--- name: world description: "Build procedural Roblox worlds, terrain, biomes, modular buildings and streaming" disable-model-invocation: true --- # Fuse Studio / world Task: $ARGUMENTS Use `knowledge/gameplay-advanced/procedural-worlds`, `knowledge/presentation/art-building`, `knowledge/engineering/performance`. Validate paths/spawns/collision, chunk bounds, StreamingEnabled and mobile budget. Common protocol: inspect existing project context first; respect project's coding/style conventions; use targeted local knowledge search only if needed; make minimal coherent edits; verify using available tools; report changed paths and unverified behavior. Follow main Fuse Studio server-authority, cleanup and performance standards. ## Visual direction Use `search_visual_references` with section `game` or `style`, limit 3–5, to select themed references (e.g. survival, medieval, sci-fi). If vision tools unavailable, say links are suggestions, not visually evaluated. Original artwork must be implemented, not copied from Roblox game promotional screenshots.