#include <iostream>
#include "DGtal/base/Common.h"
#include "DGtal/io/boards/Board2D.h"
#include "DGtal/helpers/StdDefs.h"
using namespace std;
{
Board2D board;
board << CustomStyle( p1.className(),
new CustomPen( Color(0,0,0), Color(180,180,180), 2.5,
Board2D::Shape::SolidStyle,
Board2D::Shape::RoundCap,
Board2D::Shape::RoundJoin ))
board << CustomStyle( p1.className(),
new CustomPen( Color(0,0,0), Color(0,0,0), 1.0,
Board2D::Shape::SolidStyle,
Board2D::Shape::RoundCap,
Board2D::Shape::RoundJoin ))
board.saveSVG("logoDGtal.svg");
return 0;
}
void beginBlock(const std::string &keyword="")
Z2i this namespace gathers the standard of types for 2D imagery.
DGtal is the top-level namespace which contains all DGtal functions and types.
int main(int argc, char **argv)
HyperRectDomain< Space > Domain