if not game:IsLoaded() then game.Loaded:Wait() end if _G.AutoExecuter == true then local ScriptSpawnSlap = queueonteleport or queue_on_teleport if ScriptSpawnSlap then ScriptSpawnSlap([[ if not game:IsLoaded() then game.Loaded:Wait() end repeat wait() until game.Players.LocalPlayer wait(0.25) _G.AutoExecuter = true loadstring(game:HttpGet("https://raw.githubusercontent.com/Giangplay/Slap_Battles/main/Slap_Battles.lua"))() ]]) else game:GetService("StarterGui"):SetCore("SendNotification",{Title = "Error",Text = "You cannot auto execute",Icon = "rbxassetid://7733658504",Duration = 5}) end end game:GetService("GuiService"):ClearError() local OrionLib = loadstring(game:HttpGet(("https://raw.githubusercontent.com/Giangplay/Script/main/Orion_Library_PE_V2.lua")))() local GameName = game:GetService("MarketplaceService"):GetProductInfo(game.PlaceId).Name if game.PlaceId == 6403373529 or game.PlaceId == 9015014224 then local Window = OrionLib:MakeWindow({IntroText = "Slap Battles 👏", IntroIcon = "rbxassetid://15315284749",Name = ("Giang Hub - Slap Battles 👏".." | ".. identifyexecutor()),IntroToggleIcon = "rbxassetid://7734091286", HidePremium = false, SaveConfig = false, IntroEnabled = true, ConfigFolder = "slap battles"}) ---Bypass---- local bypass; bypass = hookmetamethod(game, "__namecall", function(method, ...) if getnamecallmethod() == "FireServer" and method == game.ReplicatedStorage.Ban then return elseif getnamecallmethod() == "FireServer" and method == game.ReplicatedStorage.AdminGUI then return elseif getnamecallmethod() == "FireServer" and method == game.ReplicatedStorage.WalkSpeedChanged then return end return bypass(method, ...) end) ---Potion--- _G.GetPotion = { ["Grug"] = {"Mushroom"}, ["idIot"] = {"Cake Mix"}, ["Nightmare"] = {"Dark Root","Dark Root","Dark Root"}, ["Confusion"] = {"Red Crystal","Blue Crystal","Glowing Mushroom"}, ["Power"] = {"Dire Flower","Red Crystal","Wild Vine"}, ["Paralyzing"] = {"Plane Flower","Plane Flower"}, ["Haste"] = {"Autumn Sprout","Jade Stone"}, ["Invisibility"] = {"Hazel Lily","Hazel Lily","Blue Crystal"}, ["Explosion"] = {"Red Crystal","Fire Flower","Fire Flower"}, ["Invincible"] = {"Elder Wood","Mushroom","Mushroom"}, ["Toxic"] = {"Dark Root","Dark Root","Blood Rose","Red Crystal"}, ["Freeze"] = {"Winter Rose","Winter Rose","Wild Vine","Blue Crystal","Glowing Mushroom"}, ["Feather"] = {"Mushroom","Hazel Lily"}, ["Speed"] = {"Mushroom","Mushroom","Plane Flower","Hazel Lily","Blue Crystal"}, ["Lethal"] = {"Blood Rose","Blood Rose","Blood Rose","Blood Rose","Blood Rose","Blood Rose","Blood Rose","Blood Rose","Blood Rose","Blood Rose","Dark Root","Dark Root","Dark Root","Dark Root","Dark Root","Dark Root","Dark Root","Dark Root","Dark Root","Dark Root"}, ["Slow"] = {"Mushroom","Mushroom","Blue Crystal","Blue Crystal","Jade Stone","Plane Flower"}, ["Antitoxin"] = {"Blue Crystal","Glowing Mushroom","Plane Flower","Plane Flower","Elder Wood"}, ["Corrupted Vine"] = {"Wild Vine","Wild Vine","Wild Vine","Blood Rose","Dark Root","Elder Wood","Jade Stone"}, ["Field"] = {"Hazel Lily","Plane Flower","Plane Flower"} } ---GetSome--- if not game.ReplicatedStorage:FindFirstChild("robAnimation") then local robAnim = Instance.new("Animation") robAnim.AnimationId = "rbxassetid://13675136513" robAnim.Parent = game.ReplicatedStorage robAnim.Name = "robAnimation" end if game.Workspace:FindFirstChild("NametagChanged") == nil then local NametagChanged = Instance.new("StringValue", workspace) NametagChanged.Name = "NametagChanged" NametagChanged.Value = "" local SlapChanged = Instance.new("StringValue", NametagChanged) SlapChanged.Name = "SlapChanged" SlapChanged.Value = "" end function SpamBaller() if game.Players.LocalPlayer.leaderstats.Glove.Value == "Baller" and game.Players.LocalPlayer.Character:FindFirstChild("entered") then while _G.BallerFarm do game:GetService("ReplicatedStorage").GeneralAbility:FireServer() wait(30.05) end end end function SpamReplica() if game.Players.LocalPlayer.leaderstats.Glove.Value == "Replica" and game.Players.LocalPlayer.Character.IsInDefaultArena.Value == true then while ReplicaFarm do game:GetService("ReplicatedStorage").Duplicate:FireServer(true) wait(20) end end end function SpamBlink() if game.Players.LocalPlayer.leaderstats.Glove.Value == "Blink" and game.Players.LocalPlayer.Character:FindFirstChild("entered") then while BlinkFarm do game:GetService("ReplicatedStorage").Blink:FireServer("OutOfBody", {["dir"] = Vector3.new(0, 0, 0),["ismoving"] = false,["mousebehavior"] = Enum.MouseBehavior.Default}) task.wait(50.05) end end end function SpamReplicaBaller() if _G.GetTeleport == "Up To You" then OGL = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame end while ReplicaBallerFarm do repeat task.wait() until game.Players.LocalPlayer.Character if game.Players.LocalPlayer.Character:FindFirstChild("entered") == nil and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then repeat task.wait() firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.Lobby.Teleport2.TouchInterest.Parent, 0) firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.Lobby.Teleport2.TouchInterest.Parent, 1) until game.Players.LocalPlayer.Character:FindFirstChild("entered") end wait(0.25) game:GetService("ReplicatedStorage").GeneralAbility:FireServer() task.wait(0.09) game.ReplicatedStorage.HumanoidDied:FireServer(game.Players.LocalPlayer.Character,false) wait(3.75) fireclickdetector(workspace.Lobby.Replica.ClickDetector) wait(0.25) repeat task.wait() until game.Players.LocalPlayer.Character if game.Players.LocalPlayer.Character:FindFirstChild("entered") == nil and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then repeat task.wait() firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.Lobby.Teleport2.TouchInterest.Parent, 0) firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.Lobby.Teleport2.TouchInterest.Parent, 1) until game.Players.LocalPlayer.Character:FindFirstChild("entered") end wait(0.25) if _G.GetTeleport == "Up To You" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = OGL elseif _G.GetTeleport == "SafeSpotBox 1.0" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace["SafeBox"].CFrame * CFrame.new(0,5,0) elseif _G.GetTeleport == "SafeSpotBox 2.0" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace["Safespot"].CFrame * CFrame.new(0,10,0) end wait(0.5) game:GetService("ReplicatedStorage").Duplicate:FireServer() wait(20) game.ReplicatedStorage.HumanoidDied:FireServer(game.Players.LocalPlayer.Character,false) wait(3.75) fireclickdetector(workspace.Lobby.Baller.ClickDetector) end end function SpamReplicaBlinkReverseAndBaller() if _G.GetTeleport == "Up To You" then OGL = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame end while _G.ReplicaBlinkReverseBaller do if game.Players.LocalPlayer.Character:FindFirstChild("entered") == nil and game.Players.LocalPlayer.leaderstats.Glove.Value == "Reverse" then game:GetService("ReplicatedStorage"):WaitForChild("ReverseAbility"):FireServer() wait() fireclickdetector(workspace.Lobby.Blink.ClickDetector) wait(0.05) if _G.GetTeleport == "Up To You" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = OGL elseif _G.GetTeleport == "SafeSpotBox 1.0" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace["SafeBox"].CFrame * CFrame.new(0,5,0) elseif _G.GetTeleport == "SafeSpotBox 2.0" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace["Safespot"].CFrame * CFrame.new(0,10,0) end wait(0.08) game:GetService("ReplicatedStorage").Blink:FireServer("OutOfBody", {["dir"] = Vector3.new(0, 0, 0),["ismoving"] = false,["mousebehavior"] = Enum.MouseBehavior.Default}) wait(0.05) fireclickdetector(workspace.Lobby.Baller.ClickDetector) game:GetService("ReplicatedStorage").GeneralAbility:FireServer() task.wait(0.09) game:GetService("ReplicatedStorage"):WaitForChild("HumanoidDied"):FireServer(game.Players.LocalPlayer.Character,false) wait(3.75) fireclickdetector(workspace.Lobby.Reverse.ClickDetector) wait(2.5) game:GetService("ReplicatedStorage"):WaitForChild("ReverseAbility"):FireServer() wait(0.1) fireclickdetector(workspace.Lobby.Replica.ClickDetector) wait(0.1) repeat task.wait() until game.Players.LocalPlayer.Character if game.Players.LocalPlayer.Character:FindFirstChild("entered") == nil and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then repeat task.wait() firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.Lobby.Teleport2.TouchInterest.Parent, 0) firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.Lobby.Teleport2.TouchInterest.Parent, 1) until game.Players.LocalPlayer.Character:FindFirstChild("entered") end wait(0.04) if _G.GetTeleport == "Up To You" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = OGL elseif _G.GetTeleport == "SafeSpotBox 1.0" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace["SafeBox"].CFrame * CFrame.new(0,5,0) elseif _G.GetTeleport == "SafeSpotBox 2.0" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace["Safespot"].CFrame * CFrame.new(0,10,0) end wait(0.3) game:GetService("ReplicatedStorage").Duplicate:FireServer() wait(20) if game.Players.LocalPlayer.Character.Humanoid.Health ~= 0 then game:GetService("ReplicatedStorage"):WaitForChild("HumanoidDied"):FireServer(game.Players.LocalPlayer.Character,false) end wait(3.75) fireclickdetector(workspace.Lobby.Reverse.ClickDetector) wait(0.8) end end end function SpamReplicaReverse() if _G.GetTeleport == "Up To You" then OGL = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame end while ReplicaAndReverseGet do if game.Players.LocalPlayer.Character:FindFirstChild("entered") == nil and game.Players.LocalPlayer.leaderstats.Glove.Value == "Reverse" then game:GetService("ReplicatedStorage"):WaitForChild("ReverseAbility"):FireServer() wait() fireclickdetector(workspace.Lobby.Replica.ClickDetector) wait(0.01) repeat task.wait() until game.Players.LocalPlayer.Character if not game.Players.LocalPlayer.Character:FindFirstChild("entered") and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then repeat task.wait() firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.Lobby.Teleport2.TouchInterest.Parent, 0) firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.Lobby.Teleport2.TouchInterest.Parent, 1) until game.Players.LocalPlayer.Character:FindFirstChild("entered") end wait(0.04) if _G.GetTeleport == "Up To You" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = OGL elseif _G.GetTeleport == "SafeSpotBox 1.0" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace["SafeBox"].CFrame * CFrame.new(0,5,0) elseif _G.GetTeleport == "SafeSpotBox 2.0" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace["Safespot"].CFrame * CFrame.new(0,10,0) end wait(0.1) game:GetService("ReplicatedStorage").Duplicate:FireServer() wait(20) if game.Players.LocalPlayer.Character.Humanoid.Health ~= 0 then game:GetService("ReplicatedStorage"):WaitForChild("HumanoidDied"):FireServer(game.Players.LocalPlayer.Character,false) end wait(3.75) fireclickdetector(workspace.Lobby.Reverse.ClickDetector) wait(0.8) end end end function SpamBlinkReverse() if _G.GetTeleport == "Up To You" then OGL = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame end while _G.BlinkAndReverseGet do if game.Players.LocalPlayer.Character:FindFirstChild("entered") == nil and game.Players.LocalPlayer.leaderstats.Glove.Value == "Reverse" then game:GetService("ReplicatedStorage"):WaitForChild("ReverseAbility"):FireServer() wait() fireclickdetector(workspace.Lobby.Blink.ClickDetector) wait(0.01) repeat task.wait() until game.Players.LocalPlayer.Character if not game.Players.LocalPlayer.Character:FindFirstChild("entered") and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then repeat task.wait() firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.Lobby.Teleport2.TouchInterest.Parent, 0) firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.Lobby.Teleport2.TouchInterest.Parent, 1) until game.Players.LocalPlayer.Character:FindFirstChild("entered") end wait(0.04) if _G.GetTeleport == "Up To You" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = OGL elseif _G.GetTeleport == "SafeSpotBox 1.0" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace["SafeBox"].CFrame * CFrame.new(0,5,0) elseif _G.GetTeleport == "SafeSpotBox 2.0" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace["Safespot"].CFrame * CFrame.new(0,10,0) end wait(0.1) game:GetService("ReplicatedStorage").Blink:FireServer("OutOfBody", {["dir"] = Vector3.new(0, 0, 0),["ismoving"] = false,["mousebehavior"] = Enum.MouseBehavior.Default}) wait(50.05) if game.Players.LocalPlayer.Character.Humanoid.Health ~= 0 then game:GetService("ReplicatedStorage"):WaitForChild("HumanoidDied"):FireServer(game.Players.LocalPlayer.Character,false) end wait(3.75) fireclickdetector(workspace.Lobby.Reverse.ClickDetector) wait(0.8) end end end function SpamReplicaBallerBlink() if _G.GetTeleport == "Up To You" then OGL = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame end while ReplicaBallerBlinkFarm do game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = OGL wait(0.25) game:GetService("ReplicatedStorage").Blink:FireServer("OutOfBody", {["dir"] = Vector3.new(0, 0, 0),["ismoving"] = false,["mousebehavior"] = Enum.MouseBehavior.Default}) fireclickdetector(workspace.Lobby.Baller.ClickDetector) wait(0.25) repeat task.wait() until game.Players.LocalPlayer.Character if game.Players.LocalPlayer.Character:FindFirstChild("entered") == nil and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then repeat task.wait() firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.Lobby.Teleport2.TouchInterest.Parent, 0) firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.Lobby.Teleport2.TouchInterest.Parent, 1) until game.Players.LocalPlayer.Character:FindFirstChild("entered") end wait(0.25) if _G.GetTeleport == "Up To You" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = OGL elseif _G.GetTeleport == "SafeSpotBox 1.0" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace["SafeBox"].CFrame * CFrame.new(0,5,0) elseif _G.GetTeleport == "SafeSpotBox 2.0" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace["Safespot"].CFrame * CFrame.new(0,10,0) end wait(0.25) game:GetService("ReplicatedStorage").GeneralAbility:FireServer() task.wait(0.09) game.ReplicatedStorage.HumanoidDied:FireServer(game.Players.LocalPlayer.Character,false) wait(3.75) fireclickdetector(workspace.Lobby.Replica.ClickDetector) wait(0.5) repeat task.wait() until game.Players.LocalPlayer.Character if game.Players.LocalPlayer.Character:FindFirstChild("entered") == nil and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then repeat task.wait() firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.Lobby.Teleport2.TouchInterest.Parent, 0) firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.Lobby.Teleport2.TouchInterest.Parent, 1) until game.Players.LocalPlayer.Character:FindFirstChild("entered") end wait(0.25) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = OGL game:GetService("ReplicatedStorage").Duplicate:FireServer() wait(20) game.ReplicatedStorage.HumanoidDied:FireServer(game.Players.LocalPlayer.Character,false) wait(3.75) fireclickdetector(workspace.Lobby.Blink.ClickDetector) end end ---SafeSpotBox--- if workspace:FindFirstChild("SafeBox") == nil then local S = Instance.new("Part") S.Name = "SafeBox" S.Anchored = true S.CanCollide = true S.Transparency = .5 S.Position = Vector3.new(-5500, -5000, -5000) S.Size = Vector3.new(21, 5, 21) S.Parent = workspace local S1 = Instance.new("Part") S1.Name = "S1" S1.Anchored = true S1.CanCollide = true S1.Transparency = .5 S1.Position = Vector3.new(-5499.91, -4991.5, -4989.09) S1.Size = Vector3.new(20, 13, 2) S1.Parent = workspace:FindFirstChild("SafeBox") local S2 = Instance.new("Part") S2.Name = "S2" S2.Anchored = true S2.CanCollide = true S2.Transparency = .5 S2.Position = Vector3.new(-5510.27979, -4991.5, -5000.08984, -4.47034836e-07, 0, 0.999999881, 0, 1, 0, -0.999999881, 0, -3.69319451e-07) S2.Size = Vector3.new(21, 14, 2) S2.Rotation = Vector3.new(0, -90, 0) S2.Parent = workspace:FindFirstChild("SafeBox") local S3 = Instance.new("Part") S3.Name = "S3" S3.Anchored = true S3.CanCollide = true S3.Transparency = .5 S3.Position = Vector3.new(-5499.3, -4991.5, -5011.12) S3.Size = Vector3.new(21, 13, 2) S3.Parent = workspace:FindFirstChild("SafeBox") local S4 = Instance.new("Part") S4.Name = "S4" S4.Anchored = true S4.CanCollide = true S4.Transparency = .5 S4.Position = Vector3.new(-5489.97559, -4991.5, -4999.52637, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08) S4.Size = Vector3.new(22, 13, 2) S4.Rotation = Vector3.new(0, -90, 0) S4.Parent = workspace:FindFirstChild("SafeBox") local S5 = Instance.new("Part") S5.Name = "S5" S5.Anchored = true S5.CanCollide = true S5.Transparency = .5 S5.Position = Vector3.new(-5499.39, -4984, -5000.07) S5.Size = Vector3.new(24, 3, 24) S5.Parent = workspace:FindFirstChild("SafeBox") end ---Bed--- if workspace:FindFirstChild("Bed") == nil then local Bed = Instance.new("Part") Bed.Name = "Bed" Bed.Anchored = true Bed.Position = Vector3.new(-100019.5, 104, -1500) Bed.Size = Vector3.new(0.01, 0.01, 10) Bed.Parent = workspace local B1 = Instance.new("Part") B1.Name = "Bed1" B1.Anchored = true B1.Position = Vector3.new(-100025, 104, -1500) B1.Size = Vector3.new(1, 6, 7) B1.BrickColor = BrickColor.new("Burnt Sienna") B1.Parent = workspace:FindFirstChild("Bed") local B2 = Instance.new("Part") B2.Name = "Bed2" B2.Anchored = true B2.Position = Vector3.new(-100023, 104.5, -1500) B2.Size = Vector3.new(2, 1, 6) B2.BrickColor = BrickColor.new("Mid gray") B2.Parent = workspace:FindFirstChild("Bed") local B3 = Instance.new("Part") B3.Name = "Bed3" B3.Anchored = true B3.Position = Vector3.new(-100019, 104, -1500) B3.Size = Vector3.new(11, 1, 7) B3.BrickColor = BrickColor.new("Crimson") B3.Parent = workspace:FindFirstChild("Bed") local B4 = Instance.new("Part") B4.Name = "Bed4" B4.Anchored = true B4.Position = Vector3.new(-100013, 104, -1500) B4.Size = Vector3.new(1, 6, 7) B4.BrickColor = BrickColor.new("Burnt Sienna") B4.Parent = workspace:FindFirstChild("Bed") local B5 = Instance.new("Part") B5.Name = "Bed5" B5.Anchored = true B5.Position = Vector3.new(-100019, 103, -1500) B5.Size = Vector3.new(11, 1, 7) B5.BrickColor = BrickColor.new("Dark orange") B5.Parent = workspace:FindFirstChild("Bed") end ---SafeSpot--- if workspace:FindFirstChild("Safespot") == nil then local Safespot = Instance.new("Part",workspace) Safespot.Name = "Safespot" Safespot.Position = Vector3.new(10000,-50,10000) Safespot.Size = Vector3.new(500,10,500) Safespot.Anchored = true Safespot.CanCollide = true Safespot.Transparency = .5 local Safespot1 = Instance.new("Part",workspace) Safespot1.Name = "DefendPart" Safespot1.Position = Vector3.new(10000.2, 13, 9752.45) Safespot1.Size = Vector3.new(500, 117, 5) Safespot1.Anchored = true Safespot1.CanCollide = true Safespot1.Transparency = .5 Safespot1.Parent = game.workspace.Safespot local Safespot2 = Instance.new("Part",workspace) Safespot2.Name = "DefendPart1" Safespot2.Position = Vector3.new(10248.2, 13, 10002.4) Safespot2.Size = Vector3.new(5, 117, 496) Safespot2.Anchored = true Safespot2.CanCollide = true Safespot2.Transparency = .5 Safespot2.Parent = game.workspace.Safespot local Safespot3 = Instance.new("Part",workspace) Safespot3.Name = "DefendPart2" Safespot3.Position = Vector3.new(9998.13, 13, 10247.2) Safespot3.Size = Vector3.new(497, 117, 6) Safespot3.Anchored = true Safespot3.CanCollide = true Safespot3.Transparency = .5 Safespot3.Parent = game.workspace.Safespot local Safespot4 = Instance.new("Part",workspace) Safespot4.Name = "DefendPart3" Safespot4.Position = Vector3.new(9752.71, 13, 9999.28) Safespot4.Size = Vector3.new(7, 117, 490) Safespot4.Anchored = true Safespot4.CanCollide = true Safespot4.Transparency = .5 Safespot4.Parent = game.workspace.Safespot local Safespot5 = Instance.new("Part",workspace) Safespot5.Name = "DefendPart4" Safespot5.Position = Vector3.new(10001.1, 76, 9999.66) Safespot5.Size = Vector3.new(491, 10, 491) Safespot5.Anchored = true Safespot5.CanCollide = true Safespot5.Transparency = .5 Safespot5.Parent = game.workspace.Safespot end ---AntiVoidBadge--- if workspace:FindFirstChild("Psycho") == nil then local Psycho = Instance.new("Part", workspace) Psycho.Position = Vector3.new(17800.9082, 2947, -226.017517, -0.248515129, 0.00487846136, -0.968615651, 0.966844261, -0.0594091415, -0.248359889, -0.0587562323, -0.998221755, 0.0100474358) Psycho.Name = "Psycho" Psycho.Size = Vector3.new(2000, 1, 2000) Psycho.Material = "ForceField" Psycho.Anchored = true Psycho.Transparency = 1 Psycho.CanCollide = false local Kraken = Instance.new("Part", Psycho) Kraken.Position = Vector3.new(221, 29, -12632) Kraken.Name = "Kraken" Kraken.Size = Vector3.new(2000, 1, 2000) Kraken.Material = "ForceField" Kraken.Anchored = true Kraken.Transparency = 1 Kraken.CanCollide = false local Retro1 = Instance.new("Part", Psycho) Retro1.Position = Vector3.new(-16643.62890625, 770.0464477539062, 4707.8193359375) Retro1.Name = "Retro1" Retro1.Size = Vector3.new(2000, 1, 2000) Retro1.Material = "ForceField" Retro1.Anchored = true Retro1.Transparency = 1 Retro1.CanCollide = false local Retro2 = Instance.new("Part", Retro1) Retro2.Position = Vector3.new(-16862.791015625, -7.879573822021484, 4791.55517578125) Retro2.Name = "Retro2" Retro2.Size = Vector3.new(2000, 1, 2000) Retro2.Material = "ForceField" Retro2.Anchored = true Retro2.Transparency = 1 Retro2.CanCollide = false local Retro3 = Instance.new("Part", Retro1) Retro3.Position = Vector3.new(-28023.3046875, -219.92381286621094, 4906.6015625) Retro3.Name = "Retro3" Retro3.Size = Vector3.new(2000, 1, 2000) Retro3.Material = "ForceField" Retro3.Anchored = true Retro3.Transparency = 1 Retro3.CanCollide = false end ---Anti Void--- if workspace:FindFirstChild("BobWalk1") == nil then local BobWalk1 = Instance.new("Part", workspace) BobWalk1.CanCollide = false BobWalk1.Anchored = true BobWalk1.CFrame = CFrame.new(23.2798462, -19.8447475, 1.83554196, -1, 0, 0, 0, -1, 0, 0, 0, 1) BobWalk1.Size = Vector3.new(1139.2593994140625, 1.5, 2048) BobWalk1.Name = "BobWalk1" BobWalk1.Transparency = 1 local BobWalk2 = Instance.new("Part", BobWalk1) BobWalk2.CanCollide = false BobWalk2.Anchored = true BobWalk2.CFrame = CFrame.new(-458.458344, -9.25, 1.83554196, -1, 0, 0, 0, -1, 0, 0, 0, 1) BobWalk2.Size = Vector3.new(1139.2593994140625, 1.5, 2048) BobWalk2.Name = "BobWalk2" BobWalk2.Transparency = 1 local BobWalk3 = Instance.new("Part", BobWalk1) BobWalk3.CanCollide = false BobWalk3.Anchored = true BobWalk3.CFrame = CFrame.new(-690.65979, 47.25, 1.83554196, -1, 0, 0, 0, -1, 0, 0, 0, 1) BobWalk3.Size = Vector3.new(674.8563232421875, 0.6048492789268494, 2048) BobWalk3.Name = "BobWalk3" BobWalk3.Transparency = 1 local BobWalk4 = Instance.new("Part", BobWalk1) BobWalk4.CanCollide = false BobWalk4.Anchored = true BobWalk4.CFrame = CFrame.new(402.964996, 29.25, 222.310089, -1, 0, 0, 0, -1, 0, 0, 0, 1) BobWalk4.Size = Vector3.new(379.88922119140625, 1.5, 160.8837127685547) BobWalk4.Name = "BobWalk4" BobWalk4.Transparency = 1 local BobWalk5 = Instance.new("Part", BobWalk1) BobWalk5.CanCollide = false BobWalk5.Anchored = true BobWalk5.Orientation = Vector3.new(0, 0, 171.728) BobWalk5.CFrame = CFrame.new(178.719162, -18.9417267, 1.83554196, -0.989596844, -0.143868446, 0, 0.143868446, -0.989596844, 0, 0, 0, 1) BobWalk5.Size = Vector3.new(143.94830322265625, 1.5, 2048) BobWalk5.Name = "BobWalk5" BobWalk5.Transparency= 1 local BobWalk6 = Instance.new("Part", BobWalk1) BobWalk6.CanCollide = false BobWalk6.Anchored = true BobWalk6.Orientation = Vector3.new(0, 0, 144.782) BobWalk6.CFrame = CFrame.new(-309.152832, 15.4761791, 1.83554196, -0.816968799, -0.576681912, 0, 0.576681912, -0.816968799, 0, 0, 0, 1) BobWalk6.Size = Vector3.new(110.13511657714844, 2.740000009536743, 2048) BobWalk6.Name = "BobWalk6" BobWalk6.Transparency = 1 local BobWalk7 = Instance.new("Part", BobWalk1) BobWalk7.CanCollide = false BobWalk7.Anchored = true BobWalk7.Orientation = Vector3.new(0, 0, -147.002) BobWalk7.CFrame = CFrame.new(174.971924, 5.34897423, 222.310089, -0.838688731, 0.544611216, 0, -0.544611216, -0.838688731, 0, 0, 0, 1) BobWalk7.Size = Vector3.new(89.76103210449219, 1.5, 160.8837127685547) BobWalk7.Name = "BobWalk7" BobWalk7.Transparency = 1 local BobWalk8 = Instance.new("Part", BobWalk1) BobWalk8.CanCollide = false BobWalk8.Anchored = true BobWalk8.Orientation = Vector3.new(0.001, -90.002, -138.076) BobWalk8.CFrame = CFrame.new(402.965027, 5.49165154, 74.8157959, 2.98023224e-05, -1.14142895e-05, -1, -0.668144584, -0.744031429, -1.14142895e-05, -0.744031489, 0.668144584, -2.98023224e-05) BobWalk8.Size = Vector3.new(74.23055267333984, 1, 379.88922119140625) BobWalk8.Name = "BobWalk8" BobWalk8.Transparency = 1 local BobWalk9 = Instance.new("Part", BobWalk1) BobWalk9.CanCollide = false BobWalk9.Anchored = true BobWalk9.CFrame = CFrame.new(402.964996, 29.9136467, 121.981705, -1, 0, 0, 0, -1, 0, 0, 0, 1) BobWalk9.Size = Vector3.new(379.88922119140625, 1.5, 39.77305603027344) BobWalk9.Name = "BobWalk9" BobWalk9.Transparency = 1 local BobWalk10 = Instance.new("WedgePart", BobWalk1) BobWalk10.CanCollide = false BobWalk10.Anchored = true BobWalk10.Orientation = Vector3.new(-30.453, 117.775, -102.906) BobWalk10.CFrame = CFrame.new(134.084229, -17.8583984, 94.3953705, 0.541196942, -0.354067981, 0.762719929, -0.840263784, -0.192543149, 0.506837189, -0.0325982571, -0.915184677, -0.401714325) BobWalk10.Size = Vector3.new(1, 88.66793823242188, 34.42972946166992) BobWalk10.Name = "BobWalk10" BobWalk10.Transparency = 1 local BobWalk11 = Instance.new("WedgePart", BobWalk1) BobWalk11.CanCollide = false BobWalk11.Anchored = true BobWalk11.Orientation = Vector3.new(-29.779, 117.596, -13.193) BobWalk11.CFrame = CFrame.new(168.441879, 2.46393585, 125.815231, -0.350553155, -0.534268022, 0.769201458, -0.198098332, 0.845035911, 0.496660322, -0.915352523, 0.0217281878, -0.402067661) BobWalk11.Size = Vector3.new(1, 0.9999924302101135, 82.1865463256836) BobWalk11.Name = "BobWalk11" BobWalk11.Transparency = 1 local BobWalk12 = Instance.new("WedgePart", BobWalk1) BobWalk12.CanCollide = false BobWalk12.Anchored = true BobWalk12.Orientation = Vector3.new(26.893, -124.388, -108.64) BobWalk12.CFrame = CFrame.new(206.315063, 26.9295502, 105.471031, 0.534210563, -0.415855825, -0.73599112, -0.845072925, -0.285055399, -0.452321947, -0.021697551, 0.863601387, -0.503708005) BobWalk12.Size = Vector3.new(1, 13.53612232208252, 9.847718238830566) BobWalk12.Name = "BobWalk12" BobWalk12.Transparency = 1 local BobWalk13 = Instance.new("WedgePart", BobWalk1) BobWalk13.CanCollide = false BobWalk13.Anchored = true BobWalk13.Orientation = Vector3.new(-26.893, 55.613, 108.64) BobWalk13.CFrame = CFrame.new(165.965088, 2.12955856, 77.8575592, -0.53421092, -0.415855944, 0.735991359, 0.845073164, -0.285055757, 0.452322066, 0.0216975808, 0.863601625, 0.503708005) BobWalk13.Size = Vector3.new(1, 13.53612232208252, 99.8001480102539) BobWalk13.Name = "BobWalk13" BobWalk13.Transparency = 1 local BobWalk14 = Instance.new("WedgePart", BobWalk1) BobWalk14.CanCollide = false BobWalk14.Anchored = true BobWalk14.Orientation = Vector3.new(-0.001, 90.003, 48.072) BobWalk14.CFrame = CFrame.new(172.67041, 5.49164963, 74.8157959, -4.58955765e-05, 2.05039978e-05, 1, 0.743987858, 0.668193102, 2.05039978e-05, -0.668193102, 0.743987858, -4.58955765e-05) BobWalk14.Size = Vector3.new(1, 74.23055267333984, 80.699951171875) BobWalk14.Name = "BobWalk14" BobWalk14.Transparency = 1 local BobWalk15 = Instance.new("WedgePart", BobWalk1) BobWalk15.CanCollide = false BobWalk15.Anchored = true BobWalk15.Orientation = Vector3.new(0, 0, 106.498) BobWalk15.CFrame = CFrame.new(212.753906, 30.0632439, 121.981705, -0.283976078, -0.95883137, 0, 0.95883137, -0.283976078, 0, 0, 0, 1) BobWalk15.Size = Vector3.new(1, 0.8520558476448059, 39.773048400878906) BobWalk15.Name = "BobWalk15" BobWalk15.Transparency = 1 local BobWalk16 = Instance.new("WedgePart", BobWalk1) BobWalk16.CanCollide = false BobWalk16.Anchored = true BobWalk16.Orientation = Vector3.new(29.777, -62.406, -75.066) BobWalk16.CFrame = CFrame.new(212.884216, 30.1233234, 121.984734, 0.544644356, 0.33412537, -0.769235253, -0.838644743, 0.223680317, -0.496630788, 0.00612583756, 0.915602207, 0.402038693) BobWalk16.Size = Vector3.new(1, 36.08900451660156, 16.739320755004883) BobWalk16.Name = "BobWalk16" BobWalk16.Transparency = 1 local BobWalk17 = Instance.new("WedgePart", BobWalk1) BobWalk17.CanCollide = false BobWalk17.Anchored = true BobWalk17.Orientation = Vector3.new(-29.777, 117.594, 75.066) BobWalk17.CFrame = CFrame.new(174.83577, 5.55865097, 141.871262, -0.544644356, 0.33412537, 0.769235253, 0.838644743, 0.223680317, 0.496630788, -0.00612583756, 0.915602207, -0.402038693) BobWalk17.Size = Vector3.new(1, 36.08900451660156, 82.1865463256836) BobWalk17.Name = "BobWalk17" BobWalk17.Transparency = 1 local BobWalk18 = Instance.new("WedgePart", BobWalk1) BobWalk18.CanCollide = false BobWalk18.Anchored = true BobWalk18.Orientation = Vector3.new(30.453, -62.225, 102.906) BobWalk18.CFrame = CFrame.new(165.427338, 2.97219658, 77.884697, -0.541196942, -0.354067981, -0.762719929, 0.840263784, -0.192543149, -0.506837189, 0.0325982571, -0.915184677, 0.401714325) BobWalk18.Size = Vector3.new(1, 88.66793823242188, 47.76289749145508) BobWalk18.Name = "BobWalk18" BobWalk18.Transparency = 1 end if workspace:FindFirstChild("VoidPart") == nil then local VoidPart = Instance.new("Part", workspace) VoidPart.Position = Vector3.new(-80.5, -10.005, -246.5) VoidPart.Name = "VoidPart" VoidPart.Size = Vector3.new(2048, 1, 2048) VoidPart.Material = "ForceField" VoidPart.Anchored = true VoidPart.Transparency = 1 VoidPart.CanCollide = false local VoidPart1 = Instance.new("Part", VoidPart) VoidPart1.Position = Vector3.new(0,-50026.5,0) VoidPart1.Name = "VoidPart1" VoidPart1.Size = Vector3.new(2048,70,2048) VoidPart1.Anchored = true VoidPart1.Transparency = 1 VoidPart1.CanCollide = false local TournamentAntiVoid = Instance.new("Part", VoidPart) TournamentAntiVoid.Name = "TAntiVoid" TournamentAntiVoid.Size = Vector3.new(2048, 15, 2048) TournamentAntiVoid.Position = Vector3.new(3450, 59.009, 68) TournamentAntiVoid.Anchored = true TournamentAntiVoid.Transparency = 1 TournamentAntiVoid.CanCollide = false end --Tab1 - 15 local Tab = Window:MakeTab({ Name = "Info", Icon = "rbxassetid://7734053426", PremiumOnly = false }) local Tab1 = Window:MakeTab({ Name = "Script", Icon = "rbxassetid://8997387937", PremiumOnly = false }) local Tab2 = Window:MakeTab({ Name = "Anti", Icon = "rbxassetid://7734056608", PremiumOnly = false }) local Tab3 = Window:MakeTab({ Name = "Badges", Icon = "rbxassetid://7733673987", PremiumOnly = false }) local Tab5 = Window:MakeTab({ Name = "Local", Icon = "rbxassetid://4335489011", PremiumOnly = false }) local Tab7 = Window:MakeTab({ Name = "Misc", Icon = "rbxassetid://4370318685", PremiumOnly = false }) local Tab14 = Window:MakeTab({ Name = "Gloves Optional", Icon = "rbxassetid://7733955740", PremiumOnly = false }) local Tab11 = Window:MakeTab({ Name = "Troller", Icon = "rbxassetid://7733917120", PremiumOnly = false }) local Tab15 = Window:MakeTab({ Name = "Credit", Icon = "rbxassetid://7733955511", PremiumOnly = false }) Tab:AddParagraph("Zalo | Discord"," [ Zalo ]: Bạn muốn vào nhóm Zalo thì vào Credit nhé có link nhóm Zalo đó | [ Discord ]: If you want to join the Server hack slap battles group, go to the credits section ] | Good Luck") local InfoServer = Tab:AddSection({Name = "Info Server"}) CanYouFps = Tab:AddLabel("Your Fps [ "..math.floor(workspace:GetRealPhysicsFPS()).." ]") CanYouPing = Tab:AddLabel("Your Ping [ "..game:GetService("Stats").Network.ServerStatsItem["Data Ping"]:GetValueString().." ]") ServerPlayer = Tab:AddLabel("Player In Server [ "..#game.Players:GetPlayers().." / "..game.Players.MaxPlayers.." ]") TimeServer = Tab:AddLabel("Server Time [ "..math.floor(workspace.DistributedGameTime / 60 / 60).." Hour | "..math.floor(workspace.DistributedGameTime / 60) - (math.floor(workspace.DistributedGameTime / 60 / 60) * 60).." Minute | "..math.floor(workspace.DistributedGameTime) - (math.floor(workspace.DistributedGameTime / 60) * 60).." Second ]") TimeNow = Tab:AddLabel("Now Time [ "..os.date("%X").." ]") AgeAccYou = Tab:AddLabel("You Account Age [ "..game.Players.LocalPlayer.AccountAge.." ]") ViewAgeServer = Tab:AddLabel("Server's Age [ "..game.Workspace.Lobby.ServerAge.Text.SurfaceGui.TextLabel.Text.." ]") if game.Players.LocalPlayer.Character.Humanoid.Health == 0 then ResetTime = Tab:AddLabel("Time Spawn [ "..game.Players.RespawnTime.." ]") else ResetTime = Tab:AddLabel("Time Spawn [ Not Dead ]") end CodeKeypad = Tab:AddLabel("Code Keypad [ "..tostring((#game.Players:GetPlayers()) * 25 + 1100 - 7).." ]") if not game.Workspace:FindFirstChild("Keypad") then KeypadSpawn = Tab:AddLabel("Keypad Spawn [ No ]") else KeypadSpawn = Tab:AddLabel("Keypad Spawn [ Yes ]") end if not game.Workspace:FindFirstChild("Toolbox") then ToolboxSpawn = Tab:AddLabel("Player Spawn Toolbox [ No ]") else ToolboxSpawn = Tab:AddLabel("Player Spawn Toolbox [ Yes ]") end if not game.Workspace:FindFirstChild("SiphonOrb") then SiphonOrbSpawn = Tab:AddLabel("Spawn Siphon Orb [ No ]") else SiphonOrbSpawn = Tab:AddLabel("Spawn Siphon Orb [ Yes ]") end CheckSlap = Tab:AddLabel("Check Slap [ "..game.Players.LocalPlayer.leaderstats.Slaps.Value.." ]") Glove = Tab:AddLabel("You're Using Glove [ "..game.Players.LocalPlayer.leaderstats.Glove.Value.." ]") PlateTime = Tab:AddLabel("Plate Time [ "..game.Players.LocalPlayer.PlayerGui.PlateIndicator.TextLabel.Text.." ]") Tab:AddParagraph("Game's ID [ "..game.PlaceId.." ]","Server ID [ "..game.JobId.." ]") local InfoServer = Tab:AddSection({Name = "Local Player"}) if game.Players.LocalPlayer.Character:FindFirstChild("rock") then WalkspeedYou = Tab:AddLabel("Walk Speed [ Not Walk then rock ]") JumppowerYou = Tab:AddLabel("Jump Power [ Not Jump Power then rock ]") HealthYou = Tab:AddLabel("Health You [ Not Health then rock ]") HipHeightYou = Tab:AddLabel("Hip Height [ Not Hip then rock ]") else WalkspeedYou = Tab:AddLabel("Walk Speed [ "..game.Players.LocalPlayer.Character.Humanoid.WalkSpeed.." ]") JumppowerYou = Tab:AddLabel("Jump Power [ "..game.Players.LocalPlayer.Character.Humanoid.JumpPower.." ]") HealthYou = Tab:AddLabel("Health You [ "..game.Players.LocalPlayer.Character.Humanoid.Health.." ]") HipHeightYou = Tab:AddLabel("Hip Height [ "..game.Players.LocalPlayer.Character.Humanoid.HipHeight.." ]") end GravityYou = Tab:AddLabel("Gravity [ "..game.Workspace.Gravity.." ]") PositionYou = Tab:AddLabel("Position In Your [ "..tostring(math.round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X)..", ".. math.round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y)..", "..math.round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z)).." ]") local AutoSetInfoServer AutoSetInfo = Tab:AddToggle({ Name = "Auto Set Info", Default = false, Callback = function(Value) _G.AutoSetInfo = Value AutoSetInfoServer = game:GetService("RunService").RenderStepped:Connect(function() if _G.AutoSetInfo == true then CanYouFps:Set("Your Fps [ "..math.floor(workspace:GetRealPhysicsFPS()).." ]") ServerPlayer:Set("Player In Server [ "..#game.Players:GetPlayers().." / "..game.Players.MaxPlayers.." ]") TimeServer:Set("Server Time [ "..math.floor(workspace.DistributedGameTime / 60 / 60).." Hour | "..math.floor(workspace.DistributedGameTime / 60) - (math.floor(workspace.DistributedGameTime / 60 / 60) * 60).." Minutes | "..math.floor(workspace.DistributedGameTime) - (math.floor(workspace.DistributedGameTime / 60) * 60).." Second ]") CanYouPing:Set("Your Ping [ "..game:GetService("Stats").Network.ServerStatsItem["Data Ping"]:GetValueString().." ]") AgeAccYou:Set("Your Account Age [ "..game.Players.LocalPlayer.AccountAge.." ]") TimeNow:Set("Now Time [ "..os.date("%X").." ]") ViewAgeServer:Set("Server's Age [ "..game.Workspace.Lobby.ServerAge.Text.SurfaceGui.TextLabel.Text.." ]") PlateTime:Set("Plate Time [ "..game.Players.LocalPlayer.PlayerGui.PlateIndicator.TextLabel.Text.." ]") if game.Players.LocalPlayer.Character.Humanoid.Health == 0 then ResetTime:Set("Time Spawn [ "..game.Players.RespawnTime.." ]") else ResetTime:Set("Time Spawn [ Not Dead ]") end PositionYou:Set("Position In You [ "..tostring(math.round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X)..", ".. math.round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y)..", "..math.round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z)).." ]") CodeKeypad:Set("Code Keypad [ "..tostring((#game.Players:GetPlayers()) * 25 + 1100 - 7).." ]") CheckSlap:Set("Check Slap [ "..game.Players.LocalPlayer.leaderstats.Slaps.Value.." ]") Glove:Set("You're Using Glove [ "..game.Players.LocalPlayer.leaderstats.Glove.Value.." ]") if game.Players.LocalPlayer.Character:FindFirstChild("rock") then WalkspeedYou:Set("Walk Speed [ Not Walk then rock ]") JumppowerYou:Set("Jump Power [ Not Jump Power then rock ]") HealthYou:Set("Health You [ Not Health then rock ]") HipHeightYou:Set("Hip Height [ Not Hip then rock ]") else WalkspeedYou:Set("Walk Speed [ "..game.Players.LocalPlayer.Character.Humanoid.WalkSpeed.." ]") JumppowerYou:Set("Jump Power [ "..game.Players.LocalPlayer.Character.Humanoid.JumpPower.." ]") HealthYou:Set("Health You [ "..game.Players.LocalPlayer.Character.Humanoid.Health.." ]") HipHeightYou:Set("Hip Height [ "..game.Players.LocalPlayer.Character.Humanoid.HipHeight.." ]") end GravityYou:Set("Gravity [ "..game.Workspace.Gravity.." ]") if not game.Workspace:FindFirstChild("Keypad") then KeypadSpawn:Set("Keypad Spawn [ No ]") else KeypadSpawn:Set("Keypad Spawn [ Yes ]") end if not game.Workspace:FindFirstChild("Toolbox") then ToolboxSpawn:Set("Player Spawn Toolbox [ No ]") else ToolboxSpawn:Set("Player Spawn Toolbox [ Yes ]") end if not game.Workspace:FindFirstChild("SiphonOrb") then SiphonOrbSpawn:Set("Spawn Siphon Orb [ No ]") else SiphonOrbSpawn:Set("Spawn Siphon Orb [ Yes ]") end elseif _G.AutoSetInfo == false then AutoSetInfoServer:Disconnect() AutoSetInfoServer = nil end end) end }) local InfoServer = Tab:AddSection({Name = "Notification"}) Tab:AddLabel("------------------------------[ Warning ]------------------------------") Tab:AddParagraph("[ Admin ]","[ Banned Hackers which node is not good ]") Tab:AddParagraph("[ Record ]","[ When someone records it, you got a 90% ban ]") Tab:AddParagraph("[ Lucky ]","[ If you are lucky enough to survive the banned then you are lucky ]") Tab:AddParagraph("[ Tired ]","I'm Very Tired of Script and Script Update is slow. Please forgive me because I update slowly") Tab:AddParagraph("[ Script Giang ]","This script was created by Giang, but there is a problem when creating a feature but no one testing no one can help me see if it works | I'm really sorry that I couldn't do the feature and it all failed and didn't work | I hope everyone understands me") Tab:AddLabel("------------------------------[ End ]------------------------------") Tab1:AddButton({ Name = "Synapse X [ PE Delta ]", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/delta-hydro/secret-host-haha/main/syn_ui_new.lua"))() end }) Tab1:AddButton({ Name = "Codex [ PE ]", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/Giangplay/Script/main/Codex.lua"))() end }) Tab1:AddButton({ Name = "Kiwi [ PE ]", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/Giangplay/Script/main/Kiwi-Ui.lua"))() end }) Tab1:AddButton({ Name = "Krypton [ PE ]", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/Giangplay/Script/main/Krypton.lua"))() end }) Tab1:AddButton({ Name = "Krnl [ PE ]", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/Giangplay/Script/main/Knrl.lua"))() end }) Tab1:AddButton({ Name = "Animation [ PE ]", Callback = function() loadstring(game:HttpGet('https://raw.githubusercontent.com/IlikeyocutgHAH12/EGEGESGGH/main/FE%20Animation%20GUI.txt'))() end }) Tab1:AddButton({ Name = "Arceus x [ PE ]", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/Giangplay/Script/main/Arceus_X_V3.lua"))() end }) Tab1:AddButton({ Name = "Execute | Ui Library [ PE ]", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/Giangplay/Script/main/Execute%20%7C%20UI%20Library.lua"))() end }) Tab1:AddButton({ Name = "Kill Player [ PE ]", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/Giangplay/Script/main/Kill%20player"))() end }) Tab1:AddButton({ Name = "Keyboard", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/advxzivhsjjdhxhsidifvsh/mobkeyboard/main/main.txt", true))() end }) Tab1:AddButton({ Name = "Rejoin Gui", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/Giangplay/Script/main/Rejoin.lua"))() end }) Tab1:AddButton({ Name = "Inf yield Delta", Callback = function() loadstring(game:HttpGet("https://gist.githubusercontent.com/lxnnydev/c533c374ca4c1dcef4e1e10e33fa4a0c/raw/03e74f184f801dad77d3ebe1e2f18c6ac87ca612/delta___IY.gistfile1.txt.lua",true))() end }) Tab1:AddButton({ Name = "Inf yield", Callback = function() loadstring(game:HttpGet(('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'),true))() end }) Tab1:AddButton({ Name = "Hitbox", Callback = function() loadstring(game:HttpGet(("https://gist.githubusercontent.com/stellar-4242/430ef3087d8d87eb306ca03e728ffbb8/raw/798429dd908b1f4471a1fa569ff62c5e5a93ec61/SLAP.LUA")))() end }) Tab1:AddButton({ Name = "Slap battles new R2O", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/cheesynob39/R2O/main/Games/6403373529.lua"))() end }) Tab1:AddButton({ Name = "Auto Farm Bob", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/Giangplay/Slap_Battles/main/File/Farm%20Bob.lua"))() end }) Tab1:AddButton({ Name = "CherryUi's SB GUI", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/RandomScriptr3/gggggggg/main/lolez.txt", true))() end }) Tab1:AddButton({ Name = "Position Gui", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/Giangplay/Script/main/Position_Gui.lua", true))() end }) Tab1:AddButton({ Name = "Fe Fly V3", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/Giangplay/Script/main/Fly_V3.lua"))() end }) Tab1:AddButton({ Name = "MoonUI v10", Callback = function() loadstring(game:HttpGet('https://raw.githubusercontent.com/IlikeyocutgHAH12/MoonUI-v10-/main/MoonUI%20v10'))() end }) Tab1:AddButton({ Name = "Btool Cute", Callback = function() loadstring(game:GetObjects("rbxassetid://6695644299")[1].Source)() end }) Tab1:AddButton({ Name = "Dex V2", Callback = function() loadstring(game:HttpGet("https://cdn.wearedevs.net/scripts/Dex%20Explorer.txt"))() end }) Tab1:AddButton({ Name = "Dex V3", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/Babyhamsta/RBLX_Scripts/main/Universal/BypassedDarkDexV3.lua", true))() end }) Tab1:AddButton({ Name = "TP gui player", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/Giangplay/Script/main/TP_Player.lua"))() end }) Tab1:AddButton({ Name = "Turies Spy", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/Giangplay/Script/main/Reamsrpy.lua", true))() end }) Tab1:AddButton({ Name = "Simple Spy", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/Giangplay/Script/main/RemoteSpy-V2.lua", true))() end }) Tab1:AddButton({ Name = "Hydroxide", Callback = function() local owner = "Upbolt" local branch = "revision" local function webImport(file) return loadstring(game:HttpGetAsync(("https://raw.githubusercontent.com/%s/Hydroxide/%s/%s.lua"):format(owner, branch, file)), file .. '.lua')() end webImport("init") webImport("ui/main") end }) Tab3:AddDropdown({ Name = "Teleport Safe", Default = "", Options = {"SafeSpotBox 1.0", "SafeSpotBox 2.0", "Bed"}, Callback = function(Value) if Value == "SafeSpotBox 1.0" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace["SafeBox"].CFrame * CFrame.new(0,5,0) elseif Value == "SafeSpotBox 2.0" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace["Safespot"].CFrame * CFrame.new(0,10,0) elseif Value == "Bed" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace["Bed"].Bed3.CFrame * CFrame.new(0,0,-1) end end }) Tab3:AddDropdown({ Name = "Retro Obby", Default = "", Options = {"Get Badge", "Show All", "Off Show All", "Teleport Spawn 1", "Teleport Spawn 2", "Teleport Spawn 3", "Click Button"}, Callback = function(Value) if Value == "Get Badge" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace.FinishDoor_Retro.Part.CFrame elseif Value == "Show All" then game.ReplicatedStorage.Assets.Retro.Parent = game.Workspace elseif Value == "Off Show All" then game.Workspace.Retro.Parent = game.ReplicatedStorage.Assets elseif Value == "Teleport Spawn 1" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Retro.Map.RetroObbyMap.Spawn.CFrame elseif Value == "Teleport Spawn 2" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Retro.Map.RetroObbyMap.Spawn_stage2.CFrame elseif Value == "Teleport Spawn 3" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Retro.Map.RetroObbyMap.Spawn_stage3.CFrame elseif Value == "Click Button" then if game:GetService("ReplicatedStorage").Assets.Retro then game.ReplicatedStorage.Assets.Retro.Parent = workspace wait(1.5) fireclickdetector(workspace.Retro.Map.RetroObbyMap:GetChildren()[5].StaffApp.Button.ClickDetector) else fireclickdetector(workspace.Retro.Map.RetroObbyMap:GetChildren()[5].StaffApp.Button.ClickDetector) end end end }) Tab3:AddDropdown({ Name = "Repressed Memory", Default = "", Options = {"Show All","Off Show All","Teleport Enter","Teleport Portal","Teleport Bob Plushie","Click Bob Plushie [ Quests Hitman ]"}, Callback = function(Value) if Value == "Show All" then game.ReplicatedStorage.RepressedMemoriesMap.Parent = game.Workspace elseif Value == "Off Show All" then game.Workspace.RepressedMemoriesMap.Parent = game.ReplicatedStorage elseif Value == "Teleport Enter" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.RepressedMemories.Limbo.CFrame * CFrame.new(0,-5,0) elseif Value == "Teleport Portal" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.RepressedMemories.SimonSaysGate.Portal.CFrame elseif Value == "Teleport Bob Plushie" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.RepressedMemories._ugcQuestObjectBobPlushie.Handle.CFrame elseif Value == "Click Bob Plushie [ Quests Hitman ]" then if game:GetService("ReplicatedStorage").RepressedMemoriesMap then game.ReplicatedStorage.RepressedMemoriesMap.Parent = game.Workspace wait(1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.RepressedMemories._ugcQuestObjectBobPlushie.Handle.CFrame wait(0.5) fireclickdetector(workspace.RepressedMemories._ugcQuestObjectBobPlushie.ClickDetector) wait(2) game.Workspace.RepressedMemoriesMap.Parent = game.ReplicatedStorage else game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.RepressedMemories._ugcQuestObjectBobPlushie.Handle.CFrame wait(0.7) fireclickdetector(workspace.RepressedMemories._ugcQuestObjectBobPlushie.ClickDetector) wait(2) game.Workspace.RepressedMemoriesMap.Parent = game.ReplicatedStorage end end end }) Tab3:AddDropdown({ Name = "Map Kraken", Default = "", Options = {"Show All","Off Show All", "Teleport Enter"}, Callback = function(Value) if Value == "Show All" then game.ReplicatedStorage.AbyssAssets.Abyss.Parent = game.Workspace elseif Value == "Off Show All" then game.Workspace.Abyss.Parent = game.ReplicatedStorage.AbyssAssets elseif Value == "Teleport Enter" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(194, 35, -12671) end end }) Tab3:AddButton({ Name = "Reset Player", Callback = function() if game.Players.LocalPlayer.Character.Humanoid.Health ~= 0 then game:GetService("ReplicatedStorage"):WaitForChild("HumanoidDied"):FireServer(game.Players.LocalPlayer.Character,false) else OrionLib:MakeNotification({Name = "Error",Content = "You have dead",Image = "rbxassetid://7733658504",Time = 5}) end end }) Tab3:AddButton({ Name = "Get Glove Kinetic", Callback = function() if game.Players.LocalPlayer.leaderstats.Glove.Value == "Stun" and game.Players.LocalPlayer.Character:FindFirstChild("entered") then OGL = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame for i = 1,150 do game.ReplicatedStorage.SelfKnockback:FireServer({["Force"] = 0,["Direction"] = Vector3.new(0,0.01,0)}) wait(0.05) end wait(1.5) repeat local players = game.Players:GetChildren() local RandomPlayer = players[math.random(1, #players)] repeat RandomPlayer = players[math.random(1, #players)] until RandomPlayer ~= game.Players.LocalPlayer and RandomPlayer.Character:FindFirstChild("entered") and RandomPlayer.Character:FindFirstChild("rock") == nil and RandomPlayer.Character.Head:FindFirstChild("UnoReverseCard") == nil and RandomPlayer.Character.Humanoid.Health ~= 0 Target = RandomPlayer game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Target.Character.HumanoidRootPart.CFrame * CFrame.new(0,-20,0) wait(0.25) game.ReplicatedStorage.StunR:FireServer(game.Players.LocalPlayer.Character.Stun) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = OGL wait(0.5) if game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChild("EMPStunBadgeCounter") then OrionLib:MakeNotification({Name = "Error",Content = "Counter Stun [ "..game.Players.LocalPlayer.Character.EMPStunBadgeCounter.Value.." ]",Image = "rbxassetid://7733658504",Time = 5}) end wait(12.3) until game.Players.LocalPlayer.Character:FindFirstChild("EMPStunBadgeCounter") and game.Players.LocalPlayer.Character.EMPStunBadgeCounter.Value >= 50 else OrionLib:MakeNotification({Name = "Error",Content = "You don't have Stun equipped, or you aren't in the arena",Image = "rbxassetid://7733658504",Time = 5}) end end }) Tab3:AddButton({ Name = "Win Obby Pyscho", Callback = function() if game.Workspace:FindFirstChild("RepressedMemoriesMap") ~= nil then OGL = game.Workspace.RepressedMemoriesMap.Psychokinesis.Triggers.StartPsychoEvent.CFrame OGL1 = game.Workspace.RepressedMemoriesMap.Psychokinesis.Triggers.StopPsychoEvent.CFrame wait(0.5) game.Workspace.RepressedMemoriesMap.Psychokinesis.Triggers.StartPsychoEvent.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame wait(2.5) game.Workspace.RepressedMemoriesMap.Psychokinesis.Triggers.StartPsychoEvent.CFrame = OGL wait(2.5) game.Workspace.RepressedMemoriesMap.Psychokinesis.Triggers.StopPsychoEvent.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame wait(2.5) game.Workspace.RepressedMemoriesMap.Psychokinesis.Triggers.StopPsychoEvent.CFrame = OGL1 else OrionLib:MakeNotification({Name = "Error",Content = "You have enter limbo [ don't show all, not work ]",Image = "rbxassetid://7733658504",Time = 5}) end end }) Tab3:AddButton({ Name = "Get Glove Bomb", Callback = function() if game.Players.LocalPlayer.leaderstats.Glove.Value == "Warp" and not game:GetService("BadgeService"):UserHasBadgeAsync(game.Players.LocalPlayer.UserId, 2124919840) then OldTouch = workspace.DEATHBARRIER.CanTouch local players = game.Players:GetChildren() local RandomPlayer = players[math.random(1, #players)] repeat RandomPlayer = players[math.random(1, #players)] until RandomPlayer ~= game.Players.LocalPlayer and RandomPlayer.Character:FindFirstChild("entered") and RandomPlayer.Character:FindFirstChild("Ragdolled").Value == false Target = RandomPlayer game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Target.Character:FindFirstChild("HumanoidRootPart").CFrame task.wait(0.2) game.ReplicatedStorage.WarpHt:FireServer(Target.Character:WaitForChild("HumanoidRootPart")) task.wait(0.15) if workspace.DEATHBARRIER.CanTouch == true then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").DEATHBARRIER.CFrame else workspace.DEATHBARRIER.CanTouch = true game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").DEATHBARRIER.CFrame end wait(0.1) game:GetService("ReplicatedStorage").WLOC:FireServer() wait(0.2) workspace.DEATHBARRIER.CanTouch = OldTouch else OrionLib:MakeNotification({Name = "Error",Content = "You don't have Warp equipped, or you have owner badge",Image = "rbxassetid://7733658504",Time = 5}) end end }) Tab3:AddButton({ Name = "Get Glove Warp", Callback = function() if game.Players.LocalPlayer.leaderstats.Glove.Value == "Swapper" and not game:GetService("BadgeService"):UserHasBadgeAsync(game.Players.LocalPlayer.UserId, 2124914780) then if _G.ClosestMagnitude == nil then _G.ClosestMagnitude = 999999 end repeat for _, v in pairs(game.Players:GetPlayers()) do if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("HumanoidRootPart") and v.Character:FindFirstChild("entered") then local Magnitude = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - v.Character.HumanoidRootPart.Position).Magnitude if Magnitude <= _G.ClosestMagnitude then if v.Character:FindFirstChild("entered") == nil or v.Character.Humanoid.Health == 0 then _G.ClosestMagnitude = 999999 RandomPlayer = nil else _G.ClosestMagnitude = Magnitude RandomPlayer = v end end end end if RandomPlayer and _G.ClosestMagnitude ~= 999999 then if RandomPlayer ~= game.Players.LocalPlayer and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") and RandomPlayer.Character then if game.Players.LocalPlayer.Character:FindFirstChild("entered") and RandomPlayer.Character:FindFirstChild("entered") and RandomPlayer.Character:FindFirstChild("HumanoidRootPart") and RandomPlayer.Character.Ragdolled.Value == false then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = RandomPlayer.Character:FindFirstChild("Head").CFrame wait(0.17) game.ReplicatedStorage.HitSwapper:FireServer(RandomPlayer.Character:WaitForChild("Head")) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace["SafeBox"].CFrame * CFrame.new(0,5,0) end end end task.wait(0.15) until RandomPlayer.Character.HumanoidRootPart.Position.Y < -10 wait(0.2) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = RandomPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame * CFrame.new(0,10,0) wait(0.15) game:GetService("ReplicatedStorage").SLOC:FireServer() wait(0.2) if _G.ClosestMagnitude and RandomPlayer then _G.ClosestMagnitude = nil RandomPlayer = nil end else OrionLib:MakeNotification({Name = "Error",Content = "You don't have Swapper equipped, or you have owner badge",Image = "rbxassetid://7733658504",Time = 5}) end end }) Tab3:AddButton({ Name = "Get Glove Plank", Callback = function() if game.Players.LocalPlayer.leaderstats.Glove.Value == "Fort" and not game:GetService("BadgeService"):UserHasBadgeAsync(game.Players.LocalPlayer.UserId, 4031317971987872) then OGL = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(8, 97, 4) wait(0.2) game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true wait(0.3) game:GetService("ReplicatedStorage").Fortlol:FireServer() wait(3.5) game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(8, 106, -6) wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = OGL else OrionLib:MakeNotification({Name = "Error",Content = "You don't have Fort equipped, or you have owner badge [ Don't turn on shiftlock ]",Image = "rbxassetid://7733658504",Time = 5}) end end }) Tab3:AddButton({ Name = "Get Glove Blasphemy", Callback = function() if game.Players.LocalPlayer.leaderstats.Glove.Value == "bus" and not game:GetService("BadgeService"):UserHasBadgeAsync(game.Players.LocalPlayer.UserId, 3335299217032061) then OGL = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame repeat if game.Players.LocalPlayer.Character.Humanoid.Health == 0 or game.Players.LocalPlayer.Character:FindFirstChild("entered") == nil then break end if game.Players.LocalPlayer.Character:FindFirstChild("entered") then local players = game.Players:GetChildren() local RandomPlayer = players[math.random(1, #players)] repeat RandomPlayer = players[math.random(1, #players)] until RandomPlayer ~= game.Players.LocalPlayer and RandomPlayer.Character:FindFirstChild("rock") == nil and RandomPlayer.Character.Head:FindFirstChild("UnoReverseCard") == nil and RandomPlayer.Character:FindFirstChild("entered") Target = RandomPlayer game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Target.Character.HumanoidRootPart.CFrame task.wait(0.34) game:GetService("ReplicatedStorage").busmoment:FireServer() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = OGL wait(1.5) game.ReplicatedStorage.SelfKnockback:FireServer({["Force"] = 0,["Direction"] = Vector3.new(0,0.01,0)}) wait(0.8) for i = 1,50 do for i,v in pairs(game.Workspace:GetChildren()) do if v.Name == "BusModel" then v.