boosted its Sp. Atk using its Z-Power! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] boosted its Sp. Atk using its Z-Power! [VAR BD06(0000)][VAR 0102(0000)] boosted its Sp. Def using its Z-Power! [VAR BD06(0000)]The wild [VAR 0102(0000)] boosted its Sp. Def using its Z-Power! The opposing [VAR 0102(0000)] boosted its Sp. Def using its Z-Power! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] boosted its Sp. Def using its Z-Power! [VAR 0102(0000)] boosted its Speed using its Z-Power! [VAR BD06(0000)]The wild [VAR 0102(0000)] boosted its Speed using its Z-Power! [VAR BD06(0000)]The opposing [VAR 0102(0000)] boosted its Speed using its Z-Power! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] boosted its Speed using its Z-Power! [VAR 0102(0000)] boosted its accuracy using its Z-Power! [VAR BD06(0000)]The wild [VAR 0102(0000)] boosted its accuracy using its Z-Power! [VAR BD06(0000)]The opposing [VAR 0102(0000)] boosted its accuracy using its Z-Power! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] boosted its accuracy using its Z-Power! [VAR 0102(0000)] boosted its evasiveness using its Z-Power! [VAR BD06(0000)]The wild [VAR 0102(0000)] boosted its evasiveness using its Z-Power! [VAR BD06(0000)]The opposing [VAR 0102(0000)] boosted its evasiveness using its Z-Power! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] boosted its evasiveness using its Z-Power! [VAR BD06(0000)][VAR 0102(0000)] boosted its Attack sharply using its Z-Power! [VAR BD06(0000)]The wild [VAR 0102(0000)] boosted its Attack sharply using its Z-Power! The opposing [VAR 0102(0000)] boosted its Attack sharply using its Z-Power! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] boosted its Attack sharply using its Z-Power! [VAR BD06(0000)][VAR 0102(0000)] boosted its Defense sharply using its Z-Power! [VAR BD06(0000)]The wild [VAR 0102(0000)] boosted its Defense sharply using its Z-Power! The opposing [VAR 0102(0000)] boosted its Defense sharply using its Z-Power! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] boosted its Defense sharply using its Z-Power! [VAR BD06(0000)][VAR 0102(0000)] boosted its Sp. Atk sharply using its Z-Power! [VAR BD06(0000)]The wild [VAR 0102(0000)] boosted its Sp. Atk sharply using its Z-Power! [VAR BD06(0000)]The opposing [VAR 0102(0000)] boosted its Sp. Atk sharply using its Z-Power! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] boosted its Sp. Atk sharply using its Z-Power! [VAR BD06(0000)][VAR 0102(0000)] boosted its Sp. Def sharply using its Z-Power! [VAR BD06(0000)]The wild [VAR 0102(0000)] boosted its Sp. Def sharply using its Z-Power! [VAR BD06(0000)]The opposing [VAR 0102(0000)] boosted its Sp. Def sharply using its Z-Power! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] boosted its Sp. Def sharply using its Z-Power! [VAR BD06(0000)][VAR 0102(0000)] boosted its Speed sharply using its Z-Power! [VAR BD06(0000)]The wild [VAR 0102(0000)] boosted its Speed sharply using its Z-Power! [VAR BD06(0000)]The opposing [VAR 0102(0000)] boosted its Speed sharply using its Z-Power! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] boosted its Speed sharply using its Z-Power! [VAR BD06(0000)][VAR 0102(0000)] boosted its accuracy sharply using its Z-Power! [VAR BD06(0000)]The wild [VAR 0102(0000)] boosted its accuracy sharply using its Z-Power! [VAR BD06(0000)]The opposing [VAR 0102(0000)] boosted its accuracy sharply using its Z-Power! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] boosted its accuracy sharply using its Z-Power! [VAR BD06(0000)][VAR 0102(0000)] boosted its evasiveness sharply using its Z-Power! The wild [VAR 0102(0000)] boosted its evasiveness sharply using its Z-Power! The opposing [VAR 0102(0000)] boosted its evasiveness sharply using its Z-Power! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] boosted its evasiveness sharply using its Z-Power! [VAR BD06(0000)][VAR 0102(0000)] boosted its Attack drastically using its Z-Power! The wild [VAR 0102(0000)] boosted its Attack drastically using its Z-Power! The opposing [VAR 0102(0000)] boosted its Attack drastically using its Z-Power! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] boosted its Attack drastically using its Z-Power! [VAR BD06(0000)][VAR 0102(0000)] boosted its Defense drastically using its Z-Power! The wild [VAR 0102(0000)] boosted its Defense drastically using its Z-Power! The opposing [VAR 0102(0000)] boosted its Defense drastically using its Z-Power! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] boosted its Defense drastically using its Z-Power! [VAR BD06(0000)][VAR 0102(0000)] boosted its Sp. Atk drastically using its Z-Power! The wild [VAR 0102(0000)] boosted its Sp. Atk drastically using its Z-Power! The opposing [VAR 0102(0000)] boosted its Sp. Atk drastically using its Z-Power! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] boosted its Sp. Atk drastically using its Z-Power! [VAR BD06(0000)][VAR 0102(0000)] boosted its Sp. Def drastically using its Z-Power! The wild [VAR 0102(0000)] boosted its Sp. Def drastically using its Z-Power! The opposing [VAR 0102(0000)] boosted its Sp. Def drastically using its Z-Power! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] boosted its Sp. Def drastically using its Z-Power! [VAR BD06(0000)][VAR 0102(0000)] boosted its Speed drastically using its Z-Power! The wild [VAR 0102(0000)] boosted its Speed drastically using its Z-Power! The opposing [VAR 0102(0000)] boosted its Speed drastically using its Z-Power! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] boosted its Speed drastically using its Z-Power! [VAR BD06(0000)][VAR 0102(0000)] boosted its accuracy drastically using its Z-Power! The wild [VAR 0102(0000)] boosted its accuracy drastically using its Z-Power! The opposing [VAR 0102(0000)] boosted its accuracy drastically using its Z-Power! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] boosted its accuracy drastically using its Z-Power! [VAR BD06(0000)][VAR 0102(0000)] boosted its evasiveness drastically using its Z-Power! The wild [VAR 0102(0000)] boosted its evasiveness drastically using its Z-Power! The opposing [VAR 0102(0000)] boosted its evasiveness drastically using its Z-Power! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] boosted its evasiveness drastically using its Z-Power! [VAR 0102(0000)] boosted its stats using its Z-Power! [VAR BD06(0000)]The wild [VAR 0102(0000)] boosted its stats using its Z-Power! [VAR BD06(0000)]The opposing [VAR 0102(0000)] boosted its stats using its Z-Power! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] boosted its stats using its Z-Power! [VAR 0102(0000)] boosted its stats sharply using its Z-Power! [VAR BD06(0000)]The wild [VAR 0102(0000)] boosted its stats sharply using its Z-Power! The opposing [VAR 0102(0000)] boosted its stats sharply using its Z-Power! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] boosted its stats sharply using its Z-Power! [VAR BD06(0000)][VAR 0102(0000)] boosted its stats drastically using its Z-Power! [VAR BD06(0000)]The wild [VAR 0102(0000)] boosted its stats drastically using its Z-Power! [VAR BD06(0000)]The opposing [VAR 0102(0000)] boosted its stats drastically using its Z-Power! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] boosted its stats drastically using its Z-Power! [VAR 0102(0000)] returned its decreased stats to normal using its Z-Power! The wild [VAR 0102(0000)] returned its decreased stats to normal using its Z-Power! The opposing [VAR 0102(0000)] returned its decreased stats to normal using its Z-Power! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] returned its decreased stats to normal using its Z-Power! [VAR 0102(0000)] restored its HP using its Z-Power! The wild [VAR 0102(0000)] restored its HP using its Z-Power! [VAR BD06(0000)]The opposing [VAR 0102(0000)] restored its HP using its Z-Power! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] restored its HP using its Z-Power! [VAR BD06(0000)][VAR 0102(0000)] will restore its replacement’s HP using its Z-Power! The wild [VAR 0102(0000)] will restore its replacement’s HP using its Z-Power! The opposing [VAR 0102(0000)] will restore its replacement’s HP using its Z-Power! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] will restore its replacement’s HP using its Z-Power! [VAR 0102(0000)]’s HP was restored by the Z-Power! The wild [VAR 0102(0000)]’s HP was restored by the Z-Power! [VAR BD06(0000)]The opposing [VAR 0102(0000)]’s HP was restored by the Z-Power! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s HP was restored by the Z-Power! [VAR BD06(0000)][VAR 0102(0000)] became the center of attention using its Z-Power! The wild [VAR 0102(0000)] became the center of attention using its Z-Power! The opposing [VAR 0102(0000)] became the center of attention using its Z-Power! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] became the center of attention using its Z-Power! [VAR 0102(0000)] will change [VAR 0107(0001)] chosen by Metronome to its Z-Move! The wild [VAR 0102(0000)] will change [VAR 0107(0001)] chosen by Metronome to its Z-Move! The opposing [VAR 0102(0000)] will change [VAR 0107(0001)] chosen by Metronome to its Z-Move! [VAR 0100(000A)]’s [VAR 0102(0000)] will change [VAR 0107(0001)] chosen by Metronome to its Z-Move! [VAR 0102(0000)] will change [VAR 0107(0001)] to its Z-Move using Mirror Move! The wild [VAR 0102(0000)] will change [VAR 0107(0001)] to its Z-Move using Mirror Move! The opposing [VAR 0102(0000)] will change [VAR 0107(0001)] to its Z-Move using Mirror Move! [VAR 0100(000A)]’s [VAR 0102(0000)] will change [VAR 0107(0001)] to its Z-Move using Mirror Move! [VAR BD06(0000)][VAR 0102(0000)]’s Nature Power turned into [VAR 0107(0001)]! [VAR BD06(0000)]The wild [VAR 0102(0000)]’s Nature Power turned into [VAR 0107(0001)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)]’s Nature Power turned into [VAR 0107(0001)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s Nature Power turned into [VAR 0107(0001)]! [VAR BD06(0000)][VAR 0102(0000)] will change [VAR 0107(0001)] chosen by Assist to its Z-Move! The wild [VAR 0102(0000)] will change [VAR 0107(0001)] chosen by Assist to its Z-Move! The opposing [VAR 0102(0000)] will change [VAR 0107(0001)] chosen by Assist to its Z-Move! [VAR 0100(000A)]’s [VAR 0102(0000)] will change [VAR 0107(0001)] chosen by Assist to its Z-Move! [VAR 0102(0000)] will change [VAR 0107(0001)] it stole using Me First to its Z-Move! The wild [VAR 0102(0000)] will change [VAR 0107(0001)] it stole using Me First to its Z-Move! The opposing [VAR 0102(0000)] will change [VAR 0107(0001)] it stole using Me First to its Z-Move! [VAR 0100(000A)]’s [VAR 0102(0000)] will change [VAR 0107(0001)] it stole using Me First to its Z-Move! [VAR 0102(0000)] will change [VAR 0107(0001)] chosen by Sleep Talk to its Z-Move! The wild [VAR 0102(0000)] will change [VAR 0107(0001)] chosen by Sleep Talk to its Z-Move! The opposing [VAR 0102(0000)] will change [VAR 0107(0001)] chosen by Sleep Talk to its Z-Move! [VAR 0100(000A)]’s [VAR 0102(0000)] will change [VAR 0107(0001)] chosen by Sleep Talk to its Z-Move! [VAR 0102(0000)] will change [VAR 0107(0001)] copied by Copycat to its Z-Move! The wild [VAR 0102(0000)] will change [VAR 0107(0001)] copied by Copycat to its Z-Move! The opposing [VAR 0102(0000)] will change [VAR 0107(0001)] copied by Copycat to its Z-Move! [VAR 0100(000A)]’s [VAR 0102(0000)] will change [VAR 0107(0001)] copied by Copycat to its Z-Move! [VAR 0102(0000)]’s Ability was suppressed! The wild [VAR 0102(0000)]’s Ability was suppressed! The opposing [VAR 0102(0000)]’s Ability was suppressed! [VAR 0100(000A)]’s [VAR 0102(0000)]’s Ability was suppressed! [VAR 0102(0000)] concentrated intensely! The wild [VAR 0102(0000)] concentrated intensely! The opposing [VAR 0102(0000)] concentrated intensely! [VAR 0100(000A)]’s [VAR 0102(0000)] concentrated intensely! [VAR 0102(0000)] switched Speed with its target! The wild [VAR 0102(0000)] switched Speed with its target! [VAR BD06(0000)]The opposing [VAR 0102(0000)] switched Speed with its target! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] switched Speed with its target! [VAR 0102(0000)] burned itself out! The wild [VAR 0102(0000)] burned itself out! The opposing [VAR 0102(0000)] burned itself out! [VAR 0100(000A)]’s [VAR 0102(0000)] burned itself out! The effects of Throat Chop prevent [VAR 0102(0000)] from using certain moves! The effects of Throat Chop prevent the wild [VAR 0102(0000)] from using certain moves! The effects of Throat Chop prevent the opposing [VAR 0102(0000)] from using certain moves! The effects of Throat Chop prevent [VAR 0100(000A)]’s [VAR 0102(0000)] from using certain moves! [VAR 0102(0000)] formed a school! The wild [VAR 0102(0000)] formed a school! The opposing [VAR 0102(0000)] formed a school! [VAR 0100(000A)]’s [VAR 0102(0000)] formed a school! [VAR 0102(0000)] stopped schooling! The wild [VAR 0102(0000)] stopped schooling! The opposing [VAR 0102(0000)] stopped schooling! [VAR 0100(000A)]’s [VAR 0102(0000)] stopped schooling! [VAR 0102(0000)] is protected by the Psychic Terrain! The wild [VAR 0102(0000)] is protected by the Psychic Terrain! [VAR BD06(0000)]The opposing [VAR 0102(0000)] is protected by the Psychic Terrain! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] is protected by the Psychic Terrain! [VAR 0102(0000)] became the center of attention! The wild [VAR 0102(0000)] became the center of attention! [VAR BD06(0000)]The opposing [VAR 0102(0000)] became the center of attention! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] became the center of attention! [VAR 0102(0000)] started heating up its beak! The wild [VAR 0102(0000)] started heating up its beak! The opposing [VAR 0102(0000)] started heating up its beak! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] started heating up its beak! [VAR 0102(0000)] set a shell trap! The wild [VAR 0102(0000)] set a shell trap! The opposing [VAR 0102(0000)] set a shell trap! [VAR 0100(000A)]’s [VAR 0102(0000)] set a shell trap! [VAR 0102(0000)]’s shell trap didn’t work! The wild [VAR 0102(0000)]’s shell trap didn’t work! The opposing [VAR 0102(0000)]’s shell trap didn’t work! [VAR 0100(000A)]’s [VAR 0102(0000)]’s shell trap didn’t work! [VAR 0102(0001)] followed [VAR 0102(0000)]’s instructions! [VAR BD06(0000)]The wild [VAR 0102(0001)] followed [VAR 0102(0000)]’s instructions! [VAR BD06(0000)]The opposing [VAR 0102(0001)] followed [VAR 0102(0000)]’s instructions! [VAR BD06(0000)][VAR 0100(000B)]’s [VAR 0102(0001)] followed [VAR 0102(0000)]’s instructions! [VAR 0102(0001)] followed the wild [VAR 0102(0000)]’s instructions! [VAR BD06(0000)]The wild [VAR 0102(0001)] followed the wild [VAR 0102(0000)]’s instructions! [VAR 0102(0001)] followed the opposing [VAR 0102(0000)]’s instructions! [VAR BD06(0000)]The opposing [VAR 0102(0001)] followed the opposing [VAR 0102(0000)]’s instructions! [VAR BD06(0000)][VAR 0102(0001)] followed the instructions of [VAR 0100(000A)]’s [VAR 0102(0000)]! [VAR BD06(0000)][VAR 0100(000B)]’s [VAR 0102(0001)] followed the instructions of [VAR 0100(000A)]’s [VAR 0102(0000)]! [VAR 0102(0000)]’s [VAR 0106(0001)] was taken over! [VAR BD06(0000)]The wild [VAR 0102(0000)]’s [VAR 0106(0001)] was taken over! [VAR BD06(0000)]The opposing [VAR 0102(0000)]’s [VAR 0106(0001)] was taken over! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)]’s [VAR 0106(0001)] was taken over! [VAR 0102(0000)] is drowsing! The wild [VAR 0102(0000)] is drowsing! The opposing [VAR 0102(0000)] is drowsing! [VAR 0100(000A)]’s [VAR 0102(0000)] is drowsing! [VAR 0102(0000)]’s disguise was busted! The wild [VAR 0102(0000)]’s disguise was busted! The opposing [VAR 0102(0000)]’s disguise was busted! [VAR 0100(000A)]’s [VAR 0102(0000)]’s disguise was busted! [VAR BD06(0000)][VAR 0102(0000)] became fully charged due to its bond with its Trainer! [VAR BD06(0000)]The wild [VAR 0102(0000)] became fully charged due to its bond! [VAR BD06(0000)]The opposing [VAR 0102(0000)] became fully charged due to its bond with its Trainer! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] became fully charged due to its bond! [VAR 0102(0000)] became Ash-Greninja! The wild [VAR 0102(0000)] became Ash-Greninja! The opposing [VAR 0102(0000)] became Ash-Greninja! [VAR 0100(000A)]’s [VAR 0102(0000)] became Ash-Greninja! [VAR 0102(0000)] transformed into its Complete Forme! [VAR BD06(0000)]The wild [VAR 0102(0000)] transformed into its Complete Forme! [VAR BD06(0000)]The opposing [VAR 0102(0000)] transformed into its Complete Forme! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] transformed into its Complete Forme! [VAR 0102(0000)] couldn’t fully protect itself and got hurt! [VAR BD06(0000)]The wild [VAR 0102(0000)] couldn’t fully protect itself and got hurt! [VAR BD06(0000)]The opposing [VAR 0102(0000)] couldn’t fully protect itself and got hurt! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] couldn’t fully protect itself and got hurt! [VAR 0102(0000)] protected itself with its Protective Pads! [VAR BD06(0000)]The wild [VAR 0102(0000)] protected itself with its Protective Pads! [VAR BD06(0000)]The opposing [VAR 0102(0000)] protected itself with its Protective Pads! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] protected itself with its Protective Pads! [VAR 0102(0000)] stole the target’s boosted stats! The wild [VAR 0102(0000)] stole the target’s boosted stats! [VAR BD06(0000)]The opposing [VAR 0102(0000)] stole the target’s boosted stats! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] stole the target’s boosted stats! [~ 1938] [~ 1939] [~ 1940] [~ 1941] [~ 1942] [~ 1943] [~ 1944] [~ 1945] [~ 1946] [~ 1947] [~ 1948] [~ 1949] Bright light is about to burst out of [VAR 0102(0000)]! [VAR BD06(0000)]Bright light is about to burst out of the wild [VAR 0102(0000)]! Bright light is about to burst out of the opposing [VAR 0102(0000)]! [VAR BD06(0000)]Bright light is about to burst out of [VAR 0100(000A)]’s [VAR 0102(0000)]! [VAR 0102(0000)] regained its true power through Ultra Burst! [VAR BD06(0000)]The wild [VAR 0102(0000)] regained its true power through Ultra Burst! [VAR BD06(0000)]The opposing [VAR 0102(0000)] regained its true power through Ultra Burst! [VAR BD06(0000)][VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] regained its true power through Ultra Burst! [VAR 0102(0000)] can no longer escape because it used No Retreat! The wild [VAR 0102(0000)] can no longer escape because it used No Retreat! The opposing [VAR 0102(0000)] can no longer escape because it used No Retreat! [VAR 0100(000A)]’s [VAR 0102(0000)] can no longer escape because it used No Retreat! [VAR 0102(0000)] became weaker to fire! The wild [VAR 0102(0000)] became weaker to fire! The opposing [VAR 0102(0000)] became weaker to fire! [VAR 0100(000A)]’s [VAR 0102(0000)] became weaker to fire! [VAR 0102(0000)] shook its head. It seems like it can’t use this move... The wild [VAR 0102(0000)] shook its head. It seems like it can’t use this move... The opposing [VAR 0102(0000)] shook its head. It seems like it can’t use this move... [VAR 0100(000A)]’s [VAR 0102(0000)] shook its head. It seems like it can’t use this move... [VAR BD06(0000)][VAR 0102(0000)] swapped the battle effects affecting each side of the field! The wild [VAR 0102(0000)] swapped the battle effects affecting each side of the field! The opposing [VAR 0102(0000)] swapped the battle effects affecting each side of the field! [VAR 0100(000A)]’s [VAR 0102(0000)] swapped the battle effects affecting each side of the field! [VAR 0102(0000)] got trapped by a snap trap! The wild [VAR 0102(0000)] got trapped by a snap trap! The opposing [VAR 0102(0000)] got trapped by a snap trap! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] got trapped by a snap trap! [VAR BD06(0000)][VAR 0102(0000)] can no longer escape because of Octolock! [VAR BD06(0000)]The wild [VAR 0102(0000)] can no longer escape because of Octolock! [VAR BD06(0000)]The opposing [VAR 0102(0000)] can no longer escape because of Octolock! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] can no longer escape because of Octolock! The sharp steel bit into [VAR 0102(0000)]! The sharp steel bit into the wild [VAR 0102(0000)]! The sharp steel bit into the opposing [VAR 0102(0000)]! The sharp steel bit into [VAR 0100(000A)]’s [VAR 0102(0000)]! [VAR 0102(0000)] is burning up within G-Max Wildfire’s flames! [VAR BD06(0000)]The wild [VAR 0102(0000)] is burning up within G-Max Wildfire’s flames! [VAR BD06(0000)]The opposing [VAR 0102(0000)] is burning up within G-Max Wildfire’s flames! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] is burning up within G-Max Wildfire’s flames! [VAR BD06(0000)][VAR 0102(0000)] is hurt by the rocks thrown out by G-Max Volcalith! [VAR BD06(0000)]The wild [VAR 0102(0000)] is hurt by the rocks thrown out by G-Max Volcalith! [VAR BD06(0000)]The opposing [VAR 0102(0000)] is hurt by the rocks thrown out by G-Max Volcalith! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] is hurt by the rocks thrown out by G-Max Volcalith! [VAR 0102(0000)] is switched out by the Eject Pack! [VAR BD06(0000)]The wild [VAR 0102(0000)] is switched out by the Eject Pack! [VAR BD06(0000)]The opposing [VAR 0102(0000)] is switched out by the Eject Pack! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] is switched out by the Eject Pack! [VAR 0102(0000)] took over its fainted teammate’s type! The wild [VAR 0102(0000)] took over its fainted teammate’s type! The opposing [VAR 0102(0000)] took over its fainted teammate’s type! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] took over its fainted teammate’s type! [VAR 0102(0000)] returned to its original type! The wild [VAR 0102(0000)] returned to its original type! The opposing [VAR 0102(0000)] returned to its original type! [VAR 0100(000A)]’s [VAR 0102(0000)] returned to its original type! [VAR 0102(0000)]’s PP was reduced! The wild [VAR 0102(0000)]’s PP was reduced! The opposing [VAR 0102(0000)]’s PP was reduced! [VAR 0100(000A)]’s [VAR 0102(0000)]’s PP was reduced! [~ 2010] [~ 2011] [~ 2012] [~ 2013] [VAR 0102(0000)] is overflowing with space power! The wild [VAR 0102(0000)] is overflowing with space power! The opposing [VAR 0102(0000)] is overflowing with space power! [VAR 0100(000A)]’s [VAR 0102(0000)] is overflowing with space power! [VAR 0102(0000)] is about to be attacked by its [VAR 0109(0001)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] is about to be attacked by its [VAR 0109(0001)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] is about to be attacked by its [VAR 0109(0001)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] is about to be attacked by its [VAR 0109(0001)]! [VAR 0102(0000)] corroded [VAR 0102(0001)]’s [VAR 0109(0002)]! [VAR BD06(0000)][VAR 0102(0000)] corroded the wild [VAR 0102(0001)]’s [VAR 0109(0002)]! [VAR 0102(0000)] corroded [VAR 0102(0001)]’s [VAR 0109(0002)]! [VAR BD06(0000)][VAR 0102(0000)] corroded [VAR 0100(000B)]’s [VAR 0102(0001)]’s [VAR 0109(0002)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] corroded [VAR 0102(0001)]’s [VAR 0109(0002)]! [VAR BD06(0000)]The wild [VAR 0102(0000)] corroded the wild [VAR 0102(0001)]’s [VAR 0109(0002)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] corroded [VAR 0102(0001)]’s [VAR 0109(0002)]! [VAR BD06(0000)]The opposing [VAR 0102(0000)] corroded the opposing [VAR 0102(0001)]’s [VAR 0109(0002)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] corroded [VAR 0102(0001)]’s [VAR 0109(0002)]! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] corroded [VAR 0100(000B)]’s [VAR 0102(0001)]’s [VAR 0109(0002)]! [VAR 0102(0000)] was healed! The wild [VAR 0102(0000)] was healed! The opposing [VAR 0102(0000)] was healed! [VAR 0100(000A)]’s [VAR 0102(0000)] was healed! [VAR 0102(0000)] is hurt by G-Max Vine Lash’s ferocious beating! [VAR BD06(0000)]The wild [VAR 0102(0000)] is hurt by G-Max Vine Lash’s ferocious beating! [VAR BD06(0000)]The opposing [VAR 0102(0000)] is hurt by G-Max Vine Lash’s ferocious beating! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] is hurt by G-Max Vine Lash’s ferocious beating! [VAR 0102(0000)] is hurt by G-Max Cannonade’s vortex! The wild [VAR 0102(0000)] is hurt by G-Max Cannonade’s vortex! The opposing [VAR 0102(0000)] is hurt by G-Max Cannonade’s vortex! [VAR BD06(0000)][VAR 0100(000A)]’s [VAR 0102(0000)] is hurt by G-Max Cannonade’s vortex! [VAR 0106(0001)] made [VAR 0102(0000)] move faster! [VAR 0106(0001)] made the wild [VAR 0102(0000)] move faster! [VAR 0106(0001)] made the opposing [VAR 0102(0000)] move faster! [VAR 0106(0001)] made [VAR 0100(000A)]’s [VAR 0102(0000)] move faster! But it failed to affect [VAR 0102(0000)]! But it failed to affect the wild [VAR 0102(0000)]! But it failed to affect the opposing [VAR 0102(0000)]! But it failed to affect [VAR 0100(000A)]’s [VAR 0102(0000)]! [VAR 0102(0001)] trapped [VAR 0102(0000)]! The wild [VAR 0102(0001)] trapped [VAR 0102(0000)]! The opposing [VAR 0102(0001)] trapped [VAR 0102(0000)]! [VAR 0100(000B)]’s [VAR 0102(0001)] trapped [VAR 0102(0000)]! [VAR 0102(0001)] trapped the wild [VAR 0102(0000)]! The wild [VAR 0102(0001)] trapped the wild [VAR 0102(0000)]! [VAR 0102(0001)] trapped the opposing [VAR 0102(0000)]! The opposing [VAR 0102(0001)] trapped the opposing [VAR 0102(0000)]! [VAR 0102(0001)] trapped [VAR 0100(000A)]’s [VAR 0102(0000)]! [VAR BD06(0000)][VAR 0100(000B)]’s [VAR 0102(0001)] trapped [VAR 0100(000A)]’s [VAR 0102(0000)]! [VAR 0102(0000)] has two Abilities! The wild [VAR 0102(0000)] has two Abilities! The opposing [VAR 0102(0000)] has two Abilities! [VAR 0100(000A)]’s [VAR 0102(0000)] has two Abilities! ~~~~~~~~~~~~~~~ Text File : btl_std ~~~~~~~~~~~~~~~ ●● You encountered a wild [VAR 0101(0000)]! Whoa! A wild [VAR 0101(0000)] leaped out! Oh! A wild [VAR 0101(0000)] appeared! You encountered a wild [VAR 0101(0000)]! Whoa! The [VAR 0101(0000)] you stepped on attacked! [VAR 0101(0000)] appeared! Whoa! A horde of [VAR 0101(0000)] appeared! [~ 8] [VAR BD06(0000)]You are challenged by [VAR 1300(0000,0000)][VAR 010E(0000)] [VAR 0100(0001)]! [VAR 0100(0000)] is issuing a challenge! You are challenged by [VAR 1300(0000,0000)][VAR 010E(0000)] [VAR 0100(0001)] and [VAR 1300(0002,0000)][VAR 010E(0002)] [VAR 0100(0003)]! [VAR 0100(0000)] and [VAR 0100(0001)] issued a challenge! Go! [VAR 0102(0000)]! Go! [VAR 0102(0000)] and [VAR 0102(0001)]! [VAR BD06(0000)]Go! [VAR 0102(0000)], [VAR 0102(0001)], and [VAR 0102(0002)]! [VAR BD06(0000)][VAR 1301(0000,0000)][VAR 010E(0000)] [VAR 0100(0001)] sent out [VAR 0102(0002)]! [VAR BD06(0000)][VAR 1301(0000,0000)][VAR 010E(0000)] [VAR 0100(0001)] sent out [VAR 0102(0002)] and [VAR 0102(0003)]! [VAR 1301(0000,0000)][VAR 010E(0000)] [VAR 0100(0001)] sent out [VAR 0102(0002)], [VAR 0102(0003)], and [VAR 0102(0004)]! [VAR 0100(0000)] sent out [VAR 0102(0001)]! [VAR BD06(0000)][VAR 0100(0000)] sent out [VAR 0102(0001)] and [VAR 0102(0002)]! [VAR 0100(0000)] sent out [VAR 0102(0001)], [VAR 0102(0002)], and [VAR 0102(0003)]! [VAR BD06(0000)][VAR 1301(0000,0000)][VAR 010E(0000)] [VAR 0100(0001)] is about to send out [VAR 0102(0002)]. Will you switch your Pokémon? You’re in charge, [VAR 0102(0000)]! Go for it, [VAR 0102(0000)]! Just a little more! Hang in there, [VAR 0102(0000)]! Your opponent’s weak! Get ’em, [VAR 0102(0000)]! [VAR 0102(0000)], switch out! Come back! [VAR 0102(0000)], come back! [VAR 0102(0000)], that’s enough! Come back! OK, [VAR 0102(0000)]! Come back! Good job, [VAR 0102(0000)]! Come back! [VAR BD06(0000)][VAR 1301(0000,0000)][VAR 010E(0000)] [VAR 0100(0001)] withdrew [VAR 0102(0002)]! [VAR 0100(0000)] withdrew [VAR 0102(0001)]! The Pokémon was hit [VAR 0200(0000)] time[VAR 1101(0000,0100)]s! You used [VAR 1302(0001,0000)][VAR 010A(0001)]. [VAR 0100(0000)] used [VAR 1302(0001,0000)][VAR 010A(0001)]. [VAR BD06(0000)][VAR 1301(0000,0000)][VAR 010E(0000)] [VAR 0100(0001)] used [VAR 1302(0002,0000)][VAR 010A(0002)]! [~ 38] [~ 39] [~ 40] [~ 41] [~ 42] [~ 43] [VAR 010C(0000)] gained [VAR 0206(0001,002C)] Exp. Point[VAR 1101(0001,0100)]s! [VAR 010C(0000)] gained a boosted [VAR 0206(0001,002C)] Exp. Point[VAR 1101(0001,0100)]s! The rest of your team gained Exp. Points thanks to the Exp. Share! [VAR BD06(0000)][VAR 010C(0000)] wants to learn the move [VAR 0107(0001)]. [VAR BD06(0000)]Should an old move be forgotten and replaced with [VAR 0107(0001)]? One...[WAIT 20]two...[WAIT 20]and...[WAIT 20][WAIT 20]ta-da![VAR BE05(0003)][VAR BE05(0006)] [VAR 010C(0000)] forgot [VAR 0107(0001)]. And... [VAR 010C(0000)] learned [VAR 0107(0001)]! [VAR 010C(0000)] did not learn [VAR 0107(0001)]. You defeated [VAR 1300(0000,0000)][VAR 010E(0000)] [VAR 0100(0001)]! [VAR BD06(0000)]You defeated [VAR 1300(0000,0000)][VAR 010E(0000)] [VAR 0100(0001)] and [VAR 1300(0002,0000)][VAR 010E(0002)] [VAR 0100(0003)]! You lost to [VAR 1300(0000,0000)][VAR 010E(0000)] [VAR 0100(0001)]! [VAR BD06(0000)]Your battle ended in a draw against [VAR 1300(0000,0000)][VAR 010E(0000)] [VAR 0100(0001)]! You defeated [VAR 0100(0000)]! You defeated [VAR 0100(0000)] and [VAR 0100(0001)]! You lost to [VAR 0100(0000)]! You lost to [VAR 0100(0000)] and [VAR 0100(0001)]! You battled to a draw against [VAR 0100(0000)]! [VAR BD06(0000)]You battled to a draw against [VAR 0100(0000)] and [VAR 0100(0001)]! [~ 61] [~ 62] You have no more Pokémon that can fight! You panicked and dropped [VAR 0204(0001,002C)]... You gave [VAR 0204(0001,002C)] to the winner... You were overwhelmed by your defeat! You got [VAR 0205(0001,002C)] for winning! You picked up [VAR 0204(0001,002C)]! [VAR 010C(0000)] grew to Lv. [VAR 0202(0001)]! Oh no! The Pokémon broke free! Aww! It appeared to be caught! Aargh! Almost had it! Gah! It was so close, too! Gotcha! [VAR 0101(0000)] was caught! [VAR 0101(0000)]’s data was added to the Pokédex. The Trainer blocked your Poké Ball! Don’t be a thief! It’s no good! It’s impossible to aim unless there is only one Pokémon! Your Boxes are full! It’s impossible to aim without being focused! It’s no good! It’s impossible to aim at a Pokémon that’s not in sight! But it had no effect! What should [VAR 010C(0000)] do? What will you do? [VAR 010C(0000)] is awaiting your directions... But it failed! You got away safely! You couldn’t get away! You can’t escape! The wild [VAR 0102(0000)] fled! No! There’s no running from a Trainer battle! Would you like to give up on this battle and quit now? It’s super effective! It’s not very effective... It hurt itself in its confusion! [VAR FF00(0006)]A critical hit![VAR FF00(0000)] But there was no PP left for the move! [VAR BD06(0000)][VAR 0100(0000)] came to the rescue and restored [VAR 0102(0001)]’s health! The sunlight turned harsh! It started to rain! A sandstorm kicked up! It started to hail! Fog crept up as thick as soup! The harsh sunlight faded. The rain stopped. The sandstorm subsided. The hail stopped. The fog lifted. The effects of the weather disappeared. The sandstorm is raging. The hail is crashing down. It’s a one-hit KO! [VAR BD06(0000)]The [VAR 0109(0000)] weakened [VAR 0107(0001)]’s power! [VAR BD06(0000)]The [VAR 0109(0000)] only allows the use of [VAR 0107(0001)]! The effects of the [VAR 0109(0000)] prevent status moves from being used! [VAR 010C(0000)] can only use [VAR 0107(0001)]! All stat changes were eliminated! But nothing happened! [VAR 0102(0000)]’s [VAR 0106(0001)] Magnitude 4! Magnitude 5! Magnitude 6! Magnitude 7! Magnitude 8! Magnitude 9! Magnitude 10! A bell chimed! A soothing aroma wafted through the area! The battlers shared their pain! Fire’s power was weakened! The effects of Water Sport have faded. Electricity’s power was weakened! The effects of Mud Sport have faded. The twisted dimensions returned to normal! Gravity intensified! Gravity returned to normal! All Pokémon that heard the song will faint in three turns! Waggling a finger let it use [VAR 0107(0000)]! Nature Power turned into [VAR 0107(0000)]! Coins were scattered everywhere! But it does not have enough HP left to make a substitute! Reflect made your team stronger against physical moves! Reflect made the opposing team stronger against physical moves! Your team’s Reflect wore off! The opposing team’s Reflect wore off! Light Screen made your team stronger against special moves! Light Screen made the opposing team stronger against special moves! Your team’s Light Screen wore off! The opposing team’s Light Screen wore off! Aurora Veil made your team stronger against physical and special moves! Aurora Veil made the opposing team stronger against physical and special moves! Your team’s Aurora Veil wore off! The opposing team’s Aurora Veil wore off! Your team cloaked itself in a mystical veil! The opposing team cloaked itself in a mystical veil! Your team is no longer protected by Safeguard! The opposing team is no longer protected by Safeguard! Your team became shrouded in mist! The opposing team became shrouded in mist! Your team is no longer protected by mist! The opposing team is no longer protected by mist! The Tailwind blew from behind your team! The Tailwind blew from behind the opposing team! Your team’s Tailwind petered out! The opposing team’s Tailwind petered out! Lucky Chant shielded your team from critical hits! Lucky Chant shielded the opposing team from critical hits! Your team’s Lucky Chant wore off! The opposing team’s Lucky Chant wore off! Spikes were scattered on the ground all around your team! Spikes were scattered on the ground all around the opposing team! The spikes disappeared from the ground around your team! The spikes disappeared from the ground around the opposing team! Poison spikes were scattered on the ground all around your team! Poison spikes were scattered on the ground all around the opposing team! The poison spikes disappeared from the ground around your team! The poison spikes disappeared from the ground around the opposing team! Pointed stones float in the air around your team! Pointed stones float in the air around the opposing team! The pointed stones disappeared from around your team! The pointed stones disappeared from around the opposing team! Wide Guard protected your team! Wide Guard protected the opposing team! Quick Guard protected your team! Quick Guard protected the opposing team! A rainbow appeared in the sky on your team’s side! A rainbow appeared in the sky on the opposing team’s side! The rainbow on your team’s side disappeared! The rainbow on the opposing team’s side disappeared! A sea of fire enveloped your team! A sea of fire enveloped the opposing team! The sea of fire around your team disappeared! The sea of fire around the opposing team disappeared! A swamp enveloped your team! A swamp enveloped the opposing team! The swamp around your team disappeared! The swamp around the opposing team disappeared! Your team is too nervous to eat Berries! The opposing team is too nervous to eat Berries! It created a bizarre area in which Defense and Sp. Def stats are swapped! Wonder Room wore off, and Defense and Sp. Def stats returned to normal! It created a bizarre area in which Pokémon’s held items lose their effects! Magic Room wore off, and held items’ effects returned to normal! [VAR BD06(0000)]The [VAR 0109(0000)] strengthened [VAR 0107(0001)]’s power! Time has run out! The battle is over! The opposing player’s time has run out! The battle is over! Your time has run out! The battle is over! The battle is too long. Playback canceled. Zen Mode triggered! Zen Mode ended! The two moves have become one! It’s a combined move! [VAR 010C(0000)] won’t obey! [VAR 010C(0000)] is loafing around! [VAR 010C(0000)] turned away! [VAR 010C(0000)] pretended not to notice! [VAR 010C(0000)] ignored orders! [VAR 010C(0000)] began to nap! [VAR 010C(0000)] ignored orders and kept sleeping! Automatic center! But the item doesn’t do anything there! Sky Drop won’t let [VAR 010C(0000)] go! The battle was canceled. Grass grew to cover the battlefield! The grass disappeared from the battlefield. Mist swirled around the battlefield! The mist disappeared from the battlefield. An electric current ran across the battlefield! The electricity disappeared from the battlefield. Crafty Shield protected your team! Crafty Shield protected the opposing team! [VAR 0107(0000)] was blocked by the kicked-up mat! A sticky web has been laid out on the ground around your team! A sticky web has been laid out on the ground around the opposing team! The sticky web has disappeared from the ground around you! The sticky web has disappeared from the ground around the opposing team! Your Pokémon can’t use this move because it hasn’t eaten any Berries! You found [VAR 1302(0001,0000)][VAR 010A(0001)] in the aftermath! [VAR 010C(0000)] toughed it out so you wouldn’t feel sad! [VAR 010C(0000)] shook itself awake so you wouldn’t worry! [VAR BD06(0000)][VAR 010C(0000)] managed to expel the poison so you wouldn’t worry! [VAR 010C(0000)] healed its burn with its sheer determination so you wouldn’t worry! [VAR 010C(0000)] gathered all its energy to break through its paralysis so you wouldn’t worry! [VAR 010C(0000)] melted the ice with its fiery determination so you wouldn’t worry! [VAR 010C(0000)] avoided the move in time via your shout! [VAR 010C(0000)] [VAR FF00(0006)]landed a critical hit[VAR FF00(0000)], wishing to be praised! [VAR BD06(0000)][VAR 010C(0000)] turned back toward you and nodded in understanding! [VAR 010C(0000)] is looking at you with intense and determined eyes! [VAR 010C(0000)] is expecting you to come up with a great strategy! You and [VAR 010C(0000)] are breathing in perfect sync with one another! [VAR 010C(0000)] seems curious about your fashion. [VAR 010C(0000)] is relaxed. The sight of you might have made it feel more secure. [VAR 010C(0000)] really wants some time to play with you. [VAR 010C(0000)] seems to be interested in the other Pokémon’s scent... [VAR 010C(0000)] is reassured by your familiar scent... [VAR 010C(0000)] is admiring the surrounding view. [VAR 010C(0000)] is remembering the first time it met you... [VAR 010C(0000)] is thinking about camping... [VAR 010C(0000)] is dozing off... It must be sleepy. [VAR 010C(0000)] seems a little bit worried about being able to battle well... [VAR 010C(0000)] seems like it wants to be petted... Go on, [VAR 010C(0000)]! I know you can do it! Come on back, [VAR 010C(0000)]! You did great out there! That’s it! I knew you could do it! [VAR 010C(0000)] is in a bit of a pinch. It looks like it might cry... [VAR 010C(0000)] is thrilled to bits! Zzz... Zzz... [~ 266] You defeated [VAR 0200(0000)] Pokémon at the same time! Changed to Blade Forme! Changed to Shield Forme! [VAR BD06(0000)][VAR 0102(0000)] was frisked, revealing its [VAR 0109(0001)]! Everyone is caught up in the happy atmosphere! [~ 272] A deluge of ions showers the battlefield! No one will be able to run away during the next turn! When the flame touched the powder on the Pokémon, it exploded! [VAR 0200(0000)]’s Metronome [VAR 0202(0001)]: [VAR 0107(0002)] Whoa! A wild [VAR 0101(0000)] leaped out of the tall grass! Whoa! A wild [VAR 0101(0000)] leaped out of the ground! Whoa! A wild [VAR 0101(0000)] dived out of the sky! Whoa! A wild [VAR 0101(0000)] swooped down from above! Whoa! A wild [VAR 0101(0000)] leaped out of the trash can! [~ 282] Congratulations, [VAR 0100(0000)]! No! There’s no running from a trial! A heavy rain began to fall! The heavy rain has lifted! The sunlight turned extremely harsh! The extremely harsh sunlight faded. Mysterious strong winds are protecting Flying-type Pokémon! The mysterious strong winds have dissipated! The Fire-type attack fizzled out in the heavy rain! The Water-type attack evaporated in the extremely harsh sunlight! There is no relief from this heavy rain! The extremely harsh sunlight was not lessened at all! The mysterious strong winds weakened the attack! The mysterious strong winds blow on regardless! But [VAR 0102(0000)] can’t use it the way it is now! But [VAR 0102(0000)] can’t use the move! The [VAR 010E(0000)] Grunts sent out a horde of Poochyena! The [VAR 010E(0000)] Grunts sent out a horde of Mightyena! [VAR BD06(0000)]You are challenged by [VAR 1300(0000,0000)][VAR 010E(0000)] [VAR 0100(0001)]! [VAR BD06(0000)]You defeated [VAR 1300(0000,0000)] [VAR 010E(0000)] [VAR 0100(0001)]! [VAR 01B0(0000)] turned into [VAR 01B0(0001)] due to the weather! [~ 304] [~ 305] [~ 306] [~ 307] [~ 308] [~ 309] [~ 310] [~ 311] [~ 312] [~ 313] [~ 314] [~ 315] [~ 316] [~ 317] [~ 318] [~ 319] [~ 320] [~ 321] [VAR 0101(0000)]’s aura flared to life! Its Attack rose! [VAR 0101(0000)]’s aura flared to life! Its Attack rose sharply! [VAR 0101(0000)]’s aura flared to life! Its Attack rose drastically! [VAR 0101(0000)]’s aura flared to life! Its Defense rose! [VAR 0101(0000)]’s aura flared to life! Its Defense rose sharply! [VAR 0101(0000)]’s aura flared to life! Its Defense rose drastically! [VAR 0101(0000)]’s aura flared to life! Its Sp. Atk rose! [VAR 0101(0000)]’s aura flared to life! Its Sp. Atk rose sharply! [VAR 0101(0000)]’s aura flared to life! Its Sp. Atk rose drastically! [VAR 0101(0000)]’s aura flared to life! Its Sp. Def rose! [VAR 0101(0000)]’s aura flared to life! Its Sp. Def rose sharply! [VAR 0101(0000)]’s aura flared to life! Its Sp. Def rose drastically! [VAR 0101(0000)]’s aura flared to life! Its Speed rose! [VAR 0101(0000)]’s aura flared to life! Its Speed rose sharply! [VAR 0101(0000)]’s aura flared to life! Its Speed rose drastically! [VAR 0101(0000)]’s aura flared to life! Its stats rose! [VAR 0101(0000)]’s aura flared to life! Its stats rose sharply! [VAR 0101(0000)]’s aura flared to life! Its stats rose drastically! [VAR 0101(0000)] called for help! [VAR 0101(0000)] called its ally Pokémon! ...[WAIT 20] ...[WAIT 20] ...[WAIT 20] Its help didn’t appear! [VAR 0101(0000)] appeared! The Adrenaline Orb makes the wild Pokémon nervous! The battlefield got weird! The weirdness disappeared from the battlefield! We’re in the Battle Royal Dome, the arena for Battle Royals.[WAIT 60] The dome is packed and filled with excitement! Now here come the contenders! In the green corner, [VAR 1300(0000,0000)][VAR 010E(0000)] [VAR 0100(0001)] sent out [VAR 0102(0002)]! In the yellow corner, [VAR 1300(0000,0000)][VAR 010E(0000)] [VAR 0100(0001)] sent out [VAR 0102(0002)]! In the red corner, [VAR 1300(0000,0000)][VAR 010E(0000)] [VAR 0100(0001)] sent out [VAR 0102(0002)]! In the blue corner, [VAR 1300(0000,0000)][VAR 010E(0000)] [VAR 0100(0001)] sent out [VAR 0102(0002)]! In the green corner, [VAR 0100(0000)] sent out [VAR 0102(0001)]! In the yellow corner, [VAR 0100(0000)] sent out [VAR 0102(0001)]! In the red corner, [VAR 0100(0000)] sent out [VAR 0102(0001)]! In the blue corner, [VAR 0100(0000)] sent out [VAR 0102(0001)]! The Battle Royal starts now! The battle is over! Shields Down deactivated! Shields Down activated! You sense the presence of many! ??? Its disguise served it as a decoy! [VAR BD06(0000)]You are challenged by [VAR 1300(0000,0000)][VAR 010E(0000)] [VAR 0100(0001)] and [VAR 0100(0002)]! [VAR BD06(0000)]You defeated [VAR 1300(0000,0000)][VAR 010E(0000)] [VAR 0100(0001)] and [VAR 0100(0002)]! I’ve never seen this Pokémon! Zzzt! [VAR 0100(0000)]! I’ve never seen this Pokémon! Zzzt! [VAR 0100(0000)]! I’ve never seen this Pokémon! Zzzt! [VAR 0189(0000)]! I’ve never seen this Pokémon! Zzzt! Your chance of catching Pokémon increased! Thanks to Rotom’s support, you can use Z-Power again! Rotom Power unlocked! Zzz-zzzt! Receive my Z-Powered friendship support! Zzz-zzzt! The mysterious barrier is protecting [VAR 0102(0000)] from the impacts from the move! [VAR 0102(0000)] nullified the stat changes and Abilities of other Pokémon! [~ 381] [VAR BD06(0000)]The gathered Dynamax Energy let [VAR 0102(0000)] unleash another move! The mysterious barrier that was protecting [VAR 0102(0000)] disappeared! A mysterious barrier appeared in front of [VAR 0102(0000)] and is protecting it from all attacks! [VAR 0102(0000)] is getting desperate! Its attacks are growing more aggressive! [VAR 0100(0000)] can Dynamax now! Victory! [VAR 0101(0000)] was defeated! [VAR 0101(0000)] is weak! Throw a Poké Ball now! [VAR 0100(0000)] is deciding whether to throw a Poké Ball... The storm grew stronger! [VAR 0100(0000)]’s Pokémon recovered from fainting! You can’t use any items! Dynamax Energy gathered around [VAR 0100(0000)]! The storm raging above you is growing stronger! The storm is growing even stronger! The storm is getting too strong to withstand! [VAR 0100(0000)] was blown out of the den! [VAR 0101(0000)] disappeared somewhere into the den... You cheered for your side! Your cheering was powered up by all the Dynamax Energy! The cheer echoed feebly around the area... What a vicious blow! It damaged the mysterious barrier severely! Neither Pokémon can run away! It’s teatime! Everyone dug in to their Berries! But nothing happened! Both Pokémon will faint in three turns! Neutralizing gas filled the area! The effects of the neutralizing gas wore off! It can’t use the move because it doesn’t have a Berry! [VAR 0102(0000)] can’t use any moves due to a mysterious power. [VAR 0102(0000)] is storing its energy... Now is not the time for that! Now is not the time to run away! Can’t escape! The Attack of your ally Pokémon rose! The Defense of your ally Pokémon rose! The Sp. Atk of your ally Pokémon rose! The Sp. Def of your ally Pokémon rose! The Speed of your ally Pokémon rose! The accuracy of your ally Pokémon rose! The evasiveness of your ally Pokémon rose! The Attack of your ally Pokémon rose sharply! The Defense of your ally Pokémon rose sharply! The Sp. Atk of your ally Pokémon rose sharply! The Sp. Def of your ally Pokémon rose sharply! The Speed of your ally Pokémon rose sharply! The accuracy of your ally Pokémon rose sharply! The evasiveness of your ally Pokémon rose sharply! The Attack of your ally Pokémon fell! The Defense of your ally Pokémon fell! The Sp. Atk of your ally Pokémon fell! The Sp. Def of your ally Pokémon fell! The Speed of your ally Pokémon fell! The accuracy of your ally Pokémon fell! The evasiveness of your ally Pokémon fell! The Attack of your ally Pokémon harshly fell! The Defense of your ally Pokémon harshly fell! The Sp. Atk of your ally Pokémon harshly fell! The Sp. Def of your ally Pokémon harshly fell! The Speed of your ally Pokémon harshly fell! The accuracy of your ally Pokémon harshly fell! The evasiveness of your ally Pokémon harshly fell! Your ally Pokémon are getting pumped! Your ally Pokémon got poisoned! Your ally Pokémon got paralyzed and may be unable to move! Your ally Pokémon fell asleep! Your ally Pokémon froze! Your ally Pokémon got burned! Your ally Pokémon became confused! Your ally Pokémon fell in love! Your ally Pokémon got status conditions! Your ally Pokémon’s status conditions were healed! Your ally Pokémon can no longer escape! Your ally Pokémon became subjected to torment! Your ally Pokémon became trapped by the quicksand! Your ally Pokémon became trapped in the fiery vortex! Your ally Pokémon’s HP was restored! Your ally Pokémon’s PP was reduced! Sharp-pointed pieces of steel started floating around your ally Pokémon! Sharp-pointed pieces of steel started floating around the opposing Pokémon! The pieces of steel surrounding your ally Pokémon disappeared! The pieces of steel surrounding the opposing Pokémon disappeared! Your ally Pokémon were surrounded by fire! The opposing Pokémon were surrounded by fire! Your ally Pokémon became surrounded by rocks! The opposing Pokémon became surrounded by rocks! You can’t run away for some reason! The move has no effect?! Ahhhhhh! The move was blocked by the power of Dynamax! [VAR 0102(0000)] bounced back your Poké Ball! You don’t have enough Gym Badges to catch a Pokémon this strong! You can’t throw a Poké Ball yet! [VAR 1003][VAR 0100(0000)]! Get the sword out! [VAR 1003][VAR 0100(0000)]! Get the shield out! You can’t throw a Poké Ball! [VAR 0102(0000)]’s Attack and Sp. Atk rose! [VAR 0102(0000)]’s Attack and Sp. Atk rose sharply! [VAR 0102(0000)]’s Defense and Sp. Def rose! [VAR 0102(0000)]’s Defense and Sp. Def rose sharply! [VAR 0102(0000)]’s Speed rose! [VAR 0102(0000)]’s Speed rose sharply! [VAR 0102(0000)]’s Attack and Sp. Atk fell! [VAR 0102(0000)]’s Attack and Sp. Atk harshly fell! [VAR 0102(0000)]’s Defense and Sp. Def fell! [VAR 0102(0000)]’s Defense and Sp. Def harshly fell! [VAR 0102(0000)]’s Speed fell! [VAR 0102(0000)]’s Speed harshly fell! Go! [VAR 01D1(0000)]! [VAR BD06(0000)]Go! [VAR 01D1(0000)] and [VAR 01D1(0001)]! [VAR BD06(0000)][VAR 0100(0000)] sent out [VAR 01D1(0001)]! [VAR BD06(0000)][VAR 0100(0000)] sent out [VAR 01D1(0001)] and [VAR 01D1(0002)]! [VAR BD06(0000)]You’re in charge, [VAR 01D1(0000)]! Go for it, [VAR 01D1(0000)]! [VAR BD06(0000)]Just a little more! Hang in there, [VAR 01D1(0000)]! Your opponent’s weak! Get ’em, [VAR 01D1(0000)]! Go on, [VAR 01D1(0000)]! I know you can do it! The Pokémon are buffeted by the hail! The Pokémon are buffeted by the sandstorm! The battlefield is covered with grass! Mist swirls around the battlefield! An electric current is running across the battlefield! The battlefield seems weird! The sunlight is harsh! It’s raining! The sandstorm is raging! It’s hailing! You can’t throw a Poké Ball! It won’t let its guard down! You can’t use this move! A very strong-looking [VAR 0101(0000)] appeared! Whoa! A very strong-looking [VAR 0101(0000)] leaped out! Oh! A very strong-looking [VAR 0101(0000)] appeared! You encountered a very strong-looking [VAR 0101(0000)]! Whoa! A very strong-looking [VAR 0101(0000)] leaped out! A very strong-looking [VAR 0101(0000)] appeared! You can’t leave the Pokémon running wild like that! You can’t leave Zacian running wild like that! You can’t leave Zamazenta running wild like that! The [VAR 0109(0000)] was used up... [VAR 0100(0000)] cheered for your side! [VAR 0100(0000)]’s cheering was powered up by all the Dynamax Energy! [VAR BD06(0000)][VAR 1301(0000,0000)][VAR 010E(0000)] [VAR 0100(0001)] sent out [VAR 0102(0002)]! [VAR BD06(0000)][VAR 1301(0003,0000)][VAR 010E(0003)] [VAR 0100(0004)] sent out [VAR 0102(0005)]! Go! [VAR 0102(0000)]! [VAR BD06(0000)][VAR 1301(0001,0000)][VAR 010E(0001)] [VAR 0100(0002)] sent out [VAR 0102(0003)]! [VAR 0100(0000)] sent out [VAR 0102(0001)]! [VAR 0100(0002)] sent out [VAR 0102(0003)]! Go! [VAR 0102(0000)]! [VAR 0100(0001)] sent out [VAR 0102(0002)]! The opposing Pokémon’s PP was reduced! [VAR 0100(0000)] sent out [VAR 0102(0001)]! Your ally Pokémon got trapped with vines! The opposing Pokémon got trapped with vines! Your ally Pokémon got caught in the vortex of water! The opposing Pokémon got caught in the vortex of water! Oh! It’s a fast Slowpoke! Defeat it, and take back the Dojo Uniform! Fast Slowpoke are the master’s Pokémon! You can’t catch them! Looks like this adventure has reached its end! You decide to push forward without catching [VAR 0101(0000)]! ~~~~~~~~~~~~~~~ Text File : dressup ~~~~~~~~~~~~~~~ YOUR MONEY [VAR 0206(0000,002C)] [VAR 0206(0000,002C)] [VAR 01C1(0000)] [VAR 01C1(0000)] [VAR 01C2(0000)] Already purchased None available Yes No That’ll be [VAR 0206(0000,002C)], OK? That’ll be [VAR 0206(0000,0000)]. And it’s OK that you can’t use that accessory with your current style, right? You don’t have enough money! You’ve already purchased that item! Would you like to change? Thank you very much! If you’d like to change, feel free to use any nearby fitting room you find! Thanks very much for your purchase! Would you like to put it on at once? Thanks for stopping by! Would you like to go with this look? Would you like to update your League Card? Are you all done shopping for now? You’re going to keep your current look? You can’t wear this item with the way your hair is styled now. Confirm Leave Check Appearance Remove Put On Zoom In Zoom Out Back Take off outerwear Take off shoes Put on outerwear Put on shoes Leave without changing You can’t wear a hat with your current hairstyle! Do you want to put on the rest of this outfit? ~~~~~~~~~~~~~~~ Text File : fs_deco ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] [~ 20] [~ 21] [~ 22] [~ 23] [~ 24] [~ 25] [~ 26] [~ 27] [~ 28] [~ 29] [~ 30] [~ 31] [~ 32] [~ 33] [~ 34] [~ 35] [~ 36] [~ 37] [~ 38] [~ 39] [~ 40] [~ 41] [~ 42] [~ 43] [~ 44] [~ 45] [~ 46] [~ 47] [~ 48] [~ 49] [~ 50] [~ 51] ~~~~~~~~~~~~~~~ Text File : initial ~~~~~~~~~~~~~~~ Numbers A B C D E F G H I J K L M N O P Q R S T U V W X Y Z ヒ フ ヘ ホ マ ミ ム メ モ ヤ ユ ヨ ラ リ ル レ ロ ワ ヲ ン ~~~~~~~~~~~~~~~ Text File : kisekae ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] [~ 20] [~ 21] [~ 22] [~ 23] [~ 24] [~ 25] [~ 26] [~ 27] [~ 28] [~ 29] [~ 30] [~ 31] [~ 32] [~ 33] [~ 34] [~ 35] [~ 36] [~ 37] [~ 38] ~~~~~~~~~~~~~~~ Text File : mystery ~~~~~~~~~~~~~~~ [~ 0] You have no room for another Pokémon. Do you still want to try to get a gift? Attention! If your battery runs out or you’re disconnected while you’re receiving a gift with a code or password, you may no longer be able to receive the gift using the same code or password. Please check your system’s battery. Please also make sure you have a stable internet connection. Attention! If your battery runs out or you’re disconnected while you’re receiving a gift, you may no longer be able to receive the gift. Please check the battery of your Nintendo Switch and Poké Ball Plus. Please also make sure there is no communication issue. Attention! You failed to enter the correct code or password multiple times, so you can’t try reentering the code for a while. Please try again later. Attention! You failed to enter the correct code or password multiple times, so you can’t receive a gift with a Poké Ball Plus. Please try again later. Verifying... Don’t turn off the power. Connecting... Don’t turn off the power. Do you want to try entering the code or password again? Searching for gifts... There was a problem with receiving the gift. No gift was found. Ending communication... Please wait. Please choose the gift you want to receive. Do you want to give up for now? You can’t get that gift, since you’ve already received the same gift before. There’s no room for another Pokémon. Make room in your party or Pokémon Boxes, and then try again. Receiving your gift... Don’t turn off the power. A gift was found, but you can’t receive it with your current software. You will now connect to the internet. Your game will be saved. Is that OK? Connecting... Please stand by. You’re now connected to the internet. Saving... Please wait. Go check your Pokémon Boxes! Go check out your party! Now communicating... Don’t turn off the power. Connecting... Please stand by. [~ 27] [~ 28] Don’t end the connection to the Poké Ball Plus. [~ 30] Do you wish to disconnect from the internet? Disconnecting from the internet... An error occurred when trying to retrieve the latest Wild Area news. There’s no Wild Area news at this time. You’ve connected to the internet and received the latest updates on the Wild Area! Time to go have a look in those Pokémon Dens! Updated: [VAR 0201(0001)]/[VAR 0201(0002)]/20[VAR 0201(0000)] [VAR 0201(0003)]:[VAR 0201(0004)] (UTC). You can receive this gift just once a day. Once you’ve received it, you can’t claim another one until the next day. You can only receive this gift once per day. You’ve already claimed the one for today, so check in tomorrow for your next chance. You can only receive 10 gifts per day. You’ve already claimed 10 gifts today, so check in tomorrow to be able to claim more. You’re now connected to the internet. The code or password is incorrect. Attention! You failed to enter the correct code or password multiple times, so you’ve been temporarily locked out. Please wait a while, then try reentering your code again later. The code or password is incorrect. Attention! You failed to enter the correct code or password multiple times, so you’ve been temporarily locked out. Please wait a while, then try reentering your code again later. You’ve switched back to local communication. The code or password is incorrect. Please check your code or password. If you fail to enter the correct code or password multiple times, you will be temporarily locked out and unable to try again till some time has passed. Please take care when entering text! The code or password is incorrect. Please check your code or password. If you failed to enter the correct code or password multiple times, you will be temporarily locked out and unable to try again till some time has passed. Please take care when entering text. This code has been used in other save data. This Poké Ball Plus is being used for other save data. Please try again later. You can’t receive the gift provided by this code or password yet. You can’t receive Mew yet. The code or password has expired. You can’t receive the gift. The time period to receive Mew has expired. Your game can’t receive the gift provided by this code or password. Your game can’t receive the gift provided by this code or password. The code/password update failed... You can’t receive the gift provided by this code or password. The attempt to receive Mew was unsuccessful. Please try again. You have already received the gift provided by this code or password. You have already received Mew. This code has already been used. Once a code is used, it can’t be used in other save data. Mew has already left this Poké Ball Plus. You failed to enter the correct code or password multiple times, so you can’t connect to the server for a while. Please try again later. You failed to enter the correct code or password multiple times, so you can’t connect to the server for a while. Please try again later. Yes No Get via Internet Get with Code/Password Check Mystery Gifts Quit Back [~ 68] Get via Local Communication Learn More Confirm Get a Mystery Gift Get the Wild Area News Take a Stroll with Poké Ball Plus Get Battle Stadium Rewards [VAR 0200(0000)] [VAR 012E(0000)] [VAR 0201(0000)] You got [VAR 0101(0005)]! Here’s what you got: [VAR 0109(0005)] ×[VAR 0202(0006)] Here’s what you got: [VAR 0109(0005)] ×[VAR 0202(0006)] Here’s what you got: [VAR 0109(0005)] ×[VAR 0202(0006)] [VAR 0109(0007)] ×[VAR 0202(0008)] Here’s what you got: [VAR 0109(0005)] ×[VAR 0202(0006)] [VAR 0109(0007)] ×[VAR 0202(0008)] [VAR 0109(0009)] ×[VAR 0202(000A)] Here’s what you got: [VAR 0109(0005)] ×[VAR 0202(0006)] [VAR 0109(0007)] ×[VAR 0202(0008)] [VAR 0109(0009)] ×[VAR 0202(000A)] [VAR 0109(000B)] ×[VAR 0202(000C)] Here’s what you got: [VAR 0109(0005)] ×[VAR 0202(0006)] [VAR 0109(0007)] ×[VAR 0202(0008)] [VAR 0109(0009)] ×[VAR 0202(000A)] [VAR 0109(000B)] ×[VAR 0202(000C)] [VAR 0109(000D)] ×[VAR 0202(000E)] Here’s what you got: [VAR 0109(0005)] ×[VAR 0202(0006)] [VAR 0109(0007)] ×[VAR 0202(0008)] [VAR 0109(0009)] ×[VAR 0202(000A)] [VAR 0109(000B)] ×[VAR 0202(000C)] [VAR 0109(000D)] ×[VAR 0202(000E)] [VAR 0109(000F)] ×[VAR 0202(0010)] [VAR 0201(0001)]/[VAR 0201(0002)]/20[VAR 0201(0000)] [VAR 0201(0003)]:[VAR 0201(0004)] [VAR 0202(0000)]% / [VAR 0201(0001)]/[VAR 0201(0002)]/20[VAR 0201(0000)] [VAR 0201(0003)]:[VAR 0201(0004)] (UTC+[VAR 0201(0005)]:[VAR 0201(0006)]) [VAR 0201(0001)]/[VAR 0201(0002)]/20[VAR 0201(0000)] [VAR 0201(0003)]:[VAR 0201(0004)] (UTC-[VAR 0201(0005)]:[VAR 0201(0006)]) [VAR 0201(0001)]/[VAR 0201(0002)]/20[VAR 0201(0000)] [VAR 0201(0003)]:[VAR 0201(0004)] (UTC±[VAR 0201(0005)]) [VAR 0201(0001)]/[VAR 0201(0002)]/20[VAR 0201(0000)] [VAR 0201(0003)]:[VAR 0201(0004)] (UTC+[VAR 0201(0005)]) [VAR 0201(0001)]/[VAR 0201(0002)]/20[VAR 0201(0000)] [VAR 0201(0003)]:[VAR 0201(0004)] (UTC-[VAR 0201(0005)]) [~ 95] [VAR 012E(0000)] You got [VAR 0101(0005)]! Here’s what you got: [VAR 0109(0005)] ×[VAR 0202(0006)] Here’s what you got: [VAR 0109(0005)] ×[VAR 0202(0006)] Here’s what you got: [VAR 0109(0005)] ×[VAR 0202(0006)] [VAR 0109(0007)] ×[VAR 0202(0008)] Here’s what you got: [VAR 0109(0005)] ×[VAR 0202(0006)] [VAR 0109(0007)] ×[VAR 0202(0008)] [VAR 0109(0009)] ×[VAR 0202(000A)] Here’s what you got: [VAR 0109(0005)] ×[VAR 0202(0006)] [VAR 0109(0007)] ×[VAR 0202(0008)] [VAR 0109(0009)] ×[VAR 0202(000A)] [VAR 0109(000B)] ×[VAR 0202(000C)] Here’s what you got: [VAR 0109(0005)] ×[VAR 0202(0006)] [VAR 0109(0007)] ×[VAR 0202(0008)] [VAR 0109(0009)] ×[VAR 0202(000A)] [VAR 0109(000B)] ×[VAR 0202(000C)] [VAR 0109(000D)] ×[VAR 0202(000E)] Here’s what you got: [VAR 0109(0005)] ×[VAR 0202(0006)] [VAR 0109(0007)] ×[VAR 0202(0008)] [VAR 0109(0009)] ×[VAR 0202(000A)] [VAR 0109(000B)] ×[VAR 0202(000C)] [VAR 0109(000D)] ×[VAR 0202(000E)] [VAR 0109(000F)] ×[VAR 0202(0010)] [VAR 012E(0000)] Here’s what you got: [VAR 01C1(0005)] Here’s what you got: [VAR 01C1(0005)] [VAR 01C1(0006)] Here’s what you got: [VAR 01C1(0005)] [VAR 01C1(0006)] [VAR 01C1(0007)] Here’s what you got: [VAR 01C1(0005)] [VAR 01C1(0006)] [VAR 01C1(0007)] [VAR 01C1(0008)] Here’s what you got: [VAR 01C1(0005)] [VAR 01C1(0006)] [VAR 01C1(0007)] [VAR 01C1(0008)] [VAR 01C1(0009)] Here’s what you got: [VAR 01C1(0005)] [VAR 01C1(0006)] [VAR 01C1(0007)] [VAR 01C1(0008)] [VAR 01C1(0009)] [VAR 01C1(000A)] Here’s what you got: [VAR 0204(0005,002C)] BP Here’s what you got: [VAR 0206(0005,002C)] Here’s what you got: a Pokémon Egg! The Pokémon you sent out for a stroll has been left at the Pokémon Nursery, sent out to help on a Poké Job, or is taking part in a competition in your game. Please pick up the Pokémon in your game first, then try to call it back from its stroll! Press a button on your Poké Ball Plus. Communicating... Don’t turn off the power. Place a Pokémon in your Poké Ball Plus, and take your Pokémon for a stroll! The more you walk and play with your Pokémon, the better the rewards you’ll get in return! A Pokémon is in your Poké Ball Plus. It’s a present for you! Would you like to get it? [~ 120] Preparing... Don’t turn off the power. Let’s take [VAR 0102(0000)] for a stroll! [VAR FF00(0006)]Press and hold the Control Stick[VAR FF00(0000)], and you can play with [VAR 0102(0000)]. If you want to wrap up your current stroll, select Take a Stroll with Poké Ball Plus again. Press the Top Button or the Control Stick on your Poké Ball Plus, then wait until it connects with your game. [VAR 0102(0000)] is out for a stroll now. Would you like it to come back from its stroll? Please select the Pokémon you want to take for a stroll. This Poké Ball Plus contains the results from another player taking their Pokémon for a stroll. If you take your Pokémon for a stroll now, those results will be deleted. Is that OK? [~ 127] A Pokémon is out for a stroll. Would you like it to come back from its stroll? Would you like to cancel your stroll? Communicating... You took [VAR 0102(0000)] for a stroll... and it had an amazing time! You took [VAR 0102(0000)] for a stroll... and it had a great time! You took [VAR 0102(0000)] for a stroll... and it had a good time! You took [VAR 0102(0000)] for a stroll! You got rewarded for your stroll! You got rewards for your stroll! You can’t use your Poké Ball Plus unless you finish setting it up. Do you still want to cancel? [~ 138] [~ 139] [~ 140] The Pokémon you selected is out for a stroll with a different Poké Ball Plus. If you take this Pokémon for a stroll, the results for the other Poké Ball Plus won’t be reflected in your game. Is that OK? [~ 142] [~ 143] [~ 144] [~ 145] [~ 146] [~ 147] [~ 148] [~ 149] Saving... Don’t turn off the power. Here’s what you earned: [VAR 0109(0000)] ×[VAR 0202(0001)] Here’s what you earned: [VAR 0109(0000)] ×[VAR 0202(0001)] Here’s what you earned: [VAR 0109(0000)] ×[VAR 0202(0001)] [VAR 0109(0002)] ×[VAR 0202(0003)] Here’s what you earned: [VAR 0109(0000)] ×[VAR 0202(0001)] [VAR 0109(0002)] ×[VAR 0202(0003)] [VAR 0109(0004)] ×[VAR 0202(0005)] Here’s what you earned: [VAR 0109(0000)] ×[VAR 0202(0001)] [VAR 0109(0002)] ×[VAR 0202(0003)] [VAR 0109(0004)] ×[VAR 0202(0005)] [VAR 0109(0006)] ×[VAR 0202(0007)] Here’s what you earned: [VAR 0109(0000)] ×[VAR 0202(0001)] [VAR 0109(0002)] ×[VAR 0202(0003)] [VAR 0109(0004)] ×[VAR 0202(0005)] [VAR 0109(0006)] ×[VAR 0202(0007)] [VAR 0109(0008)] ×[VAR 0202(0009)] Here’s what you earned: [VAR 0109(0000)] ×[VAR 0202(0001)] [VAR 0109(0002)] ×[VAR 0202(0003)] [VAR 0109(0004)] ×[VAR 0202(0005)] [VAR 0109(0006)] ×[VAR 0202(0007)] [VAR 0109(0008)] ×[VAR 0202(0009)] [VAR 0109(000A)] ×[VAR 0202(000B)] Here’s what you earned: [VAR 0109(0000)] ×[VAR 0202(0001)] [VAR 0109(0002)] ×[VAR 0202(0003)] [VAR 0109(0004)] ×[VAR 0202(0005)] [VAR 0109(0006)] ×[VAR 0202(0007)] [VAR 0109(0008)] ×[VAR 0202(0009)] [VAR 0109(000A)] ×[VAR 0202(000B)] [VAR 0109(000C)] ×[VAR 0202(000D)] [~ 159] [~ 160] Here’s what you earned: [VAR 012E(0000)] ×[VAR 0208(0001,0000)] [VAR 012E(0002)] ×[VAR 0208(0003,0000)] [VAR 012E(0004)] ×[VAR 0208(0005,0000)] [VAR 012E(0006)] ×[VAR 0208(0007,0000)] [VAR 012E(0008)] ×[VAR 0208(0009,0000)] [VAR 012E(000A)] ×[VAR 0208(000B,0000)] [VAR 012E(000C)] ×[VAR 0208(000D,0000)] [VAR 012E(000E)] ×[VAR 0208(000F,0000)] [VAR 0102(0000)] went into your Poké Ball Plus! Quit [~ 164] ・ Walked together ・ Played ・ Enjoyed playing ・ Enjoyed playing very much ・ Called out to [VAR 0100(0000)] ・ Replied to a callout ・ Worked hard in Pokémon GO ・ Helped in Pokémon GO [~ 173] [~ 174] [~ 175] [~ 176] [~ 177] [~ 178] [~ 179] Yes No [~ 182] [~ 183] Quit [~ 185] [~ 186] [~ 187] [~ 188] [~ 189] [~ 190] [~ 191] [~ 192] [~ 193] [~ 194] [~ 195] [~ 196] [~ 197] [~ 198] [~ 199] [~ 200] [~ 201] [~ 202] [~ 203] [~ 204] [~ 205] [~ 206] [~ 207] [~ 208] [~ 209] [~ 210] [~ 211] [~ 212] [~ 213] [~ 214] [~ 215] [~ 216] [~ 217] [~ 218] [~ 219] [~ 220] [~ 221] [~ 222] [~ 223] [~ 224] [~ 225] [~ 226] [~ 227] [~ 228] [~ 229] [~ 230] [~ 231] [~ 232] [~ 233] [~ 234] [~ 235] [~ 236] [~ 237] [~ 238] [~ 239] [~ 240] [~ 241] [~ 242] [~ 243] [~ 244] [~ 245] [~ 246] [~ 247] [~ 248] [~ 249] [~ 250] [~ 251] [~ 252] [~ 253] [~ 254] [~ 255] [~ 256] [~ 257] [~ 258] [~ 259] [~ 260] [~ 261] [~ 262] [~ 263] [~ 264] [~ 265] [~ 266] [~ 267] [~ 268] [~ 269] [~ 270] [~ 271] [~ 272] [~ 273] [~ 274] [~ 275] [~ 276] [~ 277] [~ 278] [~ 279] [~ 280] [~ 281] [~ 282] [~ 283] [~ 284] [~ 285] [~ 286] [~ 287] [~ 288] [~ 289] [~ 290] [~ 291] [~ 292] [~ 293] [~ 294] [~ 295] [~ 296] [~ 297] [~ 298] [~ 299] [~ 300] [~ 301] [~ 302] [~ 303] ~~~~~~~~~~~~~~~ Text File : net_btl ~~~~~~~~~~~~~~~ Single Battle Double Battle Multi Battle [VAR 0100(0000)] Team A1 Team A2 Team B1 Team B2 Communicating... Please stand by. Would you like to cancel the battle? The battle will end because somebody ended communication. Ending communication... Who decides the battle rules will be selected. For a Multi Battle, teams will also be decided. Would you like to decide battle rules? Who decides the rules will be selected. Please wait. [VAR 0100(0000)] quit deciding rules. [VAR 0100(0000)] is deciding battle rules. Please select battle rules. Do you want to select these rules? Would you like to let another player decide the rules? Now sending... Please stand by. Select a team to battle, and start the battle. Do you prefer other battle rules? Sending a message that you won’t participate in a battle with the selected rules... Battle rules will be reselected because at least one person can’t participate in the battle. If you can’t participate in a battle with the current battle rules, please select “Change Rules.” Waiting for the other player(s)... Please wait. Please select participating Pokémon. Who will be Position [VAR 0200(0000)]? The teams are being decided... Please wait. Would you like to keep playing? Waiting for the other player(s)... You are going to battle again with the same rules. You are going to battle again with different rules. Yes No Decide myself Let another player decide Confirm Back Select a team Can’t participate Let the battle begin! Play with the same rules Play with different rules [VAR 0100(0000)] Everyone Don’t receive No Automatic [VAR 0100(0000)] Back Quit See Details Confirm Done Back Check Swap Check Rules Selecting... Done! Normal Rules Battle Tower Rules No Restrictions Participating Team [VAR FF00(0001)]Not Selected[VAR FF00(0000)] [VAR 01BF(0000)] Battle BGM [VAR 01C3(0000)] Please select an opposing team. There is a problem with the rules you received. Rules will be reselected. The rules that you received are corrupted. Rules will be reselected. Would you like to let another player decide the rules? Now sending... Please stand by. There is a problem with the rules that you sent. Please select rules again. The rules you sent are corrupted. Please select rules again. Battle rules will be reselected. There is a problem with the Battle Team you selected. There is a problem with the other player’s Battle Team. You can’t receive your opponent’s card now, because your album is full. Would you like to receive your opponent’s League Card? Whose League Card would you like to receive? You received the card! Your album is full now. You can’t receive any more cards. Would you like to receive another person’s League Card, too? Would you like to add [VAR 0100(0000)] to your block list? You’ve already added this person to your block list. You won’t be able to connect again with any player you add to your block list. Are you sure you want to block this player? (It’s possible to unblock the player again.) You’ve added the person to your block list. Who would you like to add to your block list? Is there anyone else you’d like to add to your block list? Please select the team you want to battle against. Please decide the teams. [VAR 01D5(0000)] Change Rules In this battle, the opposing player can see your Pokémon’s nicknames. Quit ~~~~~~~~~~~~~~~ Text File : pokedex ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [VAR 0101(0000)] [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] Habitat [~ 21] [~ 22] [~ 23] [~ 24] [~ 25] Height Weight ????? ???'??" ????.? lbs. Type [~ 32] Rotate [~ 34] [~ 35] Habitat Unknown Can’t be found now [VAR 0101(0000)]’s Habitat [~ 39] [~ 40] [~ 41] [~ 42] [~ 43] [~ 44] [~ 45] [~ 46] [~ 47] [VAR 0101(0000)]’s data will be added to the Pokédex! Check the details of the Pokémon you caught! [~ 50] [~ 51] Would you like to give [VAR 0102(0000)] a nickname? Yes No [~ 55] Where do you want to send [VAR 0102(0000)] to? Add to your party Send to a Box [~ 59] Please select a Pokémon to swap from your party. [VAR 1301(0000,0000)][VAR 0102(0000)] has been added to your party. [VAR 1301(0000,0000)][VAR 0102(0000)] will be added to your party, and [VAR 1300(0001,0000)][VAR 0102(0001)] will be sent to a Box. [VAR 1301(0000,0000)][VAR 0102(0000)] has been sent to a Box! [~ 64] [VAR 0102(0000)] has [VAR 1302(0001,0000)][VAR 0109(0001)]. What would you like to do? [~ 66] Place the item in your Bag [~ 68] Send the Pokémon to a Box as is You placed [VAR 1300(0000,0000)][VAR 010A(0000)] in your Bag. Your Bag is full! [~ 72] [~ 73] The [VAR 0109(0000)] was removed. See [VAR 0102(0000)]’s summary Check summary of your party Pokémon [~ 77] [~ 78] [~ 79] [~ 80] [~ 81] [~ 82] [~ 83] [~ 84] By Number A→Z Heaviest→Lightest Lightest→Heaviest Tallest→Shortest Shortest→Tallest By Number A→Z Heaviest→Lightest Lightest→Heaviest Tallest→Shortest Shortest→Tallest Quit [~ 98] [~ 99] [~ 100] [~ 101] [~ 102] [~ 103] [~ 104] [~ 105] [~ 106] [~ 107] [~ 108] [~ 109] [~ 110] [~ 111] [~ 112] [~ 113] [~ 114] [~ 115] Confirm [~ 117] [~ 118] [~ 119] [~ 120] [~ 121] [~ 122] If you trade that Pokémon, you won’t be able to continue your adventure! [~ 124] [~ 125] [VAR 0202(0000)] Seen [VAR 0202(0000)] Caught No. [VAR 0202(0000)] [VAR 0105(0000)] Back Pokédex Pokédex Back Switch Languages Switch Sorting Flying Taxi Toggle Weather On/Off List Do you want to fly to this place? No. [VAR 0202(0000)] [VAR 0101(0000)] [VAR 0202(0000)] Number Battled ○○ Form ○○ Form [VAR 0104(0000)] Pokémon Motion/Cry Pause Motion Switch Pokémon Switch Forms Animation On/Off [~ 154] Great job on filling your Pokédex! There are still a lot of Pokémon that you haven’t caught! Let’s catch more Pokémon! You’ve caught all nearby Pokémon! You caught all the Pokémon that you can register for the Pokédex! There are some Pokémon that have different appearances and colors, so try to catch them all! Congratulations! Yes No Current Recommendations Other Pokémon Let’s find Pokémon! See Details Sort Switch See Evaluation You can meet a lot of Pokémon by battling many Trainers! Some Pokémon tend to run away or are on alert when you use the bike’s bell or whistle through your fingers. You may want to approach them while crouching. Trading Pokémon with other Trainers can also help you fill your Pokédex. Using Surprise Trade is highly recommended as well. Some Pokémon can be found by hatching Eggs. Do you fish? Quite a lot of Pokémon can be found only by fishing. Evolving Pokémon is necessary to find some Pokémon. There are many ways to evolve Pokémon, such as using an item. You’re very close to completing your Galar Pokédex! Keep up the good work! Wow! You met all the Pokémon and completed your Galar Pokédex, [VAR 0100(0000)]! Congratulations! Well done! [VAR 0105(0000)] Will you fly to [VAR 1300(0000,0000)][VAR 0105(0000)]? Yes No You can’t call a Flying Taxi to where you are now. You can’t fly there yet. Pokédex Isle of Armor Pokédex Crown Tundra Pokédex Pokédex Isle of Armor Pokédex Crown Tundra Pokédex Walk every nook and cranny of the Isle of Armor and meet a lot of Pokémon! If you whistle through your fingers, Pokémon around you might come near you. Some people you meet on the Isle of Armor are happy to show you their Pokémon. Once you see a Pokémon, you can check its habitat in your Pokédex! You’re very close to completing your Isle of Armor Pokédex! Keep up the good work! Wow! You met all the Pokémon and completed your Isle of Armor Pokédex, [VAR 0100(0000)]! Congratulations! Well done! Walk every nook and cranny of the Crown Tundra and meet a lot of Pokémon! If you whistle through your fingers, Pokémon around you might come near you. If you explore all that Dynamax Adventures have to offer, you might meet some more species of Pokémon for your Crown Tundra Pokédex! You’re very close to completing your Crown Tundra Pokédex! Keep up the good work! Wow! You met all the Pokémon and completed your Crown Tundra Pokédex, [VAR 0100(0000)]! Congratulations! Well done! ~~~~~~~~~~~~~~~ Text File : pokejob ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] [~ 20] [~ 21] [~ 22] [~ 23] [~ 24] [~ 25] [~ 26] [~ 27] [~ 28] [~ 29] [~ 30] [~ 31] [~ 32] [~ 33] [~ 34] [~ 35] [~ 36] [~ 37] [~ 38] [~ 39] [~ 40] [~ 41] [~ 42] [~ 43] [~ 44] [~ 45] [~ 46] [~ 47] [~ 48] [~ 49] [~ 50] [~ 51] [~ 52] [~ 53] [~ 54] [~ 55] [~ 56] [~ 57] [~ 58] [~ 59] [~ 60] [~ 61] [~ 62] [~ 63] [~ 64] ~~~~~~~~~~~~~~~ Text File : seikaku ~~~~~~~~~~~~~~~ Hardy Lonely Brave Adamant Naughty Bold Docile Relaxed Impish Lax Timid Hasty Serious Jolly Naive Modest Mild Quiet Bashful Rash Calm Gentle Sassy Careful Quirky [~ 25] ~~~~~~~~~~~~~~~ Text File : syoujou ~~~~~~~~~~~~~~~ Certificate League Trainer [VAR 0100(0000)] We hereby certify your achievement of completing the Pokédex. May this great accomplishment be celebrated by all! We hereby certify your achievement of completing the Isle of Armor Pokédex. May this great accomplishment be celebrated by all! We hereby certify your achievement of completing the Crown Tundra Pokédex. May this great accomplishment be celebrated by all! GAME FREAK ~~~~~~~~~~~~~~~ Text File : tokusei ~~~~~~~~~~~~~~~ — Stench Drizzle Speed Boost Battle Armor Sturdy Damp Limber Sand Veil Static Volt Absorb Water Absorb Oblivious Cloud Nine Compound Eyes Insomnia Color Change Immunity Flash Fire Shield Dust Own Tempo Suction Cups Intimidate Shadow Tag Rough Skin Wonder Guard Levitate Effect Spore Synchronize Clear Body Natural Cure Lightning Rod Serene Grace Swift Swim Chlorophyll Illuminate Trace Huge Power Poison Point Inner Focus Magma Armor Water Veil Magnet Pull Soundproof Rain Dish Sand Stream Pressure Thick Fat Early Bird Flame Body Run Away Keen Eye Hyper Cutter Pickup Truant Hustle Cute Charm Plus Minus Forecast Sticky Hold Shed Skin Guts Marvel Scale Liquid Ooze Overgrow Blaze Torrent Swarm Rock Head Drought Arena Trap Vital Spirit White Smoke Pure Power Shell Armor Air Lock Tangled Feet Motor Drive Rivalry Steadfast Snow Cloak Gluttony Anger Point Unburden Heatproof Simple Dry Skin Download Iron Fist Poison Heal Adaptability Skill Link Hydration Solar Power Quick Feet Normalize Sniper Magic Guard No Guard Stall Technician Leaf Guard Klutz Mold Breaker Super Luck Aftermath Anticipation Forewarn Unaware Tinted Lens Filter Slow Start Scrappy Storm Drain Ice Body Solid Rock Snow Warning Honey Gather Frisk Reckless Multitype Flower Gift Bad Dreams Pickpocket Sheer Force Contrary Unnerve Defiant Defeatist Cursed Body Healer Friend Guard Weak Armor Heavy Metal Light Metal Multiscale Toxic Boost Flare Boost Harvest Telepathy Moody Overcoat Poison Touch Regenerator Big Pecks Sand Rush Wonder Skin Analytic Illusion Imposter Infiltrator Mummy Moxie Justified Rattled Magic Bounce Sap Sipper Prankster Sand Force Iron Barbs Zen Mode Victory Star Turboblaze Teravolt Aroma Veil Flower Veil Cheek Pouch Protean Fur Coat Magician Bulletproof Competitive Strong Jaw Refrigerate Sweet Veil Stance Change Gale Wings Mega Launcher Grass Pelt Symbiosis Tough Claws Pixilate Gooey Aerilate Parental Bond Dark Aura Fairy Aura Aura Break Primordial Sea Desolate Land Delta Stream Stamina Wimp Out Emergency Exit Water Compaction Merciless Shields Down Stakeout Water Bubble Steelworker Berserk Slush Rush Long Reach Liquid Voice Triage Galvanize Surge Surfer Schooling Disguise Battle Bond Power Construct Corrosion Comatose Queenly Majesty Innards Out Dancer Battery Fluffy Dazzling Soul-Heart Tangling Hair Receiver Power of Alchemy Beast Boost RKS System Electric Surge Psychic Surge Misty Surge Grassy Surge Full Metal Body Shadow Shield Prism Armor Neuroforce Intrepid Sword Dauntless Shield Libero Ball Fetch Cotton Down Propeller Tail Mirror Armor Gulp Missile Stalwart Steam Engine Punk Rock Sand Spit Ice Scales Ripen Ice Face Power Spot Mimicry Screen Cleaner Steely Spirit Perish Body Wandering Spirit Gorilla Tactics Neutralizing Gas Pastel Veil Hunger Switch Quick Draw Unseen Fist Curious Medicine Transistor Dragon’s Maw Chilling Neigh Grim Neigh As One As One ~~~~~~~~~~~~~~~ Text File : townmap ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] Would you like to call a Flying Taxi to take you to [VAR 1300(0000,0000)][VAR 0105(0000)]? Yes No [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [VAR 0105(0000)] You can’t call a Flying Taxi to where you are now. You can’t fly there yet. [~ 16] Go There Back Re-center Toggle Weather On/Off Next Destination [~ 22] [~ 23] [~ 24] [~ 25] [~ 26] [~ 27] [~ 28] [~ 29] [~ 30] [~ 31] [~ 32] [~ 33] [~ 34] [~ 35] [~ 36] [~ 37] [~ 38] [~ 39] [~ 40] [~ 41] [~ 42] [~ 43] [~ 44] [~ 45] [~ 46] [~ 47] [~ 48] [~ 49] [~ 50] [~ 51] [~ 52] [~ 53] [~ 54] [~ 55] [~ 56] [~ 57] [~ 58] [~ 59] [~ 60] [~ 61] [~ 62] [~ 63] [~ 64] [~ 65] [~ 66] [~ 67] [~ 68] [~ 69] [~ 70] [~ 71] [~ 72] [~ 73] [~ 74] [~ 75] [~ 76] [~ 77] [~ 78] [~ 79] [~ 80] [~ 81] [~ 82] [~ 83] [~ 84] [~ 85] [~ 86] [~ 87] [~ 88] [~ 89] [~ 90] [~ 91] [~ 92] [~ 93] [~ 94] [~ 95] [~ 96] [~ 97] [~ 98] [~ 99] [~ 100] [~ 101] [~ 102] [~ 103] [~ 104] [~ 105] [~ 106] [~ 107] [~ 108] [~ 109] [~ 110] [~ 111] [~ 112] [~ 113] [~ 114] [~ 115] [~ 116] [~ 117] [~ 118] [~ 119] [~ 120] [~ 121] [~ 122] [~ 123] [~ 124] [~ 125] [~ 126] [~ 127] [~ 128] [~ 129] [~ 130] [~ 131] [~ 132] [~ 133] [~ 134] [~ 135] [~ 136] [~ 137] [~ 138] [~ 139] [~ 140] [~ 141] [~ 142] [~ 143] [~ 144] [~ 145] [~ 146] [~ 147] [~ 148] [~ 149] [~ 150] [~ 151] [~ 152] [~ 153] [~ 154] [~ 155] [~ 156] [~ 157] [~ 158] [~ 159] ~~~~~~~~~~~~~~~ Text File : vs_demo ~~~~~~~~~~~~~~~ [VAR 0100(0000)] [VAR 01C4(0001)] ~~~~~~~~~~~~~~~ Text File : btltower ~~~~~~~~~~~~~~~ Battle Tower Single Battle In this battle format, a Trainer sends out a single Pokémon at a time against an opponent. Double Battle In this battle format, a Trainer sends out two Pokémon at a time against an opponent’s two. Single Battle Double Battle Master Ball Tier Ultra Ball Tier Great Ball Tier Poké Ball Tier Beginner Tier Rank MAX 10 9 8 7 6 5 4 3 2 1 Victories [VAR 0206(0000,002C)] Battle BGM Help Confirm Quit The Battle Tower Here at the Battle Tower, we ask that all Trainers please observe the following rules: • Battle Teams must be made up of [VAR FF00(0006)]six different Pokémon[VAR FF00(0000)]. • No two Pokémon can [VAR FF00(0006)]hold the same item[VAR FF00(0000)]. ~~~~~~~~~~~~~~~ Text File : btl_talk ~~~~~~~~~~~~~~~ Looks like I’m down to one last Pokémon. I’ve been saving the best for last! Flood the stadium and make it our ocean! Drednaw, time to Dynamax! This is a little gift from us... I hope you can take it! Woohoo! We’re not going to be done in that easy! We’re tough as weeds! Come on, then! It’s Dynamax time! You’re about to be uprooted! This’ll really leave you in shock and awe. It’s our Dynamax move! A Pokémon battle it is, then! I’ve got two partners with me! Backed into a corner? You got it all wrong, mate! This’ll just make my victory all the better! Did you already know about type advantages?! A critical hit?! What kind of beginner’s luck is that! It’s not over yet! I’ve added another trusty ally to my team! Have you gotten a bit stronger? Me and my team will put you to the test and see! It’ll be a close one! But that’s exactly my sort of match! Well, look at you! Seems you’ve really learned your type matchups! You landed a critical hit on my Pokémon?! You’ve got plenty of spirit—that’s for sure! Wha—? I made such a careless mistake? I’m supposed to be the greatest Trainer ever! Have a taste of our true power! Our flames are burning bright! Have a taste of our true power! This wave is gonna crash right over you! Have a taste of our true power! Our green power just keeps on growing stronger! Keep up, mate! This is our chance to see if we are up to the Gym Challenge! Landing a critical hit like that... You’re pretty tough when you get serious! Have a taste of our true power! Our flames are burning bright! Have a taste of our true power! This wave is gonna crash right over you! Have a taste of our true power! Our green power just keeps on growing stronger! Typical! Should’ve known you’d mastered type matchups! Wha—? I made such a careless mistake? I’m supposed to be the greatest Trainer ever! Let’s have a taste of what a Gym Badge holder’s team can do! Have a taste of our true power! Our flames are burning bright! Have a taste of our true power! This wave is gonna crash right over you! Have a taste of our true power! Our green power just keeps on growing stronger! Every one of my Pokémon is an ace! This is no problem at all! Typical! Should’ve known you’d mastered type matchups! Landing a critical hit like that... You’re pretty tough when you get serious! I’ve learned loads from studying Lee’s battles! Light that fire and get your mind moving, Kabu! There still must be a path to victory! Burn bright, Centiskorch. Let Gigantamax change your size and your form! Flames always burn upwards, and so we’ll always aim to go higher. You understand, don’t you? I’m counting on you, partner! [~ 38] [~ 39] [~ 40] Think you’ve got me cornered? Not even close! It’ll be the greatest when I steal this win back! Now that’s a proper move! Steady on, partner! I feel your pain, and we’ll get them back for it! [~ 44] We’ve faced too much to quit now! We’ve got no choice but to win! We’ll show you a truly great pink. It’s time for my dear Hatterene to Gigantamax! Tsk! What’s with that calm expression... Think you’re going to win? I’ve got everyone’s cheers backin’ me! I’m really, really gonna win this time, got it? My bro might not use it... But I’ll Gigantamax my Pokémon if it’s to win! I worked real hard trainin’ my favorite move, just so I could use it in a battle against you! I’ve gotta win this if I’m gonna be the Champion! I’m comin’ at ya with everythin’ I’ve got! All I’m after is victory, and I’m counting on you to help me grab it! Have a taste of our true power! Our flames are burning bright! Have a taste of our true power! This wave is gonna crash right over you! Have a taste of our true power! Our green power just keeps on growing stronger! I don’t know what I can do to try to win now... but all I can do is try! There’s nothing else for it! Who wouldn’t aim for a supereffective hit if they had the chance, right? Ouch! Even I hurt when you manage to land a critical hit like that one! How’s that? Supereffective damage! I’m always looking for an opening! It’s time to dig in our heels! I’m not giving up, so neither should you! Argh! Fine then, let’s just destroy everything! Your skill is worthy of respect—and Gigantamaxing! G-Max Chi Strike! I’ll use karate along with my Pokémon’s move! My very last Pokémon... How lonely... How frightening... Gengar... Gigantamax... Swallow everything in darkness... G-Max Terror... It’s like Shadow Tag... You won’t get away... I won’t let you! Hmph. I’ve already seen more than enough to judge you and your team’s abilities. I have to win this for the chairman! Do you really think I’d let you keep me from everything I want? My partner’s move is simply splendid, wouldn’t you say? You... Do you know my nickname? The magic-user The wizard Bzzzt! Too bad. Ding ding ding! Congratulations, you’re correct. What is my favorite color? Pink Purple That’s what I like to see in other people, but it’s not what I like for myself. Yes, a nice, deep purple... Truly grand, don’t you think? All righty then... How old am I? 16 years old 88 years old Hah! I like your answer! Well, you’re not wrong. But you could’ve been a little more sensitive. My morning tea is finally kicking in, and not a moment too soon! Are you prepared? I’m going to have some fun with this. You lack pink! Here, let us give you some. All right! Time for me to test exactly how far I can go with my latest and greatest team! Have a taste of our true power! Our flames are burning bright! Have a taste of our true power! This wave is gonna crash right over you! Have a taste of our true power! Our green power just keeps on growing stronger! I’m the kind of guy who gets fired up to win in these situations! The way you battle... You know, it kind of reminds me of Lee! Considered the possibility your opponent might land a critical hit on your Pokémon, mate? How’d you like that attack?! Now I really feel like we’re getting somewhere! Not yet! I’m not crumbling to dust just yet. We can still battle! Like a giant mountain boulder! Hiyah! Gigantamax! Size means strength! Savor this pain! Even if it cracks, ice is still ice! I’ll show you what I mean! Come now—go on and Gigantamax. I’ll let you freeze everything solid. My partner’s signature move invites you to a subzero world! I’ve powered up a whole lot! I’m gonna beat you lot into the ground, got it? As expected of my rival! You really know how to get me riled up! Here’s a special move that I’ve been savin’ for just such an occasion! Spikemuth initiation! Beatin’ down the challenger! Everyone, cheer on my Pokémon! Let’s do it, Scrafty! Intimidate the opponent! Malamar’s gonna mess you all up with its Contrary Ability! Everyone’s gonna stink, but who cares! Go, Skuntank! Use your Sucker Punch and Toxic! Time to meet another member of my crew! Face the proud, high roar of my Obstagoon! I don’t do encores, get it? Not songs... Not moves... Not Pokémon! Here’s a number I had saved just for this! You lot in the stands better cheer me on! [~ 111] It might be impossible to pull off a combo going solo, but it’s not impossible for me to still win! Bring the storm! My partner will send everyone in the stadium flying! Let’s do it... Time for our G-Max Depletion! The dragon’s roar will cut right through you! Let the winds blow! Stream forward, Sandstorm! The winds rise again! Stream forward, Sandstorm! Ho? Not bad—changing the weather to Hail like that! Pulling out a Sunny Day! Hah! That’s not a bad countermeasure! I’ll feel awful if I lose... But there’s no way I’m gonna! It’d be no fun if things ended just yet... That’s why we aren’t givin’ up! Hmm, I think this move expresses my feelin’s. What do you think? We battled back in the garden, but I’m really really fired up for this match in the stadium! Think you got me backed into a corner? No way! This’ll just make my victory all the better! Release all the thoughts poured into my Wishing Star... Time for a Dynamax! Have a taste of our true power! A burning crimson! Max Flare! Have a taste of our true power! An overflowing azure! Max Geyser! Have a taste of our true power! A verdant emerald! Max Overgrowth! I knew you’d be aiming for a supereffective hit! How’s that? I learned a lot by studying Lee’s old matches! All right, a crit! Now we’re really getting up to our full speed! Steady on! Sure you’re not getting nervous with all the people watching? My, how cheeky. To do such a thing as to hurt my partner! This is my last Pokémon? Seriously?! Oleana’s gotta finish this! Here is a move I was good with even before I changed my image. I think I’ll treat you to something truly spectacular. A Gigantamax at Rose Tower. I’m just giving your Pokémon a little chance to shine. That’s all. Oh dear, what have I been doing? Well, whatever. Let’s just get this over with. This is a good time to test out a move I’ve been interested in lately. I learned this move from that old gran! I plan on making it my own! It’s time to dig in our heels! I’m not giving up, so neither should you! Argh! Fine then, let’s just destroy everything! It’s time for an honorable Gigantamax! G-Max Chi Strike! I’ll use karate along with my Pokémon’s move! You might have one win on me, but this is where I show you what I can really do when I’m serious! My very last Pokémon... How lonely... How frightening... Gengar... Gigantamax... Swallow everything in darkness... G-Max Terror... It’s like Shadow Tag... You won’t get away... I won’t let you! Everyone’s looking... I want to hide...but I’ll fight! Looks like I’m down to one last Pokémon. I’ve been saving the best for last! Flood the stadium and make it our ocean! Drednaw, time to Gigantamax! This is a little gift from us... I hope you can take it! Sonia might be disappointed, but I’m going to wash your team away! That’s Drought! It gets the sunlight burning real harsh! Bring the storm! My partner will send everyone in the stadium flying! You do realize I’m the great Raihan, right? I’ll be the one to beat Leon. So first I’ll beat you! Let’s do it... The dragon roars! Time for my ultimate attack—G-Max Depletion! Let the winds blow! Stream forward, Sandstorm! Here comes the rain! Feel its cold dampness soak into your body! Ho? Not bad—changing the weather to Hail like that! Here you go! Have a taste of Sunny Day! Have you got a plan to counter it? [~ 160] [~ 161] You’re pretty tough... Yes, entirely too tough. Don’t you think that’s unfair? Oh, oh? Down to my last Pokémon... Hmm, this isn’t looking too good... All right, then... Hopefully, this move will turn things around for me. I’ll show you a move that’ll hit so hard, you’ll be speechless! It’s one of the duties of the Champion to get the crowd fired up! It’s a champion time to turn up the heat! Charizard, time for our G-Max Wildfire! I’m not finished having a champion time here! And I won’t let anyone else finish it for me! A supereffective hit... I’d expect nothing less from your team! Aiming for supereffective hits is a surefire way to claim victory! A critical hit... Hah! Pretty good, Challenger! Don’t get caught up on a critical hit. Focus on what you’re going to do next! I’ll show you what Charizard can really do! It’s Gigantamax time! Hey, looks like we can use our moves now! Thanks to Zacian and Zamazenta, that is! This is it! Hurry, [VAR 0100(0000)]! Try to catch Eternatus NOW! Do you know about Fairy type’s weaknesses? Poison type Steel type That’s right! One of the Fairy type’s weaknesses is the Poison type. That’s right! One of the Fairy type’s weaknesses is the Steel type. What was the previous Trainer’s name? Annetta Annette Oh dear... The previous Trainer’s name was Annette. Correct! The previous Trainer’s name was Annette. What do I eat for breakfast every morning? Curry Omelets Oh my... I actually prefer omelets. But you had no way of knowing that, I suppose. Correct! I prefer cheese omelets... Question! [~ 192] [~ 193] [~ 194] [~ 195] [~ 196] [~ 197] [~ 198] [~ 199] [~ 200] [~ 201] [~ 202] [~ 203] [~ 204] [~ 205] [~ 206] [~ 207] [~ 208] [~ 209] [~ 210] [~ 211] [~ 212] [~ 213] [~ 214] [~ 215] Wha—?! The move had no effect on it?! [VAR 1003][VAR 0100(0000)]! I can’t see anything! You OK?! I can’t see anything! Uwaaaaaah! The mysterious Pokémon’s gaze is fixed on you... The mysterious Pokémon’s gaze is fixed on you... This is the way a real Champion catches Pokémon! Out you go, Rookidee! You encountered a wild Wooloo! Gotcha! Wooloo was caught! Wow... It’s huge! Let’s take it on together, [VAR 0100(0000)]! What? I can’t use any moves! I forgot! We found the sword and shield in the Slumbering Weald! [VAR 1003][VAR 0100(0000)], use that sword! It might be old and rusted, but there’s got to be some use to it! [VAR 1003][VAR 0100(0000)], use that shield! It might be old and rusted, but there’s got to be some use to it! I got it! Leave it to me! Hmph! That’s enough faffing about. I suppose it’s time to get serious. Tch. No more warm ups. It’s time to beat you hollow! I understand you want to get it over with and lose, but why don’t we enjoy this a little longer! I know you’re in a hurry to lose, but we should enjoy this for a while longer! Let’s do it, [VAR 0100(0000)]! Don’t hold anything back! My goal was always to surpass Lee, but he’s not the Champion anymore. I’m not sure what my goal is now. [~ 240] [~ 241] You and Sonia followed your own paths... I was the only one left behind and trying to catch up! [~ 244] But then I went around saving Pokémon alongside you and Piers... And I realized that I could help other people! [~ 247] [~ 248] Blast! You really got me with that one. But battling you sure is fun, [VAR 0100(0000)]! [~ 250] I want to see which of us comes out the victor, and yet I also don’t ever want this battle to end... That’s the kind of strange feeling I’m having! You feel it, too, don’t you, [VAR 0100(0000)]? [~ 253] [~ 254] [~ 255] Yeah! Not really... I knew you must! It’s kind of embarrassing, but I’m glad it’s not just me! What? It’s embarrassing if I’m the only one who’s so into this! Right then! Laugh or cry all you want, but this is it! This is the end! [~ 261] My days as a Gym Leader have made me stronger than you. You just might be the strongest Champion in Galarian history. That’s right! I’ve still got a ways to go! I’ll carve my name into Galar’s history, too. By defeating you! I’ll make sure to draw out every last bit of strength from you...and then triumph! Hmph. Looks like you’ve grown a bit. Only a little bit, though! Excellent! Not everyone can corner my team like this! It’s not every day I get to battle you, so I suppose I may as well try out this move. My cheers will really get you goin’! Thanks! Thanks for the help! Feel that flow! Yeah! You feelin’ it, [VAR 0100(0000)]? Yeah! Let’s go! Yeah! Have some of my support! I know you can keep the beat goin’! You’re the best, Marnie! Dance, Pokémon! Zacian has an intense look in its eyes. Zamazenta has an intense look in its eyes. Remember, it’s just a test—so take it easy! I’ll be nice and gentle...as I knock you out flat! How am I the one getting backed into a corner? This should NOT be a thing! Hah! That’s right! Let my poison drive you Kla-razy! Oopsie! Guess my move was super effective. Get ready, ’cause there’s more where that came from! Look, the first damage you took on the Isle of Armor! Consider it a little gift from me! Heh. I’ll show you what true power looks like. Wh-when did I get beat down to my last Pokémon?! Did you use Hypnosis on me? Prepare to experience psychic powers that defy human comprehension! That’s the power of type matchups. Truly, this shall be an elegant battle! Heh. I’ve dealt the first damage you’ve taken on this island. Yippee! Oh, I just can’t wait to see you battle your heart out! Ohoho! Looks like my little old self’s been cornered. I’m getting the shivers! Oof, super-duper effective! Uh-oh, I smell danger! Yeeek! When luck favors you like that, it’s a sure sign you’re a good Trainer! Let’s set the record straight right here. I’ll show you once and for all that I’m the better Trainer! Am I really gonna lose again? Is there just... something wrong with me? Go on! Get ’em! Knock ’em flat! And give ’em a little venom for good measure! Oh fine, hit us with our weakness! What’re you, a supereffective move machine?! Hmph! Enjoy your dumb luck while it lasts, ’cause it ain’t gonna happen again! Oooh look at that! My attack worked just great. Now get ready for another dose! I think it’s about time we found out...which of us is truly superior! I am not weak! I cannot lose! I’ll have you dancing in the palm of my hand! This is my most powerful, elegant Psychic move! H-how cheeky. Let’s agree that move is banned from now on, yes? The fates have truly abandoned me. I am but a poor little lost Wooloo. Before my psychic powers, all your weaknesses are laid bare! I’m not holding a single thing back anymore. Time to settle this—fair and square! Oh, and maybe watch your step... Looks like some [VAR FF00(0006)]Toxic Spikes[VAR FF00(0000)] somehow got on the Battle Court! There’s no way I’m losing! I ain’t letting go till the bitter end! Watch out, audience! One dose of Klara poison and there’s no turning back! They say the dose makes the poison, so have seconds! Here’s a full-course feast of venom! Sorry, my dear Pokémon! I should’ve given better directions. But hang in there! You’ve got this! Hmph! Well, look who’s just a type-matchup master. Ain’t that nice for you! Ah-HA! That’s right! Let my poison drive you Kla-razy! Heh. Let us have an elegant battle worthy of being called a finale. Prepare to sink into despair...and into the [VAR FF00(0006)]weird battlefield[VAR FF00(0000)] beneath your feet! We shall awaken our true psychic power here and now! With a one, two, three...this Poké Ball will grow gigantic! My unbelievable psychic powers will utterly humiliate you! Ah! Are you all right, my elegant Pokémon? The move had no effect?! Such an injustice. I’m so steamed, my glasses are fogging up! Heh, a supereffective hit! That was an elegant move choice on my part, wouldn’t you agree? I’ll need to get serious if I am to take you on! Hone your senses now...and let this battle sharpen you! Show me how you can grow! Watch closely, [VAR 0100(0000)]! This is what Kubfu’s fists are truly capable of! Oho! Stings to let a critical hit slip on through, doesn’t it? It’s been a while since I faced such a strong opponent... My blood’s boiling over! Time to see exactly what all this training has made of you! My skills are only getting sharper! Try not to get captivated by my might! Now, become the gigantic fist that breaks your opponent—as one would smash through a board! Let’s see if you can withstand this move! Show me what you’re made of! Aha! I see you’ve got your fundamentals down pat. But that alone won’t cut it! Brought luck over to your side, have you? That makes you all the more enticing an opponent! Let that be a reminder—a single slip could cost you everything! Fuhaha! Seems like victory smiles on me today! All right now, [VAR 0100(0000)]. Let’s have some fun...and I’ll try not to hurt you! Ahh, the tension that comes when it’s down to the wire! This is where it gets fun! Time to play our ace in the hole! Turn gigantic, my dear Venusaur! You’d better brace yourself for this... Think of it as a little tough love! Time to play our ace in the hole! Turn gigantic, my dear Blastoise! Try not to get washed away in this deluge, all right, love? Gahaha! Aren’t you the brave one, pickin’ a fight with a onetime Gym Leader! Steel’s tough as they come! The more hits it takes, the more ultra-mega-determined it gets! Time for the tough to get goin’! Let loose, Aggron! Not bad! Not bad at all! But watch out—next time, it’s my turn! Brrriiice! Glastrier is after your Iceroot Carrot! Sheighhhhd! Spectrier is after your Shaderoot Carrot! Cro rown! Ro crow own! It seems this calls for my true psychic powers. I daresay victory will change hands this time! Behold my psychic power’s maddening potency... I’m afraid this move will put you in checkmate! I command you to grow enormous, my elegant Pokémon! This battle ain’t over yet! My heart’s unbreakable, you hear?! They say one person’s poison is another person’s tonic... But Klara’s poison is super potent! Keep your eyes peeled, everyone! It’s time for Klara’s big moment! The toughest opponents only make us stronger! Time to turn this battle around! I won’t go easy on you, so do your best to survive! Brace yourself! Let your colossal fists shatter any wall that stands in your way! For steel, toughness is everythin’! A little pressure won’t make me lose heart! Get ready for an ultra-mega-impact! Here comes a massive one! Feels like time for a dose of you-know-what! Get ready to see some REAL bulk! You lot are so strong, I’ve got to doff my cap... But this isn’t over yet! Let’s see how hot your passion burns! Go, Charizard! G-Max Wildfire! Get ready—here comes the climax! It’s Gigantamax time! *sigh*... You think you can win, don’t you? I suppose I should correct such wishful thinking! If you think you can avoid this, go ahead and try! Crush them with G-Max Smite! Let’s blot them out with our color, Hatterene! Time to Gigantamax! I ain’t goin’ down that easy! I got skin in this game too, y’know! I’m real proud of how well I’ve honed this move! Get ready to get sent packin’! All right, Grimmsnarl! Make my wishes come true...and Gigantamax! Time to dig my heels in for my friends! Just need to grow until we can reach victory! My moves are grown with care in my garden! Don’t let yourselves get knocked flat! Grow big and strong—Gigantamax! Time to harvest victory! Even my last drop is enough to submerge you! How long do you think you can stay dry up against our tidal might? Get ready to be marooned in the widest of seas! Drednaw—time to Gigantamax! Come on, Kabu—you can still win! Burn a path through to victory! The only place I’m going is to the top! I’ll blaze my way through each battle! Let your flames scorch all of Galar! I believe in you, Centiskorch! I’ve got one last number for ya! Get ready to etch it into your ears and hearts! Watch me strum out one wicked move! Get ready—I’m turnin’ it up to eleven! All right, Raihan! Time to win this and become the true Galarian star you were born to be! Ring out, dragon’s roar! Let them feel it in their bones! Stand tall, Duraludon! Smash their hopes of winning to pieces! You’d better concentrate! If you make the smallest slip, I’ll pounce on it! Put your hips into it when you punch! Then take that fist and seize us our victory! Time to go on the offensive! We’ll change the course of this battle with one hit! All it takes is one pitfall to defeat you. How shall I start digging...? Rise up, G-Max Volcalith! Can you escape from the prison of stone? You’re unbreakable, Coalossal! I’ve got absolute faith in you! Good-byes are so sad... P-please...stay with me... I want to keep my whole team together... I’ll never...let any of them go! C-creep out of the shadows, Gengar. Show them all your reproach... The final freeze is the deepest! Get ready to shiver down to your bones! Now watch how your partner Melony uses her ice, and feel the chill creep in! Looks like an ice age is looming... How many minutes do you think you’ll last? M[VAR 1100(00FF,0205)]asters. [VAR 0100(0000)]! How do you like this? I’ve...I’ve nothing left! Now, let loose a move so dignified it defies description! Only a true celebrity could retain this great poise in this great peril! Feel free to gaze in wonderment at this move— as noble as it is damaging! You’ve got us up against the wall, mate, but you’re about to see what we’re really made of! See if you can keep up with this beat! Rillaboom, use G-Max Drum Solo! I’ve got some massive dreams, and the only thing big enough to hold ’em is Gigantamaxing! Burn ’em up, Cinderace! Show us a G-Max Fireball! Wash ’em all away, Inteleon! Use G-Max Hydrosnipe! Well now, that move certainly woke me up. It’d be rude not to return the favor! There’s more to strength than just physical power. Now, let’s sap some of that vitality! Keeping things simple is just boring. Have a taste of this refined flavor! [~ 412] [~ 413] [~ 414] [~ 415] [~ 416] Master! I’ll never give up on the dojo! My psychic power will end things here and now! Fuhaha! Now that’s what I like to hear. In that case, let’s do this elegantly! Behold our elegance...even when one of us dared turn his back on the Psychic type! *tsk*... Those floating balls are so distracting. Still, we’re going to win! Well, if I must share the pitch with a Dark-type Trainer...at least we’re on the same side. A pair of newly minted Gym Leaders like us can take on anyone—even the Champion! Hee hee! C’mon, Bede! Let’s poison them, nice and proper! You’re a little disquieting, you know... Just try not to get in my way. All eyes on me, Master! I’ll show you that I’m cute AND strong! This should be fun! But I don’t plan on letting you steal the spotlight for strength or adorableness! Team Supercute with Klara and Marnie! Everyone’s gonna be head over heels for us! I-I’unno about cute or anythin’... But sendin’ ’em head over heels works for me! Take it easy on those brittle bones, old bloke! The Peony train won’t stop for any bellyachin’! Watch your mouth, youngster! Try not to get knocked out too soon! Master Mustard! It’s an honor to battle at your side! Not to copy you, my boy, but with two former Champions...it’ll be a doubly champion time! Right then, Leon lad! Let’s put ’em down nice and quick! I’m looking forward to fighting alongside Steel Peony himself! All right, Kabu! Let’s show ’em what us edgy older blokes are made of! Not a bad idea! Say, if we win, why don’t you come back to the League? Now then, my bed-headed partner! Let us comport ourselves as celebrities would! What?! This isn’t bed head! That nonsense on your head is worse, anyway! Like there’s any way us two together could lose! Got yer spikes all tuned up? You bet! C’mon, Bro—let’s show ’em we’re even fiercer together! Would you like a cheer from my noble self, miss Dark-type Trainer with your boldly cut hair? L-lay off! I don’t need your cheerin’! Let’s just focus on the battle! Your water’s got my Pokémon all energized and happy, Nessa! I’ll extinguish any flame that so much as casts a spark at your greenery! Water and rock can douse flame, but my Pokémon can absorb them both! I’m counting on you, Milo! Let’s show everyone what this team can do! My Grass-type Pokémon have got your back, Piers! We’ll make sure you have center stage! Aw, quit embarrassin’ me, Milo! You’ll have to Dynamax for the pair of us! Hello there, Allister! No need to get nervous. Let’s battle at our own pace! Th-thanks, Milo... I...appreciate it... We’ll burn away any plants that try to wring you dry, Nessa! Great! And let us wash away any stone or earth that tries to quench your flames! I look forward to learning from the ever-shifting nature of your Water-type moves! In serious mode like always, aren’t you? Let’s go have a nice dessert once we’ve won! Water helps push rocks forward... The opponent doesn’t stand a chance! I never get tired of seeing those backward somersaults of yours, Gordie... Dark and Dragon, scales and shade! ♪ Fairy types get us both afraid! ♪ You just keep on singing, Piers! I’ll dish out all the damage we need! All right, Raihan! Use those weather tricks and make it rain cheers in this stadium! Way ahead of you, Leon! Though I’m already looking forward to taking YOU on! Remember our plan, Raihan! I’m counting on you to get that weather going! No hard feelings if the plan slips my mind! You know I run wild in battle! Hello there, Raihan! I look forward to battling alongside such a mighty Gym Leader! I know I’m in for a rough time with you, Melony! You’re tough on teammates and opponents alike! Let’s use our rock-solid moves to crush the willpower of any opponent! That’s an encouraging sentiment. Let’s take the fight to them, Gordie. Let us put up a fight worthy of showing to M[VAR 1100(00FF,0205)]asters. [VAR 0100(0000)]! It goes without saying, Older Brother! Such is our noble duty! [~ 469] [~ 470] Don’t mind me, child. You got all the correct answers to my quizzes, so do as you please. I’ll still back you up the best I can to take some weight off your shoulders, Ms. Opal! Come now, Bede... Time for our Double Pink Typhoon! I don’t think that’s a move, Ms. Opal... No matter—I’m sure we’ll win! What better team-up to make our opponents shiver than Ice and Ghost types? R-right you are! W-we’ll send chills up their spines... Come on, Hop! Our bond as brothers is way stronger than any Champion! I know [VAR 0100(0000)] better than anybody. You just leave h[VAR 1100(00FF,0202)]imer to me! Remember our Gym Challenge? I’m gonna let loose all the frustration I’ve been holdin’ in since! Watch yourself, [VAR 0100(0000)]! Your old rivals are teaming up to take you down! Now, I haven’t battled at your side for quite a long while. It’s almost a little embarrassing! Fuhahaha! We’re still too young to be reminiscing about the good old days, Opal! Do your best, young Piers. Or I’ll...Play Rough. Yeah, I’ve gotta pass on that. I don’t think I could handle havin’ an 88-year-old Play Rough. What say we give this stadium a nice cooling off, Nessa, dear? Gladly! Let’s dazzle the whole place with our glimmering teamwork! I’m truly honored to get to battle alongside such a legendary Champion. Come now, don’t be shy! Stand tall! Let us enjoy the clashing of fists together! I-I-I’ll...do my best! Don’t be so nervous, boy! I’m looking forward to seeing how you battle! I trust you to bring us a silvery-white victory, Lady Melony! Oh, you’ll embarrass me with that “Lady” talk. Anyway, I’ll leave the Fighting types to you! Aaah! Ohmygosh, Gordie! You’re super popular! I can’t believe we’re on the same team! Um, do be careful. A lot of my fans can get a little wild sometimes... Battling gifted opponents gets my heart beating, no matter how many times I do it! Let’s hurry and get this started! Time to see who can win some Exp. Points off the other! I’m really up against the wall now...which will make winning all the more satisfying! Flex your gigantic muscles, Urshifu! Let your mighty frame burst through the sky itself! Every one of the thousands of times we’ve swung our fists was for the sake of this moment! Hmm, yes! I feel an unyielding power emanating from that Pokémon and that move! Now, was that pinpoint aim or plain luck? Either way...it made things interesting! A little lapse in judgment, eh? How unlike you! A fine stroke of luck...but I know you won’t be worn out as easily as that! I’m still working on getting stronger! So don’t go laughing if I don’t do well! Still not pulling any punches, I see. Not that I care or anything! All righty, Slowbro! Time to dream bigger— and be bigger! Your Pokémon will look sooo much cuter once I give it a nice coat of venom! You’ll have to do more than that to make me lose heart! I’m gettin’ better every day! Gah! Seriously? It didn’t work? I hate this...but I should’ve expected as much. Tee hee! That’s me—as cute as I am clever with moves! I’ll send your head spinning just like this Poké Ball! My power only grows when my back’s to the wall. You’ve no one to blame for this but yourself! With a one, two, three...my Pokémon will be gigantic! And with nothing up my sleeves, either! Witness my ESP! Which, of course, stands for Elegant Spectacular Power! S-super effective? Your Nature certainly isn’t Calm, is it? M-my glasses were foggy! That’s it! I couldn’t see anything—that’s why that happened! No amount of training can hide one’s weaknesses... That goes for you, too! All right, let’s give it a go! Watch out, I’m going to get serious! You’re doing just splendidly, [VAR 0100(0000)]! This is exactly what makes you our rising star! All right, my dear Venusaur! Bloom so fully your petals cover the whole island! Sorry if this stings a bit. That’s just how tough love works! All right, my dear Blastoise, get ready to give a soaking! Show us that big, splendid shell! Sorry if you get a bit soggy. I’ll lend you a towel when we’re through here! My dear Nia’s watchin’ from the sidelines! Time to activate coolest-dad-ever mode! Don’t go lettin’ your guard down yet! I’ve still got a thrashin’ left to give! That was one heavy blow! Hope you felt a nice, big thump! Look at you showin’ how it’s done! I expected nothin’ less from you, Chief! ~~~~~~~~~~~~~~~ Text File : btl_team ~~~~~~~~~~~~~~~ What do you want to do with [VAR 0102(0000)]? Rental [VAR 0200(0000)] Party [VAR 01BF(0000)] Lv. [VAR 0202(0000)] ♂ ♀ Please select a Battle Team. Please select a Battle Team. Confirm Back [~ 11] Team Registration Would you like to choose [VAR 01BF(0000)]? The Battle Team will be locked once you register for the competition. You won’t be able to do things such as moving and trading Pokémon and swapping items. Are you sure you want to register [VAR 01BF(0000)]? Yes No There is a problem with at least one Pokémon in this Battle Team. There is at least one Pokémon with a banned move. You don’t have enough Pokémon to participate. Eggs can’t participate. You have too many Pokémon to participate. At least one of the Pokémon required to participate is missing. There is at least one Pokémon with a banned move. One or more of your Pokémon can’t participate. There is at least one Pokémon with a banned held item. Pokémon levels don’t meet the required condition. There are at least two Pokémon of the same species. There are at least two Pokémon with the same held item. The number of special Pokémon you have exceeds the limit. The conditions to participate in the battle have not been met. There aren’t any issues with this Battle Team. You can rent another Trainer’s team. Communicating. Please stand by... You can’t use a Rental Team here. There is at least one Pokémon without a battle-ready symbol. Check You don’t have a Battle Team. Please create one. You don’t have a Battle Team. To create a Battle Team, please register a team in your Boxes. To Boxes This Battle Team is participating in a Live Competition. This team has been locked and can’t be used. This Battle Team is participating in an Official Competition. This team has been locked and can’t be used. This Battle Team is participating in a Friendly Competition. This team has been locked and can’t be used. Would you like to register [VAR 01BF(0000)]? 