--- name: create-aspect description: Write one ready-to-use Fate aspect (scene, situation, consequence, boost or location aspect) for the current RPG scene in a Lexis-AI world, with an invoke and a compel example. Use when the GM asks for an aspect ("create-aspect", "write an aspect", "aspect for this scene", "bir aspect yaz"). --- # /create-aspect Produces **one** aspect for the table. It is a proposal: logged, not canon. ## Read first `../../AGENTS.md`; `../../systems//aspects.md`; `world.md` (tone, language and `## Immutable Rules`); the open session log (recent `E` for scene context); the files of the current place and people and their linked hooks. ## Steps 1. **Context.** Use the GM's words; if they are thin, use the last `E` of the open log. Ask nothing unless there is no scene at all. 2. **Kind.** Infer it from the request: scene/situation (default), consequence, boost, permanent (place/group). 3. **Fiction first (core):** the phrase, short and concrete, in the world's voice and language, true to what happened, obeying every `IR`, revealing no `## 🔒 Hidden Truth`. 4. **Fate add-on (pack):** one invoke line, one compel line. If you cannot write both, rewrite the phrase. 5. **Log:** append to `## Generated` of the open log (create the log if there is none): `- G aspect (E|—): "" · `. ## Output (in the output language) ``` ✨ G · **""** — - Invoke: … - Compel: … ``` Exactly one aspect. If the GM asks for several or for alternatives, give up to 3 lines and log each as its own `G`. ## Never Write the aspect into a canon file. Permanent aspects reach world files only through `/close-session`.