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame end end task.wait() end end task.wait(3.5) until game:GetService("BadgeService"):UserHasBadgeAsync(game.Players.LocalPlayer.UserId, 3335299217032061) else OrionLib:MakeNotification({Name = "Error",Content = "You don't have bus equipped, or you have owner badge",Image = "rbxassetid://7733658504",Time = 5}) end end }) Tab3:AddButton({ Name = "Auto Quests Chest All Glove", Callback = function() if game.Players.LocalPlayer.Character:FindFirstChild("entered") then repeat task.wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(289, 13, 261) game:GetService("ReplicatedStorage").DigEvent:FireServer({["index"] = 2,["cf"] = CFrame.new(42.7222366, -6.17449856, 91.5175781, -0.414533257, 1.72594355e-05, -0.91003418, -5.57037238e-05, 1, 4.4339522e-05, 0.91003418, 6.90724992e-05, -0.414533257)}) until game.Workspace:FindFirstChild("TreasureChestFolder") ~= nil and game.Workspace.TreasureChestFolder:FindFirstChild("TreasureChest") ~= nil wait(1) game.Workspace.TreasureChestFolder.TreasureChest.OpenRemote:FireServer() wait(0.9) game.ReplicatedStorage.HumanoidDied:FireServer(game.Players.LocalPlayer.Character,false) wait(3.75) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace.BountyHunterRoom.BountyHunterBooth._configPart.CFrame * CFrame.new(-5,0,0) else OrionLib:MakeNotification({Name = "Error",Content = "You have enter arena",Image = "rbxassetid://7733658504",Time = 5}) end end }) Tab3:AddButton({ Name = "Auto Get Glove FrostBite", Callback = function() local teleportFunc = queueonteleport or queue_on_teleport if teleportFunc then teleportFunc([[ if not game:IsLoaded() then game.Loaded:Wait() end repeat wait() until game.Players.LocalPlayer game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-554, 177, 56) wait(0.7) for i,v in ipairs(game:GetService("Workspace"):GetDescendants()) do if v.ClassName == "ProximityPrompt" then fireproximityprompt(v) end end ]]) end game:GetService("TeleportService"):Teleport(17290438723) end }) Tab3:AddButton({ Name = "Auto Get Glove Admin", Callback = function() local teleportFunc = queueonteleport or queue_on_teleport if teleportFunc then teleportFunc([[ if not game:IsLoaded() then game.Loaded:Wait() end repeat wait() until game.Players.LocalPlayer wait(13.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(502, 76, 59) task.wait(6) if getconnections then for i,v in next, getconnections(game.Players.LocalPlayer.Idled) do v:Disable() end end ]]) end if game:GetService("ReplicatedStorage").Assets.Retro then game.ReplicatedStorage.Assets.Retro.Parent = workspace wait(1.5) fireclickdetector(workspace.Retro.Map.RetroObbyMap:GetChildren()[5].StaffApp.Button.ClickDetector) else fireclickdetector(workspace.Retro.Map.RetroObbyMap:GetChildren()[5].StaffApp.Button.ClickDetector) end end }) Tab3:AddButton({ Name = "Get Glove Chain", Callback = function() if game.Players.LocalPlayer.leaderstats.Slaps.Value >= 1000 then local teleportFunc = queueonteleport or queue_on_teleport if teleportFunc then teleportFunc([[ if not game:IsLoaded() then game.Loaded:Wait() end repeat wait() until game.Players.LocalPlayer repeat wait() until game.Workspace:FindFirstChild("Map"):FindFirstChild("CodeBrick") if game.Workspace.Map.CodeBrick.SurfaceGui:FindFirstChild("IMGTemplate") then game.Workspace.Map.CodeBrick.SurfaceGui.IMGTemplate.Name = "1st" game.Workspace.Map.CodeBrick.SurfaceGui.IMGTemplate.Name = "2nd" game.Workspace.Map.CodeBrick.SurfaceGui.IMGTemplate.Name = "3rd" game.Workspace.Map.CodeBrick.SurfaceGui.IMGTemplate.Name = "4th" end for i,v in pairs(game.Workspace.Map.CodeBrick.SurfaceGui:GetChildren()) do if v.Name == "1st" then if v.Image == "http://www.roblox.com/asset/?id=9648769161" then first = "4" elseif v.Image == "http://www.roblox.com/asset/?id=9648765536" then first = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648762863" then first = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648759883" then first = "9" elseif v.Image == "http://www.roblox.com/asset/?id=9648755440" then first = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648752438" then first = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648749145" then first = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648745618" then first = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648742013" then first = "7" elseif v.Image == "http://www.roblox.com/asset/?id=9648738553" then first = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648734698" then first = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648730082" then first = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648723237" then first = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648718450" then first = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648715920" then first = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648712563" then first = "2" end end end for i,v in pairs(game.Workspace.Map.CodeBrick.SurfaceGui:GetChildren()) do if v.Name == "2nd" then if v.Image == "http://www.roblox.com/asset/?id=9648769161" then second = "4" elseif v.Image == "http://www.roblox.com/asset/?id=9648765536" then second = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648762863" then second = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648759883" then second = "9" elseif v.Image == "http://www.roblox.com/asset/?id=9648755440" then second = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648752438" then second = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648749145" then second = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648745618" then second = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648742013" then second = "7" elseif v.Image == "http://www.roblox.com/asset/?id=9648738553" then second = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648734698" then second = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648730082" then second = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648723237" then second = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648718450" then second = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648715920" then second = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648712563" then second = "2" end end end for i,v in pairs(game.Workspace.Map.CodeBrick.SurfaceGui:GetChildren()) do if v.Name == "3rd" then if v.Image == "http://www.roblox.com/asset/?id=9648769161" then third = "4" elseif v.Image == "http://www.roblox.com/asset/?id=9648765536" then third = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648762863" then third = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648759883" then third = "9" elseif v.Image == "http://www.roblox.com/asset/?id=9648755440" then third = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648752438" then third = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648749145" then third = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648745618" then third = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648742013" then third = "7" elseif v.Image == "http://www.roblox.com/asset/?id=9648738553" then third = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648734698" then third = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648730082" then third = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648723237" then third = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648718450" then third = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648715920" then third = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648712563" then third = "2" end end end for i,v in pairs(game.Workspace.Map.CodeBrick.SurfaceGui:GetChildren()) do if v.Name == "4th" then if v.Image == "http://www.roblox.com/asset/?id=9648769161" then fourth = "4" elseif v.Image == "http://www.roblox.com/asset/?id=9648765536" then fourth = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648762863" then fourth = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648759883" then fourth = "9" elseif v.Image == "http://www.roblox.com/asset/?id=9648755440" then fourth = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648752438" then fourth = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648749145" then fourth = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648745618" then fourth = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648742013" then fourth = "7" elseif v.Image == "http://www.roblox.com/asset/?id=9648738553" then fourth = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648734698" then fourth = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648730082" then fourth = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648723237" then fourth = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648718450" then fourth = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648715920" then fourth = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648712563" then fourth = "2" end end end fireclickdetector(game.Workspace.Map.OriginOffice.Door.Keypad.Buttons.Reset.ClickDetector) task.wait(0.1) fireclickdetector(game.Workspace.Map.OriginOffice.Door.Keypad.Buttons[first].ClickDetector) task.wait(0.1) fireclickdetector(game.Workspace.Map.OriginOffice.Door.Keypad.Buttons[second].ClickDetector) task.wait(0.1) fireclickdetector(game.Workspace.Map.OriginOffice.Door.Keypad.Buttons[third].ClickDetector) task.wait(0.1) fireclickdetector(game.Workspace.Map.OriginOffice.Door.Keypad.Buttons[fourth].ClickDetector) task.wait(0.1) fireclickdetector(game.Workspace.Map.OriginOffice.Door.Keypad.Buttons.Enter.ClickDetector) task.wait(2) game:GetService("TeleportService"):Teleport(6403373529) ]]) end game:GetService("TeleportService"):Teleport(9431156611) else OrionLib:MakeNotification({Name = "Error",Content = "You don't have 1000 slap.",Image = "rbxassetid://7733658504",Time = 5}) end end }) Tab3:AddDropdown({ Name = "Join Maze Elude", Default = "Auto Keypad", Options = {"Teleport","Auto Keypad"}, Callback = function(Value) _G.SelectMaze = Value end }) Tab3:AddButton({ Name = "Get Counter + Elude", Callback = function() if _G.SelectMaze == "Teleport" then local teleportFunc = queueonteleport or queue_on_teleport if teleportFunc then teleportFunc([[ if not game:IsLoaded() then game.Loaded:Wait() end repeat wait() until game.Players.LocalPlayer wait(3) Time = 121 fireclickdetector(game.Workspace.CounterLever.ClickDetector) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,100,0) wait(0.2) game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true for i = 1,Time do Time = Time - 1 game:GetService("StarterGui"):SetCore("SendNotification",{Title = "Error",Text = "You wait time [ "..Time.." ] receive.",Icon = "rbxassetid://7733658504",Duration = 1}) wait(1) end game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false wait(0.5) firetouchinterest(game:GetService("Players").LocalPlayer.Character:FindFirstChild("HumanoidRootPart"), game.Workspace.Ruins.Elude.Glove, 0) firetouchinterest(game:GetService("Players").LocalPlayer.Character:FindFirstChild("HumanoidRootPart"), game.Workspace.Ruins.Elude.Glove, 1) for i,v in pairs(workspace.Maze:GetDescendants()) do if v:IsA("ClickDetector") then fireclickdetector(v) end end ]]) end game:GetService("TeleportService"):Teleport(11828384869) elseif _G.SelectMaze == "Auto Keypad" then if not workspace:FindFirstChild("Keypad") then OrionLib:MakeNotification({Name = "Error",Content = "Server don't have keypad, auto start Serverhop",Image = "rbxassetid://7733658504",Time = 5}) for _, server in ipairs(game.HttpService:JSONDecode(game:HttpGetAsync("https://games.roblox.com/v1/games/" .. game.PlaceId .. "/servers/Public?sortOrder=Asc&limit=100")).data) do if server.playing < server.maxPlayers and server.JobId ~= game.JobId then game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId, server.id) end end else local teleportFunc = queueonteleport or queue_on_teleport if teleportFunc then teleportFunc([[ if not game:IsLoaded() then game.Loaded:Wait() end repeat wait() until game.Players.LocalPlayer wait(3) Time = 121 fireclickdetector(game.Workspace.CounterLever.ClickDetector) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,100,0) wait(0.2) game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true for i = 1,Time do Time = Time - 1 game:GetService("StarterGui"):SetCore("SendNotification",{Title = "Error",Text = "You wait time [ "..Time.." ] receive.",Icon = "rbxassetid://7733658504",Duration = 1}) wait(1) end firetouchinterest(game:GetService("Players").LocalPlayer.Character:FindFirstChild("HumanoidRootPart"), game.Workspace.Ruins.Elude.Glove, 0) firetouchinterest(game:GetService("Players").LocalPlayer.Character:FindFirstChild("HumanoidRootPart"), game.Workspace.Ruins.Elude.Glove, 1) for i,v in pairs(workspace.Maze:GetDescendants()) do if v:IsA("ClickDetector") then fireclickdetector(v) end end ]]) end OrionLib:MakeNotification({Name = "Error",Content = "Server in have spawn keypad, auto start keypad",Image = "rbxassetid://7733658504",Time = 5}) game.Workspace.CurrentCamera.CameraSubject = workspace.Keypad.Buttons.Enter fireclickdetector(workspace:WaitForChild("Keypad").Buttons:FindFirstChild("Reset").ClickDetector) local digits = tostring((#game.Players:GetPlayers()) * 25 + 1100 - 7) for i = 1, #digits do task.wait(0.8) local digit = digits:sub(i, i) fireclickdetector(workspace:WaitForChild("Keypad").Buttons:FindFirstChild(digit).ClickDetector) end task.wait(0.5) fireclickdetector(workspace:WaitForChild("Keypad").Buttons:FindFirstChild("Enter").ClickDetector) end end end }) Tab3:AddButton({ Name = "Get Glove [Redacted]", Callback = function() if game.Players.LocalPlayer.leaderstats.Slaps.Value >= 5000 then Door = 0 for i = 1, 10 do Door = Door + 1 if game:GetService("BadgeService"):UserHasBadgeAsync(game.Players.LocalPlayer.UserId, 2124847850) then Door = nil else firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.PocketDimension.Doors[Door].TouchInterest.Parent, 0) firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.PocketDimension.Doors[Door].TouchInterest.Parent, 1) wait(3.75) end end else OrionLib:MakeNotification({Name = "Error",Content = "You don't have 5000 slap, or you have Owner bagde",Image = "rbxassetid://7733658504",Time = 5}) end end }) Tab3:AddButton({ Name = "Get Duck & Orange & Knife Badge", Callback = function() if not game:GetService("BadgeService"):UserHasBadgeAsync(game.Players.LocalPlayer.UserId, 2124760907) and not game:GetService("BadgeService"):UserHasBadgeAsync(game.Players.LocalPlayer.UserId, 2128220957) and not game:GetService("BadgeService"):UserHasBadgeAsync(game.Players.LocalPlayer.UserId, 2124760916) then fireclickdetector(game.Workspace.Lobby.Scene.knofe.ClickDetector) fireclickdetector(game.Workspace.Arena.island5.Orange.ClickDetector) fireclickdetector(game.Workspace.Arena["default island"]["Rubber Ducky"].ClickDetector) else OrionLib:MakeNotification({Name = "Error",Content = "You have Owner badge",Image = "rbxassetid://7733658504",Time = 5}) end end }) Tab3:AddButton({ Name = "Get Free Ice Skate", Callback = function() if not game:GetService("BadgeService"):UserHasBadgeAsync(game.Players.LocalPlayer.UserId, 2906002612987222) then game:GetService("ReplicatedStorage").IceSkate:FireServer("Freeze") else OrionLib:MakeNotification({Name = "Error",Content = "You have Owner badge",Image = "rbxassetid://7733658504",Time = 5}) end end }) Tab3:AddButton({ Name = "Get Free Lamp", Callback = function() if game.Players.LocalPlayer.leaderstats.Glove.Value == "ZZZZZZZ" and not game:GetService("BadgeService"):UserHasBadgeAsync(game.Players.LocalPlayer.UserId, 490455814138437) then repeat task.wait() game:GetService("ReplicatedStorage").nightmare:FireServer("LightBroken") until game:GetService("BadgeService"):UserHasBadgeAsync(game.Players.LocalPlayer.UserId, 490455814138437) else OrionLib:MakeNotification({Name = "Error",Content = "You don't have ZZZZZZZ equipped, or Owner badge",Image = "rbxassetid://7733658504",Time = 5}) end end }) Tab3:AddButton({ Name = "Get The Schlop", Callback = function() if game.Players.LocalPlayer.leaderstats.Glove.Value == "Cloud" and game:GetService("BadgeService"):UserHasBadgeAsync(game.Players.LocalPlayer.UserId, 2130032297) and game.Players.LocalPlayer.Character:FindFirstChild("entered") == nil then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace.Arena.CannonIsland.Cannon.Base.CFrame * CFrame.new(0,2,35) wait(0.3) game:GetService("ReplicatedStorage").CloudAbility:FireServer() fireclickdetector(workspace.Lobby.fish.ClickDetector) wait(0.2) repeat task.wait() until game.Players.LocalPlayer.Character if not game.Players.LocalPlayer.Character:FindFirstChild("entered") and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then repeat task.wait() firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.Lobby.Teleport1.TouchInterest.Parent, 0) firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.Lobby.Teleport1.TouchInterest.Parent, 1) until game.Players.LocalPlayer.Character:FindFirstChild("entered") end wait(0.3) if game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChild("entered") and game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid") ~= nil and game.Players.LocalPlayer.Character.Humanoid.Sit == false then for i,v in pairs(game.Workspace:GetChildren()) do if v.Name:match(game.Players.LocalPlayer.Name) and v:FindFirstChild("VehicleSeat") then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.VehicleSeat.CFrame end end end wait(0.7) for _ = 1, 10 do for i,v in pairs(game.Workspace:GetChildren()) do if v.Name:match(game.Players.LocalPlayer.Name) and v:FindFirstChild("VehicleSeat") then v.VehicleSeat.CFrame = CFrame.new(245, 129, -91) end end task.wait() end wait(0.4) game:GetService("ReplicatedStorage"):WaitForChild("GeneralAbility"):FireServer() wait(0.5) repeat task.wait() if game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChild("entered") then for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v.ClassName == "Part" and v.Name ~= "Humanoid" then v.CFrame = game.workspace.Arena.Plate.CFrame end end end until game.Players.LocalPlayer.Character:WaitForChild("Ragdolled").Value == false else OrionLib:MakeNotification({Name = "Error",Content = "You don't have equiped Cloud | Badge Fish | You are in the lobby.",Image = "rbxassetid://7733658504",Time = 5}) end end }) Tab3:AddDropdown({ Name = "Farm Bob", Default = "Slow", Options = {"Auto Spawn E", "Auto Spawn", "Fast Spawn", "Normal","Super Fast Spawn"}, Callback = function(Value) Autobob = Value end }) GetBob = Tab3:AddToggle({ Name = "AutoFarm Bob", Default = false, Callback = function(Value) _G.AutoFarmBob = Value if game.Players.LocalPlayer.leaderstats.Glove.Value == "Replica" then while _G.AutoFarmBob and Autobob == "Auto Spawn E" do if game.Players.LocalPlayer.Character:FindFirstChild("entered") or game.Workspace:FindFirstChild("bobcap") == nil then game:GetService("VirtualInputManager"):SendKeyEvent(true,"E",false,x) else OrionLib:MakeNotification({Name = "Error",Content = "You got Bob spawn",Image = "rbxassetid://7733658504",Time = 5}) GetBob:Set(false) end task.wait(0.5) end while _G.AutoFarmBob and Autobob == "Auto Spawn" do if game.Players.LocalPlayer.Character:FindFirstChild("entered") or game.Workspace:FindFirstChild("bobcap") == nil then game.ReplicatedStorage.Duplicate:FireServer(true) else OrionLib:MakeNotification({Name = "Error",Content = "You got Bob spawn",Image = "rbxassetid://7733658504",Time = 5}) GetBob:Set(false) end task.wait(5.3) end while _G.AutoFarmBob and Autobob == "Fast Spawn" do repeat task.wait() until game.Players.LocalPlayer.Character if game.Players.LocalPlayer.Character:FindFirstChild("entered") == nil and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then repeat task.wait() firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.Lobby.Teleport1.TouchInterest.Parent, 0) firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.Lobby.Teleport1.TouchInterest.Parent, 1) until game.Players.LocalPlayer.Character:FindFirstChild("entered") and game.Players.LocalPlayer.Character:FindFirstChildWhichIsA("Tool") task.wait(0.5) game:GetService("VirtualInputManager"):SendKeyEvent(true,"E",false,x) if game.Workspace:FindFirstChild("bobcap") == nil then game:GetService("ReplicatedStorage"):WaitForChild("HumanoidDied"):FireServer(game.Players.LocalPlayer.Character,false) else OrionLib:MakeNotification({Name = "Error",Content = "You got Bob spawn",Image = "rbxassetid://7733658504",Time = 5}) GetBob:Set(false) end end task.wait() end while _G.AutoFarmBob and Autobob == "Normal" do if game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid") and game.Players.LocalPlayer.Character.Humanoid.RootPart and game.Players.LocalPlayer.Character:FindFirstChild("entered") == nil then for i,v in pairs(game.Workspace.Lobby:GetChildren()) do if v.Name == "Teleport1" and game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid") then game.Players.LocalPlayer.Character.Humanoid.WalkToPoint = v.Position end end end if game.Players.LocalPlayer.Character:FindFirstChild("entered") then game.Players.LocalPlayer.Character.Humanoid.WalkToPoint = game.Players.LocalPlayer.Character.HumanoidRootPart.Position task.wait(0.2) game:GetService("VirtualInputManager"):SendKeyEvent(true,"E",false,x) if game.Workspace:FindFirstChild("bobcap") == nil then if game.Players.LocalPlayer.Character.Humanoid.Health == 100 then game:GetService("ReplicatedStorage"):WaitForChild("HumanoidDied"):FireServer(game.Players.LocalPlayer.Character,false) end else OrionLib:MakeNotification({Name = "Error",Content = "You got Bob spawn",Image = "rbxassetid://7733658504",Time = 5}) GetBob:Set(false) end end task.wait() end while _G.AutoFarmBob and Autobob == "Super Fast Spawn" do firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.Lobby.Teleport1.TouchInterest.Parent, 0) firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.Lobby.Teleport1.TouchInterest.Parent, 1) wait(0.5) game:GetService("VirtualInputManager"):SendKeyEvent(true,"E",false,x) task.wait(0.2) if game.Workspace:FindFirstChild("bobcap") == nil then game:GetService("ReplicatedStorage"):WaitForChild("HumanoidDied"):FireServer(game.Players.LocalPlayer.Character,false) else OrionLib:MakeNotification({Name = "Error",Content = "You got Bob spawn",Image = "rbxassetid://7733658504",Time = 5}) GetBob:Set(false) end task.wait(1.8) end elseif _G.AutoFarmBob == true then OrionLib:MakeNotification({Name = "Error",Content = "You don't have Replica equipped, or You have Owned Items",Image = "rbxassetid://7733658504",Time = 5}) wait(0.05) GetBob:Set(false) end end }) Tab3:AddToggle({ Name = "Toolbox Farm", Default = false, Callback = function(Value) Toolboxfarm = Value while Toolboxfarm do if game.Workspace:FindFirstChild("Toolbox") then for i,v in pairs(game.Workspace:GetDescendants()) do if v.Name == "Toolbox" and v:FindFirstChild("ClickDetector") then fireclickdetector(v.ClickDetector, 0) fireclickdetector(v.ClickDetector, 1) end end end task.wait() end end }) Tab3:AddToggle({ Name = "Phase Or Jet Farm", Default = false, Callback = function(Value) _G.PhaseOrJetfarm = Value while _G.PhaseOrJetfarm do for i,v in pairs(game.Workspace:GetChildren()) do if v.Name == "JetOrb" or v.Name == "PhaseOrb" then firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), v, 0) firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), v, 1) end end task.wait() end end }) Tab3:AddToggle({ Name = "Siphon Farm", Default = false, Callback = function(Value) _G.Siphonfarm = Value while _G.Siphonfarm do if game.Workspace:FindFirstChild("SiphonOrb") then for i,v in pairs(game.Workspace:GetChildren()) do if v.Name == "SiphonOrb" then firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), v, 0) firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), v, 1) end end end task.wait() end end }) Tab3:AddToggle({ Name = "Phase Or Jet Glitch", Default = false, Callback = function(Value) _G.Glitchfarm = Value while _G.Glitchfarm do if game.Players.LocalPlayer.leaderstats.Glove.Value == "Error" then if game.Workspace:FindFirstChild("JetOrb") or game.Workspace:FindFirstChild("PhaseOrb") then for i,v in pairs(game.Workspace:GetChildren()) do if v.Name == "JetOrb" or v.Name == "PhaseOrb" then game.ReplicatedStorage.Errorhit:FireServer(v) end end end end task.wait() end end }) Tab3:AddToggle({ Name = "Gift Farm", Default = false, Callback = function(Value) Giftfarm = Value while Giftfarm do for i,v in pairs(game.Workspace:GetChildren()) do if v.Name == "Gift" then firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart"), v, 0) firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart"), v, 1) end end task.wait() end end }) Tab3:AddDropdown({ Name = "Farm Time", Default = "", Options = {"Voodoo + Fish", "MegaRock"}, Callback = function(Value) AutoTime = Value end }) FarmTimeServer = Tab3:AddLabel("Farm Time [ 0 ]") GetFarmTime = Tab3:AddToggle({ Name = "AutoFarm Time", Default = false, Callback = function(Value) _G.AutoTimeGet = Value if AutoTime == "Voodoo + Fish" then if game.Players.LocalPlayer.leaderstats.Glove.Value == "Ghost" and game.Players.LocalPlayer.Character:FindFirstChild("entered") == nil then game.ReplicatedStorage.Ghostinvisibilityactivated:FireServer() fireclickdetector(workspace.Lobby["ZZZZZZZ"].ClickDetector) wait(0.2) repeat task.wait() until game.Players.LocalPlayer.Character if not game.Players.LocalPlayer.Character:FindFirstChild("entered") and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then repeat task.wait() firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.Lobby.Teleport1.TouchInterest.Parent, 0) firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.Lobby.Teleport1.TouchInterest.Parent, 1) until game.Players.LocalPlayer.Character:FindFirstChild("entered") end wait(0.2) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace["SafeBox"].CFrame * CFrame.new(0,5,0) wait(0.2) game:GetService("ReplicatedStorage").ZZZZZZZSleep:FireServer() elseif _G.AutoTimeGet == true then OrionLib:MakeNotification({Name = "Error",Content = "You don't have Ghost equipped, or You have go to lobby",Image = "rbxassetid://7733658504",Time = 5}) end elseif AutoTime ~= "Voodoo + Fish" or Value == false then SleepTimeandTimeGhost = 0 FarmTimeServer:Set("Farm Time [ 0 ]") end while _G.AutoTimeGet and AutoTime == "Voodoo + Fish" and task.wait() do if game.Players.LocalPlayer.leaderstats.Glove.Value == "ZZZZZZZ" and game.Players.LocalPlayer.Character:FindFirstChild("entered") and game.Players.LocalPlayer.Character:FindFirstChild("Ragdolled").Value == true then task.wait(1) SleepTimeandTimeGhost += 1 FarmTimeServer:Set("Farm Time [ "..SleepTimeandTimeGhost.." ]") elseif game.Players.LocalPlayer.Character:FindFirstChild("entered") == nil or game.Players.LocalPlayer.Character:FindFirstChild("Ragdolled").Value == false then SleepTimeandTimeGhost = 0 FarmTimeServer:Set("Farm Time [ 0 ]") end end if AutoTime == "MegaRock" then if game.Players.LocalPlayer.Character:FindFirstChild("entered") and game.Players.LocalPlayer.leaderstats.Glove.Value == "Diamond" then game:GetService("ReplicatedStorage"):WaitForChild("Rockmode"):FireServer() end elseif AutoTime ~= "MegaRock" or Value == false then if game.Players.LocalPlayer.leaderstats.Glove.Value == "Diamond" and game.Players.LocalPlayer.Character:FindFirstChild("entered") == nil or game.Players.LocalPlayer.Character:FindFirstChild("rock") ~= nil then game:GetService("ReplicatedStorage"):WaitForChild("Rockmode"):FireServer() TimeMegarock = 0 FarmTimeServer:Set("Farm Time [ 0 ]") end end while _G.AutoTimeGet and AutoTime == "MegaRock" and task.wait() do task.wait(1) if game.Players.LocalPlayer.leaderstats.Glove.Value == "Diamond" and game.Players.LocalPlayer.Character:FindFirstChild("entered") and game.Players.LocalPlayer.Character:FindFirstChild("rock") then TimeMegarock += 1 FarmTimeServer:Set("Farm Time [ "..TimeMegarock.." ]") elseif game.Players.LocalPlayer.Character:FindFirstChild("entered") == nil or game.Players.LocalPlayer.Character:FindFirstChild("rock") == nil then TimeMegarock = 0 FarmTimeServer:Set("Farm Time [ 0 ]") end end end }) Tab3:AddDropdown({ Name = "Farm Brick", Default = "Slow", Options = {"Slow", "Fast"}, Callback = function(Value) AutoBrick = Value end }) AutoFarmBrick = Tab3:AddToggle({ Name = "AutoFram Brick", Default = false, Callback = function(Value) Brickfarm = Value if game.Players.LocalPlayer.leaderstats.Glove.Value == "Brick" then while Brickfarm and AutoBrick == "Slow" do game:GetService("VirtualInputManager"):SendKeyEvent(true,"E",false,x) task.wait(5.05) end while Brickfarm and AutoBrick == "Fast" do game:GetService("ReplicatedStorage").lbrick:FireServer() game:GetService("Players").LocalPlayer.PlayerGui.BRICKCOUNT.ImageLabel.TextLabel.Text = game:GetService("Players").LocalPlayer.PlayerGui.BRICKCOUNT.ImageLabel.TextLabel.Text + 1 wait(1.5) end elseif Brickfarm == true then OrionLib:MakeNotification({Name = "Error",Content = "You don't have Brick equipped",Image = "rbxassetid://7733658504",Time = 5}) wait(0.05) AutoFarmBrick:Set(false) end end }) AutoTycoon = Tab3:AddToggle({ Name = "Get Tycoon", Default = false, Callback = function(Value) _G.AutoTpPlate = Value if game.Players.LocalPlayer.Character:FindFirstChild("entered") and #game.Players:GetPlayers() >= 7 then while _G.AutoTpPlate do if game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChild("entered") and #game.Players:GetPlayers() >= 7 then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.workspace.Arena.Plate.CFrame end task.wait() end elseif _G.AutoTpPlate == true then OrionLib:MakeNotification({Name = "Error",Content = "You need enter erane, or 7 people the server",Image = "rbxassetid://7733658504",Time = 5}) wait(0.05) AutoTycoon:Set(false) end end }) Tab5:AddSlider({ Name = "WalkSpeed", Min = 20, Max = 1000, Default = 20, Color = Color3.fromRGB(255,255,255), Increment = 1, ValueName = "WalkSpeed", Callback = function(Value) game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = Value Walkspeed = Value end }) Tab5:AddTextbox({ Name = "WalkSpeed", Default = "UserSpeed", TextDisappear = false, Callback = function(Value) game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = Value Walkspeed = Value end }) Tab5:AddToggle({ Name = "Walkspeed Set Auto", Default = false, Callback = function(Value) KeepWalkspeed = Value while KeepWalkspeed do if game.Players.LocalPlayer.Character:FindFirstChild("Humanoid") ~= nil and game.Players.LocalPlayer.Character.Humanoid.WalkSpeed ~= Walkspeed then game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = Walkspeed end task.wait() end end }) Tab5:AddSlider({ Name = "JumpPower", Min = 50, Max = 1000, Default = 50, Color = Color3.fromRGB(255,255,255), Increment = 1, ValueName = "JumpPower", Callback = function(Value) game.Players.LocalPlayer.Character.Humanoid.JumpPower = Value Jumppower = Value end }) Tab5:AddTextbox({ Name = "Jumppower", Default = "UserPower", TextDisappear = false, Callback = function(Value) game.Players.LocalPlayer.Character.Humanoid.JumpPower = Value Jumppower = Value end }) Tab5:AddToggle({ Name = "Jumppower Set Auto", Default = false, Callback = function(Value) KeepJumppower = Value while KeepJumppower do if game.Players.LocalPlayer.Character:FindFirstChild("Humanoid") ~= nil and game.Players.LocalPlayer.Character.Humanoid.JumpPower ~= Jumppower then game.Players.LocalPlayer.Character.Humanoid.JumpPower = Jumppower end task.wait() end end }) Tab5:AddSlider({ Name = "Hip Height", Min = 0, Max = 100, Default = 0, Color = Color3.fromRGB(255,255,255), Increment = 1, ValueName = "Hip Height", Callback = function(Value) game.Players.LocalPlayer.Character.Humanoid.HipHeight = Value HipHeight = Value end }) Tab5:AddTextbox({ Name = "Hip Height", Default = "UserHeight", TextDisappear = false, Callback = function(Value) game.Players.LocalPlayer.Character.Humanoid.HipHeight = Value HipHeight = Value end }) Tab5:AddToggle({ Name = "Hip Height Set Auto", Default = false, Callback = function(Value) KeepHipHeight = Value while KeepHipHeight do if game.Players.LocalPlayer.Character:FindFirstChild("Humanoid") ~= nil and game.Players.LocalPlayer.Character.Humanoid.HipHeight ~= HipHeight then game.Players.LocalPlayer.Character.Humanoid.HipHeight = HipHeight end task.wait() end end }) Tab5:AddSlider({ Name = "Gravity", Min = 0, Max = 600, Default = 196, Color = Color3.fromRGB(255,255,255), Increment = 1, ValueName = "Gravity", Callback = function(Value) game.Workspace.Gravity = Value Gravity = Value end }) Tab5:AddToggle({ Name = "Gravity Set Auto", Default = false, Callback = function(Value) KeepGravity = Value while KeepGravity do if game.Players.LocalPlayer.Character:FindFirstChild("Humanoid") ~= nil and game.Workspace.Gravity ~= nil and game.Workspace.Gravity ~= Gravity then game.Workspace.Gravity = Gravity end task.wait() end end }) Tab14:AddDropdown({ Name = "Prop Ability", Default = "", Options = {"Barrel", "Bench", "Brick", "Bush 1", "Bush 2", "Cauldron", "Diamond", "Frenzy Bot", "Gift", "GoldenSlapple", "Imp", "Jet Orb", "Larry", "MEGAROCK", "Moai Head", "Obby 1", "Obby 2", "Obby 3", "Obby 4", "Obby 5", "Orange", "Oven", "Phase Heart", "Phase Orb", "Rock 1", "Rock 2", "Rock 3", "Sentry", "Slapple", "Snow Peep", "Snow Turret", "bob", "rob","Sbeve"}, Callback = function(Value) PropAbility = Value end }) Prop = Tab14:AddToggle({ Name = "Auto Spam Prop", Default = false, Callback = function(Value) PropSpam = Value if game.Players.LocalPlayer.leaderstats.Glove.Value == "Prop" then while PropSpam and game.Players.LocalPlayer.leaderstats.Glove.Value == "Prop" do if game.Workspace:FindFirstChild("PropModel_"..game.Players.LocalPlayer.Name) == nil then game:GetService("ReplicatedStorage").GeneralAbility:FireServer(PropAbility) end task.wait() end elseif PropSpam == true then OrionLib:MakeNotification({Name = "Error",Content = "You don't have Prop equipped.",Image = "rbxassetid://7733658504",Time = 5}) wait(0.05) Prop:Set(false) end end }) Tab14:AddDropdown({ Name = "Santa Ability", Default = "milk", Options = {"bobplush", "snowpeep", "milk"}, Callback = function(Value) SantaAbility = Value end }) Santa = Tab14:AddToggle({ Name = "Auto Spam Santa", Default = false, Callback = function(Value) SantaSpam = Value if game.Players.LocalPlayer.leaderstats.Glove.Value == "Santa" then while SantaSpam and game.Players.LocalPlayer.leaderstats.Glove.Value == "Santa" do game:GetService("ReplicatedStorage").GeneralAbility:FireServer(SantaAbility) task.wait() end elseif SantaSpam == true then OrionLib:MakeNotification({Name = "Error",Content = "You don't have Santa equipped.",Image = "rbxassetid://7733658504",Time = 5}) wait(0.05) Santa:Set(false) end end }) Tab14:AddDropdown({ Name = "Admin Ability", Default = "Fling", Options = {"Fling", "Anvil", "Invisibility"}, Callback = function(Value) AbilityAdmin = Value end }) Admin = Tab14:AddToggle({ Name = "Auto Spam Admin [ All Glove ]", Default = false, Callback = function(Value) AdminSpam = Value while AdminSpam do game:GetService("ReplicatedStorage").AdminAbility:FireServer(AbilityAdmin) task.wait() end end }) Tab14:AddDropdown({ Name = "Retro Ability", Default = "Rocket Launcher", Options = {"Rocket Launcher", "Ban Hammer", "Bomb"}, Callback = function(Value) RetroAbility = Value end }) Tab14:AddToggle({ Name = "Auto Spam Retro [ All Glove ]", Default = false, Callback = function(Value) RetroSpam = Value while RetroSpam do game:GetService("ReplicatedStorage").RetroAbility:FireServer(RetroAbility) task.wait() end end }) Tab14:AddDropdown({ Name = "Slapstick Ability", Default = "runeffect", Options = {"runeffect", "fullcharged", "dash", "addarm","charge","cancelrun","discharge"}, Callback = function(Value) SlapstickAbility = Value end }) Tab14:AddButton({ Name = "Spam Ability Slapstick", Callback = function() if SlapstickAbility == "runeffect" then OldSpeed = game.Players.LocalPlayer.Character.Humanoid.WalkSpeed game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true game:GetService("ReplicatedStorage").slapstick:FireServer("runeffect") wait(5) game:GetService("ReplicatedStorage").slapstick:FireServer("fullcharged") wait(1) OrionLib:MakeNotification({Name = "Error",Content = "Started RUN Now.",Image = "rbxassetid://7733658504",Time = 5}) game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 70 wait(25) game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = OldSpeed game:GetService("ReplicatedStorage").slapstick:FireServer("cancelrun") elseif SlapstickAbility == "dash" then game:GetService("ReplicatedStorage").slapstick:FireServer("addarm") game:GetService("ReplicatedStorage").slapstick:FireServer("dash") end end }) Tab14:AddToggle({ Name = "Auto Spam Slapstick [ All Glove ]", Default = false, Callback = function(Value) SlapstickSpam = Value if SlapstickSpam == true then game:GetService("ReplicatedStorage").slapstick:FireServer("addarm") end while SlapstickSpam do game:GetService("ReplicatedStorage").slapstick:FireServer(SlapstickAbility) task.wait() end end }) Tab14:AddTextbox({ Name = "Godmode Player", Default = "Username", TextDisappear = false, Callback = function(Value) if Value == "Me" or Value == "me" or Value == "Username" or Value == "" then SaveThePlayer = game.Players.LocalPlayer.Name else local targetAbbreviation = Value local targetPlayer for _, v in pairs(game.Players:GetPlayers()) do if string.sub(v.Name, 1, #targetAbbreviation):lower() == targetAbbreviation:lower() then targetPlayer = v break end end if targetPlayer then SaveThePlayer = targetPlayer.Name OrionLib:MakeNotification({Name = "Error",Content = "Found Player [ "..SaveThePlayer.." ]",Image = "rbxassetid://7733658504",Time = 5}) else OrionLib:MakeNotification({Name = "Error",Content = "Can't find player",Image = "rbxassetid://7733658504",Time = 5}) end end end }) SavePlayer = Tab14:AddToggle({ Name = "Auto Godmode Player", Default = false, Callback = function(Value) if SaveThePlayer == nil then SaveThePlayer = game.Players.LocalPlayer.Name end GuardianAngelSpam = Value if game.Players.LocalPlayer.leaderstats.Glove.Value == "Guardian Angel" then while GuardianAngelSpam and game.Players.LocalPlayer.leaderstats.Glove.Value == "Guardian Angel" do game:GetService("ReplicatedStorage").GeneralAbility:FireServer(game.Players[SaveThePlayer]) task.wait() end elseif GuardianAngelSpam == true then OrionLib:MakeNotification({Name = "Error",Content = "You don't have Guardian Angel equipped.",Image = "rbxassetid://7733658504",Time = 5}) wait(0.05) SavePlayer:Set(false) end end }) Tab14:AddTextbox({ Name = "Spam Rojo Player", Default = "Username", TextDisappear = false, Callback = function(Value) if Value == "Me" or Value == "me" or Value == "Username" or Value == "" then Person = game.Players.LocalPlayer.Name else local targetAbbreviation = Value local targetPlayer for _, v in pairs(game.Players:GetPlayers()) do if string.sub(v.Name, 1, #targetAbbreviation):lower() == targetAbbreviation:lower() then targetPlayer = v break end end if targetPlayer then Person = targetPlayer.Name OrionLib:MakeNotification({Name = "Error",Content = "Found Player [ "..Person.." ]",Image = "rbxassetid://7733658504",Time = 5}) else OrionLib:MakeNotification({Name = "Error",Content = "Can't find player",Image = "rbxassetid://7733658504",Time = 5}) end end end }) Tab14:AddDropdown({ Name = "Rojo Ability", Default = "", Options = {"Normal", "Down"}, Callback = function(Value) RojoAbility = Value end }) Tab14:AddToggle({ Name = "Auto Spam Rojo [ All Glove ]", Default = false, Callback = function(Value) if Person == nil then Person = game.Players.LocalPlayer.Name end _G.RojoSpam = Value while _G.RojoSpam and RojoAbility == "Normal" do game:GetService("ReplicatedStorage"):WaitForChild("RojoAbility"):FireServer("Release", {game.Players[Person].Character.HumanoidRootPart.CFrame}) task.wait() end while _G.RojoSpam and RojoAbility == "Down" do game:GetService("ReplicatedStorage"):WaitForChild("RojoAbility"):FireServer("Release", {game.Players[Person].Character.HumanoidRootPart.CFrame * CFrame.Angles(-1.5, -9.99999993922529e-09, -0.5663706660270691)}) task.wait() end end }) Tab14:AddTextbox({ Name = "Spam Divebomb Player", Default = "Username", TextDisappear = false, Callback = function(Value) if Value == "Me" or Value == "me" or Value == "Username" or Value == "" then DivebombExplosion = game.Players.LocalPlayer.Name else local targetAbbreviation = Value local targetPlayer for _, v in pairs(game.Players:GetPlayers()) do if string.sub(v.Name, 1, #targetAbbreviation):lower() == targetAbbreviation:lower() then targetPlayer = v break end end if targetPlayer then DivebombExplosion = targetPlayer.Name OrionLib:MakeNotification({Name = "Error",Content = "Found Player [ "..DivebombExplosion.." ]",Image = "rbxassetid://7733658504",Time = 5}) else OrionLib:MakeNotification({Name = "Error",Content = "Can't find player",Image = "rbxassetid://7733658504",Time = 5}) end end end }) Tab14:AddSlider({ Name = "Charge Explosion", Min = 0, Max = 100, Default = 5, Color = Color3.fromRGB(255,255,255), Increment = 1, ValueName = "Charge", Callback = function(Value) _G.ChargeExplosion = Value end }) AutoSpawnDivebomb = Tab14:AddToggle({ Name = "Auto Spam Divebomb", Default = false, Callback = function(Value) if DivebombExplosion == nil then DivebombExplosion = game.Players.LocalPlayer.Name end _G.DivebombSpam = Value if game.Players.LocalPlayer.leaderstats.Glove.Value == "Divebomb" then while _G.DivebombSpam and game.Players.LocalPlayer.leaderstats.Glove.Value == "Divebomb" do game:GetService("ReplicatedStorage").RocketJump:InvokeServer({["chargeAlpha"] = 99.7833333881571889,["rocketJump"] = true}) game:GetService("ReplicatedStorage").RocketJump:InvokeServer({["position"] = game.Players[DivebombExplosion].Character.HumanoidRootPart.Position,["explosion"] = true,["explosionAlpha"] = _G.ChargeExplosion}) task.wait() end elseif _G.DivebombSpam == true then OrionLib:MakeNotification({Name = "Error",Content = "You don't have Divebomb equipped.",Image = "rbxassetid://7733658504",Time = 5}) wait(0.05) AutoSpawnDivebomb:Set(false) end end }) Tab14:AddTextbox({ Name = "Punish Player", Default = "Username", TextDisappear = false, Callback = function(Value) local targetAbbreviation = Value local targetPlayer for _, v in pairs(game.Players:GetPlayers()) do if string.sub(v.Name, 1, #targetAbbreviation):lower() == targetAbbreviation:lower() then targetPlayer = v break end end if targetPlayer then _G.PunishPlayer = targetPlayer.Name OrionLib:MakeNotification({Name = "Error",Content = "Found Player [ ".._G.PunishPlayer.." ]",Image = "rbxassetid://7733658504",Time = 5}) else OrionLib:MakeNotification({Name = "Error",Content = "Can't find player",Image = "rbxassetid://7733658504",Time = 5}) end end }) Cancel = false Tab14:AddButton({ Name = "Punish Player", Callback = function() if game.Players.LocalPlayer.Character:FindFirstChild("Swapper") or game.Players.LocalPlayer.Backpack:FindFirstChild("Swapper") then OGL = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame game.Workspace.VoidPart.VoidPart1.CanCollide = true Timer = 0 repeat if Cancel == true then break end if game.Players[_G.PunishPlayer].Character:FindFirstChild("HumanoidRootPart") then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(workspace[_G.PunishPlayer].HumanoidRootPart.Position.X,-49999,workspace[_G.PunishPlayer].HumanoidRootPart.Position.Z) end task.wait(0.01) if Timer < 1 then Timer = Timer + 0.01 end until game.Players[_G.PunishPlayer].Character and workspace[_G.PunishPlayer]:FindFirstChild("HumanoidRootPart") and workspace[_G.PunishPlayer]:FindFirstChild("entered") and workspace[_G.PunishPlayer].Ragdolled.Value == false and Timer >= 1 if Cancel == false then game:GetService("ReplicatedStorage").SLOC:FireServer() end wait(.25) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = OGL game.Workspace.VoidPart.VoidPart1.CanCollide = false if game.Players.LocalPlayer.Character:FindFirstChildWhichIsA("Part",true) == nil then game:GetService("ReplicatedStorage"):WaitForChild("HumanoidDied"):FireServer(game.Players.LocalPlayer.Character,false) end else OrionLib:MakeNotification({Name = "Error",Content = "You don't have Swapper equipped, or you aren't in the arena.",Image = "rbxassetid://7733658504",Time = 5}) end end }) Tab14:AddButton({ Name = "Cancel Punish Player", Callback = function() Cancel = true wait(0.1) Cancel = false end }) _G.PlayerChoose = "Username" Tab14:AddDropdown({ Name = "Player", Default = "Username", Options = {"Username","Random"}, Callback = function(Value) _G.PlayerChoose = Value end }) Tab14:AddTextbox({ Name = "Teleport Void Player", Default = "Username", TextDisappear = false, Callback = function(Value) local targetAbbreviation = Value local targetPlayer for _, v in pairs(game.Players:GetPlayers()) do if string.sub(v.Name, 1, #targetAbbreviation):lower() == targetAbbreviation:lower() then targetPlayer = v break end end if targetPlayer then _G.VoidPlayer = targetPlayer.Name OrionLib:MakeNotification({Name = "Error",Content = "Found Player [ ".._G.VoidPlayer.." ]",Image = "rbxassetid://7733658504",Time = 5}) else OrionLib:MakeNotification({Name = "Error",Content = "Can't find player",Image = "rbxassetid://7733658504",Time = 5}) end end }) Tab14:AddButton({ Name = "Teleport Void Player", Callback = function() if _G.PlayerChoose == "Username" then if game.Players.LocalPlayer.Character:FindFirstChild("Swapper") or game.Players.LocalPlayer.Backpack:FindFirstChild("Swapper") then OGL = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame task.wait(0.25) repeat task.wait() if workspace[_G.VoidPlayer]:FindFirstChild("HumanoidRootPart") then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(workspace[_G.VoidPlayer].HumanoidRootPart.Position.X,-70,workspace[_G.VoidPlayer].HumanoidRootPart.Position.Z) task.wait(0.37) game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true end until game.Players[_G.VoidPlayer].Character and workspace[_G.VoidPlayer]:FindFirstChild("HumanoidRootPart") and workspace[_G.VoidPlayer]:FindFirstChild("entered") and workspace[_G.VoidPlayer].Ragdolled.Value == false task.wait(0.6) game:GetService("ReplicatedStorage").SLOC:FireServer() wait(.25) game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false task.wait(0.05) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = OGL else OrionLib:MakeNotification({Name = "Error",Content = "You don't have Swapper equipped, or you aren't in the arena.",Image = "rbxassetid://7733658504",Time = 5}) end elseif _G.PlayerChoose == "Random" then if game.Players.LocalPlayer.Character:FindFirstChild("Swapper") or game.Players.LocalPlayer.Backpack:FindFirstChild("Swapper") then OGL = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame local players = game.Players:GetChildren() local RandomPlayer = players[math.random(1, #players)] repeat RandomPlayer = players[math.random(1, #players)] until RandomPlayer ~= game.Players.LocalPlayer and RandomPlayer.Character:FindFirstChild("entered") and RandomPlayer.Character:FindFirstChild("Ragdolled").Value == false Target = RandomPlayer repeat task.wait() if Target.Character:FindFirstChild("HumanoidRootPart") then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Target.Character.HumanoidRootPart.Position.X,-70,Target.Character.HumanoidRootPart.Position.Z) task.wait(0.37) game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true end until Target.Character and Target.Character:FindFirstChild("HumanoidRootPart") and Target.Character:FindFirstChild("entered") and Target.Character:FindFirstChild("Ragdolled").Value == false task.wait(0.6) game:GetService("ReplicatedStorage").SLOC:FireServer() wait(.25) game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false task.wait(0.05) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = OGL else OrionLib:MakeNotification({Name = "Error",Content = "You don't have Swapper equipped, or you aren't in the arena.",Image = "rbxassetid://7733658504",Time = 5}) end end end }) Tab14:AddTextbox({ Name = "Home Run Kill Player", Default = "Username", TextDisappear = false, Callback = function(Value) local targetAbbreviation = Value local targetPlayer for _, v in pairs(game.Players:GetPlayers()) do if string.sub(v.Name, 1, #targetAbbreviation):lower() == targetAbbreviation:lower() then targetPlayer = v break end end if targetPlayer then _G.KillerPlayer = targetPlayer.Name OrionLib:MakeNotification({Name = "Error",Content = "Found Player [ ".._G.KillerPlayer.." ]",Image = "rbxassetid://7733658504",Time = 5}) else OrionLib:MakeNotification({Name = "Error",Content = "Can't find player",Image = "rbxassetid://7733658504",Time = 5}) end end }) Tab14:AddButton({ Name = "Home Run Kill Player", Callback = function() if _G.PlayerChoose == "Username" then if game.Players.LocalPlayer.leaderstats.Glove.Value == "Home Run" and game.Players[_G.KillerPlayer].Character:FindFirstChild("entered") then OGL = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame OGLZ = game.Players[_G.KillerPlayer].Character.HumanoidRootPart.Size game.Players[_G.KillerPlayer].Character.HumanoidRootPart.Size = Vector3.new(50,50,50) game:GetService("ReplicatedStorage").HomeRun:FireServer({["start"] = true}) wait(4.2) game:GetService("ReplicatedStorage").HomeRun:FireServer({["finished"] = true}) task.wait(0.12) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[_G.KillerPlayer].Character.HumanoidRootPart.CFrame task.wait(0.25) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = OGL game.Players[_G.KillerPlayer].Character.HumanoidRootPart.Size = OGLZ else OrionLib:MakeNotification({Name = "Error",Content = "You don't have Home Run equipped",Image = "rbxassetid://7733658504",Time = 5}) end elseif _G.PlayerChoose == "Random" then if game.Players.LocalPlayer.leaderstats.Glove.Value == "Home Run" then OGL = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame game:GetService("ReplicatedStorage").HomeRun:FireServer({["start"] = true}) wait(4.2) local players = game.Players:GetChildren() local RandomPlayer = players[math.random(1, #players)] repeat RandomPlayer = players[math.random(1, #players)] until RandomPlayer ~= game.Players.LocalPlayer and RandomPlayer.Character:FindFirstChild("rock") == nil and RandomPlayer.Character.Head:FindFirstChild("UnoReverseCard") == nil Target = RandomPlayer OGLZ = Target.Character.HumanoidRootPart.Size Target.Character.HumanoidRootPart.Size = Vector3.new(50,50,50) wait(0.25) game:GetService("ReplicatedStorage").HomeRun:FireServer({["finished"] = true}) task.wait(0.12) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Target.Character.HumanoidRootPart.CFrame task.wait(0.25) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = OGL Target.Character.HumanoidRootPart.Size = OGLZ else OrionLib:MakeNotification({Name = "Error",Content = "You don't have Home Run equipped",Image = "rbxassetid://7733658504",Time = 5}) end end end }) Tab14:AddTextbox({ Name = "Hive Player", Default = "Username", TextDisappear = false, Callback = function(Value) local targetAbbreviation = Value local targetPlayer for _, v in pairs(game.Players:GetPlayers()) do if string.sub(v.Name, 1, #targetAbbreviation):lower() == targetAbbreviation:lower() then targetPlayer = v break end end if targetPlayer then _G.HivePlayer = targetPlayer.Name OrionLib:MakeNotification({Name = "Error",Content = "Found Player [ ".._G.HivePlayer.." ]",Image = "rbxassetid://7733658504",Time = 5}) else OrionLib:MakeNotification({Name = "Error",Content = "Can't find player",Image = "rbxassetid://7733658504",Time = 5}) end end }) Tab14:AddButton({ Name = "Hive Player", Callback = function() if _G.PlayerChoose == "Username" then if game.Players.LocalPlayer.leaderstats.Glove.Value == "Hive" and game.Players[_G.HivePlayer].Character:FindFirstChild("entered") then OGL = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame OGLZ = game.Players[_G.HivePlayer].Character.HumanoidRootPart.Size game.Players[_G.HivePlayer].Character.HumanoidRootPart.Size = Vector3.new(20,20,20) game:GetService("ReplicatedStorage").GeneralAbility:FireServer() task.wait(4.2) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[_G.HivePlayer].Character.HumanoidRootPart.CFrame wait(0.25) Magnitude = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - game.Players[_G.HivePlayer].Character.HumanoidRootPart.Position).Magnitude if 30 >= Magnitude then game:GetService("ReplicatedStorage"):WaitForChild("GeneralHit"):FireServer(game.Players[_G.HivePlayer].Character:WaitForChild("HumanoidRootPart")) end wait(0.25) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = OGL game.Players[_G.HivePlayer].Character.HumanoidRootPart.Size = OGLZ else OrionLib:MakeNotification({Name = "Error",Content = "You don't have Hive equipped",Image = "rbxassetid://7733658504",Time = 5}) end elseif _G.PlayerChoose == "Random" then if game.Players.LocalPlayer.leaderstats.Glove.Value == "Hive" then OGL = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame game:GetService("ReplicatedStorage").GeneralAbility:FireServer() task.wait(4.32) local players = game.Players:GetChildren() local RandomPlayer = players[math.random(1, #players)] repeat RandomPlayer = players[math.random(1, #players)] until RandomPlayer ~= game.Players.LocalPlayer and RandomPlayer.Character:FindFirstChild("entered") and RandomPlayer.Character:FindFirstChild("rock") == nil and RandomPlayer.Character.Head:FindFirstChild("UnoReverseCard") == nil Target = RandomPlayer OGLZ = Target.Character.HumanoidRootPart.Size Target.Character.HumanoidRootPart.Size = Vector3.new(20,20,20) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Target.Character.HumanoidRootPart.CFrame wait(0.25) Magnitude = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - Target.Character.HumanoidRootPart.Position).Magnitude if 30 >= Magnitude then game:GetService("ReplicatedStorage"):WaitForChild("GeneralHit"):FireServer(Target.Character:WaitForChild("HumanoidRootPart")) end wait(0.22) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = OGL Target.Character.HumanoidRootPart.Size = OGLZ else OrionLib:MakeNotification({Name = "Error",Content = "You don't have Hive equipped",Image = "rbxassetid://7733658504",Time = 5}) end end end }) Tab14:AddTextbox({ Name = "Quake Player", Default = "Username", TextDisappear = false, Callback = function(Value) local targetAbbreviation = Value local targetPlayer for _, v in pairs(game.Players:GetPlayers()) do if string.sub(v.Name, 1, #targetAbbreviation):lower() == targetAbbreviation:lower() then targetPlayer = v break end end if targetPlayer then _G.PressIntoTheGround = targetPlayer.Name OrionLib:MakeNotification({Name = "Error",Content = "Found Player [ ".._G.PressIntoTheGround.." ]",Image = "rbxassetid://7733658504",Time = 5}) else OrionLib:MakeNotification({Name = "Error",Content = "Can't find player",Image = "rbxassetid://7733658504",Time = 5}) end end }) Tab14:AddButton({ Name = "Quake Player", Callback = function() if _G.PlayerChoose == "Username" then if game.Players.LocalPlayer.leaderstats.Glove.Value == "Quake" and game.Players.LocalPlayer.Character:FindFirstChild("entered") and game.Players[_G.PressIntoTheGround].Character:FindFirstChild("entered") then game.Players.LocalPlayer.Character.Humanoid:UnequipTools() game.Players.LocalPlayer.Character.Humanoid:EquipTool(game.Players.LocalPlayer.Backpack.Quake) OGL = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame game:GetService("ReplicatedStorage"):WaitForChild("QuakeQuake"):FireServer({["start"] = true}) wait(3.45) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[_G.PressIntoTheGround].Character:FindFirstChild("Head").CFrame * CFrame.new(0,4,0) task.wait(0.18) game:GetService("ReplicatedStorage"):WaitForChild("QuakeQuake"):FireServer({["finished"] = true}) task.wait(0.17) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = OGL game.Players.LocalPlayer.Character.Humanoid:UnequipTools() else OrionLib:MakeNotification({Name = "Error",Content = "You don't have Quake equipped.",Image = "rbxassetid://7733658504",Time = 5}) end elseif _G.PlayerChoose == "Random" then if game.Players.LocalPlayer.leaderstats.Glove.Value == "Quake" and game.Players.LocalPlayer.Character:FindFirstChild("entered") then game.Players.LocalPlayer.Character.Humanoid:UnequipTools() game.Players.LocalPlayer.Character.Humanoid:EquipTool(game.Players.LocalPlayer.Backpack.Quake) OGL = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame game:GetService("ReplicatedStorage"):WaitForChild("QuakeQuake"):FireServer({["start"] = true}) wait(4) local players = game.Players:GetChildren() local RandomPlayer = players[math.random(1, #players)] repeat RandomPlayer = players[math.random(1, #players)] until RandomPlayer ~= game.Players.LocalPlayer and RandomPlayer.Character:FindFirstChild("rock") == nil and RandomPlayer.Character.Head:FindFirstChild("UnoReverseCard") == nil and RandomPlayer.Character:FindFirstChild("entered") Target = RandomPlayer game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Target.Character:FindFirstChild("Head").CFrame * CFrame.new(0,4,0) task.wait(0.13) game:GetService("ReplicatedStorage"):WaitForChild("QuakeQuake"):FireServer({["finished"] = true}) task.wait(0.17) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = OGL game.Players.LocalPlayer.Character.Humanoid:UnequipTools() else OrionLib:MakeNotification({Name = "Error",Content = "You don't have Quake equipped",Image = "rbxassetid://7733658504",Time = 5}) end end end }) Tab14:AddTextbox({ Name = "Cards Player", Default = "Username", TextDisappear = false, Callback = function(Value) if Value == "Me" or Value == "me" or Value == "Username" or Value == "" then PersonCar = game.Players.LocalPlayer.Name else local targetAbbreviation = Value local targetPlayer for _, v in pairs(game.Players:GetPlayers()) do if string.sub(v.Name, 1, #targetAbbreviation):lower() == targetAbbreviation:lower() then targetPlayer = v break end end if targetPlayer then PersonCar = targetPlayer.Name OrionLib:MakeNotification({Name = "Error",Content = "Found Player [ "..PersonCar.." ]",Image = "rbxassetid://7733658504",Time = 5}) else OrionLib:MakeNotification({Name = "Error",Content = "Can't find player",Image = "rbxassetid://7733658504",Time = 5}) end end end }) Tab14:AddButton({ Name = "Cards Player", Callback = function() if _G.PlayerChoose == "Username" then if game.Players.LocalPlayer.leaderstats.Glove.Value == "Jester" then game:GetService("ReplicatedStorage").GeneralAbility:FireServer("Ability3",game.Players[PersonCar]) else OrionLib:MakeNotification({Name = "Error",Content = "You don't have Jester glove equipped",Image = "rbxassetid://7733658504",Time = 5}) end elseif _G.PlayerChoose == "Random" then if game.Players.LocalPlayer.leaderstats.Glove.Value == "Jester" then local players = game.Players:GetChildren() local RandomPlayer = players[math.random(1, #players)] repeat RandomPlayer = players[math.random(1, #players)] until RandomPlayer ~= game.Players.LocalPlayer and RandomPlayer.Character:FindFirstChild("rock") == nil and RandomPlayer.Character.Head:FindFirstChild("UnoReverseCard") == nil and RandomPlayer.Character:FindFirstChild("entered") Target = RandomPlayer game:GetService("ReplicatedStorage").GeneralAbility:FireServer("Ability3",Target) else OrionLib:MakeNotification({Name = "Error",Content = "You don't have Jester glove equipped",Image = "rbxassetid://7733658504",Time = 5}) end end end }) Tab14:AddTextbox({ Name = "Oven Player", Default = "Username", TextDisappear = false, Callback = function(Value) local targetAbbreviation = Value local targetPlayer for _, v in pairs(game.Players:GetPlayers()) do if string.sub(v.Name, 1, #targetAbbreviation):lower() == targetAbbreviation:lower() then targetPlayer = v break end end if targetPlayer then _G.OvenPlayer = targetPlayer.Name OrionLib:MakeNotification({Name = "Error",Content = "Found Player [ ".._G.OvenPlayer.." ]",Image = "rbxassetid://7733658504",Time = 5}) else OrionLib:MakeNotification({Name = "Error",Content = "Can't find player",Image = "rbxassetid://7733658504",Time = 5}) end end }) AutoOven = Tab14:AddToggle({ Name = "Auto Oven Player", Default = false, Callback = function(Value) _G.OvenPlayerAuto = Value if game.Players.LocalPlayer.leaderstats.Glove.Value == "Oven" then while _G.OvenPlayerAuto and game.Players.LocalPlayer.leaderstats.Glove.Value == "Oven" do if _G.PlayerChoose == "Username" then if not game.Workspace:FindFirstChild(game.Players.LocalPlayer.Name.."'s Oven") then game:GetService("ReplicatedStorage").GeneralAbility:FireServer(game.Players[_G.OvenPlayer].Character.HumanoidRootPart.CFrame) end elseif _G.PlayerChoose == "Random" then local players = game.Players:GetChildren() local RandomPlayer = players[math.random(1, #players)] repeat RandomPlayer = players[math.random(1, #players)] until RandomPlayer ~= game.Players.LocalPlayer and RandomPlayer.Character:FindFirstChild("rock") == nil and RandomPlayer.Character.Head:FindFirstChild("UnoReverseCard") == nil and RandomPlayer.Character:FindFirstChild("entered") Target = RandomPlayer if not game.Workspace:FindFirstChild(game.Players.LocalPlayer.Name.."'s Oven") then game:GetService("ReplicatedStorage").GeneralAbility:FireServer(Target.Character.HumanoidRootPart.CFrame) end end task.wait() end elseif _G.OvenPlayerAuto == true then OrionLib:MakeNotification({Name = "Error",Content = "You don't have Oven equipped.",Image = "rbxassetid://7733658504",Time = 5}) wait(0.05) AutoOven:Set(false) end end }) Tab14:AddTextbox({ Name = "Siphon Player", Default = "Username", TextDisappear = false, Callback = function(Value) local targetAbbreviation = Value local targetPlayer for _, v in pairs(game.Players:GetPlayers()) do if string.sub(v.Name, 1, #targetAbbreviation):lower() == targetAbbreviation:lower() then targetPlayer = v break end end if targetPlayer then _G.SiphonPlayer = targetPlayer.Name OrionLib:MakeNotification({Name = "Error",Content = "Found Player [ ".._G.SiphonPlayer.." ]",Image = "rbxassetid://7733658504",Time = 5}) else OrionLib:MakeNotification({Name = "Error",Content = "Can't find player",Image = "rbxassetid://7733658504",Time = 5}) end end }) AutoSiphon = Tab14:AddToggle({ Name = "Auto Siphon Player", Default = false, Callback = function(Value) _G.AutoSiphonPlayer = Value if game.Players.LocalPlayer.leaderstats.Glove.Value == "Siphon" then while _G.AutoSiphonPlayer and game.Players.LocalPlayer.leaderstats.Glove.Value == "Siphon" do if _G.PlayerChoose == "Username" then if game.Players.LocalPlayer.Character:FindFirstChild("entered") and game.Players[_G.SiphonPlayer].Character:FindFirstChild("entered") then game:GetService("ReplicatedStorage").Events.Siphon:FireServer({["cf"] = game.Players[_G.SiphonPlayer].Character.HumanoidRootPart.CFrame}) end elseif _G.PlayerChoose == "Random" then local players = game.Players:GetChildren() local RandomPlayer = players[math.random(1, #players)] if RandomPlayer ~= game.Players.LocalPlayer and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") and RandomPlayer.Character then if RandomPlayer.Character:FindFirstChild("entered") and RandomPlayer.Character:FindFirstChild("HumanoidRootPart") and RandomPlayer.Character:FindFirstChild("stevebody") == nil and RandomPlayer.Character:FindFirstChild("rock") == nil then game:GetService("ReplicatedStorage").Events.Siphon:FireServer({["cf"] = RandomPlayer.Character.HumanoidRootPart.CFrame}) end end end task.wait() end elseif _G.AutoSiphonPlayer == true then OrionLib:MakeNotification({Name = "Error",Content = "You don't have Siphon equipped.",Image = "rbxassetid://7733658504",Time = 5}) wait(0.05) AutoSiphon:Set(false) end end }) Tab14:AddTextbox({ Name = "Kick Player Recall", Default = "Username", TextDisappear = false, Callback = function(Value) local targetAbbreviation = Value local targetPlayer for _, v in pairs(game.Players:GetPlayers()) do if string.sub(v.Name, 1, #targetAbbreviation):lower() == targetAbbreviation:lower() then targetPlayer = v break end end if targetPlayer then PlayerKickRecall = targetPlayer.Name OrionLib:MakeNotification({Name = "Error",Content = "Found Player [ "..PlayerKickRecall.." ]",Image = "rbxassetid://7733658504",Time = 5}) else OrionLib:MakeNotification({Name = "Error",Content = "Can't find player",Image = "rbxassetid://7733658504",Time = 5}) end end }) Tab14:AddButton({ Name = "Kick Player Recall", Callback = function() if _G.PlayerChoose == "Username" then if game.Players.LocalPlayer.leaderstats.Glove.Value == "Recall" and game.Players.LocalPlayer.Character:FindFirstChild("Recall") and game.Players.LocalPlayer.Character:FindFirstChild("entered") and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") and game.Players[PlayerKickRecall].Character:FindFirstChild("entered") and game.Players[PlayerKickRecall].Character:FindFirstChild("HumanoidRootPart") then OGL = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame for i,v in pairs(game.Workspace.Lobby.brazil:GetChildren()) do v.CanTouch = false end game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-725,310,-2) task.wait(0.25) game:GetService("ReplicatedStorage").Recall:InvokeServer(game:GetService("Players").LocalPlayer.Character.Recall) wait(2.7) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[PlayerKickRecall].Character.HumanoidRootPart.CFrame task.wait(1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = OGL for i,v in pairs(game.Workspace.Lobby.brazil:GetChildren()) do v.CanTouch = true end else OrionLib:MakeNotification({Name = "Error",Content = "You don't have Recall equipped, or you have Backpack Recall equipped, or player not enter arena",Image = "rbxassetid://7733658504",Time = 5}) end elseif _G.PlayerChoose == "Random" then if game.Players.LocalPlayer.leaderstats.Glove.Value == "Recall" and game.Players.LocalPlayer.Character:FindFirstChild("Recall") and game.Players.LocalPlayer.Character:FindFirstChild("entered") and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") and game.Players[PlayerKick].Character:FindFirstChild("entered") and game.Players[PlayerKick].Character:FindFirstChild("HumanoidRootPart") then OGL = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame for i,v in pairs(game.Workspace.Lobby.brazil:GetChildren()) do v.CanTouch = false end game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-725,310,-2) task.wait(0.25) game:GetService("ReplicatedStorage").Recall:InvokeServer(game:GetService("Players").LocalPlayer.Character.Recall) wait(2.7) local players = game.Players:GetChildren() local randomPlayer = players[math.random(1, #players)] repeat randomPlayer = players[math.random(1, #players)] until randomPlayer ~= game.Players.LocalPlayer and randomPlayer.Character:FindFirstChild("entered") and randomPlayer.Character:FindFirstChild("ded") == nil and randomPlayer.Character:FindFirstChild("InLabyrinth") == nil and randomPlayer.Character:FindFirstChild("rock") == nil Target = randomPlayer game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Target.Character.HumanoidRootPart.CFrame task.wait(1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = OGL for i,v in pairs(game.Workspace.Lobby.brazil:GetChildren()) do v.CanTouch = true end else OrionLib:MakeNotification({Name = "Error",Content = "You don't have Recall equipped, or you have Backpack Recall equipped, or player not enter arena",Image = "rbxassetid://7733658504",Time = 5}) end end end }) Tab14:AddToggle({ Name = "Auto Sbeve All Player", Default = false, Callback = function(Value) _G.AutoSbeveAllPlayer = Value while _G.AutoSbeveAllPlayer do if game.Players.LocalPlayer.leaderstats.Glove.Value == "Sbeve" or game.Players.LocalPlayer.Character:FindFirstChild("stevebody") then for i,v in pairs(game.Players:GetChildren()) do if v ~= game.Players.LocalPlayer and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") and v.Character then if v.Character:FindFirstChild("entered") and v.Character:FindFirstChild("HumanoidRootPart") and v.Character:FindFirstChild("stevebody") == nil and v.Character:FindFirstChild("rock") == nil and v.Character.Ragdolled.Value == false then v.Character.HumanoidRootPart.CanCollide = false v.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.stevebody.CFrame end end end end task.wait() end end }) Tab14:AddButton({ Name = "Sbeve All Player", Callback = function() if game.Players.LocalPlayer.leaderstats.Glove.Value == "Sbeve" or game.Players.LocalPlayer.Character:FindFirstChild("stevebody") then for i,v in pairs(game.Players:GetChildren()) do if v ~= game.Players.LocalPlayer and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") and v.Character then if v.Character:FindFirstChild("entered") and v.Character:FindFirstChild("HumanoidRootPart") and v.Character:FindFirstChild("stevebody") == nil and v.Character:FindFirstChild("rock") == nil and v.Character.Ragdolled.Value == false then v.Character.HumanoidRootPart.CanCollide = false v.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.stevebody.CFrame end end end end end }) Tab14:AddDropdown({ Name = "Black Hole", Default = "", Options = {"Normal", "Teleport Cannon Island","Teleport Cannon Island + Black Hole"}, Callback = function(Value) _G.BlackHoleCre = Value end }) Tab14:AddButton({ Name = "Auto Create Black Hole", Callback = function() if _G.BlackHoleCre == "Normal" then if game.Players.LocalPlayer.Character:FindFirstChild("entered") == nil and game:GetService("BadgeService"):UserHasBadgeAsync(game.Players.LocalPlayer.UserId, 2125950512) and game:GetService("BadgeService"):UserHasBadgeAsync(game.Players.LocalPlayer.UserId, 2147429609) then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.workspace.Origo.CFrame * CFrame.new(0,30,0) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true wait(0.05) fireclickdetector(workspace.Lobby["rob"].ClickDetector) game:GetService("ReplicatedStorage").rob:FireServer() wait(4.8) game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false task.wait(0.08) fireclickdetector(workspace.Lobby["bob"].ClickDetector) game:GetService("ReplicatedStorage").bob:FireServer() wait(0.5) for i = 1,26 do for _, v in pairs(workspace:GetChildren()) do if v.Name:match(game.Players.LocalPlayer.Name) and v:FindFirstChild("HumanoidRootPart") then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame end end end else OrionLib:MakeNotification({Name = "Error",Content = "You have in lobby, or You don't have badge bob, or badge rob.",Image = "rbxassetid://7733658504",Time = 5}) end elseif _G.BlackHoleCre == "Teleport Cannon Island" then if game.Players.LocalPlayer.Character:FindFirstChild("entered") == nil and game:GetService("BadgeService"):UserHasBadgeAsync(game.Players.LocalPlayer.UserId, 2125950512) and game:GetService("BadgeService"):UserHasBadgeAsync(game.Players.LocalPlayer.UserId, 2147429609) then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.workspace.Origo.CFrame * CFrame.new(0,30,0) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true wait(0.05) fireclickdetector(workspace.Lobby["rob"].ClickDetector) game:GetService("ReplicatedStorage").rob:FireServer() wait(4.8) game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false task.wait(0.06) fireclickdetector(workspace.Lobby["bob"].ClickDetector) game:GetService("ReplicatedStorage").bob:FireServer() wait(0.5) for i = 1,26 do for _, v in pairs(workspace:GetChildren()) do if v.Name:match(game.Players.LocalPlayer.Name) and v:FindFirstChild("HumanoidRootPart") then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame end end end wait(0.5) repeat task.wait() until game.Players.LocalPlayer.Character if not game.Players.LocalPlayer.Character:FindFirstChild("entered") and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then repeat task.wait() firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.Lobby.Teleport1.TouchInterest.Parent, 0) firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.Lobby.Teleport1.TouchInterest.Parent, 1) until game.Players.LocalPlayer.Character:FindFirstChild("entered") end wait(0.27) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(227, 48, 169) wait(0.25) for i,v in ipairs(game.Workspace.Arena.CannonIsland:GetDescendants()) do if v.ClassName == "ProximityPrompt" then fireproximityprompt(v) end end else OrionLib:MakeNotification({Name = "Error",Content = "You have in lobby, or You don't have badge bob, or badge rob.",Image = "rbxassetid://7733658504",Time = 5}) end elseif _G.BlackHoleCre == "Teleport Cannon Island + Black Hole" then if game.Players.LocalPlayer.Character:FindFirstChild("entered") == nil and game:GetService("BadgeService"):UserHasBadgeAsync(game.Players.LocalPlayer.UserId, 2125950512) and game:GetService("BadgeService"):UserHasBadgeAsync(game.Players.LocalPlayer.UserId, 2147429609) then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.workspace.Origo.CFrame * CFrame.new(0,30,0) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true wait(0.05) fireclickdetector(workspace.Lobby["rob"].ClickDetector) game:GetService("ReplicatedStorage").rob:FireServer() wait(4.8) game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false task.wait(0.06) fireclickdetector(workspace.Lobby["bob"].ClickDetector) game:GetService("ReplicatedStorage").bob:FireServer() wait(0.5) for i = 1,26 do for _, v in pairs(workspace:GetChildren()) do if v.Name:match(game.Players.LocalPlayer.Name) and v:FindFirstChild("HumanoidRootPart") then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame end end end wait(0.5) repeat task.wait() until game.Players.LocalPlayer.Character if not game.Players.LocalPlayer.Character:FindFirstChild("entered") and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then repeat task.wait() firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.Lobby.Teleport1.TouchInterest.Parent, 0) firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.Lobby.Teleport1.TouchInterest.Parent, 1) until game.Players.LocalPlayer.Character:FindFirstChild("entered") end wait(0.27) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(227, 48, 169) wait(0.25) for i,v in ipairs(game.Workspace.Arena.CannonIsland:GetDescendants()) do if v.ClassName == "ProximityPrompt" then fireproximityprompt(v) end end wait(0.05) repeat task.wait() if game.Workspace:FindFirstChild("Blackhole_Particles") and game.Workspace.Blackhole_Particles:FindFirstChild("BlackHole") then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Blackhole_Particles.BlackHole.CFrame end until game.Players.LocalPlayer.Character.Humanoid.Health == 0 else OrionLib:MakeNotification({Name = "Error",Content = "You have in lobby, or You don't have badge bob, or badge rob.",Image = "rbxassetid://7733658504",Time = 5}) end end end }) Tab14:AddButton({ Name = "Auto Enter Map Null", Callback = function() if game.Workspace:FindFirstChild("Blackhole_Particles") == nil then OrionLib:MakeNotification({Name = "Error",Content = "When will someone create a black hole [ BOB + ROB ].",Image = "rbxassetid://7733658504",Time = 5}) elseif game.Players.LocalPlayer.Character:FindFirstChild("entered") ~= nil and game.Players.LocalPlayer.leaderstats.Glove.Value ~= "Default" then game:GetService("ReplicatedStorage"):WaitForChild("HumanoidDied"):FireServer(game.Players.LocalPlayer.Character,false) wait(3.75) fireclickdetector(game.Workspace.Lobby.Default.ClickDetector) wait(0.5) repeat task.wait() until game.Players.LocalPlayer.Character if not game.Players.LocalPlayer.Character:FindFirstChild("entered") and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then repeat task.wait() firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.Lobby.Teleport1.TouchInterest.Parent, 0) firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.Lobby.Teleport1.TouchInterest.Parent, 1) until game.Players.LocalPlayer.Character:FindFirstChild("entered") end wait(0.5) if game.Workspace.Blackhole_Particles ~= nil and game.Workspace.Blackhole_Particles.BlackHole ~= nil then repeat task.wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Blackhole_Particles.BlackHole.CFrame until game.Players.LocalPlayer.Character.Humanoid.Health == 0 end elseif game.Players.LocalPlayer.Character:FindFirstChild("entered") ~= nil and game.Players.LocalPlayer.leaderstats.Glove.Value == "Default" then if game.Workspace.Blackhole_Particles ~= nil and game.Workspace.Blackhole_Particles.BlackHole ~= nil then repeat task.wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Blackhole_Particles.BlackHole.CFrame until game.Players.LocalPlayer.Character.Humanoid.Health == 0 end elseif game.Players.LocalPlayer.Character:FindFirstChild("entered") == nil and game.Players.LocalPlayer.leaderstats.Glove.Value == "Default" then repeat task.wait() until game.Players.LocalPlayer.Character if not game.Players.LocalPlayer.Character:FindFirstChild("entered") and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then repeat task.wait() firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.Lobby.Teleport1.TouchInterest.Parent, 0) firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.Lobby.Teleport1.TouchInterest.Parent, 1) until game.Players.LocalPlayer.Character:FindFirstChild("entered") end wait(0.5) if game.Workspace.Blackhole_Particles ~= nil and game.Workspace.Blackhole_Particles.BlackHole ~= nil then repeat task.wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Blackhole_Particles.BlackHole.CFrame until game.Players.LocalPlayer.Character.Humanoid.Health == 0 end elseif game.Players.LocalPlayer.Character:FindFirstChild("entered") == nil and game.Players.LocalPlayer.leaderstats.Glove.Value ~= "Default" then fireclickdetector(game.Workspace.Lobby.Default.ClickDetector) wait(0.07) repeat task.wait() until game.Players.LocalPlayer.Character if not game.Players.LocalPlayer.Character:FindFirstChild("entered") and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then repeat task.wait() firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.Lobby.Teleport1.TouchInterest.Parent, 0) firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.Lobby.Teleport1.TouchInterest.Parent, 1) until game.Players.LocalPlayer.Character:FindFirstChild("entered") end wait(0.05) if game.Workspace.Blackhole_Particles ~= nil and game.Workspace.Blackhole_Particles.BlackHole ~= nil then repeat task.wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Blackhole_Particles.BlackHole.CFrame until game.Players.LocalPlayer.Character.Humanoid.Health == 0 end end end }) Tab14:AddButton({ Name = "Auto Enter Cannon", Callback = function() if game.Players.LocalPlayer.Character:FindFirstChild("entered") == nil then repeat task.wait() until game.Players.LocalPlayer.Character if not game.Players.LocalPlayer.Character:FindFirstChild("entered") and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then repeat task.wait() firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.Lobby.Teleport1.TouchInterest.Parent, 0) firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.Lobby.Teleport1.TouchInterest.Parent, 1) until game.Players.LocalPlayer.Character:FindFirstChild("entered") end wait(0.2) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(227, 48, 169) wait(0.25) for i,v in ipairs(game.Workspace.Arena.CannonIsland:GetDescendants()) do if v.ClassName == "ProximityPrompt" then fireproximityprompt(v) end end elseif game.Players.LocalPlayer.Character:FindFirstChild("entered") then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(227, 48, 169) wait(0.25) for i,v in ipairs(game.Workspace.Arena.CannonIsland:GetDescendants()) do if v.ClassName == "ProximityPrompt" then fireproximityprompt(v) end end end end }) Tab14:AddToggle({ Name = "Auto Teleport Black Hole", Default = false, Callback = function(Value) _G.TeleportBlackHole = Value while _G.TeleportBlackHole do if game.Players.LocalPlayer.Character:FindFirstChild("entered") then if game.Workspace:FindFirstChild("Blackhole_Particles") and game.Workspace.Blackhole_Particles:FindFirstChild("BlackHole") then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Blackhole_Particles.BlackHole.CFrame end end task.wait() end end }) Tab14:AddButton({ Name = "Replica UNO", Callback = function() if game.Players.LocalPlayer.Character:FindFirstChild("entered") then if game.Players.LocalPlayer.Character.Humanoid.Health ~= 0 then game:GetService("ReplicatedStorage"):WaitForChild("HumanoidDied"):FireServer(game.Players.LocalPlayer.Character,false) end elseif game.Players.LocalPlayer.Character:FindFirstChild("entered") == nil and game.Players.LocalPlayer.leaderstats.Glove.Value == "Reverse" then game:GetService("ReplicatedStorage"):WaitForChild("ReverseAbility"):FireServer() wait(0.3) fireclickdetector(workspace.Lobby.Replica.ClickDetector) wait(0.3) repeat task.wait() until game.Players.LocalPlayer.Character if not game.Players.LocalPlayer.Character:FindFirstChild("entered") and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then repeat task.wait() firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.Lobby.Teleport1.TouchInterest.Parent, 0) firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.Lobby.Teleport1.TouchInterest.Parent, 1) until game.Players.LocalPlayer.Character:FindFirstChild("entered") end wait(0.07) game:GetService("ReplicatedStorage").Duplicate:FireServer() wait(20) if game.Players.LocalPlayer.Character.Humanoid.Health ~= 0 then game:GetService("ReplicatedStorage"):WaitForChild("HumanoidDied"):FireServer(game.Players.LocalPlayer.Character,false) end wait(3.75) fireclickdetector(workspace.Lobby.Reverse.ClickDetector) else OrionLib:MakeNotification({Name = "Error",Content = "You don't have Reverse equipped.",Image = "rbxassetid://7733658504",Time = 5}) end end }) Tab14:AddDropdown({ Name = "Teleport Old Place", Default = "Yes", Options = {"Yes", "No","Player"}, Callback = function(Value) _G.TeleportOldPlace = Value end }) Tab14:AddTextbox({ Name = "Teleport Player Recall", Default = "Username", TextDisappear = false, Callback = function(Value) local targetAbbreviation = Value local targetPlayer for _, v in pairs(game.Players:GetPlayers()) do if string.sub(v.Name, 1, #targetAbbreviation):lower() == targetAbbreviation:lower() then targetPlayer = v break end end if targetPlayer then PlayerTeleport = targetPlayer.Name OrionLib:MakeNotification({Name = "Error",Content = "Found Player [ "..PlayerTeleport.." ]",Image = "rbxassetid://7733658504",Time = 5}) else OrionLib:MakeNotification({Name = "Error",Content = "Can't find player",Image = "rbxassetid://7733658504",Time = 5}) end end }) Tab14:AddButton({ Name = "Player Teleport", Callback = function() if game.Players.LocalPlayer.Character:FindFirstChild("entered") and game.Players.LocalPlayer.leaderstats.Glove.Value == "Recall" and game.Players.LocalPlayer.Backpack:FindFirstChild("Recall") == nil then if _G.TeleportOldPlace == "Yes" then OLG = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame end game:GetService("ReplicatedStorage").Recall:InvokeServer(game:GetService("Players").LocalPlayer.Character.Recall) wait(2.75) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[PlayerTeleport].Character.Head.CFrame task.wait(0.5) if _G.TeleportOldPlace == "Yes" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = OLG elseif _G.TeleportOldPlace == "Player" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[PlayerTeleport].Character.HumanoidRootPart.CFrame end else OrionLib:MakeNotification({Name = "Error",Content = "You don't have Recall equipped or you haven't in arena or you have equip Backpack Recall.",Image = "rbxassetid://7733658504",Time = 5}) end end }) Tab14:AddTextbox({ Name = "Grab Player Teleport", Default = "Username", TextDisappear = false, Callback = function(Value) local targetAbbreviation = Value local targetPlayer for _, v in pairs(game.Players:GetPlayers()) do if string.sub(v.Name, 1, #targetAbbreviation):lower() == targetAbbreviation:lower() then targetPlayer = v break end end if targetPlayer then GrabPlayerGot = targetPlayer.Name OrionLib:MakeNotification({Name = "Error",Content = "Found Player [ "..GrabPlayerGot.." ]",Image = "rbxassetid://7733658504",Time = 5}) else OrionLib:MakeNotification({Name = "Error",Content = "Can't find player",Image = "rbxassetid://7733658504",Time = 5}) end end }) Tab14:AddButton({ Name = "Grab Player Teleport", Callback = function() if game.Players.LocalPlayer.leaderstats.Glove.Value == "Grab" and game.Players.LocalPlayer.Character:FindFirstChild("entered") and game.Players[GrabPlayerGot].Character:FindFirstChild("entered") then if _G.TeleportOldPlace == "Yes" then OLG = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame end game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[GrabPlayerGot].Character.HumanoidRootPart.CFrame wait(0.15) game:GetService("ReplicatedStorage").GeneralAbility:FireServer() wait(0.15) if _G.TeleportOldPlace == "Yes" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = OLG end else OrionLib:MakeNotification({Name = "Error",Content = "You don't have Grab equipped, or you have to go Arena, or player go to Arena",mage = "rbxasdetid://7733658504",Time = 5}) end end }) Tab14:AddButton({ Name = "Kick Player Za Hando", Callback = function() if game.Players.LocalPlayer.leaderstats.Glove.Value == "Za Hando" then OGWS = game.Players.LocalPlayer.Character.Humanoid.WalkSpeed OGJP = game.Players.LocalPlayer.Character.Humanoid.JumpPower OGL = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame for i,v in pairs(game.Workspace.Lobby.brazil:GetChildren()) do v.CanTouch = false end game:GetService("ReplicatedStorage").Erase:FireServer() wait(0.47) game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0 game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0 game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-725,310,-2) wait(3.75) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = OGL game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = OGWS game.Players.LocalPlayer.Character.Humanoid.JumpPower = OGJP for i,v in pairs(game.Workspace.Lobby.brazil:GetChildren()) do v.CanTouch = true end else OrionLib:MakeNotification({Name = "Error",Content = "You don't have Za Hando equipped.",Image = "rbxassetid://7733658504",Time = 5}) end end }) Tab14:AddButton({ Name = "Spawn Orb Siphon", Callback = function() if game.Players.LocalPlayer.Character:FindFirstChild("entered") and game.Players.LocalPlayer.leaderstats.Glove.Value == "Siphon" then game:GetService("ReplicatedStorage").Events.Siphon:FireServer({["cf"] = game.Workspace.Arena.CubeOfDeathArea["the cube of death(i heard it kills)"].Part.CFrame}) wait(0.2) if game.Workspace.Arena.CubeOfDeathArea["the cube of death(i heard it kills)"]:FindFirstChild("siphon_charge") then game.Workspace.Arena.CubeOfDeathArea["the cube of death(i heard it kills)"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame end else OrionLib:MakeNotification({Name = "Error",Content = "You don't have Siphon equipped or you haven't in arena.",Image = "rbxassetid://7733658504",Time = 5}) end end }) Tab14:AddDropdown({ Name = "Potion", Default = "Speed", Options = {"Grug","idIot","Nightmare","Confusion","Power","Paralyzing","Haste","Invisibility","Explosion","Invincible","Toxic","Freeze","Feather","Speed","Lethal","Slow","Antitoxin","Corrupted Vine","Field"}, Callback = function(Value) _G.MakePotion = Value end }) Tab14:AddSlider({ Name = "Medicine Mix Potion", Min = 1, Max = 200, Default = 5, Color = Color3.fromRGB(255,255,255), Increment = 1, ValueName = "Mix", Callback = function(Value) _G.GivePotion = Value end }) if _G.PotionChooseNuke == nil then _G.PotionChooseNuke = "Normal" end Tab14:AddDropdown({ Name = "Potions", Default = "", Options = {"Nuke", "Normal"}, Callback = function(Value) _G.PotionChooseNuke = Value end }) Tab14:AddButton({ Name = "Get Potions", Callback = function() if _G.PotionChooseNuke == "Normal" then if game.Players.LocalPlayer.leaderstats.Glove.Value == "Alchemist" then if not game.Workspace:FindFirstChild(game.Players.LocalPlayer.Name.."'s Cauldron") then game:GetService("ReplicatedStorage").GeneralAbility:FireServer() end for b = 1, _G.GivePotion do if not game.Workspace:FindFirstChild(game.Players.LocalPlayer.Name.."'s Cauldron") then game:GetService("ReplicatedStorage").GeneralAbility:FireServer() end for i = 1, #_G.GetPotion[_G.MakePotion] do game.ReplicatedStorage:WaitForChild("AlchemistEvent"):FireServer(unpack({"AddItem", _G.GetPotion[_G.MakePotion][i]})) game.ReplicatedStorage:WaitForChild("AlchemistEvent"):FireServer(unpack({"MixItem", _G.GetPotion[_G.MakePotion][i]})) end game.ReplicatedStorage:WaitForChild("AlchemistEvent"):FireServer(unpack({"BrewPotion"})) task.wait() end else OrionLib:MakeNotification({Name = "Error",Content = "You don't have Alchemist equipped",Image = "rbxassetid://7733658504",Time = 5}) end elseif _G.PotionChooseNuke == "Nuke" then if game.Players.LocalPlayer.leaderstats.Glove.Value == "Alchemist" then if not game.Workspace:FindFirstChild(game.Players.LocalPlayer.Name.."'s Cauldron") then game:GetService("ReplicatedStorage").GeneralAbility:FireServer() end for b = 1, _G.GivePotion do if not game.Workspace:FindFirstChild(game.Players.LocalPlayer.Name.."'s Cauldron") then game:GetService("ReplicatedStorage").GeneralAbility:FireServer() end for i = 1, #_G.GetPotion[_G.MakePotion] do game.ReplicatedStorage:WaitForChild("AlchemistEvent"):FireServer(unpack({"AddItem", _G.GetPotion[_G.MakePotion][i]})) game.ReplicatedStorage:WaitForChild("AlchemistEvent"):FireServer(unpack({"MixItem", _G.GetPotion[_G.MakePotion][i]})) end game.ReplicatedStorage:WaitForChild("AlchemistEvent"):FireServer(unpack({"BrewPotion"})) end else OrionLib:MakeNotification({Name = "Error",Content = "You don't have Alchemist equipped",Image = "rbxassetid://7733658504",Time = 5}) end end end }) PotionAuto = Tab14:AddToggle({ Name = "Auto Potion", Default = false, Callback = function(Value) _G.AutoGetPotion = Value if game.Players.LocalPlayer.leaderstats.Glove.Value == "Alchemist" then while _G.AutoGetPotion do if not game.Workspace:FindFirstChild(game.Players.LocalPlayer.Name.."'s Cauldron") then game:GetService("ReplicatedStorage").GeneralAbility:FireServer() end for i = 1, #_G.GetPotion[_G.MakePotion] do game.ReplicatedStorage:WaitForChild("AlchemistEvent"):FireServer(unpack({"AddItem", _G.GetPotion[_G.MakePotion][i]})) game.ReplicatedStorage:WaitForChild("AlchemistEvent"):FireServer(unpack({"MixItem", _G.GetPotion[_G.MakePotion][i]})) end game.ReplicatedStorage:WaitForChild("AlchemistEvent"):FireServer(unpack({"BrewPotion"})) task.wait() end elseif _G.AutoGetPotion == true then OrionLib:MakeNotification({Name = "Error",Content = "You don't have Alchemist equipped",Image = "rbxassetid://7733658504",Time = 5}) wait(0.05) PotionAuto:Set(false) end end }) Tab14:AddDropdown({ Name = "Potion Throw", Default = "Speed Potion", Options = {"Grug Potion","IdIot Potion","Nightmare Potion","Confusion Potion","Power Potion","Paralyzing Potion","Haste Potion","Invisibility Potion","Expotion","Invincible Potion","Toxic Potion","Freeze Potion","Feather Potion","Speed Potion","Lethal Poison","Slow Potion","Antitoxin Potion"}, Callback = function(Value) _G.PotionThrownNuke = Value end }) if _G.NukeExtend == nil then _G.NukeExtend = "90" end Tab14:AddTextbox({ Name = "Nuke Extend", Default = "UseNumber", TextDisappear = false, Callback = function(Value) _G.NukeExtend = Value end }) if _G.NukeHeightPotion == nil then _G.NukeHeightPotion = "-5" end Tab14:AddTextbox({ Name = "Nuke Potion Height", Default = "UseNumber", TextDisappear = false, Callback = function(Value) _G.NukeHeightPotion = Value end }) Tab14:AddDropdown({ Name = "Place", Default = "", Options = {"Arena", "Island Slapple", "Tournament", "Moai Island", "Player"}, Callback = function(Value) _G.PhaceNuke = Value end }) PotionThrowNukeAuto = Tab14:AddToggle({ Name = "Auto Throw Nuke Potion", Default = false, Callback = function(Value) _G.AutoThrowPotion = Value if _G.AutoThrowPotion == false then if game.Workspace.CurrentCamera and game:GetService("Players").LocalPlayer.Character and game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Humanoid") then game.Workspace.CurrentCamera.CameraSubject = game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Humanoid") end end if _G.AutoThrowPotion == true and game.Players.LocalPlayer.Character:FindFirstChild("entered") == nil and game.Players.LocalPlayer.leaderstats.Glove.Value == "Alchemist" then if _G.AutoThrowPotion == true then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.workspace.Origo.CFrame if _G.PhaceNuke == "Arena" then game.Workspace.CurrentCamera.CameraSubject = game.workspace.Origo elseif _G.PhaceNuke == "Island Slapple" then game.Workspace.CurrentCamera.CameraSubject = game.workspace.Arena.island5.Union elseif _G.PhaceNuke == "Tournament" then game.Workspace.CurrentCamera.CameraSubject = workspace.Battlearena.Arena elseif _G.PhaceNuke == "Moai Island" then game.Workspace.CurrentCamera.CameraSubject = game.Workspace.Arena.island4.Grass elseif _G.PhaceNuke == "Player" then game.Workspace.CurrentCamera.CameraSubject = game.workspace.Origo end elseif _G.AutoThrowPotion == false then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.workspace.Origo.CFrame end while _G.AutoThrowPotion do local RandomTeleX = math.random(-_G.NukeExtend,_G.NukeExtend) local RandomTeleZ = math.random(-_G.NukeExtend,_G.NukeExtend) if _G.PhaceNuke == "Arena" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.workspace.Origo.CFrame * CFrame.new(RandomTeleX,_G.NukeHeightPotion,RandomTeleZ) elseif _G.PhaceNuke == "Island Slapple" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.workspace.Arena.island5.Union.CFrame * CFrame.new(RandomTeleX,_G.NukeHeightPotion,RandomTeleZ) elseif _G.PhaceNuke == "Tournament" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace.Battlearena.Arena.CFrame * CFrame.new(RandomTeleX,_G.NukeHeightPotion,RandomTeleZ) elseif _G.PhaceNuke == "Moai Island" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Arena.island4.Grass.CFrame * CFrame.new(RandomTeleX,_G.NukeHeightPotion,RandomTeleZ) elseif _G.PhaceNuke == "Player" then local players = game.Players:GetChildren() local randomPlayer = players[math.random(1, #players)] repeat randomPlayer = players[math.random(1, #players)] until randomPlayer ~= game.Players.LocalPlayer and randomPlayer.Character:FindFirstChild("entered") and randomPlayer.Character:FindFirstChild("ded") == nil and randomPlayer.Character:FindFirstChild("InLabyrinth") == nil and randomPlayer.Character:FindFirstChild("rock") == nil Target = randomPlayer game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Target.Character.HumanoidRootPart.CFrame * CFrame.new(0,_G.NukeHeightPotion,5) end task.wait() game:GetService("ReplicatedStorage").AlchemistEvent:FireServer("UsePotion",_G.PotionThrownNuke,true) end elseif _G.AutoThrowPotion == true then OrionLib:MakeNotification({Name = "Error",Content = "You dont't have Alchemist equipped, or you have in the lobby",Image = "rbxassetid://7733658504",Time = 5}) wait(0.05) PotionThrowNukeAuto:Set(false) end end }) Tab14:AddTextbox({ Name = "Speed Ping Pong", Default = "UserSpeed", TextDisappear = false, Callback = function(Value) if Value == "inf" or Value == "Inf" or Value == "infinity" or Value == "Infinity" then OrbitSpeed = 9e9 else OrbitSpeed = Value end end }) Tab14:AddSlider({ Name = "Extend Ping Pong", Min = 0, Max = 200, Default = 15, Color = Color3.fromRGB(255,255,255), Increment = 1, ValueName = "Extend", Callback = function(Value) _G.ExtendPingPong = Value end }) PingPong = Tab14:AddToggle({ Name = "Ping Pong Orbit", Default = false, Callback = function(Value) PingPongOrbit = Value if game.Players.LocalPlayer.leaderstats.Glove.Value == "Ping Pong" then game.Players.LocalPlayer.Character.Torso.RadioPart.Rotation = game.Players.LocalPlayer.Character.HumanoidRootPart.Rotation Orbit = "0" if OrbitSpeed == nil then OrbitSpeed = 1 end PingPongBall = game.Players.LocalPlayer.Name.."_PingPongBall" while PingPongOrbit and game.Players.LocalPlayer.leaderstats.Glove.Value == "Ping Pong" do game:GetService("ReplicatedStorage").GeneralAbility:FireServer() Orbit = Orbit + OrbitSpeed game.Players.LocalPlayer.Character.Torso.RadioPart.Rotation = Vector3.new(-180, Orbit, -180) if game.Players.LocalPlayer.Character.Torso.RadioPart:GetChildren()[2] then for i,v in pairs(game.Workspace:GetChildren()) do if v.ClassName == "Part" and v.Name == PingPongBall then v.CFrame = game.Players.LocalPlayer.Character.Torso.RadioPart.CFrame * CFrame.new(0,0,-_G.ExtendPingPong) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)) end end for i,v in pairs(game.Players.LocalPlayer.Character.Torso.RadioPart:GetChildren()) do if v.ClassName == "Part" and v.Name == PingPongBall then v.CFrame = game.Players.LocalPlayer.Character.Torso.RadioPart.CFrame * CFrame.new(0,0,_G.ExtendPingPong) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) end end elseif game.Players.LocalPlayer.Character.Torso.RadioPart:GetChildren()[1] or game.Players.LocalPlayer.Character.Torso.RadioPart:GetChildren()[2] then for i,v in pairs(game.Workspace:GetChildren()) do if v.ClassName == "Part" and v.Name == PingPongBall then v.Parent = game.Players.LocalPlayer.Character.Torso.RadioPart break end end end task.wait(0.01) end elseif Value == true then OrionLib:MakeNotification({Name = "Error",Content = "You don't have Ping Pong equipped.",Image = "rbxassetid://7733658504",Time = 5}) wait(0.05) PingPong:Set(false) end end }) PingPongFling = Tab14:AddToggle({ Name = "Ping Pong Fling", Default = false, Callback = function(Value) _G.PingPongFlingAll = Value if game.Players.LocalPlayer.leaderstats.Glove.Value == "Ping Pong" then PingPongBall = game.Players.LocalPlayer.Name.."_PingPongBall" while _G.PingPongFlingAll and game.Players.LocalPlayer.leaderstats.Glove.Value == "Ping Pong" do game:GetService("ReplicatedStorage").GeneralAbility:FireServer() local players = game.Players:GetChildren() local RandomPlayer = players[math.random(1, #players)] repeat RandomPlayer = players[math.random(1, #players)] until RandomPlayer ~= game.Players.LocalPlayer and RandomPlayer.Character:FindFirstChild("rock") == nil and RandomPlayer.Character.Head:FindFirstChild("UnoReverseCard") == nil and RandomPlayer.Character:FindFirstChild("entered") Target = RandomPlayer if Target ~= game.Players.LocalPlayer.Name and Target.Character and Target.Character:WaitForChild("Ragdolled").Value == false then for i,v in pairs(game.Workspace:GetChildren()) do if v.ClassName == "Part" and v.Name == PingPongBall then v.CFrame = Target.Character.HumanoidRootPart.CFrame end end end task.wait(0.01) end elseif Value == true then OrionLib:MakeNotification({Name = "Error",Content = "You don't have Ping Pong equipped.",Image = "rbxassetid://7733658504",Time = 5}) wait(0.05) PingPongFling:Set(false) end end }) Tab14:AddTextbox({ Name = "Ping Pong Player", Default = "Username", TextDisappear = false, Callback = function(Value) local targetAbbreviation = Value local targetPlayer for _, v in pairs(game.Players:GetPlayers()) do if string.sub(v.Name, 1, #targetAbbreviation):lower() == targetAbbreviation:lower() then targetPlayer = v break end end if targetPlayer then _G.TargeterNameFling = targetPlayer.Name OrionLib:MakeNotification({Name = "Error",Content = "Found Player [ ".._G.TargeterNameFling.." ]",Image = "rbxassetid://7733658504",Time = 5}) else OrionLib:MakeNotification({Name = "Error",Content = "Can't find player",Image = "rbxassetid://7733658504",Time = 5}) end end }) Tab14:AddSlider({ Name = "Extend Ping Pong Player", Min = 0, Max = 50, Default = 15, Color = Color3.fromRGB(255,255,255), Increment = 1, ValueName = "Extend", Callback = function(Value) _G.ExtendPingPongPlayer = Value end }) PingPongPlayerFling = Tab14:AddToggle({ Name = "Ping Pong Player", Default = false, Callback = function(Value) _G.PingPongFlingPlayer = Value if game.Players.LocalPlayer.leaderstats.Glove.Value == "Ping Pong" then PingPongBall = game.Players.LocalPlayer.Name.."_PingPongBall" while _G.PingPongFlingPlayer and game.Players.LocalPlayer.leaderstats.Glove.Value == "Ping Pong" do game:GetService("ReplicatedStorage").GeneralAbility:FireServer() if game.Players[_G.TargeterNameFling].Character and game.Players[_G.TargeterNameFling].Character:WaitForChild("Ragdolled").Value == false then for i,v in pairs(game.Workspace:GetChildren()) do if v.ClassName == "Part" and v.Name == PingPongBall then v.CFrame = game.Players[_G.TargeterNameFling].Character.HumanoidRootPart.CFrame * CFrame.new(0,0,-_G.ExtendPingPongPlayer) end end end task.wait() end elseif Value == true then OrionLib:MakeNotification({Name = "Error",Content = "You don't have Ping Pong equipped.",Image = "rbxassetid://7733658504",Time = 5}) wait(0.05) PingPongPlayerFling:Set(false) end end }) Tab14:AddDropdown({ Name = "Equipped Glove Farm", Default = "", Options = {"Baller","Replica","Blink","Reverse"}, Callback = function(Value) if game.Players.LocalPlayer.Character:FindFirstChild("entered") == nil then if Value == "Baller" then fireclickdetector(workspace.Lobby["Baller"].ClickDetector) elseif Value == "Replica" then fireclickdetector(workspace.Lobby["Replica"].ClickDetector) elseif Value == "Blink" then fireclickdetector(workspace.Lobby["Blink"].ClickDetector) elseif Value == "Reverse" then fireclickdetector(workspace.Lobby["Reverse"].ClickDetector) end else OrionLib:MakeNotification({Name = "Error",Content = "You aren't in the lobby.",Image = "rbxassetid://7733658504",Time = 5}) end end }) Tab14:AddDropdown({ Name = "Will Teleport Farm", Default = "SafeSpotBox 1.0", Options = {"Up To You","SafeSpotBox 1.0","SafeSpotBox 2.0"}, Callback = function(Value) _G.GetTeleport = Value end }) Tab14:AddDropdown({ Name = "Slap Farm", Default = "Normal", Options = {"Normal","Fast × Slap Farm [ Lag ]"}, Callback = function(Value) _G.GetSlapGot = Value end }) Tab14:AddSlider({ Name = "Slap Farm", Min = 1, Max = 2000, Default = 1, Color = Color3.fromRGB(255,255,255), Increment = 1, ValueName = "Slap", Callback = function(Value) _G.SlapFarmGet = Value end }) ReplicaAndReverse = Tab14:AddToggle({ Name = "Reverse + Replica Slap Farm", Default = false, Callback = function(Value) ReplicaAndReverseGet = Value if _G.GetSlapGot == "Normal" then if game.Players.LocalPlayer.Character:FindFirstChild("entered") == nil and game.Players.LocalPlayer.leaderstats.Glove.Value == "Reverse" then if ReplicaAndReverseGet == true then coroutine.wrap(SpamReplicaReverse)() end while ReplicaAndReverseGet do if game.Players.LocalPlayer.Character:FindFirstChild("entered") and game.Players.LocalPlayer.Character.Humanoid.Health ~= 0 then for i, v in pairs(workspace:GetChildren()) do if v.Name:match(game.Players.LocalPlayer.Name) and v:FindFirstChild("HumanoidRootPart") then game:GetService("ReplicatedStorage").b:FireServer(v:WaitForChild("Head"),true) end end end task.wait() end elseif ReplicaAndReverseGet == true then OrionLib:MakeNotification({Name = "Error",Content = "You don't have Reverse equipped or you have in lobby.",Image = "rbxassetid://7733658504",Time = 5}) wait(0.05) ReplicaAndReverse:Set(false) end elseif _G.GetSlapGot == "Fast × Slap Farm [ Lag ]" then if game.Players.LocalPlayer.Character:FindFirstChild("entered") == nil and game.Players.LocalPlayer.leaderstats.Glove.Value == "Reverse" then if ReplicaAndReverseGet == true then coroutine.wrap(SpamReplicaReverse)() end while ReplicaAndReverseGet do if game.Players.LocalPlayer.Character:FindFirstChild("entered") and game.Players.LocalPlayer.Character.Humanoid.Health ~= 0 then for i, v in pairs(workspace:GetChildren()) do if v.Name:match(game.Players.LocalPlayer.Name) and v:FindFirstChild("HumanoidRootPart") then for i = 1,_G.SlapFarmGet do if game.Players.LocalPlayer.Character:FindFirstChild("entered") and game.Players.LocalPlayer.Character.Humanoid.Health ~= 0 then game:GetService("ReplicatedStorage").b:FireServer(v:WaitForChild("Head"),true) end end end end end task.wait(0.07) end elseif ReplicaAndReverseGet == true then OrionLib:MakeNotification({Name = "Error",Content = "You don't have Reverse equipped or you have in lobby.",Image = "rbxassetid://7733658504",Time = 5}) wait(0.05) ReplicaAndReverse:Set(false) end end end }) BlinkAndReverse = Tab14:AddToggle({ Name = "Reverse + Blink Slap Farm", Default = false, Callback = function(Value) _G.BlinkAndReverseGet = Value if _G.GetSlapGot == "Normal" then if game.Players.LocalPlayer.Character:FindFirstChild("entered") == nil and game.Players.LocalPlayer.leaderstats.Glove.Value == "Reverse" then if _G.BlinkAndReverseGet == true then coroutine.wrap(SpamBlinkReverse)() end while _G.BlinkAndReverseGet do if game.Players.LocalPlayer.Character:FindFirstChild("entered") and game.Players.LocalPlayer.Character.Humanoid.Health ~= 0 then for i, v in pairs(workspace:GetChildren()) do if v.Name:match(game.Players.LocalPlayer.Name) and v:FindFirstChild("HumanoidRootPart") then game:GetService("ReplicatedStorage").b:FireServer(v:WaitForChild("Head"),true) end end end task.wait() end elseif _G.BlinkAndReverseGet == true then OrionLib:MakeNotification({Name = "Error",Content = "You don't have Reverse equipped or you have in lobby.",Image = "rbxassetid://7733658504",Time = 5}) wait(0.05) BlinkAndReverse:Set(false) end elseif _G.GetSlapGot == "Fast × Slap Farm [ Lag ]" then if game.Players.LocalPlayer.Character:FindFirstChild("entered") == nil and game.Players.LocalPlayer.leaderstats.Glove.Value == "Reverse" then if _G.BlinkAndReverseGet == true then coroutine.wrap(SpamBlinkReverse)() end while _G.BlinkAndReverseGet do if game.Players.LocalPlayer.Character:FindFirstChild("entered") and game.Players.LocalPlayer.Character.Humanoid.Health ~= 0 then for i, v in pairs(workspace:GetChildren()) do if v.Name:match(game.Players.LocalPlayer.Name) and v:FindFirstChild("HumanoidRootPart") then for i = 1,_G.SlapFarmGet do if game.Players.LocalPlayer.Character:FindFirstChild("entered") and game.Players.LocalPlayer.Character.Humanoid.Health ~= 0 then game:GetService("ReplicatedStorage").b:FireServer(v:WaitForChild("Head"),true) end end end end end task.wait(0.07) end elseif _G.BlinkAndReverseGet == true then OrionLib:MakeNotification({Name = "Error",Content = "You don't have Reverse equipped or you have in lobby.",Image = "rbxassetid://7733658504",Time = 5}) wait(0.05) BlinkAndReverse:Set(false) end end end }) ReplicaBlinkReverseBaller = Tab14:AddToggle({ Name = "Reverse + Replica & Blink | Baller Slap Farm", Default = false, Callback = function(Value) _G.ReplicaBlinkReverseBaller = Value if _G.GetSlapGot == "Normal" then if game.Players.LocalPlayer.Character:FindFirstChild("entered") == nil and game.Players.LocalPlayer.leaderstats.Glove.Value == "Reverse" then if _G.ReplicaBlinkReverseBaller == true then coroutine.wrap(SpamReplicaBlinkReverseAndBaller)() end while _G.ReplicaBlinkReverseBaller do if game.Players.LocalPlayer.Character:FindFirstChild("entered") and game.Players.LocalPlayer.Character.Humanoid.Health ~= 0 then for i, v in pairs(workspace:GetChildren()) do if v.Name:match(game.Players.LocalPlayer.Name) and v:FindFirstChild("HumanoidRootPart") then game:GetService("ReplicatedStorage").b:FireServer(v:WaitForChild("Head"),true) end end end task.wait() end elseif _G.ReplicaBlinkReverseBaller == true then OrionLib:MakeNotification({Name = "Error",Content = "You don't have Reverse equipped or you have in lobby.",Image = "rbxassetid://7733658504",Time = 5}) wait(0.05) ReplicaAndReverse:Set(false) end elseif _G.GetSlapGot == "Fast × Slap Farm [ Lag ]" then if game.Players.LocalPlayer.Character:FindFirstChild("entered") == nil and game.Players.LocalPlayer.leaderstats.Glove.Value == "Reverse" then if _G.ReplicaBlinkReverseBaller == true then coroutine.wrap(SpamReplicaBlinkReverseAndBaller)() end while _G.ReplicaBlinkReverseBaller do if game.Players.LocalPlayer.Character:FindFirstChild("entered") and game.Players.LocalPlayer.Character.Humanoid.Health ~= 0 then for i, v in pairs(workspace:GetChildren()) do if v.Name:match(game.Players.LocalPlayer.Name) and v:FindFirstChild("HumanoidRootPart") then for i = 1,_G.SlapFarmGet do if game.Players.LocalPlayer.Character:FindFirstChild("entered") and game.Players.LocalPlayer.Character.Humanoid.Health ~= 0 then game:GetService("ReplicatedStorage").b:FireServer(v:WaitForChild("Head"),true) end end end end end task.wait() end elseif _G.ReplicaBlinkReverseBaller == true then OrionLib:MakeNotification({Name = "Error",Content = "You don't have Reverse equipped or you have in lobby.",Image = "rbxassetid://7733658504",Time = 5}) wait(0.05) ReplicaAndReverse:Set(false) end end end }) ReplicaAndBallerFarm = Tab14:AddToggle({ Name = "Baller & Replica Slap Farm", Default = false, Callback = function(Value) ReplicaBallerFarm = Value if game.Players.LocalPlayer.leaderstats.Glove.Value == "Baller" then if ReplicaBallerFarm == true then coroutine.wrap(SpamReplicaBaller)() end while ReplicaBallerFarm do for i, v in pairs(workspace:GetChildren()) do if v.Name:match(game.Players.LocalPlayer.Name) and v:FindFirstChild("HumanoidRootPart") then game.ReplicatedStorage.b:FireServer(v:WaitForChild("HumanoidRootPart"),true) end end task.wait() end elseif ReplicaBallerFarm == true then OrionLib:MakeNotification({Name = "Error",Content = "You don't have Baller equipped.",Image = "rbxassetid://7733658504",Time = 5}) wait(0.05) ReplicaAndBallerFarm:Set(false) end end }) ReplicaAndBallerAndBlinkFarm = Tab14:AddToggle({ Name = "Baller & Replica & Bink Slap Farm", Default = false, Callback = function(Value) ReplicaBallerBlinkFarm = Value if game.Players.LocalPlayer.leaderstats.Glove.Value == "Blink" then if ReplicaBallerBlinkFarm == true then coroutine.wrap(SpamReplicaBallerBlink)() end while ReplicaBallerBlinkFarm do for i, v in pairs(workspace:GetChildren()) do if v.Name:match(game.Players.LocalPlayer.Name) and v:FindFirstChild("HumanoidRootPart") then game.ReplicatedStorage.b:FireServer(v:WaitForChild("HumanoidRootPart"),true) end end task.wait() end elseif ReplicaBallerBlinkFarm == true then OrionLib:MakeNotification({Name = "Error",Content = "You don't have Blink equipped.",Image = "rbxassetid://7733658504",Time = 5}) wait(0.05) ReplicaAndBallerAndBlinkFarm:Set(false) end end }) FarmBaller = Tab14:AddToggle({ Name = "Auto Slap Baller", Default = false, Callback = function(Value) _G.BallerFarm = Value if game.Players.LocalPlayer.leaderstats.Glove.Value == "Baller" and game.Players.LocalPlayer.Character:FindFirstChild("entered") then if _G.BallerFarm == true then coroutine.wrap(SpamBaller)() end while _G.BallerFarm and game.Players.LocalPlayer.leaderstats.Glove.Value == "Baller" do for _, v in pairs(workspace:GetChildren()) do if v.Name:match(game.Players.LocalPlayer.Name) and v:FindFirstChild("HumanoidRootPart") then game.ReplicatedStorage.GeneralHit:FireServer(v:WaitForChild("HumanoidRootPart"),true) end end task.wait() end elseif _G.BallerFarm == true then OrionLib:MakeNotification({Name = "Error",Content = "You don't have Baller equipped or you aren't in the arena.",Image = "rbxassetid://7733658504",Time = 5}) wait(0.05) FarmBaller:Set(false) end end }) FarmReplica = Tab14:AddToggle({ Name = "Auto Slap Replica", Default = false, Callback = function(Value) ReplicaFarm = Value if game.Players.LocalPlayer.leaderstats.Glove.Value == "Replica" and game.Players.LocalPlayer.Character.IsInDefaultArena.Value == true then if ReplicaFarm == true then coroutine.wrap(SpamReplica)() end while ReplicaFarm and game.Players.LocalPlayer.leaderstats.Glove.Value == "Replica" and game.Players.LocalPlayer.Character.IsInDefaultArena.Value == true do for i, v in pairs(workspace:GetChildren()) do if v.Name:match(game.Players.LocalPlayer.Name) and v:FindFirstChild("HumanoidRootPart") then game.ReplicatedStorage.b:FireServer(v:WaitForChild("HumanoidRootPart"),true) end end task.wait() end elseif ReplicaFarm == true then OrionLib:MakeNotification({Name = "Error",Content = "You don't have Replica equipped or you aren't in the island default.",Image = "rbxassetid://7733658504",Time = 5}) wait(0.05) FarmReplica:Set(false) end end }) FarmBlink = Tab14:AddToggle({ Name = "Auto Slap Blink", Default = false, Callback = function(Value) BlinkFarm = Value if game.Players.LocalPlayer.leaderstats.Glove.Value == "Blink" and game.Players.LocalPlayer.Character:FindFirstChild("entered") then if BlinkFarm == true then coroutine.wrap(SpamBlink)() end while BlinkFarm and game.Players.LocalPlayer.leaderstats.Glove.Value == "Blink" and game.Players.LocalPlayer.Character:FindFirstChild("entered") do for i, v in pairs(workspace:GetChildren()) do if v.Name:match(game.Players.LocalPlayer.Name) and v:FindFirstChild("HumanoidRootPart") then game.ReplicatedStorage.GeneralHit:FireServer(v:WaitForChild("HumanoidRootPart"),true) end end task.wait() end elseif BlinkFarm == true then OrionLib:MakeNotification({Name = "Error",Content = "You don't have Blink equipped or you aren't in the arena.",Image = "rbxassetid://7733658504",Time = 5}) wait(0.05) FarmBlink:Set(false) end end }) Tab14:AddDropdown({ Name = "Ingredient", Default = "", Options = {"Autumn Sprout", "Blood Rose", "Blue Crystal", "Dark Root", "Dire Flower","Elder Wood", "Fire Flower", "Glowing Mushroom", "Hazel Lily", "Jade Stone","Lamp Grass", "Mushroom", "Plane Flower", "Red Crystal", "Wild Vine", "Winter Rose","Cake Mix"}, Callback = function(Value) AlchemistIngredientsGet = Value end }) Tab14:AddButton({ Name = "Get Alchemist Ingredients", Callback = function() if game.Players.LocalPlayer.leaderstats.Glove.Value == "Alchemist" then game.ReplicatedStorage.AlchemistEvent:FireServer("AddItem", AlchemistIngredientsGet) else OrionLib:MakeNotification({Name = "Error",Content = "You don't have Alchemist equipped.",Image = "rbxassetid://7733658504",Time = 5}) end end }) GetAlchemist = Tab14:AddToggle({ Name = "Auto Get Alchemist Ingredients", Default = false, Callback = function(Value) AlchemistIngredients = Value if game.Players.LocalPlayer.leaderstats.Glove.Value == "Alchemist" then while AlchemistIngredients and game.Players.LocalPlayer.leaderstats.Glove.Value == "Alchemist" do game.ReplicatedStorage.AlchemistEvent:FireServer("AddItem", AlchemistIngredientsGet) task.wait() end elseif AlchemistIngredients == true then OrionLib:MakeNotification({Name = "Error",Content = "You don't have Alchemist equipped.",Image = "rbxassetid://7733658504",Time = 5}) wait(0.05) GetAlchemist:Set(false) end end }) GetAllAlchemist = Tab14:AddToggle({ Name = "Get All Alchemist Ingredients", Default = false, Callback = function(Value) AlchemistIngredients = Value if game.Players.LocalPlayer.leaderstats.Glove.Value == "Alchemist" then while AlchemistIngredients and game.Players.LocalPlayer.leaderstats.Glove.Value == "Alchemist" do game.ReplicatedStorage.AlchemistEvent:FireServer("AddItem","Mushroom") game.ReplicatedStorage.AlchemistEvent:FireServer("AddItem","Glowing Mushroom") game.ReplicatedStorage.AlchemistEvent:FireServer("AddItem","Fire Flower") game.ReplicatedStorage.AlchemistEvent:FireServer("AddItem","Winter Rose") game.ReplicatedStorage.AlchemistEvent:FireServer("AddItem","Dark Root") game.ReplicatedStorage.AlchemistEvent:FireServer("AddItem","Dire Flower") game.ReplicatedStorage.AlchemistEvent:FireServer("AddItem","Autumn Sprout") game.ReplicatedStorage.AlchemistEvent:FireServer("AddItem","Elder Wood") game.ReplicatedStorage.AlchemistEvent:FireServer("AddItem","Hazel Lily") game.ReplicatedStorage.AlchemistEvent:FireServer("AddItem","Wild Vine") game.ReplicatedStorage.AlchemistEvent:FireServer("AddItem","Jade Stone") game.ReplicatedStorage.AlchemistEvent:FireServer("AddItem","Lamp Grass") game.ReplicatedStorage.AlchemistEvent:FireServer("AddItem","Plane Flower") game.ReplicatedStorage.AlchemistEvent:FireServer("AddItem","Blood Rose") game.ReplicatedStorage.AlchemistEvent:FireServer("AddItem","Red Crystal") game.ReplicatedStorage.AlchemistEvent:FireServer("AddItem","Blue Crystal") game.ReplicatedStorage.AlchemistEvent:FireServer("AddItem","Cake Mix") task.wait() end elseif AlchemistIngredients == true then OrionLib:MakeNotification({Name = "Error",Content = "You don't have Alchemist equipped.",Image = "rbxassetid://7733658504",Time = 5}) wait(0.05) GetAllAlchemist:Set(false) end end }) Tab14:AddSlider({ Name = "Extend HitBox Rob", Min = 5, Max = 400, Default = 20, Color = Color3.fromRGB(255,255,255), Increment = 1, ValueName = "Extend", Callback = function(Value) _G.ExtendHitboxRob = Value end }) Tab14:AddColorpicker({ Name = "Color Hitbox Rob", Default = Color3.fromRGB(255, 255, 255), Callback = function(Value) _G.ColorHitboxRob = Value end }) Tab14:AddToggle({ Name = "Hitbox All Rob & Color", Default = false, Callback = function(Value) _G.HitboxRob = Value while _G.HitboxRob do for i,v in pairs(game.Workspace:GetChildren()) do if v.Name == "Field" then v.Size = Vector3.new(_G.ExtendHitboxRob,_G.ExtendHitboxRob,_G.ExtendHitboxRob) v.BrickColor = BrickColor.new(_G.ColorHitboxRob) end end task.wait() end if _G.HitboxRob == false then for i,v in pairs(game.Workspace:GetChildren()) do if v.Name == "Field" then v.Size = Vector3.new(16,16,16) v.BrickColor = BrickColor.new(255,255,255) end end end end }) Tab14:AddDropdown({ Name = "Godmode Glove", Default = "Golden", Options = {"Reverse","Golden"}, Callback = function(Value) SetGodmode = Value end }) Tab14:AddToggle({ Name = "Auto Godmode", Default = false, Callback = function(Value) AutoGodmode = Value if SetGodmode == "Reverse" and game.Players.LocalPlayer.leaderstats.Glove.Value == "Reverse" then while AutoGodmode and SetGodmode == "Reverse" do if game.Players.LocalPlayer.Character:FindFirstChild("entered") and game.Players.LocalPlayer.Character:FindFirstChild("SelectionBox", 1) == nil and game.Players.LocalPlayer.Character.Head:FindFirstChild("UnoReverseCard") == nil then game:GetService("ReplicatedStorage"):WaitForChild("ReverseAbility"):FireServer() end task.wait(0.85) end end if SetGodmode == "Golden" and game.Players.LocalPlayer.leaderstats.Glove.Value == "Golden" then while AutoGodmode and SetGodmode == "Golden" do if game.Players.LocalPlayer.Character:FindFirstChild("entered") and game.Players.LocalPlayer.Character.HumanoidRootPart.BrickColor ~= BrickColor.new("New Yeller") then game:GetService("ReplicatedStorage").Goldify:FireServer(true) end task.wait() end end end }) Tab14:AddSlider({ Name = "Speed Cloud", Min = 0.1, Max = 1.2, Default = 0.5, Color = Color3.fromRGB(255,255,255), Increment = 0.1, ValueName = "Speed", Callback = function(Value) _G.SetSpeedCloud = Value end }) CloudSpeed = Tab14:AddToggle({ Name = "Auto Set Cloud Speed", Default = false, Callback = function(Value) _G.CloudSpeed = Value if game.Players.LocalPlayer.leaderstats.Glove.Value == "Cloud" then while _G.CloudSpeed and game.Players.LocalPlayer.leaderstats.Glove.Value == "Cloud" do for i,v in pairs(game.Workspace:GetChildren()) do if v.Name:match(game.Players.LocalPlayer.Name) and v:FindFirstChild("BodyVelocity") then v.BodyVelocity.Velocity = v.BodyVelocity.Velocity * _G.SetSpeedCloud end end task.wait(0.10) end elseif _G.CloudSpeed == true then OrionLib:MakeNotification({Name = "Error",Content = "You don't have Cloud equipped.",Image = "rbxassetid://7733658504",Time = 5}) wait(0.05) CloudSpeed:Set(false) end end }) Tab14:AddDropdown({ Name = "Cloud Bring", Default = "", Options = {"Player","Your"}, Callback = function(Value) _G.CloudBring = Value end }) Tab14:AddTextbox({ Name = "Bring Cloud Player", Default = "Username", TextDisappear = false, Callback = function(Value) local targetAbbreviation = Value local targetPlayer for _, v in pairs(game.Players:GetPlayers()) do if string.sub(v.Name, 1, #targetAbbreviation):lower() == targetAbbreviation:lower() then targetPlayer = v break end end if targetPlayer then _G.BringPlayerCloud = targetPlayer.Name OrionLib:MakeNotification({Name = "Error",Content = "Found Player [ ".._G.BringPlayerCloud.." ]",Image = "rbxassetid://7733658504",Time = 5}) else OrionLib:MakeNotification({Name = "Error",Content = "Can't find player",Image = "rbxassetid://7733658504",Time = 5}) end end }) CloudBringSit = Tab14:AddToggle({ Name = "Auto Bring Cloud", Default = false, Callback = function(Value) _G.BringCloud = Value if game.Players.LocalPlayer.leaderstats.Glove.Value == "Cloud" then while _G.BringCloud and _G.CloudBring == "Player" and game.Players.LocalPlayer.leaderstats.Glove.Value == "Cloud" do if game.Players[_G.BringPlayerCloud].Character and game.Players.LocalPlayer.Character:FindFirstChild("entered") and game.Players[_G.BringPlayerCloud].Character:FindFirstChild("entered") and game.Players[_G.BringPlayerCloud].Character.Humanoid.Sit == false then for i,v in pairs(game.Workspace:GetChildren()) do if v.Name:match(game.Players.LocalPlayer.Name) and v:FindFirstChild("VehicleSeat") then v.VehicleSeat.CFrame = game.Players[_G.BringPlayerCloud].Character.HumanoidRootPart.CFrame * CFrame.new(0,-2.32,0) end end end task.wait() end while _G.BringCloud and _G.CloudBring == "Your" and game.Players.LocalPlayer.leaderstats.Glove.Value == "Cloud" do if game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChild("entered") and game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid") ~= nil and game.Players.LocalPlayer.Character.Humanoid.Sit == false then for i,v in pairs(game.Workspace:GetChildren()) do if v.Name:match(game.Players.LocalPlayer.Name) and v:FindFirstChild("VehicleSeat") then v.VehicleSeat.