------------------------------------------------------ Create 6.0.8 ------------------------------------------------------ #### Bug Fixes - Fix StockKeeperRequestScreen focusing search box if the chat key is pressed when typing in the address box - Fix signals not reacting to redstone input #9444 - Fix held-item based menus not working correctly #9433 - Fix z-fighting between elevators and walls - Fix crash with certain mods that add spawn eggs - Fix copycat blocks and other blocks depending on ModelData not being rendered correctly on contraptions when using indirect or instanced rendering #9410 (1.21.1) - Fix threshold switches not correctly counting empty slots #9420 (1.21.1) ------------------------------------------------------ Create 6.0.7 ------------------------------------------------------ #### Gameplay Changes - Computer Craft Integration for Update 6 Blocks #7883 - Expand Computer Craft integrations for more blocks #7453 - Add Xaero's World Map compatibility for Create's Train Map feature #8109 - Implement JEI support for StockKeeperRequestScreen; JEI's keybinds can now be used to find the uses and recipes for items/blocks that are listed in the stock list keeper section, request section and the craft section - Allow any wrench tagged with the wrenches tag to connect mechanical crafter's - Allow Train Tracks to be cleared by shift clicking into the air - Allow Logistically linked block items to clear their frequency by shift clicking into the air - Add a config option to prevent block dropping when contraption is replacing blocks #8456 - Allow conditions to be used on retrieve package instruction #8554 - Allow chain riding with a wrench in the offhand - Implement overstress animation for rotating visuals - Optimize package address checking #8189 - Update BOP & Atmospheric compat #4709 #9338 - Update BYG/BWG compat #7193 #7320 #### Optimizations - Avoid double nbt → bytes serialization in contraption sync limiting - Optimize basin recipe lookup #9184 #9192 - Improve the performance of TreeCutter #5785 #9284 #9327 #### Bug Fixes - Fix using modifiers with keybinds for Create's keybindings #8633 - Fix backtank's losing air when in bubble columns - Fix lighting on curved tracks whose start and end positions are on the same plane of chunks, but whose curve goes off the plane. - Fix schematic's being able to be placed outside the schematic directory when running an offline server - Fix Track signal and Track observer visuals/plates moving up into the air in certain situations - Fix packages being duplicated when extracting with automation from a frogport - Fix package ports being able to accept "illegal" packages - Fix rare crash depending on class load order - Fix packager locking up if pulsed faster than 40 ticks #8010 - Fix Potato projectiles not respecting vanilla knockback resistance #8659 - Fix placards not retaining nbt data when disassembled as part of a contraption #7254 - Fix placards not requesting their item when being placed with a schematic cannon #7342 - Fix blaze unlit blaze burner requesting lit blaze burner when being placed via the schematic cannon #8634 - Fix blaze burner pick block giving always a lit blaze burner - Fix basin recipes with ingredients that have a count greater than 9 not working #8678 - Fix ManualApplicationRecipe destroying unbreakable items after one use #8754 - Fix toolboxes on contraptions not working after a world reload #8721 - Fix schematic max size overflowing #4565 - Fix schematics not working on macOS when using ATLauncher #5702 - Fix multiple potential (but very unlikely) race conditions in BezierConnection - Fix schematic overlay not working with when using a modifier key - Fix deployers not placing fluids from buckets #8937 - Fix packages not getting killed when in waterlogged blocks #7780 - Fix Pink Petals, Torch flowers, and Pitcher Plant's not having milling recipes to get their respective dyes #8914 - Fix wrench rotation screen not rendering flywheel visuals #7414 - Fix crushing wheels not checking weather the other wheel is spinning #8946 - Fix incompatibility with neoforge on 1.20.1 - Fix all doors added by Create sounding like train doors when placed or broken #5738 - Fix crash when a mechanical pump is placed without a player #8775 - Fix honey and chocolate buckets being unable to be dispensed #2798 - Fix arm interaction mode lang key being wrong #8696 - Fix blocks not having access to block entities that are a part of a contraption #6393 - Fix potato cannon projectile types crashing if the