# for online testing (e.g. Tangram Play) import: - https://raw.githubusercontent.com/streetcomplete/streetcomplete-mapstyle/jawg/global.yaml - https://raw.githubusercontent.com/streetcomplete/streetcomplete-mapstyle/jawg/layers/land.yaml - https://raw.githubusercontent.com/streetcomplete/streetcomplete-mapstyle/jawg/layers/labels.yaml - https://raw.githubusercontent.com/streetcomplete/streetcomplete-mapstyle/jawg/layers/roads.yaml # for local testing and the final release (e.g. using an emulator) #import: # - global.yaml # - layers/land.yaml # - layers/labels.yaml # - layers/roads.yaml global: railway_color: '#99a' road_color: '#fff' road_outline_color: '#a88' path_color: global.road_color path_outline_color: '#ca9' square_color: global.road_color earth_color: '#f3eacc' water_color: '#68d' green_color: '#c6ddaa' forest_color: '#a8c884' town_color: '#f3dacd' # alpha is shown as double of what is specified https://github.com/tangrams/tangram-es/issues/2333 building_color: rgba(204, 214, 238, 0.4) building_outline_color: rgba(185, 195, 217, 0.4) boundary_color: '#f3c' oneway_arrow_color: '#888' barrier_color: '#888' tunnel_color: [1., 1., 1., 0.2]