Group {
name GM_Round_Matte
tile_color 0xffbb56ff
selected true
xpos 1390
ypos 1046
addUserKnob {20 User}
addUserKnob {7 round1 l Roundness R 0 200}
round1 40
addUserKnob {7 contr l "Edge Contrast"}
contr 0.5
addUserKnob {26 ""}
addUserKnob {6 conc l "Keep Concave Angle" +STARTLINE}
conc true
addUserKnob {6 prem l Premult +STARTLINE}
prem true
addUserKnob {26 ""}
addUserKnob {7 mix l Mix}
mix 1
addUserKnob {26 ""}
addUserKnob {22 tut l Tutorial t "Opens the relevant tutorial from my site in your browser. " -STARTLINE T "import os\nimport sys\n\ntry:\n import subprocess\n def _run(cmd, shell, wait):\n opener = subprocess.Popen(cmd, shell=shell)\n if wait:\n opener.wait()\n return opener.pid\nexcept ImportError:\n import popen2\n def _run(cmd, shell, wait):\n opener = popen2.Popen3(cmd)\n if wait:\n opener.wait()\n return opener.pid\n\ndef _open(url, wait=0):\n if sys.platform == \"darwin\":\n cmd = \[\"open\", url]\n elif hasattr(os, \"startfile\"):\n return os.startfile(url)\n elif os.environ.has_key(\"KDE_FULL_SESSION\") or os.environ.has_key(\"KDE_MULTIHEAD\") or \\\n os.environ.has_key(\"GNOME_DESKTOP_SESSION_ID\") or os.environ.has_key(\"GNOME_KEYRING_SOCKET\"):\n cmd = \[\"xdg-open\", url]\n else:\n raise OSError, \"Desktop not supported.\"\n\n return _run(cmd, 0, wait)\n\n_open('https://www.gatimedia.co.uk/round-matte')\n"}
addUserKnob {26 ""}
addUserKnob {26 TEXT l "" +STARTLINE T "1.01 version"}
addUserKnob {26 HeadlineB l "" +STARTLINE T "GM_Round_MatteĀ© by Attila Gasparetz"}
}
Input {
inputs 0
name Input
tile_color 0x555555ff
xpos -370
ypos -586
}
Dot {
name Dot2
xpos -336
ypos -486
}
set Nab011500 [stack 0]
Dot {
name Dot23
xpos -556
ypos -486
}
set Nab011180 [stack 0]
Clamp {
name Clamp
tile_color 0x555555ff
xpos -700
ypos -496
}
Group {
name key_chew
help "======== KeyChew beta ========\n=============================\n\nThis is a port of the KeyChew macro for Shake to Nuke.\n\nThere might be tiny differences on the results given in both apps. Some of them are caused by the internal algorithms of each app, and others by the way I faked the JSplineV\nexpression of Shake in Nuke. If you know a better way to solve this, let\nme know!!\n\n=============================\n 2009 Cuco Bures\n============================="
tile_color 0x555555ff
xpos -810
ypos -490
addUserKnob {20 Controls}
addUserKnob {7 chew t "\t\t" R -200 200}
chew {{"- parent.round1"}}
addUserKnob {7 soften R 0 200}
addUserKnob {6 matteMult +STARTLINE}
}
Input {
inputs 0
name Input
xpos 0
}
set Nab010a80 [stack 0]
Dot {
name Dot1
xpos 366
ypos 5
}
set Nab010700 [stack 0]
push $Nab010700
Invert {
name Invert1
xpos 177
ypos 34
}
push $Nab010700
Switch {
inputs 2
which {{"\[value parent.chew]>=0?0:1"}}
name Switch1
xpos 177
ypos 87
}
Blur {
size {{"(floor(abs(\[value parent.chew]))/4)+(floor(abs(\[value parent.chew]))/8)" i}}
name FgEdgeBlur
xpos 177
ypos 111
}
Grade {
channels alpha
multiply {1 1 1 {max(FgEdgeBlur.size*1.5,1) i}}
black_clamp false
name FgEdgeMult
xpos 177
ypos 165
}
Grade {
channels alpha
gamma {1 1 1 {JSplineVFake(floor(abs(parent.chew))) i}}
name FgEdgeGamma1
xpos 177
ypos 213
addUserKnob {20 User}
addUserKnob {7 JSplineVFake}
JSplineVFake {{curve i l 0.9958 k x5 0.95 0.8 x20 0.5 x40 0.3 x80 0.2 l x200 0.1}}
}
set Ncc9a3500 [stack 0]
Merge2 {
inputs 2
operation minus
name Merge1
xpos 332
