--- name: network description: "Design Roblox multiplayer replication, buffering, hit validation and client prediction" disable-model-invocation: true --- # Fuse Studio / network Task: $ARGUMENTS Use `knowledge/engineering-advanced/network-compression-interest`, `client-prediction-reconciliation`, `lag-compensation` and `knowledge/engineering/network-security`. Specify trust boundaries, reliable/unreliable traffic, timestamps and snapshot/delta logic. Test under latency and loss where possible. Common protocol: inspect existing project context first; respect project's coding/style conventions; use targeted local knowledge search only if needed; make minimal coherent edits; verify using available tools; report changed paths and unverified behavior. Follow main Fuse Studio server-authority, cleanup and performance standards.