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,-2.32,0) end end end task.wait() end elseif _G.BringCloud == true then OrionLib:MakeNotification({Name = "Error",Content = "You don't have Cloud equipped.",Image = "rbxassetid://7733658504",Time = 5}) wait(0.05) CloudBringSit:Set(false) end end }) Tab14:AddDropdown({ Name = "Firework Bring", Default = "", Options = {"Player","Your"}, Callback = function(Value) _G.FireworkBring = Value end }) Tab14:AddTextbox({ Name = "Bring Firework Player", Default = "Username", TextDisappear = false, Callback = function(Value) local targetAbbreviation = Value local targetPlayer for _, v in pairs(game.Players:GetPlayers()) do if string.sub(v.Name, 1, #targetAbbreviation):lower() == targetAbbreviation:lower() then targetPlayer = v break end end if targetPlayer then _G.BringPlayerFirework = targetPlayer.Name OrionLib:MakeNotification({Name = "Error",Content = "Found Player [ ".._G.BringPlayerFirework.." ]",Image = "rbxassetid://7733658504",Time = 5}) else OrionLib:MakeNotification({Name = "Error",Content = "Can't find player",Image = "rbxassetid://7733658504",Time = 5}) end end }) FireworkBringSit = Tab14:AddToggle({ Name = "Auto Bring Firework", Default = false, Callback = function(Value) _G.BringFirework = Value if game.Players.LocalPlayer.leaderstats.Glove.Value == "Firework" then while _G.BringFirework and _G.FireworkBring == "Player" and game.Players.LocalPlayer.leaderstats.Glove.Value == "Firework" do if game.Players[_G.BringPlayerFirework].Character and game.Players.LocalPlayer.Character:FindFirstChild("entered") and game.Players[_G.BringPlayerFirework].Character:FindFirstChild("entered") and game.Players[_G.BringPlayerFirework].Character.Humanoid.Sit == false then for i,v in pairs(game.Workspace:GetChildren()) do if v.Name:match(game.Players.LocalPlayer.Name) and v:FindFirstChild("VehicleSeat") then v.VehicleSeat.CFrame = game.Players[_G.BringPlayerFirework].Character.HumanoidRootPart.CFrame end end end task.wait() end while _G.BringFirework and _G.FireworkBring == "Your" and game.Players.LocalPlayer.leaderstats.Glove.Value == "Firework" do if game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChild("entered") and game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid") ~= nil and game.Players.LocalPlayer.Character.Humanoid.Sit == false then for i,v in pairs(game.Workspace:GetChildren()) do if v.Name:match(game.Players.LocalPlayer.Name) and v:FindFirstChild("VehicleSeat") then v.VehicleSeat.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame end end end task.wait() end elseif _G.BringFirework == true then OrionLib:MakeNotification({Name = "Error",Content = "You don't have Firework equipped.",Image = "rbxassetid://7733658504",Time = 5}) wait(0.05) FireworkBringSit:Set(false) end end }) FullKinetic = Tab14:AddToggle({ Name = "Auto Full Kinetic", Default = false, Callback = function(Value) FullKineticSpam = Value if game.Players.LocalPlayer.leaderstats.Glove.Value == "Kinetic" and game.Players.LocalPlayer.Character:FindFirstChild("entered") then while FullKineticSpam and game.Players.LocalPlayer.leaderstats.Glove.Value == "Kinetic" do game.ReplicatedStorage.SelfKnockback:FireServer({["Force"] = 0,["Direction"] = Vector3.new(0,0.01,0)}) task.wait() end elseif Value == true then OrionLib:MakeNotification({Name = "Error",Content = "You don't have Kinetic equipped.",Image = "rbxassetid://7733658504",Time = 5}) wait(0.05) FullKinetic:Set(false) end end }) Tab14:AddButton({ Name = "Infinite Invisibility", Callback = function() if game.Players.LocalPlayer.Character:FindFirstChild("entered") == nil and game.Players.LocalPlayer.leaderstats.Slaps.Value >= 666 then OGlove = game.Players.LocalPlayer.leaderstats.Glove.Value fireclickdetector(workspace.Lobby.Ghost.ClickDetector) game.ReplicatedStorage.Ghostinvisibilityactivated:FireServer() fireclickdetector(workspace.Lobby[OGlove].ClickDetector) task.wait(1) for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v.Name ~= "Humanoid" then v.Transparency = 0 end end else OrionLib:MakeNotification({Name = "Error",Content = "You need to be in lobby and have 666+ slaps.",Image = "rbxassetid://7733658504",Time = 5}) end end }) Tab14:AddColorpicker({ Name = "Color Skin", Default = Color3.fromRGB(255, 0, 0), Callback = function(Value) _G.skinColor = Value end }) ColorSkin = Tab14:AddToggle({ Name = "Auto Color Skin", Default = false, Callback = function(Value) _G.GoldColor = Value if game.Players.LocalPlayer.leaderstats.Glove.Value == "Golden" then while _G.GoldColor and game.Players.LocalPlayer.leaderstats.Glove.Value == "Golden" do game:GetService("ReplicatedStorage"):WaitForChild("Goldify"):FireServer(false, BrickColor.new(_G.skinColor)) task.wait() end elseif _G.GoldColor == true then OrionLib:MakeNotification({Name = "Error",Content = "You don't have Golden equipped.",Image = "rbxassetid://7733658504",Time = 5}) wait(0.05) ColorSkin:Set(false) end end }) RainBox = Tab14:AddToggle({ Name = "Auto Rainbow", Default = false, Callback = function(Value) _G.Rainbow = Value if game.Players.LocalPlayer.leaderstats.Glove.Value == "Golden" then while _G.Rainbow and game.Players.LocalPlayer.leaderstats.Glove.Value == "Golden" do local randomnumber = math.random(1004, 1032) game:GetService("ReplicatedStorage").Goldify:FireServer(false, BrickColor.new(randomnumber)) task.wait(0.075) end elseif _G.Rainbow == true then OrionLib:MakeNotification({Name = "Error",Content = "You don't have Golden equipped",Image = "rbxassetid://7733658504",Time = 5}) wait(0.05) RainBox:Set(false) end end }) Tab14:AddToggle({ Name = "Invisible Reverse", Default = false, Callback = function(Value) Invis_Reverse = Value while Invis_Reverse do repeat task.wait() until game.Players.LocalPlayer.Character:FindFirstChild("SelectionBox", 1) and game.Players.LocalPlayer.Character:FindFirstChild("Head"):FindFirstChild("UnoReverseCard") game.Players.LocalPlayer.Character.Head["UnoReverseCard"]:Destroy() for i,v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do if v.Name == "SelectionBox" then v:Destroy() end end task.wait() end end }) Tab7:AddToggle({ Name = "Infinity Jump", Default = false, Callback = function(Value) _G.InfiniteJump = Value game:GetService("UserInputService").JumpRequest:connect(function() if _G.InfiniteJump then game.Players.LocalPlayer.Character.Humanoid:ChangeState("Jumping") end end) end }) Tab7:AddDropdown({ Name = "Godmode", Default = "", Options = {"Godmode", "Godmode + Invisibility"}, Callback = function(Value) if Value == "Godmode" then if game.Players.LocalPlayer.Character:FindFirstChild("entered") == nil then firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.Lobby.Teleport1, 0) firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.Lobby.Teleport1, 1) end repeat task.wait() until game.Players.LocalPlayer.Character:FindFirstChildWhichIsA("Tool") or game.Players.LocalPlayer.Backpack:FindFirstChildWhichIsA("Tool") for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v.ClassName == "Tool" then v.Parent = game.LogService end end for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do v.Parent = game.LogService end game:GetService("ReplicatedStorage"):WaitForChild("HumanoidDied"):FireServer(game.Players.LocalPlayer.Character,false) wait(3.75) for i,v in pairs(game.LogService:GetChildren()) do v.Parent = game.Players.LocalPlayer.Backpack end for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.workspace.Origo.CFrame * CFrame.new(0,-5,0) elseif Value == "Godmode + Invisibility" then if game.Players.LocalPlayer.leaderstats.Slaps.Value >= 666 then if game.Players.LocalPlayer.Character:FindFirstChild("entered") == nil then firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.Lobby.Teleport1, 0) firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.Lobby.Teleport1, 1) end repeat task.wait() until game.Players.LocalPlayer.Character:FindFirstChildWhichIsA("Tool") or game.Players.LocalPlayer.Backpack:FindFirstChildWhichIsA("Tool") for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v.ClassName == "Tool" then v.Parent = game.LogService end end for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do v.Parent = game.LogService end game:GetService("ReplicatedStorage"):WaitForChild("HumanoidDied"):FireServer(game.Players.LocalPlayer.Character,false) wait(3.75) OGlove = game.Players.LocalPlayer.leaderstats.Glove.Value fireclickdetector(workspace.Lobby.Ghost.ClickDetector) game.ReplicatedStorage.Ghostinvisibilityactivated:FireServer() fireclickdetector(workspace.Lobby[OGlove].ClickDetector) for i,v in pairs(game.LogService:GetChildren()) do v.Parent = game.Players.LocalPlayer.Backpack end for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.workspace.Origo.CFrame * CFrame.new(0,-5,0) else OrionLib:MakeNotification({Name = "Error",Content = "You need 666+ slaps",Image = "rbxassetid://7733658504",Time = 5}) end end end }) Tab7:AddDropdown({ Name = "Teleport", Default = "", Options = {"Arena", "Lobby", "Hunter Room", "Brazil", "Island Slapple", "Plate", "Tournament", "Cannon Island", "Equip Glovel", "Keypad", "Cube Of Death", "Moai Island", "Default Arena", "Island 1", "Island 2", "Island 3"}, Callback = function(Value) if Value == "Arena" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.workspace.Origo.CFrame * CFrame.new(0,-5,0) elseif Value == "Lobby" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-800,328,-2.5) elseif Value == "Hunter Room" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.workspace.BountyHunterRoom.Union.CFrame * CFrame.new(0,5,0) elseif Value == "Brazil" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.workspace.Lobby.brazil.portal.CFrame elseif Value == "Island Slapple" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.workspace.Arena.island5.Union.CFrame * CFrame.new(0,3.25,0) elseif Value == "Plate" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Arena.Plate.CFrame elseif Value == "Tournament" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace.Battlearena.Arena.CFrame * CFrame.new(0,10,0) elseif Value == "Cannon Island" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace.Arena.CannonIsland.Cannon.Base.CFrame * CFrame.new(0,0,35) elseif Value == "Equip Glovel" then if game.Players.LocalPlayer.leaderstats.Glove.Value == "Extended" and game.Players.LocalPlayer.Character:FindFirstChild("entered") then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace.Arena.CannonIsland.GlovelHoleInTheWall.GlovelHoleInTheWall.CFrame else OrionLib:MakeNotification({Name = "Error",Content = "You don't have Extended equipped.",Image = "rbxassetid://7733658504",Time = 5}) end elseif Value == "Keypad" then if not workspace:FindFirstChild("Keypad") then OrionLib:MakeNotification({Name = "Error",Content = "Server in don't have keypad.",Image = "rbxassetid://7733658504",Time = 5}) else game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace.Keypad.Buttons.Enter.CFrame end elseif Value == "Cube Of Death" then if game.Workspace:FindFirstChild("the cube of death(i heard it kills)", 1) then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Arena.CubeOfDeathArea["the cube of death(i heard it kills)"].Part.CFrame * CFrame.new(0,5,0) end elseif Value == "Moai Island" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(215, -15.5, 0.5) elseif Value == "Default Arena" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(120,360,-3) elseif Value == "Island 1" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-211.210846, -5.27827597, 4.13719559, -0.0225322824, 1.83683113e-08, -0.999746144, -1.83560154e-08, 1, 1.87866842e-08, 0.999746144, 1.87746618e-08, -0.0225322824) elseif Value == "Island 2" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-8.17191315, -5.14452887, -205.249741, -0.98216176, -3.48867246e-09, -0.188037917, -4.19987778e-09, 1, 3.38382322e-09, 0.188037917, 4.11319823e-09, -0.98216176) elseif Value == "Island 3" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-6.66747713, -5.06731462, 213.575378, 0.945777893, 2.52095178e-10, 0.324814111, -3.7823856e-08, 1, 1.09357536e-07, -0.324814111, -1.15713661e-07, 0.945777893) end end }) Tab7:AddDropdown({ Name = "Animation Combat", Default = "", Options = {"Skukuchi Attacker", "Skukuchi Target", "Bomb Throw", "Bubble Shoot", "Revolver", "Ban Hammer", "Slapstick", "Dual", "Slap", "Bomb", "Rocket Launcher", "Rojo", "Rojo Recoil", "Thor", "Rob"}, Callback = function(Value) if Value == "Skukuchi Attacker" then game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.CutsceneAttacker, game.Players.LocalPlayer.Character.Humanoid):Play() elseif Value == "Skukuchi Target" then game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.CutsceneTarget, game.Players.LocalPlayer.Character.Humanoid):Play() elseif Value == "Bomb Throw" then game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.bombthrow, game.Players.LocalPlayer.Character.Humanoid):Play() elseif Value == "Bubble Shoot" then game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.bubbleshoot, game.Players.LocalPlayer.Character.Humanoid):Play() elseif Value == "Revolver" then game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.Assets.Hitman.RevolverAnim, game.Players.LocalPlayer.Character.Humanoid):Play() elseif Value == "Ban Hammer" then game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.Assets.Retro.Animations["Ban Hammer"], game.Players.LocalPlayer.Character.Humanoid):Play() elseif Value == "Slapstick" then game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.slapstick_slap, game.Players.LocalPlayer.Character.Humanoid):Play() elseif Value == "Dual" then game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.DualSlap, game.Players.LocalPlayer.Character.Humanoid):Play() elseif Value == "Slap" then game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.Slap, game.Players.LocalPlayer.Character.Humanoid):Play() elseif Value == "Bomb" then game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.Assets.Retro.Animations.Bomb, game.Players.LocalPlayer.Character.Humanoid):Play() elseif Value == "Rocket Launcher" then game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.Assets.Retro.Animations["Rocket Launcher"], game.Players.LocalPlayer.Character.Humanoid):Play() elseif Value == "Rojo" then game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.Assets.Rojo.Animation, game.Players.LocalPlayer.Character.Humanoid):Play() elseif Value == "Rojo Recoil" then game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.Assets.Rojo.AnimationRecoil, game.Players.LocalPlayer.Character.Humanoid):Play() elseif Value == "Thor" then game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.Assets.Thor.Animation, game.Players.LocalPlayer.Character.Humanoid):Play() elseif Value == "Rob" then game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.robAnimation, game.Players.LocalPlayer.Character.Humanoid):Play() end end }) Tab7:AddTextbox({ Name = "Animation", Default = "Id Animation", TextDisappear = false, Callback = function(Value) _G.Animation = Value end }) Tab7:AddButton({ Name = "Start Animation | Edit ID", Callback = function() if game.ReplicatedStorage:FindFirstChild("Animation") == nil then local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://".._G.Animation Anim.Name = "Animation" Anim.Parent = game.ReplicatedStorage elseif game.ReplicatedStorage:FindFirstChild("Animation") ~= nil then game.ReplicatedStorage:FindFirstChild("Animation").AnimationId = "rbxassetid://".._G.Animation end wait(0.5) if game.ReplicatedStorage:FindFirstChild("Animation") ~= nil then game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.Animation, game.Players.LocalPlayer.Character.Humanoid):Play() end end }) Tab7:AddButton({ Name = "Stop Animation | Destroy", Callback = function() if game.ReplicatedStorage:FindFirstChild("Animation") ~= nil then game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.Animation, game.Players.LocalPlayer.Character.Humanoid):Stop() game.ReplicatedStorage.Animation:Destroy() end end }) Tab7:AddToggle({ Name = "Autofarm Slapples", Default = false, Callback = function(Value) SlappleFarm = Value while SlappleFarm do if game.Players.LocalPlayer.Character:FindFirstChild("entered") then for i, v in pairs(workspace.Arena.island5.Slapples:GetChildren()) do if game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") and game.Players.LocalPlayer.Character:FindFirstChild("entered") and v.Name == "Slapple" or v.Name == "GoldenSlapple" and v:FindFirstChild("Glove") and v.Glove:FindFirstChildWhichIsA("TouchTransmitter") then firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Glove, 0) firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Glove, 1) end end end task.wait() end end }) Tab7:AddToggle({ Name = "Autofarm Candy", Default = false, Callback = function(Value) CandyCornsFarm = Value while CandyCornsFarm do for i, v in pairs(game.Workspace.CandyCorns:GetChildren()) do if game.Players.LocalPlayer.Character:FindFirstChild("Head") and v:FindFirstChildWhichIsA("TouchTransmitter") then firetouchinterest(game.Players.LocalPlayer.Character.Head, v, 0) firetouchinterest(game.Players.LocalPlayer.Character.Head, v, 1) end end task.wait() end end }) Tab7:AddTextbox({ Name = "Player Teleport", Default = "Username", TextDisappear = false, Callback = function(Value) local targetAbbreviation = Value local targetPlayer for _, v in pairs(game.Players:GetPlayers()) do if string.sub(v.Name, 1, #targetAbbreviation):lower() == targetAbbreviation:lower() then targetPlayer = v break end end if targetPlayer then _G.PlayerTeleport = targetPlayer.Name OrionLib:MakeNotification({Name = "Error",Content = "Found Player [ ".._G.PlayerTeleport.." ]",Image = "rbxassetid://7733658504",Time = 5}) else OrionLib:MakeNotification({Name = "Error",Content = "Can't find player",Image = "rbxassetid://7733658504",Time = 5}) end end }) Tab7:AddButton({ Name = "Teleport Player", Callback = function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[_G.PlayerTeleport].Character.HumanoidRootPart.CFrame end }) Tab7:AddTextbox({ Name = "Player View", Default = "Username", TextDisappear = false, Callback = function(Value) local targetAbbreviation = Value local targetPlayer for _, v in pairs(game.Players:GetPlayers()) do if string.sub(v.Name, 1, #targetAbbreviation):lower() == targetAbbreviation:lower() then targetPlayer = v break end end if targetPlayer then _G.ViewPlayer = targetPlayer.Name OrionLib:MakeNotification({Name = "Error",Content = "Found Player [ ".._G.ViewPlayer.." ]",Image = "rbxassetid://7733658504",Time = 5}) else OrionLib:MakeNotification({Name = "Error",Content = "Can't find player",Image = "rbxassetid://7733658504",Time = 5}) end end }) Tab7:AddToggle({ Name = "Auto View Player", Default = false, Callback = function(Value) _G.PlayerView = Value if _G.PlayerView == false then if game.Workspace.CurrentCamera and game:GetService("Players").LocalPlayer.Character and game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Humanoid") then game.Workspace.CurrentCamera.CameraSubject = game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Humanoid") end end while _G.PlayerView do if game.Workspace.CurrentCamera and game.Players[_G.ViewPlayer].Character and game.Players[_G.ViewPlayer].Character:FindFirstChildOfClass("Humanoid") then game.Workspace.CurrentCamera.CameraSubject = game.Players[_G.ViewPlayer].Character:FindFirstChildOfClass("Humanoid") end task.wait() end end }) Tab7:AddTextbox({ Name = "Speed Fly", Default = "Userspeed", TextDisappear = false, Callback = function(Value) _G.SetSpeedFly = Value end }) _G.SetSpeedFly = 100 Tab7:AddToggle({ Name = "Start Fly", Default = false, Callback = function(Value) _G.StartFly = Value if _G.StartFly == false then if game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid") and game.Players.LocalPlayer.Character.Humanoid.RootPart and game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild("VelocityHandler") and game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild("GyroHandler") then game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler:Destroy() game.Players.LocalPlayer.Character.HumanoidRootPart.GyroHandler:Destroy() game.Players.LocalPlayer.Character.Humanoid.PlatformStand = false end end while _G.StartFly do if game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid") and game.Players.LocalPlayer.Character.Humanoid.RootPart and game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild("VelocityHandler") and game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild("GyroHandler") then game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.MaxForce = Vector3.new(9e9,9e9,9e9) game.Players.LocalPlayer.Character.HumanoidRootPart.GyroHandler.MaxTorque = Vector3.new(9e9,9e9,9e9) game.Players.LocalPlayer.Character.Humanoid.PlatformStand = true game.Players.LocalPlayer.Character.HumanoidRootPart.GyroHandler.CFrame = Workspace.CurrentCamera.CoordinateFrame game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity = Vector3.new() if require(game.Players.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("ControlModule")):GetMoveVector().X > 0 then game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity = game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity + game.Workspace.CurrentCamera.CFrame.RightVector * (require(game.Players.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("ControlModule")):GetMoveVector().X * _G.SetSpeedFly) end if require(game.Players.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("ControlModule")):GetMoveVector().X < 0 then game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity = game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity + game.Workspace.CurrentCamera.CFrame.RightVector * (require(game.Players.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("ControlModule")):GetMoveVector().X * _G.SetSpeedFly) end if require(game.Players.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("ControlModule")):GetMoveVector().Z > 0 then game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity = game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity - game.Workspace.CurrentCamera.CFrame.LookVector * (require(game.Players.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("ControlModule")):GetMoveVector().Z * _G.SetSpeedFly) end if require(game.Players.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("ControlModule")):GetMoveVector().Z < 0 then game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity = game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity - game.Workspace.CurrentCamera.CFrame.LookVector * (require(game.Players.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("ControlModule")):GetMoveVector().Z * _G.SetSpeedFly) end elseif game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid") and game.Players.LocalPlayer.Character.Humanoid.RootPart and game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild("VelocityHandler") == nil and game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild("GyroHandler") == nil then local bv = Instance.new("BodyVelocity") local bg = Instance.new("BodyGyro") bv.Name = "VelocityHandler" bv.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart bv.MaxForce = Vector3.new(0,0,0) bv.Velocity = Vector3.new(0,0,0) bg.Name = "GyroHandler" bg.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart bg.MaxTorque = Vector3.new(0,0,0) bg.P = 1000 bg.D = 50 end task.wait() end end }) Tab7:AddDropdown({ Name = "Pocket", Default = "Add All Player", Options = {"Add All Player","Remove All Player"}, Callback = function(Value) _G.StartMusicGot = Value end }) Tab7:AddButton({ Name = "Pocket Player", Callback = function() if _G.StartMusicGot == "Add All Player" then if game.Players.LocalPlayer.leaderstats.Glove.Value == "Pocket" then for i,v in pairs(game.Players:GetPlayers()) do game:GetService("ReplicatedStorage").PocketWhitelist:FireServer("add", v) end else OrionLib:MakeNotification({Name = "Error",Content = "You don't have Pocket Equipped",Image = "rbxassetid://7733658504",Time = 5}) end elseif _G.StartMusicGot == "Remove All Player" then if game.Players.LocalPlayer.leaderstats.Glove.Value == "Pocket" then for i,v in pairs(game.Players:GetPlayers()) do game:GetService("ReplicatedStorage").PocketWhitelist:FireServer("remove", v) end else OrionLib:MakeNotification({Name = "Error",Content = "You don't have Pocket Equipped",Image = "rbxassetid://7733658504",Time = 5}) end end end }) Tab7:AddTextbox({ Name = "Play Pocket Radio", Default = "UserIDMusic", TextDisappear = false, Callback = function(Value) _G.IDPocketRadio = Value end }) Tab7:AddDropdown({ Name = "Music", Default = "Play", Options = {"Play","Stop"}, Callback = function(Value) _G.StartMusicGot = Value end }) Tab7:AddButton({ Name = "Play Music", Callback = function() if _G.StartMusicGot == "Play" then if game.Players.LocalPlayer.leaderstats.Glove.Value == "Pocket" then game:GetService("ReplicatedStorage").PocketMusic:FireServer("play","rbxassetid://".._G.IDPocketRadio) else OrionLib:MakeNotification({Name = "Error",Content = "You don't have Pocket Equipped",Image = "rbxassetid://7733658504",Time = 5}) end elseif _G.StartMusicGot == "Stop" then if game.Players.LocalPlayer.leaderstats.Glove.Value == "Pocket" then game:GetService("ReplicatedStorage").PocketMusic:FireServer("stop") else OrionLib:MakeNotification({Name = "Error",Content = "You don't have Pocket Equipped",Image = "rbxassetid://7733658504",Time = 5}) end end end }) Tab7:AddButton({ Name = "Auto Keypad", Callback = function() if not workspace:FindFirstChild("Keypad") then OrionLib:MakeNotification({Name = "Error",Content = "Server in don't have keypad, can have started serverhop",Image = "rbxassetid://7733658504",Time = 5}) task.wait(1.5) for _, v in ipairs(game.HttpService:JSONDecode(game:HttpGetAsync("https://games.roblox.com/v1/games/" .. game.PlaceId .. "/servers/Public?sortOrder=Asc&limit=100")).data) do if v.playing < v.maxPlayers and v.JobId ~= game.JobId then game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId, v.id) end end else game.Workspace.CurrentCamera.CameraSubject = workspace.Keypad.Buttons.Enter fireclickdetector(workspace:WaitForChild("Keypad").Buttons:FindFirstChild("Reset").ClickDetector) local digits = tostring((#game.Players:GetPlayers()) * 25 + 1100 - 7) for i = 1, #digits do wait(.5) local digit = digits:sub(i,i) fireclickdetector(workspace:WaitForChild("Keypad").Buttons:FindFirstChild(digit).ClickDetector) end wait(1) fireclickdetector(workspace:WaitForChild("Keypad").Buttons:FindFirstChild("Enter").ClickDetector) end end }) Notifykeypad = Tab7:AddToggle({ Name = "Auto Notification Keypad", Default = false, Callback = function(Value) _G.NotifyKeypad = Value while _G.NotifyKeypad do if not game.Workspace:FindFirstChild("Keypad") then repeat task.wait() until game.Workspace:FindFirstChild("Keypad") OrionLib:MakeNotification({Name = "Error",Content = "Keypad Spawn.",Image = "rbxassetid://7733658504",Time = 8}) Notifykeypad:Set(false) else OrionLib:MakeNotification({Name = "Error",Content = "Available Keypad.",Image = "rbxassetid://7733658504",Time = 5}) NotifyToolbox:Set(false) end task.wait(0.05) end end }) NotifyToolbox = Tab7:AddToggle({ Name = "Auto Notification ToolBox", Default = false, Callback = function(Value) _G.NotifyToolBox = Value while _G.NotifyToolBox do if not game.Workspace:FindFirstChild("Toolbox") then repeat task.wait() until game.Workspace:FindFirstChild("Toolbox") OrionLib:MakeNotification({Name = "Error",Content = "Toolbox Spawn.",Image = "rbxassetid://7733658504",Time = 5}) NotifyToolbox:Set(false) else OrionLib:MakeNotification({Name = "Error",Content = "Available Toolbox.",Image = "rbxassetid://7733658504",Time = 5}) NotifyToolbox:Set(false) end task.wait(0.05) end end }) NotifyAdminJoin = Tab7:AddToggle({ Name = "Auto Notification Admin Join", Default = false, Callback = function(Value) _G.NotifyAdminJoin = Value while _G.NotifyAdminJoin do for i,v in pairs(game.Players:GetChildren()) do if v:GetRankInGroup(9950771) >= 2 or v:GetRankInGroup(9950771) >= 3 or v:GetRankInGroup(9950771) >= 4 or v:GetRankInGroup(9950771) >= 5 or v:GetRankInGroup(9950771) >= 7 or v:GetRankInGroup(9950771) >= 8 or v:GetRankInGroup(9950771) >= 9 or v:GetRankInGroup(9950771) >= 10 or v:GetRankInGroup(9950771) >= 11 or v:GetRankInGroup(9950771) >= 12 then OrionLib:MakeNotification({Name = "Error",Content = "Admin [ "..v.Name.." ] Join Guy",Image = "rbxassetid://7733658504",Time = 5}) NotifyAdminJoin:Set(false) else OrionLib:MakeNotification({Name = "Error",Content = "Available Admin [ "..v.Name.." ]",Image = "rbxassetid://7733658504",Time = 5}) NotifyAdminJoin:Set(false) end end task.wait() end end }) Tab7:AddTextbox({ Name = "Write Code Keypad", Default = "", TextDisappear = false, Callback = function(Value) _G.writeCode = Value end }) Tab7:AddDropdown({ Name = "Enter Keypad", Default = "Enter", Options = {"Not Enter","Enter"}, Callback = function(Value) _G.EnterKeypad = Value end }) Tab7:AddButton({ Name = "Write Code Keypad Start", Callback = function() if _G.EnterKeypad == "Not Enter" then if not workspace:FindFirstChild("Keypad") then OrionLib:MakeNotification({Name = "Error",Content = "Server in don't have keypad.",Image = "rbxassetid://7733658504",Time = 5}) else game.Workspace.CurrentCamera.CameraSubject = workspace.Keypad.Buttons.Enter fireclickdetector(workspace:WaitForChild("Keypad").Buttons:FindFirstChild("Reset").ClickDetector) for i = 1,#_G.writeCode do wait(.5) local digit = _G.writeCode:sub(i,i) fireclickdetector(workspace:WaitForChild("Keypad").Buttons:FindFirstChild(digit).ClickDetector) end end elseif _G.EnterKeypad == "Enter" then if not workspace:FindFirstChild("Keypad") then OrionLib:MakeNotification({Name = "Error",Content = "Server in don't have keypad.",Image = "rbxassetid://7733658504",Time = 5}) else game.Workspace.CurrentCamera.CameraSubject = workspace.Keypad.Buttons.Enter fireclickdetector(workspace:WaitForChild("Keypad").Buttons:FindFirstChild("Reset").ClickDetector) for i = 1,#_G.writeCode do wait(.5) local digit = _G.writeCode:sub(i,i) fireclickdetector(workspace:WaitForChild("Keypad").Buttons:FindFirstChild(digit).ClickDetector) end wait(1) fireclickdetector(workspace:WaitForChild("Keypad").Buttons:FindFirstChild("Enter").ClickDetector) end end end }) Tab7:AddDropdown({ Name = "Easter Egg Code", Default = "", Options = {"911","8008","666","6969","1987"}, Callback = function(Value) _G.EggCodes = Value end }) Tab7:AddButton({ Name = "Easter Egg Keypad", Callback = function() if not workspace:FindFirstChild("Keypad") then OrionLib:MakeNotification({Name = "Error",Content = "Server in don't have keypad.",Image = "rbxassetid://7733658504",Time = 5}) else game.Workspace.CurrentCamera.CameraSubject = workspace.Keypad.Buttons.Enter fireclickdetector(workspace:WaitForChild("Keypad").Buttons:FindFirstChild("Reset").ClickDetector) for i = 1,#_G.EggCodes do wait(.5) local digit = _G.EggCodes:sub(i,i) fireclickdetector(workspace:WaitForChild("Keypad").Buttons:FindFirstChild(digit).ClickDetector) end wait(1) fireclickdetector(workspace:WaitForChild("Keypad").Buttons:FindFirstChild("Enter").ClickDetector) end end }) Tab7:AddTextbox({ Name = "ID Badge", Default = "UseId", TextDisappear = false, Callback = function(Value) _G.IdBadgeGetNotify = Value end }) Tab7:AddButton({ Name = "Check Badge", Callback = function() if not game:GetService("BadgeService"):UserHasBadgeAsync(game.Players.LocalPlayer.UserId, _G.IdBadgeGetNotify) then OrionLib:MakeNotification({Name = "Error",Content = "You don't have Owner Item",Image = "rbxassetid://7733658504",Time = 5}) else OrionLib:MakeNotification({Name = "Error",Content = "You have Owner Item",Image = "rbxassetid://7733658504",Time = 5}) end end }) Tab7:AddDropdown({ Name = "Retro Help", Default = "", Options = {"Get Retro","Teleport Button","Enter Retro"}, Callback = function(Value) _G.HelpPlayerGetHehe = Value end }) Tab7:AddTextbox({ Name = "Help Player Retro", Default = "Username", TextDisappear = false, Callback = function(Value) local targetAbbreviation = Value local targetPlayer for _, v in pairs(game.Players:GetPlayers()) do if string.sub(v.Name, 1, #targetAbbreviation):lower() == targetAbbreviation:lower() then targetPlayer = v break end end if targetPlayer then _G.PlayerRetroGo = targetPlayer.Name OrionLib:MakeNotification({Name = "Error",Content = "Found Player [ ".._G.PlayerRetroGo.." ]",Image = "rbxassetid://7733658504",Time = 5}) else OrionLib:MakeNotification({Name = "Error",Content = "Can't find player",Image = "rbxassetid://7733658504",Time = 5}) end end }) Tab7:AddButton({ Name = "Player Help Retro", Callback = function() if _G.HelpPlayerGetHehe == "Get Retro" then if game.Players.LocalPlayer.leaderstats.Glove.Value == "Recall" then if game.Workspace:FindFirstChild("Retro") == nil then game.ReplicatedStorage.Assets.Retro.Parent = game.Workspace end wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace.FinishDoor_Retro.Part.CFrame wait(1) game:GetService("ReplicatedStorage").Recall:InvokeServer(game:GetService("Players").LocalPlayer.Character.Recall) task.wait(2.4) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[_G.PlayerRetroGo].Character.HumanoidRootPart.CFrame wait(1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace.FinishDoor_Retro.Part.CFrame else OrionLib:MakeNotification({Name = "Error",Content = "You don't have Recall equipped",Image = "rbxassetid://7733658504",Time = 5}) end elseif _G.HelpPlayerGetHehe == "Teleport Button" then if game.Players.LocalPlayer.leaderstats.Glove.Value == "Recall" then if game.Workspace:FindFirstChild("Retro") == nil then game.ReplicatedStorage.Assets.Retro.Parent = game.Workspace end wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-16976, 801, 4907) wait(1) game:GetService("ReplicatedStorage").Recall:InvokeServer(game:GetService("Players").LocalPlayer.Character.Recall) task.wait(2.4) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[_G.PlayerRetroGo].Character.HumanoidRootPart.CFrame wait(1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-16976, 801, 4907) else OrionLib:MakeNotification({Name = "Error",Content = "You don't have Recall equipped",Image = "rbxassetid://7733658504",Time = 5}) end elseif _G.HelpPlayerGetHehe == "Enter Retro" then if game.Players.LocalPlayer.leaderstats.Glove.Value == "Glitch" and game.Players.LocalPlayer.leaderstats.Slaps.Value >= 50000 and game.Players.LocalPlayer.Character:FindFirstChild("entered") == nil and game.Players[_G.PlayerRetroGo].Character:FindFirstChild("entered") then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[_G.PlayerRetroGo].Character.HumanoidRootPart.CFrame wait(0.35) game:GetService("ReplicatedStorage").GeneralAbility:FireServer() fireclickdetector(game.Workspace.Lobby["Error"].ClickDetector) task.wait(8.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[_G.PlayerRetroGo].Character.HumanoidRootPart.CFrame wait(0.07) Magnitude = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - game.Players[_G.PlayerRetroGo].Character.HumanoidRootPart.Position).Magnitude if 30 >= Magnitude then game.ReplicatedStorage.Errorhit:FireServer(game.Players[_G.PlayerRetroGo].Character:WaitForChild("Head"),true) end else OrionLib:MakeNotification({Name = "Error",Content = "You have in Lobby | Player [ ".._G.PlayerRetroGo.." ] in arena, or You don't have Glitch equipped, or you have don't have 50K Slap",Image = "rbxassetid://7733658504",Time = 5}) end end end }) Tab7:AddTextbox({ Name = "Help Player Get Quake", Default = "Username", TextDisappear = false, Callback = function(Value) local targetAbbreviation = Value local targetPlayer for _, v in pairs(game.Players:GetPlayers()) do if string.sub(v.Name, 1, #targetAbbreviation):lower() == targetAbbreviation:lower() then targetPlayer = v break end end if targetPlayer then _G.HelpPlayerGetQuake = targetPlayer.Name OrionLib:MakeNotification({Name = "Error",Content = "Found Player [ ".._G.HelpPlayerGetQuake.." ]",Image = "rbxassetid://7733658504",Time = 5}) else OrionLib:MakeNotification({Name = "Error",Content = "Can't find player",Image = "rbxassetid://7733658504",Time = 5}) end end }) Tab7:AddButton({ Name = "Start Help Player", Callback = function() if game.Players.LocalPlayer.leaderstats.Glove.Value == "Home Run" and game.Players.LocalPlayer.Character:FindFirstChild("entered") == nil and game.Players[_G.HelpPlayerGetQuake].leaderstats.Glove.Value == "Berserk" then OGLSize = game.Players[_G.HelpPlayerGetQuake].Character.HumanoidRootPart.Size game:GetService("ReplicatedStorage").HomeRun:FireServer({["start"] = true}) fireclickdetector(game.Workspace.Lobby.woah.ClickDetector) wait(4.2) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[_G.HelpPlayerGetQuake].Character.HumanoidRootPart.CFrame task.wait(.2) game:GetService("ReplicatedStorage").VineThud:FireServer() task.wait(1) fireclickdetector(game.Workspace.Lobby["Home Run"].ClickDetector) game.Players[_G.HelpPlayerGetQuake].Character.HumanoidRootPart.Size = Vector3.new(50,50,50) wait(0.2) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[_G.HelpPlayerGetQuake].Character.HumanoidRootPart.CFrame wait(0.1) game:GetService("ReplicatedStorage").HomeRun:FireServer({["finished"] = true}) wait(3) game.Players[_G.HelpPlayerGetQuake].Character.HumanoidRootPart.Size = OGLSize else OrionLib:MakeNotification({Name = "Error",Content = "You don't have Home Run equipped, or you have to go lobby, or player don't have Berserk equipped.",Image = "rbxassetid://7733658504",Time = 5}) end end }) Tab7:AddTextbox({ Name = "Help Player Get Goofy", Default = "Username", TextDisappear = false, Callback = function(Value) local targetAbbreviation = Value local targetPlayer for _, v in pairs(game.Players:GetPlayers()) do if string.sub(v.Name, 1, #targetAbbreviation):lower() == targetAbbreviation:lower() then targetPlayer = v break end end if targetPlayer then _G.HelpPlayerGetGoofy = targetPlayer.Name OrionLib:MakeNotification({Name = "Error",Content = "Found Player [ ".._G.HelpPlayerGetGoofy.." ]",Image = "rbxassetid://7733658504",Time = 5}) else OrionLib:MakeNotification({Name = "Error",Content = "Can't find player",Image = "rbxassetid://7733658504",Time = 5}) end end }) Tab7:AddButton({ Name = "Start Help Player", Callback = function() if game.Players.LocalPlayer.leaderstats.Glove.Value == "Confusion" and game.Players.LocalPlayer.Character:FindFirstChild("entered") == nil and game:GetService("BadgeService"):UserHasBadgeAsync(game.Players.LocalPlayer.UserId, 2133016756) then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[_G.HelpPlayerGetGoofy].Character.HumanoidRootPart.CFrame wait(0.2) Magnitude = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - game.Players[_G.HelpPlayerGetGoofy].Character.HumanoidRootPart.Position).Magnitude if 30 >= Magnitude then game:GetService("ReplicatedStorage"):WaitForChild("GeneralHit"):FireServer(game.Players[_G.HelpPlayerGetGoofy].Character:WaitForChild("HumanoidRootPart")) end fireclickdetector(workspace.Lobby.Goofy.ClickDetector) wait(2) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[_G.HelpPlayerGetGoofy].Character.HumanoidRootPart.CFrame wait(0.2) Magnitude = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - game.Players[_G.HelpPlayerGetGoofy].Character.HumanoidRootPart.Position).Magnitude if 30 >= Magnitude then game:GetService("ReplicatedStorage"):WaitForChild("GeneralHit"):FireServer(game.Players[_G.HelpPlayerGetGoofy].Character:WaitForChild("HumanoidRootPart")) end else OrionLib:MakeNotification({Name = "Error",Content = "You don't have Confusion equipped, or you have to go lobby.",Image = "rbxassetid://7733658504",Time = 5}) end end }) Tab7:AddDropdown({ Name = "Will Teleport Help", Default = "Up To You", Options = {"Up To You","SafeSpotBox 1.0","SafeSpotBox 2.0"}, Callback = function(Value) _G.GetTeleportHelp = Value end }) Tab7:AddTextbox({ Name = "Help Player Get Berserk", Default = "Username", TextDisappear = false, Callback = function(Value) local targetAbbreviation = Value local targetPlayer for _, v in pairs(game.Players:GetPlayers()) do if string.sub(v.Name, 1, #targetAbbreviation):lower() == targetAbbreviation:lower() then targetPlayer = v break end end if targetPlayer then _G.HelpPlayerGetBerserk = targetPlayer.Name OrionLib:MakeNotification({Name = "Error",Content = "Found Player [ ".._G.HelpPlayerGetBerserk.." ]",Image = "rbxassetid://7733658504",Time = 5}) else OrionLib:MakeNotification({Name = "Error",Content = "Can't find player",Image = "rbxassetid://7733658504",Time = 5}) end end }) Tab7:AddSlider({ Name = "Time Help Berserk", Min = 1, Max = 3, Default = 3, Color = Color3.fromRGB(255,255,255), Increment = 1, ValueName = "Time", Callback = function(Value) _G.TimeHelpGotIm = Value end }) Tab7:AddButton({ Name = "Start Help Player", Callback = function() if game.Players.LocalPlayer.leaderstats.Glove.Value == "Kinetic" and game.Players.LocalPlayer.Character:FindFirstChild("entered") and game.Players[_G.HelpPlayerGetBerserk].Character:FindFirstChild("entered") then for o = 1,_G.TimeHelpGotIm do if _G.GetTeleportHelp == "Up To You" then OGL = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame elseif _G.GetTeleportHelp == "SafeSpotBox 1.0" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace["SafeBox"].CFrame * CFrame.new(0,5,0) elseif _G.GetTeleportHelp == "SafeSpotBox 2.0" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace["Safespot"].CFrame * CFrame.new(0,10,0) end game.Players.LocalPlayer.Character.Humanoid:UnequipTools() for i = 1,150 do game.ReplicatedStorage.SelfKnockback:FireServer({["Force"] = 0,["Direction"] = Vector3.new(0,0.01,0)}) task.wait() end wait(2.8) if _G.GetTeleportHelp == "Up To You" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = OGL elseif _G.GetTeleportHelp == "SafeSpotBox 1.0" or _G.GetTeleportHelp == "SafeSpotBox 2.0" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[_G.HelpPlayerGetBerserk].Character.Head.CFrame * CFrame.new(0,5.80,0) end wait(0.28) if game.Players.LocalPlayer.Backpack:FindFirstChild("Kinetic") then game.Players.LocalPlayer.Character.Humanoid:EquipTool(game.Players.LocalPlayer.Backpack.Kinetic) end wait(0.19) game:GetService("ReplicatedStorage").KineticExpl:FireServer(game.Players.LocalPlayer.Character.Kinetic, game.Players.LocalPlayer.Character.HumanoidRootPart.Position) game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait(0.7) if _G.GetTeleportHelp == "Up To You" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = OGL elseif _G.GetTeleportHelp == "SafeSpotBox 1.0" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace["SafeBox"].CFrame * CFrame.new(0,5,0) elseif _G.GetTeleportHelp == "SafeSpotBox 2.0" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace["Safespot"].CFrame * CFrame.new(0,10,0) end wait(3.8) end else OrionLib:MakeNotification({Name = "Error",Content = "You don't have Kinetic equipped, or you have to go Arena, or player have go to arena.",Image = "rbxassetid://7733658504",Time = 5}) end end }) Tab7:AddSlider({ Name = "HipHeight AutoFarm Slap", Min = 0, Max = 20, Default = 0, Color = Color3.fromRGB(255,255,255), Increment = 1, ValueName = "Hip", Callback = function(Value) _G.HipAutoFarmSlap = Value end }) Tab7:AddToggle({ Name = "AutoFarm Slap", Default = false, Callback = function(Value) _G.AutoFarmSlap = Value while _G.AutoFarmSlap do for i,v in pairs(game.Players:GetChildren()) do if v ~= game.Players.LocalPlayer and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") and v.Character then if game.Players.LocalPlayer.Character:FindFirstChild("entered") and v.Character:FindFirstChild("entered") and v.Character:FindFirstChild("HumanoidRootPart") and v.Character:FindFirstChild("stevebody") == nil and v.Character:FindFirstChild("rock") == nil and v.Character.HumanoidRootPart.BrickColor ~= BrickColor.new("New Yeller") and v.Character.Ragdolled.Value == false then if v.Character.Head:FindFirstChild("UnoReverseCard") == nil or game.Players.LocalPlayer.leaderstats.Glove.Value == "Error" then if _G.AutoFarmSlap == true then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Character:FindFirstChild("HumanoidRootPart").CFrame * CFrame.new(0,_G.HipAutoFarmSlap,0) task.wait(0.5) gloveHits[game.Players.LocalPlayer.leaderstats.Glove.Value]:FireServer(v.Character:WaitForChild("HumanoidRootPart"),true) task.wait(0.43) end end end end end task.wait() end end }) Tab7:AddToggle({ Name = "Auto Slap Ball", Default = false, Callback = function(Value) _G.AutoSlapBall = Value while _G.AutoSlapBall do if game.Workspace:FindFirstChild("Balls") then for i, v in pairs(workspace:GetChildren()) do if v.Name == "Balls" then for i, z in pairs(v:GetChildren()) do if string.find(z.Name, "'s Ball") then game:GetService("ReplicatedStorage").Events.BeachBall:FireServer(z, Vector3.new(game:GetService("Workspace").CurrentCamera.CFrame.LookVector.X, 0, game:GetService("Workspace").CurrentCamera.CFrame.LookVector.Z).Unit * 0.2) end end end end end task.wait() end end }) _G.OnAbility = false Tab7:AddToggle({ Name = "Auto Spam Ability", Default = false, Callback = function(Value) _G.OnAbility = Value while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Fort" do game:GetService("ReplicatedStorage").Fortlol:FireServer() wait(3.1) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Home Run" do game:GetService("ReplicatedStorage").HomeRun:FireServer({["start"] = true}) game:GetService("ReplicatedStorage").HomeRun:FireServer({["finished"] = true}) task.wait(4.1) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "🗿" do game:GetService("ReplicatedStorage").GeneralAbility:FireServer(game.Players.LocalPlayer.Character.Head.CFrame * CFrame.new(0, -2, -10)) wait(3.1) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Shukuchi" do local players = game.Players:GetChildren() local RandomPlayer = players[math.random(1, #players)] repeat RandomPlayer = players[math.random(1, #players)] until RandomPlayer ~= game.Players.LocalPlayer and RandomPlayer.Character:FindFirstChild("rock") == nil and RandomPlayer.Character.Head:FindFirstChild("UnoReverseCard") == nil Target = RandomPlayer if game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") and game.Players.LocalPlayer.Character.Head:FindFirstChild("RedEye") == nil then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Target.Character.HumanoidRootPart.CFrame end wait(0.09) game:GetService("ReplicatedStorage").SM:FireServer(Target) wait(0.8) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Slicer" do game:GetService("ReplicatedStorage").Slicer:FireServer("sword") game:GetService("ReplicatedStorage").Slicer:FireServer("slash", game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame, Vector3.new()) wait(5.1) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Reverse" do game:GetService("ReplicatedStorage"):WaitForChild("ReverseAbility"):FireServer() task.wait(5.7) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "rob" do game:GetService("ReplicatedStorage").rob:FireServer() wait(3) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "bob" do game:GetService("ReplicatedStorage").bob:FireServer() wait(9) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Kraken" do game:GetService("ReplicatedStorage").KrakenArm:FireServer() wait(5) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Sbeve" do game:GetService("ReplicatedStorage").KrakenArm:FireServer() task.wait() end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Psycho" do game:GetService("ReplicatedStorage").Psychokinesis:InvokeServer({["grabEnabled"] = true}) task.wait() end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Killstreak" do game:GetService("ReplicatedStorage").KSABILI:FireServer() wait(6.9) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "bus" do game:GetService("ReplicatedStorage").busmoment:FireServer() wait(5.1) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Mitten" do game:GetService("ReplicatedStorage").MittenA:FireServer() wait(5.1) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Defense" do game:GetService("ReplicatedStorage").Barrier:FireServer() wait(0.25) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Bomb" do game:GetService("ReplicatedStorage").BombThrow:FireServer() wait(2.5) game:GetService("ReplicatedStorage").BombThrow:FireServer() wait(4.1) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Replica" do game:GetService("ReplicatedStorage").Duplicate:FireServer(true) wait(5.1) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Pusher" do game:GetService("ReplicatedStorage").PusherWall:FireServer() wait(5.1) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Jet" do local players = game.Players:GetChildren() local RandomPlayer = players[math.random(1, #players)] repeat RandomPlayer = players[math.random(1, #players)] until RandomPlayer ~= game.Players.LocalPlayer and RandomPlayer.Character:FindFirstChild("entered") and RandomPlayer.Character:FindFirstChild("rock") == nil Target = RandomPlayer game:GetService("ReplicatedStorage").AirStrike:FireServer(Target.Character) wait(5.1) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Tableflip" do game:GetService("ReplicatedStorage").GeneralAbility:FireServer() wait(3.1) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Shield" do game:GetService("ReplicatedStorage").GeneralAbility:FireServer() wait(3.1) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Rocky" do game:GetService("ReplicatedStorage").RockyShoot:FireServer() task.wait(7.5) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "God's Hand" do game:GetService("ReplicatedStorage").TimestopJump:FireServer() game:GetService("ReplicatedStorage").Timestopchoir:FireServer() game:GetService("ReplicatedStorage").Timestop:FireServer() wait(50.1) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Za Hando" do game:GetService("ReplicatedStorage").Erase:FireServer() wait(5.1) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Baller" do game:GetService("ReplicatedStorage").GeneralAbility:FireServer() wait(4.1) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Glitch" do game:GetService("ReplicatedStorage").GeneralAbility:FireServer() wait(5.34) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Stun" do game:GetService("ReplicatedStorage").StunR:FireServer(game:GetService("Players").LocalPlayer.Character.Stun) wait(10.1) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "STOP" do game:GetService("ReplicatedStorage").STOP:FireServer(true) wait(4.1) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Quake" do game:GetService("ReplicatedStorage"):WaitForChild("QuakeQuake"):FireServer({["start"] = true}) game:GetService("ReplicatedStorage"):WaitForChild("QuakeQuake"):FireServer({["finished"] = true}) task.wait() end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Track" do local players = game.Players:GetChildren() local RandomPlayer = players[math.random(1, #players)] repeat RandomPlayer = players[math.random(1, #players)] until RandomPlayer ~= game.Players.LocalPlayer and RandomPlayer.Character:FindFirstChild("entered") and