ypos 218
}
push $Ncc9a3500
Switch {
inputs 2
which {{"\[value parent.chew]>=0?0:1"}}
name Switch2
xpos 177
ypos 284
}
Clamp {
name Clamp2
xpos 177
ypos 323
}
Blur {
size {{"(floor(abs(\[value parent.soften]))/4)+(floor(abs(\[value parent.soften]))/8)"}}
name BlurResult
xpos 177
ypos 446
}
push $Nab010a80
ShuffleCopy {
inputs 2
name ShuffleCopy1
xpos 0
ypos 451
}
Premult {
name Premult1
xpos 0
ypos 486
disable {{"1-\[value parent.matteMult]" i}}
}
Output {
name Output1
xpos 0
ypos 556
}
end_group
Group {
name key_chew2
help "======== KeyChew beta ========\n=============================\n\nThis is a port of the KeyChew macro for Shake to Nuke.\n\nThere might be tiny differences on the results given in both apps. Some of them are caused by the internal algorithms of each app, and others by the way I faked the JSplineV\nexpression of Shake in Nuke. If you know a better way to solve this, let\nme know!!\n\n=============================\n 2009 Cuco Bures\n============================="
tile_color 0x555555ff
xpos -810
ypos -346
addUserKnob {20 Controls}
addUserKnob {7 chew t "\t\t" R -200 200}
chew {{"- parent.key_chew.chew"}}
addUserKnob {7 soften R 0 200}
addUserKnob {6 matteMult +STARTLINE}
}
Input {
inputs 0
name Input
xpos 0
}
set Nab24d880 [stack 0]
Dot {
name Dot1
xpos 366
ypos 5
}
set Nab24d500 [stack 0]
push $Nab24d500
Invert {
name Invert1
xpos 177
ypos 34
}
push $Nab24d500
Switch {
inputs 2
which {{"\[value parent.chew]>=0?0:1"}}
name Switch1
xpos 177
ypos 87
}
Blur {
size {{"(floor(abs(\[value parent.chew]))/4)+(floor(abs(\[value parent.chew]))/8)" i}}
name FgEdgeBlur
xpos 177
ypos 111
}
Grade {
channels alpha
multiply {1 1 1 {max(FgEdgeBlur.size*1.5,1) i}}
black_clamp false
name FgEdgeMult
xpos 177
ypos 165
}
Grade {
channels alpha
gamma {1 1 1 {JSplineVFake(floor(abs(parent.chew))) i}}
name FgEdgeGamma1
xpos 177
ypos 213
addUserKnob {20 User}
addUserKnob {7 JSplineVFake}
JSplineVFake {{curve i l 0.9958 k x5 0.95 0.8 x20 0.5 x40 0.3 x80 0.2 l x200 0.1}}
}
set Nab24c380 [stack 0]
Merge2 {
inputs 2
operation minus
name Merge1
xpos 332
ypos 218
}
push $Nab24c380
Switch {
inputs 2
which {{"\[value parent.chew]>=0?0:1"}}
name Switch2
xpos 177
ypos 284
}
Clamp {
name Clamp2
xpos 177
ypos 323
}
Blur {
size {{"(floor(abs(\[value parent.soften]))/4)+(floor(abs(\[value parent.soften]))/8)"}}
name BlurResult
xpos 177
ypos 446
}
push $Nab24d880
ShuffleCopy {
inputs 2
name ShuffleCopy1
xpos 0
ypos 451
}
Premult {
name Premult1
xpos 0
ypos 486
disable {{"1-\[value parent.matteMult]" i}}
}
Output {
name Output1
xpos 0
ypos 556
}
end_group
set Naf176800 [stack 0]
Dot {
name Dot1
xpos -776
ypos -246
}
push $Naf176800
push $Nab011180
Merge2 {
inputs 2
operation mask
name Merge
tile_color 0x555555ff
xpos -590
ypos -346
}
Switch {
inputs 2
which {{parent.conc}}
name Switch
tile_color 0x555555ff
xpos -590
ypos -250
}
Grade {
channels alpha
blackpoint {{"parent.contr * .45"}}
whitepoint {{"1 - ( blackpoint * 1.1) "}}
white_clamp true
name Grade
tile_color 0x555555ff
xpos -480
ypos -256
}
push $Nab011500
Copy {
inputs 2
from0 rgba.alpha
to0 rgba.alpha
mix {{parent.mix}}
name Copy
tile_color 0x555555ff
xpos -370
ypos -256
}
Premult {
name Premult
tile_color 0x555555ff
xpos -370
ypos -34
disable {{"parent.prem == 0"}}
}
Output {
name Output1
tile_color 0x555555ff
xpos -370
ypos 38
}
end_group