// Darain's LootFilter for Patch 21 // ///////////////////////////// Attribute[Author]: *Darain Attribute[Name]: Darain's Vanilla+ Filter Attribute[Version]: 1.21.21 Attribute[Date]: 06/05/2024 07:30 UTC8 //Rename filterlevel FilterLevel[1]: Reset FilterLevel[2]: Early Map (HP+MP) FilterLevel[3]: Map Mana Only FilterLevel[4]: Map No Pots FilterLevel[5]: 99 No Charm/Jewels FilterLevel[6]: Temp Show Gems //FilterLevel[7]: //FilterLevel[8]: Hide Map Champs //KIV - separate filter file, or can be achieved with filterlevel? //Default ItemFilter - Hide easy common items first before Filter Levels ItemDisplay[GOLD<10000]: ItemDisplay[GOLD>9999]:%NAME% //Sounds Sound[TINK]: "tink" Sound[OOC]: "ooc" Sound[MAP]: "map" //Styles and Macros (WIP) ItemStyle[GGset]: MapIcon = 2, NotificationSound = OOC // <> TextMacro[GGset]: %NL%%DARK_GREEN%>> >> %NAME%%DARK_GREEN% << << // %!GGset!% //Cube ItemDisplay[box]: %NAME%{%GOLD%Exc Armor > %ORANGE%Lem Ko %WHITE%Diam %NL%%GOLD% Exc Weapon > %ORANGE%Lum Pul %GREEN%Emer%GOLD% %NL% Norm Armor > %ORANGE%Tal Shael %WHITE%Diam %NL% %GOLD% Unique Upgr: Norm Weapon > %ORANGE%Sol Ral %GREEN%Emer%NL%%NL% %GREEN%Exceptional Armor > %ORANGE%Hel Io %YELLOW%Topz%NL%%GREEN%Exc Weap > %ORANGE%Dol Mal %RED%Ruby%NL%%GREEN%Norm Armor > %ORANGE%Eld Ith %YELLOW%Topz%NL%%GREEN%Set Upgr: Norm Weap > %ORANGE%El Ith %RED%Ruby%NL%%GRAY%%NL% %WHITE%Shield > %ORANGE%Tal Amn %RED%Ruby%GRAY%%NL% %WHITE%Armor > %ORANGE%Tal Thul %YELLOW%Topz%GRAY%%NL% %WHITE%Socket: Weap > %ORANGE%Ral Amn %PURPLE%Amth} //Perf Gems ItemDisplay[gpv]: %ORANGE%P %WHITE%Amethyst %ORANGE%[%PURPLE%O%ORANGE%] ItemDisplay[gpw]: %ORANGE%P %WHITE%Diamond %ORANGE%[%WHITE%O%ORANGE%] ItemDisplay[gpg]: %ORANGE%P %WHITE%Emerald %ORANGE%[%GREEN%O%ORANGE%] ItemDisplay[gpr]: %ORANGE%P %WHITE%Ruby %ORANGE%[%RED%O%ORANGE%] ItemDisplay[gpb]: %ORANGE%P %WHITE%Sapphire %ORANGE%[%BLUE%O%ORANGE%] ItemDisplay[gpy]: %ORANGE%P %WHITE%Topaz %ORANGE%[%YELLOW%O%ORANGE%] ItemDisplay[skz]: %ORANGE%P %WHITE%Skull %ORANGE%[%GRAY%O%ORANGE%] //Utilities ItemDisplay[tbk OR ibk]: %NAME% //tomes of TP&ID ItemDisplay[wms]: //%WHITE%°%GRAY%thaw ItemDisplay[yps]: //%GREEN%!%WHITE%a ItemDisplay[FILTERLVL>1 key]: //Choking, Exploding, Fulminating, Oil, Rancid, Strangling ItemDisplay[(gpm OR opm OR opl OR ops OR gps OR gpl) CLVL>10]: //Essences ItemDisplay[tes]: %NOTIFY(ITEM)%%NAME% %GRAY%[Andariel] ItemDisplay[ceh]: %NOTIFY(ITEM)%%NAME% %GRAY%[Mephisto] ItemDisplay[bet]: %NOTIFY(ITEM)%%NAME% %GRAY%[Diablo] ItemDisplay[fed]: %NOTIFY(ITEM)%%NAME% %GRAY%[Baal] ItemDisplay[toa]: %NOTIFY(ITEM)%%NAME% //[token] ItemDisplay[bey OR dhn OR mbr OR cx6 OR bks OR bkd OR qey OR qhr OR qbr OR bbb OR j34 OR ass OR box OR ice OR tr2 OR g33]: %NOTIFY(ITEM)%%NAME% //[quest items] //Uber Keys ItemDisplay[pk1]: %NOTIFYSOUND(TINK)%%NOTIFY(ITEM)%%NAME% %GRAY%[Countess] ItemDisplay[pk2]: %NOTIFYSOUND(OOC)%%NOTIFY(ITEM)%%NAME% %GRAY%[Summoner] ItemDisplay[pk3]: %NOTIFYSOUND(OOC)%%NOTIFY(ITEM)%%NAME% %GRAY%[Nihlathak] //Wirt Leg ItemDisplay[leg]: %NAME% ItemDisplay[mss]: %NAME% //Arrows and Bolts ItemDisplay[aqv CLVL>12]: ItemDisplay[aq2 NMAG CLVL>12]: ItemDisplay[aq2 MAG CLVL>12]: ItemDisplay[cqv CLVL>12]: ItemDisplay[cq2 NMAG CLVL>12]: ItemDisplay[cq2 MAG CLVL>12]: ItemDisplay[cq2 RARE CLVL>12]: //Unique charms ItemDisplay[(cm1 OR cm2 OR cm3) !ID UNI]: %NOTIFYSOUND(TINK)%%NOTIFY(ITEM)%%NAME%%WHITE%[%ILVL%] //Display Items with ILVL and Sockets (if N/A don't show - belts,gloves,boots) //ItemDisplay[(MAG OR (RARE !(ma1 OR ma2 OR ma3 OR ma4 OR ma5 OR ma6 OR ma7 OR ma8 OR ma9 OR ma10 OR maz)) OR SET OR UNI OR CRAFT) ID]: %NAME% %WHITE%[%ILVL%]%CONTINUE% ItemDisplay[(ARMOR OR WEAPON) !(EQ4 OR EQ5 OR EQ6 OR WP6 OR WP5 OR ama OR am5 OR amf) (MAG OR RARE OR SET OR CRAFT OR UNI OR (NMAG !RW)) ID]: %NAME% %RED%(%SOCKETS%)%CONTINUE% //Display Items in Correct Color Schemes ItemDisplay[!ID]:%NAME% %WHITE%[%ILVL%]%CONTINUE% ItemDisplay[RW]:%TAN%%NAME%%GOLD%%CONTINUE% ItemDisplay[NMAG !RW]:%WHITE%%NAME%%WHITE%%CONTINUE% ItemDisplay[MAG]:%BLUE%%NAME%%BLUE%%CONTINUE% ItemDisplay[RARE]:%YELLOW%%NAME%%YELLOW%%CONTINUE% ItemDisplay[SET]:%GREEN%%NAME%%GREEN%%CONTINUE% ItemDisplay[UNI]:%GOLD%%NAME%%GOLD%%CONTINUE% ItemDisplay[CRAFT]:%ORANGE%%NAME%%ORANGE%%CONTINUE% ItemDisplay[ETH]:%GRAY%eth %NAME%%CONTINUE% //Break Stats into NextLine for all MAG/RARE/NMAG(incl. RW) with need-to-know stats //ItemDisplay[(NMAG !RW) ((CL3 (RES>0 OR ED>0 OR (STAT91>-11 STAT91<-5))) OR ((EQ2 OR EQ3 OR (WEAPON !(CL5 OR CL6 OR WP11 OR WP12 OR WP13))) (ED>0 OR (STAT91>-11 AND STAT91<-5))))]:%NL%%NAME%%CONTINUE% //ItemDisplay[(RW OR (MAG ID) OR (RARE ID) OR (NMAG !RW)) CL1 CLSK5>0]:%NL%%NAME%%CONTINUE% //druid pelts //ItemDisplay[(RW OR (MAG ID) OR (RARE ID) OR (NMAG !RW)) CL2 CLSK4>0]:%NL%%NAME%%CONTINUE% //barb helm //ItemDisplay[(RW OR (MAG ID) OR (RARE ID) OR (NMAG !RW)) (CL4 OR WP12) CLSK2>0]:%NL%%NAME%%CONTINUE% //necro shield //ItemDisplay[(RW OR (MAG ID) OR (RARE ID) OR (NMAG !RW)) CL5 CLSK6>0]:%NL%%NAME%%CONTINUE% //sin claws //ItemDisplay[(RW OR (MAG ID) OR (RARE ID) OR (NMAG !RW)) (CL6 OR WP11) CLSK1>0]:%NL%%NAME%%CONTINUE% //sorc orbs //ItemDisplay[(RW OR (MAG ID) OR (RARE ID) OR (NMAG !RW)) WP13 CLSK3>0]:%NL%%NAME%%CONTINUE% //paladin scepter //ItemDisplay[((MAG ID) OR (RARE ID) OR (NMAG)) (CL1 OR CL2 OR CL4 OR CL5 OR CL6 OR WP11 OR WP12 OR WP13) (SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0 OR SK103>0 OR SK104>0)]:%NL%%NAME%%CONTINUE% //ItemDisplay[((MAG ID) OR (RARE ID) OR (NMAG)) (CL1 OR CL2 OR CL4 OR CL5 OR CL6 OR WP11 OR WP12 OR WP13) (SK105>0 OR SK106>0 OR SK107>0 OR SK108>0 OR SK109>0 OR SK110>0 OR SK111>0 OR SK112>0 OR SK113>0 OR SK114>0 OR SK115>0 OR SK116>0 OR SK117>0 OR SK118>0 OR SK119>0 OR SK120>0 OR SK121>0 OR SK122>0 OR SK123>0 OR SK124>0 OR SK125>0 OR SK36>0 OR SK37>0 OR SK38>0 OR SK39>0 OR SK40>0 OR SK41>0 OR SK42>0 OR SK43>0 OR SK44>0 OR SK45>0 OR SK46>0 OR SK47>0 OR SK48>0 OR SK49>0 OR SK50>0 OR SK51>0 OR SK52>0 OR SK53>0 OR SK54>0 OR SK55>0 OR SK56>0 OR SK57>0 OR SK58>0 OR SK59>0 OR SK60>0 OR SK61>0 OR SK62>0 OR SK63>0 OR SK64>0 OR SK65>0 OR SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0 OR SK92>0 OR SK93>0 OR SK94>0 OR SK95>0 OR SK126>0 OR SK127>0 OR SK128>0 OR SK129>0 OR SK130>0 OR SK131>0 OR SK132>0 OR SK133>0 OR SK134>0 OR SK135>0 OR SK136>0 OR SK137>0 OR SK138>0 OR SK139>0 OR SK140>0 OR SK141>0 OR SK142>0 OR SK143>0 OR SK144>0 OR SK145>0 OR SK146>0 OR SK147>0 OR SK148>0 OR SK149>0 OR SK150>0 OR SK151>0 OR SK152>0 OR SK153>0 OR SK154>0 OR SK155>0 OR SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0 OR SK228>0 OR SK229>0 OR SK230>0 OR SK231>0 OR SK232>0 OR SK233>0 OR SK234>0 OR SK235>0 OR SK236>0 OR SK237>0 OR SK238>0 OR SK239>0 OR SK240>0 OR SK241>0 OR SK242>0 OR SK243>0 OR SK244>0 OR SK245>0 OR SK246>0 OR SK247>0 OR SK248>0 OR SK249>0 OR SK250>0 OR SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0 OR SK260>0 OR SK261>0 OR SK262>0 OR SK263>0 OR SK264>0 OR SK265>0 OR SK266>0 OR SK267>0 OR SK268>0 OR SK269>0 OR SK270>0 OR SK271>0 OR SK272>0 OR SK273>0 OR SK274>0 OR SK275>0 OR SK276>0 OR SK277>0 OR SK278>0 OR SK279>0 OR SK280>0)]:%NL%%NAME%%CONTINUE% //ItemDisplay[RW (CL1 OR CL2 OR CL4 OR CL5 OR CL6 OR WP11 OR WP12 OR WP13) (SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0 OR SK103>0 OR SK104>0 OR SK105>0 OR SK106>0 OR SK107>0 OR SK108>0 OR SK109>0 OR SK110>0 OR SK111>0 OR SK112>0 OR SK113>0 OR SK114>0 OR SK115>0 OR SK116>0 OR SK117>0 OR SK118>0 OR SK119>0 OR SK120>0 OR SK121>0 OR SK122>0 OR SK123>0 OR SK124>0 OR SK125>0 OR SK36>0 OR SK37>0 OR SK38>0 OR SK39>0 OR SK40>0 OR SK41>0 OR SK42>0 OR SK43>0 OR SK44>0 OR SK45>0 OR SK46>0 OR SK47>0 OR SK48>0 OR SK49>0 OR SK50>0 OR SK51>0 OR SK52>0 OR SK53>0 OR SK54>0 OR SK55>0 OR SK56>0 OR SK57>0 OR SK58>0 OR SK59>0 OR SK60>0 OR SK61>0 OR SK62>0 OR SK63>0 OR SK64>0 OR SK65>0 OR SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0 OR SK92>0 OR SK93>0 OR SK94>0 OR SK95>0 OR SK126>0 OR SK127>0 OR SK128>0 OR SK129>0 OR SK130>0 OR SK131>0 OR SK132>0 OR SK133>0 OR SK134>0 OR SK135>0 OR SK136>0 OR SK137>0 OR SK138>0 OR SK139>0 OR SK140>0 OR SK141>0 OR SK142>0 OR SK143>0 OR SK144>0 OR SK145>0 OR SK146>0 OR SK147>0 OR SK148>0 OR SK149>0 OR SK150>0 OR SK151>0 OR SK152>0 OR SK153>0 OR SK154>0 OR SK155>0 OR SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0 OR SK228>0 OR SK229>0 OR SK230>0 OR SK231>0 OR SK232>0 OR SK233>0 OR SK234>0 OR SK235>0 OR SK236>0 OR SK237>0 OR SK238>0 OR SK239>0 OR SK240>0 OR SK241>0 OR SK242>0 OR SK243>0 OR SK244>0 OR SK245>0 OR SK246>0 OR SK247>0 OR SK248>0 OR SK249>0 OR SK250>0 OR SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0 OR SK260>0 OR SK261>0 OR SK262>0 OR SK263>0 OR SK264>0 OR SK265>0 OR SK266>0 OR SK267>0 OR SK268>0 OR SK269>0 OR SK270>0 OR SK271>0 OR SK272>0 OR SK273>0 OR SK274>0 OR SK275>0 OR SK276>0 OR SK277>0 OR SK278>0 OR SK279>0 OR SK280>0)]:%NL%%NAME%%CONTINUE% //ItemDisplay[(NMAG !RW) (CL1 OR CL2 OR CL4 OR CL5 OR CL6 OR WP11 OR WP12 OR WP13) (SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0 OR SK103>0 OR SK104>0 OR SK105>0 OR SK106>0 OR SK107>0 OR SK108>0 OR SK109>0 OR SK110>0 OR SK111>0 OR SK112>0 OR SK113>0 OR SK114>0 OR SK115>0 OR SK116>0 OR SK117>0 OR SK118>0 OR SK119>0 OR SK120>0 OR SK121>0 OR SK122>0 OR SK123>0 OR SK124>0 OR SK125>0 OR SK36>0 OR SK37>0 OR SK38>0 OR SK39>0 OR SK40>0 OR SK41>0 OR SK42>0 OR SK43>0 OR SK44>0 OR SK45>0 OR SK46>0 OR SK47>0 OR SK48>0 OR SK49>0 OR SK50>0 OR SK51>0 OR SK52>0 OR SK53>0 OR SK54>0 OR SK55>0 OR SK56>0 OR SK57>0 OR SK58>0 OR SK59>0 OR SK60>0 OR SK61>0 OR SK62>0 OR SK63>0 OR SK64>0 OR SK65>0 OR SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0 OR SK92>0 OR SK93>0 OR SK94>0 OR SK95>0 OR SK126>0 OR SK127>0 OR SK128>0 OR SK129>0 OR SK130>0 OR SK131>0 OR SK132>0 OR SK133>0 OR SK134>0 OR SK135>0 OR SK136>0 OR SK137>0 OR SK138>0 OR SK139>0 OR SK140>0 OR SK141>0 OR SK142>0 OR SK143>0 OR SK144>0 OR SK145>0 OR SK146>0 OR SK147>0 OR SK148>0 OR SK149>0 OR SK150>0 OR SK151>0 OR SK152>0 OR SK153>0 OR SK154>0 OR SK155>0 OR SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0 OR SK228>0 OR SK229>0 OR SK230>0 OR SK231>0 OR SK232>0 OR SK233>0 OR SK234>0 OR SK235>0 OR SK236>0 OR SK237>0 OR SK238>0 OR SK239>0 OR SK240>0 OR SK241>0 OR SK242>0 OR SK243>0 OR SK244>0 OR SK245>0 OR SK246>0 OR SK247>0 OR SK248>0 OR SK249>0 OR SK250>0 OR SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0 OR SK260>0 OR SK261>0 OR SK262>0 OR SK263>0 OR SK264>0 OR SK265>0 OR SK266>0 OR SK267>0 OR SK268>0 OR SK269>0 OR SK270>0 OR SK271>0 OR SK272>0 OR SK273>0 OR SK274>0 OR SK275>0 OR SK276>0 OR SK277>0 OR SK278>0 OR SK279>0 OR SK280>0)]: %NL%%NAME%%CONTINUE% //Display Socketables Resists, -REQ, ED, if any. //ItemDisplay[NMAG !RW CL3 RES>0]:%BLUE%%RES%res %NAME%%CONTINUE% ItemDisplay[CL3 !UNI RES>0]:%BLUE%%RES%@res %NAME%%CONTINUE% ItemDisplay[NMAG !RW CL3 STAT17>0]:%BLUE%%STAT(17)%edmg %NAME%%CONTINUE% ItemDisplay[NMAG !RW (STAT91>-11 AND STAT91<-5)]: %BLUE%%STAT(91)%%req %NAME%%CONTINUE% ItemDisplay[NMAG !RW (ARMOR !(CL1 OR CL2 OR EQ1 OR CL3 OR CL4)) ED>0]:%BLUE%%EDEFENSE%ed %NAME%%CONTINUE% ItemDisplay[NMAG !RW (WEAPON !