# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [Unreleased] ## [10.1.1] - 2023-09-07 ### Fixed - Bad trait on "Épée bâtarde" - Wrong damages on Monk capacities ### Changed - Global update for the system 3.21 ## [10.1.0] - 2023-06-21 ### Added - RollTable for serious injuries ### Fixed - Missing malus on the serious injury "Oreille éclatée" ## [10.0.4] - 2023-06-11 ### Added - New capacity on the "Sorcerer" ### Fixed - Wrong energy cost on the "Phase" special of the "Sorcerer" ## [10.0.3] - 2023-06-10 ### Added - Compendium packs for v11 - Add 37 new actors - Add some illustrations on actors ### Fixed - Only change pack visibility if admin ### Changed - Group all NPCs into one compendium ## [10.0.2] - 2023-04-17 ### Fixed - Wrong impulsion count on Warmaster last evolution - Wrong description for the "Céa" mode on the Monk - Missing special "Récolte du flux" on the Psion ### Changed - Re-organize actors from base book into locations instead of "La Geste" arcs ## [10.0.1] - 2023-04-09 ### Modified - Update all overdrives to reflect new level system ## [10.0.0] - 2023-04-08 ### Modified - Follow Foundry major version - Update all module to reflect new level system ### Fixed - Swap "Rayon d’énergie" damage dice for level 2 and 3 on Monk’s armor ## [0.0.20] - 2023-03-04 ### Fixed - Cost of "Énergie améliorée niv. 3" is 90 ## [0.0.19] - 2023-03-03 ### Added - Enhance Warrior meta-armour description with each available types - Distinctions compendium - Add module "Modules de base" ### Fixed - "Fusil UV" is a two hands weapon ## [0.0.18] - 2023-01-31 ### Fixed - Add Ranger longbow data ## [0.0.17] - 2022-12-21 ### Added - Images for 4 Nodachi NPC ### Modified - Reduce length of compendium name for `La Geste de la fin des temps` - Change `Attaque sur casque niv. 2` as a damage bonus on contact attacks instead of a weapon ## [0.0.16] - 2022-11-20 ### Modified - Buying a new level for a module should now replace the previous one ### Fixed - Multiple adjustments on Berserk - Wrong damages bonus on Monk last evolution - Wrong energy bonus on Warmaster armour ## [0.0.15] - 2022-11-13 ### Fixed - Remove undesirable unicode characters ## [0.0.14] - 2022-11-12 ### Fixed - Wrong energy regeneration on Berserk armour ## [0.0.13] - 2022-11-11 ### Fixed - No slot cost on module evolutions ## [0.0.12] - 2022-11-09 ### Modified - Set variable damages on Canon Balder - Add automatic dice roll on compatible modules ### Fixed - Duplicate IDs between some compendium items ## [0.0.11] - 2022-11-08 ### Added - Official NPCs images - Missing module "Option grenades intelligentes avancées" - Missing bonus on multiple modules - Set token texture on actors ### Fixed - Bad configuration on last level of Warrior - Rework Ranger entry to get in line with the new treatment in the system ## [0.0.10] - 2022-11-06 ### Added - Official bestiary images - NPCs of "La Geste de la fin des temps" - Vehicles - Serious injuries ### Modified - Merge one hand/two hands weapons - Merge multiple ammo weapons - Missing NPC capacities - Missing creatures and humans weapons ## [0.0.8] - 2022-11-05 ### Added - Overdrives - Sections disadvantages - Missing "Vrai artiste" advantage for Knights ## [0.0.7] - 2022-11-04 ### Modified - Multiple adjustments on compendium (see [#4](https://github.com/DjLeChuck/foundryvtt-knight-compendium/issues/4)) ## [0.0.6] - 