RandomPlayer.Character:FindFirstChild("rock") == nil Target = RandomPlayer game:GetService("ReplicatedStorage").GeneralAbility:FireServer(Target.Character) wait(10.1) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Mail" do game:GetService("ReplicatedStorage").MailSend:FireServer() wait(3.1) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Shard" do game:GetService("ReplicatedStorage").Shards:FireServer() wait(4.1) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "fish" do game:GetService("ReplicatedStorage").GeneralAbility:FireServer() wait(3.05) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Null" do game:GetService("ReplicatedStorage").NullAbility:FireServer() wait(0.01) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Counter" do game:GetService("ReplicatedStorage").Counter:FireServer() game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 20 task.wait(6.2) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Voodoo" do game:GetService("ReplicatedStorage").GeneralAbility:FireServer() task.wait(6.27) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Swapper" do game:GetService("ReplicatedStorage").SLOC:FireServer() wait(5.1) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Gravity" do game:GetService("ReplicatedStorage").GeneralAbility:FireServer() task.wait() end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Bubble" do game:GetService("ReplicatedStorage").BubbleThrow:FireServer() wait(3.1) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Slapple" do game:GetService("ReplicatedStorage").funnyTree:FireServer(game.Players.LocalPlayer.Character.HumanoidRootPart.Position) wait(3.1) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Detonator" do game:GetService("ReplicatedStorage").Fart:FireServer() task.wait() end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Berserk" do game:GetService("ReplicatedStorage").BerserkCharge:FireServer(game:GetService("Players").LocalPlayer.Character.Berserk) wait(2.1) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Rojo" do game:GetService("ReplicatedStorage"):WaitForChild("RojoAbility"):FireServer("Release", {game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame}) task.wait() end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Kinetic" do OGL = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame game.Players.LocalPlayer.Character.Humanoid:UnequipTools() for i = 1,100 do game.ReplicatedStorage.SelfKnockback:FireServer({["Force"] = 0,["Direction"] = Vector3.new(0,0.01,0)}) task.wait(0.05) end wait(2) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = OGL if game.Players.LocalPlayer.Backpack:FindFirstChild("Kinetic") then game.Players.LocalPlayer.Character.Humanoid:EquipTool(game.Players.LocalPlayer.Backpack.Kinetic) end game:GetService("ReplicatedStorage").KineticExpl:FireServer(game.Players.LocalPlayer.Character.Kinetic, game.Players.LocalPlayer.Character.HumanoidRootPart.Position) game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait(2.2) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Dominance" do game:GetService("ReplicatedStorage").DominanceAc:FireServer(game.Players.LocalPlayer.Character.HumanoidRootPart.Position) wait(3.1) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "[REDACTED]" do game:GetService("ReplicatedStorage").Well:FireServer() wait(5.1) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Duelist" do game:GetService("ReplicatedStorage").DuelistAbility:FireServer() wait(5.1) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Engineer" do game:GetService("ReplicatedStorage").Sentry:FireServer() wait(5.1) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Brick" do game:GetService("ReplicatedStorage").lbrick:FireServer() game:GetService("Players").LocalPlayer.PlayerGui.BRICKCOUNT.ImageLabel.TextLabel.Text = game:GetService("Players").LocalPlayer.PlayerGui.BRICKCOUNT.ImageLabel.TextLabel.Text + 1 wait(1.1) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Trap" do game:GetService("ReplicatedStorage").funnyhilariousbeartrap:FireServer() wait(3.1) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "woah" do game:GetService("ReplicatedStorage").VineThud:FireServer() wait(5.1) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Ping Pong" do game:GetService("ReplicatedStorage").GeneralAbility:FireServer() task.wait() end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Recall" do game:GetService("ReplicatedStorage").Recall:InvokeServer(game:GetService("Players").LocalPlayer.Character.Recall) wait(3.1) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "ZZZZZZZ" do game:GetService("ReplicatedStorage").ZZZZZZZSleep:FireServer() task.wait() end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Adios" do game:GetService("ReplicatedStorage").AdiosActivated:FireServer() wait(8.3) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Boogie" do if game.Players.LocalPlayer.Backpack:FindFirstChild("Boogie") then game.Players.LocalPlayer.Character.Humanoid:EquipTool(game.Players.LocalPlayer.Backpack.Boogie) end game:GetService("ReplicatedStorage").BoogieBall:FireServer(game.Players.LocalPlayer.Character.Boogie, game.Players.LocalPlayer.Character.HumanoidRootPart.Position) task.wait() end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Balloony" do if game.Players.LocalPlayer.Backpack:FindFirstChild("Balloony") then game.Players.LocalPlayer.Character.Humanoid:EquipTool(game.Players.LocalPlayer.Backpack.Balloony) end game:GetService("ReplicatedStorage").GeneralAbility:FireServer(game:GetService("Players").LocalPlayer.Character.Balloony) task.wait() end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Phase" do game:GetService("ReplicatedStorage").PhaseA:FireServer() wait(5.475) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Hallow Jack" do game:GetService("ReplicatedStorage"):WaitForChild("Hallow"):FireServer() wait(3.1) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Phantom" do game:GetService("ReplicatedStorage").PhantomDash:InvokeServer(workspace[game.Players.LocalPlayer.Name].Phantom) wait() end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Sparky" do game:GetService("ReplicatedStorage").Sparky:FireServer(game:GetService("Players").LocalPlayer.Character.Sparky) task.wait() end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Charge" do game:GetService("ReplicatedStorage").GeneralAbility:FireServer(game:GetService("Players").LocalPlayer.Character.Charge) wait(3.1) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Coil" do game:GetService("ReplicatedStorage"):WaitForChild("GeneralAbility"):FireServer(game:GetService("Players").LocalPlayer.Character.Coil) game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = Walkspeed wait(3.1) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Diamond" do game:GetService("ReplicatedStorage"):WaitForChild("Rockmode"):FireServer() task.wait() end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "MEGAROCK" do game:GetService("ReplicatedStorage"):WaitForChild("Rockmode"):FireServer() task.wait() end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Excavator" do game:GetService("ReplicatedStorage"):WaitForChild("Excavator"):InvokeServer() game:GetService("ReplicatedStorage"):WaitForChild("ExcavatorCancel"):FireServer() wait(7.3) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Thor" do game:GetService("ReplicatedStorage").ThorAbility:FireServer(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame) task.wait() end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Meteor" do game:GetService("ReplicatedStorage"):WaitForChild("GeneralAbility"):FireServer() task.wait() end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Sun" do game:GetService("ReplicatedStorage").GeneralAbility:FireServer("Cast") task.wait() end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Whirlwind" do game:GetService("ReplicatedStorage").GeneralAbility:FireServer() task.wait() end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Guardian Angel" do game.ReplicatedStorage.GeneralAbility:FireServer(game.Players.LocalPlayer) task.wait() end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Parry" do game.ReplicatedStorage.GeneralAbility:FireServer() task.wait() end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "MR" do game:GetService("ReplicatedStorage").Spherify:FireServer() task.wait() end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Druid" do game:GetService("ReplicatedStorage").GeneralAbility:FireServer() task.wait(3.21) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Oven" do game:GetService("ReplicatedStorage").GeneralAbility:FireServer(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame) wait() end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Jester" do game:GetService("ReplicatedStorage").GeneralAbility:FireServer("Ability1") task.wait() end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Ferryman" do local players = game.Players:GetChildren() local randomPlayer = players[math.random(1, #players)] repeat randomPlayer = players[math.random(1, #players)] until randomPlayer ~= game.Players.LocalPlayer and randomPlayer.Character:FindFirstChild("entered") and randomPlayer.Character:FindFirstChild("ded") == nil and randomPlayer.Character:FindFirstChild("InLabyrinth") == nil and randomPlayer.Character:FindFirstChild("rock") == nil Target = randomPlayer game.Players.LocalPlayer.Character.FerrymanStaff.StaffConfig.AbilityEvent:FireServer("Leap") wait(1.85) game.Players.LocalPlayer.Character.FerrymanStaff.StaffConfig.AbilityEvent:FireServer("FinishLeap",Target.Character.HumanoidRootPart.Position) task.wait(3.9) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Scythe" do game:GetService("ReplicatedStorage").GeneralAbility:FireServer() task.wait() end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Blackhole" do game:GetService("ReplicatedStorage").GeneralAbility:FireServer() task.wait() end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Jebaited" do game:GetService("ReplicatedStorage").GeneralAbility:FireServer(game.Players.LocalPlayer.Character.HumanoidRootPart.Position) task.wait() end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Blink" do game:GetService("ReplicatedStorage").Blink:FireServer("OutOfBody", {["dir"] = Vector3.new(0, 0, 0),["ismoving"] = false,["mousebehavior"] = Enum.MouseBehavior.Default}) task.wait() end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Joust" do game:GetService("ReplicatedStorage").GeneralAbility:FireServer("Start") game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 40 task.wait() end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Slapstick" do game:GetService("ReplicatedStorage").slapstick:FireServer("charge") task.wait() end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Firework" do game:GetService("ReplicatedStorage").GeneralAbility:FireServer() task.wait() end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Chicken" do game:GetService("ReplicatedStorage").GeneralAbility:FireServer() task.wait() end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Lamp" do game:GetService("ReplicatedStorage").GeneralAbility:FireServer() task.wait() end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "BONK" do game:GetService("ReplicatedStorage").BONK:FireServer() task.wait() end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Frostbite" do game:GetService("ReplicatedStorage").GeneralAbility:FireServer(2) task.wait() end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Golem" do game:GetService("ReplicatedStorage").GeneralAbility:FireServer("recall") task.wait() end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Grab" do game:GetService("ReplicatedStorage").GeneralAbility:FireServer() task.wait() end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Spoonful" do game:GetService("ReplicatedStorage").GeneralAbility:FireServer({["state"] = "vfx",["origin"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.Angles(-3.141592502593994, 1.0475832223892212, 3.141592502593994),["vfx"] = "jumptween",["sendplr"] = game:GetService("Players").LocalPlayer}) game:GetService("ReplicatedStorage").GeneralAbility:FireServer({["state"] = "vfx",["cf"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.Angles(-2.1319260597229004, 0.651054859161377, 2.3744168281555176),["vfx"] = "crash"}) task.wait() end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "el gato" do game:GetService("ReplicatedStorage").GeneralAbility:FireServer() task.wait() end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "UFO" do if game.Workspace:FindFirstChild(game.Players.LocalPlayer.Name.."'s UFO VFX") == nil and game.Workspace:FindFirstChild(game.Players.LocalPlayer.Name.."'s UFO") == nil then game:GetService("ReplicatedStorage").GeneralAbility:FireServer() end task.wait(0.3) end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Hive" do game:GetService("ReplicatedStorage").GeneralAbility:FireServer() task.wait() end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Siphon" do game:GetService("ReplicatedStorage").Events.Siphon:FireServer({["cf"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame}) task.wait() end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Demolition" do game:GetService("ReplicatedStorage").GeneralAbility:FireServer("c4") game:GetService("ReplicatedStorage").Events.c4:FireServer() task.wait() end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Shotgun" do game:GetService("ReplicatedStorage").GeneralAbility:FireServer("buckshot") task.wait() end while _G.OnAbility and game.Players.LocalPlayer.leaderstats.Glove.Value == "Beachball" do if workspace.Balls:FindFirstChild(game.Players.LocalPlayer.Name.."'s Ball") == nil then game:GetService("ReplicatedStorage").GeneralAbility:FireServer() elseif workspace.Balls:FindFirstChild(game.Players.LocalPlayer.Name.."'s Ball").Position < -10 then game:GetService("ReplicatedStorage").GeneralAbility:FireServer() end wait(0.2) if workspace.Balls:FindFirstChild(game.Players.LocalPlayer.Name.."'s Ball") then game:GetService("ReplicatedStorage").Events.BeachBall:FireServer(workspace.Balls:FindFirstChild(game.Players.LocalPlayer.Name.."'s Ball"), Vector3.new(game:GetService("Workspace").CurrentCamera.CFrame.LookVector.X, 0, game:GetService("Workspace").CurrentCamera.CFrame.LookVector.Z).Unit * 0.2) end task.wait() end end }) Tab7:AddDropdown({ Name = "Ability Spam All Glove", Default = "Null", Options = {"Null", "Rhythm Explosion"}, Callback = function(Value) AbilitySpamAllGlove = Value end }) Tab7:AddToggle({ Name = "Spam Ability All Glove", Default = false, Callback = function(Value) SpamAbility = Value while SpamAbility and AbilitySpamAllGlove == "Null" do game:GetService("ReplicatedStorage").NullAbility:FireServer() wait(0.1) end while SpamAbility and AbilitySpamAllGlove == "Rhythm Explosion" do game:GetService("ReplicatedStorage").rhythmevent:FireServer("AoeExplosion",0) task.wait() end end }) Tab7:AddToggle({ Name = "Spam Ability 250 Kill", Default = false, Callback = function(Value) _G.SpamAbliKilll = Value while _G.SpamAbliKilll do if game.Players.LocalPlayer.Character:FindFirstChild("KS250Complete") then game:GetService("ReplicatedStorage").TheForce:FireServer() end task.wait() end end }) Tab7:AddToggle({ Name = "AutoFarm Kill", Default = false, Callback = function(Value) _G.AutoFarmKill = Value if _G.AutoFarmKill == true then if _G.ClosestMagnitude == nil then _G.ClosestMagnitude = 99999 end else if _G.ClosestMagnitude then _G.ClosestMagnitude = nil end end while _G.AutoFarmKill do for _, v in pairs(game.Players:GetPlayers()) do if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("HumanoidRootPart") and v.Character:FindFirstChild("entered") then local Magnitude = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - v.Character.HumanoidRootPart.Position).Magnitude if Magnitude <= _G.ClosestMagnitude then _G.ClosestMagnitude = Magnitude RandomPlayer = v end end end if RandomPlayer.Character:FindFirstChild("entered") == nil or RandomPlayer.Character.Humanoid.Health == 0 or RandomPlayer.Character:FindFirstChild("Torso") and RandomPlayer.Character.Torso.Anchored == true then _G.ClosestMagnitude = 999999 RandomPlayer = nil end if RandomPlayer and _G.ClosestMagnitude ~= 999999 then if RandomPlayer ~= game.Players.LocalPlayer and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") and RandomPlayer.Character then if game.Players.LocalPlayer.Character:FindFirstChild("entered") and RandomPlayer.Character:FindFirstChild("entered") and RandomPlayer.Character:FindFirstChild("HumanoidRootPart") and RandomPlayer.Character.Ragdolled.Value == false then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = RandomPlayer.Character:FindFirstChild("Head").CFrame wait(0.19) game.ReplicatedStorage.KSHit:FireServer(RandomPlayer.Character:WaitForChild("Head")) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace["SafeBox"].CFrame * CFrame.new(0,5,0) end end end task.wait(0.4) end end }) RhythmNote = Tab7:AddToggle({ Name = "Infinite Rhythm", Default = false, Callback = function(Value) RhythmNoteSpam = Value if game.Players.LocalPlayer.leaderstats.Glove.Value == "Rhythm" then while RhythmNoteSpam and game.Players.LocalPlayer.leaderstats.Glove.Value == "Rhythm" do game.Players.LocalPlayer.PlayerGui.Rhythm.LocalScript.Disabled = false game.Players.LocalPlayer.PlayerGui.Rhythm.LocalScript.Disabled = true game.Players.LocalPlayer.Character.Rhythm:Activate() task.wait() end elseif RhythmNoteSpam == true then OrionLib:MakeNotification({Name = "Error",Content = "You don't have Rhythm equipped",Image = "rbxassetid://7733658504",Time = 5}) wait(0.05) RhythmNote:Set(false) end end }) Tab7:AddButton({ Name = "Auto Play Rhythm", Callback = function() game.Players.LocalPlayer.PlayerGui.Rhythm.MainFrame.Bars.ChildAdded:Connect(function() task.delay(1.65, function() game.Players.LocalPlayer.Character:FindFirstChild("Rhythm"):Activate() end) end) end }) Tab7:AddDropdown({ Name = "Rojo Spawn", Default = "", Options = {"Attack","Attack Fake"}, Callback = function(Value) if Value == "Attack" then game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true game:GetService("ReplicatedStorage"):WaitForChild("RojoAbility"):FireServer("Charge") game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.Assets.Rojo.Animation, game.Players.LocalPlayer.Character.Humanoid):Play() wait(5) game:GetService("ReplicatedStorage"):WaitForChild("RojoAbility"):FireServer("Release", {game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame}) game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.Assets.Rojo.AnimationRecoil, game.Players.LocalPlayer.Character.Humanoid):Play() game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false elseif Value == "Attack Fake" then game:GetService("ReplicatedStorage"):WaitForChild("RojoAbility"):FireServer("Charge") game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.Assets.Rojo.Animation, game.Players.LocalPlayer.Character.Humanoid):Play() end end }) Tab7:AddButton({ Name = "Free All Animations", Callback = function() Floss = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.AnimationPack.Floss, game.Players.LocalPlayer.Character.Humanoid) Groove = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.AnimationPack.Groove, game.Players.LocalPlayer.Character.Humanoid) Headless = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.AnimationPack.Headless, game.Players.LocalPlayer.Character.Humanoid) Helicopter = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.AnimationPack.Helicopter, game.Players.LocalPlayer.Character.Humanoid) Kick = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.AnimationPack.Kick, game.Players.LocalPlayer.Character.Humanoid) L = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.AnimationPack.L, game.Players.LocalPlayer.Character.Humanoid) Laugh = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.AnimationPack.Laugh, game.Players.LocalPlayer.Character.Humanoid) Parker = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.AnimationPack.Parker, game.Players.LocalPlayer.Character.Humanoid) Spasm = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.AnimationPack.Spasm, game.Players.LocalPlayer.Character.Humanoid) Thriller = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.AnimationPack.Thriller, game.Players.LocalPlayer.Character.Humanoid) game.Players.LocalPlayer.Chatted:connect(function(msg) if game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then Floss = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.AnimationPack.Floss, game.Players.LocalPlayer.Character.Humanoid) Groove = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.AnimationPack.Groove, game.Players.LocalPlayer.Character.Humanoid) Headless = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.AnimationPack.Headless, game.Players.LocalPlayer.Character.Humanoid) Helicopter = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.AnimationPack.Helicopter, game.Players.LocalPlayer.Character.Humanoid) Kick = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.AnimationPack.Kick, game.Players.LocalPlayer.Character.Humanoid) L = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.AnimationPack.L, game.Players.LocalPlayer.Character.Humanoid) Laugh = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.AnimationPack.Laugh, game.Players.LocalPlayer.Character.Humanoid) Parker = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.AnimationPack.Parker, game.Players.LocalPlayer.Character.Humanoid) Spasm = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.AnimationPack.Spasm, game.Players.LocalPlayer.Character.Humanoid) Thriller = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.AnimationPack.Thriller, game.Players.LocalPlayer.Character.Humanoid) if string.lower(msg) == "/e floss" then Floss:Play() elseif string.lower(msg) == "/e groove" then Groove:Play() elseif string.lower(msg) == "/e headless" then Headless:Play() elseif string.lower(msg) == "/e helicopter" then Helicopter:Play() elseif string.lower(msg) == "/e kick" then Kick:Play() elseif string.lower(msg) == "/e l" then L:Play() elseif string.lower(msg) == "/e laugh" then Laugh:Play() elseif string.lower(msg) == "/e parker" then Parker:Play() elseif string.lower(msg) == "/e spasm" then Spasm:Play() elseif string.lower(msg) == "/e thriller" then Thriller:Play() end EP = game.Players.LocalPlayer.Character.HumanoidRootPart.Position end end) game:GetService("RunService").Heartbeat:Connect(function() if EP ~= nil and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") and Floss.IsPlaying or Groove.IsPlaying or Headless.IsPlaying or Helicopter.IsPlaying or Kick.IsPlaying or L.IsPlaying or Laugh.IsPlaying or Parker.IsPlaying or Spasm.IsPlaying or Thriller.IsPlaying then Magnitude = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - EP).Magnitude if Magnitude > 1 then Floss:Stop(); Groove:Stop(); Headless:Stop(); Helicopter:Stop(); Kick:Stop(); L:Stop(); Laugh:Stop(); Parker:Stop(); Spasm:Stop(); Thriller:Stop() end end end) end }) Tab7:AddButton({ Name = "Destroy All Tycoon", Callback = function() for i,v in pairs(workspace:GetDescendants()) do if v.Name == "Destruct" and v:FindFirstChild("ClickDetector") then for i = 1,110 do fireclickdetector(v.ClickDetector) end end end end }) Tab7:AddTextbox({ Name = "Glove", Default = "Use Glove", TextDisappear = false, Callback = function(Value) _G.EquipGlove = Value end }) Tab7:AddDropdown({ Name = "Equip Glove", Default = "", Options = {"Normal","Tournament"}, Callback = function(Value) _G.GloveEquipHehe = Value end }) Tab7:AddButton({ Name = "Start Equip Glove", Callback = function() if _G.GloveEquipHehe == "Normal" then if game.Players.LocalPlayer.Character:FindFirstChild("entered") == nil then fireclickdetector(game.Workspace.Lobby[_G.GloveEquipHehe].ClickDetector) else OrionLib:MakeNotification({Name = "Error",Content = "You aren't in the lobby.",Image = "rbxassetid://7733658504",Time = 5}) end elseif _G.GloveEquipHehe == "Tournament" then if game.Players.LocalPlayer.Character:FindFirstChild("entered") == nil then fireclickdetector(game.Workspace.Lobby[_G.GloveEquipHehe].ClickDetector) wait(0.5) repeat task.wait() until game.Players.LocalPlayer.Character if not game.Players.LocalPlayer.Character:FindFirstChild("entered") and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then repeat task.wait() firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.Lobby.Teleport1.TouchInterest.Parent, 0) firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.Lobby.Teleport1.TouchInterest.Parent, 1) until game.Players.LocalPlayer.Character:FindFirstChild("entered") end wait(0.3) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace.Battlearena.Arena.CFrame * CFrame.new(0,10,0) else OrionLib:MakeNotification({Name = "Error",Content = "you are in Tournament not equip, 1 you use it.",Image = "rbxassetid://7733658504",Time = 5}) end end end }) Tab7:AddTextbox({ Name = "ID Game", Default = "UseId", TextDisappear = false, Callback = function(Value) _G.IDGame = Value end }) Tab7:AddButton({ Name = "Teleport To Game ID", Callback = function() game:GetService("TeleportService"):Teleport(_G.IDGame) end }) Tab7:AddButton({ Name = "Slap Battles", Callback = function() if game.PlaceId ~= 6403373529 then game:GetService("TeleportService"):Teleport(6403373529) end end }) Tab7:AddButton({ Name = "Serverhop", Callback = function() local serverList = {} for _, v in ipairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync("https://games.roblox.com/v1/games/" .. game.PlaceId .. "/servers/Public?sortOrder=Asc&limit=100")).data) do if v.playing and type(v) == "table" and v.maxPlayers > v.playing and v.id ~= game.JobId then serverList[#serverList + 1] = v.id end end if #serverList > 0 then game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId, serverList[math.random(1, #serverList)]) end end }) Tab7:AddButton({ Name = "Destroy Light & Sky", Callback = function() for _, v in pairs(game.Lighting:GetChildren()) do v:Destroy() end end }) Tab7:AddDropdown({ Name = "Enter", Default = "Arena", Options = {"Arena", "Arena Default"}, Callback = function(Value) AutoEnter = Value end }) Tab7:AddToggle({ Name = "Auto Enter", Default = false, Callback = function(Value) _G.AutoEnter = Value while _G.AutoEnter and AutoEnter == "Arena" do repeat task.wait() until game.Players.LocalPlayer.Character if not game.Players.LocalPlayer.Character:FindFirstChild("entered") and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then repeat task.wait() firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.Lobby.Teleport1.TouchInterest.Parent, 0) firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.Lobby.Teleport1.TouchInterest.Parent, 1) until game.Players.LocalPlayer.Character:FindFirstChild("entered") end task.wait() end while _G.AutoEnter and AutoEnter == "Arena Default" do repeat task.wait() until game.Players.LocalPlayer.Character if not game.Players.LocalPlayer.Character:FindFirstChild("entered") and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then repeat task.wait() firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.Lobby.Teleport2.TouchInterest.Parent, 0) firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.Lobby.Teleport2.TouchInterest.Parent, 1) until game.Players.LocalPlayer.Character:FindFirstChild("entered") end task.wait() end end }) Tab7:AddSlider({ Name = "Reach Slap Aura", Min = 10, Max = 50, Default = 25, Color = Color3.fromRGB(255,255,255), Increment = 1, ValueName = "Reach", Callback = function(Value) _G.ReachSlapArua = Value end }) Tab7:AddDropdown({ Name = "Slap Aura Friend", Default = "Fight", Options = {"Fight", "Not Fight"}, Callback = function(Value) SlapAuraFriend = Value end }) Tab7:AddDropdown({ Name = "Slap Aura Character", Default = "Head", Options = {"HumanoidRootPart", "Head", "Left Arm", "Left Leg", "Right Arm", "Right Leg"}, Callback = function(Value) SlapAuraCharacter = Value end }) Tab7:AddDropdown({ Name = "Slap Aura Choose", Default = "Normal", Options = {"Normal", "Reverse"}, Callback = function(Value) _G.SlapAuraChoose = Value end }) Tab7:AddToggle({ Name = "Slap Aura", Default = false, Callback = function(Value) SlapAura = Value if _G.SlapAuraChoose == "Normal" then while SlapAura and SlapAuraFriend == "Fight" and _G.SlapAuraChoose == "Normal" do pcall(function() for i,v in pairs(game.Players:GetChildren()) do if v ~= game.Players.LocalPlayer and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") and v.Character then if v.Character:FindFirstChild("entered") and v.Character:FindFirstChild("HumanoidRootPart") and v.Character:FindFirstChild("stevebody") == nil and v.Character:FindFirstChild("rock") == nil and v.Character.HumanoidRootPart.BrickColor ~= BrickColor.new("New Yeller") and v.Character.Ragdolled.Value == false and v.Character:FindFirstChild("Mirage") == nil then if v.Character.Head:FindFirstChild("UnoReverseCard") == nil or game.Players.LocalPlayer.leaderstats.Glove.Value == "Error" then Magnitude = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - v.Character.HumanoidRootPart.Position).Magnitude if _G.ReachSlapArua >= Magnitude then gloveHits[game.Players.LocalPlayer.leaderstats.Glove.Value]:FireServer(v.Character:WaitForChild(SlapAuraCharacter),true) end end end end end end) pcall(function() for _, c in pairs(workspace:GetChildren()) do if string.find(c.Name, "Å") and c:FindFirstChild("HumanoidRootPart") then Magnitude1 = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - c.HumanoidRootPart.Position).Magnitude if _G.ReachSlapArua >= Magnitude1 then gloveHits[game.Players.LocalPlayer.leaderstats.Glove.Value]:FireServer(c:WaitForChild(SlapAuraCharacter),true) end end end end) pcall(function() if game.Workspace:FindFirstChild("Balls") then for i, g in pairs(workspace:GetChildren()) do if g.Name == "Balls" then for i, z in pairs(g:GetChildren()) do if string.find(z.Name, "'s Ball") then Magnitude = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - z.Position).Magnitude if _G.ReachSlapArua >= Magnitude then game:GetService("ReplicatedStorage").Events.BeachBall:FireServer(z, Vector3.new(game:GetService("Workspace").CurrentCamera.CFrame.LookVector.X, 0, game:GetService("Workspace").CurrentCamera.CFrame.LookVector.Z).Unit * 0.2) end end end end end end end) task.wait(.1) end while SlapAura and SlapAuraFriend == "Not Fight" and _G.SlapAuraChoose == "Normal" do pcall(function() for i, v in pairs(game.Players:GetChildren()) do if v ~= game.Players.LocalPlayer and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") and v.Character then if v.Character:FindFirstChild("entered") and v.Character:FindFirstChild("HumanoidRootPart") and v.Character:FindFirstChild("stevebody") == nil and v.Character:FindFirstChild("rock") == nil and v.Character.HumanoidRootPart.BrickColor ~= BrickColor.new("New Yeller") and not game.Players.LocalPlayer:IsFriendsWith(v.UserId) and v.Character.Ragdolled.Value == false and v.Character:FindFirstChild("Mirage") == nil then if v.Character.Head:FindFirstChild("UnoReverseCard") == nil or game.Players.LocalPlayer.leaderstats.Glove.Value == "Error" then Magnitude = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - v.Character.HumanoidRootPart.Position).Magnitude if _G.ReachSlapArua >= Magnitude then gloveHits[game.Players.LocalPlayer.leaderstats.Glove.Value]:FireServer(v.Character:WaitForChild(SlapAuraCharacter),true) end end end end end end) pcall(function() for i, c in pairs(workspace:GetChildren()) do if string.find(c.Name, "Å") and c:FindFirstChild("HumanoidRootPart") then Magnitude1 = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - c.HumanoidRootPart.Position).Magnitude if _G.ReachSlapArua >= Magnitude1 then gloveHits[game.Players.LocalPlayer.leaderstats.Glove.Value]:FireServer(c:WaitForChild(SlapAuraCharacter),true) end end end end) pcall(function() if game.Workspace:FindFirstChild("Balls") then for i, g in pairs(workspace:GetChildren()) do if g.Name == "Balls" then for i, z in pairs(g:GetChildren()) do if string.find(z.Name, "'s Ball") then Magnitude = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - z.Position).Magnitude if _G.ReachSlapArua >= Magnitude then game:GetService("ReplicatedStorage").Events.BeachBall:FireServer(z, Vector3.new(game:GetService("Workspace").CurrentCamera.CFrame.LookVector.X, 0, game:GetService("Workspace").CurrentCamera.CFrame.LookVector.Z).Unit * 0.2) end end end end end end end) task.wait(.1) end elseif _G.SlapAuraChoose == "Reverse" then while SlapAura and _G.SlapAuraChoose == "Reverse" do for i,v in pairs(game.Players:GetChildren()) do if v ~= game.Players.LocalPlayer and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") and v.Character then if v.Character:FindFirstChild("entered") and game.Players.LocalPlayer.Character:FindFirstChild("entered") and v.Character:FindFirstChild("HumanoidRootPart") and v.Character:FindFirstChild("stevebody") == nil and v.Character:FindFirstChild("rock") == nil and v.Character.HumanoidRootPart.BrickColor ~= BrickColor.new("New Yeller") then if v.Character.Head:FindFirstChild("UnoReverseCard") and game.Players.LocalPlayer.Character.Head:FindFirstChild("UnoReverseCard") then Magnitude = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - v.Character.HumanoidRootPart.Position).Magnitude if _G.ReachSlapArua >= Magnitude then game.ReplicatedStorage.ReverseHit:FireServer(v.Character:WaitForChild(SlapAuraCharacter),true) end end end end end task.wait() end end end }) Tab7:AddSlider({ Name = "Reach Shukuchi", Min = 1, Max = 130, Default = 50, Color = Color3.fromRGB(255,255,255), Increment = 1, ValueName = "Reach", Callback = function(Value) _G.ReachShukuchi = Value end }) Tab7:AddDropdown({ Name = "Shukuchi Friend", Default = "Fight", Options = {"Fight", "Not Fight"}, Callback = function(Value) ShukuchiFriend = Value end }) AutoShukuchi = Tab7:AddToggle({ Name = "Auto Shukuchi Player", Default = false, Callback = function(Value) _G.AutoShukuchi = Value if ShukuchiFriend == "Fight" then if game.Players.LocalPlayer.leaderstats.Glove.Value == "Shukuchi" then while _G.AutoShukuchi and game.Players.LocalPlayer.leaderstats.Glove.Value == "Shukuchi" and ShukuchiFriend == "Fight" do for i,v in pairs(game.Players:GetPlayers()) do if v ~= game.Players.LocalPlayer and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") and v.Character then if v.Character:FindFirstChild("entered") and v.Character:FindFirstChild("HumanoidRootPart") and v.Character:FindFirstChild("stevebody") == nil and v.Character:FindFirstChild("rock") == nil and v.Character.HumanoidRootPart.BrickColor ~= BrickColor.new("New Yeller") and v.Character.Head:FindFirstChild("RedEye") == nil and not game.Players.LocalPlayer:IsFriendsWith(v.UserId) and v.Character:FindFirstChild("Mirage") == nil then if v.Character.Head:FindFirstChild("UnoReverseCard") == nil then Magnitude = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - v.Character.HumanoidRootPart.Position).Magnitude if _G.ReachShukuchi >= Magnitude then game:GetService("ReplicatedStorage").SM:FireServer(v) end end end end end task.wait() end elseif _G.AutoShukuchi == true then OrionLib:MakeNotification({Name = "Error",Content = "You don't have Shukuchi equipped.",Image = "rbxassetid://7733658504",Time = 5}) wait(0.05) AutoShukuchi:Set(false) end elseif ShukuchiFriend == "Not Fight" then if game.Players.LocalPlayer.leaderstats.Glove.Value == "Shukuchi" then while _G.AutoShukuchi and game.Players.LocalPlayer.leaderstats.Glove.Value == "Shukuchi" and ShukuchiFriend == "Not Fight" do for i,v in pairs(game.Players:GetPlayers()) do if v ~= game.Players.LocalPlayer and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") and v.Character then if v.Character:FindFirstChild("entered") and v.Character:FindFirstChild("HumanoidRootPart") and v.Character:FindFirstChild("stevebody") == nil and v.Character:FindFirstChild("rock") == nil and v.Character.HumanoidRootPart.BrickColor ~= BrickColor.new("New Yeller") and v.Character.Head:FindFirstChild("RedEye") == nil and v.Character:FindFirstChild("Mirage") == nil then if v.Character.Head:FindFirstChild("UnoReverseCard") == nil then Magnitude = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - v.Character.HumanoidRootPart.Position).Magnitude if _G.ReachShukuchi >= Magnitude then game:GetService("ReplicatedStorage").SM:FireServer(v) end end end end end task.wait() end elseif _G.AutoShukuchi == true then OrionLib:MakeNotification({Name = "Error",Content = "You don't have Shukuchi equipped.",Image = "rbxassetid://7733658504",Time = 5}) wait(0.05) AutoShukuchi:Set(false) end end end }) Tab7:AddSlider({ Name = "Reach HitBox", Min = 2, Max = 30, Default = 10, Color = Color3.fromRGB(255,255,255), Increment = 1, ValueName = "Reach", Callback = function(Value) _G.ReachHitbox = Value end }) Tab7:AddToggle({ Name = "Hitbox Player", Default = false, Callback = function(Value) _G.HitboxPlayer = Value while _G.HitboxPlayer do for i,v in pairs(game.Players:GetChildren()) do if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("HumanoidRootPart") then v.Character.HumanoidRootPart.Size = Vector3.new(_G.ReachHitbox,_G.ReachHitbox,_G.ReachHitbox) v.Character.HumanoidRootPart.Transparency = 0.75 end end task.wait() end if _G.HitboxPlayer == false then for i,v in pairs(game.Players:GetChildren()) do if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("HumanoidRootPart") then v.Character.HumanoidRootPart.Size = Vector3.new(2, 2, 1) v.Character.HumanoidRootPart.Transparency = 1 end end end end }) Tab7:AddSlider({ Name = "Extend Glove", Min = 2, Max = 50, Default = 5, Color = Color3.fromRGB(255,255,255), Increment = 1, ValueName = "Extend", Callback = function(Value) _G.GloveExtendReach = Value end }) Tab7:AddDropdown({ Name = "Extend Option", Default = "Meat Stick", Options = {"Meat Stick","Pancake","Growth","North Korea Wall","Slight Extend"}, Callback = function(Value) GloveExtendOption = Value end }) Tab7:AddToggle({ Name = "Extend Glove", Default = false, Callback = function(Value) _G.GloveExtendGet = Value while _G.GloveExtendGet do if game.Players.LocalPlayer:WaitForChild("Backpack"):FindFirstChildOfClass("Tool") ~= nil then for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") and v.Name ~= "Radio" then if v:FindFirstChild("Glove") ~= nil then if GloveExtendOption == "Meat Stick" then v:FindFirstChild("Glove").Size = Vector3.new(0, _G.GloveExtendReach, 2) elseif GloveExtendOption == "Pancake" then v:FindFirstChild("Glove").Size = Vector3.new(0, _G.GloveExtendReach, _G.GloveExtendReach) elseif GloveExtendOption == "Growth" then v:FindFirstChild("Glove").Size = Vector3.new(_G.GloveExtendReach,_G.GloveExtendReach,_G.GloveExtendReach) elseif GloveExtendOption == "North Korea Wall" then v:FindFirstChild("Glove").Size = Vector3.new(_G.GloveExtendReach,0,_G.GloveExtendReach) elseif GloveExtendOption == "Slight Extend" then v:FindFirstChild("Glove").Size = Vector3.new(3, 3, 3.7) end v:FindFirstChild("Glove").Transparency = 0.5 end end end else for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Tool") and v.Name ~= "Radio" then if v:FindFirstChild("Glove") ~= nil then if GloveExtendOption == "Meat Stick" then v:FindFirstChild("Glove").Size = Vector3.new(0, _G.GloveExtendReach, 2) elseif GloveExtendOption == "Pancake" then v:FindFirstChild("Glove").Size = Vector3.new(0, _G.GloveExtendReach, _G.GloveExtendReach) elseif GloveExtendOption == "Growth" then v:FindFirstChild("Glove").Size = Vector3.new(_G.GloveExtendReach,_G.GloveExtendReach,_G.GloveExtendReach) elseif GloveExtendOption == "North Korea Wall" then v:FindFirstChild("Glove").Size = Vector3.new(_G.GloveExtendReach,0,_G.GloveExtendReach) elseif GloveExtendOption == "Slight Extend" then v:FindFirstChild("Glove").Size = Vector3.new(3, 3, 3.7) end v:FindFirstChild("Glove").Transparency = 0.5 end end end end task.wait() end if _G.GloveExtendGet == false then if game.Players.LocalPlayer:WaitForChild("Backpack"):FindFirstChildOfClass("Tool") ~= nil then for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") and v.Name ~= "Radio" then if v:FindFirstChild("Glove") ~= nil then v:FindFirstChild("Glove").Size = Vector3.new(2.5, 2.5, 1.7) v:FindFirstChild("Glove").Transparency = 0 end end end else for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Tool") and v.Name ~= "Radio" then if v:FindFirstChild("Glove") ~= nil then v:FindFirstChild("Glove").Size = Vector3.new(2.5, 2.5, 1.7) v:FindFirstChild("Glove").Transparency = 0 end end end end end end }) Tab7:AddColorpicker({ Name = "Color ESP", Default = Color3.fromRGB(111, 255, 0), Callback = function(Value) _G.ColorESP = Value end }) Tab7:AddToggle({ Name = "ESP Glove", Default = false, Callback = function(Value) _G.GloveESP = Value if _G.GloveESP == false then for i, v in ipairs(game.Players:GetChildren()) do if v.Character and v.Character:FindFirstChild("Head") and v.Character.Head:FindFirstChild("GloveEsp") then v.Character.Head.GloveEsp:Destroy() end end end while _G.GloveESP do for i,v in ipairs(game.Players:GetChildren()) do if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("Head") then if v.Character.Head:FindFirstChild("GloveEsp") and v.Character.Head.GloveEsp:FindFirstChild("TextLabel") and v.Character.Head.GloveEsp.TextLabel.TextColor3 ~= _G.ColorESP then v.Character.Head.GloveEsp.TextLabel.TextColor3 = _G.ColorESP end if v.Character.Head:FindFirstChild("GloveEsp") and v.Character.Head.GloveEsp:FindFirstChild("TextLabel") and v.Character.Head.GloveEsp.TextLabel.Text ~= "Glove [ "..v.leaderstats.Glove.Value.." ]" then v.Character.Head.GloveEsp.TextLabel.Text = "Glove [ "..v.leaderstats.Glove.Value.." ]" end if v.Character.Head:FindFirstChild("GloveEsp") == nil then GloveEsp = Instance.new("BillboardGui", v.Character.Head) GloveEsp.Adornee = v.Character.Head GloveEsp.Name = "GloveEsp" GloveEsp.Size = UDim2.new(0, 100, 0, 150) GloveEsp.StudsOffset = Vector3.new(0, 1, 0) GloveEsp.AlwaysOnTop = true GloveEsp.StudsOffset = Vector3.new(0, 3, 0) GloveEspText = Instance.new("TextLabel", GloveEsp) GloveEspText.BackgroundTransparency = 1 GloveEspText.Size = UDim2.new(0, 100, 0, 100) GloveEspText.TextSize = 20 GloveEspText.Font = Enum.Font.FredokaOne GloveEspText.TextColor3 = _G.ColorESP GloveEspText.TextStrokeTransparency = 0.5 GloveEspText.Text = "Glove [ "..v.leaderstats.Glove.Value.." ]" end end end task.wait() end end }) Tab7:AddTextbox({ Name = "Auto Change Nametag", Default = "Nametag", TextDisappear = false, Callback = function(Value) game.Workspace.NametagChanged.Value = Value end }) Tab7:AddToggle({ Name = " Auto Change Nametag", Default = false, Callback = function(Value) AutoChangeNameTag = Value if AutoChangeNameTag == true and game.Players.LocalPlayer.Character:FindFirstChild("Nametag",true) then game.Players.LocalPlayer.Character.Head.Nametag.TextLabel.Text = game.Workspace.NametagChanged.Value end workspace.NametagChanged.Changed:Connect(function() if AutoChangeNameTag == true and game.Players.LocalPlayer.Character:FindFirstChild("Nametag",true) then game.Players.LocalPlayer.Character.Head.Nametag.TextLabel.Text = game.Workspace.NametagChanged.Value end end) game.Players.LocalPlayer.CharacterAdded:Connect(function() if AutoChangeNameTag == true then repeat task.wait() until game.Players.LocalPlayer.Character:FindFirstChild("Nametag",true) game.Players.LocalPlayer.Character.Head.Nametag.TextLabel.Text = game.Workspace.NametagChanged.Value end end) end }) Tab7:AddTextbox({ Name = "Auto Change Slap Fake", Default = "Slap", TextDisappear = false, Callback = function(Value) game.Workspace.NametagChanged.SlapChanged.Value = Value end }) Tab7:AddToggle({ Name = " Auto Change Slap Fake", Default = false, Callback = function(Value) _G.AutoChangeSlapFake = Value while _G.AutoChangeSlapFake do if game.Players.LocalPlayer.leaderstats.Slaps.Value ~= game.Workspace.NametagChanged.SlapChanged.Value then game.Players.LocalPlayer.leaderstats.Slaps.Value = game.Workspace.NametagChanged.SlapChanged.Value end task.wait() end end }) Tab7:AddDropdown({ Name = "Tycoon Auto", Default = "All", Options = {"All","Your"}, Callback = function(Value) _G.TycoonAuto = Value end }) Tab7:AddToggle({ Name = "Auto Click Tycoon", Default = false, Callback = function(Value) _G.AutoClickTycoon = Value if _G.TycoonAuto == "All" then while _G.AutoClickTycoon and _G.TycoonAuto == "All" do for _,v in pairs(game.Workspace:GetChildren()) do if string.find(v.Name, "ÅTycoon") and v:FindFirstChild("Click") then fireclickdetector(v.Click.ClickDetector, 0) fireclickdetector(v.Click.ClickDetector, 1) end end task.wait() end elseif _G.TycoonAuto == "Your" then while _G.AutoClickTycoon and _G.TycoonAuto == "Your" do for _,v in pairs(game.Workspace:GetChildren()) do if v.Name:match(game.Players.LocalPlayer.Name) and v:FindFirstChild("Click") then fireclickdetector(v.Click.ClickDetector, 0) fireclickdetector(v.Click.ClickDetector, 1) end end for _,v in pairs(game.Workspace:GetChildren()) do if v.Name:match(game.Players.LocalPlayer.Name) then for i,x in pairs(v:GetChildren()) do if x.Name == "TycoonDrop" then x.CFrame = v.End.CFrame end end end end task.wait() end end end }) Tab7:AddToggle({ Name = "Auto Destroy Tycoon", Default = false, Callback = function(Value) _G.AutoDestroyTycoon = Value if _G.TycoonAuto == "All" then while _G.AutoDestroyTycoon do for _,v in pairs(game.Workspace:GetChildren()) do if string.find(v.Name, "ÅTycoon") and v:FindFirstChild("Destruct") then fireclickdetector(v.Destruct.ClickDetector, 0) fireclickdetector(v.Destruct.ClickDetector, 1) end end task.wait() end elseif _G.TycoonAuto == "Your" then while _G.AutoDestroyTycoon do for _,v in pairs(game.Workspace:GetChildren()) do if v.Name:match(game.Players.LocalPlayer.Name) and v:FindFirstChild("Destruct") then fireclickdetector(v.Destruct.ClickDetector, 0) fireclickdetector(v.Destruct.ClickDetector, 1) end end task.wait() end end end }) if game.Workspace:FindFirstChild("NoChanged") == nil then local NoChanged = Instance.new("BoolValue", workspace) NoChanged.Name = "NoChanged" end Tab2:AddToggle({ Name = "All Toggle Anti", Default = false, Callback = function(Value) game.Workspace.NoChanged.Value = Value end }) if _G.AntiVoidChoose == nil then _G.AntiVoidChoose = "Normal" end Tab2:AddDropdown({ Name = "Anti Void", Default = "Normal", Options = {"Normal","Retro","Water","Psycho","Bob"}, Callback = function(Value) if _G.AntiVoid == true then AntiVoid:Set(false) wait(0.05) _G.AntiVoidChoose = Value wait(0.03) AntiVoid:Set(true) elseif _G.AntiVoid == false then _G.AntiVoidChoose = Value end end }) Tab2:AddSlider({ Name = "Transparency Anti Void", Min = 0, Max = 1, Default = 0.5, Color = Color3.fromRGB(255,255,255), Increment = 0.1, ValueName = "Transparency", Callback = function(Value) _G.Transparency = Value if _G.AntiVoid == true then if _G.AntiVoidChoose == "Normal" then game.Workspace["VoidPart"].Transparency = Value game.Workspace["VoidPart"]["TAntiVoid"].Transparency = Value elseif _G.AntiVoidChoose == "Retro" then game.Workspace["Psycho"]["Retro1"].Transparency = Value game.Workspace["Psycho"]["Retro1"]["Retro2"].Transparency = Value game.Workspace["Psycho"]["Retro1"]["Retro3"].Transparency = Value elseif _G.AntiVoidChoose == "Water" then game.Workspace["Psycho"]["Kraken"].Transparency = Value elseif _G.AntiVoidChoose == "Psycho" then game.Workspace["Psycho"].Transparency = Value elseif _G.AntiVoidChoose == "Bob" then game.Workspace["VoidPart"]["TAntiVoid"].Transparency = Value game.Workspace["BobWalk1"].Transparency = Value for i,v in pairs(game.Workspace.BobWalk1:GetChildren()) do v.Transparency = _G.Transparency end end end end }) AntiVoid = Tab2:AddToggle({ Name = "Anti Void", Default = false, Callback = function(Value) _G.AntiVoid = Value if _G.AntiVoidChoose == "Normal" then game.Workspace["VoidPart"].CanCollide = Value game.Workspace["VoidPart"]["TAntiVoid"].CanCollide = Value if Value == false then game.Workspace["VoidPart"].Transparency = 1 game.Workspace["VoidPart"]["TAntiVoid"].Transparency = 1 else game.Workspace["VoidPart"].Transparency = _G.Transparency game.Workspace["VoidPart"]["TAntiVoid"].Transparency = _G.Transparency end elseif _G.AntiVoidChoose == "Retro" then game.Workspace["Psycho"]["Retro1"].CanCollide = Value game.Workspace["Psycho"]["Retro1"]["Retro2"].CanCollide = Value game.Workspace["Psycho"]["Retro1"]["Retro3"].CanCollide = Value if Value == true then game.Workspace["Psycho"]["Retro1"].Transparency = _G.Transparency game.Workspace["Psycho"]["Retro1"]["Retro2"].Transparency = _G.Transparency game.Workspace["Psycho"]["Retro1"]["Retro3"].Transparency = _G.Transparency else game.Workspace["Psycho"]["Retro1"].Transparency = 1 game.Workspace["Psycho"]["Retro1"]["Retro2"].Transparency = 1 game.Workspace["Psycho"]["Retro1"]["Retro3"].Transparency = 1 end elseif _G.AntiVoidChoose == "Water" then game.Workspace["Psycho"]["Kraken"].CanCollide = Value if Value == true then game.Workspace["Psycho"]["Kraken"].Transparency = _G.Transparency else game.Workspace["Psycho"]["Kraken"].Transparency = 1 end elseif _G.AntiVoidChoose == "Psycho" then game.Workspace["Psycho"].CanCollide = Value if Value == true then game.Workspace["Psycho"].Transparency = _G.Transparency else game.Workspace["Psycho"].Transparency = 1 end elseif _G.AntiVoidChoose == "Bob" then game.Workspace["VoidPart"]["TAntiVoid"].CanCollide = Value game.Workspace["BobWalk1"].CanCollide = Value for i,v in pairs(game.Workspace.BobWalk1:GetChildren()) do v.CanCollide = Value end if Value == true then game.Workspace["VoidPart"]["TAntiVoid"].Transparency = _G.Transparency game.Workspace["BobWalk1"].Transparency = _G.Transparency for i,v in pairs(game.Workspace.BobWalk1:GetChildren()) do v.Transparency = _G.Transparency end else game.Workspace["VoidPart"]["TAntiVoid"].Transparency = 1 game.Workspace["BobWalk1"].Transparency = 1 for i,v in pairs(game.Workspace.BobWalk1:GetChildren()) do v.Transparency = 1 end end end end }) AntiPortal = Tab2:AddToggle({ Name = "Anti Portal", Default = false, Callback = function(Value) _G.AntiPortal = Value if _G.AntiPortal == true then for i,v in pairs(workspace.Lobby:GetChildren()) do if v.Name == "Teleport2" and v.Name == "Teleport3" and v.Name == "Teleport4" and v.Name == "Teleport6" then if v.CanTouch == true then v.CanTouch = false end end end else for i,v in pairs(workspace.Lobby:GetChildren()) do if v.Name == "Teleport2" and v.Name == "Teleport3" and v.Name == "Teleport4" and v.Name == "Teleport6" then if v.CanTouch == false then v.CanTouch = true end end end end end }) AntiAdmin = Tab2:AddToggle({ Name = "Anti Mod | Admin", Default = false, Callback = function(Value) _G.AntiMods = Value while _G.AntiMods do for i,v in pairs(game.Players:GetChildren()) do if v:GetRankInGroup(9950771) >= 2 then _G.AntiKick = false game.Players.LocalPlayer:Kick("High Rank Player Detected.".." [ "..v.Name.." ]") break end end task.wait() end end }) AntiKick = Tab2:AddToggle({ Name = "Anti Kick", Default = false, Callback = function(Value) _G.AntiKick = Value while _G.AntiKick do for i,v in pairs(game.CoreGui.RobloxPromptGui.promptOverlay:GetDescendants()) do if v.Name == "ErrorPrompt" then game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId, game.JobId, game.Players.LocalPlayer) end end task.wait() end end }) AntiAfk = Tab2:AddToggle({ Name = "Anti Afk", Default = false, Callback = function(Value) _G.AntiAfk = Value for i,v in next, getconnections(game.Players.LocalPlayer.Idled) do if _G.AntiAfk then v:Disable() else v:Enable() end end end }) AntiObby = Tab2:AddToggle({ Name = "Anti Obby", Default = false, Callback = function(Value) _G.AntiObby = Value while _G.AntiObby do for _, v in pairs(game.Workspace:GetChildren()) do if string.find(v.Name, "LavaSpinner") or string.find(v.Name, "LavaBlock") then if v.CanTouch == true then v.CanTouch = false end end end task.wait() end if _G.AntiObby == false then for _, v in pairs(game.Workspace:GetChildren()) do if string.find(v.Name, "LavaSpinner") or string.find(v.Name, "LavaBlock") then if v.CanTouch == false then v.CanTouch = true end end end end end }) AntiRock = Tab2:AddToggle({ Name = "Anti Megarock | Custom", Default = false, Callback = function(Value) _G.AntiRock = Value while _G.AntiRock do for _,v in pairs(game.Players:GetChildren()) do if v.Character:FindFirstChild("rock") then v.Character:FindFirstChild("rock").CanTouch = false v.Character:FindFirstChild("rock").CanQuery = false end end task.wait() end end }) AntiSbeve = Tab2:AddToggle({ Name = "Anti Sbeve", Default = false, Callback = function(Value) _G.AntiSbeve = Value while _G.AntiSbeve do for _,v in pairs(game.Players:GetChildren()) do if v ~= game.Players.LocalPlayer and v.Character:FindFirstChild("stevebody") then v.Character:FindFirstChild("stevebody").CanTouch = false v.Character:FindFirstChild("stevebody").CanQuery = false v.Character:FindFirstChild("stevebody").CanCollide = false end end task.wait() end end }) AntiBallBaller = Tab2:AddToggle({ Name = "Anti Ball Baller", Default = false, Callback = function(Value) _G.AntiBallBaller = Value while _G.AntiBallBaller do for i,v in pairs(game.Workspace:GetChildren()) do if v.Name == "ClonedBall" then v.CanTouch = false v.CanCollide = true end end task.wait() end end }) AntiBus = Tab2:AddToggle({ Name = "Anti Bus", Default = false, Callback = function(Value) _G.AntiBus = Value while _G.AntiBus do for i,v in pairs(game.Workspace:GetChildren()) do if v.Name == "BusModel" then v.CanTouch = false end end task.wait() end end }) AntiLure = Tab2:AddToggle({ Name = "Anti Lure", Default = false, Callback = function(Value) _G.AntiLure = Value while _G.AntiLure do for i,v in pairs(game.Workspace:GetChildren()) do if string.find(v.Name, "_lure") and v:FindFirstChild("Root") and v:FindFirstChild("watercircle") then v.Root.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame v.watercircle.