supplied item(s) cannot be found #8661 - Fix mechanical bearings occasionally stalling #3647 - Fix duplication exploit with toolboxes #8881 - Fix contraptions emptying a tank with potions causing a network disconnect #9074 - Fix schematic preview not rendering kinetic parts #8931 - Fix schematic cannon incorrectly placing belts based on their position near the cannon #8718 - Fix ContraptionVisual model enabling shade for all quads - Fix steam engine math so the linkages properly align - Fix routing for chain conveyors not being updated when chains are destroyed #8995 - Fix Minecraft contraption stopping after chunks are reloaded #9102 - Fix tracks copying the waterlogged state across portals - Fix multiple fluid tanks on a train losing part of their contents when unloading #6658 - Fix multiple packagers on single inventory leading to stockkeepers showing duplicated items #7554 - Fix SpecialModels applying cardinal lighting to unshaded quads - Fix exploit that allows schematics to apply enchantments to linked controllers - Fix crash when pressing recipes have chanced output #6053 - Fix multiple factory gauges not being able to be placed in the same block when holding shift #7843 Fix edge case where RuntimeDatagen creates cutting recipes with empty ingredients #9050 - Fix train signal placement being broken on any curved track when the max track placement length is set to 128 #6965 - Fix fan blasting not respecting manual only recipes #9032 - Fix mechanical crafter's breaking when rotated by contraptions #8918 - Fix packagers not correctly realizing when their target capability has been invalidated #9225 - Fix schematic cannons requesting the wrong items for glow item frames #8552 - Fix JEI Deploying category only showing manual recipes #8044 - Consolidate gauge inputs with the same item into one request #8371 #8372 - Fix Create not looking at eye position and only looking at eye height #9245 - Fix filter transmutation #8916 - Fix waterwheels using Archwood planks from ars nouveau rendering with the wrong texture #8384 - Fix not being able to use the offhand for the chain conveyor skyhook feature - Fix unloaded postbox voiding packages #7491 - Fix max crusher advancement only being given when spinning with positive speed #3895 - Fix swapping armour while sneaking with cardboard armour not changing their hitbox #8080 - Fix a rare crash with block entity rendering on contraptions #8444 - Fix wrong chain riding animation when the wrench is in offhand #9289 - Fix empty list filter blacklist not working as expected #9286 - Fix table cloth not being orientated correctly when rotated as a contraption #9039 - Fix chat key not focusing stockkeeper's request screens search box #8023 - Fix potential CME with wearing goggle predicate list #9134 - Fix trains using the wrong sounds for moving/stopping #3185 - Fix depot not being listed as a display source in the display link ponder scene #9052 #9337 - Fix sequenced assembly recipe misselection when recipes have the same transition item #3947 #9310 - Fix packages getting stuck in brass funnels #9335 - Fix all recipe types not respecting crafting remaining items #4853 #4963 #9372 - Fix slot order in most of create's menus - Fix runtime tag gen #8751 #8753 (1.21.1) - Fix all JEI fluids being outputs #8706 #8755 (1.21.1) - Fix a rare crash with seats on contraptions #7919 (1.21.1) - Fix tracks not stacking #8827 (1.21.1) - Fix bat hat offset being wrong #8915 (1.21.1) - Fix BaseUnpackingHandler not passing the side parameter for inventory handler retrieval #8938 (1.21.1) - Fix compostable attribute not respecting compostables datamap #8926 (1.21.1) - Fix missing refmap warning #8742 #9022 (1.21.1) - Fix items and fluids missing some tags #9097 (1.21.1) - Fix ClipboardEntry having a wrong hashCode implementation #9116 (1.21.1) - Fix crash with empty clipboard #9117 #9141 (1.21.1) - Fix a rare crash with malformed schematics #9217 (1.21.1) - Fix harvesters not destroying flowers #8811 #8813 (1.21.1) #### API Changes - Fix RegistrateRegistrationCallback #8890 - Add `#create:not_upright_on_belt` tag to force disable the upright on belt behaviour #8841 #8843 - Add #not_potion tag to prevent automatic draining and spouting #9147 - Implement API for filters #7706 #8132 - Change compat datagen from enum to interface #8895 - Create datamap for regular and superheated blaze burner fuels #8911 (1.21.1) - Regular and superheated fuel tags are now deprecated (1.21.1) - Deprecated stuff is now marked with @ScheduledForRemoval (1.21.1) - Constructors