(CL5 OR CL6 OR WP11 OR WP12 OR WP13)) ED>0]:%BLUE%%EDAMAGE%ed %NAME%%CONTINUE% ////Truncate NameDisplay of Staffmods //Druid Pelts ItemDisplay[CL1 !UNI !MAG SK221>0]: %BLUE%%STAT(107,221)%Rvn %NAME%%CONTINUE%//Raven ItemDisplay[CL1 !UNI !MAG SK222>0]: %BLUE%%STAT(107,222)%PsnCrp %NAME%%CONTINUE%//Poison Creeper ItemDisplay[CL1 !UNI !MAG SK223>0]: %BLUE%%STAT(107,223)%Werewolf %NAME%%CONTINUE%//Werewolf ItemDisplay[CL1 !UNI !MAG SK224>0]: %BLUE%%STAT(107,224)%Lycn %NAME%%CONTINUE%//Lycanthropy ItemDisplay[CL1 !UNI !MAG SK225>0]: %BLUE%%STAT(107,225)%FStorm %NAME%%CONTINUE%//Firestorm ItemDisplay[CL1 !UNI !MAG SK226>0]: %BLUE%%STAT(107,226)%Oak %NAME%%CONTINUE%//Oak Sage ItemDisplay[CL1 !UNI !MAG SK227>0]: %BLUE%%STAT(107,227)%SprWolf %NAME%%CONTINUE%//Spirit Wolf ItemDisplay[CL1 !UNI !MAG SK228>0]: %BLUE%%STAT(107,228)%WBear %NAME%%CONTINUE%//Werebear ItemDisplay[CL1 !UNI !MAG SK229>0]: %BLUE%%STAT(107,229)%MoltB %NAME%%CONTINUE%//Molten Boulder ItemDisplay[CL1 !UNI !MAG SK230>0]: %BLUE%%STAT(107,230)%ArcBl %NAME%%CONTINUE%//Arctic Blast ItemDisplay[CL1 !UNI !MAG SK231>0]: %BLUE%%STAT(107,231)%CVine %NAME%%CONTINUE%//Carrion Vine ItemDisplay[CL1 !UNI !MAG SK232>0]: %BLUE%%STAT(107,232)%FRage %NAME%%CONTINUE%//Feral Rage ItemDisplay[CL1 !UNI !MAG SK233>0]: %BLUE%%STAT(107,233)%Maul %NAME%%CONTINUE%//Maul ItemDisplay[CL1 !UNI !MAG SK234>0]: %BLUE%%STAT(107,234)%Fisr %NAME%%CONTINUE%//Fissure ItemDisplay[CL1 !UNI !MAG SK235>0]: %BLUE%%STAT(107,235)%CycA %NAME%%CONTINUE%//Cyclone Armor ItemDisplay[CL1 !UNI !MAG SK236>0]: %BLUE%%STAT(107,236)%HotW %NAME%%CONTINUE%//Heart of the Wolverine ItemDisplay[CL1 !UNI !MAG SK237>0]: %BLUE%%STAT(107,237)%DWolf %NAME%%CONTINUE%//Dire Wolf ItemDisplay[CL1 !UNI !MAG SK238>0]: %BLUE%%STAT(107,238)%Rabies %NAME%%CONTINUE%//Rabies ItemDisplay[CL1 !UNI !MAG SK239>0]: %BLUE%%STAT(107,239)%FClaw %NAME%%CONTINUE%//Fireclaw ItemDisplay[CL1 !UNI !MAG SK240>0]: %BLUE%%STAT(107,240)%Twstr %NAME%%CONTINUE%//Twister ItemDisplay[CL1 !UNI !MAG SK241>0]: %BLUE%%STAT(107,241)%SolCrp %NAME%%CONTINUE%//Solar Creeper ItemDisplay[CL1 !UNI !MAG SK242>0]: %BLUE%%STAT(107,242)%Hunger %NAME%%CONTINUE%//Hunger ItemDisplay[CL1 !UNI !MAG SK243>0]: %BLUE%%STAT(107,243)%SW %NAME%%CONTINUE%//Shockwave ItemDisplay[CL1 !UNI !MAG SK244>0]: %BLUE%%STAT(107,244)%Volc %NAME%%CONTINUE%//Volcano ItemDisplay[CL1 !UNI !MAG SK245>0]: %BLUE%%STAT(107,245)%Nado %NAME%%CONTINUE%//Tornado ItemDisplay[CL1 !UNI !MAG SK246>0]: %BLUE%%STAT(107,246)%SprBarb %NAME%%CONTINUE%//Spirit of Barbs ItemDisplay[CL1 !UNI !MAG SK247>0]: %BLUE%%STAT(107,247)%Grizz %NAME%%CONTINUE%//Grizzly ItemDisplay[CL1 !UNI !MAG SK248>0]: %BLUE%%STAT(107,248)%Fury %NAME%%CONTINUE%//Fury ItemDisplay[CL1 !UNI !MAG SK249>0]: %BLUE%%STAT(107,249)%Arma %NAME%%CONTINUE%//Armageddon ItemDisplay[CL1 !UNI !MAG SK250>0]: %BLUE%%STAT(107,250)%Hurri %NAME%%CONTINUE%//Hurricane ItemDisplay[CL1 !UNI !MAG SK468>0]: %BLUE%%STAT(107,468)%FDash %NAME%%CONTINUE%//new - Flame Dash ItemDisplay[CL1 MAG SK221>0]: %WHITE%%STAT(107,221)%Rvn %NAME%%CONTINUE%//Raven ItemDisplay[CL1 MAG SK222>0]: %WHITE%%STAT(107,222)%PsnCrp %NAME%%CONTINUE%//Poison Creeper ItemDisplay[CL1 MAG SK223>0]: %WHITE%%STAT(107,223)%Werewolf %NAME%%CONTINUE%//Werewolf ItemDisplay[CL1 MAG SK224>0]: %WHITE%%STAT(107,224)%Lycn %NAME%%CONTINUE%//Lycanthropy ItemDisplay[CL1 MAG SK225>0]: %WHITE%%STAT(107,225)%FStorm %NAME%%CONTINUE%//Firestorm ItemDisplay[CL1 MAG SK226>0]: %WHITE%%STAT(107,226)%Oak %NAME%%CONTINUE%//Oak Sage ItemDisplay[CL1 MAG SK227>0]: %WHITE%%STAT(107,227)%SprWolf %NAME%%CONTINUE%//Spirit Wolf ItemDisplay[CL1 MAG SK228>0]: %WHITE%%STAT(107,228)%WBear %NAME%%CONTINUE%//Werebear ItemDisplay[CL1 MAG SK229>0]: %WHITE%%STAT(107,229)%MoltB %NAME%%CONTINUE%//Molten Boulder ItemDisplay[CL1 MAG SK230>0]: %WHITE%%STAT(107,230)%ArcBl %NAME%%CONTINUE%//Arctic Blast ItemDisplay[CL1 MAG SK231>0]: %WHITE%%STAT(107,231)%CVine %NAME%%CONTINUE%//Carrion Vine ItemDisplay[CL1 MAG SK232>0]: %WHITE%%STAT(107,232)%FRage %NAME%%CONTINUE%//Feral Rage ItemDisplay[CL1 MAG SK233>0]: %WHITE%%STAT(107,233)%Maul %NAME%%CONTINUE%//Maul ItemDisplay[CL1 MAG SK234>0]: %WHITE%%STAT(107,234)%Fisr %NAME%%CONTINUE%//Fissure ItemDisplay[CL1 MAG SK235>0]: %WHITE%%STAT(107,235)%CycA %NAME%%CONTINUE%//Cyclone Armor ItemDisplay[CL1 MAG SK236>0]: %WHITE%%STAT(107,236)%HotW %NAME%%CONTINUE%//Heart of the Wolverine ItemDisplay[CL1 MAG SK237>0]: %WHITE%%STAT(107,237)%DWolf %NAME%%CONTINUE%//Dire Wolf ItemDisplay[CL1 MAG SK238>0]: %WHITE%%STAT(107,238)%Rabies %NAME%%CONTINUE%//Rabies ItemDisplay[CL1 MAG SK239>0]: %WHITE%%STAT(107,239)%FClaw %NAME%%CONTINUE%//Fireclaw ItemDisplay[CL1 MAG SK240>0]: %WHITE%%STAT(107,240)%Twstr %NAME%%CONTINUE%//Twister ItemDisplay[CL1 MAG SK241>0]: %WHITE%%STAT(107,241)%SolCrp %NAME%%CONTINUE%//Solar Creeper ItemDisplay[CL1 MAG SK242>0]: %WHITE%%STAT(107,242)%Hunger %NAME%%CONTINUE%//Hunger ItemDisplay[CL1 MAG SK243>0]: %WHITE%%STAT(107,243)%SW %NAME%%CONTINUE%//Shockwave ItemDisplay[CL1 MAG SK244>0]: %WHITE%%STAT(107,244)%Volc %NAME%%CONTINUE%//Volcano ItemDisplay[CL1 MAG SK245>0]: %WHITE%%STAT(107,245)%Nado %NAME%%CONTINUE%//Tornado ItemDisplay[CL1 MAG SK246>0]: %WHITE%%STAT(107,246)%SprBarb %NAME%%CONTINUE%//Spirit of Barbs ItemDisplay[CL1 MAG SK247>0]: %WHITE%%STAT(107,247)%Grizz %NAME%%CONTINUE%//Grizzly ItemDisplay[CL1 MAG SK248>0]: %WHITE%%STAT(107,248)%Fury %NAME%%CONTINUE%//Fury ItemDisplay[CL1 MAG SK249>0]: %WHITE%%STAT(107,249)%Arma %NAME%%CONTINUE%//Armageddon ItemDisplay[CL1 MAG SK250>0]: %WHITE%%STAT(107,250)%Hurri %NAME%%CONTINUE%//Hurricane ItemDisplay[CL1 MAG SK468>0]: %WHITE%%STAT(107,468)%FDash %NAME%%CONTINUE%//new - Flame Dash //Barb Helms ItemDisplay[CL2 !UNI !MAG SK126>0]: %BLUE%%STAT(107,126)%Bash %NAME%%CONTINUE%//Bash ItemDisplay[CL2 !UNI !MAG SK127>0]: %BLUE%%STAT(107,127)%EdgdMast %NAME%%CONTINUE%//Edged Weapon Mastery ItemDisplay[CL2 !UNI !MAG SK128>0]: %BLUE%%STAT(107,128)%PoleMast %NAME%%CONTINUE%//Polearm - formerly Axe Mastery ItemDisplay[CL2 !UNI !MAG SK129>0]: %BLUE%%STAT(107,129)%BlntMast %NAME%%CONTINUE%//Blunt Weapon Mastery ItemDisplay[CL2 !UNI !MAG SK130>0]: %BLUE%%STAT(107,130)%Howl %NAME%%CONTINUE%//Howl ItemDisplay[CL2 !UNI !MAG SK131>0]: %BLUE%%STAT(107,131)%FindPot %NAME%%CONTINUE%//Find Potion ItemDisplay[CL2 !UNI !MAG SK132>0]: %BLUE%%STAT(107,132)%Leap %NAME%%CONTINUE%//Leap ItemDisplay[CL2 !UNI !MAG SK133>0]: %BLUE%%STAT(107,133)%????? %NAME%%CONTINUE%//?? - formerly Double Swing ItemDisplay[CL2 !UNI !MAG SK134>0]: %BLUE%%STAT(107,134)%WhrlAxe %NAME%%CONTINUE%//Whirling Axes - formerly Counterattack - formerly Pulverize -formerly polearmMast ItemDisplay[CL2 !UNI !MAG SK135>0]: %BLUE%%STAT(107,135)%ThrowMast %NAME%%CONTINUE%//Throwing Weapon Mastery ItemDisplay[CL2 !UNI !MAG SK136>0]: %BLUE%%STAT(107,136)%DblSwg %NAME%%CONTINUE%//Double Swing - formerly Spear Mastery ItemDisplay[CL2 !UNI !MAG SK137>0]: %BLUE%%STAT(107,137)%Taunt %NAME%%CONTINUE%//Taunt ItemDisplay[CL2 !UNI !MAG SK138>0]: %BLUE%%STAT(107,138)%Shout %NAME%%CONTINUE%//Shout ItemDisplay[CL2 !UNI !MAG SK139>0]: %BLUE%%STAT(107,139)%Stun %NAME%%CONTINUE%//Stun ItemDisplay[CL2 !UNI !MAG SK140>0]: %BLUE%%STAT(107,140)%DblThr %NAME%%CONTINUE%//Double Throw ItemDisplay[CL2 !UNI !MAG SK141>0]: %BLUE%%STAT(107,141)%IncStam %NAME%%CONTINUE%//Increased Stamina ItemDisplay[CL2 !UNI !MAG SK142>0]: %BLUE%%STAT(107,142)%FItem %NAME%%CONTINUE%//Find Item ItemDisplay[CL2 !UNI !MAG SK143>0]: %BLUE%%STAT(107,143)%LAttk %NAME%%CONTINUE%//Leap Attack ItemDisplay[CL2 !UNI !MAG SK144>0]: %BLUE%%STAT(107,144)%Conc %NAME%%CONTINUE%//Concentrate ItemDisplay[CL2 !UNI !MAG SK145>0]: %BLUE%%STAT(107,145)%IrSkin %NAME%%CONTINUE%//Iron Skin ItemDisplay[CL2 !UNI !MAG SK146>0]: %BLUE%%STAT(107,146)%BCry %NAME%%CONTINUE%//Battle Cry ItemDisplay[CL2 !UNI !MAG SK147>0]: %BLUE%%STAT(107,147)%Frnzy %NAME%%CONTINUE%//Frenzy ItemDisplay[CL2 !UNI !MAG SK148>0]: %BLUE%%STAT(107,148)%IncSpd %NAME%%CONTINUE%//Increased Speed ItemDisplay[CL2 !UNI !MAG SK149>0]: %BLUE%%STAT(107,149)%BO %NAME%%CONTINUE%//Battle Orders ItemDisplay[CL2 !UNI !MAG SK150>0]: %BLUE%%STAT(107,150)%GrimW %NAME%%CONTINUE%//Grim Ward ItemDisplay[CL2 !UNI !MAG SK151>0]: %BLUE%%STAT(107,151)%WW %NAME%%CONTINUE%//Whirlwind ItemDisplay[CL2 !UNI !MAG SK152>0]: %BLUE%%STAT(107,152)%Brsrk %NAME%%CONTINUE%//Berserk ItemDisplay[CL2 !UNI !MAG SK153>0]: %BLUE%%STAT(107,153)%NatR %NAME%%CONTINUE%//Natural Resistances ItemDisplay[CL2 !UNI !MAG SK154>0]: %BLUE%%STAT(107,154)%WC %NAME%%CONTINUE%//War Cry ItemDisplay[CL2 !UNI !MAG SK155>0]: %BLUE%%STAT(107,155)%BC %NAME%%CONTINUE%//Battle Command ItemDisplay[CL2 !UNI !MAG SK474>0]: %BLUE%%STAT(107,474)%Punc %NAME%%CONTINUE%//Puncture - new ItemDisplay[CL2 !UNI !MAG SK475>0]: %BLUE%%STAT(107,475)%CntrAtk %NAME%%CONTINUE%//Counterattack - new ItemDisplay[CL2 MAG SK126>0]: %WHITE%%STAT(107,126)%Bash %NAME%%CONTINUE%//Bash ItemDisplay[CL2 MAG SK127>0]: %WHITE%%STAT(107,127)%EdgdMast %NAME%%CONTINUE%//Edged Weapon Mastery ItemDisplay[CL2 MAG SK128>0]: %WHITE%%STAT(107,128)%PoleMast %NAME%%CONTINUE%//?? - formerly Axe Mastery ItemDisplay[CL2 MAG SK129>0]: %WHITE%%STAT(107,129)%BlntMast %NAME%%CONTINUE%//Blunt Weapon Mastery ItemDisplay[CL2 MAG SK130>0]: %WHITE%%STAT(107,130)%Howl %NAME%%CONTINUE%//Howl ItemDisplay[CL2 MAG SK131>0]: %WHITE%%STAT(107,131)%FPot %NAME%%CONTINUE%//Find Potion ItemDisplay[CL2 MAG SK132>0]: %WHITE%%STAT(107,132)%Leap %NAME%%CONTINUE%//Leap ItemDisplay[CL2 MAG SK133>0]: %WHITE%%STAT(107,133)%?????? %NAME%%CONTINUE%//?? - formerly Double Swing ItemDisplay[CL2 MAG SK134>0]: %WHITE%%STAT(107,134)%WhrlAxe %NAME%%CONTINUE%//Whirling Axes - formerly Counterattack - formerly Pulverize -formerly polearmMast ItemDisplay[CL2 MAG SK135>0]: %WHITE%%STAT(107,135)%ThrWep %NAME%%CONTINUE%//Throwing Weapon Mastery ItemDisplay[CL2 MAG SK136>0]: %WHITE%%STAT(107,136)%DblSwg %NAME%%CONTINUE%//Double Swing - formerly Spear Mastery ItemDisplay[CL2 MAG SK137>0]: %WHITE%%STAT(107,137)%Taunt %NAME%%CONTINUE%//Taunt ItemDisplay[CL2 MAG SK138>0]: %WHITE%%STAT(107,138)%Shout %NAME%%CONTINUE%//Shout ItemDisplay[CL2 MAG SK139>0]: %WHITE%%STAT(107,139)%Stun %NAME%%CONTINUE%//Stun ItemDisplay[CL2 MAG SK140>0]: %WHITE%%STAT(107,140)%DblThr %NAME%%CONTINUE%//Double Throw ItemDisplay[CL2 MAG SK141>0]: %WHITE%%STAT(107,141)%IncStam %NAME%%CONTINUE%//Increased Stamina ItemDisplay[CL2 MAG SK142>0]: %WHITE%%STAT(107,142)%FItem %NAME%%CONTINUE%//Find Item ItemDisplay[CL2 MAG SK143>0]: %WHITE%%STAT(107,143)%LAttk %NAME%%CONTINUE%//Leap Attack ItemDisplay[CL2 MAG SK144>0]: %WHITE%%STAT(107,144)%Conc %NAME%%CONTINUE%//Concentrate ItemDisplay[CL2 MAG SK145>0]: %WHITE%%STAT(107,145)%IrSkin %NAME%%CONTINUE%//Iron Skin ItemDisplay[CL2 MAG SK146>0]: %WHITE%%STAT(107,146)%BCry %NAME%%CONTINUE%//Battle Cry ItemDisplay[CL2 MAG SK147>0]: %WHITE%%STAT(107,147)%Frnzy %NAME%%CONTINUE%//Frenzy ItemDisplay[CL2 MAG SK148>0]: %WHITE%%STAT(107,148)%IncSpd %NAME%%CONTINUE%//Increased Speed ItemDisplay[CL2 MAG SK149>0]: %WHITE%%STAT(107,149)%BO %NAME%%CONTINUE%//Battle Orders ItemDisplay[CL2 MAG SK150>0]: %WHITE%%STAT(107,150)%GrimW %NAME%%CONTINUE%//Grim Ward ItemDisplay[CL2 MAG SK151>0]: %WHITE%%STAT(107,151)%WW %NAME%%CONTINUE%//Whirlwind ItemDisplay[CL2 MAG SK152>0]: %WHITE%%STAT(107,152)%Brsrk %NAME%%CONTINUE%//Berserk ItemDisplay[CL2 MAG SK153>0]: %WHITE%%STAT(107,153)%NatR %NAME%%CONTINUE%//Natural Resistances ItemDisplay[CL2 MAG SK154>0]: %WHITE%%STAT(107,154)%WC %NAME%%CONTINUE%//War Cry ItemDisplay[CL2 MAG SK155>0]: %WHITE%%STAT(107,155)%BC %NAME%%CONTINUE%//Battle Command ItemDisplay[CL2 MAG SK474>0]: %WHITE%%STAT(107,474)%Punc %NAME%%CONTINUE%//Puncture - new ItemDisplay[CL2 MAG SK475>0]: %WHITE%%STAT(107,475)%CntrAtk %NAME%%CONTINUE%//Counterattack - new //Necro Heads and Wands ItemDisplay[(CL4 OR WP12) !MAG SK66>0]: %BLUE%%STAT(107,66)%Amp %NAME%%CONTINUE%//Amplify Damage ItemDisplay[(CL4 OR WP12) !MAG SK67>0]: %BLUE%%STAT(107,67)%Teeth %NAME%%CONTINUE%//Teeth ItemDisplay[(CL4 OR WP12) !MAG SK68>0]: %BLUE%%STAT(107,68)%BArmor %NAME%%CONTINUE%//Bone Armor ItemDisplay[(CL4 OR WP12) !MAG SK69>0]: %BLUE%%STAT(107,69)%SummMast %NAME%%CONTINUE%//Summon Mastery ItemDisplay[(CL4 OR WP12) !MAG SK70>0]: %BLUE%%STAT(107,70)%SkelWarr %NAME%%CONTINUE%//Raise SKeleton ItemDisplay[(CL4 OR WP12) !MAG SK71>0]: %BLUE%%STAT(107,71)%DimV %NAME%%CONTINUE%//Dim Vision ItemDisplay[(CL4 OR WP12) !MAG SK72>0]: %BLUE%%STAT(107,72)%Weaken %NAME%%CONTINUE%//Weaken ItemDisplay[(CL4 OR WP12) !MAG SK73>0]: %BLUE%%STAT(107,73)%DPois %NAME%%CONTINUE%//Deadly Poison ItemDisplay[(CL4 OR WP12) !MAG SK74>0]: %BLUE%%STAT(107,74)%CE %NAME%%CONTINUE%//Corpse Explosion ItemDisplay[(CL4 OR WP12) !MAG SK75>0]: %BLUE%%STAT(107,75)%ClayG %NAME%%CONTINUE%//Clay Golem ItemDisplay[(CL4 OR WP12) !MAG SK76>0]: %BLUE%%STAT(107,76)%IM %NAME%%CONTINUE%//Iron Maiden ItemDisplay[(CL4 OR WP12) !MAG SK77>0]: %BLUE%%STAT(107,77)%Terror %NAME%%CONTINUE%//Terror ItemDisplay[(CL4 OR WP12) !MAG SK78>0]: %BLUE%%STAT(107,78)%BWall %NAME%%CONTINUE%//Bone Wall ItemDisplay[(CL4 OR WP12) !MAG SK79>0]: %BLUE%%STAT(107,79)%Convoc %NAME%%CONTINUE%//Convocation ItemDisplay[(CL4 OR WP12) !MAG SK80>0]: %BLUE%%STAT(107,80)%SkelMage %NAME%%CONTINUE%//Skeleton Mage ItemDisplay[(CL4 OR WP12) !MAG SK81>0]: %BLUE%%STAT(107,81)%Confuse %NAME%%CONTINUE%//Confuse ItemDisplay[(CL4 OR WP12) !MAG SK82>0]: %BLUE%%STAT(107,82)%LTap %NAME%%CONTINUE%//Life Tap ItemDisplay[(CL4 OR WP12) !MAG SK83>0]: %BLUE%%STAT(107,83)%Desc %NAME%%CONTINUE%//Desecrate ItemDisplay[(CL4 OR WP12) !MAG SK84>0]: %BLUE%%STAT(107,84)%BS %NAME%%CONTINUE%//Bone Spear ItemDisplay[(CL4 OR WP12) !MAG SK85>0]: %BLUE%%STAT(107,85)%BloodG %NAME%%CONTINUE%//Blood Golem ItemDisplay[(CL4 OR WP12) !MAG SK86>0]: %BLUE%%STAT(107,86)%Attract %NAME%%CONTINUE%//Attract ItemDisplay[(CL4 OR WP12) !MAG SK87>0]: %BLUE%%STAT(107,87)%Decrp %NAME%%CONTINUE%//Decrepify ItemDisplay[(CL4 