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame end end task.wait() end end }) AntiMail = Tab2:AddToggle({ Name = "Anti Mail", Default = false, Callback = function(Value) game.Players.LocalPlayer.Character.YouHaveGotMail.Disabled = Value _G.AntiMail = Value while _G.AntiMail do if game.Players.LocalPlayer.Character:FindFirstChild("YouHaveGotMail") then game.Players.LocalPlayer.Character.YouHaveGotMail.Disabled = true end task.wait() end end }) AntiMittenBl = Tab2:AddToggle({ Name = "Anti Mitten Blind", Default = false, Callback = function(Value) _G.AntiMittenBlind = Value while _G.AntiMittenBlind do if game.Players.LocalPlayer.PlayerGui:FindFirstChild("MittenBlind") then game.Players.LocalPlayer.PlayerGui:FindFirstChild("MittenBlind"):Destroy() end task.wait() end end }) AntiKnock = Tab2:AddToggle({ Name = "Anti Knockoff", Default = false, Callback = function(Value) _G.AntiKnock = Value while _G.AntiKnock do if game.Workspace.CurrentCamera and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid") and game.Workspace.CurrentCamera.CameraSubject ~= game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid") and game.Workspace.CurrentCamera.CameraSubject == game.Workspace:FindFirstChild(game.Players.LocalPlayer.Name.."'s_falsehead") then game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid") end task.wait() end end }) AntiJack = Tab2:AddToggle({ Name = "Anti Hallow - Jack", Default = false, Callback = function(Value) game.Players.LocalPlayer.PlayerScripts.HallowJackAbilities.Disabled = Value end }) AntiBooster = Tab2:AddToggle({ Name = "Anti Booster", Default = false, Callback = function(Value) _G.AntiBooster = Value while _G.AntiBooster do for i,v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do if v.Name == "BoosterObject" then v:Destroy() end end task.wait() end end }) AntiSquid = Tab2:AddToggle({ Name = "Anti Squid", Default = false, Callback = function(Value) _G.AntiSquid = Value if _G.AntiSquid == false then game.Players.LocalPlayer.PlayerGui.SquidInk.Enabled = true end while _G.AntiSquid do if game.Players.LocalPlayer.PlayerGui:FindFirstChild("SquidInk") then game.Players.LocalPlayer.PlayerGui.SquidInk.Enabled = false end task.wait() end end }) AntiConveyor = Tab2:AddToggle({ Name = "Anti Conveyor", Default = false, Callback = function(Value) game.Players.LocalPlayer.PlayerScripts.ConveyorVictimized.Disabled = Value end }) AntiNightmareAndPotion = Tab2:AddToggle({ Name = "Anti Nightmare & Potion", Default = false, Callback = function(Value) if Value == true then game.Players.LocalPlayer.PlayerScripts.VFXListener.NightmareEffect.Parent = game.Lighting else game.Players.LocalPlayer.PlayerScripts.VFXListener.NightmareEffect.Parent = game.Players.LocalPlayer.PlayerScripts.VFXListener end end }) AntiIceAndPotion = Tab2:AddToggle({ Name = "Anti Ice & Potion", Default = false, Callback = function(Value) _G.AntiIce = Value while _G.AntiIce do for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v.Name == "Icecube" then v:Destroy() game.Players.LocalPlayer.Character.Humanoid.PlatformStand = false game.Players.LocalPlayer.Character.Humanoid.AutoRotate = true end end task.wait() end end }) AntiTime = Tab2:AddToggle({ Name = "Anti Time Stop & Stop", Default = false, Callback = function(Value) _G.AntiTimestop = Value while _G.AntiTimestop do for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v.ClassName == "Part" then v.Anchored = false end end task.wait() end end }) AntiNull = Tab2:AddToggle({ Name = "Anti Null", Default = false, Callback = function(Value) _G.AntiNull = Value while _G.AntiNull do for i,v in pairs(game.Workspace:GetChildren()) do if v.Name == "Imp" and v:FindFirstChild("Body") then gloveHits[game.Players.LocalPlayer.leaderstats.Glove.Value]:FireServer(v.Body,true) end end task.wait() end end }) AntiRun = Tab2:AddToggle({ Name = "Anti Run", Default = false, Callback = function(Value) _G.AutoExit = Value while _G.AutoExit do if game.Players.LocalPlayer.Character:FindFirstChild("InLabyrinth") ~= nil then for _, v in next, workspace:GetChildren() do if string.find(v.Name, "Labyrinth") and v:FindFirstChild("Doors") then for _, y in ipairs(v.Doors:GetChildren()) do if y:FindFirstChild("Hitbox") and y.Hitbox:FindFirstChild("TouchInterest") then firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart"), y.Hitbox, 0) firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart"), y.Hitbox, 1) end end end end end task.wait() end end }) AntiBrick = Tab2:AddToggle({ Name = "Anti Brick", Default = false, Callback = function(Value) _G.AntiBrick = Value while _G.AntiBrick do for i,v in pairs(game.Workspace:GetChildren()) do if v.Name == "Union" then v.CanTouch = false v.CanQuery = false end end task.wait() end end }) AntiRecord = Tab2:AddToggle({ Name = "Anti Record", Default = false, Callback = function(Value) _G.AntiRecord = Value end }) for i,p in pairs(game.Players:GetChildren()) do if p ~= game.Players.LocalPlayer then p.Chatted:Connect(function(message) Words = message:split(" ") if _G.AntiRecord == true then for i, v in pairs(Words) do if v:lower():match("recording") or v:lower():match(" rec") or v:lower():match("record") or v:lower():match("discor") or v:lower():match(" disco") or v:lower():match(" disc") or v:lower():match("ticket") or v:lower():match("tickets") or v:lower():match(" ds") or v:lower():match(" dc") or v:lower():match("dizzy") or v:lower():match("dizzycord") or v:lower():match(" clip") or v:lower():match("proof") or v:lower():match("evidence") then AntiKick:Set(false) game.Players.LocalPlayer:Kick("Possible player recording detected.".." [ "..p.Name.." ]".." [ "..message.." ]") end end end end) end end game.Players.PlayerAdded:Connect(function(Player) Player.Chatted:Connect(function(message) Words = message:split(" ") if _G.AntiRecord == true then for i, v in pairs(Words) do if v:lower():match("recording") or v:lower():match(" rec") or v:lower():match("record") or v:lower():match("discor") or v:lower():match(" disco") or v:lower():match(" disc") or v:lower():match("ticket") or v:lower():match("tickets") or v:lower():match(" ds") or v:lower():match(" dc") or v:lower():match("dizzy") or v:lower():match("dizzycord") or v:lower():match(" clip") or v:lower():match("proof") or v:lower():match("evidence") then AntiKick:Set(false) game.Players.LocalPlayer:Kick("Possible player recording detected.".." [ "..Player.Name.." ]".." [ "..message.." ]") end end end end) end) AntiReda = Tab2:AddToggle({ Name = "Anti [REDACTED]", Default = false, Callback = function(Value) game.Players.LocalPlayer.PlayerScripts.Well.Disabled = Value end }) AntiBrazil = Tab2:AddToggle({ Name = "Anti Brazil", Default = false, Callback = function(Value) _G.AntiBrazil = Value while _G.AntiBrazil do for i,v in pairs(game.Workspace.Lobby.brazil:GetChildren()) do if v.CanTouch == true then v.CanTouch = false end end task.wait() end if _G.AntiBrazil == false then for i,v in pairs(game.Workspace.Lobby.brazil:GetChildren()) do if v.CanTouch == false then v.CanTouch = true end end end end }) AntiZa = Tab2:AddToggle({ Name = "Anti Za Hando", Default = false, Callback = function(Value) _G.AntiZaHando = Value while _G.AntiZaHando do for i,v in pairs(game.Workspace:GetChildren()) do if v.ClassName == "Part" and v.Name == "Part" then v:Destroy() end end task.wait() end end }) AntiFort = Tab2:AddToggle({ Name = "Anti Fort", Default = false, Callback = function(Value) _G.AntiFort = Value while _G.AntiFort do for i,v in pairs(game.Workspace:GetChildren()) do if v.Name == "Part" then v.CanCollide = false end end task.wait() end end }) AntiReaper = Tab2:AddToggle({ Name = "Anti Reaper", Default = false, Callback = function(Value) _G.AntiReaper = Value while _G.AntiReaper do for i,v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do if v.Name == "DeathMark" then game:GetService("ReplicatedStorage").ReaperGone:FireServer(game:GetService("Players").LocalPlayer.Character.DeathMark) game:GetService("Lighting"):WaitForChild("DeathMarkColorCorrection"):Destroy() end end task.wait() end end }) AntiPusher = Tab2:AddToggle({ Name = "Anti Pusher", Default = false, Callback = function(Value) _G.AntiPusher = Value while _G.AntiPusher do for i,v in pairs(game.Workspace:GetChildren()) do if v.Name == "wall" then v.CanCollide = false end end task.wait() end end }) AntiDefend = Tab2:AddToggle({ Name = "Anti Defend", Default = false, Callback = function(Value) _G.NoclipBarrier = Value if _G.NoclipBarrier == false then for i,v in pairs(game.Workspace:GetChildren()) do if string.find(v.Name, "ÅBarrier") then if v.CanCollide == false then v.CanCollide = true end end end end while _G.NoclipBarrier do for i,v in pairs(game.Workspace:GetChildren()) do if string.find(v.Name, "ÅBarrier") then if v.CanCollide == true then v.CanCollide = false end end end task.wait() end end }) AntiAttackPlank = Tab2:AddToggle({ Name = "Anti Attack Plank", Default = false, Callback = function(Value) _G.AntiPlank = Value while _G.AntiPlank do for i,v in pairs(game.Workspace:GetChildren()) do if string.find(v.Name, "'s Plank") and v.ClassName == "Part" then v.CanTouch = false v.CanQuery = false end end task.wait() end end }) AntiBubble = Tab2:AddToggle({ Name = "Anti Bubble", Default = false, Callback = function(Value) _G.AntiBubble = Value while _G.AntiBubble do for i,v in pairs(workspace:GetChildren()) do if v.Name == "BubbleObject" and v:FindFirstChild("Weld") then v:FindFirstChild("Weld"):Destroy() end end task.wait() end end }) AntiStun = Tab2:AddToggle({ Name = "Anti Stun", Default = false, Callback = function(Value) _G.AntiStun = Value while _G.AntiStun do if game.Players.LocalPlayer.Character:FindFirstChild("Humanoid") and game.Workspace:FindFirstChild("Shockwave") and game.Players.LocalPlayer.Character.Ragdolled.Value == false then game.Players.LocalPlayer.Character.Humanoid.PlatformStand = false end task.wait() end end }) AntiCOD = Tab2:AddToggle({ Name = "Anti Cube Of Death", Default = false, Callback = function(Value) if Value == true then if game.Workspace:FindFirstChild("the cube of death(i heard it kills)", 1) and game.Workspace.Arena.CubeOfDeathArea["the cube of death(i heard it kills)"]:FindFirstChild("Part") then game.Workspace.Arena.CubeOfDeathArea["the cube of death(i heard it kills)"].CanTouch = false game.Workspace.Arena.CubeOfDeathArea["the cube of death(i heard it kills)"].Part.CanTouch = false end else if game.Workspace:FindFirstChild("the cube of death(i heard it kills)", 1) and game.Workspace.Arena.CubeOfDeathArea["the cube of death(i heard it kills)"]:FindFirstChild("Part") then game.Workspace.Arena.CubeOfDeathArea["the cube of death(i heard it kills)"].CanTouch = true game.Workspace.Arena.CubeOfDeathArea["the cube of death(i heard it kills)"].Part.CanTouch = true end end end }) AntiDeath = Tab2:AddToggle({ Name = "Anti Death Barriers", Default = false, Callback = function(Value) if Value == true then for i,v in pairs(game.Workspace.DEATHBARRIER:GetChildren()) do if v.ClassName == "Part" and v.Name == "BLOCK" then v.CanTouch = false end end workspace.DEATHBARRIER.CanTouch = false workspace.DEATHBARRIER2.CanTouch = false workspace.dedBarrier.CanTouch = false workspace.ArenaBarrier.CanTouch = false workspace.AntiDefaultArena.CanTouch = false else for i,v in pairs(game.Workspace.DEATHBARRIER:GetChildren()) do if v.ClassName == "Part" and v.Name == "BLOCK" then v.CanTouch = true end end workspace.DEATHBARRIER.CanTouch = true workspace.DEATHBARRIER2.CanTouch = true workspace.dedBarrier.CanTouch = true workspace.ArenaBarrier.CanTouch = true workspace.AntiDefaultArena.CanTouch = true end end }) AntiRagdoll = Tab2:AddToggle({ Name = "Anti Ragdoll", Default = false, Callback = function(Value) _G.AntiRagdoll = Value while _G.AntiRagdoll do if game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") and game.Players.LocalPlayer.Character:FindFirstChild("Torso") and game.Players.LocalPlayer.Character:FindFirstChild("Ragdolled") then if game.Players.LocalPlayer.Character:FindFirstChild("Ragdolled") and game.Players.LocalPlayer.Character:WaitForChild("Ragdolled").Value == true then repeat task.wait() if game.Players.LocalPlayer.Character:FindFirstChild("Torso") then game.Players.LocalPlayer.Character.Torso.Anchored = true end until game.Players.LocalPlayer.Character:FindFirstChild("Ragdolled") and game.Players.LocalPlayer.Character:WaitForChild("Ragdolled").Value == false if game.Players.LocalPlayer.Character:FindFirstChild("Torso") then game.Players.LocalPlayer.Character.Torso.Anchored = false end end end task.wait() end end }) Tab11:AddDropdown({ Name = "Glove Sound", Default = "Ghost", Options = {"Ghost", "Thanos", "Space", "Scythe", "Golden", "Hitman", "Prop", "Error Death", "Zombie"}, Callback = function(Value) GloveSound = Value end }) Tab11:AddToggle({ Name = "Auto Spam Glove Sound", Default = false, Callback = function(Value) GloveSoundSpam = Value while GloveSoundSpam and GloveSound == "Ghost" do game.ReplicatedStorage.Ghostinvisibilityactivated:FireServer() game.ReplicatedStorage.Ghostinvisibilitydeactivated:FireServer() task.wait() end while GloveSoundSpam and GloveSound == "Thanos" do game:GetService("ReplicatedStorage").Illbeback:FireServer() task.wait() end while GloveSoundSpam and GloveSound == "Space" do game:GetService("ReplicatedStorage").ZeroGSound:FireServer() task.wait() end while GloveSoundSpam and GloveSound == "Scythe" do game:GetService("ReplicatedStorage").Scythe:FireServer("ScytheWeapon") task.wait() end while GloveSoundSpam and GloveSound == "Golden" do game:GetService("ReplicatedStorage").Goldify:FireServer(true) task.wait() end while GloveSoundSpam and GloveSound == "Hitman" do game:GetService("ReplicatedStorage"):WaitForChild("HitmanAbility"):FireServer("ReplicateGoldenRevolver",{0}) task.wait() end while GloveSoundSpam and GloveSound == "Prop" do game:GetService("ReplicatedStorage").Prop:FireServer() task.wait() end while GloveSoundSpam and GloveSound == "Error Death" do game.ReplicatedStorage.ErrorDeath:FireServer() task.wait() end while GloveSoundSpam and GloveSound == "Zombie" do game:GetService("ReplicatedStorage").b:FireServer("ReplicateSound_Zombie") task.wait() end end }) Tab15:AddParagraph("Share Link Zalo","Join Link Zalo Message All People Or Friend | Tham Gia Link Zalo Nhắn Tin Tất Cả Mọi Người Hoặc Bạn Bè") Tab15:AddParagraph("Message Zalo","You Have To Message Zalo In VietNamese | Bạn Phải Nhắn Tin Zalo Bằng Tiếng Việt") Tab15:AddParagraph("Deputy Group Zalo","[ Tấn Lộc ( Owner ) ] or [ Giang ] or [ Tiến ] or [ Hoàng Kha ]") Tab15:AddParagraph("Share Link Slap Battles Group","Join Link Zalo Message All People Or Friend | Tham Gia Link Zalo Nhắn Tin Tất Cả Mọi Người Hoặc Bạn Bè") Tab15:AddParagraph("Message Slap Battles Group","You Have To Message Zalo In VietNamese Or English | Bạn Phải Nhắn Tin Zalo Bằng Tiếng Việt hoặc Tiếng Anh") Tab15:AddLabel("Owner Credits Script By Giang") Tab15:AddButton({ Name = "Copy Join Zalo", Callback = function() setclipboard("https://zalo.me/g/qlukiy407") end }) Tab15:AddButton({ Name = "Copy Join Slap Battles Group", Callback = function() setclipboard("https://discord.com/invite/xdCKBcS6") end }) Tab15:AddButton({ Name = "[ Destroy GUI ] [ Toggle Gui ]", Callback = function() _G.AutoSetInfo = false OrionLib:Destroy() if game.Players.LocalPlayer.PlayerGui:FindFirstChild("ToggleUi") then game.Players.LocalPlayer.PlayerGui:FindFirstChild("ToggleUi"):Destroy() end end }) ---ToggleAllAnti--- game.Workspace.NoChanged.Changed:Connect(function() AntiVoid:Set(game.Workspace.NoChanged.Value) end) game.Workspace.NoChanged.Changed:Connect(function() AntiPortal:Set(game.Workspace.NoChanged.Value) end) game.Workspace.NoChanged.Changed:Connect(function() AntiRun:Set(game.Workspace.NoChanged.Value) end) game.Workspace.NoChanged.Changed:Connect(function() AntiAdmin:Set(game.Workspace.NoChanged.Value) end) game.Workspace.NoChanged.Changed:Connect(function() AntiKick:Set(game.Workspace.NoChanged.Value) end) game.Workspace.NoChanged.Changed:Connect(function() AntiAfk:Set(game.Workspace.NoChanged.Value) end) game.Workspace.NoChanged.Changed:Connect(function() AntiObby:Set(game.Workspace.NoChanged.Value) end) game.Workspace.NoChanged.Changed:Connect(function() AntiRock:Set(game.Workspace.NoChanged.Value) end) game.Workspace.NoChanged.Changed:Connect(function() AntiSbeve:Set(game.Workspace.NoChanged.Value) end) game.Workspace.NoChanged.Changed:Connect(function() AntiBallBaller:Set(game.Workspace.NoChanged.Value) end) game.Workspace.NoChanged.Changed:Connect(function() AntiAttackPlank:Set(game.Workspace.NoChanged.Value) end) game.Workspace.NoChanged.Changed:Connect(function() AntiBus:Set(game.Workspace.NoChanged.Value) end) game.Workspace.NoChanged.Changed:Connect(function() AntiMail:Set(game.Workspace.NoChanged.Value) end) game.Workspace.NoChanged.Changed:Connect(function() AntiLure:Set(game.Workspace.NoChanged.Value) end) game.Workspace.NoChanged.Changed:Connect(function() AntiJack:Set(game.Workspace.NoChanged.Value) end) game.Workspace.NoChanged.Changed:Connect(function() AntiKnock:Set(game.Workspace.NoChanged.Value) end) game.Workspace.NoChanged.Changed:Connect(function() AntiBooster:Set(game.Workspace.NoChanged.Value) end) game.Workspace.NoChanged.Changed:Connect(function() AntiSquid:Set(game.Workspace.NoChanged.Value) end) game.Workspace.NoChanged.Changed:Connect(function() AntiConveyor:Set(game.Workspace.NoChanged.Value) end) game.Workspace.NoChanged.Changed:Connect(function() AntiNightmareAndPotion:Set(game.Workspace.NoChanged.Value) end) game.Workspace.NoChanged.Changed:Connect(function() AntiTime:Set(game.Workspace.NoChanged.Value) end) game.Workspace.NoChanged.Changed:Connect(function() AntiIceAndPotion:Set(game.Workspace.NoChanged.Value) end) game.Workspace.NoChanged.Changed:Connect(function() AntiMittenBl:Set(game.Workspace.NoChanged.Value) end) game.Workspace.NoChanged.Changed:Connect(function() AntiNull:Set(game.Workspace.NoChanged.Value) end) game.Workspace.NoChanged.Changed:Connect(function() AntiBrick:Set(game.Workspace.NoChanged.Value) end) game.Workspace.NoChanged.Changed:Connect(function() AntiRecord:Set(game.Workspace.NoChanged.Value) end) game.Workspace.NoChanged.Changed:Connect(function() AntiReda:Set(game.Workspace.NoChanged.Value) end) game.Workspace.NoChanged.Changed:Connect(function() AntiBrazil:Set(game.Workspace.NoChanged.Value) end) game.Workspace.NoChanged.Changed:Connect(function() AntiZa:Set(game.Workspace.NoChanged.Value) end) game.Workspace.NoChanged.Changed:Connect(function() AntiReaper:Set(game.Workspace.NoChanged.Value) end) game.Workspace.NoChanged.Changed:Connect(function() AntiPusher:Set(game.Workspace.NoChanged.Value) end) game.Workspace.NoChanged.Changed:Connect(function() AntiDefend:Set(game.Workspace.NoChanged.Value) end) game.Workspace.NoChanged.Changed:Connect(function() AntiFort:Set(game.Workspace.NoChanged.Value) end) game.Workspace.NoChanged.Changed:Connect(function() AntiBubble:Set(game.Workspace.NoChanged.Value) end) game.Workspace.NoChanged.Changed:Connect(function() AntiStun:Set(game.Workspace.NoChanged.Value) end) game.Workspace.NoChanged.Changed:Connect(function() AntiCOD:Set(game.Workspace.NoChanged.Value) end) game.Workspace.NoChanged.Changed:Connect(function() AntiDeath:Set(game.Workspace.NoChanged.Value) end) game.Workspace.NoChanged.Changed:Connect(function() AntiRagdoll:Set(game.Workspace.NoChanged.Value) end) elseif game.PlaceId == 11520107397 then local Window = OrionLib:MakeWindow({IntroText = (GameName), IntroIcon = "rbxassetid://15315284749",Name = ("Giang Hub - Killstreak Only"),IntroToggleIcon = "rbxassetid://7734091286", HidePremium = false, SaveConfig = false, IntroEnabled = true, ConfigFolder = "slap battles"}) local bypass; bypass = hookmetamethod(game, "__namecall", function(method, ...) if getnamecallmethod() == "FireServer" and method == game.ReplicatedStorage.Ban then return elseif getnamecallmethod() == "FireServer" and method == game.ReplicatedStorage.AdminGUI then return elseif getnamecallmethod() == "FireServer" and method == game.ReplicatedStorage.WalkSpeedChanged then return end return bypass(method, ...) end) if game.Workspace:FindFirstChild("NametagChanged") == nil then local NametagChanged = Instance.new("StringValue", workspace) NametagChanged.Name = "NametagChanged" NametagChanged.Value = "" local SlapChanged = Instance.new("StringValue", NametagChanged) SlapChanged.Name = "SlapChanged" SlapChanged.Value = "" end ---Safe--- if workspace:FindFirstChild("SafeBox") == nil then local S = Instance.new("Part") S.Name = "SafeBox" S.Anchored = true S.CanCollide = true S.Transparency = .5 S.Position = Vector3.new(-5500, -5000, -5000) S.Size = Vector3.new(21, 5, 21) S.Parent = workspace local S1 = Instance.new("Part") S1.Name = "S1" S1.Anchored = true S1.CanCollide = true S1.Transparency = .5 S1.Position = Vector3.new(-5499.91, -4991.5, -4989.09) S1.Size = Vector3.new(20, 13, 2) S1.Parent = workspace:FindFirstChild("SafeBox") local S2 = Instance.new("Part") S2.Name = "S2" S2.Anchored = true S2.CanCollide = true S2.Transparency = .5 S2.Position = Vector3.new(-5510.27979, -4991.5, -5000.08984, -4.47034836e-07, 0, 0.999999881, 0, 1, 0, -0.999999881, 0, -3.69319451e-07) S2.Size = Vector3.new(21, 14, 2) S2.Rotation = Vector3.new(0, -90, 0) S2.Parent = workspace:FindFirstChild("SafeBox") local S3 = Instance.new("Part") S3.Name = "S3" S3.Anchored = true S3.CanCollide = true S3.Transparency = .5 S3.Position = Vector3.new(-5499.3, -4991.5, -5011.12) S3.Size = Vector3.new(21, 13, 2) S3.Parent = workspace:FindFirstChild("SafeBox") local S4 = Instance.new("Part") S4.Name = "S4" S4.Anchored = true S4.CanCollide = true S4.Transparency = .5 S4.Position = Vector3.new(-5489.97559, -4991.5, -4999.52637, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08) S4.Size = Vector3.new(22, 13, 2) S4.Rotation = Vector3.new(0, -90, 0) S4.Parent = workspace:FindFirstChild("SafeBox") local S5 = Instance.new("Part") S5.Name = "S5" S5.Anchored = true S5.CanCollide = true S5.Transparency = .5 S5.Position = Vector3.new(-5499.39, -4984, -5000.07) S5.Size = Vector3.new(24, 3, 24) S5.Parent = workspace:FindFirstChild("SafeBox") end if workspace:FindFirstChild("BobWalk1") == nil then local BobWalk1 = Instance.new("Part", workspace) BobWalk1.CanCollide = false BobWalk1.Anchored = true BobWalk1.CFrame = CFrame.new(23.2798462, -19.8447475, 1.83554196, -1, 0, 0, 0, -1, 0, 0, 0, 1) BobWalk1.Size = Vector3.new(1139.2593994140625, 1.5, 2048) BobWalk1.Name = "BobWalk1" BobWalk1.Transparency = 1 local BobWalk2 = Instance.new("Part", BobWalk1) BobWalk2.CanCollide = false BobWalk2.Anchored = true BobWalk2.CFrame = CFrame.new(-458.458344, -9.25, 1.83554196, -1, 0, 0, 0, -1, 0, 0, 0, 1) BobWalk2.Size = Vector3.new(1139.2593994140625, 1.5, 2048) BobWalk2.Name = "BobWalk2" BobWalk2.Transparency = 1 local BobWalk3 = Instance.new("Part", BobWalk1) BobWalk3.CanCollide = false BobWalk3.Anchored = true BobWalk3.CFrame = CFrame.new(-690.65979, 47.25, 1.83554196, -1, 0, 0, 0, -1, 0, 0, 0, 1) BobWalk3.Size = Vector3.new(674.8563232421875, 0.6048492789268494, 2048) BobWalk3.Name = "BobWalk3" BobWalk3.Transparency = 1 local BobWalk4 = Instance.new("Part", BobWalk1) BobWalk4.CanCollide = false BobWalk4.Anchored = true BobWalk4.CFrame = CFrame.new(402.964996, 29.25, 222.310089, -1, 0, 0, 0, -1, 0, 0, 0, 1) BobWalk4.Size = Vector3.new(379.88922119140625, 1.5, 160.8837127685547) BobWalk4.Name = "BobWalk4" BobWalk4.Transparency = 1 local BobWalk5 = Instance.new("Part", BobWalk1) BobWalk5.CanCollide = false BobWalk5.Anchored = true BobWalk5.Orientation = Vector3.new(0, 0, 171.728) BobWalk5.CFrame = CFrame.new(178.719162, -18.9417267, 1.83554196, -0.989596844, -0.143868446, 0, 0.143868446, -0.989596844, 0, 0, 0, 1) BobWalk5.Size = Vector3.new(143.94830322265625, 1.5, 2048) BobWalk5.Name = "BobWalk5" BobWalk5.Transparency= 1 local BobWalk6 = Instance.new("Part", BobWalk1) BobWalk6.CanCollide = false BobWalk6.Anchored = true BobWalk6.Orientation = Vector3.new(0, 0, 144.782) BobWalk6.CFrame = CFrame.new(-309.152832, 15.4761791, 1.83554196, -0.816968799, -0.576681912, 0, 0.576681912, -0.816968799, 0, 0, 0, 1) BobWalk6.Size = Vector3.new(110.13511657714844, 2.740000009536743, 2048) BobWalk6.Name = "BobWalk6" BobWalk6.Transparency = 1 local BobWalk7 = Instance.new("Part", BobWalk1) BobWalk7.CanCollide = false BobWalk7.Anchored = true BobWalk7.Orientation = Vector3.new(0, 0, -147.002) BobWalk7.CFrame = CFrame.new(174.971924, 5.34897423, 222.310089, -0.838688731, 0.544611216, 0, -0.544611216, -0.838688731, 0, 0, 0, 1) BobWalk7.Size = Vector3.new(89.76103210449219, 1.5, 160.8837127685547) BobWalk7.Name = "BobWalk7" BobWalk7.Transparency = 1 local BobWalk8 = Instance.new("Part", BobWalk1) BobWalk8.CanCollide = false BobWalk8.Anchored = true BobWalk8.Orientation = Vector3.new(0.001, -90.002, -138.076) BobWalk8.CFrame = CFrame.new(402.965027, 5.49165154, 74.8157959, 2.98023224e-05, -1.14142895e-05, -1, -0.668144584, -0.744031429, -1.14142895e-05, -0.744031489, 0.668144584, -2.98023224e-05) BobWalk8.Size = Vector3.new(74.23055267333984, 1, 379.88922119140625) BobWalk8.Name = "BobWalk8" BobWalk8.Transparency = 1 local BobWalk9 = Instance.new("Part", BobWalk1) BobWalk9.CanCollide = false BobWalk9.Anchored = true BobWalk9.CFrame = CFrame.new(402.964996, 29.9136467, 121.981705, -1, 0, 0, 0, -1, 0, 0, 0, 1) BobWalk9.Size = Vector3.new(379.88922119140625, 1.5, 39.77305603027344) BobWalk9.Name = "BobWalk9" BobWalk9.Transparency = 1 local BobWalk10 = Instance.new("WedgePart", BobWalk1) BobWalk10.CanCollide = false BobWalk10.Anchored = true BobWalk10.Orientation = Vector3.new(-30.453, 117.775, -102.906) BobWalk10.CFrame = CFrame.new(134.084229, -17.8583984, 94.3953705, 0.541196942, -0.354067981, 0.762719929, -0.840263784, -0.192543149, 0.506837189, -0.0325982571, -0.915184677, -0.401714325) BobWalk10.Size = Vector3.new(1, 88.66793823242188, 34.42972946166992) BobWalk10.Name = "BobWalk10" BobWalk10.Transparency = 1 local BobWalk11 = Instance.new("WedgePart", BobWalk1) BobWalk11.CanCollide = false BobWalk11.Anchored = true BobWalk11.Orientation = Vector3.new(-29.779, 117.596, -13.193) BobWalk11.CFrame = CFrame.new(168.441879, 2.46393585, 125.815231, -0.350553155, -0.534268022, 0.769201458, -0.198098332, 0.845035911, 0.496660322, -0.915352523, 0.0217281878, -0.402067661) BobWalk11.Size = Vector3.new(1, 0.9999924302101135, 82.1865463256836) BobWalk11.Name = "BobWalk11" BobWalk11.Transparency = 1 local BobWalk12 = Instance.new("WedgePart", BobWalk1) BobWalk12.CanCollide = false BobWalk12.Anchored = true BobWalk12.Orientation = Vector3.new(26.893, -124.388, -108.64) BobWalk12.CFrame = CFrame.new(206.315063, 26.9295502, 105.471031, 0.534210563, -0.415855825, -0.73599112, -0.845072925, -0.285055399, -0.452321947, -0.021697551, 0.863601387, -0.503708005) BobWalk12.Size = Vector3.new(1, 13.53612232208252, 9.847718238830566) BobWalk12.Name = "BobWalk12" BobWalk12.Transparency = 1 local BobWalk13 = Instance.new("WedgePart", BobWalk1) BobWalk13.CanCollide = false BobWalk13.Anchored = true BobWalk13.Orientation = Vector3.new(-26.893, 55.613, 108.64) BobWalk13.CFrame = CFrame.new(165.965088, 2.12955856, 77.8575592, -0.53421092, -0.415855944, 0.735991359, 0.845073164, -0.285055757, 0.452322066, 0.0216975808, 0.863601625, 0.503708005) BobWalk13.Size = Vector3.new(1, 13.53612232208252, 99.8001480102539) BobWalk13.Name = "BobWalk13" BobWalk13.Transparency = 1 local BobWalk14 = Instance.new("WedgePart", BobWalk1) BobWalk14.CanCollide = false BobWalk14.Anchored = true BobWalk14.Orientation = Vector3.new(-0.001, 90.003, 48.072) BobWalk14.CFrame = CFrame.new(172.67041, 5.49164963, 74.8157959, -4.58955765e-05, 2.05039978e-05, 1, 0.743987858, 0.668193102, 2.05039978e-05, -0.668193102, 0.743987858, -4.58955765e-05) BobWalk14.Size = Vector3.new(1, 74.23055267333984, 80.699951171875) BobWalk14.Name = "BobWalk14" BobWalk14.Transparency = 1 local BobWalk15 = Instance.new("WedgePart", BobWalk1) BobWalk15.CanCollide = false BobWalk15.Anchored = true BobWalk15.Orientation = Vector3.new(0, 0, 106.498) BobWalk15.CFrame = CFrame.new(212.753906, 30.0632439, 121.981705, -0.283976078, -0.95883137, 0, 0.95883137, -0.283976078, 0, 0, 0, 1) BobWalk15.Size = Vector3.new(1, 0.8520558476448059, 39.773048400878906) BobWalk15.Name = "BobWalk15" BobWalk15.Transparency = 1 local BobWalk16 = Instance.new("WedgePart", BobWalk1) BobWalk16.CanCollide = false BobWalk16.Anchored = true BobWalk16.Orientation = Vector3.new(29.777, -62.406, -75.066) BobWalk16.CFrame = CFrame.new(212.884216, 30.1233234, 121.984734, 0.544644356, 0.33412537, -0.769235253, -0.838644743, 0.223680317, -0.496630788, 0.00612583756, 0.915602207, 0.402038693) BobWalk16.Size = Vector3.new(1, 36.08900451660156, 16.739320755004883) BobWalk16.Name = "BobWalk16" BobWalk16.Transparency = 1 local BobWalk17 = Instance.new("WedgePart", BobWalk1) BobWalk17.CanCollide = false BobWalk17.Anchored = true BobWalk17.Orientation = Vector3.new(-29.777, 117.594, 75.066) BobWalk17.CFrame = CFrame.new(174.83577, 5.55865097, 141.871262, -0.544644356, 0.33412537, 0.769235253, 0.838644743, 0.223680317, 0.496630788, -0.00612583756, 0.915602207, -0.402038693) BobWalk17.Size = Vector3.new(1, 36.08900451660156, 82.1865463256836) BobWalk17.Name = "BobWalk17" BobWalk17.Transparency = 1 local BobWalk18 = Instance.new("WedgePart", BobWalk1) BobWalk18.CanCollide = false BobWalk18.Anchored = true BobWalk18.Orientation = Vector3.new(30.453, -62.225, 102.906) BobWalk18.CFrame = CFrame.new(165.427338, 2.97219658, 77.884697, -0.541196942, -0.354067981, -0.762719929, 0.840263784, -0.192543149, -0.506837189, 0.0325982571, -0.915184677, 0.401714325) BobWalk18.Size = Vector3.new(1, 88.66793823242188, 47.76289749145508) BobWalk18.Name = "BobWalk18" BobWalk18.Transparency = 1 end if workspace:FindFirstChild("VoidPart") == nil then local VoidPart = Instance.new("Part", workspace) VoidPart.Position = Vector3.new(-80.5, -10.005, -246.5) VoidPart.Name = "VoidPart" VoidPart.Size = Vector3.new(2048, 1, 2048) VoidPart.Material = "ForceField" VoidPart.Anchored = true VoidPart.Transparency = 1 VoidPart.CanCollide = false end --Tab local Tab = Window:MakeTab({ Name = "Info", Icon = "rbxassetid://7734053426", PremiumOnly = false }) local Tab1 = Window:MakeTab({ Name = "Script", Icon = "rbxassetid://8997387937", PremiumOnly = false }) local Tab2 = Window:MakeTab({ Name = "Anti", Icon = "rbxassetid://7734056608", PremiumOnly = false }) local Tab3 = Window:MakeTab({ Name = "Badges", Icon = "rbxassetid://7733673987", PremiumOnly = false }) local Tab5 = Window:MakeTab({ Name = "Local", Icon = "rbxassetid://4335489011", PremiumOnly = false }) local Tab7 = Window:MakeTab({ Name = "Misc", Icon = "rbxassetid://4370318685", PremiumOnly = false }) local Tab15 = Window:MakeTab({ Name = "Credit", Icon = "rbxassetid://7733955511", PremiumOnly = false }) Tab:AddParagraph("Zalo | Discord"," [ Zalo ]: Bạn muốn vào nhóm Zalo thì vào Credit nhé có link nhóm Zalo đó | [ Discord ]: If you want to join the Server hack slap battles group, go to the credits section ] | Good Luck") local InfoServer = Tab:AddSection({Name = "Info Server"}) CanYouFps = Tab:AddLabel("Your Fps [ "..math.floor(workspace:GetRealPhysicsFPS()).." ]") CanYouPing = Tab:AddLabel("Your Ping [ "..game:GetService("Stats").Network.ServerStatsItem["Data Ping"]:GetValueString().." ]") ServerPlayer = Tab:AddLabel("Player In Server [ "..#game.Players:GetPlayers().." / "..game.Players.MaxPlayers.." ]") TimeServer = Tab:AddLabel("Server Time [ "..math.floor(workspace.DistributedGameTime / 60 / 60).." Hour | "..math.floor(workspace.DistributedGameTime / 60) - (math.floor(workspace.DistributedGameTime / 60 / 60) * 60).." Minute | "..math.floor(workspace.DistributedGameTime) - (math.floor(workspace.DistributedGameTime / 60) * 60).." Second ]") TimeNow = Tab:AddLabel("Now Time [ "..os.date("%X").." ]") AgeAccYou = Tab:AddLabel("You Account Age [ "..game.Players.LocalPlayer.AccountAge.." ]") ViewAgeServer = Tab:AddLabel("Server's Age [ "..game.Workspace.Lobby.ServerAge.Text.SurfaceGui.TextLabel.Text.." ]") if game.Players.LocalPlayer.Character.Humanoid.Health == 0 then ResetTime = Tab:AddLabel("Time Spawn [ "..game.Players.RespawnTime.." ]") else ResetTime = Tab:AddLabel("Time Spawn [ Not Dead ]") end CodeKeypad = Tab:AddLabel("Code Keypad [ "..tostring((#game.Players:GetPlayers()) * 25 + 1100 - 7).." ]") if not game.Workspace:FindFirstChild("Keypad") then KeypadSpawn = Tab:AddLabel("Keypad Spawn [ No ]") else KeypadSpawn = Tab:AddLabel("Keypad Spawn [ Yes ]") end CheckSlap = Tab:AddLabel("Check Slap [ "..game.Players.LocalPlayer.leaderstats.Slaps.Value.." ]") Glove = Tab:AddLabel("You're Using Glove [ "..game.Players.LocalPlayer.leaderstats.Glove.Value.." ]") if game.Players.LocalPlayer.PlayerGui:FindFirstChild("Kills") and game.Players.LocalPlayer.PlayerGui.Kills:FindFirstChild("Frame") and game.Players.LocalPlayer.PlayerGui.Kills.Frame:FindFirstChild("TextLabel") then KillstreakLabel = Tab:AddLabel("Kill [ "..game.Players.LocalPlayer.PlayerGui.Kills.Frame.TextLabel.Text.." ]") else KillstreakLabel = Tab:AddLabel("Kill [ Menu Not Slow ]") end PlateTime = Tab:AddLabel("Plate Time [ "..game.Players.LocalPlayer.PlayerGui.PlateIndicator.TextLabel.Text.." ]") Tab:AddParagraph("Game's ID [ "..game.PlaceId.." ]","Server ID [ "..game.JobId.." ]") local InfoServer = Tab:AddSection({Name = "Local Player"}) if game.Players.LocalPlayer.Character:FindFirstChild("rock") then WalkspeedYou = Tab:AddLabel("Walk Speed [ Not Walk then rock ]") JumppowerYou = Tab:AddLabel("Jump Power [ Not Jump Power then rock ]") HealthYou = Tab:AddLabel("Health You [ Not Health then rock ]") HipHeightYou = Tab:AddLabel("Hip Height [ Not Hip then rock ]") else WalkspeedYou = Tab:AddLabel("Walk Speed [ "..game.Players.LocalPlayer.Character.Humanoid.WalkSpeed.." ]") JumppowerYou = Tab:AddLabel("Jump Power [ "..game.Players.LocalPlayer.Character.Humanoid.JumpPower.." ]") HealthYou = Tab:AddLabel("Health You [ "..game.Players.LocalPlayer.Character.Humanoid.Health.." ]") HipHeightYou = Tab:AddLabel("Hip Height [ "..game.Players.LocalPlayer.Character.Humanoid.HipHeight.." ]") end GravityYou = Tab:AddLabel("Gravity [ "..game.Workspace.Gravity.." ]") PositionYou = Tab:AddLabel("Position In Your [ "..tostring(math.round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X)..", ".. math.round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y)..", "..math.round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z)).." ]") local AutoSetInfoServer AutoSetInfo = Tab:AddToggle({ Name = "Auto Set Info", Default = false, Callback = function(Value) _G.AutoSetInfo = Value AutoSetInfoServer = game:GetService("RunService").RenderStepped:Connect(function() if _G.AutoSetInfo == true then CanYouFps:Set("Your Fps [ "..math.floor(workspace:GetRealPhysicsFPS()).." ]") ServerPlayer:Set("Player In Server [ "..#game.Players:GetPlayers().." / "..game.Players.MaxPlayers.." ]") TimeServer:Set("Server Time [ "..math.floor(workspace.DistributedGameTime / 60 / 60).." Hour | "..math.floor(workspace.DistributedGameTime / 60) - (math.floor(workspace.DistributedGameTime / 60 / 60) * 60).." Minutes | "..math.floor(workspace.DistributedGameTime) - (math.floor(workspace.DistributedGameTime / 60) * 60).." Second ]") CanYouPing:Set("Your Ping [ "..game:GetService("Stats").Network.ServerStatsItem["Data Ping"]:GetValueString().." ]") AgeAccYou:Set("Your Account Age [ "..game.Players.LocalPlayer.AccountAge.." ]") TimeNow:Set("Now Time [ "..os.date("%X").." ]") ViewAgeServer:Set("Server's Age [ "..game.Workspace.Lobby.ServerAge.Text.SurfaceGui.TextLabel.Text.." ]") PlateTime:Set("Plate Time [ "..game.Players.LocalPlayer.PlayerGui.PlateIndicator.TextLabel.Text.." ]") if game.Players.LocalPlayer.Character.Humanoid.Health == 0 then ResetTime:Set("Time Spawn [ "..game.Players.RespawnTime.." ]") else ResetTime:Set("Time Spawn [ Not Dead ]") end PositionYou:Set("Position In You [ "..tostring(math.round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X)..", ".. math.round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y)..", "..math.round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z)).." ]") CodeKeypad:Set("Code Keypad [ "..tostring((#game.Players:GetPlayers()) * 25 + 1100 - 7).." ]") CheckSlap:Set("Check Slap [ "..game.Players.LocalPlayer.leaderstats.Slaps.Value.." ]") Glove:Set("You're Using Glove [ "..game.Players.LocalPlayer.leaderstats.Glove.Value.." ]") if game.Players.LocalPlayer.Character:FindFirstChild("rock") then WalkspeedYou:Set("Walk Speed [ Not Walk then rock ]") JumppowerYou:Set("Jump Power [ Not Jump Power then rock ]") HealthYou:Set("Health You [ Not Health then rock ]") HipHeightYou:Set("Hip Height [ Not Hip then rock ]") else WalkspeedYou:Set("Walk Speed [ "..game.Players.LocalPlayer.Character.Humanoid.WalkSpeed.." ]") JumppowerYou:Set("Jump Power [ "..game.Players.LocalPlayer.Character.Humanoid.JumpPower.." ]") HealthYou:Set("Health You [ "..game.Players.LocalPlayer.Character.Humanoid.Health.." ]") HipHeightYou:Set("Hip Height [ "..game.Players.LocalPlayer.Character.Humanoid.HipHeight.." ]") end GravityYou:Set("Gravity [ "..game.Workspace.Gravity.." ]") if not game.Workspace:FindFirstChild("Keypad") then KeypadSpawn:Set("Keypad Spawn [ No ]") else KeypadSpawn:Set("Keypad Spawn [ Yes ]") end if game.Players.LocalPlayer.PlayerGui:FindFirstChild("Kills") and game.Players.LocalPlayer.PlayerGui.Kills:FindFirstChild("Frame") and game.Players.LocalPlayer.PlayerGui.Kills.Frame:FindFirstChild("TextLabel") then KillstreakLabel:Set("Kill [ "..game.Players.LocalPlayer.PlayerGui.Kills.Frame.TextLabel.Text.." ]") else KillstreakLabel:Set("Kill [ Menu Not Slow ]") end elseif _G.AutoSetInfo == false then AutoSetInfoServer:Disconnect() AutoSetInfoServer = nil end end) end }) local InfoServer = Tab:AddSection({Name = "Notification"}) Tab:AddLabel("------------------------------[ Warning ]------------------------------") Tab:AddParagraph("[ Admin ]","[ Banned Hackers which node is not good ]") Tab:AddParagraph("[ Record ]","[ When someone records it, you got a 90% ban ]") Tab:AddParagraph("[ Lucky ]","[ If you are lucky enough to survive the banned then you are lucky ]") Tab:AddParagraph("[ Tired ]","I'm Very Tired of Script and Script Update is slow. Please forgive me because I update slowly") Tab:AddParagraph("[ Script Giang ]","This script was created by Giang, but there is a problem when creating a feature but no one testing no one can help me see if it works | I'm really sorry that I couldn't do the feature and it all failed and didn't work | I hope everyone understands me") Tab:AddLabel("------------------------------[ End ]------------------------------") Tab1:AddButton({ Name = "Synapse X [ PE Delta ]", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/delta-hydro/secret-host-haha/main/syn_ui_new.lua"))() end }) Tab1:AddButton({ Name = "Codex [ PE ]", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/Giangplay/Script/main/Codex.lua"))() end }) Tab1:AddButton({ Name = "Kiwi [ PE ]", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/Giangplay/Script/main/Kiwi-Ui.lua"))() end }) Tab1:AddButton({ Name = "Krypton [ PE ]", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/Giangplay/Script/main/Krypton.lua"))() end }) Tab1:AddButton({ Name = "Krnl [ PE ]", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/Giangplay/Script/main/Knrl.lua"))() end }) Tab1:AddButton({ Name = "Animation [ PE ]", Callback = function() loadstring(game:HttpGet('https://raw.githubusercontent.com/IlikeyocutgHAH12/EGEGESGGH/main/FE%20Animation%20GUI.txt'))() end }) Tab1:AddButton({ Name = "Arceus x [ PE ]", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/Giangplay/Script/main/Arceus_X_V3.lua"))() end }) Tab1:AddButton({ Name = "Execute | Ui Library [ PE ]", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/Giangplay/Script/main/Execute%20%7C%20UI%20Library.lua"))() end }) Tab1:AddButton({ Name = "Kill Player [ PE ]", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/Giangplay/Script/main/Kill%20player"))() end }) Tab1:AddButton({ Name = "Keyboard", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/advxzivhsjjdhxhsidifvsh/mobkeyboard/main/main.txt", true))() end }) Tab1:AddButton({ Name = "Inf yield Delta", Callback = function() loadstring(game:HttpGet("https://gist.githubusercontent.com/lxnnydev/c533c374ca4c1dcef4e1e10e33fa4a0c/raw/03e74f184f801dad77d3ebe1e2f18c6ac87ca612/delta___IY.gistfile1.txt.lua",true))() end }) Tab1:AddButton({ Name = "Inf yield", Callback = function() loadstring(game:HttpGet(('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'),true))() end }) Tab1:AddButton({ Name = "Hitbox", Callback = function() loadstring(game:HttpGet(("https://gist.githubusercontent.com/stellar-4242/430ef3087d8d87eb306ca03e728ffbb8/raw/798429dd908b1f4471a1fa569ff62c5e5a93ec61/SLAP.LUA")))() end }) Tab1:AddButton({ Name = "CherryUi's SB GUI", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/RandomScriptr3/gggggggg/main/lolez.txt", true))() end }) Tab1:AddButton({ Name = "Position Gui", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/Giangplay/Script/main/Position_Gui.lua", true))() end }) Tab1:AddButton({ Name = "Fe Fly V3", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/Giangplay/Script/main/Fly_V3.lua"))() end }) Tab1:AddButton({ Name = "MoonUI v10", Callback = function() loadstring(game:HttpGet('https://raw.githubusercontent.com/IlikeyocutgHAH12/MoonUI-v10-/main/MoonUI%20v10'))() end }) Tab1:AddButton({ Name = "Btool Cute", Callback = function() loadstring(game:GetObjects("rbxassetid://6695644299")[1].Source)() end }) Tab1:AddButton({ Name = "Dex V2", Callback = function() loadstring(game:HttpGet("https://cdn.wearedevs.net/scripts/Dex%20Explorer.txt"))() end }) Tab1:AddButton({ Name = "Dex V3", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/Babyhamsta/RBLX_Scripts/main/Universal/BypassedDarkDexV3.lua", true))() end }) Tab1:AddButton({ Name = "TP gui player", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/Giangplay/Script/main/TP_Player.lua"))() end }) Tab1:AddButton({ Name = "Turies Spy", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/Giangplay/Script/main/Reamsrpy.lua", true))() end }) Tab1:AddButton({ Name = "Simple Spy", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/Giangplay/Script/main/RemoteSpy-V2.lua", true))() end }) Tab1:AddButton({ Name = "Hydroxide", Callback = function() local owner = "Upbolt" local branch = "revision" local function webImport(file) return loadstring(game:HttpGetAsync(("https://raw.githubusercontent.com/%s/Hydroxide/%s/%s.lua"):format(owner, branch, file)), file .. '.lua')() end webImport("init") webImport("ui/main") end }) Tab1:AddButton({ Name = "Teleport SafeBox", Callback = function() if game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace["SafeBox"].CFrame * CFrame.new(0,5,0) end end }) Tab3:AddButton({ Name = "Auto Quests Chest All Glove", Callback = function() if game.Players.LocalPlayer.Character:FindFirstChild("entered") then repeat task.wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(289, 13, 261) game:GetService("ReplicatedStorage").DigEvent:FireServer({["index"] = 2,["cf"] = CFrame.new(42.7222366, -6.17449856, 91.5175781, -0.414533257, 1.72594355e-05, -0.91003418, -5.57037238e-05, 1, 4.4339522e-05, 0.91003418, 6.90724992e-05, -0.414533257)}) until game.Workspace:FindFirstChild("TreasureChestFolder") ~= nil and game.Workspace.TreasureChestFolder:FindFirstChild("TreasureChest") ~= nil wait(1) game.Workspace.TreasureChestFolder.TreasureChest.OpenRemote:FireServer() wait(0.9) game.ReplicatedStorage.HumanoidDied:FireServer(game.Players.LocalPlayer.Character,false) wait(3.75) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace.BountyHunterRoom.BountyHunterBooth._configPart.CFrame * CFrame.new(-5,0,0) else OrionLib:MakeNotification({Name = "Error",Content = "You have enter arena",Image = "rbxassetid://7733658504",Time = 5}) end end }) Tab3:AddButton({ Name = "Auto Get Glove FrostBite", Callback = function() local teleportFunc = queueonteleport or queue_on_teleport if teleportFunc then teleportFunc([[ if not game:IsLoaded() then game.Loaded:Wait() end repeat wait() until game.Players.LocalPlayer game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-554, 177, 56) wait(0.7) for i,v in ipairs(game:GetService("Workspace"):GetDescendants()) do if v.ClassName == "ProximityPrompt" then fireproximityprompt(v) end end ]]) end game:GetService("TeleportService"):Teleport(17290438723) end }) Tab3:AddButton({ Name = "Auto Get Glove Admin", Callback = function() local teleportFunc = queueonteleport or queue_on_teleport if teleportFunc then teleportFunc([[ if not game:IsLoaded() then game.Loaded:Wait() end repeat wait() until game.Players.LocalPlayer wait(13.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(502, 76, 59) task.wait(6) if getconnections then for i,v in next, getconnections(game.Players.LocalPlayer.Idled) do v:Disable() end end ]]) end if game:GetService("ReplicatedStorage").Assets.Retro then game.ReplicatedStorage.Assets.Retro.Parent = workspace wait(1.5) fireclickdetector(workspace.Retro.Map.RetroObbyMap:GetChildren()[5].StaffApp.Button.ClickDetector) else fireclickdetector(workspace.Retro.Map.RetroObbyMap:GetChildren()[5].StaffApp.Button.ClickDetector) end end }) Tab3:AddButton({ Name = "Get Glove Chain", Callback = function() if game.Players.LocalPlayer.leaderstats.Slaps.Value >= 1000 then local teleportFunc = queueonteleport or queue_on_teleport if teleportFunc then teleportFunc([[ if not game:IsLoaded() then game.Loaded:Wait() end repeat wait() until game.Players.LocalPlayer repeat wait() until game.Workspace:FindFirstChild("Map"):FindFirstChild("CodeBrick") if game.Workspace.Map.CodeBrick.SurfaceGui:FindFirstChild("IMGTemplate") then game.Workspace.Map.CodeBrick.SurfaceGui.IMGTemplate.Name = "1st" game.Workspace.Map.CodeBrick.SurfaceGui.IMGTemplate.Name = "2nd" game.Workspace.Map.CodeBrick.SurfaceGui.IMGTemplate.Name = "3rd" game.Workspace.Map.CodeBrick.SurfaceGui.IMGTemplate.Name = "4th" end for i,v in pairs(game.Workspace.Map.CodeBrick.SurfaceGui:GetChildren()) do if v.Name == "1st" then if v.Image == "http://www.roblox.com/asset/?id=9648769161" then first = "4" elseif v.Image == "http://www.roblox.com/asset/?id=9648765536" then first = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648762863" then first = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648759883" then first = "9" elseif v.Image == "http://www.roblox.com/asset/?id=9648755440" then first = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648752438" then first = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648749145" then first = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648745618" then first = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648742013" then first = "7" elseif v.Image == "http://www.roblox.com/asset/?id=9648738553" then first = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648734698" then first = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648730082" then first = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648723237" then first = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648718450" then first = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648715920" then first = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648712563" then first = "2" end end end for i,v in pairs(game.Workspace.Map.CodeBrick.SurfaceGui:GetChildren()) do if v.Name == "2nd" then if v.Image == "http://www.roblox.com/asset/?id=9648769161" then second = "4" elseif v.Image == "http://www.roblox.com/asset/?id=9648765536" then second = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648762863" then second = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648759883" then second = "9" elseif v.Image == "http://www.roblox.com/asset/?id=9648755440" then second = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648752438" then second = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648749145" then second = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648745618" then second = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648742013" then second = "7" elseif v.Image == "http://www.roblox.com/asset/?id=9648738553" then second = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648734698" then second = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648730082" then second = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648723237" then second = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648718450" then second = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648715920" then second = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648712563" then second = "2" end end end for i,v in pairs(game.Workspace.Map.CodeBrick.SurfaceGui:GetChildren()) do if v.Name == "3rd" then if v.Image == "http://www.roblox.com/asset/?id=9648769161" then third = "4" elseif v.Image == "http://www.roblox.com/asset/?id=9648765536" then third = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648762863" then third = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648759883" then third = "9" elseif v.Image == "http://www.roblox.com/asset/?id=9648755440" then third = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648752438" then third = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648749145" then third = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648745618" then third = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648742013" then third = "7" elseif v.Image == "http://www.roblox.com/asset/?id=9648738553" then third = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648734698" then third = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648730082" then third = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648723237" then third = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648718450" then third = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648715920" then third = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648712563" then third = "2" end end end for i,v in pairs(game.Workspace.Map.CodeBrick.SurfaceGui:GetChildren()) do if v.Name == "4th" then if v.Image == "http://www.roblox.com/asset/?id=9648769161" then fourth = "4" elseif v.Image == "http://www.roblox.com/asset/?id=9648765536" then fourth = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648762863" then fourth = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648759883" then fourth = "9" elseif v.Image == "http://www.roblox.com/asset/?id=9648755440" then fourth = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648752438" then fourth = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648749145" then fourth = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648745618" then fourth = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648742013" then fourth = "7" elseif v.Image == "http://www.roblox.com/asset/?id=9648738553" then fourth = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648734698" then fourth = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648730082" then fourth = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648723237" then fourth = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648718450" then fourth = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648715920" then fourth = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648712563" then fourth = "2" end end end fireclickdetector(game.Workspace.Map.OriginOffice.Door.Keypad.Buttons.Reset.ClickDetector) task.wait(0.1) fireclickdetector(game.Workspace.Map.OriginOffice.Door.Keypad.Buttons[first].ClickDetector) task.wait(0.1) fireclickdetector(game.Workspace.Map.OriginOffice.Door.Keypad.Buttons[second].ClickDetector) task.wait(0.1) fireclickdetector(game.Workspace.Map.OriginOffice.Door.Keypad.Buttons[third].ClickDetector) task.wait(0.1) fireclickdetector(game.Workspace.Map.OriginOffice.Door.Keypad.Buttons[fourth].ClickDetector) task.wait(0.1) fireclickdetector(game.Workspace.Map.OriginOffice.Door.Keypad.Buttons.Enter.ClickDetector) task.wait(2) game:GetService("TeleportService"):Teleport(6403373529) ]]) end game:GetService("TeleportService"):Teleport(9431156611) else OrionLib:MakeNotification({Name = "Error",Content = "You don't have 1000 slap.",Image = "rbxassetid://7733658504",Time = 5}) end end }) Tab3:AddDropdown({ Name = "Join Maze Elude", Default = "Auto Keypad", Options = {"Teleport","Auto Keypad"}, Callback = function(Value) _G.SelectMaze = Value end }) Tab3:AddButton({ Name = "Get Counter + Elude", Callback = function() if _G.SelectMaze == "Teleport" then local teleportFunc = queueonteleport or queue_on_teleport if teleportFunc then teleportFunc([[ if not game:IsLoaded() then game.Loaded:Wait() end repeat wait() until game.Players.LocalPlayer wait(3) Time = 121 fireclickdetector(game.Workspace.CounterLever.ClickDetector) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,100,0) wait(0.2) game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true for i = 1,Time do Time = Time - 1 game:GetService("StarterGui"):SetCore("SendNotification",{Title = "Error",Text = "You wait time [ "..Time.." ] receive.",Icon = "rbxassetid://7733658504",Duration = 1}) wait(1) end game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false wait(0.5) firetouchinterest(game:GetService("Players").LocalPlayer.Character:FindFirstChild("HumanoidRootPart"), game.Workspace.Ruins.Elude.Glove, 0) firetouchinterest(game:GetService("Players").LocalPlayer.Character:FindFirstChild("HumanoidRootPart"), game.Workspace.Ruins.Elude.Glove, 1) for i,v in pairs(workspace.Maze:GetDescendants()) do if v:IsA("ClickDetector") then fireclickdetector(v) end end ]]) end game:GetService("TeleportService"):Teleport(11828384869) elseif _G.SelectMaze == "Auto Keypad" then if not workspace:FindFirstChild("Keypad") then OrionLib:MakeNotification({Name = "Error",Content = "Server don't have keypad, auto start Serverhop",Image = "rbxassetid://7733658504",Time = 5}) for _, server in ipairs(game.HttpService:JSONDecode(game:HttpGetAsync("https://games.roblox.com/v1/games/" .. game.PlaceId .. "/servers/Public?sortOrder=Asc&limit=100")).data) do if server.playing < server.maxPlayers and server.JobId ~= game.JobId then game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId, server.id) end end else local teleportFunc = queueonteleport or queue_on_teleport if teleportFunc then teleportFunc([[ if not game:IsLoaded() then game.Loaded:Wait() end repeat wait() until game.Players.LocalPlayer wait(3) Time = 121 fireclickdetector(game.Workspace.CounterLever.ClickDetector) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,100,0) wait(0.2) game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true for i = 1,Time do Time = Time - 1 game:GetService("StarterGui"):SetCore("SendNotification",{Title = "Error",Text = "You wait time [ "..Time.." ] receive.",Icon = "rbxassetid://7733658504",Duration = 1}) wait(1) end firetouchinterest(game:GetService("Players").LocalPlayer.Character:FindFirstChild("HumanoidRootPart"), game.Workspace.Ruins.Elude.Glove, 0) firetouchinterest(game:GetService("Players").LocalPlayer.Character:FindFirstChild("HumanoidRootPart"), game.Workspace.Ruins.Elude.Glove, 1) for i,v in pairs(workspace.Maze:GetDescendants()) do if v:IsA("ClickDetector") then fireclickdetector(v) end end ]]) end OrionLib:MakeNotification({Name = "Error",Content = "Server in have spawn keypad, auto start keypad",Image = "rbxassetid://7733658504",Time = 5}) game.Workspace.CurrentCamera.CameraSubject = workspace.Keypad.Buttons.Enter fireclickdetector(workspace:WaitForChild("Keypad").Buttons:FindFirstChild("Reset").ClickDetector) local digits = tostring((#game.Players:GetPlayers()) * 25 + 1100 - 7) for i = 1, #digits do task.wait(0.8) local digit = digits:sub(i, i) fireclickdetector(workspace:WaitForChild("Keypad").Buttons:FindFirstChild(digit).ClickDetector) end task.wait(0.5) fireclickdetector(workspace:WaitForChild("Keypad").Buttons:FindFirstChild("Enter").ClickDetector) end end end }) Tab3:AddButton({ Name = "Get Glove [Redacted]", Callback = function() if game.Players.LocalPlayer.leaderstats.Slaps.Value >= 5000 then Door = 0 for i = 1, 10 do Door = Door + 1 if game:GetService("BadgeService"):UserHasBadgeAsync(game.Players.LocalPlayer.UserId, 2124847850) then Door = nil else firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.PocketDimension.Doors[Door].TouchInterest.Parent, 0) firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.PocketDimension.Doors[Door].TouchInterest.Parent, 1) wait(3.75) end end else OrionLib:MakeNotification({Name = "Error",Content = "You don't have 5000 slap, or you have Owner bagde",Image = "rbxassetid://7733658504",Time = 5}) end end }) Tab3:AddButton({ Name = "Get Duck & Orange & Knife Badge", Callback = function() if not game:GetService("BadgeService"):UserHasBadgeAsync(game.Players.LocalPlayer.UserId, 2124760907) and not game:GetService("BadgeService"):UserHasBadgeAsync(game.Players.LocalPlayer.UserId, 2128220957) and not game:GetService("BadgeService"):UserHasBadgeAsync(game.Players.LocalPlayer.UserId, 2124760916) then fireclickdetector(game.Workspace.Lobby.Scene.knofe.ClickDetector) fireclickdetector(game.Workspace.Arena.island5.Orange.ClickDetector) fireclickdetector(game.Workspace.Arena["default island"]["Rubber Ducky"].ClickDetector) else OrionLib:MakeNotification({Name = "Error",Content = "You have Owner badge",Image = "rbxassetid://7733658504",Time = 5}) end end }) Tab3:AddButton({ Name = "Get Free Ice Skate", Callback = function() if not game:GetService("BadgeService"):UserHasBadgeAsync(game.Players.LocalPlayer.UserId, 2906002612987222) then game:GetService("ReplicatedStorage").IceSkate:FireServer("Freeze") else OrionLib:MakeNotification({Name = "Error",Content = "You have Owner badge",Image = "rbxassetid://7733658504",Time = 5}) end end }) Tab3:AddToggle({ Name = "Phase Or Jet Farm", Default = false, Callback = function(Value) _G.PhaseOrJetfarm = Value while _G.PhaseOrJetfarm do for i,v in pairs(game.Workspace:GetChildren()) do if v.Name == "JetOrb" or v.Name == "PhaseOrb" then firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), v, 0) firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), v, 1) end end task.wait() end end }) AutoTycoon = Tab3:AddToggle({ Name = "Get Tycoon", Default = false, Callback = function(Value) _G.AutoTpPlate = Value if game.Players.LocalPlayer.Character:FindFirstChild("entered") and #game.Players:GetPlayers() >= 7 then while _G.AutoTpPlate do if game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChild("entered") and #game.Players:GetPlayers() >= 7 then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.workspace.Arena.Plate.CFrame end task.wait() end elseif _G.AutoTpPlate == true then OrionLib:MakeNotification({Name = "Error",Content = "You need enter erane, or 7 people the server",Image = "rbxassetid://7733658504",Time = 5}) wait(0.05) AutoTycoon:Set(false) end end }) Tab5:AddSlider({ Name = "WalkSpeed", Min = 20, Max = 1000, Default = 20, Color = Color3.fromRGB(255,255,255), Increment = 1, ValueName = "WalkSpeed", Callback = function(Value) game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = Value Walkspeed = Value end }) Tab5:AddTextbox({ Name = "WalkSpeed", Default = "UserSpeed", TextDisappear = false, Callback = function(Value) game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = Value Walkspeed = Value end }) Tab5:AddToggle({ Name = "Walkspeed Set Auto", Default = false, Callback = function(Value) KeepWalkspeed = Value while KeepWalkspeed do if game.Players.LocalPlayer.Character:FindFirstChild("Humanoid") ~= nil and game.Players.LocalPlayer.Character.Humanoid.WalkSpeed ~= Walkspeed then game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = Walkspeed end task.wait() end end }) Tab5:AddSlider({ Name = "JumpPower", Min = 50, Max = 1000, Default = 50, Color = Color3.fromRGB(255,255,255), Increment = 1, ValueName = "JumpPower", Callback = function(Value) game.Players.LocalPlayer.Character.Humanoid.JumpPower = Value Jumppower = Value end }) Tab5:AddTextbox({ Name = "Jumppower", Default = "UserPower", TextDisappear = false, Callback = function(Value) game.Players.LocalPlayer.Character.Humanoid.JumpPower = Value Jumppower = Value end }) Tab5:AddToggle({ Name = "Jumppower Set Auto", Default = false, Callback = function(Value) KeepJumppower = Value while KeepJumppower do if