[![My Home Assistant](https://img.shields.io/badge/Home%20Assistant-%2341BDF5.svg?style=flat&logo=home-assistant&label=My)](https://my.home-assistant.io/redirect/hacs_repository/?owner=EuleMitKeule&repository=device-tools&category=integration) ![GitHub License](https://img.shields.io/github/license/eulemitkeule/device-tools) ![GitHub Sponsors](https://img.shields.io/github/sponsors/eulemitkeule?logo=GitHub-Sponsors) [![Coverage](https://sonarcloud.io/api/project_badges/measure?project=EuleMitKeule_device-tools&metric=coverage)](https://sonarcloud.io/summary/new_code?id=EuleMitKeule_device-tools) [![Code Quality](https://github.com/EuleMitKeule/device-tools/actions/workflows/quality.yml/badge.svg)](https://github.com/EuleMitKeule/device-tools/actions/workflows/quality.yml) [![Bugs](https://sonarcloud.io/api/project_badges/measure?project=EuleMitKeule_device-tools&metric=bugs)](https://sonarcloud.io/summary/new_code?id=EuleMitKeule_device-tools) [![Vulnerabilities](https://sonarcloud.io/api/project_badges/measure?project=EuleMitKeule_device-tools&metric=vulnerabilities)](https://sonarcloud.io/summary/new_code?id=EuleMitKeule_device-tools) [![Code Smells](https://sonarcloud.io/api/project_badges/measure?project=EuleMitKeule_device-tools&metric=code_smells)](https://sonarcloud.io/summary/new_code?id=EuleMitKeule_device-tools) [![Technical Debt](https://sonarcloud.io/api/project_badges/measure?project=EuleMitKeule_device-tools&metric=sqale_index)](https://sonarcloud.io/summary/new_code?id=EuleMitKeule_device-tools) # Device tools for Home Assistant A custom Home Assistant integration that allows you to modify and interact with devices. > [!CAUTION] > I strongly recommend to back up your Home Assistant instance before using this integration, as it modifies core data. ## Features * Modify device attributes * Assign entities to devices * Create new devices * Merge devices * Automatically revert any modification on removal # Installation 1. Install the [HACS](https://hacs.xyz/) integration 2. Click the My Home Assistant link at the top of the readme