OR WP12) !MAG SK88>0]: %BLUE%%STAT(107,88)%BPrison %NAME%%CONTINUE%//Bone Prison ItemDisplay[(CL4 OR WP12) !MAG SK89>0]: %BLUE%%STAT(107,89)%BoneOff %NAME%%CONTINUE%//Bone Offering - formerly Summon Mastery ItemDisplay[(CL4 OR WP12) !MAG SK90>0]: %BLUE%%STAT(107,90)%IronG %NAME%%CONTINUE%//Iron Golem ItemDisplay[(CL4 OR WP12) !MAG SK91>0]: %BLUE%%STAT(107,91)%LR %NAME%%CONTINUE%//Lower Resist ItemDisplay[(CL4 OR WP12) !MAG SK92>0]: %BLUE%%STAT(107,92)%PN %NAME%%CONTINUE%//Poison Nova ItemDisplay[(CL4 OR WP12) !MAG SK93>0]: %BLUE%%STAT(107,93)%BSprt %NAME%%CONTINUE%//Bone Spirit ItemDisplay[(CL4 OR WP12) !MAG SK94>0]: %BLUE%%STAT(107,94)%FireG %NAME%%CONTINUE%//Fire Golem ItemDisplay[(CL4 OR WP12) !MAG SK95>0]: %BLUE%%STAT(107,95)%Revive %NAME%%CONTINUE%//Revive ItemDisplay[(CL4 OR WP12) !MAG SK477>0]: %BLUE%%STAT(107,477)%Hemo %NAME%%CONTINUE%//Hemorrage ItemDisplay[(CL4 OR WP12) MAG SK66>0]: %WHITE%%STAT(107,66)%Amp %NAME%%CONTINUE%//Amplify Damage ItemDisplay[(CL4 OR WP12) MAG SK67>0]: %WHITE%%STAT(107,67)%Teeth %NAME%%CONTINUE%//Teeth ItemDisplay[(CL4 OR WP12) MAG SK68>0]: %WHITE%%STAT(107,68)%BArmor %NAME%%CONTINUE%//Bone Armor ItemDisplay[(CL4 OR WP12) MAG SK69>0]: %WHITE%%STAT(107,69)%SummMast %NAME%%CONTINUE%//Summon Mastery ItemDisplay[(CL4 OR WP12) MAG SK70>0]: %WHITE%%STAT(107,70)%SkelWarr %NAME%%CONTINUE%//Raise SKeleton ItemDisplay[(CL4 OR WP12) MAG SK71>0]: %WHITE%%STAT(107,71)%DimV %NAME%%CONTINUE%//Dim Vision ItemDisplay[(CL4 OR WP12) MAG SK72>0]: %WHITE%%STAT(107,72)%Weaken %NAME%%CONTINUE%//Weaken ItemDisplay[(CL4 OR WP12) MAG SK73>0]: %WHITE%%STAT(107,73)%DPois %NAME%%CONTINUE%//Deadly Poison ItemDisplay[(CL4 OR WP12) MAG SK74>0]: %WHITE%%STAT(107,74)%CE %NAME%%CONTINUE%//Corpse Explosion ItemDisplay[(CL4 OR WP12) MAG SK75>0]: %WHITE%%STAT(107,75)%ClayG %NAME%%CONTINUE%//Clay Golem ItemDisplay[(CL4 OR WP12) MAG SK76>0]: %WHITE%%STAT(107,76)%IM %NAME%%CONTINUE%//Iron Maiden ItemDisplay[(CL4 OR WP12) MAG SK77>0]: %WHITE%%STAT(107,77)%Terror %NAME%%CONTINUE%//Terror ItemDisplay[(CL4 OR WP12) MAG SK78>0]: %WHITE%%STAT(107,78)%BWall %NAME%%CONTINUE%//Bone Wall ItemDisplay[(CL4 OR WP12) MAG SK79>0]: %WHITE%%STAT(107,79)%Convoc %NAME%%CONTINUE%//Convocation ItemDisplay[(CL4 OR WP12) MAG SK80>0]: %WHITE%%STAT(107,80)%SkelMage %NAME%%CONTINUE%//Skeleton Mage ItemDisplay[(CL4 OR WP12) MAG SK81>0]: %WHITE%%STAT(107,81)%Confuse %NAME%%CONTINUE%//Confuse ItemDisplay[(CL4 OR WP12) MAG SK82>0]: %WHITE%%STAT(107,82)%LTap %NAME%%CONTINUE%//Life Tap ItemDisplay[(CL4 OR WP12) MAG SK83>0]: %WHITE%%STAT(107,83)%Desc %NAME%%CONTINUE%//Desecrate ItemDisplay[(CL4 OR WP12) MAG SK84>0]: %WHITE%%STAT(107,84)%BS %NAME%%CONTINUE%//Bone Spear ItemDisplay[(CL4 OR WP12) MAG SK85>0]: %WHITE%%STAT(107,85)%BloodG %NAME%%CONTINUE%//Blood Golem ItemDisplay[(CL4 OR WP12) MAG SK86>0]: %WHITE%%STAT(107,86)%Attract %NAME%%CONTINUE%//Attract ItemDisplay[(CL4 OR WP12) MAG SK87>0]: %WHITE%%STAT(107,87)%Decrp %NAME%%CONTINUE%//Decrepify ItemDisplay[(CL4 OR WP12) MAG SK88>0]: %WHITE%%STAT(107,88)%BPrison %NAME%%CONTINUE%//Bone Prison ItemDisplay[(CL4 OR WP12) MAG SK89>0]: %WHITE%%STAT(107,89)%BoneOff %NAME%%CONTINUE%//Bone Offering - formerly Summon Mastery ItemDisplay[(CL4 OR WP12) MAG SK90>0]: %WHITE%%STAT(107,90)%IronG %NAME%%CONTINUE%//Iron Golem ItemDisplay[(CL4 OR WP12) MAG SK91>0]: %WHITE%%STAT(107,91)%LR %NAME%%CONTINUE%//Lower Resist ItemDisplay[(CL4 OR WP12) MAG SK92>0]: %WHITE%%STAT(107,92)%PN %NAME%%CONTINUE%//Poison Nova ItemDisplay[(CL4 OR WP12) MAG SK93>0]: %WHITE%%STAT(107,93)%BSprt %NAME%%CONTINUE%//Bone Spirit ItemDisplay[(CL4 OR WP12) MAG SK94>0]: %WHITE%%STAT(107,94)%FireG %NAME%%CONTINUE%//Fire Golem ItemDisplay[(CL4 OR WP12) MAG SK95>0]: %WHITE%%STAT(107,95)%Revive %NAME%%CONTINUE%//Revive ItemDisplay[(CL4 OR WP12) MAG SK477>0]: %WHITE%%STAT(107,477)%Hemo %NAME%%CONTINUE%//Hemorrage //Assassin Claws ItemDisplay[CL5 !UNI !MAG SK251>0]: %BLUE%%STAT(107,251)%FB %NAME%%CONTINUE%//Fire Blast ItemDisplay[CL5 !UNI !MAG SK252>0]: %BLUE%%STAT(107,252)%ClawM %NAME%%CONTINUE%//Claw Mastery ItemDisplay[CL5 !UNI !MAG SK253>0]: %BLUE%%STAT(107,253)%PsyHm %NAME%%CONTINUE%//Psychic Hammer ItemDisplay[CL5 !UNI !MAG SK254>0]: %BLUE%%STAT(107,254)%TStrike %NAME%%CONTINUE%//Tiger Strike ItemDisplay[CL5 !UNI !MAG SK255>0]: %BLUE%%STAT(107,255)%DTalon %NAME%%CONTINUE%//Dragon Talon ItemDisplay[CL5 !UNI !MAG SK256>0]: %BLUE%%STAT(107,256)%SWeb %NAME%%CONTINUE%//Shock Web ItemDisplay[CL5 !UNI !MAG SK257>0]: %BLUE%%STAT(107,257)%BThr %NAME%%CONTINUE%//Blade Throw ItemDisplay[CL5 !UNI !MAG SK258>0]: %BLUE%%STAT(107,258)%BoS %NAME%%CONTINUE%//Burst of Speed ItemDisplay[CL5 !UNI !MAG SK259>0]: %BLUE%%STAT(107,259)%FoF %NAME%%CONTINUE%//Fists of Fire ItemDisplay[CL5 !UNI !MAG SK260>0]: %BLUE%%STAT(107,260)%DClaw %NAME%%CONTINUE%//Dragon Claw ItemDisplay[CL5 !UNI !MAG SK261>0]: %BLUE%%STAT(107,261)%CBSent %NAME%%CONTINUE%//Charged Bolt Sentry ItemDisplay[CL5 !UNI !MAG SK262>0]: %BLUE%%STAT(107,262)%WoF %NAME%%CONTINUE%//Wake of Fire ItemDisplay[CL5 !UNI !MAG SK263>0]: %BLUE%%STAT(107,263)%Block %NAME%%CONTINUE%//Claw Block ItemDisplay[CL5 !UNI !MAG SK264>0]: %BLUE%%STAT(107,264)%CoS %NAME%%CONTINUE%//Cloak of Shadows ItemDisplay[CL5 !UNI !MAG SK265>0]: %BLUE%%STAT(107,265)%CStrike %NAME%%CONTINUE%//Cobra Strike ItemDisplay[CL5 !UNI !MAG SK266>0]: %BLUE%%STAT(107,266)%BFury %NAME%%CONTINUE%//Blade Fury ItemDisplay[CL5 !UNI !MAG SK267>0]: %BLUE%%STAT(107,267)%Fade %NAME%%CONTINUE%//Fade ItemDisplay[CL5 !UNI !MAG SK268>0]: %BLUE%%STAT(107,268)%SWarr %NAME%%CONTINUE%//Shadow Warrior ItemDisplay[CL5 !UNI !MAG SK269>0]: %BLUE%%STAT(107,269)%CoT %NAME%%CONTINUE%//Claws of Thunder ItemDisplay[CL5 !UNI !MAG SK270>0]: %BLUE%%STAT(107,270)%DTail %NAME%%CONTINUE%//Dragon Tail ItemDisplay[CL5 !UNI !MAG SK271>0]: %BLUE%%STAT(107,271)%LS %NAME%%CONTINUE%//Lightning Sentry ItemDisplay[CL5 !UNI !MAG SK272>0]: %BLUE%%STAT(107,272)%WoI %NAME%%CONTINUE%//Wake of Inferno ItemDisplay[CL5 !UNI !MAG SK273>0]: %BLUE%%STAT(107,273)%MB %NAME%%CONTINUE%//Mind Blast ItemDisplay[CL5 !UNI !MAG SK274>0]: %BLUE%%STAT(107,274)%BoI %NAME%%CONTINUE%//Blades of Ice ItemDisplay[CL5 !UNI !MAG SK275>0]: %BLUE%%STAT(107,275)%DF %NAME%%CONTINUE%//Dragon Flight ItemDisplay[CL5 !UNI !MAG SK276>0]: %BLUE%%STAT(107,276)%DS %NAME%%CONTINUE%//Death Sentry ItemDisplay[CL5 !UNI !MAG SK277>0]: %BLUE%%STAT(107,277)%BS %NAME%%CONTINUE%//Blade Shield ItemDisplay[CL5 !UNI !MAG SK278>0]: %BLUE%%STAT(107,278)%Venom %NAME%%CONTINUE%//Venom ItemDisplay[CL5 !UNI !MAG SK279>0]: %BLUE%%STAT(107,279)%SMast %NAME%%CONTINUE%//Shadow Master ItemDisplay[CL5 !UNI !MAG SK280>0]: %BLUE%%STAT(107,280)%Static Strike %NAME%%CONTINUE%//Static Strike - formerly Phoenix Strike ItemDisplay[CL5 MAG SK251>0]: %WHITE%%STAT(107,251)%FB %NAME%%CONTINUE%//Fire Blast ItemDisplay[CL5 MAG SK252>0]: %WHITE%%STAT(107,252)%ClawM %NAME%%CONTINUE%//Claw Mastery ItemDisplay[CL5 MAG SK253>0]: %WHITE%%STAT(107,253)%PsyHm %NAME%%CONTINUE%//Psychic Hammer ItemDisplay[CL5 MAG SK254>0]: %WHITE%%STAT(107,254)%TStrike %NAME%%CONTINUE%//Tiger Strike ItemDisplay[CL5 MAG SK255>0]: %WHITE%%STAT(107,255)%DTalon %NAME%%CONTINUE%//Dragon Talon ItemDisplay[CL5 MAG SK256>0]: %WHITE%%STAT(107,256)%SWeb %NAME%%CONTINUE%//Shock Web ItemDisplay[CL5 MAG SK257>0]: %WHITE%%STAT(107,257)%BThr %NAME%%CONTINUE%//Blade Throw ItemDisplay[CL5 MAG SK258>0]: %WHITE%%STAT(107,258)%BoS %NAME%%CONTINUE%//Burst of Speed ItemDisplay[CL5 MAG SK259>0]: %WHITE%%STAT(107,259)%FoF %NAME%%CONTINUE%//Fists of Fire ItemDisplay[CL5 MAG SK260>0]: %WHITE%%STAT(107,260)%DClaw %NAME%%CONTINUE%//Dragon Claw ItemDisplay[CL5 MAG SK261>0]: %WHITE%%STAT(107,261)%CBSent %NAME%%CONTINUE%//Charged Bolt Sentry ItemDisplay[CL5 MAG SK262>0]: %WHITE%%STAT(107,262)%WoF %NAME%%CONTINUE%//Wake of Fire ItemDisplay[CL5 MAG SK263>0]: %WHITE%%STAT(107,263)%Block %NAME%%CONTINUE%//Claw Block ItemDisplay[CL5 MAG SK264>0]: %WHITE%%STAT(107,264)%CoS %NAME%%CONTINUE%//Cloak of Shadows ItemDisplay[CL5 MAG SK265>0]: %WHITE%%STAT(107,265)%CStrike %NAME%%CONTINUE%//Cobra Strike ItemDisplay[CL5 MAG SK266>0]: %WHITE%%STAT(107,266)%BFury %NAME%%CONTINUE%//Blade Fury ItemDisplay[CL5 MAG SK267>0]: %WHITE%%STAT(107,267)%Fade %NAME%%CONTINUE%//Fade ItemDisplay[CL5 MAG SK268>0]: %WHITE%%STAT(107,268)%SWarr %NAME%%CONTINUE%//Shadow Warrior ItemDisplay[CL5 MAG SK269>0]: %WHITE%%STAT(107,269)%CoT %NAME%%CONTINUE%//Claws of Thunder ItemDisplay[CL5 MAG SK270>0]: %WHITE%%STAT(107,270)%DTail %NAME%%CONTINUE%//Dragon Tail ItemDisplay[CL5 MAG SK271>0]: %WHITE%%STAT(107,271)%LS %NAME%%CONTINUE%//Lightning Sentry ItemDisplay[CL5 MAG SK272>0]: %WHITE%%STAT(107,272)%WoI %NAME%%CONTINUE%//Wake of Inferno ItemDisplay[CL5 MAG SK273>0]: %WHITE%%STAT(107,273)%MB %NAME%%CONTINUE%//Mind Blast ItemDisplay[CL5 MAG SK274>0]: %WHITE%%STAT(107,274)%BoI %NAME%%CONTINUE%//Blades of Ice ItemDisplay[CL5 MAG SK275>0]: %WHITE%%STAT(107,275)%DF %NAME%%CONTINUE%//Dragon Flight ItemDisplay[CL5 MAG SK276>0]: %WHITE%%STAT(107,276)%DS %NAME%%CONTINUE%//Death Sentry ItemDisplay[CL5 MAG SK277>0]: %WHITE%%STAT(107,277)%BS %NAME%%CONTINUE%//Blade Shield ItemDisplay[CL5 MAG SK278>0]: %WHITE%%STAT(107,278)%Venom %NAME%%CONTINUE%//Venom ItemDisplay[CL5 MAG SK279>0]: %WHITE%%STAT(107,279)%SMast %NAME%%CONTINUE%//Shadow Master ItemDisplay[CL5 MAG SK280>0]: %WHITE%%STAT(107,280)%Static Strike %NAME%%CONTINUE%//Static Strike - formerly Phoenix Strike //Sorceress Orbs/Staves ItemDisplay[(CL6 OR WP11) !UNI !MAG SK36>0]: %BLUE%%STAT(107,36)%FBolt %NAME%%CONTINUE%//Fire Bolt ItemDisplay[(CL6 OR WP11) !UNI !MAG SK37>0]: %BLUE%%STAT(107,37)%Warmth %NAME%%CONTINUE%//Warmth ItemDisplay[(CL6 OR WP11) !UNI !MAG SK38>0]: %BLUE%%STAT(107,38)%CB %NAME%%CONTINUE%//Charged Bolt ItemDisplay[(CL6 OR WP11) !UNI !MAG SK39>0]: %BLUE%%STAT(107,39)%IceB %NAME%%CONTINUE%//Ice Bolt ItemDisplay[(CL6 OR WP11) !UNI !MAG SK40>0]: %BLUE%%STAT(107,40)%Fridg %NAME%%CONTINUE%//Fridgerate ItemDisplay[(CL6 OR WP11) !UNI !MAG SK41>0]: %BLUE%%STAT(107,41)%Blaze %NAME%%CONTINUE%//Blaze formerly Immolate ItemDisplay[(CL6 OR WP11) !UNI !MAG SK42>0]: %BLUE%%STAT(107,42)%Static %NAME%%CONTINUE%//Static Field ItemDisplay[(CL6 OR WP11) !UNI !MAG SK43>0]: %BLUE%%STAT(107,43)%TK %NAME%%CONTINUE%//Telekinesis ItemDisplay[(CL6 OR WP11) !UNI !MAG SK44>0]: %BLUE%%STAT(107,44)%FNova %NAME%%CONTINUE%//Frost Nova ItemDisplay[(CL6 OR WP11) !UNI !MAG SK45>0]: %BLUE%%STAT(107,45)%IceBl %NAME%%CONTINUE%//Ice Blast ItemDisplay[(CL6 OR WP11) !UNI !MAG SK46>0]: %BLUE%%STAT(107,46)%Immo %NAME%%CONTINUE%//Immolate -formerly Blaze ItemDisplay[(CL6 OR WP11) !UNI !MAG SK47>0]: %BLUE%%STAT(107,47)%FB %NAME%%CONTINUE%//Fireball ItemDisplay[(CL6 OR WP11) !UNI !MAG SK48>0]: %BLUE%%STAT(107,48)%Nova %NAME%%CONTINUE%//Nova ItemDisplay[(CL6 OR WP11) !UNI !MAG SK49>0]: %BLUE%%STAT(107,49)%LS %NAME%%CONTINUE%//Lightning Surge ItemDisplay[(CL6 OR WP11) !UNI !MAG SK50>0]: %BLUE%%STAT(107,50)%ShvArm %NAME%%CONTINUE%//Shiver Armor ItemDisplay[(CL6 OR WP11) !UNI !MAG SK51>0]: %BLUE%%STAT(107,51)%FWall %NAME%%CONTINUE%//Fire Wall ItemDisplay[(CL6 OR WP11) !UNI !MAG SK52>0]: %BLUE%%STAT(107,52)%Enfl %NAME%%CONTINUE%//Enchant ItemDisplay[(CL6 OR WP11) !UNI !MAG SK53>0]: %BLUE%%STAT(107,53)%Tele %NAME%%CONTINUE%//Teleport ItemDisplay[(CL6 OR WP11) !UNI !MAG SK54>0]: %BLUE%%STAT(107,54)%ChainL %NAME%%CONTINUE%//Chain Lightning ItemDisplay[(CL6 OR WP11) !UNI !MAG SK55>0]: %BLUE%%STAT(107,55)%Glacial %NAME%%CONTINUE%//Glacial Spike ItemDisplay[(CL6 OR WP11) !UNI !MAG SK56>0]: %BLUE%%STAT(107,56)%Meteor %NAME%%CONTINUE%//Meteor ItemDisplay[(CL6 OR WP11) !UNI !MAG SK57>0]: %BLUE%%STAT(107,57)%Discharge %NAME%%CONTINUE%//Discharge -formerly Thunder Storm ItemDisplay[(CL6 OR WP11) !UNI !MAG SK58>0]: %BLUE%%STAT(107,58)%ES %NAME%%CONTINUE%//Energy Shield ItemDisplay[(CL6 OR WP11) !UNI !MAG SK59>0]: %BLUE%%STAT(107,59)%Blizz %NAME%%CONTINUE%//Blizzard ItemDisplay[(CL6 OR WP11) !UNI !MAG SK60>0]: %BLUE%%STAT(107,60)%ChlArm %NAME%%CONTINUE%//Chilling Armor ItemDisplay[(CL6 OR WP11) !UNI !MAG SK61>0]: %BLUE%%STAT(107,61)%FMast %NAME%%CONTINUE%//Fire Mastery ItemDisplay[(CL6 OR WP11) !UNI !MAG SK62>0]: %BLUE%%STAT(107,62)%Hydra %NAME%%CONTINUE%//Hydra ItemDisplay[(CL6 OR WP11) !UNI !MAG SK63>0]: %BLUE%%STAT(107,63)%LMast %NAME%%CONTINUE%//Lightning Mastery ItemDisplay[(CL6 OR WP11) !UNI !MAG SK64>0]: %BLUE%%STAT(107,64)%FrzOrb %NAME%%CONTINUE%//Frozen Orb ItemDisplay[(CL6 OR WP11) !UNI !MAG SK65>0]: %BLUE%%STAT(107,65)%CMast %NAME%%CONTINUE%//Cold Mastery ItemDisplay[(CL6 OR