Allocate(size_t length) | FileGDBAPI::ShapeBuffer | |
allocatedLength | FileGDBAPI::ShapeBuffer | |
CalculateExtent(void) | FileGDBAPI::MultiPatchShapeBuffer | |
GetExtent(double *&extent) const | FileGDBAPI::MultiPatchShapeBuffer | |
GetGeometryType(GeometryType &geometryType) const | FileGDBAPI::ShapeBuffer | |
GetGeometryType(ShapeType shapeType) | FileGDBAPI::ShapeBuffer | static |
GetIDs(int *&ids) const | FileGDBAPI::MultiPatchShapeBuffer | |
GetMaterials(int &numMaterials, int &compressionType, int *&materialParts, byte *&materials) const | FileGDBAPI::MultiPatchShapeBuffer | |
GetMExtent(double *&mExtent) const | FileGDBAPI::MultiPatchShapeBuffer | |
GetMs(double *&mArray) const | FileGDBAPI::MultiPatchShapeBuffer | |
GetNormals(float *&normals) const | FileGDBAPI::MultiPatchShapeBuffer | |
GetNumParts(int &numParts) const | FileGDBAPI::MultiPatchShapeBuffer | |
GetNumPoints(int &numPoints) const | FileGDBAPI::MultiPatchShapeBuffer | |
GetPartDescriptors(int *&partDescriptorArray) const | FileGDBAPI::MultiPatchShapeBuffer | |
GetParts(int *&parts) const | FileGDBAPI::MultiPatchShapeBuffer | |
GetPoints(Point *&points) const | FileGDBAPI::MultiPatchShapeBuffer | |
GetShapeType(ShapeType &shapeType) const | FileGDBAPI::ShapeBuffer | |
GetTextures(int &numTextures, int &textureDimension, int *&textureParts, float *&textureCoords) const | FileGDBAPI::MultiPatchShapeBuffer | |
GetZExtent(double *&zExtent) const | FileGDBAPI::MultiPatchShapeBuffer | |
GetZs(double *&zArray) const | FileGDBAPI::MultiPatchShapeBuffer | |
HasCurves(ShapeType shapeType) | FileGDBAPI::ShapeBuffer | static |
HasIDs(ShapeType shapeType) | FileGDBAPI::ShapeBuffer | static |
HasMaterials(ShapeType shapeType) | FileGDBAPI::ShapeBuffer | static |
HasMs(ShapeType shapeType) | FileGDBAPI::ShapeBuffer | static |
HasNormals(ShapeType shapeType) | FileGDBAPI::ShapeBuffer | static |
HasTextures(ShapeType shapeType) | FileGDBAPI::ShapeBuffer | static |
HasZs(ShapeType shapeType) | FileGDBAPI::ShapeBuffer | static |
inUseLength | FileGDBAPI::ShapeBuffer | |
IsEmpty(void) const | FileGDBAPI::ShapeBuffer | |
SetEmpty(void) | FileGDBAPI::ShapeBuffer | |
Setup(ShapeType shapeType, int numParts, int numPoints, int numTextures=0, int textureDimension=0, int numMaterials=0, size_t materialsLength=0) | FileGDBAPI::MultiPatchShapeBuffer | |
ShapeBuffer(size_t length=0) | FileGDBAPI::ShapeBuffer | |
shapeBuffer | FileGDBAPI::ShapeBuffer | |
~ShapeBuffer() | FileGDBAPI::ShapeBuffer | virtual |