Texel Studio License Copyright (c) 2026 Emir Yaman Sivrikaya Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to use, copy, modify, merge, publish, and distribute the Software, subject to the following conditions: 1. GENERATED OUTPUT All assets generated using this Software (sprites, images, tilesets, pixel art, etc.) are fully owned by the person who generated them. You may use generated assets for any purpose — personal, commercial, in games, in products, for sale, or otherwise — without restriction or attribution. 2. SOFTWARE USE You may freely use, modify, and self-host this Software for any purpose, including commercial projects. For example: - Using it internally at a game studio to generate assets - Integrating it into your game development pipeline - Modifying it for your own needs - Running it on your own servers for your team 3. SERVICE RESTRICTION You may NOT offer this Software, or any substantial derivative of it, as a hosted service, API, or SaaS product that competes with texel.studio. Specifically, you may not: - Host it publicly and charge users for access - Offer it as a managed pixel art generation service - Wrap it in an API and sell access to third parties Self-hosting for your own use or your organization's internal use is always permitted regardless of this clause. 4. ATTRIBUTION If you redistribute the Software or a derivative, include a link to the original repository: https://github.com/EYamanS/texel-studio 5. NO WARRANTY THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY ARISING FROM THE USE OF THIS SOFTWARE.