WP11) !UNI !MAG SK457>0]: %BLUE%%STAT(107,457)%TStrm %NAME%%CONTINUE%//Thunderstorm - new ItemDisplay[(CL6 OR WP11) !UNI !MAG SK469>0]: %BLUE%%STAT(107,469)%FP %NAME%%CONTINUE%//Freezing Pulse - new ItemDisplay[(CL6 OR WP11) MAG SK36>0]: %WHITE%%STAT(107,36)%FBolt %NAME%%CONTINUE%//Fire Bolt ItemDisplay[(CL6 OR WP11) MAG SK37>0]: %WHITE%%STAT(107,37)%Warmth %NAME%%CONTINUE%//Warmth ItemDisplay[(CL6 OR WP11) MAG SK38>0]: %WHITE%%STAT(107,38)%CB %NAME%%CONTINUE%//Charged Bolt ItemDisplay[(CL6 OR WP11) MAG SK39>0]: %WHITE%%STAT(107,39)%IceB %NAME%%CONTINUE%//Ice Bolt ItemDisplay[(CL6 OR WP11) MAG SK40>0]: %WHITE%%STAT(107,40)%Fridg %NAME%%CONTINUE%//Fridgerate ItemDisplay[(CL6 OR WP11) MAG SK41>0]: %WHITE%%STAT(107,41)%Blaze %NAME%%CONTINUE%//Blaze formerly Immolate ItemDisplay[(CL6 OR WP11) MAG SK42>0]: %WHITE%%STAT(107,42)%Static %NAME%%CONTINUE%//Static Field ItemDisplay[(CL6 OR WP11) MAG SK43>0]: %WHITE%%STAT(107,43)%TK %NAME%%CONTINUE%//Telekinesis ItemDisplay[(CL6 OR WP11) MAG SK44>0]: %WHITE%%STAT(107,44)%FNova %NAME%%CONTINUE%//Frost Nova ItemDisplay[(CL6 OR WP11) MAG SK45>0]: %WHITE%%STAT(107,45)%IceBl %NAME%%CONTINUE%//Ice Blast ItemDisplay[(CL6 OR WP11) MAG SK46>0]: %WHITE%%STAT(107,46)%Immo %NAME%%CONTINUE%//Immolate -formerly Blaze ItemDisplay[(CL6 OR WP11) MAG SK47>0]: %WHITE%%STAT(107,47)%FB %NAME%%CONTINUE%//Fireball ItemDisplay[(CL6 OR WP11) MAG SK48>0]: %WHITE%%STAT(107,48)%Nova %NAME%%CONTINUE%//Nova ItemDisplay[(CL6 OR WP11) MAG SK49>0]: %WHITE%%STAT(107,49)%LS %NAME%%CONTINUE%//Lightning Surge ItemDisplay[(CL6 OR WP11) MAG SK50>0]: %WHITE%%STAT(107,50)%ShvArm %NAME%%CONTINUE%//Shiver Armor ItemDisplay[(CL6 OR WP11) MAG SK51>0]: %WHITE%%STAT(107,51)%FWall %NAME%%CONTINUE%//Fire Wall ItemDisplay[(CL6 OR WP11) MAG SK52>0]: %WHITE%%STAT(107,52)%Enfl %NAME%%CONTINUE%//Enchant ItemDisplay[(CL6 OR WP11) MAG SK53>0]: %WHITE%%STAT(107,53)%Tele %NAME%%CONTINUE%//Teleport ItemDisplay[(CL6 OR WP11) MAG SK54>0]: %WHITE%%STAT(107,54)%ChainL %NAME%%CONTINUE%//Chain Lightning ItemDisplay[(CL6 OR WP11) MAG SK55>0]: %WHITE%%STAT(107,55)%Glacial %NAME%%CONTINUE%//Glacial Spike ItemDisplay[(CL6 OR WP11) MAG SK56>0]: %WHITE%%STAT(107,56)%Meteor %NAME%%CONTINUE%//Meteor ItemDisplay[(CL6 OR WP11) MAG SK57>0]: %WHITE%%STAT(107,57)%Discharge %NAME%%CONTINUE%//Discharge -formerly Thunder Storm ItemDisplay[(CL6 OR WP11) MAG SK58>0]: %WHITE%%STAT(107,58)%ES %NAME%%CONTINUE%//Energy Shield ItemDisplay[(CL6 OR WP11) MAG SK59>0]: %WHITE%%STAT(107,59)%Blizz %NAME%%CONTINUE%//Blizzard ItemDisplay[(CL6 OR WP11) MAG SK60>0]: %WHITE%%STAT(107,60)%ChlArm %NAME%%CONTINUE%//Chilling Armor ItemDisplay[(CL6 OR WP11) MAG SK61>0]: %WHITE%%STAT(107,61)%FMast %NAME%%CONTINUE%//Fire Mastery ItemDisplay[(CL6 OR WP11) MAG SK62>0]: %WHITE%%STAT(107,62)%Hydra %NAME%%CONTINUE%//Hydra ItemDisplay[(CL6 OR WP11) MAG SK63>0]: %WHITE%%STAT(107,63)%LMast %NAME%%CONTINUE%//Lightning Mastery ItemDisplay[(CL6 OR WP11) MAG SK64>0]: %WHITE%%STAT(107,64)%FrzOrb %NAME%%CONTINUE%//Frozen Orb ItemDisplay[(CL6 OR WP11) MAG SK65>0]: %WHITE%%STAT(107,65)%CMast %NAME%%CONTINUE%//Cold Mastery ItemDisplay[(CL6 OR WP11) MAG SK457>0]: %WHITE%%STAT(107,457)%TStrm %NAME%%CONTINUE%//Thunderstorm - new ItemDisplay[(CL6 OR WP11) MAG SK469>0]: %WHITE%%STAT(107,469)%FP %NAME%%CONTINUE%//Freezing Pulse - new //Paladin Scepters ItemDisplay[WP13 !UNI !MAG SK96>0]: %BLUE%%STAT(107,96)%Sacr %NAME%%CONTINUE%//Sacrifice ItemDisplay[WP13 !UNI !MAG SK97>0]: %BLUE%%STAT(107,97)%Smite %NAME%%CONTINUE%//Smite ItemDisplay[WP13 !UNI !MAG SK98>0]: %BLUE%%STAT(107,98)%Might %NAME%%CONTINUE%//Might ItemDisplay[WP13 !UNI !MAG SK99>0]: %BLUE%%STAT(107,99)%Prayer %NAME%%CONTINUE%//Prayer ItemDisplay[WP13 !UNI !MAG SK100>0]: %BLUE%%STAT(107,100)%ResF %NAME%%CONTINUE%//Resist Fire ItemDisplay[WP13 !UNI !MAG SK101>0]: %BLUE%%STAT(107,101)%HBolt %NAME%%CONTINUE%//Holy Bolt ItemDisplay[WP13 !UNI !MAG SK102>0]: %BLUE%%STAT(107,102)%HFire %NAME%%CONTINUE%//Holy Fire ItemDisplay[WP13 !UNI !MAG SK103>0]: %BLUE%%STAT(107,103)%Precision %NAME%%CONTINUE%//Thorns, precision in pod ItemDisplay[WP13 !UNI !MAG SK104>0]: %BLUE%%STAT(107,104)%Defi %NAME%%CONTINUE%//Defiance ItemDisplay[WP13 !UNI !MAG SK105>0]: %BLUE%%STAT(107,105)%ResC %NAME%%CONTINUE%//Resist Cold ItemDisplay[WP13 !UNI !MAG SK106>0]: %BLUE%%STAT(107,106)%Zeal %NAME%%CONTINUE%//Zeal ItemDisplay[WP13 !UNI !MAG SK107>0]: %BLUE%%STAT(107,107)%Charge %NAME%%CONTINUE%//Charge ItemDisplay[WP13 !UNI !MAG SK108>0]: %BLUE%%STAT(107,108)%BAim %NAME%%CONTINUE%//Blessed Aim ItemDisplay[WP13 !UNI !MAG SK109>0]: %BLUE%%STAT(107,109)%Cleans %NAME%%CONTINUE%//Cleansing ItemDisplay[WP13 !UNI !MAG SK110>0]: %BLUE%%STAT(107,110)%ResL %NAME%%CONTINUE%//Resist Lightning ItemDisplay[WP13 !UNI !MAG SK111>0]: %BLUE%%STAT(107,111)%Veng %NAME%%CONTINUE%//Vengeance ItemDisplay[WP13 !UNI !MAG SK112>0]: %BLUE%%STAT(107,112)%BHam %NAME%%CONTINUE%//Blessed Hammer ItemDisplay[WP13 !UNI !MAG SK113>0]: %BLUE%%STAT(107,113)%Conc %NAME%%CONTINUE%//Concentration ItemDisplay[WP13 !UNI !MAG SK114>0]: %BLUE%%STAT(107,114)%HFrz %NAME%%CONTINUE%//Holy Freeze ItemDisplay[WP13 !UNI !MAG SK115>0]: %BLUE%%STAT(107,115)%Vigor %NAME%%CONTINUE%//Vigor ItemDisplay[WP13 !UNI !MAG SK116>0]: %BLUE%%STAT(107,116)%Conversion %NAME%%CONTINUE%//Conversion ItemDisplay[WP13 !UNI !MAG SK117>0]: %BLUE%%STAT(107,117)%HShld %NAME%%CONTINUE%//Holy Shield ItemDisplay[WP13 !UNI !MAG SK118>0]: %BLUE%%STAT(107,118)%HShock %NAME%%CONTINUE%//Holy Shock ItemDisplay[WP13 !UNI !MAG SK119>0]: %BLUE%%STAT(107,119)%Sanc %NAME%%CONTINUE%//Sanctuary ItemDisplay[WP13 !UNI !MAG SK120>0]: %BLUE%%STAT(107,120)%Medi %NAME%%CONTINUE%//Meditation ItemDisplay[WP13 !UNI !MAG SK121>0]: %BLUE%%STAT(107,121)%FoH %NAME%%CONTINUE%//Fist of the Heavens ItemDisplay[WP13 !UNI !MAG SK122>0]: %BLUE%%STAT(107,122)%Fanat %NAME%%CONTINUE%//Fanaticism ItemDisplay[WP13 !UNI !MAG SK123>0]: %BLUE%%STAT(107,123)%Conv %NAME%%CONTINUE%//Conviction ItemDisplay[WP13 !UNI !MAG SK124>0]: %BLUE%%STAT(107,124)%Rdmp %NAME%%CONTINUE%//Redemption ItemDisplay[WP13 !UNI !MAG SK125>0]: %BLUE%%STAT(107,125)%Salv %NAME%%CONTINUE%//Salvation ItemDisplay[WP13 !UNI !MAG SKILL("Dashing Strike")>0]: %BLUE%%STAT(107,473)%DS %NAME%%CONTINUE%//1Dashing strike //ItemDisplay[WP13 !UNI !MAG SKILL("Dashing Strike")=1]: %BLUE%1Dash %NAME%%CONTINUE%//1Dashing strike //ItemDisplay[WP13 !UNI !MAG SKILL("Dashing Strike")=2]: %BLUE%2Dash %NAME%%CONTINUE%//2Dashing Strike //ItemDisplay[WP13 !UNI !MAG SKILL("Dashing Strike")=3]: %BLUE%3Dash %NAME%%CONTINUE%//3Dashing Strike ItemDisplay[WP13 MAG SK96>0]: %WHITE%%STAT(107,96)%Sacr %NAME%%CONTINUE%//Sacrifice ItemDisplay[WP13 MAG SK97>0]: %WHITE%%STAT(107,97)%Smite %NAME%%CONTINUE%//Smite ItemDisplay[WP13 MAG SK98>0]: %WHITE%%STAT(107,98)%Might %NAME%%CONTINUE%//Might ItemDisplay[WP13 MAG SK99>0]: %WHITE%%STAT(107,99)%Prayer %NAME%%CONTINUE%//Prayer ItemDisplay[WP13 MAG SK100>0]: %WHITE%%STAT(107,100)%ResF %NAME%%CONTINUE%//Resist Fire ItemDisplay[WP13 MAG SK101>0]: %WHITE%%STAT(107,101)%HBolt %NAME%%CONTINUE%//Holy Bolt ItemDisplay[WP13 MAG SK102>0]: %WHITE%%STAT(107,102)%HFire %NAME%%CONTINUE%//Holy Fire ItemDisplay[WP13 MAG SK103>0]: %WHITE%%STAT(107,103)%Precision %NAME%%CONTINUE%//Thorns, precision in pod ItemDisplay[WP13 MAG SK104>0]: %WHITE%%STAT(107,104)%Defi %NAME%%CONTINUE%//Defiance ItemDisplay[WP13 MAG SK105>0]: %WHITE%%STAT(107,105)%ResC %NAME%%CONTINUE%//Resist Cold ItemDisplay[WP13 MAG SK106>0]: %WHITE%%STAT(107,106)%Zeal %NAME%%CONTINUE%//Zeal ItemDisplay[WP13 MAG SK107>0]: %WHITE%%STAT(107,107)%Charge %NAME%%CONTINUE%//Charge ItemDisplay[WP13 MAG SK108>0]: %WHITE%%STAT(107,108)%BAim %NAME%%CONTINUE%//Blessed Aim ItemDisplay[WP13 MAG SK109>0]: %WHITE%%STAT(107,109)%Cleans %NAME%%CONTINUE%//Cleansing ItemDisplay[WP13 MAG SK110>0]: %WHITE%%STAT(107,110)%ResL %NAME%%CONTINUE%//Resist Lightning ItemDisplay[WP13 MAG SK111>0]: %WHITE%%STAT(107,111)%Veng %NAME%%CONTINUE%//Vengeance ItemDisplay[WP13 MAG SK112>0]: %WHITE%%STAT(107,112)%BHam %NAME%%CONTINUE%//Blessed Hammer ItemDisplay[WP13 MAG SK113>0]: %WHITE%%STAT(107,113)%Conc %NAME%%CONTINUE%//Concentration ItemDisplay[WP13 MAG SK114>0]: %WHITE%%STAT(107,114)%HFrz %NAME%%CONTINUE%//Holy Freeze ItemDisplay[WP13 MAG SK115>0]: %WHITE%%STAT(107,115)%Vigor %NAME%%CONTINUE%//Vigor ItemDisplay[WP13 MAG SK116>0]: %WHITE%%STAT(107,116)%Conversion %NAME%%CONTINUE%//Conversion ItemDisplay[WP13 MAG SK117>0]: %WHITE%%STAT(107,117)%HShld %NAME%%CONTINUE%//Holy Shield ItemDisplay[WP13 MAG SK118>0]: %WHITE%%STAT(107,118)%HShock %NAME%%CONTINUE%//Holy Shock ItemDisplay[WP13 MAG SK119>0]: %WHITE%%STAT(107,119)%Sanc %NAME%%CONTINUE%//Sanctuary ItemDisplay[WP13 MAG SK120>0]: %WHITE%%STAT(107,120)%Medi %NAME%%CONTINUE%//Meditation ItemDisplay[WP13 MAG SK121>0]: %WHITE%%STAT(107,121)%FoH %NAME%%CONTINUE%//Fist of the Heavens ItemDisplay[WP13 MAG SK122>0]: %WHITE%%STAT(107,122)%Fanat %NAME%%CONTINUE%//Fanaticism ItemDisplay[WP13 MAG SK123>0]: %WHITE%%STAT(107,123)%Conv %NAME%%CONTINUE%//Conviction ItemDisplay[WP13 MAG SK124>0]: %WHITE%%STAT(107,124)%Rdmp %NAME%%CONTINUE%//Redemption ItemDisplay[WP13 MAG SK125>0]: %WHITE%%STAT(107,125)%Salv %NAME%%CONTINUE%//Salvation ItemDisplay[WP13 MAG SKILL("Dashing Strike")>0]: %WHITE%%STAT(107,473)%DS %NAME%%CONTINUE%//1Dashing strike //ItemDisplay[WP13 MAG SKILL("Dashing Strike")=1]: %WHITE%1Dash %NAME%%CONTINUE%//1Dashing strike //ItemDisplay[WP13 MAG SKILL("Dashing Strike")=2]: %WHITE%2Dash %NAME%%CONTINUE%//2Dashing Strike //ItemDisplay[WP13 MAG SKILL("Dashing Strike")=3]: %WHITE%3Dash %NAME%%CONTINUE%//3Dashing Strike ///////// //Preview Items from the ground - useful/important stats only ///////// //Charm Stat display //ItemDisplay[(cm1 OR cm2 OR cm3) ID MAG ((STAT19>0 STAT22>0) OR STAT19>0 OR STAT80>0 OR STAT99>0 OR TABSK8>0 OR TABSK9>0 OR TABSK10>0 OR TABSK17>0 OR TABSK18>0 OR TABSK16>0 OR TABSK24>0 OR TABSK25>0 OR TABSK26>0 OR TABSK48>0 OR TABSK50>0 OR TABSK42>0 OR TABSK41>0 OR TABSK40>0 OR TABSK32>0 OR TABSK32>0 OR TABSK33>0 OR TABSK34>0 OR TABSK2>0 OR TABSK0>0 OR MANA>0 OR STAT80>0 OR RES>0 OR STAT39>0 OR STAT41>0 OR STAT43>0 OR STAT45>0 OR STAT7>0)]:%NL%%NAME%%CONTINUE% //display stats on following line ItemDisplay[(cm1 OR cm2 OR cm3) ID MAG RES=0 STAT39>0]: %ORANGE%%STAT(39)%Fres %NAME% %CONTINUE% //fire res ItemDisplay[(cm1 OR cm2 OR cm3) ID MAG RES=0 STAT41>0]: %YELLOW%%STAT(41)%Lres %NAME% %CONTINUE% //lightning res ItemDisplay[(cm1 OR cm2 OR cm3) ID MAG RES=0 STAT43>0]: %WHITE%%STAT(43)%Cres %NAME% %CONTINUE% //cold res ItemDisplay[(cm1 OR cm2 OR cm3) ID MAG RES=0 STAT45>0]: %GREEN%%STAT(45)%Pres %NAME% %CONTINUE% //poison res ItemDisplay[(cm1 OR cm2 OR cm3) ID MAG RES>0]: %BOLD%%RES%@res %NAME% %CONTINUE% //all res ItemDisplay[(cm1 OR cm2 OR cm3) ID MAG STAT22=0 STAT19>0]: %TAN%%STAT(19)%ar %NAME%%CONTINUE%//AR ItemDisplay[(cm1 OR cm2 OR cm3) ID MAG MANA>0]: %BOLD%%STAT(9)% Mana %NAME%%CONTINUE%//Mana ItemDisplay[(cm1 OR cm2 OR cm3) ID MAG STAT7>0]: %RED%%STAT(7)% Life %NAME%%CONTINUE%//Life ItemDisplay[(cm1 OR cm2 OR cm3) ID MAG STAT22>0 STAT19>0]: %TAN%%STAT(24)%max %STAT(19)%ar %NAME% %CONTINUE% //max+AR ItemDisplay[(cm1 OR cm2 OR cm3) ID MAG STAT80>0]: %GOLD%%STAT(80)%mf %NAME%%CONTINUE%//mf ItemDisplay[(cm1 OR cm2 OR cm3) ID MAG STAT99>0]: %SAGE%%STAT(99)%fhr %NAME%%CONTINUE%//FHR ItemDisplay[(cm1 OR cm2 OR cm3) ID MAG STAT96>0]: %BOLD%%STAT(96)%frw %NAME% %CONTINUE% //FRW ItemDisplay[MAG ID cm3 TABSK8>0]: %GOLD%Fire %NAME%%CONTINUE% ItemDisplay[MAG ID cm3 TABSK10>0]: %GOLD%Cold %NAME%%CONTINUE% ItemDisplay[MAG ID cm3 TABSK9>0]: %GOLD%Light %NAME%%CONTINUE% ItemDisplay[MAG ID cm3 TABSK17>0]: %GOLD%PnB %NAME%%CONTINUE% ItemDisplay[MAG ID cm3 TABSK18>0]: %GOLD%NSumm %NAME%%CONTINUE% ItemDisplay[MAG ID cm3 TABSK16>0]: %GOLD%Curse %NAME%%CONTINUE% ItemDisplay[MAG ID cm3 TABSK24>0]: %GOLD%Pcomb %NAME%%CONTINUE% ItemDisplay[MAG ID cm3 TABSK25>0]: %GOLD%PalOff %NAME%%CONTINUE% ItemDisplay[MAG ID cm3 TABSK26>0]: %GOLD%PalDef %NAME%%CONTINUE% ItemDisplay[MAG ID cm3 TABSK48>0]: %GOLD%Trap %NAME%%CONTINUE% ItemDisplay[MAG ID cm3 TABSK50>0]: %GOLD%Martial Arts %NAME%%CONTINUE% ItemDisplay[MAG ID cm3 TABSK42>0]: %GOLD%Ele %NAME%%CONTINUE% ItemDisplay[MAG ID cm3 TABSK41>0]: %GOLD%Shapeshift %NAME%%CONTINUE% ItemDisplay[MAG ID cm3 TABSK40>0]: %GOLD%DSumm %NAME%%CONTINUE% ItemDisplay[MAG ID cm3 TABSK32>0]: %GOLD%BarbComb %NAME%%CONTINUE% ItemDisplay[MAG ID cm3 TABSK33>0]: %GOLD%BarbMast %NAME%%CONTINUE% ItemDisplay[MAG ID cm3 TABSK34>0]: %GOLD%Warcries %NAME%%CONTINUE% ItemDisplay[MAG