for singleton API classes are now private (1.21.1) - Add support for using NeoForge's fluid ingredients (1.21.1) ------------------------------------------------------ Create 6.0.6 ------------------------------------------------------ #### Gameplay Changes - Wardens can now hear trains and train horns - Contraption controls with a door as their target now affect all carriages of a train #8289 #### Optimizations - Fix basins taking up a lot of tick time in certain setups - Implement flw visuals for signals and train observers - Optimize vault comparator updates - Optimize vault inventory access #### Bug Fixes - Fix display links not properly being rotated with contraptions #8173 - Fix belt stack sizes getting reduced to 1 in ponders #8143 - Fix pipes not checking pipesPlaceFluidSourceBlocks when trying to waterlog blocks #8174 - Fix chain conveyor animation not respecting player's main hand #7419 #8032 - Fix crushing wheel efficiency being lower on powers of 2 #8218 - Fix crushing wheels voiding items due to their internal inventory being too small #3850 - Fix fluids incorrectly being marked as outputs in JEI #7848 - Fix requesting recipes with no item outputs causing a crash #8276 - Fix horizontal crushing wheels processing items twice in specific directions #7809 - Fix PackageEntity not respecting item invulnerabilities #8162 - Fix encased chutes not conducting redstone #8064 - Fix backtanks still being enchantable with mending and unbreaking - Fix sequenced assembly input amounts not respecting number of loops #8306 - Fix crash when certain create blocks are part of worldgen #8268 - Fix incorrect inputs for buzzies bees compat recipes #8329 - Fix blaze burners not overriding animateTick #8140 - Fix being unable to change link mode while holding extendo grip in offhand #7877 - Fix item duplication on belts - Fix incorrect re-packager behaviour when ordering multiple recipes from a stock ticker with non-uniform ingredients - Fix train graph sync issues #8425 - Fix belts being consumed when not having enough shafts to split the belt #7334 - Fix restocker promises not expiring #7759 #8429 - Fix fluid pumps not working in ponders #8194 #8316 - Fix crash when holding shift when setting addresses #8442 - Fix backtank air depleting when in spectator mode #5927 - Fix backtank air overlay appearing in all fluids, including those that the player cannot drown in #8408 - Fix sliding doors not playing sounds when being opened #5488 - Fix consistency issues in analog lever ponder #8449 - Fix inability to shift-click items to fill the fourth stack in the last slot of a toolbox #8447 - Fix bound block of cardboard being unable to be silk touched #7513 - Fix Cargo idle condition not working as intended #7609 - Fix computer display source translation key #8373 #8374 - Switched concrete powder splashing recipes to be created at runtime to improve mod compat - Fix all stews not appearing upright on belts - Fix toolboxes causing crashes #8343 - Fix incorrect lang keys #8373 #8374 #8459 - Fix mob hat offsets for multiple mobs - Fix crash when interacting with a trains schedule with cc: tweaked #8504 #8507 - Improved harvester interaction with blocks that have multiple properties #8187 - Fix ItemUseWorld not extending ServerLevel #7956 - Fix SignDisplayTarget not trimming text to the sign's max length #8065 - Fix self-driving cart advancement being really obtuse to obtain #4058 #8520 - Fix nbt data not being passed to ItemRequirement's - Fix schematics requesting 2 filters for belt funnels #6984 - Fix train honks subtitle not being repeated #3566 - Fix 1x1 fluid tanks not connecting to whistles properly when placed with a schematicannon #7137 - Fix deployer being unable to pickup items dropped by blocks with Block.popResource #5226 - Fix belt funnels breaking upon contraption disassembly #6985 #8543 - Fix Redstone links not updating blocks neighbouring hard-powered blocks when broken #8618 - Fix /create debuginfo translation the graphics mode - Fix cardboard not having the plates tag #8589 - Fix crash with invalid package filter addresses when using the glob syntax #8583 - Fix funnels on contraptions not picking up package entities #8151 - Fix new cardboard packages from addons being added to Create's creative tab - Fix packages being voided when placed on chains #8649 #8652 - Fix being unable to pickup packages on chains #8649 #8652 - Fix unbreakable glue and unbreakable items not working properly in deployers (1.21.1) #8193 - Fix processing outputs not applying data