# Audio Audio forwarding is supported for devices with Android 11 or higher, and it is enabled by default: - For **Android 12 or newer**, it works out-of-the-box. - For **Android 11**, you'll need to ensure that the device screen is unlocked when starting scrcpy. A fake popup will briefly appear to make the system think that the shell app is in the foreground. Without this, audio capture will fail. - For **Android 10 or earlier**, audio cannot be captured and is automatically disabled. If audio capture fails, then mirroring continues with video only (since audio is enabled by default, it is not acceptable to make scrcpy fail if it is not available), unless `--require-audio` is set. ## No audio To disable audio: ``` scrcpy --no-audio ``` To disable only the audio playback, see [no playback](video.md#no-playback). ## Audio only To play audio only, disable the video: ```bash scrcpy --no-video # interrupt with Ctrl+C ``` Without video, the audio latency is typically not critical, so it might be interesting to add [buffering](#buffering) to minimize glitches: ``` scrcpy --no-video --audio-buffer=200 ``` ## Source By default, the device audio output is forwarded. It is possible to capture the device microphone instead: ``` scrcpy --audio-source=mic ``` For example, to use the device as a dictaphone and record a capture directly on the computer: ``` scrcpy --audio-source=mic --no-video --no-playback --record=file.opus ``` ## Codec The audio codec can be selected. The possible values are `opus` (default), `aac`, `flac` and `raw` (uncompressed PCM 16-bit LE): ```bash scrcpy --audio-codec=opus # default scrcpy --audio-codec=aac scrcpy --audio-codec=flac scrcpy --audio-codec=raw ``` In particular, if you get the following error: > Failed to initialize audio/opus, error 0xfffffffe then your device has no Opus encoder: try `scrcpy --audio-codec=aac`. For advanced usage, to pass arbitrary parameters to the [`MediaFormat`], check `--audio-codec-options` in the manpage or in `scrcpy --help`. For example, to change the [FLAC compression level]: ```bash scrcpy --audio-codec=flac --audio-codec-options=flac-compression-level=8 ``` [`MediaFormat`]: https://developer.android.com/reference/android/media/MediaFormat [FLAC compression level]: https://developer.android.com/reference/android/media/MediaFormat#KEY_FLAC_COMPRESSION_LEVEL ## Encoder Several encoders may be available on the device. They can be listed by: ```bash scrcpy --list-encoders ``` To select a specific encoder: ```bash scrcpy --audio-codec=opus --audio-encoder='c2.android.opus.encoder' ``` ## Bit rate The default audio bit rate is 128Kbps. To change it: ```bash scrcpy --audio-bit-rate=64K scrcpy --audio-bit-rate=64000 # equivalent ``` _This parameter does not apply to RAW audio codec (`--audio-codec=raw`)._ ## Buffering Audio buffering is unavoidable. It must be kept small enough so that the latency is acceptable, but large enough to minimize buffer underrun (causing audio glitches). The default buffer size is set to 50ms. It can be adjusted: ```bash scrcpy --audio-buffer=40 # smaller than default scrcpy --audio-buffer=100 # higher than default ``` Note that this option changes the _target_ buffering. It is possible that this target buffering might not be reached (on frequent buffer underflow typically). If you don't interact with the device (to watch a video for example), a higher latency (for both [video](video.md#buffering) and audio) might be preferable to avoid glitches and smooth the playback: ``` scrcpy --display-buffer=200 --audio-buffer=200 ``` It is also possible to configure another audio buffer (the audio output buffer), by default set to 5ms. Don't change it, unless you get some [robotic and glitchy sound][#3793]: ```bash # Only if absolutely necessary scrcpy --audio-output-buffer=10 ``` [#3793]: https://github.com/Genymobile/scrcpy/issues/3793