My second Path Tracer, built with WebGPU. Why am I making a second one? I wasn't particularly happy with my last one (which was called Ray Tracer...) so I've decided to remake it, but better, both quality and code-wise. The last one got to the end of the Ray Tracing in One Weekend book, by Peter Shirley, Trevor David Black, and Steve Hollasch, but I think I was more copying the code than learning the maths behind it, which is what I want to do this time around. So here we are. My second path tracer. Down Chevron icon: https://www.flaticon.com/free-icon/down-chevron_8213476