# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [Unreleased] ## [0.0.7] ### Modified - Multiple adjustments on compendium (see [#4](https://github.com/DjLeChuck/foundryvtt-knight-compendium/issues/4)) ## [0.0.6] - 2022-11-02 ### Added - Mecha-armours actors - Traumas items with associated roll tables - Advantages and disadvantages for Knight and AI - Destiny cards with associated roll table - Heroic capacities - Creatures weapons - Official bestiary - The Knight NPCs - La Black Cell NPCs - Le Nodachi NPCs - Les Neufs NPCs - Multiple humans profils NPCs ### Updated - Multiple manual enrichments of compendiums ## [0.0.5] - 2022-10-26 ### Added - Automatically hide compendiums to players based on system configuration ### Removed - Remove Longbow weapon (automatically managed by the system) ### Fixed - Multiple adjustment on armours ## [0.0.4] - 2022-10-24 ### Fixed - Only the Ranger must buy armour evolutions ## [0.0.3] - 2022-10-24 ### Added - NPC capacities ## [0.0.2] - 2022-10-24 ### Fixed - Wrong type on some attribute ## 0.0.1 - 2022-10-24 ### Added - First release [Unreleased]: https://github.com/DjLeChuck/foundryvtt-knight-compendium/compare/0.0.7...HEAD [0.0.7]: https://github.com/DjLeChuck/foundryvtt-knight-compendium/compare/0.0.6...0.0.7 [0.0.6]: https://github.com/DjLeChuck/foundryvtt-knight-compendium/compare/0.0.5...0.0.6 [0.0.5]: https://github.com/DjLeChuck/foundryvtt-knight-compendium/compare/0.0.4...0.0.5 [0.0.4]: https://github.com/DjLeChuck/foundryvtt-knight-compendium/compare/0.0.3...0.0.4 [0.0.3]: https://github.com/DjLeChuck/foundryvtt-knight-compendium/compare/0.0.2...0.0.3 [0.0.2]: https://github.com/DjLeChuck/foundryvtt-knight-compendium/compare/0.0.1...0.0.2