#include <iostream>
#include "DGtal/base/Common.h"
#include "DGtal/helpers/StdDefs.h"
#include "DGtal/io/Color.h"
#include "DGtal/io/DrawWithDisplay3DModifier.h"
#include "DGtal/shapes/Shapes.h"
#include "DGtal/io/viewers/Viewer3D.h"
using namespace std;
using namespace Z3i;
int main(
int argc,
char** argv )
{
QApplication application(argc,argv);
typedef Viewer3D<> MyViewer;
MyViewer viewer;
viewer.show();
viewer << SetMode3D( p1.className(), "PavingWired" );
viewer << p1 << p2 << p3;
viewer << CustomColors3D(Color(250, 0,0),Color(250, 0,0));
viewer << p4 << p5 ;
viewer << SetMode3D( p1.className(), "Both" );
viewer << CustomColors3D(Color(250, 200,0, 100),Color(250, 0,0, 100));
viewer << p6;
viewer << CustomColors3D(Color(250, 200,0, 100),Color(250, 200,0, 20));
viewer << p0;
viewer << SetMode3D(
domain.className(),
"Paving");
viewer <<
domain << MyViewer::updateDisplay;
return application.exec();
}
DGtal is the top-level namespace which contains all DGtal functions and types.
int main(int argc, char **argv)
HyperRectDomain< Space > Domain