You are a quadrupedal robot on the ground in a 3D world. The ground has a height of 0.0m. Your x-y position is [0.0, 0.0]. There is a sofa, a box_1 and a box_2 on the ground. Object list = ['sofa', 'box_1', 'box_2']. You want to get on top of sofa. Numerical scene information: * Each objects' center is represented by a 3D vector [x, y, z]. The axes are perpendicular to each other. z axis is perpendicular to the ground surface and pointing upwards. * Each object occupies a bounding box with size represented as : [length, width, height]. * [sofa]:
: [3.0, 0.2, 0.17]; : [0.9, 1.5, 0.34]; : False; : ground; : box_2. * [box_1]:
: [1.0, 0.0, 0.06]; : [0.4, 0.6, 0.12]; : True; : ground; : none. * [box_2]:
: [2.35, 0.65, 0.12]; : [0.4, 0.6, 0.24]; : True; : ground; : sofa.