File Geodatabase API
FileGDBAPI::MultiPatchShapeBuffer Member List

This is the complete list of members for FileGDBAPI::MultiPatchShapeBuffer, including all inherited members.

Allocate(size_t length)FileGDBAPI::ShapeBuffer
allocatedLengthFileGDBAPI::ShapeBuffer
CalculateExtent(void)FileGDBAPI::MultiPatchShapeBuffer
GetExtent(double *&extent) const FileGDBAPI::MultiPatchShapeBuffer
GetGeometryType(GeometryType &geometryType) const FileGDBAPI::ShapeBuffer
GetGeometryType(ShapeType shapeType)FileGDBAPI::ShapeBufferstatic
GetIDs(int *&ids) const FileGDBAPI::MultiPatchShapeBuffer
GetMaterials(int &numMaterials, int &compressionType, int *&materialParts, byte *&materials) const FileGDBAPI::MultiPatchShapeBuffer
GetMExtent(double *&mExtent) const FileGDBAPI::MultiPatchShapeBuffer
GetMs(double *&mArray) const FileGDBAPI::MultiPatchShapeBuffer
GetNormals(float *&normals) const FileGDBAPI::MultiPatchShapeBuffer
GetNumParts(int &numParts) const FileGDBAPI::MultiPatchShapeBuffer
GetNumPoints(int &numPoints) const FileGDBAPI::MultiPatchShapeBuffer
GetPartDescriptors(int *&partDescriptorArray) const FileGDBAPI::MultiPatchShapeBuffer
GetParts(int *&parts) const FileGDBAPI::MultiPatchShapeBuffer
GetPoints(Point *&points) const FileGDBAPI::MultiPatchShapeBuffer
GetShapeType(ShapeType &shapeType) const FileGDBAPI::ShapeBuffer
GetTextures(int &numTextures, int &textureDimension, int *&textureParts, float *&textureCoords) const FileGDBAPI::MultiPatchShapeBuffer
GetZExtent(double *&zExtent) const FileGDBAPI::MultiPatchShapeBuffer
GetZs(double *&zArray) const FileGDBAPI::MultiPatchShapeBuffer
HasCurves(ShapeType shapeType)FileGDBAPI::ShapeBufferstatic
HasIDs(ShapeType shapeType)FileGDBAPI::ShapeBufferstatic
HasMaterials(ShapeType shapeType)FileGDBAPI::ShapeBufferstatic
HasMs(ShapeType shapeType)FileGDBAPI::ShapeBufferstatic
HasNormals(ShapeType shapeType)FileGDBAPI::ShapeBufferstatic
HasTextures(ShapeType shapeType)FileGDBAPI::ShapeBufferstatic
HasZs(ShapeType shapeType)FileGDBAPI::ShapeBufferstatic
inUseLengthFileGDBAPI::ShapeBuffer
IsEmpty(void) const FileGDBAPI::ShapeBuffer
SetEmpty(void)FileGDBAPI::ShapeBuffer
Setup(ShapeType shapeType, int numParts, int numPoints, int numTextures=0, int textureDimension=0, int numMaterials=0, size_t materialsLength=0)FileGDBAPI::MultiPatchShapeBuffer
ShapeBuffer(size_t length=0)FileGDBAPI::ShapeBuffer
shapeBufferFileGDBAPI::ShapeBuffer
~ShapeBuffer()FileGDBAPI::ShapeBuffervirtual