game.Players.LocalPlayer.Character:FindFirstChild("Humanoid") ~= nil and game.Players.LocalPlayer.Character.Humanoid.JumpPower ~= Jumppower then game.Players.LocalPlayer.Character.Humanoid.JumpPower = Jumppower end task.wait() end end }) Tab5:AddSlider({ Name = "Hip Height", Min = 0, Max = 100, Default = 0, Color = Color3.fromRGB(255,255,255), Increment = 1, ValueName = "Hip Height", Callback = function(Value) game.Players.LocalPlayer.Character.Humanoid.HipHeight = Value HipHeight = Value end }) Tab5:AddTextbox({ Name = "Hip Height", Default = "UserHeight", TextDisappear = false, Callback = function(Value) game.Players.LocalPlayer.Character.Humanoid.HipHeight = Value HipHeight = Value end }) Tab5:AddToggle({ Name = "Hip Height Set Auto", Default = false, Callback = function(Value) KeepHipHeight = Value while KeepHipHeight do if game.Players.LocalPlayer.Character:FindFirstChild("Humanoid") ~= nil and game.Players.LocalPlayer.Character.Humanoid.HipHeight ~= HipHeight then game.Players.LocalPlayer.Character.Humanoid.HipHeight = HipHeight end task.wait() end end }) Tab5:AddSlider({ Name = "Gravity", Min = 0, Max = 600, Default = 196, Color = Color3.fromRGB(255,255,255), Increment = 1, ValueName = "Gravity", Callback = function(Value) game.Workspace.Gravity = Value Gravity = Value end }) Tab5:AddToggle({ Name = "Gravity Set Auto", Default = false, Callback = function(Value) KeepGravity = Value while KeepGravity do if game.Players.LocalPlayer.Character:FindFirstChild("Humanoid") ~= nil and game.Workspace.Gravity ~= nil and game.Workspace.Gravity ~= Gravity then game.Workspace.Gravity = Gravity end task.wait() end end }) Tab7:AddDropdown({ Name = "Teleport", Default = "", Options = {"Arena", "Lobby", "Hunter Room", "Brazil", "Island Slapple", "Plate", "Tournament", "Cannon Island", "Keypad", "Moai Island", "Island 1", "Island 2", "Island 3"}, Callback = function(Value) if Value == "Arena" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.workspace.Origo.CFrame * CFrame.new(0,-5,0) elseif Value == "Lobby" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-800,328,-2.5) elseif Value == "Hunter Room" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.workspace.BountyHunterRoom.Union.CFrame * CFrame.new(0,5,0) elseif Value == "Brazil" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.workspace.Lobby.brazil.portal.CFrame elseif Value == "Island Slapple" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.workspace.Arena.island5.Union.CFrame * CFrame.new(0,3.25,0) elseif Value == "Plate" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Arena.Plate.CFrame elseif Value == "Tournament" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace.Battlearena.Arena.CFrame * CFrame.new(0,10,0) elseif Value == "Cannon Island" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace.Arena.CannonIsland.Cannon.Base.CFrame * CFrame.new(0,0,35) elseif Value == "Keypad" then if not workspace:FindFirstChild("Keypad") then OrionLib:MakeNotification({Name = "Error",Content = "Server in don't have keypad.",Image = "rbxassetid://7733658504",Time = 5}) else game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace.Keypad.Buttons.Enter.CFrame end elseif Value == "Moai Island" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(215, -15.5, 0.5) elseif Value == "Island 1" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-211.210846, -5.27827597, 4.13719559, -0.0225322824, 1.83683113e-08, -0.999746144, -1.83560154e-08, 1, 1.87866842e-08, 0.999746144, 1.87746618e-08, -0.0225322824) elseif Value == "Island 2" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-8.17191315, -5.14452887, -205.249741, -0.98216176, -3.48867246e-09, -0.188037917, -4.19987778e-09, 1, 3.38382322e-09, 0.188037917, 4.11319823e-09, -0.98216176) elseif Value == "Island 3" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-6.66747713, -5.06731462, 213.575378, 0.945777893, 2.52095178e-10, 0.324814111, -3.7823856e-08, 1, 1.09357536e-07, -0.324814111, -1.15713661e-07, 0.945777893) end end }) Tab7:AddToggle({ Name = "Autofarm Slapples", Default = false, Callback = function(Value) SlappleFarm = Value while SlappleFarm do if game.Players.LocalPlayer.Character:FindFirstChild("entered") then for i, v in pairs(workspace.Arena.island5.Slapples:GetChildren()) do if game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") and game.Players.LocalPlayer.Character:FindFirstChild("entered") and v.Name == "Slapple" or v.Name == "GoldenSlapple" and v:FindFirstChild("Glove") and v.Glove:FindFirstChildWhichIsA("TouchTransmitter") then firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Glove, 0) firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Glove, 1) end end end task.wait() end end }) Tab7:AddToggle({ Name = "Autofarm Candy", Default = false, Callback = function(Value) CandyCornsFarm = Value while CandyCornsFarm do for i, v in pairs(game.Workspace.CandyCorns:GetChildren()) do if game.Players.LocalPlayer.Character:FindFirstChild("Head") and v:FindFirstChildWhichIsA("TouchTransmitter") then firetouchinterest(game.Players.LocalPlayer.Character.Head, v, 0) firetouchinterest(game.Players.LocalPlayer.Character.Head, v, 1) end end task.wait() end end }) Tab7:AddSlider({ Name = "Reach Slap Aura", Min = 10, Max = 50, Default = 25, Color = Color3.fromRGB(255,255,255), Increment = 1, ValueName = "Reach", Callback = function(Value) _G.ReachSlapArua = Value end }) Tab7:AddDropdown({ Name = "Slap Aura Friend", Default = "Fight", Options = {"Fight", "Not Fight"}, Callback = function(Value) SlapAuraFriend = Value end }) Tab7:AddToggle({ Name = "Slap Aura", Default = false, Callback = function(Value) SlapAura = Value while SlapAura and SlapAuraFriend == "Fight" do for i,v in pairs(game.Players:GetChildren()) do if v ~= game.Players.LocalPlayer and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") and v.Character then if v.Character:FindFirstChild("entered") and v.Character:FindFirstChild("HumanoidRootPart") and v.Character.Ragdolled.Value == false and v.Character.Torso.Anchored ~= false and v.Character:FindFirstChild("Mirage") == nil then Magnitude = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - v.Character.HumanoidRootPart.Position).Magnitude if _G.ReachSlapArua >= Magnitude then game.ReplicatedStorage.KSHit:FireServer(v.Character:WaitForChild("HumanoidRootPart"),true) end end end end task.wait(0.2) end while SlapAura and SlapAuraFriend == "Not Fight" do for i,v in pairs(game.Players:GetChildren()) do if v ~= game.Players.LocalPlayer and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") and v.Character then if v.Character:FindFirstChild("entered") and v.Character:FindFirstChild("HumanoidRootPart") and not game.Players.LocalPlayer:IsFriendsWith(v.UserId) and v.Character.Ragdolled.Value == false and v.Character.Torso.Anchored ~= false and v.Character:FindFirstChild("Mirage") == nil then Magnitude = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - v.Character.HumanoidRootPart.Position).Magnitude if _G.ReachSlapArua >= Magnitude then game.ReplicatedStorage.KSHit:FireServer(v.Character:WaitForChild("HumanoidRootPart"),true) end end end end task.wait(0.2) end end }) Tab7:AddSlider({ Name = "Reach HitBox", Min = 2, Max = 30, Default = 10, Color = Color3.fromRGB(255,255,255), Increment = 1, ValueName = "Reach", Callback = function(Value) _G.ReachHitbox = Value end }) Tab7:AddToggle({ Name = "Hitbox Player", Default = false, Callback = function(Value) _G.HitboxPlayer = Value while _G.HitboxPlayer do for i,v in pairs(game.Players:GetChildren()) do if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("HumanoidRootPart") then v.Character.HumanoidRootPart.Size = Vector3.new(_G.ReachHitbox,_G.ReachHitbox,_G.ReachHitbox) v.Character.HumanoidRootPart.Transparency = 0.75 end end task.wait() end if _G.HitboxPlayer == false then for i,v in pairs(game.Players:GetChildren()) do if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("HumanoidRootPart") then v.Character.HumanoidRootPart.Size = Vector3.new(2, 2, 1) v.Character.HumanoidRootPart.Transparency = 1 end end end end }) Tab7:AddSlider({ Name = "Extend Glove", Min = 2, Max = 50, Default = 5, Color = Color3.fromRGB(255,255,255), Increment = 1, ValueName = "Extend", Callback = function(Value) _G.GloveExtendReach = Value end }) Tab7:AddDropdown({ Name = "Extend Option", Default = "Meat Stick", Options = {"Meat Stick","Pancake","Growth","North Korea Wall","Slight Extend"}, Callback = function(Value) GloveExtendOption = Value end }) Tab7:AddToggle({ Name = "Extend Glove", Default = false, Callback = function(Value) _G.GloveExtendGet = Value while _G.GloveExtendGet do if game.Players.LocalPlayer:WaitForChild("Backpack"):FindFirstChildOfClass("Tool") ~= nil then for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") and v.Name ~= "Radio" then if v:FindFirstChild("Glove") ~= nil then if GloveExtendOption == "Meat Stick" then v:FindFirstChild("Glove").Size = Vector3.new(0, _G.GloveExtendReach, 2) elseif GloveExtendOption == "Pancake" then v:FindFirstChild("Glove").Size = Vector3.new(0, _G.GloveExtendReach, _G.GloveExtendReach) elseif GloveExtendOption == "Growth" then v:FindFirstChild("Glove").Size = Vector3.new(_G.GloveExtendReach,_G.GloveExtendReach,_G.GloveExtendReach) elseif GloveExtendOption == "North Korea Wall" then v:FindFirstChild("Glove").Size = Vector3.new(_G.GloveExtendReach,0,_G.GloveExtendReach) elseif GloveExtendOption == "Slight Extend" then v:FindFirstChild("Glove").Size = Vector3.new(3, 3, 3.7) end v:FindFirstChild("Glove").Transparency = 0.5 end end end else for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Tool") and v.Name ~= "Radio" then if v:FindFirstChild("Glove") ~= nil then if GloveExtendOption == "Meat Stick" then v:FindFirstChild("Glove").Size = Vector3.new(0, _G.GloveExtendReach, 2) elseif GloveExtendOption == "Pancake" then v:FindFirstChild("Glove").Size = Vector3.new(0, _G.GloveExtendReach, _G.GloveExtendReach) elseif GloveExtendOption == "Growth" then v:FindFirstChild("Glove").Size = Vector3.new(_G.GloveExtendReach,_G.GloveExtendReach,_G.GloveExtendReach) elseif GloveExtendOption == "North Korea Wall" then v:FindFirstChild("Glove").Size = Vector3.new(_G.GloveExtendReach,0,_G.GloveExtendReach) elseif GloveExtendOption == "Slight Extend" then v:FindFirstChild("Glove").Size = Vector3.new(3, 3, 3.7) end v:FindFirstChild("Glove").Transparency = 0.5 end end end end task.wait() end if _G.GloveExtendGet == false then if game.Players.LocalPlayer:WaitForChild("Backpack"):FindFirstChildOfClass("Tool") ~= nil then for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") and v.Name ~= "Radio" then if v:FindFirstChild("Glove") ~= nil then v:FindFirstChild("Glove").Size = Vector3.new(2.5, 2.5, 1.7) v:FindFirstChild("Glove").Transparency = 0 end end end else for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Tool") and v.Name ~= "Radio" then if v:FindFirstChild("Glove") ~= nil then v:FindFirstChild("Glove").Size = Vector3.new(2.5, 2.5, 1.7) v:FindFirstChild("Glove").Transparency = 0 end end end end end end }) Tab7:AddToggle({ Name = "AutoFarm Kill", Default = false, Callback = function(Value) _G.AutoFarmKill = Value if _G.AutoFarmKill == true then if _G.ClosestMagnitude == nil then _G.ClosestMagnitude = 99999 end else if _G.ClosestMagnitude then _G.ClosestMagnitude = nil end end while _G.AutoFarmKill do for _, v in pairs(game.Players:GetPlayers()) do if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("HumanoidRootPart") and v.Character:FindFirstChild("entered") then local Magnitude = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - v.Character.HumanoidRootPart.Position).Magnitude if Magnitude <= _G.ClosestMagnitude then _G.ClosestMagnitude = Magnitude RandomPlayer = v end end end if RandomPlayer.Character:FindFirstChild("entered") == nil or RandomPlayer.Character.Humanoid.Health == 0 or RandomPlayer.Character:FindFirstChild("Torso") and RandomPlayer.Character.Torso.Anchored == true then _G.ClosestMagnitude = 999999 RandomPlayer = nil end if RandomPlayer and _G.ClosestMagnitude ~= 999999 then if RandomPlayer ~= game.Players.LocalPlayer and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") and RandomPlayer.Character then if game.Players.LocalPlayer.Character:FindFirstChild("entered") and RandomPlayer.Character:FindFirstChild("entered") and RandomPlayer.Character:FindFirstChild("HumanoidRootPart") and RandomPlayer.Character.Ragdolled.Value == false then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = RandomPlayer.Character:FindFirstChild("Head").CFrame wait(0.19) game.ReplicatedStorage.KSHit:FireServer(RandomPlayer.Character:WaitForChild("Head")) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace["SafeBox"].CFrame * CFrame.new(0,5,0) end end end task.wait(0.4) end end }) Tab7:AddColorpicker({ Name = "Color ESP", Default = Color3.fromRGB(111, 255, 0), Callback = function(Value) _G.ColorESP = Value end }) Tab7:AddToggle({ Name = "ESP Kill", Default = false, Callback = function(Value) _G.KillESP = Value if _G.KillESP == false then for i, v in ipairs(game.Players:GetChildren()) do if v.Character and v.Character:FindFirstChild("Head") and v.Character.Head:FindFirstChild("KillESP") then v.Character.Head.KillESP:Destroy() end end end while _G.KillESP do for i,v in ipairs(game.Players:GetChildren()) do if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("Head") and v.Character:FindFirstChild("KillstreakLevel") then if v.Character.Head:FindFirstChild("KillESP") and v.Character.Head.KillESP:FindFirstChild("TextLabel") and v.Character.Head.KillESP.TextLabel.TextColor3 ~= _G.ColorESP then v.Character.Head.KillESP.TextLabel.TextColor3 = _G.ColorESP end if v.Character.Head:FindFirstChild("KillESP") and v.Character.Head.KillESP:FindFirstChild("TextLabel") and v.Character.Head.KillESP.TextLabel.Text ~= "Kill [ "..v.Character.KillstreakLevel.Value.." ]" then if v.Character:FindFirstChild("KillstreakLevel") and v.Character.KillstreakLevel.Value ~= 0 then v.Character.Head.KillESP.TextLabel.Text = "Kill [ "..v.Character.KillstreakLevel.Value.." | "..v.Name.." ]" end end if v.Character:FindFirstChild("KillstreakLevel") and v.Character.Head:FindFirstChild("KillESP") == nil then KillESP = Instance.new("BillboardGui", v.Character.Head) KillESP.Adornee = v.Character.Head KillESP.Name = "KillESP" KillESP.Size = UDim2.new(0, 100, 0, 150) KillESP.StudsOffset = Vector3.new(0, 1, 0) KillESP.AlwaysOnTop = true KillESP.StudsOffset = Vector3.new(0, 3, 0) KillESPText = Instance.new("TextLabel", KillESP) KillESPText.BackgroundTransparency = 1 KillESPText.Size = UDim2.new(0, 100, 0, 100) KillESPText.TextSize = 20 KillESPText.Font = Enum.Font.FredokaOne KillESPText.TextColor3 = _G.ColorESP KillESPText.TextStrokeTransparency = 0.5 KillESPText.Text = "Kill [ "..v.Character.KillstreakLevel.Value.." | "..v.Name.." ]" end end end task.wait() end end }) Tab7:AddTextbox({ Name = "Auto Change Nametag", Default = "Nametag", TextDisappear = false, Callback = function(Value) game.Workspace.NametagChanged.Value = Value end }) Tab7:AddToggle({ Name = " Auto Change Nametag", Default = false, Callback = function(Value) AutoChangeNameTag = Value if AutoChangeNameTag == true and game.Players.LocalPlayer.Character:FindFirstChild("Nametag",true) then game.Players.LocalPlayer.Character.Head.Nametag.TextLabel.Text = game.Workspace.NametagChanged.Value end workspace.NametagChanged.Changed:Connect(function() if AutoChangeNameTag == true and game.Players.LocalPlayer.Character:FindFirstChild("Nametag",true) then game.Players.LocalPlayer.Character.Head.Nametag.TextLabel.Text = game.Workspace.NametagChanged.Value end end) game.Players.LocalPlayer.CharacterAdded:Connect(function() if AutoChangeNameTag == true then repeat task.wait() until game.Players.LocalPlayer.Character:FindFirstChild("Nametag",true) game.Players.LocalPlayer.Character.Head.Nametag.TextLabel.Text = game.Workspace.NametagChanged.Value end end) end }) Tab7:AddTextbox({ Name = "Auto Change Slap Fake", Default = "Slap", TextDisappear = false, Callback = function(Value) game.Workspace.NametagChanged.SlapChanged.Value = Value end }) Tab7:AddToggle({ Name = " Auto Change Slap Fake", Default = false, Callback = function(Value) _G.AutoChangeSlapFake = Value while _G.AutoChangeSlapFake do if game.Players.LocalPlayer.leaderstats.Slaps.Value ~= game.Workspace.NametagChanged.SlapChanged.Value then game.Players.LocalPlayer.leaderstats.Slaps.Value = game.Workspace.NametagChanged.SlapChanged.Value end task.wait() end end }) Tab7:AddDropdown({ Name = "Ability Spam All Glove", Default = "Null", Options = {"Null", "Rhythm Explosion"}, Callback = function(Value) AbilitySpamAllGlove = Value end }) Tab7:AddToggle({ Name = "Spam Ability All Glove", Default = false, Callback = function(Value) SpamAbility = Value while SpamAbility and AbilitySpamAllGlove == "Null" do game:GetService("ReplicatedStorage").NullAbility:FireServer() wait(0.1) end while SpamAbility and AbilitySpamAllGlove == "Rhythm Explosion" do game:GetService("ReplicatedStorage").rhythmevent:FireServer("AoeExplosion",0) task.wait() end end }) Tab7:AddToggle({ Name = "Spam Ability 75 & 100 Kill", Default = false, Callback = function(Value) _G.SpamAbliKilll = Value while _G.SpamAbliKilll do game:GetService("ReplicatedStorage").KSABILI:FireServer() wait(6.9) end end }) Tab7:AddToggle({ Name = "Spam Ability 250 Kill", Default = false, Callback = function(Value) _G.SpamAbliKilll = Value while _G.SpamAbliKilll do if game.Players.LocalPlayer.Character:FindFirstChild("KS250Complete") then game:GetService("ReplicatedStorage").TheForce:FireServer() end task.wait() end end }) if game.Workspace:FindFirstChild("NoChanged") == nil then local NoChanged = Instance.new("BoolValue", workspace) NoChanged.Name = "NoChanged" end Tab2:AddToggle({ Name = "All Toggle Anti", Default = false, Callback = function(Value) game.Workspace.NoChanged.Value = Value end }) if _G.AntiVoidChoose == nil then _G.AntiVoidChoose = "Normal" end Tab2:AddDropdown({ Name = "Anti Void", Default = "Normal", Options = {"Normal","Bob"}, Callback = function(Value) if _G.AntiVoid == true then AntiVoid:Set(false) wait(0.05) _G.AntiVoidChoose = Value wait(0.03) AntiVoid:Set(true) elseif _G.AntiVoid == false then _G.AntiVoidChoose = Value end end }) Tab2:AddSlider({ Name = "Transparency Anti Void", Min = 0, Max = 1, Default = 0.5, Color = Color3.fromRGB(255,255,255), Increment = 0.1, ValueName = "Transparency", Callback = function(Value) _G.Transparency = Value if _G.AntiVoid == true then if _G.AntiVoidChoose == "Normal" then game.Workspace["VoidPart"].Transparency = Value elseif _G.AntiVoidChoose == "Bob" then game.Workspace["BobWalk1"].Transparency = Value for i,v in pairs(game.Workspace.BobWalk1:GetChildren()) do v.Transparency = _G.Transparency end end end end }) AntiVoid = Tab2:AddToggle({ Name = "Anti Void", Default = false, Callback = function(Value) _G.AntiVoid = Value if _G.AntiVoidChoose == "Normal" then game.Workspace["VoidPart"].CanCollide = Value if Value == false then game.Workspace["VoidPart"].Transparency = 1 else game.Workspace["VoidPart"].Transparency = _G.Transparency end elseif _G.AntiVoidChoose == "Bob" then game.Workspace["BobWalk1"].CanCollide = Value for i,v in pairs(game.Workspace.BobWalk1:GetChildren()) do v.CanCollide = Value end if Value == true then game.Workspace["BobWalk1"].Transparency = _G.Transparency for i,v in pairs(game.Workspace.BobWalk1:GetChildren()) do v.Transparency = _G.Transparency end else game.Workspace["BobWalk1"].Transparency = 1 for i,v in pairs(game.Workspace.BobWalk1:GetChildren()) do v.Transparency = 1 end end end end }) AntiPortal = Tab2:AddToggle({ Name = "Anti Portal", Default = false, Callback = function(Value) _G.AntiPortal = Value if _G.AntiPortal == true then for i,v in pairs(workspace.Lobby:GetChildren()) do if v.Name == "Teleport2" and v.Name == "Teleport3" and v.Name == "Teleport4" and v.Name == "Teleport6" then if v.CanTouch == true then v.CanTouch = false end end end else for i,v in pairs(workspace.Lobby:GetChildren()) do if v.Name == "Teleport2" and v.Name == "Teleport3" and v.Name == "Teleport4" and v.Name == "Teleport6" then if v.CanTouch == false then v.CanTouch = true end end end end end }) AntiAdmin = Tab2:AddToggle({ Name = "Anti Mod | Admin", Default = false, Callback = function(Value) _G.AntiMods = Value while _G.AntiMods do for i,v in pairs(game.Players:GetChildren()) do if v:GetRankInGroup(9950771) >= 2 then _G.AntiKick = false game.Players.LocalPlayer:Kick("High Rank Player Detected.".." [ "..v.Name.." ]") break end end task.wait() end end }) AntiKick = Tab2:AddToggle({ Name = "Anti Kick", Default = false, Callback = function(Value) _G.AntiKick = Value while _G.AntiKick do for i,v in pairs(game.CoreGui.RobloxPromptGui.promptOverlay:GetDescendants()) do if v.Name == "ErrorPrompt" then game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId, game.JobId, game.Players.LocalPlayer) end end task.wait() end end }) AntiAfk = Tab2:AddToggle({ Name = "Anti Afk", Default = false, Callback = function(Value) _G.AntiAfk = Value for i,v in next, getconnections(game.Players.LocalPlayer.Idled) do if _G.AntiAfk then v:Disable() else v:Enable() end end end }) AntiNull = Tab2:AddToggle({ Name = "Anti Null", Default = false, Callback = function(Value) _G.AntiNull = Value while _G.AntiNull do for i,v in pairs(game.Workspace:GetChildren()) do if v.Name == "Imp" and v:FindFirstChild("Body") then game.ReplicatedStorage.KSHit:FireServer(v.Body, true) end end task.wait() end end }) AntiBrazil = Tab2:AddToggle({ Name = "Anti Brazil", Default = false, Callback = function(Value) _G.AntiBrazil = Value while _G.AntiBrazil do for i,v in pairs(game.Workspace.Lobby.brazil:GetChildren()) do if v.CanTouch == true then v.CanTouch = false end end task.wait() end if _G.AntiBrazil == false then for i,v in pairs(game.Workspace.Lobby.brazil:GetChildren()) do if v.CanTouch == false then v.CanTouch = true end end end end }) AntiCOD = Tab2:AddToggle({ Name = "Anti Cube Of Death", Default = false, Callback = function(Value) if Value == true then if game.Workspace:FindFirstChild("the cube of death(i heard it kills)", 1) and game.Workspace.Arena.CubeOfDeathArea["the cube of death(i heard it kills)"]:FindFirstChild("Part") then game.Workspace.Arena.CubeOfDeathArea["the cube of death(i heard it kills)"].CanTouch = false game.Workspace.Arena.CubeOfDeathArea["the cube of death(i heard it kills)"].Part.CanTouch = false end else if game.Workspace:FindFirstChild("the cube of death(i heard it kills)", 1) and game.Workspace.Arena.CubeOfDeathArea["the cube of death(i heard it kills)"]:FindFirstChild("Part") then game.Workspace.Arena.CubeOfDeathArea["the cube of death(i heard it kills)"].CanTouch = true game.Workspace.Arena.CubeOfDeathArea["the cube of death(i heard it kills)"].Part.CanTouch = true end end end }) AntiDeath = Tab2:AddToggle({ Name = "Anti Death Barriers", Default = false, Callback = function(Value) if Value == true then for i,v in pairs(game.Workspace.DEATHBARRIER:GetChildren()) do if v.ClassName == "Part" and v.Name == "BLOCK" then v.CanTouch = false end end workspace.DEATHBARRIER.CanTouch = false workspace.DEATHBARRIER2.CanTouch = false workspace.dedBarrier.CanTouch = false workspace.ArenaBarrier.CanTouch = false workspace.AntiDefaultArena.CanTouch = false else for i,v in pairs(game.Workspace.DEATHBARRIER:GetChildren()) do if v.ClassName == "Part" and v.Name == "BLOCK" then v.CanTouch = true end end workspace.DEATHBARRIER.CanTouch = true workspace.DEATHBARRIER2.CanTouch = true workspace.dedBarrier.CanTouch = true workspace.ArenaBarrier.CanTouch = true workspace.AntiDefaultArena.CanTouch = true end end }) AntiRagdoll = Tab2:AddToggle({ Name = "Anti Ragdoll", Default = false, Callback = function(Value) _G.AntiRagdoll = Value while _G.AntiRagdoll do if game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") and game.Players.LocalPlayer.Character:FindFirstChild("Torso") and game.Players.LocalPlayer.Character:FindFirstChild("Ragdolled") then if game.Players.LocalPlayer.Character:FindFirstChild("Ragdolled") and game.Players.LocalPlayer.Character:WaitForChild("Ragdolled").Value == true then repeat task.wait() if game.Players.LocalPlayer.Character:FindFirstChild("Torso") then game.Players.LocalPlayer.Character.Torso.Anchored = true end until game.Players.LocalPlayer.Character:FindFirstChild("Ragdolled") and game.Players.LocalPlayer.Character:WaitForChild("Ragdolled").Value == false if game.Players.LocalPlayer.Character:FindFirstChild("Torso") then game.Players.LocalPlayer.Character.Torso.Anchored = false end end end task.wait() end end }) Tab15:AddParagraph("Share Link Zalo","Join Link Zalo Message All People Or Friend | Tham Gia Link Zalo Nhắn Tin Tất Cả Mọi Người Hoặc Bạn Bè") Tab15:AddParagraph("Message Zalo","You Have To Message Zalo In VietNamese | Bạn Phải Nhắn Tin Zalo Bằng Tiếng Việt") Tab15:AddParagraph("Deputy Group Zalo","[ Tấn Lộc ( Owner ) ] or [ Giang ] or [ Tiến ] or [ Hoàng Kha ]") Tab15:AddParagraph("Share Link Slap Battles Group","Join Link Zalo Message All People Or Friend | Tham Gia Link Zalo Nhắn Tin Tất Cả Mọi Người Hoặc Bạn Bè") Tab15:AddParagraph("Message Slap Battles Group","You Have To Message Zalo In VietNamese Or English | Bạn Phải Nhắn Tin Zalo Bằng Tiếng Việt hoặc Tiếng Anh") Tab15:AddLabel("Owner Credits Script By Giang") Tab15:AddButton({ Name = "Copy Join Zalo", Callback = function() setclipboard("https://zalo.me/g/qlukiy407") end }) Tab15:AddButton({ Name = "Copy Join Slap Battles Group", Callback = function() setclipboard("https://discord.com/invite/xdCKBcS6") end }) Tab15:AddButton({ Name = "[ Destroy GUI ] [ Toggle Gui ]", Callback = function() _G.AutoSetInfo = false OrionLib:Destroy() if game.Players.LocalPlayer.PlayerGui:FindFirstChild("ToggleUi") then game.Players.LocalPlayer.PlayerGui:FindFirstChild("ToggleUi"):Destroy() end end }) game.Workspace.NoChanged.Changed:Connect(function() AntiVoid:Set(game.Workspace.NoChanged.Value) end) game.Workspace.NoChanged.Changed:Connect(function() AntiPortal:Set(game.Workspace.NoChanged.Value) end) game.Workspace.NoChanged.Changed:Connect(function() AntiAdmin:Set(game.Workspace.NoChanged.Value) end) game.Workspace.NoChanged.Changed:Connect(function() AntiKick:Set(game.Workspace.NoChanged.Value) end) game.Workspace.NoChanged.Changed:Connect(function() AntiAfk:Set(game.Workspace.NoChanged.Value) end) game.Workspace.NoChanged.Changed:Connect(function() AntiNullSet(game.Workspace.NoChanged.Value) end) game.Workspace.NoChanged.Changed:Connect(function() AntiBrazil:Set(game.Workspace.NoChanged.Value) end) game.Workspace.NoChanged.Changed:Connect(function() AntiCOD:Set(game.Workspace.NoChanged.Value) end) game.Workspace.NoChanged.Changed:Connect(function() AntiDeath:Set(game.Workspace.NoChanged.Value) end) game.Workspace.NoChanged.Changed:Connect(function() AntiRagdoll:Set(game.Workspace.NoChanged.Value) end) elseif game.PlaceId == 11828384869 then local Window = OrionLib:MakeWindow({IntroText = (GameName), IntroIcon = "rbxassetid://15315284749",Name = ("Giang Hub - "..GameName.." / Server Elude"),IntroToggleIcon = "rbxassetid://7734091286", HidePremium = false, SaveConfig = false, IntroEnabled = true, ConfigFolder = "slap battles"}) --Tab local Tab = Window:MakeTab({ Name = "Misc", Icon = "rbxassetid://7733673987", PremiumOnly = false }) Tab:AddLabel("Owner Credits Script By [ Giang ]") Tab:AddLabel("DonjoSx Shared Script Me, GoodLuck") local Fps = Tab:AddSection({Name = "Fps You"}) CanYouFps = Tab:AddLabel("Your Fps [ "..math.floor(workspace:GetRealPhysicsFPS()).." ]") Tab:AddParagraph("Game's ID [ "..game.PlaceId.." ]","Server ID [ "..game.JobId.." ]") AutoSetInfo = Tab:AddToggle({ Name = "Auto Set Info", Default = false, Callback = function(Value) _G.AutoSetInfo = Value while _G.AutoSetInfo do CanYouFps:Set("Your Fps [ "..math.floor(workspace:GetRealPhysicsFPS()).." ]") task.wait() end end }) Tab:AddButton({ Name = "Get Counter + Elude", Callback = function() Time = 121 fireclickdetector(game.Workspace.CounterLever.ClickDetector) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,100,0) wait(0.2) game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true for i = 1,Time do Time = Time - 1 game:GetService("StarterGui"):SetCore("SendNotification",{Title = "Error",Text = "You wait time [ "..Time.." ] receive.",Icon = "rbxassetid://7733658504",Duration = 1}) wait(1) end game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false wait(0.7) firetouchinterest(game:GetService("Players").LocalPlayer.Character:FindFirstChild("HumanoidRootPart"), game.Workspace.Ruins.Elude.Glove, 0) firetouchinterest(game:GetService("Players").LocalPlayer.Character:FindFirstChild("HumanoidRootPart"), game.Workspace.Ruins.Elude.Glove, 1) for i,v in pairs(workspace.Maze:GetDescendants()) do if v:IsA("ClickDetector") then fireclickdetector(v) end end end }) Tab:AddButton({ Name = "Get Chain", Callback = function() if game.Players.LocalPlayer.leaderstats.Slaps.Value >= 1000 then local teleportFunc = queueonteleport or queue_on_teleport if teleportFunc then teleportFunc([[ if not game:IsLoaded() then game.Loaded:Wait() end repeat wait() until game.Players.LocalPlayer repeat wait() until game.Workspace:FindFirstChild("Map"):FindFirstChild("CodeBrick") if game.Workspace.Map.CodeBrick.SurfaceGui:FindFirstChild("IMGTemplate") then game.Workspace.Map.CodeBrick.SurfaceGui.IMGTemplate.Name = "1st" game.Workspace.Map.CodeBrick.SurfaceGui.IMGTemplate.Name = "2nd" game.Workspace.Map.CodeBrick.SurfaceGui.IMGTemplate.Name = "3rd" game.Workspace.Map.CodeBrick.SurfaceGui.IMGTemplate.Name = "4th" end for i,v in pairs(game.Workspace.Map.CodeBrick.SurfaceGui:GetChildren()) do if v.Name == "1st" then if v.Image == "http://www.roblox.com/asset/?id=9648769161" then first = "4" elseif v.Image == "http://www.roblox.com/asset/?id=9648765536" then first = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648762863" then first = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648759883" then first = "9" elseif v.Image == "http://www.roblox.com/asset/?id=9648755440" then first = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648752438" then first = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648749145" then first = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648745618" then first = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648742013" then first = "7" elseif v.Image == "http://www.roblox.com/asset/?id=9648738553" then first = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648734698" then first = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648730082" then first = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648723237" then first = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648718450" then first = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648715920" then first = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648712563" then first = "2" end end end for i,v in pairs(game.Workspace.Map.CodeBrick.SurfaceGui:GetChildren()) do if v.Name == "2nd" then if v.Image == "http://www.roblox.com/asset/?id=9648769161" then second = "4" elseif v.Image == "http://www.roblox.com/asset/?id=9648765536" then second = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648762863" then second = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648759883" then second = "9" elseif v.Image == "http://www.roblox.com/asset/?id=9648755440" then second = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648752438" then second = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648749145" then second = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648745618" then second = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648742013" then second = "7" elseif v.Image == "http://www.roblox.com/asset/?id=9648738553" then second = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648734698" then second = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648730082" then second = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648723237" then second = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648718450" then second = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648715920" then second = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648712563" then second = "2" end end end for i,v in pairs(game.Workspace.Map.CodeBrick.SurfaceGui:GetChildren()) do if v.Name == "3rd" then if v.Image == "http://www.roblox.com/asset/?id=9648769161" then third = "4" elseif v.Image == "http://www.roblox.com/asset/?id=9648765536" then third = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648762863" then third = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648759883" then third = "9" elseif v.Image == "http://www.roblox.com/asset/?id=9648755440" then third = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648752438" then third = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648749145" then third = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648745618" then third = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648742013" then third = "7" elseif v.Image == "http://www.roblox.com/asset/?id=9648738553" then third = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648734698" then third = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648730082" then third = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648723237" then third = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648718450" then third = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648715920" then third = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648712563" then third = "2" end end end for i,v in pairs(game.Workspace.Map.CodeBrick.SurfaceGui:GetChildren()) do if v.Name == "4th" then if v.Image == "http://www.roblox.com/asset/?id=9648769161" then fourth = "4" elseif v.Image == "http://www.roblox.com/asset/?id=9648765536" then fourth = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648762863" then fourth = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648759883" then fourth = "9" elseif v.Image == "http://www.roblox.com/asset/?id=9648755440" then fourth = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648752438" then fourth = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648749145" then fourth = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648745618" then fourth = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648742013" then fourth = "7" elseif v.Image == "http://www.roblox.com/asset/?id=9648738553" then fourth = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648734698" then fourth = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648730082" then fourth = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648723237" then fourth = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648718450" then fourth = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648715920" then fourth = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648712563" then fourth = "2" end end end fireclickdetector(game.Workspace.Map.OriginOffice.Door.Keypad.Buttons.Reset.ClickDetector) task.wait(2) fireclickdetector(game.Workspace.Map.OriginOffice.Door.Keypad.Buttons[first].ClickDetector) task.wait(2) fireclickdetector(game.Workspace.Map.OriginOffice.Door.Keypad.Buttons[second].ClickDetector) task.wait(2) fireclickdetector(game.Workspace.Map.OriginOffice.Door.Keypad.Buttons[third].ClickDetector) task.wait(2) fireclickdetector(game.Workspace.Map.OriginOffice.Door.Keypad.Buttons[fourth].ClickDetector) task.wait(0.5) fireclickdetector(game.Workspace.Map.OriginOffice.Door.Keypad.Buttons.Enter.ClickDetector) task.wait(4.7) game:GetService("TeleportService"):Teleport(6403373529) ]]) end game:GetService("TeleportService"):Teleport(9431156611) else OrionLib:MakeNotification({Name = "Error",Content = "You don't have 1000 slap.",Image = "rbxassetid://7733658504",Time = 5}) end end }) Tab:AddButton({ Name = "TP back to Slap Battles", Callback = function() game:GetService("TeleportService"):Teleport(6403373529) end }) Tab:AddDropdown({ Name = "Alchemist Plushie", Default = "", Options = {"Click", "Teleport"}, Callback = function(Value) if Value == "Click" then if game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored == true then game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace._ugcQuestObjectEludeHat.Handle.CFrame wait(0.5) fireclickdetector(workspace._ugcQuestObjectEludeHat.ClickDetector) else game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace._ugcQuestObjectEludeHat.Handle.CFrame wait(0.5) fireclickdetector(workspace._ugcQuestObjectEludeHat.ClickDetector) end elseif Value == "Teleport" then if game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored == true then game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace._ugcQuestObjectEludeHat.Handle.CFrame else game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace._ugcQuestObjectEludeHat.Handle.CFrame end end end }) Tab:AddTextbox({ Name = "Speed Fly", Default = "Userspeed", TextDisappear = false, Callback = function(Value) _G.SetSpeedFly = Value end }) _G.SetSpeedFly = 100 Tab:AddToggle({ Name = "Start Fly", Default = false, Callback = function(Value) _G.StartFly = Value if _G.StartFly == false then if game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid") and game.Players.LocalPlayer.Character.Humanoid.RootPart and game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild("VelocityHandler") and game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild("GyroHandler") then game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler:Destroy() game.Players.LocalPlayer.Character.HumanoidRootPart.GyroHandler:Destroy() game.Players.LocalPlayer.Character.Humanoid.PlatformStand = false end end while _G.StartFly do if game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid") and game.Players.LocalPlayer.Character.Humanoid.RootPart and game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild("VelocityHandler") and game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild("GyroHandler") then game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.MaxForce = Vector3.new(9e9,9e9,9e9) game.Players.LocalPlayer.Character.HumanoidRootPart.GyroHandler.MaxTorque = Vector3.new(9e9,9e9,9e9) game.Players.LocalPlayer.Character.Humanoid.PlatformStand = true game.Players.LocalPlayer.Character.HumanoidRootPart.GyroHandler.CFrame = Workspace.CurrentCamera.CoordinateFrame game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity = Vector3.new() if require(game.Players.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("ControlModule")):GetMoveVector().X > 0 then game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity = game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity + game.Workspace.CurrentCamera.CFrame.RightVector * (require(game.Players.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("ControlModule")):GetMoveVector().X * _G.SetSpeedFly) end if require(game.Players.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("ControlModule")):GetMoveVector().X < 0 then game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity = game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity + game.Workspace.CurrentCamera.CFrame.RightVector * (require(game.Players.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("ControlModule")):GetMoveVector().X * _G.SetSpeedFly) end if require(game.Players.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("ControlModule")):GetMoveVector().Z > 0 then game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity = game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity - game.Workspace.CurrentCamera.CFrame.LookVector * (require(game.Players.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("ControlModule")):GetMoveVector().Z * _G.SetSpeedFly) end if require(game.Players.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("ControlModule")):GetMoveVector().Z < 0 then game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity = game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity - game.Workspace.CurrentCamera.CFrame.LookVector * (require(game.Players.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("ControlModule")):GetMoveVector().Z * _G.SetSpeedFly) end elseif game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid") and game.Players.LocalPlayer.Character.Humanoid.RootPart and game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild("VelocityHandler") == nil and game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild("GyroHandler") == nil then local bv = Instance.new("BodyVelocity") local bg = Instance.new("BodyGyro") bv.Name = "VelocityHandler" bv.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart bv.MaxForce = Vector3.new(0,0,0) bv.Velocity = Vector3.new(0,0,0) bg.Name = "GyroHandler" bg.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart bg.MaxTorque = Vector3.new(0,0,0) bg.P = 1000 bg.D = 50 end task.wait() end end }) Tab:AddButton({ Name = "[ Destroy GUI ] [ Toggle Gui ]", Callback = function() OrionLib:Destroy() if game.Players.LocalPlayer.PlayerGui:FindFirstChild("ToggleUi") then game.Players.LocalPlayer.PlayerGui:FindFirstChild("ToggleUi"):Destroy() end end }) elseif game.PlaceId == 13833961666 then local Window = OrionLib:MakeWindow({IntroIcon = "rbxassetid://15315284749",Name = ("Giang Hub - "..GameName.." | ".. identifyexecutor()),IntroToggleIcon = "rbxassetid://7734091286", HidePremium = false, SaveConfig = false, IntroEnabled = false, ConfigFolder = "slap battles"}) if workspace:FindFirstChild("VoidPart") == nil then local VoidPart = Instance.new("Part", workspace) VoidPart.Name = "VoidPart" VoidPart.Position = Vector3.new(-36, -3, 16) VoidPart.Size = Vector3.new(2000, 1, 2000) VoidPart.Anchored = true VoidPart.Transparency = 1 VoidPart.CanCollide = false end local Tab = Window:MakeTab({ Name = "Combat", Icon = "rbxassetid://7733674079", PremiumOnly = false }) local Tab2 = Window:MakeTab({ Name = "Anti", Icon = "rbxassetid://4370318685", PremiumOnly = false }) Tab:AddLabel("Owner Credits Script By [ Giang ]") Tab:AddLabel("DonjoSx Shared Script Me, GoodLuck") local InfoServer = Tab:AddSection({Name = "Info"}) CanYouFps = Tab:AddLabel("Your Fps [ "..math.floor(workspace:GetRealPhysicsFPS()).." ]") CheckSlap = Tab:AddLabel("Check Slap [ "..game.Players.LocalPlayer.leaderstats.Slaps.Value.." ]") CheckHealth = Tab:AddLabel("Check Health [ "..game.Players.LocalPlayer.Character.Humanoid.Health.." ]") Tab:AddLabel("You're Using Glove [ "..game.Players.LocalPlayer.leaderstats.Glove.Value.." ]") Tab:AddParagraph("Game's ID [ "..game.PlaceId.." ]","Server ID [ "..game.JobId.." ]") AutoSetInfo = Tab:AddToggle({ Name = "Auto Set Info", Default = false, Callback = function(Value) _G.AutoSetInfo = Value while _G.AutoSetInfo do CanYouFps:Set("Can You Fps [ "..math.floor(workspace:GetRealPhysicsFPS()).." ]") CheckSlap:Set("Check Slap [ "..game.Players.LocalPlayer.leaderstats.Slaps.Value.." ]") CheckHealth:Set("Check Health [ "..game.Players.LocalPlayer.Character.Humanoid.Health.." ]") task.wait() end end }) local Combat = Tab:AddSection({Name = "Combat"}) Tab:AddToggle({ Name = "Damage Boss", Default = false, Callback = function(Value) _G.DameBossBob = Value while _G.DameBossBob do game.Workspace.bobBoss.DamageEvent:FireServer() task.wait() end end }) Tab:AddToggle({ Name = "Auto Click Tycoon", Default = false, Callback = function(Value) _G.AutoTycoon = Value while _G.AutoTycoon do for _, v in pairs(workspace:GetChildren()) do if string.find(v.Name, "ÅTycoon") and v:FindFirstChild("Click") then fireclickdetector(v.Click.ClickDetector, 0) fireclickdetector(v.Click.ClickDetector, 1) end end task.wait() end end }) SpawnRob = Tab:AddToggle({ Name = "Auto Spawn Rob", Default = false, Callback = function(Value) _G.AutoSpawnRob = Value if game.Players.LocalPlayer.leaderstats.Glove.Value == "rob" then while _G.AutoSpawnRob do game:GetService("ReplicatedStorage").rob:FireServer() wait(15) end elseif Value == true then OrionLib:MakeNotification({Name = "Error",Content = "Get ethernal bob boss fight phase 6.",Image = "rbxassetid://7733658504",Time = 5}) wait(0.05) SpawnRob:Set(false) end end }) Tab:AddDropdown({ Name = "Glove Slap Aura Bob", Default = "Killstreak", Options = {"Killstreak", "Reaper", "God's Hand", "Tycoon"}, Callback = function(Value) GloveSlap = Value end }) Tab:AddToggle({ Name = "Slap Aura Bob Clone [ Test... ]", Default = false, Callback = function(Value) _G.SlapBobClone = Value while _G.SlapBobClone do if game.Workspace:FindFirstChild("BobClone") then for _, v in pairs(workspace:GetChildren()) do if v.Name == "BobClone" then if GloveSlap == "Killstreak" then game:GetService("ReplicatedStorage").KSHit:FireServer(v:FindFirstChild("HumanoidRootPart")) elseif GloveSlap == "Reaper" then game:GetService("ReplicatedStorage").ReaperHit:FireServer(v:FindFirstChild("HumanoidRootPart")) elseif GloveSlap == "God's Hand" then game:GetService("ReplicatedStorage").Godshand:FireServer(v:FindFirstChild("HumanoidRootPart")) elseif GloveSlap == "Tycoon" then game:GetService("ReplicatedStorage").GeneralHit:FireServer(v:FindFirstChild("HumanoidRootPart")) end end end end task.wait(1.2) end end }) Tab:AddButton({ Name = "Slap Aura Bob", Callback = function() if GloveSlap == "Killstreak" then for _, v in ipairs(workspace:GetDescendants()) do if v.Name == "BobClone" then game:GetService("ReplicatedStorage").KSHit:FireServer(v:FindFirstChild("HumanoidRootPart")) end end elseif GloveSlap == "Reaper" then for _, v in ipairs(workspace:GetDescendants()) do if v.Name == "BobClone" then game:GetService("ReplicatedStorage").ReaperHit:FireServer(v:FindFirstChild("HumanoidRootPart")) end end elseif GloveSlap == "God's Hand" then for _, v in ipairs(workspace:GetDescendants()) do if v.Name == "BobClone" then game:GetService("ReplicatedStorage").Godshand:FireServer(v:FindFirstChild("HumanoidRootPart")) end end elseif GloveSlap == "Tycoon" then for _, v in ipairs(workspace:GetDescendants()) do if v.Name == "BobClone" then game:GetService("ReplicatedStorage").GeneralHit:FireServer(v:FindFirstChild("HumanoidRootPart")) end end end end }) Tab:AddLabel("Script") Tab:AddButton({ Name = "Fe fly V3", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/Giangplay/Script/main/Fly_V3.lua"))() end }) Tab:AddButton({ Name = "Anti Lag", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/Giangplay/Script/main/Anti-lag.lua"))() end }) Tab:AddButton({ Name = "Inf Yield Delta", Callback = function() loadstring(game:HttpGet("https://gist.githubusercontent.com/lxnnydev/c533c374ca4c1dcef4e1e10e33fa4a0c/raw/03e74f184f801dad77d3ebe1e2f18c6ac87ca612/delta___IY.gistfile1.txt.lua",true))() end }) Tab:AddButton({ Name = "Inf Yield", Callback = function() loadstring(game:HttpGet(('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'),true))() end }) Tab:AddButton({ Name = "RemoteSpy", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/Giangplay/Script/main/RemoteSpy-V2.lua", true))() end }) Tab:AddButton({ Name = "TP back to Slap Battles", Callback = function() game:GetService("TeleportService"):Teleport(6403373529) end }) Tab:AddButton({ Name = "[ Destroy GUI ] [ Toggle Gui ]", Callback = function() OrionLib:Destroy() if game.Players.LocalPlayer.PlayerGui:FindFirstChild("ToggleUi") then game.Players.LocalPlayer.PlayerGui:FindFirstChild("ToggleUi"):Destroy() end end }) Tab2:AddButton({ Name = "Anti VFX", Callback = function() if game.Players.LocalPlayer.PlayerScripts:FindFirstChild("VFXListener") then game.Players.LocalPlayer.PlayerScripts:FindFirstChild("VFXListener").Parent = game.ReplicatedStorage else game.ReplicatedStorage.VFXListener.Parent = game.Players.LocalPlayer.PlayerScripts end end }) Tab2:AddToggle({ Name = "Anti Ring", Default = false, Callback = function(Value) _G.AntiRing = Value while _G.AntiRing do if game.Workspace:FindFirstChild("Ring") then game.Workspace:FindFirstChild("Ring"):Destroy() end task.wait() end end }) Tab2:AddToggle({ Name = "Auto Remove Big Meteors", Default = false, Callback = function(Value) _G.AutoRemoveBigMeteors = Value while _G.AutoRemoveBigMeteors do if game:GetService("Players").LocalPlayer.PlayerScripts.VFXListener:FindFirstChild("BigExplosion") then game:GetService("Players").LocalPlayer.PlayerScripts.VFXListener.BigExplosion:Destroy() end task.wait() end end }) Tab2:AddToggle({ Name = "Auto Remove Small Meteors", Default = false, Callback = function(Value) _G.AutoRemoveSmallMeteors = Value while _G.AutoRemoveSmallMeteors do if game:GetService("Players").LocalPlayer.PlayerScripts.VFXListener:FindFirstChild("SmallMeteorVFX") then game:GetService("Players").LocalPlayer.PlayerScripts.VFXListener.SmallMeteorVFX:Destroy() end task.wait() end end }) Tab2:AddToggle({ Name = "Anti Void Damage", Default = false, Callback = function(Value) game.Workspace["VoidPart"].CanCollide = Value if Value == true then game.Workspace["VoidPart"].Transparency = 0.5 else game.Workspace["VoidPart"].Transparency = 1 end end }) Tab2:AddToggle({ Name = "Anti Ragdoll", Default = false, Callback = function(Value) _G.AntiRagdoll = Value while _G.AntiRagdoll do if game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then if game.Players.LocalPlayer.Character:WaitForChild("Ragdolled").Value == true then repeat task.wait() game.Players.LocalPlayer.Character.Torso.Anchored = true until game.Players.LocalPlayer.Character:WaitForChild("Ragdolled").Value == false game.Players.LocalPlayer.Character.Torso.Anchored = false end end task.wait() end end }) elseif game.PlaceId == 9431156611 then local Window = OrionLib:MakeWindow({IntroText = (GameName),IntroIcon = "rbxassetid://15315284749",Name = ("Giang Hub - "..GameName.." | ".. identifyexecutor()),IntroToggleIcon = "rbxassetid://7734091286", HidePremium = false, SaveConfig = false, IntroEnabled = true, ConfigFolder = "slap battles"}) local bypass; bypass = hookmetamethod(game, "__namecall", function(method, ...) if getnamecallmethod() == "FireServer" and method == game.ReplicatedStorage.Events.Ban then return elseif getnamecallmethod() == "FireServer" and method == game.ReplicatedStorage.Events.AdminGUI then return elseif getnamecallmethod() == "FireServer" and method == game.ReplicatedStorage.Events.WS then return elseif getnamecallmethod() == "FireServer" and method == game.ReplicatedStorage.Events.WS2 then return end return bypass(method, ...) end) if workspace:FindFirstChild("AntiLava") == nil then local AntiLava = Instance.new("Part", workspace) AntiLava.Name = "AntiLava" AntiLava.Position = Vector3.new(-238, -43, 401) AntiLava.Size = Vector3.new(150,30,150) AntiLava.Anchored = true AntiLava.Transparency = 1 AntiLava.CanCollide = false local AntiAcid = Instance.new("Part", AntiLava) AntiAcid.Position = Vector3.new(-70, -20, -725) AntiAcid.Name = "AntiAcid" AntiAcid.Size = Vector3.new(155, 35, 144) AntiAcid.Anchored = true AntiAcid.Transparency = 1 AntiAcid.CanCollide = false end local Tab = Window:MakeTab({ Name = "Combat", Icon = "rbxassetid://7733674079", PremiumOnly = false }) local Tab1 = Window:MakeTab({ Name = "Antis", Icon = "rbxassetid://7734056608", PremiumOnly = false }) local Tab2 = Window:MakeTab({ Name = "Misc", Icon = "rbxassetid://4370318685", PremiumOnly = false }) local Tab3 = Window:MakeTab({ Name = "Local", Icon = "rbxassetid://4335489011", PremiumOnly = false }) Tab:AddLabel("Owner Credits Script By [ Giang ]") Tab:AddLabel("DonjoSx Shared Script Me, GoodLuck") Tab:AddSlider({ Name = "Reach Slap Aura", Min = 10, Max = 50, Default = 25, Color = Color3.fromRGB(140, 185, 255), Increment = 1, ValueName = "Reach", Callback = function(Value) ReachAura = Value end }) Tab:AddSlider({ Name = "Extend Glove", Min = 2, Max = 50, Default = 5, Color = Color3.fromRGB(255,255,255), Increment = 1, ValueName = "Extend", Callback = function(Value) _G.GloveExtendReach = Value end }) Tab:AddDropdown({ Name = "Extend Option", Default = "Meat Stick", Options = {"Meat Stick","Pancake","Growth","North Korea Wall","Slight Extend"}, Callback = function(Value) GloveExtendOption = Value end }) Tab:AddToggle({ Name = "Slap Aura", Default = false, Callback = function(Value) SlapAura = Value while SlapAura do pcall(function() for i,v in pairs(game.Players:GetChildren()) do if v ~= game.Players.LocalPlayer and v.Character then if v.Character:FindFirstChild("Dead") == nil and v.Character:FindFirstChild("HumanoidRootPart") and v.Character:WaitForChild("inMatch").Value == true and game.Players.LocalPlayer.Character:WaitForChild("inMatch").Value == true then Magnitude = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - v.Character.HumanoidRootPart.Position).Magnitude if ReachAura >= Magnitude then game.ReplicatedStorage.Events.Slap:FireServer(v.Character:WaitForChild("HumanoidRootPart")) end end end end end) task.wait() end end }) Tab:AddToggle({ Name = "Reach Glove", Default = false, Callback = function(Value) _G.GloveExtendGet = Value while _G.GloveExtendGet do if game.Players.LocalPlayer:WaitForChild("Backpack"):FindFirstChildOfClass("Tool") ~= nil then for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") and v.Name ~= "Radio" then if v:FindFirstChild("Glove") ~= nil then if GloveExtendOption == "Meat Stick" then v:FindFirstChild("Glove").Size = Vector3.new(0, _G.GloveExtendReach, 2) elseif GloveExtendOption == "Pancake" then v:FindFirstChild("Glove").Size = Vector3.new(0, _G.GloveExtendReach, _G.GloveExtendReach) elseif GloveExtendOption == "Growth" then v:FindFirstChild("Glove").Size = Vector3.new(_G.GloveExtendReach,_G.GloveExtendReach,_G.GloveExtendReach) elseif GloveExtendOption == "North Korea Wall" then v:FindFirstChild("Glove").Size = Vector3.new(_G.GloveExtendReach,0,_G.GloveExtendReach) elseif GloveExtendOption == "Slight Extend" then v:FindFirstChild("Glove").Size = Vector3.new(3, 3, 3.7) end v:FindFirstChild("Glove").Transparency = 0.5 end end end else for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Tool") and v.Name ~= "Radio" then if v:FindFirstChild("Glove") ~= nil then if GloveExtendOption == "Meat Stick" then v:FindFirstChild("Glove").Size = Vector3.new(0, _G.GloveExtendReach, 2) elseif GloveExtendOption == "Pancake" then v:FindFirstChild("Glove").Size = Vector3.new(0, _G.GloveExtendReach, _G.GloveExtendReach) elseif GloveExtendOption == "Growth" then v:FindFirstChild("Glove").Size = Vector3.new(_G.GloveExtendReach,_G.GloveExtendReach,_G.GloveExtendReach) elseif GloveExtendOption == "North Korea Wall" then v:FindFirstChild("Glove").Size = Vector3.new(_G.GloveExtendReach,0,_G.GloveExtendReach) elseif GloveExtendOption == "Slight Extend" then v:FindFirstChild("Glove").Size = Vector3.new(3, 3, 3.7) end v:FindFirstChild("Glove").Transparency = 0.5 end end end end task.wait() end if _G.GloveExtendGet == false then if game.Players.LocalPlayer:WaitForChild("Backpack"):FindFirstChildOfClass("Tool") ~= nil then for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") and v.Name ~= "Radio" then if v:FindFirstChild("Glove") ~= nil then v:FindFirstChild("Glove").Size = Vector3.new(2.5, 2.5, 1.7) v:FindFirstChild("Glove").Transparency = 0 end end end else for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Tool") and v.Name ~= "Radio" then if v:FindFirstChild("Glove") ~= nil then v:FindFirstChild("Glove").Size = Vector3.new(2.5, 2.5, 1.7) v:FindFirstChild("Glove").Transparency = 0 end end end end end end }) Tab:AddButton({ Name = "Leave Bus Early [ Votes Kick ]", Callback = function() game:GetService("ReplicatedStorage").Events.BusJumping:FireServer() repeat task.wait() until game.Players.LocalPlayer.PlayerGui:FindFirstChild("JumpPrompt") game.Players.LocalPlayer.PlayerGui.JumpPrompt:Destroy() end }) Tab:AddToggle({ Name = "Auto Get All Item", Default = false, Callback = function(Value) _G.AutoGetAllItem = Value while _G.AutoGetAllItem do if game.Players.LocalPlayer.Character.inMatch.Value == true then for i, v in ipairs(game.Workspace.Items:GetChildren()) do if v.ClassName == "Tool" and v:FindFirstChild("Handle") then v.Handle.Anchored = false v.Handle.CFrame = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) game.Players.LocalPlayer.Character.Humanoid:UnequipTools() end end end task.wait() end end }) Tab:AddButton({ Name = "Infinity 250 Power", Callback = function() for i = 1, 2 do game.Players.LocalPlayer.Character.Humanoid:EquipTool(game.Players.LocalPlayer.Backpack["True Power"]) game.Players.LocalPlayer.Character["True Power"]:Activate() end end }) Tab:AddButton({ Name = "Use Item Power", Callback = function() for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v.Name == "Bull's essence" or v.Name == "Potion of Strength" or v.Name == "Boba" or v.Name == "Speed Potion" or v.Name == "Frog Potion" or v.Name == "Strength Brew" or v.Name == "Frog Brew" or v.Name == "Speed Brew" then game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) v:Activate() end end end }) Tab:AddButton({ Name = "Bomb Bus", Callback = function() if game.Players.LocalPlayer.Character:WaitForChild("inMatch").Value == true then for i, v in ipairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v.Name == "Bomb" then game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) v:Activate() end end else OrionLib:MakeNotification({Name = "Error",Content = "You have start bus.",Image = "rbxassetid://7733658504",Time = 5}) end end }) Tab:AddToggle({ Name = "Auto Use Item", Default = false, Callback = function(Value) _G.AutoUseItem = Value while _G.AutoUseItem do for i, v in ipairs(game.Players.LocalPlayer.Character:GetChildren()) do if v.ClassName == "Tool" and v:FindFirstChild("Handle") then v:Activate() end end task.wait() end end }) Tab:AddToggle({ Name = "Glove Esp", Default = false, Callback = function(Value) GloveESP = Value if GloveESP == false then for i, v in ipairs(game.Players:GetChildren()) do if v.Character and v.Character:FindFirstChild("Head") and v.Character.Head:FindFirstChild("GloveEsp") then v.Character.Head.GloveEsp:Destroy() end end end while GloveESP do for i, v in ipairs(game.Players:GetChildren()) do if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("Head") and v.Character.inMatch.Value == true and v.Character.Head:FindFirstChild("GloveEsp") == nil then GloveEsp = Instance.new("BillboardGui", v.Character.Head) GloveEsp.Adornee = v.Character.Head GloveEsp.Name = "GloveEsp" GloveEsp.Size = UDim2.new(0, 100, 0, 150) GloveEsp.StudsOffset = Vector3.new(0, 1, 0) GloveEsp.AlwaysOnTop = true GloveEsp.StudsOffset = Vector3.new(0, 3, 0) GloveEspText = Instance.new("TextLabel", GloveEsp) GloveEspText.BackgroundTransparency = 1 GloveEspText.Size = UDim2.new(0, 100, 0, 100) GloveEspText.TextSize = 25 GloveEspText.Font = Enum.Font.FredokaOne GloveEspText.TextColor3 = Color3.new(255, 255, 255) GloveEspText.TextStrokeTransparency = 0 GloveEspText.Text = "Glove [ "..v.Glove.Value.." ]" end end task.wait() end end }) Tab:AddButton({ Name = "[ Destroy GUI ] [ Toggle Gui ]", Callback = function() OrionLib:Destroy() if game.Players.LocalPlayer.PlayerGui:FindFirstChild("ToggleUi") then game.Players.LocalPlayer.PlayerGui:FindFirstChild("ToggleUi"):Destroy() end end }) Tab:AddTextbox({ Name = "Speed Fly", Default = "Userspeed", TextDisappear = false, Callback = function(Value) _G.SetSpeedFly = Value end }) _G.SetSpeedFly = 100 Tab:AddToggle({ Name = "Start Fly", Default = false, Callback = function(Value) _G.StartFly = Value if _G.StartFly == false then if game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid") and game.Players.LocalPlayer.Character.Humanoid.RootPart and game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild("VelocityHandler") and game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild("GyroHandler") then game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler:Destroy() game.Players.LocalPlayer.Character.HumanoidRootPart.GyroHandler:Destroy() game.Players.LocalPlayer.Character.Humanoid.PlatformStand = false end end while _G.StartFly do if game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid") and game.Players.LocalPlayer.Character.Humanoid.RootPart and game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild("VelocityHandler") and game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild("GyroHandler") then game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.MaxForce = Vector3.new(9e9,9e9,9e9) game.Players.LocalPlayer.Character.HumanoidRootPart.GyroHandler.MaxTorque = Vector3.new(9e9,9e9,9e9) game.Players.LocalPlayer.Character.Humanoid.PlatformStand = true game.Players.LocalPlayer.Character.HumanoidRootPart.GyroHandler.CFrame = Workspace.CurrentCamera.CoordinateFrame game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity = Vector3.new() if require(game.Players.