# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [Unreleased] ## [0.25.0] - 2026-05-10 ### Changed - Signed package. - Requires WebXR Export 0.25.0. ## [0.24.0] - 2026-05-10 ### Changed - Signed package. - Requires WebXR Export 0.24.0. ## [0.23.0] - 2026-05-03 ### Changed - Updated WebXRCamera.updateCameraTag in samples to true. - Requires WebXR Export 0.23.0. ### Fixed - WebXRInputSystem unsubscribe OnHandUpdate OnDisable. (Issue #422) - Hands tracking update. ## [0.22.0] - 2024-02-25 ### Added - Sample Scene - Built-in Render Pipeline. - XR Interaction Toolkit Sample - Built-in Render Pipeline. ### Changed - HandMenu to override XR Interaction Toolkit one, as it's needed again. ### Fixed - Mapping of WebXR Tracked Display device. ## [0.21.0] - 2024-01-17 ### Added - An option to auto-load WebXRInputSystem on start in WebXRSettings. ### Changed - Minimum WebXR Input Profiles Loader version 0.6.2. - Requires WebXR Export 0.21.0. ### Fixed - SceneHitTest now updates the pose of the originTransform instead of WebXRManager transform. ## [0.20.0] - 2023-12-18 ### Added - An option to set depthStencilFormat in MixedRealityCaptureController. - InputActionProperty click to SceneHitTest. Now project is not forced to use old Input Manager. ### Changed - XR Interaction Toolkit sample XR Rig now use 1 camera instead of cameras group. - SceneHitTest now looks for Main Camera if there's no WebXRCamera component in scene. - Samples now use URP instead of Built-in Render Pipeline. - Requires WebXR Export 0.20.0. ### Deprecated - HandMenu as the duplication no longer needed. Use XRI HandMenu instead. ### Removed - WebXRHMD device from WebXRInputDevices as it's now native part of the WebXR Export package. - Support for Unity versions older than 2020.3.6f1. - Support for Built-in Render Pipeline. ### Fixed - Issue with Anchor Control in the XR Interaction Toolkit sample XR Screen Space Controller. ## [0.19.2] - 2023-11-22 ### Fixed - HandMenu missing camera transform reference in the XR Interaction Toolkit Sample. ## [0.19.1] - 2023-11-22 ### Fixed - Error when Input System package in project and no XR Interaction Toolkit package. ## [0.19.0] - 2023-11-22 ### Added - Support for Unity Input System and XR Interaction Toolkit. - Support WebXR Controllers, Hands and Headset input actions. - WebXRInputActions to handle WebXR Controllers input using Unity Input System. - WebXRControllerModel to load WebXR Input Profiles model when using Unity Input System. - HandMenu to override XR Interaction Toolkit one, as it's missing an option to set camera transform. - WebXR + XR Interaction Toolkit Sample. - Support Input Actions in MixedRealityCaptureController. ## [0.18.0] - 2023-08-29 ### Changed - Requires WebXR Export 0.18.0. ## [0.17.0] - 2023-07-10 ### Added - An option to set pickup buttons in ControllerInteraction. ### Changed - Improve performance. ### Fixed - Lighting after threshold test in ChromaKeyUnlit. ## [0.16.3] - 2023-02-08 ### Fixed - SceneHitTest right controller issue. - Webcam performance. ## [0.16.2] - 2023-02-04 ### Fixed - Webcam errors in different versions of Unity. ## [0.16.1] - 2023-02-03 ### Fixed - No reference to controllers in SceneHitTest. - Errors when trying to play webcam stream. ## [0.16.0] - 2023-02-02 ### Added - Spectator Camera. - Mixed Reality Capture. ### Changed - Requires WebXR Export 0.16.0. ### Fixed - WebXR input profiles loading on SteamVR. ## [0.15.0] - 2022-06-04 ### Changed - Requires WebXR Export 0.15.0. ## [0.14.1] - 2022-02-05 ### Fixed - Null reference errors when destroying contacted interactables. ## [0.14.0] - 2021-12-26 ### Added - Support for AR headsets in SceneHitTest. - Velocity for interactables when dropped. ### Changed - Minimum WebXR Input Profiles Loader version 0.4.0. - Minimum Unity Editor version 2019.4.33. ## [0.13.0] - 2021-10-18 ### Changed - Requires WebXR Export 0.13.0. ## [0.12.0] - 2021-06-20 ### Changed - Minimum WebXR Input Profiles Loader version 0.3.7. - Sample scene assets settings optimizations. ## [0.11.0] - 2021-06-06 ### Added - An option to disable/enable useCollidersForHandJoints in ControllerInteraction. ## [0.10.0] - 2021-05-06 ### Added - Support for Generic Hands models from the WebXR Input Profiles. ### Changed - Minimum WebXR Input Profiles Loader version 0.3.6. ## [0.9.0] - 2021-04-16 ### Changed - AudioListener in the WebXRCameraSet prefabs is now attached to CameraFollower. ## [0.8.0] - 2021-02-26 ### Fixed - Smearing issues in AR. ### Changed - AR cameras Clear Flags in the WebXRCameraSet prefabs. ## [0.7.0] - 2021-02-13 ### Added - Check for alwaysUseGrip in ControllerInteraction. ### Changed - Minimum WebXR Input Profiles Loader version 0.3.5. ## [0.6.0] - 2021-01-23 ### Added - Check if hand joints radius changed on hand update in ControllerInteraction. - Check if isControllerActive and isHandActive on enable in ControllerInteraction. ## [0.5.2] - 2021-01-16 ### Fixed - OnDisable in ControllerInteraction. - Missing material in default WebXRCameraSet. ## [0.5.1] - 2020-12-26 ### Fixed - Material references in prefabs and sample scene. ## [0.5.0] - 2020-12-19 ### Added - Docs page. - WebXR Input Profiles Loader support. - UI to toggle WebXR Input Profiles Loader in the sample scene. ### Changed - ControllerInteraction handles hand joints. - Disabled the transparent cube in the sample scene. (It's still there for tests) ### Fixed - Working default WebXRCameraSet prefab. ## [0.4.2] - 2020-11-28 ### Changed - WebXR Export dependency update. - Added info about OpenUPM package in README.md. ## [0.4.1] - 2020-11-17 ### Changed - WebXR Export dependency fix. ## [0.4.0] - 2020-11-08 ### Added - Support for the missing controller inputs. ### Changed - Sample scene - Changed Rigidbody Interpolate for the Interactables. - ControllerInteraction - Changed what values to check for pick/drop Interactables. ## [0.3.0] - 2020-11-01 ### Added - Support for XR providers in the sample WebXRCameraSet prefab. ### Changed - Fixed compile and runtime errors, to make sure that WebGL build works again. ## [0.2.0] - 2020-10-30 ### Added - This package. - Sample scene from the main project