![alt link](Documents/Images/ChilliSourceLogo.png) ChilliSource v2.2.3 ==================== ChilliSource is an open source, cross-platform game engine designed by game developers for game developers. It is completely free to use (now and forever), released under the MIT License. | | iOS | Android | Windows | Raspberry Pi | ------------- |:-------------:|:-------------:|:-------------:|:-------------:| | Build Status | [![Build Status](https://travis-ci.org/ChilliWorks/CSTest.svg?branch=master)](https://travis-ci.org/ChilliWorks/CSTest) | *TODO* | *TODO* | *TODO* | | Links ----- * [ChilliSource Website](http://www.chillisourceengine.com/) * [ChilliSource Documentation](http://www.chillisourceengine.com/tutorials/) * [ChilliSource Samples Repository](https://github.com/ChilliWorks/CSSamples) * [ChilliSource Testing Repository](https://github.com/ChilliWorks/CSTest) * [ChilliSource Forum](http://forums.chilli-works.com/) Main Features --------------- * **Tried and Tested** - *Has been used to build commercial games for large companies.* * **Cross-platform** - *Write once and deploy to multiple platforms: **iOS**, **Android** and **Windows PC**.* * **Modern C++** - *Take advantage of modern C++ features including lambdas, smart pointers, etc.* * **3D** - *Create games in 3D using skeletal animations, shaders, lighting and shadows.* * **2D** - *Create 2D games using sprites and atlases.* * **UI** - *Create dynamic UI that adapts to different devices using ChilliSource's widget library and support for adding custom widgets.* * **Audio** - *Play music and sound effects using the popular Cricket Audio library.* * **Expand** - *Hook into OS lifecycle events to add your own 3rd party libs.* Getting Started --------------- The [Getting Started: What You'll Need](http://www.chillisourceengine.com/what-youll-need) tutorial provides a good starting point for working with ChilliSource. It demonstrates how to create and build a new project. Also check out the other tutorials for more information. If you have any development questions or suggestions for the engine please post them on the [ChilliSource Forum](http://forums.chilli-works.com/). Any bugs encountered should be reported using [Github Issues](https://github.com/chilliworks/chillisource/issues). --- ![alt link](Documents/Images/CricketLogo.png) Built with Cricket Audio [www.crickettechnology.com](www.crickettechnology.com) Usage of the Cricket Audio System is covered by the Cricket Audio free license (described at [http://www.crickettechnology.com/free_license](http://www.crickettechnology.com/free_license)). For other licensing options, please visit [http://www.crickettechnology.com/source_license](http://www.crickettechnology.com/source_license).