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You scurry back home, protecting your exhausted Pokémon from any further harm... [~ 2] ~~~~~~~~~~~~~~~ Text File : gamesync ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] [~ 20] [~ 21] [~ 22] [~ 23] [~ 24] [~ 25] [~ 26] [~ 27] [~ 28] [~ 29] [~ 30] [~ 31] [~ 32] [~ 33] [~ 34] [~ 35] [~ 36] ~~~~~~~~~~~~~~~ Text File : id_photo ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] [~ 6] [~ 7] ~~~~~~~~~~~~~~~ Text File : iteminfo ~~~~~~~~~~~~~~~ ??? The best Poké Ball with the ultimate level of performance. With it, you will catch any wild Pokémon without fail. An ultra-high-performance Poké Ball that provides a higher success rate for catching Pokémon than a Great Ball. A good, high-performance Poké Ball that provides a higher success rate for catching Pokémon than a standard Poké Ball. A device for catching wild Pokémon. It’s thrown like a ball at a Pokémon, comfortably encapsulating its target. A special Poké Ball that was used in the Safari Zone in the Kanto region and in the Great Marsh in the Sinnoh region. A somewhat different Poké Ball that is more effective when attempting to catch Water- or Bug-type Pokémon. A somewhat different Poké Ball that works especially well when catching Pokémon that live underwater. A somewhat different Poké Ball that becomes more effective the lower the level of the wild Pokémon. A somewhat different Poké Ball that works especially well on a Pokémon species that has been caught before. A somewhat different Poké Ball that becomes progressively more effective at catching Pokémon the more turns that are taken in battle. A particularly comfortable Poké Ball that makes a wild Pokémon quickly grow friendlier after being caught. A somewhat rare Poké Ball that was made as a commemorative item used to celebrate an event of some sort. A somewhat different Poké Ball that makes it easier to catch wild Pokémon at night or in dark places such as caves. A remedial Poké Ball that restores the HP of a Pokémon caught with it and eliminates any status conditions. A somewhat different Poké Ball that has a more successful catch rate if used at the start of a wild encounter. A quite rare Poké Ball that has been crafted in order to commemorate a special occasion of some sort. A spray-type medicine for treating wounds. It can be used to restore 20 HP to a single Pokémon. A spray-type medicine for treating poisoning. It can be used to lift the effects of being poisoned from a single Pokémon. A spray-type medicine for treating burns. It can be used to heal a single Pokémon suffering from a burn. A spray-type medicine for treating freezing. It can be used to thaw out a single Pokémon that has been frozen solid. A spray-type medicine to wake the sleeping. It can be used to rouse a single Pokémon from the clutches of sleep. A spray-type medicine for treating paralysis. It can be used to free a single Pokémon that has been paralyzed. A medicine that can be used to fully restore the HP of a single Pokémon and heal any status conditions it has. A spray-type medicine for treating wounds. It can be used to completely restore the max HP of a single Pokémon. A spray-type medicine for treating wounds. It can be used to restore 120 HP to a single Pokémon. A spray-type medicine for treating wounds. It can be used to restore 60 HP to a single Pokémon. A spray-type medicine that is broadly effective. It can be used to heal all the status conditions of a single Pokémon. A medicine that can be used to revive a single Pokémon that has fainted. It also restores half of the Pokémon’s max HP. A medicine that can be used to revive a single Pokémon that has fainted. It also fully restores the Pokémon’s max HP. Water with high mineral content. It can be used to restore 30 HP to a single Pokémon. A highly carbonated soda drink. It can be used to restore 50 HP to a single Pokémon. A very sweet and refreshing drink. It can be used to restore 70 HP to a single Pokémon. A bottle of highly nutritious milk. It can be used to restore 100 HP to a single Pokémon. A very bitter medicinal powder. It can be used to restore 60 HP to a single Pokémon. An extremely bitter medicinal root. It can be used to restore 120 HP to a single Pokémon. A very bitter medicinal powder. It can be used once to heal all the status conditions of a Pokémon. A terribly bitter medicinal herb. It revives a fainted Pokémon and fully restores its max HP. This medicine can be used to restore 10 PP to a single selected move that has been learned by a Pokémon. This medicine can be used to fully restore the PP of a single selected move that has been learned by a Pokémon. This medicine can be used to restore 10 PP to each of the moves that have been learned by a Pokémon. This medicine can be used to fully restore the PP of all of the moves that have been learned by a Pokémon. Lavaridge Town’s local specialty. It can be used once to heal all the status conditions of a Pokémon. A 100 percent pure juice made of Berries. It can be used to restore 20 HP to a single Pokémon. This rare ash can revive all fainted Pokémon in a party. In doing so, it also fully restores their max HP. A nutritious drink for Pokémon. When consumed, it raises the HP base points of a single Pokémon. A nutritious drink for Pokémon. When consumed, it raises the Attack base points of a single Pokémon. A nutritious drink for Pokémon. When consumed, it raises the Defense base points of a single Pokémon. A nutritious drink for Pokémon. When consumed, it raises the Speed base points of a single Pokémon. A nutritious drink for Pokémon. When consumed, it raises the Sp. Atk base points of a single Pokémon. A candy that is packed with energy. When consumed, it will instantly raise the level of a single Pokémon by one. A medicine that slightly raises the max PP of a single selected move that has been learned by a Pokémon. A nutritious drink for Pokémon. When consumed, it raises the Sp. Def base points of a single Pokémon. A medicine that optimally raises the max PP of a single selected move that has been learned by a Pokémon. The Old Chateau’s hidden specialty. It can be used once to heal all the status conditions of a Pokémon. An item that prevents stat reduction among the Trainer’s party Pokémon for five turns after it is used in battle. An item that greatly raises the critical-hit ratio of a Pokémon during a battle. It can be used only once and wears off if the Pokémon is withdrawn. An item that sharply boosts the Attack stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn. An item that sharply boosts the Defense stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn. An item that sharply boosts the Speed stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn. An item that sharply boosts the accuracy of a Pokémon during a battle. It wears off once the Pokémon is withdrawn. An item that sharply boosts the Sp. Atk stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn. An item that sharply boosts the Sp. Def stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn. A doll that attracts the attention of a Pokémon. It guarantees escape from any battle with wild Pokémon. A toy that attracts the attention of a Pokémon. It guarantees escape from any battle with wild Pokémon. A flute made from blue glass. It awakens sleeping Pokémon. A flute made from yellow glass. It snaps Pokémon out of confusion. A flute made from red glass. It snaps Pokémon out of infatuation. A flute made from black glass. It makes it easier to encounter strong Pokémon in the place you use it. A flute made from white glass. It makes it easier to encounter weak Pokémon in the place you use it. Salt that you found inside Shoal Cave. A seashell that you found inside Shoal Cave. A small red shard. It appears to be a fragment of some sort of implement made long ago. A small blue shard. It appears to be a fragment of some sort of implement made long ago. A small yellow shard. It appears to be a fragment of some sort of implement made long ago. A small green shard. It appears to be a fragment of some sort of implement made long ago. An item that prevents any low-level wild Pokémon from jumping out at you for a while. It lasts longer than Repel. An item that prevents any low-level wild Pokémon from jumping out at you for a while. It lasts longer than Super Repel. A long and durable rope. Use it to escape instantly from locations like caves or dungeons. It can be used any number of times. An item that prevents any low-level wild Pokémon from jumping out at you for a while. A peculiar stone that can make certain species of Pokémon evolve. It burns as red as the evening sun. A peculiar stone that can make certain species of Pokémon evolve. It is as black as the night sky. A peculiar stone that can make certain species of Pokémon evolve. The stone has a fiery orange heart. A peculiar stone that can make certain species of Pokémon evolve. It has a distinct thunderbolt pattern. A peculiar stone that can make certain species of Pokémon evolve. It is the blue of a pool of clear water. A peculiar stone that can make certain species of Pokémon evolve. It has an unmistakable leaf pattern. A very small and rare mushroom. It’s popular with a certain class of collectors. A very large and rare mushroom. It’s popular with a certain class of collectors. A rather small pearl that has a very nice silvery sheen to it. It can be sold at a low price to shops. A rather large pearl that has a very nice silvery sheen. It can be sold at a high price to shops. Lovely red sand that flows between the fingers with a loose, silky feel. It can be sold at a low price to shops. A small shard of a beautiful gem that gives off a distinctly red sparkle. It can be sold at a high price to shops. A nugget of the purest gold that gives off a lustrous gleam in direct light. It can be sold at a high price to shops. A pretty, heart-shaped scale that is extremely rare. Some people are happy to receive one. A sweet honey collected by Pokémon. It has a lush aroma and can be sold at a low price to shops. A fertilizer for growing Berries. However, it appears to be unsuitable for the soil in the Hoenn region and has no effect. A fertilizer for growing Berries. However, it appears to be unsuitable for the soil in the Hoenn region and has no effect. A fertilizer for growing Berries. However, it appears to be unsuitable for the soil in the Hoenn region and has no effect. A fertilizer for growing Berries. However, it appears to be unsuitable for the soil in the Hoenn region and has no effect. A fossil from a prehistoric Pokémon that once lived in the sea. It looks as if it could be part of a plant’s root. A fossil from a prehistoric Pokémon that once lived in the sea. It appears to be a fragment of a claw. A fossil from a prehistoric Pokémon that once lived in the sea. It might be a piece of a seashell. A fossil from a prehistoric Pokémon that once lived in the sea. It could be a shell or carapace. A piece of amber that still contains the genetic material of an ancient Pokémon. It’s clear with a tawny, reddish tint. A fossil from a prehistoric Pokémon that once lived on the land. It looks to be from some kind of protective collar. A fossil from a prehistoric Pokémon that once lived on the land. It appears as though it’s part of a head. A rare bone that is extremely valuable for the study of Pokémon archeology. It can be sold for a high price to shops. A peculiar stone that can make certain species of Pokémon evolve. It shines with a dazzling light. A peculiar stone that can make certain species of Pokémon evolve. It holds shadows as dark as can be. A peculiar stone that can make certain species of Pokémon evolve. It sparkles like a glittering eye. A peculiar stone that can make certain species of Pokémon evolve. It’s as round as a Pokémon Egg. A vital item that is needed to keep a stone tower from collapsing. Voices can be heard from it occasionally. A glowing orb to be held by Giratina. It boosts the power of Dragon- and Ghost-type moves when it is held. Aromatic tea that has a slightly bitter taste. It soothes a dry throat. - - - The autograph you got from the Vermilion City Gym Leader, Lt. Surge. He wrote, “Good luck!” A cassette to be held by Genesect. It changes Genesect’s Techno Blast move so it becomes Water type. A cassette to be held by Genesect. It changes Genesect’s Techno Blast move so it becomes Electric type. A cassette to be held by Genesect. It changes Genesect’s Techno Blast move so it becomes Fire type. A cassette to be held by Genesect. It changes Genesect’s Techno Blast move so it becomes Ice type. - - - - - - - - - - - - - - - - - - A very light trunk that can carry clothing for you and your Pokémon. - - - - - - - - - - - - - - - - - - - - - A piece of cloyingly sweet chocolate. It can be used to restore 20 HP to a single Pokémon. A brightly gleaming orb to be held by Dialga. It boosts the power of Dragon- and Steel-type moves when it is held. A beautifully glowing orb to be held by Palkia. It boosts the power of Dragon- and Water-type moves when it is held. Stationery designed to be easy to use when writing someone for the first time. Have a Pokémon hold it for delivery. Stationery designed to make it easier to write about your favorite things. Have a Pokémon hold it for delivery. Stationery designed to allow you to extend an invitation to the recipient. Have a Pokémon hold it for delivery. Stationery designed to make it easy for you to express thanks. Have a Pokémon hold it for delivery. Stationery designed to make it easier to pose a question about something. Have a Pokémon hold it for delivery. Stationery designed to allow you to recommend something to the reader. Have a Pokémon hold it for delivery. Stationery designed to make it easy to respond to a letter you received. Have a Pokémon hold it for delivery. Stationery featuring an illustration of a bridge that seems to pierce the sky. Have a Pokémon hold it for delivery. Stationery featuring an illustration of a bright-red drawbridge. Have a Pokémon hold it for delivery. Stationery featuring an illustration of a high-tension steel suspension bridge. Have a Pokémon hold it for delivery. Stationery featuring an illustration of a vintage-looking brick bridge. Have a Pokémon hold it for delivery. Stationery featuring an illustration of a majestically arched bridge. Have a Pokémon hold it for delivery. A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from paralysis on its own in battle. A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from sleep on its own in battle. A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from poisoning on its own in battle. A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from a burn on its own in battle. A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from being frozen on its own in battle. A Berry to be consumed by Pokémon. If a Pokémon holds one, it can restore 10 PP to a depleted move during battle. A Berry to be consumed by Pokémon. If a Pokémon holds one, it can restore its own HP by 10 points during battle. A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from confusion on its own in battle. A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from any status condition during battle. A Berry to be consumed by Pokémon. If a Pokémon holds one, it can restore its own HP by a small amount during battle. If held by a Pokémon, it restores the user’s HP in a pinch, but it will cause confusion if the user hates the taste. If held by a Pokémon, it restores the user’s HP in a pinch, but it will cause confusion if the user hates the taste. If held by a Pokémon, it restores the user’s HP in a pinch, but it will cause confusion if the user hates the taste. If held by a Pokémon, it restores the user’s HP in a pinch, but it will cause confusion if the user hates the taste. If held by a Pokémon, it restores the user’s HP in a pinch, but it will cause confusion if the user hates the taste. Used to make Pokéblocks that will enhance your Coolness. Its red flesh is spicy when eaten. Used to make Pokéblocks that will enhance your Beauty. Its blue flesh is dry when eaten. Used to make Pokéblocks that will enhance your Cuteness. Its pink flesh is sweet when eaten. Used to make Pokéblocks that will enhance your Cleverness. Its green flesh is bitter when eaten. Used to make Pokéblocks that will enhance your Toughness. Its yellow flesh is sour when eaten. A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its HP base points. A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its Attack base points. A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its Defense base points. A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its Sp. Atk base points. A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its Sp. Def base points. A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its Speed base points. Used to make Pokéblocks that will enhance your Beauty, this Berry is rare in other regions. Used to make Pokéblocks that will enhance your Cuteness, this Berry is rare in other regions. Used to make Pokéblocks that will enhance your Cleverness, this Berry is rare in other regions. Used to make Pokéblocks that will enhance your Toughness, this Berry is rare in other regions. Used to make Pokéblocks that will enhance your Cuteness, this Berry is rare in other regions. Used to make Pokéblocks that will enhance your Beauty, this Berry is rare in other regions. Used to make Pokéblocks that will enhance your Cleverness, this Berry is rare in other regions. Used to make Pokéblocks that will enhance your Cleverness, this Berry is rare in other regions. Used to make Pokéblocks that will enhance your Beauty, this Berry is rare in other regions. If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Fire-type attack. If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Water-type attack. If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Electric-type attack. If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Grass-type attack. If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Ice-type attack. If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Fighting-type attack. If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Poison-type attack. If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Ground-type attack. If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Flying-type attack. If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Psychic-type attack. If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Bug-type attack. If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Rock-type attack. If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Ghost-type attack. If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Dragon-type attack. If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Dark-type attack. If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Steel-type attack. If held by a Pokémon, this Berry will lessen the damage taken from one Normal-type attack. A Berry to be consumed by Pokémon. If a Pokémon holds one, its Attack stat will increase when it’s in a pinch. A Berry to be consumed by Pokémon. If a Pokémon holds one, its Defense stat will increase when it’s in a pinch. A Berry to be consumed by Pokémon. If a Pokémon holds one, its Speed stat will increase when it’s in a pinch. A Berry to be consumed by Pokémon. If a Pokémon holds one, its Sp. Atk stat will increase when it’s in a pinch. A Berry to be consumed by Pokémon. If a Pokémon holds one, its Sp. Def stat will increase when it’s in a pinch. A Berry to be consumed by Pokémon. If a Pokémon holds one, its critical-hit ratio will increase when it’s in a pinch. A Berry to be consumed by Pokémon. If a Pokémon holds one, one of its stats will sharply increase when it’s in a pinch. A Berry to be consumed by Pokémon. If a Pokémon holds one, being hit by a supereffective attack will restore its HP. A Berry to be consumed by Pokémon. If a Pokémon holds one, its accuracy will increase just once when it’s in a pinch. A Berry to be consumed by Pokémon. If a Pokémon holds one, it will be able to move first just once when it’s in a pinch. A Berry to be consumed by Pokémon. If a physical attack hits the Pokémon holding it, the attacker will also be hurt. A Berry to be consumed by Pokémon. If a special attack hits the Pokémon holding it, the attacker will also be hurt. An item to be held by a Pokémon. It casts a tricky glare that lowers the opposing Pokémon’s accuracy. An item to be held by a Pokémon. It will restore any lowered stat in battle. It can be used only once. An item to be held by a Pokémon. This stiff, heavy brace helps Pokémon grow strong but cuts Speed in battle. Turning on this special device will allow all the Pokémon on your team to receive Exp. Points from battles. An item to be held by a Pokémon. This light, sharp claw lets the bearer move first occasionally. An item to be held by a Pokémon. The comforting chime of this bell calms the holder, making it friendly. An item to be held by a Pokémon. The holder shakes off move-binding effects to move freely. It can be used only once. An item to be held by a Pokémon. This curious headband boosts Attack but only allows the use of one move. An item to be held by a Pokémon. When the holder successfully inflicts damage, the target may also flinch. An item to be held by a Pokémon. It’s a shiny silver powder that will boost the power of Bug-type moves. An item to be held by a Pokémon. It doubles any prize money received if the holding Pokémon joins a battle. An item to be held by a Pokémon. It helps keep wild Pokémon away if the holder is the head of the party. A wondrous orb to be held by either Latios or Latias. It raises the power of Psychic- and Dragon-type moves. An item to be held by Clamperl. This fang gleams a sharp silver and raises the holder’s Sp. Atk stat. An item to be held by Clamperl. This scale shines with a faint pink and raises the holder’s Sp. Def stat. An item to be held by a Pokémon. It enables the holder to flee from any wild Pokémon encounter without fail. An item to be held by a Pokémon. A Pokémon holding this peculiar stone is prevented from evolving. An item to be held by a Pokémon. The holder may endure a potential KO attack, leaving it with just 1 HP. An item to be held by a Pokémon. It’s an egg filled with happiness that earns the holder extra Exp. Points in battle. An item to be held by a Pokémon. It’s a lens for scoping out weak points. It boosts the holder’s critical-hit ratio. An item to be held by a Pokémon. It’s a special metallic film that can boost the power of Steel-type moves. An item to be held by a Pokémon. The holder’s HP is slowly but steadily restored throughout every battle. A very tough and inflexible scale. Dragon-type Pokémon may be holding this item when caught. An item to be held by Pikachu. It’s a puzzling orb that boosts its Attack and Sp. Atk stats. An item to be held by a Pokémon. It’s a loose, silky sand that boosts the power of Ground-type moves. An item to be held by a Pokémon. It’s a durable stone that boosts the power of Rock-type moves. An item to be held by a Pokémon. It’s a seed imbued with life-force that boosts the power of Grass-type moves. An item to be held by a Pokémon. It’s a pair of shady-looking glasses that boost the power of Dark-type moves. An item to be held by a Pokémon. This belt helps the wearer to focus and boosts the power of Fighting-type moves. An item to be held by a Pokémon. It’s a powerful magnet that boosts the power of Electric-type moves. An item to be held by a Pokémon. This teardrop-shaped gem boosts the power of Water-type moves. An item to be held by a Pokémon. It’s a long, sharp beak that boosts the power of Flying-type moves. An item to be held by a Pokémon. This small, poisonous barb boosts the power of Poison-type moves. An item to be held by a Pokémon. It’s a heat- repelling piece of ice that boosts the power of Ice-type moves. An item to be held by a Pokémon. It’s a sinister, eerie tag that boosts the power of Ghost-type moves. An item to be held by a Pokémon. This spoon is imbued with telekinetic power and boosts Psychic-type moves. An item to be held by a Pokémon. It’s a combustible fuel that boosts the power of Fire-type moves. An item to be held by a Pokémon. This hard and sharp fang boosts the power of Dragon-type moves. An item to be held by a Pokémon. It’s a sumptuous scarf that boosts the power of Normal-type moves. A transparent device somehow filled with all sorts of data. It was produced by Silph Co. An item to be held by a Pokémon. The holder restores a little HP every time it inflicts damage on others. An item to be held by a Pokémon. This incense has a curious aroma that boosts the power of Water-type moves. An item to be held by a Pokémon. The beguiling aroma of this incense may cause attacks to miss its holder. An item to be held by Chansey. This pair of lucky boxing gloves will boost Chansey’s critical-hit ratio. An item to be held by Ditto. Extremely fine yet hard, this odd powder boosts the Defense stat. An item to be held by Cubone or Marowak. It’s a hard bone of some sort that boosts the Attack stat. An item to be held by Farfetch’d. This very long and stiff stalk of leek boosts its critical-hit ratio. An item to be held by a Pokémon. During a contest, it raises the Cool aspect of the Pokémon holding it. An item to be held by a Pokémon. During a contest, it raises the Beauty aspect of the Pokémon holding it. An item to be held by a Pokémon. During a contest, it raises the Cute aspect of the Pokémon holding it. An item to be held by a Pokémon. During a contest, it raises the Clever aspect of the Pokémon holding it. An item to be held by a Pokémon. During a contest, it raises the Tough aspect of the Pokémon holding it. An item to be held by a Pokémon. It’s a magnifying lens that slightly boosts the accuracy of moves. An item to be held by a Pokémon. This headband exudes strength, slightly boosting the power of physical moves. An item to be held by a Pokémon. This thick pair of glasses slightly boosts the power of special moves. An item to be held by a Pokémon. It’s a well-worn belt that slightly boosts the power of supereffective moves. An item to be held by a Pokémon. Protective moves like Light Screen and Reflect will be effective longer. An item to be held by a Pokémon. It boosts the power of moves but at the cost of some HP on each hit. A single-use item to be held by a Pokémon. It allows the holder to immediately use a move that normally requires a turn to charge. An item to be held by a Pokémon. It’s a bizarre orb that will badly poison the holder during battle. An item to be held by a Pokémon. It’s a bizarre orb that will afflict the holder with a burn during battle. An item to be held by Ditto. Extremely fine yet hard, this odd powder boosts the Speed stat. An item to be held by a Pokémon. If the holder has full HP, it will endure a potential KO attack with 1 HP. The item then disappears. An item to be held by a Pokémon. If the holder moves after its target moves, its accuracy will be boosted. An item to be held by a Pokémon. It boosts moves used consecutively but only until a different move is used. An item to be held by a Pokémon. It lowers Speed and allows Ground-type moves to hit Flying types and holders that are levitating. An item to be held by a Pokémon. It is tremendously heavy and makes the holder move slower than usual. An item to be held by a Pokémon. If the holder becomes infatuated, the opposing Pokémon will be, too. An item to be held by a Pokémon. It gradually restores HP to Poison-type Pokémon. It damages any other type. An item to be held by a Pokémon. It extends the duration of the move Hail when used by the holder. An item to be held by a Pokémon. It extends the duration of the move Sandstorm when used by the holder. An item to be held by a Pokémon. It extends the duration of the move Sunny Day when used by the holder. An item to be held by a Pokémon. It extends the duration of the move Rain Dance when used by the holder. An item to be held by a Pokémon. It extends the duration of multi-turn attacks, such as Bind and Wrap. An item to be held by a Pokémon. This curious scarf boosts Speed but only allows the use of one move. An item to be held by a Pokémon. It damages the holder every turn and may latch on to Pokémon that touch the holder. An item to be held by a Pokémon. It reduces Speed but allows the holder’s Attack stat to grow more after battling. An item to be held by a Pokémon. It reduces Speed but allows the holder’s Defense stat to grow more after battling. An item to be held by a Pokémon. It reduces Speed but allows the holder’s Sp. Atk stat to grow more after battling. An item to be held by a Pokémon. It reduces Speed but allows the holder’s Sp. Def stat to grow more after battling. An item to be held by a Pokémon. It reduces Speed but allows the holder’s Speed stat to grow more after battling. An item to be held by a Pokémon. It reduces Speed but allows the holder’s max HP to grow more after battling. An item to be held by a Pokémon. This discarded carapace enables the holder to switch out of battle without fail. An item to be held by a Pokémon. It boosts the amount of HP the holder restores from HP-stealing moves. An item to be held by a Pokémon. These curious glasses boost Sp. Atk but only allow the use of one move. An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Fire-type moves. An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Water-type moves. An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Electric-type moves. An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Grass-type moves. An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Ice-type moves. An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Fighting-type moves. An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Poison-type moves. An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Ground-type moves. An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Flying-type moves. An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Psychic-type moves. An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Bug-type moves. An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Rock-type moves. An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Ghost-type moves. An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Dragon-type moves. An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Dark-type moves. An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Steel-type moves. An item to be held by a Pokémon. This exotic-smelling incense boosts the power of Psychic-type moves. An item to be held by a Pokémon. This exotic-smelling incense boosts the power of Rock-type moves. An item to be held by a Pokémon. This exotic-smelling incense makes the holder bloated and slow moving. An item to be held by a Pokémon. This incense has a curious aroma that boosts the power of Water-type moves. An item to be held by a Pokémon. This exotic-smelling incense boosts the power of Grass-type moves. An item to be held by a Pokémon. It doubles any prize money received if the holding Pokémon joins a battle. An item to be held by a Pokémon. It helps keep wild Pokémon away if the holder is the head of the party. A protective item of some sort. It is extremely stiff and heavy. It’s loved by a certain Pokémon. A box packed with a tremendous amount of electric energy. It’s loved by a certain Pokémon. A box packed with a tremendous amount of magma energy. It’s loved by a certain Pokémon. A transparent device overflowing with dubious data. Its producer is unknown. A cloth imbued with horrifyingly strong spiritual energy. It’s loved by a certain Pokémon. An item to be held by a Pokémon. This sharply hooked claw increases the holder’s critical-hit ratio. An item to be held by a Pokémon. When the holder successfully inflicts damage, the target may also flinch. The target is attacked by a kick launched with muscle-packed power. Numerous coins are hurled at the target to inflict damage. Money is earned after the battle. The target is punched with a fiery fist. This may also leave the target with a burn. The target is punched with an icy fist. This may also leave the target frozen. The target is punched with an electrified fist. This may also leave the target with paralysis. The user flies up into the sky and then strikes its target on the next turn. Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. The target is attacked with a powerful beam. The user can’t move on the next turn. The user charges at the target using every bit of its power. The user can’t move on the next turn. The user scatters curious leaves that chase the target. This attack never misses. In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. In this two-turn attack, the user gathers light and fills a blade with the light’s energy, attacking the target on the next turn. The target becomes trapped within a fierce vortex of fire that rages for four to five turns. The user launches a weak jolt of electricity that paralyzes the target. The user burrows into the ground, then attacks on the next turn. An earsplitting screech harshly lowers the target’s Defense stat. A wondrous wall of light is put up to reduce damage from special attacks for five turns. A wondrous wall of light is put up to reduce damage from physical attacks for five turns. The user creates a protective field that prevents status conditions for five turns. The user attacks everything around it by causing an explosion. The user faints upon using this move. The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. The user frightens the target with a scary face to harshly lower its Speed stat. The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats. A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target’s Attack stat. The target is hit with wings of steel. This may also raise the user’s Defense stat. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. The user traps the target in a violent swirling whirlpool for four to five turns. The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. The user shoots a sinister flame at the target to inflict a burn. This attack move doubles its power if the user is poisoned, burned, or paralyzed. Star-shaped rays are shot at opposing Pokémon. This attack never misses. The user assists an ally by boosting the power of that ally’s attack. This attack move’s power is doubled if the user has been hurt by the opponent in the same turn. The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. If opposing Pokémon know any move also known by the user, they are prevented from using it. Diving on the first turn, the user floats up and attacks on the next turn. This attack move varies in power and type depending on the weather. The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement. The user traps the target inside a harshly raging sandstorm for four to five turns. The user forcefully shoots seeds at the target two to five times in a row. The user launches sharp icicles at the target two to five times in a row. The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat. The user hurls hard rocks at the target. Two to five rocks are launched in a row. If the target’s HP is half or less, this attack will hit with double the power. After making its attack, the user rushes back to switch places with a party Pokémon in waiting. The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled. If the target has already taken some damage in the same turn, this attack’s power is doubled. The user flings its held item at the target to attack. This move’s power and effects depend on the item. The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target. The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target. The user exchanges Speed stats with the target. An energy-draining punch. The user’s HP is restored by half the damage taken by the target. The power of this attack move is doubled if the user has been hurt by the target in the same turn. The user slashes with a sharp claw made from shadows. Critical hits land more easily. The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. The user tears at the target with blades formed by psychic power. Critical hits land more easily. The user creates a bizarre area in which slower Pokémon get to move first for five turns. The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns. The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns. A slashing attack with a poisonous blade that may also poison the target. Critical hits land more easily. The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned. The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat. The user attacks the target with a song. Others can join in the Round to increase the power of the attack. This relentless attack does massive damage to a target affected by status conditions. The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move’s power is increased. After making its attack, the user rushes back to switch places with a party Pokémon in waiting. The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stats. The user cuts its target with sharp shells. This may also lower the target’s Defense stat. The user attacks by striking the target with its hard tail. It hits the target two to five times in a row. The user yells as if it’s ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. The user steals the target’s HP with a kiss. The user’s HP is restored by over half of the damage taken by the target. The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns. The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep. This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. The user attacks by breathing a special, hot fire. This also lowers the target’s Sp. Atk stat. - - - - - - - - - - - - - - - - - - - - - - - - A bag filled with convenient tools for exploring. It provides access to the Underground in the Sinnoh region. A sturdy, spacious bag that is used to carry any treasures or loot obtained in the coal mine. It lists the rules for holding battles. For Link Battles, you may choose which set of rules you wish to use. A tool that can search out Pokémon that are hiding in the tall grass. Its battery is recharged as you walk. A card that lists how many Battle Points you have earned. A notebook that keeps a day-to-day record of your adventure so far. A case for storing Seals that can be applied to the exteriors of Poké Balls. A lovely case to store colorful Props for your Pokémon to wear in a musical. A tiny bag that can hold 10 Seals for decorating Poké Balls. A convenient notepad that is used to register your friends and friend codes and keep a record of your gameplay. A large key for operating the doors of the Valley Windworks in the canyon. It was held by a Team Galactic Grunt. An ancient good-luck charm made of Pokémon bones to be taken to the elder of Celestic Town. A card key for disengaging the security systems in the Galactic HQ. Losing it can result in punishment, apparently. A mythical chain that is said to link the Legendary Pokémon that created the Sinnoh region. A very convenient map that can be viewed anytime. It even shows you your present location in the region. A device that indicates Trainers who want to battle. Its battery charges while you walk. A case for holding coins obtained at the Game Corner. It can hold up to 50,000 coins. An old and beat-up fishing rod. Use it at any body of water to fish for wild aquatic Pokémon. A new, good-quality fishing rod. Use it at any body of water to fish for wild aquatic Pokémon. An awesome, high-tech fishing rod. Use it at any body of water to fish for wild aquatic Pokémon. A watering can shaped like a Psyduck. It helps promote the healthy growth of any Berries planted in good, soft soil. A case for storing Poffins cooked from Berries. A folding bike that enables a rider to get around much faster than with Running Shoes. A key to one of the suites at a certain luxury hotel by a lake. For some odd reason, it often disappears. A letter from Professor Oak. Written in it is a request for you to go to Route 224. A feather that glows like the moon. It’s said to possess the power to dispel nightmares. A card needed for entering the inn in Canalave City. Oddly, the last date marked on it was 50 years ago. A flute that puts out echoing sounds that do not seem to be of this world. No one knows who made it. A ticket required for sailing on the ferry S.S. Aqua. It has a drawing of a ship on its front. A pass required for entering Pokémon Contests. It has a drawing of an award ribbon on its front. A stone formed by boulders melting in intensely hot magma, then hardening. Magma remains sealed inside it. A parcel entrusted into your care. You’re supposed to deliver it to your childhood friend who left Twinleaf Town. A coupon to be exchanged for a Pokémon Watch— Pokétch for short. Three coupons are needed. A coupon to be exchanged for a Pokémon Watch— Pokétch for short. Three coupons are needed. A coupon to be exchanged for a Pokémon Watch— Pokétch for short. Three coupons are needed. The key to Team Galactic’s sinister warehouse located at the edge of Veilstone City. A fantastic medicine dispensed by the pharmacy in Cianwood City. It fully heals a Pokémon of any ailment. An amazing device that can record a battle between friends or the battles at certain special battle facilities. A flower sometimes bundled in bouquets to convey gratitude on special occasions, such as birthdays. A high-tech key that has to be used at a specific location. It emits a special electronic signal to open a door. A handy box where you can store up to 99 of each kind of Apricorn. A report of all the discovered kinds of Unown. Handy containers for cultivating Berries wherever you go. A high-tech machine that shows the location of invisible items. It’s attached to the head when in use. A card to save points for the Buena’s Password show. A very tasty tail of something. It can be sold at a high price to shops. A very old-fashioned bell that makes a gentle ringing sound. A card key that opens a shutter in the Radio Tower. A key that opens a door in the Goldenrod Tunnel. A bottle used for watering plants in the Berry Pots. A scale from a red Gyarados. It glows red like a flame. The Mime Jr. doll that was lost by the Copycat. A pass required for riding the Magnet Train. It allows you to ride whenever and however much you’d like. An important part of a machine that was stolen from the Power Plant. A strange, silvery feather that sparkles. A mystical rainbow feather that sparkles. A mysterious Egg obtained from Mr. Pokémon. What is in the Egg is unknown. A red Apricorn. It assails your nostrils. A blue Apricorn. It smells a bit like grass. A yellow Apricorn. It has an invigorating scent. A green Apricorn. It has a mysterious, aromatic scent. A pink Apricorn. It has a nice, sweet scent. A white Apricorn. It doesn’t smell like anything. A black Apricorn. It has a scent beyond one’s experience. A Poké Ball that makes it easier to catch Pokémon that are usually very quick to run away. A Poké Ball that makes it easier to catch Pokémon that are at a lower level than your own Pokémon. A Poké Ball that is good for catching Pokémon that you reel in with a rod while out fishing. A Poké Ball that is better than usual at catching very heavy Pokémon. A Poké Ball that works best when catching a Pokémon that is of the opposite gender of your Pokémon. A strange Poké Ball that will make the wild Pokémon caught with it more friendly toward you immediately. A Poké Ball that will make it easier to catch Pokémon that can evolve using a Moon Stone. A special Poké Ball that was used during the Bug-Catching Contest in the Johto region. A special Poké Ball for the Pal Park. A nice photo album for storing all the photos taken along your adventure. A music player that allows you to listen to nostalgic songs. It’s operated with the flip of a single switch. A very old-fashioned bell that makes a gentle ringing sound. Mahogany Town’s famous candy. It can be used once to heal all the status conditions of a Pokémon. It holds Pokéathlon records. It is a card that shows how many victories you have had in the Pokéathlon. It holds Pokéathlon records. It is a card that shows how many losses you have had in the Pokéathlon. It holds Pokéathlon records. It is a card that shows how many times your Pokémon dashed in the Pokéathlon. It holds Pokéathlon records. It is a card that shows how many times your Pokémon jumped in the Pokéathlon. It holds Pokéathlon records. It is a card that shows how many times you won the Pokéathlon’s Hurdle Dash. It holds Pokéathlon records. It is a card that shows how many times you won the Pokéathlon’s Relay Run. It holds Pokéathlon records. It is a card that shows how many times you won the Pokéathlon’s Pennant Capture. It holds Pokéathlon records. It is a card that shows how many times you won the Pokéathlon’s Block Smash. It holds Pokéathlon records. It is a card that shows how many times you won the Pokéathlon’s Disc Catch. It holds Pokéathlon records. It is a card that shows how many times you won the Pokéathlon’s Snow Throw. It holds Pokéathlon records. It is a card that shows how many points your Pokémon scored in the Pokéathlon. It holds Pokéathlon records. It is a card that shows how many times your Pokémon failed in the Pokéathlon. It holds Pokéathlon records. It is a card that shows how many times your Pokémon impeded themselves. It holds Pokéathlon records. It is a card that shows how many times your Pokémon tackled in the Pokéathlon. It holds Pokéathlon records. It is a card that shows how many times your Pokémon fell down in the Pokéathlon. It holds Pokéathlon records. It is a card that shows how many times you won the Pokéathlon’s Ring Drop. It holds Pokéathlon records. It is a card that shows how many times you won the Pokéathlon’s Lamp Jump. It holds Pokéathlon records. It is a card that shows how many times you won the Pokéathlon’s Circle Push. It holds Pokéathlon records. It is a card that shows how many Link Pokéathlon wins you have had. It holds Pokéathlon records. It is a card that shows how many Link Pokéathlon losses you have had. It holds Pokéathlon records. It is a card that shows how many times you have won a Pokéathlon event. It holds Pokéathlon records. It is a card that shows how many times you have lost a Pokéathlon event. It holds Pokéathlon records. It is a card that shows how many times you switched Pokémon in the Pokéathlon. It holds Pokéathlon records. It is a card that shows how many times you won the Pokéathlon’s Goal Roll. It holds Pokéathlon records. It is a card that shows how many times your Pokémon won individual prizes. It holds Pokéathlon records. It is a card that shows how many times you instructed your Pokémon. It holds Pokéathlon records. It is a card that shows how much time you spent participating in the Pokéathlon. A shiny green orb that is said to have a legend tied to it. It’s known to have a deep connection with the Hoenn region. A sturdy Capsule that can only be opened with a special key. A shiny red orb that is said to have a legend tied to it. It’s known to have a deep connection with the Hoenn region. A shiny blue orb that is said to have a legend tied to it. It’s known to have a deep connection with the Hoenn region. A crystal ball that was excavated from the ground. It’s a very beautiful stone that is covered with bits of rock and earth. A mysterious scale that causes a certain Pokémon to evolve. It shines in rainbow colors. A mysterious evolutionary lump. When held by a Pokémon that can still evolve, it raises both Defense and Sp. Def. An item to be held by a Pokémon. This very light stone reduces the weight of a Pokémon when held. An item to be held by a Pokémon. If the holder is hit, the attacker will also be damaged upon contact. An item to be held by a Pokémon. The holder will float in the air until hit. Once the holder is hit, this item will burst. An item to be held by a Pokémon. When the holder is hit by an attack, the attacker is removed from battle. An item to be held by a Pokémon. Moves that normally have no effect will land on a Pokémon holding it. An item to be held by a Pokémon. It’s a band that increases the power of binding moves used by the holder. An item to be held by a Pokémon. It boosts Sp. Atk if the holder is hit with a Water-type attack. It can only be used once. An item to be held by a Pokémon. It boosts Attack if the holder is hit with an Electric-type attack. It can only be used once. An item to be held by a Pokémon. If the holder is hit by an attack, it will be switched out of battle. A gem with an essence of fire. When held, it strengthens the power of a Fire-type move one time. A gem with an essence of water. When held, it strengthens the power of a Water-type move one time. A gem with an essence of electricity. When held, it strengthens the power of an Electric-type move one time. A gem with an essence of nature. When held, it strengthens the power of a Grass-type move one time. A gem with an essence of ice. When held, it strengthens the power of an Ice-type move one time. A gem with an essence of combat. When held, it strengthens the power of a Fighting-type move one time. A gem with an essence of poison. When held, it strengthens the power of a Poison-type move one time. A gem with an essence of land. When held, it strengthens the power of a Ground-type move one time. A gem with an essence of air. When held, it strengthens the power of a Flying-type move one time. A gem with an essence of the mind. When held, it strengthens the power of a Psychic-type move one time. A gem with an insect-like essence. When held, it strengthens the power of a Bug-type move one time. A gem with an essence of rock. When held, it strengthens the power of a Rock-type move one time. A gem with a spectral essence. When held, it strengthens the power of a Ghost-type move one time. A gem with a draconic essence. When held, it strengthens the power of a Dragon-type move one time. A gem with an essence of darkness. When held, it strengthens the power of a Dark-type move one time. A gem with an essence of steel. When held, it strengthens the power of a Steel-type move one time. A gem with an ordinary essence. When held, it strengthens the power of a Normal-type move one time. An item for use on a Pokémon. It slightly increases the HP base points of a single Pokémon. An item for use on a Pokémon. It slightly increases the Attack base points of a single Pokémon. An item for use on a Pokémon. It slightly increases the Defense base points of a single Pokémon. An item for use on a Pokémon. It slightly increases the Sp. Atk base points of a single Pokémon. An item for use on a Pokémon. It slightly increases the Sp. Def base points of a single Pokémon. An item for use on a Pokémon. It slightly increases the Speed base points of a single Pokémon. Though this feather is beautiful, it’s just a regular feather and has no effect. A fossil from a prehistoric Pokémon that once lived in the sea. It appears as though it could be part of its back. A fossil from a prehistoric Pokémon that once lived in the sky. It looks as if it could come from part of its wing. A special pass to go to Liberty Garden. Board the ship in Castelia City. A mysterious orb containing the power of the Unova region, to be used when generating Pass Power. A somewhat different Poké Ball that makes it easier to catch wild Pokémon while they’re asleep. A toy that attracts the attention of a Pokémon. It guarantees escape from any battle with wild Pokémon. A lovely case to store colorful Props for your Pokémon to wear in a musical. A skull of a Pokémon that was said to have braved the angry waters to fly around the world. A rare mushroom that gives off a nice fragrance. It can be sold at a high price to shops. A big nugget of pure gold that gives off a lustrous gleam. It can be sold at a high price to shops. Very large pearls that sparkle in a pretty silver color. They can be sold at a high price to shops. A shard that fell to the ground when a comet approached. It can be sold at a high price to shops. A copper coin used by an ancient civilization about three thousand years ago. A silver coin used by an ancient civilization about three thousand years ago. A gold coin used by an ancient civilization about three thousand years ago. A fragile vase made by an ancient civilization about three thousand years ago. A heavy bracelet made by an ancient civilization about three thousand years ago. A stone figurine made by an ancient civilization about three thousand years ago. A heavy crown made by an ancient civilization about three thousand years ago. Castelia City’s specialty, soft-serve ice cream. It can be used once to heal all the status conditions of a Pokémon. It can be used many times to raise the critical-hit ratio of one Pokémon. It wears off if the Pokémon is withdrawn. It sharply raises the Speed stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn. It sharply raises the Sp. Atk stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn. It sharply raises the Sp. Def stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn. It sharply raises the Defense stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn. It sharply raises the Attack stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn. It sharply raises the accuracy of a Pokémon in battle. It wears off if the Pokémon is withdrawn. It drastically raises the Speed stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn. It drastically raises the Sp. Atk stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn. It drastically raises the Sp. Def stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn. It drastically raises the Defense stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn. It drastically raises the Attack stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn. It drastically raises the accuracy of a Pokémon in battle. It wears off if the Pokémon is withdrawn. It raises the Speed stat of a Pokémon in battle immensely. It wears off if the Pokémon is withdrawn. It raises the Sp. Atk stat of a Pokémon in battle immensely. It wears off if the Pokémon is withdrawn. It raises the Sp. Def stat of a Pokémon in battle immensely. It wears off if the Pokémon is withdrawn. It raises the Defense stat of a Pokémon in battle immensely. It wears off if the Pokémon is withdrawn. It raises the Attack stat of a Pokémon in battle immensely. It wears off if the Pokémon is withdrawn. It raises the accuracy of a Pokémon in battle immensely. It wears off if the Pokémon is withdrawn. When used, it activates the Ability of an ally Pokémon. When used, it causes an ally Pokémon to drop a held item. When used, it causes an ally Pokémon to use its held item. When used, it restores any stat changes of an ally Pokémon. It can be used many times to greatly raise a Pokémon’s critical-hit ratio. It wears off if the Pokémon is withdrawn. Reshiram’s body was destroyed and changed into this stone. It is said to be waiting for the emergence of a hero. Zekrom’s body was destroyed and changed into this stone. It is said to be waiting for the emergence of a hero. The user’s body generates an eerie impulse. Exposing the target to it harshly lowers the target’s Sp. Atk stat. A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. The user attacks with a blade of air that slices even the sky. This may also make the target flinch. A high-tech transceiver with a camera function. It allows up to four-way calls. A rare stone. An important letter that Wingull delivers. An important letter that Wingull delivers. An important letter that Wingull delivers. A high-tech transceiver with a camera function. It allows up to four-way calls. A box-shaped machine that stores Medals and Medal information. A splicer that fuses Kyurem and a certain Pokémon. They are said to have been one in the beginning. A splicer that separates Kyurem and a certain Pokémon when they have been fused. A permit that is needed to enter the Nature Preserve. Not many know about it. An oval charm said to increase the chance of Pokémon Eggs being found at the Nursery. A shiny charm said to increase the chance of finding a Shiny Pokémon in the wild. A card key needed to enter the password inside the Plasma Frigate. A handkerchief dropped by a regular at Café Warehouse. It smells faintly like a Pokémon. A special device that wrings out the potential of Pokémon. It’s an imperfect prototype. The Xtransceiver found at the Nimbasa City amusement park. It seems it belongs to a boy. The Xtransceiver found at the Nimbasa City amusement park. It seems it belongs to a girl. A looking glass that reveals the truth. It’s a mysterious glass that returns a Pokémon to its original shape. An item to be held by a Pokémon. Attack and Sp. Atk sharply increase if the holder is hit with a move it’s weak to. An item to be held by a Pokémon. This offensive vest raises Sp. Def but prevents the use of status moves. A device that allows users to receive and view hologram clips at any time. It’s also used to chat with others. A letter that Professor Sycamore wrote to your mother. A faint but pleasant perfume seems to cling to the paper. Attaches roller skates to the bottom of your shoes, allowing you to glide quickly around and perform tricks. An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Fairy-type moves. A capsule that allows a Pokémon with two Abilities to switch between these Abilities when it is used. A soft and sweet treat made of fluffy, puffy, whipped, and whirled cream. It’s loved by a certain Pokémon. A sachet filled with fragrant perfumes that are just slightly too overwhelming. Yet it’s loved by a certain Pokémon. An item to be held by a Pokémon. It boosts Sp. Def if the holder is hit with a Water-type attack. It can only be used once. An item to be held by a Pokémon. It boosts Attack if the holder is hit with an Ice-type attack. It can only be used once. An item to be held by a Pokémon. These goggles protect the holder from both weather-related damage and powder. A flute that can play with such a beautiful tone that even sleeping Pokémon find themselves woken up. A fertilizer for growing Berries. However, it appears to be unsuitable for the soil in the Hoenn region and has no effect. A fertilizer for growing Berries. However, it appears to be unsuitable for the soil in the Hoenn region and has no effect. A fertilizer for growing Berries. However, it appears to be unsuitable for the soil in the Hoenn region and has no effect. A fertilizer for growing Berries. However, it appears to be unsuitable for the soil in the Hoenn region and has no effect. One of a variety of mysterious Mega Stones. Have Gengar hold it, and this stone will enable it to Mega Evolve during battle. One of a variety of mysterious Mega Stones. Have Gardevoir hold it, and this stone will enable it to Mega Evolve during battle. One of a variety of mysterious Mega Stones. Have Ampharos hold it, and this stone will enable it to Mega Evolve during battle. One of a variety of mysterious Mega Stones. Have Venusaur hold it, and this stone will enable it to Mega Evolve during battle. One of a variety of mysterious Mega Stones. Have Charizard hold it, and this stone will enable it to Mega Evolve during battle. One of a variety of mysterious Mega Stones. Have Blastoise hold it, and this stone will enable it to Mega Evolve during battle. One of a variety of mysterious Mega Stones. Have Mewtwo hold it, and this stone will enable it to Mega Evolve during battle. One of a variety of mysterious Mega Stones. Have Mewtwo hold it, and this stone will enable it to Mega Evolve during battle. One of a variety of mysterious Mega Stones. Have Blaziken hold it, and this stone will enable it to Mega Evolve during battle. One of a variety of mysterious Mega Stones. Have Medicham hold it, and this stone will enable it to Mega Evolve during battle. One of a variety of mysterious Mega Stones. Have Houndoom hold it, and this stone will enable it to Mega Evolve during battle. One of a variety of mysterious Mega Stones. Have Aggron hold it, and this stone will enable it to Mega Evolve during battle. One of a variety of mysterious Mega Stones. Have Banette hold it, and this stone will enable it to Mega Evolve during battle. One of a variety of mysterious Mega Stones. Have Tyranitar hold it, and this stone will enable it to Mega Evolve during battle. One of a variety of mysterious Mega Stones. Have Scizor hold it, and this stone will enable it to Mega Evolve during battle. One of a variety of mysterious Mega Stones. Have Pinsir hold it, and this stone will enable it to Mega Evolve during battle. One of a variety of mysterious Mega Stones. Have Aerodactyl hold it, and this stone will enable it to Mega Evolve during battle. One of a variety of mysterious Mega Stones. Have Lucario hold it, and this stone will enable it to Mega Evolve during battle. One of a variety of mysterious Mega Stones. Have Abomasnow hold it, and this stone will enable it to Mega Evolve during battle. One of a variety of mysterious Mega Stones. Have Kangaskhan hold it, and this stone will enable it to Mega Evolve during battle. One of a variety of mysterious Mega Stones. Have Gyarados hold it, and this stone will enable it to Mega Evolve during battle. One of a variety of mysterious Mega Stones. Have Absol hold it, and this stone will enable it to Mega Evolve during battle. One of a variety of mysterious Mega Stones. Have Charizard hold it, and this stone will enable it to Mega Evolve during battle. One of a variety of mysterious Mega Stones. Have Alakazam hold it, and this stone will enable it to Mega Evolve during battle. One of a variety of mysterious Mega Stones. Have Heracross hold it, and this stone will enable it to Mega Evolve during battle. One of a variety of mysterious Mega Stones. Have Mawile hold it, and this stone will enable it to Mega Evolve during battle. One of a variety of mysterious Mega Stones. Have Manectric hold it, and this stone will enable it to Mega Evolve during battle. One of a variety of mysterious Mega Stones. Have Garchomp hold it, and this stone will enable it to Mega Evolve during battle. One of a variety of mysterious Mega Stones. Have Latias hold it, and this stone will enable it to Mega Evolve during battle. One of a variety of mysterious Mega Stones. Have Latios hold it, and this stone will enable it to Mega Evolve during battle. If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Fairy-type attack. If held by a Pokémon, this Berry will increase the holder’s Defense if it’s hit with a physical move. If held by a Pokémon, this Berry will increase the holder’s Sp. Def if it’s hit with a special move. A watering can shaped like a Lotad. It helps promote the healthy growth of any Berries planted in good, soft soil. The user stabs the target with a sharp horn. This attack never misses. The user swings its body around violently to inflict damage on everything in its vicinity. Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles. The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. This pass serves as an ID card for gaining access to the Power Plant that lies along Route 13. This ring contains an untold power that somehow enables Pokémon carrying Mega Stones to Mega Evolve in battle. A rather curious stone that might appear valuable to some. It’s all in the eye of the beholder. A perfectly normal stone that might appear to be valuable to some. It’s all in the eye of the beholder. This special coupon allows you to buy items at a discount when you are shopping at a boutique. A card key that activates the elevator in Lysandre Labs. It is emblazoned with Team Flare’s logo. A commuter pass that allows the holder to ride the TMV between Lumiose City and Kiloude City at any time. A precious symbol that is awarded only to an individual who has done great things for the Kalos region. A compact device that automatically collects and records advice when a Trainer is out on an adventure. An ornament depicting a mysterious Pokémon that has been venerated as a guardian deity for an extremely long time in the Alola region. A rather chic-looking case for carrying contact lenses. A rather chic-looking case for carrying lipsticks. A light and yet incredibly effective trunk, which can contain every last piece of clothing that can be bought. A popular treat in Lumiose City. It can be used once to heal all the status conditions of a Pokémon. Shalour City’s famous shortbread. It can be used once to heal all the status conditions of a Pokémon. A fossil from a prehistoric Pokémon that once lived on the land. It looks as if it could be a piece of a large jaw. A fossil from a prehistoric Pokémon that once lived on the land. It looks like the impression from a skin sail. A ticket that was handmade by Looker. It’s decorated with a liberal amount of glittery paint. A folding bike that enables a rider to get around much faster than with Running Shoes. A device that allows users to receive and view hologram clips at any time. It’s also used to chat with others. A gem with an essence of the fey. When held, it strengthens the power of a Fairy-type move one time. This charm contains an untold power that somehow enables Pokémon carrying Mega Stones to Mega Evolve in battle. This glove contains an untold power that somehow enables Pokémon carrying Mega Stones to Mega Evolve in battle. This folding bike more than doubles your movement speed. This folding bike allows you to perform actions such as wheelies and bunny hops. This is a tool for watering Berries you planted to make them grow more quickly. A case that contains mechanical parts of some sort made by the Devon Corporation. A sack used to gather and hold volcanic ash. The key to New Mauville, which was constructed beneath Mauville City. A set containing a Berry Blender for making Pokéblocks and a Pokéblock Case for storing Pokéblocks. An extremely important letter to Steven from the president of Devon Corporation. The ticket required for sailing on a ferry to the Southern Island. Does Norman, the Petalburg Gym Leader, know a secret?! A device found inside Sea Mauville. Nifty goggles to protect eyes from desert sandstorms. A Meteorite originally found at Meteor Falls. You got it at Mt. Chimney. A key that opens a door inside Sea Mauville. A key that opens a door inside Sea Mauville. A key that opens a door inside Sea Mauville. A key that opens a door inside Sea Mauville. A key that opens the storage hold inside Sea Mauville. A special device made by Devon Corporation that signals the presence of any unseen Pokémon. Ticket required for sailing on a ferry. Diving on the first turn, the user floats up and attacks on the next turn. A device made by Devon Corporation that provides oxygen to users during the use of Dive. A very cool suit to be worn during the Contest Spectacular. A very cute dress to be worn during the Contest Spectacular. A suit made with the collective technological know-how of Team Magma. It can withstand any impact. A suit made with the collective technological know-how of Team Aqua. It can withstand any impact. Tickets for two to the astronomical show being held at the Mossdeep Space Center. This cuff contains an untold power that somehow enables Pokémon carrying a Mega Stone to Mega Evolve in battle. This necklace contains an untold power that somehow enables Pokémon carrying a Mega Stone to Mega Evolve in battle. These glasses contain an untold power that somehow enables Pokémon carrying a Mega Stone to Mega Evolve in battle. This anchor contains an untold power that somehow enables Pokémon carrying a Mega Stone to Mega Evolve in battle. This stickpin contains an untold power that somehow enables Pokémon carrying a Mega Stone to Mega Evolve in battle. This tiara contains an untold power that somehow enables Pokémon carrying a Mega Stone to Mega Evolve in battle. This anklet contains an untold power that somehow enables Pokémon carrying a Mega Stone to Mega Evolve in battle. A Meteorite that you got at Mt. Chimney. It gives off a faint glow. One of a variety of mysterious Mega Stones. Have Swampert hold it, and this stone will enable it to Mega Evolve during battle. One of a variety of mysterious Mega Stones. Have Sceptile hold it, and this stone will enable it to Mega Evolve during battle. One of a variety of mysterious Mega Stones. Have Sableye hold it, and this stone will enable it to Mega Evolve during battle. One of a variety of mysterious Mega Stones. Have Altaria hold it, and this stone will enable it to Mega Evolve during battle. One of a variety of mysterious Mega Stones. Have Gallade hold it, and this stone will enable it to Mega Evolve during battle. One of a variety of mysterious Mega Stones. Have Audino hold it, and this stone will enable it to Mega Evolve during battle. One of a variety of mysterious Mega Stones. Have Metagross hold it, and this stone will enable it to Mega Evolve during battle. One of a variety of mysterious Mega Stones. Have Sharpedo hold it, and this stone will enable it to Mega Evolve during battle. One of a variety of mysterious Mega Stones. Have Slowbro hold it, and this stone will enable it to Mega Evolve during battle. One of a variety of mysterious Mega Stones. Have Steelix hold it, and this stone will enable it to Mega Evolve during battle. One of a variety of mysterious Mega Stones. Have Pidgeot hold it, and this stone will enable it to Mega Evolve during battle. One of a variety of mysterious Mega Stones. Have Glalie hold it, and this stone will enable it to Mega Evolve during battle. One of a variety of mysterious Mega Stones. Have Diancie hold it, and this stone will enable it to Mega Evolve during battle. A bottle believed to have been used to seal away the power of a certain Pokémon long, long ago. This bracelet contains an untold power that somehow enables Pokémon carrying a Mega Stone to Mega Evolve in battle. One of a variety of mysterious Mega Stones. Have Camerupt hold it, and this stone will enable it to Mega Evolve during battle. One of a variety of mysterious Mega Stones. Have Lopunny hold it, and this stone will enable it to Mega Evolve during battle. One of a variety of mysterious Mega Stones. Have Salamence hold it, and this stone will enable it to Mega Evolve during battle. One of a variety of mysterious Mega Stones. Have Beedrill hold it, and this stone will enable it to Mega Evolve during battle. A Meteorite that you got at Mt. Chimney. It continues to give off a faint glow and is slightly warm to the touch. A Meteorite that you got at Mt. Chimney. Some sort of pattern has risen to the surface, and it’s shining with seven colors of light. A stone filled with an unexplained power. It makes Pokémon that battle with a Mega Stone Mega Evolve. One of the fragments of a Meteorite from Granite Cave. It’s faintly warm to the touch. A flute that can be used to summon Latios or Latias no matter where you are. This is a crystallized form of Z-Power. It upgrades Normal-type moves to Z-Moves. This is a crystallized form of Z-Power. It upgrades Fire-type moves to Z-Moves. This is a crystallized form of Z-Power. It upgrades Water-type moves to Z-Moves. This is a crystallized form of Z-Power. It upgrades Electric-type moves to Z-Moves. This is a crystallized form of Z-Power. It upgrades Grass-type moves to Z-Moves. This is a crystallized form of Z-Power. It upgrades Ice-type moves to Z-Moves. This is a crystallized form of Z-Power. It upgrades Fighting-type moves to Z-Moves. This is a crystallized form of Z-Power. It upgrades Poison-type moves to Z-Moves. This is a crystallized form of Z-Power. It upgrades Ground-type moves to Z-Moves. This is a crystallized form of Z-Power. It upgrades Flying-type moves to Z-Moves. This is a crystallized form of Z-Power. It upgrades Psychic-type moves to Z-Moves. This is a crystallized form of Z-Power. It upgrades Bug-type moves to Z-Moves. This is a crystallized form of Z-Power. It upgrades Rock-type moves to Z-Moves. This is a crystallized form of Z-Power. It upgrades Ghost-type moves to Z-Moves. This is a crystallized form of Z-Power. It upgrades Dragon-type moves to Z-Moves. This is a crystallized form of Z-Power. It upgrades Dark-type moves to Z-Moves. This is a crystallized form of Z-Power. It upgrades Steel-type moves to Z-Moves. This is a crystallized form of Z-Power. It upgrades Fairy-type moves to Z-Moves. This is a crystallized form of Z-Power. It upgrades Pikachu’s Volt Tackle to a Z-Move. A beautiful bottle cap that gives off a silver gleam. Some people are happy to receive one. A beautiful bottle cap that gives off a golden gleam. Some people are happy to receive one. A mysterious ring that enables Pokémon to use Z-Power. It requires both the willpower and the physical power of the Trainer wearing it. This is a crystallized form of Z-Power. It upgrades Decidueye’s Spirit Shackle to a Z-Move. This is a crystallized form of Z-Power. It upgrades Incineroar’s Darkest Lariat to a Z-Move. This is a crystallized form of Z-Power. It upgrades Primarina’s Sparkling Aria to a Z-Move. This is a crystallized form of Z-Power. It upgrades the tapu’s Nature’s Madness to a Z-Move. This is a crystallized form of Z-Power. It upgrades Marshadow’s Spectral Thief to a Z-Move. This is a crystallized form of Z-Power. It upgrades Alolan Raichu’s Thunderbolt to a Z-Move. This is a crystallized form of Z-Power. It upgrades Snorlax’s Giga Impact to a Z-Move. This is a crystallized form of Z-Power. It upgrades Eevee’s Last Resort to a Z-Move. This is a crystallized form of Z-Power. It upgrades Mew’s Psychic to a Z-Move. It converts Z-Power into crystals that upgrade Normal-type moves to Normal-type Z-Moves. It converts Z-Power into crystals that upgrade Fire-type moves to Fire-type Z-Moves. It converts Z-Power into crystals that upgrade Water-type moves to Water-type Z-Moves. It converts Z-Power into crystals that upgrade Electric-type moves to Electric-type Z-Moves. It converts Z-Power into crystals that upgrade Grass-type moves to Grass-type Z-Moves. It converts Z-Power into crystals that upgrade Ice-type moves to Ice-type Z-Moves. It converts Z-Power into crystals that upgrade Fighting-type moves to Fighting-type Z-Moves. It converts Z-Power into crystals that upgrade Poison-type moves to Poison-type Z-Moves. It converts Z-Power into crystals that upgrade Ground-type moves to Ground-type Z-Moves. It converts Z-Power into crystals that upgrade Flying-type moves to Flying-type Z-Moves. It converts Z-Power into crystals that upgrade Psychic-type moves to Psychic-type Z-Moves. It converts Z-Power into crystals that upgrade Bug-type moves to Bug-type Z-Moves. It converts Z-Power into crystals that upgrade Rock-type moves to Rock-type Z-Moves. It converts Z-Power into crystals that upgrade Ghost-type moves to Ghost-type Z-Moves. It converts Z-Power into crystals that upgrade Dragon-type moves to Dragon-type Z-Moves. It converts Z-Power into crystals that upgrade Dark-type moves to Dark-type Z-Moves. It converts Z-Power into crystals that upgrade Steel-type moves to Steel-type Z-Moves. It converts Z-Power into crystals that upgrade Fairy-type moves to Fairy-type Z-Moves. It converts Z-Power into crystals that upgrade Pikachu’s Volt Tackle to an exclusive Z-Move. It converts Z-Power into crystals that upgrade Decidueye’s Spirit Shackle to an exclusive Z-Move. It converts Z-Power into crystals that upgrade Incineroar’s Darkest Lariat to an exclusive Z-Move. It converts Z-Power into crystals that upgrade Primarina’s Sparkling Aria to an exclusive Z-Move. It converts Z-Power into crystals that upgrade the tapu’s Nature’s Madness to an exclusive Z-Move. It converts Z-Power into crystals that upgrade Marshadow’s Spectral Thief to an exclusive Z-Move. It converts Z-Power into crystals that upgrade Alolan Raichu’s Thunderbolt to an exclusive Z-Move. It converts Z-Power into crystals that upgrade Snorlax’s Giga Impact to an exclusive Z-Move. It converts Z-Power into crystals that upgrade Eevee’s Last Resort to an exclusive Z-Move. It converts Z-Power into crystals that upgrade Mew’s Psychic to an exclusive Z-Move. It converts Z-Power into crystals that upgrade a Thunderbolt by Pikachu in a cap to an exclusive Z-Move. This is a crystallized form of Z-Power. It upgrades a Thunderbolt by Pikachu in a cap to a Z-Move. - - - - - - - - - - - - A bag to carry ingredients gathered during Mallow’s trial in the jungle. A fishing rod made by Captain Lana. Cast a line over piles of underwater rocks to fish for wild aquatic Pokémon. The mask that belongs to The Masked Royal. This pro wrestler apparently sews his mask on a machine himself. A ticket that allows you to host a mission in Festival Plaza. A stone entrusted by a Pokémon that has been venerated as a guardian deity in the Alola region. There is said to be some secret in how it sparkles. If held by a Pokémon, it boosts Speed when intimidated. An item in which Zygarde Cores and Cells are gathered. You can also use it to change Zygarde’s forms. - - - A peculiar stone that can make certain species of Pokémon evolve. It has an unmistakable snowflake pattern. By entering certain numbers on this pager, you can summon Ride Pokémon in an instant. A somewhat different Poké Ball that has a low success rate for catching a Pokémon. The Alola region’s local specialty—fried bread. It can be used once to heal all the status conditions of a Pokémon. A flower nectar obtained at Ula’ula Meadow. It changes the form of certain species of Pokémon. A flower nectar obtained at Melemele Meadow. It changes the form of certain species of Pokémon. A flower nectar obtained from the flowering shrubs on Royal Avenue. It changes the form of certain species of Pokémon. A flower nectar obtained at Poni Meadow. It changes the form of certain species of Pokémon. It is said that the tones it produces were offered up as an expression of gratitude to the Legendary Pokémon of the sun. It is said that the tones it produces were offered up as an expression of gratitude to the Legendary Pokémon of the moon. - - - A mysterious card. Written on it is a request for you to go to a guest room in an Akala motel on Route 8. A Berry that makes it easier to catch Pokémon when given to them. A Berry that makes it drastically easier to catch Pokémon when given to them. A Berry that calms wild Pokémon you’re trying to catch when given to them. A Berry that calms wild Pokémon you’re trying to catch drastically when given to them. A Berry that makes you more likely to get an item when given to Pokémon you’re trying to catch. A Berry that makes you drastically more likely to get an item when given to Pokémon you’re trying to catch. - - - - - - - - - - - - - - - The key that unlocks the front door of the Pokémon Gym on Cinnabar Island. It has a red decoration. The ticket required to board the S.S. Anne. It has a drawing of a ship on it. A scope that lets you see what cannot usually be seen. It is made by Silph Co. A parcel to be delivered to Professor Oak from Viridian City’s Poké Mart. A card key that unlocks doors in Silph Co.’s head office in Saffron City. A set of golden false teeth lost by the Safari Zone’s warden. They make his smile sparkle. A key that operates the elevator in the Team Rocket Hideout. It bears the Team Rocket logo. An item to be held by a Pokémon. It extends the duration of the terrain caused by the holder’s move or Ability. An item to be held by a Pokémon. These pads protect the holder from effects caused by making direct contact with the target. An item to be held by a Pokémon. It boosts Defense on Electric Terrain. It can only be used once. An item to be held by a Pokémon. It boosts Sp. Def on Psychic Terrain. It can only be used once. An item to be held by a Pokémon. It boosts Sp. Def on Misty Terrain. It can only be used once. An item to be held by a Pokémon. It boosts Defense on Grassy Terrain. It can only be used once. A thin small spring. It’s totally stretched out, and what it’s used for is unknown. A small whitish stone picked up at the edge of the road. A round glass marble. You can see colored glass inside the transparent marble. A single earring that somebody dropped. A piece of colored glass. Waves have rounded its edges. It’s slightly rough to the touch. A mysterious gold leaf. No trees with this leaf have been found yet. A mysterious silver leaf. No trees with this leaf have been found yet. A ball made of mud. It had been polished for such a long time that the surface is very shiny. A beautiful white shell that may have drifted from a sea in a warm region. A letter written on a leaf. Something is written using Pikachu’s footprints. A letter written on a leaf. Something is written using Eevee’s footprints. A small bouquet that was made with heart and soul for a single Trainer. - - - - - - - - - A glass bottle of perfume that makes rare Pokémon more likely to appear. A glass bottle of perfume that makes rare Pokémon more likely to appear. It lasts longer than a Lure. A glass bottle of perfume that makes rare Pokémon more likely to appear. It lasts longer than a Super Lure. Pewter City’s famous crunchy snack. They can be used to heal all status conditions of a single Pokémon. A memory disc that contains Fighting-type data. It changes the type of the holder if held by a certain species of Pokémon. A memory disc that contains Flying-type data. It changes the type of the holder if held by a certain species of Pokémon. A memory disc that contains Poison-type data. It changes the type of the holder if held by a certain species of Pokémon. A memory disc that contains Ground-type data. It changes the type of the holder if held by a certain species of Pokémon. A memory disc that contains Rock-type data. It changes the type of the holder if held by a certain species of Pokémon. A memory disc that contains Bug-type data. It changes the type of the holder if held by a certain species of Pokémon. A memory disc that contains Ghost-type data. It changes the type of the holder if held by a certain species of Pokémon. A memory disc that contains Steel-type data. It changes the type of the holder if held by a certain species of Pokémon. A memory disc that contains Fire-type data. It changes the type of the holder if held by a certain species of Pokémon. A memory disc that contains Water-type data. It changes the type of the holder if held by a certain species of Pokémon. A memory disc that contains Grass-type data. It changes the type of the holder if held by a certain species of Pokémon. A memory disc that contains Electric-type data. It changes the type of the holder if held by a certain species of Pokémon. A memory disc that contains Psychic-type data. It changes the type of the holder if held by a certain species of Pokémon. A memory disc that contains Ice-type data. It changes the type of the holder if held by a certain species of Pokémon. A memory disc that contains Dragon-type data. It changes the type of the holder if held by a certain species of Pokémon. A memory disc that contains Dark-type data. It changes the type of the holder if held by a certain species of Pokémon. A memory disc that contains Fairy-type data. It changes the type of the holder if held by a certain species of Pokémon. This is a crystallized form of Z-Power. It upgrades Solgaleo’s Sunsteel Strike to a Z-Move. This is a crystallized form of Z-Power. It upgrades Lunala’s Moongeist Beam to a Z-Move. This is a crystallized form of Z-Power. It upgrades Necrozma’s Photon Geyser to a Z-Move. This is a crystallized form of Z-Power. It upgrades Mimikyu’s Play Rough to a Z-Move. This is a crystallized form of Z-Power. It upgrades Lycanroc’s Stone Edge to a Z-Move. This is a crystallized form of Z-Power. It upgrades Kommo-o’s Clanging Scales to a Z-Move. It converts Z-Power into crystals that upgrade Solgaleo’s Sunsteel Strike to an exclusive Z-Move. It converts Z-Power into crystals that upgrade Lunala’s Moongeist Beam to an exclusive Z-Move. It’s a crystal that turns Necrozma fused with Solgaleo or Lunala into a new form. It converts Z-Power into crystals that upgrade Mimikyu’s Play Rough to an exclusive Z-Move. It converts Z-Power into crystals that upgrade Lycanroc’s Stone Edge to an exclusive Z-Move. It converts Z-Power into crystals that upgrade Kommo-o’s Clanging Scales to an exclusive Z-Move. A mysterious ring that enables Pokémon to use Z-Power. It requires both the willpower and the physical power of the Trainer wearing it. A pressed flower petal you receive from Mina during Mina’s trial. The goal is to collect seven different kinds of petals. A pressed flower petal you receive from Ilima during Mina’s trial. The goal is to collect seven different kinds of petals. A pressed flower petal you receive from Lana during Mina’s trial. The goal is to collect seven different kinds of petals. A pressed flower petal you receive from Kiawe during Mina’s trial. The goal is to collect seven different kinds of petals. A pressed flower petal you receive from Mallow during Mina’s trial. The goal is to collect seven different kinds of petals. A pressed flower petal you receive from Sophocles during Mina’s trial. The goal is to collect seven different kinds of petals. A pressed flower petal you receive from Nanu during Mina’s trial. The goal is to collect seven different kinds of petals. A flower made of the petals you received from captains. It’s proof that your growth has been recognized by them. A novelty badge that you can receive at the Kantonian Gym. Rumor has it that it imitates the Badge of a Gym somewhere. A machine to fuse Necrozma, which needs light, and Solgaleo. A machine to fuse Necrozma, which needs light, and Lunala. A machine to separate Necrozma, which needed light, from Solgaleo. A machine to separate Necrozma, which needed light, from Lunala. The Normalium Z you were entrusted with by Ilima. You were asked to place it on the pedestal at the back of Verdant Cavern. A Poké Ball with a Pokémon that lost its Trainer inside. It seems to be from Ula’ula Island. One of the Rotom Powers. It helps Eggs hatch faster. One of the Rotom Powers. It reduces the prices of products at Poké Marts by half. One of the Rotom Powers. It triples the prize money you receive after battle. One of the Rotom Powers. It increases the Exp. Points your Pokémon receive after battle a little. One of the Rotom Powers. It helps Pokémon in your party grow friendly faster. One of the Rotom Powers. It increases the chance of encountering high-level wild Pokémon a lot for a certain period of time. One of the Rotom Powers. It prevents you from encountering wild Pokémon for a certain period of time. One of the Rotom Powers. It fully restores the HP of your battling Pokémon. One of the Rotom Powers. It fully restores the PP of your battling Pokémon. One of the Rotom Powers. It raises all stats of your battling Pokémon. One of the Rotom Powers. It increases the chance to catch Pokémon a lot. A candy that is packed with energy. When given to a Pokémon, it will increase that Pokémon’s HP. A candy that is packed with energy. When given to a Pokémon, it will increase that Pokémon’s Attack stat. A candy that is packed with energy. When given to a Pokémon, it will increase that Pokémon’s Defense stat. A candy that is packed with energy. When given to a Pokémon, it will increase that Pokémon’s Sp. Atk stat. A candy that is packed with energy. When given to a Pokémon, it will increase that Pokémon’s Sp. Def stat. A candy that is packed with energy. When given to a Pokémon, it will increase that Pokémon’s Speed stat. A big candy that is packed with energy. When given to a Pokémon at Lv. 30 or higher, it will increase that Pokémon’s HP. A big candy that is packed with energy. When given to a Pokémon at Lv. 30 or higher, it will increase that Pokémon’s Attack stat. A big candy that is packed with energy. When given to a Pokémon at Lv. 30 or higher, it will increase that Pokémon’s Defense stat. A big candy that is packed with energy. When given to a Pokémon at Lv. 30 or higher, it will increase that Pokémon’s Sp. Atk stat. A big candy that is packed with energy. When given to a Pokémon at Lv. 30 or higher, it will increase that Pokémon’s Sp. Def stat. A big candy that is packed with energy. When given to a Pokémon at Lv. 30 or higher, it will increase that Pokémon’s Speed stat. A huge candy that is packed with energy. When given to a Pokémon at Lv. 60 or higher, it will increase that Pokémon’s HP. A huge candy that is packed with energy. When given to a Pokémon at Lv. 60 or higher, it will increase that Pokémon’s Attack stat. A huge candy that is packed with energy. When given to a Pokémon at Lv. 60 or higher, it will increase that Pokémon’s Defense stat. A huge candy that is packed with energy. When given to a Pokémon at Lv. 60 or higher, it will increase that Pokémon’s Sp. Atk stat. A huge candy that is packed with energy. When given to a Pokémon at Lv. 60 or higher, it will increase that Pokémon’s Sp. Def stat. A huge candy that is packed with energy. When given to a Pokémon at Lv. 60 or higher, it will increase that Pokémon’s Speed stat. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - A letter of recommendation that you’ll need in order to participate in the Gym Challenge. A device that allows you to access the Pokémon storage system. There are some places where it won’t work. A stone found in the Galar region with a mysterious power. It’s said that your dreams come true if you find one. A Wishing Star has been affixed to it. It lets out a light that allows Pokémon to Dynamax when at a Power Spot. - - - - - - Use it by the water to fish up various kinds of Pokémon. This bike can be combined with the Pokémon Rotom to use a turbo boost. - - - - - - One of the many ingredients that can be used for cooking at your camp. These sausages should be boiled before eating. One of the many ingredients that can be used for cooking at your camp. The tinned food that Bob sells is curiously popular in Galar. One of the many ingredients that can be used for cooking at your camp. The tinned food that Bach sells is curiously popular in Galar. One of the many ingredients that can be used for cooking at your camp. When simmered, the beans suffuse a dish with their mild flavor. One of the many ingredients that can be used for cooking at your camp. An indispensable tool for mopping up that extra curry left on your plate. One of the many ingredients that can be used for cooking at your camp. These flour noodles make for a surprisingly good match with curry. One of the many ingredients that can be used for cooking at your camp. The chewy texture of the mushrooms transforms any dish they’re added to. One of the many ingredients that can be used for cooking at your camp. When a Slowpoke’s tail falls off, it grows back quickly. One of the many ingredients that can be used for cooking at your camp. Whether this is the kind of vegetable stalk that Farfetch’d like is unknown. One of the many ingredients that can be used for cooking at your camp. An apple chosen above others. It has spectacular form and a brilliant sheen. One of the many ingredients that can be used for cooking at your camp. The taste boiled off from the bones is sure to give a dish a light umami taste. One of the many ingredients that can be used for cooking at your camp. Potatoes help mellow out a spicy taste, to make a dish more mild. One of the many ingredients that can be used for cooking at your camp. Though carelessly picked, these herbs can add a fragrant accent to a dish. One of the many ingredients that can be used for cooking at your camp. The assortment of vegetables looks quite appealing and healthy. One of the many ingredients that can be used for cooking at your camp. It’s been a while since it was fried, so it’s gotten greasy. One of the many ingredients that can be used for cooking at your camp. Even just one boiled egg can really enhance a dish. Everything you need to set up a tent and get cooking in a Wild Area or at a camping spot. - - - - - - It is said that a hero used this sword to halt a terrible disaster in ancient times. But it’s grown rusty and worn. It is said that a hero used this shield to halt a terrible disaster in ancient times. But it’s grown rusty and worn. The fossil of an ancient Pokémon that once soared through the sky. What it looked like is a mystery. The fossil of an ancient Pokémon that once lived in the sea. What it looked like is a mystery. The fossil of an ancient Pokémon that once roamed the land. What it looked like is a mystery. The fossil of an ancient Pokémon that once lived in the sea. What it looked like is a mystery. A strawberry-shaped sweet. When a Milcery holds this, it will spin around happily. A heart-shaped sweet. When a Milcery holds this, it spins around happily. A berry-shaped sweet. When a Milcery holds this, it spins around happily. A clover-shaped sweet. When a Milcery holds this, it spins around happily. A flower-shaped sweet. When a Milcery holds this, it spins around happily. A star-shaped sweet. When a Milcery holds this, it spins around happily. A ribbon-shaped sweet. When a Milcery holds this, it spins around happily. A peculiar apple that can make a certain species of Pokémon evolve. It’s exceptionally sweet. A peculiar apple that can make a certain species of Pokémon evolve. It’s exceptionally tart. Raises Sp. Atk when a Pokémon uses a sound-based move. An item to be held by a Pokémon. When the holder’s stats are lowered, it will be switched out of battle. These boots prevent the effects of traps set on the battlefield. Raises Speed sharply when a Pokémon misses with a move because of accuracy. An item to be held by a Pokémon. Lowers Speed when Trick Room takes effect. An item to be held by a Pokémon. This sturdy umbrella protects the holder from the effects of rain and harsh sunlight. A candy that is packed with energy. When consumed, it will grant a single Pokémon a very small amount of Exp. Points. A candy that is packed with energy. When consumed, it will grant a single Pokémon a small amount of Exp. Points. A candy that is packed with energy. When consumed, it will grant a single Pokémon a moderate amount of Exp. Points. A candy that is packed with energy. When consumed, it will grant a single Pokémon a large amount of Exp. Points. A candy that is packed with energy. When consumed, it will grant a single Pokémon a very large amount of Exp. Points. A candy that is packed with energy. When consumed, it will raise the Dynamax Level of a single Pokémon by one. A higher level means higher HP when Dynamaxed. A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat. The user drops onto the target with its full body weight. This may also leave the target with paralysis. The target is scorched with an intense blast of fire. This may also leave the target with a burn. The target is blasted by a huge volume of water launched under great pressure. The user attacks everything around it by swamping its surroundings with a giant wave. The target is struck with an icy-cold beam of energy. This may also leave the target frozen. A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power. A strong electric blast crashes down on the target. This may also leave the target with paralysis. A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. The user sets off an earthquake that strikes every Pokémon around it. The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat. The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. The user takes a deep breath and focuses so that critical hits land more easily. The user waggles a finger and stimulates its brain into randomly using nearly any move. The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. The user charges at the target and may make it flinch. The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat. The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target. The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target. The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy. An all-out attack that becomes more powerful the less HP the user has. Unsanitary sludge is hurled at the target. This may also poison the target. The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle. The user rampages and attacks for two to three turns. The user then becomes confused. The user materializes an odd psychic wave to attack the target. This attack does physical damage. The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. While it is asleep, the user randomly uses one of the moves it knows. Using its tough and impressive horn, the user rams into the target with no letup. The user switches places with a party Pokémon in waiting and passes along any stat changes. The user compels the target to keep using the move it encored for three turns. The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat. The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat. The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat. Two turns after this move is used, a hunk of psychic energy attacks the target. The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn. The target is taunted into a rage that allows it to use only attack moves for three turns. The user catches the target off guard and swaps its held item with its own. The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats. The user employs its psychic power to exchange Abilities with the target. The user launches a kick that lands a critical hit more easily. This may also leave the target with a burn. The user lets loose a horribly echoing shout with the power to inflict damage. The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat. The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. The user hardens its body’s surface like iron, sharply raising its Defense stat. The user slashes the target with huge sharp claws. The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily. The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats. The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power. The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats. The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn. The user lets loose a blast of aura power from deep within its body at the target. This attack never misses. The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target. The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. The user slams a barrage of hard-shelled seeds down on the target from above. The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. The user generates a damaging sound wave by vibration. This may also lower the target’s Sp. Def stat. The target is attacked with a shock wave generated by the user’s gaping mouth. The user attacks with a ray of light that sparkles as if it were made of gemstones. The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat. The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat. The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot. The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat. The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat. The user focuses its willpower to its head and attacks the target. This may also make the target flinch. The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat. The user whips up a storm of leaves around the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat. The user violently whirls its vines, tentacles, or the like to harshly lash the target. The user shoots filthy garbage at the target to attack. This may also poison the target. The user slams the target with its steel-hard head. This may also make the target flinch. The user stabs the target from below with sharpened stones. Critical hits land more easily. The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. The user snares the target with grass and trips it. The heavier the target, the greater the move’s power. The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit. The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power. The user hurls an electric orb at the target. The faster the user is than the target, the greater the move’s power. The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage it deals. The user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power. The user teleports using a strange power and switches places with one of its allies. The user shoots boiling hot water at its target. This may also leave the target with a burn. The user is roused, and its Attack and Sp. Atk stats increase. The user shrouds itself in electricity and smashes into its target. This also damages the user a little. The user crashes into its target while rotating its body like a drill. Critical hits land more easily. The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the move’s power. The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target. The user plays rough with the target and attacks it. This may also lower the target’s Attack stat. Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target. The user damages opposing Pokémon by emitting a powerful flash. The user swings both arms and hits the target. The target’s stat changes don’t affect this attack’s damage. The user fiercely attacks the target using its entire body. The user attacks the target’s throat, and the resultant suffering prevents the target from using moves that emit sound for two turns. The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead. The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect. The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat. The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target. The target is slugged by a punch thrown with muscle-packed power. When a Pokémon smells this mint, its Attack will grow more easily, but its Defense will grow more slowly. When a Pokémon smells this mint, its Attack will grow more easily, but its Sp. Atk will grow more slowly. When a Pokémon smells this mint, its Attack will grow more easily, but its Sp. Def will grow more slowly. When a Pokémon smells this mint, its Attack will grow more easily, but its Speed will grow more slowly. When a Pokémon smells this mint, its Defense will grow more easily, but its Attack will grow more slowly. When a Pokémon smells this mint, its Defense will grow more easily, but its Sp. Atk will grow more slowly. When a Pokémon smells this mint, its Defense will grow more easily, but its Sp. Def will grow more slowly. When a Pokémon smells this mint, its Defense will grow more easily, but its Speed will grow more slowly. When a Pokémon smells this mint, its Sp. Atk will grow more easily, but its Attack will grow more slowly. When a Pokémon smells this mint, its Sp. Atk will grow more easily, but its Defense will grow more slowly. When a Pokémon smells this mint, its Sp. Atk will grow more easily, but its Sp. Def will grow more slowly. When a Pokémon smells this mint, its Sp. Atk will grow more easily, but its Speed will grow more slowly. When a Pokémon smells this mint, its Sp. Def will grow more easily, but its Attack will grow more slowly. When a Pokémon smells this mint, its Sp. Def will grow more easily, but its Defense will grow more slowly. When a Pokémon smells this mint, its Sp. Def will grow more easily, but its Sp. Atk will grow more slowly. When a Pokémon smells this mint, its Sp. Def will grow more easily, but its Speed will grow more slowly. When a Pokémon smells this mint, its Speed will grow more easily, but its Attack will grow more slowly. When a Pokémon smells this mint, its Speed will grow more easily, but its Defense will grow more slowly. When a Pokémon smells this mint, its Speed will grow more easily, but its Sp. Atk will grow more slowly. When a Pokémon smells this mint, its Speed will grow more easily, but its Sp. Def will grow more slowly. When a Pokémon smells this mint, all of its stats will grow at an equal rate. Throw one into a Pokémon Den to attract a wild Dynamax Pokémon. A peculiar teapot that can make a certain species of Pokémon evolve. It may be cracked, but tea poured from it is delicious. A peculiar teapot that can make a certain species of Pokémon evolve. It may be chipped, but tea poured from it is delicious. Strange earbuds that allow you to freely control the volume of various sounds. One of the many ingredients that can be used for cooking at your camp. The syrupy fruits give off a strong tropical feel. One of the many ingredients that can be used for cooking at your camp. Melted cheese can really give a curry some richness. One of the many ingredients that can be used for cooking at your camp. There are over fifty spices contained within this ingredient’s hot flavor. One of the many ingredients that can be used for cooking at your camp. Add some whipped cream to a spicy curry to give it some sweetness. One of the many ingredients that can be used for cooking at your camp. Using packaged curry helps make sure there are no slipups when cooking. One of the many ingredients that can be used for cooking at your camp. The refined sweetness of this coconut milk makes it quite popular. One of the many ingredients that can be used for cooking at your camp. It has a junk-food sort of taste, but it goes well with curry. One of the many ingredients that can be used for cooking at your camp. If you’re unsure about what to cook, you can’t go wrong with some burger. One of the many ingredients that can be used for cooking at your camp. A mysterious spice. Even a tiny sprinkle is sure to make a curry gigantic. Toss a number of them into a Pokémon Den for the chance to attract a wild Dynamax Pokémon. This bike can be combined with the Pokémon Rotom to not only do a turbo boost but also run on the water. Holding it is said to increase the chance of getting a critical catch. Curiously, the charm doesn’t shake much. - - - A letter entrusted to you by a girl, to be delivered to a boy. Strangely, it looks old to you. It’s signed by all members of the Galar region’s most charismatic band, the Maximizers. Professor Sonia’s published writings. Her new discoveries about the Galar region’s legends are recorded in this enjoyable read. - - - - - - - - - - - - - - - - - - A catalog of devices that Rotom like. Use the catalog to have Rotom hop in and out of the various devices listed within. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. An item that causes [VAR 0101(0000)] to appear from the Watchtower Lair in the Wild Area until the end of the day. Honey that Dynamax Vespiquen produces. Adding this honey to Max Soup makes the taste very smooth. It also has the same effect as a Max Revive. Mushrooms that have the power of changing Dynamax forms. They boost all stats of a Pokémon during battle. A twig from a species of tree called Galarica that grows in certain areas around the Galar region. It’s a material for an accessory for a certain Pokémon. A cuff made from woven-together Galarica Twigs. Giving it to Galarian Slowpoke makes the Pokémon very happy. A card that increases the selection in boutiques and hair salons. A pass to go to the Isle of Armor. Show it to the rail staff at Wedgehurst Station. This bike can do a turbo boost and run on the water using Rotom’s power. It’s a sparkling white that shines brilliantly. This bike can do a turbo boost and run on the water using Rotom’s power. It’s a glistening black that shines reddish-black. A charm that increases the Exp. Points that Pokémon can get. A machine-like object is inside the charm. Rare ore that can be obtained on the Isle of Armor. Something good will happen if you give it to a collector on the Isle of Armor. A mysterious and unique charm that increases the chance of finding a Pokémon with a mark. Reins that people presented to the king. They enhance Calyrex’s power over bountiful harvests and unite Calyrex with its beloved steed. Reins that people presented to the king. They enable those who are connected to communicate with each other. The reins separate Calyrex and its beloved steed. A wreath made from woven-together Galarica Twigs. Placing it on the head of a Galarian Slowpoke makes the Pokémon very happy. A clue about the King of Bountiful Harvests. It’s written by Peony, and an old photo is attached to it. A clue about the legend of giants. It’s written by Peony and has unique drawings. A clue about the legend of bird Pokémon. It’s written by Peony and has a unique drawing. A mysterious clue that Peony seems to have dropped. There’s a photo attached to it showing a shining hole opening above the Max Lair. A pass to go to the Crown Tundra. Show it to the rail staff at Wedgehurst Station. A mysterious object made of wood. Part of it seems to be chipped. Maybe it’s meant to be part of something. A single petal that the King of Bountiful Harvests gave you. It radiates faint light. Mane hair that belonged to the King of Bountiful Harvests’ beloved steed, Glastrier. The hair is strong and very flexible. Mane hair that belonged to the King of Bountiful Harvests’ beloved steed, Spectrier. The hair is very smooth to the touch. Produce that the King of Bountiful Harvests’ beloved steed likes to eat. It grew in a field covered in snow. Produce that the King of Bountiful Harvests’ beloved steed likes to eat. It grew in a gloomy field. Mysterious ore that can be obtained in the Max Lair. Something good will happen if you give it to a collector in the Crown Tundra. Seeds to plant in a field. The kind of carrot you’ll get is determined by which field you plant the seeds in. A patch that allows a Pokémon with a regular Ability to have a rare Ability. Cords that shine when you hold them up to the light. The people of old times presented these to the King of Bountiful Harvests to express their gratitude. ~~~~~~~~~~~~~~~ Text File : itemname ~~~~~~~~~~~~~~~ None Master Ball Ultra Ball Great Ball Poké Ball Safari Ball Net Ball Dive Ball Nest Ball Repeat Ball Timer Ball Luxury Ball Premier Ball Dusk Ball Heal Ball Quick Ball Cherish Ball Potion Antidote Burn Heal Ice Heal Awakening Paralyze Heal Full Restore Max Potion Hyper Potion Super Potion Full Heal Revive Max Revive Fresh Water Soda Pop Lemonade Moomoo Milk Energy Powder Energy Root Heal Powder Revival Herb Ether Max Ether Elixir Max Elixir Lava Cookie Berry Juice Sacred Ash HP Up Protein Iron Carbos Calcium Rare Candy PP Up Zinc PP Max Old Gateau Guard Spec. Dire Hit X Attack X Defense X Speed X Accuracy X Sp. Atk X Sp. Def Poké Doll Fluffy Tail Blue Flute Yellow Flute Red Flute Black Flute White Flute Shoal Salt Shoal Shell Red Shard Blue Shard Yellow Shard Green Shard Super Repel Max Repel Escape Rope Repel Sun Stone Moon Stone Fire Stone Thunder Stone Water Stone Leaf Stone Tiny Mushroom Big Mushroom Pearl Big Pearl Stardust Star Piece Nugget Heart Scale Honey Growth Mulch Damp Mulch Stable Mulch Gooey Mulch Root Fossil Claw Fossil Helix Fossil Dome Fossil Old Amber Armor Fossil Skull Fossil Rare Bone Shiny Stone Dusk Stone Dawn Stone Oval Stone Odd Keystone Griseous Orb Tea ??? Autograph Douse Drive Shock Drive Burn Drive Chill Drive ??? Pokémon Box Link Medicine Pocket TM Case Candy Jar Power-Up Pocket Clothing Trunk Catching Pocket Battle Pocket ??? ??? ??? ??? ??? Sweet Heart Adamant Orb Lustrous Orb Greet Mail Favored Mail RSVP Mail Thanks Mail Inquiry Mail Like Mail Reply Mail Bridge Mail S Bridge Mail D Bridge Mail T Bridge Mail V Bridge Mail M Cheri Berry Chesto Berry Pecha Berry Rawst Berry Aspear Berry Leppa Berry Oran Berry Persim Berry Lum Berry Sitrus Berry Figy Berry Wiki Berry Mago Berry Aguav Berry Iapapa Berry Razz Berry Bluk Berry Nanab Berry Wepear Berry Pinap Berry Pomeg Berry Kelpsy Berry Qualot Berry Hondew Berry Grepa Berry Tamato Berry Cornn Berry Magost Berry Rabuta Berry Nomel Berry Spelon Berry Pamtre Berry Watmel Berry Durin Berry Belue Berry Occa Berry Passho Berry Wacan Berry Rindo Berry Yache Berry Chople Berry Kebia Berry Shuca Berry Coba Berry Payapa Berry Tanga Berry Charti Berry Kasib Berry Haban Berry Colbur Berry Babiri Berry Chilan Berry Liechi Berry Ganlon Berry Salac Berry Petaya Berry Apicot Berry Lansat Berry Starf Berry Enigma Berry Micle Berry Custap Berry Jaboca Berry Rowap Berry Bright Powder White Herb Macho Brace Exp. Share Quick Claw Soothe Bell Mental Herb Choice Band King’s Rock Silver Powder Amulet Coin Cleanse Tag Soul Dew Deep Sea Tooth Deep Sea Scale Smoke Ball Everstone Focus Band Lucky Egg Scope Lens Metal Coat Leftovers Dragon Scale Light Ball Soft Sand Hard Stone Miracle Seed Black Glasses Black Belt Magnet Mystic Water Sharp Beak Poison Barb Never-Melt Ice Spell Tag Twisted Spoon Charcoal Dragon Fang Silk Scarf Upgrade Shell Bell Sea Incense Lax Incense Lucky Punch Metal Powder Thick Club Leek Red Scarf Blue Scarf Pink Scarf Green Scarf Yellow Scarf Wide Lens Muscle Band Wise Glasses Expert Belt Light Clay Life Orb Power Herb Toxic Orb Flame Orb Quick Powder Focus Sash Zoom Lens Metronome Iron Ball Lagging Tail Destiny Knot Black Sludge Icy Rock Smooth Rock Heat Rock Damp Rock Grip Claw Choice Scarf Sticky Barb Power Bracer Power Belt Power Lens Power Band Power Anklet Power Weight Shed Shell Big Root Choice Specs Flame Plate Splash Plate Zap Plate Meadow Plate Icicle Plate Fist Plate Toxic Plate Earth Plate Sky Plate Mind Plate Insect Plate Stone Plate Spooky Plate Draco Plate Dread Plate Iron Plate Odd Incense Rock Incense Full Incense Wave Incense Rose Incense Luck Incense Pure Incense Protector Electirizer Magmarizer Dubious Disc Reaper Cloth Razor Claw Razor Fang TM01 TM02 TM03 TM04 TM05 TM06 TM07 TM08 TM09 TM10 TM11 TM12 TM13 TM14 TM15 TM16 TM17 TM18 TM19 TM20 TM21 TM22 TM23 TM24 TM25 TM26 TM27 TM28 TM29 TM30 TM31 TM32 TM33 TM34 TM35 TM36 TM37 TM38 TM39 TM40 TM41 TM42 TM43 TM44 TM45 TM46 TM47 TM48 TM49 TM50 TM51 TM52 TM53 TM54 TM55 TM56 TM57 TM58 TM59 TM60 TM61 TM62 TM63 TM64 TM65 TM66 TM67 TM68 TM69 TM70 TM71 TM72 TM73 TM74 TM75 TM76 TM77 TM78 TM79 TM80 TM81 TM82 TM83 TM84 TM85 TM86 TM87 TM88 TM89 TM90 TM91 TM92 HM01 HM02 HM03 HM04 HM05 HM06 ??? ??? Explorer Kit Loot Sack Rule Book Poké Radar Point Card Journal Seal Case Fashion Case Seal Bag Pal Pad Works Key Old Charm Galactic Key Red Chain Town Map Vs. Seeker Coin Case Old Rod Good Rod Super Rod Sprayduck Poffin Case Bike Suite Key Oak’s Letter Lunar Wing Member Card Azure Flute S.S. Ticket Contest Pass Magma Stone Parcel Coupon 1 Coupon 2 Coupon 3 Storage Key Secret Potion Vs. Recorder Gracidea Secret Key Apricorn Box Unown Report Berry Pots Dowsing Machine Blue Card Slowpoke Tail Clear Bell Card Key Basement Key Squirt Bottle Red Scale Lost Item Pass Machine Part Silver Wing Rainbow Wing Mystery Egg Red Apricorn Blue Apricorn Yellow Apricorn Green Apricorn Pink Apricorn White Apricorn Black Apricorn Fast Ball Level Ball Lure Ball Heavy Ball Love Ball Friend Ball Moon Ball Sport Ball Park Ball Photo Album GB Sounds Tidal Bell Rage Candy Bar Data Card 01 Data Card 02 Data Card 03 Data Card 04 Data Card 05 Data Card 06 Data Card 07 Data Card 08 Data Card 09 Data Card 10 Data Card 11 Data Card 12 Data Card 13 Data Card 14 Data Card 15 Data Card 16 Data Card 17 Data Card 18 Data Card 19 Data Card 20 Data Card 21 Data Card 22 Data Card 23 Data Card 24 Data Card 25 Data Card 26 Data Card 27 Jade Orb Lock Capsule Red Orb Blue Orb Enigma Stone Prism Scale Eviolite Float Stone Rocky Helmet Air Balloon Red Card Ring Target Binding Band Absorb Bulb Cell Battery Eject Button Fire Gem Water Gem Electric Gem Grass Gem Ice Gem Fighting Gem Poison Gem Ground Gem Flying Gem Psychic Gem Bug Gem Rock Gem Ghost Gem Dragon Gem Dark Gem Steel Gem Normal Gem Health Feather Muscle Feather Resist Feather Genius Feather Clever Feather Swift Feather Pretty Feather Cover Fossil Plume Fossil Liberty Pass Pass Orb Dream Ball Poké Toy Prop Case Dragon Skull Balm Mushroom Big Nugget Pearl String Comet Shard Relic Copper Relic Silver Relic Gold Relic Vase Relic Band Relic Statue Relic Crown Casteliacone Dire Hit 2 X Speed 2 X Sp. Atk 2 X Sp. Def 2 X Defense 2 X Attack 2 X Accuracy 2 X Speed 3 X Sp. Atk 3 X Sp. Def 3 X Defense 3 X Attack 3 X Accuracy 3 X Speed 6 X Sp. Atk 6 X Sp. Def 6 X Defense 6 X Attack 6 X Accuracy 6 Ability Urge Item Drop Item Urge Reset Urge Dire Hit 3 Light Stone Dark Stone TM93 TM94 TM95 Xtransceiver ??? Gram 1 Gram 2 Gram 3 Xtransceiver Medal Box DNA Splicers DNA Splicers Permit Oval Charm Shiny Charm Plasma Card Grubby Hanky Colress Machine Dropped Item Dropped Item Reveal Glass Weakness Policy Assault Vest Holo Caster Prof’s Letter Roller Skates Pixie Plate Ability Capsule Whipped Dream Sachet Luminous Moss Snowball Safety Goggles Poké Flute Rich Mulch Surprise Mulch Boost Mulch Amaze Mulch Gengarite Gardevoirite Ampharosite Venusaurite Charizardite X Blastoisinite Mewtwonite X Mewtwonite Y Blazikenite Medichamite Houndoominite Aggronite Banettite Tyranitarite Scizorite Pinsirite Aerodactylite Lucarionite Abomasite Kangaskhanite Gyaradosite Absolite Charizardite Y Alakazite Heracronite Mawilite Manectite Garchompite Latiasite Latiosite Roseli Berry Kee Berry Maranga Berry Sprinklotad TM96 TM97 TM98 TM99 TM100 Power Plant Pass Mega Ring Intriguing Stone Common Stone Discount Coupon Elevator Key TMV Pass Honor of Kalos Adventure Guide Strange Souvenir Lens Case Makeup Bag Travel Trunk Lumiose Galette Shalour Sable Jaw Fossil Sail Fossil Looker Ticket Bike Holo Caster Fairy Gem Mega Charm Mega Glove Mach Bike Acro Bike Wailmer Pail Devon Parts Soot Sack Basement Key Pokéblock Kit Letter Eon Ticket Scanner Go-Goggles Meteorite Key to Room 1 Key to Room 2 Key to Room 4 Key to Room 6 Storage Key Devon Scope S.S. Ticket HM07 Devon Scuba Gear Contest Costume Contest Costume Magma Suit Aqua Suit Pair of Tickets Mega Bracelet Mega Pendant Mega Glasses Mega Anchor Mega Stickpin Mega Tiara Mega Anklet Meteorite Swampertite Sceptilite Sablenite Altarianite Galladite Audinite Metagrossite Sharpedonite Slowbronite Steelixite Pidgeotite Glalitite Diancite Prison Bottle Mega Cuff Cameruptite Lopunnite Salamencite Beedrillite Meteorite Meteorite Key Stone Meteorite Shard Eon Flute Normalium Z Firium Z Waterium Z Electrium Z Grassium Z Icium Z Fightinium Z Poisonium Z Groundium Z Flyinium Z Psychium Z Buginium Z Rockium Z Ghostium Z Dragonium Z Darkinium Z Steelium Z Fairium Z Pikanium Z Bottle Cap Gold Bottle Cap Z-Ring Decidium Z Incinium Z Primarium Z Tapunium Z Marshadium Z Aloraichium Z Snorlium Z Eevium Z Mewnium Z Normalium Z Firium Z Waterium Z Electrium Z Grassium Z Icium Z Fightinium Z Poisonium Z Groundium Z Flyinium Z Psychium Z Buginium Z Rockium Z Ghostium Z Dragonium Z Darkinium Z Steelium Z Fairium Z Pikanium Z Decidium Z Incinium Z Primarium Z Tapunium Z Marshadium Z Aloraichium Z Snorlium Z Eevium Z Mewnium Z Pikashunium Z Pikashunium Z ??? ??? ??? ??? Forage Bag Fishing Rod Professor’s Mask Festival Ticket Sparkling Stone Adrenaline Orb Zygarde Cube ??? Ice Stone Ride Pager Beast Ball Big Malasada Red Nectar Yellow Nectar Pink Nectar Purple Nectar Sun Flute Moon Flute ??? Enigmatic Card Silver Razz Berry Golden Razz Berry Silver Nanab Berry Golden Nanab Berry Silver Pinap Berry Golden Pinap Berry ??? ??? ??? ??? ??? Secret Key S.S. Ticket Silph Scope Parcel Card Key Gold Teeth Lift Key Terrain Extender Protective Pads Electric Seed Psychic Seed Misty Seed Grassy Seed Stretchy Spring Chalky Stone Marble Lone Earring Beach Glass Gold Leaf Silver Leaf Polished Mud Ball Tropical Shell Leaf Letter Leaf Letter Small Bouquet ??? ??? ??? Lure Super Lure Max Lure Pewter Crunchies Fighting Memory Flying Memory Poison Memory Ground Memory Rock Memory Bug Memory Ghost Memory Steel Memory Fire Memory Water Memory Grass Memory Electric Memory Psychic Memory Ice Memory Dragon Memory Dark Memory Fairy Memory Solganium Z Lunalium Z Ultranecrozium Z Mimikium Z Lycanium Z Kommonium Z Solganium Z Lunalium Z Ultranecrozium Z Mimikium Z Lycanium Z Kommonium Z Z-Power Ring Pink Petal Orange Petal Blue Petal Red Petal Green Petal Yellow Petal Purple Petal Rainbow Flower Surge Badge N-Solarizer N-Lunarizer N-Solarizer N-Lunarizer Ilima Normalium Z Left Poké Ball Roto Hatch Roto Bargain Roto Prize Money Roto Exp. Points Roto Friendship Roto Encounter Roto Stealth Roto HP Restore Roto PP Restore Roto Boost Roto Catch Health Candy Mighty Candy Tough Candy Smart Candy Courage Candy Quick Candy Health Candy L Mighty Candy L Tough Candy L Smart Candy L Courage Candy L Quick Candy L Health Candy XL Mighty Candy XL Tough Candy XL Smart Candy XL Courage Candy XL Quick Candy XL Bulbasaur Candy Charmander Candy Squirtle Candy Caterpie Candy Weedle Candy Pidgey Candy Rattata Candy Spearow Candy Ekans Candy Pikachu Candy Sandshrew Candy Nidoran♀ Candy Nidoran♂ Candy Clefairy Candy Vulpix Candy Jigglypuff Candy Zubat Candy Oddish Candy Paras Candy Venonat Candy Diglett Candy Meowth Candy Psyduck Candy Mankey Candy Growlithe Candy Poliwag Candy Abra Candy Machop Candy Bellsprout Candy Tentacool Candy Geodude Candy Ponyta Candy Slowpoke Candy Magnemite Candy Farfetch’d Candy Doduo Candy Seel Candy Grimer Candy Shellder Candy Gastly Candy Onix Candy Drowzee Candy Krabby Candy Voltorb Candy Exeggcute Candy Cubone Candy Hitmonlee Candy Hitmonchan Candy Lickitung Candy Koffing Candy Rhyhorn Candy Chansey Candy Tangela Candy Kangaskhan Candy Horsea Candy Goldeen Candy Staryu Candy Mr. Mime Candy Scyther Candy Jynx Candy Electabuzz Candy Pinsir Candy Tauros Candy Magikarp Candy Lapras Candy Ditto Candy Eevee Candy Porygon Candy Omanyte Candy Kabuto Candy Aerodactyl Candy Snorlax Candy Articuno Candy Zapdos Candy Moltres Candy Dratini Candy Mewtwo Candy Mew Candy Meltan Candy Magmar Candy ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? Endorsement Pokémon Box Link Wishing Star Dynamax Band ??? ??? Fishing Rod Rotom Bike ??? ??? Sausages Bob’s Food Tin Bach’s Food Tin Tin of Beans Bread Pasta Mixed Mushrooms Smoke-Poke Tail Large Leek Fancy Apple Brittle Bones Pack of Potatoes Pungent Root Salad Mix Fried Food Boiled Egg Camping Gear ??? ??? Rusted Sword Rusted Shield Fossilized Bird Fossilized Fish Fossilized Drake Fossilized Dino Strawberry Sweet Love Sweet Berry Sweet Clover Sweet Flower Sweet Star Sweet Ribbon Sweet Sweet Apple Tart Apple Throat Spray Eject Pack Heavy-Duty Boots Blunder Policy Room Service Utility Umbrella Exp. Candy XS Exp. Candy S Exp. Candy M Exp. Candy L Exp. Candy XL Dynamax Candy TR00 TR01 TR02 TR03 TR04 TR05 TR06 TR07 TR08 TR09 TR10 TR11 TR12 TR13 TR14 TR15 TR16 TR17 TR18 TR19 TR20 TR21 TR22 TR23 TR24 TR25 TR26 TR27 TR28 TR29 TR30 TR31 TR32 TR33 TR34 TR35 TR36 TR37 TR38 TR39 TR40 TR41 TR42 TR43 TR44 TR45 TR46 TR47 TR48 TR49 TR50 TR51 TR52 TR53 TR54 TR55 TR56 TR57 TR58 TR59 TR60 TR61 TR62 TR63 TR64 TR65 TR66 TR67 TR68 TR69 TR70 TR71 TR72 TR73 TR74 TR75 TR76 TR77 TR78 TR79 TR80 TR81 TR82 TR83 TR84 TR85 TR86 TR87 TR88 TR89 TR90 TR91 TR92 TR93 TR94 TR95 TR96 TR97 TR98 TR99 TM00 Lonely Mint Adamant Mint Naughty Mint Brave Mint Bold Mint Impish Mint Lax Mint Relaxed Mint Modest Mint Mild Mint Rash Mint Quiet Mint Calm Mint Gentle Mint Careful Mint Sassy Mint Timid Mint Hasty Mint Jolly Mint Naive Mint Serious Mint Wishing Piece Cracked Pot Chipped Pot Hi-tech Earbuds Fruit Bunch Moomoo Cheese Spice Mix Fresh Cream Packaged Curry Coconut Milk Instant Noodles Precooked Burger Gigantamix Wishing Chip Rotom Bike Catching Charm ??? Old Letter Band Autograph Sonia’s Book ??? ??? ??? ??? ??? ??? Rotom Catalog ★And458 ★And15 ★And337 ★And603 ★And390 ★Sgr6879 ★Sgr6859 ★Sgr6913 ★Sgr7348 ★Sgr7121 ★Sgr6746 ★Sgr7194 ★Sgr7337 ★Sgr7343 ★Sgr6812 ★Sgr7116 ★Sgr7264 ★Sgr7597 ★Del7882 ★Del7906 ★Del7852 ★Psc596 ★Psc361 ★Psc510 ★Psc437 ★Psc8773 ★Lep1865 ★Lep1829 ★Boo5340 ★Boo5506 ★Boo5435 ★Boo5602 ★Boo5733 ★Boo5235 ★Boo5351 ★Hya3748 ★Hya3903 ★Hya3418 ★Hya3482 ★Hya3845 ★Eri1084 ★Eri472 ★Eri1666 ★Eri897 ★Eri1231 ★Eri874 ★Eri1298 ★Eri1325 ★Eri984 ★Eri1464 ★Eri1393 ★Eri850 ★Tau1409 ★Tau1457 ★Tau1165 ★Tau1791 ★Tau1910 ★Tau1346 ★Tau1373 ★Tau1412 ★CMa2491 ★CMa2693 ★CMa2294 ★CMa2827 ★CMa2282 ★CMa2618 ★CMa2657 ★CMa2646 ★UMa4905 ★UMa4301 ★UMa5191 ★UMa5054 ★UMa4295 ★UMa4660 ★UMa4554 ★UMa4069 ★UMa3569 ★UMa3323 ★UMa4033 ★UMa4377 ★UMa4375 ★UMa4518 ★UMa3594 ★Vir5056 ★Vir4825 ★Vir4932 ★Vir4540 ★Vir4689 ★Vir5338 ★Vir4910 ★Vir5315 ★Vir5359 ★Vir5409 ★Vir5107 ★Ari617 ★Ari553 ★Ari546 ★Ari951 ★Ori1713 ★Ori2061 ★Ori1790 ★Ori1903 ★Ori1948 ★Ori2004 ★Ori1852 ★Ori1879 ★Ori1899 ★Ori1543 ★Cas21 ★Cas168 ★Cas403 ★Cas153 ★Cas542 ★Cas219 ★Cas265 ★Cnc3572 ★Cnc3208 ★Cnc3461 ★Cnc3449 ★Cnc3429 ★Cnc3627 ★Cnc3268 ★Cnc3249 ★Com4968 ★Crv4757 ★Crv4623 ★Crv4662 ★Crv4786 ★Aur1708 ★Aur2088 ★Aur1605 ★Aur2095 ★Aur1577 ★Aur1641 ★Aur1612 ★Pav7790 ★Cet911 ★Cet681 ★Cet188 ★Cet539 ★Cet804 ★Cep8974 ★Cep8162 ★Cep8238 ★Cep8417 ★Cen5267 ★Cen5288 ★Cen551 ★Cen5459 ★Cen5460 ★CMi2943 ★CMi2845 ★Equ8131 ★Vul7405 ★UMi424 ★UMi5563 ★UMi5735 ★UMi6789 ★Crt4287 ★Lyr7001 ★Lyr7178 ★Lyr7106 ★Lyr7298 ★Ara6585 ★Sco6134 ★Sco6527 ★Sco6553 ★Sco5953 ★Sco5984 ★Sco6508 ★Sco6084 ★Sco5944 ★Sco6630 ★Sco6027 ★Sco6247 ★Sco6252 ★Sco5928 ★Sco6241 ★Sco6165 ★Tri544 ★Leo3982 ★Leo4534 ★Leo4357 ★Leo4057 ★Leo4359 ★Leo4031 ★Leo3852 ★Leo3905 ★Leo3773 ★Gru8425 ★Gru8636 ★Gru8353 ★Lib5685 ★Lib5531 ★Lib5787 ★Lib5603 ★Pup3165 ★Pup3185 ★Pup3045 ★Cyg7924 ★Cyg7417 ★Cyg7796 ★Cyg8301 ★Cyg7949 ★Cyg7528 ★Oct7228 ★Col1956 ★Col2040 ★Col2177 ★Gem2990 ★Gem2891 ★Gem2421 ★Gem2473 ★Gem2216 ★Gem2777 ★Gem2650 ★Gem2286 ★Gem2484 ★Gem2930 ★Peg8775 ★Peg8781 ★Peg39 ★Peg8308 ★Peg8650 ★Peg8634 ★Peg8684 ★Peg8450 ★Peg8880 ★Peg8905 ★Oph6556 ★Oph6378 ★Oph6603 ★Oph6149 ★Oph6056 ★Oph6075 ★Ser5854 ★Ser7141 ★Ser5879 ★Her6406 ★Her6148 ★Her6410 ★Her6526 ★Her6117 ★Her6008 ★Per936 ★Per1017 ★Per1131 ★Per1228 ★Per834 ★Per941 ★Phe99 ★Phe338 ★Vel3634 ★Vel3485 ★Vel3734 ★Aqr8232 ★Aqr8414 ★Aqr8709 ★Aqr8518 ★Aqr7950 ★Aqr8499 ★Aqr8610 ★Aqr8264 ★Cru4853 ★Cru4730 ★Cru4763 ★Cru4700 ★Cru4656 ★PsA8728 ★TrA6217 ★Cap7776 ★Cap7754 ★Cap8278 ★Cap8322 ★Cap7773 ★Sge7479 ★Car2326 ★Car3685 ★Car3307 ★Car3699 ★Dra5744 ★Dra5291 ★Dra6705 ★Dra6536 ★Dra7310 ★Dra6688 ★Dra4434 ★Dra6370 ★Dra7462 ★Dra6396 ★Dra6132 ★Dra6636 ★CVn4915 ★CVn4785 ★CVn4846 ★Aql7595 ★Aql7557 ★Aql7525 ★Aql7602 ★Aql7235 Max Honey Max Mushrooms Galarica Twig Galarica Cuff Style Card Armor Pass Rotom Bike Rotom Bike Exp. Charm Armorite Ore Mark Charm Reins of Unity Reins of Unity Galarica Wreath Legendary Clue 1 Legendary Clue 2 Legendary Clue 3 Legendary Clue? Crown Pass Wooden Crown Radiant Petal White Mane Hair Black Mane Hair Iceroot Carrot Shaderoot Carrot Dynite Ore Carrot Seeds Ability Patch Reins of Unity ~~~~~~~~~~~~~~~ Text File : level_up ~~~~~~~~~~~~~~~ Lv. [VAR 0202(0000)] [VAR 0102(0000)] [VAR 0202(0000)] +[VAR 0202(0000)] HP Attack Defense Sp. Atk Sp. Def Speed +[VAR 0206(0001,002C)] Your Pokémon gained Exp. Points! [VAR BE05(0005)][VAR 0102(0000)] grew to Lv. [VAR 0202(0001)]![VAR BE05(0001)] [VAR 0102(0000)] learned [VAR 0107(0001)]![VAR BE05(0004)][VAR BE05(0001)] [VAR 010C(0000)] wants to learn the move [VAR 0107(0001)]. Should an old move be forgotten and replaced with [VAR 0107(0001)]? One...[WAIT 20]two...[WAIT 20]and...[WAIT 20][WAIT 20]ta-da![VAR BE05(0003)][VAR BE05(0000)] [VAR 0102(0000)] forgot [VAR 0107(0001)]! And it learned [VAR 0107(0002)] instead![VAR BE05(0004)][VAR BE05(0001)] [VAR 010C(0000)] did not learn [VAR 0107(0001)]. Your Pokémon enjoyed camping and gained some Exp. Points! Forget an old move Keep old moves ~~~~~~~~~~~~~~~ Text File : monsname ~~~~~~~~~~~~~~~ Egg Bulbasaur Ivysaur Venusaur Charmander Charmeleon Charizard Squirtle Wartortle Blastoise Caterpie Metapod Butterfree Weedle Kakuna Beedrill Pidgey Pidgeotto Pidgeot Rattata Raticate Spearow Fearow Ekans Arbok Pikachu Raichu Sandshrew Sandslash Nidoran♀ Nidorina Nidoqueen Nidoran♂ Nidorino Nidoking Clefairy Clefable Vulpix Ninetales Jigglypuff Wigglytuff Zubat Golbat Oddish Gloom Vileplume Paras Parasect Venonat Venomoth Diglett Dugtrio Meowth Persian Psyduck Golduck Mankey Primeape Growlithe Arcanine Poliwag Poliwhirl Poliwrath Abra Kadabra Alakazam Machop Machoke Machamp Bellsprout Weepinbell Victreebel Tentacool Tentacruel Geodude Graveler Golem Ponyta Rapidash Slowpoke Slowbro Magnemite Magneton Farfetch’d Doduo Dodrio Seel Dewgong Grimer Muk Shellder Cloyster Gastly Haunter Gengar Onix Drowzee Hypno Krabby Kingler Voltorb Electrode Exeggcute Exeggutor Cubone Marowak Hitmonlee Hitmonchan Lickitung Koffing Weezing Rhyhorn Rhydon Chansey Tangela Kangaskhan Horsea Seadra Goldeen Seaking Staryu Starmie Mr. Mime Scyther Jynx Electabuzz Magmar Pinsir Tauros Magikarp Gyarados Lapras Ditto Eevee Vaporeon Jolteon Flareon Porygon Omanyte Omastar Kabuto Kabutops Aerodactyl Snorlax Articuno Zapdos Moltres Dratini Dragonair Dragonite Mewtwo Mew Chikorita Bayleef Meganium Cyndaquil Quilava Typhlosion Totodile Croconaw Feraligatr Sentret Furret Hoothoot Noctowl Ledyba Ledian Spinarak Ariados Crobat Chinchou Lanturn Pichu Cleffa Igglybuff Togepi Togetic Natu Xatu Mareep Flaaffy Ampharos Bellossom Marill Azumarill Sudowoodo Politoed Hoppip Skiploom Jumpluff Aipom Sunkern Sunflora Yanma Wooper Quagsire Espeon Umbreon Murkrow Slowking Misdreavus Unown Wobbuffet Girafarig Pineco Forretress Dunsparce Gligar Steelix Snubbull Granbull Qwilfish Scizor Shuckle Heracross Sneasel Teddiursa Ursaring Slugma Magcargo Swinub Piloswine Corsola Remoraid Octillery Delibird Mantine Skarmory Houndour Houndoom Kingdra Phanpy Donphan Porygon2 Stantler Smeargle Tyrogue Hitmontop Smoochum Elekid Magby Miltank Blissey Raikou Entei Suicune Larvitar Pupitar Tyranitar Lugia Ho-Oh Celebi Treecko Grovyle Sceptile Torchic Combusken Blaziken Mudkip Marshtomp Swampert Poochyena Mightyena Zigzagoon Linoone Wurmple Silcoon Beautifly Cascoon Dustox Lotad Lombre Ludicolo Seedot Nuzleaf Shiftry Taillow Swellow Wingull Pelipper Ralts Kirlia Gardevoir Surskit Masquerain Shroomish Breloom Slakoth Vigoroth Slaking Nincada Ninjask Shedinja Whismur Loudred Exploud Makuhita Hariyama Azurill Nosepass Skitty Delcatty Sableye Mawile Aron Lairon Aggron Meditite Medicham Electrike Manectric Plusle Minun Volbeat Illumise Roselia Gulpin Swalot Carvanha Sharpedo Wailmer Wailord Numel Camerupt Torkoal Spoink Grumpig Spinda Trapinch Vibrava Flygon Cacnea Cacturne Swablu Altaria Zangoose Seviper Lunatone Solrock Barboach Whiscash Corphish Crawdaunt Baltoy Claydol Lileep Cradily Anorith Armaldo Feebas Milotic Castform Kecleon Shuppet Banette Duskull Dusclops Tropius Chimecho Absol Wynaut Snorunt Glalie Spheal Sealeo Walrein Clamperl Huntail Gorebyss Relicanth Luvdisc Bagon Shelgon Salamence Beldum Metang Metagross Regirock Regice Registeel Latias Latios Kyogre Groudon Rayquaza Jirachi Deoxys Turtwig Grotle Torterra Chimchar Monferno Infernape Piplup Prinplup Empoleon Starly Staravia Staraptor Bidoof Bibarel Kricketot Kricketune Shinx Luxio Luxray Budew Roserade Cranidos Rampardos Shieldon Bastiodon Burmy Wormadam Mothim Combee Vespiquen Pachirisu Buizel Floatzel Cherubi Cherrim Shellos Gastrodon Ambipom Drifloon Drifblim Buneary Lopunny Mismagius Honchkrow Glameow Purugly Chingling Stunky Skuntank Bronzor Bronzong Bonsly Mime Jr. Happiny Chatot Spiritomb Gible Gabite Garchomp Munchlax Riolu Lucario Hippopotas Hippowdon Skorupi Drapion Croagunk Toxicroak Carnivine Finneon Lumineon Mantyke Snover Abomasnow Weavile Magnezone Lickilicky Rhyperior Tangrowth Electivire Magmortar Togekiss Yanmega Leafeon Glaceon Gliscor Mamoswine Porygon-Z Gallade Probopass Dusknoir Froslass Rotom Uxie Mesprit Azelf Dialga Palkia Heatran Regigigas Giratina Cresselia Phione Manaphy Darkrai Shaymin Arceus Victini Snivy Servine Serperior Tepig Pignite Emboar Oshawott Dewott Samurott Patrat Watchog Lillipup Herdier Stoutland Purrloin Liepard Pansage Simisage Pansear Simisear Panpour Simipour Munna Musharna Pidove Tranquill Unfezant Blitzle Zebstrika Roggenrola Boldore Gigalith Woobat Swoobat Drilbur Excadrill Audino Timburr Gurdurr Conkeldurr Tympole Palpitoad Seismitoad Throh Sawk Sewaddle Swadloon Leavanny Venipede Whirlipede Scolipede Cottonee Whimsicott Petilil Lilligant Basculin Sandile Krokorok Krookodile Darumaka Darmanitan Maractus Dwebble Crustle Scraggy Scrafty Sigilyph Yamask Cofagrigus Tirtouga Carracosta Archen Archeops Trubbish Garbodor Zorua Zoroark Minccino Cinccino Gothita Gothorita Gothitelle Solosis Duosion Reuniclus Ducklett Swanna Vanillite Vanillish Vanilluxe Deerling Sawsbuck Emolga Karrablast Escavalier Foongus Amoonguss Frillish Jellicent Alomomola Joltik Galvantula Ferroseed Ferrothorn Klink Klang Klinklang Tynamo Eelektrik Eelektross Elgyem Beheeyem Litwick Lampent Chandelure Axew Fraxure Haxorus Cubchoo Beartic Cryogonal Shelmet Accelgor Stunfisk Mienfoo Mienshao Druddigon Golett Golurk Pawniard Bisharp Bouffalant Rufflet Braviary Vullaby Mandibuzz Heatmor Durant Deino Zweilous Hydreigon Larvesta Volcarona Cobalion Terrakion Virizion Tornadus Thundurus Reshiram Zekrom Landorus Kyurem Keldeo Meloetta Genesect Chespin Quilladin Chesnaught Fennekin Braixen Delphox Froakie Frogadier Greninja Bunnelby Diggersby Fletchling Fletchinder Talonflame Scatterbug Spewpa Vivillon Litleo Pyroar Flabébé Floette Florges Skiddo Gogoat Pancham Pangoro Furfrou Espurr Meowstic Honedge Doublade Aegislash Spritzee Aromatisse Swirlix Slurpuff Inkay Malamar Binacle Barbaracle Skrelp Dragalge Clauncher Clawitzer Helioptile Heliolisk Tyrunt Tyrantrum Amaura Aurorus Sylveon Hawlucha Dedenne Carbink Goomy Sliggoo Goodra Klefki Phantump Trevenant Pumpkaboo Gourgeist Bergmite Avalugg Noibat Noivern Xerneas Yveltal Zygarde Diancie Hoopa Volcanion Rowlet Dartrix Decidueye Litten Torracat Incineroar Popplio Brionne Primarina Pikipek Trumbeak Toucannon Yungoos Gumshoos Grubbin Charjabug Vikavolt Crabrawler Crabominable Oricorio Cutiefly Ribombee Rockruff Lycanroc Wishiwashi Mareanie Toxapex Mudbray Mudsdale Dewpider Araquanid Fomantis Lurantis Morelull Shiinotic Salandit Salazzle Stufful Bewear Bounsweet Steenee Tsareena Comfey Oranguru Passimian Wimpod Golisopod Sandygast Palossand Pyukumuku Type: Null Silvally Minior Komala Turtonator Togedemaru Mimikyu Bruxish Drampa Dhelmise Jangmo-o Hakamo-o Kommo-o Tapu Koko Tapu Lele Tapu Bulu Tapu Fini Cosmog Cosmoem Solgaleo Lunala Nihilego Buzzwole Pheromosa Xurkitree Celesteela Kartana Guzzlord Necrozma Magearna Marshadow Poipole Naganadel Stakataka Blacephalon Zeraora Meltan Melmetal Grookey Thwackey Rillaboom Scorbunny Raboot Cinderace Sobble Drizzile Inteleon Skwovet Greedent Rookidee Corvisquire Corviknight Blipbug Dottler Orbeetle Nickit Thievul Gossifleur Eldegoss Wooloo Dubwool Chewtle Drednaw Yamper Boltund Rolycoly Carkol Coalossal Applin Flapple Appletun Silicobra Sandaconda Cramorant Arrokuda Barraskewda Toxel Toxtricity Sizzlipede Centiskorch Clobbopus Grapploct Sinistea Polteageist Hatenna Hattrem Hatterene Impidimp Morgrem Grimmsnarl Obstagoon Perrserker Cursola Sirfetch’d Mr. Rime Runerigus Milcery Alcremie Falinks Pincurchin Snom Frosmoth Stonjourner Eiscue Indeedee Morpeko Cufant Copperajah Dracozolt Arctozolt Dracovish Arctovish Duraludon Dreepy Drakloak Dragapult Zacian Zamazenta Eternatus Kubfu Urshifu Zarude Regieleki Regidrago Glastrier Spectrier Calyrex ~~~~~~~~~~~~~~~ Text File : namelist ~~~~~~~~~~~~~~~ [VAR 0100(0000)] [~ 1] [VAR 0100(0000)] [~ 3] Leon Hop Rose Oleana Mum Hop’s Mum Magnolia Sonia Bede Marnie Milo Nessa Kabu Bea Allister Opal Gordie Melony Piers Raihan Commentator [~ 25] [~ 26] [~ 27] [~ 28] [~ 29] [~ 30] [~ 31] [~ 32] [~ 33] [~ 34] [~ 35] [~ 36] [~ 37] [~ 38] [~ 39] [~ 40] [~ 41] [~ 42] [~ 43] [~ 44] [~ 45] [~ 46] [~ 47] [~ 48] [~ 49] [~ 50] [~ 51] [~ 52] [~ 53] [~ 54] [~ 55] [~ 56] [~ 57] [~ 58] [~ 59] [~ 60] [~ 61] [~ 62] [~ 63] [~ 64] [~ 65] ??? Grunt A Grunt B Grunt [~ 70] [~ 71] [~ 72] [~ 73] [~ 74] [~ 75] [~ 76] Old Man Man Young Man Little Boy Little Girl Young Woman Woman Old Woman [~ 85] [~ 86] [~ 87] [~ 88] [~ 89] [~ 90] [~ 91] [~ 92] [~ 93] Grunt C [~ 95] [~ 96] [~ 97] [~ 98] [~ 99] [~ 100] [~ 101] [~ 102] [~ 103] Sordward Shielbert Both Audience Ball Guy Howses Dancer Team Yell Morpeko Klara Avery Mustard Honey Hyde Peony Peony? Peonia Calyrex Mayor Glastrier Spectrier ~~~~~~~~~~~~~~~ Text File : net_save ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] Your trading partner chose to quit trading. The trade will now end. ~~~~~~~~~~~~~~~ Text File : pokelist ~~~~~~~~~~~~~~~ What do you want to do with [VAR 0102(0000)]? Which Pokémon do you want to swap with? Choose a Pokémon. You received the [VAR 010A(0001)] from [VAR 0102(0000)]. [VAR 0102(0000)] isn’t holding anything. You can’t receive the item because your Bag is full. [VAR 0101(0000)] changed form! Which item do you want to move? Where do you want to move it to? Which Pokémon will you battle with? You can’t select an Egg. You gave the item to the Pokémon. To Boxes Lv. [VAR 0202(0000)] [VAR 0102(0000)] HP / [VAR 0203(0000,0000)] [VAR 0203(0000,0000)] Check summary Restore Held item Back Swap Pokémon [VAR 0109(0000)] Can learn this move! Can’t learn move Already learned! Open your Bag Put it back to your Bag Give an item Back Confirm Back Swap Pokémon Swap Held Items Back Box You can choose an item in the Bag and use it or give it to a Pokémon. You can take an item that a Pokémon is holding and put it back in the Bag. You can move an item that a Pokémon is holding. This will take you back to the previous screen. ~~~~~~~~~~~~~~~ Text File : strinput ~~~~~~~~~~~~~~~ What is your name? Your name is [VAR 0189(0000)]? You can’t enter that name. You can’t use [VAR 012E(0000)]. Please enter a name. What is [VAR 0101(0000)]’s nickname? What is [VAR 0101(0000)] (♂)’s nickname? What is [VAR 0101(0000)] (♀)’s nickname? [VAR 0101(0000)] Are you OK with the nickname [VAR 0101(0000)]? What would you like to name this Box? [VAR 01C0(0000)] What would you like to name this Battle Team? [VAR 01BF(0000)] Are you OK with the name [VAR 01BF(0000)]? Please enter your code or password. The code you entered does not exist. Please enter a password. Please enter your uniform number. Are you OK with the number [VAR 01C4(0000)]? You can’t use this number. Please enter your birth month. Please enter your birth date. For example, if your birthday is January 2, enter 01 and 02. Is [VAR 01C5(0000)]/[VAR 01C6(0001)] the correct date? Please enter the correct date. You can set an eight-digit Link Code. Please enter an eight-digit Link Code. Please enter a competition ID. Please enter your match ID. Please enter the team ID of the team that you’d like to rent. Please enter a Card Code. Please enter a competition name. Please enter a subtitle of the competition. You can participate in the competition even if you don’t enter it. The number you enter can’t be longer than five digits. [~ 36] Please enter a number between 1 and 12. Please enter a number between 1 and 31. Please enter a number between 1 and 30. Please enter a number between 1 and 29. What you entered is not valid. ~~~~~~~~~~~~~~~ Text File : typename ~~~~~~~~~~~~~~~ Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark Fairy ~~~~~~~~~~~~~~~ Text File : wazainfo ~~~~~~~~~~~~~~~ The target is physically pounded with a long tail, a foreleg, or the like. