local ArrayField = loadstring(game:HttpGet("https://raw.githubusercontent.com/Hosvile/Refinement/main/MC%3AArrayfield%20Library"))() --Documentation url: https://docs.sirius.menu/community/arrayfield local Window = ArrayField:CreateWindow({ Name = "Frost’s Strongest Battle Grounds Hub💭", LoadingTitle = "Frost’s Hub 💭", LoadingSubtitle = "by FrostYT", ConfigurationSaving = { Enabled = true, FolderName = nil, -- Create a custom folder for your hub/game FileName = "ArrayField" }, Discord = { Enabled = true, Invite = "PcF3FWTGC9", -- The Discord invite code, do not include discord.gg/ RememberJoins = true -- Set this to false to make them join the discord every time they load it up }, KeySystem = true, -- Set this to true to use our key system KeySettings = { Title = "Frost’s Hub 💭", Subtitle = "Key System", Note = "Join the discord For Key (https://discord.gg/PcF3FWTGC9)", FileName = "Frost’s Hub key 🔑 ", SaveKey = True, GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like ArrayField to get the key from Key = {"Key972",'Key972'}, Actions = { [1] = { Text = 'nil', OnPress = function() end, } }, } }) local MainTab = Window:CreateTab("Tab Example", nil) -- Title, Image local MainTab2 = Window:CreateTab("Main 📝") -- Title, Image local MainSection = MainTab:CreateSection("Scripts 🫶",true) -- The 2nd argument is to tell if its only a Title and doesnt contain element MainTab:CreateSpacing(nil,10) local Button = MainTab:CreateButton({ Name = "Fe animations Gui👀", Info = { Title = 'Animations 😭', Description = 'This gives u all of the animations 🫣', }, Interact = 'Changable', Callback = function() -- keep use this actual link to gets for updates (i promise i won't delete this script no matter what) loadstring(game:HttpGet('https://raw.githubusercontent.com/Mautiku/ehh/main/strong%20guest.lua.txt'))() print('Pressed') end, }) MainTab:CreateSpacing(nil,10) local Button = MainTab:CreateButton({ Name = "Fe Easy Combo’s 👀", Info = { Title = 'Easy Combo 😭', Description = 'This makes u combo automatically 🫣', }, Interact = 'Changable', Callback = function() wait(2) local plr = game.Players.LocalPlayer local chr = plr.Character local hum = chr.Humanoid local gui = Instance.new("ScreenGui", plr.PlayerGui) local button = Instance.new("TextButton", gui) button.Position = UDim2.new(0, 0,0.61, 0) button.Size = UDim2.new(0, 61,0, 55) button.Text = "<" button.TextScaled = true local movesFrame = Instance.new("Frame", gui) movesFrame.Position = UDim2.new(0.063, 0,0.434, 0) movesFrame.Size = UDim2.new(0, 181,0, 246) local frame = Instance.new("Frame", gui) frame.Position = UDim2.new(0.063, 0,0.434, 0) frame.Size = UDim2.new(0, 181,0, 246) local button = Instance.new("TextButton", frame) button.Position = UDim2.new(0,0,0,0) button.Size = UDim2.new(0,181,0,50) button.Text = "Saitama" local button2 = Instance.new("TextButton", frame) button2.Position = UDim2.new(0,1,0.200,0) button2.Size = UDim2.new(0,181,0,50) button2.Text = "Garou" button.MouseButton1Click:Connect(function() local tool = plr.Backpack["Consecutive Punches"] tool.Parent = chr wait(1.6) tool.Parent = plr.Backpack local tool2 = plr.Backpack.Shove tool2.Parent = chr wait(1) tool2.Parent = plr.Backpack local args = { [1] = { ["Dash"] = Enum.KeyCode.W, ["Key"] = Enum.KeyCode.Q, ["Goal"] = "KeyPress" } } game:GetService("Players").LocalPlayer.Character.Communicate:FireServer(unpack(args)) end) button2.MouseButton1Click:Connect(function() local tool = plr.Backpack["Lethal Whirlwind Stream"] tool.Parent = chr wait(2.5) tool.Parent = plr.Backpack local tool2 = plr.Backpack["Flowing Water"] tool2.Parent = chr wait(2) tool2.Parent = plr.Backpack wait(3) local args = { [1] = { ["Dash"] = Enum.KeyCode.W, ["Key"] = Enum.KeyCode.Q, ["Goal"] = "KeyPress" } } end) print('Pressed') end, }) MainTab:CreateSpacing(nil,10) local Button = MainTab:CreateButton({ Name = "Invisibility Power 👀", Info = { Title = 'Stoic Bomb Kj 😭', Description = 'This gives u stoic bomb kj 🫣', }, Interact = 'Changable', Callback = function() -- Create the Tool instance local tool = Instance.new("Tool") -- Set the tool's properties tool.Name = "Stoic Bomb" tool.RequiresHandle = false -- Set to true if you have a handle part tool.CanBeDropped = true -- Change as needed -- Add a description or other properties tool.ToolTip = "henzen bakadom" -- Function to make stuff happen when activated local function