<html> <head> <title>Cabbage Breath Github.IO Website</title> </head> <body> <hr> This website is show 3D models generated in FreeCad and exported in WebGL filetype. Special Thanks to Michel. gitlab.com/mi_shell <hr>Direct Export from FreeCAD to WebGL: <ul> <li><a href="16.09Belize/16.09Belize.html">CEB Press 16.09Belize</a>This is what we have down here. Controller not shown. Hopper not shown because it is not installed right now.</li> <li><a href="WebGL Pendulum Orbit.html">Pendulum Clay Crusher With Orbit Controls</a></li> <li><a href="Stroke Limiter FreeCAD WebGL.html">Stroke Limiter FreeCAD Export</a>Orbit controls and background added. linewidth and antialias modified </li> </ul> <hr>Object Loader Attempts: <ul> <li><a href="GTLF to GL/WebGL jont.html">Attempt at loading a glTF file from external source.</a> THREE.js will build the scene from a 3d model you provide</li> <li><a href="Stroke Limiter/Stroke Limiter.html">Stroke Limiter for CEB Press.</a> Same html file as glTF loader above. Colors and appearance messed up</li> <li><a href="Stroke Limiter/OBJ Loader/Stroke Limiter OBJ Loader.html">OBJ Export from Blender.</a> OBJ Loader Attempt. Edited from this example: <a href="https://threejs.org/examples/#webgl_loader_obj">Three.js wiki</a>.</li> <li><a href="Stroke Limiter/OBJ2Loader/OBJ2Loader.html">OBJ2 Loader. OBJ Export from FreeCAD.</a> OBJ Loader Attempt. Includes mtl loader. Edited from this example: <a href="https://threejs.org/examples/models/obj/female02/female02.obj">Three.js wiki</a>.</li> <li><a href="Stroke Limiter/OBJLoader2/Index.html">OBJ Loader Attempt 2. OBJ Export from FreeCAD.</a> OBJ Loader Attempt 2. Includes mtl loader. Edited from this example: <a href="https://github.com/learnthreejs/three-js-boilerplate/tree/example-obj-loader-finish/public/examples/3d-obj-loader">LearnThreejs github</a>.</li> </ul> <hr>Failed Attempts: <ul> <li><a href="WebGL Pendulum.html">Pendulum Clay Crusher Export from FreeCAD. </a> Doesn't work anymore due to issue with latest three.min.js You need to use r50 of three.js for a direct export from FreeCad to work. It's an issue with trackball controls.</li> <li><a href="Stroke Limiter/Stroke Limiter X3D.html">X3D Export from Blender.</a> attempt at using an X3D File - doesn't work. Possible export error.</li> </ul> </body> </html>