## 1.8.1 ### Changes * Fix polkit parse error (#449) ### Contributors * @Vam-Jam [View the full list of contributors](https://github.com/FeralInteractive/gamemode/graphs/contributors?from=2022-07-22&to=2023-12-12&type=c) ## 1.8 ### Changes * Add CPU core pinning and parking capability (#416) * Allow disabling the Linux kernel split lock mitigation (#446) * Fix building when pidfd_open is available (Fixes build with glibc 2.36) (#379) * Unify privileged group configuration between pam, systemd, & polkit (#375) * Various other bugfixes and improved default configuration ### Contributors * Henrik Holst @HenrikHolst * Kira Bruneau @kira-bruneau * James Le Cuirot @chewi * Hugo Locurcio @Calinou * Zoltán Nyikos @nyz93 * @ashuntu * @szymon-gniado [View the full list of contributors](https://github.com/FeralInteractive/gamemode/graphs/contributors?from=2022-07-22&to=2023-12-06&type=c) ## 1.7 ### Changes * Added new utility: `gamemodelist` (#346) * Run executables from `PATH` instead of `/usr/bin` (#323) * Add a trivial `gamemode.conf` file, which creates the gamemode group (#339) * Various minor bugfixes and updates to documentation ### Contributors * Sam Gleske @samrocketman * Kira Bruneau @kira-bruneau * Stephan Lachnit @stephanlachnit * Emil Velikov @evelikov-work [View the full list of contributors](https://github.com/FeralInteractive/gamemode/graphs/contributors?from=2021-02-19&to=2022-07-21&type=c) ## 1.6.1 ### Changes * Use inih r53 * Packaging changes for Arch * Minor metainfo improvements ### Contributors * Stephan Lachnit @stephanlachnit * Alberto Oporto Ames @otreblan ## 1.6 ### Changes * Created new manpages for `gamemoderun` and the example, now called `gamemode-simulate-game` * Add ability to change lib directory of `gamemoderun` * Add option to use `elogind` * Copy default config file to the correct location * Allow `LD_PRELOAD` to be overridden in `$GAMEMODERUNEXEC` * Various minor bugfixes * Improvements to dependency management ### Contributors * Stephan Lachnit @stephanlachnit * Rafał Mikrut @qarmin * Niels Thykier @nthykier * Stéphane Gleizes @sgleizes ## 1.5.1 ### Changes Minor changes for Debian and Ubuntu packaging: * Use the preferred logging system rather than defaulting to syslog. * Prefer the system installation of inih. ### Contributors * Sebastien Bacher @seb128 * Stephan Lachnit @stephanlachnit ## 1.5 ### Changes * Introduce a new pidfd based set of D-Bus APIs (#173) * Dynamically change governor on integrated GPUs for improved performance (#179) * Various other fixes and improvements. ### Contributors * Alex Smith @aejsmith * Christian Kellner @gicmo * Faith Ekstrand @gfxstrand ## 1.4 ### Changes * Add new D-Bus methods/properties for use by external tools such as the [GameMode GNOME Shell extension](https://github.com/gicmo/gamemode-extension/) (#129, #155, #161). * Fix I/O priority and niceness optimisations to apply to the whole process rather than just the thread that requests GameMode (#142). * `gamemoded` will now automatically reload the configuration file when it is changed and update optimisations on current clients (#144). * Add support for using the client library inside Flatpak by communicating with the daemon via a portal (#146). * Client library now uses libdbus rather than sd-bus (#147). * Fix `gamemoderun` to use the correct library path depending on whether the app is 32-bit or 64-bit. * Support the `GAMEMODERUNEXEC` environment variable to specify an extra wrapper command for games launched with `gamemoderun` (e.g. a hybrid GPU wrapper such as `optirun`) (#159). * Various other fixes and improvements. ### Contributors * Christian Kellner @gicmo * Marc Di Luzio @mdiluz * Matthias Gerstner @mgerstner * Minze Zwerver @ysblokje * Stephan Lachnit @stephanlachnit * Timo Gurr @tgurr ## 1.3.1 ### Changes * Change permission of `gamemoderun` in source tree so that it is correctly installed with execute permissions on older Meson versions (such as that included with Ubuntu 18.04) (#115). * Enable more compiler warnings and fix issues highlighted by these. ### Contributors * Christian Kellner @gicmo ## 1.3 ### Changes * Disable screensaver when the game is running (can help when playing with gamepad or joystick). * Add a `gamemoderun` helper script to do the necessary setup (set `LD_PRELOAD`) to enable GameMode on games which do not support it themselves. * Support for overclocking on NVIDIA GPUs (experimental, use at your own risk). See `example/gamemode.ini` for further details. * Support for configuring performance level on AMD GPUs (experimental, use at your own risk). See `example/gamemode.ini`. * Increase I/O priority of game processes. * `softrealtime` and `renice` options are no longer enabled by default since they require extra system configuration. See `example/gamemode.ini`. * Add supervisor API which allows requesting GameMode on behalf of another process. * Add tests for GameMode functionality (run with `gamemoded -t`). * Various other minor fixes and improvements. ### Contributors * Marc Di Luzio @mdiluz * Kai Krakow @kakra * Matthias Gerstner @mgerstner * Suvayu Ali @suvayu * Térence Clastres @terencode ## 1.2 ### Changes * Store the initial governor state on mode enter. * Config now supports `defaultgov` and `desiredgov`. * Add soft real-time scheduling support on kernels supporting SCHED_ISO (`softrealtime` config option) and support for renice-ing games to a higher priority (`renice` config option) (contributed by Kai Krakow). * Make service D-Bus activated rather than requiring it to be explicitly enabled in systemd (contributed by Christian Kellner). * Make libraries properly versioned (contributed by Christian Kellner). ## 1.1 ### Changes * Cascaded config file loading. * `gamemode_query_status` function. * `-r` (request) and `-s` (status) for gamemoded. * User defined script plugins in the config file. * User defined reaper thread frequency. * Various code refactors and fixes. * systemd status messages. * release management scripts. * inih moved to a git submodule. ## 1.0 ### Changes * Fixed and cleaned up README file. * Config file parsing. * Man page. * Example PKGBUILD file. * Bug fix for missing `pthread_rwlock_init`. ## 0.2 ### Changes * Updated meson build to improve compatibility, configuration and development. * cpugovctl now uses polkit. * Fixed potential threading issues. * Added option to use the system d-bus for the daemon rather than systemd. * Various code style and standards related improvements. ## 0.1 Initial release.