components (1.21.1) #7945 #8105 - Fix certain equipment items not being enchantable properly (1.21.1) #7997 - Fix fluid networks causing crashes when removing blocks (1.21.1) #7604 - Fix mechanical arms causing crashes (1.21.1) #8060 #8106 #8200 - Fix redstone torches popping off contraptions (1.21.1) #7815 - Fixed deployer crashing when using nametag with space on nixie tubes (1.21.1) #8299 - Fix chromatic compound having a blank/empty texture (1.21.1) #7664 - Fix chain conveyor riding animation not showing up on chains longer then 20 blocks (1.21.1) #7551 #8233 - Add #c:teleporting_not_supported to contraption entities (1.21.1) #8407 - Fix lectern controller not saving the channels of the controller (1.21.1) #7826 - Fix toolbox not keeping filters when no items are inside the slot (1.21.1) #8438 - Fix potato cannon not playing the proper shooting animation (1.21.1) #7966 #8368 - Fix recipe IDs not showing in JEI (1.21.1) #8048 #8351 - Fix crash with linked controller using enchanted items as their channels (1.21.1) #8089 - Fix stock links not working properly with large inventories from mods like sophisticated storage (1.21.1) #8346 #8056 - Adjust hat offsets for armadillo and breeze (1.21.1) #7786 - Fix some ponder scenes (1.21.1) #8318 - Fix copycats not properly saving light level when leaving and opening a world (1.21.1) #4889 - Fix crash when using sandpaper (1.21.1) #8536 #8503 - Fix crash with spouts (1.21.1) #8531 #### API Changes - Allow other mods and addons to use ValueSettingsFormatter without needing to use translations prefixed with "create." #8322 - Refactored datagen so that addons have a clear API to follow. #7861 - Reworked ProcessingRecipe (Addon developers will need to adjust to these changes for their addon to work with 6.0.6) (1.21.1) #7945 ------------------------------------------------------ Create 6.0.5 ------------------------------------------------------ #### Bug Fixes - Fixed duplication glitch with chain conveyors - Fixed an exploit that could be used to spawn in arbitrary packages ------------------------------------------------------ Create 6.0.4 ------------------------------------------------------ #### Bug Fixes - Fixed crash when using mechanical arms with composters #7965 - Fixed chocolate and honey having the wrong map color #5409 - Fixed goggles not swapping with helmet when equipped #7977 - Fixed fluid pipe visuals rendering with incorrect uv scale - Fixed Re-packager creating invalid item stacks when factory gauges were assigned larger stacks #7963 - Fixed nixie tubes not updating their text in ponder scenes #7978 - Clicking conveyors with chains or the wrench now takes priority over picking up packagers from them - Fix Processing recipes ignoring item components (1.21) #7962 ------------------------------------------------------ Create 6.0.3 ------------------------------------------------------ #### Bug Fixes - Fixed certain block entities not rendering on contraptions #7790 #7782 #7774 - Fixed sign text and color getting removed by display links #7250 - Changed sandpaper item rendering to use Gui transform - Fixed crash when using or viewing sandpaper polishing recipes (1.21) - Fixed crash with recent versions of ftb library - Fixed belts interacting with horizontal crushing wheels inconsistently #7445 - Allow Re-Packager to split packages with multiple crafting recipes into single packages - Fixed contraptions not able to break ice blocks #4415 - Increased rope pulley view distance #4836 - Fixed create datagen running in addon workspaces (#7862) - Fixed Fluid recipes missing outputs, and crash when using create fluid buckets on basin (#7884) - Fixed crash when placing empty linked controllers in lecterns #7876 - Fixed issues with elevator contact display link behavior - Fixed double chest lighting on contraptions - Added flywheel optimisations for fluids in windowed pipes - Fixed bogey lighting not updating correctly while switching between styles - Fixed cardboard sword not being enchantable #7736 - Fixed crash with redstone requester #7788 - Fixed being able to enchant cardboard swords with other enchantments when using anvils - Fixed metal ladders being able to hang in wrong directions #7395 - Fixed player chain conveyor animation playing when game is paused #7390 - Fixed elevator floor description rendering being offset from the controls block ------------------------------------------------------ Create 6.0.2 ------------------------------------------------------ #### Bug Fixes - Fix warning getting logged