ID cm3 TABSK2>0]: %GOLD%Jav %NAME%%CONTINUE% ItemDisplay[MAG ID cm3 TABSK0>0]: %GOLD%Bow %NAME%%CONTINUE% ItemDisplay[MAG ID cm3 ILVL>49 ILVL<91]: %NAME% %WHITE%[%ILVL%]%CONTINUE% //Anni, Torch, Gheed Stat Display ItemDisplay[UNI ID cm1]: %BOLD%%STAT(0)% | %RES% | %STAT(85)% %NAME%%CONTINUE% //ItemDisplay[UNI ID cm2]: %NAME%%CONTINUE% ItemDisplay[UNI ID cm2 STAT0>9 RES>9]: %BOLD%%STAT(0)% | %RES% %NAME%%CONTINUE% ItemDisplay[UNI ID cm2 CLSK0=3]: %NAME% %BOLD%Zon%CONTINUE% ItemDisplay[UNI ID cm2 CLSK1=3]: %NAME% %BOLD%Sor%CONTINUE% ItemDisplay[UNI ID cm2 CLSK2=3]: %NAME% %BOLD%Nec%CONTINUE% ItemDisplay[UNI ID cm2 CLSK3=3]: %NAME% %BOLD%Pal%CONTINUE% ItemDisplay[UNI ID cm2 CLSK4=3]: %NAME% %BOLD%Bar%CONTINUE% ItemDisplay[UNI ID cm2 CLSK5=3]: %NAME% %BOLD%Dru%CONTINUE% ItemDisplay[UNI ID cm2 CLSK6=3]: %NAME% %BOLD%Sin%CONTINUE% ItemDisplay[UNI ID cm3]: %BOLD%%STAT(79)%gf | %STAT(87)% | %STAT(80)%mf %NAME%%CONTINUE% //ID'd Uniques Stats ItemDisplay[UNI ID uvg]: %NAME% %BLUE%%STAT(0)%str | %STAT(86)%lpk //Dracul's Grasp ItemDisplay[UNI ID 7gw]: %BLUE%-%STAT(336)%psn %GOLD%%NAME% //Death's Web ItemDisplay[UNI ID urn]: %BLUE%%RES%res %STAT(36)%%DR %GOLD%%NAME% //Crown of Ages ItemDisplay[UNI ID (xea OR uea OR dre OR uar OR ci2 OR 7wb OR gts OR uts OR xow) RES>0]: %BLUE%%RES%res %GOLD%%NAME%%CONTINUE% //vmagi, anni, torch, ravenlore, tyrael, kiras, jade talon, ward, spirit ward, ItemDisplay[UNI ID 7wb]: %NAME% %BLUE%%STAT(188,50)%ma | %STAT(188,49)%sd //jade talon MA/SD ItemDisplay[UNI ID (upl OR 7sr) STAT127>0]: %BLUE%+%STAT(127)%all %GOLD%%NAME% //Arkaine, AriocNeedle ItemDisplay[UNI ID 6cs]: %BLUE%+%STAT(127)%all %GOLD%Elder Staff%NL%Darain's Wisdom //Ondals ItemDisplay[UNI ID amf]: %NAME% %BLUE%+%STAT(188,2)%jav //tstroke ItemDisplay[UNI ID (uhm OR obf) STAT331>7]: %BLUE%+%STAT(331)%Cold %GOLD%%NAME% //Nightwing,Death Fathom ItemDisplay[UNI ID (xh9 OR uh9 OR uld OR zlb OR umc) STAT36>0]: %BLUE%%STAT(36)%%DR %GOLD%%NAME% //VGaze,Levi,String,Dungo ItemDisplay[UNI ID (xtb OR 7pa OR mgl OR rin) STAT80>0]: %BLUE%%STAT(80)%MF %GOLD%%NAME% //Trav, TombReaver, Chancies, ItemDisplay[UNI ID (hgl OR xhg OR uhg) STAT77>29]: %BLUE%%STAT(77)%%mana %GOLD%%NAME% //Frostburn ItemDisplay[UNI ID rin STAT2>14]: %BLUE%%STAT(19)%ar | %STAT(2)%dex %GOLD%%NAME% //ravenfrost ItemDisplay[UNI ID xvb STAT2>14]: %BLUE%%STAT(2)%dex %GOLD%%NAME% //waterwalk ItemDisplay[UNI ID ci3]: %BLUE%+%STAT(330)% | -%STAT(334)% %NAME%%CONTINUE% //griffon's eye ItemDisplay[UNI ID dre]: %BLUE%-%STAT(333)% %NAME%%CONTINUE% //ravenlore ItemDisplay[UNI ID (obc) CLSK1=1]: %BLUE%1 | %STAT(330)%lite | %STAT(329)%fire %GOLD%%NAME% //eschuta ItemDisplay[UNI ID (obc) CLSK1=2]: %BLUE%2 | %STAT(330)%lite | %STAT(329)%fire %GOLD%%NAME% //eschuta ItemDisplay[UNI ID (obc) CLSK1=3]: %BLUE%3 | %STAT(330)%lite | %STAT(329)%fire %GOLD%%NAME% //eschuta ItemDisplay[UNI ID (amu) RES>19 ALLSK>1]: %BLUE%%RES%res %NAME%%CONTINUE% //maras ItemDisplay[UNI ID (amu) RES>19 STAT360>0 ALLSK>2]: %RED% +3sk | %GOLD%%NAME% //maras ItemDisplay[UNI ID (rin) ALLSK=1 STAT360>0 STAT36>4]: %RED%%STAT(36)%pdr %GOLD%%NAME% //pdr SOJ/BK ItemDisplay[UNI ID (rin) ALLSK=1 STAT360>0 STAT105=10]: %RED%%STAT(105)%fcr %GOLD%%NAME% //fcr SOJ/BK ItemDisplay[UNI ID (rin) ALLSK=1 STAT360>0 STAT96=10]: %RED%%STAT(96)%frw %GOLD%%NAME% //frw SOJ/BK ItemDisplay[UNI ID (rin) ALLSK=1 STAT360>0 STAT80=10]: %RED%%STAT(80)%mf %GOLD%%NAME% //mf SOJ/BK ItemDisplay[UNI ID (rin) ALLSK=1 STAT360>0 STAT7=15]: %RED%%STAT(7)%life %GOLD%%NAME% //life SOJ/BK //Facets ItemDisplay[UNI ID jew STAT329>2]: %RED%Fire | +%STAT(329)% | -%STAT(333)% %NAME%%CONTINUE% //Fire Facet ItemDisplay[UNI ID jew STAT330>2]: %YELLOW%Light | +%STAT(330)% | -%STAT(334)% %NAME%%CONTINUE% //Light Facet ItemDisplay[UNI ID jew STAT331>2]: %BLUE%Cold | +%STAT(331)% | -%STAT(335)% %NAME%%CONTINUE% //Cold Facet ItemDisplay[UNI ID jew STAT332>2]: %GREEN%Poison | +%STAT(332)% | -%STAT(336)% %NAME%%CONTINUE% //Poison Facet ItemDisplay[UNI ID jew STAT357>2]: %WHITE%Magic | +%STAT(357)% | -%STAT(358)% %NAME%%CONTINUE% //Magic Facet ItemDisplay[UNI ID jew STAT399>2]: %LIGHT_GRAY%Phys | +%STAT(399)% | -%STAT(400)% %NAME%%CONTINUE% //Phys Facet //crafted stats - caster belt //ItemDisplay[CRAFT (uvc OR zvb) STAT105>0]: %NL%%NAME%%CONTINUE% ItemDisplay[CRAFT (uvc OR zvb) STAT39>20]: %RED%%STAT(39)%fire %NAME% %CONTINUE% //fire res ItemDisplay[CRAFT (uvc OR zvb) STAT41>20]: %YELLOW%%STAT(41)%lite %NAME% %CONTINUE% //lightning res ItemDisplay[CRAFT (uvc OR zvb) STAT43>20]: %BLUE%%STAT(43)%cold %NAME% %CONTINUE% //cold res ItemDisplay[CRAFT (uvc OR zvb) STAT45>20]: %GREEN%%STAT(45)%psn %NAME% %CONTINUE% //poison res ItemDisplay[CRAFT (uvc OR zvb) STR>9]: %RED%%STAT(0)%str %NAME%%CONTINUE% //str ItemDisplay[CRAFT (uvc OR zvb) STAT105>0]: %BLUE%%STAT(105)%fcr %NAME%%CONTINUE% //Caster belt //RW Displayed Stats ItemDisplay[(uit OR CL3) RW STAT105>24 SOCK=4]: %NAME% %BLUE%%STAT(105)%fcr%CONTINUE% //fcr display spirit shield ItemDisplay[(uit OR CL3) RW STAT105>24 (STAT91>-11 STAT91<-5) SOCK=4]: %BLUE%%STAT(91)%req %NAME%%CONTINUE% //-req spirit shield ItemDisplay[(7wa OR 7cr) RW STAT93>29 SOCK=5]: %NAME% %BLUE%%STAT(93)%ias%CONTINUE% //grief ItemDisplay[EQ2 RW STAT332>24 SOCK=4]: %NAME% %BLUE%+%STAT(332)%psn%CONTINUE% //bramble armor ItemDisplay[EQ2 RW STAT17>249 SOCK=4]: %NAME% %BLUE%%STAT(17)%ed%CONTINUE% //fort armor ItemDisplay[WP2 RW RES>29 SOCK=4]: %NAME% %BLUE%%RES%res%CONTINUE% //hoto ItemDisplay[RW OSKILL("Battle Orders")>0]: %NAME% %BLUE%%STAT(97,155)%bc | %STAT(97,149)%bo%CONTINUE% //call to arms "/ %STAT(97,146)%bcry" //Rare jewelry,boots (EQ5), and gloves (EQ4) displayed stats //ItemDisplay[!(UNI OR SET) (EQ4 OR EQ5 OR amu OR rin) (STAT80>0 OR TABSK8>0 OR TABSK9>0 OR TABSK10>0 OR TABSK16>0 OR TABSK17>0 OR TABSK18>0 OR TABSK24>0 OR TABSK25>0 OR TABSK26>0 OR TABSK34>0 OR TABSK40>0 OR TABSK41>0 OR TABSK42>0 OR TABSK48>0 OR TABSK49>0 OR TABSK50>0 OR STAT7>0 OR RES>0 OR STAT105>0 OR STAT39>0 OR STAT41>0 OR STAT43>0 OR STAT45>0)]: %NL%%NAME% %CONTINUE% //display stats in next line ItemDisplay[!(UNI OR SET) rin STAT360>0 STAT36>4]: %BOLD%%STAT(36)%pdr %NAME%%CONTINUE%//pdr corrupt ItemDisplay[!(UNI OR SET) rin STAT360>0 STAT96=10]: %BOLD%%STAT(96)%frw %NAME%%CONTINUE%//frw corrupt ItemDisplay[!(UNI OR SET) (EQ4 OR EQ5 OR amu OR rin) STAT80>0]: %GOLD%%STAT(80)%mf %NAME%%CONTINUE%//mf ItemDisplay[!(UNI OR SET) (EQ4 OR EQ5 OR amu OR rin) DEX>9]: %GRAY%%STAT(2)%dex %NAME% %CONTINUE% //dex ItemDisplay[!(UNI OR SET) (EQ4 OR EQ5 OR amu OR rin) RES=0 STAT39>0]: %RED%%STAT(39)%fire %NAME% %CONTINUE% //fire res ItemDisplay[!(UNI OR SET) (EQ4 OR EQ5 OR amu OR rin) RES=0 STAT41>0]: %YELLOW%%STAT(41)%lite %NAME% %CONTINUE% //lightning res ItemDisplay[!(UNI OR SET) (EQ4 OR EQ5 OR amu OR rin) RES=0 STAT43>0]: %BLUE%%STAT(43)%cold %NAME% %CONTINUE% //cold res ItemDisplay[!(UNI OR SET) (EQ4 OR EQ5 OR amu OR rin) RES=0 STAT45>0]: %GREEN%%STAT(45)%psn %NAME% %CONTINUE% //poison res ItemDisplay[!(UNI OR SET) (EQ5 OR amu OR rin) (RES>0 RES<21) STAT39>20]: %RED%%STAT(39)%fire %NAME% %CONTINUE% //fire res ItemDisplay[!(UNI OR SET) (EQ5 OR amu OR rin) (RES>0 RES<21) STAT41>20]: %YELLOW%%STAT(41)%lite %NAME% %CONTINUE% //lightning res ItemDisplay[!(UNI OR SET) (EQ5 OR amu OR rin) (RES>0 RES<21) STAT43>20]: %BLUE%%STAT(43)%cold %NAME% %CONTINUE% //cold res ItemDisplay[!(UNI OR SET) (EQ5 OR amu OR rin) (RES>0 RES<21) STAT45>20]: %GREEN%%STAT(45)%psn %NAME% %CONTINUE% //poison res ItemDisplay[!(UNI OR SET) (EQ4 OR EQ5 OR amu OR rin) MANA>50]: %BLUE%%STAT(9)% mana %NAME% %CONTINUE% //mana ItemDisplay[!(UNI OR SET) (EQ4 OR EQ5 OR amu OR rin) STR>9]: %RED%%STAT(0)% str %NAME% %CONTINUE% //strength ItemDisplay[!(UNI OR SET) (amu OR rin) STAT7>0]: %RED%%STAT(7)% life %NAME% %CONTINUE% //life ItemDisplay[!(UNI OR SET) (EQ5 OR amu OR rin OR EQ7) RES>0]: %BOLD%%RES%@res %NAME% %CONTINUE% //allres ItemDisplay[!(UNI OR SET) (EQ5 OR amu OR rin) STAT99>0]: %SAGE%%STAT(99)%fhr %NAME% %CONTINUE% //FHR ItemDisplay[!(UNI OR SET) EQ5 STAT96>0]: %BOLD%%STAT(96)%FRW %NAME% %CONTINUE% //FRW ItemDisplay[!(UNI OR SET OR MAG) EQ4 IAS>0]: %BLUE%%STAT(93)%ias %NAME% %CONTINUE% //ias ItemDisplay[!(UNI OR SET OR MAG) EQ4 (TABSK0>0)]: %BLUE%%STAT(188,0)%bow %NAME% %CONTINUE% //bow tree ItemDisplay[!(UNI OR SET OR MAG) EQ4 (TABSK1>0)]: %BLUE%%STAT(188,1)%PnM %NAME% %CONTINUE% //PnM ItemDisplay[!(UNI OR SET OR MAG) EQ4 (TABSK2>0)]: %BLUE%%STAT(188,2)%jav %NAME% %CONTINUE% //jav ItemDisplay[!(UNI OR SET OR MAG) EQ4 (TABSK50>0)]: %BLUE%%STAT(188,50)%ma %NAME% %CONTINUE% //martial arts ItemDisplay[!(UNI OR SET) (amu OR rin OR EQ7) FCR>0]: %BOLD%%STAT(105)%fcr %NAME% %CONTINUE% //fcr ///////// //Continue Display of +Skills on Amulets (especially needed on rares) ///////// ItemDisplay[!(UNI OR SET) (amu OR rin) STAT34>15]: %BOLD%%STAT(34)%pdr*** %NAME% %CONTINUE% //PDR ItemDisplay[!(UNI OR SET) (amu OR EQ1) CLSK0=1]: %BOLD%1Zon %NAME% %CONTINUE% //+1amazon ItemDisplay[!(UNI OR SET) (amu OR EQ1 OR CL6) CLSK1=1]: %BOLD%1Sor %NAME% %CONTINUE% //+1sorceress ItemDisplay[!(UNI OR SET) (amu OR EQ1 OR CL4) CLSK2=1]: %BOLD%1Nec %NAME% %CONTINUE% //+1necromancer ItemDisplay[!(UNI OR SET) (amu OR EQ1) CLSK3=1]: %BOLD%1Pal %NAME% %CONTINUE% //+1paladin ItemDisplay[!(UNI OR SET) (amu OR EQ1 OR CL2) CLSK4=1]: %BOLD%1Bar %NAME% %CONTINUE% //+1barbarian ItemDisplay[!(UNI OR SET) (amu OR EQ1 OR CL1) CLSK5=1]: %BOLD%1Dru %NAME% %CONTINUE% //+1druid ItemDisplay[!(UNI OR SET) (amu OR EQ1 OR CL5) CLSK6=1]: %BOLD%1Sin %NAME% %CONTINUE% //+1assassin ItemDisplay[!(UNI OR SET) (amu OR EQ1) CLSK0=2]: %BOLD%2Zon %NAME% %CONTINUE% //+2amazon ItemDisplay[!(UNI OR SET) (amu OR EQ1 OR CL6) CLSK1=2]: %BOLD%2Sor %NAME% %CONTINUE% //+2sorceress ItemDisplay[!(UNI OR SET) (amu OR EQ1 OR CL4) CLSK2=2]: %BOLD%2Nec %NAME% %CONTINUE% //+2necromancer ItemDisplay[!(UNI OR SET) (amu OR EQ1) CLSK3=2]: %BOLD%2Pal %NAME% %CONTINUE% //+2paladin ItemDisplay[!(UNI OR SET) (amu OR EQ1 OR CL2) CLSK4=2]: %BOLD%2Bar %NAME% %CONTINUE% //+2barbarian ItemDisplay[!(UNI OR SET) (amu OR EQ1 OR CL1) CLSK5=2]: %BOLD%2Dru %NAME% %CONTINUE% //+2druid ItemDisplay[!(UNI OR SET) (amu OR EQ1 OR CL5) CLSK6=2]: %BOLD%2Sin %NAME% %CONTINUE% //+2assassin ItemDisplay[!(UNI OR SET) (amu OR EQ1) TABSK8>0]: %BOLD%%STAT(188,8)%Fire %NAME% %CONTINUE% //>+1fire ItemDisplay[!(UNI OR SET) (amu OR EQ1) TABSK1>0]: %BOLD%%STAT(188,1)%ZonPassive %NAME% %CONTINUE% //>+1passive&magic ItemDisplay[!(UNI OR SET) (amu OR EQ1) TABSK9>0]: %BOLD%%STAT(188,9)%Light %NAME% %CONTINUE% //>+1light ItemDisplay[!(UNI OR SET) (amu OR EQ1) TABSK10>0]: %BOLD%%STAT(188,10)%Cold %NAME% %CONTINUE% //>+1cold ItemDisplay[!(UNI OR SET) (amu OR EQ1) TABSK16>0]: %BOLD%%STAT(188,16)%Curse %NAME% %CONTINUE% //>+1curse ItemDisplay[!(UNI OR SET) (amu OR EQ1) TABSK17>0]: %BOLD%%STAT(188,17)%PnB %NAME% %CONTINUE% //>+1pnb ItemDisplay[!(UNI OR SET) (amu OR EQ1) TABSK18>0]: %BOLD%%STAT(188,18)%NSumm %NAME% %CONTINUE% //>+1necro summoning ItemDisplay[!(UNI OR SET) (amu OR EQ1) TABSK24>0]: %BOLD%%STAT(188,24)%PComb %NAME% %CONTINUE% //>+1paladin combat ItemDisplay[!(UNI OR SET) (amu OR EQ1) TABSK25>0]: %BOLD%%STAT(188,25)%PalOff %NAME% %CONTINUE% //>+1paladin offensive ItemDisplay[!(UNI OR SET) (amu OR EQ1) TABSK26>0]: %BOLD%%STAT(188,26)%PalDef %NAME% %CONTINUE% //>+1paladin defensive ItemDisplay[!(UNI OR SET) (amu OR EQ1) TABSK33>0]: %BOLD%%STAT(188,33)%Masteries %NAME% %CONTINUE% //>+1masteries ItemDisplay[!(UNI OR SET) (amu OR EQ1) TABSK34>0]: %BOLD%%STAT(188,34)%Warcries %NAME% %CONTINUE% //>+1warcries ItemDisplay[!(UNI OR SET) EQ1 TABSK32>0]: %BOLD%%STAT(188,32)%BCombat %NAME% %CONTINUE% //>+1barb combat ItemDisplay[!(UNI OR SET) (amu OR EQ1) TABSK40>0]: %BOLD%%STAT(188,40)%DSumm %NAME% %CONTINUE% //>+1druid summoning ItemDisplay[!(UNI OR SET) (amu OR EQ1) TABSK41>0]: %BOLD%%STAT(188,41)%Shapeshift %NAME% %CONTINUE% //>+1shapeshifting ItemDisplay[!(UNI OR SET) (amu OR EQ1) TABSK42>0]: %BOLD%%STAT(188,42)%Ele %NAME% %CONTINUE% //>+1druid elemental ItemDisplay[!(UNI OR SET) (amu OR EQ1) TABSK48>0]: %BOLD%%STAT(188,48)%Trap %NAME% %CONTINUE% //>+1trap ItemDisplay[!(UNI OR SET) (amu OR EQ1) TABSK49>0]: %BOLD%%STAT(188,49)%Shadow %NAME% %CONTINUE% //>+1shadow ItemDisplay[!