cmake_minimum_required(VERSION 3.6) option (GFX_API_DX12 "Build with DX12" ON) option (GFX_API_VK "Build with Vulkan" ON) if(NOT DEFINED GFX_API) project (GLTFSample) else() project (GLTFSample_${GFX_API}) set_property(DIRECTORY ${CMAKE_PROJECT_DIR} PROPERTY VS_STARTUP_PROJECT ${PROJECT_NAME}) if(GFX_API STREQUAL DX12) set(GFX_API_DX12 ON) set(GFX_API_VK OFF) elseif(GFX_API STREQUAL VK) set(GFX_API_DX12 OFF) set(GFX_API_VK ON) else() message(STATUS "----------------------------------------------------------------------------------------") message(STATUS "") message(STATUS "** Almost there!!") message(STATUS "") message(STATUS " This framework supports DX12 and VULKAN, you need to invoke cmake in one of these ways:") message(STATUS "") message(STATUS " Examples:") message(STATUS " Generate selected one:") message(STATUS " cmake -DGFX_API=DX12") message(STATUS " cmake -DGFX_API=VK") message(STATUS " Generate with switches (Default is ON):") message(STATUS " cmake [-DGFX_API_DX12=ON|OFF] [-DGFX_API_VK=ON|OFF]") message(STATUS "") message(STATUS "----------------------------------------------------------------------------------------") message(FATAL_ERROR "") endif() endif() # Check MSVC toolset version, Visual Studio 2019 required if(MSVC_TOOLSET_VERSION VERSION_LESS 142) message(FATAL_ERROR "Cannot find MSVC toolset version 142 or greater. Please make sure Visual Studio 2019 or newer installed") endif() # ouput exe to bin directory SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_HOME_DIRECTORY}/bin) foreach( OUTPUTCONFIG ${CMAKE_CONFIGURATION_TYPES} ) string( TOUPPER ${OUTPUTCONFIG} OUTPUTCONFIG ) set( CMAKE_RUNTIME_OUTPUT_DIRECTORY_${OUTPUTCONFIG} ${CMAKE_HOME_DIRECTORY}/bin ) endforeach( OUTPUTCONFIG CMAKE_CONFIGURATION_TYPES ) add_compile_options(/MP) # reference libs used by both backends add_subdirectory(libs/cauldron) add_subdirectory(src/Common) # application icon set(icon_src ${CMAKE_CURRENT_SOURCE_DIR}/libs/cauldron/src/common/Icon/GPUOpenChip.ico ${CMAKE_CURRENT_SOURCE_DIR}/libs/cauldron/src/common/Icon/resource.h ${CMAKE_CURRENT_SOURCE_DIR}/libs/cauldron/src/common/Icon/Cauldron_Common.rc ) if(GFX_API_VK) find_package(Vulkan REQUIRED) add_subdirectory(src/VK) endif() if(GFX_API_DX12) add_subdirectory(src/DX12) endif() set_source_files_properties(${CMAKE_CURRENT_SOURCE_DIR}/libs/cauldron/src/common/Icon/Cauldron_Common.rc PROPERTIES VS_TOOL_OVERRIDE "Resource compiler") set_source_files_properties(${CMAKE_CURRENT_SOURCE_DIR}/libs/cauldron/src/common/Icon/GPUOpenChip.ico PROPERTIES VS_TOOL_OVERRIDE "Image")