when CC: Tweaked isn't installed - Fix crash when using LecternDisplayTarget #7579 #7600 - Fix crash with fluids on contraptions - Fixed Shopping lists disappearing when clicking a different table cloth #7548 - Fix mixin conflict with immersive portals - Fix factory gauge display sources causing crashes #7645 - Fix Schematics sometimes rendering block entity elements when it shouldn't #7639 - Fix Chiseled Bookshelves having wrong the blockstates when placed with a schematic cannon #7642 - Fix horizontal crushing wheels not working properly #7445 - Fix rotating shader not correctly handling color - Fix StockKeeperCategoryScreen filter buttons being clickable outside the window bounds #7668 - Fix diving armor being trimmable (1.21.1) - Fix diving helmets not having aqua affinity #7433 (1.21.1) - Fix crash when using deployers wielding weapons #7704 (1.21.1) - Fix threshold switch UI causing a crash if opened too quickly after breaking the storage block it was looking at #7676 - Fix rotated steam engines still working #7616 - Fix button of contraption controls not rendering on contraptions #7701 - Fix error/crash with CurrentFloorDisplaySource #7700 - Fix the ability to redeem shopping lists at other shop networks #7657 - Add bowls, mushroom stew and suspicious stew to the upright on belt tag - Fix shopping lists not working on servers - Fix rotation keybind not supporting mouse buttons - Fixed deployers not being able to harvest honeycomb with modded shears #4570 - Safety check for schedule pointer exceeding the total count #7492 - Fixed packager unpacking leading to item multiplication in special modded inventories #7426 - Fixed redstone links not updating neighbours when toggling from receiver to transmitter #7715 - Fix KineticStressDisplaySource not working properly #7659 - Fix sequenced assembly not correctly handling errors (1.21.1) - The JEI search bar is now synchronised to the stock keeper search bar (configurable) - Fixed JEI plugin modifying ingredient fluid amounts for visual purposes - Fixed belts moving a sneaking player even when not wearing the full cardboard set #7691 - Packagers can now read multiple lines on signs for package addressing - Factory Gauge request interval is now configurable - Fixed train map integration crashing when there are derailed trains or trains in another dimension (1.21.1) - Fixed cardboard armor rendering not respecting custom player scaling #### API Changes - Implement custom unpacking API - Implement InventoryIdentifier API - Lock Create's registrate instance behind a caller check, prevent other mods and addons from using it - Implement CreateRegistrateRegistrationCallback ------------------------------------------------------ Create 6.0.1 ------------------------------------------------------ #### Bug Fixes - Fixed Shopping lists not updating when adding purchases (1.21) #7449 #7393 - Fixed Frogport ponder scene not animating correctly (1.21) - Fixed broken address filter in second stock ticker ponder scene (1.21) - Fixed crash when modifying pipe structures while they are transporting fluids (1.21) #7515 - Fixed shift-inserting into toolboxes causing items to be voided (1.21) #7519 - Fixed inconsistent component serialisation in backtank BE (1.21) - Fixed table cloths not showing tooltips and enchantment effect when configured (1.21) - Fixed shopping list tooltip expanding as its viewed (1.21) #7503 - Fixed crash when selling enchanted items on a table cloth (1.21) #7516 #7536 - Added a tooltip for the stock keeper address input - Fixed crash when re-packaging a duplicated package fragment #7456 - Fixed crash when ctrl-click copying a gauge #7431 - Safety check for unexpected string modifications in address edit boxes #7409 - Fixed crash with fluid propagator - Fixed a crash when using factory gauges - Fixed debug info command not translating the graphics mode text - Fixed cardboard sword not being able to damage arthropod mobs other than the spider - Fixed a crash that occurred when placing a stock link on a re-packager - Fixed an issue where wearing diving boots and sprinting would force you into the swim position and then out of it right away - Fixed item group attribute filters crashing - Fixed mixin conflict with immersive portals - Fixed processing output not supporting itemstack components - Fixed crash when shift-clicking items in the package filter UI #7497 - Fixed crash caused by the create menu button when loaded too early #7521 ------------------------------------------------------ Create 6.0.0 ------------------------------------------------------ _Now using Flywheel 1.0_ #### Additions - Chain conveyor - Item hatch - Packager and Re-packager - Cardboard packages - Package frogport - Package postbox - Stock link - Stock ticker - Redstone requester - Factory gauge - Table cloths and covers - Pulse timer - Desk bell - Pulp and the cardboard ingredient - Cardboard armor set - Cardboard sword - Package filter - Cardboard block - Cherry and bamboo windows - Industrial iron window - Weathered iron block and windows #### Art Changes - Palette and model updates to all copper-based components - Rope and hose pulley motion now uses a scrolling texture - Increased vertical size of train and contraption controls to a full block - Updates to display and redstone links - Updates to metal sheet items - Copper roof blocks now use connected textures - Added missing shaft detail to the backtank armor - Updates to various UI screens and components - Bars and window item models are now consistent with vanilla #### Gameplay Changes - Redstone links are now andesite tier - All links now use a new ingredient item, the transmitter - New advancement chain for high logistics components - New ponder scenes and category for high logistics components - Tracks and Trains now have special integration with FTBChunks and Journeymap - Depots can now be used as storage blocks on contraptions - Brass tunnels now try to distribute an item more quickly when it first arrives - Brass tunnels now always prefer filtered sides over non-filtered sides - Added train schedule instructions for delivering or retrieving packages - Basins no longer limit to 16 items per slot - Mechanical crafters waste less time on empty animation frames - In common cobblegen scenarios, stationary drills now skip breaking blocks and just insert the result items into open inventories directly below - Held clipboards can now copy entries from other in-world clipboards - Filters, Clipboards, and Schedules can now be copyied in the crafting table - Metal ladders no longer require a wall if another ladder block is above them - Bells assembled to elevator contraptions now activate when arriving at a floor - Sliding doors placed in front of contraption-mounted sliding doors now open and close automatically - Fully outlined text on filter slots for better readability - Added recipes where cardboard substitutes leather - Play at most four steam engine sounds at once per side of a boiler - Increased default max rope length to 384 - Implemented a system for generating certain recipes at runtime to improve mod compat - Boiler gauge now disappears when blocks are clipping into it - Added a keybind that opens a radial menu for rotating blocks with the wrench - Wood cutting recipes in mechanical saws - Added pressing recipes for coarse dirt and rooted dirt which both produce dirt paths (#7186) - Updated JEI integration and added potion fluids to the JEI sidebar (#6934) - Chain Drives can now be crafted from zinc nuggets - Redstone lamps can now be picked up with the wrench - New compatibility recipes for Immersive Engineering - Added missing deploying recipes for copper oxidisation - Framed and tiled glass panes can now be obtained via stonecutting - Schematicannon on 'replace blocks with empty' now send block updates at the edges after printing - The player hitbox used in contraption collision is now slightly shorter #### Bug Fixes - Deployers can no longer take a seat - Fixed contraptions keeping pressure plates and tripwires activated (#7255) - Steam engine placement assist now shows a normal shaft - Fixed schedule screen not showing tooltips in the entry editor - Fixed tracks creating signal block intersections despite being in different dimensions - Fixed non-effect fans resetting processed belt items (#7298) - Fixed mechanical saw considering scaffolding as leaves - Fixed entity name display source not working for players on signs - Fixed certain blocks messing up the order scheduled ticks (#7141) - Fixed unbreakable superglue not being usable (#6253) - Fixed update suppression (#7176) - Fixed comparator output of depots ignoring the items' max stack size (#7179) - Fixed deployers retaining the damage attribute of their last held weapon (#4870) - Fixed an exploit allowing people to create clipboards that execute commands (#7218) - Fixed redstone links not updating their redstone output when they've been taken out of receiver mode (#7226) - Fixed rare crash related to sliding doors (#6184) - Verify that schematics are