// Round Settings mp_roundtime 30 mp_roundtime_defuse 30 mp_roundtime_hostage 30 mp_timelimit 30 mp_maxrounds 0 mp_freezetime 0 mp_halftime false mp_overtime_enable false mp_round_restart_delay 0 mp_team_intro_time 0 mp_team_timeout_max 0 mp_technical_timeout_per_team 0 sv_warmup_to_freezetime_delay 0 mp_buytime 0 mp_ignore_round_win_conditions true mp_respawn_immunitytime -1 mp_respawn_on_death_ct true mp_respawn_on_death_t true mp_warmuptime 0 mp_warmup_end // Movement sv_airaccelerate 150 sv_enablebunnyhopping 1 sv_autobunnyhopping 1 sv_falldamage_scale 0 sv_staminajumpcost 0 sv_staminalandcost 0 sv_timebetweenducks 0.400000 sv_staminarecoveryrate 60.0 sv_staminamax 80.0 sv_ladder_scale_speed 0.780000 sv_jump_impulse 301.993378 sv_friction 5.2 sv_accelerate_use_weapon_speed false sv_clamp_unsafe_velocities 0 sv_accelerate 6.5 sv_maxvelocity 9876.0 sv_air_max_wishspeed 30.000000 sv_gravity 800.0 sv_ledge_mantle_helper 0.0 sv_standable_normal 0.7 sv_wateraccelerate 10.0 sv_water_movespeed_multiplier 0.8 sv_water_swim_mode 0.0 sv_weapon_encumbrance_per_item 0 sv_weapon_encumbrance_scale 0.0 // Team & Map Settings ff_damage_reduction_bullets 0 ff_damage_reduction_grenade 0 ff_damage_reduction_grenade_self 0 ff_damage_reduction_other 0 mp_damage_headshot_only 1 mp_damage_scale_ct_head 0.0 mp_damage_scale_t_head 0.0 mp_damage_scale_ct_body 0.0 mp_damage_scale_t_body 0.0 mp_autokick 0 mp_autoteambalance 0 mp_forcecamera 0 mp_force_pick_time 60 mp_friendlyfire 0 mp_limitteams 0 mp_randomspawn 0 mp_randomspawn_los 0 mp_solid_teammates 1 mp_spectators_max 64 mp_suicide_penalty false mp_team_timeout_max 0 mp_teamname_1 "SHARPTIMER" mp_teamname_2 "X.COM/DEAFPS_" sv_falldamage_scale 0 sv_show_teammate_death_notification 0 sv_disable_radar 1 // Money & Weapon Stuff mp_afterroundmoney 0 mp_free_armor 0 mp_maxmoney 0 mp_startmoney 0 mp_teamcashawards false mp_playercashawards false mp_weapons_allow_map_placed false mp_weapons_allow_zeus 0 mp_weapons_glow_on_ground 0 sv_infinite_ammo 2 mp_ct_default_secondary weapon_usp_silencer mp_t_default_secondary weapon_usp_silencer mp_drop_knife_enable 1 mp_weapons_allow_map_placed 0 mp_death_drop_gun 0 // Voting Settings sv_workshop_allow_other_maps true mp_endmatch_votenextmap true mp_endmatch_votenextmap_keepcurrent false mp_match_end_changelevel true mp_match_end_restart false mp_match_restart_delay 0 sv_allow_votes true //sv_vote_kick_ban_duration 1 //sv_vote_failure_timer 500 //sv_vote_creation_timer 500 //sv_vote_quorum_ratio 0.801 //sv_vote_count_spectator_votes false // Voice Settings sv_auto_full_alltalk_during_warmup_half_end true sv_deadtalk true sv_full_alltalk true sv_ignoregrenaderadio true sv_talk_enemy_dead true sv_talk_enemy_living true // Misc CS_WarnFriendlyDamageInterval 99999 sv_gameinstructor_enable 0 mp_disconnect_kills_players true // Bot Settings bot_controllable 0 bot_quota_mode fill bot_quota 1 // SharpTimer Settings sharptimer_remove_legs true sharptimer_remove_collision true sharptimer_remove_damage true sharptimer_kill_pointservercommand_entities true sharptimer_use2Dspeed_enabled true sharptimer_disable_telehop true sharptimer_max_start_speed_enabled true sharptimer_max_start_speed 320 sharptimer_force_knife_speed true sharptimer_forced_player_speed 260 sharptimer_respawn_enabled true sharptimer_top_enabled true sharptimer_rank_enabled true sharptimer_replays_enabled true sharptimer_checkpoints_enabled true sharptimer_remove_checkpoints_restrictions true sharptimer_checkpoints_only_when_timer_stopped true sharptimer_jumpstats_enabled false