(UNI OR SET) (amu OR EQ1) TABSK50>0]: %BOLD%%STAT(188,50)%Martial Arts %NAME% %CONTINUE% //>+1martial arts ///////////////////////////// //FILTERLVL = 6 (Temporarily Show Gems - Switch back to relevant filterlevel when done) ///////////////////////////// //Gems ItemDisplay[FILTERLVL=6 glg]: %WHITE%Emer %ORANGE%[%GREEN%O%ORANGE%] ItemDisplay[FILTERLVL=6 glw]: %WHITE%Diam %ORANGE%[%WHITE%O%ORANGE%] ItemDisplay[FILTERLVL=6 glb]: %WHITE%Saph %ORANGE%[%BLUE%O%ORANGE%] ItemDisplay[FILTERLVL=6 gly]: %WHITE%Topz %ORANGE%[%YELLOW%O%ORANGE%] ItemDisplay[FILTERLVL=6 glr]: %WHITE%Ruby %ORANGE%[%RED%O%ORANGE%] //ItemDisplay[(FILTERLVL=3 OR FILTERLVL=4 OR FILTERLVL=5) glg]: //ItemDisplay[(FILTERLVL=3 OR FILTERLVL=4 OR FILTERLVL=5) glw]: //ItemDisplay[(FILTERLVL=3 OR FILTERLVL=4 OR FILTERLVL=5) glb]: //ItemDisplay[(FILTERLVL=3 OR FILTERLVL=4 OR FILTERLVL=5) gly]: ///////////////////////////// //FILTERLVL = 5 [No Pots] ///////////////////////////// //ItemDisplay[(clw OR btl) NMAG !RW (SOCK=0 OR SOCK=3)]: %NOTIFYSOUND(OOC)%%NAME% {%TAN%Pattern: %ORANGE%Tal Ort Tir} //temporary for leveling MA sin 20.04.24 ItemDisplay[GOLD<10000]: ItemDisplay[rvl]: %PURPLE%R %WHITE%BIG ItemDisplay[rvs]: %PURPLE%r %WHITE%smol ItemDisplay[(jew OR rin OR (amu ILVL>89)) RARE !ID]: %NOTIFYSOUND(OOC)%%MAPICON(79,5)%%RED%> > %YELLOW%%NAME%%RED% < > %WHITE%Skull %ORANGE%[%GRAY%O%ORANGE%]%WHITE% < < %NL% %NL% ItemDisplay[cm3 MAG ILVL>90 ID]: %NOTIFYSOUND(OOC)%%MAPICON(19,3)%%NOTIFY(ITEM)%%NAME% %WHITE%[%ILVL%]%PURPLE%°°°%GRAY%reroll //41+ lifer skillers //PoD-only Items ItemDisplay[SYNTH]: %MAPICON(26,1)%%NOTIFYSOUND(TINK)%%NOTIFY(ITEM)%%GOLD%%NAME% ItemDisplay[cx5 OR cx7]: %NL%%NOTIFYSOUND(OOC)%%MAPICON(33,1)%%NOTIFY(ITEM)%%RED%> %PURPLE%%NAME%%RED% < %NL% %NL% ItemDisplay[MAP]: %NOTIFYSOUND(MAP)%%MAPICON(92)%%NOTIFY(ITEM)%%NAME% %GRAY%[%DARK_GREEN%~ %PURPLE%MAP %DARK_GREEN%~%GRAY%] //high runes ItemDisplay[(r20 OR r21 OR r22 OR r23)]: %MAPICON(5,0)%%NOTIFY(ITEM)%%PURPLE%»» »» %ORANGE%%RUNENAME% %ORANGE%[%RUNETIER%]%PURPLE% «« «« ItemDisplay[(r24 OR r25)]: %MAPICON(26)%%NOTIFY(ITEM)%%PURPLE%»» »» %ORANGE%%RUNENAME% %ORANGE%[%RUNETIER%]%PURPLE% «« «« ItemDisplay[(r26 OR r27 OR r28 OR r29 OR r30 OR r31 OR r32 OR r33)]: %MAPICON(26)%%NOTIFY(ITEM)%%NL%%PURPLE%»» »» »» »» »» %ORANGE%%RUNENAME% %GREEN%[%RUNETIER%]%PURPLE% «« «« «« «« «« %NL% %NL%%NOTIFYSOUND(TINK)% // GG Uniques ItemDisplay[UNI !ID xh9]: %MAPICON(26)%%NOTIFY(ITEM)%%RED%O %GOLD%Vampire Gaze %RED%O%NL%%NAME%%NOTIFYSOUND(TINK)% ItemDisplay[UNI !ID xmb]: %MAPICON(26)%%NOTIFY(ITEM)%%RED%O %GOLD%Silkweave %RED%O%NL%%NAME%%NOTIFYSOUND(TINK)% ItemDisplay[UNI !ID uap]: %MAPICON(26)%%NOTIFY(ITEM)%%RED%O %GOLD%Shako %RED%O%NL%%NAME%%NOTIFYSOUND(TINK)% ItemDisplay[UNI !ID ulm]: %MAPICON(26)%%NOTIFY(ITEM)%%RED%O %GOLD%Steel Shade %RED%O%NL%%NAME%%NOTIFYSOUND(TINK)% ItemDisplay[UNI !ID upl]: %MAPICON(26)%%NOTIFY(ITEM)%%RED%O %GOLD%Arkaine's Valor %RED%O%NL%%NAME%%NOTIFYSOUND(TINK)% ItemDisplay[UNI !ID uar ILVL>86]: %MAPICON(26)%%NOTIFY(ITEM)%%RED%O %GOLD%Tyrael's || Templar's Might %RED%O%NL%%NAME%%NOTIFYSOUND(TINK)% ItemDisplay[UNI !ID uar ILVL<87]: %RED%O %GOLD%Templar's Might RIP%RED%O%NL%%NAME% ItemDisplay[UNI !ID uit]: %MAPICON(26)%%NOTIFY(ITEM)%%RED%O %GOLD%Stormshield %RED%O%NL%%NAME%%NOTIFYSOUND(TINK)% ItemDisplay[UNI !ID uow]: %MAPICON(26)%%NOTIFY(ITEM)%%RED%O %GOLD%Medusa's Gaze %RED%O%NL%%NAME%%NOTIFYSOUND(TINK)% ItemDisplay[UNI !ID uvg]: %MAPICON(26)%%NOTIFY(ITEM)%%RED%O %GOLD%Dracul's Grasp %RED%O%NL%%NAME%%NOTIFYSOUND(TINK)% ItemDisplay[UNI !ID dra]: %MAPICON(26)%%NOTIFY(ITEM)%%RED%O %GOLD%Jalal's Mane %RED%O%NL%%NAME%%NOTIFYSOUND(TINK)% ItemDisplay[UNI !ID dre]: %MAPICON(26)%%NOTIFY(ITEM)%%RED%O %GOLD%Ravenlore %RED%O%NL%%NAME%%NOTIFYSOUND(TINK)% ItemDisplay[UNI !ID ulc]: %MAPICON(26)%%NOTIFY(ITEM)%%RED%O %GOLD%Arachnid Mesh %RED%O%NL%%NAME%%NOTIFYSOUND(TINK)% ItemDisplay[UNI !ID 6cs]: %MAPICON(26)%%NOTIFY(ITEM)%%RED%O %GOLD%Darain's Wisdom %RED%O%NL%%NAME%%NOTIFYSOUND(TINK)% ItemDisplay[UNI !ID 9bs]: %MAPICON(26)%%NOTIFY(ITEM)%%RED%O %GOLD%Headstriker %RED%O%NL%%NAME% ItemDisplay[UNI !ID 7wa]: %MAPICON(26)%%NOTIFY(ITEM)%%RED%O %GOLD%Death Cleaver %RED%O%NL%%NAME% ItemDisplay[UNI !ID 7gw]: %MAPICON(26)%%NOTIFY(ITEM)%%RED%O %GOLD%Death's Web %RED%O%NL%%NAME%%NOTIFYSOUND(TINK)% ItemDisplay[UNI !ID obf]: %MAPICON(26)%%NOTIFY(ITEM)%%RED%O %GOLD%Death's Fathom %RED%O%NL%%NAME%%NOTIFYSOUND(TINK)% ItemDisplay[UNI !ID 7bk]: %MAPICON(26)%%NOTIFY(ITEM)%%RED%O %GOLD%Warshrike %RED%O%NL%%NAME% ItemDisplay[UNI !ID nea]: %MAPICON(26)%%NOTIFY(ITEM)%%RED%O %GOLD%Homunculus %RED%O%NL%%NAME%%NOTIFYSOUND(TINK)% ItemDisplay[UNI !ID baa]: %MAPICON(26)%%NOTIFY(ITEM)%%RED%O %GOLD%Arreat's Face %RED%O%NL%%NAME%%NOTIFYSOUND(TINK)% ItemDisplay[UNI !ID pac]: %MAPICON(26)%%NOTIFY(ITEM)%%RED%O %GOLD%Alma Negra %RED%O%NL%%NAME% ItemDisplay[UNI !ID pa9]: %MAPICON(26)%%NOTIFY(ITEM)%%RED%O %GOLD%Herald of Zakarum %RED%O%NL%%NAME%%NOTIFYSOUND(TINK)% ItemDisplay[UNI !ID utu]: %MAPICON(26)%%NOTIFY(ITEM)%%RED%O %GOLD%Gladiator's Bane %RED%O%NL%%NAME% ItemDisplay[UNI !ID 6lw]: %MAPICON(26)%%NOTIFY(ITEM)%%RED%O %GOLD%Windforce %RED%O%NL%%NAME% ItemDisplay[UNI !ID uhm]: %MAPICON(26)%%NOTIFY(ITEM)%%RED%O %GOLD%Veil of Steel || Nightwing's Veil %RED%O%NL%%NAME% ItemDisplay[UNI !ID usk]: %MAPICON(26)%%NOTIFY(ITEM)%%RED%O %GOLD%Andariel's Visage %RED%O%NL%%NAME%%NOTIFYSOUND(TINK)% ItemDisplay[UNI !ID ci3]: %MAPICON(26)%%NOTIFY(ITEM)%%RED%O %GOLD%Griffon's Eye %RED%O%NL%%NAME%%NOTIFYSOUND(TINK)% ItemDisplay[UNI !ID xea]: %MAPICON(26)%%NOTIFY(ITEM)%%RED%O %GOLD%Skin of the Vipermagi %RED%O%NL%%NAME%%NOTIFYSOUND(TINK)% ItemDisplay[UNI !ID xhn]: %MAPICON(26)%%NOTIFY(ITEM)%%RED%O %GOLD%Shaftstop %RED%O%NL%%NAME%%NOTIFYSOUND(TINK)% ItemDisplay[UNI !ID uld]: %MAPICON(26)%%NOTIFY(ITEM)%%RED%O %GOLD%Leviathan %RED%O%NL%%NAME%%NOTIFYSOUND(TINK)% ItemDisplay[UNI !ID uul]: %MAPICON(26)%%NOTIFY(ITEM)%%RED%O %GOLD%Steel Carapace %RED%O%NL%%NAME%%NOTIFYSOUND(TINK)% ItemDisplay[UNI !ID xtp]: %NOTIFY(ITEM)%%RED%O %GOLD%Que-Hegans %RED%O%NL%%NAME% ItemDisplay[UNI !ID xlt]: %NOTIFY(ITEM)%%RED%O %GOLD%Guardian Angel %RED%O%NL%%NAME% ItemDisplay[UNI !ID uui]: %NOTIFY(ITEM)%%RED%O %GOLD%Ormus' Robes %RED%O%NL%%NAME% ItemDisplay[UNI !ID uar ETH]: %RED%O %GOLD%ETH Templar's Might %RED%O%NL%%NAME% ItemDisplay[UNI !ID xsh]: %NOTIFY(ITEM)%%RED%O %GOLD%Lidless Wall %RED%O%NL%%NAME% ItemDisplay[UNI !ID xmg]: %RED%O %GOLD%Ghoulhide %RED%O%NL%%NAME% ItemDisplay[UNI !ID xtb]: %MAPICON(26)%%NOTIFY(ITEM)%%RED%O %GOLD%War Traveler %RED%O%NL%%NAME%%NOTIFYSOUND(TINK)% ItemDisplay[UNI !ID xhb]: %NOTIFY(ITEM)%%RED%O %GOLD%Gore Rider %RED%O%NL%%NAME% ItemDisplay[UNI !ID uvb]: %NOTIFY(ITEM)%%RED%O %GOLD%Sandstorm Trek %RED%O%NL%%NAME% ItemDisplay[UNI !ID zhb]: %NOTIFY(ITEM)%%RED%O %GOLD%Thundergod's Vigor %RED%O%NL%%NAME% ItemDisplay[UNI !ID 7fl]: %NOTIFY(ITEM)%%RED%O %GOLD%Horizon's Tornado or Stormlash %RED%O%NL%%NAME% ItemDisplay[UNI !ID 7gm]: %NOTIFY(ITEM)%%RED%O %GOLD%Earth Shifter or The Cranium Basher %RED%O%NL%%NAME% ItemDisplay[UNI !ID 7s8]: %NOTIFY(ITEM)%%RED%O %GOLD%Reaper's Toll %RED%O%NL%%NAME% ItemDisplay[UNI !ID 7pa]: %NOTIFY(ITEM)%%RED%O %GOLD%Tomb Reaver %RED%O%NL%%NAME% ItemDisplay[UNI !ID 7ws]: %MAPICON(26)%%NOTIFY(ITEM)%%RED%O %GOLD%Astreon's Iron Ward %RED%O%NL%%NAME% ItemDisplay[UNI !ID 8ls]: %NOTIFY(ITEM)%%RED%O %GOLD%Ribcracker %RED%O%NL%%NAME% ItemDisplay[UNI !ID 7kr]: %NOTIFY(ITEM)%%RED%O %GOLD%Fleshripper %RED%O%NL%%NAME% ItemDisplay[UNI !ID umc]: %NOTIFY(ITEM)%%RED%O %GOLD%Verdungos %RED%O%NL%%NAME% ItemDisplay[UNI !ID amf]: %NOTIFY(ITEM)%%RED%O %GOLD%TStrokes %RED%O%NL%%NAME% ItemDisplay[UNI !ID obc]: %NOTIFY(ITEM)%%RED%O %GOLD%Eschutas %RED%O%NL%%NAME% ItemDisplay[UNI !ID tgl]: %NOTIFY(ITEM)%%RED%O %GOLD%Magefists %RED%O%NL%%NAME% ItemDisplay[UNI !ID 7gi]: %NOTIFY(ITEM)%%RED%O %GOLD%Executioner's Justice %RED%O%NL%%NAME% ItemDisplay[UNI !ID uhb]: %NOTIFY(ITEM)%%RED%O %GOLD%Shadow Dancers %RED%O%NL%%NAME% ItemDisplay[UNI !ID uhg]: %NOTIFY(ITEM)%%RED%O %GOLD%Steelrend %RED%O%NL%%NAME% ItemDisplay[UNI !ID ci2]: %NOTIFY(ITEM)%%RED%O %GOLD%Kira's Guardian %RED%O%NL%%NAME% ItemDisplay[UNI !ID urn]: %NOTIFY(ITEM)%%RED%O %GOLD%Crown of Ages %RED%O%NL%%NAME% ItemDisplay[UNI !ID 7cr]: %MAPICON(26)%%NOTIFY(ITEM)%%RED%O %GOLD%Lightsabre || Azurewrath %RED%O%NL%%NAME% ItemDisplay[UNI !ID zvb]: %RED%O %GOLD%Razortail %RED%O%NL%%NAME% //ItemDisplay[UNI !ID 7mp]: %RED%O %GOLD%Cranebeak %RED%O%NL%%NAME% ItemDisplay[UNI !ID ama]: %NOTIFY(ITEM)%%RED%O %GOLD%Titans %RED%O%NL%%NAME% ItemDisplay[UNI !ID (amu OR jew OR rin)]:%NOTIFYSOUND(TINK)%%MAPICON(26)%%NOTIFY(ITEM)%%NL%%RED%O %EMPTY%%NAME% %EMPTY%%RED%O%NL%%NL% ItemDisplay[ETH (ulc OR xea OR uap OR ulm OR ci3 OR xtb OR 7gw OR obf) UNI !ID]: %MAPICON(26)%%NOTIFY(ITEM)%%RED%O %GOLD%%NAME% %RED%O ItemDisplay[UNI ID (xh9 OR xhn OR xtp OR xea) STAT360=0]: %NAME% {%RED%! ! !%ORANGE%UPGRADE BEFORE CORRUPTING %RED%! ! ! %NL% %ORANGE%Lem Ko %WHITE%PDiamond} // GG Sets ItemDisplay[SET !ID uth]: %GREEN%Tal Rasha's Armor %!GGset!% <> ItemDisplay[SET !ID 7qr]: %GREEN%Natalya's Claw %!GGset!% <> ItemDisplay[SET !ID xh9]: %GREEN%Natalya's Helm %!GGset!% <> ItemDisplay[SET !ID xtb]: %GREEN%Aldur's Boots %!GGset!% <> ItemDisplay[SET !ID xhm]: %GREEN%Guillaume's Face %!GGset!% <> ItemDisplay[SET !ID xmg]: %GREEN%TrangOul's Gloves %!GGset!% <> // GG Socketables //Melee Weapons ItemDisplay[(((7fb OR 7gd) ETH NMAG !RW (SOCK=4 OR SOCK=5 OR SOCK=6)) OR (7wa NMAG !RW ((ETH (SOCK=0 OR SOCK=4 OR SOCK=5 OR SOCK=6)) OR (!ETH (SOCK=3 OR SOCK=4 OR SOCK=5)))) OR 7cr NMAG !RW (SOCK=3 OR SOCK=4 OR SOCK=5)) ED>9]: %MAPICON(19,0)%%NOTIFYSOUND(TINK)%%NOTIFY(ITEM)%%NAME% ItemDisplay[7wa ETH !RW NMAG SOCK=4]: %MAPICON(19,0)%%NOTIFYSOUND(TINK)%%NOTIFY(ITEM)%%WHITE%%NAME% {%GOLD%Oath: %ORANGE%ShaelPulMalLum%NL%%GOLD%Phoenix: %ORANGE%VexVexLoJah} ItemDisplay[(7gs OR 7ax OR 7cm OR 7bs) ETH !RW NMAG (SOCK=0 OR SOCK=4) ED>9]: %MAPICON(19,0)%%NOTIFYSOUND(OOC)%%NOTIFY(ITEM)%%NAME%{%WHITE%Larzuk for 4os%NL%%GOLD%Oath:%ORANGE%ShaelPulMalLum}//eth Oath bases - larzuk ItemDisplay[(6ws OR 7gi OR 7gm OR 7gd OR 7p7) ETH !RW NMAG (SOCK=0 OR SOCK=3 OR SOCK=5 OR SOCK=6) ED>9]: %MAPICON(19,0)%%NOTIFYSOUND(TINK)%%NOTIFY(ITEM)%%WHITE%%NAME% ItemDisplay[WP13 !RW NMAG SK117>0]: %MAPICON(26)%%NOTIFYSOUND(TINK)%%NOTIFY(ITEM)%%WHITE%%NAME% %RED%%NL%%GRAY%[%PURPLE%°°°°Holy Shield°°°°%GRAY%] //Plague Orbs ItemDisplay[(obf OR oba OR ob5) NMAG !RW (SOCK=3 OR SOCK=0) ((SK62>0 (SK58=3 OR SK50>0 OR SK56=3 OR SK61>0)) OR (SK63>0 (SK57=3 OR SK49=3 OR SK48=3 OR SK53=3)) OR (SK65>0 (SK469=3 OR SK59=3 OR SK44=3 OR SK64=3)))]: %MAPICON(19,0)%%NOTIFYSOUND(TINK)%%NOTIFY(ITEM)%%NAME%{%GOLD%Plague:%ORANGE%ChamFalUm} //Light/Fire/Cold Tree main damage abilities and their mastery //Plague Scepter //ItemDisplay[WP13 (SK121=3 (SK101>0 OR SK123>0 OR SK125>0 OR SK112>0)) (SOCK=0 OR SOCK=3 OR SOCK=4) (NMAG !RW)]: %MAPICON(19,0)%%NOTIFYSOUND(TINK)%%NOTIFY(ITEM)%%NAME%%PURPLE%°°° %GRAY%pm darain //FOH+HB/Convic/Salv/ ItemDisplay[WP13 (SK473=3 OR SK121=3) (SOCK=0 OR SOCK=3 OR SOCK=4) NMAG !RW]: %MAPICON(19,0)%%NOTIFYSOUND(TINK)%%NOTIFY(ITEM)%%NAME%%PURPLE%°°° %GRAY%pm darain {%GOLD%Plague %RED%(3):%ORANGE%ChamFalUm || %GOLD%Phoenix %RED%(4):%ORANGE%VexVexLoJah} //3FOH //White ItemDisplay[WP12 (SK84=3 (SK87>0 OR SK79>0 OR SK68>0 OR SK93>2)) !