javascript:alert("Press The Up Arrow To Dodge The Red Squares And Get Points! Jump Speeds Up At 5 Points. Please Check Out My Github Profile And Star Some Resporitories. Thanks!"); javascript:(function(){var me=document.createElement('div');var body=document.getElementsByTagName('body')[0];body.appendChild(me);me.style.position='fixed';me.style.bottom='0px';me.style.right='0px';me.style.margin='0px';me.style.paddingTop='0px';me.style.width='1366px';me.style.height='20px';me.style.zIndex=10000;me.style.opacity=0.8;me.style.color='white';me.style.backgroundColor='black';me.style.border='0px solid black';me.style.textAlign='center';me.style.cursor='pointer';me.id='me';me.style.display='circle';me.innerText='by dragonmaster73101';document.getElementById('me').addEventListener('click',function(){window.open('https://github.com/dragon731012');});}()); var xpos = 70; var ypos = 400; var enemyspeed = 8; var enemyxpos = 1406; var enemyypos = 420; var jumping=0; var speedallowed=1; var playerspeed=2.5; var speedup=0; var enemywidth=0; var scorecount=0; function makeyou() { var you = document.createElement('div'); var body = document.getElementsByTagName('body')[0]; body.appendChild(you); you.style.position = 'fixed'; you.style.top = '' + ypos + 'px'; you.style.left = '' + xpos + 'px'; you.style.margin = '10px'; you.style.paddingTop = '10px'; you.style.width = '70px'; you.style.height = '70px'; you.style.zIndex = 10000; you.style.opacity = 1; you.style.color = 'black'; you.style.backgroundColor = 'black'; you.style.border = '0px solid white'; you.style.textAlign = 'center'; you.id = 'you'; you.style.display = 'block'; function goup() { if (jumping==0){ setInterval(function() { if (jumping==0){ if (ypos != 220){ if (jumping==0){ ypos=ypos-playerspeed; you.style.top = '' + ypos + 'px'; } } else{ jumping=1; return; } } if (jumping==1){ if (ypos != 400){ if (jumping==1){ ypos=ypos+playerspeed; you.style.top = '' + ypos + 'px'; } } else{ speedallowed=1; return; } } }, 15); } } goup(); window.addEventListener("keydown", function(event) { if (event.key == "ArrowUp") { if (ypos == 400){ speedallowed=0; jumping=0; } } }); } makeyou(); (function() { var ground = document.createElement('div'); var body = document.getElementsByTagName('body')[0]; body.appendChild(ground); ground.style.position = 'fixed'; ground.style.top = '480px'; ground.style.left = '0px'; ground.style.margin = '0px'; ground.style.paddingTop = '10px'; ground.style.width = '999999px'; ground.style.height = '5px'; ground.style.zIndex = 10000; ground.style.opacity = 1; ground.style.color = 'gray'; ground.style.backgroundColor = 'gray'; ground.style.border = '0px solid white'; ground.style.textAlign = 'center'; ground.id = 'ground'; ground.style.display = 'block'; }()); function makeenemy() { (function() { var enemy = document.createElement('div'); var body = document.getElementsByTagName('body')[0]; body.appendChild(enemy); enemywidth=Math.floor(Math.random()*(160-40+1)+160); enemy.style.position = 'fixed'; enemy.style.top = '' + enemyypos + 'px'; enemy.style.left = '' + enemyxpos + 'px'; enemy.style.margin = '0px'; enemy.style.paddingTop = '10px'; enemy.style.width = ''+enemywidth+'px'; enemy.style.height = '60px'; enemy.style.zIndex = 10000; enemy.style.opacity = 1; enemy.style.color = 'red'; enemy.style.backgroundColor = 'red'; enemy.style.border = '0px solid white'; enemy.style.textAlign = 'center'; enemy.id = 'enemy'; enemy.style.display = 'block'; }()); } makeenemy(); function move() { document.getElementById("enemy"); enemyxpos = enemyxpos - enemyspeed; enemy.style.left = '' + enemyxpos + 'px'; if (enemyxpos <= -160) { speedup=speedup+1; scorecount=scorecount+1; score.innerText='score: '+scorecount+''; document.getElementById("enemy"); enemy.parentNode.removeChild(enemy); enemyxpos = 1406; if (speedup<8){ enemyspeed=enemyspeed+1; } makeenemy(); } } setInterval(move, 20); (function() { var score = document.createElement('div'); var body = document.getElementsByTagName('body')[0]; body.appendChild(score); score.style.position = 'fixed'; score.style.top = '0px'; score.style.left = '0px'; score.style.margin = '10px'; score.style.paddingTop = '0px'; score.style.width = '100px'; score.style.height = '30px'; score.style.zIndex = 10000; score.style.opacity = 1; score.style.color = 'black'; score.style.backgroundColor = 'white'; score.style.border = '4px solid black'; score.style.textAlign = 'center'; score.id = 'score'; score.innerText='score: '+scorecount+''; score.style.display = 'block'; }()); function colliding() { if (xpos < enemyxpos + enemywidth && xpos + 70 > enemyxpos && ypos < enemyypos + 60 && ypos + 70 > enemyypos) { alert("Game Over! Your Score Was "+scorecount+" Good Job!"); xpos=xpos-99999999999999999999999999999999999999999999999999999999999999999999999; clearInterval(colliding); clearInterval(tick); document.getElementById("enemy"); enemy.parentNode.removeChild(enemy); document.getElementById("you"); you.parentNode.removeChild(you); document.getElementById("ground"); ground.parentNode.removeChild(ground); document.getElementById("me"); me.parentNode.removeChild(me); document.getElementById("score"); score.parentNode.removeChild(score); } } function tick(){ if (speedup>=5){ if (speedallowed==1){ playerspeed=5; } } } setInterval(colliding,5); setInterval(tick,15);