# O.D.T. (Or Die Trying) - Recompilation Project [![Status](https://img.shields.io/badge/status-work%20in%20progress-orange)](https://github.com/Cyanoxide/odt-recomp) [![Built with psxrecomp](https://img.shields.io/badge/built%20with-psxrecomp-blue)](https://github.com/mstan/psxrecomp) [![Last commit](https://img.shields.io/github/last-commit/Cyanoxide/odt-recomp)](https://github.com/Cyanoxide/odt-recomp/commits) ---

ODT- box art

A simple recompilation project for the PS1 game O.D.T. (Or Die Trying) built using [psxrecomp](https://github.com/mstan/psxrecomp) and [recomp-ui](https://github.com/RetroPortingToolKit/recomp-ui). | | | |---|---| | Players | 1 | | Region | USA | | Publisher | Psygnosis | | Year | 1998 | ## Retro Launcher You can run this title **standalone** (release zip + the built-in recomp-ui Generate & Build flow), or manage installs, updates, ROM/BIOS wiring, and queued builds more intuitively with **[Retro Launcher](https://github.com/RetroPortingToolKit/Retro-Launcher)** — the Retro Compilation Manager hub for self-compiling recomps. [Downloads](https://github.com/RetroPortingToolKit/Retro-Launcher/releases) · [Full README & features](https://github.com/RetroPortingToolKit/Retro-Launcher#readme)

Retro hub with a background build, next to a title’s recomp-ui launcher

Background cmake build with titles queued

Retro checks for updates, rebuilds with existing build data when possible, shares the portable toolchain used by per-title launchers, and automates BIOS/ROM/save plumbing so you are not stuck repeating each game’s wizard by hand. ## Quick start (dev) ```bash git submodule update --init --recursive ./psxrecomp/tools/ci/build_emitters.sh python3 psxrecomp/psxrecomp_cli.py generate \ --config game.toml --project-root . --disc disc/.cue cmake -S . -B build-release -G Ninja -DCMAKE_BUILD_TYPE=Release cmake --build build-release --target psx-runtime ``` ## Legal You must own the original game. Disc images under `disc/` are gitignored and must never be committed. Retail BIOS dumps are not redistributed; OpenBIOS is used for Generate unless you supply your own SCPH locally. Default app icon: `assets/psxrecomp.ico` (and `.png` / `.svg`) — Retro-themed controller mark from `psxrecomp/assets/`. Windows builds embed it via `APP_ICON`. Optional box art under `launcher_assets/img/` may come from [libretro-thumbnails](https://github.com/libretro-thumbnails/libretro-thumbnails) (`Named_Boxarts`); see `BOXART_SOURCE.txt` when present.