(wnd ywn 9wn) (SOCK=0 OR SOCK=2) (NMAG !RW)]: %NAME% //BoneSpear+BoneArmor/Decrep/BoneSpirit/Convocation //Memory ItemDisplay[(cst OR bst OR 8cs OR 8bs OR 6cs OR 6bs OR wst OR 8ws OR 6ws) (NMAG !RW) SK58=3 (SK50>0 OR SK60>0 OR SK49=3) (SOCK=0 OR SOCK=4)]: %MAPICON(19,0)%%NOTIFYSOUND(TINK)%%NOTIFY(ITEM)%%NAME% //3ES+Shiver/Chilling/LS ItemDisplay[(wst OR 8ws OR 6ws) (NMAG !RW) SK58=3 SK49>2 SOCK=0 (!INF !SUP)]: %MAPICON(19,0)%%NOTIFYSOUND(TINK)%%NOTIFY(ITEM)%%NAME%{%WHITE%Lightning Build%NL%Memory:%ORANGE%LumIoSolEth} ItemDisplay[(cst OR bst OR 8cs OR 8bs OR 6cs OR 6bs) (NMAG !RW) SK58=3 SK49=3 (SOCK=0 OR SOCK=4)]: %MAPICON(19,0)%%NOTIFYSOUND(TINK)%%NOTIFY(ITEM)%%NAME% ItemDisplay[(cst OR bst OR 8cs OR 8bs OR 6cs OR 6bs) (NMAG !RW) SK50>0 (SK62>0 OR SK59>0) (SOCK=0 OR SOCK=4)]: %MAPICON(19,0)%%NOTIFYSOUND(OOC)%%NOTIFY(ITEM)%%NAME% {LightSorc Swap%NL%Memory:LumIoSolEth} //Shiver+Hydra Memory //ItemDisplay[(cst OR bst OR 8cs OR 8bs OR 6cs OR 6bs) (NMAG !RW) SK50>0 (SOCK=0 OR SOCK=4)]: %NAME% //Shiver+Hydra Memory ItemDisplay[(wst OR 8ws OR 6ws) (NMAG !RW) SK58>2 SK49>2 SOCK=4]: %NOTIFY(ITEM)%%NAME% ItemDisplay[(((cst OR bst OR 8cs OR 8bs OR 6cs OR 6bs OR wst OR 8ws OR 6ws) (SOCK=0 OR SOCK=4)) OR ((wst OR 8ws OR 6ws) SOCK=4)) (NMAG !RW) SK58=3]: %MAPICON(19,0)%%NAME% //EBOTD Mat Spear ItemDisplay[(amd OR ame) ETH (NMAG !RW) (SOCK=0 OR SOCK=6) ED=15 TABSK2=3]: %MAPICON(19,0)%%NOTIFY(ITEM)%%NAME% {%GOLD%BotD:%ORANGE%VexHelElEldZodEth} //Bows ItemDisplay[(6lw OR 6l7 OR ((amc OR amb) TABSK0=3)) (NMAG !RW) SOCK=4 ED>9]: %NAME%{%GOLD%Faith:%ORANGE%OhmJahLemEld} //Claws //ItemDisplay[CL5 SK258=3 (SOCK=0 OR SOCK=3) NMAG !RW]: %MAPICON(19,0)%%NOTIFYSOUND(TINK)%%NOTIFY(ITEM)%%NAME%%PURPLE%°°° %GRAY%pm darain //3 bos ItemDisplay[(9tw OR 7tw) NMAG !RW (SK269=3 OR (SK269>1 (SK274>1 OR SK259>1 OR SK263>1 OR SK258>1 OR SK275>0)))]: %MAPICON(19,0)%%NOTIFY(ITEM)%%NOTIFYSOUND(TINK)%%NAME%{%GOLD%Mosaic:%ORANGE%MalGulAmn%NL%%GOLD%Plague:%ORANGE%ChamFalUm} //3claw of thunder Runic/Greater Talon ItemDisplay[CL5 NMAG !RW (SK269=3 (SK274>1 OR SK275>0 OR SK278>0 OR SK268>0 OR SK264>0)) (SOCK=0 OR SOCK=3)]: %MAPICON(19,0)%%NOTIFY(ITEM)%%NOTIFYSOUND(OOC)%%NAME%{%GOLD%Mosaic:%ORANGE%MalGulAmn%NL%%GOLD%Plague:%ORANGE%ChamFalUm} //MUST HAVE***3claw of thunder*** and either +BOI, Dflight, SWarr, SMast, Cloak of Shadow ItemDisplay[CL5 NMAG !RW (SK277=3 (SK276>0 OR SK262>1 OR SK274=3 OR SK275>0)) (SOCK=0 OR SOCK=3)]: %MAPICON(19,0)%%NOTIFY(ITEM)%%NAME%{%GOLD%Plague:%ORANGE%ChamFalUm %GOLD%|| Pattern:%ORANGE%TalOrtTir} //3BS+DS/WoF/BoI/DF //Infi/Insi/Pride and Obedience/Doom ItemDisplay[(7wc OR 7pa OR 7s8 OR 7br) (ETH NMAG !RW) (SOCK=4 OR SOCK=5) ED>9]: %MAPICON(19,0)%%NOTIFY(ITEM)%%WHITE%%NAME% ItemDisplay[(7wc OR 7pa OR 7s8 OR 7br OR 7p7 OR 7vo OR 7st OR 7tr) (ETH NMAG !RW) ED=15 (SOCK=0 OR SOCK=4 OR SOCK=5 OR SOCK=6)]: %NOTIFY(ITEM)%%WHITE%%NAME% //Lawbringer ItemDisplay[72h ETH (NMAG !RW) (SOCK=0 OR SOCK=3) ED>9]: %NOTIFY(ITEM)%%NAME% //Armors ItemDisplay[((xtp DEF>255) OR (utp DEF>500) OR (uui DEF>460)) !ETH NMAG !RW (SOCK=0 OR SOCK=3 OR SOCK=4) (STAT91>-11 AND STAT91<-8)]: %MAPICON(19,0)%%NOTIFYSOUND(TINK)%%NOTIFY(ITEM)%%NAME% ItemDisplay[xtp !ETH (NMAG !RW) SOCK=3 ED=15]: %NOTIFY(ITEM)%%NAME% ItemDisplay[EQ2 ELT NMAG !RW SOCK=3 ED=15]: %NOTIFY(ITEM)%%NAME% //Helmets ItemDisplay[CL2 (NMAG !RW) SK149>2 SK154>2 !SOCK=1]: %MAPICON(19,0)%%NOTIFYSOUND(TINK)%%NOTIFY(ITEM)%%NAME% //3bo 3wc helm ItemDisplay[CL1 (!ETH NMAG !RW) (SK245>2 (SK250=3 OR SK235=3 OR SK240=3)) !SOCK=1]: %MAPICON(19,0)%%NOTIFY(ITEM)%%NAME% //3Nado+Huri/CycA/Twister ItemDisplay[CL1 !ETH NMAG !RW SK247>2 SK236>2 !SOCK=1]: %MAPICON(19,0)%%NOTIFYSOUND(TINK)%%NOTIFY(ITEM)%%NAME% //for summoners ItemDisplay[CL1 !ETH NMAG !RW (SK244=3 (SK249=3 OR SK229=3 OR SK235=3)) !SOCK=1]: %MAPICON(19,0)%%NOTIFYSOUND(TINK)%%NOTIFY(ITEM)%%NAME% //3Vol+CycA/Arma/Boulder ItemDisplay[CL1 !ETH NMAG !RW (SK243=3 (SK224>0 OR SK226>0 OR SK237>0 OR SK247>0 OR SK236>0)) !SOCK=1]: %MAPICON(19,0)%%NOTIFYSOUND(TINK)%%NOTIFY(ITEM)%%NAME% //3shockwave+Lycanthropy/Oak/Dire Wolf/Grizzly/HotW ItemDisplay[CL1 !ETH NMAG !RW (SK238=3 (SK226>0 OR SK224>0 OR SK248>0 OR SK222>0 OR SK237>0 OR SK247>0)) !SOCK=1]: %MAPICON(19,0)%%NOTIFYSOUND(TINK)%%NOTIFY(ITEM)%%NAME% //3rabies+Oak/Lycan/Fury/PsnCrp/Dwolf/Grizz ItemDisplay[CL1 !ETH NMAG !RW ((SK468=3 (SK226>0 OR SK229>0 OR SK244>0 OR SK249>0 OR SK250>0 OR SK225>0)) OR (SK244=3 (SK226>0 OR SK229>0 OR SK468>0 OR SK249>0 OR SK250>0 OR SK225>0))) !SOCK=1]: %MAPICON(19,0)%%NOTIFYSOUND(TINK)%%NOTIFY(ITEM)%%NAME% //3volcano OR Flamedash + (Firestorm/MoltenBoulder/Volcano/Armageddon/Hurricane) //Shields ItemDisplay[pab (NMAG !RW) (SOCK=0 OR SOCK=4) RES=45]: %MAPICON(19,0)%%NOTIFY(ITEM)%%NOTIFYSOUND(TINK)%%NAME% ItemDisplay[pab (NMAG !RW) (SOCK=0 OR SOCK>2) RES>39 (STAT91>-11 AND STAT91<-9)]: %NOTIFYSOUND(TINK)%%MAPICON(19,0)%%NOTIFY(ITEM)%%NAME% ItemDisplay[CL3 ELT ETH (NMAG !RW) RES>39 !SOCK=1]: %NOTIFYSOUND(TINK)%%MAPICON(19,0)%%NOTIFY(ITEM)%%NAME% ItemDisplay[(uit OR (CL3 ELT RES=45)) NMAG !RW (STAT91>-11 AND STAT91<-5) (SOCK=0 OR SOCK=4)]: %NAME% //GG Shoppables ItemDisplay[EQ4 (TABSK0=3 OR TABSK2=3 OR TABSK50=3) IAS=20]: %NOTIFYSOUND(TINK)%%NOTIFY(ITEM)%%RED% O O O %GREEN%3/20 %NAME%%RED% O O O //+3/20 gloves ItemDisplay[WP13 ((SK121=3 (CLSK3=2 OR TABSK24=2)) OR (SK121=2 TABSK24=3))]: %NOTIFYSOUND(TINK)%%NOTIFY(ITEM)%%RED%+5foh %NAME% //+5foh scpeters ItemDisplay[WP13 SK121=3 TABSK24=3]: %NOTIFYSOUND(TINK)%%NOTIFY(ITEM)%%RED%+6foh %NAME% //+6foh scepters ItemDisplay[WP13 ((SKILL("Dashing Strike")=3 (CLSK3>1 OR TABSK24>1)) OR (SKILL("Dashing Strike")>1 TABSK24=3))]: %NOTIFYSOUND(TINK)%%NOTIFY(ITEM)%%NAME% //+5/6 Dashing Strike scepters ItemDisplay[WP13 SK117=3 TABSK24=3]: %NOTIFYSOUND(TINK)%%NOTIFY(ITEM)%%NL%%RED%+6hs %PURPLE%O O O %NAME% %PURPLE%O O O%NL% //+6holyshield scepters ItemDisplay[WP13 ((SK117=3 (CLSK3=2 OR TABSK24=2)) OR (SK117=2 TABSK24=3))]: %NOTIFYSOUND(TINK)%%NOTIFY(ITEM)%%RED%+5hs %NAME% //+5holyshield scepters ItemDisplay[WP13 SK117>0]: %NOTIFYSOUND(TINK)%%NOTIFY(ITEM)%%NAME% //+holyshield scepters ItemDisplay[WP13 SK117>0 MAG]: %NOTIFYSOUND(TINK)%%NOTIFY(ITEM)%%RED%+hs %NAME% //+any holyshield scepters ItemDisplay[WP12 (TABSK16=3 SK477=3)]: %NOTIFYSOUND(TINK)%%NOTIFY(ITEM)%%RED%+6hemo %NAME% //+6hemo wand ItemDisplay[WP12 (((TABSK16=2 OR CLSK2=2) SK477=3) OR (TABSK16=3 SK477=2))]: %NOTIFYSOUND(TINK)%%NOTIFY(ITEM)%%RED%+5hemo %NAME% //+5hemo wand ItemDisplay[WP12 (((TABSK18=2 OR CLSK2=2) SK94=3) OR (TABSK18=3 SK94=2))]: %NOTIFYSOUND(TINK)%%NOTIFY(ITEM)%%RED%+5firegolem %NAME% //+5fire golem wand ItemDisplay[WP12 TABSK18=3 SK94=3]: %NOTIFYSOUND(TINK)%%NOTIFY(ITEM)%%RED%+6firegolem %NAME% //+6fire golem wand ItemDisplay[CL5 (TABSK49=3 (SK258=3 OR SK273=3 OR SK277=3))]: %NOTIFYSOUND(TINK)%%NOTIFY(ITEM)%%RED% O O O %NAME%%RED% O O O //6MB/BOS/BS Claw ItemDisplay[CL5 SK262=3 (TABSK48=3 OR CLSK6=2 OR TABSK48=2)]: %NOTIFYSOUND(TINK)%%NOTIFY(ITEM)%%RED% O O O %NAME%%RED% O O O //5 or 6 WOF Claw ItemDisplay[CL5 ((TABSK49=3 (SK258=2 OR SK273=2 OR SK277=2)) OR (TABSK49=2 (SK258=3 OR SK273=3 OR SK277=3)) OR (CLSK6=2 (SK258=3 OR SK273=3 OR SK277=3)))]: %NOTIFYSOUND(TINK)%%NOTIFY(ITEM)%%RED% O O O %NAME%%RED% O O O //5MB/BOS/BS Claw ItemDisplay[CL5 ((TABSK49=3 (SK258=1 OR SK273=1 OR SK277=1)) OR ((CLSK6=2 OR TABSK49=2) (SK258=2 OR SK273=2 OR SK277=2)) OR ((CLSK6=1 OR TABSK49=1) (SK258=3 OR SK273=3 OR SK277=3)))]: %NOTIFYSOUND(TINK)%%NOTIFY(ITEM)%%RED% O O O %NAME%%RED% O O O //4MB/BOS/BS Claw //GG Crafts - so far only 2/20s ItemDisplay[CRAFT amu FCR=20 (CLSK1=2 OR CLSK2=2 OR CLSK3=2 OR CLSK4=2 OR CLSK5=2 OR CLSK6=2)]: %NOTIFYSOUND(TINK)%%NOTIFY(ITEM)%%MAPICON(26)%%NAME%%PURPLE%°°° //superbold 2/20 amulet //Map Elites - for horking and general awareness ItemDisplay[(ARMOR OR WEAPON OR rin OR amu) (SET OR UNI OR MAG OR RARE) FILTERLVL>3 !ID AREALVL=86 ILVL=88]: %MAPICON(1)%%NAME% ItemDisplay[(ARMOR OR WEAPON OR rin OR amu) (SET OR UNI OR MAG OR RARE) FILTERLVL>3 !ID AREALVL=87 ILVL=89]: %MAPICON(1)%%NAME% ItemDisplay[(ARMOR OR WEAPON OR rin OR amu) (SET OR UNI OR MAG OR RARE) FILTERLVL>3 !ID AREALVL=88 ILVL=90]: %MAPICON(1)%%NAME% ItemDisplay[(ARMOR OR WEAPON OR rin OR amu) (SET OR UNI OR MAG OR RARE) FILTERLVL>3 !ID AREALVL=86 ILVL=89]: %MAPICON(5)%%NAME% ItemDisplay[(ARMOR OR WEAPON OR rin OR amu) (SET OR UNI OR MAG OR RARE) FILTERLVL>3 !ID AREALVL=87 ILVL=90]: %MAPICON(5)%%NAME% ItemDisplay[(ARMOR OR WEAPON OR rin OR amu) (SET OR UNI OR MAG OR RARE) FILTERLVL>3 !ID AREALVL=88 ILVL=91]: %MAPICON(5)%%NAME% // Hide all magic,rare,non-runeword bases //Hide all Runes El to Fal (r01 - r19) but show Ral + Ort rune ItemDisplay[FILTERLVL>3 r08]: %NL%%ORANGE%%RUNENAME% %WHITE%[%RUNETIER%]%NL%%NL% ItemDisplay[FILTERLVL>3 (r09 OR r12)]: %ORANGE%%RUNENAME% %WHITE%[%RUNETIER%] ItemDisplay[FILTERLVL=5 (r01 OR r02 OR r03 OR r04 OR r05 OR r06 OR r07 OR r10 OR r11 OR r13 OR r14 OR r15 OR r16 OR r17 OR r18 OR r19)]: //Always show ALL Identified items, runewords and Lem+ rune ItemDisplay[((MAG OR RARE OR SET OR UNI OR CRAFT) ID) OR RW]: %NAME% ItemDisplay[RUNETIER>14]: %RUNENAME% %WHITE%[%RUNETIER%] //Hide everything else for FILTERLVL=5 ItemDisplay[FILTERLVL>4 !FILTERLVL=6 ((NMAG !RW) OR !ID)]: ItemDisplay[tsc TPSCROLLS<11]: %BLUE%°%GRAY%tp ///////////////////////////// //FILTERLVL = 4 [No Pots] ///////////////////////////// ItemDisplay[GOLD<5000]: ItemDisplay[(cm1 OR (cm3 ILVL>49 ILVL<91)) !ID MAG]: %NOTIFYSOUND(OOC)%%MAPICON(19,3)%%NOTIFY(ITEM)%%NAME% ItemDisplay[cm3 ILVL<50 !ID MAG]: %NAME% ItemDisplay[!ID (((EQ7 OR ((ba4 OR ba5 OR ba9 OR baa OR bae OR baf) ILVL>49)) (MAG OR RARE)) OR ((CL1 OR CL5) RARE))]: %RED%> > %NAME%%RED% < < //arreatstyle helm ilvl50+ (5bo/wc), circlets // Good usable uniques ItemDisplay[UNI !ID xpl]: %RED%O %GOLD%Skullder's Ire %RED%O%NL%%NAME% ItemDisplay[UNI !ID 7m7]: %RED%O %GOLD%Windhammer %RED%O%NL%%NAME% ItemDisplay[UNI !ID 9gw]: %RED%O %GOLD%Blackhand Key %RED%O%NL%%NAME% ItemDisplay[UNI !ID 7wh]: %RED%O %GOLD%Stone Crusher || Schaefer's Hammer %RED%O%NL%%NAME% ItemDisplay[UNI !ID 7dg]: %RED%O %GOLD%Wizardspike %RED%O%NL%%NAME% ItemDisplay[UNI !ID zlb]: %RED%O %GOLD%String of Ears %RED%O%NL%%NAME% ItemDisplay[UNI !ID xts]: %RED%O %GOLD%Radament's Sphere %RED%O%NL%%NAME% ItemDisplay[UNI !ID oba]: %RED%O %GOLD%Oculus %RED%O%NL%%NAME% ItemDisplay[UNI !ID]: %NAME% //in case i missed out any good-usable uniques //Jewels ItemDisplay[amu MAG !ID]: %NAME% ItemDisplay[jew MAG !ID]: %NAME% //Gems & Runes ItemDisplay[gzv]: %NL%%WHITE%Amth %ORANGE%[%PURPLE%O%ORANGE%]%NL% %NL% ItemDisplay[r03]: %ORANGE%%RUNENAME% %GRAY%[%RUNETIER%] ItemDisplay[(r07 OR r10 OR r11 OR r12 OR r15 OR r17 OR r18 OR r19)]: %ORANGE%%RUNENAME% %WHITE%[%RUNETIER%] //Good set parts ItemDisplay[SET !ID (amu OR uar OR ci3 OR qui OR xsk)]: %NOTIFY(ITEM)%%MAPICON(44)%%DARK_GREEN%> > > %GREEN%%NAME%%DARK_GREEN% < < < ItemDisplay[SET !ID]: %NAME% //Good rare class items ItemDisplay[(CL1 OR CL2 OR CL4 OR CL5 OR CL6 OR ama OR am5 OR amf OR EQ4) RARE !ID]: %NAME% // Good Socketables //Merc Bows/Spear/Polearm //ItemDisplay[WP9 !CL7 NMAG !RW SOCK=4]: %NAME% //ItemDisplay[(WP7 OR WP8) NMAG !RW SOCK=4]: %NAME% //Spirit Swords ItemDisplay[(crs OR fla) (NMAG !RW) (SOCK=4 OR SOCK=5) (STAT91>-11 AND STAT91<-7)]: %NAME% //Helms - Barb/Druid helm ItemDisplay[CL2 !ETH (NMAG !RW) SK154=3 !SOCK=1]: %NOTIFYSOUND(OOC)%%NOTIFY(ITEM)%%MAPICON(19,0)%%NAME% //3wc helm ItemDisplay[CL2 (NMAG !RW) SK149=3 !SOCK=1]: %NOTIFYSOUND(OOC)%%NOTIFY(ITEM)%%MAPICON(19,0)%%NAME% //3bo helm ItemDisplay[CL1 !ETH NMAG !RW (SK247=3 OR SK238=3) !SOCK=1]: %NOTIFYSOUND(OOC)%%NOTIFY(ITEM)%%MAPICON(19,0)%%NAME% //3grizzly/rabies //Plague Orbs ItemDisplay[(obf OR oba OR ob5) NMAG !RW (SOCK=3 OR SOCK=0) (SK62>2 OR SK50>2 OR SK52>2 OR SK59>2 OR SK469=3)]: %NOTIFY(ITEM)%%NAME% //3hydra/shiver/Enflame/Blizz/Freezing Pulse //Faith Grand Matron Bow GMB ItemDisplay[(amc OR amb) (NMAG !RW) TABSK0=3 SOCK=4]: %GRAY%3bow %NAME% {%GOLD%Ice: %ORANGE%AmnShaelJahLo%NL%%GOLD%Insight: %ORANGE%RalTirTalSol%NL%%GOLD%Faith: %ORANGE%OhmJahLemEld} //Polearm/Spears ItemDisplay[(7wc OR 7pa OR 7s8 OR 7br OR 7p7 OR 7vo OR 7st OR 7tr) (ETH NMAG !RW) (SOCK=4 OR SOCK=5)]: %WHITE%%NAME% //Claws ItemDisplay[CL5 NMAG !RW (!ETH !INF) (SK273=3 OR SK269=3 OR SK277=3) (SOCK=0 OR SOCK=3)]: %NAME% //3mindblast/COT/bladeshield //Armors ItemDisplay[(utp OR urs) !ETH !SUP (NMAG !RW) SOCK=3 DEF>500]: %DARK_GREEN%%DEF%def %WHITE%%NAME% //Pally Shields ItemDisplay[CL3 (EXC OR ELT) NMAG !RW RES=45 (SOCK=0 OR SOCK=3 OR SOCK=4)]: %NAME% //Necro Heads ItemDisplay[CL4 NMAG !RW !SOCK=1 (SK477=3 OR SK84=3 OR SK74=3)]: %NAME% //3hemo/bonespear/CE //Roll for sockets - only the good stuff ItemDisplay[(7wa OR 7wc OR 7s8 OR 7br OR 7h7) ETH (NMAG !RW) (SOCK=0) !SUP]: %NOTIFYSOUND(OOC)%%NOTIFY(ITEM)%%WHITE%%NAME% {Cube: %ORANGE%Ral Amn %PURPLE%PAmth}//roll polearm for socket ItemDisplay[(amc) TABSK0=3 (NMAG !RW) (SOCK=0)]: %GRAY%3bow %NAME% //roll +3GMB for socket // Hide everything else ItemDisplay[FILTERLVL>3 !FILTERLVL=6 ((NMAG !RW) OR !ID)]: ///////////////////////////// //FILTERLVL = 3 [Early Mapping, MP5 but no HP5] ///////////////////////////// ItemDisplay[mp5]: %BLUE%!%WHITE%MP ItemDisplay[glr]: %WHITE%Ruby %ORANGE%[%RED%O%ORANGE%] //ruby //Socketables //Helmets - Druid (CL1), Barb (CL2) ItemDisplay[CL1 NMAG !RW SK243=3 !SOCK=1]: %NOTIFY(ITEM)%%NAME% //3shockwave ItemDisplay[CL2 NMAG !RW (SK154=3 OR SK149=3) !SOCK=1]: %NOTIFY(ITEM)%%NAME% //3WC or 3BO ItemDisplay[CL1 NMAG !RW SK226>2 !SOCK=1]: %NAME% //3oak ItemDisplay[CL1 NMAG !RW (SK468=3 OR SK229=3 OR SK222=3 OR SK236=3 OR SK240=3 OR SK245=3 OR SK250=3 OR SK225=3 OR SK238=3 OR SK234=3 OR SK243=3 OR SK244=3) !SOCK=1]: %NOTIFY(ITEM)%%NAME% //15ed Chests ItemDisplay[EQ2 ELT NMAG !RW !SOCK=1 ED=15]: %NOTIFY(ITEM)%%NAME% //Rare Items (CS/DB/PB, boots EQ5 && gloves belt EQ4 and EQ6) ItemDisplay[((EQ4 OR EQ5 OR EQ6 OR CL1 OR CL2 OR CL4 OR CL5 OR CL6 OR CL7 OR wsp OR 9ws OR 7ws OR 7cr OR 9cr OR crs OR 7ls OR 9wa OR wax OR 7wa) RARE) OR ((CL5 (EXC OR ELT) OR (CL5 (EXC OR ELT))) MAG !ETH) !ID]: %NAME% ItemDisplay[FILTERLVL>2 ((NMAG !RW) OR !ID)]: ///////////////////////////// //FILTERLVL = 2 [Early Mapping, HP5 and MP5 shown] ///////////////////////////// ItemDisplay[hp5]: %RED%!