state("SHReK the THiRD") { byte level : 0x3692E0; byte loading : 0x37B9DC; byte scene : "binkw32.dll", 0x54AB4; } start { return ( (current.scene == 1) && (current.loading == 0) ); } split { return ( (current.level != old.level) && (current.level != 1) && (current.level != 4) && (current.level != 11) ); } // 4 - The Pirate Ship end cutscene // 11 - Lancelot's Castle Capture end cutscene