# Lines starting with # are treated as comments (or with whitespaces+#). # It doesn't matter if you use capital letters or not. # It doesn't matter if you use underscore or camel notation for keys, e.g. episode_timeout is the same as episodeTimeout. doom_scenario_path = defend_the_center.wad doom_skill = 3 # Rewards death_penalty = 1 # Rendering options screen_resolution = RES_320X240 screen_format = CRCGCB render_hud = false render_screen_flashes = false # Make episodes start after 10 tics (after unholstering the gun) episode_start_time = 10 # Make episodes finish after 2100 actions (tics) episode_timeout = 2100 # Available buttons available_buttons = { TURN_LEFT TURN_RIGHT ATTACK } # Game variables that will be in the state available_game_variables = { AMMO2 HEALTH } mode = PLAYER doom_skill = 3