activateTool() game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0 local player = game.Players.LocalPlayer repeat wait() until player.Character.Humanoid local humanoid = player.Character.Humanoid local character = player.Character or player.CharacterAdded:Wait() local UserInputService = game:GetService("UserInputService") local Sound = Instance.new("Sound") Sound.Parent = game:GetService("Players").LocalPlayer.Character.Torso Sound.SoundId = getcustomasset('Stoic.MP3') Sound.Looped = false Sound.Volume = 5 Sound:Play() local anim = Instance.new("Animation") anim.AnimationId = "rbxassetid://17141153099" local playAnim = humanoid:LoadAnimation(anim) anim.AnimationId = "rbxassetid://0" playAnim:Play() playAnim:AdjustSpeed(0.3) wait(0.3) playAnim:AdjustSpeed(1) local launch1 = game.ReplicatedStorage.Resources.KJEffects["launchup"].launchything:Clone() launch1.Parent = game.Players.LocalPlayer.Character["Torso"] for _, child in ipairs(launch1:GetChildren()) do if child:IsA("ParticleEmitter") then -- Check if the child is a ParticleEmitter child:Emit(3) -- Emit 20 particles end end wait(0.1) local light1 = game.ReplicatedStorage.Resources.StoicBomb["stoicbombspeedlines"].POINTOLIGHTO:Clone() light1.Parent = game.Players.LocalPlayer.Character["Torso"] for _, child in ipairs(light1:GetChildren()) do if child:IsA("ParticleEmitter") then -- Check if the child is a ParticleEmitter child:Emit(1) -- Emit 20 particles end end wait(1.4) local boom1 = game.ReplicatedStorage.Resources.KJEffects["stoic bomb boom entrance"].Attachment:Clone() boom1.Parent = game.Players.LocalPlayer.Character["Torso"] for _, child in ipairs(boom1:GetChildren()) do if child:IsA("ParticleEmitter") then -- Check if the child is a ParticleEmitter child:Emit(3) -- Emit 20 particles end end wait(1.6) local stoic1 = game.ReplicatedStorage.Resources.StoicBomb["pre"].Part.Attachment:Clone() stoic1.Parent = game.Players.LocalPlayer.Character["Torso"] for _, child in ipairs(stoic1:GetChildren()) do if child:IsA("ParticleEmitter") then -- Check if the child is a ParticleEmitter child:Emit(1) -- Emit 20 particles end end wait(0.1) local stoic2 = game.ReplicatedStorage.Resources.StoicBomb["Main"].Part.Attachment:Clone() stoic2.Parent = game.Players.LocalPlayer.Character["Torso"] for _, child in ipairs(stoic2:GetChildren()) do if child:IsA("ParticleEmitter") then -- Check if the child is a ParticleEmitter child:Emit(1) -- Emit 20 particles end end wait(0.1) light1:Destroy() stoic1:Destroy() stoic2:Destroy() local boom2 = game.ReplicatedStorage.Resources.KJEffects["stoic bomb boom entrance"].THEACTUALBOOM:Clone() boom2.Parent = game.Players.LocalPlayer.Character["Torso"] for _, child in ipairs(boom2:GetChildren()) do if child:IsA("ParticleEmitter") then -- Check if the child is a ParticleEmitter child:Emit(5) -- Emit 20 particles end end local boom3 = game.ReplicatedStorage.Resources.KJEffects["stoic bomb boom entrance"].smok:Clone() boom3.Parent = game.Players.LocalPlayer.Character["Torso"] for _, child in ipairs(boom3:GetChildren()) do if child:IsA("ParticleEmitter") then -- Check if the child is a ParticleEmitter child:Emit(5) -- Emit 20 particles end end local boom4 = game.ReplicatedStorage.Resources.KJEffects["stoicbombspeedlines"].Attachment:Clone() boom4.Parent = game.Players.LocalPlayer.Character["Torso"] for _, child in ipairs(boom4:GetChildren()) do if child:IsA("ParticleEmitter") then -- Check if the child is a ParticleEmitter child:Emit(1) -- Emit 20 particles end end wait(1) game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16 end -- Add functionality to the tool when activated tool.Equipped:Connect(function() activateTool() end) -- Add the tool to the player's backpack tool.Parent = game.Players.LocalPlayer.Backpack print('Pressed') end, }) MainTab:CreateSpacing(nil,10) local Button = MainTab:CreateButton({ Name = "Tsb Camlock👀", Info = { Title = 'Tsb Camlock 😭', Description = 'This makes u lock onto other players 🫣', }, Interact = 'Changable', Callback = function() loadstring(game:HttpGet("https://pastefy.app/cfMW31sf/raw"))() end, }) MainTab:CreateSpacing(nil,10) local Button = MainTab:CreateButton({ Name = "Fe random Menu👀", Info = { Title = 'Random Menu 😭', Description = 'This Gives u a random menu 🫣', }, Interact = 'Changable', Callback = function() loadstring(game:HttpGet("https://pastefy.app/ayWSdgWE/raw"))() end, })