-- Load Orion Library local OrionLib = loadstring(game:HttpGet('https://raw.githubusercontent.com/shlexware/Orion/main/source'))() -- Create Window with Customized Design local Window = OrionLib:MakeWindow({ Name = "Publoader - Blade Ball", HidePremium = false, SaveConfig = true, ConfigFolder = "Pubzy_Configs", IntroText = "Publoader", Icon = "rbxassetid://7734050480", CloseCallback = function() print("Window Closed") end }) -- Create Main Tab local MainTab = Window:MakeTab({ Name = "Main", Icon = "rbxassetid://4483345998", PremiumOnly = false }) -- Button for Red Circle Auto Parry MainTab:AddButton({ Name = "Auto Parry", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/UltraStuff/scripts2/main/bladered"))() warn("Red Circle Auto Parry Enabled") end }) -- Create Misc Tab for other settings local MiscTab = Window:MakeTab({ Name = "Misc", Icon = "rbxassetid://4483345998", PremiumOnly = false }) -- WalkSpeed Slider MiscTab:AddSlider({ Name = "WalkSpeed", Min = 30, -- Default walk speed (normal walk speed) Max = 100, -- Max walk speed Default = 16, -- Starting walk speed Color = Color3.fromRGB(255, 165, 0), Increment = 1, -- Step between values Callback = function(value) game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = value warn("WalkSpeed set to: " .. value) end }) -- JumpPower Slider MiscTab:AddSlider({ Name = "JumpPower", Min = 50, -- Default jump power Max = 200, -- Max jump power Default = 50, -- Starting jump power Color = Color3.fromRGB(255, 165, 0), Increment = 1, -- Step between values Callback = function(value) game.Players.LocalPlayer.Character.Humanoid.JumpPower = value warn("JumpPower set to: " .. value) end }) -- FOV Slider MiscTab:AddSlider({ Name = "Field of View (FOV)", Min = 70, -- Default FOV Max = 120, -- Max FOV Default = 70, -- Starting FOV Color = Color3.fromRGB(255, 165, 0), Increment = 1, -- Step between values Callback = function(value) game:GetService("Workspace").CurrentCamera.FieldOfView = value warn("FOV set to: " .. value) end }) -- Gravity Slider MiscTab:AddSlider({ Name = "Gravity", Min = 50, -- Default gravity Max = 200, -- Max gravity Default = 196.2, -- Default Roblox gravity Color = Color3.fromRGB(255, 165, 0), Increment = 1, -- Step between values Callback = function(value) game:GetService("Workspace").Gravity = value warn("Gravity set to: " .. value) end }) -- Initialize Orion Library OrionLib:Init()