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The target is slugged by a punch thrown with muscle-packed power. Numerous coins are hurled at the target to inflict damage. Money is earned after the battle. The target is punched with a fiery fist. This may also leave the target with a burn. The target is punched with an icy fist. This may also leave the target frozen. The target is punched with an electrified fist. This may also leave the target with paralysis. Hard, pointed, sharp claws rake the target to inflict damage. The target is gripped and squeezed from both sides to inflict damage. A vicious, tearing attack with big pincers. The target faints instantly if this attack hits. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat. The target is cut with a scythe or claw. A gust of wind is whipped up by wings and launched at the target to inflict damage. The target is struck with large, imposing wings spread wide to inflict damage. The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. The user flies up into the sky and then strikes its target on the next turn. Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. The target is slammed with a long tail, vines, or the like to inflict damage. The target is struck with slender, whiplike vines to inflict damage. The target is stomped with a big foot. This may also make the target flinch. The target is quickly kicked twice in succession using both feet. The target is attacked by a kick launched with muscle-packed power. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. Sand is hurled in the target’s face, reducing the target’s accuracy. The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. The target is jabbed with a sharply pointed horn to inflict damage. The target is jabbed repeatedly with a horn or beak two to five times in a row. The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits. A physical attack in which the user charges and slams into the target with its whole body. The user drops onto the target with its full body weight. This may also leave the target with paralysis. A long body, vines, or the like are used to wrap and squeeze the target for four to five turns. A reckless, full-body charge attack for slamming into the target. This also damages the user a little. The user rampages and attacks for two to three turns. The user then becomes confused. A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stats. The user stabs the target with a poisonous stinger. This may also poison the target. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. The target is bitten with viciously sharp fangs. This may also make the target flinch. The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. A soothing lullaby is sung in a calming voice that puts the target into a deep slumber. The user generates odd sound waves from its body that confuse the target. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. For four turns, this move prevents the target from using the move it last used. Opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats. The target is attacked with small flames. This may also leave the target with a burn. The target is scorched with an intense blast of fire. This may also leave the target with a burn. The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. The target is blasted with a forceful shot of water. The target is blasted by a huge volume of water launched under great pressure. The user attacks everything around it by swamping its surroundings with a giant wave. The target is struck with an icy-cold beam of energy. This may also leave the target frozen. A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. The target is attacked with a peculiar ray. This may also leave the target confused. A spray of bubbles is forcefully ejected at the target. This may also lower the target’s Speed stat. The target is hit with a rainbow-colored beam. This may also lower the target’s Attack stat. The target is attacked with a powerful beam. The user can’t move on the next turn. The target is jabbed with a sharply pointed beak or horn. A corkscrewing attack that strikes the target with a sharp beak acting as a drill. The user grabs the target and recklessly dives for the ground. This also damages the user a little. A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power. A retaliation move that counters any physical attack, inflicting double the damage taken. The target is thrown using the power of gravity. It inflicts damage equal to the user’s level. The target is slugged with a punch thrown at maximum power. A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. A seed is planted on the target. It steals some HP from the target every turn. The user’s body grows all at once, raising the Attack and Sp. Atk stats. Sharp-edged leaves are launched to slash at opposing Pokémon. Critical hits land more easily. In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. The user scatters a cloud of poisonous dust that poisons the target. The user scatters a cloud of numbing powder that paralyzes the target. The user scatters a big cloud of sleep-inducing dust around the target. The user attacks the target by scattering petals for two to three turns. The user then becomes confused. Opposing Pokémon are bound with silk blown from the user’s mouth that harshly lowers the Speed stat. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The target becomes trapped within a fierce vortex of fire that rages for four to five turns. A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis. A strong electric blast crashes down on the target. This may also leave the target with paralysis. The user launches a weak jolt of electricity that paralyzes the target. A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. The user picks up and throws a small rock at the target to attack. The user sets off an earthquake that strikes every Pokémon around it. The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits. The user burrows into the ground, then attacks on the next turn. A move that leaves the target badly poisoned. Its poison damage worsens every turn. The target is hit by a weak telekinetic force. This may also confuse the target. The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat. The user employs hypnotic suggestion to make the target fall into a deep sleep. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. The user lunges at the target at a speed that makes it almost invisible. This move always goes first. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The user switches places with a party Pokémon in waiting, if any. If a wild Pokémon uses this move, it flees. The user makes the target see a frightening mirage. It inflicts damage equal to the user’s level. The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out. An earsplitting screech harshly lowers the target’s Defense stat. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. Restoring its own cells, the user restores its own HP by half of its max HP. The user stiffens all the muscles in its body to raise its Defense stat. The user compresses its body to make itself look smaller, which sharply raises its evasiveness. The user releases an obscuring cloud of smoke or ink. This lowers the target’s accuracy. The target is exposed to a sinister ray that triggers confusion. The user withdraws its body into its hard shell, raising its Defense stat. The user curls up to conceal weak spots and raise its Defense stat. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. A wondrous wall of light is put up to reduce damage from special attacks for five turns. The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. A wondrous wall of light is put up to reduce damage from physical attacks for five turns. The user takes a deep breath and focuses so that critical hits land more easily. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The user waggles a finger and stimulates its brain into randomly using nearly any move. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The user attacks everything around it by causing an explosion. The user faints upon using this move. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The target is licked with a long tongue, causing damage. This may also leave the target with paralysis. The target is attacked with a discharge of filthy gases. This may also poison the target. Unsanitary sludge is hurled at the target. This may also poison the target. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. The user charges at the target and may make it flinch. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. Star-shaped rays are shot at opposing Pokémon. This attack never misses. The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat. The user distracts the target by bending a spoon. This lowers the target’s accuracy. The user restores its own HP by up to half of its max HP. The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead. The user intimidates the target with the pattern on its belly to cause paralysis. The user eats the dreams of a sleeping target. The user’s HP is restored by half the damage taken by the target. A cloud of poison gas is sprayed in the face of opposing Pokémon, poisoning those it hits. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target. With a scary face, the user tries to force a kiss on the target. If it succeeds, the target falls asleep. A second-turn attack move where critical hits land more easily. This may also make the target flinch. The user transforms into a copy of the target right down to having the same move set. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The user scatters bursts of spores that induce sleep. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The user just flops and splashes around to no effect at all... The user alters its cellular structure to liquefy itself, sharply raising its Defense stat. The target is hammered with a large pincer. Critical hits land more easily. The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. The target is raked with sharp claws or scythes quickly two to five times in a row. The user throws the bone it holds. The bone loops around to hit the target twice—coming and going. The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. The user bites hard on the target with its sharp front fangs. This may also make the target flinch. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The user changes its type to become the same type as the move at the top of the list of moves it knows. The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target. The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half. The target is attacked with a slash of claws or blades. Critical hits land more easily. The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy. This attack is used in desperation only if the user has no PP. It also damages the user a little. It enables the user to permanently learn the move last used by the target. Once used, Sketch disappears. A consecutive three-kick attack that becomes more powerful with each successful hit. The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The user senses the target’s movements with its mind to ensure its next attack does not miss the target. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The user cloaks itself in fire and charges at the target. This may also leave the target with a burn. This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. A move that works differently for the Ghost type than for all other types. The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power. The user changes its type to make itself resistant to the type of the attack the target used last. A vortex of air is shot at the target to inflict damage. Critical hits land more easily. The user releases cotton-like spores that cling to opposing Pokémon, which harshly lowers their Speed stats. An all-out attack that becomes more powerful the less HP the user has. The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. The user attacks with a chilling gust of powdery snow. This may also freeze opposing Pokémon. This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. The user throws a punch at blinding speed. This move always goes first. The user frightens the target with a scary face to harshly lower its Speed stat. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The user kisses the target with a sweet, angelic cuteness that causes confusion. The user maximizes its Attack stat in exchange for HP equal to half its max HP. Unsanitary sludge is hurled at the target. This may also poison the target. The user hurls mud in the target’s face to inflict damage and lower its accuracy. The user attacks by spraying ink in the target’s face or eyes. This may also lower the target’s accuracy. The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle. The user fires an electric blast like a cannon to inflict damage and cause paralysis. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession. Any Pokémon that hears this song faints in three turns, unless it switches out of battle. The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats. This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. The user strikes the target with a hard bone two to five times in a row. The user takes sure aim at the target. This ensures the next attack does not miss the target. The user rampages and attacks for two to three turns. The user then becomes confused. A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target’s Attack stat. The user continually rolls into the target over five turns. It becomes more powerful each time it hits. A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. The user restores its own HP by up to half of its max HP. The user throws an electrically charged tackle at the target. This may also leave the target with paralysis. The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession. The target is hit with wings of steel. This may also raise the user’s Defense stat. The user pins the target with a dark, arresting look. The target becomes unable to flee. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. While it is asleep, the user randomly uses one of the moves it knows. The user makes a soothing bell chime to heal the status conditions of all the party Pokémon. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The user creates a protective field that prevents status conditions for five turns. The user adds its HP to the target’s HP, then equally shares the combined HP with the target. The target is razed with a mystical fire of great intensity. This may also leave the target with a burn. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The user punches the target with full, concentrated power. This confuses the target if it hits. Using its tough and impressive horn, the user rams into the target with no letup. The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. The user switches places with a party Pokémon in waiting and passes along any stat changes. The user compels the target to keep using the move it encored for three turns. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. A spin attack that can also eliminate such moves as Bind, Wrap, and Leech Seed. This also raises the user’s Speed stat. A sweet scent that harshly lowers opposing Pokémon’s evasiveness. The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat. The target is raked with steel claws. This may also raise the user’s Attack stat. The user attacks last. In return, this throw move never misses. The user restores its own HP. The amount of HP regained varies with the weather. The user restores its own HP. The amount of HP regained varies with the weather. The user restores its own HP. The amount of HP regained varies with the weather. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The user delivers a double chop with its forearms crossed. Critical hits land more easily. The user whips up a vicious tornado to tear at opposing Pokémon. This may also make them flinch. The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat. A retaliation move that counters any special attack, inflicting double the damage taken. The user hypnotizes itself into copying any stat change made by the target. The user charges the target at blinding speed. This move always goes first. The user attacks with a prehistoric power. This may also raise all the user’s stats at once. The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat. Two turns after this move is used, a hunk of psychic energy attacks the target. The user attacks with a punch. This may also lower the target’s Defense stat. The user traps the target in a violent swirling whirlpool for four to five turns. The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle. The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times. The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move’s power. The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP. The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn. The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. The user torments and enrages the target, making it incapable of using the same move twice in a row. Flattery is used to confuse the target. However, this also raises the target’s Sp. Atk stat. The user shoots a sinister flame at the target to inflict a burn. The user faints when using this move. In return, this harshly lowers the target’s Attack and Sp. Atk stats. This attack move doubles its power if the user is poisoned, burned, or paralyzed. The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The user draws attention to itself, making all targets take aim only at the user. This attack makes use of nature’s power. Its effects vary depending on the user’s environment. The user boosts the power of the Electric move it uses on the next turn. This also raises the user’s Sp. Def stat. The target is taunted into a rage that allows it to use only attack moves for three turns. The user assists an ally by boosting the power of that ally’s attack. The user catches the target off guard and swaps its held item with its own. The user mimics the target completely, copying the target’s Ability. One turn after this move is used, the user’s or its replacement’s HP is restored by half the user’s max HP. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The user lays roots that restore its HP on every turn. Because it’s rooted, it can’t switch out. The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats. Moves like Leech Seed and moves that inflict status conditions are blocked by a barrier and reflected back to the user of those moves. The user recycles a held item that has been used in battle so it can be used again. This attack move’s power is doubled if the user has been hurt by the opponent in the same turn. The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item. This attack move cuts down the target’s HP to equal the user’s HP. The user attacks opposing Pokémon with explosive fury. The lower the user’s HP, the lower the move’s power. The user employs its psychic power to exchange Abilities with the target. If opposing Pokémon know any move also known by the user, they are prevented from using it. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. If the user faints, the user’s grudge fully depletes the PP of the opponent’s move that knocked it out. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. Diving on the first turn, the user floats up and attacks on the next turn. The user lets loose a flurry of open-palmed arm thrusts that hit two to five times in a row. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The user lets loose a damaging burst of light. This may also lower the target’s Sp. Def stat. A mist-like flurry of down envelops and damages the target. This may also lower the target’s Sp. Atk stat. The user covers the target’s body with a mass of down that harshly lowers its Attack stat. The user performs a wobbly dance that confuses the Pokémon around it. The user launches a kick that lands a critical hit more easily. This may also leave the target with a burn. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The user slacks off, restoring its own HP by up to half of its max HP. The user lets loose a horribly echoing shout with the power to inflict damage. The user bites the target with toxic fangs. This may also leave the target badly poisoned. The user slashes the target with hard and sharp claws. This may also lower the target’s Defense stat. The target is razed by a fiery explosion. The user can’t move on the next turn. The target is hit with a watery blast. The user can’t move on the next turn. The target is hit with a hard punch fired like a meteor. This may also raise the user’s Attack stat. The user attacks the target while shouting in a startling fashion. This may also make the target flinch. This attack move varies in power and type depending on the weather. The user releases a soothing scent that heals all status conditions affecting the user’s party. The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. The user launches razor-like wind to slash opposing Pokémon. Critical hits land more easily. The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. A horrible sound like scraping metal harshly lowers the target’s Sp. Def stat. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The user tickles the target into laughing, reducing its Attack and Defense stats. The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. The user spouts water to damage opposing Pokémon. The lower the user’s HP, the lower the move’s power. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The user throws a punch from the shadows. This attack never misses. The user attacks with an odd, unseeable power. This may also make the target flinch. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The user traps the target inside a harshly raging sandstorm for four to five turns. The target faints instantly. It’s less likely to hit the target if it’s used by Pokémon other than Ice types. The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. The user forcefully shoots seeds at the target two to five times in a row. The user confounds the target with speed, then slashes. This attack never misses. The user launches sharp icicles at the target two to five times in a row. The user hardens its body’s surface like iron, sharply raising its Defense stat. The user blocks the target’s way with arms spread wide to prevent escape. The user howls loudly to raise the spirit of itself and allies. This raises their Attack stats. The user slashes the target with huge sharp claws. The user slams the target with the roots of an enormous tree. The user can’t move on the next turn. The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat. The user hits the target with its tail. This may also poison the target. Critical hits land more easily. The user endearingly approaches the target, then steals the target’s held item. The user electrifies itself and charges the target. This also damages the user quite a lot. This attack may leave the target with paralysis. The user scatters curious leaves that chase the target. This attack never misses. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily. The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats. The user hurls hard rocks at the target. Two to five rocks are launched in a row. The user strikes the target with a quick jolt of electricity. This attack never misses. The user attacks the target with a pulsing blast of water. This may also confuse the target. Two turns after this move is used, a concentrated bundle of light blasts the target. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The user lands and rests its body. This move restores the user’s HP by up to half of its max HP. This move enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Moves that involve flying can’t be used. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The user swings and hits with its strong, heavy fist. It lowers the user’s Speed, however. The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power. The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured. If the target’s HP is half or less, this attack will hit with double the power. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves. The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns. The user applies pressure to stress points, sharply boosting one of its or its allies’ stats. The user retaliates with much greater force against the opponent that last inflicted damage on it. After making its attack, the user rushes back to switch places with a party Pokémon in waiting. The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats. The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled. If the target has already taken some damage in the same turn, this attack’s power is doubled. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The user flings its held item at the target to attack. This move’s power and effects depend on the item. Using its psychic power of suggestion, the user transfers its status conditions to the target. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The user employs its psychic power to switch its Attack stat with its Defense stat. The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target’s Ability. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The user mimics the move used immediately before it. The move fails if no other move has been used yet. The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target. The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can be used only after the user has used all the other moves it knows in the battle. A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia. This move enables the user to attack first. This move fails if the target is not readying an attack. The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The user envelops itself in a veil made of water. It regains some HP every turn. The user levitates using electrically generated magnetism for five turns. The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn. The target is attacked with a shock wave. This may also leave the target with paralysis. The user lets loose a blast of aura power from deep within its body at the target. This attack never misses. The user polishes its body to reduce drag. This sharply raises the Speed stat. The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target. The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. The user slashes the target the instant an opportunity arises. Critical hits land more easily. The user attacks by swinging its tail as if it were a vicious wave in a raging storm. The user slams a barrage of hard-shelled seeds down on the target from above. The user attacks with a blade of air that slices even the sky. This may also make the target flinch. The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. The user generates a damaging sound wave by vibration. This may also lower the target’s Sp. Def stat. The target is attacked with a shock wave generated by the user’s gaping mouth. The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch. The user attacks with a ray of light that sparkles as if it were made of gemstones. An energy-draining punch. The user’s HP is restored by half the damage taken by the target. The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat. The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat. The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot. The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat. The user trades held items with the target faster than the eye can follow. The user charges at the target using every bit of its power. The user can’t move on the next turn. The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat. The user strikes the target with tough punches as fast as bullets. This move always goes first. The power of this attack move is doubled if the user has been hurt by the target in the same turn. The user flash-freezes chunks of ice and hurls them at the target. This move always goes first. The user slashes with a sharp claw made from shadows. Critical hits land more easily. The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. The user extends its shadow and attacks the target from behind. This move always goes first. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The user tears at the target with blades formed by psychic power. Critical hits land more easily. The user focuses its willpower to its head and attacks the target. This may also make the target flinch. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. A strong wind blows away the target’s barriers such as Reflect or Light Screen. This also lowers the target’s evasiveness. The user creates a bizarre area in which slower Pokémon get to move first for five turns. Comets are summoned down from the sky onto the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat. The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis. The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn. The user whips up a storm of leaves around the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat. The user violently whirls its vines, tentacles, or the like to harshly lash the target. The user launches a huge boulder at the target to attack. The user can’t move on the next turn. A slashing attack with a poisonous blade that may also poison the target. Critical hits land more easily. The user shoots filthy garbage at the target to attack. This may also poison the target. The user slams the target with its steel-hard head. This may also make the target flinch. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The user stabs the target from below with sharpened stones. Critical hits land more easily. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. The user snares the target with grass and trips it. The heavier the target, the greater the move’s power. The user attacks the target with sound waves of deafening chatter. This confuses the target. The user releases countless shots of light at the target. This move’s type varies depending on the kind of Plate the user is holding. The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. The user slams its rugged body into the target to attack. This also damages the user quite a lot. The user lunges at the target at a speed that makes it almost invisible. This move always goes first. The user calls out its underlings to pummel the target. Critical hits land more easily. The user calls out its underlings to shield its body, raising its Defense and Sp. Def stats. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly. The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row. The user blasts the target with power that distorts even time. The user can’t move on the next turn. The user tears the target along with the space around it. Critical hits land more easily. The user faints. In return, the Pokémon taking its place will have its status and HP fully restored. The target is crushed with great force. The more HP the target has left, the greater this move’s power. The target becomes trapped within a maelstrom of fire that rages for four to five turns. Opposing Pokémon are dragged into a world of total darkness that makes them sleep. The user emits a shock wave from its body to attack its target. This may also harshly lower the target’s Sp. Def stat. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The user disappears, then strikes the target on the next turn. This move hits even if the target protects itself. The user sharpens its claws to boost its Attack stat and accuracy. The user and its allies are protected from wide-ranging attacks for one turn. The user employs its psychic power to average its Defense and Sp. Def stats with those of the target. The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target. The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns. The user materializes an odd psychic wave to attack the target. This attack does physical damage. The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned. The user sheds part of its body to make itself lighter and sharply raise its Speed stat. The user scatters a cloud of irritating powder to draw attention to itself. Opposing Pokémon aim only at the user. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns. The user throws a stone or similar projectile to attack the target. A flying Pokémon will fall to the ground when it’s hit. The user strikes the target with a fierce blow. This attack always results in a critical hit. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit. The user lightly performs a beautiful, mystic dance. This boosts the user’s Sp. Atk, Sp. Def, and Speed stats. The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The user hurls an electric orb at the target. The faster the user is than the target, the greater the move’s power. The user shoots a torrent of water at the target and changes the target’s type to Water. Cloaking itself in flame, the user attacks the target. Then, building up more power, the user raises its Speed stat. The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy. The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat. The user spits fluid that works to melt the target. This harshly lowers the target’s Sp. Def stat. The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage it deals. The user’s mysterious psychic wave changes the target’s Ability to Simple. The user dances with an odd rhythm that compels the target to mimic it, making the target’s Ability the same as the user’s. The user helps the target and makes it use its move right after the user. The user attacks the target with a song. Others can join in the Round to increase the power of the attack. The user attacks the target with an echoing voice. If this move is used every turn, its power is increased. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The user attacks the target by throwing a clump of special mud. All stat changes are returned to normal. The user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power. The user protects itself and its allies from priority moves. The user teleports using a strange power and switches places with one of its allies. The user shoots boiling hot water at its target. This may also leave the target with a burn. The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats. The user emits a healing pulse that restores the target’s HP by up to half of its max HP. This relentless attack does massive damage to a target affected by status conditions. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The user rotates its gears, raising its Attack stat and sharply raising its Speed stat. The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. The user suppresses the target and makes its move go last. The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. The user reflects the target’s type, making the user the same type as the target. The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move’s power is increased. The user risks everything to attack its target. The user faints but does damage equal to its HP. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The user attacks by engulfing the target in an intense fire. This leaves the target with a burn. A column of water hits the target. When used with its fire equivalent, its power increases and a rainbow appears. A column of fire hits the target. When used with its grass equivalent, its power increases and a vast sea of fire appears. A column of grass hits the target. When used with its water equivalent, its power increases and a vast swamp appears. After making its attack, the user rushes back to switch places with a party Pokémon in waiting. While resisting, the user attacks opposing Pokémon. This lowers the Sp. Atk stats of those hit. The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. The user blows its cold breath on the target. This attack always results in a critical hit. The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. The user is roused, and its Attack and Sp. Atk stats increase. The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stats. The user shrouds itself in electricity and smashes into its target. This also damages the user a little. The user crashes into its target while rotating its body like a drill. Critical hits land more easily. The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The user drains the target’s energy with its horns. The user’s HP is restored by half the damage taken by the target. The user attacks by slicing with a long horn. The target’s stat changes don’t affect this attack’s damage. The user cuts its target with sharp shells. This may also lower the target’s Defense stat. The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the move’s power. The user attacks its target by encircling it in sharp leaves. This attack may also lower the target’s accuracy. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The user protects itself by wrapping its body in soft cotton, which drastically raises the user’s Defense stat. The user lets loose a pitch-black shock wave at its target. This may also lower the target’s accuracy. The user materializes an odd psychic wave to attack the target. This attack does physical damage. The user attacks by striking the target with its hard tail. It hits the target two to five times in a row. The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target. The user charges its head into its target, using its powerful guard hair. This also damages the user a little. The user attacks by throwing steel gears at its target twice. The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn. The user fires a beam of light at its target. The move’s type changes depending on the Drive the user holds. The user sings an ancient song and attacks by appealing to the hearts of the listening opposing Pokémon. This may also induce sleep. The user cuts with its long horn. The odd power contained in the horn does physical damage to the target. The user attacks by blowing freezing cold air at opposing Pokémon. This lowers their Speed stats. The user surrounds itself with a great amount of electricity and charges its target. This may also leave the target with paralysis. The user attacks by engulfing the target in an intense, yet beautiful, blue flame. This may also leave the target with a burn. Cloaked in flames, the user attacks the target by dancing and flapping its wings. This may also raise the user’s Sp. Atk stat. On the second turn, the user hits the target with electrically charged ice. This may also leave the target with paralysis. On the second turn, an ultracold, freezing wind surrounds the target. This may leave the target with a burn. The user yells as if it’s ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch. With a hot flame on its forehead, the user hurls itself at its target. This lowers the user’s Defense, Sp. Def, and Speed stats. The user brings down a giant flame. This move’s power is increased when influenced by an enormous lightning bolt. The user throws down a giant lightning bolt. This move’s power is increased when influenced by an enormous flame. The user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously. Using a pulled-up mat as a shield, the user protects itself and its allies from damaging moves. This does not stop status moves. The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The user weaves a sticky net around the opposing team, which lowers their Speed stats upon switching into battle. When the user knocks out a target with this move, the user’s Attack stat rises drastically. The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. The user takes the target trick-or-treating. This adds Ghost type to the target’s type. Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The user attacks everything around it. The user’s HP is restored by half the damage taken by those hit. The user puts a forest curse on the target. The target is now Grass type as well. The user stirs up a violent petal blizzard and attacks everything around it. The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types. Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. With a parting threat, the user lowers the target’s Attack and Sp. Atk stats. Then it switches with a party Pokémon. All stat changes affecting the target turn topsy-turvy and become the opposite of what they were. The user steals the target’s HP with a kiss. The user’s HP is restored by over half of the damage taken by the target. The user protects itself and its allies from status moves with a mysterious power. This does not stop moves that do damage. The user raises the Defense stats of all Grass-type Pokémon in battle with a mysterious power. The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns. If the target is electrified before it uses a move during that turn, the target’s move becomes Electric type. The user plays rough with the target and attacks it. This may also lower the target’s Attack stat. The user stirs up a fairy wind and strikes the target with it. Borrowing the power of the moon, the user attacks the target. This may also lower the target’s Sp. Atk stat. The user attacks everything around it with the destructive power of a terrible, explosive sound. By locking down the battlefield, the user keeps all Pokémon from fleeing during the next turn. The user takes a defensive stance while it protects itself from damage. It also lowers the Attack stat of any attacker that makes direct contact. The user and the target become friends, and the target loses its will to fight. This lowers the target’s Attack stat. The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. The user whips up a storm of diamonds to damage opposing Pokémon. This may also sharply raise the user’s Defense stat. The user immerses the target in superheated steam. This may also leave the target with a burn. Using a hyperspace hole, the user appears right next to the target and strikes. This also hits a target using a move such as Protect or Detect. The user hits the target with throwing stars two to five times in a row. This move always goes first. The user attacks by breathing a special, hot fire. This also lowers the target’s Sp. Atk stat. In addition to protecting the user from attacks, this move also damages any attacker that makes direct contact. The user raises the Sp. Def stat of an ally Pokémon by using a mysterious aroma. The user’s body generates an eerie impulse. Exposing the target to it harshly lowers the target’s Sp. Atk stat. Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target. The user covers the target in a combustible powder. If the target uses a Fire-type move, the powder explodes and damages the target. The user absorbs energy and sharply raises its Sp. Atk, Sp. Def, and Speed stats on the next turn. The user manipulates magnetic fields, which raises the Defense and Sp. Def stats of ally Pokémon with the Plus or Minus Ability. Using Happy Hour doubles the amount of prize money received after battle. The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep. The user damages opposing Pokémon by emitting a powerful flash. The Pokémon congratulates you on your special day! The user and an ally hold hands. This makes them very happy. The user stares at the target with its baby-doll eyes, which lowers the target’s Attack stat. This move always goes first. The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis. The user holds back when it attacks, and the target is left with at least 1 HP. The target is infested and attacked for four to five turns. The target can’t flee during this time. Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat. The user absorbs its target’s HP. The user’s HP is restored by over half of the damage taken by the target. This move also hits opposing Pokémon that are in the air. Those Pokémon are knocked down to the ground. The user attacks with a wave that crawls along the ground. Those it hits can’t flee from battle. The user gathers the energy of the land and focuses that power on opposing Pokémon to damage them. Drawing power from the Eternal Flower, the user fires a powerful beam of light. This also damages the user quite a lot. The user attacks opposing Pokémon with countless beams of light that glow a deep and brilliant blue. The user attacks opposing Pokémon by manifesting the power of the land in fearsome blades of stone. After soaring upward, the user attacks its target by dropping out of the sky at high speeds. But it lowers its own Defense and Sp. Def stats in the process. Using its many arms, the user unleashes a barrage of attacks that ignore the effects of moves like Protect and Detect. But the user’s Defense stat falls. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The user regains up to half of its max HP. It restores more HP in a sandstorm. Although this move has great power, it only works the first turn each time the user enters battle. In addition to protecting the user from attacks, this move also poisons any attacker that makes direct contact. The user attacks while simultaneously stitching the target’s shadow to the ground to prevent the target from escaping. The user swings both arms and hits the target. The target’s stat changes don’t affect this attack’s damage. The user bursts into song, emitting many bubbles. Any Pokémon suffering from a burn will be healed by the touch of these bubbles. The user swings and hits with its strong, heavy fist. It lowers the user’s Speed, however. The user restores the target’s HP by up to half of its max HP. It restores more HP when the terrain is grass. The user fiercely attacks the target using its entire body. The user restores its HP by the same amount as the target’s Attack stat. It also lowers the target’s Attack stat. In this two-turn attack, the user gathers light and fills a blade with the light’s energy, attacking the target on the next turn. The user attacks by pelting the target with leaves. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The user shoots poisonous threads to poison the target and lower the target’s Speed stat. The user concentrates intensely. The attack on the next turn always results in a critical hit. The user engages its gears to raise the Attack and Sp. Atk stats of ally Pokémon with the Plus or Minus Ability. The user attacks the target’s throat, and the resultant suffering prevents the target from using moves that emit sound for two turns. The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead. The user entangles the target with its anchor chain while attacking. The target becomes unable to flee. This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. The user makes a lunge at the target, attacking with full force. This also lowers the target’s Attack stat. The user strikes the target with a burning lash. This also lowers the target’s Defense stat. The user boasts its strength and attacks the target. The more the user’s stats are raised, the greater the move’s power. To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type. The user exchanges Speed stats with the target. The user stabs the target with a sharp horn. This attack never misses. The user heals the target’s status condition. If the move succeeds, it also restores the user’s own HP. The user attacks the target by dancing very hard. The user’s type determines the type of this move. If the Pokémon the user has inflicted damage on have already used their moves, this move eliminates the effect of the target’s Ability. The user lands an intense kick of tropical origins on the target. This also lowers the target’s Attack stat. The user instructs the target to use the target’s last move again. The user first heats up its beak, and then it attacks the target. Making direct contact with the Pokémon while it’s heating up its beak results in a burn. The user rubs the scales on its entire body and makes a huge noise to attack opposing Pokémon. The user’s Defense stat goes down after the attack. The user uses its body like a hammer to attack the target and inflict damage. The user swings its body around violently to inflict damage on everything in its vicinity. This move reduces damage from physical and special moves for five turns. This can be used only in a hailstorm. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The user sets a shell trap. If the user is hit by a physical move, the trap will explode and inflict damage on opposing Pokémon. The user unleashes a strong beam. The attack’s recoil harshly lowers the user’s Sp. Atk stat. The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect. Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles. The user attacks by beating the target with a bone that contains a spirit. This may also lower the target’s Defense stat. The user smashes into the target at high speed. This move always goes first. The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat. The user shoots powerful lasers using the power of a prism. The user can’t move on the next turn. The user hides in the target’s shadow, steals the target’s stat boosts, and then attacks. The user slams into the target with the force of a meteor. This move can be used on the target regardless of its Abilities. The user emits a sinister ray to attack the target. This move can be used on the target regardless of its Abilities. The user gets teary eyed to make the target lose its combative spirit. This lowers the target’s Attack and Sp. Atk stats. A strong electric blast crashes down on the target, giving it an electric shock. This may also make the target flinch. The user hits the target with the force of nature. It halves the target’s HP. Cloaking itself in high energy, the user slams into the target. The memory held determines the move’s type. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The user attacks everything around it by causing its own head to explode. This also damages the user. The user attacks with electrically charged fists. This move changes Normal-type moves to Electric-type moves. The user attacks a target with a pillar of light. This move inflicts Attack or Sp. Atk damage—whichever stat is higher for the user. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. The user rotates, centering the hex nut in its chest, and then strikes with its arms twice in a row. This may also make the target flinch. This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. The user unleashes a strong beam from its core. This move deals twice the damage if the target is Dynamaxed. The user ignores the effects of opposing Pokémon’s moves and Abilities that draw in moves, allowing this move to hit the chosen target. This move prevents the user and the target from switching out until either of them faints. The effect goes away if either of the Pokémon leaves the field. The user eats its held Berry, then sharply raises its Defense stat. This move raises all the user’s stats but prevents the user from switching out or fleeing. The user pours sticky tar over the target, lowering the target’s Speed stat. The target becomes weaker to Fire-type moves. The user scatters a cloud of magic powder that changes the target to Psychic type. The user attacks twice using Dreepy. If there are two targets, this move hits each target once. The user has teatime with all the Pokémon in the battle. Each Pokémon eats its held Berry. The user locks the target in and prevents it from fleeing. This move also lowers the target’s Defense and Sp. Def every turn. The user stabs the target with its electrified beak. If the user attacks before the target, the power of this move is doubled. The user rends the target with its hard gills. If the user attacks before the target, the power of this move is doubled. With its mysterious power, the user swaps the effects on either side of the field. This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns. This is a Bug-type attack Dynamax Pokémon use. This lowers the target’s Sp. Atk stat. This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns. This is a Normal-type attack Dynamax Pokémon use. This lowers the target’s Speed stat. This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon’s Attack stats. This is a Ghost-type attack Dynamax Pokémon use. This lowers the target’s Defense stat. This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm lasting five turns. This is a Poison-type attack Dynamax Pokémon use. This raises ally Pokémon’s Sp. Atk stats. This is a Water-type attack Dynamax Pokémon use. The user summons a heavy rain that falls for five turns. This is a Flying-type attack Dynamax Pokémon use. This raises ally Pokémon’s Speed stats. This is a Fairy-type attack Dynamax Pokémon use. The user turns the ground into Misty Terrain for five turns. This is a Dragon-type attack Dynamax Pokémon use. This lowers the target’s Attack stat. This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns. This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns. This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon’s Sp. Def stats. This is a Dark-type attack Dynamax Pokémon use. This lowers the target’s Sp. Def stat. This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns. This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon’s Defense stats. The user raises all its stats by using some of its HP. The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target. The user sharply raises the target’s Attack and Sp. Atk stats by decorating the target. The user plays its drum, controlling the drum’s roots to attack the target. This also lowers the target’s Speed stat. The user snares the target in a snap trap for four to five turns. The user attacks by igniting a small stone and launching it as a fiery ball at the target. This may also leave the target with a burn. The user becomes a gigantic sword and cuts the target. This move deals twice the damage if the target is Dynamaxed. The user becomes a gigantic shield and slams into the target. This move deals twice the damage if the target is Dynamaxed. Morpeko attacks and raises its Speed with the energy stored in its cheeks. This move’s type changes depending on the user’s form. The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. The user attacks the target by poking it with a sharply pointed branch. The user attacks opposing Pokémon by twanging a guitar or bass guitar, causing a huge echo and strong vibration. The user attacks the target with an acidic liquid created from tart apples. This also lowers the target’s Sp. Def stat. The user inflicts damage by dropping an apple from high above. This also lowers the target’s Defense stat. The user attacks the target with so much force that it could break the target’s spirit. This also lowers the target’s Sp. Atk stat. The user attacks the target by emitting steam. This may also confuse the target. The user scatters mysterious water around and restores the HP of itself and its ally Pokémon in the battle. This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. Direct contact harshly lowers the attacker’s Defense stat. The user pretends to bow its head, but then it stabs the target with its disheveled hair. This attack never misses. The user attacks wildly with its thick leek. The user can’t move on the next turn, because the force of this move makes it stagger. This is Eternatus’s most powerful attack in its original form. The user can’t move on the next turn. The user fires a beam of steel that it collected from its entire body. This also damages the user. The user attacks the target with its psychic power. This move’s power goes up and damages all opposing Pokémon on Psychic Terrain. The user attacks while destroying the terrain. This move fails when the ground hasn’t turned into a terrain. The user attacks by shooting scales two to five times in a row. This move boosts the user’s Speed stat but lowers its Defense stat. In this two-turn attack, the user gathers space power and boosts its Sp. Atk stat, then attacks the target on the next turn. This move inflicts physical or special damage, whichever will be more effective. This may also poison the target. The user attacks everything around it and faints upon using this move. This move’s power is increased on Misty Terrain. Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. The user attacks with electric voltage rising from the ground. This move’s power doubles when the target is on Electric Terrain. The user utilizes the power of the terrain to attack. This move’s type and power changes depending on the terrain when it’s used. The user skitters behind the target to attack. This also lowers the target’s Sp. Atk stat. The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn. The user lashes out to vent its frustration toward the target. If the user’s stats were lowered during this turn, the power of this move is doubled. The user attacks the target by controlling the target’s item. The move fails if the target doesn’t have an item. The user surrounds everything around it with highly acidic gas and melts away items they hold. The user properly coaches its ally Pokémon, boosting their Attack and Defense stats. After making its attack, the user rushes back to switch places with a party Pokémon in waiting. A consecutive three-kick attack that becomes more powerful with each successful hit. The user slams the target with its wings. The target is hit twice in a row. The user throws scorching sand at the target to attack. This may also leave the target with a burn. The user becomes one with the jungle, restoring HP and healing any status conditions of itself and its ally Pokémon in battle. The user, having mastered the Dark style, strikes the target with a fierce blow. This attack always results in a critical hit. The user, having mastered the Water style, strikes the target with a flowing motion three times in a row. This attack always results in a critical hit. The user traps the target in a cage of sparking electricity for four to five turns. Converting its life-force into power, the user attacks opposing Pokémon. The lower the user’s HP, the lower the move’s power. The user shoots its psychic power from its eyes to attack. This may also leave the target frozen. The user transforms its wrath into a fire-like aura to attack. This may also make opposing Pokémon flinch. The user overwhelms the target with lightning-like movement before delivering a kick. This also lowers the target’s Defense stat. The user attacks by hurling a blizzard-cloaked icicle lance at opposing Pokémon. The user attacks by sending a frightful amount of small ghosts at opposing Pokémon. The user attacks with its tremendous psychic power. This also removes 3 PP from the target’s last move. ~~~~~~~~~~~~~~~ Text File : wazaname ~~~~~~~~~~~~~~~ ——— Pound Karate Chop Double Slap Comet Punch Mega Punch Pay Day Fire Punch Ice Punch Thunder Punch Scratch Vise Grip Guillotine Razor Wind Swords Dance Cut Gust Wing Attack Whirlwind Fly Bind Slam Vine Whip Stomp Double Kick Mega Kick Jump Kick Rolling Kick Sand Attack Headbutt Horn Attack Fury Attack Horn Drill Tackle Body Slam Wrap Take Down Thrash Double-Edge Tail Whip Poison Sting Twineedle Pin Missile Leer Bite Growl Roar Sing Supersonic Sonic Boom Disable Acid Ember Flamethrower Mist Water Gun Hydro Pump Surf Ice Beam Blizzard Psybeam Bubble Beam Aurora Beam Hyper Beam Peck Drill Peck Submission Low Kick Counter Seismic Toss Strength Absorb Mega Drain Leech Seed Growth Razor Leaf Solar Beam Poison Powder Stun Spore Sleep Powder Petal Dance String Shot Dragon Rage Fire Spin Thunder Shock Thunderbolt Thunder Wave Thunder Rock Throw Earthquake Fissure Dig Toxic Confusion Psychic Hypnosis Meditate Agility Quick Attack Rage Teleport Night Shade Mimic Screech Double Team Recover Harden Minimize Smokescreen Confuse Ray Withdraw Defense Curl Barrier Light Screen Haze Reflect Focus Energy Bide Metronome Mirror Move Self-Destruct Egg Bomb Lick Smog Sludge Bone Club Fire Blast Waterfall Clamp Swift Skull Bash Spike Cannon Constrict Amnesia Kinesis Soft-Boiled High Jump Kick Glare Dream Eater Poison Gas Barrage Leech Life Lovely Kiss Sky Attack Transform Bubble Dizzy Punch Spore Flash Psywave Splash Acid Armor Crabhammer Explosion Fury Swipes Bonemerang Rest Rock Slide Hyper Fang Sharpen Conversion Tri Attack Super Fang Slash Substitute Struggle Sketch Triple Kick Thief Spider Web Mind Reader Nightmare Flame Wheel Snore Curse Flail Conversion 2 Aeroblast Cotton Spore Reversal Spite Powder Snow Protect Mach Punch Scary Face Feint Attack Sweet Kiss Belly Drum Sludge Bomb Mud-Slap Octazooka Spikes Zap Cannon Foresight Destiny Bond Perish Song Icy Wind Detect Bone Rush Lock-On Outrage Sandstorm Giga Drain Endure Charm Rollout False Swipe Swagger Milk Drink Spark Fury Cutter Steel Wing Mean Look Attract Sleep Talk Heal Bell Return Present Frustration Safeguard Pain Split Sacred Fire Magnitude Dynamic Punch Megahorn Dragon Breath Baton Pass Encore Pursuit Rapid Spin Sweet Scent Iron Tail Metal Claw Vital Throw Morning Sun Synthesis Moonlight Hidden Power Cross Chop Twister Rain Dance Sunny Day Crunch Mirror Coat Psych Up Extreme Speed Ancient Power Shadow Ball Future Sight Rock Smash Whirlpool Beat Up Fake Out Uproar Stockpile Spit Up Swallow Heat Wave Hail Torment Flatter Will-O-Wisp Memento Facade Focus Punch Smelling Salts Follow Me Nature Power Charge Taunt Helping Hand Trick Role Play Wish Assist Ingrain Superpower Magic Coat Recycle Revenge Brick Break Yawn Knock Off Endeavor Eruption Skill Swap Imprison Refresh Grudge Snatch Secret Power Dive Arm Thrust Camouflage Tail Glow Luster Purge Mist Ball Feather Dance Teeter Dance Blaze Kick Mud Sport Ice Ball Needle Arm Slack Off Hyper Voice Poison Fang Crush Claw Blast Burn Hydro Cannon Meteor Mash Astonish Weather Ball Aromatherapy Fake Tears Air Cutter Overheat Odor Sleuth Rock Tomb Silver Wind Metal Sound Grass Whistle Tickle Cosmic Power Water Spout Signal Beam Shadow Punch Extrasensory Sky Uppercut Sand Tomb Sheer Cold Muddy Water Bullet Seed Aerial Ace Icicle Spear Iron Defense Block Howl Dragon Claw Frenzy Plant Bulk Up Bounce Mud Shot Poison Tail Covet Volt Tackle Magical Leaf Water Sport Calm Mind Leaf Blade Dragon Dance Rock Blast Shock Wave Water Pulse Doom Desire Psycho Boost Roost Gravity Miracle Eye Wake-Up Slap Hammer Arm Gyro Ball Healing Wish Brine Natural Gift Feint Pluck Tailwind Acupressure Metal Burst U-turn Close Combat Payback Assurance Embargo Fling Psycho Shift Trump Card Heal Block Wring Out Power Trick Gastro Acid Lucky Chant Me First Copycat Power Swap Guard Swap Punishment Last Resort Worry Seed Sucker Punch Toxic Spikes Heart Swap Aqua Ring Magnet Rise Flare Blitz Force Palm Aura Sphere Rock Polish Poison Jab Dark Pulse Night Slash Aqua Tail Seed Bomb Air Slash X-Scissor Bug Buzz Dragon Pulse Dragon Rush Power Gem Drain Punch Vacuum Wave Focus Blast Energy Ball Brave Bird Earth Power Switcheroo Giga Impact Nasty Plot Bullet Punch Avalanche Ice Shard Shadow Claw Thunder Fang Ice Fang Fire Fang Shadow Sneak Mud Bomb Psycho Cut Zen Headbutt Mirror Shot Flash Cannon Rock Climb Defog Trick Room Draco Meteor Discharge Lava Plume Leaf Storm Power Whip Rock Wrecker Cross Poison Gunk Shot Iron Head Magnet Bomb Stone Edge Captivate Stealth Rock Grass Knot Chatter Judgment Bug Bite Charge Beam Wood Hammer Aqua Jet Attack Order Defend Order Heal Order Head Smash Double Hit Roar of Time Spacial Rend Lunar Dance Crush Grip Magma Storm Dark Void Seed Flare Ominous Wind Shadow Force Hone Claws Wide Guard Guard Split Power Split Wonder Room Psyshock Venoshock Autotomize Rage Powder Telekinesis Magic Room Smack Down Storm Throw Flame Burst Sludge Wave Quiver Dance Heavy Slam Synchronoise Electro Ball Soak Flame Charge Coil Low Sweep Acid Spray Foul Play Simple Beam Entrainment After You Round Echoed Voice Chip Away Clear Smog Stored Power Quick Guard Ally Switch Scald Shell Smash Heal Pulse Hex Sky Drop Shift Gear Circle Throw Incinerate Quash Acrobatics Reflect Type Retaliate Final Gambit Bestow Inferno Water Pledge Fire Pledge Grass Pledge Volt Switch Struggle Bug Bulldoze Frost Breath Dragon Tail Work Up Electroweb Wild Charge Drill Run Dual Chop Heart Stamp Horn Leech Sacred Sword Razor Shell Heat Crash Leaf Tornado Steamroller Cotton Guard Night Daze Psystrike Tail Slap Hurricane Head Charge Gear Grind Searing Shot Techno Blast Relic Song Secret Sword Glaciate Bolt Strike Blue Flare Fiery Dance Freeze Shock Ice Burn Snarl Icicle Crash V-create Fusion Flare Fusion Bolt Flying Press Mat Block Belch Rototiller Sticky Web Fell Stinger Phantom Force Trick-or-Treat Noble Roar Ion Deluge Parabolic Charge Forest’s Curse Petal Blizzard Freeze-Dry Disarming Voice Parting Shot Topsy-Turvy Draining Kiss Crafty Shield Flower Shield Grassy Terrain Misty Terrain Electrify Play Rough Fairy Wind Moonblast Boomburst Fairy Lock King’s Shield Play Nice Confide Diamond Storm Steam Eruption Hyperspace Hole Water Shuriken Mystical Fire Spiky Shield Aromatic Mist Eerie Impulse Venom Drench Powder Geomancy Magnetic Flux Happy Hour Electric Terrain Dazzling Gleam Celebrate Hold Hands Baby-Doll Eyes Nuzzle Hold Back Infestation Power-Up Punch Oblivion Wing Thousand Arrows Thousand Waves Land’s Wrath Light of Ruin Origin Pulse Precipice Blades Dragon Ascent Hyperspace Fury Breakneck Blitz Breakneck Blitz All-Out Pummeling All-Out Pummeling Supersonic Skystrike Supersonic Skystrike Acid Downpour Acid Downpour Tectonic Rage Tectonic Rage Continental Crush Continental Crush Savage Spin-Out Savage Spin-Out Never-Ending Nightmare Never-Ending Nightmare Corkscrew Crash Corkscrew Crash Inferno Overdrive Inferno Overdrive Hydro Vortex Hydro Vortex Bloom Doom Bloom Doom Gigavolt Havoc Gigavolt Havoc Shattered Psyche Shattered Psyche Subzero Slammer Subzero Slammer Devastating Drake Devastating Drake Black Hole Eclipse Black Hole Eclipse Twinkle Tackle Twinkle Tackle Catastropika Shore Up First Impression Baneful Bunker Spirit Shackle Darkest Lariat Sparkling Aria Ice Hammer Floral Healing High Horsepower Strength Sap Solar Blade Leafage Spotlight Toxic Thread Laser Focus Gear Up Throat Chop Pollen Puff Anchor Shot Psychic Terrain Lunge Fire Lash Power Trip Burn Up Speed Swap Smart Strike Purify Revelation Dance Core Enforcer Trop Kick Instruct Beak Blast Clanging Scales Dragon Hammer Brutal Swing Aurora Veil Sinister Arrow Raid Malicious Moonsault Oceanic Operetta Guardian of Alola Soul-Stealing 7-Star Strike Stoked Sparksurfer Pulverizing Pancake Extreme Evoboost Genesis Supernova Shell Trap Fleur Cannon Psychic Fangs Stomping Tantrum Shadow Bone Accelerock Liquidation Prismatic Laser Spectral Thief Sunsteel Strike Moongeist Beam Tearful Look Zing Zap Nature’s Madness Multi-Attack 10,000,000 Volt Thunderbolt Mind Blown Plasma Fists Photon Geyser Light That Burns the Sky Searing Sunraze Smash Menacing Moonraze Maelstrom Let’s Snuggle Forever Splintered Stormshards Clangorous Soulblaze Zippy Zap Splishy Splash Floaty Fall Pika Papow Bouncy Bubble Buzzy Buzz Sizzly Slide Glitzy Glow Baddy Bad Sappy Seed Freezy Frost Sparkly Swirl Veevee Volley Double Iron Bash Max Guard Dynamax Cannon Snipe Shot Jaw Lock Stuff Cheeks No Retreat Tar Shot Magic Powder Dragon Darts Teatime Octolock Bolt Beak Fishious Rend Court Change Max Flare Max Flutterby Max Lightning Max Strike Max Knuckle Max Phantasm Max Hailstorm Max Ooze Max Geyser Max Airstream Max Starfall Max Wyrmwind Max Mindstorm Max Rockfall Max Quake Max Darkness Max Overgrowth Max Steelspike Clangorous Soul Body Press Decorate Drum Beating Snap Trap Pyro Ball Behemoth Blade Behemoth Bash Aura Wheel Breaking Swipe Branch Poke Overdrive Apple Acid Grav Apple Spirit Break Strange Steam Life Dew Obstruct False Surrender Meteor Assault Eternabeam Steel Beam Expanding Force Steel Roller Scale Shot Meteor Beam Shell Side Arm Misty Explosion Grassy Glide Rising Voltage Terrain Pulse Skitter Smack Burning Jealousy Lash Out Poltergeist Corrosive Gas Coaching Flip Turn Triple Axel Dual Wingbeat Scorching Sands Jungle Healing Wicked Blow Surging Strikes Thunder Cage Dragon Energy Freezing Glare Fiery Wrath Thunderous Kick Glacial Lance Astral Barrage Eerie Spell ~~~~~~~~~~~~~~~ Text File : waza_con ~~~~~~~~~~~~~~~ Quite an appealing move. A very appealing move, but after using this move, the user is more easily startled. A move of huge appeal, but using it prevents the user from taking further contest moves. An appealing move that can be used repeatedly without boring the audience. Prevents the user from being startled one time this turn. Prevents the user from being startled until the turn ends. Startles the last Pokémon to act before the user. Startles all of the Pokémon to act before the user. Badly startles the last Pokémon to act before the user. Badly startles all of the Pokémon to act before the user. Makes the audience expect little of other contestants. Badly startles Pokémon that the audience has high expectations of. Startles all other Pokémon. The user cannot act on the next turn. Badly startles Pokémon that used a move of the same type. Makes the remaining Pokémon nervous. Brings down the energy of any Pokémon that have already used a move this turn. Works great if the user goes first this turn. Works great if the user goes last this turn. Shows off the Pokémon’s appeal about as well as all the moves before it this turn. Shows off the Pokémon’s appeal about as well as the move used just before it. Works better the later it is used in a turn. Effectiveness varies depending on when it is used. Works well if it is the same type as the move used by the last Pokémon. Affected by how well the previous Pokémon’s move went. Gets the Pokémon pumped up. Helps prevent nervousness, too. Works well if the user is pumped up. Causes the user to move earlier on the next turn. Causes the user to move later on the next turn. Scrambles the order in which Pokémon will move on the next turn. Excites the audience in any kind of contest. Badly startles all Pokémon that successfully showed their appeal. Works better the more excited the crowd is. Temporarily stops the crowd from growing excited. Excites the audience a lot if used first. Excites the audience a lot if used last. Makes the audience quickly grow bored when an appeal move has little effect. [~ 36] [~ 37] [~ 38] [~ 39] [~ 40] [~ 41] [~ 42] [~ 43] [~ 44] [~ 45] [~ 46] [~ 47] [~ 48] [~ 49] [~ 50] [~ 51] [~ 52] [~ 53] ~~~~~~~~~~~~~~~ Text File : zkn_form ~~~~~~~~~~~~~~~ One form Normal Kyogre Groudon Normal Forme Plant Cloak Plant Cloak Overcast Form West Sea West Sea Rotom Altered Forme Land Forme Arceus Red-Striped Form Standard Mode Spring Form Spring Form Incarnate Forme Incarnate Forme Incarnate Forme Kyurem Ordinary Form Aria Forme Genesect Icy Snow Pattern Red Flower Red Flower Red Flower Natural Form Male Shield Forme Average Size Average Size Neutral Mode 50% Forme Hoopa Confined Baile Style Midday Form Solo Form Type: Normal Meteor Form Disguised Form Amped Form Vanilla Cream Ice Face Male Full Belly Mode Hero of Many Battles Hero of Many Battles Single Strike Style Mega Venusaur Gigantamax Mega Charizard X Mega Charizard Y Gigantamax Mega Blastoise Gigantamax Gigantamax Mega Beedrill Mega Pidgeot Alolan Form Alolan Form Original Cap Hoenn Cap Sinnoh Cap Unova Cap Kalos Cap Alola Cap Partner Cap World Cap Gigantamax Alolan Form Alolan Form Alolan Form Alolan Form Alolan Form Alolan Form Alolan Form Alolan Form Galarian Form Gigantamax Alolan Form Mega Alakazam Gigantamax Alolan Form Alolan Form Alolan Form Galarian Form Galarian Form Galarian Form Mega Slowbro Galarian Form Galarian Form Alolan Form Alolan Form Mega Gengar Gigantamax Gigantamax Alolan Form Alolan Form Galarian Form Mega Kangaskhan Galarian Form Mega Pinsir Mega Gyarados Gigantamax Gigantamax Mega Aerodactyl Gigantamax Galarian Form Galarian Form Galarian Form Mega Mewtwo X Mega Mewtwo Y Mega Ampharos Galarian Form One form One form One form One form One form One form One form One form One form One form One form One form One form One form One form One form One form One form One form One form One form One form One form One form One form One form One form Mega Steelix Mega Scizor Mega Heracross Galarian Form Mega Houndoom Mega Tyranitar Mega Sceptile Mega Blaziken Mega Swampert Galarian Form Galarian Form Mega Gardevoir Mega Sableye Mega Mawile Mega Aggron Mega Medicham Mega Manectric Mega Sharpedo Mega Camerupt Mega Altaria Sunny Form Rainy Form Snowy Form Mega Banette Mega Absol Mega Glalie Mega Salamence Mega Metagross Mega Latias Mega Latios Primal Reversion Primal Reversion Mega Rayquaza Attack Forme Defense Forme Speed Forme Sandy Cloak Trash Cloak Sandy Cloak Trash Cloak Sunshine Form East Sea East Sea Mega Lopunny Mega Garchomp Mega Lucario Mega Abomasnow Mega Gallade Heat Rotom Wash Rotom Frost Rotom Fan Rotom Mow Rotom Origin Forme Sky Forme Arceus Arceus Arceus Arceus Arceus Arceus Arceus Arceus Arceus Arceus Arceus Arceus Arceus Arceus Arceus Arceus Arceus Mega Audino Blue-Striped Form Galarian Form Zen Mode Galarian Form Zen Mode Galarian Form Gigantamax Summer Form Autumn Form Winter Form Summer Form Autumn Form Winter Form Galarian Form Therian Forme Therian Forme Therian Forme White Kyurem Black Kyurem Resolute Form Pirouette Forme Genesect Genesect Genesect Genesect Ash-Greninja Polar Pattern Tundra Pattern Continental Pattern Garden Pattern Elegant Pattern Meadow Pattern Modern Pattern Marine Pattern Archipelago Pattern High Plains Pattern Sandstorm Pattern River Pattern Monsoon Pattern Savanna Pattern Sun Pattern Ocean Pattern Jungle Pattern Fancy Pattern Poké Ball Pattern Yellow Flower Orange Flower Blue Flower White Flower Yellow Flower Orange Flower Blue Flower White Flower Eternal Flower Yellow Flower Orange Flower Blue Flower White Flower Heart Trim Star Trim Diamond Trim Debutante Trim Matron Trim Dandy Trim La Reine Trim Kabuki Trim Pharaoh Trim Female Blade Forme Small Size Large Size Super Size Small Size Large Size Super Size Active Mode 10% Forme 10% Forme 50% Forme Complete Forme Mega Diancie Hoopa Unbound Pom-Pom Style Pa’u Style Sensu Style Midnight Form Dusk Form School Form Type: Fighting Type: Flying Type: Poison Type: Ground Type: Rock Type: Bug Type: Ghost Type: Steel Type: Fire Type: Water Type: Grass Type: Electric Type: Psychic Type: Ice Type: Dragon Type: Dark Type: Fairy Meteor Form Meteor Form Meteor Form Meteor Form Meteor Form Meteor Form Red Core Orange Core Yellow Core Green Core Blue Core Indigo Core Violet Core Busted Form Dusk Mane Dawn Wings Ultra Necrozma Original Color Gigantamax Gigantamax Gigantamax Gigantamax Gigantamax Gigantamax Gigantamax Gigantamax Gigantamax Gigantamax Gigantamax Gulping Form Gorging Form Low Key Form Gigantamax Gigantamax Gigantamax Gigantamax Ruby Cream Matcha Cream Mint Cream Lemon Cream Salted Cream Ruby Swirl Caramel Swirl Rainbow Swirl Gigantamax Noice Face Female Hangry Mode Gigantamax Gigantamax Crowned Sword Crowned Shield [~ 1283] Eternamax Rapid Strike Style Gigantamax Gigantamax Dada Ice Rider Shadow Rider ~~~~~~~~~~~~~~~ Text File : zkn_type ~~~~~~~~~~~~~~~ ????? Pokémon Seed Pokémon Seed Pokémon Seed Pokémon Lizard Pokémon Flame Pokémon Flame Pokémon Tiny Turtle Pokémon Turtle Pokémon Shellfish Pokémon Worm Pokémon Cocoon Pokémon Butterfly Pokémon Hairy Bug Pokémon Cocoon Pokémon Poison Bee Pokémon Tiny Bird Pokémon Bird Pokémon Bird Pokémon Mouse Pokémon Mouse Pokémon Tiny Bird Pokémon Beak Pokémon Snake Pokémon Cobra Pokémon Mouse Pokémon Mouse Pokémon Mouse Pokémon Mouse Pokémon Poison Pin Pokémon Poison Pin Pokémon Drill Pokémon Poison Pin Pokémon Poison Pin Pokémon Drill Pokémon Fairy Pokémon Fairy Pokémon Fox Pokémon Fox Pokémon Balloon Pokémon Balloon Pokémon Bat Pokémon Bat Pokémon Weed Pokémon Weed Pokémon Flower Pokémon Mushroom Pokémon Mushroom Pokémon Insect Pokémon Poison Moth Pokémon Mole Pokémon Mole Pokémon Scratch Cat Pokémon Classy Cat Pokémon Duck Pokémon Duck Pokémon Pig Monkey Pokémon Pig Monkey Pokémon Puppy Pokémon Legendary Pokémon Tadpole Pokémon Tadpole Pokémon Tadpole Pokémon Psi Pokémon Psi Pokémon Psi Pokémon Superpower Pokémon Superpower Pokémon Superpower Pokémon Flower Pokémon Flycatcher Pokémon Flycatcher Pokémon Jellyfish Pokémon Jellyfish Pokémon Rock Pokémon Rock Pokémon Megaton Pokémon Fire Horse Pokémon Fire Horse Pokémon Dopey Pokémon Hermit Crab Pokémon Magnet Pokémon Magnet Pokémon Wild Duck Pokémon Twin Bird Pokémon Triple Bird Pokémon Sea Lion Pokémon Sea Lion Pokémon Sludge Pokémon Sludge Pokémon Bivalve Pokémon Bivalve Pokémon Gas Pokémon Gas Pokémon Shadow Pokémon Rock Snake Pokémon Hypnosis Pokémon Hypnosis Pokémon River Crab Pokémon Pincer Pokémon Ball Pokémon Ball Pokémon Egg Pokémon Coconut Pokémon Lonely Pokémon Bone Keeper Pokémon Kicking Pokémon Punching Pokémon Licking Pokémon Poison Gas Pokémon Poison Gas Pokémon Spikes Pokémon Drill Pokémon Egg Pokémon Vine Pokémon Parent Pokémon Dragon Pokémon Dragon Pokémon Goldfish Pokémon Goldfish Pokémon Star Shape Pokémon Mysterious Pokémon Barrier Pokémon Mantis Pokémon Human Shape Pokémon Electric Pokémon Spitfire Pokémon Stag Beetle Pokémon Wild Bull Pokémon Fish Pokémon Atrocious Pokémon Transport Pokémon Transform Pokémon Evolution Pokémon Bubble Jet Pokémon Lightning Pokémon Flame Pokémon Virtual Pokémon Spiral Pokémon Spiral Pokémon Shellfish Pokémon Shellfish Pokémon Fossil Pokémon Sleeping Pokémon Freeze Pokémon Electric Pokémon Flame Pokémon Dragon Pokémon Dragon Pokémon Dragon Pokémon Genetic Pokémon New Species Pokémon Leaf Pokémon Leaf Pokémon Herb Pokémon Fire Mouse Pokémon Volcano Pokémon Volcano Pokémon Big Jaw Pokémon Big Jaw Pokémon Big Jaw Pokémon Scout Pokémon Long Body Pokémon Owl Pokémon Owl Pokémon Five Star Pokémon Five Star Pokémon String Spit Pokémon Long Leg Pokémon Bat Pokémon Angler Pokémon Light Pokémon Tiny Mouse Pokémon Star Shape Pokémon Balloon Pokémon Spike Ball Pokémon Happiness Pokémon Tiny Bird Pokémon Mystic Pokémon Wool Pokémon Wool Pokémon Light Pokémon Flower Pokémon Aqua Mouse Pokémon Aqua Rabbit Pokémon Imitation Pokémon Frog Pokémon Cottonweed Pokémon Cottonweed Pokémon Cottonweed Pokémon Long Tail Pokémon Seed Pokémon Sun Pokémon Clear Wing Pokémon Water Fish Pokémon Water Fish Pokémon Sun Pokémon Moonlight Pokémon Darkness Pokémon Royal Pokémon Screech Pokémon Symbol Pokémon Patient Pokémon Long Neck Pokémon Bagworm Pokémon Bagworm Pokémon Land Snake Pokémon Fly Scorpion Pokémon Iron Snake Pokémon Fairy Pokémon Fairy Pokémon Balloon Pokémon Pincer Pokémon Mold Pokémon Single Horn Pokémon Sharp Claw Pokémon Little Bear Pokémon Hibernator Pokémon Lava Pokémon Lava Pokémon Pig Pokémon Swine Pokémon Coral Pokémon Jet Pokémon Jet Pokémon Delivery Pokémon Kite Pokémon Armor Bird Pokémon Dark Pokémon Dark Pokémon Dragon Pokémon Long Nose Pokémon Armor Pokémon Virtual Pokémon Big Horn Pokémon Painter Pokémon Scuffle Pokémon Handstand Pokémon Kiss Pokémon Electric Pokémon Live Coal Pokémon Milk Cow Pokémon Happiness Pokémon Thunder Pokémon Volcano Pokémon Aurora Pokémon Rock Skin Pokémon Hard Shell Pokémon Armor Pokémon Diving Pokémon Rainbow Pokémon Time Travel Pokémon Wood Gecko Pokémon Wood Gecko Pokémon Forest Pokémon Chick Pokémon Young Fowl Pokémon Blaze Pokémon Mud Fish Pokémon Mud Fish Pokémon Mud Fish Pokémon Bite Pokémon Bite Pokémon Tiny Raccoon Pokémon Rushing Pokémon Worm Pokémon Cocoon Pokémon Butterfly Pokémon Cocoon Pokémon Poison Moth Pokémon Water Weed Pokémon Jolly Pokémon Carefree Pokémon Acorn Pokémon Wily Pokémon Wicked Pokémon Tiny Swallow Pokémon Swallow Pokémon Seagull Pokémon Water Bird Pokémon Feeling Pokémon Emotion Pokémon Embrace Pokémon Pond Skater Pokémon Eyeball Pokémon Mushroom Pokémon Mushroom Pokémon Slacker Pokémon Wild Monkey Pokémon Lazy Pokémon Trainee Pokémon Ninja Pokémon Shed Pokémon Whisper Pokémon Big Voice Pokémon Loud Noise Pokémon Guts Pokémon Arm Thrust Pokémon Polka Dot Pokémon Compass Pokémon Kitten Pokémon Prim Pokémon Darkness Pokémon Deceiver Pokémon Iron Armor Pokémon Iron Armor Pokémon Iron Armor Pokémon Meditate Pokémon Meditate Pokémon Lightning Pokémon Discharge Pokémon Cheering Pokémon Cheering Pokémon Firefly Pokémon Firefly Pokémon Thorn Pokémon Stomach Pokémon Poison Bag Pokémon Savage Pokémon Brutal Pokémon Ball Whale Pokémon Float Whale Pokémon Numb Pokémon Eruption Pokémon Coal Pokémon Bounce Pokémon Manipulate Pokémon Spot Panda Pokémon Ant Pit Pokémon Vibration Pokémon Mystic Pokémon Cactus Pokémon Scarecrow Pokémon Cotton Bird Pokémon Humming Pokémon Cat Ferret Pokémon Fang Snake Pokémon Meteorite Pokémon Meteorite Pokémon Whiskers Pokémon Whiskers Pokémon Ruffian Pokémon Rogue Pokémon Clay Doll Pokémon Clay Doll Pokémon Sea Lily Pokémon Barnacle Pokémon Old Shrimp Pokémon Plate Pokémon Fish Pokémon Tender Pokémon Weather Pokémon Color Swap Pokémon Puppet Pokémon Marionette Pokémon Requiem Pokémon Beckon Pokémon Fruit Pokémon Wind Chime Pokémon Disaster Pokémon Bright Pokémon Snow Hat Pokémon Face Pokémon Clap Pokémon Ball Roll Pokémon Ice Break Pokémon Bivalve Pokémon Deep Sea Pokémon South Sea Pokémon Longevity Pokémon Rendezvous Pokémon Rock Head Pokémon Endurance Pokémon Dragon Pokémon Iron Ball Pokémon Iron Claw Pokémon Iron Leg Pokémon Rock Peak Pokémon Iceberg Pokémon Iron Pokémon Eon Pokémon Eon Pokémon Sea Basin Pokémon Continent Pokémon Sky High Pokémon Wish Pokémon DNA Pokémon Tiny Leaf Pokémon Grove Pokémon Continent Pokémon Chimp Pokémon Playful Pokémon Flame Pokémon Penguin Pokémon Penguin Pokémon Emperor Pokémon Starling Pokémon Starling Pokémon Predator Pokémon Plump Mouse Pokémon Beaver Pokémon Cricket Pokémon Cricket Pokémon Flash Pokémon Spark Pokémon Gleam Eyes Pokémon Bud Pokémon Bouquet Pokémon Head Butt Pokémon Head Butt Pokémon Shield Pokémon Shield Pokémon Bagworm Pokémon Bagworm Pokémon Moth Pokémon Tiny Bee Pokémon Beehive Pokémon EleSquirrel Pokémon Sea Weasel Pokémon Sea Weasel Pokémon Cherry Pokémon Blossom Pokémon Sea Slug Pokémon Sea Slug Pokémon Long Tail Pokémon Balloon Pokémon Blimp Pokémon Rabbit Pokémon Rabbit Pokémon Magical Pokémon Big Boss Pokémon Catty Pokémon Tiger Cat Pokémon Bell Pokémon Skunk Pokémon Skunk Pokémon Bronze Pokémon Bronze Bell Pokémon Bonsai Pokémon Mime Pokémon Playhouse Pokémon Music Note Pokémon Forbidden Pokémon Land Shark Pokémon Cave Pokémon Mach Pokémon Big Eater Pokémon Emanation Pokémon Aura Pokémon Hippo Pokémon Heavyweight Pokémon Scorpion Pokémon Ogre Scorpion Pokémon Toxic Mouth Pokémon Toxic Mouth Pokémon Bug Catcher Pokémon Wing Fish Pokémon Neon Pokémon Kite Pokémon Frost Tree Pokémon Frost Tree Pokémon Sharp Claw Pokémon Magnet Area Pokémon Licking Pokémon Drill Pokémon Vine Pokémon Thunderbolt Pokémon Blast Pokémon Jubilee Pokémon Ogre Darner Pokémon Verdant Pokémon Fresh Snow Pokémon Fang Scorpion Pokémon Twin Tusk Pokémon Virtual Pokémon Blade Pokémon Compass Pokémon Gripper Pokémon Snow Land Pokémon Plasma Pokémon Knowledge Pokémon Emotion Pokémon Willpower Pokémon Temporal Pokémon Spatial Pokémon Lava Dome Pokémon Colossal Pokémon Renegade Pokémon Lunar Pokémon Sea Drifter Pokémon Seafaring Pokémon Pitch-Black Pokémon Gratitude Pokémon Alpha Pokémon Victory Pokémon Grass Snake Pokémon Grass Snake Pokémon Regal Pokémon Fire Pig Pokémon Fire Pig Pokémon Mega Fire Pig Pokémon Sea Otter Pokémon Discipline Pokémon Formidable Pokémon Scout Pokémon Lookout Pokémon Puppy Pokémon Loyal Dog Pokémon Big-Hearted Pokémon Devious Pokémon Cruel Pokémon Grass Monkey Pokémon Thorn Monkey Pokémon High Temp Pokémon Ember Pokémon Spray Pokémon Geyser Pokémon Dream Eater Pokémon Drowsing Pokémon Tiny Pigeon Pokémon Wild Pigeon Pokémon Proud Pokémon Electrified Pokémon Thunderbolt Pokémon Mantle Pokémon Ore Pokémon Compressed Pokémon Bat Pokémon Courting Pokémon Mole Pokémon Subterrene Pokémon Hearing Pokémon Muscular Pokémon Muscular Pokémon Muscular Pokémon Tadpole Pokémon Vibration Pokémon Vibration Pokémon Judo Pokémon Karate Pokémon Sewing Pokémon Leaf-Wrapped Pokémon Nurturing Pokémon Centipede Pokémon Curlipede Pokémon Megapede Pokémon Cotton Puff Pokémon Windveiled Pokémon Bulb Pokémon Flowering Pokémon Hostile Pokémon Desert Croc Pokémon Desert Croc Pokémon Intimidation Pokémon Zen Charm Pokémon Blazing Pokémon Cactus Pokémon Rock Inn Pokémon Stone Home Pokémon Shedding Pokémon Hoodlum Pokémon Avianoid Pokémon Spirit Pokémon Coffin Pokémon Prototurtle Pokémon Prototurtle Pokémon First Bird Pokémon First Bird Pokémon Trash Bag Pokémon Trash Heap Pokémon Tricky Fox Pokémon Illusion Fox Pokémon Chinchilla Pokémon Scarf Pokémon Fixation Pokémon Manipulate Pokémon Astral Body Pokémon Cell Pokémon Mitosis Pokémon Multiplying Pokémon Water Bird Pokémon White Bird Pokémon Fresh Snow Pokémon Icy Snow Pokémon Snowstorm Pokémon Season Pokémon Season Pokémon Sky Squirrel Pokémon Clamping Pokémon Cavalry Pokémon Mushroom Pokémon Mushroom Pokémon Floating Pokémon Floating Pokémon Caring Pokémon Attaching Pokémon EleSpider Pokémon Thorn Seed Pokémon Thorn Pod Pokémon Gear Pokémon Gear Pokémon Gear Pokémon EleFish Pokémon EleFish Pokémon EleFish Pokémon Cerebral Pokémon Cerebral Pokémon Candle Pokémon Lamp Pokémon Luring Pokémon Tusk Pokémon Axe Jaw Pokémon Axe Jaw Pokémon Chill Pokémon Freezing Pokémon Crystallizing Pokémon Snail Pokémon Shell Out Pokémon Trap Pokémon Martial Arts Pokémon Martial Arts Pokémon Cave Pokémon Automaton Pokémon Automaton Pokémon Sharp Blade Pokémon Sword Blade Pokémon Bash Buffalo Pokémon Eaglet Pokémon Valiant Pokémon Diapered Pokémon Bone Vulture Pokémon Anteater Pokémon Iron Ant Pokémon Irate Pokémon Hostile Pokémon Brutal Pokémon Torch Pokémon Sun Pokémon Iron Will Pokémon Cavern Pokémon Grassland Pokémon Cyclone Pokémon Bolt Strike Pokémon Vast White Pokémon Deep Black Pokémon Abundance Pokémon Boundary Pokémon Colt Pokémon Melody Pokémon Paleozoic Pokémon Spiny Nut Pokémon Spiny Armor Pokémon Spiny Armor Pokémon Fox Pokémon Fox Pokémon Fox Pokémon Bubble Frog Pokémon Bubble Frog Pokémon Ninja Pokémon Digging Pokémon Digging Pokémon Tiny Robin Pokémon Ember Pokémon Scorching Pokémon Scatterdust Pokémon Scatterdust Pokémon Scale Pokémon Lion Cub Pokémon Royal Pokémon Single Bloom Pokémon Single Bloom Pokémon Garden Pokémon Mount Pokémon Mount Pokémon Playful Pokémon Daunting Pokémon Poodle Pokémon Restraint Pokémon Constraint Pokémon Sword Pokémon Sword Pokémon Royal Sword Pokémon Perfume Pokémon Fragrance Pokémon Cotton Candy Pokémon Meringue Pokémon Revolving Pokémon Overturning Pokémon Two-Handed Pokémon Collective Pokémon Mock Kelp Pokémon Mock Kelp Pokémon Water Gun Pokémon Howitzer Pokémon Generator Pokémon Generator Pokémon Royal Heir Pokémon Despot Pokémon Tundra Pokémon Tundra Pokémon Intertwining Pokémon Wrestling Pokémon Antenna Pokémon Jewel Pokémon Soft Tissue Pokémon Soft Tissue Pokémon Dragon Pokémon Key Ring Pokémon Stump Pokémon Elder Tree Pokémon Pumpkin Pokémon Pumpkin Pokémon Ice Chunk Pokémon Iceberg Pokémon Sound Wave Pokémon Sound Wave Pokémon Life Pokémon Destruction Pokémon Order Pokémon Jewel Pokémon Mischief Pokémon Steam Pokémon Grass Quill Pokémon Blade Quill Pokémon Arrow Quill Pokémon Fire Cat Pokémon Fire Cat Pokémon Heel Pokémon Sea Lion Pokémon Pop Star Pokémon Soloist Pokémon Woodpecker Pokémon Bugle Beak Pokémon Cannon Pokémon Loitering Pokémon Stakeout Pokémon Larva Pokémon Battery Pokémon Stag Beetle Pokémon Boxing Pokémon Woolly Crab Pokémon Dancing Pokémon Bee Fly Pokémon Bee Fly Pokémon Puppy Pokémon Wolf Pokémon Small Fry Pokémon Brutal Star Pokémon Brutal Star Pokémon Donkey Pokémon Draft Horse Pokémon Water Bubble Pokémon Water Bubble Pokémon Sickle Grass Pokémon Bloom Sickle Pokémon Illuminating Pokémon Illuminating Pokémon Toxic Lizard Pokémon Toxic Lizard Pokémon Flailing Pokémon Strong Arm Pokémon Fruit Pokémon Fruit Pokémon Fruit Pokémon Posy Picker Pokémon Sage Pokémon Teamwork Pokémon Turn Tail Pokémon Hard Scale Pokémon Sand Heap Pokémon Sand Castle Pokémon Sea Cucumber Pokémon Synthetic Pokémon Synthetic Pokémon Meteor Pokémon Drowsing Pokémon Blast Turtle Pokémon Roly-Poly Pokémon Disguise Pokémon Gnash Teeth Pokémon Placid Pokémon Sea Creeper Pokémon Scaly Pokémon Scaly Pokémon Scaly Pokémon Land Spirit Pokémon Land Spirit Pokémon Land Spirit Pokémon Land Spirit Pokémon Nebula Pokémon Protostar Pokémon Sunne Pokémon Moone Pokémon Parasite Pokémon Swollen Pokémon Lissome Pokémon Glowing Pokémon Launch Pokémon Drawn Sword Pokémon Junkivore Pokémon Prism Pokémon Artificial Pokémon Gloomdweller Pokémon Poison Pin Pokémon Poison Pin Pokémon Rampart Pokémon Fireworks Pokémon Thunderclap Pokémon Hex Nut Pokémon Hex Nut Pokémon Chimp Pokémon Beat Pokémon Drummer Pokémon Rabbit Pokémon Rabbit Pokémon Striker Pokémon Water Lizard Pokémon Water Lizard Pokémon Secret Agent Pokémon Cheeky Pokémon Greedy Pokémon Tiny Bird Pokémon Raven Pokémon Raven Pokémon Larva Pokémon Radome Pokémon Seven Spot Pokémon Fox Pokémon Fox Pokémon Flowering Pokémon Cotton Bloom Pokémon Sheep Pokémon Sheep Pokémon Snapping Pokémon Bite Pokémon Puppy Pokémon Dog Pokémon Coal Pokémon Coal Pokémon Coal Pokémon Apple Core Pokémon Apple Wing Pokémon Apple Nectar Pokémon Sand Snake Pokémon Sand Snake Pokémon Gulp Pokémon Rush Pokémon Skewer Pokémon Baby Pokémon Punk Pokémon Radiator Pokémon Radiator Pokémon Tantrum Pokémon Jujitsu Pokémon Black Tea Pokémon Black Tea Pokémon Calm Pokémon Serene Pokémon Silent Pokémon Wily Pokémon Devious Pokémon Bulk Up Pokémon Blocking Pokémon Viking Pokémon Coral Pokémon Wild Duck Pokémon Comedian Pokémon Grudge Pokémon Cream Pokémon Cream Pokémon Formation Pokémon Sea Urchin Pokémon Worm Pokémon Frost Moth Pokémon Big Rock Pokémon Penguin Pokémon Emotion Pokémon Two-Sided Pokémon Copperderm Pokémon Copperderm Pokémon Fossil Pokémon Fossil Pokémon Fossil Pokémon Fossil Pokémon Alloy Pokémon Lingering Pokémon Caretaker Pokémon Stealth Pokémon Warrior Pokémon Warrior Pokémon Gigantic Pokémon Wushu Pokémon Wushu Pokémon Rogue Monkey Pokémon Electron Pokémon Dragon Orb Pokémon Wild Horse Pokémon Swift Horse Pokémon King Pokémon Unique Horn Pokémon Unique Horn Pokémon Dancing Pokémon Cruel Pokémon Strong Legs Pokémon Malevolent Pokémon Hexpert Pokémon Zen Charm Pokémon Djinn Pokémon High King Pokémon High King Pokémon ~~~~~~~~~~~~~~~ Text File : blacklist ~~~~~~~~~~~~~~~ Confirm Back Yes No [VAR 0100(0000)] [VAR 0100(0000)] [VAR 0100(0000)] All Nobody Remove from the list Cancel Would you like to add [VAR 0100(0000)] to your block list? Who would you like to add to your block list? Is there anyone else you want to add to your block list? You won’t be able to connect again with any player you add to your block list. Are you sure you want to block this player? (It’s possible to unblock the player again.) What do you want to do with [VAR 0100(0000)]? No one has been added to your block list. [VAR 0100(0000)] has been added to your block list. You can check your block list from the Profile option in the Y-Comm menu. You’ve added [VAR 0100(0000)] and [VAR 0100(0001)] to your block list. To view your block list, go to Y-Comm and select Profile. You’ve already added this person to your block list. You can’t add yourself to your block list! You’ve added [VAR 0100(0000)], [VAR 0100(0001)], and [VAR 0100(0002)] to your block list. To view your block list, go to Y-Comm and select Profile. [VAR 0100(0000)] [VAR 0201(0001)]/[VAR 0201(0002)]/[VAR 0203(0000,0000)] ~~~~~~~~~~~~~~~ Text File : btl_state ~~~~~~~~~~~~~~~ [~ 0] [~ 1] Harsh Sunlight The harsh sunlight weather condition. It boosts the power of Fire-type moves and lowers the power of Water-type moves. Rain The rain weather condition. It boosts the power of Water-type moves and lowers the power of Fire-type moves. Sandstorm The sandstorm weather condition. At the end of each turn, it damages all Pokémon that are not Rock, Ground, or Steel types. It boosts the Sp. Def of Rock-type Pokémon. Hail The hail weather condition. At the end of each turn, it damages all Pokémon that are not Ice types. Electric Terrain For five turns, Pokémon on the ground won’t fall asleep. The power of Electric-type moves is boosted. Grassy Terrain For five turns, Pokémon on the ground will have a little HP restored at the end of each turn. The power of Grass-type moves is boosted. Misty Terrain For five turns, Pokémon on the ground won’t get any status conditions. Damage from Dragon-type moves is halved. Trick Room Slower Pokémon get to move first for five turns. Magic Room Pokémon can’t use their held items for five turns. Wonder Room Pokémon’s Defense and Sp. Def are swapped for five turns. Critical Hit Boost The Pokémon is more likely to land critical hits. Confusion The Pokémon may hurt itself in its confusion. The effect lasts for one to four turns. Infatuation The Pokémon is less likely to unleash an attack on Pokémon of the opposite gender. Nightmare The Pokémon will lose HP each turn as long as it is sleeping. Drowsy The Pokémon will fall asleep at the end of the turn if it remains on the battlefield. Encore Due to Encore, the Pokémon can use only [VAR 0107(0000)] for three turns. No Ability The Pokémon’s Ability loses its effect. Torment The Pokémon can’t use the same move twice in a row. Tailwind The Speed stats of a Pokémon and its allies are doubled for four turns. Lucky Chant The opponent’s moves won’t result in a critical hit. Grudge If the Pokémon faints by an opponent’s move, the PP of that move will be reduced to 0. Heal Block For five turns, the Pokémon is unable to recover HP through its moves, Ability, or held item. Identified The Pokémon will be hit by certain moves that usually wouldn’t affect it. If the Pokémon’s evasiveness has been boosted, the benefits will be ignored when it is attacked. Move Disabled For four turns, the Pokémon will be unable to use [VAR 0107(0000)]. Can’t Escape The Pokémon can’t flee or be switched out. Lock-On The next move used by the Pokémon will be sure to hit the target that was locked on to. Embargo For five turns, the Pokémon cannot use its held item and no items can be used on it. Charge The power of an Electric-type move will be doubled if used in the turn after charging. Gravity Moves are more likely to hit for five turns. Ground-type moves will hit Flying-type Pokémon and Pokémon with the Levitate Ability. Moves that require action midair can’t be used. Mist The Pokémon’s stats won’t be lowered for five turns. Safeguard The Pokémon is protected from status conditions for five turns. Stealth Rock Pokémon that switch into battle will take damage. Stockpile The Pokémon’s Defense and Sp. Def stats go up while stockpiling. Taunt The Pokémon can only use moves that deal damage. Telekinesis For three turns, moves used against the Pokémon will hit without fail, except for one-hit KO moves. Also, Ground-type moves won’t hit the Pokémon. Magnet Rise Ground-type moves won’t hit the Pokémon for five turns. Toxic Spikes Pokémon that switch into battle will be poisoned. Flying-type Pokémon or Pokémon with the Levitate Ability will not be affected. Mud Sport The power of Electric-type moves will be halved for five turns. Wish The Pokémon in this spot will have its HP restored on the turn after Wish was used. Sticky Web Pokémon that switch into battle will have their Speed lowered. Ingrain The Pokémon regains some HP at the end of each turn. Ingrained Pokémon can’t be switched out. Curse The Pokémon takes damage at the end of each turn. Trick-or-Treat The Pokémon gains the Ghost type. Light Screen Damage from special moves is halved for five turns. Reflect Damage from physical moves is halved for five turns. Imprison If a Pokémon affected by Imprison knows any moves also known by the user of Imprison, it is prevented from using those moves. Counting Down All Pokémon in this battle state will faint after three turns. Spikes Pokémon that switch into battle will take damage. Flying-type Pokémon or Pokémon with the Levitate Ability will not be affected. Water Sport The power of Fire-type moves will be halved for five turns. Destiny Bond If the Pokémon is knocked out by an opponent, that opponent will also faint. Forest’s Curse The Pokémon gains the Grass type. Leech Seed Leech Seed steals some of the Pokémon’s HP at the end of each turn and gives it to the opponent. Lock-On Any move used against a locked-on target will be sure to hit. Bound The Pokémon is bound and takes damage every turn. Bide The Pokémon endures attacks for two turns, then strikes back to inflict double the damage it has taken. Outrage The Pokémon rampages and attacks for two to three turns. It then becomes confused. Rampaging The Pokémon rampages and attacks for two to three turns. It then becomes confused. Petal Dance The Pokémon rampages and attacks for two to three turns. It then becomes confused. Badly Poisoned The Pokémon is badly poisoned. The damage the Pokémon takes from the poison worsens every turn. Future Attack The Pokémon will take damage two turns after an attack was foreseen. Uproar The Pokémon attacks and causes an uproar for three turns. During this time, no Pokémon can fall asleep. Aqua Ring The Pokémon is enveloped in a veil made of water. It regains some HP every turn. Autotomize The Pokémon’s weight is reduced, and its Speed is sharply increased. Smack Down The Pokémon has been knocked out of the sky and has fallen to the ground. Fairy Lock No Pokémon can flee the turn after Fairy Lock is used. Rainbow The additional effects of moves are more likely to occur. Swamp Speed is reduced by 75% in swampy conditions. Sea of Fire Pokémon that are not Fire types will take damage every turn. Extremely Harsh Sunlight The extremely harsh sunlight weather condition. It boosts the power of Fire-type moves and protects Pokémon from Water-type moves. Heavy Rain The heavy rain weather condition. It boosts the power of Water-type moves and protects Pokémon from Fire-type moves. Strong Winds The strong winds weather condition. The power of moves that are super effective against Flying-type Pokémon is decreased. Psychic Terrain For five turns, Pokémon on the ground won’t be hit by priority moves. The power of Psychic-type moves is boosted. Throat Chop The Pokémon can’t use any sound-based moves for two turns. Aurora Veil For five turns, the power of special and physical moves will be halved. Laser Focus The next move used will always result in a critical hit. Tar Shot The Pokémon has been made weaker to Fire-type moves. Octolock The Pokémon’s Defense and Sp. Def are both lowered with each passing turn. G-Max Wildfire Pokémon that are not Fire types will take damage every turn for four turns. G-Max Volcalith Pokémon that are not Rock types will take damage every turn for four turns. G-Max Steelsurge Pokémon that switch into battle will take damage. G-Max Vine Lash Pokémon that are not Grass types will take damage every turn for four turns. G-Max Cannonade Pokémon that are not Water types will take damage every turn for four turns. ~~~~~~~~~~~~~~~ Text File : gwazainfo ~~~~~~~~~~~~~~~ A Fire-type attack that Gigantamax Charizard use. This move continues to deal damage to opponents for four turns. A Bug-type attack that Gigantamax Butterfree use. This move inflicts the poisoned, paralyzed, or asleep status condition on opponents. An Electric-type attack that Gigantamax Pikachu use. This move paralyzes opponents. A Normal-type attack that Gigantamax Meowth use. This move confuses opponents and also earns extra money. A Fighting-type attack that Gigantamax Machamp use. This move raises the chance of critical hits. A Ghost-type attack that Gigantamax Gengar use. This Pokémon steps on the opposing Pokémon’s shadow to prevent them from escaping. An Ice-type attack that Gigantamax Lapras use. This move reduces the damage received for five turns. A Normal-type attack that Gigantamax Eevee use. This move infatuates opponents. A Normal-type attack that Gigantamax Snorlax use. This move restores Berries that have been eaten. A Poison-type attack that Gigantamax Garbodor use. This move poisons opponents. A Water-type attack that Gigantamax Drednaw use. This move scatters sharp rocks around the field. A Flying-type attack that Gigantamax Corviknight use. This move removes the effects of moves like Reflect and Light Screen. An Electric-type attack that Gigantamax Toxtricity use. This move poisons or paralyzes opponents. A Fairy-type attack that Gigantamax Alcremie use. This move heals the HP of allies. A Dragon-type attack that Gigantamax Duraludon use. Reduces the PP of the last move used. A Psychic-type attack that Gigantamax Orbeetle use. This move changes gravity for five turns. A Rock-type attack that Gigantamax Coalossal use. This move continues to deal damage to opponents for four turns. A Ground-type attack that Gigantamax Sandaconda use. Opponents are trapped in a raging sandstorm for four to five turns. A Dark-type attack that Gigantamax Grimmsnarl use. The user lets loose a huge yawn that lulls the targets into falling asleep on the next turn. A Grass-type attack that Gigantamax Flapple use. This move reduces the opponents’ evasiveness. A Grass-type attack that Gigantamax Appletun use. This move heals the status conditions of allies. A Fairy-type attack that Gigantamax Hatterene use. This move confuses opponents. A Steel-type attack that Gigantamax Copperajah use. This move scatters sharp spikes around the field. A Steel-type attack that Gigantamax Melmetal use. This move makes opponents incapable of using the same move twice in a row. A Water-type attack that Gigantamax Kingler use. This move harshly lowers the Speed of opponents. A Fire-type attack that Gigantamax Centiskorch use. This move traps opponents in flames for four to five turns. A Grass-type attack that Gigantamax Venusaur use. This move continues to deal damage to opponents for four turns. A Water-type attack that Gigantamax Blastoise use. This move continues to deal damage to opponents for four turns. A Grass-type attack that Gigantamax Rillaboom use. This move can be used on the target regardless of its Abilities. A Fire-type attack that Gigantamax Cinderace use. This move can be used on the target regardless of its Abilities. A Water-type attack that Gigantamax Inteleon use. This move can be used on the target regardless of its Abilities. A Dark-type attack that Gigantamax Urshifu use. This single-strike move can ignore Max Guard. A Water-type attack that Gigantamax Urshifu use. This rapid-strike move can ignore Max Guard. ~~~~~~~~~~~~~~~ Text File : gwazaname ~~~~~~~~~~~~~~~ G-Max Wildfire G-Max Befuddle G-Max Volt Crash G-Max Gold Rush G-Max Chi Strike G-Max Terror G-Max Resonance G-Max Cuddle G-Max Replenish G-Max Malodor G-Max Stonesurge G-Max Wind Rage G-Max Stun Shock G-Max Finale G-Max Depletion G-Max Gravitas G-Max Volcalith G-Max Sandblast G-Max Snooze G-Max Tartness G-Max Sweetness G-Max Smite G-Max Steelsurge G-Max Meltdown G-Max Foam Burst G-Max Centiferno G-Max Vine Lash G-Max Cannonade G-Max Drum Solo G-Max Fireball G-Max Hydrosnipe G-Max One Blow G-Max Rapid Flow ~~~~~~~~~~~~~~~ Text File : hairsalon ~~~~~~~~~~~~~~~ [VAR 01A0(0000)] [VAR 01A1(0000)] [VAR 01A2(0000)] Salon Hair Color Eyebrows Eyelashes Contact Lenses Lip Color Fringe Eyebrow Tint Hairstyle Are you really sure you want me to go ahead with the options you’ve selected? That’s pretty close to the look you had already. Sure you don’t want to change more? Now that’s a new look! Absolutely lush. You ready to get started? Then let’s get you sorted! Then let’s get cracking on your makeup! I thought you might have doubts. Go ahead, love. Take your time to think things through. You can’t choose a fringe style with the hairstyle you’ve selected. Yes No Select Confirm Quit ~~~~~~~~~~~~~~~ Text File : introdemo ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] [~ 20] [~ 21] [~ 22] [~ 23] [~ 24] ~~~~~~~~~~~~~~~ Text File : live_comm ~~~~~~~~~~~~~~~ [VAR 0100(0000)] See more Trade completed! Link Trade Link Battle Profile Load new stamps [~ 7] [VAR 0100(0000)] [VAR 0105(0000)] Seeking Link Trade Link Battle Max Raid Battle [~ 18] Chatter Confirm Quit Hearts Connect to the Internet Block [~ 25] [~ 26] [~ 27] You’re broadcasting to everybody that you’re looking for someone to connect with. You can only broadcast one request at a time. Do you want to cancel your current request? Yes No You will now connect to the internet. Your game will be saved. Is that OK? Connect Don’t connect Connecting... Please stand by. You’re now connected to the internet. Saving... Please wait. You’re now connected to the internet. You’re about to disconnect from the internet. Would you like to continue? You’ve switched back to local communication. Disconnect Stay connected Disconnecting from the internet... Join in Start trade Start battle Give a heart Quit View card [~ 50] You haven’t received any stamps yet. We’ll notify you once a new stamp arrives! What kind of stamp would you like to look for? Friends only Seeking Link Trades Link Battles Max Raid Battles Chatter Quit Reset filters No stamps were found for that search filter. [~ 62] [~ 63] [~ 64] [~ 65] [~ 66] [~ 67] Your game is being saved. Just a moment... The host has set a Link Code to join in this Max Raid Battle. Would you like to continue? [~ 70] [~ 71] [~ 72] [~ 73] [~ 74] [~ 75] [~ 76] [~ 77] [~ 78] [~ 79] [~ 80] [~ 81] [~ 82] [~ 83] Set Link Code Start Confirm Back Reset [~ 89] [~ 90] [~ 91] [~ 92] [~ 93] [~ 94] [~ 95] [~ 96] [~ 97] [~ 98] [~ 99] [~ 100] [~ 101] [~ 102] [~ 103] [~ 104] [~ 105] [~ 106] [~ 107] [~ 108] [~ 109] [~ 110] Would you like to save your game and start a Surprise Trade? Start Quit [~ 114] [~ 115] [~ 116] Link Battle Battle Format Single Battle Double Battle Multi Battle Link Code [VAR 0203(0000,0000)] [VAR 0203(0001,0000)] Reset Start battle What battle format are you interested in? Set Link Code Start Confirm Back Reset Single Battle Double Battle Multi Battle Quit Select this option for a two-player battle where each player sends one Pokémon into battle. Select this option for a two-player battle where each player sends two Pokémon into battle. Select this option for a four-player battle with two Trainers to a side. Each player sends one Pokémon into battle at a time. Select this option to exit this battle menu and do something else instead! If you and another player set the same Link Code, you can be sure to connect with one another. [~ 141] [~ 142] [~ 143] Link Code [VAR 0203(0000,0000)] [VAR 0203(0001,0000)] [~ 146] [~ 147] Choose a player icon to represent yourself! Confirm Back I’m trading with [VAR 0100(0000)] just now! Can’t wait to see what I get! I started up a Surprise Trade just now. I wonder what kind of Pokémon I’ll get? I got a Pokémon in a Link Trade just now... and it evolved?! What’re the odds! There’[VAR 1101(0000,0201)]sre [VAR 0202(0000)] pe[VAR 1101(0000,0404)]rsonople trading around me right now! Pretty amazing, right? I’m in the middle of a Single Battle just now! And I’m not planning on losing! I’m in the middle of a Double Battle just now! And I’m not planning on losing! I’m in the middle of a Multi Battle just now! And I’m not planning on losing! There’[VAR 1101(0000,0201)]sre [VAR 0202(0000)] pe[VAR 1101(0000,0404)]rsonople battling near where I am! Pretty amazing, right? I defeated [VAR 0100(0000)] in a Single Battle! How d’you like that? I defeated [VAR 0100(0000)] in a Double Battle! How d’you like that? I defeated [VAR 0100(0000)] in a Multi Battle! How d’you like that? I joined up with some allies, and together we managed to take down [VAR 0101(0000)]! I joined up with some allies, and together we managed to catch [VAR 0101(0000)]! I’m at my camp, planning to spend some quality time with my Pokémon! I made a scrummy meal with my Pokémon! Fancy a curry? Come on, everybody! Join me as allies! Let’s start a Max Raid Battle! Link Trades help expand your horizons! I’m looking to trade. How about you? Single Battles really get your pulse racing! Why don’t you come join in the fun? Double Battles have some searingly hot strategy! Think you’re up for that kind of excitement? Multi Battles are a blast to do together! Why don’t you give one a try? Pokémon sighted! It’s time for a Max Raid Battle! Pokémon sighted! It’s time for a Max Raid Battle! Powerful Pokémon sighted! It’s time for a Max Raid Battle! Powerful Pokémon sighted! It’s time for a Max Raid Battle! Really powerful Pokémon sighted! It’s time for a Max Raid Battle! Really powerful Pokémon sighted! It’s time for a Max Raid Battle! Massively powerful Pokémon sighted! It’s time for a Max Raid Battle! Massively powerful Pokémon sighted! It’s time for a Max Raid Battle! Incredibly powerful Pokémon sighted! It’s time for a Max Raid Battle! Incredibly powerful Pokémon sighted! It’s time for a Max Raid Battle! I caught myself [VAR 1302(0000,0001)][VAR 0101(0000)]! My [VAR 0101(0000)] evolved and now it looks entirely different! Pikachu Eevee Grookey Sobble Scorbunny Team Yell Grunt (♂) Team Yell Grunt (♀) League Staff (♂) League Staff (♀) Poké Kid (♂) Poké Kid (♀) Youngster Lass Schoolboy Schoolgirl Office Worker (♂) Office Worker (♀) Cook Café Master Doctor (♂) Doctor (♀) Police Officer Worker (♂) Worker (♀) Pokémon Breeder (♂) Pokémon Breeder (♀) Artist Backpacker Gentleman Madame Fisher Hiker Black Belt Beauty Model Swimmer (♂) Swimmer (♀) Musician Dancer Postman Cabbie Rail Staff Reporter Cameraman [~ 228] [~ 229] [~ 230] [~ 231] [~ 232] [~ 233] [~ 234] [~ 235] [~ 236] [~ 237] [~ 238] The Pokémon League The Gym Challenge The Champion Cup The Grass Gym The Water Gym The Fire Gym The Fighting Gym The Ghost Gym The Fairy Gym The Rock Gym The Ice Gym The Dark Gym The Dragon Gym The Normal Gym The Electric Gym The Bug Gym The Psychic Gym The Flying Gym The Ground Gym The Steel Gym The Poison Gym Team Yell [~ 261] [~ 262] [~ 263] [~ 264] [~ 265] [~ 266] [~ 267] [~ 268] [~ 269] [~ 270] [~ 271] [~ 272] [~ 273] [~ 274] [~ 275] [~ 276] [~ 277] [~ 278] [~ 279] [~ 280] [~ 281] [~ 282] [~ 283] [~ 284] [~ 285] [~ 286] [~ 287] [~ 288] [~ 289] [~ 290] [~ 291] [~ 292] [~ 293] [~ 294] [~ 295] [~ 296] [~ 297] [~ 298] Searching... [~ 300] [~ 301] [~ 302] [~ 303] Starting to search for another Trainer! You can also cancel your request by selecting another option from the menu. Starting to search for another Trainer! You can also cancel your request by selecting another option from the menu. Block List Search canceled. Search Stamps Swap Cards Surprise Trade Your system is currently in Airplane Mode, so you can’t connect to other players. Turn off Airplane Mode and try again. Your software version is out of date, so you can’t connect to other players. If you want to communicate with others, you must update your software. Check the official website for more details. Surprise Trade lets you trade Pokémon in a truly surprising way! Select a Pokémon to trade and leave the rest up to us. As you adventure, we’ll find an eligible trading partner and carry out the trade for you. So let’s take care of your only job—choosing a Pokémon you’re willing to trade! Let’s trade some League Cards! You can also cancel your request by selecting another option from the menu. Would you like to start trading? Set Link Code Start trading You’ve set your Link Code to be: [VAR 0203(0000,0000)] [VAR 0203(0001,0000)]. Would you like to trade using this Link Code? You haven’t set a Link Code. Without a Link Code, you might be connected to someone other than the person you meant to play together with. Would you like to continue? Would you like to add [VAR 0100(0000)] to your block list? You won’t be able to connect again with any player you add to your block list. Are you sure you want to block this player? (It’s possible to unblock the player again.) [VAR 0100(0000)] has been added to your block list. You can check your block list from the Profile option in the Y-Comm menu. Yes No Local Communication This player has finished recruiting Trainers to join their Max Raid Battle. Let’s clear out your old stamps, and get you a fresh set of the latest stamps. Want to swap League Cards with me? [~ 328] You can’t swap League Cards right now. Looks like your album is full! Please check your album if you want to start swapping cards. Quit You’ve already added this person to your block list. You can’t add yourself to your block list! If you and another player set the same Link Code, you can be sure to connect with one another. You can’t perform a Link Trade, because your your last trade ended without being completed, perhaps due to a connection error or turning off the power to your system. Please wait a while, without changing the time on your Nintendo Switch system, then try again. You have no Pokémon in your Boxes, so you can’t carry out a trade. Please start a trade after catching some more Pokémon! You don’t have more than two Pokémon, so you can’t carry out a trade. Please start a trade after catching some more Pokémon! You can’t take part in a Double Battle unless you have at least two Pokémon that can battle. Get your team together, then try again! Communicating... Please wait a moment. There is a problem with the Pokémon you’ve selected. Communication failed. Internet Local Communication I defeated [VAR 0101(0000)] on a Dynamax Adventure! I defeated [VAR 0101(0000)] on a Dynamax Adventure! ~~~~~~~~~~~~~~~ Text File : nuts_name ~~~~~~~~~~~~~~~ Cheri Chesto Pecha Rawst Aspear Leppa Oran Persim Lum Sitrus Figy Wiki Mago Aguav Iapapa Razz Bluk Nanab Wepear Pinap Pomeg Kelpsy Qualot Hondew Grepa Tamato Cornn Magost Rabuta Nomel Spelon Pamtre Watmel Durin Belue Occa Passho Wacan Rindo Yache Chople Kebia Shuca Coba Payapa Tanga Charti Kasib Haban Colbur Babiri Chilan Liechi Ganlon Salac Petaya Apicot Lansat Starf Enigma Micle Custap Jaboca Rowap Roseli Kee Maranga [~ 67] [~ 68] [~ 69] [~ 70] [~ 71] [~ 72] [~ 73] [~ 74] [~ 75] [~ 76] [~ 77] [~ 78] [~ 79] [~ 80] [~ 81] [~ 82] [~ 83] ~~~~~~~~~~~~~~~ Text File : peonymemo ~~~~~~~~~~~~~~~ ほうじょうのおう でんせつのきょじん でんせつのとり [VAR 0201(0000)]/[VAR 0201(0001)] すすむ やめる ~~~~~~~~~~~~~~~ Text File : setphrase ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] [~ 20] [~ 21] [~ 22] [~ 23] [~ 24] [~ 25] [~ 26] [~ 27] [~ 28] [~ 29] [~ 30] [~ 31] [~ 32] [~ 33] [~ 34] [~ 35] [~ 36] [~ 37] [~ 38] [~ 39] [~ 40] [~ 41] [~ 42] [~ 43] [~ 44] [~ 45] [~ 46] [~ 47] [~ 48] [~ 49] [~ 50] [~ 51] [~ 52] [~ 53] [~ 54] [~ 55] [~ 56] [~ 57] ~~~~~~~~~~~~~~~ Text File : tower_msg ~~~~~~~~~~~~~~~ Doesn’t matter if we win or lose... Let’s just have fun! I might be young, but I hope you won’t hold that against me. I’m not like all the rest of those youngsters you might’ve battled till now! Deep breath in, and...deep breath out... No, wait—I’m still not ready for this! I’m gonna do this! I’m gonna take you on! I’m gonna hold nothing back! Well, look at you... I think I could go all out if it were against you. Watch as I show you what my studies have taught me! I’m the president of my school’s Pokémon club! If I keep making my opponent’s Pokémon flinch, then it’s like my turn never ever ends! Crumbs, y-you look strong... I’m not sure I’m up for this... Oh my word, it’s been AGES since I last saw you! How’ve you been doing?! Let’s battle to decide which one of us has the cutest Pokémon! Pika pika? I can relax the best when I’m dressed up like a Pikachu. Guess what! Guess what! Folks are always telling me my team’s real strong! I’m going to use my Veevee power to make you cry wee, wee, wee all the way home! I was out playing, and I ended up wandering in here by mistake! I’m here in my jam jams! Guess I’ll battle in jam jams! I don’t go easy on anyone. Not even on children. I’ve just popped over for a battle during my break time, so let’s make this quick! Here, let me give you my card... What, you don’t have a business card? I take all the stress I’ve built up in my workplace and blast it all away with a good battle! Time to leverage my core competencies! I’ve got buy-in from all my Pokémon! I wish I could get paid just for battling Pokémon... You’re the Champion, aren’t you?! C-could I get your autograph? My shorts are from Jetsetter. It’s a famous brand, I’ll have you know. Show my Pokémon a bit of love, won’t you? Ah... That’s it! I’ve decided! If I win this match, I’m going to tell my crush exactly how I feel! Statistically speaking, the odds are 95 percent certain that I’ll win! Do your best in this battle! ’Cause I’m live streaming it all, see! ... ... ... You gonna start this or what? If I’m good at Pokémon battles, I’ll be popular! It’s not just a costume! I really am a Pokémon! Nice to meetcha, pika! Want a battle, pika pika? Pokémon with Hidden Abilities are hard to find in the wild, but guess who got lucky? Your Pokémon shall be my Pokémon’s playthings! If I had to rank my strength, I’d say it’s... at the lower end of average. I don’t get enough exercise in my daily life, so I’m here to do some Pokémon battling! Let’s make this a real flashy battle worth posting on all my feeds, OK? Want to know what kind of work I do around the office? Pokémon Breeders have to be early risers! Pokémon that are hatched from Eggs may know unusual moves! It’s love that makes me raise them... And love that makes me battle with them. All right there? I’m a new Breeder! Charmed, I’m sure! Safety first! Then Poké Ball second! Have you been enjoying riding on the trains that I bust my butt to maintain?! When it comes to battle, my Pokémon have got the heart to take part! Have you?! I’ve got a doctor’s note. I can’t be expected to lift anything heavier than a Poké Ball... You...you smell strong to me. Or at least like you haven’t showered in a while. I’ve been training myself up through an online karate class! Hiyah! I’ve been living alone up in the mountains and training my Pokémon without distraction! You can see it, can’t you? How positively cut my six-pack is? Huh? What’s going on? Are we supposed to battle now or something? The people in Galar are all so nice! Are you? I’m off duty today, mate. I’ll not be hearing any of that “the customer is always right” rubbish! Where to, guv? The true heart of fishing is being able to wait! And wait...and wait...and wait... Fancy a spot of fishing? I love me a good bit of fishing. Hrmmm?! You look right suspicious to me! I think I’ll have to take you in for questioning! I’m not skiving off work—I swear it! This tower is a part of my regular patrol beat! I’m the living proof that there’s no reason you can’t be both beautiful and strong! Watch this! I’m a star on and off the runway. Now see how I shine. How about a double shot... of defeat?! I bring richness and depth to everything I do, whether its brewing a drink or battling Pokémon! I come from one of the great noble houses of the Galar region. I am here to evaluate the quality of your team, both in terms of strength and appearance. My Pokémon are as strong as anything! We’re gonna show you, you young thing! All right! I’m up for a battle with you! Let’s get this place...ROCKING! The Pokémon are the lead performers! I’m just a backup dancer! Let’s dance! It’s pretty tough going once you reach this level. Not many make it higher than this. No WAY! You’re the Champion! Get out!! This is, like, the greatest day of my life! I’m here taking part in the Battle Tower together with my girlfriend! I’m here taking part in the Battle Tower together with my boyfriend! I might look like a Pokémon, but don’t you dare hit me with any of your moves! Kneel down before me! They said I had to come battle here as part of my new-hire orientation, that’s all... I AM A ROBOT IN HUMAN APPEARANCE. I WILL DEEPEN MY TIES WITH POKÉMON. Are you raising your Pokémon? Or are you not? My babies are all frightfully cute! Feast your eyes on the muscles I’ve developed doing years of hard construction labor! All right, pack it in! Let’s get this battle over and done with! I joined up as part of the League staff because I heard I’d be popular that way! People say I seem harsh, but I’m really very nice! Let’s begin the operation... Scalpel, please. What’s this? You’d like me to examine your Pokémon? Battle is like art in so many ways! But art is completely different than battle! Hehe! Well, aren’t you a cute little thing I get to take on in battle! ♪ I shall show you how a true gentleman battles. Well, have a look at you! You are the spitting image of my grandchildren, dear. Student and Trainer! I’ve got many hats to wear, all right?! I never fit in with the others at school. This is the only place I really belong! No one in my class offers me any challenge. I wonder if you’ll be any different? Don’t you dare think I’ll be an easy pushover just because I’m still a child! I’m gonna come at you like whoa, then bam, and you’re gonna totally be like “whaaat!” Battling and winning... Tell me—what does it all mean? When I grow up, my dream is to be Champion! I’ve waited 20 years for this day to come! It’s important you don’t neglect all the routine tasks, whether it’s for work or training Pokémon. I got off at the wrong stop on the monorail and somehow ended up at the Battle Tower. Eek! Y-you weren’t watching me just now, right?! I won’t raise any Pokémon that don’t have adorable backsides to watch in battle! Hm? I think I’ve seen you at the station. Mind the gap between yourself and victory. Mind the gap. It’s mighty strange, but for some reason, folk oft seem to feel poorly after eating my cooking. Pokémon that have been carefully seasoned with the perfect amount of training... Masterful! I’m a wandering day laborer. I go where my heart leads, then dig, dig, dig till I can’t dig no more. Hope you’re ready for some hard hits! The right moves take weight into consideration! I’d meant to become a flower arranger, but I ended up as a boilermaker! My helmet’s as durable as my Pokémon! I’m going to hit your Pokémon right where it hurts! This’ll be a critical battle! I’m sleepy... This is such a pain... I didn’t sleep but two hours last night! When you do this job long enough, you develop a knack for telling who’s strong at a glance. Truth is, I’d rather just be at home, relaxing and vegging out with my Pokémon... “A Serious Battle”—scene one, take one! Three, two, one, and...action! I’m gonna film you so up close and personal, your pores are gonna be famous! Hah...hah... I...I battled all the way here just to get an exclusive interview with you! I’m live on the scene here at the Battle Tower! What a sight! You getting this back in the studio? I’ve heard that Pokémon battling can be a pretty good workout. Join the legions of my fans! They call me the connoisseur of moves! I often see you coming round to the Pokémon Center for a bit of care. Here I am out on my journey, and I meet you! Don’t blow my cover! I’m part of the International Police, here on a lead about a certain case! You’re coming to my gig tonight, right? You’ll buy tickets, right? People always seemed shocked to find out I’m an opera singer. Guess it must be my face... There’s one thing you really need for battle... A killer sense of rhythm! It’s been three years since I left home to become a star! I’m not going back till I’ve made it! You look like a strong one! Ever thought of joining the force? I was a real bad seed when I was young. Everybody feared me in the neighborhood. Can we get this over with? I’m due for a yoga class soon! I nip my competition in the bud before it has the chance to grow. That’s how I’ve made it this far. B-blimey but I’m nervous... Please be kind! My shorts are the perfect fit! That means I can’t lose! I’ve got a test tomorrow that I should be revising for, but I came for a battle instead! Can you hear me? I’m talking directly to your mind right now. Postal delivery! I’ve got a parcel here with your name on it. Oh, look. The contents say “defeat.” I’ll walk all over you with the well-developed calves I got from years of making deliveries! When I wear a surgical mask, it makes my glasses fog up! Steady on. You don’t look very well. I think what you need is a jab. People call me “the angel in the white coat.” Just thought I’d mention it. RKS Laboratories is like a home to me. I work such long hours, I rarely see my real one... I’ve got you covered. Just say the place, and I’ll have you there in a heartbeat. My top priority is your safety and comfort. Which is why I expect you’ll pay extra, eh? Body temperature and weight are both right on track! These Pokémon are in top condition! Oh-ho? Now this is a promising specimen! I’d definitely like to see more! Come on! No grumbling accepted here. Let’s let our Pokémon do the talking! What would you say your training style is? Generous and openhanded? Or maybe spartan? I’ve grown so weary of all the world’s pleasures. Now all I do from dawn to dusk is battle wildly. Why don’t I give you the chance to see the Pokémon I’ve spent a fortune raising! My children have all grown and left home. Now I’m embarking on a new life of my own! I heard the other ladies at the club saying that Pokémon were quite the thing, so here I am. Heh! If you want to know what moves my Pokémon use, you’re about to learn firsthand! *scritch scritch scritch* Wood carving... *scritch scritch scritch* It’s so zen... After years and years of training, I’ve finally managed to obtain the ultimate moves! Wot’s this? You my next victim? Be a good sport. Let’s have a fair-and-square battle. Being able to read a Pokémon’s mind... That’s the real trick to fishing. I’m in the market for a fishing buddy! How about you? Care to go fish with me? Life’s got its mountains and its