Device Changes: - Refine carrier statusbar padding - Build lineage health HAL Kernel Changes: - Merge tag 'LA.UM.9.1.r1-13900-SMxxx0.QSSI13.0' CLO tag - Fix OOM crash by limiting memory allocation (Fix Livin' by mandiri FC) - Set GPU idle timeout to 64 ms - Remove CPUFreq times driver - Remove MSM event timer - Tune and enable CPU input boost - More CPU input boost tuning - Enable fast charging by default - Introduce driver for event-based CPU boosting - Tune and switched to SLMK - Misc optimizations and fixes ROM Changes: - Merge October security patch - Settings: Tie wake on plug with some form of battery presence - Settings: Fix clipping in app list layout - Update translations for Flash - Fix CVE-2023-5217 (https://github.com/advisories/GHSA-qqvq-6xgj-jw8g for more info) - Add 12 new Lockscreen clock fonts - Enforce smartspace configs - Improve custom seekbars in DerpSpace - Fix exception when retrieving signal strength drawable - Less boring headsup enhancements and fixes - Fix scrim transparency for split shade - Fade the QS footer background early when split shade is translucent - Hide notification scrim background when entering split shade - Always make sure LightRevealScrim finishes regardless of the progress - Update Flash with Lineage Aperture upstream changes - Fix CVE-2023-4863 (https://t.me/MishaalAndroidNews/1024 for more info) - Pass correct invocation type for assistant launch on home long press - Fix an issue where all HDMI displays avoided content in upper 1/8 of screen because the primary display cutout overlay was applied to the external HDMI TV - GameManagerService: Set device_config property on behalf of GameSpace - DerpLauncher: Improve code for allow hiding top shadow on statusbar switch - charger: Support charger on vendor