state("CSR") { string6 level : 0x1B06BE; string10 script : 0x001AA3F0, 0x90; int lap : 0x001AA444, 0x18, 0x10; bool isLoading : 0x001AA3F0, 0xB0C, 0x18; } startup { settings.Add("Full Game", true, "Full Game"); settings.Add("IL Mode", false, "Individual Level"); } update { vars.intro = "RO RtcIntr"; //print("Level = " + current.script); } split { if (current.level == "Level0" || old.level == "Level0") return false; else if (old.level != current.level) return true; } isLoading { return current.isLoading; } start { if (settings["Full Game"] && old.script == vars.intro && current.isLoading) return true; if (settings["IL Mode"] && current.level != "Level0" && current.lap == 1 && old.lap == 0) return true; } reset { if (settings["IL Mode"] && current.lap == 0 && old.lap > 0) return true; if (settings["Full Game"] && current.level == "Level1" && current.script == vars.intro) return true; }