valleys. Just like this tower’s got its highs and lows! I love climbing up to the top, and I love tumbling down to the bottom, too! I’ve filled myself with the great power of boundless nature! All right, there? You strong or what? I’m gonna expect a good battle, yeah? I-if I win, would you help me get a hotel room for tonight? I’m so tired of camping... The battle’s not over until it’s over. Don’t let your focus slip! Winning and losing aren’t as important to me as having a right good time! I battled and battled and battled... All to be standing right here! Hahaha! Think you can show me a fun time? I’ve left behind my family, my friends—everything. The only thing for me is this—the battlefield. Think you can keep up with the spweed at which I ewolve and change? Our department takes a real hard-line stance. No lenience for juveniles! My boyfriend broke my heart... Now I’m ready to break yours! [VAR 1003][VAR 0100(0000)]! I’ve been waiting for you. Always knew you’d be able to win your way here. Now, how about you take on Challenger Leon with everything that you’ve got? Well done, [VAR 0100(0000)]! Just as I knew you’d do! I never expected the Poké Ball Tier would hold you long... Now it’s time you and I had some fun! The Battle Tower is the place to go if you want to see how Trainers dedicated to growing stronger live and do battle. Looks as though your own strength is about as amazing as ever, [VAR 0100(0000)]. But I’ll not just take your word for it! My dream has always been to make the people of the Galar region stronger. And this Battle Tower is making that dream come true! So come on, [VAR 0100(0000)]! Think you and I can get even stronger, too? A fierce battle is the only way to do it! Looking back at when I first met you in Wedgehurst, the path to this place feels... well, short in one way, but so long in others. Allow me to be the one who faces you in the greatest-ever match here at the Battle Tower! I knew you had it in you, [VAR 0100(0000)]! I was sure you and your Pokémon would blast right through the first stage of the Battle Tower! But don’t go thinking you’ve seen all the Battle Tower has to offer. We’re only getting started! Your Pokémon certainly look delighted to battle alongside you, [VAR 0100(0000)]! But of course they do! They’re lucky enough to battle with a Trainer who knows just how to draw out the best of them! That’s it. I’m gonna be sure to draw out even more of my own team members from now on, too! The strong desire to win! That’s the trigger that makes you accumulate new skills and transform experience into strength! And you and your team—you’ve got a real great desire to win, don’t you! Love it! But you still haven’t seen the real challenge the Battle Tower is waiting to throw at you! Now, that’s an absolutely champion time! The stronger you get, the more the Trainers here at the Battle Tower burn with the desire to be the one to beat you and break your streak! Their Pokémon are all sharpening their teeth and claws in anticipation! And I’ll be putting together my greatest ever team, too. Naturally! So, do your best to reach me once again! The greatest battle of the Battle Tower is over... But at least since it was between you and me... No, since it was between your team and mine, we managed to make it one brilliant match! Champion! I hope this isn’t the last time I get to meet you in battle! Keep challenging me! So that I can keep reaching ever greater heights! [~ 182] Please select a battle format and the Pokémon you’d like to take part. Then in you go! Thank you for coming. This is the Battle Tower! Can I help you with something? Would you like to continue battling? Good work in there! The Battle Tower is ready whenever you are! Oh, that’s a shame to see... We look forward to your next challenge. Congratulations! You’ve moved up in the ranks! You’re now Rank [VAR 012E(0000)]! You’ve earned a reward for moving up through the ranks! The Judge function has been unlocked! You can now use it in your Boxes! You can now choose which background music you’d like to listen to in the Battle Tower! Congratulations on the fine job defeating Leon in the Master Ball Tier! We have a special Ribbon for the Pokémon in your party! The Battle Tower is quite what it says on the tin. It’s a place where you can have Pokémon battles. You can battle following the same rules as you might in Ranked Battles. If you win, you can earn Rare Candies and BP. You can use Rental Teams, too, so no worries that you need a perfect team of your own to take part! I want to battle Tell me about this place No, thanks Keep battling You obtained [VAR 0201(0002)] [VAR 0109(0001)]! You earned [VAR 0201(0003)] BP! You got Leon’s rare League Card! You got a new uniform! Lend me a team! Never mind Lend me this team! Tell me about this team! Show me another team! You want to borrow one of my Battle Teams? Come talk to me whenever you want to borrow a proper team of Pokémon. What sort of team would you like to take for a spin? Ah... Looks like you’ve rented all the teams you can right now. You’re interested in this Battle Team? Put ’em through their paces! You’re already borrowing this team. Basic Team Skill Team Tough Team Rain Team Slow Team Never mind This team is good for Single Battles! It’s a nice, simple team that’s built around three Pokémon close to the heart of anyone in Galar. Take a good hard look at what types of Pokémon your opponent is sending out, then choose one of these great allies to send out yourself! This team is good for Single Battles! The Pokémon on this team know tons of moves that can help them boost their stats in battle. Send out Duraludon first and have it use Reflect or Light Screen to get a defensive advantage, then swap in others as fit for the situation! This team is good for Single Battles! This almighty team is ready for any opponents. Of course they can unleash heavy hit after heavy hit, but if you also use their status moves wisely, then you might even be able to pull out a win against opponents that might usually put you in a real sticky situation! This rain-ready team is good for Double Battles! Falling rain can boost the power of their moves or trigger certain Abilities, so start by sending out Pelipper first to get the rain going and get this team rolling! This team is good for Double Battles! They might look real slow to start with, but all you need is a good Trick Room, and suddenly your slow bulky team will be a fast bulky team! Lucario will be great support if you know how to use it, so hurry straight into a Trick Room! [~ 227] And that’s not all! You’ve reached the [VAR 012E(0001)]! [~ 229] That drops you down a rank, I’m afraid... I’ll give you one of my League Cards... And not just any old one—this is a rare one! All right! You should take this. I reckon it’ll fit you as well as it could anyone. Mr. Al Rent You rented [VAR 01BF(0000)]! ~~~~~~~~~~~~~~~ Text File : xmenu_net ~~~~~~~~~~~~~~~ [~ 0] Caught the most Pokémon Evolved the most Pokémon Hatched the most Eggs Had the most Link Battles Traded the most Pokémon Traded the most League Cards Cooked the most while camping Visited the most camps Played the most at camps Caught the most Dynamax Pokémon Cleared the most Rotom Rally courses Helped out on the most Poké Jobs Used turbo boost the most times Changed clothes the most times Found the most items Whistled the most times Battle Stadium Live Competition Number of players compared [VAR 0202(0000)] [~ 21] [VAR 0202(0000)] Back Yes No Confirm Local communication Gathering data of people passed by... Internet Gathering data of people passed by... You will now connect to the internet. Your game will be saved. Is that OK? Connecting... Please stand by. You’re now connected to the internet. Saving... Please wait. You’re now connected to the internet. Do you wish to disconnect from the internet? Disconnecting from the internet... You’ve switched back to local communication. ~~~~~~~~~~~~~~~ Text File : app_common ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] [~ 20] [~ 21] [~ 22] [~ 23] [~ 24] [~ 25] [~ 26] [~ 27] [~ 28] [~ 29] [~ 30] [~ 31] [~ 32] [~ 33] [~ 34] [~ 35] [~ 36] [~ 37] [~ 38] [~ 39] [~ 40] [~ 41] [~ 42] [~ 43] [~ 44] [~ 45] [~ 46] [~ 47] [~ 48] [~ 49] [~ 50] [~ 51] [~ 52] [~ 53] [~ 54] [~ 55] [~ 56] [~ 57] [~ 58] [~ 59] [~ 60] [~ 61] [~ 62] [~ 63] [~ 64] [~ 65] [~ 66] [~ 67] [~ 68] [~ 69] [~ 70] [~ 71] [~ 72] [~ 73] [~ 74] [~ 75] [~ 76] [~ 77] [~ 78] [~ 79] [~ 80] [~ 81] [~ 82] [~ 83] [~ 84] [~ 85] [~ 86] [~ 87] [~ 88] [~ 89] [~ 90] [~ 91] [~ 92] [~ 93] [~ 94] [~ 95] [~ 96] [~ 97] [~ 98] [~ 99] [~ 100] [~ 101] [~ 102] [~ 103] [~ 104] [~ 105] [~ 106] [~ 107] [~ 108] [~ 109] [~ 110] [~ 111] [~ 112] [~ 113] [~ 114] [~ 115] [~ 116] [~ 117] [~ 118] [~ 119] [~ 120] [~ 121] [~ 122] [~ 123] [~ 124] [~ 125] [~ 126] [~ 127] [~ 128] [~ 129] [~ 130] [~ 131] [~ 132] [~ 133] [~ 134] [~ 135] [~ 136] [~ 137] [~ 138] [~ 139] [~ 140] [~ 141] [~ 142] ~~~~~~~~~~~~~~~ Text File : bag_pocket ~~~~~~~~~~~~~~~ Medicine Poké Balls Battle Items Berries Other Items TMs Treasures Ingredients Key Items [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] ~~~~~~~~~~~~~~~ Text File : btl_attack ~~~~~~~~~~~~~~~ ! ! ! ! [VAR 0101(0000)] used Pound! The wild [VAR 0101(0000)] used Pound! The opposing [VAR 0101(0000)] used Pound! [VAR 0100(000A)]’s [VAR 0101(0000)] used Pound! [VAR 0101(0000)] used Karate Chop! The wild [VAR 0101(0000)] used Karate Chop! The opposing [VAR 0101(0000)] used Karate Chop! [VAR 0100(000A)]’s [VAR 0101(0000)] used Karate Chop! [VAR 0101(0000)] used Double Slap! The wild [VAR 0101(0000)] used Double Slap! The opposing [VAR 0101(0000)] used Double Slap! [VAR 0100(000A)]’s [VAR 0101(0000)] used Double Slap! [VAR 0101(0000)] used Comet Punch! The wild [VAR 0101(0000)] used Comet Punch! The opposing [VAR 0101(0000)] used Comet Punch! [VAR 0100(000A)]’s [VAR 0101(0000)] used Comet Punch! [VAR 0101(0000)] used Mega Punch! The wild [VAR 0101(0000)] used Mega Punch! The opposing [VAR 0101(0000)] used Mega Punch! [VAR 0100(000A)]’s [VAR 0101(0000)] used Mega Punch! [VAR 0101(0000)] used Pay Day! The wild [VAR 0101(0000)] used Pay Day! The opposing [VAR 0101(0000)] used Pay Day! [VAR 0100(000A)]’s [VAR 0101(0000)] used Pay Day! [VAR 0101(0000)] used Fire Punch! The wild [VAR 0101(0000)] used Fire Punch! The opposing [VAR 0101(0000)] used Fire Punch! [VAR 0100(000A)]’s [VAR 0101(0000)] used Fire Punch! [VAR 0101(0000)] used Ice Punch! The wild [VAR 0101(0000)] used Ice Punch! The opposing [VAR 0101(0000)] used Ice Punch! [VAR 0100(000A)]’s [VAR 0101(0000)] used Ice Punch! [VAR 0101(0000)] used Thunder Punch! The wild [VAR 0101(0000)] used Thunder Punch! The opposing [VAR 0101(0000)] used Thunder Punch! [VAR 0100(000A)]’s [VAR 0101(0000)] used Thunder Punch! [VAR 0101(0000)] used Scratch! The wild [VAR 0101(0000)] used Scratch! The opposing [VAR 0101(0000)] used Scratch! [VAR 0100(000A)]’s [VAR 0101(0000)] used Scratch! [VAR 0101(0000)] used Vise Grip! The wild [VAR 0101(0000)] used Vise Grip! The opposing [VAR 0101(0000)] used Vise Grip! [VAR 0100(000A)]’s [VAR 0101(0000)] used Vise Grip! [VAR 0101(0000)] used Guillotine! The wild [VAR 0101(0000)] used Guillotine! The opposing [VAR 0101(0000)] used Guillotine! [VAR 0100(000A)]’s [VAR 0101(0000)] used Guillotine! [VAR 0101(0000)] used Razor Wind! The wild [VAR 0101(0000)] used Razor Wind! The opposing [VAR 0101(0000)] used Razor Wind! [VAR 0100(000A)]’s [VAR 0101(0000)] used Razor Wind! [VAR 0101(0000)] used Swords Dance! The wild [VAR 0101(0000)] used Swords Dance! The opposing [VAR 0101(0000)] used Swords Dance! [VAR 0100(000A)]’s [VAR 0101(0000)] used Swords Dance! [VAR 0101(0000)] used Cut! The wild [VAR 0101(0000)] used Cut! The opposing [VAR 0101(0000)] used Cut! [VAR 0100(000A)]’s [VAR 0101(0000)] used Cut! [VAR 0101(0000)] used Gust! The wild [VAR 0101(0000)] used Gust! The opposing [VAR 0101(0000)] used Gust! [VAR 0100(000A)]’s [VAR 0101(0000)] used Gust! [VAR 0101(0000)] used Wing Attack! The wild [VAR 0101(0000)] used Wing Attack! The opposing [VAR 0101(0000)] used Wing Attack! [VAR 0100(000A)]’s [VAR 0101(0000)] used Wing Attack! [VAR 0101(0000)] used Whirlwind! The wild [VAR 0101(0000)] used Whirlwind! The opposing [VAR 0101(0000)] used Whirlwind! [VAR 0100(000A)]’s [VAR 0101(0000)] used Whirlwind! [VAR 0101(0000)] used Fly! The wild [VAR 0101(0000)] used Fly! The opposing [VAR 0101(0000)] used Fly! [VAR 0100(000A)]’s [VAR 0101(0000)] used Fly! [VAR 0101(0000)] used Bind! The wild [VAR 0101(0000)] used Bind! The opposing [VAR 0101(0000)] used Bind! [VAR 0100(000A)]’s [VAR 0101(0000)] used Bind! [VAR 0101(0000)] used Slam! The wild [VAR 0101(0000)] used Slam! The opposing [VAR 0101(0000)] used Slam! [VAR 0100(000A)]’s [VAR 0101(0000)] used Slam! [VAR 0101(0000)] used Vine Whip! The wild [VAR 0101(0000)] used Vine Whip! The opposing [VAR 0101(0000)] used Vine Whip! [VAR 0100(000A)]’s [VAR 0101(0000)] used Vine Whip! [VAR 0101(0000)] used Stomp! The wild [VAR 0101(0000)] used Stomp! The opposing [VAR 0101(0000)] used Stomp! [VAR 0100(000A)]’s [VAR 0101(0000)] used Stomp! [VAR 0101(0000)] used Double Kick! The wild [VAR 0101(0000)] used Double Kick! The opposing [VAR 0101(0000)] used Double Kick! [VAR 0100(000A)]’s [VAR 0101(0000)] used Double Kick! [VAR 0101(0000)] used Mega Kick! The wild [VAR 0101(0000)] used Mega Kick! The opposing [VAR 0101(0000)] used Mega Kick! [VAR 0100(000A)]’s [VAR 0101(0000)] used Mega Kick! [VAR 0101(0000)] used Jump Kick! The wild [VAR 0101(0000)] used Jump Kick! The opposing [VAR 0101(0000)] used Jump Kick! [VAR 0100(000A)]’s [VAR 0101(0000)] used Jump Kick! [VAR 0101(0000)] used Rolling Kick! The wild [VAR 0101(0000)] used Rolling Kick! The opposing [VAR 0101(0000)] used Rolling Kick! [VAR 0100(000A)]’s [VAR 0101(0000)] used Rolling Kick! [VAR 0101(0000)] used Sand Attack! The wild [VAR 0101(0000)] used Sand Attack! The opposing [VAR 0101(0000)] used Sand Attack! [VAR 0100(000A)]’s [VAR 0101(0000)] used Sand Attack! [VAR 0101(0000)] used Headbutt! The wild [VAR 0101(0000)] used Headbutt! The opposing [VAR 0101(0000)] used Headbutt! [VAR 0100(000A)]’s [VAR 0101(0000)] used Headbutt! [VAR 0101(0000)] used Horn Attack! The wild [VAR 0101(0000)] used Horn Attack! The opposing [VAR 0101(0000)] used Horn Attack! [VAR 0100(000A)]’s [VAR 0101(0000)] used Horn Attack! [VAR 0101(0000)] used Fury Attack! The wild [VAR 0101(0000)] used Fury Attack! The opposing [VAR 0101(0000)] used Fury Attack! [VAR 0100(000A)]’s [VAR 0101(0000)] used Fury Attack! [VAR 0101(0000)] used Horn Drill! The wild [VAR 0101(0000)] used Horn Drill! The opposing [VAR 0101(0000)] used Horn Drill! [VAR 0100(000A)]’s [VAR 0101(0000)] used Horn Drill! [VAR 0101(0000)] used Tackle! The wild [VAR 0101(0000)] used Tackle! The opposing [VAR 0101(0000)] used Tackle! [VAR 0100(000A)]’s [VAR 0101(0000)] used Tackle! [VAR 0101(0000)] used Body Slam! The wild [VAR 0101(0000)] used Body Slam! The opposing [VAR 0101(0000)] used Body Slam! [VAR 0100(000A)]’s [VAR 0101(0000)] used Body Slam! [VAR 0101(0000)] used Wrap! The wild [VAR 0101(0000)] used Wrap! The opposing [VAR 0101(0000)] used Wrap! [VAR 0100(000A)]’s [VAR 0101(0000)] used Wrap! [VAR 0101(0000)] used Take Down! The wild [VAR 0101(0000)] used Take Down! The opposing [VAR 0101(0000)] used Take Down! [VAR 0100(000A)]’s [VAR 0101(0000)] used Take Down! [VAR 0101(0000)] used Thrash! The wild [VAR 0101(0000)] used Thrash! The opposing [VAR 0101(0000)] used Thrash! [VAR 0100(000A)]’s [VAR 0101(0000)] used Thrash! [VAR 0101(0000)] used Double-Edge! The wild [VAR 0101(0000)] used Double-Edge! The opposing [VAR 0101(0000)] used Double-Edge! [VAR 0100(000A)]’s [VAR 0101(0000)] used Double-Edge! [VAR 0101(0000)] used Tail Whip! The wild [VAR 0101(0000)] used Tail Whip! The opposing [VAR 0101(0000)] used Tail Whip! [VAR 0100(000A)]’s [VAR 0101(0000)] used Tail Whip! [VAR 0101(0000)] used Poison Sting! The wild [VAR 0101(0000)] used Poison Sting! The opposing [VAR 0101(0000)] used Poison Sting! [VAR 0100(000A)]’s [VAR 0101(0000)] used Poison Sting! [VAR 0101(0000)] used Twineedle! The wild [VAR 0101(0000)] used Twineedle! The opposing [VAR 0101(0000)] used Twineedle! [VAR 0100(000A)]’s [VAR 0101(0000)] used Twineedle! [VAR 0101(0000)] used Pin Missile! The wild [VAR 0101(0000)] used Pin Missile! The opposing [VAR 0101(0000)] used Pin Missile! [VAR 0100(000A)]’s [VAR 0101(0000)] used Pin Missile! [VAR 0101(0000)] used Leer! The wild [VAR 0101(0000)] used Leer! The opposing [VAR 0101(0000)] used Leer! [VAR 0100(000A)]’s [VAR 0101(0000)] used Leer! [VAR 0101(0000)] used Bite! The wild [VAR 0101(0000)] used Bite! The opposing [VAR 0101(0000)] used Bite! [VAR 0100(000A)]’s [VAR 0101(0000)] used Bite! [VAR 0101(0000)] used Growl! The wild [VAR 0101(0000)] used Growl! The opposing [VAR 0101(0000)] used Growl! [VAR 0100(000A)]’s [VAR 0101(0000)] used Growl! [VAR 0101(0000)] used Roar! The wild [VAR 0101(0000)] used Roar! The opposing [VAR 0101(0000)] used Roar! [VAR 0100(000A)]’s [VAR 0101(0000)] used Roar! [VAR 0101(0000)] used Sing! The wild [VAR 0101(0000)] used Sing! The opposing [VAR 0101(0000)] used Sing! [VAR 0100(000A)]’s [VAR 0101(0000)] used Sing! [VAR 0101(0000)] used Supersonic! The wild [VAR 0101(0000)] used Supersonic! The opposing [VAR 0101(0000)] used Supersonic! [VAR 0100(000A)]’s [VAR 0101(0000)] used Supersonic! [VAR 0101(0000)] used Sonic Boom! The wild [VAR 0101(0000)] used Sonic Boom! The opposing [VAR 0101(0000)] used Sonic Boom! [VAR 0100(000A)]’s [VAR 0101(0000)] used Sonic Boom! [VAR 0101(0000)] used Disable! The wild [VAR 0101(0000)] used Disable! The opposing [VAR 0101(0000)] used Disable! [VAR 0100(000A)]’s [VAR 0101(0000)] used Disable! [VAR 0101(0000)] used Acid! The wild [VAR 0101(0000)] used Acid! The opposing [VAR 0101(0000)] used Acid! [VAR 0100(000A)]’s [VAR 0101(0000)] used Acid! [VAR 0101(0000)] used Ember! The wild [VAR 0101(0000)] used Ember! The opposing [VAR 0101(0000)] used Ember! [VAR 0100(000A)]’s [VAR 0101(0000)] used Ember! [VAR 0101(0000)] used Flamethrower! The wild [VAR 0101(0000)] used Flamethrower! The opposing [VAR 0101(0000)] used Flamethrower! [VAR 0100(000A)]’s [VAR 0101(0000)] used Flamethrower! [VAR 0101(0000)] used Mist! The wild [VAR 0101(0000)] used Mist! The opposing [VAR 0101(0000)] used Mist! [VAR 0100(000A)]’s [VAR 0101(0000)] used Mist! [VAR 0101(0000)] used Water Gun! The wild [VAR 0101(0000)] used Water Gun! The opposing [VAR 0101(0000)] used Water Gun! [VAR 0100(000A)]’s [VAR 0101(0000)] used Water Gun! [VAR 0101(0000)] used Hydro Pump! The wild [VAR 0101(0000)] used Hydro Pump! The opposing [VAR 0101(0000)] used Hydro Pump! [VAR 0100(000A)]’s [VAR 0101(0000)] used Hydro Pump! [VAR 0101(0000)] used Surf! The wild [VAR 0101(0000)] used Surf! The opposing [VAR 0101(0000)] used Surf! [VAR 0100(000A)]’s [VAR 0101(0000)] used Surf! [VAR 0101(0000)] used Ice Beam! The wild [VAR 0101(0000)] used Ice Beam! The opposing [VAR 0101(0000)] used Ice Beam! [VAR 0100(000A)]’s [VAR 0101(0000)] used Ice Beam! [VAR 0101(0000)] used Blizzard! The wild [VAR 0101(0000)] used Blizzard! The opposing [VAR 0101(0000)] used Blizzard! [VAR 0100(000A)]’s [VAR 0101(0000)] used Blizzard! [VAR 0101(0000)] used Psybeam! The wild [VAR 0101(0000)] used Psybeam! The opposing [VAR 0101(0000)] used Psybeam! [VAR 0100(000A)]’s [VAR 0101(0000)] used Psybeam! [VAR 0101(0000)] used Bubble Beam! The wild [VAR 0101(0000)] used Bubble Beam! The opposing [VAR 0101(0000)] used Bubble Beam! [VAR 0100(000A)]’s [VAR 0101(0000)] used Bubble Beam! [VAR 0101(0000)] used Aurora Beam! The wild [VAR 0101(0000)] used Aurora Beam! The opposing [VAR 0101(0000)] used Aurora Beam! [VAR 0100(000A)]’s [VAR 0101(0000)] used Aurora Beam! [VAR 0101(0000)] used Hyper Beam! The wild [VAR 0101(0000)] used Hyper Beam! The opposing [VAR 0101(0000)] used Hyper Beam! [VAR 0100(000A)]’s [VAR 0101(0000)] used Hyper Beam! [VAR 0101(0000)] used Peck! The wild [VAR 0101(0000)] used Peck! The opposing [VAR 0101(0000)] used Peck! [VAR 0100(000A)]’s [VAR 0101(0000)] used Peck! [VAR 0101(0000)] used Drill Peck! The wild [VAR 0101(0000)] used Drill Peck! The opposing [VAR 0101(0000)] used Drill Peck! [VAR 0100(000A)]’s [VAR 0101(0000)] used Drill Peck! [VAR 0101(0000)] used Submission! The wild [VAR 0101(0000)] used Submission! The opposing [VAR 0101(0000)] used Submission! [VAR 0100(000A)]’s [VAR 0101(0000)] used Submission! [VAR 0101(0000)] used Low Kick! The wild [VAR 0101(0000)] used Low Kick! The opposing [VAR 0101(0000)] used Low Kick! [VAR 0100(000A)]’s [VAR 0101(0000)] used Low Kick! [VAR 0101(0000)] used Counter! The wild [VAR 0101(0000)] used Counter! The opposing [VAR 0101(0000)] used Counter! [VAR 0100(000A)]’s [VAR 0101(0000)] used Counter! [VAR 0101(0000)] used Seismic Toss! The wild [VAR 0101(0000)] used Seismic Toss! The opposing [VAR 0101(0000)] used Seismic Toss! [VAR 0100(000A)]’s [VAR 0101(0000)] used Seismic Toss! [VAR 0101(0000)] used Strength! The wild [VAR 0101(0000)] used Strength! The opposing [VAR 0101(0000)] used Strength! [VAR 0100(000A)]’s [VAR 0101(0000)] used Strength! [VAR 0101(0000)] used Absorb! The wild [VAR 0101(0000)] used Absorb! The opposing [VAR 0101(0000)] used Absorb! [VAR 0100(000A)]’s [VAR 0101(0000)] used Absorb! [VAR 0101(0000)] used Mega Drain! The wild [VAR 0101(0000)] used Mega Drain! The opposing [VAR 0101(0000)] used Mega Drain! [VAR 0100(000A)]’s [VAR 0101(0000)] used Mega Drain! [VAR 0101(0000)] used Leech Seed! The wild [VAR 0101(0000)] used Leech Seed! The opposing [VAR 0101(0000)] used Leech Seed! [VAR 0100(000A)]’s [VAR 0101(0000)] used Leech Seed! [VAR 0101(0000)] used Growth! The wild [VAR 0101(0000)] used Growth! The opposing [VAR 0101(0000)] used Growth! [VAR 0100(000A)]’s [VAR 0101(0000)] used Growth! [VAR 0101(0000)] used Razor Leaf! The wild [VAR 0101(0000)] used Razor Leaf! The opposing [VAR 0101(0000)] used Razor Leaf! [VAR 0100(000A)]’s [VAR 0101(0000)] used Razor Leaf! [VAR 0101(0000)] used Solar Beam! The wild [VAR 0101(0000)] used Solar Beam! The opposing [VAR 0101(0000)] used Solar Beam! [VAR 0100(000A)]’s [VAR 0101(0000)] used Solar Beam! [VAR 0101(0000)] used Poison Powder! The wild [VAR 0101(0000)] used Poison Powder! The opposing [VAR 0101(0000)] used Poison Powder! [VAR 0100(000A)]’s [VAR 0101(0000)] used Poison Powder! [VAR 0101(0000)] used Stun Spore! The wild [VAR 0101(0000)] used Stun Spore! The opposing [VAR 0101(0000)] used Stun Spore! [VAR 0100(000A)]’s [VAR 0101(0000)] used Stun Spore! [VAR 0101(0000)] used Sleep Powder! The wild [VAR 0101(0000)] used Sleep Powder! The opposing [VAR 0101(0000)] used Sleep Powder! [VAR 0100(000A)]’s [VAR 0101(0000)] used Sleep Powder! [VAR 0101(0000)] used Petal Dance! The wild [VAR 0101(0000)] used Petal Dance! The opposing [VAR 0101(0000)] used Petal Dance! [VAR 0100(000A)]’s [VAR 0101(0000)] used Petal Dance! [VAR 0101(0000)] used String Shot! The wild [VAR 0101(0000)] used String Shot! The opposing [VAR 0101(0000)] used String Shot! [VAR 0100(000A)]’s [VAR 0101(0000)] used String Shot! [VAR 0101(0000)] used Dragon Rage! The wild [VAR 0101(0000)] used Dragon Rage! The opposing [VAR 0101(0000)] used Dragon Rage! [VAR 0100(000A)]’s [VAR 0101(0000)] used Dragon Rage! [VAR 0101(0000)] used Fire Spin! The wild [VAR 0101(0000)] used Fire Spin! The opposing [VAR 0101(0000)] used Fire Spin! [VAR 0100(000A)]’s [VAR 0101(0000)] used Fire Spin! [VAR 0101(0000)] used Thunder Shock! The wild [VAR 0101(0000)] used Thunder Shock! The opposing [VAR 0101(0000)] used Thunder Shock! [VAR 0100(000A)]’s [VAR 0101(0000)] used Thunder Shock! [VAR 0101(0000)] used Thunderbolt! The wild [VAR 0101(0000)] used Thunderbolt! The opposing [VAR 0101(0000)] used Thunderbolt! [VAR 0100(000A)]’s [VAR 0101(0000)] used Thunderbolt! [VAR 0101(0000)] used Thunder Wave! The wild [VAR 0101(0000)] used Thunder Wave! The opposing [VAR 0101(0000)] used Thunder Wave! [VAR 0100(000A)]’s [VAR 0101(0000)] used Thunder Wave! [VAR 0101(0000)] used Thunder! The wild [VAR 0101(0000)] used Thunder! The opposing [VAR 0101(0000)] used Thunder! [VAR 0100(000A)]’s [VAR 0101(0000)] used Thunder! [VAR 0101(0000)] used Rock Throw! The wild [VAR 0101(0000)] used Rock Throw! The opposing [VAR 0101(0000)] used Rock Throw! [VAR 0100(000A)]’s [VAR 0101(0000)] used Rock Throw! [VAR 0101(0000)] used Earthquake! The wild [VAR 0101(0000)] used Earthquake! The opposing [VAR 0101(0000)] used Earthquake! [VAR 0100(000A)]’s [VAR 0101(0000)] used Earthquake! [VAR 0101(0000)] used Fissure! The wild [VAR 0101(0000)] used Fissure! The opposing [VAR 0101(0000)] used Fissure! [VAR 0100(000A)]’s [VAR 0101(0000)] used Fissure! [VAR 0101(0000)] used Dig! The wild [VAR 0101(0000)] used Dig! The opposing [VAR 0101(0000)] used Dig! [VAR 0100(000A)]’s [VAR 0101(0000)] used Dig! [VAR 0101(0000)] used Toxic! The wild [VAR 0101(0000)] used Toxic! The opposing [VAR 0101(0000)] used Toxic! [VAR 0100(000A)]’s [VAR 0101(0000)] used Toxic! [VAR 0101(0000)] used Confusion! The wild [VAR 0101(0000)] used Confusion! The opposing [VAR 0101(0000)] used Confusion! [VAR 0100(000A)]’s [VAR 0101(0000)] used Confusion! [VAR 0101(0000)] used Psychic! The wild [VAR 0101(0000)] used Psychic! The opposing [VAR 0101(0000)] used Psychic! [VAR 0100(000A)]’s [VAR 0101(0000)] used Psychic! [VAR 0101(0000)] used Hypnosis! The wild [VAR 0101(0000)] used Hypnosis! The opposing [VAR 0101(0000)] used Hypnosis! [VAR 0100(000A)]’s [VAR 0101(0000)] used Hypnosis! [VAR 0101(0000)] used Meditate! The wild [VAR 0101(0000)] used Meditate! The opposing [VAR 0101(0000)] used Meditate! [VAR 0100(000A)]’s [VAR 0101(0000)] used Meditate! [VAR 0101(0000)] used Agility! The wild [VAR 0101(0000)] used Agility! The opposing [VAR 0101(0000)] used Agility! [VAR 0100(000A)]’s [VAR 0101(0000)] used Agility! [VAR 0101(0000)] used Quick Attack! The wild [VAR 0101(0000)] used Quick Attack! The opposing [VAR 0101(0000)] used Quick Attack! [VAR 0100(000A)]’s [VAR 0101(0000)] used Quick Attack! [VAR 0101(0000)] used Rage! The wild [VAR 0101(0000)] used Rage! The opposing [VAR 0101(0000)] used Rage! [VAR 0100(000A)]’s [VAR 0101(0000)] used Rage! [VAR 0101(0000)] used Teleport! The wild [VAR 0101(0000)] used Teleport! The opposing [VAR 0101(0000)] used Teleport! [VAR 0100(000A)]’s [VAR 0101(0000)] used Teleport! [VAR 0101(0000)] used Night Shade! The wild [VAR 0101(0000)] used Night Shade! The opposing [VAR 0101(0000)] used Night Shade! [VAR 0100(000A)]’s [VAR 0101(0000)] used Night Shade! [VAR 0101(0000)] used Mimic! The wild [VAR 0101(0000)] used Mimic! The opposing [VAR 0101(0000)] used Mimic! [VAR 0100(000A)]’s [VAR 0101(0000)] used Mimic! [VAR 0101(0000)] used Screech! The wild [VAR 0101(0000)] used Screech! The opposing [VAR 0101(0000)] used Screech! [VAR 0100(000A)]’s [VAR 0101(0000)] used Screech! [VAR 0101(0000)] used Double Team! The wild [VAR 0101(0000)] used Double Team! The opposing [VAR 0101(0000)] used Double Team! [VAR 0100(000A)]’s [VAR 0101(0000)] used Double Team! [VAR 0101(0000)] used Recover! The wild [VAR 0101(0000)] used Recover! The opposing [VAR 0101(0000)] used Recover! [VAR 0100(000A)]’s [VAR 0101(0000)] used Recover! [VAR 0101(0000)] used Harden! The wild [VAR 0101(0000)] used Harden! The opposing [VAR 0101(0000)] used Harden! [VAR 0100(000A)]’s [VAR 0101(0000)] used Harden! [VAR 0101(0000)] used Minimize! The wild [VAR 0101(0000)] used Minimize! The opposing [VAR 0101(0000)] used Minimize! [VAR 0100(000A)]’s [VAR 0101(0000)] used Minimize! [VAR 0101(0000)] used Smokescreen! The wild [VAR 0101(0000)] used Smokescreen! The opposing [VAR 0101(0000)] used Smokescreen! [VAR 0100(000A)]’s [VAR 0101(0000)] used Smokescreen! [VAR 0101(0000)] used Confuse Ray! The wild [VAR 0101(0000)] used Confuse Ray! The opposing [VAR 0101(0000)] used Confuse Ray! [VAR 0100(000A)]’s [VAR 0101(0000)] used Confuse Ray! [VAR 0101(0000)] used Withdraw! The wild [VAR 0101(0000)] used Withdraw! The opposing [VAR 0101(0000)] used Withdraw! [VAR 0100(000A)]’s [VAR 0101(0000)] used Withdraw! [VAR 0101(0000)] used Defense Curl! The wild [VAR 0101(0000)] used Defense Curl! The opposing [VAR 0101(0000)] used Defense Curl! [VAR 0100(000A)]’s [VAR 0101(0000)] used Defense Curl! [VAR 0101(0000)] used Barrier! The wild [VAR 0101(0000)] used Barrier! The opposing [VAR 0101(0000)] used Barrier! [VAR 0100(000A)]’s [VAR 0101(0000)] used Barrier! [VAR 0101(0000)] used Light Screen! The wild [VAR 0101(0000)] used Light Screen! The opposing [VAR 0101(0000)] used Light Screen! [VAR 0100(000A)]’s [VAR 0101(0000)] used Light Screen! [VAR 0101(0000)] used Haze! The wild [VAR 0101(0000)] used Haze! The opposing [VAR 0101(0000)] used Haze! [VAR 0100(000A)]’s [VAR 0101(0000)] used Haze! [VAR 0101(0000)] used Reflect! The wild [VAR 0101(0000)] used Reflect! The opposing [VAR 0101(0000)] used Reflect! [VAR 0100(000A)]’s [VAR 0101(0000)] used Reflect! [VAR 0101(0000)] used Focus Energy! The wild [VAR 0101(0000)] used Focus Energy! The opposing [VAR 0101(0000)] used Focus Energy! [VAR 0100(000A)]’s [VAR 0101(0000)] used Focus Energy! [VAR 0101(0000)] used Bide! The wild [VAR 0101(0000)] used Bide! The opposing [VAR 0101(0000)] used Bide! [VAR 0100(000A)]’s [VAR 0101(0000)] used Bide! [VAR 0101(0000)] used Metronome! The wild [VAR 0101(0000)] used Metronome! The opposing [VAR 0101(0000)] used Metronome! [VAR 0100(000A)]’s [VAR 0101(0000)] used Metronome! [VAR 0101(0000)] used Mirror Move! The wild [VAR 0101(0000)] used Mirror Move! The opposing [VAR 0101(0000)] used Mirror Move! [VAR 0100(000A)]’s [VAR 0101(0000)] used Mirror Move! [VAR 0101(0000)] used Self-Destruct! The wild [VAR 0101(0000)] used Self-Destruct! The opposing [VAR 0101(0000)] used Self-Destruct! [VAR 0100(000A)]’s [VAR 0101(0000)] used Self-Destruct! [VAR 0101(0000)] used Egg Bomb! The wild [VAR 0101(0000)] used Egg Bomb! The opposing [VAR 0101(0000)] used Egg Bomb! [VAR 0100(000A)]’s [VAR 0101(0000)] used Egg Bomb! [VAR 0101(0000)] used Lick! The wild [VAR 0101(0000)] used Lick! The opposing [VAR 0101(0000)] used Lick! [VAR 0100(000A)]’s [VAR 0101(0000)] used Lick! [VAR 0101(0000)] used Smog! The wild [VAR 0101(0000)] used Smog! The opposing [VAR 0101(0000)] used Smog! [VAR 0100(000A)]’s [VAR 0101(0000)] used Smog! [VAR 0101(0000)] used Sludge! The wild [VAR 0101(0000)] used Sludge! The opposing [VAR 0101(0000)] used Sludge! [VAR 0100(000A)]’s [VAR 0101(0000)] used Sludge! [VAR 0101(0000)] used Bone Club! The wild [VAR 0101(0000)] used Bone Club! The opposing [VAR 0101(0000)] used Bone Club! [VAR 0100(000A)]’s [VAR 0101(0000)] used Bone Club! [VAR 0101(0000)] used Fire Blast! The wild [VAR 0101(0000)] used Fire Blast! The opposing [VAR 0101(0000)] used Fire Blast! [VAR 0100(000A)]’s [VAR 0101(0000)] used Fire Blast! [VAR 0101(0000)] used Waterfall! The wild [VAR 0101(0000)] used Waterfall! The opposing [VAR 0101(0000)] used Waterfall! [VAR 0100(000A)]’s [VAR 0101(0000)] used Waterfall! [VAR 0101(0000)] used Clamp! The wild [VAR 0101(0000)] used Clamp! The opposing [VAR 0101(0000)] used Clamp! [VAR 0100(000A)]’s [VAR 0101(0000)] used Clamp! [VAR 0101(0000)] used Swift! The wild [VAR 0101(0000)] used Swift! The opposing [VAR 0101(0000)] used Swift! [VAR 0100(000A)]’s [VAR 0101(0000)] used Swift! [VAR 0101(0000)] used Skull Bash! The wild [VAR 0101(0000)] used Skull Bash! The opposing [VAR 0101(0000)] used Skull Bash! [VAR 0100(000A)]’s [VAR 0101(0000)] used Skull Bash! [VAR 0101(0000)] used Spike Cannon! The wild [VAR 0101(0000)] used Spike Cannon! The opposing [VAR 0101(0000)] used Spike Cannon! [VAR 0100(000A)]’s [VAR 0101(0000)] used Spike Cannon! [VAR 0101(0000)] used Constrict! The wild [VAR 0101(0000)] used Constrict! The opposing [VAR 0101(0000)] used Constrict! [VAR 0100(000A)]’s [VAR 0101(0000)] used Constrict! [VAR 0101(0000)] used Amnesia! The wild [VAR 0101(0000)] used Amnesia! The opposing [VAR 0101(0000)] used Amnesia! [VAR 0100(000A)]’s [VAR 0101(0000)] used Amnesia! [VAR 0101(0000)] used Kinesis! The wild [VAR 0101(0000)] used Kinesis! The opposing [VAR 0101(0000)] used Kinesis! [VAR 0100(000A)]’s [VAR 0101(0000)] used Kinesis! [VAR 0101(0000)] used Soft-Boiled! The wild [VAR 0101(0000)] used Soft-Boiled! The opposing [VAR 0101(0000)] used Soft-Boiled! [VAR 0100(000A)]’s [VAR 0101(0000)] used Soft-Boiled! [VAR 0101(0000)] used High Jump Kick! The wild [VAR 0101(0000)] used High Jump Kick! The opposing [VAR 0101(0000)] used High Jump Kick! [VAR 0100(000A)]’s [VAR 0101(0000)] used High Jump Kick! [VAR 0101(0000)] used Glare! The wild [VAR 0101(0000)] used Glare! The opposing [VAR 0101(0000)] used Glare! [VAR 0100(000A)]’s [VAR 0101(0000)] used Glare! [VAR 0101(0000)] used Dream Eater! The wild [VAR 0101(0000)] used Dream Eater! The opposing [VAR 0101(0000)] used Dream Eater! [VAR 0100(000A)]’s [VAR 0101(0000)] used Dream Eater! [VAR 0101(0000)] used Poison Gas! The wild [VAR 0101(0000)] used Poison Gas! The opposing [VAR 0101(0000)] used Poison Gas! [VAR 0100(000A)]’s [VAR 0101(0000)] used Poison Gas! [VAR 0101(0000)] used Barrage! The wild [VAR 0101(0000)] used Barrage! The opposing [VAR 0101(0000)] used Barrage! [VAR 0100(000A)]’s [VAR 0101(0000)] used Barrage! [VAR 0101(0000)] used Leech Life! The wild [VAR 0101(0000)] used Leech Life! The opposing [VAR 0101(0000)] used Leech Life! [VAR 0100(000A)]’s [VAR 0101(0000)] used Leech Life! [VAR 0101(0000)] used Lovely Kiss! The wild [VAR 0101(0000)] used Lovely Kiss! The opposing [VAR 0101(0000)] used Lovely Kiss! [VAR 0100(000A)]’s [VAR 0101(0000)] used Lovely Kiss! [VAR 0101(0000)] used Sky Attack! The wild [VAR 0101(0000)] used Sky Attack! The opposing [VAR 0101(0000)] used Sky Attack! [VAR 0100(000A)]’s [VAR 0101(0000)] used Sky Attack! [VAR 0101(0000)] used Transform! The wild [VAR 0101(0000)] used Transform! The opposing [VAR 0101(0000)] used Transform! [VAR 0100(000A)]’s [VAR 0101(0000)] used Transform! [VAR 0101(0000)] used Bubble! The wild [VAR 0101(0000)] used Bubble! The opposing [VAR 0101(0000)] used Bubble! [VAR 0100(000A)]’s [VAR 0101(0000)] used Bubble! [VAR 0101(0000)] used Dizzy Punch! The wild [VAR 0101(0000)] used Dizzy Punch! The opposing [VAR 0101(0000)] used Dizzy Punch! [VAR 0100(000A)]’s [VAR 0101(0000)] used Dizzy Punch! [VAR 0101(0000)] used Spore! The wild [VAR 0101(0000)] used Spore! The opposing [VAR 0101(0000)] used Spore! [VAR 0100(000A)]’s [VAR 0101(0000)] used Spore! [VAR 0101(0000)] used Flash! The wild [VAR 0101(0000)] used Flash! The opposing [VAR 0101(0000)] used Flash! [VAR 0100(000A)]’s [VAR 0101(0000)] used Flash! [VAR 0101(0000)] used Psywave! The wild [VAR 0101(0000)] used Psywave! The opposing [VAR 0101(0000)] used Psywave! [VAR 0100(000A)]’s [VAR 0101(0000)] used Psywave! [VAR 0101(0000)] used Splash! The wild [VAR 0101(0000)] used Splash! The opposing [VAR 0101(0000)] used Splash! [VAR 0100(000A)]’s [VAR 0101(0000)] used Splash! [VAR 0101(0000)] used Acid Armor! The wild [VAR 0101(0000)] used Acid Armor! The opposing [VAR 0101(0000)] used Acid Armor! [VAR 0100(000A)]’s [VAR 0101(0000)] used Acid Armor! [VAR 0101(0000)] used Crabhammer! The wild [VAR 0101(0000)] used Crabhammer! The opposing [VAR 0101(0000)] used Crabhammer! [VAR 0100(000A)]’s [VAR 0101(0000)] used Crabhammer! [VAR 0101(0000)] used Explosion! The wild [VAR 0101(0000)] used Explosion! The opposing [VAR 0101(0000)] used Explosion! [VAR 0100(000A)]’s [VAR 0101(0000)] used Explosion! [VAR 0101(0000)] used Fury Swipes! The wild [VAR 0101(0000)] used Fury Swipes! The opposing [VAR 0101(0000)] used Fury Swipes! [VAR 0100(000A)]’s [VAR 0101(0000)] used Fury Swipes! [VAR 0101(0000)] used Bonemerang! The wild [VAR 0101(0000)] used Bonemerang! The opposing [VAR 0101(0000)] used Bonemerang! [VAR 0100(000A)]’s [VAR 0101(0000)] used Bonemerang! [VAR 0101(0000)] used Rest! The wild [VAR 0101(0000)] used Rest! The opposing [VAR 0101(0000)] used Rest! [VAR 0100(000A)]’s [VAR 0101(0000)] used Rest! [VAR 0101(0000)] used Rock Slide! The wild [VAR 0101(0000)] used Rock Slide! The opposing [VAR 0101(0000)] used Rock Slide! [VAR 0100(000A)]’s [VAR 0101(0000)] used Rock Slide! [VAR 0101(0000)] used Hyper Fang! The wild [VAR 0101(0000)] used Hyper Fang! The opposing [VAR 0101(0000)] used Hyper Fang! [VAR 0100(000A)]’s [VAR 0101(0000)] used Hyper Fang! [VAR 0101(0000)] used Sharpen! The wild [VAR 0101(0000)] used Sharpen! The opposing [VAR 0101(0000)] used Sharpen! [VAR 0100(000A)]’s [VAR 0101(0000)] used Sharpen! [VAR 0101(0000)] used Conversion! The wild [VAR 0101(0000)] used Conversion! The opposing [VAR 0101(0000)] used Conversion! [VAR 0100(000A)]’s [VAR 0101(0000)] used Conversion! [VAR 0101(0000)] used Tri Attack! The wild [VAR 0101(0000)] used Tri Attack! The opposing [VAR 0101(0000)] used Tri Attack! [VAR 0100(000A)]’s [VAR 0101(0000)] used Tri Attack! [VAR 0101(0000)] used Super Fang! The wild [VAR 0101(0000)] used Super Fang! The opposing [VAR 0101(0000)] used Super Fang! [VAR 0100(000A)]’s [VAR 0101(0000)] used Super Fang! [VAR 0101(0000)] used Slash! The wild [VAR 0101(0000)] used Slash! The opposing [VAR 0101(0000)] used Slash! [VAR 0100(000A)]’s [VAR 0101(0000)] used Slash! [VAR 0101(0000)] used Substitute! The wild [VAR 0101(0000)] used Substitute! The opposing [VAR 0101(0000)] used Substitute! [VAR 0100(000A)]’s [VAR 0101(0000)] used Substitute! [VAR 0101(0000)] used Struggle! The wild [VAR 0101(0000)] used Struggle! The opposing [VAR 0101(0000)] used Struggle! [VAR 0100(000A)]’s [VAR 0101(0000)] used Struggle! [VAR 0101(0000)] used Sketch! The wild [VAR 0101(0000)] used Sketch! The opposing [VAR 0101(0000)] used Sketch! [VAR 0100(000A)]’s [VAR 0101(0000)] used Sketch! [VAR 0101(0000)] used Triple Kick! The wild [VAR 0101(0000)] used Triple Kick! The opposing [VAR 0101(0000)] used Triple Kick! [VAR 0100(000A)]’s [VAR 0101(0000)] used Triple Kick! [VAR 0101(0000)] used Thief! The wild [VAR 0101(0000)] used Thief! The opposing [VAR 0101(0000)] used Thief! [VAR 0100(000A)]’s [VAR 0101(0000)] used Thief! [VAR 0101(0000)] used Spider Web! The wild [VAR 0101(0000)] used Spider Web! The opposing [VAR 0101(0000)] used Spider Web! [VAR 0100(000A)]’s [VAR 0101(0000)] used Spider Web! [VAR 0101(0000)] used Mind Reader! The wild [VAR 0101(0000)] used Mind Reader! The opposing [VAR 0101(0000)] used Mind Reader! [VAR 0100(000A)]’s [VAR 0101(0000)] used Mind Reader! [VAR 0101(0000)] used Nightmare! The wild [VAR 0101(0000)] used Nightmare! The opposing [VAR 0101(0000)] used Nightmare! [VAR 0100(000A)]’s [VAR 0101(0000)] used Nightmare! [VAR 0101(0000)] used Flame Wheel! The wild [VAR 0101(0000)] used Flame Wheel! The opposing [VAR 0101(0000)] used Flame Wheel! [VAR 0100(000A)]’s [VAR 0101(0000)] used Flame Wheel! [VAR 0101(0000)] used Snore! The wild [VAR 0101(0000)] used Snore! The opposing [VAR 0101(0000)] used Snore! [VAR 0100(000A)]’s [VAR 0101(0000)] used Snore! [VAR 0101(0000)] used Curse! The wild [VAR 0101(0000)] used Curse! The opposing [VAR 0101(0000)] used Curse! [VAR 0100(000A)]’s [VAR 0101(0000)] used Curse! [VAR 0101(0000)] used Flail! The wild [VAR 0101(0000)] used Flail! The opposing [VAR 0101(0000)] used Flail! [VAR 0100(000A)]’s [VAR 0101(0000)] used Flail! [VAR 0101(0000)] used Conversion 2! The wild [VAR 0101(0000)] used Conversion 2! The opposing [VAR 0101(0000)] used Conversion 2! [VAR 0100(000A)]’s [VAR 0101(0000)] used Conversion 2! [VAR 0101(0000)] used Aeroblast! The wild [VAR 0101(0000)] used Aeroblast! The opposing [VAR 0101(0000)] used Aeroblast! [VAR 0100(000A)]’s [VAR 0101(0000)] used Aeroblast! [VAR 0101(0000)] used Cotton Spore! The wild [VAR 0101(0000)] used Cotton Spore! The opposing [VAR 0101(0000)] used Cotton Spore! [VAR 0100(000A)]’s [VAR 0101(0000)] used Cotton Spore! [VAR 0101(0000)] used Reversal! The wild [VAR 0101(0000)] used Reversal! The opposing [VAR 0101(0000)] used Reversal! [VAR 0100(000A)]’s [VAR 0101(0000)] used Reversal! [VAR 0101(0000)] used Spite! The wild [VAR 0101(0000)] used Spite! The opposing [VAR 0101(0000)] used Spite! [VAR 0100(000A)]’s [VAR 0101(0000)] used Spite! [VAR 0101(0000)] used Powder Snow! The wild [VAR 0101(0000)] used Powder Snow! The opposing [VAR 0101(0000)] used Powder Snow! [VAR 0100(000A)]’s [VAR 0101(0000)] used Powder Snow! [VAR 0101(0000)] used Protect! The wild [VAR 0101(0000)] used Protect! The opposing [VAR 0101(0000)] used Protect! [VAR 0100(000A)]’s [VAR 0101(0000)] used Protect! [VAR 0101(0000)] used Mach Punch! The wild [VAR 0101(0000)] used Mach Punch! The opposing [VAR 0101(0000)] used Mach Punch! [VAR 0100(000A)]’s [VAR 0101(0000)] used Mach Punch! [VAR 0101(0000)] used Scary Face! The wild [VAR 0101(0000)] used Scary Face! The opposing [VAR 0101(0000)] used Scary Face! [VAR 0100(000A)]’s [VAR 0101(0000)] used Scary Face! [VAR 0101(0000)] used Feint Attack! The wild [VAR 0101(0000)] used Feint Attack! The opposing [VAR 0101(0000)] used Feint Attack! [VAR 0100(000A)]’s [VAR 0101(0000)] used Feint Attack! [VAR 0101(0000)] used Sweet Kiss! The wild [VAR 0101(0000)] used Sweet Kiss! The opposing [VAR 0101(0000)] used Sweet Kiss! [VAR 0100(000A)]’s [VAR 0101(0000)] used Sweet Kiss! [VAR 0101(0000)] used Belly Drum! The wild [VAR 0101(0000)] used Belly Drum! The opposing [VAR 0101(0000)] used Belly Drum! [VAR 0100(000A)]’s [VAR 0101(0000)] used Belly Drum! [VAR 0101(0000)] used Sludge Bomb! The wild [VAR 0101(0000)] used Sludge Bomb! The opposing [VAR 0101(0000)] used Sludge Bomb! [VAR 0100(000A)]’s [VAR 0101(0000)] used Sludge Bomb! [VAR 0101(0000)] used Mud-Slap! The wild [VAR 0101(0000)] used Mud-Slap! The opposing [VAR 0101(0000)] used Mud-Slap! [VAR 0100(000A)]’s [VAR 0101(0000)] used Mud-Slap! [VAR 0101(0000)] used Octazooka! The wild [VAR 0101(0000)] used Octazooka! The opposing [VAR 0101(0000)] used Octazooka! [VAR 0100(000A)]’s [VAR 0101(0000)] used Octazooka! [VAR 0101(0000)] used Spikes! The wild [VAR 0101(0000)] used Spikes! The opposing [VAR 0101(0000)] used Spikes! [VAR 0100(000A)]’s [VAR 0101(0000)] used Spikes! [VAR 0101(0000)] used Zap Cannon! The wild [VAR 0101(0000)] used Zap Cannon! The opposing [VAR 0101(0000)] used Zap Cannon! [VAR 0100(000A)]’s [VAR 0101(0000)] used Zap Cannon! [VAR 0101(0000)] used Foresight! The wild [VAR 0101(0000)] used Foresight! The opposing [VAR 0101(0000)] used Foresight! [VAR 0100(000A)]’s [VAR 0101(0000)] used Foresight! [VAR 0101(0000)] used Destiny Bond! The wild [VAR 0101(0000)] used Destiny Bond! The opposing [VAR 0101(0000)] used Destiny Bond! [VAR 0100(000A)]’s [VAR 0101(0000)] used Destiny Bond! [VAR 0101(0000)] used Perish Song! The wild [VAR 0101(0000)] used Perish Song! The opposing [VAR 0101(0000)] used Perish Song! [VAR 0100(000A)]’s [VAR 0101(0000)] used Perish Song! [VAR 0101(0000)] used Icy Wind! The wild [VAR 0101(0000)] used Icy Wind! The opposing [VAR 0101(0000)] used Icy Wind! [VAR 0100(000A)]’s [VAR 0101(0000)] used Icy Wind! [VAR 0101(0000)] used Detect! The wild [VAR 0101(0000)] used Detect! The opposing [VAR 0101(0000)] used Detect! [VAR 0100(000A)]’s [VAR 0101(0000)] used Detect! [VAR 0101(0000)] used Bone Rush! The wild [VAR 0101(0000)] used Bone Rush! The opposing [VAR 0101(0000)] used Bone Rush! [VAR 0100(000A)]’s [VAR 0101(0000)] used Bone Rush! [VAR 0101(0000)] used Lock-On! The wild [VAR 0101(0000)] used Lock-On! The opposing [VAR 0101(0000)] used Lock-On! [VAR 0100(000A)]’s [VAR 0101(0000)] used Lock-On! [VAR 0101(0000)] used Outrage! The wild [VAR 0101(0000)] used Outrage! The opposing [VAR 0101(0000)] used Outrage! [VAR 0100(000A)]’s [VAR 0101(0000)] used Outrage! [VAR 0101(0000)] used Sandstorm! The wild [VAR 0101(0000)] used Sandstorm! The opposing [VAR 0101(0000)] used Sandstorm! [VAR 0100(000A)]’s [VAR 0101(0000)] used Sandstorm! [VAR 0101(0000)] used Giga Drain! The wild [VAR 0101(0000)] used Giga Drain! The opposing [VAR 0101(0000)] used Giga Drain! [VAR 0100(000A)]’s [VAR 0101(0000)] used Giga Drain! [VAR 0101(0000)] used Endure! The wild [VAR 0101(0000)] used Endure! The opposing [VAR 0101(0000)] used Endure! [VAR 0100(000A)]’s [VAR 0101(0000)] used Endure! [VAR 0101(0000)] used Charm! The wild [VAR 0101(0000)] used Charm! The opposing [VAR 0101(0000)] used Charm! [VAR 0100(000A)]’s [VAR 0101(0000)] used Charm! [VAR 0101(0000)] used Rollout! The wild [VAR 0101(0000)] used Rollout! The opposing [VAR 0101(0000)] used Rollout! [VAR 0100(000A)]’s [VAR 0101(0000)] used Rollout! [VAR 0101(0000)] used False Swipe! The wild [VAR 0101(0000)] used False Swipe! The opposing [VAR 0101(0000)] used False Swipe! [VAR 0100(000A)]’s [VAR 0101(0000)] used False Swipe! [VAR 0101(0000)] used Swagger! The wild [VAR 0101(0000)] used Swagger! The opposing [VAR 0101(0000)] used Swagger! [VAR 0100(000A)]’s [VAR 0101(0000)] used Swagger! [VAR 0101(0000)] used Milk Drink! The wild [VAR 0101(0000)] used Milk Drink! The opposing [VAR 0101(0000)] used Milk Drink! [VAR 0100(000A)]’s [VAR 0101(0000)] used Milk Drink! [VAR 0101(0000)] used Spark! The wild [VAR 0101(0000)] used Spark! The opposing [VAR 0101(0000)] used Spark! [VAR 0100(000A)]’s [VAR 0101(0000)] used Spark! [VAR 0101(0000)] used Fury Cutter! The wild [VAR 0101(0000)] used Fury Cutter! The opposing [VAR 0101(0000)] used Fury Cutter! [VAR 0100(000A)]’s [VAR 0101(0000)] used Fury Cutter! [VAR 0101(0000)] used Steel Wing! The wild [VAR 0101(0000)] used Steel Wing! The opposing [VAR 0101(0000)] used Steel Wing! [VAR 0100(000A)]’s [VAR 0101(0000)] used Steel Wing! [VAR 0101(0000)] used Mean Look! The wild [VAR 0101(0000)] used Mean Look! The opposing [VAR 0101(0000)] used Mean Look! [VAR 0100(000A)]’s [VAR 0101(0000)] used Mean Look! [VAR 0101(0000)] used Attract! The wild [VAR 0101(0000)] used Attract! The opposing [VAR 0101(0000)] used Attract! [VAR 0100(000A)]’s [VAR 0101(0000)] used Attract! [VAR 0101(0000)] used Sleep Talk! The wild [VAR 0101(0000)] used Sleep Talk! The opposing [VAR 0101(0000)] used Sleep Talk! [VAR 0100(000A)]’s [VAR 0101(0000)] used Sleep Talk! [VAR 0101(0000)] used Heal Bell! The wild [VAR 0101(0000)] used Heal Bell! The opposing [VAR 0101(0000)] used Heal Bell! [VAR 0100(000A)]’s [VAR 0101(0000)] used Heal Bell! [VAR 0101(0000)] used Return! The wild [VAR 0101(0000)] used Return! The opposing [VAR 0101(0000)] used Return! [VAR 0100(000A)]’s [VAR 0101(0000)] used Return! [VAR 0101(0000)] used Present! The wild [VAR 0101(0000)] used Present! The opposing [VAR 0101(0000)] used Present! [VAR 0100(000A)]’s [VAR 0101(0000)] used Present! [VAR 0101(0000)] used Frustration! The wild [VAR 0101(0000)] used Frustration! The opposing [VAR 0101(0000)] used Frustration! [VAR 0100(000A)]’s [VAR 0101(0000)] used Frustration! [VAR 0101(0000)] used Safeguard! The wild [VAR 0101(0000)] used Safeguard! The opposing [VAR 0101(0000)] used Safeguard! [VAR 0100(000A)]’s [VAR 0101(0000)] used Safeguard! [VAR 0101(0000)] used Pain Split! The wild [VAR 0101(0000)] used Pain Split! The opposing [VAR 0101(0000)] used Pain Split! [VAR 0100(000A)]’s [VAR 0101(0000)] used Pain Split! [VAR 0101(0000)] used Sacred Fire! The wild [VAR 0101(0000)] used Sacred Fire! The opposing [VAR 0101(0000)] used Sacred Fire! [VAR 0100(000A)]’s [VAR 0101(0000)] used Sacred Fire! [VAR 0101(0000)] used Magnitude! The wild [VAR 0101(0000)] used Magnitude! The opposing [VAR 0101(0000)] used Magnitude! [VAR 0100(000A)]’s [VAR 0101(0000)] used Magnitude! [VAR 0101(0000)] used Dynamic Punch! The wild [VAR 0101(0000)] used Dynamic Punch! The opposing [VAR 0101(0000)] used Dynamic Punch! [VAR 0100(000A)]’s [VAR 0101(0000)] used Dynamic Punch! [VAR 0101(0000)] used Megahorn! The wild [VAR 0101(0000)] used Megahorn! The opposing [VAR 0101(0000)] used Megahorn! [VAR 0100(000A)]’s [VAR 0101(0000)] used Megahorn! [VAR 0101(0000)] used Dragon Breath! The wild [VAR 0101(0000)] used Dragon Breath! The opposing [VAR 0101(0000)] used Dragon Breath! [VAR 0100(000A)]’s [VAR 0101(0000)] used Dragon Breath! [VAR 0101(0000)] used Baton Pass! The wild [VAR 0101(0000)] used Baton Pass! The opposing [VAR 0101(0000)] used Baton Pass! [VAR 0100(000A)]’s [VAR 0101(0000)] used Baton Pass! [VAR 0101(0000)] used Encore! The wild [VAR 0101(0000)] used Encore! The opposing [VAR 0101(0000)] used Encore! [VAR 0100(000A)]’s [VAR 0101(0000)] used Encore! [VAR 0101(0000)] used Pursuit! The wild [VAR 0101(0000)] used Pursuit! The opposing [VAR 0101(0000)] used Pursuit! [VAR 0100(000A)]’s [VAR 0101(0000)] used Pursuit! [VAR 0101(0000)] used Rapid Spin! The wild [VAR 0101(0000)] used Rapid Spin! The opposing [VAR 0101(0000)] used Rapid Spin! [VAR 0100(000A)]’s [VAR 0101(0000)] used Rapid Spin! [VAR 0101(0000)] used Sweet Scent! The wild [VAR 0101(0000)] used Sweet Scent! The opposing [VAR 0101(0000)] used Sweet Scent! [VAR 0100(000A)]’s [VAR 0101(0000)] used Sweet Scent! [VAR 0101(0000)] used Iron Tail! The wild [VAR 0101(0000)] used Iron Tail! The opposing [VAR 0101(0000)] used Iron Tail! [VAR 0100(000A)]’s [VAR 0101(0000)] used Iron Tail! [VAR 0101(0000)] used Metal Claw! The wild [VAR 0101(0000)] used Metal Claw! The opposing [VAR 0101(0000)] used Metal Claw! [VAR 0100(000A)]’s [VAR 0101(0000)] used Metal Claw! [VAR 0101(0000)] used Vital Throw! The wild [VAR 0101(0000)] used Vital Throw! The opposing [VAR 0101(0000)] used Vital Throw! [VAR 0100(000A)]’s [VAR 0101(0000)] used Vital Throw! [VAR 0101(0000)] used Morning Sun! The wild [VAR 0101(0000)] used Morning Sun! The opposing [VAR 0101(0000)] used Morning Sun! [VAR 0100(000A)]’s [VAR 0101(0000)] used Morning Sun! [VAR 0101(0000)] used Synthesis! The wild [VAR 0101(0000)] used Synthesis! The opposing [VAR 0101(0000)] used Synthesis! [VAR 0100(000A)]’s [VAR 0101(0000)] used Synthesis! [VAR 0101(0000)] used Moonlight! The wild [VAR 0101(0000)] used Moonlight! The opposing [VAR 0101(0000)] used Moonlight! [VAR 0100(000A)]’s [VAR 0101(0000)] used Moonlight! [VAR 0101(0000)] used Hidden Power! The wild [VAR 0101(0000)] used Hidden Power! The opposing [VAR 0101(0000)] used Hidden Power! [VAR 0100(000A)]’s [VAR 0101(0000)] used Hidden Power! [VAR 0101(0000)] used Cross Chop! The wild [VAR 0101(0000)] used Cross Chop! The opposing [VAR 0101(0000)] used Cross Chop! [VAR 0100(000A)]’s [VAR 0101(0000)] used Cross Chop! [VAR 0101(0000)] used Twister! The wild [VAR 0101(0000)] used Twister! The opposing [VAR 0101(0000)] used Twister! [VAR 0100(000A)]’s [VAR 0101(0000)] used Twister! [VAR 0101(0000)] used Rain Dance! The wild [VAR 0101(0000)] used Rain Dance! The opposing [VAR 0101(0000)] used Rain Dance! [VAR 0100(000A)]’s [VAR 0101(0000)] used Rain Dance! [VAR 0101(0000)] used Sunny Day! The wild [VAR 0101(0000)] used Sunny Day! The opposing [VAR 0101(0000)] used Sunny Day! [VAR 0100(000A)]’s [VAR 0101(0000)] used Sunny Day! [VAR 0101(0000)] used Crunch! The wild [VAR 0101(0000)] used Crunch! The opposing [VAR 0101(0000)] used Crunch! [VAR 0100(000A)]’s [VAR 0101(0000)] used Crunch! [VAR 0101(0000)] used Mirror Coat! The wild [VAR 0101(0000)] used Mirror Coat! The opposing [VAR 0101(0000)] used Mirror Coat! [VAR 0100(000A)]’s [VAR 0101(0000)] used Mirror Coat! [VAR 0101(0000)] used Psych Up! The wild [VAR 0101(0000)] used Psych Up! The opposing [VAR 0101(0000)] used Psych Up! [VAR 0100(000A)]’s [VAR 0101(0000)] used Psych Up! [VAR 0101(0000)] used Extreme Speed! The wild [VAR 0101(0000)] used Extreme Speed! The opposing [VAR 0101(0000)] used Extreme Speed! [VAR 0100(000A)]’s [VAR 0101(0000)] used Extreme Speed! [VAR 0101(0000)] used Ancient Power! The wild [VAR 0101(0000)] used Ancient Power! The opposing [VAR 0101(0000)] used Ancient Power! [VAR 0100(000A)]’s [VAR 0101(0000)] used Ancient Power! [VAR 0101(0000)] used Shadow Ball! The wild [VAR 0101(0000)] used Shadow Ball! The opposing [VAR 0101(0000)] used Shadow Ball! [VAR 0100(000A)]’s [VAR 0101(0000)] used Shadow Ball! [VAR 0101(0000)] used Future Sight! The wild [VAR 0101(0000)] used Future Sight! The opposing [VAR 0101(0000)] used Future Sight! [VAR 0100(000A)]’s [VAR 0101(0000)] used Future Sight! [VAR 0101(0000)] used Rock Smash! The wild [VAR 0101(0000)] used Rock Smash! The opposing [VAR 0101(0000)] used Rock Smash! [VAR 0100(000A)]’s [VAR 0101(0000)] used Rock Smash! [VAR 0101(0000)] used Whirlpool! The wild [VAR 0101(0000)] used Whirlpool! The opposing [VAR 0101(0000)] used Whirlpool! [VAR 0100(000A)]’s [VAR 0101(0000)] used Whirlpool! [VAR 0101(0000)] used Beat Up! The wild [VAR 0101(0000)] used Beat Up! The opposing [VAR 0101(0000)] used Beat Up! [VAR 0100(000A)]’s [VAR 0101(0000)] used Beat Up! [VAR 0101(0000)] used Fake Out! The wild [VAR 0101(0000)] used Fake Out! The opposing [VAR 0101(0000)] used Fake Out! [VAR 0100(000A)]’s [VAR 0101(0000)] used Fake Out! [VAR 0101(0000)] used Uproar! The wild [VAR 0101(0000)] used Uproar! The opposing [VAR 0101(0000)] used Uproar! [VAR 0100(000A)]’s [VAR 0101(0000)] used Uproar! [VAR 0101(0000)] used Stockpile! The wild [VAR 0101(0000)] used Stockpile! The opposing [VAR 0101(0000)] used Stockpile! [VAR 0100(000A)]’s [VAR 0101(0000)] used Stockpile! [VAR 0101(0000)] used Spit Up! The wild [VAR 0101(0000)] used Spit Up! The opposing [VAR 0101(0000)] used Spit Up! [VAR 0100(000A)]’s [VAR 0101(0000)] used Spit Up! [VAR 0101(0000)] used Swallow! The wild [VAR 0101(0000)] used Swallow! The opposing [VAR 0101(0000)] used Swallow! [VAR 0100(000A)]’s [VAR 0101(0000)] used Swallow! [VAR 0101(0000)] used Heat Wave! The wild [VAR 0101(0000)] used Heat Wave! The opposing [VAR 0101(0000)] used Heat Wave! [VAR 0100(000A)]’s [VAR 0101(0000)] used Heat Wave! [VAR 0101(0000)] used Hail! The wild [VAR 0101(0000)] used Hail! The opposing [VAR 0101(0000)] used Hail! [VAR 0100(000A)]’s [VAR 0101(0000)] used Hail! [VAR 0101(0000)] used Torment! The wild [VAR 0101(0000)] used Torment! The opposing [VAR 0101(0000)] used Torment! [VAR 0100(000A)]’s [VAR 0101(0000)] used Torment! [VAR 0101(0000)] used Flatter! The wild [VAR 0101(0000)] used Flatter! The opposing [VAR 0101(0000)] used Flatter! [VAR 0100(000A)]’s [VAR 0101(0000)] used Flatter! [VAR 0101(0000)] used Will-O-Wisp! The wild [VAR 0101(0000)] used Will-O-Wisp! The opposing [VAR 0101(0000)] used Will-O-Wisp! [VAR 0100(000A)]’s [VAR 0101(0000)] used Will-O-Wisp! [VAR 0101(0000)] used Memento! The wild [VAR 0101(0000)] used Memento! The opposing [VAR 0101(0000)] used Memento! [VAR 0100(000A)]’s [VAR 0101(0000)] used Memento! [VAR 0101(0000)] used Facade! The wild [VAR 0101(0000)] used Facade! The opposing [VAR 0101(0000)] used Facade! [VAR 0100(000A)]’s [VAR 0101(0000)] used Facade! [VAR 0101(0000)] used Focus Punch! The wild [VAR 0101(0000)] used Focus Punch! The opposing [VAR 0101(0000)] used Focus Punch! [VAR 0100(000A)]’s [VAR 0101(0000)] used Focus Punch! [VAR 0101(0000)] used Smelling Salts! The wild [VAR 0101(0000)] used Smelling Salts! The opposing [VAR 0101(0000)] used Smelling Salts! [VAR 0100(000A)]’s [VAR 0101(0000)] used Smelling Salts! [VAR 0101(0000)] used Follow Me! The wild [VAR 0101(0000)] used Follow Me! The opposing [VAR 0101(0000)] used Follow Me! [VAR 0100(000A)]’s [VAR 0101(0000)] used Follow Me! [VAR 0101(0000)] used Nature Power! The wild [VAR 0101(0000)] used Nature Power! The opposing [VAR 0101(0000)] used Nature Power! [VAR 0100(000A)]’s [VAR 0101(0000)] used Nature Power! [VAR 0101(0000)] used Charge! The wild [VAR 0101(0000)] used Charge! The opposing [VAR 0101(0000)] used Charge! [VAR 0100(000A)]’s [VAR 0101(0000)] used Charge! [VAR 0101(0000)] used Taunt! The wild [VAR 0101(0000)] used Taunt! The opposing [VAR 0101(0000)] used Taunt! [VAR 0100(000A)]’s [VAR 0101(0000)] used Taunt! [VAR 0101(0000)] used Helping Hand! The wild [VAR 0101(0000)] used Helping Hand! The opposing [VAR 0101(0000)] used Helping Hand! [VAR 0100(000A)]’s [VAR 0101(0000)] used Helping Hand! [VAR 0101(0000)] used Trick! The wild [VAR 0101(0000)] used Trick! The opposing [VAR 0101(0000)] used Trick! [VAR 0100(000A)]’s [VAR 0101(0000)] used Trick! [VAR 0101(0000)] used Role Play! The wild [VAR 0101(0000)] used Role Play! The opposing [VAR 0101(0000)] used Role Play! [VAR 0100(000A)]’s [VAR 0101(0000)] used Role Play! [VAR 0101(0000)] used Wish! The wild [VAR 0101(0000)] used Wish! The opposing [VAR 0101(0000)] used Wish! [VAR 0100(000A)]’s [VAR 0101(0000)] used Wish! [VAR 0101(0000)] used Assist! The wild [VAR 0101(0000)] used Assist! The opposing [VAR 0101(0000)] used Assist! [VAR 0100(000A)]’s [VAR 0101(0000)] used Assist! [VAR 0101(0000)] used Ingrain! The wild [VAR 0101(0000)] used Ingrain! The opposing [VAR 0101(0000)] used Ingrain! [VAR 0100(000A)]’s [VAR 0101(0000)] used Ingrain! [VAR 0101(0000)] used Superpower! The wild [VAR 0101(0000)] used Superpower! The opposing [VAR 0101(0000)] used Superpower! [VAR 0100(000A)]’s [VAR 0101(0000)] used Superpower! [VAR 0101(0000)] used Magic Coat! The wild [VAR 0101(0000)] used Magic Coat! The opposing [VAR 0101(0000)] used Magic Coat! [VAR 0100(000A)]’s [VAR 0101(0000)] used Magic Coat! [VAR 0101(0000)] used Recycle! The wild [VAR 0101(0000)] used Recycle! The opposing [VAR 0101(0000)] used Recycle! [VAR 0100(000A)]’s [VAR 0101(0000)] used Recycle! [VAR 0101(0000)] used Revenge! The wild [VAR 0101(0000)] used Revenge! The opposing [VAR 0101(0000)] used Revenge! [VAR 0100(000A)]’s [VAR 0101(0000)] used Revenge! [VAR 0101(0000)] used Brick Break! The wild [VAR 0101(0000)] used Brick Break! The opposing [VAR 0101(0000)] used Brick Break! [VAR 0100(000A)]’s [VAR 0101(0000)] used Brick Break! [VAR 0101(0000)] used Yawn! The wild [VAR 0101(0000)] used Yawn! The opposing [VAR 0101(0000)] used Yawn! [VAR 0100(000A)]’s [VAR 0101(0000)] used Yawn! [VAR 0101(0000)] used Knock Off! The wild [VAR 0101(0000)] used Knock Off! The opposing [VAR 0101(0000)] used Knock Off! [VAR 0100(000A)]’s [VAR 0101(0000)] used Knock Off! [VAR 0101(0000)] used Endeavor! The wild [VAR 0101(0000)] used Endeavor! The opposing [VAR 0101(0000)] used Endeavor! [VAR 0100(000A)]’s [VAR 0101(0000)] used Endeavor! [VAR 0101(0000)] used Eruption! The wild [VAR 0101(0000)] used Eruption! The opposing [VAR 0101(0000)] used Eruption! [VAR 0100(000A)]’s [VAR 0101(0000)] used Eruption! [VAR 0101(0000)] used Skill Swap! The wild [VAR 0101(0000)] used Skill Swap! The opposing [VAR 0101(0000)] used Skill Swap! [VAR 0100(000A)]’s [VAR 0101(0000)] used Skill Swap! [VAR 0101(0000)] used Imprison! The wild [VAR 0101(0000)] used Imprison! The opposing [VAR 0101(0000)] used Imprison! [VAR 0100(000A)]’s [VAR 0101(0000)] used Imprison! [VAR 0101(0000)] used Refresh! The wild [VAR 0101(0000)] used Refresh! The opposing [VAR 0101(0000)] used Refresh! [VAR 0100(000A)]’s [VAR 0101(0000)] used Refresh! [VAR 0101(0000)] used Grudge! The wild [VAR 0101(0000)] used Grudge! The opposing [VAR 0101(0000)] used Grudge! [VAR 0100(000A)]’s [VAR 0101(0000)] used Grudge! [VAR 0101(0000)] used Snatch! The wild [VAR 0101(0000)] used Snatch! The opposing [VAR 0101(0000)] used Snatch! [VAR 0100(000A)]’s [VAR 0101(0000)] used Snatch! [VAR 0101(0000)] used Secret Power! The wild [VAR 0101(0000)] used Secret Power! The opposing [VAR 0101(0000)] used Secret Power! [VAR 0100(000A)]’s [VAR 0101(0000)] used Secret Power! [VAR 0101(0000)] used Dive! The wild [VAR 0101(0000)] used Dive! The opposing [VAR 0101(0000)] used Dive! [VAR 0100(000A)]’s [VAR 0101(0000)] used Dive! [VAR 0101(0000)] used Arm Thrust! The wild [VAR 0101(0000)] used Arm Thrust! The opposing [VAR 0101(0000)] used Arm Thrust! [VAR 0100(000A)]’s [VAR 0101(0000)] used Arm Thrust! [VAR 0101(0000)] used Camouflage! The wild [VAR 0101(0000)] used Camouflage! The opposing [VAR 0101(0000)] used Camouflage! [VAR 0100(000A)]’s [VAR 0101(0000)] used Camouflage! [VAR 0101(0000)] used Tail Glow! The wild [VAR 0101(0000)] used Tail Glow! The opposing [VAR 0101(0000)] used Tail Glow! [VAR 0100(000A)]’s [VAR 0101(0000)] used Tail Glow! [VAR 0101(0000)] used Luster Purge! The wild [VAR 0101(0000)] used Luster Purge! The opposing [VAR 0101(0000)] used Luster Purge! [VAR 0100(000A)]’s [VAR 0101(0000)] used Luster Purge! [VAR 0101(0000)] used Mist Ball! The wild [VAR 0101(0000)] used Mist Ball! The opposing [VAR 0101(0000)] used Mist Ball! [VAR 0100(000A)]’s [VAR 0101(0000)] used Mist Ball! [VAR 0101(0000)] used Feather Dance! The wild [VAR 0101(0000)] used Feather Dance! The opposing [VAR 0101(0000)] used Feather Dance! [VAR 0100(000A)]’s [VAR 0101(0000)] used Feather Dance! [VAR 0101(0000)] used Teeter Dance! The wild [VAR 0101(0000)] used Teeter Dance! The opposing [VAR 0101(0000)] used Teeter Dance! [VAR 0100(000A)]’s [VAR 0101(0000)] used Teeter Dance! [VAR 0101(0000)] used Blaze Kick! The wild [VAR 0101(0000)] used Blaze Kick! The opposing [VAR 0101(0000)] used Blaze Kick! [VAR 0100(000A)]’s [VAR 0101(0000)] used Blaze Kick! [VAR 0101(0000)] used Mud Sport! The wild [VAR 0101(0000)] used Mud Sport! The opposing [VAR 0101(0000)] used Mud Sport! [VAR 0100(000A)]’s [VAR 0101(0000)] used Mud Sport! [VAR 0101(0000)] used Ice Ball! The wild [VAR 0101(0000)] used Ice Ball! The opposing [VAR 0101(0000)] used Ice Ball! [VAR 0100(000A)]’s [VAR 0101(0000)] used Ice Ball! [VAR 0101(0000)] used Needle Arm! The wild [VAR 0101(0000)] used Needle Arm! The opposing [VAR 0101(0000)] used Needle Arm! [VAR 0100(000A)]’s [VAR 0101(0000)] used Needle Arm! [VAR 0101(0000)] used Slack Off! The wild [VAR 0101(0000)] used Slack Off! The opposing [VAR 0101(0000)] used Slack Off! [VAR 0100(000A)]’s [VAR 0101(0000)] used Slack Off! [VAR 0101(0000)] used Hyper Voice! The wild [VAR 0101(0000)] used Hyper Voice! The opposing [VAR 0101(0000)] used Hyper Voice! [VAR 0100(000A)]’s [VAR 0101(0000)] used Hyper Voice! [VAR 0101(0000)] used Poison Fang! The wild [VAR 0101(0000)] used Poison Fang! The opposing [VAR 0101(0000)] used Poison Fang! [VAR 0100(000A)]’s [VAR 0101(0000)] used Poison Fang! [VAR 0101(0000)] used Crush Claw! The wild [VAR 0101(0000)] used Crush Claw! The opposing [VAR 0101(0000)] used Crush Claw! [VAR 0100(000A)]’s [VAR 0101(0000)] used Crush Claw! [VAR 0101(0000)] used Blast Burn! The wild [VAR 0101(0000)] used Blast Burn! The opposing [VAR 0101(0000)] used Blast Burn! [VAR 0100(000A)]’s [VAR 0101(0000)] used Blast Burn! [VAR 0101(0000)] used Hydro Cannon! The wild [VAR 0101(0000)] used Hydro Cannon! The opposing [VAR 0101(0000)] used Hydro Cannon! [VAR 0100(000A)]’s [VAR 0101(0000)] used Hydro Cannon! [VAR 0101(0000)] used Meteor Mash! The wild [VAR 0101(0000)] used Meteor Mash! The opposing [VAR 0101(0000)] used Meteor Mash! [VAR 0100(000A)]’s [VAR 0101(0000)] used Meteor Mash! [VAR 0101(0000)] used Astonish! The wild [VAR 0101(0000)] used Astonish! The opposing [VAR 0101(0000)] used Astonish! [VAR 0100(000A)]’s [VAR 0101(0000)] used Astonish! [VAR 0101(0000)] used Weather Ball! The wild [VAR 0101(0000)] used Weather Ball! The opposing [VAR 0101(0000)] used Weather Ball! [VAR 0100(000A)]’s [VAR 0101(0000)] used Weather Ball! [VAR 0101(0000)] used Aromatherapy! The wild [VAR 0101(0000)] used Aromatherapy! The opposing [VAR 0101(0000)] used Aromatherapy! [VAR 0100(000A)]’s [VAR 0101(0000)] used Aromatherapy! [VAR 0101(0000)] used Fake Tears! The wild [VAR 0101(0000)] used Fake Tears! The opposing [VAR 0101(0000)] used Fake Tears! [VAR 0100(000A)]’s [VAR 0101(0000)] used Fake Tears! [VAR 0101(0000)] used Air Cutter! The wild [VAR 0101(0000)] used Air Cutter! The opposing [VAR 0101(0000)] used Air Cutter! [VAR 0100(000A)]’s [VAR 0101(0000)] used Air Cutter! [VAR 0101(0000)] used Overheat! The wild [VAR 0101(0000)] used Overheat! The opposing [VAR 0101(0000)] used Overheat! [VAR 0100(000A)]’s [VAR 0101(0000)] used Overheat! [VAR 0101(0000)] used Odor Sleuth! The wild [VAR 0101(0000)] used Odor Sleuth! The opposing [VAR 0101(0000)] used Odor Sleuth! [VAR 0100(000A)]’s [VAR 0101(0000)] used Odor Sleuth! [VAR 0101(0000)] used Rock Tomb! The wild [VAR 0101(0000)] used Rock Tomb! The opposing [VAR 0101(0000)] used Rock Tomb! [VAR 0100(000A)]’s [VAR 0101(0000)] used Rock Tomb! [VAR 0101(0000)] used Silver Wind! The wild [VAR 0101(0000)] used Silver Wind! The opposing [VAR 0101(0000)] used Silver Wind! [VAR 0100(000A)]’s [VAR 0101(0000)] used Silver Wind! [VAR 0101(0000)] used Metal Sound! The wild [VAR 0101(0000)] used Metal Sound! The opposing [VAR 0101(0000)] used Metal Sound! [VAR 0100(000A)]’s [VAR 0101(0000)] used Metal Sound! [VAR 0101(0000)] used Grass Whistle! The wild [VAR 0101(0000)] used Grass Whistle! The opposing [VAR 0101(0000)] used Grass Whistle! [VAR 0100(000A)]’s [VAR 0101(0000)] used Grass Whistle! [VAR 0101(0000)] used Tickle! The wild [VAR 0101(0000)] used Tickle! The opposing [VAR 0101(0000)] used Tickle! [VAR 0100(000A)]’s [VAR 0101(0000)] used Tickle! [VAR 0101(0000)] used Cosmic Power! The wild [VAR 0101(0000)] used Cosmic Power! The opposing [VAR 0101(0000)] used Cosmic Power! [VAR 0100(000A)]’s [VAR 0101(0000)] used Cosmic Power! [VAR 0101(0000)] used Water Spout! The wild [VAR 0101(0000)] used Water Spout! The opposing [VAR 0101(0000)] used Water Spout! [VAR 0100(000A)]’s [VAR 0101(0000)] used Water Spout! [VAR 0101(0000)] used Signal Beam! The wild [VAR 0101(0000)] used Signal Beam! The opposing [VAR 0101(0000)] used Signal Beam! [VAR 0100(000A)]’s [VAR 0101(0000)] used Signal Beam! [VAR 0101(0000)] used Shadow Punch! The wild [VAR 0101(0000)] used Shadow Punch! The opposing [VAR 0101(0000)] used Shadow Punch! [VAR 0100(000A)]’s [VAR 0101(0000)] used Shadow Punch! [VAR 0101(0000)] used Extrasensory! The wild [VAR 0101(0000)] used Extrasensory! The opposing [VAR 0101(0000)] used Extrasensory! [VAR 0100(000A)]’s [VAR 0101(0000)] used Extrasensory! [VAR 0101(0000)] used Sky Uppercut! The wild [VAR 0101(0000)] used Sky Uppercut! The opposing [VAR 0101(0000)] used Sky Uppercut! [VAR 0100(000A)]’s [VAR 0101(0000)] used Sky Uppercut! [VAR 0101(0000)] used Sand Tomb! The wild [VAR 0101(0000)] used Sand Tomb! The opposing [VAR 0101(0000)] used Sand Tomb! [VAR 0100(000A)]’s [VAR 0101(0000)] used Sand Tomb! [VAR 0101(0000)] used Sheer Cold! The wild [VAR 0101(0000)] used Sheer Cold! The opposing [VAR 0101(0000)] used Sheer Cold! [VAR 0100(000A)]’s [VAR 0101(0000)] used Sheer Cold! [VAR 0101(0000)] used Muddy Water! The wild [VAR 0101(0000)] used Muddy Water! The opposing [VAR 0101(0000)] used Muddy Water! [VAR 0100(000A)]’s [VAR 0101(0000)] used Muddy Water! [VAR 0101(0000)] used Bullet Seed! The wild [VAR 0101(0000)] used Bullet Seed! The opposing [VAR 0101(0000)] used Bullet Seed! [VAR 0100(000A)]’s [VAR 0101(0000)] used Bullet Seed! [VAR 0101(0000)] used Aerial Ace! The wild [VAR 0101(0000)] used Aerial Ace! The opposing [VAR 0101(0000)] used Aerial Ace! [VAR 0100(000A)]’s [VAR 0101(0000)] used Aerial Ace! [VAR 0101(0000)] used Icicle Spear! The wild [VAR 0101(0000)] used Icicle Spear! The opposing [VAR 0101(0000)] used Icicle Spear! [VAR 0100(000A)]’s [VAR 0101(0000)] used Icicle Spear! [VAR 0101(0000)] used Iron Defense! The wild [VAR 0101(0000)] used Iron Defense! The opposing [VAR 0101(0000)] used Iron Defense! [VAR 0100(000A)]’s [VAR 0101(0000)] used Iron Defense! [VAR 0101(0000)] used Block! The wild [VAR 0101(0000)] used Block! The opposing [VAR 0101(0000)] used Block! [VAR 0100(000A)]’s [VAR 0101(0000)] used Block! [VAR 0101(0000)] used Howl! The wild [VAR 0101(0000)] used Howl! The opposing [VAR 0101(0000)] used Howl! [VAR 0100(000A)]’s [VAR 0101(0000)] used Howl! [VAR 0101(0000)] used Dragon Claw! The wild [VAR 0101(0000)] used Dragon Claw! The opposing [VAR 0101(0000)] used Dragon Claw! [VAR 0100(000A)]’s [VAR 0101(0000)] used Dragon Claw! [VAR 0101(0000)] used Frenzy Plant! The wild [VAR 0101(0000)] used Frenzy Plant! The opposing [VAR 0101(0000)] used Frenzy Plant! [VAR 0100(000A)]’s [VAR 0101(0000)] used Frenzy Plant! [VAR 0101(0000)] used Bulk Up! The wild [VAR 0101(0000)] used Bulk Up! The opposing [VAR 0101(0000)] used Bulk Up! [VAR 0100(000A)]’s [VAR 0101(0000)] used Bulk Up! [VAR 0101(0000)] used Bounce! The wild [VAR 0101(0000)] used Bounce! The opposing [VAR 0101(0000)] used Bounce! [VAR 0100(000A)]’s [VAR 0101(0000)] used Bounce! [VAR 0101(0000)] used Mud Shot! The wild [VAR 0101(0000)] used Mud Shot! The opposing [VAR 0101(0000)] used Mud Shot! [VAR 0100(000A)]’s [VAR 0101(0000)] used Mud Shot! [VAR 0101(0000)] used Poison Tail! The wild [VAR 0101(0000)] used Poison Tail! The opposing [VAR 0101(0000)] used Poison Tail! [VAR 0100(000A)]’s [VAR 0101(0000)] used Poison Tail! [VAR 0101(0000)] used Covet! The wild [VAR 0101(0000)] used Covet! The opposing [VAR 0101(0000)] used Covet! [VAR 0100(000A)]’s [VAR 0101(0000)] used Covet! [VAR 0101(0000)] used Volt Tackle! The wild [VAR 0101(0000)] used Volt Tackle! The opposing [VAR 0101(0000)] used Volt Tackle! [VAR 0100(000A)]’s [VAR 0101(0000)] used Volt Tackle! [VAR 0101(0000)] used Magical Leaf! The wild [VAR 0101(0000)] used Magical Leaf! The opposing [VAR 0101(0000)] used Magical Leaf! [VAR 0100(000A)]’s [VAR 0101(0000)] used Magical Leaf! [VAR 0101(0000)] used Water Sport! The wild [VAR 0101(0000)] used Water Sport! The opposing [VAR 0101(0000)] used Water Sport! [VAR 0100(000A)]’s [VAR 0101(0000)] used Water Sport! [VAR 0101(0000)] used Calm Mind! The wild [VAR 0101(0000)] used Calm Mind! The opposing [VAR 0101(0000)] used Calm Mind! [VAR 0100(000A)]’s [VAR 0101(0000)] used Calm Mind! [VAR 0101(0000)] used Leaf Blade! The wild [VAR 0101(0000)] used Leaf Blade! The opposing [VAR 0101(0000)] used Leaf Blade! [VAR 0100(000A)]’s [VAR 0101(0000)] used Leaf Blade! [VAR 0101(0000)] used Dragon Dance! The wild [VAR 0101(0000)] used Dragon Dance! The opposing [VAR 0101(0000)] used Dragon Dance! [VAR 0100(000A)]’s [VAR 0101(0000)] used Dragon Dance! [VAR 0101(0000)] used Rock Blast! The wild [VAR 0101(0000)] used Rock Blast! The opposing [VAR 0101(0000)] used Rock Blast! [VAR 0100(000A)]’s [VAR 0101(0000)] used Rock Blast! [VAR 0101(0000)] used Shock Wave! The wild [VAR 0101(0000)] used Shock Wave! The opposing [VAR 0101(0000)] used Shock Wave! [VAR 0100(000A)]’s [VAR 0101(0000)] used Shock Wave! [VAR 0101(0000)] used Water Pulse! The wild [VAR 0101(0000)] used Water Pulse! The opposing [VAR 0101(0000)] used Water Pulse! [VAR 0100(000A)]’s [VAR 0101(0000)] used Water Pulse! [VAR 0101(0000)] used Doom Desire! The wild [VAR 0101(0000)] used Doom Desire! The opposing [VAR 0101(0000)] used Doom Desire! [VAR 0100(000A)]’s [VAR 0101(0000)] used Doom Desire! [VAR 0101(0000)] used Psycho Boost! The wild [VAR 0101(0000)] used Psycho Boost! The opposing [VAR 0101(0000)] used Psycho Boost! [VAR 0100(000A)]’s [VAR 0101(0000)] used Psycho Boost! [VAR 0101(0000)] used Roost! The wild [VAR 0101(0000)] used Roost! The opposing [VAR 0101(0000)] used Roost! [VAR 0100(000A)]’s [VAR 0101(0000)] used Roost! [VAR 0101(0000)] used Gravity! The wild [VAR 0101(0000)] used Gravity! The opposing [VAR 0101(0000)] used Gravity! [VAR 0100(000A)]’s [VAR 0101(0000)] used Gravity! [VAR 0101(0000)] used Miracle Eye! The wild [VAR 0101(0000)] used Miracle Eye! The opposing [VAR 0101(0000)] used Miracle Eye! [VAR 0100(000A)]’s [VAR 0101(0000)] used Miracle Eye! [VAR 0101(0000)] used Wake-Up Slap! The wild [VAR 0101(0000)] used Wake-Up Slap! The opposing [VAR 0101(0000)] used Wake-Up Slap! [VAR 0100(000A)]’s [VAR 0101(0000)] used Wake-Up Slap! [VAR 0101(0000)] used Hammer Arm! The wild [VAR 0101(0000)] used Hammer Arm! The opposing [VAR 0101(0000)] used Hammer Arm! [VAR 0100(000A)]’s [VAR 0101(0000)] used Hammer Arm! [VAR 0101(0000)] used Gyro Ball! The wild [VAR 0101(0000)] used Gyro Ball! The opposing [VAR 0101(0000)] used Gyro Ball! [VAR 0100(000A)]’s [VAR 0101(0000)] used Gyro Ball! [VAR 0101(0000)] used Healing Wish! The wild [VAR 0101(0000)] used Healing Wish! The opposing [VAR 0101(0000)] used Healing Wish! [VAR 0100(000A)]’s [VAR 0101(0000)] used Healing Wish! [VAR 0101(0000)] used Brine! The wild [VAR 0101(0000)] used Brine! The opposing [VAR 0101(0000)] used Brine! [VAR 0100(000A)]’s [VAR 0101(0000)] used Brine! [VAR 0101(0000)] used Natural Gift! The wild [VAR 0101(0000)] used Natural Gift! The opposing [VAR 0101(0000)] used Natural Gift! [VAR 0100(000A)]’s [VAR 0101(0000)] used Natural Gift! [VAR 0101(0000)] used Feint! The wild [VAR 0101(0000)] used Feint! The opposing [VAR 0101(0000)] used Feint! [VAR 0100(000A)]’s [VAR 0101(0000)] used Feint! [VAR 0101(0000)] used Pluck! The wild [VAR 0101(0000)] used Pluck! The opposing [VAR 0101(0000)] used Pluck! [VAR 0100(000A)]’s [VAR 0101(0000)] used Pluck! [VAR 0101(0000)] used Tailwind! The wild [VAR 0101(0000)] used Tailwind! The opposing [VAR 0101(0000)] used Tailwind! [VAR 0100(000A)]’s [VAR 0101(0000)] used Tailwind! [VAR 0101(0000)] used Acupressure! The wild [VAR 0101(0000)] used Acupressure! The opposing [VAR 0101(0000)] used Acupressure! [VAR 0100(000A)]’s [VAR 0101(0000)] used Acupressure! [VAR 0101(0000)] used Metal Burst! The wild [VAR 0101(0000)] used Metal Burst! The opposing [VAR 0101(0000)] used Metal Burst! [VAR 0100(000A)]’s [VAR 0101(0000)] used Metal Burst! [VAR 0101(0000)] used U-turn! The wild [VAR 0101(0000)] used U-turn! The opposing [VAR 0101(0000)] used U-turn! [VAR 0100(000A)]’s [VAR 0101(0000)] used U-turn! [VAR 0101(0000)] used Close Combat! The wild [VAR 0101(0000)] used Close Combat! The opposing [VAR 0101(0000)] used Close Combat! [VAR 0100(000A)]’s [VAR 0101(0000)] used Close Combat! [VAR 0101(0000)] used Payback! The wild [VAR 0101(0000)] used Payback! The opposing [VAR 0101(0000)] used Payback! [VAR 0100(000A)]’s [VAR 0101(0000)] used Payback! [VAR 0101(0000)] used Assurance! The wild [VAR 0101(0000)] used Assurance! The opposing [VAR 0101(0000)] used Assurance! [VAR 0100(000A)]’s [VAR 0101(0000)] used Assurance! [VAR 0101(0000)] used Embargo! The wild [VAR 0101(0000)] used Embargo! The opposing [VAR 0101(0000)] used Embargo! [VAR 0100(000A)]’s [VAR 0101(0000)] used Embargo! [VAR 0101(0000)] used Fling! The wild [VAR 0101(0000)] used Fling! The opposing [VAR 0101(0000)] used Fling! [VAR 0100(000A)]’s [VAR 0101(0000)] used Fling! [VAR 0101(0000)] used Psycho Shift! The wild [VAR 0101(0000)] used Psycho Shift! The opposing [VAR 0101(0000)] used Psycho Shift! [VAR 0100(000A)]’s [VAR 0101(0000)] used Psycho Shift! [VAR 0101(0000)] used Trump Card! The wild [VAR 0101(0000)] used Trump Card! The opposing [VAR 0101(0000)] used Trump Card! [VAR 0100(000A)]’s [VAR 0101(0000)] used Trump Card! [VAR 0101(0000)] used Heal Block! The wild [VAR 0101(0000)] used Heal Block! The opposing [VAR 0101(0000)] used Heal Block! [VAR 0100(000A)]’s [VAR 0101(0000)] used Heal Block! [VAR 0101(0000)] used Wring Out! The wild [VAR 0101(0000)] used Wring Out! The opposing [VAR 0101(0000)] used Wring Out! [VAR 0100(000A)]’s [VAR 0101(0000)] used Wring Out! [VAR 0101(0000)] used Power Trick! The wild [VAR 0101(0000)] used Power Trick! The opposing [VAR 0101(0000)] used Power Trick! [VAR 0100(000A)]’s [VAR 0101(0000)] used Power Trick! [VAR 0101(0000)] used Gastro Acid! The wild [VAR 0101(0000)] used Gastro Acid! The opposing [VAR 0101(0000)] used Gastro Acid! [VAR 0100(000A)]’s [VAR 0101(0000)] used Gastro Acid! [VAR 0101(0000)] used Lucky Chant! The wild [VAR 0101(0000)] used Lucky Chant! The opposing [VAR 0101(0000)] used Lucky Chant! [VAR 0100(000A)]’s [VAR 0101(0000)] used Lucky Chant! [VAR 0101(0000)] used Me First! The wild [VAR 0101(0000)] used Me First! The opposing [VAR 0101(0000)] used Me First! [VAR 0100(000A)]’s [VAR 0101(0000)] used Me First! [VAR 0101(0000)] used Copycat! The wild [VAR 0101(0000)] used Copycat! The opposing [VAR 0101(0000)] used Copycat! [VAR 0100(000A)]’s [VAR 0101(0000)] used Copycat! [VAR 0101(0000)] used Power Swap! The wild [VAR 0101(0000)] used Power Swap! The opposing [VAR 0101(0000)] used Power Swap! [VAR 0100(000A)]’s [VAR 0101(0000)] used Power Swap! [VAR 0101(0000)] used Guard Swap! The wild [VAR 0101(0000)] used Guard Swap! The opposing [VAR 0101(0000)] used Guard Swap! [VAR 0100(000A)]’s [VAR 0101(0000)] used Guard Swap! [VAR 0101(0000)] used Punishment! The wild [VAR 0101(0000)] used Punishment! The opposing [VAR 0101(0000)] used Punishment! [VAR 0100(000A)]’s [VAR 0101(0000)] used Punishment! [VAR 0101(0000)] used Last Resort! The wild [VAR 0101(0000)] used Last Resort! The opposing [VAR 0101(0000)] used Last Resort! [VAR 0100(000A)]’s [VAR 0101(0000)] used Last Resort! [VAR 0101(0000)] used Worry Seed! The wild [VAR 0101(0000)] used Worry Seed! The opposing [VAR 0101(0000)] used Worry Seed! [VAR 0100(000A)]’s [VAR 0101(0000)] used Worry Seed! [VAR 0101(0000)] used Sucker Punch! The wild [VAR 0101(0000)] used Sucker Punch! The opposing [VAR 0101(0000)] used Sucker Punch! [VAR 0100(000A)]’s [VAR 0101(0000)] used Sucker Punch! [VAR 0101(0000)] used Toxic Spikes! The wild [VAR 0101(0000)] used Toxic Spikes! The opposing [VAR 0101(0000)] used Toxic Spikes! [VAR 0100(000A)]’s [VAR 0101(0000)] used Toxic Spikes! [VAR 0101(0000)] used Heart Swap! The wild [VAR 0101(0000)] used Heart Swap! The opposing [VAR 0101(0000)] used Heart Swap! [VAR 0100(000A)]’s [VAR 0101(0000)] used Heart Swap! [VAR 0101(0000)] used Aqua Ring! The wild [VAR 0101(0000)] used Aqua Ring! The opposing [VAR 0101(0000)] used Aqua Ring! [VAR 0100(000A)]’s [VAR 0101(0000)] used Aqua Ring! [VAR 0101(0000)] used Magnet Rise! The wild [VAR 0101(0000)] used Magnet Rise! The opposing [VAR 0101(0000)] used Magnet Rise! [VAR 0100(000A)]’s [VAR 0101(0000)] used Magnet Rise! [VAR 0101(0000)] used Flare Blitz! The wild [VAR 0101(0000)] used Flare Blitz! The opposing [VAR 0101(0000)] used Flare Blitz! [VAR 0100(000A)]’s [VAR 0101(0000)] used Flare Blitz! [VAR 0101(0000)] used Force Palm! The wild [VAR 0101(0000)] used Force Palm! The opposing [VAR 0101(0000)] used Force Palm! [VAR 0100(000A)]’s [VAR 0101(0000)] used Force Palm! [VAR 0101(0000)] used Aura Sphere! The wild [VAR 0101(0000)] used Aura Sphere! The opposing [VAR 0101(0000)] used Aura Sphere! [VAR 0100(000A)]’s [VAR 0101(0000)] used Aura Sphere! [VAR 0101(0000)] used Rock Polish! The wild [VAR 0101(0000)] used Rock Polish! The opposing [VAR 0101(0000)] used Rock Polish! [VAR 0100(000A)]’s [VAR 0101(0000)] used Rock Polish! [VAR 0101(0000)] used Poison Jab! The wild [VAR 0101(0000)] used Poison Jab! The opposing [VAR 0101(0000)] used Poison Jab! [VAR 0100(000A)]’s [VAR 0101(0000)] used Poison Jab! [VAR 0101(0000)] used Dark Pulse! The wild [VAR 0101(0000)] used Dark Pulse! The opposing [VAR 0101(0000)] used Dark Pulse! [VAR 0100(000A)]’s [VAR 0101(0000)] used Dark Pulse! [VAR 0101(0000)] used Night Slash! The wild [VAR 0101(0000)] used Night Slash! The opposing [VAR 0101(0000)] used Night Slash! [VAR 0100(000A)]’s [VAR 0101(0000)] used Night Slash! [VAR 0101(0000)] used Aqua Tail! The wild [VAR 0101(0000)] used Aqua Tail! The opposing [VAR 0101(0000)] used Aqua Tail! [VAR 0100(000A)]’s [VAR 0101(0000)] used Aqua Tail! [VAR 0101(0000)] used Seed Bomb! The wild [VAR 0101(0000)] used Seed Bomb! The opposing [VAR 0101(0000)] used Seed Bomb! [VAR 0100(000A)]’s [VAR 0101(0000)] used Seed Bomb! [VAR 0101(0000)] used Air Slash! The wild [VAR 0101(0000)] used Air Slash! The opposing [VAR 0101(0000)] used Air Slash! [VAR 0100(000A)]’s [VAR 0101(0000)] used Air Slash! [VAR 0101(0000)] used X-Scissor! The wild [VAR 0101(0000)] used X-Scissor! The opposing [VAR 0101(0000)] used X-Scissor! [VAR 0100(000A)]’s [VAR 0101(0000)] used X-Scissor! [VAR 0101(0000)] used Bug Buzz! The wild [VAR 0101(0000)] used Bug Buzz! The opposing [VAR 0101(0000)] used Bug Buzz! [VAR 0100(000A)]’s [VAR 0101(0000)] used Bug Buzz! [VAR 0101(0000)] used Dragon Pulse! The wild [VAR 0101(0000)] used Dragon Pulse! The opposing [VAR 0101(0000)] used Dragon Pulse! [VAR 0100(000A)]’s [VAR 0101(0000)] used Dragon Pulse! [VAR 0101(0000)] used Dragon Rush! The wild [VAR 0101(0000)] used Dragon Rush! The opposing [VAR 0101(0000)] used Dragon Rush! [VAR 0100(000A)]’s [VAR 0101(0000)] used Dragon Rush! [VAR 0101(0000)] used Power Gem! The wild [VAR 0101(0000)] used Power Gem! The opposing [VAR 0101(0000)] used Power Gem! [VAR 0100(000A)]’s [VAR 0101(0000)] used Power Gem! [VAR 0101(0000)] used Drain Punch! The wild [VAR 0101(0000)] used Drain Punch! The opposing [VAR 0101(0000)] used Drain Punch! [VAR 0100(000A)]’s [VAR 0101(0000)] used Drain Punch! [VAR 0101(0000)] used Vacuum Wave! The wild [VAR 0101(0000)] used Vacuum Wave! The opposing [VAR 0101(0000)] used Vacuum Wave! [VAR 0100(000A)]’s [VAR 0101(0000)] used Vacuum Wave! [VAR 0101(0000)] used Focus Blast! The wild [VAR 0101(0000)] used Focus Blast! The opposing [VAR 0101(0000)] used Focus Blast! [VAR 0100(000A)]’s [VAR 0101(0000)] used Focus Blast! [VAR 0101(0000)] used Energy Ball! The wild [VAR 0101(0000)] used Energy Ball! The opposing [VAR 0101(0000)] used Energy Ball! [VAR 0100(000A)]’s [VAR 0101(0000)] used Energy Ball! [VAR 0101(0000)] used Brave Bird! The wild [VAR 0101(0000)] used Brave Bird! The opposing [VAR 0101(0000)] used Brave Bird! [VAR 0100(000A)]’s [VAR 0101(0000)] used Brave Bird! [VAR 0101(0000)] used Earth Power! The wild [VAR 0101(0000)] used Earth Power! The opposing [VAR 0101(0000)] used Earth Power! [VAR 0100(000A)]’s [VAR 0101(0000)] used Earth Power! [VAR 0101(0000)] used Switcheroo! The wild [VAR 0101(0000)] used Switcheroo! The opposing [VAR 0101(0000)] used Switcheroo! [VAR 0100(000A)]’s [VAR 0101(0000)] used Switcheroo! [VAR 0101(0000)] used Giga Impact! The wild [VAR 0101(0000)] used Giga Impact! The opposing [VAR 0101(0000)] used Giga Impact! [VAR 0100(000A)]’s [VAR 0101(0000)] used Giga Impact! [VAR 0101(0000)] used Nasty Plot! The wild [VAR 0101(0000)] used Nasty Plot! The opposing [VAR 0101(0000)] used Nasty Plot! [VAR 0100(000A)]’s [VAR 0101(0000)] used Nasty Plot! [VAR 0101(0000)] used Bullet Punch! The wild [VAR 0101(0000)] used Bullet Punch! The opposing [VAR 0101(0000)] used Bullet Punch! [VAR 0100(000A)]’s [VAR 0101(0000)] used Bullet Punch! [VAR 0101(0000)] used Avalanche! The wild [VAR 0101(0000)] used Avalanche! The opposing [VAR 0101(0000)] used Avalanche! [VAR 0100(000A)]’s [VAR 0101(0000)] used Avalanche! [VAR 0101(0000)] used Ice Shard! The wild [VAR 0101(0000)] used Ice Shard! The opposing [VAR 0101(0000)] used Ice Shard! [VAR 0100(000A)]’s [VAR 0101(0000)] used Ice Shard! [VAR 0101(0000)] used Shadow Claw! The wild [VAR 0101(0000)] used Shadow Claw! The opposing [VAR 0101(0000)] used Shadow Claw! [VAR 0100(000A)]’s [VAR 0101(0000)] used Shadow Claw! [VAR 0101(0000)] used Thunder Fang! The wild [VAR 0101(0000)] used Thunder Fang! The opposing [VAR 0101(0000)] used Thunder Fang! [VAR 0100(000A)]’s [VAR 0101(0000)] used Thunder Fang! [VAR 0101(0000)] used Ice Fang! The wild [VAR 0101(0000)] used Ice Fang! The opposing [VAR 0101(0000)] used Ice Fang! [VAR 0100(000A)]’s [VAR 0101(0000)] used Ice Fang! [VAR 0101(0000)] used Fire Fang! The wild [VAR 0101(0000)] used Fire Fang! The opposing [VAR 0101(0000)] used Fire Fang! [VAR 0100(000A)]’s [VAR 0101(0000)] used Fire Fang! [VAR 0101(0000)] used Shadow Sneak! The wild [VAR 0101(0000)] used Shadow Sneak! The opposing [VAR 0101(0000)] used Shadow Sneak! [VAR 0100(000A)]’s [VAR 0101(0000)] used Shadow Sneak! [VAR 0101(0000)] used Mud Bomb! The wild [VAR 0101(0000)] used Mud Bomb! The opposing [VAR 0101(0000)] used Mud Bomb! [VAR 0100(000A)]’s [VAR 0101(0000)] used Mud Bomb! [VAR 0101(0000)] used Psycho Cut! The wild [VAR 0101(0000)] used Psycho Cut! The opposing [VAR 0101(0000)] used Psycho Cut! [VAR 0100(000A)]’s [VAR 0101(0000)] used Psycho Cut! [VAR 0101(0000)] used Zen Headbutt! The wild [VAR 0101(0000)] used Zen Headbutt! The opposing [VAR 0101(0000)] used Zen Headbutt! [VAR 0100(000A)]’s [VAR 0101(0000)] used Zen Headbutt! [VAR 0101(0000)] used Mirror Shot! The wild [VAR 0101(0000)] used Mirror Shot! The opposing [VAR 0101(0000)] used Mirror Shot! [VAR 0100(000A)]’s [VAR 0101(0000)] used Mirror Shot! [VAR 0101(0000)] used Flash Cannon! The wild [VAR 0101(0000)] used Flash Cannon! The opposing [VAR 0101(0000)] used Flash Cannon! [VAR 0100(000A)]’s [VAR 0101(0000)] used Flash Cannon! [VAR 0101(0000)] used Rock Climb! The wild [VAR 0101(0000)] used Rock Climb! The opposing [VAR 0101(0000)] used Rock Climb! [VAR 0100(000A)]’s [VAR 0101(0000)] used Rock Climb! [VAR 0101(0000)] used Defog! The wild [VAR 0101(0000)] used Defog! The opposing [VAR 0101(0000)] used Defog! [VAR 0100(000A)]’s [VAR 0101(0000)] used Defog! [VAR 0101(0000)] used Trick Room! The wild [VAR 0101(0000)] used Trick Room! The opposing [VAR 0101(0000)] used Trick Room! [VAR 0100(000A)]’s [VAR 0101(0000)] used Trick Room! [VAR 0101(0000)] used Draco Meteor! The wild [VAR 0101(0000)] used Draco Meteor! The opposing [VAR 0101(0000)] used Draco Meteor! [VAR 0100(000A)]’s [VAR 0101(0000)] used Draco Meteor! [VAR 0101(0000)] used Discharge! The wild [VAR 0101(0000)] used Discharge! The opposing [VAR 0101(0000)] used Discharge! [VAR 0100(000A)]’s [VAR 0101(0000)] used Discharge! [VAR 0101(0000)] used Lava Plume! The wild [VAR 0101(0000)] used Lava Plume! The opposing [VAR 0101(0000)] used Lava Plume! [VAR 0100(000A)]’s [VAR 0101(0000)] used Lava Plume! [VAR 0101(0000)] used Leaf Storm! The wild [VAR 0101(0000)] used Leaf Storm! The opposing [VAR 0101(0000)] used Leaf Storm! [VAR 0100(000A)]’s [VAR 0101(0000)] used Leaf Storm! [VAR 0101(0000)] used Power Whip! The wild [VAR 0101(0000)] used Power Whip! The opposing [VAR 0101(0000)] used Power Whip! [VAR 0100(000A)]’s [VAR 0101(0000)] used Power Whip! [VAR 0101(0000)] used Rock Wrecker! The wild [VAR 0101(0000)] used Rock Wrecker! The opposing [VAR 0101(0000)] used Rock Wrecker! [VAR 0100(000A)]’s [VAR 0101(0000)] used Rock Wrecker! [VAR 0101(0000)] used Cross Poison! The wild [VAR 0101(0000)] used Cross Poison! The opposing [VAR 0101(0000)] used Cross Poison! [VAR 0100(000A)]’s [VAR 0101(0000)] used Cross Poison! [VAR 0101(0000)] used Gunk Shot! The wild [VAR 0101(0000)] used Gunk Shot! The opposing [VAR 0101(0000)] used Gunk Shot! [VAR 0100(000A)]’s [VAR 0101(0000)] used Gunk Shot! [VAR 0101(0000)] used Iron Head! The wild [VAR 0101(0000)] used Iron Head! The opposing [VAR 0101(0000)] used Iron Head! [VAR 0100(000A)]’s [VAR 0101(0000)] used Iron Head! [VAR 0101(0000)] used Magnet Bomb! The wild [VAR 0101(0000)] used Magnet Bomb! The opposing [VAR 0101(0000)] used Magnet Bomb! [VAR 0100(000A)]’s [VAR 0101(0000)] used Magnet Bomb! [VAR 0101(0000)] used Stone Edge! The wild [VAR 0101(0000)] used Stone Edge! The opposing [VAR 0101(0000)] used Stone Edge! [VAR 0100(000A)]’s [VAR 0101(0000)] used Stone Edge! [VAR 0101(0000)] used Captivate! The wild [VAR 0101(0000)] used Captivate! The opposing [VAR 0101(0000)] used Captivate! [VAR 0100(000A)]’s [VAR 0101(0000)] used Captivate! [VAR 0101(0000)] used Stealth Rock! The wild [VAR 0101(0000)] used Stealth Rock! The opposing [VAR 0101(0000)] used Stealth Rock! [VAR 0100(000A)]’s [VAR 0101(0000)] used Stealth Rock! [VAR 0101(0000)] used Grass Knot! The wild [VAR 0101(0000)] used Grass Knot! The opposing [VAR 0101(0000)] used Grass Knot! [VAR 0100(000A)]’s [VAR 0101(0000)] used Grass Knot! [VAR 0101(0000)] used Chatter! The wild [VAR 0101(0000)] used Chatter! The opposing [VAR 0101(0000)] used Chatter! [VAR 0100(000A)]’s [VAR 0101(0000)] used Chatter! [VAR 0101(0000)] used Judgment! The wild [VAR 0101(0000)] used Judgment! The opposing [VAR 0101(0000)] used Judgment! [VAR 0100(000A)]’s [VAR 0101(0000)] used Judgment! [VAR 0101(0000)] used Bug Bite! The wild [VAR 0101(0000)] used Bug Bite! The opposing [VAR 0101(0000)] used Bug Bite! [VAR 0100(000A)]’s [VAR 0101(0000)] used Bug Bite! [VAR 0101(0000)] used Charge Beam! The wild [VAR 0101(0000)] used Charge Beam! The opposing [VAR 0101(0000)] used Charge Beam! [VAR 0100(000A)]’s [VAR 0101(0000)] used Charge Beam! [VAR 0101(0000)] used Wood Hammer! The wild [VAR 0101(0000)] used Wood Hammer! The opposing [VAR 0101(0000)] used Wood Hammer! [VAR 0100(000A)]’s [VAR 0101(0000)] used Wood Hammer! [VAR 0101(0000)] used Aqua Jet! The wild [VAR 0101(0000)] used Aqua Jet! The opposing [VAR 0101(0000)] used Aqua Jet! [VAR 0100(000A)]’s [VAR 0101(0000)] used Aqua Jet! [VAR 0101(0000)] used Attack Order! The wild [VAR 0101(0000)] used Attack Order! The opposing [VAR 0101(0000)] used Attack Order! [VAR 0100(000A)]’s [VAR 0101(0000)] used Attack Order! [VAR 0101(0000)] used Defend Order! The wild [VAR 0101(0000)] used Defend Order! The opposing [VAR 0101(0000)] used Defend Order! [VAR 0100(000A)]’s [VAR 0101(0000)] used Defend Order! [VAR 0101(0000)] used Heal Order! The wild [VAR 0101(0000)] used Heal Order! The opposing [VAR 0101(0000)] used Heal Order! [VAR 0100(000A)]’s [VAR 0101(0000)] used Heal Order! [VAR 0101(0000)] used Head Smash! The wild [VAR 0101(0000)] used Head Smash! The opposing [VAR 0101(0000)] used Head Smash! [VAR 0100(000A)]’s [VAR 0101(0000)] used Head Smash! [VAR 0101(0000)] used Double Hit! The wild [VAR 0101(0000)] used Double Hit! The opposing [VAR 0101(0000)] used Double Hit! [VAR 0100(000A)]’s [VAR 0101(0000)] used Double Hit! [VAR 0101(0000)] used Roar of Time! The wild [VAR 0101(0000)] used Roar of Time! The opposing [VAR 0101(0000)] used Roar of Time! [VAR 0100(000A)]’s [VAR 0101(0000)] used Roar of Time! [VAR 0101(0000)] used Spacial Rend! The wild [VAR 0101(0000)] used Spacial Rend! The opposing [VAR 0101(0000)] used Spacial Rend! [VAR 0100(000A)]’s [VAR 0101(0000)] used Spacial Rend! [VAR 0101(0000)] used Lunar Dance! The wild [VAR 0101(0000)] used Lunar Dance! The opposing [VAR 0101(0000)] used Lunar Dance! [VAR 0100(000A)]’s [VAR 0101(0000)] used Lunar Dance! [VAR 0101(0000)] used Crush Grip! The wild [VAR 0101(0000)] used Crush Grip! The opposing [VAR 0101(0000)] used Crush Grip! [VAR 0100(000A)]’s [VAR 0101(0000)] used Crush Grip! [VAR 0101(0000)] used Magma Storm! The wild [VAR 0101(0000)] used Magma Storm! The opposing [VAR 0101(0000)] used Magma Storm! [VAR 0100(000A)]’s [VAR 0101(0000)] used Magma Storm! [VAR 0101(0000)] used Dark Void! The wild [VAR 0101(0000)] used Dark Void! The opposing [VAR 0101(0000)] used Dark Void! [VAR 0100(000A)]’s [VAR 0101(0000)] used Dark Void! [VAR 0101(0000)] used Seed Flare! The wild [VAR 0101(0000)] used Seed Flare! The opposing [VAR 0101(0000)] used Seed Flare! [VAR 0100(000A)]’s [VAR 0101(0000)] used Seed Flare! [VAR 0101(0000)] used Ominous Wind! The wild [VAR 0101(0000)] used Ominous Wind! The opposing [VAR 0101(0000)] used Ominous Wind! [VAR 0100(000A)]’s [VAR 0101(0000)] used Ominous Wind! [VAR 0101(0000)] used Shadow Force! The wild [VAR 0101(0000)] used Shadow Force! The opposing [VAR 0101(0000)] used Shadow Force! [VAR 0100(000A)]’s [VAR 0101(0000)] used Shadow Force! [VAR 0101(0000)] used Hone Claws! The wild [VAR 0101(0000)] used Hone Claws! The opposing [VAR 0101(0000)] used Hone Claws! [VAR 0100(000A)]’s [VAR 0101(0000)] used Hone Claws! [VAR 0101(0000)] used Wide Guard! The wild [VAR 0101(0000)] used Wide Guard! The opposing [VAR 0101(0000)] used Wide Guard! [VAR 0100(000A)]’s [VAR 0101(0000)] used Wide Guard! [VAR 0101(0000)] used Guard Split! The wild [VAR 0101(0000)] used Guard Split! The opposing [VAR 0101(0000)] used Guard Split! [VAR 0100(000A)]’s [VAR 0101(0000)] used Guard Split! [VAR 0101(0000)] used Power Split! The wild [VAR 0101(0000)] used Power Split! The opposing [VAR 0101(0000)] used Power Split! [VAR 0100(000A)]’s [VAR 0101(0000)] used Power Split! [VAR 0101(0000)] used Wonder Room! The wild [VAR 0101(0000)] used Wonder Room! The opposing [VAR 0101(0000)] used Wonder Room! [VAR 0100(000A)]’s [VAR 0101(0000)] used Wonder Room! [VAR 0101(0000)] used Psyshock! The wild [VAR 0101(0000)] used Psyshock! The opposing [VAR 0101(0000)] used Psyshock! [VAR 0100(000A)]’s [VAR 0101(0000)] used Psyshock! [VAR 0101(0000)] used Venoshock! The wild [VAR 0101(0000)] used Venoshock! The opposing [VAR 0101(0000)] used Venoshock! [VAR 0100(000A)]’s [VAR 0101(0000)] used Venoshock! [VAR 0101(0000)] used Autotomize! The wild [VAR 0101(0000)] used Autotomize! The opposing [VAR 0101(0000)] used Autotomize! [VAR 0100(000A)]’s [VAR 0101(0000)] used Autotomize! [VAR 0101(0000)] used Rage Powder! The wild [VAR 0101(0000)] used Rage Powder! The opposing [VAR 0101(0000)] used Rage Powder! [VAR 0100(000A)]’s [VAR 0101(0000)] used Rage Powder! [VAR 0101(0000)] used Telekinesis! The wild [VAR 0101(0000)] used Telekinesis! The opposing [VAR 0101(0000)] used Telekinesis! [VAR 0100(000A)]’s [VAR 0101(0000)] used Telekinesis! [VAR 0101(0000)] used Magic Room! The wild [VAR 0101(0000)] used Magic Room! The opposing [VAR 0101(0000)] used Magic Room! [VAR 0100(000A)]’s [VAR 0101(0000)] used Magic Room! [VAR 0101(0000)] used Smack Down! The wild [VAR 0101(0000)] used Smack Down! The opposing [VAR 0101(0000)] used Smack Down! [VAR 0100(000A)]’s [VAR 0101(0000)] used Smack Down! [VAR 0101(0000)] used Storm Throw! The wild [VAR 0101(0000)] used Storm Throw! The opposing [VAR 0101(0000)] used Storm Throw! [VAR 0100(000A)]’s [VAR 0101(0000)] used Storm Throw! [VAR 0101(0000)] used Flame Burst! The wild [VAR 0101(0000)] used Flame Burst! The opposing [VAR 0101(0000)] used Flame Burst! [VAR 0100(000A)]’s [VAR 0101(0000)] used Flame Burst! [VAR 0101(0000)] used Sludge Wave! The wild [VAR 0101(0000)] used Sludge Wave! The opposing [VAR 0101(0000)] used Sludge Wave! [VAR 0100(000A)]’s [VAR 0101(0000)] used Sludge Wave! [VAR 0101(0000)] used Quiver Dance! The wild [VAR 0101(0000)] used Quiver Dance! The opposing [VAR 0101(0000)] used Quiver Dance! [VAR 0100(000A)]’s [VAR 0101(0000)] used Quiver Dance! [VAR 0101(0000)] used Heavy Slam! The wild [VAR 0101(0000)] used Heavy Slam! The opposing [VAR 0101(0000)] used Heavy Slam! [VAR 0100(000A)]’s [VAR 0101(0000)] used Heavy Slam! [VAR 0101(0000)] used Synchronoise! The wild [VAR 0101(0000)] used Synchronoise! The opposing [VAR 0101(0000)] used Synchronoise! [VAR 0100(000A)]’s [VAR 0101(0000)] used Synchronoise! [VAR 0101(0000)] used Electro Ball! The wild [VAR 0101(0000)] used Electro Ball! The opposing [VAR 0101(0000)] used Electro Ball! [VAR 0100(000A)]’s [VAR 0101(0000)] used Electro Ball! [VAR 0101(0000)] used Soak! The wild [VAR 0101(0000)] used Soak! The opposing [VAR 0101(0000)] used Soak! [VAR 0100(000A)]’s [VAR 0101(0000)] used Soak! [VAR 0101(0000)] used Flame Charge! The wild [VAR 0101(0000)] used Flame Charge! The opposing [VAR 0101(0000)] used Flame Charge! [VAR 0100(000A)]’s [VAR 0101(0000)] used Flame Charge! [VAR 0101(0000)] used Coil! The wild [VAR 0101(0000)] used Coil! The opposing [VAR 0101(0000)] used Coil! [VAR 0100(000A)]’s [VAR 0101(0000)] used Coil! [VAR 0101(0000)] used Low Sweep! The wild [VAR 0101(0000)] used Low Sweep! The opposing [VAR 0101(0000)] used Low Sweep! [VAR 0100(000A)]’s [VAR 0101(0000)] used Low Sweep! [VAR 0101(0000)] used Acid Spray! The wild [VAR 0101(0000)] used Acid Spray! The opposing [VAR 0101(0000)] used Acid Spray! [VAR 0100(000A)]’s [VAR 0101(0000)] used Acid Spray! [VAR 0101(0000)] used Foul Play! The wild [VAR 0101(0000)] used Foul Play! The opposing [VAR 0101(0000)] used Foul Play! [VAR 0100(000A)]’s [VAR 0101(0000)] used Foul Play! [VAR 0101(0000)] used Simple Beam! The wild [VAR 0101(0000)] used Simple Beam! The opposing [VAR 0101(0000)] used Simple Beam! [VAR 0100(000A)]’s [VAR 0101(0000)] used Simple Beam! [VAR 0101(0000)] used Entrainment! The wild [VAR 0101(0000)] used Entrainment! The opposing [VAR 0101(0000)] used Entrainment! [VAR 0100(000A)]’s [VAR 0101(0000)] used Entrainment! [VAR 0101(0000)] used After You! The wild [VAR 0101(0000)] used After You! The opposing [VAR 0101(0000)] used After You! [VAR 0100(000A)]’s [VAR 0101(0000)] used After You! [VAR 0101(0000)] used Round! The wild [VAR 0101(0000)] used Round! The opposing [VAR 0101(0000)] used Round! [VAR 0100(000A)]’s [VAR 0101(0000)] used Round! [VAR 0101(0000)] used Echoed Voice! The wild [VAR 0101(0000)] used Echoed Voice! The opposing [VAR 0101(0000)] used Echoed Voice! [VAR 0100(000A)]’s [VAR 0101(0000)] used Echoed Voice! [VAR 0101(0000)] used Chip Away! The wild [VAR 0101(0000)] used Chip Away! The opposing [VAR 0101(0000)] used Chip Away! [VAR 0100(000A)]’s [VAR 0101(0000)] used Chip Away! [VAR 0101(0000)] used Clear Smog! The wild [VAR 0101(0000)] used Clear Smog! The opposing [VAR 0101(0000)] used Clear Smog! [VAR 0100(000A)]’s [VAR 0101(0000)] used Clear Smog! [VAR 0101(0000)] used Stored Power! The wild [VAR 0101(0000)] used Stored Power! The opposing [VAR 0101(0000)] used Stored Power! [VAR 0100(000A)]’s [VAR 0101(0000)] used Stored Power! [VAR 0101(0000)] used Quick Guard! The wild [VAR 0101(0000)] used Quick Guard! The opposing [VAR 0101(0000)] used Quick Guard! [VAR 0100(000A)]’s [VAR 0101(0000)] used Quick Guard! [VAR 0101(0000)] used Ally Switch! The wild [VAR 0101(0000)] used Ally Switch! The opposing [VAR 0101(0000)] used Ally Switch! [VAR 0100(000A)]’s [VAR 0101(0000)] used Ally Switch! [VAR 0101(0000)] used Scald! The wild [VAR 0101(0000)] used Scald! The opposing [VAR 0101(0000)] used Scald! [VAR 0100(000A)]’s [VAR 0101(0000)] used Scald! [VAR 0101(0000)] used Shell Smash! The wild [VAR 0101(0000)] used Shell Smash! The opposing [VAR 0101(0000)] used Shell Smash! [VAR 0100(000A)]’s [VAR 0101(0000)] used Shell Smash! [VAR 0101(0000)] used Heal Pulse! The wild [VAR 0101(0000)] used Heal Pulse! The opposing [VAR 0101(0000)] used Heal Pulse! [VAR 0100(000A)]’s [VAR 0101(0000)] used Heal Pulse! [VAR 0101(0000)] used Hex! The wild [VAR 0101(0000)] used Hex! The opposing [VAR 0101(0000)] used Hex! [VAR 0100(000A)]’s [VAR 0101(0000)] used Hex! [VAR 0101(0000)] used Sky Drop! The wild [VAR 0101(0000)] used Sky Drop! The opposing [VAR 0101(0000)] used Sky Drop! [VAR 0100(000A)]’s [VAR 0101(0000)] used Sky Drop! [VAR 0101(0000)] used Shift Gear! The wild [VAR 0101(0000)] used Shift Gear! The opposing [VAR 0101(0000)] used Shift Gear! [VAR 0100(000A)]’s [VAR 0101(0000)] used Shift Gear! [VAR 0101(0000)] used Circle Throw! The wild [VAR 0101(0000)] used Circle Throw! The opposing [VAR 0101(0000)] used Circle Throw! [VAR 0100(000A)]’s [VAR 0101(0000)] used Circle Throw! [VAR 0101(0000)] used Incinerate! The wild [VAR 0101(0000)] used Incinerate! The opposing [VAR 0101(0000)] used Incinerate! [VAR 0100(000A)]’s [VAR 0101(0000)] used Incinerate! [VAR 0101(0000)] used Quash! The wild [VAR 0101(0000)] used Quash! The opposing [VAR 0101(0000)] used Quash! [VAR 0100(000A)]’s [VAR 0101(0000)] used Quash! [VAR 0101(0000)] used Acrobatics! The wild [VAR 0101(0000)] used Acrobatics! The opposing [VAR 0101(0000)] used Acrobatics! [VAR 0100(000A)]’s [VAR 0101(0000)] used Acrobatics! [VAR 0101(0000)] used Reflect Type! The wild [VAR 0101(0000)] used Reflect Type! The opposing [VAR 0101(0000)] used Reflect Type! [VAR 0100(000A)]’s [VAR 0101(0000)] used Reflect Type! [VAR 0101(0000)] used Retaliate! The wild [VAR 0101(0000)] used Retaliate! The opposing [VAR 0101(0000)] used Retaliate! [VAR 0100(000A)]’s [VAR 0101(0000)] used Retaliate! [VAR 0101(0000)] used Final Gambit! The wild [VAR 0101(0000)] used Final Gambit! The opposing [VAR 0101(0000)] used Final Gambit! [VAR 0100(000A)]’s [VAR 0101(0000)] used Final Gambit! [VAR 0101(0000)] used Bestow! The wild [VAR 0101(0000)] used Bestow! The opposing [VAR 0101(0000)] used Bestow! [VAR 0100(000A)]’s [VAR 0101(0000)] used Bestow! [VAR 0101(0000)] used Inferno! The wild [VAR 0101(0000)] used Inferno! The opposing [VAR 0101(0000)] used Inferno! [VAR 0100(000A)]’s [VAR 0101(0000)] used Inferno! [VAR 0101(0000)] used Water Pledge! The wild [VAR 0101(0000)] used Water Pledge! The opposing [VAR 0101(0000)] used Water Pledge! [VAR 0100(000A)]’s [VAR 0101(0000)] used Water Pledge! [VAR 0101(0000)] used Fire Pledge! The wild [VAR 0101(0000)] used Fire Pledge! The opposing [VAR 0101(0000)] used Fire Pledge! [VAR 0100(000A)]’s [VAR 0101(0000)] used Fire Pledge! [VAR 0101(0000)] used Grass Pledge! The wild [VAR 0101(0000)] used Grass Pledge! The opposing [VAR 0101(0000)] used Grass Pledge! [VAR 0100(000A)]’s [VAR 0101(0000)] used Grass Pledge! [VAR 0101(0000)] used Volt Switch! The wild [VAR 0101(0000)] used Volt Switch! The opposing [VAR 0101(0000)] used Volt Switch! [VAR 0100(000A)]’s [VAR 0101(0000)] used Volt Switch! [VAR 0101(0000)] used Struggle Bug! The wild [VAR 0101(0000)] used Struggle Bug! The opposing [VAR 0101(0000)] used Struggle Bug! [VAR 0100(000A)]’s [VAR 0101(0000)] used Struggle Bug! [VAR 0101(0000)] used Bulldoze! The wild [VAR 0101(0000)] used Bulldoze! The opposing [VAR 0101(0000)] used Bulldoze! [VAR 0100(000A)]’s [VAR 0101(0000)] used Bulldoze! [VAR 0101(0000)] used Frost Breath! The wild [VAR 0101(0000)] used Frost Breath! The opposing [VAR 0101(0000)] used Frost Breath! [VAR 0100(000A)]’s [VAR 0101(0000)] used Frost Breath! [VAR 0101(0000)] used Dragon Tail! The wild [VAR 0101(0000)] used Dragon Tail! The opposing [VAR 0101(0000)] used Dragon Tail! [VAR 0100(000A)]’s [VAR 0101(0000)] used Dragon Tail! [VAR 0101(0000)] used Work Up! The wild [VAR 0101(0000)] used Work Up! The opposing [VAR 0101(0000)] used Work Up! [VAR 0100(000A)]’s [VAR 0101(0000)] used Work Up! [VAR 0101(0000)] used Electroweb! The wild [VAR 0101(0000)] used Electroweb! The opposing [VAR 0101(0000)] used Electroweb! [VAR 0100(000A)]’s [VAR 0101(0000)] used Electroweb! [VAR 0101(0000)] used Wild Charge! The wild [VAR 0101(0000)] used Wild Charge! The opposing [VAR 0101(0000)] used Wild Charge! [VAR 0100(000A)]’s [VAR 0101(0000)] used Wild Charge! [VAR 0101(0000)] used Drill Run! The wild [VAR 0101(0000)] used Drill Run! The opposing [VAR 0101(0000)] used Drill Run! [VAR 0100(000A)]’s [VAR 0101(0000)] used Drill Run! [VAR 0101(0000)] used Dual Chop! The wild [VAR 0101(0000)] used Dual Chop! The opposing [VAR 0101(0000)] used Dual Chop! [VAR 0100(000A)]’s [VAR 0101(0000)] used Dual Chop! [VAR 0101(0000)] used Heart Stamp! The wild [VAR 0101(0000)] used Heart Stamp! The opposing [VAR 0101(0000)] used Heart Stamp! [VAR 0100(000A)]’s [VAR 0101(0000)] used Heart Stamp! [VAR 0101(0000)] used Horn Leech! The wild [VAR 0101(0000)] used Horn Leech! The opposing [VAR 0101(0000)] used Horn Leech! [VAR 0100(000A)]’s [VAR 0101(0000)] used Horn Leech! [VAR 0101(0000)] used Sacred Sword! The wild [VAR 0101(0000)] used Sacred Sword! The opposing [VAR 0101(0000)] used Sacred Sword! [VAR 0100(000A)]’s [VAR 0101(0000)] used Sacred Sword! [VAR 0101(0000)] used Razor Shell! The wild [VAR 0101(0000)] used Razor Shell! The opposing [VAR 0101(0000)] used Razor Shell! [VAR 0100(000A)]’s [VAR 0101(0000)] used Razor Shell! [VAR 0101(0000)] used Heat Crash! The wild [VAR 0101(0000)] used Heat Crash! The opposing [VAR 0101(0000)] used Heat Crash! [VAR 0100(000A)]’s [VAR 0101(0000)] used Heat Crash! [VAR 0101(0000)] used Leaf Tornado! The wild [VAR 0101(0000)] used Leaf Tornado! The opposing [VAR 0101(0000)] used Leaf Tornado! [VAR 0100(000A)]’s [VAR 0101(0000)] used Leaf Tornado! [VAR 0101(0000)] used Steamroller! The wild [VAR 0101(0000)] used Steamroller! The opposing [VAR 0101(0000)] used Steamroller! [VAR 0100(000A)]’s [VAR 0101(0000)] used Steamroller! [VAR 0101(0000)] used Cotton Guard! The wild [VAR 0101(0000)] used Cotton Guard! The opposing [VAR 0101(0000)] used Cotton Guard! [VAR 0100(000A)]’s [VAR 0101(0000)] used Cotton Guard! [VAR 0101(0000)] used Night Daze! The wild [VAR 0101(0000)] used Night Daze! The opposing [VAR 0101(0000)] used Night Daze! [VAR 0100(000A)]’s [VAR 0101(0000)] used Night Daze! [VAR 0101(0000)] used Psystrike! The wild [VAR 0101(0000)] used Psystrike! The opposing [VAR 0101(0000)] used Psystrike! [VAR 0100(000A)]’s [VAR 0101(0000)] used Psystrike! [VAR 0101(0000)] used Tail Slap! The wild [VAR 0101(0000)] used Tail Slap! The opposing [VAR 0101(0000)] used Tail Slap! [VAR 0100(000A)]’s [VAR 0101(0000)] used Tail Slap! [VAR 0101(0000)] used Hurricane! The wild [VAR 0101(0000)] used Hurricane! The opposing [VAR 0101(0000)] used Hurricane! [VAR 0100(000A)]’s [VAR 0101(0000)] used Hurricane! [VAR 0101(0000)] used Head Charge! The wild [VAR 0101(0000)] used Head Charge! The opposing [VAR 0101(0000)] used Head Charge! [VAR 0100(000A)]’s [VAR 0101(0000)] used Head Charge! [VAR 0101(0000)] used Gear Grind! The wild [VAR 0101(0000)] used Gear Grind! The opposing [VAR 0101(0000)] used Gear Grind! [VAR 0100(000A)]’s [VAR 0101(0000)] used Gear Grind! [VAR 0101(0000)] used Searing Shot! The wild [VAR 0101(0000)] used Searing Shot! The opposing [VAR 0101(0000)] used Searing Shot! [VAR 0100(000A)]’s [VAR 0101(0000)] used Searing Shot! [VAR 0101(0000)] used Techno Blast! The wild [VAR 0101(0000)] used Techno Blast! The opposing [VAR 0101(0000)] used Techno Blast! [VAR 0100(000A)]’s [VAR 0101(0000)] used Techno Blast! [VAR 0101(0000)] used Relic Song! The wild [VAR 0101(0000)] used Relic Song! The opposing [VAR 0101(0000)] used Relic Song! [VAR 0100(000A)]’s [VAR 0101(0000)] used Relic Song! [VAR 0101(0000)] used Secret Sword! The wild [VAR 0101(0000)] used Secret Sword! The opposing [VAR 0101(0000)] used Secret Sword! [VAR 0100(000A)]’s [VAR 0101(0000)] used Secret Sword! [VAR 0101(0000)] used Glaciate! The wild [VAR 0101(0000)] used Glaciate! The opposing [VAR 0101(0000)] used Glaciate! [VAR 0100(000A)]’s [VAR 0101(0000)] used Glaciate! [VAR 0101(0000)] used Bolt Strike! The wild [VAR 0101(0000)] used Bolt Strike! The opposing [VAR 0101(0000)] used Bolt Strike! [VAR 0100(000A)]’s [VAR 0101(0000)] used Bolt Strike! [VAR 0101(0000)] used Blue Flare! The wild [VAR 0101(0000)] used Blue Flare! The opposing [VAR 0101(0000)] used Blue Flare! [VAR 0100(000A)]’s [VAR 0101(0000)] used Blue Flare! [VAR 0101(0000)] used Fiery Dance! The wild [VAR 0101(0000)] used Fiery Dance! The opposing [VAR 0101(0000)] used Fiery Dance! [VAR 0100(000A)]’s [VAR 0101(0000)] used Fiery Dance! [VAR 0101(0000)] used Freeze Shock! The wild [VAR 0101(0000)] used Freeze Shock! The opposing [VAR 0101(0000)] used Freeze Shock! [VAR 0100(000A)]’s [VAR 0101(0000)] used Freeze Shock! [VAR 0101(0000)] used Ice Burn! The wild [VAR 0101(0000)] used Ice Burn! The opposing [VAR 0101(0000)] used Ice Burn! [VAR 0100(000A)]’s [VAR 0101(0000)] used Ice Burn! [VAR 0101(0000)] used Snarl! The wild [VAR 0101(0000)] used Snarl! The opposing [VAR 0101(0000)] used Snarl! [VAR 0100(000A)]’s [VAR 0101(0000)] used Snarl! [VAR 0101(0000)] used Icicle Crash! The wild [VAR 0101(0000)] used Icicle Crash! The opposing [VAR 0101(0000)] used Icicle Crash! [VAR 0100(000A)]’s [VAR 0101(0000)] used Icicle Crash! [VAR 0101(0000)] used V-create! The wild [VAR 0101(0000)] used V-create! The opposing [VAR 0101(0000)] used V-create! [VAR 0100(000A)]’s [VAR 0101(0000)] used V-create! [VAR 0101(0000)] used Fusion Flare! The wild [VAR 0101(0000)] used Fusion Flare! The opposing [VAR 0101(0000)] used Fusion Flare! [VAR 0100(000A)]’s [VAR 0101(0000)] used Fusion Flare! [VAR 0101(0000)] used Fusion Bolt! The wild [VAR 0101(0000)] used Fusion Bolt! The opposing [VAR 0101(0000)] used Fusion Bolt! [VAR 0100(000A)]’s [VAR 0101(0000)] used Fusion Bolt! [VAR 0101(0000)] used Flying Press! The wild [VAR 0101(0000)] used Flying Press! The opposing [VAR 0101(0000)] used Flying Press! [VAR 0100(000A)]’s [VAR 0101(0000)] used Flying Press! [VAR 0101(0000)] used Mat Block! The wild [VAR 0101(0000)] used Mat Block! The opposing [VAR 0101(0000)] used Mat Block! [VAR 0100(000A)]’s [VAR 0101(0000)] used Mat Block! [VAR 0101(0000)] used Belch! The wild [VAR 0101(0000)] used Belch! The opposing [VAR 0101(0000)] used Belch! [VAR 0100(000A)]’s [VAR 0101(0000)] used Belch! [VAR 0101(0000)] used Rototiller! The wild [VAR 0101(0000)] used Rototiller! The opposing [VAR 0101(0000)] used Rototiller! [VAR 0100(000A)]’s [VAR 0101(0000)] used Rototiller! [VAR 0101(0000)] used Sticky Web! The wild [VAR 0101(0000)] used Sticky Web! The opposing [VAR 0101(0000)] used Sticky Web! [VAR 0100(000A)]’s [VAR 0101(0000)] used Sticky Web! [VAR 0101(0000)] used Fell Stinger! The wild [VAR 0101(0000)] used Fell Stinger! The opposing [VAR 0101(0000)] used Fell Stinger! [VAR 0100(000A)]’s [VAR 0101(0000)] used Fell Stinger! [VAR 0101(0000)] used Phantom Force! The wild [VAR 0101(0000)] used Phantom Force! The opposing [VAR 0101(0000)] used Phantom Force! [VAR 0100(000A)]’s [VAR 0101(0000)] used Phantom Force! [VAR 0101(0000)] used Trick-or-Treat! The wild [VAR 0101(0000)] used Trick-or-Treat! The opposing [VAR 0101(0000)] used Trick-or-Treat! [VAR 0100(000A)]’s [VAR 0101(0000)] used Trick-or-Treat! [VAR 0101(0000)] used Noble Roar! The wild [VAR 0101(0000)] used Noble Roar! The opposing [VAR 0101(0000)] used Noble Roar! [VAR 0100(000A)]’s [VAR 0101(0000)] used Noble Roar! [VAR 0101(0000)] used Ion Deluge! The wild [VAR 0101(0000)] used Ion Deluge! The opposing [VAR 0101(0000)] used Ion Deluge! [VAR 0100(000A)]’s [VAR 0101(0000)] used Ion Deluge! [VAR 0101(0000)] used Parabolic Charge! The wild [VAR 0101(0000)] used Parabolic Charge! The opposing [VAR 0101(0000)] used Parabolic Charge! [VAR 0100(000A)]’s [VAR 0101(0000)] used Parabolic Charge! [VAR 0101(0000)] used Forest’s Curse! The wild [VAR 0101(0000)] used Forest’s Curse! The opposing [VAR 0101(0000)] used Forest’s Curse! [VAR 0100(000A)]’s [VAR 0101(0000)] used Forest’s Curse! [VAR 0101(0000)] used Petal Blizzard! The wild [VAR 0101(0000)] used Petal Blizzard! The opposing [VAR 0101(0000)] used Petal Blizzard! [VAR 0100(000A)]’s [VAR 0101(0000)] used Petal Blizzard! [VAR 0101(0000)] used Freeze-Dry! The wild [VAR 0101(0000)] used Freeze-Dry! The opposing [VAR 0101(0000)] used Freeze-Dry! [VAR 0100(000A)]’s [VAR 0101(0000)] used Freeze-Dry! [VAR 0101(0000)] used Disarming Voice! The wild [VAR 0101(0000)] used Disarming Voice! The opposing [VAR 0101(0000)] used Disarming Voice! [VAR 0100(000A)]’s [VAR 0101(0000)] used Disarming Voice! [VAR 0101(0000)] used Parting Shot! The wild [VAR 0101(0000)] used Parting Shot! The opposing [VAR 0101(0000)] used Parting Shot! [VAR 0100(000A)]’s [VAR 0101(0000)] used Parting Shot! [VAR 0101(0000)] used Topsy-Turvy! The wild [VAR 0101(0000)] used Topsy-Turvy! The opposing [VAR 0101(0000)] used Topsy-Turvy! [VAR 0100(000A)]’s [VAR 0101(0000)] used Topsy-Turvy! [VAR 0101(0000)] used Draining Kiss! The wild [VAR 0101(0000)] used Draining Kiss! The opposing [VAR 0101(0000)] used Draining Kiss! [VAR 0100(000A)]’s [VAR 0101(0000)] used Draining Kiss! [VAR 0101(0000)] used Crafty Shield! The wild [VAR 0101(0000)] used Crafty Shield! The opposing [VAR 0101(0000)] used Crafty Shield! [VAR 0100(000A)]’s [VAR 0101(0000)] used Crafty Shield! [VAR 0101(0000)] used Flower Shield! The wild [VAR 0101(0000)] used Flower Shield! The opposing [VAR 0101(0000)] used Flower Shield! [VAR 0100(000A)]’s [VAR 0101(0000)] used Flower Shield! [VAR 0101(0000)] used Grassy Terrain! The wild [VAR 0101(0000)] used Grassy Terrain! The opposing [VAR 0101(0000)] used Grassy Terrain! [VAR 0100(000A)]’s [VAR 0101(0000)] used Grassy Terrain! [VAR 0101(0000)] used Misty Terrain! The wild [VAR 0101(0000)] used Misty Terrain! The opposing [VAR 0101(0000)] used Misty Terrain! [VAR 0100(000A)]’s [VAR 0101(0000)] used Misty Terrain! [VAR 0101(0000)] used Electrify! The wild [VAR 0101(0000)] used Electrify! The opposing [VAR 0101(0000)] used Electrify! [VAR 0100(000A)]’s [VAR 0101(0000)] used Electrify! [VAR 0101(0000)] used Play Rough! The wild [VAR 0101(0000)] used Play Rough! The opposing [VAR 0101(0000)] used Play Rough! [VAR 0100(000A)]’s [VAR 0101(0000)] used Play Rough! [VAR 0101(0000)] used Fairy Wind! The wild [VAR 0101(0000)] used Fairy Wind! The opposing [VAR 0101(0000)] used Fairy Wind! [VAR 0100(000A)]’s [VAR 0101(0000)] used Fairy Wind! [VAR 0101(0000)] used Moonblast! The wild [VAR 0101(0000)] used Moonblast! The opposing [VAR 0101(0000)] used Moonblast! [VAR 0100(000A)]’s [VAR 0101(0000)] used Moonblast! [VAR 0101(0000)] used Boomburst! The wild [VAR 0101(0000)] used Boomburst! The opposing [VAR 0101(0000)] used Boomburst! [VAR 0100(000A)]’s [VAR 0101(0000)] used Boomburst! [VAR 0101(0000)] used Fairy Lock! The wild [VAR 0101(0000)] used Fairy Lock! The opposing [VAR 0101(0000)] used Fairy Lock! [VAR 0100(000A)]’s [VAR 0101(0000)] used Fairy Lock! [VAR 0101(0000)] used King’s Shield! The wild [VAR 0101(0000)] used King’s Shield! The opposing [VAR 0101(0000)] used King’s Shield! [VAR 0100(000A)]’s [VAR 0101(0000)] used King’s Shield! [VAR 0101(0000)] used Play Nice! The wild [VAR 0101(0000)] used Play Nice! The opposing [VAR 0101(0000)] used Play Nice! [VAR 0100(000A)]’s [VAR 0101(0000)] used Play Nice! [VAR 0101(0000)] used Confide! The wild [VAR 0101(0000)] used Confide! The opposing [VAR 0101(0000)] used Confide! [VAR 0100(000A)]’s [VAR 0101(0000)] used Confide! [VAR 0101(0000)] used Diamond Storm! The wild [VAR 0101(0000)] used Diamond Storm! The opposing [VAR 0101(0000)] used Diamond Storm! [VAR 0100(000A)]’s [VAR 0101(0000)] used Diamond Storm! [VAR 0101(0000)] used Steam Eruption! The wild [VAR 0101(0000)] used Steam Eruption! The opposing [VAR 0101(0000)] used Steam Eruption! [VAR 0100(000A)]’s [VAR 0101(0000)] used Steam Eruption! [VAR 0101(0000)] used Hyperspace Hole! The wild [VAR 0101(0000)] used Hyperspace Hole! The opposing [VAR 0101(0000)] used Hyperspace Hole! [VAR 0100(000A)]’s [VAR 0101(0000)] used Hyperspace Hole! [VAR 0101(0000)] used Water Shuriken! The wild [VAR 0101(0000)] used Water Shuriken! The opposing [VAR 0101(0000)] used Water Shuriken! [VAR 0100(000A)]’s [VAR 0101(0000)] used Water Shuriken! [VAR 0101(0000)] used Mystical Fire! The wild [VAR 0101(0000)] used Mystical Fire! The opposing [VAR 0101(0000)] used Mystical Fire! [VAR 0100(000A)]’s [VAR 0101(0000)] used Mystical Fire! [VAR 0101(0000)] used Spiky Shield! The wild [VAR 0101(0000)] used Spiky Shield! The opposing [VAR 0101(0000)] used Spiky Shield! [VAR 0100(000A)]’s [VAR 0101(0000)] used Spiky Shield! [VAR 0101(0000)] used Aromatic Mist! The wild [VAR 0101(0000)] used Aromatic Mist! The opposing [VAR 0101(0000)] used Aromatic Mist! [VAR 0100(000A)]’s [VAR 0101(0000)] used Aromatic Mist! [VAR 0101(0000)] used Eerie Impulse! The wild [VAR 0101(0000)] used Eerie Impulse! The opposing [VAR 0101(0000)] used Eerie Impulse! [VAR 0100(000A)]’s [VAR 0101(0000)] used Eerie Impulse! [VAR 0101(0000)] used Venom Drench! The wild [VAR 0101(0000)] used Venom Drench! The opposing [VAR 0101(0000)] used Venom Drench! [VAR 0100(000A)]’s [VAR 0101(0000)] used Venom Drench! [VAR 0101(0000)] used Powder! The wild [VAR 0101(0000)] used Powder! The opposing [VAR 0101(0000)] used Powder! [VAR 0100(000A)]’s [VAR 0101(0000)] used Powder! [VAR 0101(0000)] used Geomancy! The wild [VAR 0101(0000)] used Geomancy! The opposing [VAR 0101(0000)] used Geomancy! [VAR 0100(000A)]’s [VAR 0101(0000)] used Geomancy! [VAR 0101(0000)] used Magnetic Flux! The wild [VAR 0101(0000)] used Magnetic Flux! The opposing [VAR 0101(0000)] used Magnetic Flux! [VAR 0100(000A)]’s [VAR 0101(0000)] used Magnetic Flux! [VAR 0101(0000)] used Happy Hour! The wild [VAR 0101(0000)] used Happy Hour! The opposing [VAR 0101(0000)] used Happy Hour! [VAR 0100(000A)]’s [VAR 0101(0000)] used Happy Hour! [VAR 0101(0000)] used Electric Terrain! The wild [VAR 0101(0000)] used Electric Terrain! The opposing [VAR 0101(0000)] used Electric Terrain! [VAR 0100(000A)]’s [VAR 0101(0000)] used Electric Terrain! [VAR 0101(0000)] used Dazzling Gleam! The wild [VAR 0101(0000)] used Dazzling Gleam! The opposing [VAR 0101(0000)] used Dazzling Gleam! [VAR 0100(000A)]’s [VAR 0101(0000)] used Dazzling Gleam! [VAR 0101(0000)] used Celebrate! The wild [VAR 0101(0000)] used Celebrate! The opposing [VAR 0101(0000)] used Celebrate! [VAR 0100(000A)]’s [VAR 0101(0000)] used Celebrate! [VAR 0101(0000)] used Hold Hands! The wild [VAR 0101(0000)] used Hold Hands! The opposing [VAR 0101(0000)] used Hold Hands! [VAR 0100(000A)]’s [VAR 0101(0000)] used Hold Hands! [VAR 0101(0000)] used Baby-Doll Eyes! The wild [VAR 0101(0000)] used Baby-Doll Eyes! The opposing [VAR 0101(0000)] used Baby-Doll Eyes! [VAR 0100(000A)]’s [VAR 0101(0000)] used Baby-Doll Eyes! [VAR 0101(0000)] used Nuzzle! The wild [VAR 0101(0000)] used Nuzzle! The opposing [VAR 0101(0000)] used Nuzzle! [VAR 0100(000A)]’s [VAR 0101(0000)] used Nuzzle! [VAR 0101(0000)] used Hold Back! The wild [VAR 0101(0000)] used Hold Back! The opposing [VAR 0101(0000)] used Hold Back! [VAR 0100(000A)]’s [VAR 0101(0000)] used Hold Back! [VAR 0101(0000)] used Infestation! The wild [VAR 0101(0000)] used Infestation! The opposing [VAR 0101(0000)] used Infestation! [VAR 0100(000A)]’s [VAR 0101(0000)] used Infestation! [VAR 0101(0000)] used Power-Up Punch! The wild [VAR 0101(0000)] used Power-Up Punch! The opposing [VAR 0101(0000)] used Power-Up Punch! [VAR 0100(000A)]’s [VAR 0101(0000)] used Power-Up Punch! [VAR 0101(0000)] used Oblivion Wing! The wild [VAR 0101(0000)] used Oblivion Wing! The opposing [VAR 0101(0000)] used Oblivion Wing! [VAR 0100(000A)]’s [VAR 0101(0000)] used Oblivion Wing! [VAR 0101(0000)] used Thousand Arrows! The wild [VAR 0101(0000)] used Thousand Arrows! The opposing [VAR 0101(0000)] used Thousand Arrows! [VAR 0100(000A)]’s [VAR 0101(0000)] used Thousand Arrows! [VAR 0101(0000)] used Thousand Waves! The wild [VAR 0101(0000)] used Thousand Waves! The opposing [VAR 0101(0000)] used Thousand Waves! [VAR 0100(000A)]’s [VAR 0101(0000)] used Thousand Waves! [VAR 0101(0000)] used Land’s Wrath! The wild [VAR 0101(0000)] used Land’s Wrath! The opposing [VAR 0101(0000)] used Land’s Wrath! [VAR 0100(000A)]’s [VAR 0101(0000)] used Land’s Wrath! [VAR 0101(0000)] used Light of Ruin! The wild [VAR 0101(0000)] used Light of Ruin! The opposing [VAR 0101(0000)] used Light of Ruin! [VAR 0100(000A)]’s [VAR 0101(0000)] used Light of Ruin! [VAR 0101(0000)] used Origin Pulse! The wild [VAR 0101(0000)] used Origin Pulse! The opposing [VAR 0101(0000)] used Origin Pulse! [VAR 0100(000A)]’s [VAR 0101(0000)] used Origin Pulse! [VAR 0101(0000)] used Precipice Blades! The wild [VAR 0101(0000)] used Precipice Blades! The opposing [VAR 0101(0000)] used Precipice Blades! [VAR 0100(000A)]’s [VAR 0101(0000)] used Precipice Blades! [VAR 0101(0000)] used Dragon Ascent! The wild [VAR 0101(0000)] used Dragon Ascent! The opposing [VAR 0101(0000)] used Dragon Ascent! [VAR 0100(000A)]’s [VAR 0101(0000)] used Dragon Ascent! [VAR 0101(0000)] used Hyperspace Fury! The wild [VAR 0101(0000)] used Hyperspace Fury! The opposing [VAR 0101(0000)] used Hyperspace Fury! [VAR 0100(000A)]’s [VAR 0101(0000)] used Hyperspace Fury! [~ 2488] [~ 2489] [~ 2490] [~ 2491] [~ 2492] [~ 2493] [~ 2494] [~ 2495] [~ 2496] [~ 2497] [~ 2498] [~ 2499] [~ 2500] [~ 2501] [~ 2502] [~ 2503] [~ 2504] [~ 2505] [~ 2506] [~ 2507] [~ 2508] [~ 2509] [~ 2510] [~ 2511] [~ 2512] [~ 2513] [~ 2514] [~ 2515] [~ 2516] [~ 2517] [~ 2518] [~ 2519] [~ 2520] [~ 2521] [~ 2522] [~ 2523] [~ 2524] [~ 2525] [~ 2526] [~ 2527] [~ 2528] [~ 2529] [~ 2530] [~ 2531] [~ 2532] [~ 2533] [~ 2534] [~ 2535] [~ 2536] [~ 2537] [~ 2538] [~ 2539] [~ 2540] [~ 2541] [~ 2542] [~ 2543] [~ 2544] [~ 2545] [~ 2546] [~ 2547] [~ 2548] [~ 2549] [~ 2550] [~ 2551] [~ 2552] [~ 2553] [~ 2554] [~ 2555] [~ 2556] [~ 2557] [~ 2558] [~ 2559] [~ 2560] [~ 2561] [~ 2562] [~ 2563] [~ 2564] [~ 2565] [~ 2566] [~ 2567] [~ 2568] [~ 2569] [~ 2570] [~ 2571] [~ 2572] [~ 2573] [~ 2574] [~ 2575] [~ 2576] [~ 2577] [~ 2578] [~ 2579] [~ 2580] [~ 2581] [~ 2582] [~ 2583] [~ 2584] [~ 2585] [~ 2586] [~ 2587] [~ 2588] [~ 2589] [~ 2590] [~ 2591] [~ 2592] [~ 2593] [~ 2594] [~ 2595] [~ 2596] [~ 2597] [~ 2598] [~ 2599] [~ 2600] [~ 2601] [~ 2602] [~ 2603] [~ 2604] [~ 2605] [~ 2606] [~ 2607] [~ 2608] [~ 2609] [~ 2610] [~ 2611] [~ 2612] [~ 2613] [~ 2614] [~ 2615] [~ 2616] [~ 2617] [~ 2618] [~ 2619] [~ 2620] [~ 2621] [~ 2622] [~ 2623] [~ 2624] [~ 2625] [~ 2626] [~ 2627] [~ 2628] [~ 2629] [~ 2630] [~ 2631] [~ 2632] [~ 2633] [~ 2634] [~ 2635] [VAR 0101(0000)] used Shore Up! The wild [VAR 0101(0000)] used Shore Up! The opposing [VAR 0101(0000)] used Shore Up! [VAR 0100(000A)]’s [VAR 0101(0000)] used Shore Up! [VAR 0101(0000)] used First Impression! The wild [VAR 0101(0000)] used First Impression! The opposing [VAR 0101(0000)] used First Impression! [VAR 0100(000A)]’s [VAR 0101(0000)] used First Impression! [VAR 0101(0000)] used Baneful Bunker! The wild [VAR 0101(0000)] used Baneful Bunker! The opposing [VAR 0101(0000)] used Baneful Bunker! [VAR 0100(000A)]’s [VAR 0101(0000)] used Baneful Bunker! [VAR 0101(0000)] used Spirit Shackle! The wild [VAR 0101(0000)] used Spirit Shackle! The opposing [VAR 0101(0000)] used Spirit Shackle! [VAR 0100(000A)]’s [VAR 0101(0000)] used Spirit Shackle! [VAR 0101(0000)] used Darkest Lariat! The wild [VAR 0101(0000)] used Darkest Lariat! The opposing [VAR 0101(0000)] used Darkest Lariat! [VAR 0100(000A)]’s [VAR 0101(0000)] used Darkest Lariat! [VAR 0101(0000)] used Sparkling Aria! The wild [VAR 0101(0000)] used Sparkling Aria! The opposing [VAR 0101(0000)] used Sparkling Aria! [VAR 0100(000A)]’s [VAR 0101(0000)] used Sparkling Aria! [VAR 0101(0000)] used Ice Hammer! The wild [VAR 0101(0000)] used Ice Hammer! The opposing [VAR 0101(0000)] used Ice Hammer! [VAR 0100(000A)]’s [VAR 0101(0000)] used Ice Hammer! [VAR 0101(0000)] used Floral Healing! The wild [VAR 0101(0000)] used Floral Healing! The opposing [VAR 0101(0000)] used Floral Healing! [VAR 0100(000A)]’s [VAR 0101(0000)] used Floral Healing! [VAR 0101(0000)] used High Horsepower! The wild [VAR 0101(0000)] used High Horsepower! The opposing [VAR 0101(0000)] used High Horsepower! [VAR 0100(000A)]’s [VAR 0101(0000)] used High Horsepower! [VAR 0101(0000)] used Strength Sap! The wild [VAR 0101(0000)] used Strength Sap! The opposing [VAR 0101(0000)] used Strength Sap! [VAR 0100(000A)]’s [VAR 0101(0000)] used Strength Sap! [VAR 0101(0000)] used Solar Blade! The wild [VAR 0101(0000)] used Solar Blade! The opposing [VAR 0101(0000)] used Solar Blade! [VAR 0100(000A)]’s [VAR 0101(0000)] used Solar Blade! [VAR 0101(0000)] used Leafage! The wild [VAR 0101(0000)] used Leafage! The opposing [VAR 0101(0000)] used Leafage! [VAR 0100(000A)]’s [VAR 0101(0000)] used Leafage! [VAR 0101(0000)] used Spotlight! The wild [VAR 0101(0000)] used Spotlight! The opposing [VAR 0101(0000)] used Spotlight! [VAR 0100(000A)]’s [VAR 0101(0000)] used Spotlight! [VAR 0101(0000)] used Toxic Thread! The wild [VAR 0101(0000)] used Toxic Thread! The opposing [VAR 0101(0000)] used Toxic Thread! [VAR 0100(000A)]’s [VAR 0101(0000)] used Toxic Thread! [VAR 0101(0000)] used Laser Focus! The wild [VAR 0101(0000)] used Laser Focus! The opposing [VAR 0101(0000)] used Laser Focus! [VAR 0100(000A)]’s [VAR 0101(0000)] used Laser Focus! [VAR 0101(0000)] used Gear Up! The wild [VAR 0101(0000)] used Gear Up! The opposing [VAR 0101(0000)] used Gear Up! [VAR 0100(000A)]’s [VAR 0101(0000)] used Gear Up! [VAR 0101(0000)] used Throat Chop! The wild [VAR 0101(0000)] used Throat Chop! The opposing [VAR 0101(0000)] used Throat Chop! [VAR 0100(000A)]’s [VAR 0101(0000)] used Throat Chop! [VAR 0101(0000)] used Pollen Puff! The wild [VAR 0101(0000)] used Pollen Puff! The opposing [VAR 0101(0000)] used Pollen Puff! [VAR 0100(000A)]’s [VAR 0101(0000)] used Pollen Puff! [VAR 0101(0000)] used Anchor Shot! The wild [VAR 0101(0000)] used Anchor Shot! The opposing [VAR 0101(0000)] used Anchor Shot! [VAR 0100(000A)]’s [VAR 0101(0000)] used Anchor Shot! [VAR 0101(0000)] used Psychic Terrain! The wild [VAR 0101(0000)] used Psychic Terrain! The opposing [VAR 0101(0000)] used Psychic Terrain! [VAR 0100(000A)]’s [VAR 0101(0000)] used Psychic Terrain! [VAR 0101(0000)] used Lunge! The wild [VAR 0101(0000)] used Lunge! The opposing [VAR 0101(0000)] used Lunge! [VAR 0100(000A)]’s [VAR 0101(0000)] used Lunge! [VAR 0101(0000)] used Fire Lash! The wild [VAR 0101(0000)] used Fire Lash! The opposing [VAR 0101(0000)] used Fire Lash! [VAR 0100(000A)]’s [VAR 0101(0000)] used Fire Lash! [VAR 0101(0000)] used Power Trip! The wild [VAR 0101(0000)] used Power Trip! The opposing [VAR 0101(0000)] used Power Trip! [VAR 0100(000A)]’s [VAR 0101(0000)] used Power Trip! [VAR 0101(0000)] used Burn Up! The wild [VAR 0101(0000)] used Burn Up! The opposing [VAR 0101(0000)] used Burn Up! [VAR 0100(000A)]’s [VAR 0101(0000)] used Burn Up! [VAR 0101(0000)] used Speed Swap! The wild [VAR 0101(0000)] used Speed Swap! The opposing [VAR 0101(0000)] used Speed Swap! [VAR 0100(000A)]’s [VAR 0101(0000)] used Speed Swap! [VAR 0101(0000)] used Smart Strike! The wild [VAR 0101(0000)] used Smart Strike! The opposing [VAR 0101(0000)] used Smart Strike! [VAR 0100(000A)]’s [VAR 0101(0000)] used Smart Strike! [VAR 0101(0000)] used Purify! The wild [VAR 0101(0000)] used Purify! The opposing [VAR 0101(0000)] used Purify! [VAR 0100(000A)]’s [VAR 0101(0000)] used Purify! [VAR 0101(0000)] used Revelation Dance! The wild [VAR 0101(0000)] used Revelation Dance! The opposing [VAR 0101(0000)] used Revelation Dance! [VAR 0100(000A)]’s [VAR 0101(0000)] used Revelation Dance! [VAR 0101(0000)] used Core Enforcer! The wild [VAR 0101(0000)] used Core Enforcer! The opposing [VAR 0101(0000)] used Core Enforcer! [VAR 0100(000A)]’s [VAR 0101(0000)] used Core Enforcer! [VAR 0101(0000)] used Trop Kick! The wild [VAR 0101(0000)] used Trop Kick! The opposing [VAR 0101(0000)] used Trop Kick! [VAR 0100(000A)]’s [VAR 0101(0000)] used Trop Kick! [VAR 0101(0000)] used Instruct! The wild [VAR 0101(0000)] used Instruct! The opposing [VAR 0101(0000)] used Instruct! [VAR 0100(000A)]’s [VAR 0101(0000)] used Instruct! [VAR 0101(0000)] used Beak Blast! The wild [VAR 0101(0000)] used Beak Blast! The opposing [VAR 0101(0000)] used Beak Blast! [VAR 0100(000A)]’s [VAR 0101(0000)] used Beak Blast! [VAR 0101(0000)] used Clanging Scales! The wild [VAR 0101(0000)] used Clanging Scales! The opposing [VAR 0101(0000)] used Clanging Scales! [VAR 0100(000A)]’s [VAR 0101(0000)] used Clanging Scales! [VAR 0101(0000)] used Dragon Hammer! The wild [VAR 0101(0000)] used Dragon Hammer! The opposing [VAR 0101(0000)] used Dragon Hammer! [VAR 0100(000A)]’s [VAR 0101(0000)] used Dragon Hammer! [VAR 0101(0000)] used Brutal Swing! The wild [VAR 0101(0000)] used Brutal Swing! The opposing [VAR 0101(0000)] used Brutal Swing! [VAR 0100(000A)]’s [VAR 0101(0000)] used Brutal Swing! [VAR 0101(0000)] used Aurora Veil! The wild [VAR 0101(0000)] used Aurora Veil! The opposing [VAR 0101(0000)] used Aurora Veil! [VAR 0100(000A)]’s [VAR 0101(0000)] used Aurora Veil! [~ 2780] [~ 2781] [~ 2782] [~ 2783] [~ 2784] [~ 2785] [~ 2786] [~ 2787] [~ 2788] [~ 2789] [~ 2790] [~ 2791] [~ 2792] [~ 2793] [~ 2794] [~ 2795] [~ 2796] [~ 2797] [~ 2798] [~ 2799] [~ 2800] [~ 2801] [~ 2802] [~ 2803] [~ 2804] [~ 2805] [~ 2806] [~ 2807] [~ 2808] [~ 2809] [~ 2810] [~ 2811] [~ 2812] [~ 2813] [~ 2814] [~ 2815] [VAR 0101(0000)] used Shell Trap! The wild [VAR 0101(0000)] used Shell Trap! The opposing [VAR 0101(0000)] used Shell Trap! [VAR 0100(000A)]’s [VAR 0101(0000)] used Shell Trap! [VAR 0101(0000)] used Fleur Cannon! The wild [VAR 0101(0000)] used Fleur Cannon! The opposing [VAR 0101(0000)] used Fleur Cannon! [VAR 0100(000A)]’s [VAR 0101(0000)] used Fleur Cannon! [VAR 0101(0000)] used Psychic Fangs! The wild [VAR 0101(0000)] used Psychic Fangs! The opposing [VAR 0101(0000)] used Psychic Fangs! [VAR 0100(000A)]’s [VAR 0101(0000)] used Psychic Fangs! [VAR 0101(0000)] used Stomping Tantrum! The wild [VAR 0101(0000)] used Stomping Tantrum! The opposing [VAR 0101(0000)] used Stomping Tantrum! [VAR 0100(000A)]’s [VAR 0101(0000)] used Stomping Tantrum! [VAR 0101(0000)] used Shadow Bone! The wild [VAR 0101(0000)] used Shadow Bone! The opposing [VAR 0101(0000)] used Shadow Bone! [VAR 0100(000A)]’s [VAR 0101(0000)] used Shadow Bone! [VAR 0101(0000)] used Accelerock! The wild [VAR 0101(0000)] used Accelerock! The opposing [VAR 0101(0000)] used Accelerock! [VAR 0100(000A)]’s [VAR 0101(0000)] used Accelerock! [VAR 0101(0000)] used Liquidation! The wild [VAR 0101(0000)] used Liquidation! The opposing [VAR 0101(0000)] used Liquidation! [VAR 0100(000A)]’s [VAR 0101(0000)] used Liquidation! [VAR 0101(0000)] used Prismatic Laser! The wild [VAR 0101(0000)] used Prismatic Laser! The opposing [VAR 0101(0000)] used Prismatic Laser! [VAR 0100(000A)]’s [VAR 0101(0000)] used Prismatic Laser! [VAR 0101(0000)] used Spectral Thief! The wild [VAR 0101(0000)] used Spectral Thief! The opposing [VAR 0101(0000)] used Spectral Thief! [VAR 0100(000A)]’s [VAR 0101(0000)] used Spectral Thief! [VAR 0101(0000)] used Sunsteel Strike! The wild [VAR 0101(0000)] used Sunsteel Strike! The opposing [VAR 0101(0000)] used Sunsteel Strike! [VAR 0100(000A)]’s [VAR 0101(0000)] used Sunsteel Strike! [VAR 0101(0000)] used Moongeist Beam! The wild [VAR 0101(0000)] used Moongeist Beam! The opposing [VAR 0101(0000)] used Moongeist Beam! [VAR 0100(000A)]’s [VAR 0101(0000)] used Moongeist Beam! [VAR 0101(0000)] used Tearful Look! The wild [VAR 0101(0000)] used Tearful Look! The opposing [VAR 0101(0000)] used Tearful Look! [VAR 0100(000A)]’s [VAR 0101(0000)] used Tearful Look! [VAR 0101(0000)] used Zing Zap! The wild [VAR 0101(0000)] used Zing Zap! The opposing [VAR 0101(0000)] used Zing Zap! [VAR 0100(000A)]’s [VAR 0101(0000)] used Zing Zap! [VAR 0101(0000)] used Nature’s Madness! The wild [VAR 0101(0000)] used Nature’s Madness! The opposing [VAR 0101(0000)] used Nature’s Madness! [VAR 0100(000A)]’s [VAR 0101(0000)] used Nature’s Madness! [VAR 0101(0000)] used Multi-Attack! The wild [VAR 0101(0000)] used Multi-Attack! The opposing [VAR 0101(0000)] used Multi-Attack! [VAR 0100(000A)]’s [VAR 0101(0000)] used Multi-Attack! [~ 2876] [~ 2877] [~ 2878] [~ 2879] [VAR 0101(0000)] used Mind Blown! The wild [VAR 0101(0000)] used Mind Blown! The opposing [VAR 0101(0000)] used Mind Blown! [VAR 0100(000A)]’s [VAR 0101(0000)] used Mind Blown! [VAR 0101(0000)] used Plasma Fists! The wild [VAR 0101(0000)] used Plasma Fists! The opposing [VAR 0101(0000)] used Plasma Fists! [VAR 0100(000A)]’s [VAR 0101(0000)] used Plasma Fists! [VAR 0101(0000)] used Photon Geyser! The wild [VAR 0101(0000)] used Photon Geyser! The opposing [VAR 0101(0000)] used Photon Geyser! [VAR 0100(000A)]’s [VAR 0101(0000)] used Photon Geyser! [~ 2892] [~ 2893] [~ 2894] [~ 2895] [~ 2896] [~ 2897] [~ 2898] [~ 2899] [~ 2900] [~ 2901] [~ 2902] [~ 2903] [~ 2904] [~ 2905] [~ 2906] [~ 2907] [~ 2908] [~ 2909] [~ 2910] [~ 2911] [~ 2912] [~ 2913] [~ 2914] [~ 2915] [VAR 0101(0000)] used Zippy Zap! The wild [VAR 0101(0000)] used Zippy Zap! The opposing [VAR 0101(0000)] used Zippy Zap! [VAR 0100(000A)]’s [VAR 0101(0000)] used Zippy Zap! [VAR 0101(0000)] used Splishy Splash! The wild [VAR 0101(0000)] used Splishy Splash! The opposing [VAR 0101(0000)] used Splishy Splash! [VAR 0100(000A)]’s [VAR 0101(0000)] used Splishy Splash! [VAR 0101(0000)] used Floaty Fall! The wild [VAR 0101(0000)] used Floaty Fall! The opposing [VAR 0101(0000)] used Floaty Fall! [VAR 0100(000A)]’s [VAR 0101(0000)] used Floaty Fall! [VAR 0101(0000)] used Pika Papow! The wild [VAR 0101(0000)] used Pika Papow! The opposing [VAR 0101(0000)] used Pika Papow! [VAR 0100(000A)]’s [VAR 0101(0000)] used Pika Papow! [VAR 0101(0000)] used Bouncy Bubble! The wild [VAR 0101(0000)] used Bouncy Bubble! The opposing [VAR 0101(0000)] used Bouncy Bubble! [VAR 0100(000A)]’s [VAR 0101(0000)] used Bouncy Bubble! [VAR 0101(0000)] used Buzzy Buzz! The wild [VAR 0101(0000)] used Buzzy Buzz! The opposing [VAR 0101(0000)] used Buzzy Buzz! [VAR 0100(000A)]’s [VAR 0101(0000)] used Buzzy Buzz! [VAR 0101(0000)] used Sizzly Slide! The wild [VAR 0101(0000)] used Sizzly Slide! The opposing [VAR 0101(0000)] used Sizzly Slide! [VAR 0100(000A)]’s [VAR 0101(0000)] used Sizzly Slide! [VAR 0101(0000)] used Glitzy Glow! The wild [VAR 0101(0000)] used Glitzy Glow! The opposing [VAR 0101(0000)] used Glitzy Glow! [VAR 0100(000A)]’s [VAR 0101(0000)] used Glitzy Glow! [VAR 0101(0000)] used Baddy Bad! The wild [VAR 0101(0000)] used Baddy Bad! The opposing [VAR 0101(0000)] used Baddy Bad! [VAR 0100(000A)]’s [VAR 0101(0000)] used Baddy Bad! [VAR 0101(0000)] used Sappy Seed! The wild [VAR 0101(0000)] used Sappy Seed! The opposing [VAR 0101(0000)] used Sappy Seed! [VAR 0100(000A)]’s [VAR 0101(0000)] used Sappy Seed! [VAR 0101(0000)] used Freezy Frost! The wild [VAR 0101(0000)] used Freezy Frost! The opposing [VAR 0101(0000)] used Freezy Frost! [VAR 0100(000A)]’s [VAR 0101(0000)] used Freezy Frost! [VAR 0101(0000)] used Sparkly Swirl! The wild [VAR 0101(0000)] used Sparkly Swirl! The opposing [VAR 0101(0000)] used Sparkly Swirl! [VAR 0100(000A)]’s [VAR 0101(0000)] used Sparkly Swirl! [VAR 0101(0000)] used Veevee Volley! The wild [VAR 0101(0000)] used Veevee Volley! The opposing [VAR 0101(0000)] used Veevee Volley! [VAR 0100(000A)]’s [VAR 0101(0000)] used Veevee Volley! [VAR 0101(0000)] used Double Iron Bash! The wild [VAR 0101(0000)] used Double Iron Bash! The opposing [VAR 0101(0000)] used Double Iron Bash! [VAR 0100(000A)]’s [VAR 0101(0000)] used Double Iron Bash! [VAR 0101(0000)] used Max Guard! The wild [VAR 0101(0000)] used Max Guard! The opposing [VAR 0101(0000)] used Max Guard! [VAR 0100(000A)]’s [VAR 0101(0000)] used Max Guard! [VAR 0101(0000)] used Dynamax Cannon! The wild [VAR 0101(0000)] used Dynamax Cannon! The opposing [VAR 0101(0000)] used Dynamax Cannon! [VAR 0100(000A)]’s [VAR 0101(0000)] used Dynamax Cannon! [VAR 0101(0000)] used Snipe Shot! The wild [VAR 0101(0000)] used Snipe Shot! The opposing [VAR 0101(0000)] used Snipe Shot! [VAR 0100(000A)]’s [VAR 0101(0000)] used Snipe Shot! [VAR 0101(0000)] used Jaw Lock! The wild [VAR 0101(0000)] used Jaw Lock! The opposing [VAR 0101(0000)] used Jaw Lock! [VAR 0100(000A)]’s [VAR 0101(0000)] used Jaw Lock! [VAR 0101(0000)] used Stuff Cheeks! The wild [VAR 0101(0000)] used Stuff Cheeks! The opposing [VAR 0101(0000)] used Stuff Cheeks! [VAR 0100(000A)]’s [VAR 0101(0000)] used Stuff Cheeks! [VAR 0101(0000)] used No Retreat! The wild [VAR 0101(0000)] used No Retreat! The opposing [VAR 0101(0000)] used No Retreat! [VAR 0100(000A)]’s [VAR 0101(0000)] used No Retreat! [VAR 0101(0000)] used Tar Shot! The wild [VAR 0101(0000)] used Tar Shot! The opposing [VAR 0101(0000)] used Tar Shot! [VAR 0100(000A)]’s [VAR 0101(0000)] used Tar Shot! [VAR 0101(0000)] used Magic Powder! The wild [VAR 0101(0000)] used Magic Powder! The opposing [VAR 0101(0000)] used Magic Powder! [VAR 0100(000A)]’s [VAR 0101(0000)] used Magic Powder! [VAR 0101(0000)] used Dragon Darts! The wild [VAR 0101(0000)] used Dragon Darts! The opposing [VAR 0101(0000)] used Dragon Darts! [VAR 0100(000A)]’s [VAR 0101(0000)] used Dragon Darts! [VAR 0101(0000)] used Teatime! The wild [VAR 0101(0000)] used Teatime! The opposing [VAR 0101(0000)] used Teatime! [VAR 0100(000A)]’s [VAR 0101(0000)] used Teatime! [VAR 0101(0000)] used Octolock! The wild [VAR 0101(0000)] used Octolock! The opposing [VAR 0101(0000)] used Octolock! [VAR 0100(000A)]’s [VAR 0101(0000)] used Octolock! [VAR 0101(0000)] used Bolt Beak! The wild [VAR 0101(0000)] used Bolt Beak! The opposing [VAR 0101(0000)] used Bolt Beak! [VAR 0100(000A)]’s [VAR 0101(0000)] used Bolt Beak! [VAR 0101(0000)] used Fishious Rend! The wild [VAR 0101(0000)] used Fishious Rend! The opposing [VAR 0101(0000)] used Fishious Rend! [VAR 0100(000A)]’s [VAR 0101(0000)] used Fishious Rend! [VAR 0101(0000)] used Court Change! The wild [VAR 0101(0000)] used Court Change! The opposing [VAR 0101(0000)] used Court Change! [VAR 0100(000A)]’s [VAR 0101(0000)] used Court Change! [VAR 0101(0000)] used Max Flare! The wild [VAR 0101(0000)] used Max Flare! The opposing [VAR 0101(0000)] used Max Flare! [VAR 0100(000A)]’s [VAR 0101(0000)] used Max Flare! [VAR 0101(0000)] used Max Flutterby! The wild [VAR 0101(0000)] used Max Flutterby! The opposing [VAR 0101(0000)] used Max Flutterby! [VAR 0100(000A)]’s [VAR 0101(0000)] used Max Flutterby! [VAR 0101(0000)] used Max Lightning! The wild [VAR 0101(0000)] used Max Lightning! The opposing [VAR 0101(0000)] used Max Lightning! [VAR 0100(000A)]’s [VAR 0101(0000)] used Max Lightning! [VAR 0101(0000)] used Max Strike! The wild [VAR 0101(0000)] used Max Strike! The opposing [VAR 0101(0000)] used Max Strike! [VAR 0100(000A)]’s [VAR 0101(0000)] used Max Strike! [VAR 0101(0000)] used Max Knuckle! The wild [VAR 0101(0000)] used Max Knuckle! The opposing [VAR 0101(0000)] used Max Knuckle! [VAR 0100(000A)]’s [VAR 0101(0000)] used Max Knuckle! [VAR 0101(0000)] used Max Phantasm! The wild [VAR 0101(0000)] used Max Phantasm! The opposing [VAR 0101(0000)] used Max Phantasm! [VAR 0100(000A)]’s [VAR 0101(0000)] used Max Phantasm! [VAR 0101(0000)] used Max Hailstorm! The wild [VAR 0101(0000)] used Max Hailstorm! The opposing [VAR 0101(0000)] used Max Hailstorm! [VAR 0100(000A)]’s [VAR 0101(0000)] used Max Hailstorm! [VAR 0101(0000)] used Max Ooze! The wild [VAR 0101(0000)] used Max Ooze! The opposing [VAR 0101(0000)] used Max Ooze! [VAR 0100(000A)]’s [VAR 0101(0000)] used Max Ooze! [VAR 0101(0000)] used Max Geyser! The wild [VAR 0101(0000)] used Max Geyser! The opposing [VAR 0101(0000)] used Max Geyser! [VAR 0100(000A)]’s [VAR 0101(0000)] used Max Geyser! [VAR 0101(0000)] used Max Airstream! The wild [VAR 0101(0000)] used Max Airstream! The opposing [VAR 0101(0000)] used Max Airstream! [VAR 0100(000A)]’s [VAR 0101(0000)] used Max Airstream! [VAR 0101(0000)] used Max Starfall! The wild [VAR 0101(0000)] used Max Starfall! The opposing [VAR 0101(0000)] used Max Starfall! [VAR 0100(000A)]’s [VAR 0101(0000)] used Max Starfall! [VAR 0101(0000)] used Max Wyrmwind! The wild [VAR 0101(0000)] used Max Wyrmwind! The opposing [VAR 0101(0000)] used Max Wyrmwind! [VAR 0100(000A)]’s [VAR 0101(0000)] used Max Wyrmwind! [VAR 0101(0000)] used Max Mindstorm! The wild [VAR 0101(0000)] used Max Mindstorm! The opposing [VAR 0101(0000)] used Max Mindstorm! [VAR 0100(000A)]’s [VAR 0101(0000)] used Max Mindstorm! [VAR 0101(0000)] used Max Rockfall! The wild [VAR 0101(0000)] used Max Rockfall! The opposing [VAR 0101(0000)] used Max Rockfall! [VAR 0100(000A)]’s [VAR 0101(0000)] used Max Rockfall! [VAR 0101(0000)] used Max Quake! The wild [VAR 0101(0000)] used Max Quake! The opposing [VAR 0101(0000)] used Max Quake! [VAR 0100(000A)]’s [VAR 0101(0000)] used Max Quake! [VAR 0101(0000)] used Max Darkness! The wild [VAR 0101(0000)] used Max Darkness! The opposing [VAR 0101(0000)] used Max Darkness! [VAR 0100(000A)]’s [VAR 0101(0000)] used Max Darkness! [VAR 0101(0000)] used Max Overgrowth! The wild [VAR 0101(0000)] used Max Overgrowth! The opposing [VAR 0101(0000)] used Max Overgrowth! [VAR 0100(000A)]’s [VAR 0101(0000)] used Max Overgrowth! [VAR 0101(0000)] used Max Steelspike! The wild [VAR 0101(0000)] used Max Steelspike! The opposing [VAR 0101(0000)] used Max Steelspike! [VAR 0100(000A)]’s [VAR 0101(0000)] used Max Steelspike! [VAR 0101(0000)] used Clangorous Soul! The wild [VAR 0101(0000)] used Clangorous Soul! The opposing [VAR 0101(0000)] used Clangorous Soul! [VAR 0100(000A)]’s [VAR 0101(0000)] used Clangorous Soul! [VAR 0101(0000)] used Body Press! The wild [VAR 0101(0000)] used Body Press! The opposing [VAR 0101(0000)] used Body Press! [VAR 0100(000A)]’s [VAR 0101(0000)] used Body Press! [VAR 0101(0000)] used Decorate! The wild [VAR 0101(0000)] used Decorate! The opposing [VAR 0101(0000)] used Decorate! [VAR 0100(000A)]’s [VAR 0101(0000)] used Decorate! [VAR 0101(0000)] used Drum Beating! The wild [VAR 0101(0000)] used Drum Beating! The opposing [VAR 0101(0000)] used Drum Beating! [VAR 0100(000A)]’s [VAR 0101(0000)] used Drum Beating! [VAR 0101(0000)] used Snap Trap! The wild [VAR 0101(0000)] used Snap Trap! The opposing [VAR 0101(0000)] used Snap Trap! [VAR 0100(000A)]’s [VAR 0101(0000)] used Snap Trap! [VAR 0101(0000)] used Pyro Ball! The wild [VAR 0101(0000)] used Pyro Ball! The opposing [VAR 0101(0000)] used Pyro Ball! [VAR 0100(000A)]’s [VAR 0101(0000)] used Pyro Ball! [VAR 0101(0000)] used Behemoth Blade! The wild [VAR 0101(0000)] used Behemoth Blade! The opposing [VAR 0101(0000)] used Behemoth Blade! [VAR 0100(000A)]’s [VAR 0101(0000)] used Behemoth Blade! [VAR 0101(0000)] used Behemoth Bash! The wild [VAR 0101(0000)] used Behemoth Bash! The opposing [VAR 0101(0000)] used Behemoth Bash! [VAR 0100(000A)]’s [VAR 0101(0000)] used Behemoth Bash! [VAR 0101(0000)] used Aura Wheel! The wild [VAR 0101(0000)] used Aura Wheel! The opposing [VAR 0101(0000)] used Aura Wheel! [VAR 0100(000A)]’s [VAR 0101(0000)] used Aura Wheel! [VAR 0101(0000)] used Breaking Swipe! The wild [VAR 0101(0000)] used Breaking Swipe! The opposing [VAR 0101(0000)] used Breaking Swipe! [VAR 0100(000A)]’s [VAR 0101(0000)] used Breaking Swipe! [VAR 0101(0000)] used Branch Poke! The wild [VAR 0101(0000)] used Branch Poke! The opposing [VAR 0101(0000)] used Branch Poke! [VAR 0100(000A)]’s [VAR 0101(0000)] used Branch Poke! [VAR 0101(0000)] used Overdrive! The wild [VAR 0101(0000)] used Overdrive! The opposing [VAR 0101(0000)] used Overdrive! [VAR 0100(000A)]’s [VAR 0101(0000)] used Overdrive! [VAR 0101(0000)] used Apple Acid! The wild [VAR 0101(0000)] used Apple Acid! The opposing [VAR 0101(0000)] used Apple Acid! [VAR 0100(000A)]’s [VAR 0101(0000)] used Apple Acid! [VAR 0101(0000)] used Grav Apple! The wild [VAR 0101(0000)] used Grav Apple! The opposing [VAR 0101(0000)] used Grav Apple! [VAR 0100(000A)]’s [VAR 0101(0000)] used Grav Apple! [VAR 0101(0000)] used Spirit Break! The wild [VAR 0101(0000)] used Spirit Break! The opposing [VAR 0101(0000)] used Spirit Break! [VAR 0100(000A)]’s [VAR 0101(0000)] used Spirit Break! [VAR 0101(0000)] used Strange Steam! The wild [VAR 0101(0000)] used Strange Steam! The opposing [VAR 0101(0000)] used Strange Steam! [VAR 0100(000A)]’s [VAR 0101(0000)] used Strange Steam! [VAR 0101(0000)] used Life Dew! The wild [VAR 0101(0000)] used Life Dew! The opposing [VAR 0101(0000)] used Life Dew! [VAR 0100(000A)]’s [VAR 0101(0000)] used Life Dew! [VAR 0101(0000)] used Obstruct! The wild [VAR 0101(0000)] used Obstruct! The opposing [VAR 0101(0000)] used Obstruct! [VAR 0100(000A)]’s [VAR 0101(0000)] used Obstruct! [VAR 0101(0000)] used False Surrender! The wild [VAR 0101(0000)] used False Surrender! The opposing [VAR 0101(0000)] used False Surrender! [VAR 0100(000A)]’s [VAR 0101(0000)] used False Surrender! [VAR 0101(0000)] used Meteor Assault! The wild [VAR 0101(0000)] used Meteor Assault! The opposing [VAR 0101(0000)] used Meteor Assault! [VAR 0100(000A)]’s [VAR 0101(0000)] used Meteor Assault! [VAR 0101(0000)] used Eternabeam! The wild [VAR 0101(0000)] used Eternabeam! The opposing [VAR 0101(0000)] used Eternabeam! [VAR 0100(000A)]’s [VAR 0101(0000)] used Eternabeam! [VAR 0101(0000)] used Steel Beam! The wild [VAR 0101(0000)] used Steel Beam! The opposing [VAR 0101(0000)] used Steel Beam! [VAR 0100(000A)]’s [VAR 0101(0000)] used Steel Beam! [VAR 0101(0000)] used Expanding Force! The wild [VAR 0101(0000)] used Expanding Force! The opposing [VAR 0101(0000)] used Expanding Force! [VAR 0100(000A)]’s [VAR 0101(0000)] used Expanding Force! [VAR 0101(0000)] used Steel Roller! The wild [VAR 0101(0000)] used Steel Roller! The opposing [VAR 0101(0000)] used Steel Roller! [VAR 0100(000A)]’s [VAR 0101(0000)] used Steel Roller! [VAR 0101(0000)] used Scale Shot! The wild [VAR 0101(0000)] used Scale Shot! The opposing [VAR 0101(0000)] used Scale Shot! [VAR 0100(000A)]’s [VAR 0101(0000)] used Scale Shot! [VAR 0101(0000)] used Meteor Beam! The wild [VAR 0101(0000)] used Meteor Beam! The opposing [VAR 0101(0000)] used Meteor Beam! [VAR 0100(000A)]’s [VAR 0101(0000)] used Meteor Beam! [VAR 0101(0000)] used Shell Side Arm! The wild [VAR 0101(0000)] used Shell Side Arm! The opposing [VAR 0101(0000)] used Shell Side Arm! [VAR 0100(000A)]’s [VAR 0101(0000)] used Shell Side Arm! [VAR 0101(0000)] used Misty Explosion! The wild [VAR 0101(0000)] used Misty Explosion! The opposing [VAR 0101(0000)] used Misty Explosion! [VAR 0100(000A)]’s [VAR 0101(0000)] used Misty Explosion! [VAR 0101(0000)] used Grassy Glide! The wild [VAR 0101(0000)] used Grassy Glide! The opposing [VAR 0101(0000)] used Grassy Glide! [VAR 0100(000A)]’s [VAR 0101(0000)] used Grassy Glide! [VAR 0101(0000)] used Rising Voltage! The wild [VAR 0101(0000)] used Rising Voltage! The opposing [VAR 0101(0000)] used Rising Voltage! [VAR 0100(000A)]’s [VAR 0101(0000)] used Rising Voltage! [VAR 0101(0000)] used Terrain Pulse! The wild [VAR 0101(0000)] used Terrain Pulse! The opposing [VAR 0101(0000)] used Terrain Pulse! [VAR 0100(000A)]’s [VAR 0101(0000)] used Terrain Pulse! [VAR 0101(0000)] used Skitter Smack! The wild [VAR 0101(0000)] used Skitter Smack! The opposing [VAR 0101(0000)] used Skitter Smack! [VAR 0100(000A)]’s [VAR 0101(0000)] used Skitter Smack! [VAR 0101(0000)] used Burning Jealousy! The wild [VAR 0101(0000)] used Burning Jealousy! The opposing [VAR 0101(0000)] used Burning Jealousy! [VAR 0100(000A)]’s [VAR 0101(0000)] used Burning Jealousy! [VAR 0101(0000)] used Lash Out! The wild [VAR 0101(0000)] used Lash Out! The opposing [VAR 0101(0000)] used Lash Out! [VAR 0100(000A)]’s [VAR 0101(0000)] used Lash Out! [VAR 0101(0000)] used Poltergeist! The wild [VAR 0101(0000)] used Poltergeist! The opposing [VAR 0101(0000)] used Poltergeist! [VAR 0100(000A)]’s [VAR 0101(0000)] used Poltergeist! [VAR 0101(0000)] used Corrosive Gas! The wild [VAR 0101(0000)] used Corrosive Gas! The opposing [VAR 0101(0000)] used Corrosive Gas! [VAR 0100(000A)]’s [VAR 0101(0000)] used Corrosive Gas! [VAR 0101(0000)] used Coaching! The wild [VAR 0101(0000)] used Coaching! The opposing [VAR 0101(0000)] used Coaching! [VAR 0100(000A)]’s [VAR 0101(0000)] used Coaching! [VAR 0101(0000)] used Flip Turn! The wild [VAR 0101(0000)] used Flip Turn! The opposing [VAR 0101(0000)] used Flip Turn! [VAR 0100(000A)]’s [VAR 0101(0000)] used Flip Turn! [VAR 0101(0000)] used Triple Axel! The wild [VAR 0101(0000)] used Triple Axel! The opposing [VAR 0101(0000)] used Triple Axel! [VAR 0100(000A)]’s [VAR 0101(0000)] used Triple Axel! [VAR 0101(0000)] used Dual Wingbeat! The wild [VAR 0101(0000)] used Dual Wingbeat! The opposing [VAR 0101(0000)] used Dual Wingbeat! [VAR 0100(000A)]’s [VAR 0101(0000)] used Dual Wingbeat! [VAR 0101(0000)] used Scorching Sands! The wild [VAR 0101(0000)] used Scorching Sands! The opposing [VAR 0101(0000)] used Scorching Sands! [VAR 0100(000A)]’s [VAR 0101(0000)] used Scorching Sands! [VAR 0101(0000)] used Jungle Healing! The wild [VAR 0101(0000)] used Jungle Healing! The opposing [VAR 0101(0000)] used Jungle Healing! [VAR 0100(000A)]’s [VAR 0101(0000)] used Jungle Healing! [VAR 0101(0000)] used Wicked Blow! The wild [VAR 0101(0000)] used Wicked Blow! The opposing [VAR 0101(0000)] used Wicked Blow! [VAR 0100(000A)]’s [VAR 0101(0000)] used Wicked Blow! [VAR 0101(0000)] used Surging Strikes! The wild [VAR 0101(0000)] used Surging Strikes! The opposing [VAR 0101(0000)] used Surging Strikes! [VAR 0100(000A)]’s [VAR 0101(0000)] used Surging Strikes! [VAR 0101(0000)] used Thunder Cage! The wild [VAR 0101(0000)] used Thunder Cage! The opposing [VAR 0101(0000)] used Thunder Cage! [VAR 0100(000A)]’s [VAR 0101(0000)] used Thunder Cage! [VAR 0101(0000)] used Dragon Energy! The wild [VAR 0101(0000)] used Dragon Energy! The opposing [VAR 0101(0000)] used Dragon Energy! [VAR 0100(000A)]’s [VAR 0101(0000)] used Dragon Energy! [VAR 0101(0000)] used Freezing Glare! The wild [VAR 0101(0000)] used Freezing Glare! The opposing [VAR 0101(0000)] used Freezing Glare! [VAR 0100(000A)]’s [VAR 0101(0000)] used Freezing Glare! [VAR 0101(0000)] used Fiery Wrath! The wild [VAR 0101(0000)] used Fiery Wrath! The opposing [VAR 0101(0000)] used Fiery Wrath! [VAR 0100(000A)]’s [VAR 0101(0000)] used Fiery Wrath! [VAR 0101(0000)] used Thunderous Kick! The wild [VAR 0101(0000)] used Thunderous Kick! The opposing [VAR 0101(0000)] used Thunderous Kick! [VAR 0100(000A)]’s [VAR 0101(0000)] used Thunderous Kick! [VAR 0101(0000)] used Glacial Lance! The wild [VAR 0101(0000)] used Glacial Lance! The opposing [VAR 0101(0000)] used Glacial Lance! [VAR 0100(000A)]’s [VAR 0101(0000)] used Glacial Lance! [VAR 0101(0000)] used Astral Barrage! The wild [VAR 0101(0000)] used Astral Barrage! The opposing [VAR 0101(0000)] used Astral Barrage! [VAR 0100(000A)]’s [VAR 0101(0000)] used Astral Barrage! [VAR 0101(0000)] used Eerie Spell! The wild [VAR 0101(0000)] used Eerie Spell! The opposing [VAR 0101(0000)] used Eerie Spell! [VAR 0100(000A)]’s [VAR 0101(0000)] used Eerie Spell! ~~~~~~~~~~~~~~~ Text File : field_camp ~~~~~~~~~~~~~~~ Would you like to visit [VAR 0100(0000)]’s Pokémon Camp? Visiting the Pokémon Camp... You couldn’t visit the Pokémon Camp. Yes No ~~~~~~~~~~~~~~~ Text File : field_demo ~~~~~~~~~~~~~~~ The next day... Three months later... Some hours earlier... [~ 3] [~ 4] [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] Presented by GAME FREAK [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] [~ 20] [~ 21] [~ 22] ~~~~~~~~~~~~~~~ Text File : field_menu ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] ~~~~~~~~~~~~~~~ Text File : kumite_msg ~~~~~~~~~~~~~~~ Master Dojo Student Student [~ 3] Your skill is impressive! [~ 5] Incredible! [~ 7] Excellent! [~ 9] I didn’t think I would lose... [~ 11] Wonderful! [~ 13] As my master might say... “I’m pleased as cheese you won!” [~ 15] My loss... [~ 17] I lost! You’re excellent! [~ 19] Please let me challenge you again... [~ 21] Excellent! ~~~~~~~~~~~~~~~ Text File : netconnect ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] [~ 20] [~ 21] [~ 22] [~ 23] [~ 24] [~ 25] ~~~~~~~~~~~~~~~ Text File : place_name ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] [~ 20] [~ 21] [~ 22] [~ 23] [~ 24] [~ 25] [~ 26] [~ 27] [~ 28] [~ 29] [~ 30] [~ 31] [~ 32] [~ 33] [~ 34] [~ 35] [~ 36] [~ 37] [~ 38] [~ 39] [~ 40] [~ 41] [~ 42] [~ 43] [~ 44] [~ 45] [~ 46] [~ 47] [~ 48] [~ 49] [~ 50] [~ 51] [~ 52] [~ 53] [~ 54] [~ 55] [~ 56] [~ 57] [~ 58] [~ 59] [~ 60] [~ 61] [~ 62] [~ 63] [~ 64] [~ 65] [~ 66] [~ 67] [~ 68] [~ 69] [~ 70] [~ 71] [~ 72] [~ 73] [~ 74] [~ 75] [~ 76] [~ 77] [~ 78] [~ 79] [~ 80] [~ 81] [~ 82] [~ 83] [~ 84] [~ 85] [~ 86] [~ 87] [~ 88] [~ 89] [~ 90] [~ 91] [~ 92] [~ 93] [~ 94] [~ 95] [~ 96] [~ 97] [~ 98] [~ 99] [~ 100] [~ 101] [~ 102] [~ 103] [~ 104] [~ 105] [~ 106] [~ 107] [~ 108] [~ 109] [~ 110] [~ 111] [~ 112] [~ 113] [~ 114] [~ 115] ~~~~~~~~~~~~~~~ Text File : pokeparure ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] [~ 20] [~ 21] [~ 22] [~ 23] [~ 24] [~ 25] [~ 26] [~ 27] [~ 28] [~ 29] [~ 30] [~ 31] [~ 32] [~ 33] [~ 34] [~ 35] [~ 36] [~ 37] [~ 38] [~ 39] [~ 40] [~ 41] [~ 42] [~ 43] [~ 44] [~ 45] [~ 46] [~ 47] [~ 48] [~ 49] [~ 50] [~ 51] ~~~~~~~~~~~~~~~ Text File : regulation ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] Data couldn’t be found. [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] Would you like to select [VAR 01D5(0000)]? Would you like to cancel selecting rules? [~ 18] [~ 19] [~ 20] [~ 21] Are you OK with [VAR 01D5(0000)]? Is it OK to open the web browser? Checking the data... Please don’t turn off the power. New data hasn’t been distributed yet. Data has been updated. [~ 27] Data couldn’t be found. [~ 29] [~ 30] [~ 31] [~ 32] Yes No Download See details Back Delete Confirm See details No restrictions [VAR 0200(0000)] Lv. [VAR 0202(0000)] or higher [VAR 0200(0000)] to [VAR 0200(0001)] Set all to Lv. [VAR 0202(0000)] Up to Lv. [VAR 0202(0000)] Allowed Not allowed Allowed Not allowed No. of Pokémon Pokémon Level Special Pokémon Same Pokémon Same Items Single Battle Double Battle Multi Battle [~ 59] Normal Rules Flat Rules No Restrictions [~ 63] [~ 64] [VAR 0200(0000)] / Lv. [VAR 0202(0000)] or lower Set to Lv. [VAR 0202(0000)] or higher [~ 69] [~ 70] [~ 71] [~ 72] [~ 73] [~ 74] [~ 75] [~ 76] [~ 77] [~ 78] Battle Tower Rules [VAR 0201(0000)] min. [VAR 0201(0000)] min. No time limit Battle Time Your Time See Details Confirm Quit All Pokémon will be set to Lv. 50 in Normal Rules. Any Pokémon above Lv. 50 will be set to Lv. 50 in Flat Rules. All Pokémon levels will stay as they are in battles with no restrictions. [~ 91] [~ 92] [~ 93] [~ 94] [~ 95] [~ 96] [~ 97] [~ 98] [~ 99] [~ 100] Any Pokémon above Lv. 50 will be set to Lv. 50 in Battle Tower Rules. ~~~~~~~~~~~~~~~ Text File : staff_list ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] ディレクター おおもり しげる アートディレクター ジェイムス ターナー プログラム セクションディレクター たかはし ともや 3Dグラフィック セクションディレクター ふじわら まいこ VFX・UI セクションディレクター うんの たかお プランニング セクションディレクター いわお かずまさ プログラムセクション フィールド プログラム リーダー さいとう のぞむ ほう きせい ニコラス ダームス はせがわ ともや すずき かつのり いそべ もとあき すがわら なおき いなだ つよし かぶしきがいしゃ ジーエヌヴィグローバルネットバリュー UIシステムプログラム リーダー なぎはし とおる なかむら ひろゆき いしおか まなぶ アルフレド スパダフィーナ むとう ゆう なかやま ひろき さんが あきお わかばやし たく ふくしま ゆうや ネットワークプログラム リーダー いちらく かつひこ あらい たかし たかべ たくと おおの かつみ おおがみ かつや スング エムラ えんどう あきら バトルシステムプログラム むなかた かい おばた としひろ わたなべ つよし いとう ただし ポケモンキャンププログラム リーダー いちらく かつひこ いくた じゅんや いはら らいち かわかみ たくや イベントシステムプログラム リーダー さいた かずき はらだ たくみ いぐち たくや かんきょうプログラム リーダー おおの かつみ あらい たかし おおがみ かつや いわさわ みゆき うえだ かずよし サウンドシステムプログラム アルシニエガス ハビエル けんきゅうかいはつ ゼネラルマネージャー たまだ そうすけ ゲームエンジンプログラム リーダー たけうち りょうた たけべ まこと うえまつ なおや あらき しょう きりゅう もりひこ ラティヌクルキット サティト こいけ ゆうた テクニカルアート リーダー かねひら ともや やまもと ゆうき たまき さとし びょうがひょうげんプログラム リーダー ごとう しんや いしぐろ まさてる リュウ ハイジャン ビルドエンジニアリング かなまる まさのり あらき しょう プログラムセクション きょうりょくがいしゃ イースマイルエンジニアリング かぶしきがいしゃ かぶしきがいしゃ エクストリーム かぶしきがいしゃ クリーク・アンド・リバーしゃ かぶしきがいしゃ ヴィトーリア セブンシーズ・プラス かぶしきがいしゃ ゼロクロッシング かぶしきがいしゃ にっけんトータルソーシング かぶしきがいしゃ 3Dグラフィックセクション マップグラフィック リーダー いべ まな うおの のりこ まつざき つばさ なばな けんさく なかむら はるか たかお ゆういちろう まつおか けんご おおて すずな たなか こうじ はしもと としゆき とだ まさひこ おすぎ ともひこ なかしょうじ えつこ わたなべ たかし かつべ さとし はせがわ とも まつざわ あいか キョ ハンケイ ト ケン サイ リナ チョウ キンイク しんぐう きくみ コウ ホウ とみなが うみ こやなぎ かおり いがらし てった えんどう はやと ソン ジンヨン しげの まゆみ おかだ さわこ うじいえ みほ つかだ しんいちろう ごうだ なおき いしばし しげあき にらさわ しんや キャラクターモデル リーダー くにのぶ じゅんせい いわた ひでき いのうえ だいすけ まえだ さきこ いまいずみ ひとみ てい うたん きむら ともよ もり ゆいな たまの しんじ こばやし こうじ かなやま ゆうき あお しげき ながさき たかし ふくもと ひろゆき もり ひろみつ かみむら りょうすけ たかしま りさ くぼ まさなり チュア ペイサン リュウ ホイリョン スレシュ クマール リー チュンフン オン ジーティン イスティオーノ ダルマワン プラカー バトナガール ダバニッシュ ソンダララジャン ムハンマド アズライ ビン アザン デール ストロンバーグ たなか ひでのり うえき しのぶ らい でんめい あんどう ゆうさく わだ せいしろう なかや みゆう あらい じゅん あかぎ はるやす やまざき あやか たなべ みよし ささき かな ごとう さとる ひらもと たいぞう キム ミンヒ モーション リーダー くにのぶ じゅんせい なかごみ ひろし かくうち いさお おざわ しゅん いなば あおい たかの まい うめむら はるか グ ボンス いのうえ なつみ まるやま のぶゆき おおしろ りょうすけ もとき やすこ のぐち はるみ ふじなみ かずや よしだ まりこ えのもと ふみあき いとう よしのり やの きみのぶ ささき りんたろう はらさわ しょうご シュウ キンイ くぼた うみ はせがわ ひろこ よししば けんと なかばやし のぶかず はんざわ じろう スティーブン レドモンド よしなが ゆりな ちば かいと たかはら さおり たなべ さとし はくや しょうたろう うざわ まなみ ふるや りゅうすけ きくち あいり シュラーゲ トビアス かぶしきがいしゃ アットドーンラボ 3Dグラフィックセクション きょうりょくがいしゃ かぶしきがいしゃ アニマ かぶしきがいしゃ アニメーションカフェ イースマイルエンジニアリング かぶしきがいしゃ かぶしきがいしゃ ウインズ かぶしきがいしゃ クリーク・アンド・リバーしゃ かぶしきがいしゃ デジタルワークスエンタテインメント かぶしきがいしゃ ブラックベアードデザインスタジオ かぶしきがいしゃ ポリゴン・ピクチュアズ シルバーアントピーピーアイ かぶしきがいしゃ モックス かぶしきがいしゃ レイラインスタジオ かぶしきがいしゃ ロータス VFX・UIセクション エフェクトグラフィック リーダー うえまつ ようすけ あらい としみつ おがわ ひとみ まつやま こうじろう やすだ こういち なかむら たくみ まるや えれな まえはら りさ くどう なつね よこやま たくや かわまた あやの おごま しょうへい デモムービーグラフィック リーダー よしかわ まゆか いしだ えり まつもと しゅん たち みずき やまがた いぶき はせがわ まい ロマのフひが みやぐち ともひろ まきの たつや たなか けんたろう UIグラフィック リーダー くが えりか たかす ももか ありが みつひろ ほんだ まりえ めぐろ みきこ じんぽ まさゆき おおしま はるか ふじわら もとふみ VFX・UIセクション きょうりょくがいしゃ かぶしきがいしゃ アグニ・フレア かぶしきがいしゃ アニマ かぶしきがいしゃ アレクト かぶしきがいしゃ エクストリーム コウジロウ ブイエフエックス デザイン かぶしきがいしゃ コンフィデンス ゆうげんがいしゃ スタジオアールエフ かぶしきがいしゃ ブラッシュアップ かぶしきがいしゃ フレイムハーツ グラフィックかんりサポート たけいし えみ プランニングセクション メインシナリオ まつみや としのぶ ストーリー プランニング むらなか りょうた むらせ ゆういち わたなべ ゆうや こじま よしかず [~ 313] あさおか ようへい ほさか げんや あさば あきのり すぎなか かつのり こだ れな とみさわ あきひと さの ゆういち フィールド プランニング リーダー たに ひろゆき むらやま れい いしげ ひろあき よしだ みく まえだ たくと つるがい なつき マップ せっけい むろい かずき いわた けんさく バトル プランニング リーダー もりもと しげき ふるしま こうた にしの こうじ せとぐち けい UI プランニング おおた てつじ えんどう ひでなが あさだ ゆうき なかつじ せいか つうしん プランニング リーダー しもやまだ てるゆき いむら あつし かわちまる たけし サウンド プランニング おかもと けいた プランニングセクション きょうりょくがいしゃ かぶしきがいしゃ イマジカデジタルスケープ かぶしきがいしゃ トライブ ごうどうがいしゃ リビルドゲームス サウンドセクション サウンド いちのせ ごう あだち みなこ おかもと けいた トビー フォックス サウンドエフェクト おかもと ひとし もがみ ひろき やえがし さやか サウンドコーディネート きたむら かずき レコーディング・ミキシング・マスタリング おおしま たかひろ サウンドシステムサポート ひらい さとし レコーディングコーディネート さいとう けんじ ミュージックプレパレーション あなざわ ひろのり ミュージシャン ほんま ひろたけ みやざき だいすけ あさおか しゅう きよの よしと ごしゃ よしあき [~ 380] もんぐち ちえみ すぎやま ゆき たけうち しゅんすけ かのう けんいち くろだ まさお ボイス おだ こうすけ くらもち あいこ ごとう ひびき ふじい たまき やまむろ ちせ おおえ ひろあき おおたに さき おがわ りな さくらだ かずき しまだ しょうたろう ふじむら かのん サウンドセクション きょうりょくがいしゃ かぶしきかいしゃ オーエムファクトリー かぶしきがいしゃ コネクテコ ワールドコンセプトセクション せかいせってい ポケモン&じんぶつデザイン リーダー なかつい すぐる まつしま けんじ はやし ちひろ よしだ ひろのぶ あんどう えみ あべ きょうこ かねこ ともみ きったか ふみえ はしもと みさき こう しおん かつた あきら おおしろ せいみ スーパーバイザー すぎもり けん じんぶつデザイン みずたに めぐみ たけ いちかわ はるこ おおむら ゆうすけ さくま さのすけ フィールドマップデザイン ささき もとひろ あさば けいすけ かわしま あきひろ まつばら まゆこ やばし しょうたろう なみき うせん のくら しょうご あんひら わんでぃ やまもと たくや ことうの じゅん かわさき まりこ さくらい ゆうき かぶしきがいしゃ セブンドリームス ポケモンデザイン ジェイムス ターナー まえだ さきこ やまもと ゆうき うんの たかお いとう ひろと なばな けんさく くが えりか おおむら ゆうすけ ありが ひとし ふじわら もとふみ にしだ あつこ コザキ ユースケ えお かなこ つるた さや たけ あみ ポケモンモデルせいさくかんり リーダー わたなべ てつや ポケモンモデルチェック なかい ゆうた いまいずみ ひとみ かくうち いさお なみまつ てるゆき さえき たかし えびづか みゆき たかの だいき おの ふみたか そのざき すぐる リ ヒョンジョン キム ミンヒ いのうえ ゆうか ポケモンモデルテクニカルサポート うえまつ なおや やまもと ゆうき おおの かつみ かねひら ともや おさか まさゆき かにわ けんた ポケモンモデル きょうりょくがいしゃ イースマイルエンジニアリング かぶしきがいしゃ かぶしきがいしゃ クリーク・アンド・リバーしゃ かぶしきがいしゃ ソフトギア かぶしきがいしゃ トラステック ぎじゅつ サポート やまもと そういち ふるかわ しゅうへい みなと きょうへい ごうはら ひろあき みやはら さとる いわなが しょうたろう いなげ とおる おがわ ゆうた そうじ ひろき きのした ひろすけ サーバー かいはつ みき しんのすけ おおつか のりたか おおした しゅうへい えいご ローカライズ うすい やすひろ りゅう みきこ とうどう まゆ ブライアン オルソン いわさき ゆりこ すぎやま ようへい えいご ほんやく やまもり ひさと マンデー さゆり ジリアン のなか ショーン ウィリアムズ ブラウン ジョーダン ブランコ えいご へんしゅう ブレイズ セルビー ケリン バラード レイ なかざわ ジュリア ライヤー ヨーロッパ ローカライズ あおき かおり わかい まきこ くすもと なみ おおかた すいれい よしだ まや レイ ハバーバーグ くろさき りょうすけ オーエン プリース ラッセル ひでこ おうしゅう りつこ ハナ ヴァサーロ アルベルト グラシア カステヤノ マリオナ ペラ イ デ ミゲール ピエール ゴティエ ベルトラン ルコック エレナ ナルド シリル シュールス エマヌエル トゥルケッタ フランスご ほんやく オリビア ボナル リリア クリサット ギヨーム ディディエ エメリック フォージ オリビエ アゲ サラ プロヴォ フランスご へんしゅう クレマンス アモリック マテュー ベタンクール フランク クエー ヴィオレット ジアン マリーン ヴァレ エロディ ヴェルポール ドイツご ほんやく ミヒャエル エッケ クリストファー デルボート ズザンネ ベッカー ダニエル ホイヒャー ソフィー ユータボック カトレーン カルムス カロリン マイバッハ ドイツご へんしゅう ジーナ メレケン アリーナ リネンウェーバ ユリアーナ ニーダヴァンガ イレネウッシュ ラトコ バーバラ シュワインツァー クラウディア トーン イタリアご ほんやく グイド スカラベッロ マヌエラ スリアーノ アルタン クーベール マルコ サルトーリ フランチェスカ セルチ アンナリータ スペーラ イタリアご へんしゅう ファビオ ジュスティ ヴァレンティーナ メナーレ シルビヤ デ ベッリス マルコ ロカテッリ グエンダリーナ ピッルッチョ アリーチェ トロヤーニ スペインご ほんやく エンリケ ホガ エルヴィラ アルベルト グラシア カステヤノ セルバンド ドバル ディアス アリシア イリバーレン メンドサ ディエゴ ルーケ デ ラ カンパ ガブリエル サン マルティン フェルナンデス スペインご へんしゅう ヴィルヒニア パラデス グレア イレネ マスカロ ジェネスタル マリオナ ペラ イ デ ミゲール エヴァ ロドリゲス グラニャ ピンダロ ヴァルガスファリーアス イサベル ザルコ マンハバカス かんこくご へんしゅう・ほんやく チェ ミファ ビョン ジウン パク ヨンジュン パク ドンウン ヤン ヘソン キム ジュンヨル ちゅうごくご ローカライズ こう しゅとく ふくしま けいすけ ちゅうごくご へんしゅう・ほんやく おう いくぶん さい きえい よう しんはん そう してい う ゆうな おう やく さい おくへい きゅう ぎょうしゅん えん しゅん ちょう き デジタルハーツ デジタルハーツ しゃんはい クローディア チン トレーシー ジェン おうべい ローカライズサポート ジェフ ハインズ ロバート コリング はせがわ ただす マーヴィン アンドリュース ピーター バグリー ほくべい ローカライズサポート ひらた ゆうき かすがやま あきこ よりこ マルシチ クリス コープランド おうしゅう ローカライズサポート パトリック トーレンツ さわべ りょうこ かんこくご ローカライズサポート ジョン ヒョクジン キム ドンヨン キム スンイル アン シヨン ソン インソン ローカライズ スペシャルサンクス マイケル ベールス カティア パーカ ラガス トーマス キャンドランド NOE コミュニケーション コーディネーターグループ デバッグマネージメント なかじま もとき やまべ まさお おくだ まさひろ こばやし こうじ さわだ たくま ふじさわ げんすけ きむら はるな デバッグ マリオクラブ デジタルハーツ ほくべい テスティング にしむら けんたろう カーク ブキャナン シーン イーガン みかみ ともこ エド リッジウェイ ダミアーノ ピントン トム ハーツォグ ポール ガードナー ジョードン ギル キャメロン コックス ライリー スコット ベン ハワード ヘイル ポール チャーチヤード ティモシー アレキサンダー ジェームス フォークナー プロダクト テスティング テクニシャンズ おうしゅう ひんしつほしょう ヘスス グティエレス クアドラ マルコ グルーデン おうしゅう テスティング ヤニック カレ ジュリアン ヴェロン ロランス ウーレン オリビエ ジャックマン ギヨーム ステファン ズシ ジェローム プティ ダニエーレ アルブリト ヴァレリア カステッリノ ガブリエレ クシノ リタ ディ ラッシオ ファビオ ブリニョーリ ヴェローニカ カジ ゼバスティアン イェンデ ザーシャ ミヒャルケ ザラ ニスト クリスティーナ シュトッフェル エドヴィン キールシェンマン ルッツ オール ラウラ ソト トラル ダビッド マルティン ナヴァロ ヘスス ゴルド マルティン ミゲル アンヘル カルネロ カルデロン ダニエル ピカソ ミジャン アンヘレス ガリード ポールトゥウィンインターナショナル かんこくご テスティング ジョン ヒョクジン ナ ギョンイム イ オド ポールトゥウィンコリア ちゅうごくご テスティング きょ めい こ けいめい デジタルハーツ うめむら えいじゅう ピカチュウ ボイス おおたに いくえ イーブイ ボイス ゆうき あおい キョダイマックス ニャース ボイス いぬやま いぬこ アフレコ おんきょうかんとく みま まさふみ ボイス レコーディングコーディネート にしな たけし いはら だいすけ ボイス レコーディングエンジニア ひらの のぶひら なしもと りょうこ ポケモン 3Dキャラクター アートディレクター うじいえ あつこ プロダクトマネージャー あなざわ まさみち まじま みく しんどう まいこ おくたに まゆ みさわ たかふみ たつの りえ なかじま てつや ポケモン キャラクターモデリング リーダー なかひろ けんご わかまつ こういちろう おのでら しゅん おかだ まりえ すずき ひとみ わたなべ あつし ふじた ひでのり うえだ まい そうま あきこ こんの たつと とだ のぞみ いしづか まさや かわはら わたる きただ こたろう すぎやま まさふみ たかい まい こが みのる ふじた ちさと こうだ ひろみ はらき あかね ありよし ゆうき きよた ちぐさ くつま さやか こばやし まゆ しばた りょう すが はるな にしはら まゆこ にしむら あや のぎ あさみ みのわ ちはる やまもと しほみ よだ まりあ かたおか なつき くにしま ことの はせべ よりたつ かごたに ひでみち いわま ゆり いずみ たつや よこせ まさやす さかもと やすひさ かとう よしあき あいざわ あやえ こうだ ゆりか まつざき しほ さかもと ゆうじ いいだ たかひろ とちぎ てつや やまもと ともひと たにぐち まこ あらい たつや すずき やすのぶ すぎやま こうすけ イエシカ ルーカス せじま しょうじ ほりうち みさと さとう みか こいずか みゆう はすお ゆみ かわはら あいり ちん はやて いのまた りな ひぐち ちはる すざき くみこ ポケモン キャラクターモーション リーダー はた まさたか さくま ともみ よねや ゆき ふかや すぐる おぎの よしひさ まつもと さえ たかはし ようすけ みやがわ めぐみ ひだか ひろみち ふるくぼ くに たかやま あきら やまと あすか あらき ともこ ふじた みずき まつむら あい たなはし ようすけ にしむら ゆうみ ひらの たかゆき ながお けいいち アートワーク たかはし やすこ おうべいばん グラフィックデザイン クリス フランク マーク ペディーニ ダン スティーブンス ちゅうごくごばん アートワーク ほう いち スペシャルサンクス こうさか しん かわだ こうじ かわい きよたか みずさわ やすこ とざき たけし とみなが けんじ もり ゆういちろう たじり よしお ささき ていこ くろいわ ともひろ はらぐち しほ はまもと ひろか たかはし みき もり ふたば かじもと わかな つじむら かおり やまもと ゆういちろう ふかせ ながあき いとう みさこ たかはし ふみや いしい ひでかず [~ 853] なりさだ ゆう かわぐち よしみ むらた みほ パーソルテンプスタッフ かぶしきがいしゃ かぶしきがいしゃ トライブ ヒーローズ かぶしきがいしゃ いとう けんじろう すぎもと あつし みやはら としお うえごう よりおみ かせじま えいすけ かわもと たく すえなが やすのり たなか まさみ ひろべ けいた ふくなが すすむ おおぼら しょういち よしもと しょう きやま ゆたか こばやし あいみ まとば たかき よしむら はやと いけだ まさと いとう のぶえ さわべ のぶひろ ますだ たけし のもと れつじ まつざき じゅんぺい かたかみ ひでなが おりかた たかし こが じろう やなぎさわ けんじ にしだ やすと とみた ゆうすけ たきざわ みちこ たむら じゅんこ あらい けんいち かなやま みすず よしの えみこ おおにし たかひろ おおくぼ けんじ すさい がく イム ジェボム リ ジヘ たぐち ひでかず じょうほうかんり リーダー なかい ゆうた いちかわ つよし もりた あやね あおき すみれ コーディネーター おかだ ゆうき にのみや けい なかがわ のりこ こほり しゅんすけ ふじた おさむ あおた よしこ しゅう みんゆう えんどう けんじ ふるた しょうへい こじま あきら こやま たかし わたなべ いずみ ポケットモンスター ソード・シールド コンセプト おおもり しげる プロデューサー ますだ じゅんいち やまがみ ひとし きなし あきら おおはし みきこ そわ たかのり うわい しん ゼネラル プロデューサー わたなべ てつや たかはし しんや うつのみや たかと エグゼクティブ プロデューサー たじり さとし ふるかわ しゅんたろう いしはら つねかず ポケットモンスター ソード ポケットモンスター シールド かいはつ ゲームフリーク (C)2019 Pokémon. (C)1995–2019 Nintendo (C)1995–2019 Creatures Inc. (C)1995–2019 GAME FREAK inc. Nintendo, The Pokémon Company, and GAME FREAK inc. are the authors of this software for the purpose of copyright. All rights reserved. Nintendo, The Pokémon Company et GAME FREAK inc. sont les auteurs de ce logiciel au regard du droit d’auteur. Tous droits réservés. ジャクソン ピーチ アイザック ニッカーソン ミヒャエル エッケ ファビオ ジュスティ ディエゴ フィガレド ノエミ プラディエ ニコラ サンドレス クリストフ シゴ ヨーゼフ シャネル クリスティーン ビーワ ジーラ ファータハウス ヤコポ ヴァニン フェデリカ モーゼレ セルジョ ビャンキ イディス べララ ロペズ パブロ ヒスメロ カルボ ルベン ラド リオマオ フアン ホセ レイバ ヒメネス ありたか まなみ うしじま ほのか なかい ゆきこ みつい わたる ながみち しょうご そのべ ゆうへい わかばやし まさかず さとう ひとみ ~~~~~~~~~~~~~~~ Text File : title_menu ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] ~~~~~~~~~~~~~~~ Text File : tournament ~~~~~~~~~~~~~~~ [VAR 0100(0000)] Let us introduce the participants! These are the results of the first round. These are the results of the second round. This is the result of the final round. These are the results of the second round. Whoa! Raihan gloriously defeated Piers! ~~~~~~~~~~~~~~~ Text File : trade_demo ~~~~~~~~~~~~~~~ Depositing [VAR 1300(0000,0000)][VAR 0102(0000)] in the GTS! Good-bye, [VAR 0102(0000)]! [VAR 1301(0000,0000)][VAR 0102(0000)] was taken out. Welcome back, [VAR 0102(0000)]! Depositing [VAR 1300(0000,0000)][VAR 0102(0000)] in the GTS! Good-bye, [VAR 0102(0000)]! [VAR 1301(0002,0000)][VAR 0102(0002)] came from the GTS! Sending [VAR 1300(0000,0000)][VAR 0102(0000)] to [VAR 0100(0001)]. Good-bye, [VAR 0102(0000)]! Returning [VAR 1300(0000,0000)][VAR 0102(0000)] to [VAR 0100(0001)]. Good-bye, [VAR 0102(0000)]! [VAR 0100(0001)] sent over [VAR 1300(0002,0000)][VAR 0102(0002)]. Take good care of [VAR 1300(0002,0000)][VAR 0102(0002)]! [VAR 0100(0001)] sent over [VAR 1300(0002,0000)][VAR 0102(0002)]. Welcome back, [VAR 0102(0002)]! ~~~~~~~~~~~~~~~ Text File : zkn_height ~~~~~~~~~~~~~~~ ???'??" 2'4" 3'3" 6'7" 2' 3'7" 5'7" 1'8" 3'3" 5'3" 1' 2'4" 3'7" 1' 2' 3'3" 1' 3'7" 4'11" 1' 2'4" 1' 3'11" 6'7" 11'6" 1'4" 2'7" 2' 3'3" 1'4" 2'7" 4'3" 1'8" 2'11" 4'7" 2' 4'3" 2' 3'7" 1'8" 3'3" 2'7" 5'3" 1'8" 2'7" 3'11" 1' 3'3" 3'3" 4'11" 8" 2'4" 1'4" 3'3" 2'7" 5'7" 1'8" 3'3" 2'4" 6'3" 2' 3'3" 4'3" 2'11" 4'3" 4'11" 2'7" 4'11" 5'3" 2'4" 3'3" 5'7" 2'11" 5'3" 1'4" 3'3" 4'7" 3'3" 5'7" 3'11" 5'3" 1' 3'3" 2'7" 4'7" 5'11" 3'7" 5'7" 2'11" 3'11" 1' 4'11" 4'3" 5'3" 4'11" 28'10" 3'3" 5'3" 1'4" 4'3" 1'8" 3'11" 1'4" 6'7" 1'4" 3'3" 4'11" 4'7" 3'11" 2' 3'11" 3'3" 6'3" 3'7" 3'3" 7'3" 1'4" 3'11" 2' 4'3" 2'7" 3'7" 4'3" 4'11" 4'7" 3'7" 4'3" 4'11" 4'7" 2'11" 21'4" 8'2" 1' 1' 3'3" 2'7" 2'11" 2'7" 1'4" 3'3" 1'8" 4'3" 5'11" 6'11" 5'7" 5'3" 6'7" 5'11" 13'1" 7'3" 6'7" 1'4" 2'11" 3'11" 5'11" 1'8" 2'11" 5'7" 2' 3'7" 7'7" 2'7" 5'11" 2'4" 5'3" 3'3" 4'7" 1'8" 3'7" 5'11" 1'8" 3'11" 1' 1' 1' 1' 2' 8" 4'11" 2' 2'7" 4'7" 1'4" 1'4" 2'7" 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135.6 lbs. 175.3 lbs. 11 lbs. 11 lbs. 11 lbs. 11 lbs. 11 lbs. 11 lbs. 11 lbs. 11 lbs. 11 lbs. 11 lbs. 11 lbs. 11 lbs. 11 lbs. 11 lbs. 11 lbs. 11 lbs. 11 lbs. 11 lbs. 11 lbs. 11 lbs. 11 lbs. 11 lbs. 11 lbs. 11 lbs. 11 lbs. 11 lbs. 11 lbs. 1631.4 lbs. 275.6 lbs. 137.8 lbs. 1.1 lbs. 109.1 lbs. 562.2 lbs. 121.7 lbs. 114.6 lbs. 224.9 lbs. 38.6 lbs. 71.7 lbs. 106.7 lbs. 354.9 lbs. 51.8 lbs. 870.8 lbs. 69.4 lbs. 97 lbs. 287.3 lbs. 706.6 lbs. 45.4 lbs. 1.8 lbs. 1.8 lbs. 1.8 lbs. 28.7 lbs. 108 lbs. 772.1 lbs. 248.2 lbs. 2078.7 lbs. 114.6 lbs. 154.3 lbs. 948 lbs. 2204 lbs. 864.2 lbs. 134 lbs. 134 lbs. 134 lbs. 7.5 lbs. 7.5 lbs. 14.3 lbs. 14.3 lbs. 20.5 lbs. 13.9 lbs. 65.9 lbs. 62.4 lbs. 209.4 lbs. 126.8 lbs. 407.9 lbs. 124.3 lbs. .7 lbs. .7 lbs. .7 lbs. .7 lbs. .7 lbs. 1433 lbs. 11.5 lbs. 705.5 lbs. 705.5 lbs. 705.5 lbs. 705.5 lbs. 705.5 lbs. 705.5 lbs. 705.5 lbs. 705.5 lbs. 705.5 lbs. 705.5 lbs. 705.5 lbs. 705.5 lbs. 705.5 lbs. 705.5 lbs. 705.5 lbs. 705.5 lbs. 705.5 lbs. 63.9 lbs. 70.5 lbs. 39.7 lbs. 88.2 lbs. 204.8 lbs. 264.6 lbs. 264.6 lbs. 3.3 lbs. ????.? lbs. 43 lbs. 43 lbs. 43 lbs. 203.9 lbs. 203.9 lbs. 203.9 lbs. 72.8 lbs. 297.6 lbs. 45.2 lbs. 138.9 lbs. 134.5 lbs. 149.9 lbs. 716.5 lbs. 716.5 lbs. 106.9 lbs. 14.3 lbs. 181.9 lbs. 181.9 lbs. 181.9 lbs. 181.9 lbs. 88.2 lbs. 88.2 lbs. 37.5 lbs. 37.5 lbs. 37.5 lbs. 37.5 lbs. 37.5 lbs. 37.5 lbs. 37.5 lbs. 37.5 lbs. 37.5 lbs. 37.5 lbs. 37.5 lbs. 37.5 lbs. 37.5 lbs. 37.5 lbs. 37.5 lbs. 37.5 lbs. 37.5 lbs. 37.5 lbs. 37.5 lbs. .2 lbs. .2 lbs. .2 lbs. .2 lbs. 2 lbs. 2 lbs. 2 lbs. 2 lbs. 2 lbs. 22 lbs. 22 lbs. 22 lbs. 22 lbs. 61.7 lbs. 61.7 lbs. 61.7 lbs. 61.7 lbs. 61.7 lbs. 61.7 lbs. 61.7 lbs. 61.7 lbs. 61.7 lbs. 18.7 lbs. 116.8 lbs. 7.7 lbs. 16.5 lbs. 33.1 lbs. 20.9 lbs. 30.9 lbs. 86 lbs. 474 lbs. 73.9 lbs. 73.9 lbs. 672.4 lbs. 1344.8 lbs. 61.3 lbs. 1080.3 lbs. 31.3 lbs. 99.2 lbs. 7.5 lbs. 7.5 lbs. 7.5 lbs. 55.1 lbs. 55.1 lbs. 173.3 lbs. 40.8 lbs. 48.9 lbs. 221.6 lbs. 221.6 lbs. 221.6 lbs. 221.6 lbs. 221.6 lbs. 221.6 lbs. 221.6 lbs. 221.6 lbs. 221.6 lbs. 221.6 lbs. 221.6 lbs. 221.6 lbs. 221.6 lbs. 221.6 lbs. 221.6 lbs. 221.6 lbs. 221.6 lbs. 88.2 lbs. 88.2 lbs. 88.2 lbs. 88.2 lbs. 88.2 lbs. 88.2 lbs. .7 lbs. .7 lbs. .7 lbs. .7 lbs. .7 lbs. .7 lbs. .7 lbs. 1.5 lbs. 1.5 lbs. 1.5 lbs. 172.4 lbs. 1014.1 lbs. 771.6 lbs. 507.1 lbs. 177.5 lbs. ????.? lbs. ????.? lbs. ????.? lbs. ????.? lbs. ????.? lbs. ????.? lbs. ????.? lbs. ????.? lbs. ????.? lbs. ????.? lbs. ????.? lbs. 39.7 lbs. 39.7 lbs. 88.2 lbs. ????.? lbs. ????.? lbs. .4 lbs. .9 lbs. ????.? lbs. ????.? lbs. 1.1 lbs. 1.1 lbs. 1.1 lbs. 1.1 lbs. 1.1 lbs. 1.1 lbs. 1.1 lbs. 1.1 lbs. ????.? lbs. 196.2 lbs. 61.7 lbs. 6.6 lbs. ????.? lbs. ????.? lbs. 782.6 lbs. 1730.6 lbs. ????.? lbs. ????.? lbs. 231.5 lbs. ????.? lbs. ????.? lbs. 154.3 lbs. 1783.8 lbs. 118.2 lbs. ~~~~~~~~~~~~~~~ Text File : btl_raidget ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] [~ 6] ~~~~~~~~~~~~~~~ Text File : capturedemo ~~~~~~~~~~~~~~~ [~ 0] [~ 1] ~~~~~~~~~~~~~~~ Text File : common_text ~~~~~~~~~~~~~~~ Backup data has been loaded. Please note that this data will be saved when you save the game. There is no backup data, so you can’t load data. You’ll be returned to the title screen. Now saving... Your saved data is corrupted. Please delete the saved data from your system. [~ 4] ~~~~~~~~~~~~~~~ Text File : composition ~~~~~~~~~~~~~~~ [VAR 0109(0000)] えらんだ どうぐを ごうせいします よろしいでしょうか? Yes No ~~~~~~~~~~~~~~~ Text File : dendou_demo ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] ~~~~~~~~~~~~~~~ Text File : field_event ~~~~~~~~~~~~~~~ [~ 0] [~ 1] ~~~~~~~~~~~~~~~ Text File : illegalname ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] Sword ~~~~~~~~~~~~~~~ Text File : pw_worklist ~~~~~~~~~~~~~~~ Macro Cosmos Macro Cosmos Air Macro Cosmos Rail Macro Cosmos Energy Macro Cosmos Tech Macro Cosmos Media Macro Cosmos Construction Macro Cosmos Living Macro Cosmos Bank MCA Cargo MCR Freight Rose of the Rondelands Budew Drop Inn Galar Energy Group Macro Cosmos Television Macro Net Telescreen GAME FREAK Huo Guo Hot Pot MC Insurance MC Brokerage Hotel Ionia No. 1 Pharmacy Sonoqui Bookmark Gramophone Records Grow Sures Cozy Fried Kitchen Rondo Floral Bob’s Your Uncle The Captain’s Table Yoshida’s Coffee Pelipper Couriers Dream Dairy Turffield Orchards Timburr Builders Spikemuth Chamber of Commerce Steelix Railcars Lapras Shipwrights Mach Motors RKS Laboratories Wailord Aquaculture Northern Delights Galar Minerals HIJIKI OKA Daily Discovery DENSOKU Celebrity Jetsetter LASS DEFOG Good Fit Surf Shipping Galar Taxi Wyndon Monorail Galar Fire Station Galar Post Office Galar Police Station Hammerlocke University Porcini ?????? ~~~~~~~~~~~~~~~ Text File : rental_team ~~~~~~~~~~~~~~~ [VAR 0100(0000)] [VAR 0101(0000)] Lv. [VAR 0202(0000)] [VAR 0107(0000)] Ability [VAR 0106(0000)] Held Item [VAR 0109(0000)] Team ID [VAR 012D(0000)] Team Name [VAR 01BF(0000)] Rental [~ 13] Manage teams you’re renting Manage teams to share What do you want to do with this Rental Team? Borrow Quit Empty Return What do you want to do with this Battle Team? Make it public Don’t make it public Check Please select a Battle Team. Please select a Rental Team. Rental 1 Rental 2 Rental 3 Rental 4 Rental 5 Shared 1 Shared 2 Shared 3 Shared 4 Shared 5 Rental [VAR 0200(0000)] Shared [VAR 0200(0000)] This team will be returned. Is that OK? Yes No The Battle Team has been returned. This team will be made public. Is that OK? The Battle Team has been made public. This team will no longer be public. Is that OK? This team is no longer public. Communicating... Would you like to borrow this team? You borrowed the Battle Team. Confirm Back Help No team was found. There is a problem with at least one Pokémon in this Battle Team. Saving... Don’t turn off the power. ~~~~~~~~~~~~~~~ Text File : shinka_demo ~~~~~~~~~~~~~~~ What? [VAR 0102(0000)] is evolving! Huh? [VAR 0102(0000)] stopped evolving! Congratulations! Your [VAR 0102(0000)] evolved into [VAR 0101(0001)]! [VAR 0102(0000)] learned [VAR 0107(0001)]![VAR BE05(0004)][VAR BE05(0001)] One...[WAIT 20]two...[WAIT 20]and...[WAIT 20][WAIT 20]ta-da![VAR BE05(0003)][VAR BE05(0000)] [VAR 0102(0000)] forgot [VAR 0107(0001)]! And it learned [VAR 0107(0002)] instead![VAR BE05(0004)][VAR BE05(0001)] [VAR 0102(0000)] did not learn [VAR 0107(0001)]. [VAR 0102(0000)] wants to learn the move [VAR 0107(0001)]. Should an old move be forgotten and replaced with [VAR 0107(0001)]? Forget an old move Keep old moves ~~~~~~~~~~~~~~~ Text File : tamago_demo ~~~~~~~~~~~~~~~ Oh? [VAR 0101(0000)] hatched from the Egg! Would you like to give a nickname to the [VAR 0101(0000)]? ~~~~~~~~~~~~~~~ Text File : tokuseiinfo ~~~~~~~~~~~~~~~ - By releasing stench when attacking, this Pokémon may cause the target to flinch. The Pokémon makes it rain when it enters a battle. Its Speed stat is boosted every turn. Hard armor protects the Pokémon from critical hits. It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either. Prevents the use of explosive moves, such as Self-Destruct, by dampening its surroundings. Its limber body protects the Pokémon from paralysis. Boosts the Pokémon’s evasiveness in a sandstorm. The Pokémon is charged with static electricity, so contact with it may cause paralysis. Restores HP if hit by an Electric-type move instead of taking damage. Restores HP if hit by a Water-type move instead of taking damage. The Pokémon is oblivious, and that keeps it from being infatuated or falling for taunts. Eliminates the effects of weather. The Pokémon’s compound eyes boost its accuracy. The Pokémon is suffering from insomnia and cannot fall asleep. The Pokémon’s type becomes the type of the move used on it. The immune system of the Pokémon prevents it from getting poisoned. Powers up the Pokémon’s Fire-type moves if it’s hit by one. This Pokémon’s dust blocks the additional effects of attacks taken. This Pokémon has its own tempo, and that prevents it from becoming confused. This Pokémon uses suction cups to stay in one spot to negate all moves and items that force switching out. The Pokémon intimidates opposing Pokémon upon entering battle, lowering their Attack stat. This Pokémon steps on the opposing Pokémon’s shadow to prevent it from escaping. This Pokémon inflicts damage with its rough skin to the attacker on contact. Its mysterious power only lets supereffective moves hit the Pokémon. By floating in the air, the Pokémon receives full immunity to all Ground-type moves. Contact with the Pokémon may inflict poison, sleep, or paralysis on its attacker. The attacker will receive the same status condition if it inflicts a burn, poison, or paralysis to the Pokémon. Prevents other Pokémon’s moves or Abilities from lowering the Pokémon’s stats. All status conditions heal when the Pokémon switches out. The Pokémon draws in all Electric-type moves. Instead of being hit by Electric-type moves, it boosts its Sp. Atk. Boosts the likelihood of additional effects occurring when attacking. Boosts the Pokémon’s Speed stat in rain. Boosts the Pokémon’s Speed stat in harsh sunlight. Raises the likelihood of meeting wild Pokémon by illuminating the surroundings. When it enters a battle, the Pokémon copies an opposing Pokémon’s Ability. Doubles the Pokémon’s Attack stat. Contact with the Pokémon may poison the attacker. The Pokémon’s intensely focused, and that protects the Pokémon from flinching. The Pokémon is covered with hot magma, which prevents the Pokémon from becoming frozen. The Pokémon is covered with a water veil, which prevents the Pokémon from getting a burn. Prevents Steel-type Pokémon from escaping using its magnetic force. Soundproofing gives the Pokémon full immunity to all sound-based moves. The Pokémon gradually regains HP in rain. The Pokémon summons a sandstorm when it enters a battle. By putting pressure on the opposing Pokémon, it raises their PP usage. The Pokémon is protected by a layer of thick fat, which halves the damage taken from Fire- and Ice-type moves. The Pokémon awakens from sleep twice as fast as other Pokémon. Contact with the Pokémon may burn the attacker. Enables a sure getaway from wild Pokémon. Keen eyes prevent other Pokémon from lowering this Pokémon’s accuracy. The Pokémon’s proud of its powerful pincers. They prevent other Pokémon from lowering its Attack stat. The Pokémon may pick up the item an opposing Pokémon used during a battle. It may pick up items outside of battle, too. The Pokémon can’t use a move if it had used a move on the previous turn. Boosts the Attack stat, but lowers accuracy. Contact with the Pokémon may cause infatuation. Boosts the Sp. Atk stat of the Pokémon if an ally with the Plus or Minus Ability is also in battle. Boosts the Sp. Atk stat of the Pokémon if an ally with the Plus or Minus Ability is also in battle. The Pokémon transforms with the weather to change its type to Water, Fire, or Ice. Items held by the Pokémon are stuck fast and cannot be removed by other Pokémon. The Pokémon may heal its own status conditions by shedding its skin. It’s so gutsy that having a status condition boosts the Pokémon’s Attack stat. The Pokémon’s marvelous scales boost the Defense stat if it has a status condition. The oozed liquid has a strong stench, which damages attackers using any draining move. Powers up Grass-type moves when the Pokémon’s HP is low. Powers up Fire-type moves when the Pokémon’s HP is low. Powers up Water-type moves when the Pokémon’s HP is low. Powers up Bug-type moves when the Pokémon’s HP is low. Protects the Pokémon from recoil damage. Turns the sunlight harsh when the Pokémon enters a battle. Prevents opposing Pokémon from fleeing. The Pokémon is full of vitality, and that prevents it from falling asleep. The Pokémon is protected by its white smoke, which prevents other Pokémon from lowering its stats. Using its pure power, the Pokémon doubles its Attack stat. A hard shell protects the Pokémon from critical hits. Eliminates the effects of weather. Raises evasiveness if the Pokémon is confused. Boosts its Speed stat if hit by an Electric-type move instead of taking damage. Becomes competitive and deals more damage to Pokémon of the same gender, but deals less to Pokémon of the opposite gender. The Pokémon’s determination boosts the Speed stat each time the Pokémon flinches. Boosts evasiveness in a hailstorm. Makes the Pokémon eat a held Berry when its HP drops to half or less, which is sooner than usual. The Pokémon is angered when it takes a critical hit, and that maxes its Attack stat. Boosts the Speed stat if the Pokémon’s held item is used or lost. The heatproof body of the Pokémon halves the damage from Fire-type moves that hit it. The stat changes the Pokémon receives are doubled. Restores HP in rain or when hit by Water-type moves. Reduces HP in harsh sunlight, and increases the damage received from Fire-type moves. Compares an opposing Pokémon’s Defense and Sp. Def stats before raising its own Attack or Sp. Atk stat—whichever will be more effective. Powers up punching moves. Restores HP if the Pokémon is poisoned instead of losing HP. Powers up moves of the same type as the Pokémon. Maximizes the number of times multistrike moves hit. Heals status conditions if it’s raining. Boosts the Sp. Atk stat in harsh sunlight, but HP decreases every turn. Boosts the Speed stat if the Pokémon has a status condition. All the Pokémon’s moves become Normal type. The power of those moves is boosted a little. Powers up moves if they become critical hits when attacking. The Pokémon only takes damage from attacks. The Pokémon employs no-guard tactics to ensure incoming and outgoing attacks always land. The Pokémon moves after all other Pokémon do. Powers up the Pokémon’s weaker moves. Prevents status conditions in harsh sunlight. The Pokémon can’t use any held items. Moves can be used on the target regardless of its Abilities. The Pokémon is so lucky that the critical-hit ratios of its moves are boosted. Damages the attacker if it contacts the Pokémon with a finishing hit. The Pokémon can sense an opposing Pokémon’s dangerous moves. When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has. When attacking, the Pokémon ignores the target Pokémon’s stat changes. The Pokémon can use “not very effective” moves to deal regular damage. Reduces the power of supereffective attacks taken. For five turns, the Pokémon’s Attack and Speed stats are halved. The Pokémon can hit Ghost-type Pokémon with Normal- and Fighting-type moves. Draws in all Water-type moves. Instead of being hit by Water-type moves, it boosts its Sp. Atk. The Pokémon gradually regains HP in a hailstorm. Reduces the power of supereffective attacks taken. The Pokémon summons a hailstorm when it enters a battle. The Pokémon may gather Honey after a battle. When it enters a battle, the Pokémon can check an opposing Pokémon’s held item. Powers up moves that have recoil damage. Changes the Pokémon’s type to match the Plate or Z-Crystal it holds. Boosts the Attack and Sp. Def stats of itself and allies in harsh sunlight. Reduces the HP of sleeping opposing Pokémon. Steals an item from an attacker that made direct contact. Removes additional effects to increase the power of moves when attacking. Makes stat changes have an opposite effect. Unnerves opposing Pokémon and makes them unable to eat Berries. Boosts the Pokémon’s Attack stat sharply when its stats are lowered. Halves the Pokémon’s Attack and Sp. Atk stats when its HP becomes half or less. May disable a move used on the Pokémon. Sometimes heals an ally’s status condition. Reduces damage done to allies. Physical attacks to the Pokémon lower its Defense stat but sharply raise its Speed stat. Doubles the Pokémon’s weight. Halves the Pokémon’s weight. Reduces the amount of damage the Pokémon takes while its HP is full. Powers up physical attacks when the Pokémon is poisoned. Powers up special attacks when the Pokémon is burned. May create another Berry after one is used. Anticipates an ally’s attack and dodges it. Raises one stat sharply and lowers another every turn. Protects the Pokémon from things like sand, hail, and powder. May poison a target when the Pokémon makes contact. Restores a little HP when withdrawn from battle. Protects the Pokémon from Defense-lowering effects. Boosts the Pokémon’s Speed stat in a sandstorm. Makes status moves more likely to miss. Boosts move power when the Pokémon moves last. Comes out disguised as the Pokémon in the party’s last spot. The Pokémon transforms itself into the Pokémon it’s facing. Passes through the opposing Pokémon’s barrier, substitute, and the like and strikes. Contact with the Pokémon changes the attacker’s Ability to Mummy. The Pokémon shows moxie, and that boosts the Attack stat after knocking out any Pokémon. Being hit by a Dark-type move boosts the Attack stat of the Pokémon, for justice. Dark-, Ghost-, and Bug-type moves scare the Pokémon and boost its Speed stat. Reflects status moves instead of getting hit by them. Boosts the Attack stat if hit by a Grass-type move instead of taking damage. Gives priority to a status move. Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm. Inflicts damage on the attacker upon contact with iron barbs. Changes the Pokémon’s shape when HP is half or less. Boosts the accuracy of its allies and itself. Moves can be used on the target regardless of its Abilities. Moves can be used on the target regardless of its Abilities. Protects itself and its allies from attacks that limit their move choices. Ally Grass-type Pokémon are protected from status conditions and the lowering of their stats. Restores HP as well when the Pokémon eats a Berry. Changes the Pokémon’s type to the type of the move it’s about to use. Halves the damage from physical moves. The Pokémon steals the held item of a Pokémon it hits with a move. Protects the Pokémon from some ball and bomb moves. Boosts the Sp. Atk stat sharply when a stat is lowered. The Pokémon’s strong jaw boosts the power of its biting moves. Normal-type moves become Ice-type moves. The power of those moves is boosted a little. Prevents itself and ally Pokémon from falling asleep. The Pokémon changes its form to Blade Forme when it uses an attack move and changes to Shield Forme when it uses King’s Shield. Gives priority to Flying-type moves when the Pokémon’s HP is full. Powers up aura and pulse moves. Boosts the Pokémon’s Defense stat on Grassy Terrain. The Pokémon passes its item to an ally that has used up an item. Powers up moves that make direct contact. Normal-type moves become Fairy-type moves. The power of those moves is boosted a little. Contact with the Pokémon lowers the attacker’s Speed stat. Normal-type moves become Flying-type moves. The power of those moves is boosted a little. Parent and child each attacks. Powers up each Pokémon’s Dark-type moves. Powers up each Pokémon’s Fairy-type moves. The effects of “Aura” Abilities are reversed to lower the power of affected moves. The Pokémon changes the weather to nullify Fire-type attacks. The Pokémon changes the weather to nullify Water-type attacks. The Pokémon changes the weather to eliminate all of the Flying type’s weaknesses. Boosts the Defense stat when hit by an attack. The Pokémon cowardly switches out when its HP becomes half or less. The Pokémon, sensing danger, switches out when its HP becomes half or less. Boosts the Pokémon’s Defense stat sharply when hit by a Water-type move. The Pokémon’s attacks become critical hits if the target is poisoned. When its HP becomes half or less, the Pokémon’s shell breaks and it becomes aggressive. Doubles the damage dealt to the target’s replacement if the target switches out. Lowers the power of Fire-type moves done to the Pokémon and prevents the Pokémon from getting a burn. Powers up Steel-type moves. Boosts the Pokémon’s Sp. Atk stat when it takes a hit that causes its HP to become half or less. Boosts the Pokémon’s Speed stat in a hailstorm. The Pokémon uses its moves without making contact with the target. All sound-based moves become Water-type moves. Gives priority to a healing move. Normal-type moves become Electric-type moves. The power of those moves is boosted a little. Doubles the Pokémon’s Speed stat on Electric Terrain. When it has a lot of HP, the Pokémon forms a powerful school. It stops schooling when its HP is low. Once per battle, the shroud that covers the Pokémon can protect it from an attack. Defeating an opposing Pokémon strengthens the Pokémon’s bond with its Trainer, and it becomes Ash-Greninja. Water Shuriken gets more powerful. Other Cells gather to aid when its HP becomes half or less. Then the Pokémon changes its form to Complete Forme. The Pokémon can poison the target even if it’s a Steel or Poison type. It’s always drowsing and will never wake up. It can attack without waking up. Its majesty pressures the opposing Pokémon, making it unable to attack using priority moves. Damages the attacker landing the finishing hit by the amount equal to its last HP. When another Pokémon uses a dance move, it can use a dance move following it regardless of its Speed. Powers up ally Pokémon’s special moves. Halves the damage taken from moves that make direct contact, but doubles that of Fire-type moves. Surprises the opposing Pokémon, making it unable to attack using priority moves. Boosts its Sp. Atk stat every time a Pokémon faints. Contact with the Pokémon lowers the attacker’s Speed stat. The Pokémon copies the Ability of a defeated ally. The Pokémon copies the Ability of a defeated ally. The Pokémon boosts its most proficient stat each time it knocks out a Pokémon. Changes the Pokémon’s type to match the memory disc it holds. Turns the ground into Electric Terrain when the Pokémon enters a battle. Turns the ground into Psychic Terrain when the Pokémon enters a battle. Turns the ground into Misty Terrain when the Pokémon enters a battle. Turns the ground into Grassy Terrain when the Pokémon enters a battle. Prevents other Pokémon’s moves or Abilities from lowering the Pokémon’s stats. Reduces the amount of damage the Pokémon takes while its HP is full. Reduces the power of supereffective attacks taken. Powers up moves that are super effective. Boosts the Pokémon’s Attack stat when the Pokémon enters a battle. Boosts the Pokémon’s Defense stat when the Pokémon enters a battle. Changes the Pokémon’s type to the type of the move it’s about to use. If the Pokémon is not holding an item, it will fetch the Poké Ball from the first failed throw of the battle. When the Pokémon is hit by an attack, it scatters cotton fluff around and lowers the Speed stat of all Pokémon except itself. Ignores the effects of opposing Pokémon’s Abilities and moves that draw in moves. Bounces back only the stat-lowering effects that the Pokémon receives. When the Pokémon uses Surf or Dive, it will come back with prey. When it takes damage, it will spit out the prey to attack. Ignores the effects of opposing Pokémon’s Abilities and moves that draw in moves. Boosts the Pokémon’s Speed stat drastically if hit by a Fire- or Water-type move. Boosts the power of sound-based moves. The Pokémon also takes half the damage from these kinds of moves. The Pokémon creates a sandstorm when it’s hit by an attack. The Pokémon is protected by ice scales, which halve the damage taken from special moves. Ripens Berries and doubles their effect. The Pokémon’s ice head can take a physical attack as a substitute, but the attack also changes the Pokémon’s appearance. The ice will be restored when it hails. Just being next to the Pokémon powers up moves. Changes the Pokémon’s type depending on the terrain. When the Pokémon enters a battle, the effects of Light Screen, Reflect, and Aurora Veil are nullified for both opposing and ally Pokémon. Powers up ally Pokémon’s Steel-type moves. When hit by a move that makes direct contact, the Pokémon and the attacker will faint after three turns unless they switch out of battle. The Pokémon exchanges Abilities with a Pokémon that hits it with a move that makes direct contact. Boosts the Pokémon’s Attack stat but only allows the use of the first selected move. If the Pokémon with Neutralizing Gas is in the battle, the effects of all Pokémon’s Abilities will be nullified or will not be triggered. Protects the Pokémon and its ally Pokémon from being poisoned. The Pokémon changes its form, alternating between its Full Belly Mode and Hangry Mode after the end of each turn. Enables the Pokémon to move first occasionally. If the Pokémon uses moves that make direct contact, it can attack the target even if the target protects itself. When the Pokémon enters a battle, it scatters medicine from its shell, which removes all stat changes from allies. Powers up Electric-type moves. Powers up Dragon-type moves. When the Pokémon knocks out a target, it utters a chilling neigh, which boosts its Attack stat. When the Pokémon knocks out a target, it utters a terrifying neigh, which boosts its Sp. Atk stat. This Ability combines the effects of both Calyrex’s Unnerve Ability and Glastrier’s Chilling Neigh Ability. This Ability combines the effects of both Calyrex’s Unnerve Ability and Spectrier’s Grim Neigh Ability. ~~~~~~~~~~~~~~~ Text File : trainermemo ~~~~~~~~~~~~~~~ [~ 0] This Pokémon is pretty [VAR FF00(0002)]Hardy[VAR FF00(0000)] by nature. This Pokémon is pretty [VAR FF00(0002)]Lonely[VAR FF00(0000)] by nature. This Pokémon is pretty [VAR FF00(0002)]Brave[VAR FF00(0000)] by nature. This Pokémon is pretty [VAR FF00(0002)]Adamant[VAR FF00(0000)] by nature. This Pokémon is pretty [VAR FF00(0002)]Naughty[VAR FF00(0000)] by nature. This Pokémon is pretty [VAR FF00(0002)]Bold[VAR FF00(0000)] by nature. This Pokémon is pretty [VAR FF00(0002)]Docile[VAR FF00(0000)] by nature. This Pokémon is pretty [VAR FF00(0002)]Relaxed[VAR FF00(0000)] by nature. This Pokémon is pretty [VAR FF00(0002)]Impish[VAR FF00(0000)] by nature. This Pokémon is pretty [VAR FF00(0002)]Lax[VAR FF00(0000)] by nature. This Pokémon is pretty [VAR FF00(0002)]Timid[VAR FF00(0000)] by nature. This Pokémon is pretty [VAR FF00(0002)]Hasty[VAR FF00(0000)] by nature. This Pokémon is pretty [VAR FF00(0002)]Serious[VAR FF00(0000)] by nature. This Pokémon is pretty [VAR FF00(0002)]Jolly[VAR FF00(0000)] by nature. This Pokémon is pretty [VAR FF00(0002)]Naive[VAR FF00(0000)] by nature. This Pokémon is pretty [VAR FF00(0002)]Modest[VAR FF00(0000)] by nature. This Pokémon is pretty [VAR FF00(0002)]Mild[VAR FF00(0000)] by nature. This Pokémon is pretty [VAR FF00(0002)]Quiet[VAR FF00(0000)] by nature. This Pokémon is pretty [VAR FF00(0002)]Bashful[VAR FF00(0000)] by nature. This Pokémon is pretty [VAR FF00(0002)]Rash[VAR FF00(0000)] by nature. This Pokémon is pretty [VAR FF00(0002)]Calm[VAR FF00(0000)] by nature. This Pokémon is pretty [VAR FF00(0002)]Gentle[VAR FF00(0000)] by nature. This Pokémon is pretty [VAR FF00(0002)]Sassy[VAR FF00(0000)] by nature. This Pokémon is pretty [VAR FF00(0002)]Careful[VAR FF00(0000)] by nature. This Pokémon is pretty [VAR FF00(0002)]Quirky[VAR FF00(0000)] by nature. We first met one another on [VAR 0201(0001)]/[VAR 0201(0002)]/20[VAR 0201(0000)], and it was [VAR FF00(0002)][VAR 01D3(0004)][VAR FF00(0000)]! At the time, this Pokémon was Lv. [VAR 0202(0003)]. It seems it was first met on [VAR 0201(0001)]/[VAR 0201(0002)]/20[VAR 0201(0000)] from [VAR FF00(0002)][VAR 1300(0004,0000)][VAR 0105(0004)][VAR FF00(0000)]. From what I can tell, the Pokémon was Lv. [VAR 0202(0003)] at the time. I got this Pokémon on [VAR 0201(0001)]/[VAR 0201(0002)]/20[VAR 0201(0000)], from [VAR FF00(0002)][VAR 1300(0004,0000)][VAR 0105(0004)][VAR FF00(0000)]. When I got it, it was Lv. [VAR 0202(0003)]. It seems it came to its original Trainer on [VAR 0201(0001)]/[VAR 0201(0002)]/20[VAR 0201(0000)] and that it came from [VAR FF00(0002)][VAR 1300(0004,0000)][VAR 0105(0004)][VAR FF00(0000)]. From what I can tell, the Pokémon was Lv. [VAR 0202(0003)] at the time. I first met it when it hatched from an Egg. I’d received the Egg on [VAR 0201(0006)]/[VAR 0201(0007)]/20[VAR 0201(0005)] from [VAR FF00(0002)][VAR 0105(0008)][VAR FF00(0000)]. It hatched on [VAR 0201(0001)]/[VAR 0201(0002)]/20[VAR 0201(0000)] when I was [VAR FF00(0002)][VAR 01D3(0004)][VAR FF00(0000)]! It seems it hatched from an Egg that was received [VAR 0201(0006)]/[VAR 0201(0007)]/20[VAR 0201(0005)], which its original Trainer got from [VAR FF00(0002)][VAR 0105(0008)][VAR FF00(0000)]. It hatched on [VAR 0201(0001)]/[VAR 0201(0002)]/20[VAR 0201(0000)], apparently, while [VAR FF00(0002)][VAR 01D3(0004)][VAR FF00(0000)]! I first met it when it hatched from an Egg. I received the Egg on [VAR 0201(0006)]/[VAR 0201(0007)]/20[VAR 0201(0005)] from [VAR FF00(0002)][VAR 0105(0008)][VAR FF00(0000)]. It hatched on [VAR 0201(0001)]/[VAR 0201(0002)]/20[VAR 0201(0000)] when I was [VAR FF00(0002)][VAR 01D3(0004)][VAR FF00(0000)]! It seems it hatched from an Egg that was found on [VAR 0201(0006)]/[VAR 0201(0007)]/20[VAR 0201(0005)], which its original Trainer got from [VAR FF00(0002)][VAR 0105(0008)][VAR FF00(0000)]. It hatched on [VAR 0201(0001)]/[VAR 0201(0002)]/20[VAR 0201(0000)], apparently, while [VAR FF00(0002)][VAR 01D3(0004)][VAR FF00(0000)]! We first met in a fateful encounter when it was Lv. [VAR 0202(0003)]. It came from [VAR FF00(0002)][VAR 0105(0004)][VAR FF00(0000)], and the date was [VAR 0201(0001)]/[VAR 0201(0002)]/20[VAR 0201(0000)]. It seems to have met its original Trainer in a fateful encounter when it was Lv. [VAR 0202(0003)]. The date was [VAR 0201(0001)]/[VAR 0201(0002)]/20[VAR 0201(0000)], and it seems it came from [VAR FF00(0002)][VAR 0105(0004)][VAR FF00(0000)]. We first met in a fateful encounter when it hatched from an Egg I got on [VAR 0201(0006)]/[VAR 0201(0007)]/20[VAR 0201(0005)], from [VAR FF00(0002)][VAR 0105(0008)][VAR FF00(0000)]. The Egg hatched on [VAR 0201(0001)]/[VAR 0201(0002)]/20[VAR 0201(0000)], while I was [VAR FF00(0002)][VAR 01D3(0004)][VAR FF00(0000)]! It apparently met its original Trainer in a fateful encounter when it hatched from an Egg that was received on [VAR 0201(0006)]/[VAR 0201(0007)]/20[VAR 0201(0005)], from [VAR FF00(0002)][VAR 0105(0008)][VAR FF00(0000)]. It seems the Egg hatched on [VAR 0201(0001)]/[VAR 0201(0002)]/20[VAR 0201(0000)] [VAR FF00(0002)][VAR 01D3(0004)][VAR FF00(0000)]! It traveled across space and time to rejoin me from [VAR FF00(0002)][VAR 0105(0008)][VAR FF00(0000)]. It seems to have traveled all the way across space and time itself to join me from [VAR FF00(0002)][VAR 0105(0008)][VAR FF00(0000)]. It traveled across space and time to rejoin me from [VAR FF00(0002)][VAR 0105(0008)][VAR FF00(0000)], where we met in a fateful encounter! It seems to have traveled all the way across space and time itself to join me from [VAR FF00(0002)][VAR 0105(0008)][VAR FF00(0000)], where it met its original Trainer in a fateful encounter. It traveled across space and time to rejoin me from [VAR FF00(0002)][VAR 0105(0008)][VAR FF00(0000)]. How nostalgic! It seems to have traveled all the way across space and time itself to join me from [VAR FF00(0002)][VAR 0105(0008)][VAR FF00(0000)]. How nostalgic! It traveled across space and time to rejoin me from [VAR FF00(0002)][VAR 0105(0008)][VAR FF00(0000)], where we met in a fateful encounter! How nostalgic! It seems to have traveled all the way across space and time itself to join me from [VAR FF00(0002)][VAR 0105(0008)][VAR FF00(0000)], where it met its original Trainer in a fateful encounter. How nostalgic! I got this Pokémon on [VAR 0201(0001)]/[VAR 0201(0002)]/20[VAR 0201(0000)], from [VAR FF00(0002)][VAR 0105(0004)][VAR FF00(0000)]. When I got it, it was Lv. [VAR 0202(0003)]. It seems it came to its original Trainer on [VAR 0201(0001)]/[VAR 0201(0002)]/20[VAR 0201(0000)] from [VAR FF00(0002)][VAR 0105(0004)][VAR FF00(0000)]. From what I can tell, the Pokémon was Lv. [VAR 0202(0003)] at the time. I first met it when it hatched from an Egg. I received the Egg on [VAR 0201(0006)]/[VAR 0201(0007)]/20[VAR 0201(0005)] from [VAR FF00(0002)][VAR 0105(0008)][VAR FF00(0000)], and it hatched on [VAR 0201(0001)]/[VAR 0201(0002)]/20[VAR 0201(0000)]. The place was [VAR FF00(0002)][VAR 0105(0004)][VAR FF00(0000)]! It seems it hatched from an Egg that was received [VAR 0201(0006)]/[VAR 0201(0007)]/20[VAR 0201(0005)], which its original Trainer got from [VAR FF00(0002)][VAR 0105(0008)][VAR FF00(0000)]. It hatched on [VAR 0201(0001)]/[VAR 0201(0002)]/20[VAR 0201(0000)], apparently, while [VAR FF00(0002)][VAR 01D3(0004)][VAR FF00(0000)]! It loves to eat! It takes plenty of siestas! It nods off a lot! It scatters things often! It likes to relax! It’s proud of its power! It likes to thrash about! It’s a little quick tempered! It likes to fight! It’s quick tempered! It has a sturdy body! It’s capable of taking hits! It’s highly persistent! It has good endurance! It has good perseverance! It likes to run! It’s alert to sounds! It’s impetuous and silly! It’s somewhat of a clown! It’s quick to flee! It’s highly curious! It’s mischievous! It’s thoroughly cunning! It’s often lost in thought! It’s very finicky! It’s strong willed! It’s somewhat vain! It’s strongly defiant! It hates to lose! It’s somewhat stubborn! A mysterious Pokémon Egg that I was given by [VAR FF00(0002)][VAR 1300(0008,0000)][VAR 0105(0008)][VAR FF00(0000)] on [VAR 0201(0006)]/[VAR 0201(0007)]/20[VAR 0201(0005)]. A mysterious Pokémon Egg that I received from [VAR FF00(0002)][VAR 0105(0004)][VAR FF00(0000)]. That was on [VAR 0201(0001)]/[VAR 0201(0002)]/20[VAR 0201(0000)]! A very mysterious Pokémon Egg I received from [VAR FF00(0002)][VAR 0105(0008)][VAR FF00(0000)]. That was on [VAR 0201(0006)]/[VAR 0201(0007)]/20[VAR 0201(0005)]! A very mysterious Pokémon Egg I received from [VAR FF00(0002)][VAR 0105(0004)][VAR FF00(0000)]. That was on [VAR 0201(0001)]/[VAR 0201(0002)]/20[VAR 0201(0000)]! A mysterious Pokémon Egg that I received from [VAR FF00(0002)][VAR 0105(0008)][VAR FF00(0000)]. That was on [VAR 0201(0006)]/[VAR 0201(0007)]/20[VAR 0201(0005)]! “The Egg Watch” Sounds can be heard coming from inside! This Egg will hatch soon! “The Egg Watch” It appears to move occasionally. It may be close to hatching. “The Egg Watch” What Pokémon will hatch from this Egg? It doesn’t seem close to hatching. “The Egg Watch” It looks as though this Egg will take a long time yet to hatch. ~~~~~~~~~~~~~~~ Text File : waza_wasure ~~~~~~~~~~~~~~~ Forget this move Return to the move-selection screen ~~~~~~~~~~~~~~~ Text File : another_name ~~~~~~~~~~~~~~~ [VAR 0102(0000)] the Kalos Champion [VAR 0102(0000)] the Champion [VAR 0102(0000)] the Sinnoh Champion [VAR 0102(0000)] the Great Friend [VAR 0102(0000)] the Tried and True [VAR 0102(0000)] the Veteran [VAR 0102(0000)] the Master [VAR 0102(0000)] the Once Well-Trained [VAR 0102(0000)] the Once Vigilant [VAR 0102(0000)] the Once Cowardly [VAR 0102(0000)] the Once Shaken [VAR 0102(0000)] the Once Imperfect [VAR 0102(0000)] the Once Well-Rested [VAR 0102(0000)] the Once Sleepy [VAR 0102(0000)] the Once Cheery [VAR 0102(0000)] the Gorgeous [VAR 0102(0000)] the Royal [VAR 0102(0000)] the Gorgeous Royal [VAR 0102(0000)] the Model for Paintings [VAR 0102(0000)] the Strutter [VAR 0102(0000)] the Record Holder [VAR 0102(0000)] the Living Legend [VAR 0102(0000)] the Victor [VAR 0102(0000)] the Triumphant [VAR 0102(0000)] the 100× Victorious [VAR 0102(0000)] the World Conqueror [VAR 0102(0000)] the Pokémon Fan [VAR 0102(0000)] the Celebratory [VAR 0102(0000)] the Festive [VAR 0102(0000)] the Best Buddy [VAR 0102(0000)] the Premium [VAR 0102(0000)] the Cherished [VAR 0102(0000)] the Wish Granter [VAR 0102(0000)] the Battle Champion [VAR 0102(0000)] the Regional Champion [VAR 0102(0000)] the National Champion [VAR 0102(0000)] the World Champion [VAR 0102(0000)] the Treasured Memory [VAR 0102(0000)] the Exciting Memory [VAR 0102(0000)] the Hoenn Champion [VAR 0102(0000)] the Shining Star [VAR 0102(0000)] the Former Star [VAR 0102(0000)] the Vintage Beauty [VAR 0102(0000)] the Former Idol [VAR 0102(0000)] the Historic Genius [VAR 0102(0000)] the Formerly Buff [VAR 0102(0000)] the Alola Champion [VAR 0102(0000)] the Royal Master [VAR 0102(0000)] the Tree Victor [VAR 0102(0000)] the Tree Master [VAR 0102(0000)] the Galar Champion [VAR 0102(0000)] the Tower Master [VAR 0102(0000)] the Rank Master [VAR 0102(0000)] the Peckish [VAR 0102(0000)] the Sleepy [VAR 0102(0000)] the Dozy [VAR 0102(0000)] the Early Riser [VAR 0102(0000)] the Cloud Watcher [VAR 0102(0000)] the Sodden [VAR 0102(0000)] the Thunderstruck [VAR 0102(0000)] the Snow Frolicker [VAR 0102(0000)] the Shivering [VAR 0102(0000)] the Parched [VAR 0102(0000)] the Sandswept [VAR 0102(0000)] the Mist Drifter [VAR 0102(0000)] the Chosen One [VAR 0102(0000)] the Catch of the Day [VAR 0102(0000)] the Curry Connoisseur [VAR 0102(0000)] the Sociable [VAR 0102(0000)] the Recluse [VAR 0102(0000)] the Rowdy [VAR 0102(0000)] the Spacey [VAR 0102(0000)] the Anxious [VAR 0102(0000)] the Giddy [VAR 0102(0000)] the Radiant [VAR 0102(0000)] the Serene [VAR 0102(0000)] the Feisty [VAR 0102(0000)] the Daydreamer [VAR 0102(0000)] the Joyful [VAR 0102(0000)] the Furious [VAR 0102(0000)] the Beaming [VAR 0102(0000)] the Teary-Eyed [VAR 0102(0000)] the Chipper [VAR 0102(0000)] the Grumpy [VAR 0102(0000)] the Scholar [VAR 0102(0000)] the Rampaging [VAR 0102(0000)] the Opportunist [VAR 0102(0000)] the Stern [VAR 0102(0000)] the Kindhearted [VAR 0102(0000)] the Easily Flustered [VAR 0102(0000)] the Driven [VAR 0102(0000)] the Apathetic [VAR 0102(0000)] the Arrogant [VAR 0102(0000)] the Reluctant [VAR 0102(0000)] the Humble [VAR 0102(0000)] the Pompous [VAR 0102(0000)] the Lively [VAR 0102(0000)] the Worn-Out ~~~~~~~~~~~~~~~ Text File : btl_pokelist ~~~~~~~~~~~~~~~ Lv. [VAR 0202(0000)] [VAR 0102(0000)] / [VAR 0203(0000,0000)] [~ 4] Confirm Back Reselect [VAR 0107(0000)] Ability [VAR 0106(0000)] Type PP [~ 13] [~ 14] [~ 15] [VAR 0201(0000)]/[VAR 0201(0001)] An Egg can’t battle! In Battle Can Battle Can’t Battle Ally Standing By Category Power Accuracy [VAR 0202(0000)] [VAR 0202(0000)] — Swap Pokémon Check summary Restore Cancel What do you want to do with this Pokémon? Back [VAR 0102(0000)] is already in battle! You can’t decide for your partner! The Pokémon can’t be switched out! [VAR 0102(0000)] has no energy left to battle! [VAR 0102(0000)] is already selected. Where do you want to place it? Place it on the left Place it on the right [VAR 0100(0000)] ~~~~~~~~~~~~~~~ Text File : graphic_text ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] [~ 20] [~ 21] [~ 22] [~ 23] [~ 24] [~ 25] [~ 26] [~ 27] [~ 28] [~ 29] [~ 30] [~ 31] [~ 32] [~ 33] [~ 34] [~ 35] [~ 36] [~ 37] [~ 38] [~ 39] [~ 40] [~ 41] [~ 42] [~ 43] [~ 44] [~ 45] [~ 46] [~ 47] [~ 48] [~ 49] [~ 50] [~ 51] [~ 52] [~ 53] [~ 54] [~ 55] [~ 56] [~ 57] [~ 58] [~ 59] [~ 60] [~ 61] [~ 62] [~ 63] [~ 64] [~ 65] [~ 66] [~ 67] [~ 68] [~ 69] [~ 70] [~ 71] [~ 72] [~ 73] [~ 74] [~ 75] [~ 76] [~ 77] [~ 78] [~ 79] [~ 80] [~ 81] [~ 82] [~ 83] [~ 84] [~ 85] [~ 86] [~ 87] [~ 88] [~ 89] [~ 90] [~ 91] [~ 92] [~ 93] [~ 94] [~ 95] [~ 96] [~ 97] [~ 98] [~ 99] [~ 100] [~ 101] [~ 102] [~ 103] [~ 104] [~ 105] [~ 106] [~ 107] [~ 108] [~ 109] [~ 110] [~ 111] [~ 112] [~ 113] [~ 114] [~ 115] [~ 116] [~ 117] [~ 118] [~ 119] [~ 120] [~ 121] [~ 122] [~ 123] [~ 124] [~ 125] [~ 126] [~ 127] [~ 128] [~ 129] [~ 130] [~ 131] [~ 132] ~~~~~~~~~~~~~~~ Text File : gwazamessage ~~~~~~~~~~~~~~~ [VAR 0101(0000)] used G-Max Wildfire! The wild [VAR 0101(0000)] used G-Max Wildfire! The opposing [VAR 0101(0000)] used G-Max Wildfire! [VAR 0100(000A)]’s [VAR 0101(0000)] used G-Max Wildfire! [VAR 0101(0000)] used G-Max Befuddle! The wild [VAR 0101(0000)] used G-Max Befuddle! The opposing [VAR 0101(0000)] used G-Max Befuddle! [VAR 0100(000A)]’s [VAR 0101(0000)] used G-Max Befuddle! [VAR 0101(0000)] used G-Max Volt Crash! The wild [VAR 0101(0000)] used G-Max Volt Crash! The opposing [VAR 0101(0000)] used G-Max Volt Crash! [VAR 0100(000A)]’s [VAR 0101(0000)] used G-Max Volt Crash! [VAR 0101(0000)] used G-Max Gold Rush! The wild [VAR 0101(0000)] used G-Max Gold Rush! The opposing [VAR 0101(0000)] used G-Max Gold Rush! [VAR 0100(000A)]’s [VAR 0101(0000)] used G-Max Gold Rush! [VAR 0101(0000)] used G-Max Chi Strike! The wild [VAR 0101(0000)] used G-Max Chi Strike! The opposing [VAR 0101(0000)] used G-Max Chi Strike! [VAR 0100(000A)]’s [VAR 0101(0000)] used G-Max Chi Strike! [VAR 0101(0000)] used G-Max Terror! The wild [VAR 0101(0000)] used G-Max Terror! The opposing [VAR 0101(0000)] used G-Max Terror! [VAR 0100(000A)]’s [VAR 0101(0000)] used G-Max Terror! [VAR 0101(0000)] used G-Max Resonance! The wild [VAR 0101(0000)] used G-Max Resonance! The opposing [VAR 0101(0000)] used G-Max Resonance! [VAR 0100(000A)]’s [VAR 0101(0000)] used G-Max Resonance! [VAR 0101(0000)] used G-Max Cuddle! The wild [VAR 0101(0000)] used G-Max Cuddle! The opposing [VAR 0101(0000)] used G-Max Cuddle! [VAR 0100(000A)]’s [VAR 0101(0000)] used G-Max Cuddle! [VAR 0101(0000)] used G-Max Replenish! The wild [VAR 0101(0000)] used G-Max Replenish! The opposing [VAR 0101(0000)] used G-Max Replenish! [VAR 0100(000A)]’s [VAR 0101(0000)] used G-Max Replenish! [VAR 0101(0000)] used G-Max Malodor! The wild [VAR 0101(0000)] used G-Max Malodor! The opposing [VAR 0101(0000)] used G-Max Malodor! [VAR 0100(000A)]’s [VAR 0101(0000)] used G-Max Malodor! [VAR 0101(0000)] used G-Max Stonesurge! The wild [VAR 0101(0000)] used G-Max Stonesurge! The opposing [VAR 0101(0000)] used G-Max Stonesurge! [VAR 0100(000A)]’s [VAR 0101(0000)] used G-Max Stonesurge! [VAR 0101(0000)] used G-Max Wind Rage! The wild [VAR 0101(0000)] used G-Max Wind Rage! The opposing [VAR 0101(0000)] used G-Max Wind Rage! [VAR 0100(000A)]’s [VAR 0101(0000)] used G-Max Wind Rage! [VAR 0101(0000)] used G-Max Stun Shock! The wild [VAR 0101(0000)] used G-Max Stun Shock! The opposing [VAR 0101(0000)] used G-Max Stun Shock! [VAR 0100(000A)]’s [VAR 0101(0000)] used G-Max Stun Shock! [VAR 0101(0000)] used G-Max Finale! The wild [VAR 0101(0000)] used G-Max Finale! The opposing [VAR 0101(0000)] used G-Max Finale! [VAR 0100(000A)]’s [VAR 0101(0000)] used G-Max Finale! [VAR 0101(0000)] used G-Max Depletion! The wild [VAR 0101(0000)] used G-Max Depletion! The opposing [VAR 0101(0000)] used G-Max Depletion! [VAR 0100(000A)]’s [VAR 0101(0000)] used G-Max Depletion! [VAR 0101(0000)] used G-Max Gravitas! The wild [VAR 0101(0000)] used G-Max Gravitas! The opposing [VAR 0101(0000)] used G-Max Gravitas! [VAR 0100(000A)]’s [VAR 0101(0000)] used G-Max Gravitas! [VAR 0101(0000)] used G-Max Volcalith! The wild [VAR 0101(0000)] used G-Max Volcalith! The opposing [VAR 0101(0000)] used G-Max Volcalith! [VAR 0100(000A)]’s [VAR 0101(0000)] used G-Max Volcalith! [VAR 0101(0000)] used G-Max Sandblast! The wild [VAR 0101(0000)] used G-Max Sandblast! The opposing [VAR 0101(0000)] used G-Max Sandblast! [VAR 0100(000A)]’s [VAR 0101(0000)] used G-Max Sandblast! [VAR 0101(0000)] used G-Max Snooze! The wild [VAR 0101(0000)] used G-Max Snooze! The opposing [VAR 0101(0000)] used G-Max Snooze! [VAR 0100(000A)]’s [VAR 0101(0000)] used G-Max Snooze! [VAR 0101(0000)] used G-Max Tartness! The wild [VAR 0101(0000)] used G-Max Tartness! The opposing [VAR 0101(0000)] used G-Max Tartness! [VAR 0100(000A)]’s [VAR 0101(0000)] used G-Max Tartness! [VAR 0101(0000)] used G-Max Sweetness! The wild [VAR 0101(0000)] used G-Max Sweetness! The opposing [VAR 0101(0000)] used G-Max Sweetness! [VAR 0100(000A)]’s [VAR 0101(0000)] used G-Max Sweetness! [VAR 0101(0000)] used G-Max Smite! The wild [VAR 0101(0000)] used G-Max Smite! The opposing [VAR 0101(0000)] used G-Max Smite! [VAR 0100(000A)]’s [VAR 0101(0000)] used G-Max Smite! [VAR 0101(0000)] used G-Max Steelsurge! The wild [VAR 0101(0000)] used G-Max Steelsurge! The opposing [VAR 0101(0000)] used G-Max Steelsurge! [VAR 0100(000A)]’s [VAR 0101(0000)] used G-Max Steelsurge! [VAR 0101(0000)] used G-Max Meltdown! The wild [VAR 0101(0000)] used G-Max Meltdown! The opposing [VAR 0101(0000)] used G-Max Meltdown! [VAR 0100(000A)]’s [VAR 0101(0000)] used G-Max Meltdown! [VAR 0101(0000)] used G-Max Foam Burst! The wild [VAR 0101(0000)] used G-Max Foam Burst! The opposing [VAR 0101(0000)] used G-Max Foam Burst! [VAR 0100(000A)]’s [VAR 0101(0000)] used G-Max Foam Burst! [VAR 0101(0000)] used G-Max Centiferno! The wild [VAR 0101(0000)] used G-Max Centiferno! The opposing [VAR 0101(0000)] used G-Max Centiferno! [VAR 0100(000A)]’s [VAR 0101(0000)] used G-Max Centiferno! [VAR 0101(0000)] used G-Max Vine Lash! The wild [VAR 0101(0000)] used G-Max Vine Lash! The opposing [VAR 0101(0000)] used G-Max Vine Lash! [VAR 0100(000A)]’s [VAR 0101(0000)] used G-Max Vine Lash! [VAR 0101(0000)] used G-Max Cannonade! The wild [VAR 0101(0000)] used G-Max Cannonade! The opposing [VAR 0101(0000)] used G-Max Cannonade! [VAR 0100(000A)]’s [VAR 0101(0000)] used G-Max Cannonade! [VAR 0101(0000)] used G-Max Drum Solo! The wild [VAR 0101(0000)] used G-Max Drum Solo! The opposing [VAR 0101(0000)] used G-Max Drum Solo! [VAR 0100(000A)]’s [VAR 0101(0000)] used G-Max Drum Solo! [VAR 0101(0000)] used G-Max Fireball! The wild [VAR 0101(0000)] used G-Max Fireball! The opposing [VAR 0101(0000)] used G-Max Fireball! [VAR 0100(000A)]’s [VAR 0101(0000)] used G-Max Fireball! [VAR 0101(0000)] used G-Max Hydrosnipe! The wild [VAR 0101(0000)] used G-Max Hydrosnipe! The opposing [VAR 0101(0000)] used G-Max Hydrosnipe! [VAR 0100(000A)]’s [VAR 0101(0000)] used G-Max Hydrosnipe! [VAR 0101(0000)] used G-Max One Blow! The wild [VAR 0101(0000)] used G-Max One Blow! The opposing [VAR 0101(0000)] used G-Max One Blow! [VAR 0100(000A)]’s [VAR 0101(0000)] used G-Max One Blow! [VAR 0101(0000)] used G-Max Rapid Flow! The wild [VAR 0101(0000)] used G-Max Rapid Flow! The opposing [VAR 0101(0000)] used G-Max Rapid Flow! [VAR 0100(000A)]’s [VAR 0101(0000)] used G-Max Rapid Flow! ~~~~~~~~~~~~~~~ Text File : itemname_acc ~~~~~~~~~~~~~~~ None Master Ball Ultra Ball Great Ball Poké Ball Safari Ball Net Ball Dive Ball Nest Ball Repeat Ball Timer Ball Luxury Ball Premier Ball Dusk Ball Heal Ball Quick Ball Cherish Ball Potion Antidote Burn Heal Ice Heal Awakening Paralyze Heal Full Restore Max Potion Hyper Potion Super Potion Full Heal Revive Max Revive Fresh Water Soda Pop Lemonade Moomoo Milk Energy Powder Energy Root Heal Powder Revival Herb Ether Max Ether Elixir Max Elixir Lava Cookie Berry Juice Sacred Ash HP Up Protein Iron Carbos Calcium Rare Candy PP Up Zinc PP Max Old Gateau Guard Spec. Dire Hit X Attack X Defense X Speed X Accuracy X Sp. Atk X Sp. Def Poké Doll Fluffy Tail Blue Flute Yellow Flute Red Flute Black Flute White Flute Shoal Salt Shoal Shell Red Shard Blue Shard Yellow Shard Green Shard Super Repel Max Repel Escape Rope Repel Sun Stone Moon Stone Fire Stone Thunder Stone Water Stone Leaf Stone Tiny Mushroom Big Mushroom Pearl Big Pearl Stardust Star Piece Nugget Heart Scale Honey Growth Mulch Damp Mulch Stable Mulch Gooey Mulch Root Fossil Claw Fossil Helix Fossil Dome Fossil Old Amber Armor Fossil Skull Fossil Rare Bone Shiny Stone Dusk Stone Dawn Stone Oval Stone Odd Keystone Griseous Orb Tea ??? Autograph Douse Drive Shock Drive Burn Drive Chill Drive ??? Pokémon Box Link Medicine Pocket TM Case Candy Jar Power-Up Pocket Clothing Trunk Catching Pocket Battle Pocket ??? ??? ??? ??? ??? Sweet Heart Adamant Orb Lustrous Orb Greet Mail Favored Mail RSVP Mail Thanks Mail Inquiry Mail Like Mail Reply Mail Bridge Mail S Bridge Mail D Bridge Mail T Bridge Mail V Bridge Mail M Cheri Berry Chesto Berry Pecha Berry Rawst Berry Aspear Berry Leppa Berry Oran Berry Persim Berry Lum Berry Sitrus Berry Figy Berry Wiki Berry Mago Berry Aguav Berry Iapapa Berry Razz Berry Bluk Berry Nanab Berry Wepear Berry Pinap Berry Pomeg Berry Kelpsy Berry Qualot Berry Hondew Berry Grepa Berry Tamato Berry Cornn Berry Magost Berry Rabuta Berry Nomel Berry Spelon Berry Pamtre Berry Watmel Berry Durin Berry Belue Berry Occa Berry Passho Berry Wacan Berry Rindo Berry Yache Berry Chople Berry Kebia Berry Shuca Berry Coba Berry Payapa Berry Tanga Berry Charti Berry Kasib Berry Haban Berry Colbur Berry Babiri Berry Chilan Berry Liechi Berry Ganlon Berry Salac Berry Petaya Berry Apicot Berry Lansat Berry Starf Berry Enigma Berry Micle Berry Custap Berry Jaboca Berry Rowap Berry Bright Powder White Herb Macho Brace Exp. Share Quick Claw Soothe Bell Mental Herb Choice Band King’s Rock Silver Powder Amulet Coin Cleanse Tag Soul Dew Deep Sea Tooth Deep Sea Scale Smoke Ball Everstone Focus Band Lucky Egg Scope Lens Metal Coat Leftovers Dragon Scale Light Ball Soft Sand Hard Stone Miracle Seed Black Glasses Black Belt Magnet Mystic Water Sharp Beak Poison Barb Never-Melt Ice Spell Tag Twisted Spoon Charcoal Dragon Fang Silk Scarf Upgrade Shell Bell Sea Incense Lax Incense Lucky Punch Metal Powder Thick Club Leek Red Scarf Blue Scarf Pink Scarf Green Scarf Yellow Scarf Wide Lens Muscle Band Wise Glasses Expert Belt Light Clay Life Orb Power Herb Toxic Orb Flame Orb Quick Powder Focus Sash Zoom Lens Metronome Iron Ball Lagging Tail Destiny Knot Black Sludge Icy Rock Smooth Rock Heat Rock Damp Rock Grip Claw Choice Scarf Sticky Barb Power Bracer Power Belt Power Lens Power Band Power Anklet Power Weight Shed Shell Big Root Choice Specs Flame Plate Splash Plate Zap Plate Meadow Plate Icicle Plate Fist Plate Toxic Plate Earth Plate Sky Plate Mind Plate Insect Plate Stone Plate Spooky Plate Draco Plate Dread Plate Iron Plate Odd Incense Rock Incense Full Incense Wave Incense Rose Incense Luck Incense Pure Incense Protector Electirizer Magmarizer Dubious Disc Reaper Cloth Razor Claw Razor Fang TM01 TM02 TM03 TM04 TM05 TM06 TM07 TM08 TM09 TM10 TM11 TM12 TM13 TM14 TM15 TM16 TM17 TM18 TM19 TM20 TM21 TM22 TM23 TM24 TM25 TM26 TM27 TM28 TM29 TM30 TM31 TM32 TM33 TM34 TM35 TM36 TM37 TM38 TM39 TM40 TM41 TM42 TM43 TM44 TM45 TM46 TM47 TM48 TM49 TM50 TM51 TM52 TM53 TM54 TM55 TM56 TM57 TM58 TM59 TM60 TM61 TM62 TM63 TM64 TM65 TM66 TM67 TM68 TM69 TM70 TM71 TM72 TM73 TM74 TM75 TM76 TM77 TM78 TM79 TM80 TM81 TM82 TM83 TM84 TM85 TM86 TM87 TM88 TM89 TM90 TM91 TM92 HM01 HM02 HM03 HM04 HM05 HM06 ??? ??? Explorer Kit Loot Sack Rule Book Poké Radar Point Card Journal Seal Case Fashion Case Seal Bag Pal Pad Works Key Old Charm Galactic Key Red Chain Town Map Vs. Seeker Coin Case Old Rod Good Rod Super Rod Sprayduck Poffin Case Bike Suite Key Oak’s Letter Lunar Wing Member Card Azure Flute S.S. Ticket Contest Pass Magma Stone Parcel Coupon 1 Coupon 2 Coupon 3 Storage Key Secret Potion Vs. Recorder Gracidea Secret Key Apricorn Box Unown Report Berry Pots Dowsing Machine Blue Card Slowpoke Tail Clear Bell Card Key Basement Key Squirt Bottle Red Scale Lost Item Pass Machine Part Silver Wing Rainbow Wing Mystery Egg Red Apricorn Blue Apricorn Yellow Apricorn Green Apricorn Pink Apricorn White Apricorn Black Apricorn Fast Ball Level Ball Lure Ball Heavy Ball Love Ball Friend Ball Moon Ball Sport Ball Park Ball Photo Album GB Sounds Tidal Bell Rage Candy Bar Data Card 01 Data Card 02 Data Card 03 Data Card 04 Data Card 05 Data Card 06 Data Card 07 Data Card 08 Data Card 09 Data Card 10 Data Card 11 Data Card 12 Data Card 13 Data Card 14 Data Card 15 Data Card 16 Data Card 17 Data Card 18 Data Card 19 Data Card 20 Data Card 21 Data Card 22 Data Card 23 Data Card 24 Data Card 25 Data Card 26 Data Card 27 Jade Orb Lock Capsule Red Orb Blue Orb Enigma Stone Prism Scale Eviolite Float Stone Rocky Helmet Air Balloon Red Card Ring Target Binding Band Absorb Bulb Cell Battery Eject Button Fire Gem Water Gem Electric Gem Grass Gem Ice Gem Fighting Gem Poison Gem Ground Gem Flying Gem Psychic Gem Bug Gem Rock Gem Ghost Gem Dragon Gem Dark Gem Steel Gem Normal Gem Health Feather Muscle Feather Resist Feather Genius Feather Clever Feather Swift Feather Pretty Feather Cover Fossil Plume Fossil Liberty Pass Pass Orb Dream Ball Poké Toy Prop Case Dragon Skull Balm Mushroom Big Nugget Pearl String Comet Shard Relic Copper Relic Silver Relic Gold Relic Vase Relic Band Relic Statue Relic Crown Casteliacone Dire Hit 2 X Speed 2 X Sp. Atk 2 X Sp. Def 2 X Defense 2 X Attack 2 X Accuracy 2 X Speed 3 X Sp. Atk 3 X Sp. Def 3 X Defense 3 X Attack 3 X Accuracy 3 X Speed 6 X Sp. Atk 6 X Sp. Def 6 X Defense 6 X Attack 6 X Accuracy 6 Ability Urge Item Drop Item Urge Reset Urge Dire Hit 3 Light Stone Dark Stone TM93 TM94 TM95 Xtransceiver ??? Gram 1 Gram 2 Gram 3 Xtransceiver Medal Box DNA Splicers DNA Splicers Permit Oval Charm Shiny Charm Plasma Card Grubby Hanky Colress Machine Dropped Item Dropped Item Reveal Glass Weakness Policy Assault Vest Holo Caster Prof’s Letter Roller Skates Pixie Plate Ability Capsule Whipped Dream Sachet Luminous Moss Snowball Safety Goggles Poké Flute Rich Mulch Surprise Mulch Boost Mulch Amaze Mulch Gengarite Gardevoirite Ampharosite Venusaurite Charizardite X Blastoisinite Mewtwonite X Mewtwonite Y Blazikenite Medichamite Houndoominite Aggronite Banettite Tyranitarite Scizorite Pinsirite Aerodactylite Lucarionite Abomasite Kangaskhanite Gyaradosite Absolite Charizardite Y Alakazite Heracronite Mawilite Manectite Garchompite Latiasite Latiosite Roseli Berry Kee Berry Maranga Berry Sprinklotad TM96 TM97 TM98 TM99 TM100 Power Plant Pass Mega Ring Intriguing Stone Common Stone Discount Coupon Elevator Key TMV Pass Honor of Kalos Adventure Guide Strange Souvenir Lens Case Makeup Bag Travel Trunk Lumiose Galette Shalour Sable Jaw Fossil Sail Fossil Looker Ticket Bike Holo Caster Fairy Gem Mega Charm Mega Glove Mach Bike Acro Bike Wailmer Pail Devon Parts Soot Sack Basement Key Pokéblock Kit Letter Eon Ticket Scanner Go-Goggles Meteorite Key to Room 1 Key to Room 2 Key to Room 4 Key to Room 6 Storage Key Devon Scope S.S. Ticket HM07 Devon Scuba Gear Contest Costume Contest Costume Magma Suit Aqua Suit Pair of Tickets Mega Bracelet Mega Pendant Mega Glasses Mega Anchor Mega Stickpin Mega Tiara Mega Anklet Meteorite Swampertite Sceptilite Sablenite Altarianite Galladite Audinite Metagrossite Sharpedonite Slowbronite Steelixite Pidgeotite Glalitite Diancite Prison Bottle Mega Cuff Cameruptite Lopunnite Salamencite Beedrillite Meteorite Meteorite Key Stone Meteorite Shard Eon Flute Normalium Z Firium Z Waterium Z Electrium Z Grassium Z Icium Z Fightinium Z Poisonium Z Groundium Z Flyinium Z Psychium Z Buginium Z Rockium Z Ghostium Z Dragonium Z Darkinium Z Steelium Z Fairium Z Pikanium Z Bottle Cap Gold Bottle Cap Z-Ring Decidium Z Incinium Z Primarium Z Tapunium Z Marshadium Z Aloraichium Z Snorlium Z Eevium Z Mewnium Z Normalium Z Firium Z Waterium Z Electrium Z Grassium Z Icium Z Fightinium Z Poisonium Z Groundium Z Flyinium Z Psychium Z Buginium Z Rockium Z Ghostium Z Dragonium Z Darkinium Z Steelium Z Fairium Z Pikanium Z Decidium Z Incinium Z Primarium Z Tapunium Z Marshadium Z Aloraichium Z Snorlium Z Eevium Z Mewnium Z Pikashunium Z Pikashunium Z ??? ??? ??? ??? Forage Bag Fishing Rod Professor’s Mask Festival Ticket Sparkling Stone Adrenaline Orb Zygarde Cube ??? Ice Stone Ride Pager Beast Ball Big Malasada Red Nectar Yellow Nectar Pink Nectar Purple Nectar Sun Flute Moon Flute ??? Enigmatic Card Silver Razz Berry Golden Razz Berry Silver Nanab Berry Golden Nanab Berry Silver Pinap Berry Golden Pinap Berry ??? ??? ??? ??? ??? Secret Key S.S. Ticket Silph Scope Parcel Card Key Gold Teeth Lift Key Terrain Extender Protective Pads Electric Seed Psychic Seed Misty Seed Grassy Seed Stretchy Spring Chalky Stone Marble Lone Earring Beach Glass Gold Leaf Silver Leaf Polished Mud Ball Tropical Shell Leaf Letter Leaf Letter Small Bouquet ??? ??? ??? Lure Super Lure Max Lure Pewter Crunchies Fighting Memory Flying Memory Poison Memory Ground Memory Rock Memory Bug Memory Ghost Memory Steel Memory Fire Memory Water Memory Grass Memory Electric Memory Psychic Memory Ice Memory Dragon Memory Dark Memory Fairy Memory Solganium Z Lunalium Z Ultranecrozium Z Mimikium Z Lycanium Z Kommonium Z Solganium Z Lunalium Z Ultranecrozium Z Mimikium Z Lycanium Z Kommonium Z Z-Power Ring Pink Petal Orange Petal Blue Petal Red Petal Green Petal Yellow Petal Purple Petal Rainbow Flower Surge Badge N-Solarizer N-Lunarizer N-Solarizer N-Lunarizer Ilima Normalium Z Left Poké Ball Roto Hatch Roto Bargain Roto Prize Money Roto Exp. Points Roto Friendship Roto Encounter Roto Stealth Roto HP Restore Roto PP Restore Roto Boost Roto Catch Health Candy Mighty Candy Tough Candy Smart Candy Courage Candy Quick Candy Health Candy L Mighty Candy L Tough Candy L Smart Candy L Courage Candy L Quick Candy L Health Candy XL Mighty Candy XL Tough Candy XL Smart Candy XL Courage Candy XL Quick Candy XL Bulbasaur Candy Charmander Candy Squirtle Candy Caterpie Candy Weedle Candy Pidgey Candy Rattata Candy Spearow Candy Ekans Candy Pikachu Candy Sandshrew Candy Nidoran♀ Candy Nidoran♂ Candy Clefairy Candy Vulpix Candy Jigglypuff Candy Zubat Candy Oddish Candy Paras Candy Venonat Candy Diglett Candy Meowth Candy Psyduck Candy Mankey Candy Growlithe Candy Poliwag Candy Abra Candy Machop Candy Bellsprout Candy Tentacool Candy Geodude Candy Ponyta Candy Slowpoke Candy Magnemite Candy Farfetch’d Candy Doduo Candy Seel Candy Grimer Candy Shellder Candy Gastly Candy Onix Candy Drowzee Candy Krabby Candy Voltorb Candy Exeggcute Candy Cubone Candy Hitmonlee Candy Hitmonchan Candy Lickitung Candy Koffing Candy Rhyhorn Candy Chansey Candy Tangela Candy Kangaskhan Candy Horsea Candy Goldeen Candy Staryu Candy Mr. Mime Candy Scyther Candy Jynx Candy Electabuzz Candy Pinsir Candy Tauros Candy Magikarp Candy Lapras Candy Ditto Candy Eevee Candy Porygon Candy Omanyte Candy Kabuto Candy Aerodactyl Candy Snorlax Candy Articuno Candy Zapdos Candy Moltres Candy Dratini Candy Mewtwo Candy Mew Candy Meltan Candy Magmar Candy ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? Endorsement Pokémon Box Link Wishing Star Dynamax Band ??? ??? Fishing Rod Rotom Bike ??? ??? Sausages Bob’s Food Tin Bach’s Food Tin Tin of Beans Bread Pasta Mixed Mushrooms Smoke-Poke Tail Large Leek Fancy Apple Brittle Bones Pack of Potatoes Pungent Root Salad Mix Fried Food Boiled Egg Camping Gear ??? ??? Rusted Sword Rusted Shield Fossilized Bird Fossilized Fish Fossilized Drake Fossilized Dino Strawberry Sweet Love Sweet Berry Sweet Clover Sweet Flower Sweet Star Sweet Ribbon Sweet Sweet Apple Tart Apple Throat Spray Eject Pack Heavy-Duty Boots Blunder Policy Room Service Utility Umbrella Exp. Candy XS Exp. Candy S Exp. Candy M Exp. Candy L Exp. Candy XL Dynamax Candy TR00 TR01 TR02 TR03 TR04 TR05 TR06 TR07 TR08 TR09 TR10 TR11 TR12 TR13 TR14 TR15 TR16 TR17 TR18 TR19 TR20 TR21 TR22 TR23 TR24 TR25 TR26 TR27 TR28 TR29 TR30 TR31 TR32 TR33 TR34 TR35 TR36 TR37 TR38 TR39 TR40 TR41 TR42 TR43 TR44 TR45 TR46 TR47 TR48 TR49 TR50 TR51 TR52 TR53 TR54 TR55 TR56 TR57 TR58 TR59 TR60 TR61 TR62 TR63 TR64 TR65 TR66 TR67 TR68 TR69 TR70 TR71 TR72 TR73 TR74 TR75 TR76 TR77 TR78 TR79 TR80 TR81 TR82 TR83 TR84 TR85 TR86 TR87 TR88 TR89 TR90 TR91 TR92 TR93 TR94 TR95 TR96 TR97 TR98 TR99 TM00 Lonely Mint Adamant Mint Naughty Mint Brave Mint Bold Mint Impish Mint Lax Mint Relaxed Mint Modest Mint Mild Mint Rash Mint Quiet Mint Calm Mint Gentle Mint Careful Mint Sassy Mint Timid Mint Hasty Mint Jolly Mint Naive Mint Serious Mint Wishing Piece Cracked Pot Chipped Pot Hi-tech Earbuds Fruit Bunch Moomoo Cheese Spice Mix Fresh Cream Packaged Curry Coconut Milk Instant Noodles Precooked Burger Gigantamix Wishing Chip Rotom Bike Catching Charm ??? Old Letter Band Autograph Sonia’s Book ??? ??? ??? ??? ??? ??? Rotom Catalog ★And458 ★And15 ★And337 ★And603 ★And390 ★Sgr6879 ★Sgr6859 ★Sgr6913 ★Sgr7348 ★Sgr7121 ★Sgr6746 ★Sgr7194 ★Sgr7337 ★Sgr7343 ★Sgr6812 ★Sgr7116 ★Sgr7264 ★Sgr7597 ★Del7882 ★Del7906 ★Del7852 ★Psc596 ★Psc361 ★Psc510 ★Psc437 ★Psc8773 ★Lep1865 ★Lep1829 ★Boo5340 ★Boo5506 ★Boo5435 ★Boo5602 ★Boo5733 ★Boo5235 ★Boo5351 ★Hya3748 ★Hya3903 ★Hya3418 ★Hya3482 ★Hya3845 ★Eri1084 ★Eri472 ★Eri1666 ★Eri897 ★Eri1231 ★Eri874 ★Eri1298 ★Eri1325 ★Eri984 ★Eri1464 ★Eri1393 ★Eri850 ★Tau1409 ★Tau1457 ★Tau1165 ★Tau1791 ★Tau1910 ★Tau1346 ★Tau1373 ★Tau1412 ★CMa2491 ★CMa2693 ★CMa2294 ★CMa2827 ★CMa2282 ★CMa2618 ★CMa2657 ★CMa2646 ★UMa4905 ★UMa4301 ★UMa5191 ★UMa5054 ★UMa4295 ★UMa4660 ★UMa4554 ★UMa4069 ★UMa3569 ★UMa3323 ★UMa4033 ★UMa4377 ★UMa4375 ★UMa4518 ★UMa3594 ★Vir5056 ★Vir4825 ★Vir4932 ★Vir4540 ★Vir4689 ★Vir5338 ★Vir4910 ★Vir5315 ★Vir5359 ★Vir5409 ★Vir5107 ★Ari617 ★Ari553 ★Ari546 ★Ari951 ★Ori1713 ★Ori2061 ★Ori1790 ★Ori1903 ★Ori1948 ★Ori2004 ★Ori1852 ★Ori1879 ★Ori1899 ★Ori1543 ★Cas21 ★Cas168 ★Cas403 ★Cas153 ★Cas542 ★Cas219 ★Cas265 ★Cnc3572 ★Cnc3208 ★Cnc3461 ★Cnc3449 ★Cnc3429 ★Cnc3627 ★Cnc3268 ★Cnc3249 ★Com4968 ★Crv4757 ★Crv4623 ★Crv4662 ★Crv4786 ★Aur1708 ★Aur2088 ★Aur1605 ★Aur2095 ★Aur1577 ★Aur1641 ★Aur1612 ★Pav7790 ★Cet911 ★Cet681 ★Cet188 ★Cet539 ★Cet804 ★Cep8974 ★Cep8162 ★Cep8238 ★Cep8417 ★Cen5267 ★Cen5288 ★Cen551 ★Cen5459 ★Cen5460 ★CMi2943 ★CMi2845 ★Equ8131 ★Vul7405 ★UMi424 ★UMi5563 ★UMi5735 ★UMi6789 ★Crt4287 ★Lyr7001 ★Lyr7178 ★Lyr7106 ★Lyr7298 ★Ara6585 ★Sco6134 ★Sco6527 ★Sco6553 ★Sco5953 ★Sco5984 ★Sco6508 ★Sco6084 ★Sco5944 ★Sco6630 ★Sco6027 ★Sco6247 ★Sco6252 ★Sco5928 ★Sco6241 ★Sco6165 ★Tri544 ★Leo3982 ★Leo4534 ★Leo4357 ★Leo4057 ★Leo4359 ★Leo4031 ★Leo3852 ★Leo3905 ★Leo3773 ★Gru8425 ★Gru8636 ★Gru8353 ★Lib5685 ★Lib5531 ★Lib5787 ★Lib5603 ★Pup3165 ★Pup3185 ★Pup3045 ★Cyg7924 ★Cyg7417 ★Cyg7796 ★Cyg8301 ★Cyg7949 ★Cyg7528 ★Oct7228 ★Col1956 ★Col2040 ★Col2177 ★Gem2990 ★Gem2891 ★Gem2421 ★Gem2473 ★Gem2216 ★Gem2777 ★Gem2650 ★Gem2286 ★Gem2484 ★Gem2930 ★Peg8775 ★Peg8781 ★Peg39 ★Peg8308 ★Peg8650 ★Peg8634 ★Peg8684 ★Peg8450 ★Peg8880 ★Peg8905 ★Oph6556 ★Oph6378 ★Oph6603 ★Oph6149 ★Oph6056 ★Oph6075 ★Ser5854 ★Ser7141 ★Ser5879 ★Her6406 ★Her6148 ★Her6410 ★Her6526 ★Her6117 ★Her6008 ★Per936 ★Per1017 ★Per1131 ★Per1228 ★Per834 ★Per941 ★Phe99 ★Phe338 ★Vel3634 ★Vel3485 ★Vel3734 ★Aqr8232 ★Aqr8414 ★Aqr8709 ★Aqr8518 ★Aqr7950 ★Aqr8499 ★Aqr8610 ★Aqr8264 ★Cru4853 ★Cru4730 ★Cru4763 ★Cru4700 ★Cru4656 ★PsA8728 ★TrA6217 ★Cap7776 ★Cap7754 ★Cap8278 ★Cap8322 ★Cap7773 ★Sge7479 ★Car2326 ★Car3685 ★Car3307 ★Car3699 ★Dra5744 ★Dra5291 ★Dra6705 ★Dra6536 ★Dra7310 ★Dra6688 ★Dra4434 ★Dra6370 ★Dra7462 ★Dra6396 ★Dra6132 ★Dra6636 ★CVn4915 ★CVn4785 ★CVn4846 ★Aql7595 ★Aql7557 ★Aql7525 ★Aql7602 ★Aql7235 Max Honey Max Mushrooms Galarica Twig Galarica Cuff Style Card Armor Pass Rotom Bike Rotom Bike Exp. Charm Armorite Ore Mark Charm Reins of Unity Reins of Unity Galarica Wreath Legendary Clue 1 Legendary Clue 2 Legendary Clue 3 Legendary Clue? Crown Pass Wooden Crown Radiant Petal White Mane Hair Black Mane Hair Iceroot Carrot Shaderoot Carrot Dynite Ore Carrot Seeds Ability Patch Reins of Unity ~~~~~~~~~~~~~~~ Text File : miracletrade ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] [~ 20] [~ 21] [~ 22] [~ 23] [~ 24] ~~~~~~~~~~~~~~~ Text File : msg_ui_waza_ ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] [~ 20] [~ 21] [~ 22] [~ 23] [~ 24] [~ 25] [~ 26] [~ 27] [~ 28] [~ 29] [~ 30] [~ 31] [~ 32] [~ 33] [~ 34] [~ 35] ~~~~~~~~~~~~~~~ Text File : mystery_card ~~~~~~~~~~~~~~~ [VAR 0101(0000)] Gift Pokémon Egg Gift Pokémon Gift [VAR 0109(0008)] Gift Item Set Gift Item Gift Dynamax Crystal Gift Curry Ingredient Gift [VAR 0104(0001)] [VAR 0101(0000)] Gift Legendary Pokémon [VAR 0101(0000)] Gift Mythical Pokémon [VAR 0101(0000)] Gift [VAR 0100(0003)]’s [VAR 0101(0000)] Gift Shiny [VAR 0101(0000)] Gift [VAR 0101(0000)] ([VAR 01D4(0002)]) Gift [VAR 01D4(0002)] Gift Hidden Ability [VAR 0101(0000)] Gift [VAR 0101(0000)] with [VAR 0107(0004)] Gift [VAR 0101(0000)] with [VAR 0107(0005)] Gift [VAR 0101(0000)] with [VAR 0107(0006)] Gift [VAR 0101(0000)] with [VAR 0107(0007)] Gift [VAR 0101(0000)] and [VAR 0109(0009)] Gift Gigantamax [VAR 0101(0000)] Gift [VAR 01D1(000B)] Gift Downloadable Version Purchase Bonus Special Pack Purchase Bonus Store Purchase Bonus Strategy Guide Purchase Bonus Purchase Bonus Happy Birthday! Virtual Console Purchase Bonus Pokémon Trainer Club Gift Pokémon Global Link Gift Pokémon Bank Gift Pokémon HOME Pocket Money Gift [VAR 0206(000C,002C)] Cash Back Clothing Gift Ranked Battle Reward Online Competition Participation Gift BP Gift Official Competition Item Gift Official Competition BP Gift Official Competition Pokémon Gift Official Competition Egg Gift Official Competition Clothing Gift Singles Season [VAR 0201(000A)] Item Gift Singles Season [VAR 0201(000A)] BP Gift Singles Season [VAR 0201(000A)] Pokémon Gift Singles Season [VAR 0201(000A)] Egg Gift Singles Season [VAR 0201(000A)] Clothing Gift Doubles Season [VAR 0201(000A)] Item Gift Doubles Season [VAR 0201(000A)] BP Gift Doubles Season [VAR 0201(000A)] Pokémon Gift Doubles Season [VAR 0201(000A)] Egg Gift Doubles Season [VAR 0201(000A)] Clothing Gift ~~~~~~~~~~~~~~~ Text File : number_input ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] [~ 20] [~ 21] [~ 22] [~ 23] [~ 24] [~ 25] [~ 26] [~ 27] [~ 28] [~ 29] [~ 30] [~ 31] [~ 32] [~ 33] [~ 34] [~ 35] [~ 36] [~ 37] [~ 38] [~ 39] [~ 40] ~~~~~~~~~~~~~~~ Text File : tower_trname ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] [~ 20] [~ 21] [~ 22] [~ 23] [~ 24] [~ 25] [~ 26] [~ 27] [~ 28] [~ 29] [~ 30] [~ 31] [~ 32] [~ 33] [~ 34] [~ 35] [~ 36] [~ 37] [~ 38] [~ 39] [~ 40] [~ 41] [~ 42] [~ 43] [~ 44] [~ 45] [~ 46] [~ 47] [~ 48] [~ 49] [~ 50] [~ 51] [~ 52] [~ 53] [~ 54] [~ 55] [~ 56] [~ 57] [~ 58] [~ 59] [~ 60] [~ 61] [~ 62] [~ 63] [~ 64] [~ 65] [~ 66] [~ 67] [~ 68] [~ 69] [~ 70] [~ 71] [~ 72] [~ 73] [~ 74] [~ 75] [~ 76] [~ 77] [~ 78] [~ 79] [~ 80] [~ 81] [~ 82] [~ 83] [~ 84] [~ 85] [~ 86] [~ 87] [~ 88] [~ 89] [~ 90] [~ 91] [~ 92] [~ 93] [~ 94] [~ 95] [~ 96] [~ 97] [~ 98] [~ 99] [~ 100] [~ 101] [~ 102] [~ 103] [~ 104] [~ 105] [~ 106] [~ 107] [~ 108] [~ 109] [~ 110] 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[~ 389] ~~~~~~~~~~~~~~~ Text File : field_network ~~~~~~~~~~~~~~~ A trade partner has been found! Time for a trade! An opposing Trainer has been found! Time for a battle! You’ve received a League Card from [VAR 0100(0000)]! ~~~~~~~~~~~~~~~ Text File : kisekae_color ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] [~ 20] [~ 21] [~ 22] [~ 23] [~ 24] [~ 25] [~ 26] [~ 27] [~ 28] [~ 29] [~ 30] [~ 31] [~ 32] [~ 33] [~ 34] [~ 35] [~ 36] [~ 37] [~ 38] [~ 39] [~ 40] [~ 41] [~ 42] [~ 43] [~ 44] [~ 45] [~ 46] [~ 47] [~ 48] [~ 49] [~ 50] [~ 51] [~ 52] [~ 53] [~ 54] [~ 55] [~ 56] [~ 57] [~ 58] [~ 59] [~ 60] [~ 61] [~ 62] [~ 63] [~ 64] [~ 65] [~ 66] [~ 67] [~ 68] [~ 69] [~ 70] ~~~~~~~~~~~~~~~ Text File : message_error ~~~~~~~~~~~~~~~ An error has occurred on the authentication-code server. Please wait a little while, and then try again. An error has occurred on the authentication server. Please wait a little while, and then try again. You can’t connect to the authentication-code server due to ongoing maintenance. Please wait a little while, and then try again. You can’t connect to the authentication server due to ongoing maintenance. Please wait a little while, and then try again. The service has been discontinued. The service has been discontinued. An error has occurred on the authentication-code server. Please wait a little while, and then try again. An error has occurred on the authentication server. Please wait a little while, and then try again. An error has occurred on the authentication-code server. Please wait a little while, and then try again. An error has occurred on the authentication server. Please wait a little while, and then try again. The authentication-code server is busy. Please wait a little while, and then try again. The authentication server is busy. Please wait a little while, and then try again. Communication with the server was interrupted. Communication ended due to an error. Communication with the server was interrupted. Failed to connect with the other Trainer. Please start again from the beginning. Communication with the other Trainer was interrupted. [~ 17] A system error occurred. [~ 19] An error occurred. You couldn’t trade Pokémon. Press the HOME Button to end the game. Save data in the Nintendo Switch couldn’t be recognized. Please turn off the system, and then try again. [~ 22] Saving the data to the Poké Ball Plus failed. Loading the data from the Poké Ball Plus failed. Communication with the Poké Ball Plus failed. Communication with the Poké Ball Plus failed. If there is a Pokémon in the Poké Ball Plus, try again by selecting Take a Stroll with Poké Ball Plus. Communication with the Poké Ball Plus failed. Please try again from the beginning. [~ 28] [~ 29] The password didn’t match. Please try again. You can’t participate because the entry session for participation has been closed. You can’t participate because the entry session for participation has been closed. You can’t participate because the number of allowed participants has been reached. No communication partner was found. [~ 35] [~ 36] [~ 37] [~ 38] [~ 39] [~ 40] [~ 41] [~ 42] [~ 43] [~ 44] [~ 45] [~ 46] An error has occurred on the server. Please try again. The server is undergoing maintenance. Please try again later. [~ 49] [~ 50] [~ 51] [~ 52] [~ 53] [~ 54] [~ 55] [~ 56] [~ 57] [~ 58] [~ 59] [~ 60] [~ 61] [~ 62] [~ 63] [~ 64] [~ 65] [~ 66] [~ 67] [~ 68] [~ 69] [~ 70] [~ 71] [~ 72] [~ 73] [~ 74] [~ 75] [~ 76] [~ 77] [~ 78] [~ 79] [~ 80] You’re already participating with other save data. ~~~~~~~~~~~~~~~ Text File : msg_ui_option ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] [~ 20] [~ 21] [~ 22] [~ 23] [~ 24] [~ 25] [~ 26] [~ 27] [~ 28] [~ 29] [~ 30] [~ 31] [~ 32] [~ 33] [~ 34] [~ 35] [~ 36] [~ 37] [~ 38] [~ 39] [~ 40] [~ 41] [~ 42] [~ 43] [~ 44] [~ 45] [~ 46] [~ 47] [~ 48] [~ 49] [~ 50] [~ 51] [~ 52] [~ 53] [~ 54] [~ 55] [~ 56] [~ 57] [~ 58] [~ 59] [~ 60] ~~~~~~~~~~~~~~~ Text File : player_select ~~~~~~~~~~~~~~~ Choose your photo from the lineup Confirm that your information is correct [VAR 0189(0000)] Name Yes No [VAR FF00(0006)]You can’t change languages after starting your game![VAR FF00(0000)] [VAR FF00(0006)]For Japanese, you can always switch between kana and kanji from Options.[VAR FF00(0000)] Registration complete! Now saving... Your progress in this game will automatically be saved with the autosave function. ~~~~~~~~~~~~~~~ Text File : pokecamp_main ~~~~~~~~~~~~~~~ Confirm Quit Back Menu Close Hold Switch Call Pokémon Speak Speak to Two Pokémon Pick Up Ball Poké Toy Bouncy Balls Zoom In Block List View League Card Send Shake Throw Change Line of Sight Put Away Toy Let’s chat! Go play Never mind Yes No [~ 26] [~ 27] [~ 28] [VAR 0100(0000)] Would you like to quit camping? Would you like to leave [VAR 0100(0000)]’s camp? [VAR 0100(0000)] packed up camp and left! Oh...? [VAR 0101(0000)] has come to your camp. [VAR 0101(0000)] seems to want to be with you. Do you want to add it to your team? [VAR 0101(0000)] joined your team! [VAR 0101(0000)] went into [VAR 1302(0001,0000)][VAR 0109(0001)]! [VAR 0101(0000)] went back to the wild. [VAR 0102(0000)] enjoyed camping and earned [VAR 0206(0001,002C)] Exp. Point[VAR 1101(0001,0100)]s! [VAR 0102(0000)]’s level increased by [VAR 0201(0001)]! [~ 40] [VAR 0100(0000)] Camping Left Cooks Wanted Cooking Good morning! Good afternoon! Good evening! cool adorable stunning tough looking smart playful full of energy reliable fantastic in a good mood lively having a good time sparkling relaxed refined wild cute pretty brilliant gorgeous lovely beautiful wonderful elegant glorious Take Out Toy Change Toys Receive Ball View toy list View curry menu [~ 79] Go back to field [~ 81] Stop Fight Chat with Trainer Would you like to add [VAR 0100(0000)] to your block list? You won’t be able to connect again with any player you add to your block list. Are you sure you want to block this player? (It’s possible to unblock the player again.) [VAR 0100(0000)] has been added to your block list. You can’t use communication features with Airplane Mode. Nobody will be able to join your camp while Airplane Mode is activated. Tell me more! Later! Let’s do something else! Toy Cooking Take down the tent Leave the tent You’ve already added this person to your block list. ~~~~~~~~~~~~~~~ Text File : pokecamp_talk ~~~~~~~~~~~~~~~ [VAR 0102(0000)] looks like it wants to play a lot with you. [VAR 0102(0000)] looks like it wants a lot of attention. [VAR 0102(0000)] looks like it wants to play more with you. [VAR 0102(0000)] looks like it wants more attention. [VAR 0102(0000)] looks like it still wants to play with you. [VAR 0102(0000)] looks like it’s still full of energy. [VAR 0102(0000)] looks like it’s thinking about its meal. [VAR 0102(0000)] seems hungry. [VAR 0102(0000)] looks like it wants to play with other Pokémon. [VAR 0102(0000)] seems to be worried about its surroundings. [VAR 0102(0000)] is quite restless. [VAR 0102(0000)] is a bit hesitant. [VAR 0102(0000)] seems a bit nervous. [VAR 0102(0000)] looks like it doesn’t want to move very much. [VAR 0102(0000)] looks like it wants to play a lot. [VAR 0102(0000)] looks like it’s enjoying camping. [VAR 0102(0000)] seems to be looking forward to its meal. [VAR 0102(0000)] seems a bit hungry. [VAR 0102(0000)] looks like it wants to play with a bouncy ball. [VAR 0102(0000)] looks like it wants to play with a Poké Toy. [VAR 0102(0000)] is eager to play. [VAR 0102(0000)] looks like it wants to eat yummy food. [VAR 0102(0000)] looks happy! [VAR 0102(0000)] looks like it’s full of energy. [VAR 0102(0000)] looks like it wants to play a lot more. [VAR 0102(0000)] looks like it wants to eat a lot of food. [VAR 0102(0000)] seems a bit sleepy. [VAR 0102(0000)] seems afraid of [VAR 0102(0001)]. [VAR 0102(0000)] seems afraid of [VAR 0100(0003)]. [VAR 0102(0000)] looks a bit scared of [VAR 0102(0001)]. [VAR 0102(0000)] looks a bit scared of [VAR 0100(0003)]. [VAR 0102(0000)] doesn’t seem interested in [VAR 0102(0001)] very much. [VAR 0102(0000)] doesn’t seem interested in [VAR 0100(0003)] very much. [VAR 0102(0000)] doesn’t seem to understand [VAR 0102(0001)]. [VAR 0102(0000)] doesn’t seem to understand [VAR 0100(0003)]. [VAR 0102(0000)] seems to find [VAR 0102(0001)] mysterious. [VAR 0102(0000)] seems to find [VAR 0100(0003)] mysterious. [VAR 0102(0000)] seems curious about [VAR 0102(0001)]. [VAR 0102(0000)] seems curious about [VAR 0100(0003)]. [VAR 0102(0000)] looks like it wants to get to know [VAR 0102(0001)] better. [VAR 0102(0000)] looks like it wants to get to know [VAR 0100(0003)] better. [VAR 0102(0000)] looks like it wants to play with [VAR 0102(0001)]. [VAR 0102(0000)] looks like it wants to play with [VAR 0100(0003)]. [VAR 0102(0000)] seems to think [VAR 0102(0001)] is cool. [VAR 0102(0000)] seems to think [VAR 0100(0003)] is cool. [VAR 0102(0000)] seems to think [VAR 0102(0001)] is funny. [VAR 0102(0000)] seems to think [VAR 0100(0003)] is funny. [VAR 0102(0000)] seems very close to [VAR 0102(0001)]. [VAR 0102(0000)] seems very close to [VAR 0100(0003)]. [VAR 0102(0000)] seems to like [VAR 0102(0001)] a lot. [VAR 0102(0000)] seems to like [VAR 0100(0003)] a lot. [VAR 0102(0000)] seems to be [VAR 0102(0001)]’s best friend. [VAR 0102(0000)] seems to be [VAR 0100(0003)]’s best friend. [VAR 0102(0000)] looks like it wants to play a lot with you. [VAR 0102(0000)] looks like it wants a lot of attention. [VAR 0102(0000)] looks like it wants to play more. [VAR 0102(0000)] looks like it wants more attention. [VAR 0102(0000)] looks like it still wants to play with you. [VAR 0102(0000)] looks like it’s still full of energy. [VAR 0102(0000)] looks very happy. [VAR 0102(0000)] seems to be in a good mood. [VAR 0102(0000)] seems happy because it played a lot. [VAR 0102(0000)] looks like it had a good time. [VAR 0102(0000)] looks very satisfied because it played a lot. [VAR 0102(0000)] looks a bit peckish. [VAR 0102(0000)] looks like it’s thinking about its meal. [VAR 0102(0000)] looks very hungry. [VAR 0102(0000)] doesn’t seem to like you. [VAR 0102(0000)] looks displeased with you. [VAR 0102(0000)] seems a bit worried. [VAR 0102(0000)] looks like it wants to go somewhere far away. [VAR 0102(0000)] seems curious about you. [VAR 0102(0000)] seems a bit bored. [VAR 0102(0000)] looks like it wants to visit lots of different places. [VAR 0102(0000)] seems to like you. [VAR 0102(0000)] looks like it’s having fun. [VAR 0102(0000)] seems very happy to be with you. [VAR 0102(0000)] looks like it wants to be with you forever. [VAR 0102(0000)] seems to like you a lot. [VAR 0102(0000)] looks very happy. [VAR 0102(0000)] looks displeased with [VAR 0100(0002)]. [VAR 0102(0000)] doesn’t seem to like [VAR 0100(0002)]. [VAR 0102(0000)] seems annoyed with [VAR 0100(0002)]. [VAR 0102(0000)] doesn’t seem to understand [VAR 0100(0002)] very well. [VAR 0102(0000)] looks like it wants to get to know [VAR 0100(0002)] better. [VAR 0102(0000)] seems curious about [VAR 0100(0002)]. [VAR 0102(0000)] looks like it wants to play with [VAR 0100(0002)]. [VAR 0102(0000)] looks like it wants to visit lots of different places with [VAR 0100(0002)]. [VAR 0102(0000)] seems very close to [VAR 0100(0002)]. [VAR 0102(0000)] looks like it wants to be with [VAR 0100(0002)] forever. [VAR 0102(0000)] seems to trust [VAR 0100(0002)]. [VAR 0102(0000)] seems to like [VAR 0100(0002)] a lot! [VAR 0102(0000)] looks happy to be with [VAR 0100(0002)]! [VAR 0102(0000)] seems to be enjoying the calm air! [VAR 0102(0000)] seems to be in a good mood because of the damp air! [VAR 0102(0000)] is full of energy because it was refreshed by the rain! [VAR 0102(0000)] looks happy being surrounded by snow! [VAR 0102(0000)] looks very comfortable with the heat! [VAR 0102(0000)] looks like it’s enjoying being covered by a sandstorm. [VAR 0102(0000)] looks happy surrounded by mist. [VAR 0102(0000)] looks like it’s enjoying being cloaked by darkness. [VAR 0102(0000)] looks like it wants to play with other Pokémon. [VAR 0102(0001)] looks like it wants to play with other Pokémon. [VAR 0102(0000)] and [VAR 0102(0001)] look like they want to play with other Pokémon. [VAR 0102(0000)] doesn’t seem to understand [VAR 0102(0001)] very much. [VAR 0102(0001)] doesn’t seem to understand [VAR 0102(0000)] very well. [VAR 0102(0000)] and [VAR 0102(0001)] seem puzzled by each other. [VAR 0102(0000)] and [VAR 0102(0001)] don’t seem to know what to do. [VAR 0102(0000)] and [VAR 0102(0001)] don’t seem to get along with each other. [VAR 0102(0000)] and [VAR 0102(0001)] don’t seem to be interested in each other. [VAR 0102(0000)] and [VAR 0102(0001)] seem to have opened up to each other a little bit. [VAR 0102(0000)] and [VAR 0102(0001)] seem a bit nervous. [VAR 0102(0000)] seems slightly curious about [VAR 0102(0001)]. [VAR 0102(0000)] looks like it wants to play with [VAR 0102(0001)] a little bit. [VAR 0102(0000)] seems a bit curious about [VAR 0102(0001)]. [VAR 0102(0000)] looks like it wants to play with [VAR 0102(0001)] just a little bit. [VAR 0102(0000)] and [VAR 0102(0001)] seem curious about each other. [VAR 0102(0000)] looks like it got close to [VAR 0102(0001)] a little bit. [VAR 0102(0000)] and [VAR 0102(0001)] seem to be getting along well. [VAR 0102(0000)] and [VAR 0102(0001)] seem to be drawn to each other. [VAR 0102(0000)] looks like it wants to play with [VAR 0102(0001)]. [VAR 0102(0000)] seems very interested in [VAR 0102(0001)]. [VAR 0102(0000)] looks like it really wants to play with [VAR 0102(0001)]. [VAR 0102(0000)] and [VAR 0102(0001)] seem quite interested in each other. [VAR 0102(0000)] looks like it became friends with [VAR 0102(0001)]. [VAR 0102(0000)] looks like it’s enjoying [VAR 0102(0001)]’s company. [VAR 0102(0000)] and [VAR 0102(0001)] seem to trust each other. [VAR 0102(0000)] and [VAR 0102(0001)] seem to be getting along very well with each other. [VAR 0102(0000)] and [VAR 0102(0001)] seem to be best friends! [VAR 0102(0000)] looks happy surrounded by a lot of friends! [VAR 0102(0000)] is excited about this new place! [VAR 0102(0000)] is relaxed in this familiar place! [VAR 0102(0000)] is full and satisfied! [VAR 0102(0000)] still looks sleepy... [VAR 012E(0002)] Your [VAR 0102(0000)] is [VAR 012E(0003)]! [VAR 012E(0002)] [VAR 0102(0001)] is [VAR 012E(0003)], isn’t it? [VAR 012E(0002)] Oh, [VAR 0102(0001)]’s Nature is [VAR 0108(0005)]! [VAR 012E(0002)] To put it simply, [VAR 0102(0001)] is... [VAR 012E(0004)] [VAR 0101(0000)] looks very satisfied because it played a lot. [VAR 0102(0000)] looks like it’s half asleep. It looks like a little bit of sleep refreshed [VAR 0102(0000)]. A good dream made [VAR 0102(0000)] happy! [VAR 0102(0000)] looks like it wants to sleep more. [VAR 0102(0000)] is very alert. [VAR 0102(0000)] is looking for other Pokémon. [VAR 0102(0000)] is worried about the weather. [VAR 0102(0000)] is very energetic! [VAR 0102(0000)] is relaxing. [VAR 0102(0000)] fell asleep. [VAR 0102(0000)] is feeling a bond with you! [VAR 0102(0000)] thinks you’re its partner! Oh? It looks like [VAR 0102(0000)] wants to give you something. You received [VAR 1302(0002,0000)][VAR 010A(0002)] from [VAR 0102(0000)]! Cheers, [VAR 0102(0000)]! Do you want to add this person to your block list? Yes No [VAR 0102(0000)] seems tired and hungry. [VAR 0102(0000)] seems to want to eat delicious curry. [VAR 0102(0000)] doesn’t seem to want to let the ball go. ~~~~~~~~~~~~~~~ Text File : ride_pokelist ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] [~ 20] [~ 21] ~~~~~~~~~~~~~~~ Text File : rotom_message ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] [~ 20] [~ 21] [~ 22] [~ 23] [~ 24] [~ 25] [~ 26] [~ 27] [~ 28] [~ 29] [~ 30] [~ 31] [~ 32] [~ 33] [~ 34] [~ 35] [~ 36] [~ 37] [~ 38] [~ 39] [~ 40] [~ 41] [~ 42] [~ 43] [~ 44] [~ 45] [~ 46] [~ 47] [~ 48] [~ 49] [~ 50] [~ 51] [~ 52] [~ 53] [~ 54] [~ 55] [~ 56] [~ 57] [~ 58] [~ 59] [~ 60] [~ 61] [~ 62] [~ 63] [~ 64] [~ 65] [~ 66] [~ 67] [~ 68] [~ 69] [~ 70] [~ 71] [~ 72] [~ 73] [~ 74] [~ 75] [~ 76] [~ 77] [~ 78] [~ 79] [~ 80] [~ 81] [~ 82] [~ 83] [~ 84] [~ 85] [~ 86] [~ 87] [~ 88] [~ 89] [~ 90] [~ 91] [~ 92] [~ 93] [~ 94] [~ 95] [~ 96] [~ 97] [~ 98] 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[~ 349] [~ 350] [~ 351] [~ 352] [~ 353] [~ 354] [~ 355] [~ 356] [~ 357] [~ 358] [~ 359] [~ 360] [~ 361] [~ 362] [~ 363] [~ 364] [~ 365] [~ 366] [~ 367] [~ 368] [~ 369] [~ 370] [~ 371] [~ 372] [~ 373] [~ 374] [~ 375] [~ 376] [~ 377] [~ 378] [~ 379] [~ 380] [~ 381] [~ 382] [~ 383] [~ 384] [~ 385] [~ 386] [~ 387] [~ 388] [~ 389] [~ 390] [~ 391] [~ 392] [~ 393] [~ 394] [~ 395] [~ 396] [~ 397] [~ 398] [~ 399] [~ 400] [~ 401] [~ 402] [~ 403] [~ 404] [~ 405] [~ 406] [~ 407] [~ 408] [~ 409] [~ 410] [~ 411] [~ 412] [~ 413] [~ 414] [~ 415] [~ 416] [~ 417] [~ 418] [~ 419] [~ 420] [~ 421] [~ 422] [~ 423] [~ 424] [~ 425] [~ 426] [~ 427] [~ 428] [~ 429] [~ 430] [~ 431] [~ 432] [~ 433] [~ 434] [~ 435] [~ 436] [~ 437] [~ 438] [~ 439] [~ 440] [~ 441] [~ 442] [~ 443] [~ 444] [~ 445] [~ 446] [~ 447] [~ 448] [~ 449] [~ 450] [~ 451] [~ 452] [~ 453] [~ 454] [~ 455] [~ 456] [~ 457] [~ 458] [~ 459] [~ 460] [~ 461] [~ 462] [~ 463] [~ 464] [~ 465] [~ 466] [~ 467] [~ 468] [~ 469] [~ 470] [~ 471] [~ 472] [~ 473] 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[~ 724] [~ 725] [~ 726] [~ 727] [~ 728] [~ 729] [~ 730] [~ 731] [~ 732] [~ 733] [~ 734] [~ 735] [~ 736] [~ 737] [~ 738] [~ 739] [~ 740] [~ 741] [~ 742] [~ 743] [~ 744] [~ 745] [~ 746] [~ 747] [~ 748] [~ 749] [~ 750] [~ 751] [~ 752] [~ 753] [~ 754] [~ 755] [~ 756] [~ 757] [~ 758] [~ 759] [~ 760] [~ 761] [~ 762] [~ 763] [~ 764] [~ 765] [~ 766] [~ 767] [~ 768] [~ 769] [~ 770] [~ 771] [~ 772] [~ 773] [~ 774] [~ 775] [~ 776] [~ 777] [~ 778] [~ 779] [~ 780] [~ 781] [~ 782] [~ 783] [~ 784] [~ 785] [~ 786] [~ 787] [~ 788] [~ 789] [~ 790] [~ 791] [~ 792] [~ 793] [~ 794] [~ 795] [~ 796] [~ 797] [~ 798] [~ 799] [~ 800] [~ 801] [~ 802] [~ 803] [~ 804] [~ 805] [~ 806] [~ 807] [~ 808] [~ 809] [~ 810] [~ 811] [~ 812] [~ 813] [~ 814] [~ 815] [~ 816] [~ 817] [~ 818] [~ 819] [~ 820] [~ 821] [~ 822] [~ 823] [~ 824] [~ 825] [~ 826] [~ 827] [~ 828] [~ 829] [~ 830] [~ 831] [~ 832] [~ 833] [~ 834] [~ 835] [~ 836] [~ 837] [~ 838] [~ 839] [~ 840] [~ 841] [~ 842] [~ 843] [~ 844] [~ 845] [~ 846] [~ 847] [~ 848] [~ 849] [~ 850] [~ 851] [~ 852] [~ 853] [~ 854] [~ 855] [~ 856] [~ 857] [~ 858] [~ 859] [~ 860] [~ 861] [~ 862] [~ 863] [~ 864] [~ 865] [~ 866] [~ 867] [~ 868] [~ 869] [~ 870] [~ 871] [~ 872] [~ 873] [~ 874] [~ 875] [~ 876] [~ 877] [~ 878] [~ 879] [~ 880] [~ 881] [~ 882] [~ 883] [~ 884] [~ 885] [~ 886] [~ 887] [~ 888] [~ 889] [~ 890] [~ 891] [~ 892] [~ 893] [~ 894] [~ 895] [~ 896] [~ 897] [~ 898] [~ 899] [~ 900] [~ 901] [~ 902] [~ 903] [~ 904] [~ 905] [~ 906] [~ 907] [~ 908] [~ 909] [~ 910] [~ 911] [~ 912] [~ 913] [~ 914] [~ 915] [~ 916] [~ 917] [~ 918] [~ 919] [~ 920] [~ 921] [~ 922] [~ 923] [~ 924] [~ 925] [~ 926] [~ 927] [~ 928] [~ 929] [~ 930] [~ 931] [~ 932] [~ 933] [~ 934] [~ 935] [~ 936] [~ 937] [~ 938] [~ 939] [~ 940] [~ 941] [~ 942] [~ 943] [~ 944] [~ 945] [~ 946] [~ 947] [~ 948] [~ 949] [~ 950] [~ 951] [~ 952] [~ 953] [~ 954] [~ 955] [~ 956] [~ 957] [~ 958] [~ 959] [~ 960] [~ 961] [~ 962] [~ 963] [~ 964] [~ 965] [~ 966] [~ 967] [~ 968] [~ 969] [~ 970] [~ 971] [~ 972] [~ 973] 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[~ 1310] [~ 1311] [~ 1312] [~ 1313] [~ 1314] [~ 1315] [~ 1316] [~ 1317] [~ 1318] [~ 1319] [~ 1320] [~ 1321] [~ 1322] [~ 1323] [~ 1324] [~ 1325] [~ 1326] [~ 1327] [~ 1328] [~ 1329] [~ 1330] [~ 1331] [~ 1332] [~ 1333] [~ 1334] [~ 1335] [~ 1336] [~ 1337] [~ 1338] [~ 1339] [~ 1340] [~ 1341] [~ 1342] [~ 1343] [~ 1344] [~ 1345] [~ 1346] [~ 1347] [~ 1348] [~ 1349] [~ 1350] [~ 1351] [~ 1352] [~ 1353] [~ 1354] [~ 1355] [~ 1356] [~ 1357] [~ 1358] [~ 1359] [~ 1360] [~ 1361] [~ 1362] [~ 1363] [~ 1364] [~ 1365] [~ 1366] [~ 1367] [~ 1368] [~ 1369] [~ 1370] [~ 1371] [~ 1372] [~ 1373] [~ 1374] [~ 1375] [~ 1376] [~ 1377] [~ 1378] [~ 1379] [~ 1380] [~ 1381] [~ 1382] [~ 1383] [~ 1384] [~ 1385] [~ 1386] [~ 1387] [~ 1388] [~ 1389] [~ 1390] [~ 1391] [~ 1392] [~ 1393] [~ 1394] [~ 1395] [~ 1396] [~ 1397] [~ 1398] [~ 1399] [~ 1400] [~ 1401] [~ 1402] [~ 1403] [~ 1404] [~ 1405] [~ 1406] [~ 1407] [~ 1408] [~ 1409] [~ 1410] [~ 1411] [~ 1412] [~ 1413] [~ 1414] [~ 1415] [~ 1416] [~ 1417] [~ 1418] [~ 1419] [~ 1420] [~ 1421] [~ 1422] [~ 1423] [~ 1424] [~ 1425] [~ 1426] [~ 1427] [~ 1428] [~ 1429] [~ 1430] [~ 1431] [~ 1432] [~ 1433] [~ 1434] [~ 1435] [~ 1436] [~ 1437] [~ 1438] [~ 1439] [~ 1440] [~ 1441] [~ 1442] [~ 1443] [~ 1444] [~ 1445] [~ 1446] [~ 1447] [~ 1448] [~ 1449] [~ 1450] [~ 1451] [~ 1452] [~ 1453] [~ 1454] [~ 1455] [~ 1456] [~ 1457] [~ 1458] [~ 1459] [~ 1460] [~ 1461] [~ 1462] [~ 1463] [~ 1464] [~ 1465] [~ 1466] [~ 1467] [~ 1468] [~ 1469] [~ 1470] [~ 1471] [~ 1472] [~ 1473] [~ 1474] [~ 1475] [~ 1476] [~ 1477] [~ 1478] [~ 1479] [~ 1480] [~ 1481] [~ 1482] [~ 1483] [~ 1484] [~ 1485] [~ 1486] [~ 1487] ~~~~~~~~~~~~~~~ Text File : tower_trainer ~~~~~~~~~~~~~~~ Benedict Yaaay! I won! I won! I totally, definitely won! I’m going home! [~ 3] [~ 4] Marko Oh my... I didn’t expect to win. Impressive! You’re quite the Trainer! [~ 8] [~ 9] Brent This is to be expected. I am the king of all youngsters, after all! Next time I’ll come back with long pants... [~ 13] [~ 14] Ellie I wasn’t ready, but I won anyway! I wasn’t ready! I would have won, otherwise! [~ 18] [~ 19] Ava Yay! I won! I gave it all my energy, and it paid off! Aww, I lost... Still, I won’t let this bring me down! I’ll always give my best! [~ 23] [~ 24] Moira Huh. I guess I didn’t need to go all out on you. Hey! I was only battling at 2 percent of my full power, OK?! [~ 28] [~ 29] Finley I knew my hunch was right! That does it! I’m studying up on how to get sweet revenge next! [~ 33] [~ 34] Reu That victory’s for all my mates in the Pokémon club! I...I don’t deserve to be the president of the Pokémon club... [~ 38] [~ 39] Theodore I’m so strong, I must have made you flinch! You didn’t even flinch! What, is your Ability Inner Focus or something? [~ 43] [~ 44] Zara Wow, I won...? Oh dear, I don’t think I can keep this up... I knew I couldn’t do it... [~ 48] [~ 49] Dusk Huh? I didn’t know I was this strong! Wait—have we even met before...? [~ 53] [~ 54] Holly Looks like my Pokémon are both stronger and cuter than yours! I still win at being cute! Even against your Pokémon! [~ 58] [~ 59] Albert Pika! Pika... [~ 63] [~ 64] Blake I’m gonna keep dressing up as a Pikachu, even when I’m all grown-up! I guess being relaxed doesn’t make me stronger! [~ 68] [~ 69] Robin See? See?! I knew my Pokémon were strong! But...but how?! How could I have lost? [~ 73] [~ 74] Alex Vee! Ee... Vee...? [~ 78] [~ 79] Dromena Hee hee hee! I bet you thought I was just a scared, lost child! I was hoping you’d let your guard down around a lost child... [~ 83] [~ 84] Penelope Shhh... Just go to sleep. Nighty-night! [~ 88] [~ 89] Clarence Hya-haaa! This is the strength of an adult! That’s not what I’d call “going easy”... [~ 93] [~ 94] Stanley I just got a message from my boss! I need to get back to the office! Well, that’s that... My break time sure went quickly... [~ 98] [~ 99] Hugo Exchanging business cards is basic business etiquette! Since we’re both Trainers, I guess we could trade League Cards. [~ 103] [~ 104] Sayla Victory’s always so refreshing! Now, if I could only finish my work as easily... Great, now I’m stressed out about losing on top of being stressed out about work! [~ 108] [~ 109] Orla I gave my 110 percent. It’s the optimal strategy to achieve exponential growth! We’re seeing a downturn in projected results. I need more synergistic interactions on my team. [~ 113] [~ 114] Thea Maybe it’s not too late for me to become a Gym Leader! It’s not going to happen if I’m so easily defeated, I guess... [~ 118] [~ 119] Stan Wow, I beat the Champion! Maybe I can give you my autograph? Aw, I lost! I don’t want an autograph anymore! [~ 123] [~ 124] Brenner Wearing brand-name shorts really does make you stronger in battle! I was too busy worrying about my brand-name shorts! I couldn’t focus! [~ 128] [~ 129] Kushi Oops! Guess I showed your Pokémon a little too much love! That’s not what I meant when I said show them a bit of love! [~ 133] [~ 134] Darcie No, no, wait! I didn’t really mean it! Whew... I know I lost, but I’m a little relieved. [~ 138] [~ 139] Bon Just as I calculated! But you only had a 5 percent chance to defeat me! [~ 143] [~ 144] Albie That’s going to be a wicked video! Don’t forget to give it a good rating! M-my followers won’t let you get away with this! [~ 148] [~ 149] Sienna ... ... ... I win. ... ... ... *sniff* [~ 153] [~ 154] Silky I did it! Now I’ll be popular! No! I don’t want to be unpopular! [~ 158] [~ 159] Fero I’m serious about this... I won’t let anyone tell me it’s just play! I guess it must look like some game, huh... [~ 163] [~ 164] Avit Time for my pika-perfect smile! Pika pika... [~ 168] [~ 169] Kaelie Me and my friends put in a lot of work to catch my Pokémon, but it was worth it! But I worked hard with my friends to catch these Pokémon in the Wild Area! [~ 173] [~ 174] Katherine Perhaps now you appreciate my strength? Oh dear! [~ 178] [~ 179] Diego You’re below the lower end of average. I’m on the lower end of average, so I know my place. [~ 183] [~ 184] Patton Now that will burn off some calories! The only ones getting a workout were my Pokémon! [~ 188] [~ 189] Stella That’ll get me likes! Gonna make a post of me looking sad! [~ 193] [~ 194] Krysia I guess you’ll never find out what work I do! I’m actually the department manager. We could use somebody like you on our team! [~ 198] [~ 199] Matthew I won that battle because I’m an early riser! Early to rise makes Pokémon healthy, as they say! We were too sleepy to battle at full strength... I guess a well-rested Pokémon is never bested. [~ 203] [~ 204] Winslow It’s all about what moves your Pokémon know when you leave them at the Pokémon Nursery! I wonder if Pokémon already know moves when they’re still inside Eggs? [~ 208] [~ 209] Waylin Love for your Pokémon is the key to victory! Not enough love...? I need to love my Pokémon much more! [~ 213] [~ 214] Therme Easy peasy! Less trouble than work, that was! I’m better at my work than I am at battling, I guess... [~ 218] [~ 219] Columban Victory third! Defeat third! ...Wait, no—that’s not right. [~ 223] [~ 224] Egbert A smooth and comfortable victory, just like a well-maintained train! Battling with Pokémon is nothing like maintaining trains, it seems... [~ 228] [~ 229] Rikke Told you we’ve got the heart for this! Your nerves were stronger than ours... [~ 233] [~ 234] Isabelle Ha! I tricked you into thinking I was weak and helpless! Oh come on. Did you think I was trying to pull one over on you or something? [~ 238] [~ 239] Mornix Hm. Maybe you should shower more often. You are strong, just as I suspected! I wish to have a rematch sometime! [~ 243] [~ 244] Tsapeli Those online karate courses really paid off! Maybe I should just learn Galarian karate the real way... I don’t like being hurt, though... [~ 248] [~ 249] Jung The mountains granted me victory! Mountains truly are the best places to be! Wonderful! This gives me an excuse to spend even more time up in the mountains! [~ 253] [~ 254] Graymond That’s thanks to my ab-solute power! Though you can’t see my abs through my shirt. Oh, I guess you can tell, huh? Yeah, I’m just wearing a lumpy shirt. [~ 258] [~ 259] Celinda This is such an interesting facility! Thanks for the battle! I need to visit every tourist attraction in the Galar region! [~ 263] [~ 264] Ajani Aww, you let me win! That’s very nice of you! *sob* That wasn’t very nice! My tears now stain the lands of Galar! [~ 268] [~ 269] Feng I had me a good tail wind, just like when you ride my Flying Taxi! I keep battles and work separate, mate. You can always give me a call if you need a ride! [~ 273] [~ 274] Daltz Looks like you were headed for defeat! Well, we’ve arrived at your victory! [~ 278] [~ 279] Maggie Aaaaaand I caught a big one! Hmph! That was just beginner’s luck for you! [~ 283] [~ 284] Bate I’m even more partial to winning battles! Not too fond of losing... [~ 288] [~ 289] Nick Oh, you’re just a small fry. You’re free to go! Oh, I do beg your pardon... I didn’t realize you were the Champion. [~ 293] [~ 294] Booker Nothing to report here! All is well! I ditched work to come here, only to get soundly defeated... [~ 298] [~ 299] Astraea A model needs to win with beauty! I still have much to learn as a model... [~ 303] [~ 304] Berti My brilliance clearly has blinded you! You’re really good! Say, why don’t you become a model? [~ 308] [~ 309] Finn A finely brewed victory for me! Maybe you should come work at my shop! [~ 313] [~ 314] Vassallo A truly rich and refined battle... Well? What do you think? You’re still so young, and yet your battle style is so rich and deep... [~ 318] [~ 319] Isla And that is how true nobility handle themselves in Pokémon battles. I suggest you be extra careful when wandering around at night... [~ 323] [~ 324] Laguna Your Pokémon are... Well, they’re not bad, but not what I want. I want your Pokémon! Please, would you be willing to part with them? No? [~ 328] [~ 329] Gig My Pokémon are good and strong! That’s why I sing this song! ♪ So we lost the battle and... ♪ Uh... I can’t think of any good rhymes. [~ 333] [~ 334] Jay Thank you, thank you! Thank you very much! Whoa, stop! Stop the music right now! [~ 338] [~ 339] Tricia Backup dancers can provide synergy! All we need to do is dance, dance, and dance! Blast! I was supposed to make the main performers shine! [~ 343] [~ 344] Tiff I’m so happy, I could do an improvised dance right here! You had me dancing in the palm of your hand... [~ 348] [~ 349] Noel See? This is exactly what I mean. The problem is that strong Trainers like you just show up out of nowhere! [~ 353] [~ 354] Maya What? I won? No WAY! Now I can brag to my friends that I was defeated by the Champion h[VAR 1100(00FF,0202)]imerself! [~ 358] [~ 359] York I did it! I hope my girlfriend’s winning her way up, too. Waaah! What am I supposed to tell my girlfriend? [~ 363] [~ 364] Gelete Hee hee! I hope my boyfriend’s able to win like this, too! *sniff* Fine, then! I’ll just vent to my boyfriend! [~ 368] [~ 369] Savvas My evasiveness rose sharply! Some of your Pokémon’s moves grazed me... [~ 373] [~ 374] Madi Hee hee hee. Just what I wanted! My mum always says that to my dad! [~ 378] [~ 379] Keanu *sigh* I keep getting better at Pokémon, but... You and your Pokémon seem to have a lot of fun in battles! [~ 383] [~ 384] Hertz WE ARE VICTORIOUS. I GIVE THANKS TO MY POKÉMON. I WISH TO LEARN MORE ABOUT THE HUMAN SOUL... [~ 388] [~ 389] Raise You need to raise them more! They’re well raised—that’s for sure! [~ 393] [~ 394] Madlyn Good babies! Such good babies! Hey, don’t be mean to my babies! [~ 398] [~ 399] Cornelius Here, just watch me flex! I’m not as tough as I look? Oh come on. Don’t say that... [~ 403] [~ 404] Ann Well, that worked out all right! If I win, that’s all that matters! I’m gonna stop you right there. You’re too strong for your own good! [~ 408] [~ 409] Davis Maybe not the best motive to start a job, but it’s sure made me stronger! I guess it’s just a myth that being a League staff member makes you popular... [~ 413] [~ 414] Oratoria Hey, don’t make me seem harsh! Your Pokémon, the way you battle—it’s all so grating! [~ 418] [~ 419] Wenson The operation is over. I get very uneasy if I don’t have my scalpel with me. [~ 423] [~ 424] Lia Hmm, it seems like they could do with a little bit more strength... They’re fit as a fiddle! Nothing to worry about at all! [~ 428] [~ 429] Elwood Art and battling, battling and art... Do you understand now? No need to get so worked up! I’m just making stuff up as I go! [~ 433] [~ 434] Mika You’re so adorable! I hope we can battle again sometime! Your battle style isn’t cute at all. [~ 438] [~ 439] Wellington What I just showed you is the proper, gentlemanly etiquette for battle. Keep it together, me... You’re a gentleman... A gentleman... Blast it all! [~ 443] [~ 444] Fairamay You’re such a sweet child, letting an old lady like me win and all! Oh deary me, I look away and I’ve already lost! [~ 448] [~ 449] McKinzie I don’t literally wear lots of hats, you know. They say that he who chases two Meowth catches none. I guess that’s true... [~ 453] [~ 454] Walden I’m desperate to keep my place here. I can’t lose! Are you going to take away the one place I fit in?! [~ 458] [~ 459] Waldna You’re the same as everyone else. Such a shame. You... You’re not bad. [~ 463] [~ 464] Rennie See? I told you! I’m a proper lady! Maybe I lost because I don’t have enough pocket money... [~ 468] [~ 469] Curon A bam and a crash, just like that! Whaaaaaat?! [~ 473] [~ 474] Cadet I win, and then I battle another, stronger Trainer, and...it just keeps going. I see it now! When you lose, you get frustrated, so you become stronger and try again! [~ 478] [~ 479] Agila I know my dream will come true if I keep doing my best! I won’t let one defeat bring me down! I’m serious about my dream! [~ 483] [~ 484] Laelia Oh, I’m just joking. My age hasn’t even reached double digits yet! A battle is fine and all, but I was hoping you’d at least react to that joke... [~ 488] [~ 489] Freeman I send out my Pokémon, select effective moves... and win. Agh! My routine! [~ 493] [~ 494] Marvo Wrong stop or not, I had fun! I guess it’s good to take a breather now and then. Getting defeated in the Battle Tower... You know, it was actually kind of refreshing. [~ 498] [~ 499] Prudence Eek! I hope I didn’t upset you... Eek! Did you just think I was too self-conscious? [~ 503] [~ 504] Russet Another victory for cuteness! My Pokémon are still adorable! [~ 508] [~ 509] Gunter Can you guess which station I work at? What a surprise! Children learn and grow so fast... [~ 513] [~ 514] Frost Watch out for my Pokémon as we accelerate toward victory! Your Pokémon were amazing... like an express train! [~ 518] [~ 519] Tayster I win! Now, you must taste my latest dish! I was hoping I could get you to try my cooking if I’d won... [~ 523] [~ 524] Brodo Grazie! Oh! I don’t actually season my Pokémon, you know! [~ 528] [~ 529] Alby I’m a wandering day laborer. Don’t let my mystery and charm enamor you! Dug myself into a hole there! [~ 533] [~ 534] Ultan Some moves become more powerful if the Pokémon using them is heavy! Some moves become more powerful if the Pokémon being hit is heavy! [~ 538] [~ 539] Cyl Doesn’t matter much to me, really. I like working with metal, too! Oh well, I’ve had worse days. [~ 543] [~ 544] Mason Whew! A refreshing victory! A helmet can get dreadfully hot inside... [~ 548] [~ 549] Claus Critical hits deal an extra 50 percent damage! Critical hits only land about 4 percent of the time... [~ 553] [~ 554] Harvey I won on two hours of sleep! Only two hours, I tell you! I lost ’cause I’m sleepy... Only two hours of sleep will do that... [~ 558] [~ 559] Aya Well, I thought you looked strong, but... Ha! I knew you were strong! I told you I could tell! [~ 563] [~ 564] Rachael I think I’m gonna head home and loaf around with my Pokémon now. See, this is why I didn’t wanna battle in the first place! I’m going home to veg out! [~ 568] [~ 569] North Aaaaaand cut! That was perfect! Take two! Take two! Uh...no take two? [~ 573] [~ 574] Selmer I’ll send you the video later. I’m so zoomed in, I can’t see a thing! [~ 578] [~ 579] Sayen Please, tell me how you feel about your defeat! OK then, now for that interview... Wait—what? It’s over? We’re out of time?! [~ 583] [~ 584] Narra Now I should interview myself about my amazing victory! Uh, well then... Back to you folks at the studio! [~ 588] [~ 589] Trinn Hee hee... That was a great way to get my pulse up! Must...swallow...my pride... [~ 593] [~ 594] Nebula This is how I gain more fans! Wasn’t that easy? Hey, I wasn’t supposed to become YOUR fan! [~ 598] [~ 599] Heaton I hope you enjoyed my wide selection of moves. I’m afraid my move sampling event is coming to its end... [~ 603] [~ 604] Rister I’d be happy to have a chat about your Pokémon team whenever you’d like. A truly impressive assortment of moves! I’ll see you again in the Pokémon Center! [~ 608] [~ 609] Crawly Each meeting is a miracle! Thank you for adding a little bit more brilliance to my life. Whether I win or lose doesn’t really matter. Either way, I grow as a person! [~ 613] [~ 614] Lila Whew! That helped me blow off steam. So, uh... What was I doing again? Agh! I’m all flustered! How am I suppose to follow leads now?! [~ 618] [~ 619] Desmond That’ll be 2,000,000 per ticket! Oh, but each one does come with a drink! Pleeease, you gotta buy a ticket! I’ve got so many left over! [~ 623] [~ 624] Civaro Let me show you just how high I can sing! *ahem* Mi mi mi... ♪ [~ 628] [~ 629] Rondo Hey, you lost the rhythm! Come on—let’s up the BPM! I lost the rhythm! A slow tempo throws me off... [~ 633] [~ 634] Haily Mum, Dad, I’ll be home soon! No, you don’t understand—I WANT to go home! Please, let me go home! [~ 638] [~ 639] Blau Maybe you’re a bit young to join the police, eh? You’ve definitely got the talent! Sure you don’t want to join us? [~ 643] [~ 644] Sheriff Heh, sorry ’bout that. I was just thinkin’ back to the old days. Whoa now... You’re more off the rails than I was! [~ 648] [~ 649] Ghia Sorry, but I really must get to my yoga class! Your breathing, your movements... Do you do yoga, too?! [~ 653] [~ 654] Rita I’m the only flower that needs to bloom! This bud... I can’t cut it! It won’t let me! [~ 658] [~ 659] Nasser I-I was so nervous, I couldn’t hold back! Oof! But you’re strong! I’d like to battle you again someday! [~ 663] [~ 664] Bartholomew Shorts make you strong! Feel the bracing air about your legs, and remember that! I’m the one to blame here, not the shorts! The shorts did nothing wrong! [~ 668] [~ 669] Laramie There are more important things than tests. For me, my Pokémon are one of those things. OK, guess it’s back to revising for me... Let’s see—16 times 16 equals 256, and... [~ 673] [~ 674] Mindy So did you hear me? It’s up to you to decide what you believe. Crumbs! I spoke aloud! [~ 678] [~ 679] Townsend Yes, yes, here it is: your defeat. Just sign here, would you? Looks like someone nicked my victory... [~ 683] [~ 684] Walker Hahaha! See the difference that experience makes? N-no! I think I threw my back out from the shock! [~ 688] [~ 689] Fingal Even if I can’t see through my glasses, I can easily find my way to victory! Everything’s gone white! I can’t see a thing! Augh, these blasted glasses! [~ 693] [~ 694] Niel Come on, then. Give me your arm. It’ll just be a little poke... B-but I want to give someone a jab! Why couldn’t you have just let me win? [~ 698] [~ 699] Angie Hah! Don’t mind me while I soar above you! Oh no! Looks like I’ve fallen from grace... [~ 703] [~ 704] Gracia Wouldn’t you like to come work at RKS Laboratories, too? We’re always hiring! Seems I might need to do a bit more research into how to use Potions most effectively... [~ 708] [~ 709] Nav See? Got you to your defeat in no time at all. See? I got you right ahead to the next match. [~ 713] [~ 714] Tosh You can tip me whatever you think I deserve. I think we both know I deserve plenty. See? I was making sure you’d be comfortable by letting you win. So how about a tip? [~ 718] [~ 719] Rei What? You think something’s wrong with the way I raise my Pokémon? Even in top condition, my Pokémon couldn’t win! What is this...? [~ 723] [~ 724] Greta See, it’s not enough to have a great specimen. You’ve got to know what to do with it. Wow! You certainly know what to do with a great specimen, don’t you? [~ 728] [~ 729] Chad So...did you understand all that? Yup! I got it! That really got through to me! [~ 733] [~ 734] Reese How you raise your Pokémon has a lot to do with how they grow! Please...teach me! I want to know how you’ve raised your Pokémon! [~ 738] [~ 739] Wilde Thank you. And farewell. That...that was the most pleasurable time I’ve experienced in a very long while. [~ 743] [~ 744] Rich If you spend your money right, you can become incredibly powerful! Gwahahaha! M-my money...wasn’t enough?! Did I go wrong somewhere, or...? [~ 748] [~ 749] Navin What a delightful feeling! This is what I never got to taste when every day was the same! Getting to meet with new people like you is precisely what makes Pokémon so wonderful. [~ 753] [~ 754] Tansy Oh yes! Lovely! And winning is great for the skin as well. Takes 10 years right off you! Oooh! You! Now how am I to face the other ladies at the club?! [~ 758] [~ 759] Anselm So, did you pick up how my Pokémon battle? Or were their moves too quick for you? Now those were quite the moves you showed me! [~ 763] [~ 764] Hardy *scritch scritch* Oh, sorry... Did you attack? *scritch scritch* I didn’t even notice... *scritch scritch* You scratched us right out... *scritch scritch* Guess I’ll focus on my carving... [~ 768] [~ 769] Ulster I didn’t even get to show off my moves... Maybe I should battle against Pokémon instead... If only I’d been the one battling... That’s it! My team and I must undergo further training! [~ 773] [~ 774] Wotson Wot wot! How d’you like that, then? Wotcher! [~ 778] [~ 779] Goodwin Thank you very much! Very well done! I’d expected nothing less from you! A fine match! Very well done! I’d expected nothing less from you! [~ 783] [~ 784] Adrienne I certainly was able to read your mind. That’s how I reeled you right in. My word, I couldn’t get a read on you! No wonder you’re the Champion... [~ 788] [~ 789] Chelsea Do you prefer sea fishing or river fishing? Favorite bait? Favorite lure? Next let’s have a fishing battle! You will become my fishing buddy, won’t you? [~ 793] [~ 794] Torren The building’s name is actually Rose Tower, but everyone just calls it the Battle Tower! I should have known better... All these smooth surfaces have nothing to offer a hiker! [~ 798] [~ 799] Gram Bwahaha! I’m climbing straight up until I reach the top this time! And down I go... All the way down to rock bottom... [~ 803] [~ 804] Nat You were powerless before the great power of boundless nature! Nature might be boundless, but it seems my power was not... [~ 808] [~ 809] Ulva Oooh, sorry ’bout that! Guess I should’ve gone a bit easier on you? I do like young ones who train their Pokémon up to be so strong, like you. [~ 813] [~ 814] Polly Please! I’m begging you! Just one night at the Rose of the Rondelands here in Wyndon! Or do you have a garden at home? Even a bit of grass? Please, just let me stay! [~ 818] [~ 819] Lazlo And that’s what battle looks like when you don’t let up until the last move has been unleashed. I lost my focus for a single second, and that was it... That was when the battle was lost for me... [~ 823] [~ 824] Allegra That was a jolly good time! Thanks! I love Pokémon—don’t you? Even losing the battle, that was a jolly fun match! Let’s do it again sometime! [~ 828] [~ 829] Ander And so I will continue to battle and battle... Just like my hero, Leader Kabu! I’m so tired of battle... But still I will battle onward... [~ 833] [~ 834] Hestia Well, that’s a right shame... I wanted a thorough trouncing to get fired up! Ahahahah! Brilliant! You’re just the thing! That was just what I wanted to feel! Hahaha! [~ 838] [~ 839] Alan There’s no victory without sacrifice. How did you manage to seize that sort of strength without giving anything up?! [~ 843] [~ 844] Eva I can still ewolve more! But your Ewolution got canceled. Bye-bye! Did you ewolve more than me? Maybe I need an Ewolution stone... [~ 848] [~ 849] Cooper Our department is the best! Nothing better than being truly serious in everything that you do! B-but our department goals... They won’t look leniently on this loss! [~ 853] [~ 854] Becka Ahhh! That’s the ticket! I feel so much better! All I need beside me is my Pokémon. Now you’ve gone and broken my heart, too... At least I’ve still got my Pokémon beside me... [~ 858] [~ 859] Leon Come on—remember our final match! Is this really the best you can do?! Battling against a Champion like you... It really is the best... And since you managed to defeat me, you’ll be moving up the ranks here at the Battle Tower. [~ 863] [~ 864] Leon Come on—remember our final match! Is this really the best you can do?! I’m glad we’ve got such a strong Champion here in Galar, but even more than that... I’m gutted to have lost! Thanks for always giving me the chance to have the greatest battles. But I don’t plan on losing the next one! [~ 868] [~ 869] Leon Come on—remember our final match! Is this really the best you can do?! You and your team are utterly brilliant. You’ve gone beyond me now... So it’s time we move you up a rank! But I don’t plan on sitting on my bum. The next time we meet in the Battle Tower, I’ll make you regret winning your way to facing me! [~ 873] [~ 874] Leon Come on—remember our final match! Is this really the best you can do?! You never stop surprising me, you know that? I’m really astounded at how far you’ve come! Right then! Let’s move you up a rank! There are no limits when it comes to Pokémon! Keep on having a champion time! [~ 878] [~ 879] Leon Come on—remember our final match! Is this really the best you can do?! When I’ve got you, and I’ve got Hop, and I’ve got Charizard beside me... I feel there’s no limit to how strong I can become! It’s just like I told you before... There’s truly no limit when it comes to Pokémon! We’re all going to have a champion time! [~ 883] [~ 884] [~ 885] [~ 886] [~ 887] [~ 888] [~ 889] [~ 890] [~ 891] [~ 892] [~ 893] [~ 894] [~ 895] [~ 896] [~ 897] [~ 898] [~ 899] [~ 900] [~ 901] [~ 902] [~ 903] [~ 904] [~ 905] [~ 906] [~ 907] [~ 908] [~ 909] [~ 910] [~ 911] [~ 912] [~ 913] [~ 914] [~ 915] [~ 916] [~ 917] [~ 918] [~ 919] [~ 920] [~ 921] [~ 922] [~ 923] [~ 924] [~ 925] [~ 926] [~ 927] [~ 928] [~ 929] [~ 930] [~ 931] [~ 932] [~ 933] [~ 934] [~ 935] [~ 936] [~ 937] [~ 938] [~ 939] [~ 940] [~ 941] [~ 942] [~ 943] [~ 944] [~ 945] [~ 946] [~ 947] [~ 948] [~ 949] [~ 950] [~ 951] [~ 952] [~ 953] [~ 954] [~ 955] [~ 956] [~ 957] [~ 958] [~ 959] [~ 960] [~ 961] [~ 962] [~ 963] [~ 964] [~ 965] [~ 966] [~ 967] [~ 968] [~ 969] [~ 970] [~ 971] [~ 972] [~ 973] [~ 974] [~ 975] [~ 976] [~ 977] [~ 978] [~ 979] [~ 980] [~ 981] [~ 982] [~ 983] [~ 984] [~ 985] [~ 986] [~ 987] [~ 988] [~ 989] [~ 990] [~ 991] [~ 992] [~ 993] [~ 994] [~ 995] [~ 996] [~ 997] [~ 998] [~ 999] [~ 1000] [~ 1001] [~ 1002] [~ 1003] [~ 1004] [~ 1005] [~ 1006] [~ 1007] [~ 1008] [~ 1009] [~ 1010] [~ 1011] [~ 1012] [~ 1013] [~ 1014] [~ 1015] [~ 1016] [~ 1017] [~ 1018] [~ 1019] [~ 1020] [~ 1021] [~ 1022] [~ 1023] [~ 1024] [~ 1025] [~ 1026] [~ 1027] [~ 1028] [~ 1029] [~ 1030] [~ 1031] [~ 1032] [~ 1033] [~ 1034] [~ 1035] [~ 1036] [~ 1037] [~ 1038] [~ 1039] [~ 1040] [~ 1041] [~ 1042] [~ 1043] [~ 1044] [~ 1045] [~ 1046] [~ 1047] [~ 1048] [~ 1049] ~~~~~~~~~~~~~~~ Text File : waza_remember ~~~~~~~~~~~~~~~ [VAR 0102(0000)] Held Item [VAR 0109(0000)] [VAR 0101(0000)] No. [VAR 0202(0000)] [~ 5] [~ 6] [VAR 0201(0000)] [~ 8] [VAR 0107(0000)] PP / HP Attack Defense Sp. Atk Sp. Def Speed Ability [VAR 0106(0000)] Power Accuracy — Do you want your Pokémon to remember the move [VAR 0107(0000)]? Yes No Do you want to give up on having [VAR 0102(0000)] remember a move? [VAR 0102(0000)] remembered the move [VAR 0107(0001)].[VAR BE05(0004)][VAR BE05(0006)] Please choose a move that will be replaced with [VAR 0107(0000)]. One...[WAIT 20]two...[WAIT 20]and...[WAIT 20][WAIT 20]ta-da![VAR BE05(0003)][VAR BE05(0005)] [VAR 0102(0000)] forgot [VAR 0107(0002)]! And... [VAR 0102(0000)] remembered the move [VAR 0107(0001)]![VAR BE05(0004)][VAR BE05(0006)] [~ 30] Lv. [VAR 0202(0000)] [VAR 0202(0000)] [VAR 0202(0000)]/[VAR 0202(0001)] [VAR 0201(0000)]/[VAR 0201(0001)] Confirm Back Should [VAR 0107(0000)] be forgotten? One...[WAIT 20]two...[WAIT 20]and...[WAIT 20][WAIT 20]ta-da![VAR BE05(0003)][VAR BE05(0005)] [VAR 0102(0000)] forgot [VAR 0107(0002)]! Do you want to teach the move [VAR 0107(0000)]? One...[WAIT 20]two...[WAIT 20]and...[WAIT 20]ta-da![VAR BE05(0003)][VAR BE05(0005)] [VAR 0102(0000)] forgot [VAR 0107(0002)]! And it learned [VAR 0107(0001)] instead![VAR BE05(0004)][VAR BE05(0006)] Your Pokémon learned the move [VAR 0107(0001)]. Please choose a move that will be replaced with [VAR 0107(0000)]. Do you want to give up on having your Pokémon learn [VAR 0107(0000)]? Your Pokémon did not learn the move [VAR 0107(0000)]. Is it OK to forget [VAR 0107(0000)] and learn [VAR 0107(0001)]? Category ~~~~~~~~~~~~~~~ Text File : btl_bgm_select ~~~~~~~~~~~~~~~ Random ♪ Wild Pokémon ♪ Trainer ♪ Max Raid Battle ♪ Hop ♪ Hop 2 ♪ Team Yell ♪ Marnie ♪ Marnie 2 ♪ Team Yell Captain ♪ Bede ♪ Oleana ♪ Rose ♪ Eternatus 1 ♪ Eternatus 2 ♪ Eternatus 3 ♪ Gym Leader ♪ Tournament ♪ Champion ♪ In the Fog ♪ Zacian and Zamazenta ♪ Battle Tower ♪ Rose Tower ♪ Klara ♪ Avery ♪ Tower of Darkness ♪ Tower of Waters ♪ Mustard ♪ Mustard 2 ♪ Peony ♪ Calyrex ♪ Glastrier ♪ Spectrier ♪ Calyrex 2 ♪ Legend 1 ♪ Legend 2 ♪ Legend 3 ♪ ~~~~~~~~~~~~~~~ Text File : btl_pokeselect ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] [~ 20] [~ 21] [~ 22] [~ 23] [~ 24] [~ 25] [~ 26] [~ 27] [~ 28] [~ 29] [~ 30] [~ 31] [~ 32] [~ 33] [~ 34] [~ 35] [~ 36] [~ 37] [~ 38] [~ 39] [~ 40] [~ 41] [~ 42] [~ 43] [~ 44] [~ 45] [~ 46] [~ 47] [~ 48] [~ 49] [~ 50] [~ 51] [~ 52] [~ 53] [~ 54] [~ 55] [~ 56] [~ 57] [~ 58] [~ 59] [~ 60] [~ 61] [~ 62] [~ 63] [~ 64] [~ 65] [~ 66] [~ 67] [~ 68] [~ 69] [~ 70] [~ 71] [~ 72] [~ 73] [~ 74] [~ 75] [~ 76] [~ 77] [~ 78] [~ 79] [~ 80] [~ 81] [~ 82] [~ 83] [~ 84] [~ 85] [~ 86] [~ 87] [~ 88] [~ 89] [~ 90] [~ 91] [~ 92] [~ 93] [~ 94] [~ 95] [~ 96] [~ 97] [~ 98] [~ 99] First Second Third Fourth Fifth Sixth Done [VAR 0200(0000)] / Lv. [VAR 0202(0000)] [VAR 0203(0000,0000)] / [VAR 0102(0000)] TIME REMAINING: [VAR 0201(0000)]:[VAR 0201(0001)] Confirm Back Check Opponent(s) [VAR 0109(0000)] What would you like to do with [VAR 0102(0000)]? Enter Withdraw Check summary Back [~ 126] No more than [VAR 0200(0000)] Pokémon may enter. The Pokémon that must participate is not selected. [VAR 0100(0000)] [VAR 0100(0000)] Communicating. Please stand by... Standing by... ~~~~~~~~~~~~~~~ Text File : gst_tournament ~~~~~~~~~~~~~~~ [VAR 0100(0000)] ??? Allow me to introduce our entrants! And here are the results of the first round, as we head straight into the next match! And here are results of our second round! Now back to the battles... There you have it, ladies and gents! The results of the final round! ~~~~~~~~~~~~~~~ Text File : network_common ~~~~~~~~~~~~~~~ Party ~~~~~~~~~~~~~~~ Text File : place_name_out ~~~~~~~~~~~~~~~ a lovely place a faraway place a Pokémon movie [~ 3] a 2019 Pokémon movie a 2020 Pokémon movie a 2021 Pokémon movie a 2022 Pokémon movie a 2023 Pokémon movie a 2024 Pokémon movie the Pokémon animated show a Pokémon Center Pokémon Center Tohoku a WCS [~ 14] WCS 2019 WCS 2020 WCS 2021 WCS 2022 WCS 2023 WCS 2024 Worlds [~ 22] 2019 Worlds 2020 Worlds 2021 Worlds 2022 Worlds 2023 Worlds 2024 Worlds a VGE [~ 30] VGE 2019 VGE 2020 VGE 2021 VGE 2022 VGE 2023 VGE 2024 a Pokémon event a Battle Competition a game event the Pokémon Daisuki Club a Pokémon TV program a concert an online present the PGL [~ 45] a 2019 Pokémon event a 2020 Pokémon event a 2021 Pokémon event a 2022 Pokémon event a 2023 Pokémon event a 2024 Pokémon event a Pokémon event [~ 53] a 2019 Pokémon event a 2020 Pokémon event a 2021 Pokémon event a 2022 Pokémon event a 2023 Pokémon event a 2024 Pokémon event PokéPark [~ 61] PokéPark 2019 PokéPark 2020 PokéPark 2021 PokéPark 2022 PokéPark 2023 PokéPark 2024 an event site GAME FREAK a stadium a VGC event [~ 72] the VGC 2019 the VGC 2020 the VGC 2021 the VGC 2022 the VGC 2023 the VGC 2024 a Virtual Console game Pokémon GO Pokémon Bank a Pokémon shop a demo version the Poké Ball Plus Pokémon HOME [~ 86] [~ 87] [~ 88] [~ 89] [~ 90] [~ 91] [~ 92] [~ 93] [~ 94] [~ 95] [~ 96] [~ 97] [~ 98] [~ 99] [~ 100] [~ 101] [~ 102] [~ 103] [~ 104] [~ 105] [~ 106] [~ 107] [~ 108] [~ 109] [~ 110] [~ 111] [~ 112] ~~~~~~~~~~~~~~~ Text File : place_name_per ~~~~~~~~~~~~~~~ a stranger a Nursery worker a treasure hunter an old hot-springs visitor ~~~~~~~~~~~~~~~ Text File : place_name_spe ~~~~~~~~~~~~~~~ a Link Trade a Link Trade the Kanto region the Johto region the Hoenn region the Sinnoh region a distant land —————— the Unova region the Kalos region Pokémon Link Pokémon GO the Kanto region the Hoenn region the Alola region Poké Pelago the Johto region Pokémon HOME the Kanto region ~~~~~~~~~~~~~~~ Text File : ride_poke_name ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] ~~~~~~~~~~~~~~~ Text File : townmap_target ~~~~~~~~~~~~~~~ Sure you haven’t forgotten anything you might need before you set out? Hop is waiting for you! Better head outside! Go meet Hop to see what’s going on! Head to Hop’s house to catch up to him! Looks like you’re headed to Wedgehurst in order to go meet Leon! Choose the Pokémon you’d like to have as your first partner! Time for a Pokémon battle...against Hop! You’d better tell your mum that you’re going to Wedgehurst, don’t you think? Make sure the Wooloo that seems to have entered the Slumbering Weald is safe and sound! Carry on deeper into the Slumbering Weald! Go tell your mum that you’re setting off to Wedgehurst at last! Hop is waiting for you on Route 1. Go find him! Visit the Pokémon Research Lab to get yourself a Pokédex! Explore Wedgehurst to see what it has to offer a new Trainer like yourself! Pop into the Pokémon Center to check it out! You’ll need to go to Route 2 if you want to reach the professor’s house! Go to meet the Pokémon Professor herself! Time for another Pokémon battle against Hop! You should make your way back to the train station in Wedgehurst! Find your way through the Wild Area to reach Motostoke next! Have a look around Motostoke and see what it has to offer! Make your way to Motostoke Stadium! Check in to the Budew Drop Inn for the night! Get your room by checking in at the counter! Today’s the Gym Challenge’s opening ceremony! Make your way to Motostoke Stadium at once! Pass through Route 3 and beyond in order to reach Turffield next! Go to the hill where Sonia is waiting to speak with you! Take the next step in your Gym Challenge by heading to Turffield Stadium! Make your way across Route 5 to reach Hulbury! Have you seen the sights in Hulbury? Go to meet Nessa at the lighthouse! Continue your Gym Challenge by visiting Hulbury Stadium next! Have a look around Hulbury and see what it has to offer! You’re expected at the seafood restaurant! Have a look around Hulbury and see what it has to offer! Find your way through Galar Mine No. 2 to get back to Motostoke! Find Kabu in Galar Mine No. 2! Stop in at the Budew Drop Inn for the night! Challenge the next Gym by heading to Motostoke Stadium! Head back into the Wild Area to make your way to Hammerlocke next! Make your way through the Wild Area to reach Hammerlocke! Meet Chairman Rose at Hammerlocke Stadium! Head to the vault next! It lies elsewhere in Hammerlocke! Go meet Raihan at the vault that lies outside Hammerlocke Stadium! Head for the Hammerlocke vault next! Head to Stow-on-Side next! Challenge the next Gym at Stow-on-Side Stadium! Have a look around Stow-on-Side and see what it has to offer! Go to see the ancient mural on the cliffside that towers over Stow-on-Side! Go find out what has happened at the mural! Find your way through Glimwood Tangle to reach Ballonlea! Challenge the next Gym at Ballonlea Stadium! Continue your Gym Challenge by visiting Ballonlea Stadium! Have a look around Ballonlea and see what it has to offer! Return to Hammerlocke! Try to reach Circhester next! Challenge the next Gym at Circhester Stadium! Have a look around Circhester and see what it has to offer! Head to the steak restaurant in Circhester! Head to the Hero’s Bath in Circhester! Pass through Route 9 to reach Spikemuth! Find your way into Spikemuth! Head into Spikemuth! Challenge the Gym based in Spikemuth! Have a look around Spikemuth and see what it has to offer! Pass through the Route 9 Tunnel and make your way back to Hammerlocke! Make your way to Hammerlocke! Continue your Gym Challenge by heading to Hammerlocke Stadium! Defeat the Gym Trainers at the vault! Challenge the Gym Leader at Hammerlocke Stadium! Have a look around Hammerlocke and see what it has to offer! Take the train from Hammerlocke Station! Make your way to Wyndon! Check in at Wyndon Stadium! Check in at Wyndon Stadium! Head out onto the pitch at Wyndon Stadium if you’re ready! Meet Piers in front of the hotel! Search for the bad League staff member hiding around Wyndon Monorail Terminal! Make your way to the top of Rose Tower! Make your way to Wyndon Stadium! Check in at the front desk for the Finals! Head out onto the pitch at Wyndon Stadium if you’re ready! Head out onto the pitch at Wyndon Stadium if you’re ready! Head out onto the pitch at Wyndon Stadium if you’re ready! Head out onto the pitch at Wyndon Stadium if you’re ready! Head out onto the pitch at Wyndon Stadium if you’re ready! Search the Slumbering Weald! Search for the sword and shield in the heart of the Slumbering Weald! Claim the sword and shield, and take up arms! Head to Hammerlocke Stadium in Hammerlocke! Head for the underground power plant that lies beneath Hammerlocke Stadium! Head for the underground power plant that lies beneath Hammerlocke Stadium! Head for the roof of Hammerlocke Stadium! Make your way to Wyndon Stadium for the final match of the Champion Cup! Adventure to your heart’s content! The Galar region is yours to explore! Battle Hop in the Slumbering Weald! Make your way to the heart of the Slumbering Weald once more! Head to Wedgehurst’s Pokémon Research Lab! Head to Turffield Stadium! Head outside! Help save the day at Hulbury Stadium and Motostoke Stadium! Head to Wedgehurst’s Pokémon Research Lab! Head outside! Help save the remaining four Gyms! Make your way to the power plant that lies beneath Hammerlocke Stadium! Head down to the underground power plant beneath Hammerlocke Stadium! Battle Sordward! Battle Shielbert! Head to the roof of Hammerlocke Stadium! Face Zacian! Face Zamazenta! Go to the Slumbering Weald, where Hop is waiting for you! Have a battle against Hop! Adventure to your heart’s content! The Galar region is yours to explore! Head to the Budew Drop Inn in Motostoke! Explore the Isle of Armor. Head to the Master Dojo. Go inside the Master Dojo. Battle Master Mustard. Chase down the fast Slowpoke. Go tell Master Mustard. Choose Bulbasaur or Squirtle. Go get Max Mushrooms. Head back to the Master Dojo. Speak to Master Mustard. Head to the Battle Court behind the dojo. Speak to Master Mustard. Become friendly with Kubfu and show it to Master Mustard. Choose the Tower of Waters or the Tower of Darkness and head to the tower. Head to the top of the Tower of Darkness. Head to the top of the Tower of Waters. Show your Kubfu the scroll. Adventure to your heart’s content! The Galar region is yours to explore! Head to the Forest of Focus. Hop is waiting for you! Find Lilligant. Take Lilligant to where Petilil is. Find Applin in the Forest of Focus. Find Vespiquen on a hexagonal island. Head back to the Master Dojo. Head to the Battle Court behind the dojo to face the master at his full strength. Explore the Crown Tundra. Ask the two people in front of the station about what’s going on. Explore the Crown Tundra. Follow Peony and go to the Max Lair. Listen to the explanation about Dynamax Adventures. Try a Dynamax Adventure. Tell Peony what you discussed with Peonia. Go to Freezington, where Peony is waiting. Go to the house that Peony went into. Look into the King of Bountiful Harvests. Check the statue of the King of Bountiful Harvests. Follow the Pokémon that looks just like the statue. Learn more from the mayor at his home in Freezington! [~ 153] [~ 154] Plant the Carrot Seeds in one of the two fields. Pull out the carrot. Create the Reins of Unity for Calyrex! Tell Calyrex that the Reins of Unity were made. Head to the Crown Shrine, where Calyrex is waiting. Place the Iceroot Carrot into the basket near where Glastrier’s made its bed. Place the Shaderoot Carrot into the basket near where Spectrier’s made its bed. Calyrex has regained its power. Time to face it in a battle! Go tell Chief Peony about your adventure. Return the dropped clue to Chief Peony at the Max Lair. Ask villagers about the King of Bountiful Harvests. Report back to Calyrex on the outskirts of the village. Read the books on the bookshelf in the mayor’s house to collect information. Report back to Calyrex on the outskirts of the village. Report back to Calyrex on the outskirts of the village. Ask villagers about the carrots. Show the Carrot Seeds to Calyrex. Chase the Pokémon that ran off toward Freezington. Talk with Calyrex on the outskirts of the village. Find Freezington’s mayor to get information. Head to the Giant’s Bed to find the mayor. Pick up the item that Chief Peony dropped. Go to Wyndon Stadium to hear more from Leon! Find a partner for the tournament! Go to the front desk to enter the tournament! Complete all the legend-hunting expeditions, and report back to Chief Peony. ~~~~~~~~~~~~~~~ Text File : vendingmachine ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] ~~~~~~~~~~~~~~~ Text File : waza_omoidashi ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] [~ 20] [~ 21] [~ 22] [~ 23] [~ 24] [~ 25] ~~~~~~~~~~~~~~~ Text File : xmenu_timeline ~~~~~~~~~~~~~~~ There’s a thunderstorm somewhere in the Wild Area! There’s a blizzard somewhere in the Wild Area! There’s a sandstorm somewhere in the Wild Area! There’s heavy fog somewhere in the Wild Area! There’s a thunderstorm somewhere on the Isle of Armor! There’s a blizzard somewhere on the Isle of Armor! There’s a sandstorm somewhere on the Isle of Armor! There’s heavy fog somewhere on the Isle of Armor! There’s a thunderstorm somewhere in the Crown Tundra! There’s a blizzard somewhere in the Crown Tundra! There’s a sandstorm somewhere in the Crown Tundra! There’s heavy fog somewhere in the Crown Tundra! Dynamax Pokémon spotted in the Wild Area! Dynamax Pokémon spotted on the Isle of Armor! Dynamax Pokémon spotted in the Crown Tundra! Your Pokémon completed a Poké Job! You can’t set up your camp here. [~ 17] There are people you can play with on Y-Comm! Check map ~~~~~~~~~~~~~~~ Text File : battlevideo_rec ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] ~~~~~~~~~~~~~~~ Text File : battle_watching ~~~~~~~~~~~~~~~ The battle is about to begin! ~~~~~~~~~~~~~~~ Text File : itemname_plural ~~~~~~~~~~~~~~~ None Master Balls Ultra Balls Great Balls Poké Balls Safari Balls Net Balls Dive Balls Nest Balls Repeat Balls Timer Balls Luxury Balls Premier Balls Dusk Balls Heal Balls Quick Balls Cherish Balls Potions Antidotes Burn Heals Ice Heals Awakenings Paralyze Heals Full Restores Max Potions Hyper Potions Super Potions Full Heals Revives Max Revives Fresh Waters Soda Pops Lemonades Moomoo Milks Energy Powders Energy Roots Heal Powders Revival Herbs Ethers Max Ethers Elixirs Max Elixirs Lava Cookies Berry Juices Sacred Ashes HP Ups Proteins Irons Carbos Calciums Rare Candies PP Ups Zincs PP Maxes Old Gateaux Guard Specs. Dire Hits X Attacks X Defenses X Speeds X Accuracies X Sp. Atks X Sp. Defs Poké Dolls Fluffy Tails Blue Flutes Yellow Flutes Red Flutes Black Flutes White Flutes Shoal Salts Shoal Shells Red Shards Blue Shards Yellow Shards Green Shards Super Repels Max Repels Escape Ropes Repels Sun Stones Moon Stones Fire Stones Thunder Stones Water Stones Leaf Stones Tiny Mushrooms Big Mushrooms Pearls Big Pearls Stardusts Star Pieces Nuggets Heart Scales Honey Growth Mulch Damp Mulch Stable Mulch Gooey Mulch Root Fossils Claw Fossils Helix Fossils Dome Fossils Old Ambers Armor Fossils Skull Fossils Rare Bones Shiny Stones Dusk Stones Dawn Stones Oval Stones Odd Keystones Griseous Orbs Tea ??? Autographs Douse Drives Shock Drives Burn Drives Chill Drives ??? Pokémon Box Links Medicine Pockets TM Cases Candy Jars Power-Up Pockets Clothing Trunks Catching Pockets Battle Pockets ??? ??? ??? ??? ??? Sweet Hearts Adamant Orbs Lustrous Orbs Greet Mail Favored Mail RSVP Mail Thanks Mail Inquiry Mail Like Mail Reply Mail Bridge Mail S Bridge Mail D Bridge Mail T Bridge Mail V Bridge Mail M Cheri Berries Chesto Berries Pecha Berries Rawst Berries Aspear Berries Leppa Berries Oran Berries Persim Berries Lum Berries Sitrus Berries Figy Berries Wiki Berries Mago Berries Aguav Berries Iapapa Berries Razz Berries Bluk Berries Nanab Berries Wepear Berries Pinap Berries Pomeg Berries Kelpsy Berries Qualot Berries Hondew Berries Grepa Berries Tamato Berries Cornn Berries Magost Berries Rabuta Berries Nomel Berries Spelon Berries Pamtre Berries Watmel Berries Durin Berries Belue Berries Occa Berries Passho Berries Wacan Berries Rindo Berries Yache Berries Chople Berries Kebia Berries Shuca Berries Coba Berries Payapa Berries Tanga Berries Charti Berries Kasib Berries Haban Berries Colbur Berries Babiri Berries Chilan Berries Liechi Berries Ganlon Berries Salac Berries Petaya Berries Apicot Berries Lansat Berries Starf Berries Enigma Berries Micle Berries Custap Berries Jaboca Berries Rowap Berries Bright Powders White Herbs Macho Braces Exp. Shares Quick Claws Soothe Bells Mental Herbs Choice Bands King’s Rocks Silver Powders Amulet Coins Cleanse Tags Soul Dews Deep Sea Teeth Deep Sea Scales Smoke Balls Everstones Focus Bands Lucky Eggs Scope Lenses Metal Coats Leftovers Dragon Scales Light Balls Soft Sand Hard Stones Miracle Seeds Black Glasses Black Belts Magnets Mystic Waters Sharp Beaks Poison Barbs Never-Melt Ices Spell Tags Twisted Spoons Charcoals Dragon Fangs Silk Scarves Upgrades Shell Bells Sea Incenses Lax Incenses Lucky Punches Metal Powders Thick Clubs Leeks Red Scarves Blue Scarves Pink Scarves Green Scarves Yellow Scarves Wide Lenses Muscle Bands Wise Glasses Expert Belts Light Clays Life Orbs Power Herbs Toxic Orbs Flame Orbs Quick Powders Focus Sashes Zoom Lenses Metronomes Iron Balls Lagging Tails Destiny Knots Black Sludges Icy Rocks Smooth Rocks Heat Rocks Damp Rocks Grip Claws Choice Scarves Sticky Barbs Power Bracers Power Belts Power Lenses Power Bands Power Anklets Power Weights Shed Shells Big Roots Choice Specs Flame Plates Splash Plates Zap Plates Meadow Plates Icicle Plates Fist Plates Toxic Plates Earth Plates Sky Plates Mind Plates Insect Plates Stone Plates Spooky Plates Draco Plates Dread Plates Iron Plates Odd Incenses Rock Incenses Full Incenses Wave Incenses Rose Incenses Luck Incenses Pure Incenses Protectors Electirizers Magmarizers Dubious Discs Reaper Cloths Razor Claws Razor Fangs TM01s TM02s TM03s TM04s TM05s TM06s TM07s TM08s TM09s TM10s TM11s TM12s TM13s TM14s TM15s TM16s TM17s TM18s TM19s TM20s TM21s TM22s TM23s TM24s TM25s TM26s TM27s TM28s TM29s TM30s TM31s TM32s TM33s TM34s TM35s TM36s TM37s TM38s TM39s TM40s TM41s TM42s TM43s TM44s TM45s TM46s TM47s TM48s TM49s TM50s TM51s TM52s TM53s TM54s TM55s TM56s TM57s TM58s TM59s TM60s TM61s TM62s TM63s TM64s TM65s TM66s TM67s TM68s TM69s TM70s TM71s TM72s TM73s TM74s TM75s TM76s TM77s TM78s TM79s TM80s TM81s TM82s TM83s TM84s TM85s TM86s TM87s TM88s TM89s TM90s TM91s TM92s HM01s HM02s HM03s HM04s HM05s HM06s ??? ??? Explorer Kits Loot Sacks Rule Books Poké Radars Point Cards Journals Seal Cases Fashion Cases Seal Bags Pal Pads Works Keys Old Charms Galactic Keys Red Chains Town Maps Vs. Seekers Coin Cases Old Rods Good Rods Super Rods Sprayducks Poffin Cases Bikes Suite Keys Oak’s Letters Lunar Wings Member Cards Azure Flutes S.S. Tickets Contest Passes Magma Stones Parcels Coupon 1s Coupon 2s Coupon 3s Storage Keys Secret Potions Vs. Recorders Gracideas Secret Keys Apricorn Boxes Unown Reports Berry Pots Dowsing Machines Blue Cards Slowpoke Tails Clear Bells Card Keys Basement Keys Squirt Bottles Red Scales Lost Items Passes Machine Parts Silver Wings Rainbow Wings Mystery Eggs Red Apricorns Blue Apricorns Yellow Apricorns Green Apricorns Pink Apricorns White Apricorns Black Apricorns Fast Balls Level Balls Lure Balls Heavy Balls Love Balls Friend Balls Moon Balls Sport Balls Park Balls Photo Albums GB Sounds Tidal Bells Rage Candy Bars Data Card 01s Data Card 02s Data Card 03s Data Card 04s Data Card 05s Data Card 06s Data Card 07s Data Card 08s Data Card 09s Data Card 10s Data Card 11s Data Card 12s Data Card 13s Data Card 14s Data Card 15s Data Card 16s Data Card 17s Data Card 18s Data Card 19s Data Card 20s Data Card 21s Data Card 22s Data Card 23s Data Card 24s Data Card 25s Data Card 26s Data Card 27s Jade Orbs Lock Capsules Red Orbs Blue Orbs Enigma Stones Prism Scales Eviolites Float Stones Rocky Helmets Air Balloons Red Cards Ring Targets Binding Bands Absorb Bulbs Cell Batteries Eject Buttons Fire Gems Water Gems Electric Gems Grass Gems Ice Gems Fighting Gems Poison Gems Ground Gems Flying Gems Psychic Gems Bug Gems Rock Gems Ghost Gems Dragon Gems Dark Gems Steel Gems Normal Gems Health Feathers Muscle Feathers Resist Feathers Genius Feathers Clever Feathers Swift Feathers Pretty Feathers Cover Fossils Plume Fossils Liberty Passes Pass Orbs Dream Balls Poké Toys Prop Cases Dragon Skulls Balm Mushrooms Big Nuggets Pearl Strings Comet Shards Relic Coppers Relic Silvers Relic Golds Relic Vases Relic Bands Relic Statues Relic Crowns Casteliacones Dire Hit 2s X Speed 2s X Sp. Atk 2s X Sp. Def 2s X Defense 2s X Attack 2s X Accuracy 2s X Speed 3s X Sp. Atk 3s X Sp. Def 3s X Defense 3s X Attack 3s X Accuracy 3s X Speed 6s X Sp. Atk 6s X Sp. Def 6s X Defense 6s X Attack 6s X Accuracy 6s Ability Urges Item Drops Item Urges Reset Urges Dire Hit 3s Light Stones Dark Stones TM93s TM94s TM95s Xtransceivers ??? Gram 1s Gram 2s Gram 3s Xtransceivers Medal Boxes DNA Splicers DNA Splicers Permits Oval Charms Shiny Charms Plasma Cards Grubby Hankies Colress Machines Dropped Items Dropped Items Reveal Glasses Weakness Policies Assault Vests Holo Casters Prof’s Letters Roller Skates Pixie Plates Ability Capsules Whipped Dreams Sachets Luminous Moss Snowballs Safety Goggles Poké Flutes Rich Mulch Surprise Mulch Boost Mulch Amaze Mulch Gengarites Gardevoirites Ampharosites Venusaurites Charizardite Xs Blastoisinites Mewtwonite Xs Mewtwonite Ys Blazikenites Medichamites Houndoominites Aggronites Banettites Tyranitarites Scizorites Pinsirites Aerodactylites Lucarionites Abomasites Kangaskhanites Gyaradosites Absolites Charizardite Ys Alakazites Heracronites Mawilites Manectites Garchompites Latiasites Latiosites Roseli Berries Kee Berries Maranga Berries Sprinklotads TM96s TM97s TM98s TM99s TM100s Power Plant Passes Mega Rings Intriguing Stones Common Stones Discount Coupons Elevator Keys TMV Passes Honors of Kalos Adventure Guides Strange Souvenirs Lens Cases Makeup Bags Travel Trunks Lumiose Galettes Shalour Sables Jaw Fossils Sail Fossils Looker Tickets Bikes Holo Casters Fairy Gems Mega Charms Mega Gloves Mach Bikes Acro Bikes Wailmer Pails Devon Parts Soot Sacks Basement Keys Pokéblock Kits Letters Eon Tickets Scanners Go-Goggles Meteorites Keys to Room 1 Keys to Room 2 Keys to Room 4 Keys to Room 6 Storage Keys Devon Scopes S.S. Tickets HM07s Devon Scuba Gear Contest Costumes Contest Costumes Magma Suits Aqua Suits Pair of Tickets Mega Bracelets Mega Pendants Mega Glasses Mega Anchors Mega Stickpins Mega Tiaras Mega Anklets Meteorites Swampertites Sceptilites Sablenites Altarianites Galladites Audinites Metagrossites Sharpedonites Slowbronites Steelixites Pidgeotites Glalitites Diancites Prison Bottles Mega Cuffs Cameruptites Lopunnites Salamencites Beedrillites Meteorites Meteorites Key Stones Meteorite Shards Eon Flutes Normalium Zs Firium Zs Waterium Zs Electrium Zs Grassium Zs Icium Zs Fightinium Zs Poisonium Zs Groundium Zs Flyinium Zs Psychium Zs Buginium Zs Rockium Zs Ghostium Zs Dragonium Zs Darkinium Zs Steelium Zs Fairium Zs Pikanium Zs Bottle Caps Gold Bottle Caps Z-Rings Decidium Zs Incinium Zs Primarium Zs Tapunium Zs Marshadium Zs Aloraichium Zs Snorlium Zs Eevium Zs Mewnium Zs Normalium Zs Firium Zs Waterium Zs Electrium Zs Grassium Zs Icium Zs Fightinium Zs Poisonium Zs Groundium Zs Flyinium Zs Psychium Zs Buginium Zs Rockium Zs Ghostium Zs Dragonium Zs Darkinium Zs Steelium Zs Fairium Zs Pikanium Zs Decidium Zs Incinium Zs Primarium Zs Tapunium Zs Marshadium Zs Aloraichium Zs Snorlium Zs Eevium Zs Mewnium Zs Pikashunium Zs Pikashunium Zs ??? ??? ??? ??? Forage Bags Fishing Rods Professor’s Masks Festival Tickets Sparkling Stones Adrenaline Orbs Zygarde Cubes ??? Ice Stones Ride Pagers Beast Balls Big Malasadas Red Nectars Yellow Nectars Pink Nectars Purple Nectars Sun Flutes Moon Flutes ??? Enigmatic Cards Silver Razz Berries Golden Razz Berries Silver Nanab Berries Golden Nanab Berries Silver Pinap Berries Golden Pinap Berries ??? ??? ??? ??? ??? Secret Keys S.S. Tickets Silph Scopes Parcels Card Keys Gold Teeth Lift Keys Terrain Extenders Protective Pads Electric Seeds Psychic Seeds Misty Seeds Grassy Seeds Stretchy Springs Chalky Stones Marbles Lone Earrings Beach Glass Gold Leaves Silver Leaves Polished Mud Balls Tropical Shells Leaf Letters Leaf Letters Small Bouquets ??? ??? ??? Lures Super Lures Max Lures Pewter Crunchies Fighting Memories Flying Memories Poison Memories Ground Memories Rock Memories Bug Memories Ghost Memories Steel Memories Fire Memories Water Memories Grass Memories Electric Memories Psychic Memories Ice Memories Dragon Memories Dark Memories Fairy Memories Solganium Zs Lunalium Zs Ultranecrozium Zs Mimikium Zs Lycanium Zs Kommonium Zs Solganium Zs Lunalium Zs Ultranecrozium Zs Mimikium Zs Lycanium Zs Kommonium Zs Z-Power Rings Pink Petals Orange Petals Blue Petals Red Petals Green Petals Yellow Petals Purple Petals Rainbow Flowers Surge Badges N-Solarizers N-Lunarizers N-Solarizers N-Lunarizers Ilima Normalium Zs Left Poké Balls Roto Hatches Roto Bargains Roto Prize Money Roto Exp. Points Roto Friendships Roto Encounters Roto Stealths Roto HP Restores Roto PP Restores Roto Boosts Roto Catches Health Candies Mighty Candies Tough Candies Smart Candies Courage Candies Quick Candies Health Candies L Mighty Candies L Tough Candies L Smart Candies L Courage Candies L Quick Candies L Health Candies XL Mighty Candies XL Tough Candies XL Smart Candies XL Courage Candies XL Quick Candies XL Bulbasaur Candies Charmander Candies Squirtle Candies Caterpie Candies Weedle Candies Pidgey Candies Rattata Candies Spearow Candies Ekans Candies Pikachu Candies Sandshrew Candies Nidoran♀ Candies Nidoran♂ Candies Clefairy Candies Vulpix Candies Jigglypuff Candies Zubat Candies Oddish Candies Paras Candies Venonat Candies Diglett Candies Meowth Candies Psyduck Candies Mankey Candies Growlithe Candies Poliwag Candies Abra Candies Machop Candies Bellsprout Candies Tentacool Candies Geodude Candies Ponyta Candies Slowpoke Candies Magnemite Candies Farfetch’d Candies Doduo Candies Seel Candies Grimer Candies Shellder Candies Gastly Candies Onix Candies Drowzee Candies Krabby Candies Voltorb Candies Exeggcute Candies Cubone Candies Hitmonlee Candies Hitmonchan Candies Lickitung Candies Koffing Candies Rhyhorn Candies Chansey Candies Tangela Candies Kangaskhan Candies Horsea Candies Goldeen Candies Staryu Candies Mr. Mime Candies Scyther Candies Jynx Candies Electabuzz Candies Pinsir Candies Tauros Candies Magikarp Candies Lapras Candies Ditto Candies Eevee Candies Porygon Candies Omanyte Candies Kabuto Candies Aerodactyl Candies Snorlax Candies Articuno Candies Zapdos Candies Moltres Candies Dratini Candies Mewtwo Candies Mew Candies Meltan Candies Magmar Candies ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? Endorsements Pokémon Box Links Wishing Stars Dynamax Bands ??? ??? Fishing Rods Rotom Bikes ??? ??? Sausages Bob’s Food Tins Bach’s Food Tins Tins of Beans Bread Pasta Mixed Mushrooms Smoke-Poke Tails Large Leeks Fancy Apples Brittle Bones Packs of Potatoes Pungent Roots Salad Mixes Fried Foods Boiled Eggs Camping Gears ??? ??? Rusted Swords Rusted Shields Fossilized Birds Fossilized Fish Fossilized Drakes Fossilized Dinos Strawberry Sweets Love Sweets Berry Sweets Clover Sweets Flower Sweets Star Sweets Ribbon Sweets Sweet Apples Tart Apples Throat Sprays Eject Packs Heavy-Duty Boots Blunder Policies Room Service Utility Umbrellas Exp. Candies XS Exp. Candies S Exp. Candies M Exp. Candies L Exp. Candies XL Dynamax Candies TR00s TR01s TR02s TR03s TR04s TR05s TR06s TR07s TR08s TR09s TR10s TR11s TR12s TR13s TR14s TR15s TR16s TR17s TR18s TR19s TR20s TR21s TR22s TR23s TR24s TR25s TR26s TR27s TR28s TR29s TR30s TR31s TR32s TR33s TR34s TR35s TR36s TR37s TR38s TR39s TR40s TR41s TR42s TR43s TR44s TR45s TR46s TR47s TR48s TR49s TR50s TR51s TR52s TR53s TR54s TR55s TR56s TR57s TR58s TR59s TR60s TR61s TR62s TR63s TR64s TR65s TR66s TR67s TR68s TR69s TR70s TR71s TR72s TR73s TR74s TR75s TR76s TR77s TR78s TR79s TR80s TR81s TR82s TR83s TR84s TR85s TR86s TR87s TR88s TR89s TR90s TR91s TR92s TR93s TR94s TR95s TR96s TR97s TR98s TR99s TM00s Lonely Mints Adamant Mints Naughty Mints Brave Mints Bold Mints Impish Mints Lax Mints Relaxed Mints Modest Mints Mild Mints Rash Mints Quiet Mints Calm Mints Gentle Mints Careful Mints Sassy Mints Timid Mints Hasty Mints Jolly Mints Naive Mints Serious Mints Wishing Pieces Cracked Pots Chipped Pots Hi-tech Earbuds Fruit Bunches Moomoo Cheese Spice Mix Fresh Cream Packaged Curry Coconut Milk Instant Noodles Precooked Burgers Gigantamixes Wishing Chips Rotom Bikes Catching Charms ??? Old Letters Band Autographs Sonia’s Books ??? ??? ??? ??? ??? ??? Rotom Catalogs ★And458s ★And15s ★And337s ★And603s ★And390s ★Sgr6879s ★Sgr6859s ★Sgr6913s ★Sgr7348s ★Sgr7121s ★Sgr6746s ★Sgr7194s ★Sgr7337s ★Sgr7343s ★Sgr6812s ★Sgr7116s ★Sgr7264s ★Sgr7597s ★Del7882s ★Del7906s ★Del7852s ★Psc596s ★Psc361s ★Psc510s ★Psc437s ★Psc8773s ★Lep1865s ★Lep1829s ★Boo5340s ★Boo5506s ★Boo5435s ★Boo5602s ★Boo5733s ★Boo5235s ★Boo5351s ★Hya3748s ★Hya3903s ★Hya3418s ★Hya3482s ★Hya3845s ★Eri1084s ★Eri472s ★Eri1666s ★Eri897s ★Eri1231s ★Eri874s ★Eri1298s ★Eri1325s ★Eri984s ★Eri1464s ★Eri1393s ★Eri850s ★Tau1409s ★Tau1457s ★Tau1165s ★Tau1791s ★Tau1910s ★Tau1346s ★Tau1373s ★Tau1412s ★CMa2491s ★CMa2693s ★CMa2294s ★CMa2827s ★CMa2282s ★CMa2618s ★CMa2657s ★CMa2646s ★UMa4905s ★UMa4301s ★UMa5191s ★UMa5054s ★UMa4295s ★UMa4660s ★UMa4554s ★UMa4069s ★UMa3569s ★UMa3323s ★UMa4033s ★UMa4377s ★UMa4375s ★UMa4518s ★UMa3594s ★Vir5056s ★Vir4825s ★Vir4932s ★Vir4540s ★Vir4689s ★Vir5338s ★Vir4910s ★Vir5315s ★Vir5359s ★Vir5409s ★Vir5107s ★Ari617s ★Ari553s ★Ari546s ★Ari951s ★Ori1713s ★Ori2061s ★Ori1790s ★Ori1903s ★Ori1948s ★Ori2004s ★Ori1852s ★Ori1879s ★Ori1899s ★Ori1543s ★Cas21s ★Cas168s ★Cas403s ★Cas153s ★Cas542s ★Cas219s ★Cas265s ★Cnc3572s ★Cnc3208s ★Cnc3461s ★Cnc3449s ★Cnc3429s ★Cnc3627s ★Cnc3268s ★Cnc3249s ★Com4968s ★Crv4757s ★Crv4623s ★Crv4662s ★Crv4786s ★Aur1708s ★Aur2088s ★Aur1605s ★Aur2095s ★Aur1577s ★Aur1641s ★Aur1612s ★Pav7790s ★Cet911s ★Cet681s ★Cet188s ★Cet539s ★Cet804s ★Cep8974s ★Cep8162s ★Cep8238s ★Cep8417s ★Cen5267s ★Cen5288s ★Cen551s ★Cen5459s ★Cen5460s ★CMi2943s ★CMi2845s ★Equ8131s ★Vul7405s ★UMi424s ★UMi5563s ★UMi5735s ★UMi6789s ★Crt4287s ★Lyr7001s ★Lyr7178s ★Lyr7106s ★Lyr7298s ★Ara6585s ★Sco6134s ★Sco6527s ★Sco6553s ★Sco5953s ★Sco5984s ★Sco6508s ★Sco6084s ★Sco5944s ★Sco6630s ★Sco6027s ★Sco6247s ★Sco6252s ★Sco5928s ★Sco6241s ★Sco6165s ★Tri544s ★Leo3982s ★Leo4534s ★Leo4357s ★Leo4057s ★Leo4359s ★Leo4031s ★Leo3852s ★Leo3905s ★Leo3773s ★Gru8425s ★Gru8636s ★Gru8353s ★Lib5685s ★Lib5531s ★Lib5787s ★Lib5603s ★Pup3165s ★Pup3185s ★Pup3045s ★Cyg7924s ★Cyg7417s ★Cyg7796s ★Cyg8301s ★Cyg7949s ★Cyg7528s ★Oct7228s ★Col1956s ★Col2040s ★Col2177s ★Gem2990s ★Gem2891s ★Gem2421s ★Gem2473s ★Gem2216s ★Gem2777s ★Gem2650s ★Gem2286s ★Gem2484s ★Gem2930s ★Peg8775s ★Peg8781s ★Peg39s ★Peg8308s ★Peg8650s ★Peg8634s ★Peg8684s ★Peg8450s ★Peg8880s ★Peg8905s ★Oph6556s ★Oph6378s ★Oph6603s ★Oph6149s ★Oph6056s ★Oph6075s ★Ser5854s ★Ser7141s ★Ser5879s ★Her6406s ★Her6148s ★Her6410s ★Her6526s ★Her6117s ★Her6008s ★Per936s ★Per1017s ★Per1131s ★Per1228s ★Per834s ★Per941s ★Phe99s ★Phe338s ★Vel3634s ★Vel3485s ★Vel3734s ★Aqr8232s ★Aqr8414s ★Aqr8709s ★Aqr8518s ★Aqr7950s ★Aqr8499s ★Aqr8610s ★Aqr8264s ★Cru4853s ★Cru4730s ★Cru4763s ★Cru4700s ★Cru4656s ★PsA8728s ★TrA6217s ★Cap7776s ★Cap7754s ★Cap8278s ★Cap8322s ★Cap7773s ★Sge7479s ★Car2326s ★Car3685s ★Car3307s ★Car3699s ★Dra5744s ★Dra5291s ★Dra6705s ★Dra6536s ★Dra7310s ★Dra6688s ★Dra4434s ★Dra6370s ★Dra7462s ★Dra6396s ★Dra6132s ★Dra6636s ★CVn4915s ★CVn4785s ★CVn4846s ★Aql7595s ★Aql7557s ★Aql7525s ★Aql7602s ★Aql7235s Max Honey Max Mushrooms Galarica Twigs Galarica Cuffs Style Cards Armor Passes Rotom Bikes Rotom Bikes Exp. Charms Armorite Ore Mark Charms Reins of Unity Reins of Unity Galarica Wreaths Legendary Clue 1s Legendary Clue 2s Legendary Clue 3s Legendary Clue?s Crown Passes Wooden Crowns Radiant Petals White Mane Hair Black Mane Hair Iceroot Carrots Shaderoot Carrots Dynite Ore Carrot Seeds Ability Patches Reins of Unity ~~~~~~~~~~~~~~~ Text File : language_select ~~~~~~~~~~~~~~~ Select the language you would like to play in [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] Gloria [~ 15] [~ 16] [~ 17] ~~~~~~~~~~~~~~~ Text File : live_tournament ~~~~~~~~~~~~~~~ Participate in a Live Competition Yes No Receive a Digital Player ID [~ 4] Quit Competition [~ 6] [~ 7] [~ 8] [~ 9] Live Competition [~ 11] [VAR 01AF(0000)] [VAR 01AF(0000)] [VAR 0201(0001)]/[VAR 0201(0002)]/[VAR 0203(0000,0000)] [VAR 0100(0000)]’s Results No. of Battles [VAR 0201(0000)] / [VAR 0201(0000)] Wins [VAR 0201(0000)] Losses [VAR 0201(0000)] [VAR 01BF(0000)] [VAR FF00(0002)]♂[VAR FF00(0000)] [VAR FF00(0001)]♀[VAR FF00(0000)] [VAR 0202(0000)] [~ 28] [~ 29] [~ 30] [~ 31] [~ 32] [~ 33] [~ 34] [~ 35] [~ 36] [~ 37] [~ 38] [~ 39] Lv. [~ 41] In order to participate in the Live Competition, you need a Digital Player ID. How would you like to receive it? Receiving a Digital Player ID... Press the B Button to cancel. Receiving a Digital Player ID has been canceled. You received a Digital Player ID. Couldn’t receive the Digital Player ID. Please try again. You’ve completed the max number of matches! Well done! [~ 48] [~ 49] [~ 50] Would you like to end communication? Ending communication... Would you like to register a Battle Team to participate in the competition? Would you like to unregister from [VAR 01AF(0000)]? If you unregister from the competition, you won’t be able to rejoin it! Are you sure you want to unregister from [VAR 01AF(0000)]? You’ve been successfully unregistered from [VAR 01AF(0000)]. Your Battle Team has been unlocked. Registering a Battle Team has been canceled. [~ 58] You haven’t played any matches yet! Searching for an opposing Trainer... Communicating... Please wait a moment. Press the A Button at the starting signal. Your competition regulations didn’t match. [~ 64] [~ 65] The data has been sent. Would you like to give up on registering your Battle Team? Your game is being saved. Just a moment... [~ 69] You’re already participating or have already participated in this competition. Register your Battle Team You’ve withdrawn from the competition, [VAR 01AF(0000)]. You can’t participate in this competition. Host a Live Competition Get via LAN mode Participate in your own competition Create competition regulations Check current competition regulations Watch battles Receiving it via LAN mode... Press the B Button to cancel. Confirm Back Help Menu Live date [~ 86] [~ 87] [~ 88] [~ 89] Battle Would you like to delete these regulations? The regulations have been deleted. Send Delete Would you like to participate in the competition you’re hosting? Back [VAR 0200(0000)] / [VAR 0200(0000)] The battle is about to begin! Battle in LAN mode You haven’t created your competition yet. Would you like to participate in a new competition? Participate in a new competition Participate in the previous competition Watch a battle in LAN mode If you unregister from the competition, you might not be able to rejoin it! Please ask the host of the competition about it. Are you sure you want to unregister from [VAR 01AF(0000)]? Your regulations have been saved. You can’t participate in the competition, because you have an older version of the software. Please update your software. ~~~~~~~~~~~~~~~ Text File : trainer_license ~~~~~~~~~~~~~~~ Money [VAR 0206(0000,002C)] Watts [VAR 0206(0001,002C)] W BP [VAR 0206(0001,002C)] Battle [VAR 0100(0000)] [VAR 0202(0000)]/[VAR 0202(0001)] [VAR 0201(0001)]/[VAR 0201(0002)]/[VAR 0203(0000,0000)] [VAR 0201(0003)]:[VAR 0201(0004)] Printed on [VAR 0202(0000)] Pokémon of up to Lv. [VAR 0201(0000)] will listen to this Trainer’s requests. [~ 13] [~ 14] [~ 15] All Pokémon will listen to this Trainer’s requests. Catch This Trainer can catch Pokémon of up to Lv. [VAR 0201(0000)]. [~ 19] [~ 20] [~ 21] This Trainer can catch Pokémon of any level. [~ 23] [~ 24] [~ 25] [~ 26] [~ 27] [~ 28] [~ 29] [~ 30] [~ 31] [~ 32] [~ 33] [~ 34] [~ 35] [~ 36] Confirm Quit Flip Card Sort Select and Throw Away Favorite Close Select Throw Away View Front Would you like to receive [VAR 0100(0000)]’s League Card? Receive Quit Discard Is it really OK to throw away the selected cards? Is it really OK to throw away the selected cards? Your Card Album You have no cards. [~ 56] Card Code [VAR 0100(0000)]’s League Card [~ 59] [~ 60] [~ 61] [~ 62] [~ 63] Receive a Card Share Your Card Change Cards You can receive a League Card by entering its Card Code. Get it! You can give out your cards by sharing your Card Code. [VAR 0100(0000)]’s Card Code Stop Sharing Card Is it OK to stop sharing your card? The current setting doesn’t allow you to share your card. Share your card Your card is now shared! Received How you met Connected by [~ 79] [~ 80] [~ 81] [VAR 0201(0001)]/[VAR 0201(0002)]/[VAR 0203(0000,0000)] via camping via Y-Comm via Link Battle via Pokémon trade via Max Raid Battle via Card Code local communication internet Change cards You selected the current card as the card you’ll show to other players! Back Newest first Oldest first Favorites first How you met Special Link Battle Camp Max Raid Battle Y-Comm Pokémon trade Card Code How do you want to sort cards? Enter Card Code Your album is full now. You can’t receive any more cards. You already have the same card. Select this option to create a Card Code for your League Card. Select this option to enter a Card Code and receive a League Card. You received a card from [VAR 0100(0000)]! You couldn’t send your card. You couldn’t receive a card. You couldn’t throw away any cards. [VAR 012D(0000)] No card was found with that Card Code. Yes No You will now connect to the internet. Your game will be saved. Is that OK? Connect Quit Connecting... Please stand by. You’re now connected to the internet. Saving... Please wait. You’re now connected to the internet. Your album is full. Please make room to receive a card. Receiving a card... You’ve received a card! You’re about to disconnect from the internet. Would you like to continue? You’ve switched back to local communication. Disconnect Quit Disconnecting from the internet... Sharing your card... Your card is now shared! You already have the same card. ~~~~~~~~~~~~~~~ Text File : zukan_comment_A ~~~~~~~~~~~~~~~ There is a plant seed on its back right from the day this Pokémon is born. The seed slowly grows larger. When the bulb on its back grows large, it appears to lose the ability to stand on its hind legs. Its plant blooms when it is absorbing solar energy. It stays on the move to seek sunlight. It has a preference for hot things. When it rains, steam is said to spout from the tip of its tail. It has a barbaric nature. In battle, it whips its fiery tail around and slashes away with sharp claws. It spits fire that is hot enough to melt boulders. It may cause forest fires by blowing flames. When it retracts its long neck into its shell, it squirts out water with vigorous force. It is recognized as a symbol of longevity. If its shell has algae on it, that Wartortle is very old. It crushes its foe under its heavy body to cause fainting. In a pinch, it will withdraw inside its shell. For protection, it releases a horrible stench from the antenna on its head to drive away enemies. It is waiting for the moment to evolve. At this stage, it can only harden, so it remains motionless to avoid attack. In battle, it flaps its wings at great speed to release highly toxic dust into the air. Pikachu that can generate powerful electricity have cheek sacs that are extra soft and super stretchy. Its long tail serves as a ground to protect itself from its own high-voltage power. It loves to bathe in the grit of dry, sandy areas. By sand bathing, the Pokémon rids itself of dirt and moisture clinging to its body. The drier the area Sandslash lives in, the harder and smoother the Pokémon’s spikes will feel when touched. Females are more sensitive to smells than males. While foraging, they’ll use their whiskers to check wind direction and stay downwind of predators. The horn on its head has atrophied. It’s thought that this happens so Nidorina’s children won’t get poked while their mother is feeding them. Nidoqueen is better at defense than offense. With scales like armor, this Pokémon will shield its children from any kind of attack. The horn on a male Nidoran’s forehead contains a powerful poison. This is a very cautious Pokémon, always straining its large ears. With a horn that’s harder than diamond, this Pokémon goes around shattering boulders as it searches for a moon stone. When it goes on a rampage, it’s impossible to control. But in the presence of a Nidoqueen it’s lived with for a long time, Nidoking calms down. It is said that happiness will come to those who see a gathering of Clefairy dancing under a full moon. A timid fairy Pokémon that is rarely seen, it will run and hide the moment it senses people. While young, it has six gorgeous tails. When it grows, several new tails are sprouted. It is said to live 1,000 years, and each of its tails is loaded with supernatural powers. Jigglypuff has top-notch lung capacity, even by comparison to other Pokémon. It won’t stop singing its lullabies until its foes fall asleep. The more air it takes in, the more it inflates. If opponents catch it in a bad mood, it will inflate itself to an enormous size to intimidate them. It emits ultrasonic waves from its mouth to check its surroundings. Even in tight caves, Zubat flies around with skill. It loves to drink other creatures’ blood. It’s said that if it finds others of its kind going hungry, it sometimes shares the blood it’s gathered. If exposed to moonlight, it starts to move. It roams far and wide at night to scatter its seeds. Its pistils exude an incredibly foul odor. The horrid stench can cause fainting at a distance of 1.25 miles. It has the world’s largest petals. With every step, the petals shake out heavy clouds of toxic pollen. If a Diglett digs through a field, it leaves the soil perfectly tilled and ideal for planting crops. A team of Diglett triplets. It triggers huge earthquakes by burrowing 60 miles underground. It loves to collect shiny things. If it’s in a good mood, it might even let its Trainer have a look at its hoard of treasures. Getting this prideful Pokémon to warm up to you takes a lot of effort, and it will claw at you the moment it gets annoyed. Psyduck is constantly beset by headaches. If the Pokémon lets its strange power erupt, apparently the pain subsides for a while. This Pokémon lives in gently flowing rivers. It paddles through the water with its long limbs, putting its graceful swimming skills on display. It has a brave and trustworthy nature. It fearlessly stands up to bigger and stronger foes. The sight of it running over 6,200 miles in a single day and night has captivated many people. For Poliwag, swimming is easier than walking. The swirl pattern on its belly is actually part of the Pokémon’s innards showing through the skin. Staring at the swirl on its belly causes drowsiness. This trait of Poliwhirl’s has been used in place of lullabies to get children to go to sleep. Its body is solid muscle. When swimming through cold seas, Poliwrath uses its impressive arms to smash through drift ice and plow forward. This Pokémon uses its psychic powers while it sleeps. The contents of Abra’s dreams affect the powers that the Pokémon wields. Using its psychic power, Kadabra levitates as it sleeps. It uses its springy tail as a pillow. It has an incredibly high level of intelligence. Some say that Alakazam remembers everything that ever happens to it, from birth till death. Its whole body is composed of muscles. Even though it’s the size of a human child, it can hurl 100 grown-ups. Its muscular body is so powerful, it must wear a power-save belt to be able to regulate its motions. It quickly swings its four arms to rock its opponents with ceaseless punches and chops from all angles. Tentacool is not a particularly strong swimmer. It drifts across the surface of shallow seas as it searches for prey. When the red orbs on Tentacruel’s head glow brightly, watch out. The Pokémon is about to fire off a burst of ultrasonic waves. It can’t run properly when it’s newly born. As it races around with others of its kind, its legs grow stronger. This Pokémon can be seen galloping through fields at speeds of up to 150 mph, its fiery mane fluttering in the wind. Slow-witted and oblivious, this Pokémon won’t feel any pain if its tail gets eaten. It won’t notice when its tail grows back, either. Slowpoke became Slowbro when a Shellder bit on to its tail. Sweet flavors seeping from the tail make the Shellder feel as if its life is a dream. At times, Magnemite runs out of electricity and ends up on the ground. If you give batteries to a grounded Magnemite, it’ll start moving again. This Pokémon is three Magnemite that have linked together. Magneton sends out powerful radio waves to study its surroundings. The stalk this Pokémon carries in its wings serves as a sword to cut down opponents. In a dire situation, the stalk can also serve as food. It swims facing backward by opening and closing its two-piece shell. It is surprisingly fast. Its shell is extremely hard. It cannot be shattered, even with a bomb. The shell opens only when it is attacking. Born from gases, anyone would faint if engulfed by its gaseous body, which contains poison. Its tongue is made of gas. If licked, its victim starts shaking constantly until death eventually comes. On the night of a full moon, if shadows move on their own and laugh, it must be Gengar’s doing. As it digs through the ground, it absorbs many hard objects. This is what makes its body so solid. It can be found near the sea. The large pincers grow back if they are torn out of their sockets. Its large and hard pincer has 10,000-horsepower strength. However, being so big, it is unwieldy to move. Though it may look like it’s just a bunch of eggs, it’s a proper Pokémon. Exeggcute communicates with others of its kind via telepathy, apparently. Each of Exeggutor’s three heads is thinking different thoughts. The three don’t seem to be very interested in one another. When the memory of its departed mother brings it to tears, its cries echo mournfully within the skull it wears on its head. This Pokémon overcame its sorrow to evolve a sturdy new body. Marowak faces its opponents bravely, using a bone as a weapon. This amazing Pokémon has an awesome sense of balance. It can kick in succession from any position. Its punches slice the air. They are launched at such high speed, even a slight graze could cause a burn. If this Pokémon’s sticky saliva gets on you and you don’t clean it off, an intense itch will set in. The itch won’t go away, either. Its body is full of poisonous gas. It floats into garbage dumps, seeking out the fumes of raw, rotting trash. It mixes gases between its two bodies. It’s said that these Pokémon were seen all over the Galar region back in the day. Strong, but not too bright, this Pokémon can shatter even a skyscraper with its charging tackles. It begins walking on its hind legs after evolution. It can punch holes through boulders with its horn. The egg Chansey carries is not only delicious but also packed with nutrition. It’s used as a high-class cooking ingredient. Hidden beneath a tangle of vines that grows nonstop even if the vines are torn off, this Pokémon’s true appearance remains a mystery. Although it’s carrying its baby in a pouch on its belly, Kangaskhan is swift on its feet. It intimidates its opponents with quick jabs. Horsea makes its home in oceans with gentle currents. If this Pokémon is under attack, it spits out pitch-black ink and escapes. It’s the males that raise the offspring. While Seadra are raising young, the spines on their backs secrete thicker and stronger poison. Its dorsal, pectoral, and tail fins wave elegantly in water. That is why it is known as the Water Dancer. In autumn, its body becomes more fatty in preparing to propose to a mate. It takes on beautiful colors. If you visit a beach at the end of summer, you’ll be able to see groups of Staryu lighting up in a steady rhythm. This Pokémon has an organ known as its core. The organ glows in seven colors when Starmie is unleashing its potent psychic powers. The broadness of its hands may be no coincidence—many scientists believe its palms became enlarged specifically for pantomiming. As Scyther fights more and more battles, its scythes become sharper and sharper. With a single slice, Scyther can fell a massive tree. In certain parts of Galar, Jynx was once feared and worshiped as the Queen of Ice. Many power plants keep Ground-type Pokémon around as a defense against Electabuzz that come seeking electricity. Magmar dispatches its prey with fire. But it regrets this habit once it realizes that it has burned its intended prey to a charred crisp. These Pokémon judge one another based on pincers. Thicker, more impressive pincers make for more popularity with the opposite gender. When Tauros begins whipping itself with its tails, it’s a warning that the Pokémon is about to charge with astounding speed. It is virtually worthless in terms of both power and speed. It is the most weak and pathetic Pokémon in the world. It has an extremely aggressive nature. The Hyper Beam it shoots from its mouth totally incinerates all targets. A smart and kindhearted Pokémon, it glides across the surface of the sea while its beautiful song echoes around it. It can reconstitute its entire cellular structure to change into what it sees, but it returns to normal when it relaxes. It has the ability to alter the composition of its body to suit its surrounding environment. When Vaporeon’s fins begin to vibrate, it is a sign that rain will come within a few hours. If it is angered or startled, the fur all over its body bristles like sharp needles that pierce foes. Once it has stored up enough heat, this Pokémon’s body temperature can reach up to 1,700 degrees Fahrenheit. State-of-the-art technology was used to create Porygon. It was the first artificial Pokémon to be created via computer programming. Because some Omanyte manage to escape after being restored or are released into the wild by people, this species is becoming a problem. Weighed down by a large and heavy shell, Omastar couldn’t move very fast. Some say it went extinct because it was unable to catch food. This species is almost entirely extinct. Kabuto molt every three days, making their shells harder and harder. Kabutops slices its prey apart and sucks out the fluids. The discarded body parts become food for other Pokémon. This is a ferocious Pokémon from ancient times. Apparently even modern technology is incapable of producing a perfectly restored specimen. It is not satisfied unless it eats over 880 pounds of food every day. When it is done eating, it goes promptly to sleep. It’s said that this Pokémon’s beautiful blue wings are made of ice. Articuno flies over snowy mountains, its long tail fluttering along behind it. This Pokémon has complete control over electricity. There are tales of Zapdos nesting in the dark depths of pitch-black thunderclouds. It’s one of the legendary bird Pokémon. When Moltres flaps its flaming wings, they glimmer with a dazzling red glow. Dratini dwells near bodies of rapidly flowing water, such as the plunge pools of waterfalls. As it grows, Dratini will shed its skin many times. This Pokémon lives in pristine oceans and lakes. It can control the weather, and it uses this power to fly into the sky, riding on the wind. It’s a kindhearted Pokémon. If it spots a drowning person or Pokémon, Dragonite simply must help them. It always stands on one foot. It changes feet so fast, the movement can rarely be seen. Its eyes are specially developed to enable it to see clearly even in murky darkness and minimal light. Both of its legs have turned into wings. Without a sound, Crobat flies swiftly toward its prey and sinks its fangs into the nape of its target’s neck. Its antennae, which evolved from a fin, have both positive and negative charges flowing through them. The light it emits is so bright that it can illuminate the sea’s surface from a depth of over three miles. Despite its small size, it can zap even adult humans. However, if it does so, it also surprises itself. According to local rumors, Cleffa are often seen in places where shooting stars have fallen. Igglybuff loves to sing. Its marshmallow-like body gives off a faint sweet smell. The shell seems to be filled with joy. It is said that it will share good luck when treated kindly. They say that it will appear before kindhearted, caring people and shower them with happiness. It is extremely good at climbing tree trunks and likes to eat the new sprouts on the trees. They say that it stays still and quiet because it is seeing both the past and future at the same time. Plentiful in the tropics. When it dances, its petals rub together and make a pleasant ringing sound. This Pokémon uses its round tail as a float. The ball of Marill’s tail is filled with nutrients that have been turned into an oil. It spends most of its time in the water. On sunny days, Azumarill floats on the surface of the water and sunbathes. If a tree branch shakes when there is no wind, it’s a Sudowoodo, not a tree. It hides from the rain. At nightfall, these Pokémon appear on the shores of lakes. They announce their territorial claims by letting out cries that sound like shouting. This Pokémon lives in cold water. It will leave the water to search for food when it gets cold outside. It has an easygoing nature. It doesn’t care if it bumps its head on boats and boulders while swimming. By reading air currents, it can predict things such as the weather or its foe’s next move. When this Pokémon becomes angry, its pores secrete a poisonous sweat, which it sprays at its opponent’s eyes. Miraculously, this former Slowpoke’s latent intelligence was drawn out when Shellder poison raced through its brain. It hates light and shock. If attacked, it inflates its body to pump up its counterstrike. This Pokémon’s tiny wings have some scientists saying that Dunsparce used to fly through the sky in ancient times. It is said that if an Onix lives for over 100 years, its composition changes to become diamond-like. When faced with a larger opponent, it swallows as much water as it can to match the opponent’s size. Bulky pincers account for one third of Scizor’s body weight. A single swing of one of these pincers will crush a boulder completely. It stores berries inside its shell. To avoid attacks, it hides beneath rocks and remains completely still. Heracross loves sweet sap and will go looking through forests for it. The Pokémon uses its two antennae to pick up scents as it searches. Its paws conceal sharp claws. If attacked, it suddenly extends the claws and startles its enemy. It rubs its snout on the ground to find and dig up food. It sometimes discovers hot springs. If it charges at an enemy, the hairs on its back stand up straight. It is very sensitive to sound. It will regrow any branches that break off its head. People keep particularly beautiful Corsola branches as charms to promote safe childbirth. The water they shoot from their mouths can hit moving prey from more than 300 feet away. It has a tendency to want to be in holes. It prefers rock crags or pots and sprays ink from them before attacking. It carries food all day long. There are tales about lost people who were saved by the food it had. If it builds up enough speed swimming, it can jump out above the waves and glide for over 300 feet. The pointed feathers of these Pokémon are sharper than swords. Skarmory and Corviknight fight viciously over territory. With the arrival of a storm at sea, this Pokémon will show itself on the surface. When a Kingdra and a Dragonite meet, a fierce battle ensues. This is a Porygon that was updated with special data. Porygon2 develops itself by learning about many different subjects all on its own. It is always bursting with energy. To make itself stronger, it keeps on fighting even if it loses. It launches kicks while spinning. If it spins at high speed, it may bore its way into the ground. If its face gets even slightly dirty, Smoochum will bathe immediately. But if its body gets dirty, Smoochum doesn’t really seem to care. When a storm approaches, this Pokémon gets restless. Once Elekid hears the sound of thunder, it gets full-on rowdy. This Pokémon is still small and timid. Whenever Magby gets excited or surprised, flames leak from its mouth and its nose. Miltank produces highly nutritious milk, so it’s been supporting the lives of people and other Pokémon since ancient times. Whenever a Blissey finds a weakened Pokémon, it will share its egg and offer its care until the other Pokémon is all better. Born deep underground, it comes aboveground and becomes a pupa once it has finished eating the surrounding soil. Even sealed in its shell, it can move freely. Hard and fast, it has outstanding destructive power. Its body can’t be harmed by any sort of attack, so it is very eager to make challenges against enemies. This Pokémon has the ability to move through time. Records describing it as a forest deity can be found from many different eras. It marks its territory by rubbing its bristly fur on trees. This variety of Zigzagoon is friendlier and calmer than the kind native to Galar. Its fur is strong and supple. Shaving brushes made with shed Linoone hairs are highly prized. It searches about for clean water. If it does not drink water for too long, the leaf on its head wilts. It is nocturnal and becomes active at nightfall. It feeds on aquatic mosses that grow in the riverbed. The rhythm of bright, festive music activates Ludicolo’s cells, making it more powerful. If it remains still, it looks just like a real nut. It delights in surprising foraging Pokémon. It lives deep in forests. With the leaf on its head, it makes a flute whose song makes listeners uneasy. A Pokémon that was feared as a forest guardian. It can read the foe’s mind and take preemptive action. It makes its nest on sheer cliffs. Riding the sea breeze, it glides up into the expansive skies. It is a messenger of the skies, carrying small Pokémon and eggs to safety in its bill. It is highly attuned to the emotions of people and Pokémon. It hides if it senses hostility. If its Trainer becomes happy, it overflows with energy, dancing joyously while spinning about. It has the power to predict the future. Its power peaks when it is protecting its Trainer. Because it lived almost entirely underground, it is nearly blind. It uses its antennae instead. Its cry leaves a lasting headache if heard for too long. It moves so quickly that it is almost invisible. A most peculiar Pokémon that somehow appears in a Poké Ball when a Nincada evolves. The cry of a Whismur is over 100 decibels. If you’re close to a Whismur when it lets out a cry, you’ll be stuck with an all-day headache. Loudred’s ears serve as speakers, and they can put out sound waves powerful enough to blow away a house. In the past, people would use the loud voices of these Pokémon as a means of communication between distant cities. The ball on Azurill’s tail bounces like a rubber ball, and it’s full of the nutrients the Pokémon needs to grow. This Pokémon is feared. When its gemstone eyes begin to glow with a sinister shine, it’s believed that Sableye will steal people’s spirits away. It uses its docile-looking face to lull foes into complacency, then bites with its huge, relentless jaws. It eats iron ore—and sometimes railroad tracks— to build up the steel armor that protects its body. Lairon live in mountains brimming with spring water and iron ore, so these Pokémon often came into conflict with humans in the past. Aggron has a horn sharp enough to perforate thick iron sheets. It brings down its opponents by ramming into them horn first. It stores static electricity in its fur for discharging. It gives off sparks if a storm approaches. It stimulates its own muscles with electricity, so it can move quickly. It eases its soreness with electricity, too, so it can recover quickly as well. Its flowers give off a relaxing fragrance. The stronger its aroma, the healthier the Roselia is. It won’t attack while it’s alone—not even if it spots prey. Instead, it waits for other Carvanha to join it, and then the Pokémon attack as a group. As soon as it catches the scent of prey, Sharpedo will jet seawater from its backside, hurtling toward the target to attack at 75 mph. It shows off by spraying jets of seawater from the nostrils above its eyes. It eats a solid ton of Wishiwashi every day. It can sometimes knock out opponents with the shock created by breaching and crashing its big body onto the water. It burns coal inside its shell for energy. It blows out black soot if it is endangered. Its nest is a sloped, bowl-like pit in the desert. Once something has fallen in, there is no escape. The ultrasonic waves it generates by rubbing its two wings together cause severe headaches. This Pokémon hides in the heart of sandstorms it creates and seldom appears where people can see it. Its cottony wings are full of air, making them light and fluffy to the touch. Swablu takes diligent care of its wings. As it flies in a calm and relaxed manner, Altaria performs a humming song that would enrapture any audience. The phase of the moon apparently has some effect on its power. It’s active on the night of a full moon. When it rotates itself, it gives off light similar to the sun, thus blinding its foes. Its slimy body is hard to grasp. In one region, it is said to have been born from hardened mud. It makes its nest at the bottom of swamps. It will eat anything—if it is alive, Whiscash will eat it. No matter how dirty the water in the river, it will adapt and thrive. It has a strong will to survive. A rough customer that wildly flails its giant claws. It is said to be extremely hard to raise. It moves while spinning around on its single foot. Some Baltoy have been seen spinning on their heads. This mysterious Pokémon started life as an ancient clay figurine made over 20,000 years ago. This Pokémon was restored from a fossil. Lileep once lived in warm seas that existed approximately 100,000,000 years ago. It has short legs and can’t walk very fast, but its neck and tentacles can extend to over three times their usual length to nab distant prey. This Pokémon was restored from a fossil. Anorith lived in the ocean about 100,000,000 years ago, hunting with its pair of claws. After evolution, this Pokémon emerged onto land. Its lower body has become stronger, and blows from its tail are devastating. Although unattractive and unpopular, this Pokémon’s marvelous vitality has made it a subject of research. Milotic has provided inspiration to many artists. It has even been referred to as the most beautiful Pokémon of all. If it finds bad children who won’t listen to their parents, it will spirit them away—or so it’s said. Its body is entirely hollow. When it opens its mouth, it sucks everything in as if it were a black hole. Swift as the wind, Absol races through fields and mountains. Its curved, bow-like horn is acutely sensitive to the warning signs of natural disasters. It tends to move in a pack. Individuals squash against one another to toughen their spirits. It’s said that if they are seen at midnight, they’ll cause heavy snow. They eat snow and ice to survive. It has a body of ice that won’t melt, even with fire. It can instantly freeze moisture in the atmosphere. This Pokémon’s body is covered in blubber and impressively round. It’s faster for Spheal to roll around than walk. Sealeo live on top of drift ice. They go swimming when they’re on the hunt, seeking out their prey by scent. Walrein form herds of 20 to 30 individuals. When a threat appears, the herd’s leader will protect the group with its life. Rock-hard scales and oil-filled swim bladders allow this Pokémon to survive the intense water pressure of the deep sea. Bagon jumps off cliffs every day, trying to grow stronger so that someday it will be able to fly. This Pokémon has covered its body in a hard shell that has the same composition as bone. Shelgon stores energy for evolution. Salamence is an unusual Pokémon in that it was able to evolve a body with wings just by constantly wishing to be able to fly. From its rear, Beldum emits a magnetic force that rapidly pulls opponents in. They get skewered on Beldum’s sharp claws. Two Beldum have become stuck together via their own magnetic forces. With two brains, the resulting Metang has doubled psychic powers. Because the magnetic powers of these Pokémon get stronger in freezing temperatures, Metagross living on snowy mountains are full of energy. Every bit of Regirock’s body is made of stone. As parts of its body erode, this Pokémon sticks rocks to itself to repair what’s been lost. With cold air that can reach temperatures as low as −328 degrees Fahrenheit, Regice instantly freezes any creature that approaches it. Registeel’s body is made of a strange material that is flexible enough to stretch and shrink but also more durable than any metal. Once every 1,000 years, the singing of a pure voice will rouse this Pokémon from its near- perpetual slumber. It wakes for only seven days. This Pokémon generates electricity by contracting its muscles. Excited trembling is a sign that Shinx is generating a tremendous amount of electricity. By joining its tail with that of another Luxio, this Pokémon can receive some of the other Luxio’s electricity and power up its own electric blasts. Luxray can see through solid objects. It will instantly spot prey trying to hide behind walls, even if the walls are thick. The pollen it releases contains poison. If this Pokémon is raised on clean water, the poison’s toxicity is increased. After captivating opponents with its sweet scent, it lashes them with its thorny whips. The members of the trio spend all their time together. Each one has a slightly different taste in nectar. It skillfully commands its grubs in battles with its enemies. The grubs are willing to risk their lives to defend Vespiquen. It nimbly dashes about to avoid getting pecked by bird Pokémon that would love to make off with its small, nutrient-rich storage ball. As a bud, it barely moves. It sits still, placidly waiting for sunlight to appear. This Pokémon’s habitat shapes its physique. According to some theories, life in warm ocean waters causes this variation to develop. Its search for food sometimes leads it onto land, where it leaves behind a sticky trail of slime as it passes through. Perhaps seeking company, it approaches children. However, it often quickly runs away again when the children play too roughly with it. Some say this Pokémon is a collection of souls burdened with regrets, silently drifting through the dusk. If both of Buneary’s ears are rolled up, something is wrong with its body or mind. It’s a sure sign the Pokémon is in need of care. Lopunny is constantly monitoring its surroundings. If danger approaches, this Pokémon responds with superdestructive kicks. From its rear, it sprays a foul-smelling liquid at opponents. It aims for their faces, and it can hit them from over 16 feet away. In its belly, it reserves stinky fluid that it shoots from its tail during battle. As this Pokémon’s diet varies, so does the stench of its fluid. It appears in ancient ruins. The pattern on its body doesn’t come from any culture in the Galar region, so it remains shrouded in mystery. Some believe it to be a deity that summons rain clouds. When angered, it lets out a warning cry that rings out like the tolling of a bell. It expels both sweat and tears from its eyes. The sweat is a little salty, while the tears have a slight bitterness. It mimics everyone it sees, but it puts extra effort into copying the graceful dance steps of Mr. Rime as practice. Mimicking Chansey, Happiny will place an egg- shaped stone in its belly pouch. Happiny will treasure this stone. Exactly 108 spirits gathered to become this Pokémon. Apparently there are some ill-natured spirits in the mix. Gible prefers to stay in narrow holes in the sides of caves heated by geothermal energy. This way, Gible can stay warm even during a blizzard. This Pokémon emits ultrasonic waves from a protrusion on either side of its head to probe pitch-dark caves. Garchomp makes its home in volcanic mountains. It flies through the sky as fast as a jet airplane, hunting down as much prey as it can. Stuffing itself with vast amounts of food is its only concern. Whether the food is rotten or fresh, yummy or tasteless—it does not care. It’s exceedingly energetic, with enough stamina to keep running all through the night. Taking it for walks can be a challenging experience. It controls waves known as auras, which are powerful enough to pulverize huge rocks. It uses these waves to take down its prey. It moves through the sands with its mouth open, swallowing sand along with its prey. It gets rid of the sand by spouting it from its nose. Stones can get stuck in the ports on their bodies. Dwebble help dislodge such stones, so Hippowdon look after these Pokémon. After burrowing into the sand, it waits patiently for prey to come near. This Pokémon and Sizzlipede share common descent. Its poison is potent, but it rarely sees use. This Pokémon prefers to use physical force instead, going on rampages with its car-crushing strength. It makes frightening noises with its poison-filled cheek sacs. When opponents flinch, Croagunk hits them with a poison jab. It bounces toward opponents and gouges them with poisonous claws. No more than a scratch is needed to knock out its adversaries. Mantyke living in Galar seem to be somewhat sluggish. The colder waters of the seas in this region may be the cause. It lives on snowy mountains. It sinks its legs into the snow to absorb water and keep its own temperature down. If it sees any packs of Darumaka going after Snover, it chases them off, swinging its sizable arms like hammers. They attack their quarry in packs. Prey as large as Mamoswine easily fall to the teamwork of a group of Weavile. Some say that Magnezone receives signals from space via the antenna on its head and that it’s being controlled by some mysterious being. Lickilicky’s strange tongue can stretch to many times the length of its body. No one has figured out how Lickilicky’s tongue can stretch so far. It can load up to three projectiles per arm into the holes in its hands. What launches out of those holes could be either rocks or Roggenrola. Tangrowth has two arms that it can extend as it pleases. Recent research has shown that these arms are, in fact, bundles of vines. The amount of electrical energy this Pokémon produces is proportional to the rate of its pulse. The voltage jumps while Electivire is battling. When Magmortar inhales deeply, the fire burning in its belly intensifies, rising in temperature to over 3,600 degrees Fahrenheit. These Pokémon are never seen anywhere near conflict or turmoil. In recent times, they’ve hardly been seen at all. Galarians favor the distinctive aroma that drifts from this Pokémon’s leaves. There’s a popular perfume made using that scent. Any who become captivated by the beauty of the snowfall that Glaceon creates will be frozen before they know it. This Pokémon can be spotted in wall paintings from as far back as 10,000 years ago. For a while, it was thought to have gone extinct. Porygon-Z had a program installed to allow it to move between dimensions, but the program also caused instability in Porygon-Z’s behavior. True to its honorable-warrior image, it uses the blades on its elbows only in defense of something or someone. At the bidding of transmissions from the spirit world, it steals people and Pokémon away. No one knows whether it has a will of its own. After a woman met her end on a snowy mountain, her regrets lingered on. From them, this Pokémon was born. Its favorite food is frozen souls. One boy’s invention led to the development of many different machines that take advantage of Rotom’s unique capabilities. All over the world, there are legends that tell of Regigigas creating other Pokémon in its own image. This Pokémon is courageous but also cautious. It uses the soft fur covering its face to collect information about its surroundings. Herdier is a very smart and friendly Pokémon. So much so that there’s a theory that Herdier was the first Pokémon to partner with people. These Pokémon seem to enjoy living with humans. Even a Stoutland caught in the wild will warm up to people in about three days. It steals things from people just to amuse itself with their frustration. A rivalry exists between this Pokémon and Nickit. Don’t be fooled by its gorgeous fur and elegant figure. This is a moody and vicious Pokémon. Late at night, it appears beside people’s pillows. As it feeds on dreams, the patterns on its body give off a faint glow. When dark mists emanate from its body, don’t get too near. If you do, your nightmares will become reality. Where people go, these Pokémon follow. If you’re scattering food for them, be careful— several hundred of them can gather at once. It can fly moderately quickly. No matter how far it travels, it can always find its way back to its master and its nest. Unfezant are exceptional fliers. The females are known for their stamina, while the males outclass them in terms of speed. It’s as hard as steel, but apparently a long soak in water will cause it to soften a bit. If you see its orange crystals start to glow, be wary. It’s about to fire off bursts of energy. This hardy Pokémon can often be found on construction sites and in mines, working alongside people and Copperajah. While inside a cave, if you look up and see lots of heart-shaped marks lining the walls, it’s evidence that Woobat live there. Emitting powerful sound waves tires it out. Afterward, it won’t be able to fly for a little while. It brings its claws together and whirls around at high speed before rushing toward its prey. It’s not uncommon for tunnels that appear to have formed naturally to actually be a result of Excadrill’s rampant digging. Audino’s sense of hearing is superb. Not even a pebble rolling along over a mile away will escape Audino’s ears. It loves helping out with construction projects. It loves it so much that if rain causes work to halt, it swings its log around and throws a tantrum. It shows off its muscles to Machoke and other Gurdurr. If it fails to measure up to the other Pokémon, it lies low for a little while. Concrete mixed by Conkeldurr is much more durable than normal concrete, even when the compositions of the two materials are the same. Graceful ripples running across the water’s surface are a sure sign that Tympole are singing in high-pitched voices below. It weakens its prey with sound waves intense enough to cause headaches, then entangles them with its sticky tongue. The vibrating of the bumps all over its body causes earthquake-like tremors. Seismitoad and Croagunk are similar species. It performs throwing moves with first-rate skill. Over the course of many battles, Throh’s belt grows darker as it absorbs its wearer’s sweat. If you see a Sawk training in the mountains in its single-minded pursuit of strength, it’s best to quietly pass by. Venipede and Sizzlipede are similar species, but when the two meet, a huge fight ensues. This Pokémon spins itself rapidly and charges into its opponents. Its top speed is just over 60 mph. Scolipede latches on to its prey with the claws on its neck before slamming them into the ground and jabbing them with its claws’ toxic spikes. It shoots cotton from its body to protect itself. If it gets caught up in hurricane-strength winds, it can get sent to the other side of the Earth. It scatters cotton all over the place as a prank. If it gets wet, it’ll become too heavy to move and have no choice but to answer for its mischief. Petilil appears around sources of clean water. Boiling leaves from this Pokémon’s head results in a liquid that’s sometimes used as a bug repellent. It’s believed that even first-rate gardeners have a hard time getting the flower on a Lilligant’s head to bloom. Anglers love the fight this Pokémon puts up on the hook. And there are always more to catch— many people release them into lakes illicitly. The desert gets cold at night, so when the sun sets, this Pokémon burrows deep into the sand and sleeps until sunrise. Krokorok has specialized eyes that enable it to see in the dark. This ability lets Krokorok hunt in the dead of night without getting lost. This Pokémon is known as the Bully of the Sands. Krookodile’s mighty jaws can bite through heavy plates of iron with almost no effort at all. It derives its power from fire burning inside its body. If the fire dwindles, this Pokémon will immediately fall asleep. The thick arms of this hot-blooded Pokémon can deliver punches capable of obliterating a dump truck. With noises that could be mistaken for the rattles of maracas, it creates an upbeat rhythm, startling bird Pokémon and making them fly off in a hurry. When it finds a stone appealing, it creates a hole inside it and uses it as its home. This Pokémon is the natural enemy of Roggenrola and Rolycoly. This highly territorial Pokémon prefers dry climates. It won’t come out of its boulder on rainy days. If it locks eyes with you, watch out! Nothing and no one is safe from the reckless headbutts of this troublesome Pokémon. As halfhearted as this Pokémon’s kicks may seem, they pack enough power to shatter Conkeldurr’s concrete pillars. Psychic power allows these Pokémon to fly. Some say they were the guardians of an ancient city. Others say they were the guardians’ emissaries. It wanders through ruins by night, carrying a mask that’s said to have been the face it had when it was still human. This Pokémon has a body of sparkling gold. People say it no longer remembers that it was once human. This Pokémon inhabited ancient seas. Although it can only crawl, it still comes up onto land in search of prey. Carracosta completely devours its prey—bones, shells, and all. Because of this, Carracosta’s own shell grows thick and sturdy. This Pokémon was successfully restored from a fossil. As research suggested, Archen is unable to fly. But it’s very good at jumping. It needs a running start to take off. If Archeops wants to fly, it first needs to run nearly 25 mph, building speed over a course of about 2.5 miles. Its favorite places are unsanitary ones. If you leave trash lying around, you could even find one of these Pokémon living in your room. This Pokémon eats trash, which turns into poison inside its body. The main component of the poison depends on what sort of trash was eaten. Zorua is a timid Pokémon. This disposition seems to be what led to the development of Zorua’s ability to take on the forms of other creatures. This Pokémon cares deeply about others of its kind, and it will conjure terrifying illusions to keep its den and pack safe. The way it brushes away grime with its tail can be helpful when cleaning. But its focus on spotlessness can make cleaning more of a hassle. Its body secretes oil that this Pokémon spreads over its nest as a coating to protect it from dust. Cinccino won’t tolerate even a speck of the stuff. Though they’re still only babies, there’s psychic power stored in their ribbonlike feelers, and sometimes they use that power to fight. It’s said that when stars shine in the night sky, this Pokémon will spirit away sleeping children. Some call it the Witch of Punishment. It has tremendous psychic power, but it dislikes conflict. It’s also able to predict the future based on the movement of the stars. It communicates with others telepathically. Its body is encapsulated in liquid, but if it takes a heavy blow, the liquid will leak out. Its psychic power can supposedly cover a range of more than half a mile—but only if its two brains can agree with each other. While it could use its psychic abilities in battle, this Pokémon prefers to swing its powerful arms around to beat opponents into submission. Unable to survive in hot areas, it makes itself comfortable by breathing out air cold enough to cause snow. It burrows into the snow to sleep. By drinking pure water, it grows its icy body. This Pokémon can be hard to find on days with warm, sunny weather. When its anger reaches a breaking point, this Pokémon unleashes a fierce blizzard that freezes every creature around it, be they friend or foe. As Emolga flutters through the air, it crackles with electricity. This Pokémon is cute, but it can cause a lot of trouble. Its strange physiology reacts to electrical energy in interesting ways. The presence of a Shelmet will cause this Pokémon to evolve. They use shells they’ve stolen from Shelmet to arm and protect themselves. They’re very popular Pokémon in the Galar region. No one knows what the Poké Ball–like pattern on Foongus means or why Foongus has it. This Pokémon puffs poisonous spores at its foes. If the spores aren’t washed off quickly, they’ll grow into mushrooms wherever they land. It envelops its prey in its veillike arms and draws it down to the deeps, five miles below the ocean’s surface. Most of this Pokémon’s body composition is identical to sea water. It makes sunken ships its lair. Joltik can be found clinging to other Pokémon. It’s soaking up static electricity because it can’t produce a charge on its own. It launches electrified fur from its abdomen as its means of attack. Opponents hit by the fur could be in for three full days and nights of paralysis. It defends itself by launching spikes, but its aim isn’t very good at first. Only after a lot of practice will it improve. This Pokémon scrapes its spikes across rocks, and then uses the tips of its feelers to absorb the nutrients it finds within the stone. The two minigears that compose this Pokémon are closer than twins. They mesh well only with each other. When Klang goes all out, the minigear links up perfectly with the outer part of the big gear, and this Pokémon’s rotation speed increases sharply. From its spikes, it launches powerful blasts of electricity. Its red core contains an enormous amount of energy. If this Pokémon stands near a TV, strange scenery will appear on the screen. That scenery is said to be from its home. Whenever a Beheeyem visits a farm, a Dubwool mysteriously disappears. The flame on its head keeps its body slightly warm. This Pokémon takes lost children by the hand to guide them to the spirit world. This Pokémon appears just before someone passes away, so it’s feared as an emissary of death. This Pokémon haunts dilapidated mansions. It sways its arms to hypnotize opponents with the ominous dancing of its flames. These Pokémon nest in the ground and use their tusks to crush hard berries. Crushing berries is also how they test each other’s strength. After battle, this Pokémon carefully sharpens its tusks on river rocks. It needs to take care of its tusks—if one breaks, it will never grow back. Its resilient tusks are its pride and joy. It licks up dirt to take in the minerals it needs to keep its tusks in top condition. When this Pokémon is in good health, its snot becomes thicker and stickier. It will smear its snot on anyone it doesn’t like. It swims through frigid seas, searching for prey. From its frozen breath, it forms icy fangs that are harder than steel. With its icy chains, Cryogonal freezes those it encounters. It then takes its victims away to somewhere unknown. When attacked, it tightly shuts the lid of its shell. This reaction fails to protect it from Karrablast, however, because they can still get into the shell. It moves with blinding speed and lobs poison at foes. Featuring Accelgor as a main character is a surefire way to make a movie or comic popular. Thanks to bacteria that lived in the mud flats with it, this Pokémon developed the organs it uses to generate electricity. In one minute, a well-trained Mienfoo can chop with its arms more than 100 times. When Mienshao comes across a truly challenging opponent, it will lighten itself by biting off the fur on its arms. Druddigon lives in caves, but it never skips sunbathing—it won’t be able to move if its body gets too cold. They were sculpted from clay in ancient times. No one knows why, but some of them are driven to continually line up boulders. Artillery platforms built into the walls of ancient castles served as perches from which Golurk could fire energy beams. It uses river stones to maintain the cutting edges of the blades covering its body. These sharpened blades allow it to bring down opponents. It’s accompanied by a large retinue of Pawniard. Bisharp keeps a keen eye on its minions, ensuring none of them even think of double-crossing it. These Pokémon can crush a car with no more than a headbutt. Bouffalant with more hair on their heads hold higher positions within the herd. If it spies a strong Pokémon, Rufflet can’t resist challenging it to a battle. But if Rufflet loses, it starts bawling. Known for its bravery and pride, this majestic Pokémon is often seen as a motif for various kinds of emblems. It wears a bone to protect its rear. It often squabbles with others of its kind over particularly comfy bones. Although it’s a bit of a ruffian, this Pokémon will take lost Vullaby under its wing and care for them till they’re ready to leave the nest. There’s a hole in its tail that allows it to draw in the air it needs to keep its fire burning. If the hole gets blocked, this Pokémon will fall ill. They lay their eggs deep inside their nests. When attacked by Heatmor, they retaliate using their massive mandibles. When it encounters something, its first urge is usually to bite it. If it likes what it tastes, it will commit the associated scent to memory. While hunting for prey, Zweilous wanders its territory, its two heads often bickering over which way to go. There are a slew of stories about villages that were destroyed by Hydreigon. It bites anything that moves. The people of ancient times believed that Larvesta fell from the sun. Volcarona scatters burning scales. Some say it does this to start fires. Others say it’s trying to rescue those that suffer in the cold. This Pokémon appears in a legend alongside Terrakion and Virizion, fighting against humans in defense of the Unova region’s Pokémon. It has phenomenal power. It will mercilessly crush anyone or anything that bullies small Pokémon. A legend tells of this Pokémon working together with Cobalion and Terrakion to protect the Pokémon of the Unova region. Flames spew from its tail as it flies through the sky like a jet airplane. It’s said that this Pokémon will scorch the world. When the interior part of its tail spins like a motor, Zekrom can generate many bolts of lightning to blast its surroundings. Dwelling within it is a power even greater than that of Reshiram or Zekrom, but the extreme cold keeps that power bound. Cobalion, Terrakion, and Virizion taught this Pokémon how to fight. It dashes across the world, seeking more opportunities to further its training. It excels at digging holes. Using its ears, it can dig a nest 33 feet deep in one night. With power equal to an excavator, it can dig through dense bedrock. It’s a huge help during tunnel construction. Its melodious cries are actually warnings. Fletchling will mercilessly peck at anything that enters its territory. Fletchinder launches embers into the den of its prey. When the prey comes leaping out, Fletchinder’s sharp talons finish it off. Talonflame mainly preys upon other bird Pokémon. To intimidate opponents, it sends embers spewing from gaps between its feathers. It chooses a Pangoro as its master and then imitates its master’s actions. This is how it learns to battle and hunt for prey. This Pokémon is quick to anger, and it has no problem using its prodigious strength to get its way. It lives for duels against Obstagoon. Though Espurr’s expression never changes, behind that blank stare is an intense struggle to contain its devastating psychic power. Revealing the eyelike patterns on the insides of its ears will unleash its psychic powers. It normally keeps the patterns hidden, however. Honedge’s soul once belonged to a person who was killed a long time ago by the sword that makes up Honedge’s body. Honedge evolves into twins. The two blades rub together to emit a metallic sound that unnerves opponents. In this defensive stance, Aegislash uses its steel body and a force field of spectral power to reduce the damage of any attack. A scent pouch within this Pokémon’s body allows it to create various scents. A change in its diet will alter the fragrance it produces. The scent that constantly emits from its fur is so powerful that this Pokémon’s companions will eventually lose their sense of smell. It eats its own weight in sugar every day. If it doesn’t get enough sugar, it becomes incredibly grumpy. By taking in a person’s scent, it can sniff out their mental and physical condition. It’s hoped that this skill will have many medical applications. It spins while making its luminescent spots flash. These spots allow it to communicate with others by using different patterns of light. Gazing at its luminescent spots will quickly induce a hypnotic state, putting the observer under Malamar’s control. After two Binacle find a suitably sized rock, they adhere themselves to it and live together. They cooperate to gather food during high tide. Seven Binacle come together to form one Barbaracle. The Binacle that serves as the head gives orders to those serving as the limbs. It drifts in the ocean, blending in with floating seaweed. When other Pokémon come to feast on the seaweed, Skrelp feasts on them instead. Dragalge uses a poisonous liquid capable of corroding metal to send tankers that enter its territory to the bottom of the sea. Clauncher’s claws can fall off during battle, but they’ll regenerate. The meat inside the claws is popular as a delicacy in Galar. After using the feelers on its oversized claw to detect the location of prey, Clawitzer launches a cannonball of water at its target. When spread, the frills on its head act like solar panels, generating the power behind this Pokémon’s electric moves. A now-vanished desert culture treasured these Pokémon. Appropriately, when Heliolisk came to the Galar region, treasure came with them. This is an ancient Pokémon, revived in modern times. It has a violent disposition, and it’ll tear apart anything it gets between its hefty jaws. This Pokémon is from about 100,000,000 years ago. It has the presence of a king, vicious but magnificent. This Pokémon was successfully restored from a fossil. In the past, it lived with others of its kind in cold lands where there were fewer predators. Aurorus was restored from a fossil. It’s said that when this Pokémon howls, auroras appear in the night sky. By releasing enmity-erasing waves from its ribbonlike feelers, Sylveon stops any conflict. It drives its opponents to exhaustion with its agile maneuvers, then ends the fight with a flashy finishing move. A Dedenne’s whiskers pick up electrical waves other Dedenne send out. These Pokémon share locations of food or electricity with one another. When beset by attackers, Carbink wipes them all out by firing high-energy beams from the gems embedded in its body. Because most of its body is water, it will dry up if the weather becomes too arid. It’s considered the weakest dragon Pokémon. Although this Pokémon isn’t very strong, its body is coated in a caustic slime that can melt through anything, so predators steer clear of it. Sometimes it misunderstands instructions and appears dazed or bewildered. Many Trainers don’t mind, finding this behavior to be adorable. This Pokémon is constantly collecting keys. Entrust a Klefki with important keys, and the Pokémon will protect them no matter what. After a lost child perished in the forest, their spirit possessed a tree stump, causing the spirit’s rebirth as this Pokémon. People fear it due to a belief that it devours any who try to cut down trees in its forest, but to the Pokémon it shares its woods with, it’s kind. Spirits that wander this world are placed into Pumpkaboo’s body. They’re then moved on to the afterlife. Eerie cries emanate from its body in the dead of night. The sounds are said to be the wails of spirits who are suffering in the afterlife. They chill the air around them to −150 degrees Fahrenheit, freezing the water in the air into ice that they use as armor. At high latitudes, this Pokémon can be found with clusters of Bergmite on its back as it swims among the icebergs. After nightfall, they emerge from the caves they nest in during the day. Using their ultrasonic waves, they go on the hunt for ripened fruit. Aggressive and cruel, this Pokémon will ruthlessly torment enemies that are helpless in the dark. At a distance, it launches its sharp feathers while flying about. If the enemy gets too close, Rowlet switches tactics and delivers vicious kicks. It throws one knifelike feather after another at its enemies, and each one precisely strikes a weak point. These feathers are known as blade quills. As if wielding a bow, it launches the arrow quills hidden among the feathers of its wings. Decidueye’s shots never miss. It spends even the smallest amount of downtime grooming its fur with its tongue. Loose fur gathers in its stomach and serves as fuel for fiery moves. In the midst of battle, the fire pouch on Torracat’s neck rings like a bell and produces stronger flames than usual. It excels at violent, no-holds-barred battles. The temperature of the flames that issue from its navel exceeds 3,600 degrees Fahrenheit. It creates special bouncy balloons to send at its opponents. When the balloons pop, the sheer force of their bursting is what deals damage. As if dancing, it artfully dodges the attacks of its enemies. All the while, it’s busy forming a bunch of balloons to overwhelm its foes. With its mouth, it makes sonic waves that sound like beautiful singing. It uses the sonic waves to control its water balloons. Its natural enemies, like Rookidee, may flee rather than risk getting caught in its large mandibles that can snap thick tree branches. While its durable shell protects it from attacks, Charjabug strikes at enemies with jolts of electricity discharged from the tips of its jaws. It builds up electricity in its abdomen, focuses it through its jaws, and then fires the electricity off in concentrated beams. Nectar and pollen are its favorite fare. You can find Cutiefly hovering around Gossifleur, trying to get some of Gossifleur’s pollen. It makes pollen puffs from pollen and nectar. The puffs’ effects depend on the type of ingredients and how much of each one is used. This Pokémon can bond very strongly with its Trainer, but it also has a habit of biting. Raising a Rockruff for a long time can be challenging. This Lycanroc is calm and cautious. The rocks jutting from its mane are razor sharp. Individually, they’re incredibly weak. It’s by gathering up into schools that they’re able to confront opponents. The first symptom of its sting is numbness. The next is an itching sensation so intense that it’s impossible to resist the urge to claw at your skin. To survive in the cold waters of Galar, this Pokémon forms a dome with its legs, enclosing its body so it can capture its own body heat. Loads weighing up to 50 times as much as its own body weight pose no issue for this Pokémon. It’s skilled at making use of mud. Mud that hardens around a Mudsdale’s legs sets harder than stone. It’s so hard that it allows this Pokémon to scrap a truck with a single kick. It forms a water bubble at the rear of its body and then covers its head with it. Meeting another Dewpider means comparing water-bubble sizes. It launches water bubbles with its legs, drowning prey within the bubbles. This Pokémon can then take its time to savor its meal. When bathed in sunlight, this Pokémon emits a pleasantly sweet scent, which causes bug Pokémon to gather around it. This Pokémon resembles a beautiful flower. A properly raised Lurantis will have gorgeous, brilliant colors. Pokémon living in the forest eat the delicious caps on Morelull’s head. The caps regrow overnight. Its flickering spores lure in prey and put them to sleep. Once this Pokémon has its prey snoozing, it drains their vitality with its fingertips. Its venom sacs produce a fluid that this Pokémon then heats up with the flame in its tail. This process creates Salandit’s poisonous gas. Only female Salazzle exist. They emit a gas laden with pheromones to captivate male Salandit. Its fluffy fur is a delight to pet, but carelessly reaching out to touch this Pokémon could result in painful retaliation. Once it accepts you as a friend, it tries to show its affection with a hug. Letting it do that is dangerous—it could easily shatter your bones. Its body gives off a sweet, fruity scent that is extremely appetizing to bird Pokémon. As it twirls like a dancer, a sweet smell spreads out around it. Anyone who inhales the scent will feel a surge of happiness. This feared Pokémon has long, slender legs and a cruel heart. It shows no mercy as it stomps on its opponents. Comfey picks flowers with its vine and decorates itself with them. For some reason, flowers won’t wither once they’re attached to a Comfey. With waves of its fan—made from leaves and its own fur—Oranguru skillfully gives instructions to other Pokémon. Displaying amazing teamwork, they follow the orders of their boss as they all help out in the search for their favorite berries. It’s nature’s cleaner—it eats anything and everything, including garbage and rotten things. The ground near its nest is always clean. It will do anything to win, taking advantage of every opening and finishing opponents off with the small claws on its front legs. Grudges of the dead have possessed a mound of sand and become a Pokémon. Sandygast is fond of the shovel on its head. Palossand is known as the Beach Nightmare. It pulls its prey down into the sand by controlling the sand itself, and then it sucks out their souls. It lives in warm, shallow waters. If it encounters a foe, it will spit out its internal organs as a means to punch them. Rumor has it that the theft of top-secret research notes led to a new instance of this Pokémon being created in the Galar region. A solid bond of trust between this Pokémon and its Trainer awakened the strength hidden within Silvally. It can change its type at will. Explosive substances coat the shell on its back. Enemies that dare attack it will be blown away by an immense detonation. With the long hairs on its back, this Pokémon takes in electricity from other electric Pokémon. It stores what it absorbs in an electric sac. It wears a rag fashioned into a Pikachu costume in an effort to look less scary. Unfortunately, the costume only makes it creepier. The mountains it calls home are nearly two miles in height. On rare occasions, it descends to play with the children living in the towns below. After a piece of seaweed merged with debris from a sunken ship, it was reborn as this ghost Pokémon. They learn to fight by smashing their head scales together. The dueling strengthens both their skills and their spirits. The scaleless, scarred parts of its body are signs of its strength. It shows them off to defeated opponents. It clatters its tail scales to unnerve opponents. This Pokémon will battle only those who stand steadfast in the face of this display. This Pokémon came from another universe. Its gaseous body is so light that even a gentle breeze can blow it away. The absorption of starlight fuels this Pokémon’s growth. The shell that encases it is harder than any known material. When light radiates from its body, this Pokémon could almost appear to be the sun. It will dispel any darkness and light up the world. Known as the Beast That Calls the Moon, this Pokémon lives by taking in any and all light and converting it into its own energy. It survives by absorbing light. After a long time spent slumbering underground, impurities accumulated within it, causing its body to darken. By slipping into the shadow of a martial arts master and copying their movements, this Pokémon learned the ultimate techniques. It runs as fast as lightning strikes, shredding its opponents with its high-voltage claws. It dissolves and eats metal. Circulating liquid metal within its body is how it generates energy. At the end of its life-span, Melmetal will rust and fall apart. The small shards left behind will eventually be reborn as Meltan. When it uses its special stick to strike up a beat, the sound waves produced carry revitalizing energy to the plants and flowers in the area. The faster a Thwackey can beat out a rhythm with its two sticks, the more respect it wins from its peers. By drumming, it taps into the power of its special tree stump. The roots of the stump follow its direction in battle. A warm-up of running around gets fire energy coursing through this Pokémon’s body. Once that happens, it’s ready to fight at full power. Its thick and fluffy fur protects it from the cold and enables it to use hotter fire moves. It juggles a pebble with its feet, turning it into a burning soccer ball. Its shots strike opponents hard and leave them scorched. When scared, this Pokémon cries. Its tears pack the chemical punch of 100 onions, and attackers won’t be able to resist weeping. A clever combatant, this Pokémon battles using water balloons created with moisture secreted from its palms. It has many hidden capabilities, such as fingertips that can shoot water and a membrane on its back that it can use to glide through the air. Found throughout the Galar region, this Pokémon becomes uneasy if its cheeks are ever completely empty of berries. It stashes berries in its tail—so many berries that they fall out constantly. But this Pokémon is a bit slow-witted, so it doesn’t notice the loss. It will bravely challenge any opponent, no matter how powerful. This Pokémon benefits from every battle—even a defeat increases its strength a bit. Smart enough to use tools in battle, these Pokémon have been seen picking up rocks and flinging them or using ropes to wrap up enemies. This Pokémon reigns supreme in the skies of the Galar region. The black luster of its steel body could drive terror into the heart of any foe. A constant collector of information, this Pokémon is very smart. Very strong is what it isn’t. It barely moves, but it’s still alive. Hiding in its shell without food or water seems to have awakened its psychic powers. It’s famous for its high level of intelligence, and the large size of its brain is proof that it also possesses immense psychic power. Aided by the soft pads on its feet, it silently raids the food stores of other Pokémon. It survives off its ill-gotten gains. It secretly marks potential targets with a scent. By following the scent, it stalks its targets and steals from them when they least expect it. It anchors itself in the ground with its single leg, then basks in the sun. After absorbing enough sunlight, its petals spread as it blooms brilliantly. The seeds attached to its cotton fluff are full of nutrients. It spreads them on the wind so that plants and other Pokémon can benefit from them. Its curly fleece is such an effective cushion that this Pokémon could fall off a cliff and stand right back up at the bottom, unharmed. Weave a carpet from its springy wool, and you end up with something closer to a trampoline. You’ll start to bounce the moment you set foot on it. Apparently the itch of its teething impels it to snap its jaws at anything in front of it. With jaws that can shear through steel rods, this highly aggressive Pokémon chomps down on its unfortunate prey. This Pokémon is very popular as a herding dog in the Galar region. As it runs, it generates electricity from the base of its tail. This Pokémon generates electricity and channels it into its legs to keep them going strong. Boltund can run nonstop for three full days. Most of its body has the same composition as coal. Fittingly, this Pokémon was first discovered in coal mines about 400 years ago. It forms coal inside its body. Coal dropped by this Pokémon once helped fuel the lives of people in the Galar region. It’s usually peaceful, but the vandalism of mines enrages it. Offenders will be incinerated with flames that reach 2,700 degrees Fahrenheit. It spends its entire life inside an apple. It hides from its natural enemies, bird Pokémon, by pretending it’s just an apple and nothing more. It ate a sour apple, and that induced its evolution. In its cheeks, it stores an acid capable of causing chemical burns. Eating a sweet apple caused its evolution. A nectarous scent wafts from its body, luring in the bug Pokémon it preys on. As it digs, it swallows sand and stores it in its neck pouch. The pouch can hold more than 17 pounds of sand. When it contracts its body, over 220 pounds of sand sprays from its nose. If it ever runs out of sand, it becomes disheartened. It’s so strong that it can knock out some opponents in a single hit, but it also may forget what it’s battling midfight. If it sees any movement around it, this Pokémon charges for it straightaway, leading with its sharply pointed jaw. It’s very proud of that jaw. This Pokémon has a jaw that’s as sharp as a spear and as strong as steel. Apparently Barraskewda’s flesh is surprisingly tasty, too. It stores poison in an internal poison sac and secretes that poison through its skin. If you touch this Pokémon, a tingling sensation follows. When this Pokémon sounds as if it’s strumming a guitar, it’s actually clawing at the protrusions on its chest to generate electricity. It stores flammable gas in its body and uses it to generate heat. The yellow sections on its belly get particularly hot. When it heats up, its body temperature reaches about 1,500 degrees Fahrenheit. It lashes its body like a whip and launches itself at enemies. It’s very curious, but its means of investigating things is to try to punch them with its tentacles. The search for food is what brings it onto land. A body made up of nothing but muscle makes the grappling moves this Pokémon performs with its tentacles tremendously powerful. This Pokémon is said to have been born when a lonely spirit possessed a cold, leftover cup of tea. This species lives in antique teapots. Most pots are forgeries, but on rare occasions, an authentic work is found. Via the protrusion on its head, it senses other creatures’ emotions. If you don’t have a calm disposition, it will never warm up to you. No matter who you are, if you bring strong emotions near this Pokémon, it will silence you violently. It emits psychic power strong enough to cause headaches as a deterrent to the approach of others. Through its nose, it sucks in the emanations produced by people and Pokémon when they feel annoyed. It thrives off this negative energy. When it gets down on all fours as if to beg for forgiveness, it’s trying to lure opponents in so that it can stab them with its spear-like hair. With the hair wrapped around its body helping to enhance its muscles, this Pokémon can overwhelm even Machamp. Its voice is staggering in volume. Obstagoon has a tendency to take on a threatening posture and shout—this move is known as Obstruct. What appears to be an iron helmet is actually hardened hair. This Pokémon lives for the thrill of battle. Its shell is overflowing with its heightened otherworldly energy. The ectoplasm serves as protection for this Pokémon’s core spirit. Only Farfetch’d that have survived many battles can attain this evolution. When this Pokémon’s leek withers, it will retire from combat. It’s highly skilled at tap-dancing. It waves its cane of ice in time with its graceful movements. A powerful curse was woven into an ancient painting. After absorbing the spirit of a Yamask, the painting began to move. This Pokémon was born from sweet-smelling particles in the air. Its body is made of cream. When it trusts a Trainer, it will treat them to berries it’s decorated with cream. Five of them are troopers, and one is the brass. The brass’s orders are absolute. It feeds on seaweed, using its teeth to scrape it off rocks. Electric current flows from the tips of its spines. It spits out thread imbued with a frigid sort of energy and uses it to tie its body to branches, disguising itself as an icicle while it sleeps. Icy scales fall from its wings like snow as it flies over fields and mountains. The temperature of its wings is less than −290 degrees Fahrenheit. It stands in grasslands, watching the sun’s descent from zenith to horizon. This Pokémon has a talent for delivering dynamic kicks. It drifted in on the flow of ocean waters from a frigid place. It keeps its head iced constantly to make sure it stays nice and cold. It uses the horns on its head to sense the emotions of others. Males will act as valets for those they serve, looking after their every need. As it eats the seeds stored up in its pocket-like pouches, this Pokémon is not just satisfying its constant hunger. It’s also generating electricity. It digs up the ground with its trunk. It’s also very strong, being able to carry loads of over five tons without any problem at all. They came over from another region long ago and worked together with humans. Their green skin is resistant to water. In ancient times, it was unbeatable thanks to its powerful lower body, but it went extinct anyway after it depleted all its plant-based food sources. The shaking of its freezing upper half is what generates its electricity. It has a hard time walking around. Powerful legs and jaws made it the apex predator of its time. Its own overhunting of its prey was what drove it to extinction. Though it’s able to capture prey by freezing its surroundings, it has trouble eating the prey afterward because its mouth is on top of its head. Its body resembles polished metal, and it’s both lightweight and strong. The only drawback is that it rusts easily. After being reborn as a ghost Pokémon, Dreepy wanders the areas it used to inhabit back when it was alive in prehistoric seas. It’s capable of flying faster than 120 mph. It battles alongside Dreepy and dotes on them until they successfully evolve. When it isn’t battling, it keeps Dreepy in the holes on its horns. Once a fight starts, it launches the Dreepy like supersonic missiles. Known as a legendary hero, this Pokémon absorbs metal particles, transforming them into a weapon it uses to battle. In times past, it worked together with a king of the people to save the Galar region. It absorbs metal that it then uses in battle. The core on its chest absorbs energy emanating from the lands of the Galar region. This energy is what allows Eternatus to stay active. Kubfu trains hard to perfect its moves. The moves it masters will determine which form it takes when it evolves. This form of Urshifu is a strong believer in the one-hit KO. Its strategy is to leap in close to foes and land a devastating blow with a hardened fist. Within dense forests, this Pokémon lives in a pack with others of its kind. It’s incredibly aggressive, and the other Pokémon of the forest fear it. This Pokémon is a cluster of electrical energy. It’s said that removing the rings on Regieleki’s body will unleash the Pokémon’s latent power. An academic theory proposes that Regidrago’s arms were once the head of an ancient dragon Pokémon. The theory remains unproven. Glastrier emits intense cold from its hooves. It’s also a belligerent Pokémon—anything it wants, it takes by force. It probes its surroundings with all its senses save one—it doesn’t use its sense of sight. Spectrier’s kicks are said to separate soul from body. Calyrex is a merciful Pokémon, capable of providing healing and blessings. It reigned over the Galar region in times of yore. In battle, this Pokémon swings around two thick vines. If these vines slammed into a 10-story building, they could easily topple it. This colossal, flame-winged figure of a Charizard was brought about by Gigantamax energy. It’s not very good at precision shooting. When attacking, it just fires its 31 cannons over and over and over. Crystallized Gigantamax energy makes up this Pokémon’s blindingly bright and highly toxic scales. This Pikachu wears its partner’s cap, which is brimming with memories of traveling through many different regions. This Pikachu wears its partner’s cap, which is brimming with memories of traveling through the Hoenn region. This Pikachu wears its partner’s cap, which is brimming with memories of traveling through the Sinnoh region. This Pikachu wears its partner’s cap, which is brimming with memories of traveling through the Unova region. This Pikachu wears its partner’s cap, which is brimming with memories of traveling through the Kalos region. This Pikachu wears its partner’s cap, which is brimming with memories of traveling through the Alola region. This Pikachu wears its partner’s cap, which is brimming with memories of when they first met. This Pikachu wears its partner’s cap, which is brimming with memories of traveling through different regions. Its Gigantamax power expanded, forming its supersized body and towering tail. It’s believed that the weather, climate, and food of the Alola region all play a part in causing Pikachu to evolve into this form of Raichu. Life on mountains covered with deep snow has granted this Pokémon a body of ice that’s as hard as steel. It uses large, hooked claws to cut a path through deep snow as it runs. On snowy mountains, this Sandslash is faster than any other Pokémon. After long years in the ever-snowcapped mountains of Alola, this Vulpix has gained power over ice. A deity resides in the snowy mountains where this Pokémon lives. In ancient times, it was worshiped as that deity’s incarnation. The metal-rich geology of this Pokémon’s habitat caused it to develop steel whiskers on its head. Their beautiful, metallic whiskers create a sort of protective helmet on their heads, and they also function as highly precise sensors. It’s accustomed to luxury because it used to live with Alolan royalty. As a result, it’s very picky about food. Living with a savage, seafaring people has toughened this Pokémon’s body so much that parts of it have turned to iron. The pattern that has appeared on its giant coin is thought to be the key to unlocking the secrets of the Dynamax phenomenon. The round face of Alolan Persian is considered to be a symbol of prosperity in the Alola region, so these Pokémon are very well cared for. The Gigantamax energy coursing through its arms makes its punches hit as hard as bomb blasts. Its small horn hides a healing power. With a few rubs from this Pokémon’s horn, any slight wound you have will be healed. Little can stand up to its psycho cut. Unleashed from this Pokémon’s horn, the move will punch a hole right through a thick metal sheet. Although this Pokémon is normally zoned out, its expression abruptly sharpens on occasion. The cause for this seems to lie in Slowpoke’s diet. A Shellder bite set off a chemical reaction with the spices inside Slowbro’s body, causing Slowbro to become a Poison-type Pokémon. The Farfetch’d of the Galar region are brave warriors, and they wield thick, tough leeks in battle. Rumor has it that its gigantic mouth leads not into its body, filled with cursed energy, but instead directly to the afterlife. The flow of Gigantamax energy has spurred this Pokémon’s left pincer to grow to an enormous size. That claw can pulverize anything. Blazing sunlight has brought out the true form and powers of this Pokémon. This Pokémon sets the bone it holds on fire and dances through the night as a way to mourn its fallen allies. This Pokémon consumes particles that contaminate the air. Instead of leaving droppings, it expels clean air. Its talent is tap-dancing. It can also manipulate temperatures to create a floor of ice, which this Pokémon can kick up to use as a barrier. Over 5,000 people can ride on its shell at once. And it’s a very comfortable ride, without the slightest shaking or swaying. Gigantamax energy upped the fluffiness of the fur around Eevee’s neck. The fur will envelop a foe, capturing its body and captivating its mind. Gigantamax energy has affected stray seeds and even pebbles that got stuck to Snorlax, making them grow to a huge size. Its feather-like blades are composed of psychic energy and can shear through thick iron sheets as if they were paper. When its feathers rub together, they produce a crackling sound like the zapping of electricity. That’s why this Pokémon is called Zapdos. This Pokémon’s sinister, flame-like aura will consume the spirit of any creature it hits. Victims become burned-out shadows of themselves. A combination of toxins and the shock of evolving has increased Shellder’s intelligence to the point that Shellder now controls Slowking. Watch your step when wandering areas oceans once covered. What looks like a stone could be this Pokémon, and it will curse you if you kick it. Its restlessness has it constantly running around. If it sees another Pokémon, it will purposely run into them in order to start a fight. It uses its long tongue to taunt opponents. Once the opposition is enraged, this Pokémon hurls itself at the opponent, tackling them forcefully. After absorbing plenty of sunlight, Cherrim takes this form. It’s full of energy while it’s like this, and its liveliness will go on until sundown. There’s speculation that its appearance is determined by what it eats, but the truth remains elusive. It secretes a purple fluid to deter enemies. This fluid isn’t poisonous—instead, it’s super sticky, and once it sticks, it’s very hard to unstick. This Rotom has possessed a convection microwave oven that uses a special motor. It also has a flair for manipulating flames. This form of Rotom enjoys coming up with water- based pranks. Be careful with it if you don’t want your room flooded. Rotom assumes this form when it takes over a refrigerator powered by a special motor. It battles by spewing cold air. In this form, Rotom applies its new power over wind to its love of pranks. It will happily blow away any important documents it can find. This is Rotom after it’s seized control of a lawn mower that has a special motor. As it mows down grass, it scatters the clippings everywhere. Females of this species are very capable fliers, particularly notable for their stamina. They also take longer to adjust to people. Blue-striped Basculin used to be a common food source. They apparently have an inoffensive, light flavor. It lived in snowy areas for so long that its fire sac cooled off and atrophied. It now has an organ that generates cold instead. Through meditation, it calms its raging spirit and hones its psychic powers. On days when blizzards blow through, it comes down to where people live. It stashes food in the snowball on its head, taking it home for later. Anger has reignited its atrophied flame sac. This Pokémon spews fire everywhere as it rampages indiscriminately. A clay slab with cursed engravings took possession of a Yamask. The slab is said to be absorbing the Yamask’s dark power. Due to Gigantamax energy, this Pokémon’s toxic gas has become much thicker, congealing into masses shaped like discarded toys. It envelops its prey in its veillike arms and draws it down to the deeps, five miles below the ocean’s surface. These Pokémon have body compositions that are mostly identical to seawater. They make their lairs from sunken ships. Living in mud with a high iron content has given it a strong steel body. The sameness of Reshiram’s and Kyurem’s genes allowed Kyurem to absorb Reshiram. Kyurem can now use the power of both fire and ice. It’s said that this Pokémon battles in order to protect the ideal world that will exist in the future for people and Pokémon. Keldeo has strengthened its resolve for battle, filling its body with power and changing its form. Females are a bit more selfish and aggressive than males. If they don’t get what they want, they will torment you with their psychic abilities. This stance is dedicated to offense. It can cleave any opponent with the strength and weight of its steel blade. When taking spirits to the afterlife, small Pumpkaboo prefer the spirits of children to those of adults. When taking spirits to the afterlife, large Pumpkaboo prefer the spirits of adults to those of children. Supersized Pumpkaboo are very partial to the spirits of people who were of similarly superior proportions. Small Gourgeist pretend to be children to fool adults. Anyone who falls for the act gets carried away to the hereafter. Large Gourgeist put on the guise of adults, taking the hands of children to lead them to the afterlife. Supersized Gourgeist aren’t picky. They will forcefully drag anyone off to the afterlife. This Pokémon can bond very strongly with its Trainer, but it also has a habit of biting. Raising a Rockruff for a long time can be challenging. This form of Lycanroc is reckless. It charges headlong at its opponents, attacking without any care about what injuries it might receive. This form of Lycanroc is normally calm and quiet. Once a battle begins, however, this Pokémon displays a ferocious fighting spirit. On their own, they’re very weak. But when Wishiwashi pool their power together in a school, they become a demon of the sea. Thanks to its awakened powers, it can change to the Fighting type to match the memory it has equipped. Thanks to its awakened powers, it can change to the Flying type to match the memory it has equipped. Thanks to its awakened powers, it can change to the Poison type to match the memory it has equipped. Thanks to its awakened powers, it can change to the Ground type to match the memory it has equipped. Thanks to its awakened powers, it can change to the Rock type to match the memory it has equipped. Thanks to its awakened powers, it can change to the Bug type to match the memory it has equipped. Thanks to its awakened powers, it can change to the Ghost type to match the memory it has equipped. Thanks to its awakened powers, it can change to the Steel type to match the memory it has equipped. Thanks to its awakened powers, it can change to the Fire type to match the memory it has equipped. Thanks to its awakened powers, it can change to the Water type to match the memory it has equipped. Thanks to its awakened powers, it can change to the Grass type to match the memory it has equipped. Thanks to its awakened powers, it can change to the Electric type to match the memory it has equipped. Thanks to its awakened powers, it can change to the Psychic type to match the memory it has equipped. Thanks to its awakened powers, it can change to the Ice type to match the memory it has equipped. Thanks to its awakened powers, it can change to the Dragon type to match the memory it has equipped. Thanks to its awakened powers, it can change to the Dark type to match the memory it has equipped. Thanks to its awakened powers, it can change to the Fairy type to match the memory it has equipped. There will be no forgiveness for any who reveal that it was pretending to be Pikachu. It will bring the culprit down, even at the cost of its own life. When it dominates Solgaleo, it takes on this form. It’s a vicious Pokémon, mangling prey with its many claws—including those on its back. Necrozma has subjugated Lunala entirely, forcing the unfortunate Pokémon to emit its light energy for Necrozma to consume. In a distant land, there are legends about a cyclopean giant. In fact, the giant was a Melmetal that was flooded with Gigantamax energy. Gigantamax energy has caused Rillaboom’s stump to grow into a drum set that resembles a forest. Infused with Cinderace’s fighting spirit, the gigantic Pyro Ball never misses its targets and completely roasts opponents. Gigantamax Inteleon’s Water Gun move fires at Mach 7. As the Pokémon takes aim, it uses the crest on its head to gauge wind and temperature. Imbued with Gigantamax energy, its wings can whip up winds more forceful than any a hurricane could muster. The gusts blow everything away. Its brain has grown to a gargantuan size, as has the rest of its body. This Pokémon’s intellect and psychic abilities are overpowering. It responded to Gigantamax energy by becoming bipedal. First it comes crashing down on foes, and then it finishes them off with its massive jaws. Its body is a colossal stove. With Gigantamax energy stoking the fire, this Pokémon’s flame burns hotter than 3,600 degrees Fahrenheit. Under the influence of Gigantamax energy, it produces much more sweet nectar, and its shape has changed to resemble a giant apple. It blasts its opponents with massive amounts of sweet, sticky nectar, drowning them under the deluge. Its sand pouch has grown to tremendous proportions. More than 1,000,000 tons of sand now swirl around its body. Cramorant’s gluttony led it to try to swallow an Arrokuda whole, which in turn led to Cramorant getting an Arrokuda stuck in its throat. This Cramorant has accidentally gotten a Pikachu lodged in its gullet. Cramorant is choking a little, but it isn’t really bothered. Capable of generating 15,000 volts of electricity, this Pokémon looks down on all that would challenge it. Its excessive electric energy is its weapon. This Pokémon can build up more electricity than any thundercloud. Gigantamax energy has evoked a rise in its body temperature, now reaching over 1,800 degrees Fahrenheit. Its heat waves incinerate its enemies. The swirl pattern in this Pokémon’s body is its weakness. If it gets stirred, the swirl loses its shape, and Sinistea gets dizzy. Trainers Polteageist trusts will be allowed to experience its distinctive flavor and aroma firsthand by sampling just a tiny bit of its tea. This Pokémon can read the emotions of creatures over 30 miles away. The minute it senses hostility, it goes on the attack. By transforming its leg hair, this Pokémon delivers power-packed drill kicks that can bore huge holes in Galar’s terrain. The moment it evolved, it took on a sweet and tart flavor. This is because of the way its cells spontaneously shifted during evolution. The moment it evolved, it took on an aromatic flavor. This is because of the way its cells spontaneously shifted during evolution. The moment it evolved, it took on a refreshing flavor. This is because of the way its cells spontaneously shifted during evolution. The moment it evolved, it took on a sour flavor. This is because of the way its cells spontaneously shifted during evolution. The moment it evolved, it took on a salty flavor. This is because of the way its cells spontaneously shifted during evolution. The moment it evolved, it took on a mixed flavor. This is because of the way its cells spontaneously shifted during evolution. The moment it evolved, it took on a bitter flavor. This is because of the way its cells spontaneously shifted during evolution. The moment it evolved, it took on a complex flavor. This is because of the way its cells spontaneously shifted during evolution. Cream pours endlessly from this Pokémon’s body. The cream stiffens when compressed by an impact. A harder impact results in harder cream. The ice covering this Pokémon’s face has shattered, revealing a slightly worried expression that many people are enamored with. These intelligent Pokémon touch horns with each other to share information between them. Intense hunger drives it to extremes of violence, and the electricity in its cheek sacs has converted into a Dark-type energy. So much power is packed within its trunk that if it were to unleash that power, the resulting blast could level mountains and change the landscape. It’s grown to resemble a skyscraper. Parts of its towering body glow due to a profusion of energy. Now armed with a weapon it used in ancient times, this Pokémon needs only a single strike to fell even Gigantamax Pokémon. Its ability to deflect any attack led to it being known as the Fighting Master’s Shield. It was feared and respected by all. [~ 1283] As a result of Rose’s meddling, Eternatus absorbed all the energy in the Galar region. It’s now in a state of power overload. It’s believed that this Pokémon modeled its fighting style on the flow of a river—sometimes rapid, sometimes calm. People call it the embodiment of rage. It’s said that this Pokémon’s terrifying expression and shout will rid the world of malevolence. As it waits for the right moment to unleash its Gigantamax power, this Pokémon maintains a perfect one-legged stance. It won’t even twitch. This Zarude left its pack to raise a human child. The cloth Zarude would wrap the child with has a comforting scent that calmed the child’s crying. According to lore, this Pokémon showed no mercy to those who got in its way, yet it would heal its opponents’ wounds after battle. It’s said that Calyrex and a Pokémon that had bonded with it ran all across the Galar region to bring green to the wastelands. ~~~~~~~~~~~~~~~ Text File : zukan_comment_B ~~~~~~~~~~~~~~~ While it is young, it uses the nutrients that are stored in the seed on its back in order to grow. Exposure to sunlight adds to its strength. Sunlight also makes the bud on its back grow larger. A bewitching aroma wafts from its flower. The fragrance becalms those engaged in a battle. From the time it is born, a flame burns at the tip of its tail. Its life would end if the flame were to go out. If it becomes agitated during battle, it spouts intense flames, incinerating its surroundings. Its wings can carry this Pokémon close to an altitude of 4,600 feet. It blows out fire at very high temperatures. When it feels threatened, it draws its limbs inside its shell and sprays water from its mouth. It cleverly controls its furry ears and tail to maintain its balance while swimming. The rocket cannons on its shell fire jets of water capable of punching holes through thick steel. Its short feet are tipped with suction pads that enable it to tirelessly climb slopes and walls. Even though it is encased in a sturdy shell, the body inside is tender. It can’t withstand a harsh attack. It collects honey every day. It rubs honey onto the hairs on its legs to carry it back to its nest. When Pikachu meet, they’ll touch their tails together and exchange electricity through them as a form of greeting. If its electric pouches run empty, it raises its tail to gather electricity from the atmosphere. It burrows into the ground to create its nest. If hard stones impede its tunneling, it uses its sharp claws to shatter them and then carries on digging. It climbs trees by hooking on with its sharp claws. Sandslash shares the berries it gathers, dropping them down to Sandshrew waiting below the tree. It uses its hard incisor teeth to crush and eat berries. The tip of a female Nidoran’s horn is a bit more rounded than the tip of a male’s horn. If the group is threatened, these Pokémon will band together to assault enemies with a chorus of ultrasonic waves. It pacifies offspring by placing them in the gaps between the spines on its back. The spines will never secrete poison while young are present. Small but brave, this Pokémon will hold its ground and even risk its life in battle to protect the female it’s friendly with. It’s nervous and quick to act aggressively. The potency of its poison increases along with the level of adrenaline present in its body. Nidoking prides itself on its strength. It’s forceful and spirited in battle, making use of its thick tail and diamond-crushing horn. Its adorable behavior and cry make it highly popular. However, this cute Pokémon is rarely found. Their ears are sensitive enough to hear a pin drop from over a mile away, so they’re usually found in quiet places. As each tail grows, its fur becomes more lustrous. When held, it feels slightly warm. Very smart and very vengeful. Grabbing one of its many tails could result in a 1,000-year curse. By freely changing the wavelength of its voice, Jigglypuff sings a mysterious melody sure to make any listener sleepy. It’s proud of its fur, which is fine and delicate. In particular, the curl on its forehead has a texture that’s perfectly heavenly. Zubat live in caves, down where the sun’s light won’t reach. In the morning, they gather together to keep each other warm as they sleep. Its feet are tiny, but this Pokémon walks skillfully. It sneaks up on sleeping prey before sinking in its fangs and slurping up blood. During the day, it stays in the cold underground to avoid the sun. It grows by bathing in moonlight. What appears to be drool is actually sweet honey. It is very sticky and clings stubbornly if touched. The larger its petals, the more toxic pollen it contains. Its big head is heavy and hard to hold up. It burrows through the ground at a shallow depth. It leaves raised earth in its wake, making it easy to spot. These Diglett triplets dig over 60 miles below sea level. No one knows what it’s like underground. It washes its face regularly to keep the coin on its forehead spotless. It doesn’t get along with Galarian Meowth. Its elegant and refined behavior clashes with that of the barbaric Perrserker. The relationship between the two is one of mutual disdain. As Psyduck gets stressed out, its headache gets progressively worse. It uses intense psychic energy to overwhelm those around it. Old tales tell of Golduck punishing those that defiled its river. The guilty were dragged into the water and taken away. Extremely loyal, it will fearlessly bark at any opponent to protect its own Trainer from harm. A Pokémon that has long been admired for its beauty. It runs agilely as if on wings. In rivers with fast-flowing water, this Pokémon will cling to a rock by using its thick lips, which act like a suction cup. This Pokémon’s sweat is a slimy mucus. When captured, Poliwhirl can slither from its enemies’ grasp and escape. Poliwrath is skilled at both swimming and martial arts. It uses its well-trained arms to dish out powerful punches. Abra can teleport in its sleep. Apparently the more deeply Abra sleeps, the farther its teleportations go. This Pokémon’s telekinesis is immensely powerful. To prepare for evolution, Kadabra stores up psychic energy in the star on its forehead. Alakazam wields potent psychic powers. It’s said that this Pokémon used these powers to create the spoons it holds. Always brimming with power, it passes time by lifting boulders. Doing so makes it even stronger. Its formidable body never gets tired. It helps people by doing work such as the moving of heavy goods. With four arms that react more quickly than it can think, it can execute many punches at once. This Pokémon is mostly made of water. A Tentacool out in the ocean is very hard to spot, because its body blends in with the sea. Its 80 tentacles can stretch and shrink freely. Tentacruel ensnares prey in a net of spread-out tentacles, delivering venomous stings to its catch. If you’ve been accepted by Ponyta, its burning mane is mysteriously no longer hot to the touch. The fastest runner becomes the leader, and it decides the herd’s pace and direction of travel. When this Pokémon’s tail is soaked in water, sweetness seeps from it. Slowpoke uses this trait to lure in and fish up other Pokémon. Being bitten by a Shellder shocked this Pokémon into standing on two legs. If the Shellder lets go, it seems Slowbro will turn back into a Slowpoke. It subsists on electricity. As Magnemite flies, it emits electromagnetic waves from the units on each side of its body. This Pokémon is constantly putting out a powerful magnetic force. Most computers go haywire when a Magneton approaches. They use a plant stalk as a weapon, but not all of them use it in the same way. Several distinct styles of stalk fighting have been observed. Its hard shell repels any kind of attack. It is vulnerable only when its shell is open. Once it slams its shell shut, it is impossible to open, even by those with superior strength. With its gas-like body, it can sneak into any place it desires. However, it can be blown away by wind. If you get the feeling of being watched in darkness when nobody is around, Haunter is there. It is said to emerge from darkness to steal the lives of those who become lost in mountains. It rapidly bores through the ground at 50 mph by squirming and twisting its massive, rugged body. If it senses danger approaching, it cloaks itself with bubbles from its mouth so it will look bigger. Its oversized claw is very powerful, but when it’s not in battle, the claw just gets in the way. These Pokémon get nervous when they’re not in a group of six. The minute even one member of the group goes missing, Exeggcute become cowardly. When they work together, Exeggutor’s three heads can put out powerful psychic energy. Cloudy days make this Pokémon sluggish. This Pokémon wears the skull of its deceased mother. Sometimes Cubone’s dreams make it cry, but each tear Cubone sheds makes it stronger. When this Pokémon evolved, the skull of its mother fused to it. Marowak’s temperament also turned vicious at the same time. The legs freely contract and stretch. The stretchy legs allow it to hit a distant foe with a rising kick. Its punches slice the air. However, it seems to need a short break after fighting for three minutes. Bug Pokémon are Lickitung’s main food source. This Pokémon paralyzes its prey with a lick from its long tongue, then swallows the prey whole. It adores polluted air. Some claim that Koffing used to be more plentiful in the Galar region than they are now. It can’t suck in air quite as well as a Galarian Weezing, but the toxins it creates are more potent than those of its counterpart. It can remember only one thing at a time. Once it starts rushing, it forgets why it started. Protected by an armor-like hide, it is capable of living in molten lava of 3,600 degrees Fahrenheit. This species was once very slow. To protect their eggs from other creatures, these Pokémon became able to flee quickly. The vines of a Tangela have a distinct scent. In some parts of Galar, Tangela vines are used as herbs. There are records of a lost human child being raised by a childless Kangaskhan. They swim with dance-like motions and cause whirlpools to form. Horsea compete to see which of them can generate the biggest whirlpool. Seadra’s mouth is slender, but its suction power is strong. In an instant, Seadra can suck in food that’s larger than the opening of its mouth. Its dorsal and pectoral fins are strongly developed like muscles. It can swim at a speed of five knots. Using its horn, it bores holes in riverbed boulders, making nests to prevent its eggs from washing away. Fish Pokémon nibble at it, but Staryu isn’t bothered. Its body regenerates quickly, even if part of it is completely torn off. Starmie swims by spinning its body at high speed. As this Pokémon cruises through the ocean, it absorbs tiny plankton. It’s known for its top-notch pantomime skills. It protects itself from all sorts of attacks by emitting auras from its fingers to create walls. If you come across an area in a forest where a lot of the trees have been cut down, what you’ve found is a Scyther’s territory. The Jynx of Galar often have beautiful and delicate voices. Some of these Pokémon have even gathered a fan base. With the coming of a storm, many of these Pokémon will gather under tall trees and sit there waiting for lightning to strike. These Pokémon’s bodies are constantly burning. Magmar are feared as one of the causes behind fires. This Pokémon clamps its pincers down on its prey and then either splits the prey in half or flings it away. The Tauros of the Galar region are volatile in nature, and they won’t allow people to ride on their backs. This weak and pathetic Pokémon gets easily pushed along rivers when there are strong currents. Once it begins to rampage, a Gyarados will burn everything down, even in a harsh storm. Crossing icy seas is no issue for this cold-resistant Pokémon. Its smooth skin is a little cool to the touch. When it encounters another Ditto, it will move faster than normal to duplicate that opponent exactly. Thanks to its unstable genetic makeup, this special Pokémon conceals many different possible evolutions. Its body’s cellular structure is similar to the molecular composition of water. It can melt invisibly in water. It accumulates negative ions in the atmosphere to blast out 10,000-volt lightning bolts. It stores some of the air it inhales in its internal flame pouch, which heats it to over 3,000 degrees Fahrenheit. In recent years, this species has been very helpful in cyberspace. These Pokémon will go around checking to make sure no suspicious data exists. This Pokémon is a member of an ancient, extinct species. Omanyte paddles through water with its 10 tentacles, looking like it’s just drifting along. Omastar’s sharp fangs could crush rock, but the Pokémon can attack only the prey that come within reach of its tentacles. While some say this species has gone extinct, Kabuto sightings are apparently fairly common in some places. The cause behind the extinction of this species is unknown. Kabutops were aggressive Pokémon that inhabited warm seas. Aerodactyl’s sawlike fangs can shred skin to tatters—even the skin of Steel-type Pokémon. This Pokémon’s stomach is so strong, even eating moldy or rotten food will not affect it. This Pokémon can control ice at will. Articuno is said to live in snowy mountains riddled with permafrost. Zapdos is a legendary bird Pokémon. It’s said that when Zapdos rubs its feathers together, lightning will fall immediately after. There are stories of this Pokémon using its radiant, flame-cloaked wings to light up paths for those lost in the mountains. This Pokémon was long considered to be no more than a myth. The small lump on a Dratini’s forehead is actually a horn that’s still coming in. This Pokémon gathers power in the orbs on its tail and controls the weather. When enshrouded by an aura, Dragonair has a mystical appearance. This Pokémon is known as the Sea Incarnate. Figureheads that resemble Dragonite decorate the bows of many ships. It begins to hoot at the same time every day. Some Trainers use them in place of clocks. When it needs to think, it rotates its head 180 degrees to sharpen its intellectual power. This Pokémon flaps its four wings skillfully. Crobat can fly through cramped caves without needing to slow down. On the dark ocean floor, its only means of communication is its constantly flashing lights. This Pokémon flashes a bright light that blinds its prey. This creates an opening for it to deliver an electrical attack. The electric sacs in its cheeks are small. If even a little electricity leaks, it becomes shocked. Because of its unusual, starlike silhouette, people believe that it came here on a meteor. Taking advantage of the softness of its body, Igglybuff moves as if bouncing. Its body turns a deep pink when its temperature rises. It is considered to be a symbol of good luck. Its shell is said to be filled with happiness. It grows dispirited if it is not with kind people. It can float in midair without moving its wings. Because its wings aren’t yet fully grown, it has to hop to get around. It is always staring at something. This odd Pokémon can see both the past and the future. It eyes the sun’s movement all day. Bellossom gather at times and appear to dance. They say that the dance is a ritual to summon the sun. Even after Marill swims in a cold sea, its water- repellent fur dries almost as soon as Marill leaves the water. That’s why this Pokémon is never cold. These Pokémon create air-filled bubbles. When Azurill play in rivers, Azumarill will cover them with these bubbles. It disguises itself as a tree to avoid attack. It hates water, so it will disappear if it starts raining. The cry of a male is louder than that of a female. Male Politoed with deep, menacing voices find more popularity with the opposite gender. When walking on land, it covers its body with a poisonous film that keeps its skin from dehydrating. Its body is always slimy. It often bangs its head on the river bottom as it swims but seems not to care. It unleashes psychic power from the orb on its forehead. When its power is exhausted, the orb grows dull and dark. On the night of a full moon, or when it gets excited, the ring patterns on its body glow yellow. Slowking can solve any problem presented to it, but no one can understand a thing Slowking says. To keep its pitch-black tail hidden, it lives quietly in the darkness. It is never first to attack. The nests Dunsparce live in are mazes of tunnels. They never get lost in their own nests—they can tell where they are by the scent of the dirt. It is thought its body transformed as a result of iron accumulating internally from swallowing soil. The small spikes covering its body developed from scales. They inject a toxin that causes fainting. Though its body is slim, Scizor has tremendous attacking power. Even Scizor’s muscles are made of metal. The berries stored in its vaselike shell eventually become a thick, pulpy juice. This Pokémon takes pride in its strength, which allows it to lift things 100 times heavier than itself with no trouble at all. It has a cunning yet savage disposition. It waits for parents to leave their nests, and then it sneaks in to steal their eggs. If it smells something enticing, it dashes off headlong to find the source of the aroma. Although its legs are short, its rugged hooves prevent it from slipping, even on icy ground. These Pokémon live in warm seas. In prehistoric times, many lived in the oceans around the Galar region as well. Using its dorsal fin as a suction pad, it clings to a Mantine’s underside to scavenge for leftovers. It traps enemies with its suction-cupped tentacles, then smashes them with its rock-hard head. It has a generous habit of sharing its food with people and Pokémon, so it’s always scrounging around for more food. As it majestically swims, it doesn’t care if Remoraid attach to it to scavenge for its leftovers. People fashion swords from Skarmory’s shed feathers, so this Pokémon is a popular element in heraldic designs. Scales shed by this Pokémon have such a splendorous gleam to them that they’ve been given to royalty as gifts. After artificial intelligence was implemented in Porygon2, the Pokémon began using a strange language that only other Porygon2 understand. Even though it is small, it can’t be ignored because it will slug any handy target without warning. After doing a handstand to throw off the opponent’s timing, it presents its fancy kick moves. This is a very curious Pokémon. Smoochum decides what it likes and dislikes by touching things with its lips. It’s not good at storing electricity yet. This Pokémon sneaks into people’s homes, looking for electrical outlets to eat electricity from. This Pokémon makes its home near volcanoes. At the end of the day, Magby soaks in magma, resting and recovering from the day’s fatigue. This Pokémon needs to be milked every day, or else it will fall ill. The flavor of Miltank milk changes with the seasons. Blissey lays mysterious eggs that are filled with happiness. It’s said that anyone who eats a Blissey egg will start acting kindly to all others. It feeds on soil. After it has eaten a large mountain, it will fall asleep so it can grow. It will not stay still, even while it’s a pupa. It already has arms and legs under its solid shell. The quakes caused when it walks make even great mountains crumble and change the surrounding terrain. This Pokémon traveled through time to come from the future. It bolsters grass and trees with its own strength, and it can heal wounds, too. Zigzagoon that adapted to regions outside Galar acquired this appearance. If you’ve lost something, this Pokémon can likely find it. It uses its explosive speed and razor-sharp claws to bring down prey. Running along winding paths is not its strong suit. Its leaf grew too large for it to live on land. That is how it began to live floating in the water. It lives at the water’s edge where it is sunny. It sleeps on a bed of water grass by day and becomes active at night. If it hears festive music, it begins moving in rhythm in order to amplify its power. It attaches itself to a tree branch using the top of its head. Strong winds can sometimes make it fall. They live in holes bored in large trees. The sound of Nuzleaf’s grass flute fills listeners with dread. It lives quietly in the deep forest. It is said to create chilly winter winds with the fans it holds. It soars on updrafts without flapping its wings. It makes a nest on sheer cliffs at the sea’s edge. Skimming the water’s surface, it dips its large bill in the sea, scoops up food and water, and carries it. If its horns capture the warm feelings of people or Pokémon, its body warms up slightly. It has a psychic power that enables it to distort the space around it and see into the future. To protect its Trainer, it will expend all its psychic power to create a small black hole. It can sometimes live underground for more than 10 years. It absorbs nutrients from the roots of trees. This Pokémon is so quick, it is said to be able to avoid any attack. It loves to feed on tree sap. A strange Pokémon—it flies without moving its wings, has a hollow shell for a body, and does not breathe. When Whismur cries, the sound of its own voice startles it, making the Pokémon cry even louder. It cries until it’s exhausted, then it falls asleep. The force of this Pokémon’s loud voice isn’t just the sound—it’s also the wave of air pressure that blows opponents away and damages them. This Pokémon can do more than just shout. To communicate with others of its kind, it’ll emit all sorts of sounds from the holes in its body. Although Azurill are normally docile, an angry one will swing around the big ball on its tail and try to smash its opponents. It feeds on gemstone crystals. In darkness, its eyes sparkle with the glitter of jewels. It chomps with its gaping mouth. Its huge jaws are actually steel horns that have been transformed. When Aron evolves, its steel armor peels off. In ancient times, people would collect Aron’s shed armor and make good use of it in their daily lives. During territorial disputes, Lairon fight by slamming into each other. Close inspection of their steel armor reveals scratches and dents. Long ago, there was a king who wore a helmet meant to resemble the head of an Aggron. He was trying to channel the Pokémon’s strength. It stores electricity in its fur. It gives off sparks from all over its body in seasons when the air is dry. It rarely appears before people. It is said to nest where lightning has fallen. It uses the different poisons in each hand separately when it attacks. The stronger its aroma, the healthier it is. These Pokémon have sharp fangs and powerful jaws. Sailors avoid Carvanha dens at all costs. This Pokémon is known as the Bully of the Sea. Any ship entering the waters Sharpedo calls home will be attacked—no exceptions. When it sucks in a large volume of seawater, it becomes like a big, bouncy ball. It eats a ton of food daily. Its immense size is the reason for its popularity. Wailord watching is a favorite sightseeing activity in various parts of the world. You find abandoned coal mines full of them. They dig tirelessly in search of coal. It makes an inescapable conical pit and lies in wait at the bottom for prey to come tumbling down. To help make its wings grow, it dissolves quantities of prey in its digestive juices and guzzles them down every day. It is nicknamed the Desert Spirit because the flapping of its wings sounds like a woman singing. Since Swablu looks like a cumulus cloud, foes can have a hard time finding it. Apparently its wings turned white over many generations. This Pokémon has a kind disposition, but if it’s provoked, it will threaten opponents with shrill cries before attacking them without mercy. It was discovered at the site of a meteor strike 40 years ago. Its stare can lull its foes to sleep. Solar energy is the source of its power, so it is strong during the daytime. When it spins, its body shines. It probes muddy riverbeds with its two long whiskers. A slimy film protects its body. It claims a large swamp to itself. If a foe comes near it, it sets off tremors by thrashing around. It was originally a Pokémon from afar that escaped to the wild. It can adapt to the dirtiest river. A brutish Pokémon that loves to battle. It will crash itself into any foe that approaches its nest. It was discovered in ancient ruins. While moving, it constantly spins. It stands on one foot even when asleep. It appears to have been born from clay dolls made by ancient people. It uses telekinesis to float and move. Lileep clings to rocks on the seabed. When prey comes close, this Pokémon entangles it with petallike tentacles. Once Cradily catches prey in its tentacles, it digests them whole and absorbs their nutrients. Anorith can swim swiftly by pulling its eight wings through the water like oars on a boat. This Pokémon is an ancestor of modern bug Pokémon. Though it lives on land, it’s also a good swimmer. It dives into the ocean in search of prey, using its sharp claws to take down its quarry. It is a shabby and ugly Pokémon. However, it is very hardy and can survive on little water. It’s said that a glimpse of a Milotic and its beauty will calm any hostile emotions you’re feeling. Making itself invisible, it silently sneaks up to prey. It has the ability to slip through thick walls. It seeks drifting will-o’-the-wisps and sucks them into its empty body. What happens inside is a mystery. Because of this Pokémon’s ability to detect danger, people mistook Absol as a bringer of doom. It tends to move in a pack with others. They cluster in a tight group to sleep in a cave. It can only survive in cold areas. It bounces happily around, even in environments as cold as −150 degrees Fahrenheit. It can instantly freeze moisture in the atmosphere. It uses this power to freeze its foes. As it drifts among the waves, Spheal probes the sea. As soon as it spots prey, it informs the Walrein in its herd. This Pokémon has a habit of spinning round things on its nose, whether those things are Poké Balls or Spheal. Walrein’s tusks keep growing throughout its life. Tusks broken in battle will grow back to their usual impressive size in a year. This Pokémon was discovered during deep-sea exploration. Its appearance hasn’t changed in 100,000,000 years, so it’s called a living fossil. Bagon is a solitary Pokémon that doesn’t form groups with others of its kind. It also has a head hard enough to cleave a boulder in one strike. Shelgon ignores its hunger entirely, never eating any food. Apparently, Shelgon will evolve once all its energy stores are used up. While basking in the joy of flight generally keeps this Pokémon in high spirits, Salamence turns into an uncontrollable menace if something angers it. The cells in this Pokémon’s body are composed of magnetic material. Instead of blood, magnetic forces flow through Beldum’s body. Using magnetic forces to stay aloft, this Pokémon flies at high speeds, weaving through harsh mountain terrain in pursuit of prey. Metagross is the result of the fusion of two Metang. This Pokémon defeats its opponents through use of its supercomputer-level brain. Cutting-edge technology was used to study the internals of this Pokémon’s rock body, but nothing was found—not even a brain or a heart. This Pokémon’s body is made of solid ice. It’s said that Regice was born beneath thick ice in the ice age. It’s rumored that this Pokémon was born deep underground in the planet’s mantle and that it emerged onto the surface 10,000 years ago. It’s believed that when this Pokémon wakes from its 1,000-year slumber, it will grant any wishes written on the notes attached to its head. Electricity makes this Pokémon’s fur glow. Shinx sends signals to others of its kind by shaking the tip of its tail while the tail tip is shining brightly. Upon encountering an opponent, this Pokémon prepares for battle by extending its claws, which can put out 1,000,000 volts of electricity. Seeing through solid objects uses up a lot of Luxray’s electricity, so the Pokémon sleeps for long periods of time to store up energy. This Pokémon is highly sensitive to temperature changes. When its bud starts to open, that means spring is right around the corner. The poison in its right hand is quick acting. The poison in its left hand is slow acting. Both are life threatening. It ceaselessly gathers nectar from sunrise to sundown, all for the sake of Vespiquen and the swarm. Vespiquen that give off more pheromones have larger swarms of Combee attendants. The deeper a Cherubi’s red, the more nutrients it has stockpiled in its body. And the sweeter and tastier its small ball! Its folded petals are pretty tough. Bird Pokémon can peck at them all they want, and Cherrim won’t be bothered at all. Subjecting this Pokémon to a strong force causes it to secrete a strange purple fluid. Though harmless, the fluid is awfully sticky. The softness of its body helps disperse the force of impacts, so although its body is uncommonly squishy, it’s also surprisingly resilient. The gathering of many souls gave rise to this Pokémon. During humid seasons, they seem to appear in abundance. It grabs people and Pokémon and carries them off somewhere. Where do they go? Nobody knows. Buneary can attack by rolling up their ears and then striking with the force created by unrolling them. This attack becomes stronger with training. Once hot seasons are over, Lopunny’s coat will be replaced with fur that holds a lot of insulating air in preparation for colder weather. If it lifts its tail and points its rear at you, beware. It’s about to spray you with a fluid stinky enough to make you faint. It digs holes in the ground to make its nest. The stench of the fluid it lets fly from the tip of its tail is extremely potent. Polishing Bronzor to a shine makes its surface reflect the truth, according to common lore. Be that as it may, Bronzor hates being polished. Many scientists suspect that this Pokémon originated outside the Galar region, based on the patterns on its body. This Pokémon lives in dry, rocky areas. As its green spheres dry out, their dull luster increases. It looks for a Mr. Rime that’s a good dancer and carefully copies the Mr. Rime’s steps like an apprentice. Happiny’s willing to lend its precious round stone to those it’s friendly with, but if the stone isn’t returned, Happiny will cry and throw a tantrum. All Spiritomb’s mischief and misdeeds compelled a traveler to use a mysterious spell to bind Spiritomb to an odd keystone. Gible attacks anything that moves, and it drags whatever it catches into the crevice that is its lair. Despite the big mouth, Gible’s stomach is small. Jewels are buried in the caves these Pokémon nest in, but you’ll be torn apart by claws and fangs the moment you enter one of these caves. Garchomp is fast both underground and above. It can bring down prey and return to its den before its body has chilled from being outside. It stores food beneath its fur. It might share just one bite, but only if it really trusts you. It can use waves called auras to gauge how others are feeling. These same waves can also tell this Pokémon about the state of the environment. It can tell what people are thinking. Only Trainers who have justice in their hearts can earn this Pokémon’s trust. This Pokémon is active during the day and passes the cold desert nights burrowed snugly into the sand. When roused to violence by its rage, it spews out the quantities of sand it has swallowed and whips up a sandstorm. It attacks using the claws on its tail. Once locked in its grip, its prey is unable to move as this Pokémon’s poison seeps in. It’s so vicious that it’s called the Sand Demon. Yet when confronted by Hippowdon, Drapion keeps a low profile and will never pick a fight. Once diluted, its poison becomes medicinal. This Pokémon came into popularity after a pharmaceutical company chose it as a mascot. It booms out a victory croak when its prey goes down in defeat. This Pokémon and Seismitoad are related species. It swims along with a school of Remoraid, and they’ll all fight together to repel attackers. The berries that grow around its belly are like ice pops. Galarian Darumaka absolutely love these berries. This Pokémon is known to bring blizzards. A shake of its massive body is enough to cause whiteout conditions. With its claws, it leaves behind signs for its friends to find. The number of distinct signs is said to be over 500. It’s thought that a special magnetic field changed the molecular structure of this Pokémon’s body, and that’s what caused the Pokémon’s evolution. Lickilicky can do just about anything with its tongue, which is as dexterous as the human hand. In contrast, Lickilicky’s use of its fingers is clumsy. It relies on its carapace to deflect incoming attacks and throw its enemy off balance. As soon as that happens, it drives its drill into the foe. Vine growth is accelerated for Tangrowth living in warm climates. If the vines grow long, Tangrowth shortens them by tearing parts of them off. In terms of electrical-energy output, Electivire is one of the best among all Electric Pokémon. It discharges high-voltage currents from its tails. Living in the crater of a volcano has caused this Pokémon’s body to resemble its environment— it has an organ similar to a magma chamber. Known as a bringer of blessings, it’s been depicted on good-luck charms since ancient times. This Pokémon’s tail is blade sharp, with a fantastic cutting edge that can slice right though large trees. The coldness emanating from Glaceon causes powdery snow to form, making it quite a popular Pokémon at ski resorts. It looks strong, and that’s exactly what it is. As the weather grows colder, its ice tusks grow longer, thicker, and more impressive. Some say an additional program made this Pokémon evolve, but even academics can’t agree on whether Porygon-Z is really an evolution. Sharply attuned to others’ wishes for help, this Pokémon seeks out those in need and aids them in battle. With the mouth on its belly, Dusknoir swallows its target whole. The soul is the only thing eaten— Dusknoir disgorges the body before departing. It spits out cold air of nearly −60 degrees Fahrenheit to freeze its quarry. It brings frozen prey back to its lair and neatly lines them up. With a body made of plasma, it can inhabit all sorts of machines. It loves to surprise others. It’s said that Regigigas created other Pokémon from many different materials before it moved the continents to where they are today. This Pokémon is far brighter than the average child, and Lillipup won’t forget the love it receives or any abuse it suffers. The black fur that covers this Pokémon’s body is dense and springy. Even sharp fangs bounce right off. Stoutland is immensely proud of its impressive moustache. It’s said that moustache length is what determines social standing among this species. Opponents that get drawn in by its adorable behavior come away with stinging scratches from its claws and stinging pride from its laughter. This stealthy Pokémon sneaks up behind prey without making any sound at all. It competes with Thievul for territory. It eats dreams and releases mist. The mist is pink when it’s eating a good dream, and black when it’s eating a nightmare. It drowses and dreams all the time. It’s best to leave it be if it’s just woken up, as it’s a terrible grump when freshly roused from sleep. It’s forgetful and not very bright, but many Trainers love it anyway for its friendliness and sincerity. These bright Pokémon have acute memories. Apparently delivery workers often choose them as their partners. This Pokémon is intelligent and intensely proud. People will sit up and take notice if you become the Trainer of one. When it detects a noise, it starts to move. The energy core inside it makes this Pokémon slightly warm to the touch. It relies on sound in order to monitor what’s in its vicinity. When angered, it will attack without ever changing the direction it’s facing. Although its energy blasts can blow away a dump truck, they have a limitation— they can only be fired when the sun is out. It emits ultrasonic waves as it flutters about, searching for its prey—bug Pokémon. The auspicious shape of this Pokémon’s nose apparently led some regions to consider Swoobat a symbol of good luck. It’s a digger, using its claws to burrow through the ground. It causes damage to vegetable crops, so many farmers have little love for it. Known as the Drill King, this Pokémon can tunnel through the terrain at speeds of over 90 mph. This Pokémon has a kind heart. By touching with its feelers, Audino can gauge other creatures’ feelings and physical conditions. Timburr that have started carrying logs that are about three times their size are nearly ready to evolve. Gurdurr excels at demolition—construction is not its forte. In any case, there’s skill in the way this Pokémon wields its metal beam. When going all out, this Pokémon throws aside its concrete pillars and leaps at opponents to pummel them with its fists. It uses sound waves to communicate with others of its kind. People and other Pokémon species can’t hear its cries of warning. On occasion, their cries are sublimely pleasing to the ear. Palpitoad with larger lumps on their bodies can sing with a wider range of sounds. This Pokémon is popular among the elderly, who say the vibrations of its lumps are great for massages. They train in groups of five. Any member that can’t keep up will discard its belt and leave the group. The karate chops of a Sawk that’s trained itself to the limit can cleave the ocean itself. Its fangs are highly venomous. If this Pokémon finds prey it thinks it can eat, it leaps for them without any thought of how things might turn out. Whirlipede protects itself with a sturdy shell and poisonous spikes while it stores up the energy it’ll need for evolution. Scolipede engage in fierce territorial battles with Centiskorch. At the end of one of these battles, the victor makes a meal of the loser. Weaving together the cotton of both Cottonee and Eldegoss produces exquisite cloth that’s highly prized by many luxury brands. As long as this Pokémon bathes in sunlight, its cotton keeps growing. If too much cotton fluff builds up, Whimsicott tears it off and scatters it. The deeper the color of a Petilil’s leaves, the healthier the Pokémon is. Petilil sometimes makes its home in a well-tended field or flowerbed. Essential oils made from Lilligant flowers have a sublime scent, but they’re also staggeringly expensive. In the past, it often appeared on the dinner table. The meat of red-striped Basculin is on the fatty side, and it’s more popular with the youth. Sandile is small, but its legs and lower body are powerful. Pushing sand aside as it goes, Sandile moves through the desert as if it’s swimming. Although this Pokémon has specialized eyes that allow it to see in the dark, Krokorok won’t move much at night—the desert gets cold after sunset. While terribly aggressive, Krookodile also has the patience to stay hidden under sand for days, lying in wait for prey. This popular symbol of good fortune will never fall over in its sleep, no matter how it’s pushed or pulled. This Pokémon’s power level rises along with the temperature of its fire, which can reach 2,500 degrees Fahrenheit. Once each year, this Pokémon scatters its seeds. They’re jam-packed with nutrients, making them a precious food source out in the desert. It first tries to find a rock to live in, but if there are no suitable rocks to be found, Dwebble may move in to the ports of a Hippowdon. Its thick claws are its greatest weapons. They’re mighty enough to crack Rhyperior’s carapace. It protects itself with its durable skin. It’s thought that this Pokémon will evolve once its skin has completely stretched out. While mostly known for having the temperament of an aggressive ruffian, this Pokémon takes very good care of its family, friends, and territory. A discovery was made in the desert where Sigilyph fly. The ruins of what may have been an ancient city were found beneath the sands. The spirit of a person from a bygone age became this Pokémon. It rambles through ruins, searching for someone who knows its face. There are many depictions of Cofagrigus decorating ancient tombs. They’re symbols of the wealth that kings of bygone eras had. Tirtouga is considered to be the ancestor of many turtle Pokémon. It was restored to life from a fossil. This Pokémon emerges from the water in search of prey despite the fact that it moves more slowly on land. Archen is said to be the ancestor of bird Pokémon. It lived in treetops, eating berries and bug Pokémon. Though capable of flight, Archeops was apparently better at hunting on the ground. This Pokémon was born from a bag stuffed with trash. Galarian Weezing relish the fumes belched by Trubbish. The toxic liquid it launches from its right arm is so virulent that it can kill a weakened creature instantly. Zorua sometimes transforms into a person and goes into cities to search for food. When Zorua does this, it usually takes on the form of a child. Seeking to ease the burden of their solitude, lonely Trainers tell Zoroark to show illusions to them. They pet each other with their tails as a form of greeting. Of the two, the one whose tail is fluffier is a bit more boastful. A special oil that seeps through their fur helps them avoid attacks. The oil fetches a high price at market. Even when nobody seems to be around, Gothita can still be heard making a muted cry. Many believe it’s speaking to something only it can see. On nights when the stars shine, this Pokémon’s psychic power is at its strongest. It’s unknown just what link Gothorita has to the greater universe. A criminal who was shown his fate by a Gothitelle went missing that same day and was never seen again. Many say that the special liquid covering this Pokémon’s body would allow it to survive in the vacuum of space. Its brain has split into two, and the two halves rarely think alike. Its actions are utterly unpredictable. It’s said that drinking the liquid surrounding Reuniclus grants wisdom. Problem is, the liquid is highly toxic to anything besides Reuniclus itself. Supposedly, this Pokémon was born from an icicle. It spews out freezing air at −58 degrees Fahrenheit to make itself more comfortable. It blasts enemies with cold air reaching −148 degrees Fahrenheit, freezing them solid. But it spares their lives afterward—it’s a kind Pokémon. People believe this Pokémon formed when two Vanillish stuck together. Its body temperature is roughly 21 degrees Fahrenheit. This Pokémon absolutely loves sweet berries. Sometimes it stuffs its cheeks full of so much food that it can’t fly properly. It spits a liquid from its mouth to melt through Shelmet’s shell. Karrablast doesn’t eat the shell— it eats only the contents. It charges its enemies, lances at the ready. An image of one of its duels is captured in a famous painting of Escavalier clashing with Sirfetch’d. The spores released from this Pokémon’s hands are highly poisonous, but when thoroughly dried, the spores can be used as stomach medicine. Amoonguss generally doesn’t move much. It tends to stand still near Poké Balls that have been dropped on the ground. Legend has it that the residents of a sunken ancient city changed into these Pokémon. Whenever a full moon hangs in the night sky, schools of Jellicent gather near the surface of the sea, waiting for their prey to appear. Joltik latch on to other Pokémon and suck out static electricity. They’re often found sticking to Yamper’s hindquarters. It lays traps of electrified threads near the nests of bird Pokémon, aiming to snare chicks that are not yet good at flying. Mossy caves are their preferred dwellings. Enzymes contained in mosses help Ferroseed’s spikes grow big and strong. Its spikes are harder than steel. This Pokémon crawls across rock walls by stabbing the spikes on its feelers into the stone. It’s suspected that Klink were the inspiration behind ancient people’s invention of the first gears. Many companies in the Galar region choose Klang as their logo. This Pokémon is considered the symbol of industrial technology. The three gears that compose this Pokémon spin at high speed. Its new spiked gear isn’t a living creature. This Pokémon was discovered about 50 years ago. Its highly developed brain enables it to exert its psychic powers. Sometimes found drifting above wheat fields, this Pokémon can control the memories of its opponents. The younger the life this Pokémon absorbs, the brighter and eerier the flame on its head burns. It lurks in cities, pretending to be a lamp. Once it finds someone whose death is near, it will trail quietly after them. In homes illuminated by Chandelure instead of lights, funerals were a constant occurrence— or so it’s said. They play with each other by knocking their large tusks together. Their tusks break sometimes, but they grow back so quickly that it isn’t a concern. Its skin is as hard as a suit of armor. Fraxure’s favorite strategy is to tackle its opponents, stabbing them with its tusks at the same time. While usually kindhearted, it can be terrifying if angered. Tusks that can slice through steel beams are how Haxorus deals with its adversaries. It sniffles before performing a move, using its frosty snot to provide an icy element to any move that needs it. It swims energetically through frigid seas. When it gets tired, it freezes the seawater with its breath so it can rest on the ice. When the weather gets hot, these Pokémon turn into water vapor. Cryogonal are almost never seen during summer. It has a strange physiology that responds to electricity. When together with Karrablast, Shelmet evolves for some reason. Discarding its shell made it nimble. To keep itself from dehydrating, it wraps its body in bands of membrane. For some reason, this Pokémon smiles slightly when it emits a strong electric current from the yellow markings on its body. Though small, Mienfoo’s temperament is fierce. Any creature that approaches Mienfoo carelessly will be greeted with a flurry of graceful attacks. Delivered at blinding speeds, kicks from this Pokémon can shatter massive boulders into tiny pieces. Druddigon are vicious and cunning. They take up residence in nests dug out by other Pokémon, treating the stolen nests as their own lairs. This Pokémon was created from clay. It received orders from its master many thousands of years ago, and it still follows those orders to this day. There’s a theory that inside Golurk is a perpetual motion machine that produces limitless energy, but this belief hasn’t been proven. A pack of these Pokémon forms to serve a Bisharp boss. Each Pawniard trains diligently, dreaming of one day taking the lead. Violent conflicts erupt between Bisharp and Fraxure over places where sharpening stones can be found. These Pokémon live in herds of about 20 individuals. Bouffalant that betray the herd will lose the hair on their heads for some reason. A combative Pokémon, it’s ready to pick a fight with anyone. It has talons that can crush hard berries. Because this Pokémon is hotheaded and belligerent, it’s Corviknight that’s taken the role of transportation in Galar. Vullaby grow quickly. Bones that have gotten too small for older Vullaby to wear often get passed down to younger ones in the nest. They adorn themselves with bones. There seem to be fashion trends among them, as different bones come into and fall out of popularity. A flame serves as its tongue, melting through the hard shell of Durant so that Heatmor can devour their insides. With their large mandibles, these Pokémon can crunch their way through rock. They work together to protect their eggs from Sandaconda. Because it can’t see, this Pokémon is constantly biting at everything it touches, trying to keep track of its surroundings. Their two heads will fight each other over a single piece of food. Zweilous are covered in scars even without battling others. The three heads take turns sinking their teeth into the opponent. Their attacks won’t slow until their target goes down. Larvesta’s body is warm all over. It spouts fire from the tips of its horns to intimidate predators and scare prey. This Pokémon emerges from a cocoon formed of raging flames. Ancient murals depict Volcarona as a deity of fire. From the moment it’s born, this Pokémon radiates the air of a leader. Its presence will calm even vicious foes. In Unovan legend, Terrakion battled against humans in an effort to protect other Pokémon. It darts around opponents with a flurry of quick movements, slicing them up with its horns. According to myth, if people ignore truth and let themselves become consumed by greed, Reshiram will arrive to burn their kingdoms down. Mythology tells us that if people lose the righteousness in their hearts, their kingdoms will be razed by Zekrom’s lightning. It appears that this Pokémon uses its powers over ice to freeze its own body in order to stabilize its cellular structure. They say that Keldeo must survive harsh battles and fully develop the horn on its forehead before this Pokémon’s true power will awaken. It’s very sensitive to danger. The sound of Corviknight’s flapping will have Bunnelby digging a hole to hide underground in moments. The fur on its belly retains heat exceptionally well. People used to make heavy winter clothing from fur shed by this Pokémon. When this Pokémon gets excited, its body temperature increases sharply. If you touch a Fletchling with bare hands, you might get burned. Fletchinder are exceedingly territorial and aggressive. These Pokémon fight among themselves over feeding grounds. Talonflame dives toward prey at speeds of up to 310 mph and assaults them with powerful kicks, giving the prey no chance to escape. Wanting to make sure it’s taken seriously, Pancham’s always giving others a glare. But if it’s not focusing, it ends up smiling. Using its leaf, Pangoro can predict the moves of its opponents. It strikes with punches that can turn a dump truck into scrap with just one hit. There’s enough psychic power in Espurr to send a wrestler flying, but because this power can’t be controlled, Espurr finds it troublesome. The defensive instinct of the males is strong. It’s when they’re protecting themselves or their partners that they unleash their full power. The blue eye on the sword’s handguard is the true body of Honedge. With its old cloth, it drains people’s lives away. The two swords employ a strategy of rapidly alternating between offense and defense to bring down their prey. Its potent spectral powers allow it to manipulate others. It once used its powers to force people and Pokémon to build a kingdom to its liking. The scent its body gives off enraptures those who smell it. Noble ladies had no shortage of love for Spritzee. The scents Aromatisse can produce range from sweet smells that bolster allies to foul smells that sap an opponent’s will to fight. The sweet smell of cotton candy perfumes Swirlix’s fluffy fur. This Pokémon spits out sticky string to tangle up its enemies. Slurpuff’s fur contains a lot of air, making it soft to the touch and lighter than it looks. By exposing foes to the blinking of its luminescent spots, Inkay demoralizes them, and then it seizes the chance to flee. It’s said that Malamar’s hypnotic powers played a role in certain history-changing events. If the two don’t work well together, both their offense and defense fall apart. Without good teamwork, they won’t survive. Having an eye on each palm allows it to keep watch in all directions. In a pinch, its limbs start to act on their own to ensure the enemy’s defeat. Skrelp looks like a piece of rotten seaweed, so it can blend in with seaweed drifting on the ocean and avoid being detected by enemies. Dragalge generates dragon energy by sticking the plume on its head out above the ocean’s surface and bathing it in sunlight. By detonating gas that accumulates in its right claw, this Pokémon launches water like a bullet. This is how Clauncher defeats its enemies. Clawitzer’s right arm is a cannon that launches projectiles made of seawater. Shots from a Clawitzer’s cannon arm can sink a tanker. The sun powers this Pokémon’s electricity generation. Interruption of that process stresses Helioptile to the point of weakness. One Heliolisk basking in the sun with its frill outspread is all it would take to produce enough electricity to power a city. This Pokémon is selfish and likes to be pampered. It can also inflict grievous wounds on its Trainer just by playing around. A single bite of Tyrantrum’s massive jaws will demolish a car. This Pokémon was the king of the ancient world. Amaura is an ancient Pokémon that has gone extinct. Specimens of this species can sometimes be found frozen in ice. When gripped by rage, Aurorus will emanate freezing air, covering everything around it in ice. There’s a Galarian fairy tale that describes a beautiful Sylveon vanquishing a dreadful dragon Pokémon. It always strikes a pose before going for its finishing move. Sometimes opponents take advantage of that time to counterattack. Since Dedenne can’t generate much electricity on its own, it steals electricity from outlets or other electric Pokémon. It’s said that somewhere in the world, there’s a mineral vein housing a large pack of slumbering Carbink. It’s also said that this pack has a queen. Their horns are powerful sensors. As soon as Goomy pick up any sign of enemies, they go into hiding. This is how they’ve survived. The lump on its back contains its tiny brain. It thinks only of food and escaping its enemies. Its form of offense is forcefully stretching out its horns. The strikes land 100 times harder than any blow from a heavyweight boxer. Klefki sucks in metal ions with the horn topping its head. It seems this Pokémon loves keys so much that its head needed to look like one, too. With a voice like a human child’s, it cries out to lure adults deep into the forest, getting them lost among the trees. Small roots that extend from the tips of this Pokémon’s feet can tie into the trees of the forest and give Trevenant control over them. The light that streams out from the holes in the pumpkin can hypnotize and control the people and Pokémon that see it. In the darkness of a new-moon night, Gourgeist will come knocking. Whoever answers the door will be swept off to the afterlife. This Pokémon lives in areas of frigid cold. It secures itself to the back of an Avalugg by freezing its feet in place. As Avalugg moves about during the day, the cracks in its body deepen. The Pokémon’s body returns to a pristine state overnight. No wavelength of sound is beyond Noibat’s ability to produce. The ultrasonic waves it generates can overcome much larger Pokémon. Flying through the darkness, it weakens enemies with ultrasonic waves that could crush stone. Its fangs finish the fight. During the day, it builds up energy via photosynthesis. At night, it flies silently through the sky, on the prowl for prey. It never slacks when it comes to the task of cleaning its feathers. Thorough preening keeps it looking spiffy and its blade quills nice and sharp. In a tenth of a second, it can nock and fire an arrow quill, piercing an opponent’s weak point before they notice what’s happening. Trying to pet Litten before it trusts you will result in a nasty scratch from its sharp claws. Be careful. When facing a powerful enemy, Torracat’s fighting spirit gets pumped up, and its fire bell blazes hotter. Incineroar’s rough and aggressive behavior is its most notable trait, but the way it helps out small Pokémon shows that it has a kind side as well. If Popplio want to create big, powerful balloons, they must be persistent. It takes daily practice for these Pokémon to develop their skills. On nights when the sea is calm, Brionne dance with one another to the singing of the Primarina that’s leading them. For Primarina, every battle’s a stage. Its singing and the dancing of its balloons will mesmerize the audience. It uses its big jaws to dig nests into the forest floor, and it loves to feed on sweet tree sap. Its digestive processes convert the leaves it eats into electricity. An electric sac in its belly stores the electricity for later use. If it carries a Charjabug to use as a spare battery, a flying Vikavolt can rapidly fire high-powered beams of electricity. An opponent’s aura can tell Cutiefly what that opponent’s next move will be. Then Cutiefly can glide around the attack and strike back. Ribombee absolutely hate getting wet or rained on. In the cloudy Galar region, they are very seldom seen. This Pokémon intimidates opponents by striking the ground with the rocks on its neck. The moment an opponent flinches, Rockruff attacks. With swift movements, this Pokémon gradually backs its prey into a corner. Lycanroc’s fangs are always aimed toward opponents’ weak spots. When it senses danger, its eyes tear up. The sparkle of its tears signals other Wishiwashi to gather. Unlike their Alolan counterparts, the Mareanie of the Galar region have not yet figured out that the branches of Corsola are delicious. Within the poison sac in its body is a poison so toxic that Pokémon as large as Wailord will still be suffering three days after it first takes effect. It eats dirt to create mud and smears this mud all over its feet, giving them the grip needed to walk on rough terrain without slipping. Mudsdale has so much stamina that it could carry over 10 tons across the Galar region without rest or sleep. Dewpider normally lives underwater. When it comes onto land in search of food, it takes water with it in the form of a bubble on its head. It acts as a caretaker for Dewpider, putting them inside its bubble and letting them eat any leftover food. During the day, Fomantis basks in sunlight and sleeps peacefully. It wakes and moves around at night. The petals on this Pokémon’s arms are thin and super sharp, and they can fire laser beams if Lurantis gathers light first. Morelull live in forests that stay dark even during the day. They scatter flickering spores that put enemies to sleep. If you see a light deep in a forest at night, don’t go near. Shiinotic will make you fall fast asleep. This sneaky Pokémon will slink behind its prey and immobilize it with poisonous gas before the prey even realizes Salandit is there. The winner of competitions between Salazzle is decided by which one has the most male Salandit with it. The way it protects itself by flailing its arms may be an adorable sight, but stay well away. This is flailing that can snap thick tree trunks. The moves it uses to take down its prey would make a martial artist jealous. It tucks subdued prey under its arms to carry them to its nest. When under attack, it secretes a sweet and delicious sweat. The scent only calls more enemies to it. Any Corvisquire that pecks at this Pokémon will be greeted with a smack from its sepals followed by a sharp kick. A kick from the hardened tips of this Pokémon’s legs leaves a wound in the opponent’s body and soul that will never heal. These Pokémon smell very nice. All Comfey wear different flowers, so each of these Pokémon has its own individual scent. It knows the forest inside and out. If it comes across a wounded Pokémon, Oranguru will gather medicinal herbs to treat it. Passimian live in groups of about 20, with each member performing an assigned role. Through cooperation, the group survives. Wimpod gather in swarms, constantly on the lookout for danger. They scatter the moment they detect an enemy’s presence. They live in sunken ships or in holes in the seabed. When Golisopod and Grapploct battle, the loser becomes the winner’s meal. Sandygast mainly inhabits beaches. It takes control of anyone who puts their hand into its mouth, forcing them to make its body bigger. This Pokémon lives on beaches, but it hates water. Palossand can’t maintain its castle-like shape if it gets drenched by a heavy rain. It’s covered in a slime that keeps its skin moist, allowing it to stay on land for days without drying up. It was modeled after a mighty Pokémon of myth. The mask placed upon it limits its power in order to keep it under control. The final factor needed to release this Pokémon’s true power was a strong bond with a Trainer it trusts. Eating sulfur in its volcanic habitat is what causes explosive compounds to develop in its shell. Its droppings are also dangerously explosive. When it’s in trouble, it curls up into a ball, makes its fur spikes stand on end, and then discharges electricity indiscriminately. There was a scientist who peeked under Mimikyu’s old rag in the name of research. The scientist died of a mysterious disease. Drampa is a kind and friendly Pokémon—up until it’s angered. When that happens, it stirs up a gale and flattens everything around. After lowering its anchor, it waits for its prey. It catches large Wailord and drains their life-force. Jangmo-o strikes its scales to communicate with others of its kind. Its scales are actually fur that’s become as hard as metal. Before attacking its enemies, it clashes its scales together and roars. Its sharp claws shred the opposition. Certain ruins have paintings of ancient warriors wearing armor made of Kommo-o scales. Cosmog is very curious but not very cautious, often placing itself in danger. If things start to look dicey, it teleports away. It sucks in dust from the air at an astounding rate, frantically building up energy within its core as preparation for evolution. Solgaleo was once known as the Beast That Devours the Sun. Energy in the form of light radiates boundlessly from it. It steals the light from its surroundings and then becomes the full moon, showering its own light across the night sky. It needs light to survive, and it goes on a rampage seeking it out. Its laser beams will cut anything to pieces. This Pokémon can conceal itself in any shadow, so it went undiscovered for a long time. Electricity sparks from the pads on its limbs. Wherever Zeraora runs, lightning flashes and thunder echoes. They live as a group, but when the time comes, one strong Meltan will absorb all the others and evolve. Centrifugal force is behind the punches of Melmetal’s heavy hex-nut arms. Melmetal is said to deliver the strongest punches of all Pokémon. It attacks with rapid beats of its stick. As it strikes with amazing speed, it gets more and more pumped. When it’s drumming out rapid beats in battle, it gets so caught up in the rhythm that it won’t even notice that it’s already knocked out its opponent. The one with the best drumming techniques becomes the boss of the troop. It has a gentle disposition and values harmony among its group. It has special pads on the backs of its feet, and one on its nose. Once it’s raring to fight, these pads radiate tremendous heat. It kicks berries right off the branches of trees and then juggles them with its feet, practicing its footwork. It’s skilled at both offense and defense, and it gets pumped up when cheered on. But if it starts showboating, it could put itself in a tough spot. When it gets wet, its skin changes color, and this Pokémon becomes invisible as if it were camouflaged. Highly intelligent but also very lazy, it keeps enemies out of its territory by laying traps everywhere. Its nictitating membranes let it pick out foes’ weak points so it can precisely blast them with water that shoots from its fingertips at Mach 3. It eats berries nonstop—a habit that has made it more resilient than it looks. It’ll show up on farms, searching for yet more berries. Common throughout the Galar region, this Pokémon has strong teeth and can chew through the toughest of berry shells. Jumping nimbly about, this small-bodied Pokémon takes advantage of even the slightest opportunity to disorient larger opponents. The lessons of many harsh battles have taught it how to accurately judge an opponent’s strength. With their great intellect and flying skills, these Pokémon very successfully act as the Galar region’s airborne taxi service. Often found in gardens, this Pokémon has hairs on its body that it uses to assess its surroundings. As it grows inside its shell, it uses its psychic abilities to monitor the outside world and prepare for evolution. It emits psychic energy to observe and study what’s around it—and what’s around it can include things over six miles away. Cunning and cautious, this Pokémon survives by stealing food from others. It erases its tracks with swipes of its tail as it makes off with its plunder. With a lithe body and sharp claws, it goes around stealing food and eggs. Boltund is its natural enemy. It whirls around in the wind while singing a joyous song. This delightful display has charmed many into raising this Pokémon. The cotton on the head of this Pokémon can be spun into a glossy, gorgeous yarn—a Galar regional specialty. If its fleece grows too long, Wooloo won’t be able to move. Cloth made with the wool of this Pokémon is surprisingly strong. Its majestic horns are meant only to impress the opposite gender. They never see use in battle. It starts off battles by attacking with its rock-hard horn, but as soon as the opponent flinches, this Pokémon bites down and never lets go. This Pokémon rapidly extends its retractable neck to sink its sharp fangs into distant enemies and take them down. This gluttonous Pokémon only assists people with their work because it wants treats. As it runs, it crackles with electricity. It sends electricity through its legs to boost their strength. Running at top speed, it easily breaks 50 mph. It can race around like a unicycle, even on rough, rocky terrain. Burning coal sustains it. By rapidly rolling its legs, it can travel at over 18 mph. The temperature of the flames it breathes exceeds 1,800 degrees Fahrenheit. While it’s engaged in battle, its mountain of coal will burn bright red, sending off sparks that scorch the surrounding area. As soon as it’s born, it burrows into an apple. Not only does the apple serve as its food source, but the flavor of the fruit determines its evolution. It flies on wings of apple skin and spits a powerful acid. It can also change its shape into that of an apple. Its body is covered in sweet nectar, and the skin on its back is especially yummy. Children used to have it as a snack. It spews sand from its nostrils. While the enemy is blinded, it burrows into the ground to hide. Its unique style of coiling allows it to blast sand out of its sand sac more efficiently. This hungry Pokémon swallows Arrokuda whole. Occasionally, it makes a mistake and tries to swallow a Pokémon other than its preferred prey. After it’s eaten its fill, its movements become extremely sluggish. That’s when Cramorant swallows it up. It spins its tail fins to propel itself, surging forward at speeds of over 100 knots before ramming prey and spearing into them. It manipulates the chemical makeup of its poison to produce electricity. The voltage is weak, but it can cause a tingling paralysis. This short-tempered and aggressive Pokémon chugs stagnant water to absorb any toxins it might contain. It wraps prey up with its heated body, cooking them in its coils. Once they’re well-done, it will voraciously nibble them down to the last morsel. While its burning body is already dangerous on its own, this excessively hostile Pokémon also has large and very sharp fangs. Its tentacles tear off easily, but it isn’t alarmed when that happens—it knows they’ll grow back. It’s about as smart as a three-year-old. Searching for an opponent to test its skills against, it emerges onto land. Once the battle is over, it returns to the sea. The teacup in which this Pokémon makes its home is a famous piece of antique tableware. Many forgeries are in circulation. Leaving leftover black tea unattended is asking for this Pokémon to come along and pour itself into it, turning the tea into a new Polteageist. If this Pokémon senses a strong emotion, it will run away as fast as it can. It prefers areas without people. Using the braids on its head, it pummels foes to get them to quiet down. One blow from those braids would knock out a professional boxer. If you’re too loud around it, you risk being torn apart by the claws on its tentacle. This Pokémon is also known as the Forest Witch. It sneaks into people’s homes, stealing things and feasting on the negative energy of the frustrated occupants. With sly cunning, it tries to lure people into the woods. Some believe it to have the power to make crops grow. Its hairs work like muscle fibers. When its hairs unfurl, they latch on to opponents, ensnaring them as tentacles would. It evolved after experiencing numerous fights. While crossing its arms, it lets out a shout that would make any opponent flinch. After many battles, it evolved dangerous claws that come together to form daggers when extended. Be cautious of the ectoplasmic body surrounding its soul. You’ll become stiff as stone if you touch it. After deflecting attacks with its hard leaf shield, it strikes back with its sharp leek stalk. The leek stalk is both weapon and food. Its amusing movements make it very popular. It releases its psychic power from the pattern on its belly. Never touch its shadowlike body, or you’ll be shown the horrific memories behind the picture carved into it. They say that any patisserie visited by Milcery is guaranteed success and good fortune. When Alcremie is content, the cream it secretes from its hands becomes sweeter and richer. The six of them work together as one Pokémon. Teamwork is also their battle strategy, and they constantly change their formation as they fight. It stores electricity in each spine. Even if one gets broken off, it still continues to emit electricity for at least three hours. It eats snow that piles up on the ground. The more snow it eats, the bigger and more impressive the spikes on its back grow. It shows no mercy to any who desecrate fields and mountains. It will fly around on its icy wings, causing a blizzard to chase offenders away. Once a year, on a specific date and at a specific time, they gather out of nowhere and form up in a circle. This Pokémon keeps its heat-sensitive head cool with ice. It fishes for its food, dangling its single hair into the sea to lure in prey. Through its horns, it can pick up on the emotions of creatures around it. Positive emotions are the source of its strength. It carries electrically roasted seeds with it as if they’re precious treasures. No matter how much it eats, it always gets hungry again in short order. If a job requires serious strength, this Pokémon will excel at it. Its copper body tarnishes in the rain, turning a vibrant green color. These Pokémon live in herds. Their trunks have incredible grip strength, strong enough to crush giant rocks into powder. The powerful muscles in its tail generate its electricity. Compared to its lower body, its upper half is entirely too small. This Pokémon lived on prehistoric seashores and was able to preserve food with the ice on its body. It went extinct because it moved so slowly. Its mighty legs are capable of running at speeds exceeding 40 mph, but this Pokémon can’t breathe unless it’s underwater. The skin on its face is impervious to attack, but breathing difficulties made this Pokémon go extinct anyway. The special metal that composes its body is very light, so this Pokémon has considerable agility. It lives in caves because it dislikes the rain. If this weak Pokémon is by itself, a mere child could defeat it. But if Dreepy has friends to help it train, it can evolve and become much stronger. Without a Dreepy to place on its head and care for, it gets so uneasy it’ll try to substitute any Pokémon it finds for the missing Dreepy. Apparently the Dreepy inside Dragapult’s horns eagerly look forward to being launched out at Mach speeds. This Pokémon has slumbered for many years. Some say it’s Zamazenta’s elder sister—others say the two Pokémon are rivals. This Pokémon slept for aeons while in the form of a statue. It was asleep for so long, people forgot that it ever existed. It was inside a meteorite that fell 20,000 years ago. There seems to be a connection between this Pokémon and the Dynamax phenomenon. If Kubfu pulls the long white hair on its head, its fighting spirit heightens and power wells up from the depths of its belly. Inhabiting the mountains of a distant region, this Pokémon races across sheer cliffs, training its legs and refining its moves. Once the vines on Zarude’s body tear off, they become nutrients in the soil. This helps the plants of the forest grow. Its entire body is made up of a single organ that generates electrical energy. Regieleki is capable of creating all Galar’s electricity. Its body is composed of crystallized dragon energy. Regidrago is said to have the powers of every dragon Pokémon. Glastrier has tremendous physical strength, and the mask of ice covering its face is 100 times harder than diamond. As it dashes through the night, Spectrier absorbs the life-force of sleeping creatures. It craves silence and solitude. Calyrex is known in legend as a king that ruled over Galar in ancient times. It has the power to cause hearts to mend and plants to spring forth. Huge amounts of pollen burst from it with the force of a volcanic eruption. Breathing in too much of the pollen can cause fainting. The flame inside its body burns hotter than 3,600 degrees Fahrenheit. When Charizard roars, that temperature climbs even higher. Water fired from this Pokémon’s central main cannon has enough power to blast a hole into a mountain. Once it has opponents trapped in a tornado that could blow away a 10-ton truck, it finishes them off with its poisonous scales. This Pikachu is wearing its Trainer’s cap. The cap is proof that the two traveled across many regions together. This Pikachu is wearing its Trainer’s cap. The cap is proof that the two traveled throughout the Hoenn region together. This Pikachu is wearing its Trainer’s cap. The cap is proof that the two traveled throughout the Sinnoh region together. This Pikachu is wearing its Trainer’s cap. The cap is proof that the two traveled throughout the Unova region together. This Pikachu is wearing its Trainer’s cap. The cap is proof that the two traveled throughout the Kalos region together This Pikachu is wearing its Trainer’s cap. The cap is proof that the two traveled throughout the Alola region together. This Pikachu is wearing its Trainer’s cap. The cap is a precious symbol of a fateful encounter. This Pikachu is wearing its Trainer’s cap. The cap is a precious symbol that travels across different regions with Pikachu. When it smashes its opponents with its bolt- shaped tail, it delivers a surge of electricity equivalent to a lightning strike. This Pokémon rides on its tail while it uses its psychic powers to levitate. It attacks with star-shaped thunderbolts. It lives in snowy mountains on southern islands. When a blizzard rolls in, this Pokémon hunkers down in the snow to avoid getting blown away. Many people climb snowy mountains, hoping to see the icy spikes of these Pokémon glistening in the light of dawn. If you observe its curly hairs through a microscope, you’ll see small ice particles springing up. While it will guide travelers who get lost on a snowy mountain down to the mountain’s base, it won’t forgive anyone who harms nature. Its three hairs change shape depending on Diglett’s mood. They’re a useful communication tool among these Pokémon. The three of them get along very well. Through their formidable teamwork, they defeat powerful opponents. Deeply proud and keenly smart, this Pokémon moves with cunning during battle and relentlessly attacks enemies’ weak points. These daring Pokémon have coins on their foreheads. Darker coins are harder, and harder coins garner more respect among Meowth. Its body has grown incredibly long and the coin on its forehead has grown incredibly large—all thanks to Gigantamax power. This Pokémon is one tough opponent. Not only does it have formidable physical abilities, but it’s also not above fighting dirty. One of these Pokémon once used its immeasurable strength to lift a large ship that was in trouble. It then carried the ship to port. This Pokémon will look into your eyes and read the contents of your heart. If it finds evil there, it promptly hides away. Brave and prideful, this Pokémon dashes airily through the forest, its steps aided by the psychic power stored in the fur on its fetlocks. Because Galarian Slowpoke eat the seeds of a plant that grows only in Galar, their tails have developed a spicy flavor. If this Pokémon squeezes the tongue of the Shellder biting it, the Shellder will launch a toxic liquid from the tip of its shell. The stalks of leeks are thicker and longer in the Galar region. Farfetch’d that adapted to these stalks took on a unique form. It lays traps, hoping to steal the lives of those it catches. If you stand in front of its mouth, you’ll hear your loved ones’ voices calling out to you. The bubbles it spews out are strongly alkaline. Any opponents hit by them will have their bodies quickly melted away. This Pokémon’s psychic powers aren’t as strong as they once were. The head on this Exeggutor’s tail scans surrounding areas with weak telepathy. The cursed flames that light up the bone carried by this Pokémon are said to cause both mental and physical pain that will never fade. Long ago, during a time when droves of factories fouled the air with pollution, Weezing changed into this form for some reason. It can radiate chilliness from the bottoms of its feet. It’ll spend the whole day tap-dancing on a frozen floor. It surrounds itself with a huge ring of gathered ice particles. It uses the ring to smash any icebergs that might impede its graceful swimming. Having gotten even friendlier and more innocent, Eevee tries to play with anyone around, only to end up crushing them with its immense body. Terrifyingly strong, this Pokémon is the size of a mountain—and moves about as much as one as well. Known as Articuno, this Pokémon fires beams that can immobilize opponents as if they had been frozen solid. One kick from its powerful legs will pulverize a dump truck. Supposedly, this Pokémon runs through the mountains at over 180 mph. The sinister aura that blazes like molten fire around this Pokémon is what inspired the name Moltres. While chanting strange spells, this Pokémon combines its internal toxins with what it’s eaten, creating strange potions. Sudden climate change wiped out this ancient kind of Corsola. This Pokémon absorbs others’ life-force through its branches. Thought to be the oldest form of Zigzagoon, it moves in zigzags and wreaks havoc upon its surroundings. This very aggressive Pokémon will recklessly challenge opponents stronger than itself. The faint scent that emanates from its full blossom entices bug Pokémon to it. Its appearance changes depending on the environment. One theory suggests that living in cold seas causes Shellos to take on this form. Its body is covered in a sticky slime. It’s very susceptible to dehydration, so it can’t spend too much time on land. This form of Rotom enjoys making mischief by turning up the heat. It will gleefully burn your favorite outfit. This Rotom has possessed a washing machine that uses a special motor. It blasts out water to get enemies to back down. When it’s like this, Rotom likes to play pranks that are freezing cold. You may find it’s turned the bath you just filled to solid ice! This Rotom has taken over a fan that has a special motor. Its gusts of wind blow its opponents away! In this form, Rotom focuses its antics on plants. Any flowers you were growing are going to get mowed down. This Pokémon is intelligent and intensely proud. People will sit up and take notice if you become the Trainer of one. Known for their violence, these Pokémon have the most fights with schools of red- striped Basculin. The colder they get, the more energetic they are. They freeze their breath to make snowballs, using them as ammo for playful snowball fights. When wounded, it stops moving. It goes as still as stone to meditate, sharpening its mind and spirit. Though it has a gentle disposition, it’s also very strong. It will quickly freeze the snowball on its head before going for a headbutt. Darmanitan takes this form when enraged. It won’t stop spewing flames until its rage has settled, even if its body starts to melt. It’s said that this Pokémon was formed when an ancient clay tablet was drawn to a vengeful spirit. It sprays toxic gas from its mouth and fingers. If the gas engulfs you, the toxins will seep in all the way down to your bones. Its thin, veillike arms have tens of thousands of poisonous stingers. Females have slightly longer stingers. The crown on its head gets bigger and bigger as it absorbs more and more of the life-force of other creatures. Its conspicuous lips lure prey in as it lies in wait in the mud. When prey gets close, Stunfisk clamps its jagged steel fins down on them. It has foreseen that a world of truth will arrive for people and Pokémon. It strives to protect that future. The sameness of Zekrom’s and Kyurem’s genes allowed Kyurem to absorb Zekrom. Kyurem can now use the power of both electricity and ice. The power that lay hidden in its body now covers its horn, turning it into a sword that can slice through anything. If it doesn’t hold back when it unleashes its psychic power, it can tear apart a tanker. Its unfriendliness is part of its charm. Once upon a time, a king with an Aegislash reigned over the land. His Pokémon eventually drained him of life, and his kingdom fell with him. Small Pumpkaboo are said to be the product of areas where few lost souls lingered. Large Pumpkaboo are said to be the product of areas where many lost souls lingered. Massive Pumpkaboo are said to be the product of areas where a great number of lost souls lingered. A small-sized Pumpkaboo evolves into a small-sized Gourgeist. Its bodily proportions also get passed on to its descendants. A large-sized Pumpkaboo evolves into a large-sized Gourgeist. Its bodily proportions also get passed on to its descendants. A supersized Pumpkaboo evolves into a supersized Gourgeist. Its bodily proportions also get passed on to its descendants. This Pokémon intimidates opponents by striking the ground with the rocks on its neck. The moment an opponent flinches, Rockruff attacks. It’s invigorated by powerful opponents—the stronger the better. A full-force headbutt from one of these Lycanroc can shatter giant boulders. These Pokémon have both calm and ferocious qualities. Their temperamental nature makes them a difficult species to raise. When facing tough opponents, they get into formation. But if they get wounded in battle, they’ll scatter and become solitary again. It has the ability to change its type based on the memory it’s holding. This is its Fighting-type form. It has the ability to change its type based on the memory it’s holding. This is its Flying-type form. It has the ability to change its type based on the memory it’s holding. This is its Poison-type form. It has the ability to change its type based on the memory it’s holding. This is its Ground-type form. It has the ability to change its type based on the memory it’s holding. This is its Rock-type form. It has the ability to change its type based on the memory it’s holding. This is its Bug-type form. It has the ability to change its type based on the memory it’s holding. This is its Ghost-type form. It has the ability to change its type based on the memory it’s holding. This is its Steel-type form. It has the ability to change its type based on the memory it’s holding. This is its Fire-type form. It has the ability to change its type based on the memory it’s holding. This is its Water-type form. It has the ability to change its type based on the memory it’s holding. This is its Grass-type form. It has the ability to change its type based on the memory it’s holding. This is its Electric-type form. It has the ability to change its type based on the memory it’s holding. This is its Psychic-type form. It has the ability to change its type based on the memory it’s holding. This is its Ice-type form. It has the ability to change its type based on the memory it’s holding. This is its Dragon-type form. It has the ability to change its type based on the memory it’s holding. This is its Dark-type form. It has the ability to change its type based on the memory it’s holding. This is its Fairy-type form. Its disguise made from an old rag allowed it to avoid an attack, but the impact broke the neck of the disguise. Now everyone knows it’s a Mimikyu. Necrozma has attached itself to Solgaleo. It siphons away its host’s limitless energy, exploiting that energy to fuel a rampage. When Necrozma latches on to Lunala, it becomes vicious, seeing enemies everywhere it looks. It will burn the world with lasers. It can send electric beams streaking out from the hole in its belly. The beams’ tremendous energy can vaporize an opponent in one shot. Rillaboom has become one with its forest of drums and continues to lay down beats that shake all of Galar. Gigantamax energy can sometimes cause the diameter of this Pokémon’s fireball to exceed 300 feet. It has excellent sniping skills. Shooting a berry rolling along over nine miles away is a piece of cake for this Pokémon. The eight feathers on its back are called blade birds, and they can launch off its body to attack foes independently. If it were to utilize every last bit of its power, it could control the minds of every living being in its vicinity. In the Galar region, there’s a tale about this Pokémon chewing up a mountain and using the rubble to stop a flood. When Galar was hit by a harsh cold wave, this Pokémon served as a giant heating stove and saved many lives. If it stretches its neck, the strong aroma of its nectar pours out. The scent is so sickeningly sweet that one whiff makes other Pokémon faint. Due to Gigantamax energy, this Pokémon’s nectar has thickened. The increased viscosity lets the nectar absorb more damage than before. Sand swirls around its body with such speed and power that it could pulverize a skyscraper. The slightest shock is sometimes enough to get this Pokémon to spit out the Arrokuda lodged in its throat. The half-swallowed Pikachu is so startled that it isn’t struggling yet, but it’s still looking for a chance to strike back. It has an electrical organ on its chest. While generating electricity, it fills its surroundings with what sounds like the strumming of a bass guitar. Out of control after its own poison penetrated its brain, it tears across the land in a rampage, contaminating the earth with toxic sweat. The heat that comes off a Gigantamax Centiskorch may destabilize air currents. Sometimes it can even cause storms. It absorbs the life-force of those who drink it. It waits patiently, but opportunities are fleeting— it tastes so bad that it gets spat out immediately. When angered, it launches tea from its body at the offender’s mouth. The tea causes strong chills if swallowed. Beams like lightning shoot down from its tentacles. It’s known to some as the Raging Goddess. Gigantamax energy has caused more hair to sprout all over its body. With the added strength, it can jump over the world’s tallest building. The cells that compose its cream fluctuated suddenly during evolution, giving the cream a sweet and tart flavor. The cells that compose its cream fluctuated suddenly during evolution, giving the cream an aromatic flavor. The cells that compose its cream fluctuated suddenly during evolution, giving the cream a refreshing flavor. The cells that compose its cream fluctuated suddenly during evolution, giving the cream a sour flavor. The cells that compose its cream fluctuated suddenly during evolution, giving the cream a salty flavor. The cells that compose its cream fluctuated suddenly during evolution, giving the cream a mixed flavor. The cells that compose its cream fluctuated suddenly during evolution, giving the cream a bitter flavor. The cells that compose its cream fluctuated suddenly during evolution, giving the cream a complex flavor. It launches swarms of missiles, each made of cream and loaded with 100,000 kilocalories. Get hit by one of these, and your head will swim. The hair on its head connects to the surface of its brain. When this Pokémon has something on its mind, its hair chills the air around it. They diligently serve people and Pokémon so they can gather feelings of gratitude. The females are particularly good at babysitting. Hunger hormones affect its temperament. Until its hunger is appeased, it gets up to all manner of evil deeds. After this Pokémon has Gigantamaxed, its massive nose can utterly demolish large structures with a single smashing blow. The hardness of its cells is exceptional, even among Steel types. It also has a body structure that’s resistant to earthquakes. Able to cut down anything with a single strike, it became known as the Fairy King’s Sword, and it inspired awe in friend and foe alike. Now that it’s equipped with its shield, it can shrug off impressive blows, including the attacks of Dynamax Pokémon. [~ 1283] Infinite amounts of energy pour from this Pokémon’s enlarged core, warping the surrounding space-time. This form of Urshifu is a strong believer in defeating foes by raining many blows down on them. Its strikes are nonstop, flowing like a river. The energy released by this Pokémon’s fists forms shock waves that can blow away Dynamax Pokémon in just one hit. All it takes is a glare from this Pokémon to take the lives of those with evil in their hearts—or so they say. This Zarude’s special strength stems from its love and care for an orphaned human child that the Pokémon has raised since the child’s infancy. It’s said that this Pokémon once moved a large forest—and all the Pokémon living there—to a new location overnight. Legend says that by using its power to see all events from past to future, this Pokémon saved the creatures of a forest from a meteorite strike. ~~~~~~~~~~~~~~~ Text File : pokecamp_cooking ~~~~~~~~~~~~~~~ [VAR 0100(0000)] came to visit. Start cooking Invite for cooking Join cooking Want to cook! Check ingredients Check Curry Dex Quit Join Yes No Looking for players who want to cook with you... Waiting for cooking to start... Would you like to start cooking with the Trainers here now? [VAR 0100(0000)] is inviting you to cook together! Select this option to cook with Berries and other special ingredients you have. Select this option to invite other players to cook with you. Select this option to check what Berries and other special ingredients you have. Select this option to check out the curries you’ve cooked in the past. Select this option to return to the main menu of the camp. Select this option to help [VAR 0100(0000)] cook. Select this option to let other players know that you’re interested in cooking something. What would you like to do? Have you changed your mind? Let’s start cooking! You can’t cook because you don’t have enough Berries. Shake Berry trees, and get Berries! Would you like to let other players know that you’re interested in cooking something? You let other players know that you’re interested in cooking something. The invitation to cooking has been canceled. [VAR 0100(0000)] is looking for players who would like to cook! Their cooking has already started. Would you like to start cooking with [VAR 0100(0000)]? Would you like to quit looking for players who would like to cook? [VAR 0100(0000)] Inviting others... [VAR 01CF(0000)] [VAR 01CF(0000)] [VAR 01CF(0000)] Your Pokémon gained [VAR 0206(0000,002C)] Exp. Point[VAR 1101(0000,0100)]s! Your Pokémon’s HP was restored by half. Your Pokémon’s HP was restored, and any status conditions were healed. Your Pokémon’s HP and PP were restored, and any status conditions were healed. Your Pokémon grew a little bit more friendly! Your Pokémon grew more friendly! Your Pokémon grew very friendly! Your Pokémon gained a few Exp. Points! Your Pokémon gained Exp. Points! Your Pokémon gained a lot of Exp. Points! [VAR 0102(0001)] got friendly toward you! [VAR 0102(0001)] and the rest of your party got friendly toward you! [VAR 0102(0001)] got quite friendly toward you! [VAR 0102(0001)] and the rest of your party got quite friendly toward you! [VAR 0102(0001)] got very friendly toward you! [VAR 0102(0001)] and the rest of your party got very friendly toward you! Your Pokémon’s HP was restored a little bit. No. [VAR 0202(0000)] Curry Description I made this curry for the first time with [VAR 0102(0004)] [VAR FF00(0002)][VAR 01D3(0003)] [VAR FF00(0000)]on [VAR 0201(0001)]/[VAR 0201(0002)]/20[VAR 0201(0000)]. I’ve made this curry [VAR 0202(0006)] time[VAR 1101(0006,0100)]s so far. I made this curry for the first time with [VAR 0102(0004)] [VAR FF00(0002)][VAR 01D3(0003)] [VAR FF00(0000)]on [VAR 0201(0001)]/[VAR 0201(0002)]/20[VAR 0201(0000)]. I’ve made this curry [VAR 0202(0006)] time[VAR 1101(0006,0100)]s so far. I made this curry for the first time with [VAR 0102(0004)] [VAR FF00(0002)][VAR 01D3(0003)] [VAR FF00(0000)]on [VAR 0201(0001)]/[VAR 0201(0002)]/20[VAR 0201(0000)]. I made this curry for the first time with some Pokémon, including [VAR 0102(0004)], [VAR FF00(0002)][VAR 01D3(0003)] [VAR FF00(0000)]on [VAR 0201(0001)]/[VAR 0201(0002)]/20[VAR 0201(0000)]. I made this curry for the first time with some Pokémon, including [VAR 0102(0004)], [VAR FF00(0002)][VAR 01D3(0003)] [VAR FF00(0000)]on [VAR 0201(0001)]/[VAR 0201(0002)]/20[VAR 0201(0000)]. I’ve made this curry [VAR 0202(0006)] time[VAR 1101(0006,0100)]s so far. I made this curry for the first time with some Pokémon, including [VAR 0102(0004)], [VAR FF00(0002)][VAR 01D3(0003)] [VAR FF00(0000)]on [VAR 0201(0001)]/[VAR 0201(0002)]/20[VAR 0201(0000)]. I’ve made this curry [VAR 0202(0006)] time[VAR 1101(0006,0100)]s so far. Taste Rating Empty [~ 65] [~ 66] [~ 67] [~ 68] [~ 69] [~ 70] Kinds of curries you’ve cooked: [VAR 0202(0000)] Key Ingredient [VAR 0109(0000)] × [VAR 0201(0000)] second[VAR 1101(0000,0100)]s remaining [VAR 0201(0000)] Please select a Berry. Please select a key ingredient. Waiting for the other Trainers’ decisions... How many [VAR 1001][VAR 010A(0000)] do you want to add to the pot? Do you want to add [VAR 0201(0001)] [VAR 010A(0000)] to the pot? Do you want to add [VAR 1302(0000,0000)][VAR 010A(0000)] to the pot? Do you want to quit cooking? Do you want to put the Berries you selected back in your Bag? Do you want to start cooking without adding any special ingredients? Would you like to start cooking with your current Berry selection? Communications have been interrupted! Returning to camp... Yes No Select Quit Back Confirm Quit Cooking Put Back Berries Cancel Selection Choose Key Ingredient Ready Check Berries Don’t Add Change Display Change Size Sort Favorite Don’t add Ready ~~~~~~~~~~~~~~~ Text File : pokecamp_npccamp ~~~~~~~~~~~~~~~ Becca Molly Susan Harrison Cam Jervis Arvis Renee Isaac Athena Lisa Kay Sara Stephan Shawn Alana Tristan Ben Ben Ben Ben Ben Ben Ben Ben Ben Ben Pixi Corzee Stuffers Oddball Floof Bonbon [~ 60] [~ 61] Saucery Bombee Raltsy Mumu Bronze Woo Me Pikastu Pokémon Name TBD Chu Woah Bud Cleff Eggy Munster Pokémon Name TBD Pokémon Name TBD Tyregent Mudbeast Kickoff Knuckles Roundhouse Chokehold Cold Steel Durr Meowrauder King Cnat Mrrrarald Meo the Red Mragnar Mjorn Myalola Meow Veevee Flame Aqua Bolt Reaper Esper Glacia Leaf Growlie The Beast Hunden Brave Rio Astral [~ 108] Pokémon Name TBD Dee Rimemaster Moar Excalibur Lord Weezing Rapidazzle Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Ben Ben Ben Ben Ben Ben Ben Ben Ben Ben Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD Pokémon Name TBD ~~~~~~~~~~~~~~~ Text File : townmap_facility ~~~~~~~~~~~~~~~ Your House Hop’s House Pokémon Research Lab Pokémon Center Hat Shop Wedgehurst Station Motostoke Stadium Boutique Hair Salon Yoshida’s Coffee Uniform Shop Hotel Motostoke Station Turffield Stadium Geoglyph Hulbury Stadium Hulbury Station Seafood Restaurant Hammerlocke Stadium The Vault Yoshida’s Coffee Hammerlocke Station Stow-on-Side Stadium Historical Mural Historical Statues Ballonlea Stadium Circhester Stadium Circhester Bath Steak Restaurant Hotel Wyndon Stadium Pokémon League HQ Wyndon Station Battle Tower Professor’s House Pokémon Nursery Diglett Sculptures Planned Stadium Site Herb Shop Incense Merchant Best Friends Ribbon Giver Effort Ribbon Giver Street Market Fossil Restoration Watt Trader Rotom Rally Camping King Move Tutor Berry Grocer BP Shop Ranked Battle Registration Pokémon League Branch Hyper Training Ingredients Seller Rose Tower Historic Site The Rose of the Rondelands Hotel Ionia Budew Drop Inn Digging Duo White Hill Station Wild Area Station Armor Station Master Dojo Diglett Trainer Bike Lady Tower of Waters Tower of Darkness Lady Clear Crown Tundra Station Max Lair Inn Digging Pa Peddler [~ 74] ~~~~~~~~~~~~~~~ Text File : battleteam_select ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] [~ 20] [~ 21] [~ 22] [~ 23] [~ 24] [~ 25] [~ 26] [~ 27] [~ 28] [~ 29] [~ 30] [~ 31] [~ 32] [~ 33] [~ 34] [~ 35] [~ 36] [~ 37] [~ 38] [~ 39] [~ 40] ~~~~~~~~~~~~~~~ Text File : battle_bgm_select ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] [~ 20] [~ 21] [~ 22] [~ 23] [~ 24] [~ 25] [~ 26] [~ 27] [~ 28] [~ 29] [~ 30] [~ 31] [~ 32] [~ 33] [~ 34] [~ 35] [~ 36] [~ 37] [~ 38] [~ 39] [~ 40] [~ 41] [~ 42] [~ 43] [~ 44] [~ 45] ~~~~~~~~~~~~~~~ Text File : dressup_item_name ~~~~~~~~~~~~~~~ Tops Outerwear Dresses Bottoms Legwear Footwear Gloves Bags Headwear Eyewear Uniforms — Sideswept None Blunt Lash-grazing Bare Black Pale pink Gold Dark brown Ash brown Caramel blond Platinum blond Pink-brown Wine red White Green Blue Red Pink Hazel Gray Yellow Purple Brown Ultramarine Yellow-green Lavender ice Poppy red Multicolor swirl Total dark Burning passion Lovely hearts Star studded [~ 46] [~ 47] [~ 48] [~ 49] Navy Orange Caramel Maroon Iconic Style Challenger Kit Grass Type Water Type Fire Type Ghost Type Fighting Type Fairy Type Rock Type Ice Type Dark Type Dragon Type Bug Type Steel Type Psychic Type Electric Type Ground Type Flying Type Normal Type Poison Type White/Black Red/Black Yellow/Black Green/Black Blue/Black Orange/Black Navy/Black Purple/Black Pink/Black Mottled Silver Black/Gray Black/Blue Black/Purple Black/Pink Black/Yellow Black/Brown Black/Red Black/Black Silver/Gray Silver/Blue Silver/Purple Silver/Pink Silver/Yellow Silver/Brown Gold/Gray Gold/Blue Gold/Purple Gold/Pink Gold/Yellow Gold/Brown Mottled/Gray Mottled/Blue Mottled/Purple Mottled/Pink Mottled/Yellow Mottled/Brown Metal/Yellow Metal/Blue Metal/Red Metal/Black Metal Mottled/Red Mottled/Black Light Blue Red Green Blue Nasty Plot Astonished Eevee Pikachu Payback Night Shade Scary Face Poliwag Pop Luxury Holiday Sea Urchin Eternal Sleep Mischief Maker Gullet Glam Punk Star Barrier Tiles Trendy Tread Ball Bonanza Leppa Laden Logo Lined [~ 139] [~ 140] [~ 141] [~ 142] [~ 143] Splashy Pink Red Gas Fresh & Blue Brilliant Black Harsh White [~ 149] [~ 150] White/Brown White/Black Neon Yellow Neon Pink Neon Green Neon Blue Polka Dots Serious Stripes Reigning Champion Pikachu Kit Eevee Kit Ranked Battles Battle Tower Candy Stripe Paisley Pattern Chosen Design Arcanine Art Urban Smog Camp Curry Dynamax Band Poké Ball Guy Great Ball Guy Ultra Ball Guy Tumblecube Cute [~ 175] White White/Blue White/Red Sand Monotone Tan Faded Black Navy Cream/Green Cream/Red Cream/Monotone Cream/Pink Cream/Navy Cream/Yellow Light Blue Blue Navy Black Faded Black Gray Greed The Champ Sunset City Lovely Nightmare Cute Clobbering Berry Forest Bitter Rock Shocking Berry Harlequin Diamonds Short style Caesar cut Medium and wavy Braids Side part Undercut Bowl cut Long hair Normal eyebrows Thick eyebrows Thin eyebrows Sport Sunglasses Sport Sunglasses Sport Sunglasses Sport Sunglasses Sport Sunglasses Sport Sunglasses Sport Sunglasses Sport Sunglasses Sport Sunglasses Sport Sunglasses Sport Sunglasses Sport Sunglasses Sport Sunglasses Sport Sunglasses Sport Sunglasses Sport Sunglasses Sport Sunglasses Sport Sunglasses Sport Sunglasses Sport Sunglasses Square Eyeglasses Square Sunglasses Half-Rim Eyeglasses Half-Rim Eyeglasses Half-Rim Sunglasses Half-Rim Sunglasses Round Eyeglasses Round Eyeglasses Round Sunglasses Round Sunglasses Wraparound Sunglasses Wraparound Sunglasses Sport Cap Sport Cap Sport Cap Sport Cap Sport Cap Sport Cap Sport Cap Sport Cap Sport Cap Sport Cap Sport Cap Sport Cap Sport Cap Sport Cap Sport Cap Sport Cap Sport Cap Sport Cap Sport Cap Sport Cap Scally Cap Knit Cap Knit Beret Bucket Hat Trapper Hat Tracksuit Jacket Tracksuit Jacket Tracksuit Jacket Tracksuit Jacket Tracksuit Jacket Tracksuit Jacket Tracksuit Jacket Tracksuit Jacket Tracksuit Jacket Tracksuit Jacket Tracksuit 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Tee Casual Tee Casual Tee Casual Tee Casual Tee Casual Tee Casual Tee Casual Tee Casual Tee Casual Tee Casual Tee Casual Tee Casual Tee Casual Tee Sport Travel Bag Sport Travel Bag Sport Travel Bag Sport Travel Bag Sport Travel Bag Sport Travel Bag Sport Travel Bag Sport Travel Bag Sport Travel Bag Sport Travel Bag Sport Travel Bag Sport Travel Bag Sport Travel Bag Sport Travel Bag Sport Travel Bag Sport Travel Bag Sport Travel Bag Sport Travel Bag Sport Travel Bag Sport Travel Bag Canvas Travel Bag Leather-Trimmed Bag Plaid Travel Bag Plaid Travel Bag Plaid Travel Bag Plaid Travel Bag Plaid Travel Bag Plaid Travel Bag Canvas Travel Bag Canvas Travel Bag Canvas Travel Bag Studded Leather Case Studded Leather Case Studded Leather Case Studded Leather Case Sport Glove Sport Glove Simple Gloves Plaid Gloves Plaid Gloves Plaid Gloves Plaid Gloves Plaid Gloves Plaid Gloves Patterned Gloves Patterned Gloves Patterned Gloves Leather Palm Glove Leather Palm Glove Leather Palm Glove Leather Palm Glove Sport Shorts Sport Shorts Sport Shorts Sport Shorts Sport Shorts Sport Shorts Sport Shorts Sport Shorts Sport Shorts Sport Shorts Sport Shorts Sport Shorts Sport Shorts Sport Shorts Sport Shorts Sport Shorts Sport Shorts Sport Shorts Sport Shorts Sport Shorts Sport Shorts Sport Shorts Sport Shorts Sport Shorts Trackie Bottoms Trackie Bottoms Trackie Bottoms Trackie Bottoms Trackie Bottoms Trackie Bottoms Trackie Bottoms Trackie Bottoms Trackie Bottoms Trackie Bottoms Trackie Bottoms Trackie Bottoms Trackie Bottoms Trackie Bottoms Trackie Bottoms Trackie Bottoms Trackie Bottoms Trackie Bottoms Trackie Bottoms Trackie Bottoms Skinny Trousers Designer Denim Plaid Trousers Plaid Trousers Plaid Trousers Plaid Trousers Plaid Trousers Plaid Trousers Leather Trousers Sport Legwear Sport Legwear Sport Legwear Sport Legwear Sport Legwear Sport Legwear Sport Legwear Sport Legwear Sport Legwear Sport Legwear Sport Legwear Sport Legwear Sport Legwear Sport Legwear Sport Legwear Sport Legwear Sport Legwear Sport Legwear Sport Legwear Sport Legwear Sport Legwear Sport Legwear Sport Legwear Sport Legwear Sport Low Crew Socks Sport High Socks Sport Cropped Leggings Sport Compression Tights Trainer Socks Low Crew Socks High Socks Cropped Leggings Compression Tights Plaid Socks Plaid Socks Plaid Socks Plaid Socks Plaid Socks Plaid Socks Patterned Leggings Patterned Leggings Patterned Leggings Patterned Leggings Sport High-Tops Loafers Loafers Loafers Loafers Chukka Boots Casual Trainers Casual Trainers Casual Trainers Casual Trainers Casual Trainers Casual Trainers Creepers Creepers Creepers Creepers Cycling Wear Hazel Gray Green Pale blue Black Yellow Pink Purple Brown Ultramarine Yellow-green Lavender ice Poppy red White Multicolor swirl Total dark Burning passion Lovely hearts Star studded Lip Color Short bob Medium curls Romantic tuck Sideswept waves Pixie cut High pigtails Ponytail Braided pigtails Long and straight Braids Curly bob Natural Cat-eye extensions Doll-eye extensions Hazel Gray Green Pale blue Black Yellow Pink Purple Brown Ultramarine Yellow-green Lavender ice Poppy red White Multicolor swirl Total dark Burning passion Lovely hearts Star studded Lip Sport Sunglasses Square Eyeglasses Square Sunglasses Half-Rim Eyeglasses Half-Rim Eyeglasses Half-Rim Sunglasses Half-Rim Sunglasses Round Eyeglasses Round Eyeglasses Round Sunglasses Round Sunglasses Wraparound Sunglasses Wraparound Sunglasses Sport Cap Sport Cap Sport Cap Sport Cap Sport Cap Sport Cap Sport Cap Sport Cap Sport Cap Sport Cap Sport Cap Sport Cap Sport Cap Sport Cap Sport Cap Sport Cap Sport Cap Sport Cap Sport Cap Sport Cap Scally Cap Knit Beret Knit Cap Boater Hat Trapper Hat Tracksuit Jacket Tracksuit Jacket Tracksuit Jacket Tracksuit Jacket Tracksuit Jacket Tracksuit Jacket Tracksuit Jacket Tracksuit Jacket Tracksuit Jacket Tracksuit Jacket Tracksuit Jacket Tracksuit Jacket Tracksuit Jacket Tracksuit Jacket Tracksuit Jacket Tracksuit Jacket Tracksuit Jacket Tracksuit Jacket Tracksuit Jacket Tracksuit Jacket Hoodie Hoodie Hoodie Hoodie Zippered Parka Zippered Parka Zippered Parka Satin Varsity Jacket Satin Varsity Jacket Varsity Jacket Varsity Jacket Varsity Jacket Knitted Parka Fuzzy Pastel Parka Motorcycle Jacket Sport Top Sport Top Sport Top Sport Top Sport Top Sport Top Sport Top Sport Top Sport Top Sport Top Sport Top Sport Top Sport Top Sport Top Sport Top Sport Top Sport Top Sport Top Sport Top Sport Top Sport Top Sport Top Sport Top Sport Top Loose Top Loose Top Loose Top Loose Top Striped Top Faded Sweatshirt Boatneck Sweatshirt Boatneck Sweatshirt Boatneck Sweatshirt Sport Sweatshirt Torn Top Torn Top Torn Top Torn Top Torn Top Torn Top Three-Fourths Sleeve Button-Front Top Three-Fourths Sleeve Button-Front Top Three-Fourths Sleeve Button-Front Top Three-Fourths Sleeve Button-Front Top Three-Fourths Sleeve Button-Front Top Casual Tee Casual Tee Casual Tee Casual Tee Casual Tee Casual Tee Casual Tee Casual Tee Casual Tee Casual Tee Casual Tee Casual Tee Casual Tee Casual Tee [~ 715] Sport Rucksack Sport Rucksack Sport Rucksack Sport Rucksack Sport Rucksack Sport Rucksack Sport Rucksack Sport Rucksack Sport Rucksack Sport Rucksack Sport Rucksack Sport Rucksack Sport Rucksack Sport Rucksack Sport Rucksack Sport Rucksack Sport Rucksack Sport Rucksack Sport Rucksack Sport Rucksack Canvas Rucksack Leather-Trimmed Bag Leather-Trimmed Bag Leather-Trimmed Bag Plaid Rucksack Plaid Rucksack Plaid Rucksack Plaid Rucksack Plaid Rucksack Plaid Rucksack Frilly Rucksack Studded Leather Case Studded Leather Case Studded Leather Case Studded Leather Case Bare Sport Glove Simple Gloves Plaid Gloves Plaid Gloves Plaid Gloves Plaid Gloves Plaid Gloves Plaid Gloves Patterned Gloves Patterned Gloves Patterned Gloves Leather Palm Glove Leather Palm Glove Leather Palm Glove Leather Palm Glove Sport Shorts Sport Shorts Sport Shorts Sport Shorts Sport Shorts Sport Shorts Sport Shorts Sport Shorts Sport Shorts Sport Shorts Sport Shorts Sport Shorts Sport Shorts Sport Shorts Sport Shorts Sport Shorts Sport Shorts Sport Shorts Sport Shorts Sport Shorts Sport Shorts Sport Shorts Sport Shorts Sport Shorts Trackie Bottoms Trackie Bottoms Trackie Bottoms Trackie Bottoms Trackie Bottoms Trackie Bottoms Trackie Bottoms Trackie Bottoms Trackie Bottoms Trackie Bottoms Trackie Bottoms Trackie Bottoms Trackie Bottoms Trackie Bottoms Trackie Bottoms Trackie Bottoms Trackie Bottoms Trackie Bottoms Trackie Bottoms Trackie Bottoms Skinny Trousers Pleated Miniskirt Denim Trousers Designer Denim Plaid Pleated Skirt Plaid Pleated Skirt Plaid Pleated Skirt Plaid Pleated Skirt Plaid Pleated Skirt Plaid Pleated Skirt Frilly Short Skirt Frilly Short Skirt Frilly Short Skirt Frilly Short Skirt Studded Leather Skirt Damaged Denim Shorts Leather Trousers Simple Shirt Dress Pleated Dress Sport Legwear Sport Legwear Sport Legwear Sport Legwear Sport Legwear Sport Legwear Sport Legwear Sport Legwear Sport Legwear Sport Legwear Sport Legwear Sport Legwear Sport Legwear Sport Legwear Sport Legwear Sport Legwear Sport Legwear Sport Legwear Sport Legwear Sport Legwear Sport Legwear Sport Legwear Sport Legwear Sport Legwear Sport High Socks Sport Leggings Sport Compression Tights Sport Thigh-High Socks Trainer Socks Low Crew Socks Sport Low Crew Socks High Socks Cropped Leggings Compression Tights Thigh-High Socks Plaid Socks Plaid Socks Plaid Socks Plaid Socks Plaid Socks Plaid Socks Ribbon Socks Patterned Leggings Patterned Leggings Patterned Leggings Patterned Leggings Thigh-High Socks Thigh-High Socks [~ 878] Sport High-Tops Loafers Loafers Loafers Loafers Ankle Boots Casual Trainers Casual Trainers Casual Trainers Casual Trainers Casual Trainers Casual Trainers Fur-Lined Boots Creepers Creepers Creepers Creepers Cycling Wear None Challenger Uniform Grass Uniform Water Uniform Fire Uniform Ghost Uniform Fighting Uniform Fairy Uniform Rock Uniform Ice Uniform Dark Uniform Dragon Uniform Bug Uniform Steel Uniform Psychic Uniform Electric Uniform Ground Uniform Flying Uniform Normal Uniform Poison Uniform Champion Uniform Pikachu Uniform Eevee Uniform Ranked Battles Uniform Battle Tower Uniform [~ 922] [~ 923] [~ 924] [~ 925] [~ 926] [~ 927] [~ 928] [~ 929] Man bun Punk hawk Side-part fade Futuristic Shades Futuristic Monocle Sport Cap Sport Cap Sport Cap Sport Cap Sport Cap Hard Hat Gold Hard Hat Bucket Hat Bucket Hat Bucket Hat Replica State Crown Replica Gold Crown Partner Cap Punk Vest Suit Jacket Expedition Jacket Gold Expedition Jacket Dojo Jacket Hoodie Hoodie Hoodie Hoodie Dojo Tee Casual Tee Casual Tee Casual Tee Casual Tee Casual Tee Casual Tee Casual Tee Casual Tee Casual Tee Casual Tee Casual Tee Casual Tee Casual Tee Casual Tee Vest and Tie Ensemble Boatneck Sweatshirt Boatneck Sweatshirt Boatneck Sweatshirt Boatneck Sweatshirt Knit Sweater Knit Sweater Knit Sweater Cable-Knit Sweater Sport Top Dojo Travel Bag Luxury Travel Bag Expedition Travel Bag Gold Travel Bag Dojo Gloves Punk Gloves Expedition Gloves Gold Expedition Gloves Formal Gloves Sport Glove Dojo Shorts Punk Trousers Dress Pants Expedition Pants Gold Expedition Pants Sport Shorts Dojo Legwear Patterned Tights Patterned Tights Patterned Tights Sport Legwear Dojo Shoes Punk Boots Luxury Loafers Hiking Boots Gold Hiking Boots Cycling Wear W Cycling Wear B Messy bun Short and undercut Punk pigtails Elegant updo Sport Cap Sport Cap Sport Cap Sport Cap Sport Cap Hard Hat Gold Hard Hat Bucket Hat Bucket Hat Bucket Hat Replica State Crown Replica Gold Crown Partner Cap Futuristic Shades Futuristic Monocle Punk Vest Designer Motorcycle Jacket Expedition Jacket Gold Expedition Jacket Dojo Jacket Hoodie Hoodie Hoodie Hoodie Dojo Tee Casual Tee Casual Tee Casual Tee Casual Tee Casual Tee Casual Tee Casual Tee Casual Tee Casual Tee Casual Tee Casual Tee Casual Tee Casual Tee Casual Tee Boatneck Sweatshirt Boatneck Sweatshirt Boatneck Sweatshirt Boatneck Sweatshirt Knit Sweater Knit Sweater Knit Sweater Cable-Knit Sweater Sport Top Dojo Rucksack Expedition Rucksack Gold Expedition Rucksack Designer Leather Rucksack Luxury Rucksack Dojo Gloves Punk Gloves Expedition Gloves Gold Expedition Gloves Lace Party Gloves Sport Glove Dojo Shorts Punk Skirt Expedition Pants Gold Expedition Pants Sport Shorts Sleeveless Dress Party Dress Dojo Legwear Patterned Tights Patterned Tights Patterned Tights Punk Tights Party Tights Party Tights Sport Legwear Dojo Shoes Punk Boots Hiking Boots Designer Leather Boots Gold Hiking Boots Luxury Pumps Cycling Wear W Cycling Wear B Dynamax Hex Nut W × F × G Original Style C × L Leon’s Look Stuff Cheeks W × F × G Legendary R-E Legendary R-D #7 #8 #9 Festive Feldlands Middelands March Auldlands Amble Ramblin’ Rondelands Penguin Cream Klara 4-ever Avery 4-ever Great Wave, Greater Dragon The Masterly Mustard Poke Bro King Freezington’s Fame Tapping Feet Rad Applin Peaceful Pastures Black/White Indigo Galarian Star Tournament Galarian Star Tournament Dojo Uniform Expedition Uniform Gold Expedition Uniform Sport Uniform White/Pink Caramel/Black Blue/White Pink/White ~~~~~~~~~~~~~~~ Text File : kisekae_item_name ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] [~ 20] [~ 21] [~ 22] [~ 23] [~ 24] [~ 25] [~ 26] [~ 27] [~ 28] [~ 29] [~ 30] [~ 31] [~ 32] [~ 33] [~ 34] [~ 35] [~ 36] [~ 37] [~ 38] [~ 39] [~ 40] [~ 41] [~ 42] [~ 43] [~ 44] [~ 45] [~ 46] [~ 47] [~ 48] [~ 49] [~ 50] [~ 51] [~ 52] [~ 53] [~ 54] [~ 55] [~ 56] [~ 57] [~ 58] [~ 59] [~ 60] [~ 61] [~ 62] [~ 63] [~ 64] [~ 65] [~ 66] [~ 67] [~ 68] [~ 69] [~ 70] [~ 71] [~ 72] [~ 73] [~ 74] [~ 75] [~ 76] [~ 77] [~ 78] [~ 79] [~ 80] [~ 81] [~ 82] [~ 83] [~ 84] [~ 85] [~ 86] [~ 87] [~ 88] [~ 89] [~ 90] [~ 91] [~ 92] [~ 93] [~ 94] [~ 95] [~ 96] [~ 97] [~ 98] [~ 99] [~ 100] [~ 101] [~ 102] [~ 103] [~ 104] [~ 105] [~ 106] [~ 107] [~ 108] [~ 109] [~ 110] [~ 111] [~ 112] [~ 113] [~ 114] [~ 115] [~ 116] [~ 117] [~ 118] [~ 119] [~ 120] [~ 121] [~ 122] [~ 123] [~ 124] [~ 125] [~ 126] [~ 127] [~ 128] [~ 129] [~ 130] [~ 131] [~ 132] [~ 133] [~ 134] [~ 135] [~ 136] [~ 137] [~ 138] [~ 139] [~ 140] [~ 141] [~ 142] [~ 143] [~ 144] [~ 145] [~ 146] [~ 147] ~~~~~~~~~~~~~~~ Text File : pokecamp_cookinfo ~~~~~~~~~~~~~~~ The aroma of the Galar masala tickles the nose in this extremely simple, basic curry. The aroma of the Galar masala brings out the simple spiciness in this extremely basic curry. The aroma of the Galar masala makes the strong dryness prominent in this basic curry that many can enjoy. The aroma of the Galar masala is accented by the strong sweetness. A curry that anyone can enjoy. The aroma of the Galar masala greatly brings out the bitterness in this extremely simple curry. The aroma of the Galar masala mellows out the acidity in this truly simple curry. The taste of the boiled sausage really comes out in this curry thanks to the simple seasoning. The spicy seasoning of the curry roux really brings out the umami of the sausage. The oil from the sausage softens the dry taste of the curry roux. It’s quite easy for anyone to eat. The sausage’s umami and the sweet curry roux come together in a perfect match in this refined dish. The texture of the sausage and the bitter curry roux make for a good match. This is a curry that adults often enjoy. The striking acidic taste of the curry roux and the rich umami of the sausage really stimulate the appetite. The contents of Bob’s tin bring with them an unexpected volume and richness that one can really enjoy in this curry. A meeting of the spicy seasoning and the effective punch of the tinned foods have united to create a miracle. A happy harmony between the dry flavor and oil. Men and women of any age can enjoy the safe and stable flavor. It seems like a mismatch, but the combination is both rich and smooth, creating something beyond compare. Within the rich wave of oil, the bitter notes of the curry roux are faint, but they provide an undeniable presence. The acidic taste suppresses the peculiar flavor of the ingredients, successfully only drawing out the umami. A precious curry made using Bach’s Food Tin, which are said to have never even left the top shelf. The strong umami in the tinned foods and the spicy seasoning in the curry roux are spoken of as an incredible combination. The curry roux’s refreshing dry flavor brings out the rich taste of the tinned foods all the more in this curry. With strong sweetness and profound richness, this is a dish that anyone who considers themselves a curry connoisseur should eat. The umami is so strong it practically numbs the tongue. The bitter flavoring strongly brings out the taste of the ingredients. The acidic seasoning of the curry roux coats the tinned foods to create something you could eat again and again, and yet never tire of. The by-the-book curry roux and the properly boiled beans together create a rather simple taste. The curry roux’s strongly spicy taste and the natural sweetness of the beans create an enjoyable contrast. A dry tasting curry roux and the light umami of the beans form a simple taste, but it’s one you won’t get tired of eating. This curry has a sweet flavor, but this sweetness is mellowed by the simple taste of the added beans to create a flavor with some depth. The bitterness of the curry roux neutralizes the taste of the beans. Even those who hate beans can enjoy this dish. The pleasant texture of the beans and the acidic curry roux play off each other in delightful harmony. Even if you don’t like the idea of eating two kinds of carbs, they’re quite filling. It’s an extremely amateurish meal. Surprisingly, the haphazard placement of the toast and the spicy curry roux make for a dish with a crunch that just won’t quit. Tear up the toast first, then mix it in with the curry roux to make the bitter flavor more mild and easier to eat. Put the sweet curry roux on the savory toast like jam, then enjoy a taste that’s curiously delicious. A dish where the flavor of the well-browned and roasted toast makes for a mysterious match with the bitter curry roux. The fluffy texture of the toast paired with the acidic seasoning of the curry roux gives it a certain profoundness. A dish where one can enjoy curry with rice and curry with pasta all at the same time. Best to eat it when you’re feeling really hungry. It’s recommended that you mix up the dish before eating it to get the most out of the spicy flavor. Even a dry taste matches well with the pasta. Enjoy both carbs—the rice and the pasta. It has a great taste despite how it looks. The even, sweet curry goes well with both the rice and the pasta. The spices, with their strong bitter notes, are rich enough that you really want the pasta as well to help balance them out. Recommended for when you really want to eat some pasta, too. The strong, acidic curry roux keeps you eating to the last bite. The umami of the various mushrooms seeps into the sauce, creating a dish that’s a step above most others. The trick to bringing out the umami of the mushrooms is to make the spicy curry roux as striking as you can. The combined flavors of the various mushrooms helps to make the dry flavor of the curry roux more mild. The crisp mushrooms, clad in sweet curry roux, make for a pleasant texture. The inclusion of the mushrooms makes the bitter taste of this one-of-a-kind curry into an even- stronger sensation. The rich mushrooms and acidic flavor of the curry roux are a complex sensation, but create an umami aftertaste that leaves you wanting more. A classic dish for any cook. The tail’s umami puts the curry roux in a rank above. The sharp bite of the spicy curry roux helps with the overpowering heaviness of the tail, making it easier to eat. A happy union between the juicy tail and the dry curry roux. It’s a first-rate dish. The prominent sweet seasoning matches well with the fragrance of the tail. The aroma is a dish all on its own. The fat dripping from the tail makes the bitter curry roux milder. It’s a dish with a profound taste. The acidity of the curry roux helps to balance the tail’s unique flavor. Truly a dish that’s quite easy to enjoy. Its charm is in its overwhelming volume. The basic seasoning does little to dull the flavor of the leek. The fruit-like sweetness of the savory grilled leek creates an exquisite balance with the spicy curry roux. The juices of the leek have permeated the curry roux, lending its dry flavor even greater depths. The leek is the main feature of this curry. The sweetness of the curry roux does little more than bring out the umami of the leek. The fresh sweetness of the leek makes the curry roux’s bitter flavor all the more vivid. The striking sweetness of the leek amid the strongly acidic bite of the sauce makes this a truly invigorating dish. A class of curry that is most assuredly sweet. It’s not for everyone, but it’s quite addictive for those who like it. The sweet apple and the spicy seasoning of the curry roux create an unexpectedly enjoyable harmony in this dish. The sweet and sour taste of the apple take the edge off the dry curry roux to make this a dish that’s extraordinarily easy for anyone to eat. The meeting of sweet curry roux and sweet apple. The sweetness strikes the tongue and heart so profoundly, it leaves you feeling almost numb. From within the bitter seasoning, a faint reverberating sweetness that seeped from the apple remains. The sourness of the apple accentuates the acidic bite of the curry roux to create a bracing flavor. The flavors imparted by simmering the bone add depth to the curry roux, yet the flavor remains clean and delicious. The flavors imparted by simmering the bone really play up the spicy seasoning that’s been added to the sauce. The umami and richness from the bone mix into the dry curry roux to form a highly elegant flavor. The rich flavor extracted from the bone isn’t outshone by the sweet curry roux . The aftertaste is exquisite! The flavor is so savory and rich, it even obscures the bitter notes in the curry roux. This is the power of using such a top-shelf bone as an ingredient. The rich and savory flavor extracted from the bone and the acidic tang flavoring the sauce make this a dish with a pleasing aftertaste. This basic and delicious curry is filled with pieces of soft and flaky potato. A dish where you can really enjoy the potatoes. You’ll never tire of the spiciness, and those who like potatoes won’t be able to stop their spoons. Bite into these potatoes, thickly coated in the dry curry roux. There you’ll find a deliciousness that needs no words. The simple tastiness of the potatoes brings out the sweet seasoning of the curry roux in this wonderful dish. The bitter seasoning of the curry roux and the simple sweetness of potatoes—truly a superior combination. The potatoes are purposely left unseasoned. Enjoy mixing them in with the acidic seasoning of the curry roux. The spice of the root provides this simple curry roux with a delightful accent—and can clear out your sinuses! The refreshing spice of the root, the deep spicy heat of the curry roux—this is a must try for those that love spicy food. The flavor of the root makes the somewhat heavy dryness of the curry roux more invigorating. Truly an easy dish for many to enjoy. The refreshing spiciness and aroma of the root is made all the more enjoyable by the sweet seasoning. The striking aroma of the root makes for a good pair with the bitter curry roux. A taste that’s somewhat more for adults. The peculiar aroma of the curry is irresistible when paired with the sour curry roux. A curry for those who call themselves curry aficionados. The many vegetables give the curry roux a mellow sweetness. This is a very healthy dish. Adding the spicy flavor has drawn out the umami in the vegetables, bringing about a profound taste. The sweetness and richness of the vegetables softens the dry taste of the curry roux, making this dish actually quite easy for many to eat. The essence of the vegetables has dissolved into the sweet seasoning of the curry roux, giving it a profound umami. The distinct, bitter seasonings are accented well by the sweet flavor of the vegetables. The strong acidic taste of the curry roux and the sweet taste of the vegetables make for a harmonious balance in this dish. The hearty fried foods and the spicy curry roux make for a good match, though it weighs a bit heavily on the stomach. The fried foods are covered in a thick crust and soaked in oil. It’s enough to overpower even the spicy seasoning. The fried foods are cloaked in a thick layer of oil. Even the dry seasoning has been dulled. The combination of the oily fried food with a sweet curry roux is... Well, let’s just say it’s an acquired taste. There’s so much oil from the fried foods that it erases the bitter taste of the curry roux. A dish with a lot of calories. The distinct acidity of the seasonings help mitigate the oiliness of the fried foods, allowing you to finish this dish without getting tired of it. In a word, superb. The spicy curry roux brings out the tastiness of the egg. The spicy taste of the curry roux helps to bring out the abundant umami in the egg. One of the ultimate curries. The dry seasoning brings out the sweetness of the egg. It’s hard to go wrong with this dish. The sweet taste of the curry roux truly pairs with the richness of the egg. A dish with the power to move one’s emotions. A popular dish among gourmands. Breaking the egg and eating it with the curry roux changes the bitter taste to a more rich one. The distinct acidic seasoning pairs quite well with the egg whites. So delicious it’ll practically make you howl. With one bite of the fruits and one sip of the spicy curry roux, you’ll swear you felt the breeze of a southern tropical island. The fruits are sweet and juicy. They give the spicy curry roux a pleasant accent. The distinct dry seasoning draws out the unique sweetness of the fruits all the more in this curry. The sweetness of the fruits seeps completely into the curry roux, making it exceedingly sweet. The vivid sweetness of the fruits and the curry roux’s bitter taste make an unexpectedly good match. The peculiar sweetness of the fruits and the strong, acidic seasoning make this a unique curry, one you’ll make a habit of eating. The melted cheese gives the curry a strong richness. This is a curry that’s popular with women. The richness and sweetness of the cheese make the spicy flavor more mild. This is a curry with a good taste. Freely cover this dish in cheese. The more there is, the more it brings out the delicious, dry seasoning. The richness of the cheese strongly brings out the sweet taste of the curry roux. This is a curry that’s perfect for anyone with a sweet tooth. The trick to preparing this dish is to not hold back when adding the cheese. It changes the curry roux’s bitter taste to something more profound. The acidity of the curry roux and the cheese’s sweetness create a distinct taste that’s hard to stop eating once you’ve started. A strongly seasoned, stimulating, spiced dish. Truly a curry for the curry lover. Over fifty different kinds of spices create a very complex flavor. The spicy heat is quite good. Thanks to the potent dry seasoning, the richness and aroma of the spices is quite prominent in this curry. Though this curry has a kick to it, it’s still easy to eat. The peculiar flavor of the spices is mitigated by the sweet curry roux. The profound bitterness together with the kick of the spices creates an engrossing flavor. The savory aroma of the spices creates a splendid harmony with the distinctly sour-tasting curry roux. Thanks to the cream, this is a curry with quite a mild taste. A dish that even young kids will easily enjoy. A strange accent is created from the pairing of the abundantly sweet cream and the spicy seasoning. The cream’s richness gives the dry seasoned curry roux a nuanced umami. The addition of the cream has made the sweet curry roux even sweeter. It’s practically a dessert now. Mixing in the cream has made the bitter curry roux more mild. An unexpectedly tasty dish. The acidic flavor is masked in the tasty sweetness of the cream. This curry has a great balance. An improper curry that casts aside taste in favor of looking cute. It’s ideal for taking pictures to share. Despite it’s cute look, the curry roux is overly spicy. This dish’s appearance and taste are at complete odds. The intense dry taste isn’t too pleasing, but the cute decorations are truly captivating. This is a curry for a truly niche audience. The curry’s cute appearance and the rich, sweet flavor of the curry roux make this dish very popular with young children. You wouldn’t suspect it from how it looks, but this dish is bitter enough to make water taste sweet by comparison. In contrast to how it looks, it’s got a strange, sour taste. It fills you with a mysterious feeling when you eat it. The milk’s sweetness and richness raise this curry to a stage above most others. The spicy curry roux and the sweet milk are a perfect match. An unbelievably superb dish. The fine sweetness of the milk paired with the dry taste of the curry roux changed to create a magnificent umami. It’s certainly a sweet curry. However, the sweetness comes from the milk, so you can eat this curry without it being sickening. The sweetness and richness of the milk makes the bitter curry roux taste great. The very definition of a witty taste. A dish quite popular among young folks. The acidic seasoned curry roux pairs excellently with the sweetness of the milk. When the instant noodles and the curry were combined, they became exactly what you’d expect—junk food. A taste preferred by young people. The spicy curry roux and the instant noodles create an unexpectedly good match. When the dry tasting curry roux and the instant noodles intermix, they evolve to create a deliciousness that’s a rank above. The artificial flavor of the instant noodles actually makes for a pretty good pair with the sweet tasting curry roux. The strong, bitter seasoning helps to transform the taste of the instant noodles into something more genuine. The powerful acidic taste of the curry roux makes up for the lackluster instant noodles, making this dish pretty tasty. Breaking up the burger into the curry, mixing it, and eating it that way creates a supereffective taste. The spicy curry roux and the juicy burger form a combination that’ll keep your spoon moving. Though the burger has a lot of oil, the curry roux’s dry flavor keeps the dish light and easy for anyone to eat. A dish with an acquired taste. The sweet curry roux and burger make for a very strong character. The burger’s oil and the bitter seasoning make a great pair. It’s hard to go wrong with this dish. The acidic curry roux has a kick to it that really brings out the umami of the burger, making a delicious meal. This curry lives up to its Gigantamax name with its overflowing umami taste. ~~~~~~~~~~~~~~~ Text File : battlevideo_player ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] [~ 20] [~ 21] [~ 22] [~ 23] [~ 24] [~ 25] [~ 26] [~ 27] [~ 28] [~ 29] [~ 30] [~ 31] [~ 32] [~ 33] [~ 34] [~ 35] [~ 36] [~ 37] [~ 38] [~ 39] [~ 40] [~ 41] [~ 42] [~ 43] [~ 44] [~ 45] [~ 46] [~ 47] [~ 48] [~ 49] [~ 50] [~ 51] [~ 52] [~ 53] [~ 54] [~ 55] [~ 56] [~ 57] [~ 58] [~ 59] [~ 60] [~ 61] [~ 62] [~ 63] [~ 64] [~ 65] [~ 66] [~ 67] [~ 68] [~ 69] [~ 70] [~ 71] [~ 72] [~ 73] [~ 74] [~ 75] [~ 76] [~ 77] [~ 78] [~ 79] [~ 80] [~ 81] [~ 82] [~ 83] [~ 84] [~ 85] [~ 86] [~ 87] [~ 88] [~ 89] [~ 90] [~ 91] [~ 92] [~ 93] [~ 94] [~ 95] [~ 96] [~ 97] [~ 98] [~ 99] [~ 100] [~ 101] [~ 102] [~ 103] ~~~~~~~~~~~~~~~ Text File : pokecamp_cooknamet ~~~~~~~~~~~~~~~ Curry Spicy Curry Dry Curry Sweet Curry Bitter Curry Sour Curry Sausage Curry Spicy Sausage Curry Dry Sausage Curry Sweet Sausage Curry Bitter Sausage Curry Sour Sausage Curry Juicy Curry Spicy Juicy Curry Dry Juicy Curry Sweet Juicy Curry Bitter Juicy Curry Sour Juicy Curry Rich Curry Spicy Rich Curry Dry Rich Curry Sweet Rich Curry Bitter Rich Curry Sour Rich Curry Bean Medley Curry Spicy Bean Medley Curry Dry Bean Medley Curry Sweet Bean Medley Curry Bitter Bean Medley Curry Sour Bean Medley Curry Toast Curry Spicy Toast Curry Dry Toast Curry Sweet Toast Curry Bitter Toast Curry Sour Toast Curry Pasta Curry Spicy Pasta Curry Dry Pasta Curry Sweet Pasta Curry Bitter Pasta Curry Sour Pasta Curry Mushroom Medley Curry Spicy Mushroom Medley Curry Dry Mushroom Medley Curry Sweet Mushroom Medley Curry Bitter Mushroom Medley Curry Sour Mushroom Medley Curry Smoked-Tail Curry Spicy Smoked-Tail Curry Dry Smoked-Tail Curry Sweet Smoked-Tail Curry Bitter Smoked-Tail Curry Sour Smoked-Tail Curry Leek Curry Spicy Leek Curry Dry Leek Curry Sweet Leek Curry Bitter Leek Curry Sour Leek Curry Apple Curry Spicy Apple Curry Dry Apple Curry Sweet Apple Curry Bitter Apple Curry Sour Apple Curry Bone Curry Spicy Bone Curry Dry Bone Curry Sweet Bone Curry Bitter Bone Curry Sour Bone Curry Plenty-of-Potato Curry Spicy Plenty-of-Potato Curry Dry Plenty-of-Potato Curry Sweet Plenty-of-Potato Curry Bitter Plenty-of-Potato Curry Sour Plenty-of-Potato Curry Herb Medley Curry Spicy Herb Medley Curry Dry Herb Medley Curry Sweet Herb Medley Curry Bitter Herb Medley Curry Sour Herb Medley Curry Salad Curry Spicy Salad Curry Dry Salad Curry Sweet Salad Curry Bitter Salad Curry Sour Salad Curry Fried-Food Curry Spicy Fried-Food Curry Dry Fried-Food Curry Sweet Fried-Food Curry Bitter Fried-Food Curry Sour Fried-Food Curry Boiled-Egg Curry Spicy Boiled-Egg Curry Dry Boiled-Egg Curry Sweet Boiled-Egg Curry Bitter Boiled-Egg Curry Sour Boiled-Egg Curry Tropical Curry Spicy Tropical Curry Dry Tropical Curry Sweet Tropical Curry Bitter Tropical Curry Sour Tropical Curry Cheese-Covered Curry Spicy Cheese-Covered Curry Dry Cheese-Covered Curry Sweet Cheese-Covered Curry Bitter Cheese-Covered Curry Sour Cheese-Covered Curry Seasoned Curry Spicy Seasoned Curry Dry Seasoned Curry Sweet Seasoned Curry Bitter Seasoned Curry Sour Seasoned Curry Whipped-Cream Curry Spicy Whipped-Cream Curry Dry Whipped-Cream Curry Sweet Whipped-Cream Curry Bitter Whipped-Cream Curry Sour Whipped-Cream Curry Decorative Curry Spicy Decorative Curry Dry Decorative Curry Sweet Decorative Curry Bitter Decorative Curry Sour Decorative Curry Coconut Curry Spicy Coconut Curry Dry Coconut Curry Sweet Coconut Curry Bitter Coconut Curry Sour Coconut Curry Instant-Noodle Curry Spicy Instant-Noodle Curry Dry Instant-Noodle Curry Sweet Instant-Noodle Curry Bitter Instant-Noodle Curry Sour Instant-Noodle Curry Burger-Steak Curry Spicy Burger-Steak Curry Dry Burger-Steak Curry Sweet Burger-Steak Curry Bitter Burger-Steak Curry Sour Burger-Steak Curry Gigantamax Curry ~~~~~~~~~~~~~~~ Text File : itemname_classified ~~~~~~~~~~~~~~~ None Master Ball Ultra Ball Great Ball Poké Ball Safari Ball Net Ball Dive Ball Nest Ball Repeat Ball Timer Ball Luxury Ball Premier Ball Dusk Ball Heal Ball Quick Ball Cherish Ball Potion Antidote Burn Heal Ice Heal Awakening Paralyze Heal Full Restore Max Potion Hyper Potion Super Potion Full Heal Revive Max Revive bottle of Fresh Water bottle of Soda Pop can of Lemonade bottle of Moomoo Milk dose of Energy Powder Energy Root dose of Heal Powder Revival Herb Ether Max Ether Elixir Max Elixir Lava Cookie cup of Berry Juice bag of Sacred Ash bottle of HP Up bottle of Protein bottle of Iron bottle of Carbos bottle of Calcium Rare Candy bottle of PP Up bottle of Zinc bottle of PP Max Old Gateau Guard Spec. Dire Hit X Attack X Defense X Speed X Accuracy X Sp. Atk X Sp. Def Poké Doll Fluffy Tail Blue Flute Yellow Flute Red Flute Black Flute White Flute pile of Shoal Salt Shoal Shell Red Shard Blue Shard Yellow Shard Green Shard Super Repel Max Repel Escape Rope Repel Sun Stone Moon Stone Fire Stone Thunder Stone Water Stone Leaf Stone Tiny Mushroom Big Mushroom Pearl Big Pearl bag of Stardust Star Piece Nugget Heart Scale jar of Honey bag of Growth Mulch bag of Damp Mulch bag of Stable Mulch bag of Gooey Mulch Root Fossil Claw Fossil Helix Fossil Dome Fossil Old Amber Armor Fossil Skull Fossil Rare Bone Shiny Stone Dusk Stone Dawn Stone Oval Stone Odd Keystone Griseous Orb cup of Tea ??? Autograph Douse Drive Shock Drive Burn Drive Chill Drive ??? Pokémon Box Link Medicine Pocket TM Case Candy Jar Power-Up Pocket Clothing Trunk Catching Pocket Battle Pocket ??? ??? ??? ??? ??? Sweet Heart Adamant Orb Lustrous Orb piece of Greet Mail piece of Favored Mail piece of RSVP Mail piece of Thanks Mail piece of Inquiry Mail piece of Like Mail piece of Reply Mail piece of Bridge Mail S piece of Bridge Mail D piece of Bridge Mail T piece of Bridge Mail V piece of Bridge Mail M Cheri Berry Chesto Berry Pecha Berry Rawst Berry Aspear Berry Leppa Berry Oran Berry Persim Berry Lum Berry Sitrus Berry Figy Berry Wiki Berry Mago Berry Aguav Berry Iapapa Berry Razz Berry Bluk Berry Nanab Berry Wepear Berry Pinap Berry Pomeg Berry Kelpsy Berry Qualot Berry Hondew Berry Grepa Berry Tamato Berry Cornn Berry Magost Berry Rabuta Berry Nomel Berry Spelon Berry Pamtre Berry Watmel Berry Durin Berry Belue Berry Occa Berry Passho Berry Wacan Berry Rindo Berry Yache Berry Chople Berry Kebia Berry Shuca Berry Coba Berry Payapa Berry Tanga Berry Charti Berry Kasib Berry Haban Berry Colbur Berry Babiri Berry Chilan Berry Liechi Berry Ganlon Berry Salac Berry Petaya Berry Apicot Berry Lansat Berry Starf Berry Enigma Berry Micle Berry Custap Berry Jaboca Berry Rowap Berry bag of Bright Powder White Herb Macho Brace Exp. Share Quick Claw Soothe Bell Mental Herb Choice Band King’s Rock pile of Silver Powder Amulet Coin Cleanse Tag Soul Dew Deep Sea Tooth Deep Sea Scale Smoke Ball Everstone Focus Band Lucky Egg Scope Lens Metal Coat serving of Leftovers Dragon Scale Light Ball bag of Soft Sand Hard Stone Miracle Seed pair of Black Glasses Black Belt Magnet Mystic Water Sharp Beak Poison Barb piece of Never-Melt Ice Spell Tag Twisted Spoon piece of Charcoal Dragon Fang Silk Scarf Upgrade Shell Bell jar of Sea Incense jar of Lax Incense Lucky Punch bag of Metal Powder Thick Club Leek Red Scarf Blue Scarf Pink Scarf Green Scarf Yellow Scarf Wide Lens Muscle Band pair of Wise Glasses Expert Belt Light Clay Life Orb Power Herb Toxic Orb Flame Orb bag of Quick Powder Focus Sash Zoom Lens Metronome Iron Ball Lagging Tail Destiny Knot blob of Black Sludge Icy Rock Smooth Rock Heat Rock Damp Rock Grip Claw Choice Scarf Sticky Barb Power Bracer Power Belt Power Lens Power Band Power Anklet Power Weight Shed Shell Big Root pair of Choice Specs Flame Plate Splash Plate Zap Plate Meadow Plate Icicle Plate Fist Plate Toxic Plate Earth Plate Sky Plate Mind Plate Insect Plate Stone Plate Spooky Plate Draco Plate Dread Plate Iron Plate jar of Odd Incense jar of Rock Incense jar of Full Incense jar of Wave Incense jar of Rose Incense jar of Luck Incense jar of Pure Incense Protector Electirizer Magmarizer Dubious Disc scrap of Reaper Cloth Razor Claw Razor Fang TM01 TM02 TM03 TM04 TM05 TM06 TM07 TM08 TM09 TM10 TM11 TM12 TM13 TM14 TM15 TM16 TM17 TM18 TM19 TM20 TM21 TM22 TM23 TM24 TM25 TM26 TM27 TM28 TM29 TM30 TM31 TM32 TM33 TM34 TM35 TM36 TM37 TM38 TM39 TM40 TM41 TM42 TM43 TM44 TM45 TM46 TM47 TM48 TM49 TM50 TM51 TM52 TM53 TM54 TM55 TM56 TM57 TM58 TM59 TM60 TM61 TM62 TM63 TM64 TM65 TM66 TM67 TM68 TM69 TM70 TM71 TM72 TM73 TM74 TM75 TM76 TM77 TM78 TM79 TM80 TM81 TM82 TM83 TM84 TM85 TM86 TM87 TM88 TM89 TM90 TM91 TM92 HM01 HM02 HM03 HM04 HM05 HM06 ??? ??? Explorer Kit Loot Sack Rule Book Poké Radar Point Card Journal Seal Case Fashion Case Seal Bag Pal Pad Works Key Old Charm Galactic Key Red Chain Town Map Vs. Seeker Coin Case Old Rod Good Rod Super Rod Sprayduck Poffin Case Bike Suite Key Oak’s Letter Lunar Wing Member Card Azure Flute S.S. Ticket Contest Pass Magma Stone Parcel Coupon 1 Coupon 2 Coupon 3 Storage Key Secret Potion Vs. Recorder Gracidea Secret Key Apricorn Box Unown Report Berry Pots Dowsing Machine Blue Card Slowpoke Tail Clear Bell Card Key Basement Key Squirt Bottle Red Scale Lost Item Pass Machine Part Silver Wing Rainbow Wing Mystery Egg Red Apricorn Blue Apricorn Yellow Apricorn Green Apricorn Pink Apricorn White Apricorn Black Apricorn Fast Ball Level Ball Lure Ball Heavy Ball Love Ball Friend Ball Moon Ball Sport Ball Park Ball Photo Album GB Sounds Tidal Bell Rage Candy Bar Data Card 01 Data Card 02 Data Card 03 Data Card 04 Data Card 05 Data Card 06 Data Card 07 Data Card 08 Data Card 09 Data Card 10 Data Card 11 Data Card 12 Data Card 13 Data Card 14 Data Card 15 Data Card 16 Data Card 17 Data Card 18 Data Card 19 Data Card 20 Data Card 21 Data Card 22 Data Card 23 Data Card 24 Data Card 25 Data Card 26 Data Card 27 Jade Orb Lock Capsule Red Orb Blue Orb Enigma Stone Prism Scale Eviolite Float Stone Rocky Helmet Air Balloon Red Card Ring Target Binding Band Absorb Bulb Cell Battery Eject Button Fire Gem Water Gem Electric Gem Grass Gem Ice Gem Fighting Gem Poison Gem Ground Gem Flying Gem Psychic Gem Bug Gem Rock Gem Ghost Gem Dragon Gem Dark Gem Steel Gem Normal Gem Health Feather Muscle Feather Resist Feather Genius Feather Clever Feather Swift Feather Pretty Feather Cover Fossil Plume Fossil Liberty Pass Pass Orb Dream Ball Poké Toy Prop Case Dragon Skull Balm Mushroom Big Nugget Pearl String Comet Shard Relic Copper Relic Silver Relic Gold Relic Vase Relic Band Relic Statue Relic Crown Casteliacone Dire Hit 2 X Speed 2 X Sp. Atk 2 X Sp. Def 2 X Defense 2 X Attack 2 X Accuracy 2 X Speed 3 X Sp. Atk 3 X Sp. Def 3 X Defense 3 X Attack 3 X Accuracy 3 X Speed 6 X Sp. Atk 6 X Sp. Def 6 X Defense 6 X Attack 6 X Accuracy 6 Ability Urge Item Drop Item Urge Reset Urge Dire Hit 3 Light Stone Dark Stone TM93 TM94 TM95 Xtransceiver ??? Gram 1 Gram 2 Gram 3 Xtransceiver Medal Box DNA Splicers DNA Splicers Permit Oval Charm Shiny Charm Plasma Card Grubby Hanky Colress Machine Dropped Item Dropped Item Reveal Glass Weakness Policy Assault Vest Holo Caster Prof’s Letter pair of Roller Skates Pixie Plate Ability Capsule dollop of Whipped Dream Sachet Luminous Moss Snowball pair of Safety Goggles Poké Flute bag of Rich Mulch bag of Surprise Mulch bag of Boost Mulch bag of Amaze Mulch Gengarite Gardevoirite Ampharosite Venusaurite Charizardite X Blastoisinite Mewtwonite X Mewtwonite Y Blazikenite Medichamite Houndoominite Aggronite Banettite Tyranitarite Scizorite Pinsirite Aerodactylite Lucarionite Abomasite Kangaskhanite Gyaradosite Absolite Charizardite Y Alakazite Heracronite Mawilite Manectite Garchompite Latiasite Latiosite Roseli Berry Kee Berry Maranga Berry Sprinklotad TM96 TM97 TM98 TM99 TM100 Power Plant Pass Mega Ring Intriguing Stone Common Stone Discount Coupon Elevator Key TMV Pass Honor of Kalos emblem Adventure Guide Strange Souvenir Lens Case Makeup Bag Travel Trunk Lumiose Galette Shalour Sable Jaw Fossil Sail Fossil Looker Ticket Bike Holo Caster Fairy Gem Mega Charm Mega Glove Mach Bike Acro Bike Wailmer Pail case of Devon Parts Soot Sack Basement Key Pokéblock Kit Letter Eon Ticket Scanner pair of Go-Goggles Meteorite Key to Room 1 Key to Room 2 Key to Room 4 Key to Room 6 Storage Key Devon Scope S.S. Ticket HM07 set of Devon Scuba Gear Contest Costume Contest Costume Magma Suit Aqua Suit Pair of Tickets Mega Bracelet Mega Pendant pair of Mega Glasses Mega Anchor Mega Stickpin Mega Tiara Mega Anklet Meteorite Swampertite Sceptilite Sablenite Altarianite Galladite Audinite Metagrossite Sharpedonite Slowbronite Steelixite Pidgeotite Glalitite Diancite Prison Bottle Mega Cuff Cameruptite Lopunnite Salamencite Beedrillite Meteorite Meteorite Key Stone Meteorite Shard Eon Flute piece of Normalium Z piece of Firium Z piece of Waterium Z piece of Electrium Z piece of Grassium Z piece of Icium Z piece of Fightinium Z piece of Poisonium Z piece of Groundium Z piece of Flyinium Z piece of Psychium Z piece of Buginium Z piece of Rockium Z piece of Ghostium Z piece of Dragonium Z piece of Darkinium Z piece of Steelium Z piece of Fairium Z piece of Pikanium Z Bottle Cap Gold Bottle Cap Z-Ring piece of Decidium Z piece of Incinium Z piece of Primarium Z piece of Tapunium Z piece of Marshadium Z piece of Aloraichium Z piece of Snorlium Z piece of Eevium Z piece of Mewnium Z piece of Normalium Z piece of Firium Z piece of Waterium Z piece of Electrium Z piece of Grassium Z piece of Icium Z piece of Fightinium Z piece of Poisonium Z piece of Groundium Z piece of Flyinium Z piece of Psychium Z piece of Buginium Z piece of Rockium Z piece of Ghostium Z piece of Dragonium Z piece of Darkinium Z piece of Steelium Z piece of Fairium Z piece of Pikanium Z piece of Decidium Z piece of Incinium Z piece of Primarium Z piece of Tapunium Z piece of Marshadium Z piece of Aloraichium Z piece of Snorlium Z piece of Eevium Z piece of Mewnium Z piece of Pikashunium Z piece of Pikashunium Z ??? ??? ??? ??? Forage Bag Fishing Rod Professor’s Mask Festival Ticket Sparkling Stone Adrenaline Orb Zygarde Cube ??? Ice Stone Ride Pager Beast Ball Big Malasada Red Nectar Yellow Nectar Pink Nectar Purple Nectar Sun Flute Moon Flute ??? Enigmatic Card Silver Razz Berry Golden Razz Berry Silver Nanab Berry Golden Nanab Berry Silver Pinap Berry Golden Pinap Berry ??? ??? ??? ??? ??? Secret Key S.S. Ticket Silph Scope Parcel Card Key set of Gold Teeth Lift Key Terrain Extender Protective Pads Electric Seed Psychic Seed Misty Seed Grassy Seed Stretchy Spring Chalky Stone Marble Lone Earring piece of Beach Glass Gold Leaf Silver Leaf Polished Mud Ball Tropical Shell Leaf Letter Leaf Letter Small Bouquet ??? ??? ??? Lure Super Lure Max Lure bag of Pewter Crunchies Fighting Memory Flying Memory Poison Memory Ground Memory Rock Memory Bug Memory Ghost Memory Steel Memory Fire Memory Water Memory Grass Memory Electric Memory Psychic Memory Ice Memory Dragon Memory Dark Memory Fairy Memory piece of Solganium Z piece of Lunalium Z piece of Ultranecrozium Z piece of Mimikium Z piece of Lycanium Z piece of Kommonium Z piece of Solganium Z piece of Lunalium Z piece of Ultranecrozium Z piece of Mimikium Z piece of Lycanium Z piece of Kommonium Z Z-Power Ring Pink Petal Orange Petal Blue Petal Red Petal Green Petal Yellow Petal Purple Petal Rainbow Flower Surge Badge N-Solarizer N-Lunarizer N-Solarizer N-Lunarizer piece of Ilima Normalium Z Left Poké Ball Roto Hatch Roto Bargain Roto Prize Money Roto Exp. Points Roto Friendship Roto Encounter Roto Stealth Roto HP Restore Roto PP Restore Roto Boost Roto Catch Health Candy Mighty Candy Tough Candy Smart Candy Courage Candy Quick Candy Health Candy L Mighty Candy L Tough Candy L Smart Candy L Courage Candy L Quick Candy L Health Candy XL Mighty Candy XL Tough Candy XL Smart Candy XL Courage Candy XL Quick Candy XL Bulbasaur Candy Charmander Candy Squirtle Candy Caterpie Candy Weedle Candy Pidgey Candy Rattata Candy Spearow Candy Ekans Candy Pikachu Candy Sandshrew Candy Nidoran♀ Candy Nidoran♂ Candy Clefairy Candy Vulpix Candy Jigglypuff Candy Zubat Candy Oddish Candy Paras Candy Venonat Candy Diglett Candy Meowth Candy Psyduck Candy Mankey Candy Growlithe Candy Poliwag Candy Abra Candy Machop Candy Bellsprout Candy Tentacool Candy Geodude Candy Ponyta Candy Slowpoke Candy Magnemite Candy Farfetch’d Candy Doduo Candy Seel Candy Grimer Candy Shellder Candy Gastly Candy Onix Candy Drowzee Candy Krabby Candy Voltorb Candy Exeggcute Candy Cubone Candy Hitmonlee Candy Hitmonchan Candy Lickitung Candy Koffing Candy Rhyhorn Candy Chansey Candy Tangela Candy Kangaskhan Candy Horsea Candy Goldeen Candy Staryu Candy Mr. Mime Candy Scyther Candy Jynx Candy Electabuzz Candy Pinsir Candy Tauros Candy Magikarp Candy Lapras Candy Ditto Candy Eevee Candy Porygon Candy Omanyte Candy Kabuto Candy Aerodactyl Candy Snorlax Candy Articuno Candy Zapdos Candy Moltres Candy Dratini Candy Mewtwo Candy Mew Candy Meltan Candy Magmar Candy ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? letter of Endorsement Pokémon Box Link Wishing Star Dynamax Band ??? ??? Fishing Rod Rotom Bike ??? ??? pack of Sausages Bob’s Food Tin Bach’s Food Tin Tin of Beans loaf of Bread bag of Pasta bag of Mixed Mushrooms pack of Smoke-Poke Tail Large Leek Fancy Apple bag of Brittle Bones Pack of Potatoes Pungent Root bag of Salad Mix pack of Fried Food Boiled Egg set of Camping Gear ??? ??? Rusted Sword Rusted Shield Fossilized Bird Fossilized Fish Fossilized Drake Fossilized Dino Strawberry Sweet Love Sweet Berry Sweet Clover Sweet Flower Sweet Star Sweet Ribbon Sweet Sweet Apple Tart Apple bottle of Throat Spray Eject Pack pair of Heavy-Duty Boots Blunder Policy voucher for Room Service Utility Umbrella Exp. Candy XS Exp. Candy S Exp. Candy M Exp. Candy L Exp. Candy XL Dynamax Candy TR00 TR01 TR02 TR03 TR04 TR05 TR06 TR07 TR08 TR09 TR10 TR11 TR12 TR13 TR14 TR15 TR16 TR17 TR18 TR19 TR20 TR21 TR22 TR23 TR24 TR25 TR26 TR27 TR28 TR29 TR30 TR31 TR32 TR33 TR34 TR35 TR36 TR37 TR38 TR39 TR40 TR41 TR42 TR43 TR44 TR45 TR46 TR47 TR48 TR49 TR50 TR51 TR52 TR53 TR54 TR55 TR56 TR57 TR58 TR59 TR60 TR61 TR62 TR63 TR64 TR65 TR66 TR67 TR68 TR69 TR70 TR71 TR72 TR73 TR74 TR75 TR76 TR77 TR78 TR79 TR80 TR81 TR82 TR83 TR84 TR85 TR86 TR87 TR88 TR89 TR90 TR91 TR92 TR93 TR94 TR95 TR96 TR97 TR98 TR99 TM00 sprig of Lonely Mint sprig of Adamant Mint sprig of Naughty Mint sprig of Brave Mint sprig of Bold Mint sprig of Impish Mint sprig of Lax Mint sprig of Relaxed Mint sprig of Modest Mint sprig of Mild Mint sprig of Rash Mint sprig of Quiet Mint sprig of Calm Mint sprig of Gentle Mint sprig of Careful Mint sprig of Sassy Mint sprig of Timid Mint sprig of Hasty Mint sprig of Jolly Mint sprig of Naive Mint sprig of Serious Mint Wishing Piece Cracked Pot Chipped Pot set of Hi-tech Earbuds Fruit Bunch wheel of Moomoo Cheese bottle of Spice Mix pack of Fresh Cream box of Packaged Curry pack of Coconut Milk cup of Instant Noodles bag of Precooked Burger bottle of Gigantamix Wishing Chip Rotom Bike Catching Charm ??? Old Letter Band Autograph copy of Sonia’s Book ??? ??? ??? ??? ??? ??? Rotom Catalog ★And458 ★And15 ★And337 ★And603 ★And390 ★Sgr6879 ★Sgr6859 ★Sgr6913 ★Sgr7348 ★Sgr7121 ★Sgr6746 ★Sgr7194 ★Sgr7337 ★Sgr7343 ★Sgr6812 ★Sgr7116 ★Sgr7264 ★Sgr7597 ★Del7882 ★Del7906 ★Del7852 ★Psc596 ★Psc361 ★Psc510 ★Psc437 ★Psc8773 ★Lep1865 ★Lep1829 ★Boo5340 ★Boo5506 ★Boo5435 ★Boo5602 ★Boo5733 ★Boo5235 ★Boo5351 ★Hya3748 ★Hya3903 ★Hya3418 ★Hya3482 ★Hya3845 ★Eri1084 ★Eri472 ★Eri1666 ★Eri897 ★Eri1231 ★Eri874 ★Eri1298 ★Eri1325 ★Eri984 ★Eri1464 ★Eri1393 ★Eri850 ★Tau1409 ★Tau1457 ★Tau1165 ★Tau1791 ★Tau1910 ★Tau1346 ★Tau1373 ★Tau1412 ★CMa2491 ★CMa2693 ★CMa2294 ★CMa2827 ★CMa2282 ★CMa2618 ★CMa2657 ★CMa2646 ★UMa4905 ★UMa4301 ★UMa5191 ★UMa5054 ★UMa4295 ★UMa4660 ★UMa4554 ★UMa4069 ★UMa3569 ★UMa3323 ★UMa4033 ★UMa4377 ★UMa4375 ★UMa4518 ★UMa3594 ★Vir5056 ★Vir4825 ★Vir4932 ★Vir4540 ★Vir4689 ★Vir5338 ★Vir4910 ★Vir5315 ★Vir5359 ★Vir5409 ★Vir5107 ★Ari617 ★Ari553 ★Ari546 ★Ari951 ★Ori1713 ★Ori2061 ★Ori1790 ★Ori1903 ★Ori1948 ★Ori2004 ★Ori1852 ★Ori1879 ★Ori1899 ★Ori1543 ★Cas21 ★Cas168 ★Cas403 ★Cas153 ★Cas542 ★Cas219 ★Cas265 ★Cnc3572 ★Cnc3208 ★Cnc3461 ★Cnc3449 ★Cnc3429 ★Cnc3627 ★Cnc3268 ★Cnc3249 ★Com4968 ★Crv4757 ★Crv4623 ★Crv4662 ★Crv4786 ★Aur1708 ★Aur2088 ★Aur1605 ★Aur2095 ★Aur1577 ★Aur1641 ★Aur1612 ★Pav7790 ★Cet911 ★Cet681 ★Cet188 ★Cet539 ★Cet804 ★Cep8974 ★Cep8162 ★Cep8238 ★Cep8417 ★Cen5267 ★Cen5288 ★Cen551 ★Cen5459 ★Cen5460 ★CMi2943 ★CMi2845 ★Equ8131 ★Vul7405 ★UMi424 ★UMi5563 ★UMi5735 ★UMi6789 ★Crt4287 ★Lyr7001 ★Lyr7178 ★Lyr7106 ★Lyr7298 ★Ara6585 ★Sco6134 ★Sco6527 ★Sco6553 ★Sco5953 ★Sco5984 ★Sco6508 ★Sco6084 ★Sco5944 ★Sco6630 ★Sco6027 ★Sco6247 ★Sco6252 ★Sco5928 ★Sco6241 ★Sco6165 ★Tri544 ★Leo3982 ★Leo4534 ★Leo4357 ★Leo4057 ★Leo4359 ★Leo4031 ★Leo3852 ★Leo3905 ★Leo3773 ★Gru8425 ★Gru8636 ★Gru8353 ★Lib5685 ★Lib5531 ★Lib5787 ★Lib5603 ★Pup3165 ★Pup3185 ★Pup3045 ★Cyg7924 ★Cyg7417 ★Cyg7796 ★Cyg8301 ★Cyg7949 ★Cyg7528 ★Oct7228 ★Col1956 ★Col2040 ★Col2177 ★Gem2990 ★Gem2891 ★Gem2421 ★Gem2473 ★Gem2216 ★Gem2777 ★Gem2650 ★Gem2286 ★Gem2484 ★Gem2930 ★Peg8775 ★Peg8781 ★Peg39 ★Peg8308 ★Peg8650 ★Peg8634 ★Peg8684 ★Peg8450 ★Peg8880 ★Peg8905 ★Oph6556 ★Oph6378 ★Oph6603 ★Oph6149 ★Oph6056 ★Oph6075 ★Ser5854 ★Ser7141 ★Ser5879 ★Her6406 ★Her6148 ★Her6410 ★Her6526 ★Her6117 ★Her6008 ★Per936 ★Per1017 ★Per1131 ★Per1228 ★Per834 ★Per941 ★Phe99 ★Phe338 ★Vel3634 ★Vel3485 ★Vel3734 ★Aqr8232 ★Aqr8414 ★Aqr8709 ★Aqr8518 ★Aqr7950 ★Aqr8499 ★Aqr8610 ★Aqr8264 ★Cru4853 ★Cru4730 ★Cru4763 ★Cru4700 ★Cru4656 ★PsA8728 ★TrA6217 ★Cap7776 ★Cap7754 ★Cap8278 ★Cap8322 ★Cap7773 ★Sge7479 ★Car2326 ★Car3685 ★Car3307 ★Car3699 ★Dra5744 ★Dra5291 ★Dra6705 ★Dra6536 ★Dra7310 ★Dra6688 ★Dra4434 ★Dra6370 ★Dra7462 ★Dra6396 ★Dra6132 ★Dra6636 ★CVn4915 ★CVn4785 ★CVn4846 ★Aql7595 ★Aql7557 ★Aql7525 ★Aql7602 ★Aql7235 comb of Max Honey cluster of Max Mushrooms Galarica Twig Galarica Cuff Style Card Armor Pass Rotom Bike Rotom Bike Exp. Charm piece of Armorite Ore Mark Charm set of Reins of Unity set of Reins of Unity Galarica Wreath Legendary Clue 1 Legendary Clue 2 Legendary Clue 3 Legendary Clue? Crown Pass Wooden Crown Radiant Petal tuft of White Mane Hair tuft of Black Mane Hair Iceroot Carrot Shaderoot Carrot piece of Dynite Ore bag of Carrot Seeds Ability Patch set of Reins of Unity ~~~~~~~~~~~~~~~ Text File : place_name_indirect ~~~~~~~~~~~~~~~ —————— in a mystery zone in a faraway place in the town of Postwick in the Slumbering Weald [~ 10] [~ 11] on Route 1 in the town of Wedgehurst at Wedgehurst Station on Route 2 in the city of Motostoke at Motostoke Station at Motostoke Stadium [~ 26] [~ 27] on Route 3 in Galar Mine on Route 4 in the town of Turffield at Turffield Stadium [~ 38] [~ 39] on Route 5 [~ 42] [~ 43] in the town of Hulbury at Hulbury Station at Hulbury Stadium [~ 50] [~ 51] in the Motostoke Outskirts in Galar Mine No. 2 in the city of Hammerlocke at Hammerlocke Station at Hammerlocke Stadium [~ 62] [~ 63] at the Energy Plant on the tower summit on Route 6 in the town of Stow-on-Side at Stow-on-Side Stadium [~ 74] [~ 75] in Glimwood Tangle in the town of Ballonlea at Ballonlea Stadium [~ 82] [~ 83] on Route 7 on Route 8 on Route 8 on Steamdrift Way on Route 9 on Route 9 in Circhester Bay on Route 9 in Outer Spikemuth in the town of Circhester at Circhester Stadium [~ 100] [~ 101] in the town of Spikemuth in the Route 9 Tunnel on Route 10 at White Hill Station in the city of Wyndon at Wyndon Station at Wyndon Stadium at the Pokémon League HQ at Wyndon Stadium in a locker room at Wyndon Stadium at the Meetup Spot in a Wild Area in the Rolling Fields in a Wild Area in the Dappled Grove in a Wild Area at Watchtower Ruins in a Wild Area at East Lake Axewell in a Wild Area at West Lake Axewell in a Wild Area on Axew’s Eye in a Wild Area at South Lake Miloch in a Wild Area near the Giant’s Seat in a Wild Area at North Lake Miloch in a Wild Area at the Motostoke Riverbank in a Wild Area in Bridge Field in a Wild Area in the Stony Wilderness in a Wild Area in Dusty Bowl in a Wild Area around the Giant’s Mirror in a Wild Area on the Hammerlocke Hills in a Wild Area near the Giant’s Cap in a Wild Area at the Lake of Outrage in a Wild Area at a Wild Area Station at the Battle Tower at Rose Tower in a Pokémon Den [~ 163] in the Fields of Honor on the Isle of Armor in the Soothing Wetlands on the Isle of Armor in the Forest of Focus on the Isle of Armor on Challenge Beach on the Isle of Armor in Brawlers’ Cave on the Isle of Armor on Challenge Road on the Isle of Armor in Courageous Cavern on the Isle of Armor in Loop Lagoon on the Isle of Armor in the Training Lowlands on the Isle of Armor in Warm-Up Tunnel on the Isle of Armor in the Potbottom Desert on the Isle of Armor in the Workout Sea on the Isle of Armor in the Stepping-Stone Sea on the Isle of Armor in the Insular Sea on the Isle of Armor in the Honeycalm Sea on the Isle of Armor on Honeycalm Island on the Isle of Armor at the Master Dojo at the Tower of Darkness at the Tower of Waters at the Armor Station on Slippery Slope in the Crown Tundra in Freezington in the Crown Tundra in Frostpoint Field in the Crown Tundra in the Giant’s Bed in the Crown Tundra in the Old Cemetery in the Crown Tundra on Snowslide Slope in the Crown Tundra in the Tunnel to the Top in the Crown Tundra on the Path to the Peak in the Crown Tundra at the Crown Shrine in the Crown Tundra at the Giant’s Foot in the Crown Tundra in Roaring-Sea Caves in the Crown Tundra at the Frigid Sea in the Crown Tundra in Three-Point Pass in the Crown Tundra at Ballimere Lake in the Crown Tundra in Lakeside Cave in the Crown Tundra at Dyna Tree Hill in the Crown Tundra in the Rock Peak Ruins in the Iceberg Ruins in the Iron Ruins in the Split-Decision Ruins in the Max Lair at the Crown Tundra Station ~~~~~~~~~~~~~~~ Text File : pokecamp_kinomiinfo ~~~~~~~~~~~~~~~ A simple Berry that’s easy to use even for novice cooks. Its spicy hot taste is addictive. A Berry whose subtle dryness is known for going very well with greasy ingredients. A Berry that’s easy to get and often used for cooking. It’s very popular for its refreshing sweetness. A Berry that’s used as a secret ingredient for cooking because its slight bitterness adds a kick to any dish. A Berry that gives off a sour fragrance when you bite it. Using a lot of them adds a light aftertaste to a dish. A fun Berry that’s full of different flavors. It’s easy to eat because it doesn’t have a dry taste. A Berry that’s an acquired taste, since it has no sweetness. It adds a distinctive flavor if it’s used for cooking. A Berry with a unique flavor. It doesn’t have a dry taste, so it’s actually easy to use for cooking. A ripe Persim Berry has a bright color. A Berry that has a well-balanced flavor, although it lacks sourness. It has a lot of nutrients that are good for Pokémon. A Berry that can be used for anything because it’s not spicy and everyone can eat it. A Berry with a distinctive shape. It’s filled with spicy components. A Berry with bumps that are full of sour flavor. You can enjoy its texture, too. A Berry that’s easy to eat raw and perfect for a quick treat. The curvier the Berry is, the sweeter it is. A Berry with a bitter flavor that grows more pronounced near the stem. Slow cooking brings out the depth in its flavor. A big Berry that’s full of sourness and water inside. A Berry with sweet and spicy flesh. If you keep chewing it, its bitterness will slowly spread in your mouth. A Berry that can be eaten raw. But if you cook them down, the juices you extract will bring out the flavor of any dish. A Berry with a spicy skin. But its flesh has a sweet fragrance, which stimulates everyone’s appetite. A Berry with an unusual taste, but many people like it. When its yellow parts are bulging, the Berry is ripe. A Berry that’s good for salad. If you chew it slowly, its sourness and sweetness will spread in your mouth in a perfect harmony. A Berry that’s so spicy that your mouth turns red. You could enjoy a scorchingly hot meal by combining this Berry with spices. A Berry that is hard and spicy, but heating it up will increase its sweetness. It’s perfect for a meal with a strong flavor. A dry Berry, as you can guess from its appearance. Its soft flesh easily breaks down, melding into liquid to bring out the flavor of a meal. A pretty-looking yellow Berry. Its sour-sweet flavor and cute appearance are perfect for sweets. Jam made of these Berries is also delicious. A Berry that many adults eat as a dessert. Its bitter flavor is imbued with a subtle spiciness that lingers in your mouth. A refreshing Berry with dry and sour flavors. Eating a chilled Yache Berry cools your heated body. A Berry with a substance that generates heat in its flesh. It’s invaluable in cold areas. A Berry with a brilliant green color on the outside. That part is sour, but inside, the Berry is packed with dry-flavored, black-colored flesh. A Berry with sweetness-laden pulp. It’s delicious as is, but heating it up brings out a pleasant aroma. A Berry that’s hard and bitter. It’s blue in color, and chewing it makes your tongue bright blue. A Berry with a sweet flavor and juicy fragrance. The rounder the Berry swells, the sweeter and juicier it gets. A Berry with a very spicy flavor. If you’re not careful and use a lot of these Berries, you’ll have a spicy hot dish. A Berry that’s often used for pickles because of its dry flavor. Boiling them down makes them quite soft. A Berry that is perfect for making a dessert due to its flowerlike shape and sweetness. It is sometimes dried and used as a good-luck charm. A Berry with a unique bitter flavor. Boiling down these Berries brings out their sweetness, which makes it easier to eat them. A spiky Berry. It’s sour, as you can imagine from its appearance. It’s said to latch on to a Pokémon with its tiny hooks so it can be carried to far-off places. A Berry that’s incredibly hard and spicy. It was used as medicine in the past. A Berry that has a dry flavor, which is unimaginable from its roundish appearance. It’s good for neutralizing the smell of other ingredients. A slightly rare Berry. When you eat it, its spicy and sweet flavors clash in your mouth. A slightly rare Berry with unique flavors. Its intense dry and bitter flavors are loved by some and hated by others. A slightly rare Berry. The flesh underneath its bumpy skin is incredibly sweet and sour. A slightly rare Berry. It’s eye-poppingly spicy and bitter, but it’s packed with nutrients. A slightly rare Berry. Its blue part has a very dry flavor and its green part has a very sour flavor. A very rare Berry. It’s said that holding a Lansat Berry brings joy. It has an intriguing flavor. A Berry that’s considered a myth. It’s said to have extremely strong power. Its delicious flavor is otherworldly. A rare and completely enigmatic Berry. You won’t know what it tastes like until you eat it. A very rare Berry. Its very dry flavor makes other ingredients taste sweet. A very rare Berry. The flesh underneath its tough skin is sweet and creamy soft. A very rare Berry. It needs to be handled carefully— otherwise its bitter drupelets will pop. A very rare Berry. It’s so sour that it could make people cry, so you need to use it little by little by dividing it into small pieces. A Berry that can be used for herbal tea. Its rich sweetness and elegant fragrance make this Berry perfect as an ingredient in a sophisticated dish. A slightly rare Berry. You’ll be hit first by its burning spiciness, then its extreme bitterness. A slightly rare Berry. Its outside is very bitter, but its inside tastes like a sweet drink. ~~~~~~~~~~~~~~~ Text File : battletrainer_select ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] ~~~~~~~~~~~~~~~ Text File : competition_organize ~~~~~~~~~~~~~~~ Please set details. Confirm Back Please select the date(s) of the competition. Please select the start date. Please select the end date. Please select the number of battles players can have. Please select the rules about time limits. Download Don’t download Everyone Only Trainers who know the ID Add Don’t add Back Do you want to download additional battle rules? Select who can enter your competition. Do you want to add a subtitle to the name of your competition? Hosting a Competition Competition Name [VAR 01AF(0000)] [VAR 01AF(0000)] Rules Single Battle Double Battle Normal Rules Battle Tower Rules No Restrictions [~ 28] [VAR 01D5(0000)] Competition Period [VAR 0201(0001)]/[VAR 0201(0002)]/[VAR 0203(0000,0000)] [VAR 0201(0003)]:[VAR 0201(0004)] – [VAR 0201(0001)]/[VAR 0201(0002)]/[VAR 0203(0000,0000)] [VAR 0201(0003)]:[VAR 0201(0004)] People who can enter Everyone Only Trainers who know the ID Host Attention! You can’t cancel a competition. No. of Battles Max [VAR 0201(0000)] time[VAR 1101(0000,0100)]s Time Limit Your time: [VAR 0201(0000)] minute[VAR 1101(0000,0100)]s Total time: [VAR 0201(0000)] minute[VAR 1101(0000,0100)]s Not set yet [VAR 0201(0001)]/[VAR 0201(0002)]/[VAR 0203(0000,0000)] [VAR 0201(0001)]/[VAR 0201(0002)]/[VAR 0203(0000,0000)] [VAR 0201(0003)]:00– [VAR 0201(0001)]/[VAR 0201(0002)]/[VAR 0203(0000,0000)] [VAR 0201(0003)]:59 Competition Period [VAR 0201(0001)]/[VAR 0201(0002)]/[VAR 0203(0000,0000)] --:-- – --:-- [VAR 0201(0001)]/[VAR 0201(0002)]/[VAR 0203(0000,0000)] [VAR 0201(0003)]:[VAR 0201(0004)]– --:-- [VAR 0201(0001)]/[VAR 0201(0002)]/[VAR 0203(0000,0000)] [VAR 0201(0003)]:[VAR 0201(0004)]–[VAR 0201(0005)]:[VAR 0201(0006)] Max [VAR 0201(0000)] time[VAR 1101(0000,0100)]s Your time: [VAR 0201(0000)] min. / Total time: [VAR 0201(0001)] min. Your time: [VAR 0201(0000)] min. / Total time: No limitations Your time: No limitations / Total time: [VAR 0201(0000)] min. Now sending... Please don’t disconnect the LAN cable. Rules have been sent. Failed to send the rules. Send to Others Send to Others You can send the regulations you’ve created to others using local communication. You can send the regulations you’ve created to others using LAN communication. Stop Sending Now sending... Press the B Button to cancel. You stopped sending your regulations to others. Standing by to connect... Connect with another player using a LAN cable. Send to Others If you press the button, rules will be sent. ~~~~~~~~~~~~~~~ Text File : net_battle_reception ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] [~ 20] [~ 21] [~ 22] [~ 23] [~ 24] [~ 25] [~ 26] [~ 27] [~ 28] [~ 29] [~ 30] [~ 31] [~ 32] [~ 33] [~ 34] [~ 35] [~ 36] [~ 37] [~ 38] [~ 39] [~ 40] [~ 41] [~ 42] [~ 43] [~ 44] [~ 45] [~ 46] [~ 47] [~ 48] [~ 49] [~ 50] [~ 51] [~ 52] [~ 53] [~ 54] [~ 55] [~ 56] [~ 57] [~ 58] [~ 59] [~ 60] [~ 61] [~ 62] [~ 63] [~ 64] [~ 65] [~ 66] [~ 67] [~ 68] [~ 69] [~ 70] [~ 71] [~ 72] [~ 73] [~ 74] [~ 75] [~ 76] [~ 77] [~ 78] [~ 79] [~ 80] [~ 81] [~ 82] [~ 83] [~ 84] [~ 85] [~ 86] [~ 87] [~ 88] [~ 89] [~ 90] [~ 91] [~ 92] [~ 93] [~ 94] [~ 95] [~ 96] [~ 97] [~ 98] [~ 99] [~ 100] [~ 101] [~ 102] [~ 103] [~ 104] [~ 105] [~ 106] [~ 107] [~ 108] [~ 109] [~ 110] [~ 111] [~ 112] [~ 113] [~ 114] [~ 115] [~ 116] [~ 117] [~ 118] [~ 119] [~ 120] [~ 121] [~ 122] [~ 123] [~ 124] [~ 125] [~ 126] [~ 127] [~ 128] [~ 129] [~ 130] [~ 131] [~ 132] [~ 133] [~ 134] ~~~~~~~~~~~~~~~ Text File : trainer_license_comon ~~~~~~~~~~~~~~~ [VAR 01C4(0000)] [VAR 0100(0000)] [VAR 01C4(0000)] Pokédex Registered on Adventure began on [VAR 0202(0000)] Pokémon [VAR 0202(0000)]:[VAR 0201(0001)] [VAR 0201(0001)]/[VAR 0201(0002)]/[VAR 0203(0000,0000)] ID No. [VAR 0205(0000,0000)] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] [~ 17] Curry Dex [VAR 0202(0000)] kind[VAR 1101(0000,0100)]s of curry Rally Best Score [VAR 0204(0000,002C)] point[VAR 1101(0000,0100)]s Pokémon Caught [VAR 0204(0000,0000)] Shiny Pokémon Found [VAR 0204(0000,0000)] [~ 26] First Partner Pokémon [~ 28] ~~~~~~~~~~~~~~~ Text File : trainer_license_maker ~~~~~~~~~~~~~~~ [~ 0] Make a new League Card Update your current League Card Confirm Close Back Quit First things firzzzt, love! Let’zzz start deciding your Pokémon League Card’s design! What you see here izzz just what you’ll get! If you’re happy with it, let’zzz print it out! I’ll print your card out juzzzt like this. No complaintzzz, right? The total will come to [VAR 0206(0000,002C)]! Doezzz that sound good to you? [~ 11] All sorted! I’ve printed out your new card, so let’zzz wrap up by choozzzing any options! And that’zzz that! Your Pokémon League Card is done! And looking pozzzitively lush! [~ 14] [~ 15] [~ 16] Background Effect Frame To Next Step [~ 21] [~ 22] Hot! NEW! Zoom/Move/Rotate Change modes Change expression Change pose Move Coating type [VAR 0206(0000,002C)] YOUR MONEY Confirm Back Print it! Never mind Quit Continue Clear Coating Matte Coating Checkered Foil Dot Foil Bubble Foil Heart Foil Starry Foil Crosshatch Foil Brilliant Foil ~~~~~~~~~~~~~~~ Text File : itemname_acc_classified ~~~~~~~~~~~~~~~ None Master Ball Ultra Ball Great Ball Poké Ball Safari Ball Net Ball Dive Ball Nest Ball Repeat Ball Timer Ball Luxury Ball Premier Ball Dusk Ball Heal Ball Quick Ball Cherish Ball Potion Antidote Burn Heal Ice Heal Awakening Paralyze Heal Full Restore Max Potion Hyper Potion Super Potion Full Heal Revive Max Revive bottle of Fresh Water bottle of Soda Pop can of Lemonade bottle of Moomoo Milk dose of Energy Powder Energy Root dose of Heal Powder Revival Herb Ether Max Ether Elixir Max Elixir Lava Cookie cup of Berry Juice bag of Sacred Ash bottle of HP Up bottle of Protein bottle of Iron bottle of Carbos bottle of Calcium Rare Candy bottle of PP Up bottle of Zinc bottle of PP Max Old Gateau Guard Spec. Dire Hit X Attack X Defense X Speed X Accuracy X Sp. Atk X Sp. Def Poké Doll Fluffy Tail Blue Flute Yellow Flute Red Flute Black Flute White Flute pile of Shoal Salt Shoal Shell Red Shard Blue Shard Yellow Shard Green Shard Super Repel Max Repel Escape Rope Repel Sun Stone Moon Stone Fire Stone Thunder Stone Water Stone Leaf Stone Tiny Mushroom Big Mushroom Pearl Big Pearl bag of Stardust Star Piece Nugget Heart Scale jar of Honey bag of Growth Mulch bag of Damp Mulch bag of Stable Mulch bag of Gooey Mulch Root Fossil Claw Fossil Helix Fossil Dome Fossil Old Amber Armor Fossil Skull Fossil Rare Bone Shiny Stone Dusk Stone Dawn Stone Oval Stone Odd Keystone Griseous Orb cup of Tea ??? Autograph Douse Drive Shock Drive Burn Drive Chill Drive ??? Pokémon Box Link Medicine Pocket TM Case Candy Jar Power-Up Pocket Clothing Trunk Catching Pocket Battle Pocket ??? ??? ??? ??? ??? Sweet Heart Adamant Orb Lustrous Orb piece of Greet Mail piece of Favored Mail piece of RSVP Mail piece of Thanks Mail piece of Inquiry Mail piece of Like Mail piece of Reply Mail piece of Bridge Mail S piece of Bridge Mail D piece of Bridge Mail T piece of Bridge Mail V piece of Bridge Mail M Cheri Berry Chesto Berry Pecha Berry Rawst Berry Aspear Berry Leppa Berry Oran Berry Persim Berry Lum Berry Sitrus Berry Figy Berry Wiki Berry Mago Berry Aguav Berry Iapapa Berry Razz Berry Bluk Berry Nanab Berry Wepear Berry Pinap Berry Pomeg Berry Kelpsy Berry Qualot Berry Hondew Berry Grepa Berry Tamato Berry Cornn Berry Magost Berry Rabuta Berry Nomel Berry Spelon Berry Pamtre Berry Watmel Berry Durin Berry Belue Berry Occa Berry Passho Berry Wacan Berry Rindo Berry Yache Berry Chople Berry Kebia Berry Shuca Berry Coba Berry Payapa Berry Tanga Berry Charti Berry Kasib Berry Haban Berry Colbur Berry Babiri Berry Chilan Berry Liechi Berry Ganlon Berry Salac Berry Petaya Berry Apicot Berry Lansat Berry Starf Berry Enigma Berry Micle Berry Custap Berry Jaboca Berry Rowap Berry bag of Bright Powder White Herb Macho Brace Exp. Share Quick Claw Soothe Bell Mental Herb Choice Band King’s Rock pile of Silver Powder Amulet Coin Cleanse Tag Soul Dew Deep Sea Tooth Deep Sea Scale Smoke Ball Everstone Focus Band Lucky Egg Scope Lens Metal Coat serving of Leftovers Dragon Scale Light Ball bag of Soft Sand Hard Stone Miracle Seed pair of Black Glasses Black Belt Magnet Mystic Water Sharp Beak Poison Barb piece of Never-Melt Ice Spell Tag Twisted Spoon piece of Charcoal Dragon Fang Silk Scarf Upgrade Shell Bell jar of Sea Incense jar of Lax Incense Lucky Punch bag of Metal Powder Thick Club Leek Red Scarf Blue Scarf Pink Scarf Green Scarf Yellow Scarf Wide Lens Muscle Band pair of Wise Glasses Expert Belt Light Clay Life Orb Power Herb Toxic Orb Flame Orb bag of Quick Powder Focus Sash Zoom Lens Metronome Iron Ball Lagging Tail Destiny Knot blob of Black Sludge Icy Rock Smooth Rock Heat Rock Damp Rock Grip Claw Choice Scarf Sticky Barb Power Bracer Power Belt Power Lens Power Band Power Anklet Power Weight Shed Shell Big Root pair of Choice Specs Flame Plate Splash Plate Zap Plate Meadow Plate Icicle Plate Fist Plate Toxic Plate Earth Plate Sky Plate Mind Plate Insect Plate Stone Plate Spooky Plate Draco Plate Dread Plate Iron Plate jar of Odd Incense jar of Rock Incense jar of Full Incense jar of Wave Incense jar of Rose Incense jar of Luck Incense jar of Pure Incense Protector Electirizer Magmarizer Dubious Disc scrap of Reaper Cloth Razor Claw Razor Fang TM01 TM02 TM03 TM04 TM05 TM06 TM07 TM08 TM09 TM10 TM11 TM12 TM13 TM14 TM15 TM16 TM17 TM18 TM19 TM20 TM21 TM22 TM23 TM24 TM25 TM26 TM27 TM28 TM29 TM30 TM31 TM32 TM33 TM34 TM35 TM36 TM37 TM38 TM39 TM40 TM41 TM42 TM43 TM44 TM45 TM46 TM47 TM48 TM49 TM50 TM51 TM52 TM53 TM54 TM55 TM56 TM57 TM58 TM59 TM60 TM61 TM62 TM63 TM64 TM65 TM66 TM67 TM68 TM69 TM70 TM71 TM72 TM73 TM74 TM75 TM76 TM77 TM78 TM79 TM80 TM81 TM82 TM83 TM84 TM85 TM86 TM87 TM88 TM89 TM90 TM91 TM92 HM01 HM02 HM03 HM04 HM05 HM06 ??? ??? Explorer Kit Loot Sack Rule Book Poké Radar Point Card Journal Seal Case Fashion Case Seal Bag Pal Pad Works Key Old Charm Galactic Key Red Chain Town Map Vs. Seeker Coin Case Old Rod Good Rod Super Rod Sprayduck Poffin Case Bike Suite Key Oak’s Letter Lunar Wing Member Card Azure Flute S.S. Ticket Contest Pass Magma Stone Parcel Coupon 1 Coupon 2 Coupon 3 Storage Key Secret Potion Vs. Recorder Gracidea Secret Key Apricorn Box Unown Report Berry Pots Dowsing Machine Blue Card Slowpoke Tail Clear Bell Card Key Basement Key Squirt Bottle Red Scale Lost Item Pass Machine Part Silver Wing Rainbow Wing Mystery Egg Red Apricorn Blue Apricorn Yellow Apricorn Green Apricorn Pink Apricorn White Apricorn Black Apricorn Fast Ball Level Ball Lure Ball Heavy Ball Love Ball Friend Ball Moon Ball Sport Ball Park Ball Photo Album GB Sounds Tidal Bell Rage Candy Bar Data Card 01 Data Card 02 Data Card 03 Data Card 04 Data Card 05 Data Card 06 Data Card 07 Data Card 08 Data Card 09 Data Card 10 Data Card 11 Data Card 12 Data Card 13 Data Card 14 Data Card 15 Data Card 16 Data Card 17 Data Card 18 Data Card 19 Data Card 20 Data Card 21 Data Card 22 Data Card 23 Data Card 24 Data Card 25 Data Card 26 Data Card 27 Jade Orb Lock Capsule Red Orb Blue Orb Enigma Stone Prism Scale Eviolite Float Stone Rocky Helmet Air Balloon Red Card Ring Target Binding Band Absorb Bulb Cell Battery Eject Button Fire Gem Water Gem Electric Gem Grass Gem Ice Gem Fighting Gem Poison Gem Ground Gem Flying Gem Psychic Gem Bug Gem Rock Gem Ghost Gem Dragon Gem Dark Gem Steel Gem Normal Gem Health Feather Muscle Feather Resist Feather Genius Feather Clever Feather Swift Feather Pretty Feather Cover Fossil Plume Fossil Liberty Pass Pass Orb Dream Ball Poké Toy Prop Case Dragon Skull Balm Mushroom Big Nugget Pearl String Comet Shard Relic Copper Relic Silver Relic Gold Relic Vase Relic Band Relic Statue Relic Crown Casteliacone Dire Hit 2 X Speed 2 X Sp. Atk 2 X Sp. Def 2 X Defense 2 X Attack 2 X Accuracy 2 X Speed 3 X Sp. Atk 3 X Sp. Def 3 X Defense 3 X Attack 3 X Accuracy 3 X Speed 6 X Sp. Atk 6 X Sp. Def 6 X Defense 6 X Attack 6 X Accuracy 6 Ability Urge Item Drop Item Urge Reset Urge Dire Hit 3 Light Stone Dark Stone TM93 TM94 TM95 Xtransceiver ??? Gram 1 Gram 2 Gram 3 Xtransceiver Medal Box DNA Splicers DNA Splicers Permit Oval Charm Shiny Charm Plasma Card Grubby Hanky Colress Machine Dropped Item Dropped Item Reveal Glass Weakness Policy Assault Vest Holo Caster Prof’s Letter pair of Roller Skates Pixie Plate Ability Capsule dollop of Whipped Dream Sachet Luminous Moss Snowball pair of Safety Goggles Poké Flute bag of Rich Mulch bag of Surprise Mulch bag of Boost Mulch bag of Amaze Mulch Gengarite Gardevoirite Ampharosite Venusaurite Charizardite X Blastoisinite Mewtwonite X Mewtwonite Y Blazikenite Medichamite Houndoominite Aggronite Banettite Tyranitarite Scizorite Pinsirite Aerodactylite Lucarionite Abomasite Kangaskhanite Gyaradosite Absolite Charizardite Y Alakazite Heracronite Mawilite Manectite Garchompite Latiasite Latiosite Roseli Berry Kee Berry Maranga Berry Sprinklotad TM96 TM97 TM98 TM99 TM100 Power Plant Pass Mega Ring Intriguing Stone Common Stone Discount Coupon Elevator Key TMV Pass Honor of Kalos emblem Adventure Guide Strange Souvenir Lens Case Makeup Bag Travel Trunk Lumiose Galette Shalour Sable Jaw Fossil Sail Fossil Looker Ticket Bike Holo Caster Fairy Gem Mega Charm Mega Glove Mach Bike Acro Bike Wailmer Pail case of Devon Parts Soot Sack Basement Key Pokéblock Kit Letter Eon Ticket Scanner pair of Go-Goggles Meteorite Key to Room 1 Key to Room 2 Key to Room 4 Key to Room 6 Storage Key Devon Scope S.S. Ticket HM07 set of Devon Scuba Gear Contest Costume Contest Costume Magma Suit Aqua Suit Pair of Tickets Mega Bracelet Mega Pendant pair of Mega Glasses Mega Anchor Mega Stickpin Mega Tiara Mega Anklet Meteorite Swampertite Sceptilite Sablenite Altarianite Galladite Audinite Metagrossite Sharpedonite Slowbronite Steelixite Pidgeotite Glalitite Diancite Prison Bottle Mega Cuff Cameruptite Lopunnite Salamencite Beedrillite Meteorite Meteorite Key Stone Meteorite Shard Eon Flute piece of Normalium Z piece of Firium Z piece of Waterium Z piece of Electrium Z piece of Grassium Z piece of Icium Z piece of Fightinium Z piece of Poisonium Z piece of Groundium Z piece of Flyinium Z piece of Psychium Z piece of Buginium Z piece of Rockium Z piece of Ghostium Z piece of Dragonium Z piece of Darkinium Z piece of Steelium Z piece of Fairium Z piece of Pikanium Z Bottle Cap Gold Bottle Cap Z-Ring piece of Decidium Z piece of Incinium Z piece of Primarium Z piece of Tapunium Z piece of Marshadium Z piece of Aloraichium Z piece of Snorlium Z piece of Eevium Z piece of Mewnium Z piece of Normalium Z piece of Firium Z piece of Waterium Z piece of Electrium Z piece of Grassium Z piece of Icium Z piece of Fightinium Z piece of Poisonium Z piece of Groundium Z piece of Flyinium Z piece of Psychium Z piece of Buginium Z piece of Rockium Z piece of Ghostium Z piece of Dragonium Z piece of Darkinium Z piece of Steelium Z piece of Fairium Z piece of Pikanium Z piece of Decidium Z piece of Incinium Z piece of Primarium Z piece of Tapunium Z piece of Marshadium Z piece of Aloraichium Z piece of Snorlium Z piece of Eevium Z piece of Mewnium Z piece of Pikashunium Z piece of Pikashunium Z ??? ??? ??? ??? Forage Bag Fishing Rod Professor’s Mask Festival Ticket Sparkling Stone Adrenaline Orb Zygarde Cube ??? Ice Stone Ride Pager Beast Ball Big Malasada Red Nectar Yellow Nectar Pink Nectar Purple Nectar Sun Flute Moon Flute ??? Enigmatic Card Silver Razz Berry Golden Razz Berry Silver Nanab Berry Golden Nanab Berry Silver Pinap Berry Golden Pinap Berry ??? ??? ??? ??? ??? Secret Key S.S. Ticket Silph Scope Parcel Card Key set of Gold Teeth Lift Key Terrain Extender Protective Pads Electric Seed Psychic Seed Misty Seed Grassy Seed Stretchy Spring Chalky Stone Marble Lone Earring piece of Beach Glass Gold Leaf Silver Leaf Polished Mud Ball Tropical Shell Leaf Letter Leaf Letter Small Bouquet ??? ??? ??? Lure Super Lure Max Lure bag of Pewter Crunchies Fighting Memory Flying Memory Poison Memory Ground Memory Rock Memory Bug Memory Ghost Memory Steel Memory Fire Memory Water Memory Grass Memory Electric Memory Psychic Memory Ice Memory Dragon Memory Dark Memory Fairy Memory piece of Solganium Z piece of Lunalium Z piece of Ultranecrozium Z piece of Mimikium Z piece of Lycanium Z piece of Kommonium Z piece of Solganium Z piece of Lunalium Z piece of Ultranecrozium Z piece of Mimikium Z piece of Lycanium Z piece of Kommonium Z Z-Power Ring Pink Petal Orange Petal Blue Petal Red Petal Green Petal Yellow Petal Purple Petal Rainbow Flower Surge Badge N-Solarizer N-Lunarizer N-Solarizer N-Lunarizer piece of Ilima Normalium Z Left Poké Ball Roto Hatch Roto Bargain Roto Prize Money Roto Exp. Points Roto Friendship Roto Encounter Roto Stealth Roto HP Restore Roto PP Restore Roto Boost Roto Catch Health Candy Mighty Candy Tough Candy Smart Candy Courage Candy Quick Candy Health Candy L Mighty Candy L Tough Candy L Smart Candy L Courage Candy L Quick Candy L Health Candy XL Mighty Candy XL Tough Candy XL Smart Candy XL Courage Candy XL Quick Candy XL Bulbasaur Candy Charmander Candy Squirtle Candy Caterpie Candy Weedle Candy Pidgey Candy Rattata Candy Spearow Candy Ekans Candy Pikachu Candy Sandshrew Candy Nidoran♀ Candy Nidoran♂ Candy Clefairy Candy Vulpix Candy Jigglypuff Candy Zubat Candy Oddish Candy Paras Candy Venonat Candy Diglett Candy Meowth Candy Psyduck Candy Mankey Candy Growlithe Candy Poliwag Candy Abra Candy Machop Candy Bellsprout Candy Tentacool Candy Geodude Candy Ponyta Candy Slowpoke Candy Magnemite Candy Farfetch’d Candy Doduo Candy Seel Candy Grimer Candy Shellder Candy Gastly Candy Onix Candy Drowzee Candy Krabby Candy Voltorb Candy Exeggcute Candy Cubone Candy Hitmonlee Candy Hitmonchan Candy Lickitung Candy Koffing Candy Rhyhorn Candy Chansey Candy Tangela Candy Kangaskhan Candy Horsea Candy Goldeen Candy Staryu Candy Mr. Mime Candy Scyther Candy Jynx Candy Electabuzz Candy Pinsir Candy Tauros Candy Magikarp Candy Lapras Candy Ditto Candy Eevee Candy Porygon Candy Omanyte Candy Kabuto Candy Aerodactyl Candy Snorlax Candy Articuno Candy Zapdos Candy Moltres Candy Dratini Candy Mewtwo Candy Mew Candy Meltan Candy Magmar Candy ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? letter of Endorsement Pokémon Box Link Wishing Star Dynamax Band ??? ??? Fishing Rod Rotom Bike ??? ??? pack of Sausages Bob’s Food Tin Bach’s Food Tin Tin of Beans loaf of Bread bag of Pasta bag of Mixed Mushrooms pack of Smoke-Poke Tail Large Leek Fancy Apple bag of Brittle Bones Pack of Potatoes Pungent Root bag of Salad Mix pack of Fried Food Boiled Egg set of Camping Gear ??? ??? Rusted Sword Rusted Shield Fossilized Bird Fossilized Fish Fossilized Drake Fossilized Dino Strawberry Sweet Love Sweet Berry Sweet Clover Sweet Flower Sweet Star Sweet Ribbon Sweet Sweet Apple Tart Apple bottle of Throat Spray Eject Pack pair of Heavy-Duty Boots Blunder Policy voucher for Room Service Utility Umbrella Exp. Candy XS Exp. Candy S Exp. Candy M Exp. Candy L Exp. Candy XL Dynamax Candy TR00 TR01 TR02 TR03 TR04 TR05 TR06 TR07 TR08 TR09 TR10 TR11 TR12 TR13 TR14 TR15 TR16 TR17 TR18 TR19 TR20 TR21 TR22 TR23 TR24 TR25 TR26 TR27 TR28 TR29 TR30 TR31 TR32 TR33 TR34 TR35 TR36 TR37 TR38 TR39 TR40 TR41 TR42 TR43 TR44 TR45 TR46 TR47 TR48 TR49 TR50 TR51 TR52 TR53 TR54 TR55 TR56 TR57 TR58 TR59 TR60 TR61 TR62 TR63 TR64 TR65 TR66 TR67 TR68 TR69 TR70 TR71 TR72 TR73 TR74 TR75 TR76 TR77 TR78 TR79 TR80 TR81 TR82 TR83 TR84 TR85 TR86 TR87 TR88 TR89 TR90 TR91 TR92 TR93 TR94 TR95 TR96 TR97 TR98 TR99 TM00 sprig of Lonely Mint sprig of Adamant Mint sprig of Naughty Mint sprig of Brave Mint sprig of Bold Mint sprig of Impish Mint sprig of Lax Mint sprig of Relaxed Mint sprig of Modest Mint sprig of Mild Mint sprig of Rash Mint sprig of Quiet Mint sprig of Calm Mint sprig of Gentle Mint sprig of Careful Mint sprig of Sassy Mint sprig of Timid Mint sprig of Hasty Mint sprig of Jolly Mint sprig of Naive Mint sprig of Serious Mint Wishing Piece Cracked Pot Chipped Pot set of Hi-tech Earbuds Fruit Bunch wheel of Moomoo Cheese bottle of Spice Mix pack of Fresh Cream box of Packaged Curry pack of Coconut Milk cup of Instant Noodles bag of Precooked Burger bottle of Gigantamix Wishing Chip Rotom Bike Catching Charm ??? Old Letter Band Autograph copy of Sonia’s Book ??? ??? ??? ??? ??? ??? Rotom Catalog ★And458 ★And15 ★And337 ★And603 ★And390 ★Sgr6879 ★Sgr6859 ★Sgr6913 ★Sgr7348 ★Sgr7121 ★Sgr6746 ★Sgr7194 ★Sgr7337 ★Sgr7343 ★Sgr6812 ★Sgr7116 ★Sgr7264 ★Sgr7597 ★Del7882 ★Del7906 ★Del7852 ★Psc596 ★Psc361 ★Psc510 ★Psc437 ★Psc8773 ★Lep1865 ★Lep1829 ★Boo5340 ★Boo5506 ★Boo5435 ★Boo5602 ★Boo5733 ★Boo5235 ★Boo5351 ★Hya3748 ★Hya3903 ★Hya3418 ★Hya3482 ★Hya3845 ★Eri1084 ★Eri472 ★Eri1666 ★Eri897 ★Eri1231 ★Eri874 ★Eri1298 ★Eri1325 ★Eri984 ★Eri1464 ★Eri1393 ★Eri850 ★Tau1409 ★Tau1457 ★Tau1165 ★Tau1791 ★Tau1910 ★Tau1346 ★Tau1373 ★Tau1412 ★CMa2491 ★CMa2693 ★CMa2294 ★CMa2827 ★CMa2282 ★CMa2618 ★CMa2657 ★CMa2646 ★UMa4905 ★UMa4301 ★UMa5191 ★UMa5054 ★UMa4295 ★UMa4660 ★UMa4554 ★UMa4069 ★UMa3569 ★UMa3323 ★UMa4033 ★UMa4377 ★UMa4375 ★UMa4518 ★UMa3594 ★Vir5056 ★Vir4825 ★Vir4932 ★Vir4540 ★Vir4689 ★Vir5338 ★Vir4910 ★Vir5315 ★Vir5359 ★Vir5409 ★Vir5107 ★Ari617 ★Ari553 ★Ari546 ★Ari951 ★Ori1713 ★Ori2061 ★Ori1790 ★Ori1903 ★Ori1948 ★Ori2004 ★Ori1852 ★Ori1879 ★Ori1899 ★Ori1543 ★Cas21 ★Cas168 ★Cas403 ★Cas153 ★Cas542 ★Cas219 ★Cas265 ★Cnc3572 ★Cnc3208 ★Cnc3461 ★Cnc3449 ★Cnc3429 ★Cnc3627 ★Cnc3268 ★Cnc3249 ★Com4968 ★Crv4757 ★Crv4623 ★Crv4662 ★Crv4786 ★Aur1708 ★Aur2088 ★Aur1605 ★Aur2095 ★Aur1577 ★Aur1641 ★Aur1612 ★Pav7790 ★Cet911 ★Cet681 ★Cet188 ★Cet539 ★Cet804 ★Cep8974 ★Cep8162 ★Cep8238 ★Cep8417 ★Cen5267 ★Cen5288 ★Cen551 ★Cen5459 ★Cen5460 ★CMi2943 ★CMi2845 ★Equ8131 ★Vul7405 ★UMi424 ★UMi5563 ★UMi5735 ★UMi6789 ★Crt4287 ★Lyr7001 ★Lyr7178 ★Lyr7106 ★Lyr7298 ★Ara6585 ★Sco6134 ★Sco6527 ★Sco6553 ★Sco5953 ★Sco5984 ★Sco6508 ★Sco6084 ★Sco5944 ★Sco6630 ★Sco6027 ★Sco6247 ★Sco6252 ★Sco5928 ★Sco6241 ★Sco6165 ★Tri544 ★Leo3982 ★Leo4534 ★Leo4357 ★Leo4057 ★Leo4359 ★Leo4031 ★Leo3852 ★Leo3905 ★Leo3773 ★Gru8425 ★Gru8636 ★Gru8353 ★Lib5685 ★Lib5531 ★Lib5787 ★Lib5603 ★Pup3165 ★Pup3185 ★Pup3045 ★Cyg7924 ★Cyg7417 ★Cyg7796 ★Cyg8301 ★Cyg7949 ★Cyg7528 ★Oct7228 ★Col1956 ★Col2040 ★Col2177 ★Gem2990 ★Gem2891 ★Gem2421 ★Gem2473 ★Gem2216 ★Gem2777 ★Gem2650 ★Gem2286 ★Gem2484 ★Gem2930 ★Peg8775 ★Peg8781 ★Peg39 ★Peg8308 ★Peg8650 ★Peg8634 ★Peg8684 ★Peg8450 ★Peg8880 ★Peg8905 ★Oph6556 ★Oph6378 ★Oph6603 ★Oph6149 ★Oph6056 ★Oph6075 ★Ser5854 ★Ser7141 ★Ser5879 ★Her6406 ★Her6148 ★Her6410 ★Her6526 ★Her6117 ★Her6008 ★Per936 ★Per1017 ★Per1131 ★Per1228 ★Per834 ★Per941 ★Phe99 ★Phe338 ★Vel3634 ★Vel3485 ★Vel3734 ★Aqr8232 ★Aqr8414 ★Aqr8709 ★Aqr8518 ★Aqr7950 ★Aqr8499 ★Aqr8610 ★Aqr8264 ★Cru4853 ★Cru4730 ★Cru4763 ★Cru4700 ★Cru4656 ★PsA8728 ★TrA6217 ★Cap7776 ★Cap7754 ★Cap8278 ★Cap8322 ★Cap7773 ★Sge7479 ★Car2326 ★Car3685 ★Car3307 ★Car3699 ★Dra5744 ★Dra5291 ★Dra6705 ★Dra6536 ★Dra7310 ★Dra6688 ★Dra4434 ★Dra6370 ★Dra7462 ★Dra6396 ★Dra6132 ★Dra6636 ★CVn4915 ★CVn4785 ★CVn4846 ★Aql7595 ★Aql7557 ★Aql7525 ★Aql7602 ★Aql7235 comb of Max Honey cluster of Max Mushrooms Galarica Twig Galarica Cuff Style Card Armor Pass Rotom Bike Rotom Bike Exp. Charm piece of Armorite Ore Mark Charm set of Reins of Unity set of Reins of Unity Galarica Wreath Legendary Clue 1 Legendary Clue 2 Legendary Clue 3 Legendary Clue? Crown Pass Wooden Crown Radiant Petal tuft of White Mane Hair tuft of Black Mane Hair Iceroot Carrot Shaderoot Carrot piece of Dynite Ore bag of Carrot Seeds Ability Patch set of Reins of Unity ~~~~~~~~~~~~~~~ Text File : trainer_license_character ~~~~~~~~~~~~~~~ This Pokémon Trainer got endorsed to take part in the Gym Challenge by his brother— the reigning Champion, Leon. Hop claims to have watched all Leon’s matches. Commentators speculate that as a result, he might be quite the force to be reckoned with. The Champion himself has said that his brother has potential, but his carefully hoarded knowledge can go to waste as he tends to get easily flustered in battle. It’s said that Hop’s partner Wooloo is a great help to him both in battle and with chores around the house. This Trainer ultimately was defeated in the final match of the Champion Cup Semifinals. However, many Gym Leaders speak highly of his battle style, where he will let his Pokémon battle freely and really enjoy themselves. During the incident with Eternatus, he provided vital assistance in resolving the situation, proving beyond doubt that he is a skilled Trainer in his own right. It is expected that his battles with the new Champion will be the stuff of legend. [~ 2] [~ 3] [~ 4] [~ 5] As a child, she was timid and a bit of a crybaby. However, she became more cheerful as she played with the Pokémon she received from her brother, and her talents as a Trainer also grew greatly. She joined the Gym Challenge because she wishes to breathe life back into her dilapidated hometown, but she says she has been somewhat distracted by the boutiques throughout Galar. Though many in Spikemuth see her as a local celebrity, she herself has no interest in pursuing fame. However, she says she does appreciate the support of Team Yell, her personal cheering squad. She was appointed as the new Gym Leader of Spikemuth by her brother Piers. Piers caught Morpeko and gave it to her when she was five. She still finds herself at the mercy of Morpeko’s mood swings even now. The local dialect of Spikemuth has a distinct kick to it, and many of Marnie’s fans have started mimicking her. Marnie won’t change her expression even when she gets angry, but once something sets her off, she stays angry for a long time. [~ 8] [~ 9] [~ 10] [~ 11] This Trainer was born as the son of farmers. He has honed his strength, stamina, and skill as a Pokémon Trainer from a young age by working together with his Pokémon. Because of his gentle nature, he has trouble going all out on weaker opponents, which is why his Gym is the first one for challengers to attempt during the Gym Challenge. He always wears his boots, as apparently they let him dig in his heels when he needs to. Though his record isn’t the best due to his focus on simply having fun in battles, Milo himself is incredibly strong. The rolls of hay used in his Gym Challenge each weigh over 770 pounds, yet Milo can roll them around easily. Wooloo tend to roll around, too, and sometimes they can get carried away and roll out of the Gym Stadium. It has become common in Turffield to see the whole town chasing after Milo, who is in turn chasing after a stray Wooloo, along with Yamper. [~ 14] [~ 15] [~ 16] [~ 17] Her father is a fisher, and her mother works in the marketplace. Perhaps because of her parents, she grew up playing with Water-type Pokémon and eventually made it all the way to being a Gym Leader. She met Sonia during their Gym Challenge, and they continue to be close friends. Nessa often gives Sonia fresh seafood from Hulbury. She has declared that Milo of Turffield is her rival, but Milo responded by saying that his rival is himself. Nessa is incredibly popular, both as a Gym Leader and as a model. Many people even think the Gym Leader Nessa and the model Nessa are two different people, since she shows a completely different attitude in each role. She had the misfortune of being defeated in the first match of the Finals, and those who knew of her indomitable nature worried that this would impact her work as a model. Despite her loss, she was still able to give her fans a perfect smile. Things were not nearly as peaceful with her Gym, however... [~ 20] [~ 21] [~ 22] [~ 23] Kabu is a Pokémon Trainer who was invited from the Hoenn region. There were a few times where he was very close to becoming Champion, but victory always seemed to elude him at the last moment. Because of this, he adopted a no-holds-barred approach to battling for a time, but even that did not bring the results he wanted. He even dropped to the minor division at one point, but after a fantastic battle with Leon, he regained faith in his own potential. His motto is to keep learning and training as long as he is alive. Interview with Challenger Kabu Q: How do you see your own battle style? Kabu: Just, straightforward, direct. I’m still young, so I try to keep things simple. Just burn as hot as I can, you know? Still, I’ve hit a bit of a losing streak, so I’ve tried incorporating Will-O-Wisp into my Pokémon’s move set. That’s one thing I want to tell everyone—experiment with every possibility of your Pokémon. Moves, Abilities, items... Try everything, and there’s sure to be a path forward! [~ 26] [~ 27] [~ 28] [~ 29] Given special attention from her parents, Bea trained hard with her partner Pokémon since a very young age. This has honed her judgment skills, and she is able to remain calm and collected even when facing dire situations in battle. This leads many to think she lacks emotion, but the truth seems to be that she doesn’t want to show weakness. She is sometimes known to show her true feelings to her partner Pokémon during battles. She is secretly a huge fan of various sweets, and this has recently been found out by her fans. The additional attention has made enjoying sweets a little difficult. In order to become strong, one must face opponents who are stronger than oneself. Even if defeat seems inevitable, Bea will still go all out and try to at least draw. It’s possible that the strict (one might even say too strict) training from her stern parents has left a burden on young Bea, taking away her smile. So, who has seen Bea smile? Her family? Her Pokémon? Or maybe someone else entirely... [~ 32] [~ 33] [~ 34] [~ 35] He is a young, mysterious Trainer who has taken on the mantle of Gym Leader at a very young age. He has never been known to remove his mask in public. In fact, he has at least one hundred masks of the same design, just to keep spares handy should his mask fall off for some reason. He claims to have developed the ability to see deceased Ghost-type Pokémon after an accident he had when he was four years old, but the truth is still a mystery. This is a photo that happened to capture Allister in his locker room. He can be seen clutching the mask that normally hides his face, no doubt confronting the fears and insecurities he feels within. Even though he has taken the role of Gym Leader at a very young age, it is clear that off the pitch he is still very much a normal boy. However, one mystery remains—nobody knows who took this photo. Some even claim it was the work of Ghost-type Pokémon. [~ 38] [~ 39] [~ 40] [~ 41] Opal is the oldest Gym Leader in the Galar region. She took over for her mother 70 years ago and has kept the position since. However, she feels that her own values have reached their limits, and thus she is currently looking for a worthy successor. She claims that she gives deliberately tricky quizzes because people reveal their true colors when in a pinch, but many speculate that in reality, she does it out of pure spite. Opal has thrust the duties of Gym Leader onto Bede, who had his Gym Challenger status revoked. That being said, she still shows up at the Gym Stadium every day, giving unsolicited advice, coming up with new quiz questions, and practicing various performances. What is this “pink” she insisted others show her? Maybe a clue lies in a comment she made during an old interview. “Keep thinking about the right answer, and eventually you’ll create the right answer.” [~ 44] [~ 45] [~ 46] [~ 47] Gordie is a young rising star that many suspect will be the Champion someday. Though Rock-type Pokémon are typically known for being rough and unrelenting, Gordie has worked hard to achieve victory through a refined and graceful battle style. He always tries to keep his fans happy and thus is very popular among the audience. On the other hand, he has the surprising tendency of shutting himself away in the locker room when he is defeated, making postdefeat interviews a rarity. This doesn’t bother most of his fans, though, and they see this behavior as endearing. Gordie is one of the top Trainers of the Galar region, both in terms of popularity and skill. His strict training style means that his Gym has few Gym Trainers, but he does have quite a fan base. Gordie does his best to make sure his fans are happy, often seen giving out autographs or hosting events. There are currently three photo albums of Gordie, all published through the support of his fan base. This card shows another special photo, taken specifically for this purpose at a photo studio. [~ 50] [~ 51] [~ 52] [~ 53] Melony has been a Gym Leader since she was in her twenties. She is also known as a very effective coach, but her coaching style is incredibly strict. Her battle style is fittingly severe and stoic, as well. Any Gym Trainers who manage to remain under Melony are sure to be powerful opponents. Thus many see Circhester Stadium as a major roadblock for Gym Challengers. Many quietly speculate that Melony’s harsh battle style is due to a fight she had with her son. Melony wanted Gordie to take over as the Gym Leader of Circhester, while Gordie wanted to dedicate himself to Rock-type Pokémon. The Pokémon battle between the two ended up dividing the whole town. Ever since that day, Melony and Gordie hardly ever see each other. That being said, Melony supposedly managed to become the first member of Gordie’s fan club. Gordie seems to have a complicated expression in their photo together, but then again, that may just be one’s own imagination... [~ 56] [~ 57] [~ 58] [~ 59] Spikemuth lacks a Power Spot that would allow Pokémon to Dynamax, and thus not many fans come to visit the town. Piers feels responsible for allowing his town to fall into obscurity and dilapidation. Once in battle, Piers tends to get riled up and will often reveal his strategy early on, but he has the strength and skill to triumph regardless. However, his true passions are singing and song writing, and his talents in these fields are well-known. As such, he currently hopes that his younger sister will take over as Gym Leader. Here are some words from Piers when he first became the Gym Leader of Spikemuth. “Uh... ... ... The name’s Piers. It’s too bad we can’t Dynamax our Pokémon in Spikemuth, but you could say we have a more authentic style of Pokémon battles. And I plan on showin’ that off. And well... I have a younger sister, and she’s got way more talent than me. But until she’s old enough to become Gym Leader, I’ll keep rockin’ with my crew and make sure Spikemuth stays lively!” [~ 62] [~ 63] [~ 64] [~ 65] Raihan is commonly regarded as the most skilled Gym Leader in the Galar region. He has striven for victory in every environment, and as a result, he has adopted a battle style where he utilizes weather effects to their fullest. It is rumored that he could easily become another region’s Champion should he choose to move, but it seems that to Raihan, defeating Leon is much more important. His uploaded selfies are quite popular. Occasionally he’ll post a photo that only shows a sandstorm. Raihan started taking selfies so as to never forget the pain of his defeats, but more recently he has been taking photos showing off his training routine, his fashion choices, and the like, causing some fans to leave harsh comments whenever he loses to Leon. It’s true that Raihan is on a ten-nil losing streak against Leon, but no other Pokémon Trainer has managed to KO as many of Leon’s Pokémon as Raihan has. Raihan no doubt looks forward to taking a selfie after finally defeating Leon. [~ 68] [~ 69] [~ 70] [~ 71] Leon is known far and wide for taking part in the Gym Challenge at the tender age of 10 years old—and even more so for claiming victory in the Champion Cup on his first attempt. Ever since that victory, he and his partner Charizard have remained unbeaten in both League and exhibition matches. He is called “the unbeatable Champion” and is a hero to many Trainers. He has but one weakness: a dismal sense of direction. But don’t worry—wherever he ends up, he makes sure everyone has a champion time! Leon’s dream, even when he was still the Champion, was to make Galarian Trainers the strongest Trainers in the world. In order to fulfill that dream, he has rebuilt Rose Tower into the Battle Tower, a facility dedicated to Pokémon battles. People say that he seems even more lively now than he was as Champion. Leon has also commented that another reason he likes the tower so much is because it’s impossible to get lost inside. Leon’s biggest problem now is apparently coming up with a new signature catchphrase to replace “Let’s have a champion time!” [~ 74] [~ 75] [~ 76] [~ 77] Mr. Rose is in fact a talented Trainer, coming in second place for a past Champion Cup. As the chairman of the Pokémon League, and as the president of a large business conglomerate, he is truly a hero to the Galar region, working tirelessly to ensure its prosperity. His thoughts and words don’t always match, and thus many say it’s hard to tell what he’s talking about. In fact, it is said that only his secretary can tell what his true intent is. (NOTE: The above text was submitted by his secretary.) Chairman Rose is a dedicated philanthropist who spent much of his own time and money researching the ancient disaster known as the Darkest Day, all in order to solve Galar’s energy issues. He firmly believes that actions speak louder than words and will often make decisions without revealing his thinking to others. For better or for worse, it is this style of leadership that has allowed the Macro Cosmos conglomerate to grow to where it is today. (NOTE: The above text was submitted by his secretary.) [~ 80] [~ 81] [~ 82] [~ 83] Bede spent some time living in an orphanage after his family ran into some trouble when he was young. He always had difficulty getting along with others and would constantly get into fights. That is until one day Chairman Rose visited the facility. Rose gave Bede a Pokémon, which changed Bede’s life forever. He showed talent as a Trainer and threw himself into Pokémon battles, becoming stronger by the day. He has joined the Gym Challenge with an endorsement from the chairman himself, and Bede plans to prove that the chairman’s faith was not misplaced. He was appointed by the former Gym Leader Opal to become the new Gym Leader of Ballonlea Stadium. The general consensus is that Opal’s harsh training has in fact mellowed him out. Though he himself has never confirmed nor denied this, it should be noted that he no longer refuses to give autographs. Additionally, it seems his skills as a Pokémon Trainer have also increased rather dramatically. Recently, his intrusion during the Finals of the Champion Cup has gained popularity, and fans wish to see that kind of performance again. Bede himself is not sure how to react. [~ 86] [~ 87] [~ 88] [~ 89] This mysterious figure has taken it upon himself (herself?) to dress up in the fashion of the Pokémon League’s official mascot. The mysterious individual is known to many as “the Ball Guy” but in point of fact, all are mystified when it comes to this person’s true identity or age or even gender. While the Ball Guy is known for her (his?) habit of handing out rare Poké Balls here and there around Galar, it’s a mystery as to why or even where these balls come from. It’s all very mystifying... [~ 91] [~ 92] [~ 93] [~ 94] Mustard is the former Fighting-type Gym Leader and is regarded as one of the strongest Champions in Galar’s history— reigning undefeated for 18 years. His intense drive for strength meant he insisted on discipline, both in himself and in others. His character changed drastically, however, after his post-retirement globe-trotting. His sudden purchase of a deserted island added to the surprise of those around him. When asked for his reasoning, he answered with a smile, “There are lots of ways to be strong in this world. I want to see them all!” The name “Isle of Armor” was also his idea. This photo was taken about 50 years ago, when Mustard defeated the Fairy-type Gym Leader and went on to become Champion. He reigned undefeated until he lost his partner Pokémon. After this, his losses started to mount. He remained popular even after losing the mantle of Champion, but decided to retire after the league chairman at that time asked him to win in a rigged match. Mustard developed an obsession with video games after his retirement. Apparently he held off while he was still active in order to maintain his image to his fans. Honey is the former CEO of a trading firm. She met Mustard while visiting Galar during one of her many business trips, and it was love at first sight. They were married shortly afterward. She now works as the dojo matron—cooking, cleaning, advertising, and taking care of finances. She also keeps an eye on the mental health of students. What’s more, she’s also the creator of Max Soup. She used the forest mushrooms in her soup as a way to cut costs, and this caused her Pokémon to Gigantamax. Her latest ambition is to sell ready-made Max Soup across the world. Her motto is teamwork. Honey wasn’t a Trainer initially, but after spending time with Mustard, she tried it out on a whim. She quickly developed a talent for battle, and the rumor among dojo students is that she may even be on par with Mustard himself. Thanks to taking care of very powerful Pokémon at the dojo, Honey has also gained a lot of physical strength of her own. Now she can handle even powerful Pokémon, like Gallade. Avery comes from a long-standing family of psychics. Each Psychic-type Gym Leader of Galar has been from the same bloodline as Avery, and thus, Avery has been destined to bear the burden of Gym Leader since even before he was born. Ever since he was a child, Avery could freely move things with his mind but lacked other skills, such as teleportation or telepathy. This has caused the rest of his family to label him as a disappointment. Avery has a great deal of respect for Slowpoke, as they go about their business at their own pace, no matter what others say. Avery has always been very proud and would levitate any opponent who dared defeat him. This behavior caused his status as a Gym Trainer to be revoked. During this time of despair and desperation, his Slowpoke found a flyer for the Master Dojo, leading to Avery’s current circumstances. Avery caused friction with many of the other students initially, but the kindness of Honey and Mustard slowly helped him to mellow out and become more friendly. Recently he has been training hard with his now-evolved Slowbro to prove himself better than a certain new student at the dojo. Klara was originally an underground pop singer. She promoted herself as a star that had both cuteness and the virulence of poison. She energetically held live concerts and other events, even selling some Klara- themed collectibles that she made herself, but in spite of everything, she only managed to sell eight copies of her debut album “Krazy for Klara.” She decided becoming a Gym Leader would help her gain more popularity and has been working toward that goal since. She chose the Poison type because it matched her image and there was less competition. The training at the Poison-type Gym was a lot harsher than Klara was ready for, and she gave up after two days. It was during this time she saw an ad for the Master Dojo during a late-night TV show. The master seemed kind, and Klara thought it would help her become strong without having to try too hard, so she immediately called in to apply. Normally, Klara’s sole focus is to be doted on by others, so she puts only the bare minimum into her training, but recently a new student at the dojo has caused a change of attitude. She now works secretly with her Slowbro to better herself. Peony is a former Steel-type Gym Leader. His powerful and dynamic battle style meant that anyone stuck on pitch maintenance had their work cut out for them. To this day, he is known as “Steel Peony” and has many fans, especially among men. This photo is actually a composite photo, made before Peony came to the Crown Tundra. It was originally a poster Peony stuck in the travel planner he made for his daughter, but she threw it away in short order. Peony liked the way it looked and decided to use it for his League Card. Though this is seldom addressed publicly, Peony is, in fact, Rose’s younger brother. Peony was compared to his brilliant older brother since he was born, causing him to gradually rebel and become a delinquent. He eventually ran away from home, only to become a Gym Leader once his talent was recognized. He was even Champion once, but shortly afterward, Rose became League Chairman. This caused Peony to vanish entirely from the League. The Copperajah on Peony’s team has been there since it was a Cufant. It was the first Pokémon Peony caught together with his brother. ~~~~~~~~~~~~~~~ Text File : itemname_plural_classified ~~~~~~~~~~~~~~~ None Master Balls Ultra Balls Great Balls Poké Balls Safari Balls Net Balls Dive Balls Nest Balls Repeat Balls Timer Balls Luxury Balls Premier Balls Dusk Balls Heal Balls Quick Balls Cherish Balls Potions Antidotes Burn Heals Ice Heals Awakenings Paralyze Heals Full Restores Max Potions Hyper Potions Super Potions Full Heals Revives Max Revives bottles of Fresh Water bottles of Soda Pop cans of Lemonade bottles of Moomoo Milk doses of Energy Powder Energy Roots doses of Heal Powder Revival Herbs Ethers Max Ethers Elixirs Max Elixirs Lava Cookies cups of Berry Juice bags of Sacred Ash bottles of HP Up bottles of Protein bottles of Iron bottles of Carbos bottles of Calcium Rare Candies bottles of PP Up bottles of Zinc bottles of PP Max Old Gateaux Guard Specs. Dire Hits X Attacks X Defenses X Speeds X Accuracies X Sp. Atks X Sp. Defs Poké Dolls Fluffy Tails Blue Flutes Yellow Flutes Red Flutes Black Flutes White Flutes piles of Shoal Salt Shoal Shells Red Shards Blue Shards Yellow Shards Green Shards Super Repels Max Repels Escape Ropes Repels Sun Stones Moon Stones Fire Stones Thunder Stones Water Stones Leaf Stones Tiny Mushrooms Big Mushrooms Pearls Big Pearls bags of Stardust Star Pieces Nuggets Heart Scales jars of Honey bags of Growth Mulch bags of Damp Mulch bags of Stable Mulch bags of Gooey Mulch Root Fossils Claw Fossils Helix Fossils Dome Fossils Old Ambers Armor Fossils Skull Fossils Rare Bones Shiny Stones Dusk Stones Dawn Stones Oval Stones Odd Keystones Griseous Orbs cups of Tea ??? Autographs Douse Drives Shock Drives Burn Drives Chill Drives ??? Pokémon Box Links Medicine Pockets TM Cases Candy Jars Power-Up Pockets Clothing Trunks Catching Pockets Battle Pockets ??? ??? ??? ??? ??? Sweet Hearts Adamant Orbs Lustrous Orbs pieces of Greet Mail pieces of Favored Mail pieces of RSVP Mail pieces of Thanks Mail pieces of Inquiry Mail pieces of Like Mail pieces of Reply Mail pieces of Bridge Mail S pieces of Bridge Mail D pieces of Bridge Mail T pieces of Bridge Mail V pieces of Bridge Mail M Cheri Berries Chesto Berries Pecha Berries Rawst Berries Aspear Berries Leppa Berries Oran Berries Persim Berries Lum Berries Sitrus Berries Figy Berries Wiki Berries Mago Berries Aguav Berries Iapapa Berries Razz Berries Bluk Berries Nanab Berries Wepear Berries Pinap Berries Pomeg Berries Kelpsy Berries Qualot Berries Hondew Berries Grepa Berries Tamato Berries Cornn Berries Magost Berries Rabuta Berries Nomel Berries Spelon Berries Pamtre Berries Watmel Berries Durin Berries Belue Berries Occa Berries Passho Berries Wacan Berries Rindo Berries Yache Berries Chople Berries Kebia Berries Shuca Berries Coba Berries Payapa Berries Tanga Berries Charti Berries Kasib Berries Haban Berries Colbur Berries Babiri Berries Chilan Berries Liechi Berries Ganlon Berries Salac Berries Petaya Berries Apicot Berries Lansat Berries Starf Berries Enigma Berries Micle Berries Custap Berries Jaboca Berries Rowap Berries bags of Bright Powder White Herbs Macho Braces Exp. Shares Quick Claws Soothe Bells Mental Herbs Choice Bands King’s Rocks piles of Silver Powder Amulet Coins Cleanse Tags Soul Dews Deep Sea Teeth Deep Sea Scales Smoke Balls Everstones Focus Bands Lucky Eggs Scope Lenses Metal Coats servings of Leftovers Dragon Scales Light Balls bags of Soft Sand Hard Stones Miracle Seeds pairs of Black Glasses Black Belts Magnets Mystic Waters Sharp Beaks Poison Barbs pieces of Never-Melt Ice Spell Tags Twisted Spoons pieces of Charcoal Dragon Fangs Silk Scarves Upgrades Shell Bells jars of Sea Incense jars of Lax Incense Lucky Punches bags of Metal Powder Thick Clubs Leeks Red Scarves Blue Scarves Pink Scarves Green Scarves Yellow Scarves Wide Lenses Muscle Bands pairs of Wise Glasses Expert Belts Light Clays Life Orbs Power Herbs Toxic Orbs Flame Orbs bags of Quick Powder Focus Sashes Zoom Lenses Metronomes Iron Balls Lagging Tails Destiny Knots blobs of Black Sludge Icy Rocks Smooth Rocks Heat Rocks Damp Rocks Grip Claws Choice Scarves Sticky Barbs Power Bracers Power Belts Power Lenses Power Bands Power Anklets Power Weights Shed Shells Big Roots pairs of Choice Specs Flame Plates Splash Plates Zap Plates Meadow Plates Icicle Plates Fist Plates Toxic Plates Earth Plates Sky Plates Mind Plates Insect Plates Stone Plates Spooky Plates Draco Plates Dread Plates Iron Plates jars of Odd Incense jars of Rock Incense jars of Full Incense jars of Wave Incense jars of Rose Incense jars of Luck Incense jars of Pure Incense Protectors Electirizers Magmarizers Dubious Discs scraps of Reaper Cloth Razor Claws Razor Fangs TM01s TM02s TM03s TM04s TM05s TM06s TM07s TM08s TM09s TM10s TM11s TM12s TM13s TM14s TM15s TM16s TM17s TM18s TM19s TM20s TM21s TM22s TM23s TM24s TM25s TM26s TM27s TM28s TM29s TM30s TM31s TM32s TM33s TM34s TM35s TM36s TM37s TM38s TM39s TM40s TM41s TM42s TM43s TM44s TM45s TM46s TM47s TM48s TM49s TM50s TM51s TM52s TM53s TM54s TM55s TM56s TM57s TM58s TM59s TM60s TM61s TM62s TM63s TM64s TM65s TM66s TM67s TM68s TM69s TM70s TM71s TM72s TM73s TM74s TM75s TM76s TM77s TM78s TM79s TM80s TM81s TM82s TM83s TM84s TM85s TM86s TM87s TM88s TM89s TM90s TM91s TM92s HM01s HM02s HM03s HM04s HM05s HM06s ??? ??? Explorer Kits Loot Sacks Rule Books Poké Radars Point Cards Journals Seal Cases Fashion Cases Seal Bags Pal Pads Works Keys Old Charms Galactic Keys Red Chains Town Maps Vs. Seekers Coin Cases Old Rods Good Rods Super Rods Sprayducks Poffin Cases Bikes Suite Keys Oak’s Letters Lunar Wings Member Cards Azure Flutes S.S. Tickets Contest Passes Magma Stones Parcels Coupon 1s Coupon 2s Coupon 3s Storage Keys Secret Potions Vs. Recorders Gracideas Secret Keys Apricorn Boxes Unown Reports Berry Pots Dowsing Machines Blue Cards Slowpoke Tails Clear Bells Card Keys Basement Keys Squirt Bottles Red Scales Lost Items Passes Machine Parts Silver Wings Rainbow Wings Mystery Eggs Red Apricorns Blue Apricorns Yellow Apricorns Green Apricorns Pink Apricorns White Apricorns Black Apricorns Fast Balls Level Balls Lure Balls Heavy Balls Love Balls Friend Balls Moon Balls Sport Balls Park Balls Photo Albums GB Sounds Tidal Bells Rage Candy Bars Data Card 01s Data Card 02s Data Card 03s Data Card 04s Data Card 05s Data Card 06s Data Card 07s Data Card 08s Data Card 09s Data Card 10s Data Card 11s Data Card 12s Data Card 13s Data Card 14s Data Card 15s Data Card 16s Data Card 17s Data Card 18s Data Card 19s Data Card 20s Data Card 21s Data Card 22s Data Card 23s Data Card 24s Data Card 25s Data Card 26s Data Card 27s Jade Orbs Lock Capsules Red Orbs Blue Orbs Enigma Stones Prism Scales Eviolites Float Stones Rocky Helmets Air Balloons Red Cards Ring Targets Binding Bands Absorb Bulbs Cell Batteries Eject Buttons Fire Gems Water Gems Electric Gems Grass Gems Ice Gems Fighting Gems Poison Gems Ground Gems Flying Gems Psychic Gems Bug Gems Rock Gems Ghost Gems Dragon Gems Dark Gems Steel Gems Normal Gems Health Feathers Muscle Feathers Resist Feathers Genius Feathers Clever Feathers Swift Feathers Pretty Feathers Cover Fossils Plume Fossils Liberty Passes Pass Orbs Dream Balls Poké Toys Prop Cases Dragon Skulls Balm Mushrooms Big Nuggets Pearl Strings Comet Shards Relic Coppers Relic Silvers Relic Golds Relic Vases Relic Bands Relic Statues Relic Crowns Casteliacones Dire Hit 2s X Speed 2s X Sp. Atk 2s X Sp. Def 2s X Defense 2s X Attack 2s X Accuracy 2s X Speed 3s X Sp. Atk 3s X Sp. Def 3s X Defense 3s X Attack 3s X Accuracy 3s X Speed 6s X Sp. Atk 6s X Sp. Def 6s X Defense 6s X Attack 6s X Accuracy 6s Ability Urges Item Drops Item Urges Reset Urges Dire Hit 3s Light Stones Dark Stones TM93s TM94s TM95s Xtransceivers ??? Gram 1s Gram 2s Gram 3s Xtransceivers Medal Boxes DNA Splicers DNA Splicers Permits Oval Charms Shiny Charms Plasma Cards Grubby Hankies Colress Machines Dropped Items Dropped Items Reveal Glasses Weakness Policies Assault Vests Holo Casters Prof’s Letters pairs of Roller Skates Pixie Plates Ability Capsules dollops of Whipped Dream Sachets Luminous Mosses Snowballs pairs of Safety Goggles Poké Flutes bags of Rich Mulch bags of Surprise Mulch bags of Boost Mulch bags of Amaze Mulch Gengarites Gardevoirites Ampharosites Venusaurites Charizardite Xs Blastoisinites Mewtwonite Xs Mewtwonite Ys Blazikenites Medichamites Houndoominites Aggronites Banettites Tyranitarites Scizorites Pinsirites Aerodactylites Lucarionites Abomasites Kangaskhanites Gyaradosites Absolites Charizardite Ys Alakazites Heracronites Mawilites Manectites Garchompites Latiasites Latiosites Roseli Berries Kee Berries Maranga Berries Sprinklotads TM96s TM97s TM98s TM99s TM100s Power Plant Passes Mega Rings Intriguing Stones Common Stones Discount Coupons Elevator Keys TMV Passes Honor of Kalos emblems Adventure Guides Strange Souvenirs Lens Cases Makeup Bags Travel Trunks Lumiose Galettes Shalour Sables Jaw Fossils Sail Fossils Looker Tickets Bikes Holo Casters Fairy Gems Mega Charms Mega Gloves Mach Bikes Acro Bikes Wailmer Pails cases of Devon Parts Soot Sacks Basement Keys Pokéblock Kits Letters Eon Tickets Scanners pairs of Go-Goggles Meteorites Keys to Room 1 Keys to Room 2 Keys to Room 4 Keys to Room 6 Storage Keys Devon Scopes S.S. Tickets HM07s sets of Devon Scuba Gear Contest Costumes Contest Costumes Magma Suits Aqua Suits Pair of Tickets Mega Bracelets Mega Pendants pairs of Mega Glasses Mega Anchors Mega Stickpins Mega Tiaras Mega Anklets Meteorites Swampertites Sceptilites Sablenites Altarianites Galladites Audinites Metagrossites Sharpedonites Slowbronites Steelixites Pidgeotites Glalitites Diancites Prison Bottles Mega Cuffs Cameruptites Lopunnites Salamencites Beedrillites Meteorites Meteorites Key Stones Meteorite Shards Eon Flutes pieces of Normalium Z pieces of Firium Z pieces of Waterium Z pieces of Electrium Z pieces of Grassium Z pieces of Icium Z pieces of Fightinium Z pieces of Poisonium Z pieces of Groundium Z pieces Flyinium Z pieces Psychium Z pieces of Buginium Z pieces of Rockium Z pieces of Ghostium Z pieces of Dragonium Z pieces of Darkinium Z pieces of Steelium Z pieces of Fairium Z pieces of Pikanium Z Bottle Caps Gold Bottle Caps Z-Rings pieces of Decidium Z pieces of Incinium Z pieces of Primarium Z pieces of Tapunium Z pieces of Marshadium Z pieces of Aloraichium Z pieces of Snorlium Z pieces of Eevium Z pieces of Mewnium Z pieces of Normalium Z pieces of Firium Z pieces of Waterium Z pieces of Electrium Z pieces of Grassium Z pieces of Icium Z pieces of Fightinium Z pieces of Poisonium Z pieces of Groundium Z pieces of Flyinium Z pieces of Psychium Z pieces of Buginium Z pieces of Rockium Z pieces of Ghostium Z pieces of Dragonium Z pieces of Darkinium Z pieces of Steelium Z pieces of Fairium Z pieces of Pikanium Z pieces of Decidium Z pieces of Incinium Z pieces of Primarium Z pieces of Tapunium Z pieces of Marshadium Z pieces of Aloraichium Z pieces of Snorlium Z pieces of Eevium Z pieces of Mewnium Z pieces of Pikashunium Z pieces of Pikashunium Z ??? ??? ??? ??? Forage Bags Fishing Rods Professor’s Masks Festival Tickets Sparkling Stones Adrenaline Orbs Zygarde Cubes ??? Ice Stones Ride Pagers Beast Balls Big Malasadas Red Nectars Yellow Nectars Pink Nectars Purple Nectars Sun Flutes Moon Flutes ??? Enigmatic Cards Silver Razz Berries Golden Razz Berries Silver Nanab Berries Golden Nanab Berries Silver Pinap Berries Golden Pinap Berries ??? ??? ??? ??? ??? Secret Keys S.S. Tickets Silph Scopes Parcels Card Keys sets of Gold Teeth Lift Keys Terrain Extenders Protective Pads Electric Seeds Psychic Seeds Misty Seeds Grassy Seeds Stretchy Springs Chalky Stones Marbles Lone Earrings pieces of Beach Glass Gold Leaves Silver Leaves Polished Mud Balls Tropical Shells Leaf Letters Leaf Letters Small Bouquets ??? ??? ??? Lures Super Lures Max Lures bags of Pewter Crunchies Fighting Memories Flying Memories Poison Memories Ground Memories Rock Memories Bug Memories Ghost Memories Steel Memories Fire Memories Water Memories Grass Memories Electric Memories Psychic Memories Ice Memories Dragon Memories Dark Memories Fairy Memories pieces of Solganium Z pieces of Lunalium Z pieces of Ultranecrozium Z pieces of Mimikium Z pieces of Lycanium Z pieces of Kommonium Z pieces of Solganium Z pieces of Lunalium Z pieces of Ultranecrozium Z pieces of Mimikium Z pieces of Lycanium Z pieces of Kommonium Z Z-Power Rings Pink Petals Orange Petals Blue Petals Red Petals Green Petals Yellow Petals Purple Petals Rainbow Flowers Surge Badges N-Solarizers N-Lunarizers N-Solarizers N-Lunarizers pieces of Ilima Normalium Z Left Poké Balls Roto Hatches Roto Bargains Roto Prize Money Roto Exp. Points Roto Friendships Roto Encounters Roto Stealths Roto HP Restores Roto PP Restores Roto Boosts Roto Catches Health Candies Mighty Candies Tough Candies Smart Candies Courage Candies Quick Candies Health Candies L Mighty Candies L Tough Candies L Smart Candies L Courage Candies L Quick Candies L Health Candies XL Mighty Candies XL Tough Candies XL Smart Candies XL Courage Candies XL Quick Candies XL Bulbasaur Candies Charmander Candies Squirtle Candies Caterpie Candies Weedle Candies Pidgey Candies Rattata Candies Spearow Candies Ekans Candies Pikachu Candies Sandshrew Candies Nidoran♀ Candies Nidoran♂ Candies Clefairy Candies Vulpix Candies Jigglypuff Candies Zubat Candies Oddish Candies Paras Candies Venonat Candies Diglett Candies Meowth Candies Psyduck Candies Mankey Candies Growlithe Candies Poliwag Candies Abra Candies Machop Candies Bellsprout Candies Tentacool Candies Geodude Candies Ponyta Candies Slowpoke Candies Magnemite Candies Farfetch’d Candies Doduo Candies Seel Candies Grimer Candies Shellder Candies Gastly Candies Onix Candies Drowzee Candies Krabby Candies Voltorb Candies Exeggcute Candies Cubone Candies Hitmonlee Candies Hitmonchan Candies Lickitung Candies Koffing Candies Rhyhorn Candies Chansey Candies Tangela Candies Kangaskhan Candies Horsea Candies Goldeen Candies Staryu Candies Mr. Mime Candies Scyther Candies Jynx Candies Electabuzz Candies Pinsir Candies Tauros Candies Magikarp Candies Lapras Candies Ditto Candies Eevee Candies Porygon Candies Omanyte Candies Kabuto Candies Aerodactyl Candies Snorlax Candies Articuno Candies Zapdos Candies Moltres Candies Dratini Candies Mewtwo Candies Mew Candies Meltan Candies Magmar Candies ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? letters of Endorsement Pokémon Box Links Wishing Stars Dynamax Bands ??? ??? Fishing Rods Rotom Bikes ??? ??? packs of Sausages Bob’s Food Tins Bach’s Food Tins Tins of Beans loaves of Bread bags of Pasta bags of Mixed Mushrooms packs of Smoke-Poke Tail Large Leeks Fancy Apples bags of Brittle Bones Packs of Potatoes Pungent Roots bags of Salad Mix packs of Fried Food Boiled Eggs sets of Camping Gear ??? ??? Rusted Swords Rusted Shields Fossilized Birds Fossilized Fish Fossilized Drakes Fossilized Dinos Strawberry Sweets Love Sweets Berry Sweets Clover Sweets Flower Sweets Star Sweets Ribbon Sweets Sweet Apples Tart Apples bottles of Throat Spray Eject Packs pairs of Heavy-Duty Boots Blunder Policies vouchers for Room Service Utility Umbrellas Exp. Candies XS Exp. Candies S Exp. Candies M Exp. Candies L Exp. Candies XL Dynamax Candies TR00s TR01s TR02s TR03s TR04s TR05s TR06s TR07s TR08s TR09s TR10s TR11s TR12s TR13s TR14s TR15s TR16s TR17s TR18s TR19s TR20s TR21s TR22s TR23s TR24s TR25s TR26s TR27s TR28s TR29s TR30s TR31s TR32s TR33s TR34s TR35s TR36s TR37s TR38s TR39s TR40s TR41s TR42s TR43s TR44s TR45s TR46s TR47s TR48s TR49s TR50s TR51s TR52s TR53s TR54s TR55s TR56s TR57s TR58s TR59s TR60s TR61s TR62s TR63s TR64s TR65s TR66s TR67s TR68s TR69s TR70s TR71s TR72s TR73s TR74s TR75s TR76s TR77s TR78s TR79s TR80s TR81s TR82s TR83s TR84s TR85s TR86s TR87s TR88s TR89s TR90s TR91s TR92s TR93s TR94s TR95s TR96s TR97s TR98s TR99s TM00s sprigs of Lonely Mint sprigs of Adamant Mint sprigs of Naughty Mint sprigs of Brave Mint sprigs of Bold Mint sprigs of Impish Mint sprigs of Lax Mint sprigs of Relaxed Mint sprigs of Modest Mint sprigs of Mild Mint sprigs of Rash Mint sprigs of Quiet Mint sprigs of Calm Mint sprigs of Gentle Mint sprigs of Careful Mint sprigs of Sassy Mint sprigs of Timid Mint sprigs of Hasty Mint sprigs of Jolly Mint sprigs of Naive Mint sprigs of Serious Mint Wishing Pieces Cracked Pots Chipped Pots sets of Hi-tech Earbuds Fruit Bunches wheels of Moomoo Cheese bottles of Spice Mix packs of Fresh Cream boxes of Packaged Curry packs of Coconut Milk cups of Instant Noodles bags of Precooked Burger bottles of Gigantamix Wishing Chips Rotom Bikes Catching Charms ??? Old Letters Band Autographs copies of Sonia’s Book ??? ??? ??? ??? ??? ??? Rotom Catalogs ★And458s ★And15s ★And337s ★And603s ★And390s ★Sgr6879s ★Sgr6859s ★Sgr6913s ★Sgr7348s ★Sgr7121s ★Sgr6746s ★Sgr7194s ★Sgr7337s ★Sgr7343s ★Sgr6812s ★Sgr7116s ★Sgr7264s ★Sgr7597s ★Del7882s ★Del7906s ★Del7852s ★Psc596s ★Psc361s ★Psc510s ★Psc437s ★Psc8773s ★Lep1865s ★Lep1829s ★Boo5340s ★Boo5506s ★Boo5435s ★Boo5602s ★Boo5733s ★Boo5235s ★Boo5351s ★Hya3748s ★Hya3903s ★Hya3418s ★Hya3482s ★Hya3845s ★Eri1084s ★Eri472s ★Eri1666s ★Eri897s ★Eri1231s ★Eri874s ★Eri1298s ★Eri1325s ★Eri984s ★Eri1464s ★Eri1393s ★Eri850s ★Tau1409s ★Tau1457s ★Tau1165s ★Tau1791s ★Tau1910s ★Tau1346s ★Tau1373s ★Tau1412s ★CMa2491s ★CMa2693s ★CMa2294s ★CMa2827s ★CMa2282s ★CMa2618s ★CMa2657s ★CMa2646s ★UMa4905s ★UMa4301s ★UMa5191s ★UMa5054s ★UMa4295s ★UMa4660s ★UMa4554s ★UMa4069s ★UMa3569s ★UMa3323s ★UMa4033s ★UMa4377s ★UMa4375s ★UMa4518s ★UMa3594s ★Vir5056s ★Vir4825s ★Vir4932s ★Vir4540s ★Vir4689s ★Vir5338s ★Vir4910s ★Vir5315s ★Vir5359s ★Vir5409s ★Vir5107s ★Ari617s ★Ari553s ★Ari546s ★Ari951s ★Ori1713s ★Ori2061s ★Ori1790s ★Ori1903s ★Ori1948s ★Ori2004s ★Ori1852s ★Ori1879s ★Ori1899s ★Ori1543s ★Cas21s ★Cas168s ★Cas403s ★Cas153s ★Cas542s ★Cas219s ★Cas265s ★Cnc3572s ★Cnc3208s ★Cnc3461s ★Cnc3449s ★Cnc3429s ★Cnc3627s ★Cnc3268s ★Cnc3249s ★Com4968s ★Crv4757s ★Crv4623s ★Crv4662s ★Crv4786s ★Aur1708s ★Aur2088s ★Aur1605s ★Aur2095s ★Aur1577s ★Aur1641s ★Aur1612s ★Pav7790s ★Cet911s ★Cet681s ★Cet188s ★Cet539s ★Cet804s ★Cep8974s ★Cep8162s ★Cep8238s ★Cep8417s ★Cen5267s ★Cen5288s ★Cen551s ★Cen5459s ★Cen5460s ★CMi2943s ★CMi2845s ★Equ8131s ★Vul7405s ★UMi424s ★UMi5563s ★UMi5735s ★UMi6789s ★Crt4287s ★Lyr7001s ★Lyr7178s ★Lyr7106s ★Lyr7298s ★Ara6585s ★Sco6134s ★Sco6527s ★Sco6553s ★Sco5953s ★Sco5984s ★Sco6508s ★Sco6084s ★Sco5944s ★Sco6630s ★Sco6027s ★Sco6247s ★Sco6252s ★Sco5928s ★Sco6241s ★Sco6165s ★Tri544s ★Leo3982s ★Leo4534s ★Leo4357s ★Leo4057s ★Leo4359s ★Leo4031s ★Leo3852s ★Leo3905s ★Leo3773s ★Gru8425s ★Gru8636s ★Gru8353s ★Lib5685s ★Lib5531s ★Lib5787s ★Lib5603s ★Pup3165s ★Pup3185s ★Pup3045s ★Cyg7924s ★Cyg7417s ★Cyg7796s ★Cyg8301s ★Cyg7949s ★Cyg7528s ★Oct7228s ★Col1956s ★Col2040s ★Col2177s ★Gem2990s ★Gem2891s ★Gem2421s ★Gem2473s ★Gem2216s ★Gem2777s ★Gem2650s ★Gem2286s ★Gem2484s ★Gem2930s ★Peg8775s ★Peg8781s ★Peg39s ★Peg8308s ★Peg8650s ★Peg8634s ★Peg8684s ★Peg8450s ★Peg8880s ★Peg8905s ★Oph6556s ★Oph6378s ★Oph6603s ★Oph6149s ★Oph6056s ★Oph6075s ★Ser5854s ★Ser7141s ★Ser5879s ★Her6406s ★Her6148s ★Her6410s ★Her6526s ★Her6117s ★Her6008s ★Per936s ★Per1017s ★Per1131s ★Per1228s ★Per834s ★Per941s ★Phe99s ★Phe338s ★Vel3634s ★Vel3485s ★Vel3734s ★Aqr8232s ★Aqr8414s ★Aqr8709s ★Aqr8518s ★Aqr7950s ★Aqr8499s ★Aqr8610s ★Aqr8264s ★Cru4853s ★Cru4730s ★Cru4763s ★Cru4700s ★Cru4656s ★PsA8728s ★TrA6217s ★Cap7776s ★Cap7754s ★Cap8278s ★Cap8322s ★Cap7773s ★Sge7479s ★Car2326s ★Car3685s ★Car3307s ★Car3699s ★Dra5744s ★Dra5291s ★Dra6705s ★Dra6536s ★Dra7310s ★Dra6688s ★Dra4434s ★Dra6370s ★Dra7462s ★Dra6396s ★Dra6132s ★Dra6636s ★CVn4915s ★CVn4785s ★CVn4846s ★Aql7595s ★Aql7557s ★Aql7525s ★Aql7602s ★Aql7235s combs of Max Honey clusters of Max Mushrooms Galarica Twigs Galarica Cuffs Style Cards Armor Passes Rotom Bikes Rotom Bikes Exp. Charms pieces of Armorite Ore Mark Charms sets of Reins of Unity sets of Reins of Unity Galarica Wreaths copies of Legendary Clue 1 copies of Legendary Clue 2 copies of Legendary Clue 3 copies of a Legendary Clue? Crown Passes Wooden Crowns Radiant Petals tufts of White Mane Hair tufts of Black Mane Hair Iceroot Carrots Shaderoot Carrots pieces of Dynite Ore bags of Carrot Seeds Ability Patches sets of Reins of Unity