gzip-encoded before trying to read from them (#6087) - Fixed ConditionContext nbt in trains containing a large number of empty tags - Fixed deployers not placing fish from fish buckets (#3705) - Fixed gasses not being visible in basins and item drains (#7236) - Set vault capacity config limit to 2048 slots - Fixed InventorySorter able to take items from ghost/filter inventories - Fixed typo in better end compat recipe - FTB buttons no longer show in create screens - Fixed mechanical arm interactions with jukeboxes (#5902) - Fixed toolboxes not giving a comparator output signal (#6973) - Fixed copper slabs and stairs being missing from the respective tags (#3080) - Fixed Fix waterlogged bracketed kinetics dropping the bracket (Fabricators-of-Create#1552) - Switched away from using streams in ContraptionCollider fixing a rare crash (#5043) - Fixed pumps not placing fluids into flowing fluids of the same type (#5884) - Fixed schematicannons not consuming the right number of group items (#6983) - Fixed backtanks getting incompatible enchants via smithing tables (#6687) - Fixed Lectern Controllers storing ItemStacks from nbt (#7143) - Optimized spout recipe generation by avoiding filling non-empty items (#7274) - Fixed crash when dying nixie tubes with dye depots dyes (#6694) - Fix enchantments getting trimmed from non-filter items (#7216) - Fixed sandpaper polishing recipes not working in sequenced assembly recipes (#7259) - Fixed mechanical drills and saws using the friendly creatures sound source instead of the blocks sound source (#7038) - Fixed backtank crashing on ctrl+pick block (#7284) - Improved memory usage of drain category in JEI (#7277) - Fixed getSize() throwing an error on newly loaded display link peripherals (#7059) - Fixed inability to mill cactus when Quark is installed (#7215) - Fixed rare spout crash and offset rendering (#7025) - Fixed deploying food resulting in missing particles and not returning the correct items (#7288) - Fixed trains not properly pathfinding to stations with an opposing signal just behind the destination - Fixed stations voiding schedules when disassembling the train - Fixed lighting on signal block indicators - Fixed vaults and tanks rotated in place not updating their multiblock correctly - Hose pulley now deletes lilypads and other surface foliage - Fixed crushing wheels not applying looting to killed entities - Updated contraption chunkban protections, corrected limits and made them much harder to hit #### API Changes - Versioning change: `major.minor.patch`, starting with `6.0.0` - Ponder is now a separate library mod. It comes shipped with the create jar. - Added `#create:chain_rideable` to mark items as valid for riding a chain with - Added `#create:invalid_for_track_paving` for items - Added `#create:sugar_cane_variants` to allow the mechanical saw to work with custom sugarcane variants (#7263) - Added `#create:not_harvestable` to disallow blocks that the mechanical harvester would otherwise try to harvest - New API for custom storage block behaviour on contraptions. For simple cases, create provides the `#create:simple_mounted_storage` and `#create:chest_mounted_storage` block tags. - Added `#create:non_breakable` to mark blocks that cannot be broken by block-breaking kinetics - Removed LangMerger and related classes - Implemented an api to allow mods to register schematic requirements, partial safe nbt, and contraption transforms without implementing interfaces (#4702) - Add a method that developers can override to change the icon in goggle tooltips - Refactored Item Attributes types, Fan processing types, and Arm interaction points, all 3 now use registries - Synced AllPortalTracks with Create Fabric - Implemented DyeHelper api (#7265) - Implemented api to add custom block train conductors (#7030) - Convert Potato Cannon projectile types into a dynamic registry - Everything can be done with datapacks now, and there is no need to write a mod unless you need to add new Render Modes, Entity Hit Actions, or Block Hit Actions - Reworked the AttachedRegistry class into SimpleRegistry and added Provider functionality - Exposed all custom registries as API - Exposed a handful of previously internal classes to the API, and gave them some cleanup - BlockSpoutingBehaviour - MovementBehaviour - MovingInteractionBehaviour - DisplaySource - DisplayTarget - ContraptionMovementSetting - BoilerHeater - PortalTrackProvider - BlockMovementChecks - ContraptionType - MountedDispenseBehavior - BlockStressValues - OpenPipeEffectHandler