Example of 6-18 digital Adjacencies visualization with Board3DTo2D.
#include <iostream>
#include "DGtal/io/boards/Board3DTo2D.h"
#include "DGtal/io/DrawWithDisplay3DModifier.h"
#include "DGtal/io/Color.h"
#include "DGtal/base/Common.h"
#include "DGtal/helpers/StdDefs.h"
#include "DGtal/shapes/Shapes.h"
using namespace std;
using namespace Z3i;
{
Board3DTo2D<Space, KSpace> board;
Shapes<Domain>::addNorm1Ball( shape_set,
Point( 5, 5, 5 ), 2 );
Shapes<Domain>::addNorm2Ball( shape_set,
Point( 3, 3, 3 ), 2 );
board << CustomColors3D(Color(250, 200,0, 100),Color(250, 200,0, 25));
board << shape_set;
board << SetMode3D( shape.className(), "DrawAdjacencies" );
board << shape;
board << SetMode3D( shape2.className(), "DrawAdjacencies" );
board << CameraPosition(4.000000, 4.000000, 17.578199)
<< CameraDirection(0.000000, 0.000000, -1.000000)
<< CameraUpVector(0.000000, 1.000000, 0.000000);
board.saveCairo("dgtalBoard3DTo2D-3-objects.png", Board3DTo2D<Space, KSpace>::CairoPNG, 600, 400);
}
Object< DT6_18, DigitalSet > Object6_18
Object< DT18_6, DigitalSet > Object18_6
DGtal is the top-level namespace which contains all DGtal functions and types.
int main(int argc, char **argv)
HyperRectDomain< Space > Domain
Z2i::DigitalSet DigitalSet