Neon Genesis Evangelion - Typing Project Advanced (Shinseiki Evangelion: Typing Hokan Keikaku) English Translation v1.0 Developed by Derek Pascarella (ateam) Project Page: https://github.com/DerekPascarella/NeonGenesisEvangelionTypingProjectAdvanced-EnglishPatchDreamcast Find me on... -> SegaXtreme: https://segaxtreme.net/members/ubik.21655/ -> Dreamcast-Talk: https://www.dreamcast-talk.com/forum/memberlist.php?mode=viewprofile&u=5766 -> GitHub: https://github.com/DerekPascarella -> Twitter: https://twitter.com/DerekPascarella -> Reddit: https://www.reddit.com/user/ate4m/ -> YouTube: https://www.youtube.com/channel/UCLLjIeHSQbBLEooQ83SrdfQ .-----------::[ Patching Instructions ]::----------- | | The .DCP patch file shipped with this release is designed for use with | Universal Dreamcast Patcher: | | https://github.com/DerekPascarella/UniversalDreamcastPatcher | | Note that Universal Dreamcast Patcher supports both TOSEC-style GDI and | Redump-style CUE disc images as source input. | | 1) Click "Select GDI or CUE" to open the source disc image. | | 2) Click "Select Patch" to open the .DCP patch file. | | 3) Click "Apply Patch" to generate the patched GDI. | - The patched GDI will be generated in the folder from which the | application is launched. | | 4) Click "Quit" to exit the application. | `--------------------------------------------------- .------------::[ v1.0 Release Notes ]::------------- | | For all 15 of you out there who appreciated my English translation patch of | the other "Neon Genesis Evangelion" typing game for Dreamcast, I’m proud to | present to you the next installment in the series: Neon Genesis Evangelion - | Typing Project Advanced! It really must be true what they say... The | Dream™ never dies. | | In this initial release (which likely also be the only release), all menus, | options, dialog boxes, and screens have been fully translated. Most cases of | important spoken dialog have been subtitled where possible, but due to | technical limitations I was not able to achieve this everywhere. | Furthermore, all levels are fully playable in English thanks to the clever | hack I worked out for the first game. | | For those curious as to how that works, or for those wondering why the font | of typed words in-game seems a bit off, please refer back to the release | notes for v2.0 of my English translation patch for "Typing Project E": | | https://bit.ly/3vZgvQ1 (link to GitHub project page) | | Moving on, the "WEBPAGE" option on the title screen takes you to a browser | that displays a website that's stored directly on the disc. All of that | page’s links are dead, though. The sparse findings on archive.org were not | compelling enough to warrant a translation. I considered including a fully | unlocked save within the browser like I did for "Sakura Wars: Columns 2", but | ultimately decided against it. "Columns" was a far bigger and more difficult | game to fully unlock, yet I still wanted fans to be able to experience all of | its amazing content. "Typing Project Advanced" is a different story. | | A hidden level (Level 7) is unlocked after levels 1 through 6 are cleared | with decent enough scores (i.e. minimal typos). If you can manage a perfect | score on every level (i.e. no typos), then a "BONUS" entry will be added to | the title screen. This option is actually the dancing stage from "Typing | Project E", so nothing too exciting there for those who played the first game. | | The last thing to note is the presence of certain keyboard-input options in a | couple areas of the game that clearly state something to the effect of | "English Translation Mode" and "Non-Working Original Mode". Quite obvious, I | know. However, I wanted to make mention here in the release notes that using | the non-working mode will, of course, not work! | | All of that being said, I hope those reading these release notes and playing | this game are happy to have another excuse to bust out their Dreamcast | keyboards. In closing, I want to thank all of the wonderful people in the | Dreamcast scene for their awesome passion for SEGA’s swan song console. | The Dreamcast has always been, and always will be, a huge part of my life. | Yet, without the fans, none of that would be possible. Keep Dreaming™, my | friends... | `--------------------------------------------------- .-----------------::[ Changelog ]::----------------- | | -> 2021-06-29 (v1.0) | -Initial release. | `---------------------------------------------------