2022-11-02 ### Added - Mecha-armours actors - Traumas items with associated roll tables - Advantages and disadvantages for Knight and AI - Destiny cards with associated roll table - Heroic capacities - Creatures weapons - Official bestiary - The Knight NPCs - La Black Cell NPCs - Le Nodachi NPCs - Les Neufs NPCs - Multiple humans profils NPCs ### Updated - Multiple manual enrichments of compendiums ## [0.0.5] - 2022-10-26 ### Added - Automatically hide compendiums to players based on system configuration ### Removed - Remove Longbow weapon (automatically managed by the system) ### Fixed - Multiple adjustment on armours ## [0.0.4] - 2022-10-24 ### Fixed - Only the Ranger must buy armour evolutions ## [0.0.3] - 2022-10-24 ### Added - NPC capacities ## [0.0.2] - 2022-10-24 ### Fixed - Wrong type on some attribute ## 0.0.1 - 2022-10-24 ### Added - First release [Unreleased]: https://github.com/DjLeChuck/foundryvtt-knight-compendium/compare/10.1.1...HEAD [10.1.1]: https://github.com/DjLeChuck/foundryvtt-knight-compendium/compare/10.1.0...10.1.1 [10.1.0]: https://github.com/DjLeChuck/foundryvtt-knight-compendium/compare/10.0.4...10.1.0 [10.0.4]: https://github.com/DjLeChuck/foundryvtt-knight-compendium/compare/10.0.3...10.0.4 [10.0.3]: https://github.com/DjLeChuck/foundryvtt-knight-compendium/compare/10.0.2...10.0.3 [10.0.2]: https://github.com/DjLeChuck/foundryvtt-knight-compendium/compare/10.0.1...10.0.2 [10.0.1]: https://github.com/DjLeChuck/foundryvtt-knight-compendium/compare/10.0.0...10.0.1 [10.0.0]: https://github.com/DjLeChuck/foundryvtt-knight-compendium/compare/0.0.20...10.0.0 [0.0.20]: https://github.com/DjLeChuck/foundryvtt-knight-compendium/compare/0.0.19...0.0.20 [0.0.19]: https://github.com/DjLeChuck/foundryvtt-knight-compendium/compare/0.0.18...0.0.19 [0.0.18]: https://github.com/DjLeChuck/foundryvtt-knight-compendium/compare/0.0.17...0.0.18 [0.0.17]: https://github.com/DjLeChuck/foundryvtt-knight-compendium/compare/0.0.16...0.0.17 [0.0.16]: https://github.com/DjLeChuck/foundryvtt-knight-compendium/compare/0.0.15...0.0.16 [0.0.15]: https://github.com/DjLeChuck/foundryvtt-knight-compendium/compare/0.0.14...0.0.15 [0.0.14]: https://github.com/DjLeChuck/foundryvtt-knight-compendium/compare/0.0.13...0.0.14 [0.0.13]: https://github.com/DjLeChuck/foundryvtt-knight-compendium/compare/0.0.12...0.0.13 [0.0.12]: https://github.com/DjLeChuck/foundryvtt-knight-compendium/compare/0.0.11...0.0.12 [0.0.11]: https://github.com/DjLeChuck/foundryvtt-knight-compendium/compare/0.0.10...0.0.11 [0.0.10]: https://github.com/DjLeChuck/foundryvtt-knight-compendium/compare/0.0.8...0.0.10 [0.0.8]: https://github.com/DjLeChuck/foundryvtt-knight-compendium/compare/0.0.7...0.0.8 [0.0.7]: https://github.com/DjLeChuck/foundryvtt-knight-compendium/compare/0.0.6...0.0.7 [0.0.6]: https://github.com/DjLeChuck/foundryvtt-knight-compendium/compare/0.0.5...0.0.6 [0.0.5]: https://github.com/DjLeChuck/foundryvtt-knight-compendium/compare/0.0.4...0.0.5 [0.0.4]: https://github.com/DjLeChuck/foundryvtt-knight-compendium/compare/0.0.3...0.0.4 [0.0.3]: https://github.com/DjLeChuck/foundryvtt-knight-compendium/compare/0.0.2...0.0.3 [0.0.2]: https://github.com/DjLeChuck/foundryvtt-knight-compendium/compare/0.0.1...0.0.2 [0.0.1]: https://github.com/DjLeChuck/foundryvtt-knight-compendium/releases/tag/0.0.1