%WHITE%HP //Throws 35k+ ItemDisplay[(7tk OR 7bk OR 7ta) (MAG OR RARE OR NMAG) (!ETH AND !INF)]: %TAN%[35k] //Runes ItemDisplay[(r01 OR r02 OR r03 OR r04 OR r10 OR r14 OR r16 OR r17)]: %ORANGE%%RUNENAME% %GRAY%[%RUNETIER%] ItemDisplay[(r07 OR r08 OR r09 OR r10 OR r11 OR r12 OR r17)]: %RUNENAME% %GRAY%[%RUNETIER%] ItemDisplay[(r04 OR r05 OR r06 OR r08 OR r12 OR r13 OR r15)]: %RUNENAME% %TAN%[%RUNETIER%] //Gems ItemDisplay[glg]: %WHITE%Emer %ORANGE%[%GREEN%O%ORANGE%] ItemDisplay[glw]: %WHITE%Diam %ORANGE%[%WHITE%O%ORANGE%] ItemDisplay[glb]: %WHITE%Saph %ORANGE%[%BLUE%O%ORANGE%] ItemDisplay[gly]: %WHITE%Topz %ORANGE%[%YELLOW%O%ORANGE%] //Circlets ItemDisplay[(ci3 OR uh9) NMAG ED=15 !ETH (SOCK=0 OR SOCK=3)]: %NAME% {%GOLD%Dream:%ORANGE%IoJahPul} ItemDisplay[ci3 NMAG !ETH (SOCK=0)]: %WHITE%%NAME% %YELLOW%[%GRAY%imbue%YELLOW%] //Charms - hide large charms ItemDisplay[cm2 MAG !ID CLVL>90]: //Rings and amulets ItemDisplay[amu RARE !ID ILVL<90 CLVL>85]: ItemDisplay[amu RARE !ID ILVL<90 CLVL<86]: %NAME% ItemDisplay[(amu OR rin) MAG !ID]: %NAME% //Socketables// //Bows - need clarification from no23 ItemDisplay[NMAG !RW ((6sb SOCK=3) OR (6cb (SOCK=3 OR SOCK=4)))]: %NAME% //plague bow (6sb spider) / insight (6cb great bow) //Armors ItemDisplay[(utp OR ula OR utu OR uea OR urs) !ETH !SUP (NMAG !RW) (SOCK=2 OR SOCK=3) DEF>450]: %DARK_GREEN%%DEF%def %NAME% ItemDisplay[xtp !ETH !SUP (NMAG !RW) (SOCK=2 OR SOCK=3) DEF>249]: %DARK_GREEN%%DEF%def %WHITE%%NAME% //PlagueOrbs ItemDisplay[(obf OR oba OR ob5) NMAG !RW (SOCK=3 OR SOCK=0) (SK62>0)]: %MAPICON(19,0)%%NOTIFYSOUND(OOC)%%NOTIFY(ITEM)%%NAME% {Plague:ChamFalUm; for swap}//Hydra //Lawbringer ItemDisplay[72h ETH (NMAG !RW) SOCK=3]: %NAME% //Claws ItemDisplay[CL5 !ETH NMAG !RW (SK273=3 OR SK259=3 OR SK265=3 OR SK269=3 OR SK274=3 OR SK276=3) (SOCK=0 OR SOCK=3)]: %NAME% //Armors ItemDisplay[ELT EQ2 ETH (NMAG !RW) !(SOCK=1) DEF>750]: %DARK_GREEN%%DEF%def %WHITE%%NAME% ItemDisplay[ELT EQ2 !ETH (NMAG !RW) (SOCK=3 OR SOCK=4) DEF>480]: %DARK_GREEN%%DEF%def %WHITE%%NAME% //pally shields ItemDisplay[uit NMAG !RW (SOCK=0 OR SOCK=4)]: %DARK_GREEN%%DEF%def %WHITE%%NAME% ItemDisplay[CL3 NMAG !RW (SOCK=0 OR SOCK=4) RES>39]: %NAME% //holy thunder ItemDisplay[WP13 (NMAG !RW) (SK118>2) (SOCK=4)]: %NAME%[%WHITE%HThndr%GRAY%] ItemDisplay[(cst OR bst OR 8cs OR 8bs OR 6cs OR 6bs) (NMAG !RW) SK50=3 (SOCK=0 OR SOCK=4)]: %MAPICON(19,0)%%NOTIFY(ITEM)%%NAME% {Prebuff ES|Shiver%NL%Memory:LumIoSolEth} //Average UNIQUE Items //arows unique ItemDisplay[UNI !ID aq2]: %NAME% //helmets eth ItemDisplay[(ci2 OR baa OR bac OR dra OR dre OR uap) UNI ETH !ID]: %GOLD%> > %PURPLE%%NAME%%GOLD% < < //boots hotspurs ItemDisplay[(lbt) UNI !ETH !ID]: %NOTIFY(ITEM)%%GOLD%> > %PURPLE%%NAME% %GRAY%Hotspurs%GOLD% < < //eth Hoz + Homunc + Titans ItemDisplay[(pa9 OR nea OR ama) UNI ETH !ID]: %NAME% // Hide everything else that's not listed under Sections FILTERLVL (2 & 3 & 4) ItemDisplay[FILTERLVL>1 ((NMAG !RW) OR !ID)]: ///////////////////////////// //FILTERLVL = 1 ///////////////////////////// //Health & Mana Potions ItemDisplay[(hp1 OR mp1) CLVL>12]: ItemDisplay[(hp2 OR mp2) CLVL>18]: ItemDisplay[(hp3 OR mp3) CLVL>35]: ItemDisplay[mp1 CLVL<13]:%BLUE%!%WHITE%MP1 ItemDisplay[hp1 CLVL<13]:%RED%!%WHITE%HP1 ItemDisplay[mp2 CLVL<19]:%BLUE%!%WHITE%MP2 ItemDisplay[hp2 CLVL<19]:%RED%!%WHITE%HP2 ItemDisplay[mp3 CLVL<36]:%BLUE%!%WHITE%MP3 ItemDisplay[hp3 CLVL<36]:%RED%!%WHITE%HP3 ItemDisplay[mp4 CLVL<61]:%BLUE%!%WHITE%MP4 ItemDisplay[hp4 CLVL<61]:%RED%!%WHITE%HP4 ItemDisplay[(hp4 OR mp4) CLVL>60]: ItemDisplay[hp5]:%RED%!%WHITE%HP5 ItemDisplay[mp5]:%BLUE%!%WHITE%MP5 //Craftables ItemDisplay[(xvg OR uvg) MAG]: %NAME% %RED%[nef]{%RED% Nef + Ruby > CB glove}//blood glove ItemDisplay[(zmb OR umc) MAG]: %NAME% %RED%[tal]{%RED% Tal + Ruby > OW Belt}//blood belt ItemDisplay[(zvb OR uvc) MAG]: %NAME% %PURPLE%[ith]{%PURPLE% Ith + Amethyst > FCR Belt}//caster belt ItemDisplay[(xlm OR ulm) MAG]: %NAME% %RED%[ral]{%RED% Ral + Ruby > Leech Helm}//blood helm ItemDisplay[(xlg OR ulg) MAG]: %NAME% %PURPLE%[ort]{%PURPLE% Ort + Amethyst > Mana per kill Glove}//caster gloves ItemDisplay[7wa MAG]: %NAME% %RED%[ort]{%RED% Ort + Ruby > %ED Axe}//blood axe //Gems ItemDisplay[gcv OR gfv OR gsv]: %GRAY%[%PURPLE%O%GRAY%]%CONTINUE% ItemDisplay[gcy OR gfy OR gsy]: %GRAY%[%YELLOW%O%GRAY%]%CONTINUE% ItemDisplay[gcb OR gsb OR gfb]: %GRAY%[%BLUE%O%GRAY%]%CONTINUE% ItemDisplay[gcg OR gfg OR gsg]: %GRAY%[%GREEN%O%GRAY%]%CONTINUE% ItemDisplay[gcr OR gfr OR gsr]: %GRAY%[%RED%O%GRAY%]%CONTINUE% ItemDisplay[gcw OR gfw OR gsw]: %GRAY%[%WHITE%O%GRAY%]%CONTINUE% ItemDisplay[skc OR skf OR sku]: %GRAY%[%GRAY%O%GRAY%]%CONTINUE% ItemDisplay[(gfv OR gfw OR gfg OR gfr OR gfb OR gfy OR skf) CLVL<31]: %GRAY%flawed %NAME% ItemDisplay[(gsv OR gsw OR gsg OR gsr OR gsb OR gsy OR sku) CLVL<50]: %GRAY%normal %NAME% ItemDisplay[(gfv OR gfw OR gfg OR gfr OR gfb OR gfy OR skf OR gsv OR gsw OR gsg OR gsr OR gsb OR gsy OR sku)]: ItemDisplay[(gcv OR gcw OR gcg OR gcr OR gcb OR gcy OR skc)]: %GRAY%chip %NAME% //Large Charms ItemDisplay[cm2 MAG !ID]: %NAME% // Rares ItemDisplay[7wa RARE !ID]: %NAME% //Reset Shoppable Gloves ItemDisplay[EQ4 (TABSK0=3 OR TABSK2=3 OR TABSK50=3)]: %NOTIFY(ITEM)%%RED% O O O %GREEN%+3 %NAME%%RED% O O O //plain +3gloves ItemDisplay[(WEAPON OR WP12) MAG ID CHSK91>0]: %NOTIFY(ITEM)%%PURPLE%°°°° LR WAND °°°°%NL%%BLUE%%NAME% //LR wand ItemDisplay[(WEAPON OR WP12) MAG ID CHSK82>0]: %NOTIFY(ITEM)%%RED%°°°° LifeTap WAND °°°°%NL%%BLUE%%NAME% //lifetap wand ItemDisplay[WEAPON TABSK34>2]: %NOTIFY(ITEM)%%PURPLE%>> >> >> >> %BOLD%3BO %NAME%%PURPLE% << << << << //+3bo weapons // Reset Socketables //Melee Weapons ItemDisplay[(7cr OR 7wa) !ETH !RW NMAG !(SOCK=1 OR SOCK=2)]: %NAME% ItemDisplay[(7wa OR 7ax OR 7gs OR 72h OR 7gd OR 7fb) ETH !(SOCK=1 OR SOCK=2)]: %NAME% ItemDisplay[(72a OR 7ax OR 7gs OR 7fb) (ETH !INF !SUP) (NMAG !RW) (SOCK=0 OR SOCK=4)]: %NAME% {%GOLD%Oath:%ORANGE%ShaelPulMalLum} ItemDisplay[72h ETH (NMAG !RW) SOCK=0]: %NAME% //lawbringer //Insight for shockwave ItemDisplay[(8ws OR 6cs OR 6bs OR 6ws OR 7p7 OR 9p9 OR 7pa OR 9pa OR 7fl) NMAG !RW (SOCK=4) !SK58=3]: %NAME%{%GOLD%Insight:%ORANGE%RalTirTalSol} //Bows ItemDisplay[((hbw OR lbw OR cbw OR (amc TABSK0>0)) (NMAG !RW) SOCK=4) OR ((6sb SOCK=0) OR (6cb (SOCK=0)) NMAG !RW)]: %NAME%{%GOLD%Harmony:%ORANGE%TirIthSolKo} //harmony bow, plague bow (6sb spider) / insight (6cb great bow) //Spirit Swords ItemDisplay[(crs OR bsd OR lsd) (NMAG !RW) (SOCK=4 OR SOCK=5)]: %NAME% ItemDisplay[(crs OR bsd) NMAG !RW (SOCK=0 OR SOCK=4) ILVL>25 ILVL<41]: %NAME% %TAN%[Larzuk] //Sorceress Orbs ItemDisplay[(obf OR oba OR ob5) NMAG !RW (SOCK=3 OR SOCK=0) SK63=3]: %GRAY%[%WHITE%3LMast%GRAY%] %NAME% //Holy Thunder/Rift ItemDisplay[(wsp OR 9ws OR 7ws) NMAG !RW SOCK=4]: %NAME% {%GOLD%Holy Thunder:%ORANGE%EthRalOrtTal} //White ItemDisplay[(CL4 OR WP12) (SK84>1 OR SK477>1) !(wnd OR ywn OR 9wn) (SOCK=0 OR SOCK=2) (NMAG !RW) CLVL<80]: %NOTIFY(ITEM)%%NAME% ItemDisplay[(CL4 OR WP12) (SK83=3 OR SK92=3 OR SK84=3) !(wnd OR ywn OR 9wn) (SOCK=0 OR SOCK=2) (NMAG !RW)]: %NOTIFY(ITEM)%%NAME% //Memory ItemDisplay[(cst OR bst OR 8cs OR 8bs OR 6cs OR 6bs) (NMAG !RW) (SK58>1 OR SK49>2) (SOCK=0 OR SOCK=4)]: %NAME%{%GOLD%Memory:%ORANGE%LumIoSolEth} ItemDisplay[(wst OR 8ws OR 6ws) (NMAG !RW) (SK58=3 OR SK49=3) ((SOCK=0 (!INF !SUP)) OR SOCK=4) ]: %NAME%{%GOLD%Memory:%ORANGE%LumIoSolEth} //Polearms Insight ItemDisplay[(WP7 OR WP8) !(7o7 OR 7sr OR 7s7 OR 7pi OR 7ja OR CL7) !INF ELT (NMAG !RW) (SOCK=0 OR SOCK=4 OR SOCK=5)]: %NAME% //Claws ItemDisplay[btl NMAG !RW SOCK=3 CLVL<40]: %NAME% {%TAN%Pattern: %ORANGE%Tal Ort Tir} ItemDisplay[CL5 NMAG !RW SOCK=3 CLVL<50]: %NAME% {%TAN%Pattern: %ORANGE%Tal Ort Tir} ItemDisplay[9tw NMAG !RW (!ETH !INF) (SK274>0 SK275>0) (SOCK=0 OR SOCK=3)]: %NAME%{%GOLD%Chaos:%ORANGE%FalOhmUm} ItemDisplay[CL5 NMAG !RW (!ETH !INF) (SK273>1 OR SK276=3 OR SK271=3 OR SK262=3 OR SK278=3) (SOCK=0 OR SOCK=3)]: %NAME% //ItemDisplay[CL1 NMAG !RW SK222>1 !SOCK=1 CLVL<24]: %NAME% /ItemDisplay[(drf OR drd OR dre) NMAG !ETH SOCK=0]: %NAME% %TAN%[%GRAY%imbue%TAN%] //Armors ItemDisplay[xtp !ETH NMAG !RW !SOCK=1]: %NAME% ItemDisplay[(xtp OR utp OR ula OR utu OR uea OR urs OR uui) !ETH (NMAG !RW) (SOCK=0 OR SOCK=2 OR SOCK=3)]: %NAME% %DARK_GREEN%%DEF%def ItemDisplay[EQ2 ELT ETH NMAG !RW !SOCK=1]:%NAME% //Shields ItemDisplay[CL3 !ETH NMAG !RW RES=45 (SOCK=0 OR SOCK=3 OR SOCK=4)]: %NAME% ItemDisplay[CL3 NMAG !RW SOCK=4 CLVL<85]:%NAME%{%GOLD%Spirit:%ORANGE%TalThulOrtAmn} ItemDisplay[CL3 NMAG !RW !ETH (EXC OR ELT) RES>29 (SOCK=0 OR SOCK=3 OR SOCK=4)]: %NAME% ItemDisplay[CL3 NMAG !RW !ETH RES>9 (SOCK=0 OR SOCK=3 OR SOCK=4) CLVL<41]: %NAME% ItemDisplay[CL3 NMAG !RW ED>60 (SOCK=0 OR SOCK=3 OR SOCK=4)]: %NAME% //Consumables ItemDisplay[isc IDSCROLLS<6 CLVL<50]: %RED%°%GRAY%id ItemDisplay[vps CLVL<10]: %WHITE%°%GRAY%stam ItemDisplay[isc]: ItemDisplay[vps]: ItemDisplay[key]: %NAME% //leveling gears ItemDisplay[(wnd ywn 9wn) NMAG !RW]: %NAME%{%RED%Max Sockets = 1}%CONTINUE% ItemDisplay[(WP1 OR WP2 OR WP3) NORM !ETH NMAG !RW (SOCK=2) CLVL<20]: %NAME%{%GOLD%Steel:%ORANGE%TirEl} ItemDisplay[fla !ETH NMAG !RW (SOCK=3) CLVL<20]: %NOTIFY(ITEM)%%NAME%{%GOLD%Malice:%WHITE%IthElEth} ItemDisplay[(mbl OR lbl OR vbl) (NMAG OR MAG OR RARE) CLVL<20]: %NAME% ItemDisplay[(WP6 OR tkf) CLVL<7]: %NAME% %TAN%[thr-sell] ItemDisplay[(CL6 OR cst OR bst OR 8cs OR 8bs OR 6cs OR 6bs) NMAG SOCK=0 CLVL<12]: %NAME% %YELLOW%[%GRAY%imbue%YELLOW%] ItemDisplay[(CL6 OR cst OR bst OR 8cs OR 8bs OR 6cs OR 6bs) NMAG !RW (SK38>1 OR SK36>1) CLVL<12]: %NAME% ItemDisplay[(CL4 OR WP12) NMAG !RW (SK67>1 OR SK84>1) CLVL<50]: %NOTIFY(ITEM)%%NAME% ItemDisplay[(CL6 OR cst OR bst OR 8cs OR 8bs OR 6cs OR 6bs) NMAG !RW (SK47>1 OR SK56>1 OR SK49>1 OR SK53>1 OR SK59>1 OR SK58>1 OR SK44>1) CLVL<35]: %NAME% ItemDisplay[EQ1 SOCK=3 NMAG !RW CLVL<85]: %NAME% ItemDisplay[EQ2 NORM !ETH (NMAG !RW) SOCK=2 CLVL<25]: %NAME% ItemDisplay[(CL6 OR WP11 OR WP12 OR WP13) PRICE>5000 CLVL<12]: %NAME% %TAN%[%PRICE%] ItemDisplay[(CL6 OR WP11 OR WP12 OR WP13) PRICE>20000 CLVL<70]: %NAME% %TAN%[%PRICE%] ItemDisplay[(utp OR ula OR utu OR uea OR urs) !ETH (NMAG !RW) SOCK=2 DEF>400 CLVL<85]: %NAME% ItemDisplay[(CL6 OR WP12 OR WP13) !(wsp OR 9ws OR 7ws) (MAG OR RARE OR (NMAG !RW)) PRICE=35000]: %TAN%[35k] %NAME% ItemDisplay[(CL5 !ces !axf !wrb !ktr) NMAG !RW SOCK=3 CLVL<40]: %NAME%{%TAN%Pattern: %ORANGE%Tal Ort Tir} ItemDisplay[(lbw OR hbw OR cbw) NMAG !RW SOCK=4]: %NAME%{%TAN%Harmony: %ORANGE%Tir Ith Sol Ko} ItemDisplay[NMAG !RW ((SOCK>1 (EQ1 OR EQ2)) OR (SOCK=3 (lrg OR EQ2))) CLVL<26]: %NOTIFY(ITEM)%%NAME% //3os large shield, 2os helm, 2os breast plate, 3os chests ItemDisplay[MAG ARMOR CLVL<25 (STAT39>9 OR STAT41>9)]: %NOTIFY(ITEM)%%NAME% //light/fire res helm/chest/glove/boots //class leveling gears ItemDisplay[(CL6 OR WP11) ((SK38>0 CLVL<6) OR (SK44>0 CLVL<25))]: %NOTIFY(ITEM)%%NAME% //charged bolt or frostnova staff ItemDisplay[CL1 ((SK222>0 CLVL<13 REQLEVEL<13) OR (SK226>0) OR (SK234>0 CLVL<30 REQLEVEL<30) OR (SK238>0 CLVL<40 REQLEVEL<40))]: %NOTIFY(ITEM)%%NAME% //dru helm - poison creeper, fissure, oak, rabies ItemDisplay[CL5 ((SK251>0 CLVL<7 REQLEVEL<7) OR (SK258>0) OR (SK262>0 CLVL<30 REQLEVEL<30) OR (SK269>0 CLVL<30 REQLEVEL<30))]: %NOTIFY(ITEM)%%NAME% //fire blast, burst of speed, fist of fire, wake of fire, claw of thunder //HIDE EVERYTHING ELSE ItemDisplay[(EQ1 OR EQ2 OR EQ3 OR WEAPON) NORM NMAG !RW (SOCK=0 OR SOCK=1) CLVL>5]: ItemDisplay[CLVL=1]: %NAME% ItemDisplay[(EQ1 OR EQ2 OR EQ3 OR EQ7 OR WP6) NMAG !RW SOCK=1 CLVL>6]: ItemDisplay[(EQ4 OR EQ5 OR EQ6 OR WP5 OR WP6) NMAG !RW CLVL>11]: ItemDisplay[(CL1 OR CL2 OR CL4 OR CL6 OR WP11 OR WP12 OR WP13) NMAG !RW CLVL<24]: %NAME% //ItemDisplay[(CL1 OR CL2 OR CL4 OR CL6 OR WP11 OR WP12 OR WP13) NMAG !RW CLVL<31]: %NAME% ItemDisplay[(ARMOR OR WEAPON) (MAG OR RARE) CLVL<61]: %NAME% ItemDisplay[(ARMOR OR WEAPON) NMAG !RW (!ETH AND !INF) SOCK>1 CLVL<40]: %NAME% //ItemDisplay[(ARMOR OR WEAPON) (EXC OR ELT) NMAG (!ETH AND !INF) SOCK>1 CLVL>39 CLVL<80]: %NAME% ItemDisplay[(ARMOR OR WEAPON) ETH SOCK>0 CLVL<19]: %NAME% ItemDisplay[(ARMOR OR WEAPON) ETH CLVL<19]: %NAME% ItemDisplay[(ARMOR OR WEAPON) INF]: ItemDisplay[(ARMOR OR WEAPON) CLVL>18]: ItemDisplay[FILTERLVL=1 ((NMAG !RW) OR !ID)]: