{ "containers": { "cna": { "affected": [ { "product": "Game Networking Sockets", "vendor": "n/a", "versions": [ { "status": "affected", "version": "All versions prior to v1.2.0" } ] } ], "descriptions": [ { "lang": "en", "value": "Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNP_ReceiveUnreliableSegment(), leading to a Heap-Based Buffer Underflow and a free() of memory not from the heap, resulting in a memory corruption and probably even a remote code execution." } ], "problemTypes": [ { "descriptions": [ { "cweId": "CWE-590", "description": "CWE-590: Free of Memory not on the Heap", "lang": "en", "type": "CWE" } ] } ], "providerMetadata": { "dateUpdated": "2020-12-10T20:52:23.000Z", "orgId": "897c38be-0345-43cd-b6cf-fe179e0c4f45", "shortName": "checkpoint" }, "references": [ { "tags": [ "x_refsource_MISC" ], "url": "https://github.com/ValveSoftware/GameNetworkingSockets/commit/e0c86dcb9139771db3db0cfdb1fb8bef0af19c43" }, { "tags": [ "x_refsource_MISC" ], "url": "https://research.checkpoint.com/2020/game-on-finding-vulnerabilities-in-valves-steam-sockets/" } ], "x_legacyV4Record": { "CVE_data_meta": { "ASSIGNER": "cve@checkpoint.com", "ID": "CVE-2020-6016", "STATE": "PUBLIC" }, "affects": { "vendor": { "vendor_data": [ { "product": { "product_data": [ { "product_name": "Game Networking Sockets", "version": { "version_data": [ { "version_value": "All versions prior to v1.2.0" } ] } } ] }, "vendor_name": "n/a" } ] } }, "data_format": "MITRE", "data_type": "CVE", "data_version": "4.0", "description": { "description_data": [ { "lang": "eng", "value": "Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNP_ReceiveUnreliableSegment(), leading to a Heap-Based Buffer Underflow and a free() of memory not from the heap, resulting in a memory corruption and probably even a remote code execution." } ] }, "problemtype": { "problemtype_data": [ { "description": [ { "lang": "eng", "value": "CWE-590: Free of Memory not on the Heap" } ] } ] }, "references": { "reference_data": [ { "name": "https://github.com/ValveSoftware/GameNetworkingSockets/commit/e0c86dcb9139771db3db0cfdb1fb8bef0af19c43", "refsource": "MISC", "url": "https://github.com/ValveSoftware/GameNetworkingSockets/commit/e0c86dcb9139771db3db0cfdb1fb8bef0af19c43" }, { "name": "https://research.checkpoint.com/2020/game-on-finding-vulnerabilities-in-valves-steam-sockets/", "refsource": "MISC", "url": "https://research.checkpoint.com/2020/game-on-finding-vulnerabilities-in-valves-steam-sockets/" } ] } } }, "adp": [ { "providerMetadata": { "orgId": "af854a3a-2127-422b-91ae-364da2661108", "shortName": "CVE", "dateUpdated": "2024-08-04T08:47:41.048Z" }, "title": "CVE Program Container", "references": [ { "tags": [ "x_refsource_MISC", "x_transferred" ], "url": "https://github.com/ValveSoftware/GameNetworkingSockets/commit/e0c86dcb9139771db3db0cfdb1fb8bef0af19c43" }, { "tags": [ "x_refsource_MISC", "x_transferred" ], "url": "https://research.checkpoint.com/2020/game-on-finding-vulnerabilities-in-valves-steam-sockets/" } ] } ] }, "cveMetadata": { "assignerOrgId": "897c38be-0345-43cd-b6cf-fe179e0c4f45", "assignerShortName": "checkpoint", "cveId": "CVE-2020-6016", "datePublished": "2020-11-18T14:11:49.000Z", "dateReserved": "2020-01-07T00:00:00.000Z", "dateUpdated": "2024-08-04T08:47:41.048Z", "state": "PUBLISHED" }, "dataType": "CVE_RECORD", "dataVersion": "5.1" }