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("ControlModule")):GetMoveVector().X > 0 then game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity = game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity + game.Workspace.CurrentCamera.CFrame.RightVector * (require(game.Players.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("ControlModule")):GetMoveVector().X * _G.SetSpeedFly) end if require(game.Players.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("ControlModule")):GetMoveVector().X < 0 then game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity = game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity + game.Workspace.CurrentCamera.CFrame.RightVector * (require(game.Players.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("ControlModule")):GetMoveVector().X * _G.SetSpeedFly) end if require(game.Players.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("ControlModule")):GetMoveVector().Z > 0 then game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity = game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity - game.Workspace.CurrentCamera.CFrame.LookVector * (require(game.Players.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("ControlModule")):GetMoveVector().Z * _G.SetSpeedFly) end if require(game.Players.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("ControlModule")):GetMoveVector().Z < 0 then game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity = game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity - game.Workspace.CurrentCamera.CFrame.LookVector * (require(game.Players.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("ControlModule")):GetMoveVector().Z * _G.SetSpeedFly) end elseif game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid") and game.Players.LocalPlayer.Character.Humanoid.RootPart and game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild("VelocityHandler") == nil and game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild("GyroHandler") == nil then local bv = Instance.new("BodyVelocity") local bg = Instance.new("BodyGyro") bv.Name = "VelocityHandler" bv.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart bv.MaxForce = Vector3.new(0,0,0) bv.Velocity = Vector3.new(0,0,0) bg.Name = "GyroHandler" bg.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart bg.MaxTorque = Vector3.new(0,0,0) bg.P = 1000 bg.D = 50 end task.wait() end end }) Tab2:AddButton({ Name = "Get Lab Code", Callback = function() if game.Workspace.Map.CodeBrick.SurfaceGui:FindFirstChild("IMGTemplate") then game.Workspace.Map.CodeBrick.SurfaceGui.IMGTemplate.Name = "1st" game.Workspace.Map.CodeBrick.SurfaceGui.IMGTemplate.Name = "2nd" game.Workspace.Map.CodeBrick.SurfaceGui.IMGTemplate.Name = "3rd" game.Workspace.Map.CodeBrick.SurfaceGui.IMGTemplate.Name = "4th" end for i,v in pairs(game.Workspace.Map.CodeBrick.SurfaceGui:GetChildren()) do if v.Name == "1st" then if v.Image == "http://www.roblox.com/asset/?id=9648769161" then first = "4" elseif v.Image == "http://www.roblox.com/asset/?id=9648765536" then first = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648762863" then first = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648759883" then first = "9" elseif v.Image == "http://www.roblox.com/asset/?id=9648755440" then first = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648752438" then first = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648749145" then first = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648745618" then first = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648742013" then first = "7" elseif v.Image == "http://www.roblox.com/asset/?id=9648738553" then first = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648734698" then first = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648730082" then first = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648723237" then first = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648718450" then first = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648715920" then first = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648712563" then first = "2" end end end for i,v in pairs(game.Workspace.Map.CodeBrick.SurfaceGui:GetChildren()) do if v.Name == "2nd" then if v.Image == "http://www.roblox.com/asset/?id=9648769161" then second = "4" elseif v.Image == "http://www.roblox.com/asset/?id=9648765536" then second = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648762863" then second = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648759883" then second = "9" elseif v.Image == "http://www.roblox.com/asset/?id=9648755440" then second = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648752438" then second = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648749145" then second = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648745618" then second = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648742013" then second = "7" elseif v.Image == "http://www.roblox.com/asset/?id=9648738553" then second = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648734698" then second = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648730082" then second = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648723237" then second = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648718450" then second = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648715920" then second = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648712563" then second = "2" end end end for i,v in pairs(game.Workspace.Map.CodeBrick.SurfaceGui:GetChildren()) do if v.Name == "3rd" then if v.Image == "http://www.roblox.com/asset/?id=9648769161" then third = "4" elseif v.Image == "http://www.roblox.com/asset/?id=9648765536" then third = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648762863" then third = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648759883" then third = "9" elseif v.Image == "http://www.roblox.com/asset/?id=9648755440" then third = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648752438" then third = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648749145" then third = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648745618" then third = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648742013" then third = "7" elseif v.Image == "http://www.roblox.com/asset/?id=9648738553" then third = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648734698" then third = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648730082" then third = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648723237" then third = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648718450" then third = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648715920" then third = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648712563" then third = "2" end end end for i,v in pairs(game.Workspace.Map.CodeBrick.SurfaceGui:GetChildren()) do if v.Name == "4th" then if v.Image == "http://www.roblox.com/asset/?id=9648769161" then fourth = "4" elseif v.Image == "http://www.roblox.com/asset/?id=9648765536" then fourth = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648762863" then fourth = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648759883" then fourth = "9" elseif v.Image == "http://www.roblox.com/asset/?id=9648755440" then fourth = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648752438" then fourth = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648749145" then fourth = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648745618" then fourth = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648742013" then fourth = "7" elseif v.Image == "http://www.roblox.com/asset/?id=9648738553" then fourth = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648734698" then fourth = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648730082" then fourth = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648723237" then fourth = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648718450" then fourth = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648715920" then fourth = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648712563" then fourth = "2" end end end CodeEsp = first..second..third..fourth OrionLib:MakeNotification({Name = "You have code [ "..CodeEsp.." ]",Content = "",Image = "rbxassetid://7733919105",Time = 5}) end }) Tab2:AddButton({ Name = "Get Chain", Callback = function() if game.Workspace.Map.CodeBrick.SurfaceGui:FindFirstChild("IMGTemplate") then game.Workspace.Map.CodeBrick.SurfaceGui.IMGTemplate.Name = "1st" game.Workspace.Map.CodeBrick.SurfaceGui.IMGTemplate.Name = "2nd" game.Workspace.Map.CodeBrick.SurfaceGui.IMGTemplate.Name = "3rd" game.Workspace.Map.CodeBrick.SurfaceGui.IMGTemplate.Name = "4th" end for i,v in pairs(game.Workspace.Map.CodeBrick.SurfaceGui:GetChildren()) do if v.Name == "1st" then if v.Image == "http://www.roblox.com/asset/?id=9648769161" then first = "4" elseif v.Image == "http://www.roblox.com/asset/?id=9648765536" then first = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648762863" then first = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648759883" then first = "9" elseif v.Image == "http://www.roblox.com/asset/?id=9648755440" then first = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648752438" then first = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648749145" then first = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648745618" then first = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648742013" then first = "7" elseif v.Image == "http://www.roblox.com/asset/?id=9648738553" then first = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648734698" then first = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648730082" then first = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648723237" then first = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648718450" then first = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648715920" then first = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648712563" then first = "2" end end end for i,v in pairs(game.Workspace.Map.CodeBrick.SurfaceGui:GetChildren()) do if v.Name == "2nd" then if v.Image == "http://www.roblox.com/asset/?id=9648769161" then second = "4" elseif v.Image == "http://www.roblox.com/asset/?id=9648765536" then second = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648762863" then second = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648759883" then second = "9" elseif v.Image == "http://www.roblox.com/asset/?id=9648755440" then second = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648752438" then second = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648749145" then second = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648745618" then second = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648742013" then second = "7" elseif v.Image == "http://www.roblox.com/asset/?id=9648738553" then second = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648734698" then second = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648730082" then second = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648723237" then second = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648718450" then second = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648715920" then second = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648712563" then second = "2" end end end for i,v in pairs(game.Workspace.Map.CodeBrick.SurfaceGui:GetChildren()) do if v.Name == "3rd" then if v.Image == "http://www.roblox.com/asset/?id=9648769161" then third = "4" elseif v.Image == "http://www.roblox.com/asset/?id=9648765536" then third = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648762863" then third = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648759883" then third = "9" elseif v.Image == "http://www.roblox.com/asset/?id=9648755440" then third = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648752438" then third = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648749145" then third = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648745618" then third = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648742013" then third = "7" elseif v.Image == "http://www.roblox.com/asset/?id=9648738553" then third = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648734698" then third = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648730082" then third = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648723237" then third = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648718450" then third = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648715920" then third = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648712563" then third = "2" end end end for i,v in pairs(game.Workspace.Map.CodeBrick.SurfaceGui:GetChildren()) do if v.Name == "4th" then if v.Image == "http://www.roblox.com/asset/?id=9648769161" then fourth = "4" elseif v.Image == "http://www.roblox.com/asset/?id=9648765536" then fourth = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648762863" then fourth = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648759883" then fourth = "9" elseif v.Image == "http://www.roblox.com/asset/?id=9648755440" then fourth = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648752438" then fourth = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648749145" then fourth = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648745618" then fourth = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648742013" then fourth = "7" elseif v.Image == "http://www.roblox.com/asset/?id=9648738553" then fourth = "8" elseif v.Image == "http://www.roblox.com/asset/?id=9648734698" then fourth = "2" elseif v.Image == "http://www.roblox.com/asset/?id=9648730082" then fourth = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648723237" then fourth = "3" elseif v.Image == "http://www.roblox.com/asset/?id=9648718450" then fourth = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648715920" then fourth = "6" elseif v.Image == "http://www.roblox.com/asset/?id=9648712563" then fourth = "2" end end end fireclickdetector(game.Workspace.Map.OriginOffice.Door.Keypad.Buttons.Reset.ClickDetector) wait(0.25) fireclickdetector(game.Workspace.Map.OriginOffice.Door.Keypad.Buttons[first].ClickDetector) wait(0.25) fireclickdetector(game.Workspace.Map.OriginOffice.Door.Keypad.Buttons[second].ClickDetector) wait(0.25) fireclickdetector(game.Workspace.Map.OriginOffice.Door.Keypad.Buttons[third].ClickDetector) wait(0.25) fireclickdetector(game.Workspace.Map.OriginOffice.Door.Keypad.Buttons[fourth].ClickDetector) wait(0.25) fireclickdetector(game.Workspace.Map.OriginOffice.Door.Keypad.Buttons.Enter.ClickDetector) end }) Tab2:AddButton({ Name = "Free Emotes [ Type /e emotename ]", Callback = function() Floss = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.AnimationPack.Floss, game.Players.LocalPlayer.Character.Humanoid) Groove = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.AnimationPack.Groove, game.Players.LocalPlayer.Character.Humanoid) Headless = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.AnimationPack.Headless, game.Players.LocalPlayer.Character.Humanoid) Helicopter = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.AnimationPack.Helicopter, game.Players.LocalPlayer.Character.Humanoid) Kick = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.AnimationPack.Kick, game.Players.LocalPlayer.Character.Humanoid) L = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.AnimationPack.L, game.Players.LocalPlayer.Character.Humanoid) Laugh = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.AnimationPack.Laugh, game.Players.LocalPlayer.Character.Humanoid) Parker = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.AnimationPack.Parker, game.Players.LocalPlayer.Character.Humanoid) Spasm = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.AnimationPack.Spasm, game.Players.LocalPlayer.Character.Humanoid) Thriller = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.AnimationPack.Thriller, game.Players.LocalPlayer.Character.Humanoid) game.Players.LocalPlayer.Chatted:connect(function(msg) if game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then Floss = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.AnimationPack.Floss, game.Players.LocalPlayer.Character.Humanoid) Groove = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.AnimationPack.Groove, game.Players.LocalPlayer.Character.Humanoid) Headless = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.AnimationPack.Headless, game.Players.LocalPlayer.Character.Humanoid) Helicopter = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.AnimationPack.Helicopter, game.Players.LocalPlayer.Character.Humanoid) Kick = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.AnimationPack.Kick, game.Players.LocalPlayer.Character.Humanoid) L = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.AnimationPack.L, game.Players.LocalPlayer.Character.Humanoid) Laugh = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.AnimationPack.Laugh, game.Players.LocalPlayer.Character.Humanoid) Parker = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.AnimationPack.Parker, game.Players.LocalPlayer.Character.Humanoid) Spasm = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.AnimationPack.Spasm, game.Players.LocalPlayer.Character.Humanoid) Thriller = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(game.ReplicatedStorage.AnimationPack.Thriller, game.Players.LocalPlayer.Character.Humanoid) if string.lower(msg) == "/e floss" then Floss:Play() elseif string.lower(msg) == "/e groove" then Groove:Play() elseif string.lower(msg) == "/e headless" then Headless:Play() elseif string.lower(msg) == "/e helicopter" then Helicopter:Play() elseif string.lower(msg) == "/e kick" then Kick:Play() elseif string.lower(msg) == "/e l" then L:Play() elseif string.lower(msg) == "/e laugh" then Laugh:Play() elseif string.lower(msg) == "/e parker" then Parker:Play() elseif string.lower(msg) == "/e spasm" then Spasm:Play() elseif string.lower(msg) == "/e thriller" then Thriller:Play() end EP = game.Players.LocalPlayer.Character.HumanoidRootPart.Position end end) game:GetService("RunService").Heartbeat:Connect(function() if EP ~= nil and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") and Floss.IsPlaying or Groove.IsPlaying or Headless.IsPlaying or Helicopter.IsPlaying or Kick.IsPlaying or L.IsPlaying or Laugh.IsPlaying or Parker.IsPlaying or Spasm.IsPlaying or Thriller.IsPlaying then Magnitude = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - EP).Magnitude if Magnitude > 1 then Floss:Stop(); Groove:Stop(); Headless:Stop(); Helicopter:Stop(); Kick:Stop(); L:Stop(); Laugh:Stop(); Parker:Stop(); Spasm:Stop(); Thriller:Stop() end end end) end }) Tab1:AddDropdown({ Name = "Remove", Default = "", Options = {"Lava", "Zone Blur", "Acid"}, Callback = function(Value) if Value == "Lava" then for _, v in ipairs(game:GetService("Workspace"):GetDescendants()) do if v.Name == "Lava" then v:Destroy() end end elseif Value == "Zone Blur" then for _, v in ipairs(game:GetService("ReplicatedStorage"):GetDescendants()) do if v.Name == "ZoneEffects" then v:Destroy() end end elseif Value == "Acid" then for _, v in ipairs(game:GetService("Workspace"):GetDescendants()) do if v.Name == "Acid" then v:Destroy() end end end end }) Tab1:AddDropdown({ Name = "Safe", Default = "", Options = {"Lava", "Zone Blur Remove", "Acid"}, Callback = function(Value) if Value == "Lava" then workspace.Map.DragonDepths.Lava.CanTouch = false elseif Value == "Zone Blur Remove" then for _, v in ipairs(game:GetService("ReplicatedStorage"):GetDescendants()) do if v.Name == "ZoneEffects" then v:Destroy() end end elseif Value == "Acid" then for _,v in ipairs(workspace.Map.AcidAbnormality:GetChildren()) do if v.Name == "Acid" and v:IsA("BasePart") and v:FindFirstChildWhichIsA("TouchTransmitter") then v.CanTouch = false end end end end }) Tab1:AddToggle({ Name = "Anti Zone", Default = false, Callback = function(Value) RemoveZone = Value game.Players.LocalPlayer.Character:WaitForChild("inZone").Changed:Connect(function() if RemoveZone then game.Players.LocalPlayer.Character:WaitForChild("inZone").Value = false end end) end }) Tab1:AddToggle({ Name = "Anti Ice", Default = false, Callback = function(Value) _G.AntiIce = Value while _G.AntiIce do for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v.Name == "Icecube" then v:Destroy() game.Players.LocalPlayer.Character.Humanoid.PlatformStand = false game.Players.LocalPlayer.Character.Humanoid.AutoRotate = true end end task.wait() end end }) Tab1:AddToggle({ Name = "Anti Lava & Acid", Default = false, Callback = function(Value) game.Workspace["AntiLava"].CanCollide = Value game.Workspace["AntiLava"]["AntiAcid"].CanCollide = Value end }) Tab1:AddToggle({ Name = "Anti Record", Default = false, Callback = function(Value) AntiRecord = Value end }) for i,p in pairs(game.Players:GetChildren()) do if p ~= game.Players.LocalPlayer then p.Chatted:Connect(function(message) Words = message:split(" ") if AntiRecord == true then for i, v in pairs(Words) do if v:lower():match("recording") or v:lower():match(" rec") or v:lower():match("record") or v:lower():match("discor") or v:lower():match(" disco") or v:lower():match(" disc") or v:lower():match("ticket") or v:lower():match("tickets") or v:lower():match(" ds") or v:lower():match(" dc") or v:lower():match("dizzy") or v:lower():match("dizzycord") or v:lower():match(" clip") or v:lower():match("proof") or v:lower():match("evidence") then game.Players.LocalPlayer:Kick("Possible player recording detected.".." [ "..p.Name.." ]".." [ "..message.." ]") end end end end) end end game.Players.PlayerAdded:Connect(function(Player) Player.Chatted:Connect(function(message) Words = message:split(" ") if AntiRecord == true then for i, v in pairs(Words) do if v:lower():match("recording") or v:lower():match(" rec") or v:lower():match("record") or v:lower():match("discor") or v:lower():match(" disco") or v:lower():match(" disc") or v:lower():match("ticket") or v:lower():match("tickets") or v:lower():match(" ds") or v:lower():match(" dc") or v:lower():match("dizzy") or v:lower():match("dizzycord") or v:lower():match(" clip") or v:lower():match("proof") or v:lower():match("evidence") then game.Players.LocalPlayer:Kick("Possible player recording detected.".." [ "..Player.Name.." ]".." [ "..message.." ]") end end end end) end) Tab1:AddToggle({ Name = "Anti Ragdoll", Default = false, Callback = function(Value) _G.AntiRagdoll = Value while _G.AntiRagdoll do if game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then if game.Players.LocalPlayer.Character:WaitForChild("Ragdolled").Value == true then repeat task.wait() game.Players.LocalPlayer.Character.Torso.Anchored = true until game.Players.LocalPlayer.Character:WaitForChild("Ragdolled").Value == false game.Players.LocalPlayer.Character.Torso.Anchored = false end end task.wait() end end }) Tab3:AddSlider({ Name = "Walkspeed", Min = 20, Max = 1000, Default = 20, Color = Color3.fromRGB(140, 185, 255), Increment = 1, ValueName = "WS", Callback = function(Value) game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = Value Walkspeed = Value end }) Tab3:AddToggle({ Name = "Keep Walkspeed", Default = false, Callback = function(Value) KeepWalkspeed = Value while KeepWalkspeed do if game.Players.LocalPlayer.Character:FindFirstChild("Humanoid") ~= nil and game.Players.LocalPlayer.Character.Humanoid.WalkSpeed ~= Walkspeed then game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = Walkspeed end task.wait() end end }) Tab3:AddSlider({ Name = "Jumppower", Min = 50, Max = 1000, Default = 50, Color = Color3.fromRGB(255, 185, 140), Increment = 1, ValueName = "JP", Callback = function(Value) game.Players.LocalPlayer.Character.Humanoid.JumpPower = Value Jumppower = Value end }) Tab3:AddToggle({ Name = "Keep Jumppower", Default = false, Callback = function(Value) KeepJumppower = Value while KeepJumppower do if game.Players.LocalPlayer.Character:FindFirstChild("Humanoid") ~= nil and game.Players.LocalPlayer.Character.Humanoid.WalkSpeed ~= Jumppower then game.Players.LocalPlayer.Character.Humanoid.JumpPower = Jumppower end task.wait() end end }) elseif game.PlaceId == 14422118326 then local Window = OrionLib:MakeWindow({IntroText = (GameName), Name = ("Giang Hub - "..GameName.." | ".. identifyexecutor()), HidePremium = false, SaveConfig = false, IntroEnabled = true, ConfigFolder = "slap battles"}) local Tab = Window:MakeTab({ Name = "Misc", Icon = "rbxassetid://4370318685", PremiumOnly = false }) Tab:AddLabel("Owner Credits Script By [ Giang ]") Tab:AddLabel("DonjoSx Shared Script Me, GoodLuck") Tab:AddToggle({ Name = "Anti Null", Default = false, Callback = function(Value) AntiNull = Value while AntiNull do for i,v in pairs(game.Workspace.Mobs:GetChildren()) do if v.Name == "Imp" and v:FindFirstChild("Body") then game:GetService("ReplicatedStorage").b:FireServer(v.Body) end end task.wait() end end }) Tab:AddToggle({ Name = "Anti Cooldown", Default = false, Callback = function(Value) AntiCooldown = Value while AntiCooldown do local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local tool = character:FindFirstChildOfClass("Tool") or player.Backpack:FindFirstChildOfClass("Tool") local localscript = tool:FindFirstChildOfClass("LocalScript") local localscriptclone = localscript:Clone() localscriptclone = localscript:Clone() localscriptclone:Clone() localscript:Destroy() localscriptclone.Parent = tool task.wait() end end }) Tab:AddTextbox({ Name = "Speed Fly", Default = "Userspeed", TextDisappear = false, Callback = function(Value) _G.SetSpeedFly = Value end }) _G.SetSpeedFly = 100 Tab:AddToggle({ Name = "Start Fly", Default = false, Callback = function(Value) _G.StartFly = Value if _G.StartFly == false then if game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid") and game.Players.LocalPlayer.Character.Humanoid.RootPart and game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild("VelocityHandler") and game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild("GyroHandler") then game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler:Destroy() game.Players.LocalPlayer.Character.HumanoidRootPart.GyroHandler:Destroy() game.Players.LocalPlayer.Character.Humanoid.PlatformStand = false end end while _G.StartFly do if game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid") and game.Players.LocalPlayer.Character.Humanoid.RootPart and game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild("VelocityHandler") and game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild("GyroHandler") then game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.MaxForce = Vector3.new(9e9,9e9,9e9) game.Players.LocalPlayer.Character.HumanoidRootPart.GyroHandler.MaxTorque = Vector3.new(9e9,9e9,9e9) game.Players.LocalPlayer.Character.Humanoid.PlatformStand = true game.Players.LocalPlayer.Character.HumanoidRootPart.GyroHandler.CFrame = Workspace.CurrentCamera.CoordinateFrame game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity = Vector3.new() if require(game.Players.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("ControlModule")):GetMoveVector().X > 0 then game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity = game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity + game.Workspace.CurrentCamera.CFrame.RightVector * (require(game.Players.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("ControlModule")):GetMoveVector().X * _G.SetSpeedFly) end if require(game.Players.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("ControlModule")):GetMoveVector().X < 0 then game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity = game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity + game.Workspace.CurrentCamera.CFrame.RightVector * (require(game.Players.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("ControlModule")):GetMoveVector().X * _G.SetSpeedFly) end if require(game.Players.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("ControlModule")):GetMoveVector().Z > 0 then game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity = game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity - game.Workspace.CurrentCamera.CFrame.LookVector * (require(game.Players.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("ControlModule")):GetMoveVector().Z * _G.SetSpeedFly) end if require(game.Players.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("ControlModule")):GetMoveVector().Z < 0 then game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity = game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity - game.Workspace.CurrentCamera.CFrame.LookVector * (require(game.Players.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("ControlModule")):GetMoveVector().Z * _G.SetSpeedFly) end elseif game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid") and game.Players.LocalPlayer.Character.Humanoid.RootPart and game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild("VelocityHandler") == nil and game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild("GyroHandler") == nil then local bv = Instance.new("BodyVelocity") local bg = Instance.new("BodyGyro") bv.Name = "VelocityHandler" bv.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart bv.MaxForce = Vector3.new(0,0,0) bv.Velocity = Vector3.new(0,0,0) bg.Name = "GyroHandler" bg.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart bg.MaxTorque = Vector3.new(0,0,0) bg.P = 1000 bg.D = 50 end task.wait() end end }) Tab:AddDropdown({ Name = "Rob Plushie", Default = "", Options = {"Click", "Teleport"}, Callback = function(Value) if Value == "Click" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace._ugcQuestObjectBobPlushie.Handle.CFrame wait(0.5) fireclickdetector(workspace._ugcQuestObjectBobPlushie.ClickDetector) elseif Value == "Teleport" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace._ugcQuestObjectBobPlushie.Handle.CFrame end end }) Tab:AddDropdown({ Name = "Teleport Or Get Badge", Default = "", Options = {"Null", "Tinkever","Lobby"}, Callback = function(Value) if Value == "Null" then fireclickdetector(workspace.Model.Handle.ClickDetector) elseif Value == "Tinkever" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(4833.31, -214, 800.529) wait(2) fireclickdetector(workspace:GetChildren()[13].Handle.ClickDetector) elseif Value == "Lobby" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(5466, -1, -585) end end }) Tab:AddButton({ Name = "[ Destroy GUI ] [ Toggle Gui ]", Callback = function() OrionLib:Destroy() if game.Players.LocalPlayer.PlayerGui:FindFirstChild("ToggleUi") then game.Players.LocalPlayer.PlayerGui:FindFirstChild("ToggleUi"):Destroy() end end }) elseif game.PlaceId == 15507333474 then local Window = OrionLib:MakeWindow({IntroText = (GameName),IntroIcon = "rbxassetid://15315284749",Name = ("Giang Hub - "..GameName.." | "..identifyexecutor()),IntroToggleIcon = "rbxassetid://7734091286", HidePremium = false, SaveConfig = false, IntroEnabled = true, ConfigFolder = "slap battles"}) if workspace:FindFirstChild("AntiVoid") == nil then local Anti = Instance.new("Part", workspace) Anti.Name = "AntiVoid" Anti.Position = Vector3.new(286, 71, -153) Anti.Size = Vector3.new(2000,1,2000) Anti.Anchored = true Anti.Transparency = 1 Anti.CanCollide = false end local Tab1 = Window:MakeTab({ Name = "Combat", Icon = "rbxassetid://7733674079", PremiumOnly = false }) local Tab2 = Window:MakeTab({ Name = "Misc", Icon = "rbxassetid://4370318685", PremiumOnly = false }) Tab:AddLabel("Owner Credits Script By [ Giang ]") Tab:AddLabel("DonjoSx Shared Script Me, GoodLuck") Tab1:AddSlider({ Name = "Reach Slap Aura", Min = 0, Max = 50, Default = 20, Color = Color3.fromRGB(255,255,255), Increment = 1, ValueName = "Reach", Callback = function(Value) _G.ReachSlap = Value end }) Tab1:AddToggle({ Name = "Slap Aura", Default = false, Callback = function(Value) SlapAura = Value while SlapAura do pcall(function() for i,v in pairs(game.Players:GetChildren()) do if v ~= game.Players.LocalPlayer and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") and v.Character then if v.Character.Ragdolled.Value == false then Magnitude = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - v.Character.HumanoidRootPart.Position).Magnitude if _G.ReachSlap >= Magnitude then game.ReplicatedStorage.GeneralHit:FireServer(v.Character:WaitForChild("HumanoidRootPart"),true) end end end end end) task.wait(0.7) end end }) Tab1:AddSlider({ Name = "Reach HitBox", Min = 2, Max = 30, Default = 20, Color = Color3.fromRGB(255,255,255), Increment = 1, ValueName = "Reach", Callback = function(Value) _G.ReachHitbox = Value end }) Tab1:AddToggle({ Name = "Hitbox Player", Default = false, Callback = function(Value) _G.HitboxPlayer = Value while _G.HitboxPlayer do for i,v in pairs(game.Players:GetChildren()) do if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("HumanoidRootPart") then v.Character.HumanoidRootPart.Size = Vector3.new(_G.ReachHitbox,_G.ReachHitbox,_G.ReachHitbox) v.Character.HumanoidRootPart.Transparency = 0.75 end end task.wait() end if _G.HitboxPlayer == false then for i,v in pairs(game.Players:GetChildren()) do if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("HumanoidRootPart") then v.Character.HumanoidRootPart.Size = Vector3.new(2, 2, 1) v.Character.HumanoidRootPart.Transparency = 1 end end end end }) Tab7:AddSlider({ Name = "Extend Glove", Min = 2, Max = 50, Default = 5, Color = Color3.fromRGB(255,255,255), Increment = 1, ValueName = "Extend", Callback = function(Value) _G.GloveExtendReach = Value end }) Tab7:AddDropdown({ Name = "Extend Option", Default = "Meat Stick", Options = {"Meat Stick","Pancake","Growth","North Korea Wall","Slight Extend"}, Callback = function(Value) GloveExtendOption = Value end }) Tab7:AddToggle({ Name = "Reach Glove", Default = false, Callback = function(Value) _G.GloveExtendGet = Value while _G.GloveExtendGet do if game.Players.LocalPlayer:WaitForChild("Backpack"):FindFirstChildOfClass("Tool") ~= nil then for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") and v.Name ~= "Radio" then if v:FindFirstChild("Glove") ~= nil then if GloveExtendOption == "Meat Stick" then v:FindFirstChild("Glove").Size = Vector3.new(0, _G.GloveExtendReach, 2) elseif GloveExtendOption == "Pancake" then v:FindFirstChild("Glove").Size = Vector3.new(0, _G.GloveExtendReach, _G.GloveExtendReach) elseif GloveExtendOption == "Growth" then v:FindFirstChild("Glove").Size = Vector3.new(_G.GloveExtendReach,_G.GloveExtendReach,_G.GloveExtendReach) elseif GloveExtendOption == "North Korea Wall" then v:FindFirstChild("Glove").Size = Vector3.new(_G.GloveExtendReach,0,_G.GloveExtendReach) elseif GloveExtendOption == "Slight Extend" then v:FindFirstChild("Glove").Size = Vector3.new(3, 3, 3.7) end v:FindFirstChild("Glove").Transparency = 0.5 end end end else for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Tool") and v.Name ~= "Radio" then if v:FindFirstChild("Glove") ~= nil then if GloveExtendOption == "Meat Stick" then v:FindFirstChild("Glove").Size = Vector3.new(0, _G.GloveExtendReach, 2) elseif GloveExtendOption == "Pancake" then v:FindFirstChild("Glove").Size = Vector3.new(0, _G.GloveExtendReach, _G.GloveExtendReach) elseif GloveExtendOption == "Growth" then v:FindFirstChild("Glove").Size = Vector3.new(_G.GloveExtendReach,_G.GloveExtendReach,_G.GloveExtendReach) elseif GloveExtendOption == "North Korea Wall" then v:FindFirstChild("Glove").Size = Vector3.new(_G.GloveExtendReach,0,_G.GloveExtendReach) elseif GloveExtendOption == "Slight Extend" then v:FindFirstChild("Glove").Size = Vector3.new(3, 3, 3.7) end v:FindFirstChild("Glove").Transparency = 0.5 end end end end task.wait() end if _G.GloveExtendGet == false then if game.Players.LocalPlayer:WaitForChild("Backpack"):FindFirstChildOfClass("Tool") ~= nil then for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") and v.Name ~= "Radio" then if v:FindFirstChild("Glove") ~= nil then v:FindFirstChild("Glove").Size = Vector3.new(2.5, 2.5, 1.7) v:FindFirstChild("Glove").Transparency = 0 end end end else for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Tool") and v.Name ~= "Radio" then if v:FindFirstChild("Glove") ~= nil then v:FindFirstChild("Glove").Size = Vector3.new(2.5, 2.5, 1.7) v:FindFirstChild("Glove").Transparency = 0 end end end end end end }) Tab2:AddToggle({ Name = "Anti Thorn", Default = false, Callback = function(Value) game.Workspace["AntiVoid"].CanCollide = Value if Value == true then game.Workspace["AntiVoid"].Transparency = 0.5 else game.Workspace["AntiVoid"].Transparency = 1 end end }) Tab2:AddToggle({ Name = "Anti Ragdoll", Default = false, Callback = function(Value) _G.AntiRagdoll = Value if _G.AntiRagdoll then game.Players.LocalPlayer.Character.Humanoid.Health = 0 game.Players.LocalPlayer.CharacterAdded:Connect(function() game.Players.LocalPlayer.Character:WaitForChild("Ragdolled").Changed:Connect(function() if game.Players.LocalPlayer.Character:WaitForChild("Ragdolled").Value == true and _G.AntiRagdoll then repeat task.wait() game.Players.LocalPlayer.Character.Torso.Anchored = true until game.Players.LocalPlayer.Character:WaitForChild("Ragdolled").Value == false game.Players.LocalPlayer.Character.Torso.Anchored = false end end) end) end end }) Tab2:AddButton({ Name = "Anti Lag", Callback = function() _G.Settings = {Players = {["Ignore Me"] = true, ["Ignore Others"] = true}, Meshes = {Destroy = false,LowDetail = true}, Images = {Invisible = true,LowDetail = false,Destroy = false,}, Other = {["No Particles"] = true,["No Camera Effects"] = true,["No Explosions"] = true,["No Clothes"] = true,["Low Water Graphics"] = true,["No Shadows"] = true,["Low Rendering"] = true,["Low Quality Parts"] = true}} loadstring(game:HttpGet("https://raw.githubusercontent.com/CasperFlyModz/discord.gg-rips/main/FPSBooster.lua"))() end }) Tab2:AddToggle({ Name = "Teleport Flag", Default = false, Callback = function(Value) WinTeleport = Value while WinTeleport do if game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then for i,v in pairs(game.Workspace:GetChildren()) do if v.Name == "Part" and v:FindFirstChild("TouchInterest") then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame * CFrame.new(0,-6,0) end end end task.wait() end end }) Tab2:AddTextbox({ Name = "Speed Fly", Default = "Userspeed", TextDisappear = false, Callback = function(Value) _G.SetSpeedFly = Value end }) _G.SetSpeedFly = 100 Tab2:AddToggle({ Name = "Start Fly", Default = false, Callback = function(Value) _G.StartFly = Value if _G.StartFly == false then if game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid") and game.Players.LocalPlayer.Character.Humanoid.RootPart and game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild("VelocityHandler") and game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild("GyroHandler") then game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler:Destroy() game.Players.LocalPlayer.Character.HumanoidRootPart.GyroHandler:Destroy() game.Players.LocalPlayer.Character.Humanoid.PlatformStand = false end end while _G.StartFly do if game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid") and game.Players.LocalPlayer.Character.Humanoid.RootPart and game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild("VelocityHandler") and game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild("GyroHandler") then game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.MaxForce = Vector3.new(9e9,9e9,9e9) game.Players.LocalPlayer.Character.HumanoidRootPart.GyroHandler.MaxTorque = Vector3.new(9e9,9e9,9e9) game.Players.LocalPlayer.Character.Humanoid.PlatformStand = true game.Players.LocalPlayer.Character.HumanoidRootPart.GyroHandler.CFrame = Workspace.CurrentCamera.CoordinateFrame game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity = Vector3.new() if require(game.Players.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("ControlModule")):GetMoveVector().X > 0 then game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity = game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity + game.Workspace.CurrentCamera.CFrame.RightVector * (require(game.Players.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("ControlModule")):GetMoveVector().X * _G.SetSpeedFly) end if require(game.Players.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("ControlModule")):GetMoveVector().X < 0 then game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity = game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity + game.Workspace.CurrentCamera.CFrame.RightVector * (require(game.Players.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("ControlModule")):GetMoveVector().X * _G.SetSpeedFly) end if require(game.Players.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("ControlModule")):GetMoveVector().Z > 0 then game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity = game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity - game.Workspace.CurrentCamera.CFrame.LookVector * (require(game.Players.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("ControlModule")):GetMoveVector().Z * _G.SetSpeedFly) end if require(game.Players.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("ControlModule")):GetMoveVector().Z < 0 then game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity = game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity - game.Workspace.CurrentCamera.CFrame.LookVector * (require(game.Players.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("ControlModule")):GetMoveVector().Z * _G.SetSpeedFly) end elseif game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid") and game.Players.LocalPlayer.Character.Humanoid.RootPart and game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild("VelocityHandler") == nil and game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild("GyroHandler") == nil then local bv = Instance.new("BodyVelocity") local bg = Instance.new("BodyGyro") bv.Name = "VelocityHandler" bv.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart bv.MaxForce = Vector3.new(0,0,0) bv.Velocity = Vector3.new(0,0,0) bg.Name = "GyroHandler" bg.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart bg.MaxTorque = Vector3.new(0,0,0) bg.P = 1000 bg.D = 50 end task.wait() end end }) Tab2:AddButton({ Name = "[ Destroy GUI ] [ Toggle Gui ]", Callback = function() OrionLib:Destroy() if game.Players.LocalPlayer.PlayerGui:FindFirstChild("ToggleUi") then game.Players.LocalPlayer.PlayerGui:FindFirstChild("ToggleUi"):Destroy() end end }) elseif game.PlaceId == 16034567693 then local Window = OrionLib:MakeWindow({IntroText = (GameName), IntroIcon = "rbxassetid://15315284749",Name = ("Giang Hub - "..GameName.." | ".. identifyexecutor()),IntroToggleIcon = "rbxassetid://7734091286", HidePremium = false, SaveConfig = false, IntroEnabled = true, ConfigFolder = "slap battles"}) local Tab = Window:MakeTab({ Name = "Misc", Icon = "rbxassetid://4370318685", PremiumOnly = false }) Tab:AddLabel("Owner Credits Script By [ Giang ]") Tab:AddLabel("DonjoSx Shared Script Me, GoodLuck") local InfoServer = Tab:AddSection({Name = "Info"}) CanYouFps = Tab:AddLabel("Your Fps [ "..math.floor(workspace:GetRealPhysicsFPS()).." ]") CanYouPing = Tab:AddLabel("Your Ping [ "..game:GetService("Stats").Network.ServerStatsItem["Data Ping"]:GetValueString().." ]") TimeServer = Tab:AddLabel("Server Time [ "..math.floor(workspace.DistributedGameTime / 60 / 60).." Hour | "..math.floor(workspace.DistributedGameTime / 60) - (math.floor(workspace.DistributedGameTime / 60 / 60) * 60).." Minute | "..math.floor(workspace.DistributedGameTime) - (math.floor(workspace.DistributedGameTime / 60) * 60).." Second ]") Tab:AddParagraph("Game's ID [ "..game.PlaceId.." ]","Server ID [ "..game.JobId.." ]") AutoSetInfo = Tab:AddToggle({ Name = "Auto Set Info", Default = false, Callback = function(Value) _G.AutoSetInfo = Value while _G.AutoSetInfo do CanYouFps:Set("Your Fps [ "..math.floor(workspace:GetRealPhysicsFPS()).." ]") CanYouPing:Set("Your Ping [ "..game:GetService("Stats").Network.ServerStatsItem["Data Ping"]:GetValueString().." ]") TimeServer:Set("Server Time [ "..math.floor(workspace.DistributedGameTime / 60 / 60).." Hour | "..math.floor(workspace.DistributedGameTime / 60) - (math.floor(workspace.DistributedGameTime / 60 / 60) * 60).." Minutes | "..math.floor(workspace.DistributedGameTime) - (math.floor(workspace.DistributedGameTime / 60) * 60).." Second ]") task.wait() end end }) local InfoServer = Tab:AddSection({Name = "Misc"}) Tab:AddButton({ Name = "Teleport Enter Final Room", Callback = function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(502, 76, 59) task.wait(4) if getconnections then for i,v in next, getconnections(game.Players.LocalPlayer.Idled) do v:Disable() end end OrionLib:MakeNotification({Name = "Error",Content = "Turned on Anti Afk",Image = "rbxassetid://7733658504",Time = 3}) OrionLib:MakeNotification({Name = "Error",Content = "You have to wait the 1 hour, or you have view Info.",Image = "rbxassetid://7733658504",Time = 5}) end }) Tab:AddButton({ Name = "[ Destroy GUI ] [ Toggle Gui ]", Callback = function() OrionLib:Destroy() if game.Players.LocalPlayer.PlayerGui:FindFirstChild("ToggleUi") then game.Players.LocalPlayer.PlayerGui:FindFirstChild("ToggleUi"):Destroy() end end }) elseif game.PlaceId == 17290438723 then local Window = OrionLib:MakeWindow({IntroText = (GameName), IntroIcon = "rbxassetid://15315284749",Name = ("Giang Hub - "..GameName.." | ".. identifyexecutor()),IntroToggleIcon = "rbxassetid://7734091286", HidePremium = false, SaveConfig = false, IntroEnabled = true, ConfigFolder = "slap battles"}) local Tab = Window:MakeTab({ Name = "Main", Icon = "rbxassetid://4370318685", PremiumOnly = false }) Tab:AddLabel("Owner Credits Script By [ Giang ]") Tab:AddLabel("DonjoSx Shared Script Me, GoodLuck") Tab:AddParagraph("Game's ID [ "..game.PlaceId.." ]","Server ID [ "..game.JobId.." ]") local InfoServer = Tab:AddSection({Name = "Misc"}) Tab:AddButton({ Name = "Get Badge", Callback = function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-554, 177, 56) wait(0.7) for i,v in ipairs(game:GetService("Workspace"):GetDescendants()) do if v.ClassName == "ProximityPrompt" then fireproximityprompt(v) end end wait(1.5) game:GetService("TeleportService"):Teleport(6403373529) end }) Tab:AddButton({ Name = "[ Destroy GUI ] [ Toggle Gui ]", Callback = function() OrionLib:Destroy() if game.Players.LocalPlayer.PlayerGui:FindFirstChild("ToggleUi") then game.Players.LocalPlayer.PlayerGui:FindFirstChild("ToggleUi"):Destroy() end end }) elseif game.PlaceId == 18550498098 then local Window = OrionLib:MakeWindow({IntroText = (GameName), IntroIcon = "rbxassetid://15315284749",Name = ("Giang Hub - "..GameName.." | ".. identifyexecutor()),IntroToggleIcon = "rbxassetid://7734091286", HidePremium = false, SaveConfig = false, IntroEnabled = true, ConfigFolder = "slap battles"}) if game.Workspace:FindFirstChild("VoidPart") == nil then local VoidPart = Instance.new("Part", workspace) VoidPart.Position = Vector3.new(538, 55, -231) VoidPart.Name = "VoidPart" VoidPart.Size = Vector3.new(2048, 11, 2048) VoidPart.Anchored = true VoidPart.Transparency = 1 VoidPart.CanCollide = false local Safe = Instance.new("Part", VoidPart) Safe.Position = Vector3.new(595, 120, -330) Safe.Name = "Safe" Safe.Size = Vector3.new(2000, 10, 2000) Safe.Anchored = true Safe.Transparency = 0.5 Safe.CanCollide = true end local Tab = Window:MakeTab({ Name = "Misc", Icon = "rbxassetid://4370318685", PremiumOnly = false }) local Tab1 = Window:MakeTab({ Name = "Anti", Icon = "rbxassetid://7734056608", PremiumOnly = false }) local Tab2 = Window:MakeTab({ Name = "Local", Icon = "rbxassetid://4335489011", PremiumOnly = false }) Tab:AddButton({ Name = "Start Enter + 1 HP", Callback = function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(3258, -68, 823) wait(2.8) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace["the cube of life"].Part.CFrame wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace["Big Heart"].CFrame wait(1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.ShackLever.Base.CFrame wait(0.5) for i,v in pairs(game.Workspace:GetDescendants()) do if v.Name == "ShackLever" and v:FindFirstChild("ClickDetector") then fireclickdetector(v.ClickDetector, 0) fireclickdetector(v.ClickDetector, 1) end end end }) Tab:AddButton({ Name = "Start Enter", Callback = function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(3258, -68, 823) wait(2) for i,v in pairs(game.Workspace:GetDescendants()) do if v.Name == "ShackLever" and v:FindFirstChild("ClickDetector") then fireclickdetector(v.ClickDetector, 0) fireclickdetector(v.ClickDetector, 1) end end end }) Tab:AddToggle({ Name = "Fight Trask", Default = false, Callback = function(Value) _G.BringTrask = Value while _G.BringTrask do if game.Workspace:FindFirstChild("TrackGloveMissile") then for i,v in pairs(game.Workspace:GetChildren()) do if v.Name == "TrackGloveMissile" then if game.Players.LocalPlayer.Backpack:FindFirstChild("Lantern") then game.Players.LocalPlayer.Backpack:FindFirstChild("Lantern").Parent = game.Players.LocalPlayer.Character elseif game.Players.LocalPlayer.Character:FindFirstChild("Lantern") then if game.Workspace:FindFirstChild("TrackGloveMissile") and game.Players.LocalPlayer.Character:FindFirstChild("Lantern") then game.Players.LocalPlayer.Character:FindFirstChild("Lantern"):Activate() if game.Players.LocalPlayer.Character:FindFirstChild("Lantern") and game.Players.LocalPlayer.Character.Lantern:FindFirstChild("Network") then game:GetService("Players").LocalPlayer.Character.Lantern.Network:FireServer("Hit", v) end end end end end end task.wait() end end }) Tab:AddToggle({ Name = "Fight Boss Final", Default = false, Callback = function(Value) _G.FightBossFinal = Value while _G.FightBossFinal do if game.Workspace:FindFirstChild("GuideNPC") then for i,v in pairs(game.Workspace:GetChildren()) do if v.Name == "GuideNPC" and v:FindFirstChild("HumanoidRootPart") then if game.Players.LocalPlayer.Backpack:FindFirstChild("Lantern") then game.Players.LocalPlayer.Backpack:FindFirstChild("Lantern").Parent = game.Players.LocalPlayer.Character elseif game.Players.LocalPlayer.Character:FindFirstChild("Lantern") then if game.Workspace:FindFirstChild("GuideNPC") and game.Players.LocalPlayer.Character:FindFirstChild("Lantern") then game.Players.LocalPlayer.Character:FindFirstChild("Lantern"):Activate() if game.Players.LocalPlayer.Character:FindFirstChild("Lantern") and game.Players.LocalPlayer.Character.Lantern:FindFirstChild("Network") then game:GetService("Players").LocalPlayer.Character.Lantern.Network:FireServer("Hit", v.HumanoidRootPart) end end end end end end task.wait() end end }) Tab:AddToggle({ Name = "Fight Replica", Default = false, Callback = function(Value) _G.FightReplica = Value while _G.FightReplica do if game.Workspace:FindFirstChild("ReplicaNPC") then for i,v in pairs(game.workspace:GetChildren()) do if v.Name == "ReplicaNPC" and v:FindFirstChild("HumanoidRootPart") then if game.Players.LocalPlayer.Backpack:FindFirstChild("Lantern") then game.Players.LocalPlayer.Backpack:FindFirstChild("Lantern").Parent = game.Players.LocalPlayer.Character elseif game.Players.LocalPlayer.Character:FindFirstChild("Lantern") then if game.Workspace:FindFirstChild("ReplicaNPC") and game.Players.LocalPlayer.Character:FindFirstChild("Lantern") then game.Players.LocalPlayer.Character:FindFirstChild("Lantern"):Activate() if game.Players.LocalPlayer.Character:FindFirstChild("Lantern") and game.Players.LocalPlayer.Character.Lantern:FindFirstChild("Network") then game:GetService("Players").LocalPlayer.Character.Lantern.Network:FireServer("Hit", v.HumanoidRootPart) end end end end end end task.wait() end end }) Tab:AddToggle({ Name = "Fight Golem", Default = false, Callback = function(Value) _G.FightGolem = Value while _G.FightGolem do if game.Workspace:FindFirstChild("golem") and game.Workspace.golem:FindFirstChild("Hitbox") then for i,v in pairs(game.Workspace:GetChildren()) do if v.Name == "golem" and v:FindFirstChild("Hitbox") then if game.Players.LocalPlayer.Backpack:FindFirstChild("Lantern") then game.Players.LocalPlayer.Backpack:FindFirstChild("Lantern").Parent = game.Players.LocalPlayer.Character elseif game.Players.LocalPlayer.Character:FindFirstChild("Lantern") then if game.Workspace:FindFirstChild("golem") and game.Players.LocalPlayer.Character:FindFirstChild("Lantern") then game.Players.LocalPlayer.Character:FindFirstChild("Lantern"):Activate() if game.Players.LocalPlayer.Character:FindFirstChild("Lantern") and game.Players.LocalPlayer.Character.Lantern:FindFirstChild("Network") then game:GetService("Players").LocalPlayer.Character.Lantern.Network:FireServer("Hit", v.Hitbox) end end end end end elseif game.Workspace:FindFirstChild("DungeonGolem") then for i,v in pairs(game.Workspace:GetChildren()) do if v.Name == "DungeonGolem" and v:FindFirstChild("Cube.001") then if game.Players.LocalPlayer.Backpack:FindFirstChild("Lantern") then game.Players.LocalPlayer.Backpack:FindFirstChild("Lantern").Parent = game.Players.LocalPlayer.Character elseif game.Players.LocalPlayer.Character:FindFirstChild("Lantern") then if game.Workspace:FindFirstChild("DungeonGolem") and game.Players.LocalPlayer.Character:FindFirstChild("Lantern") then game.Players.LocalPlayer.Character:FindFirstChild("Lantern"):Activate() if game.Players.LocalPlayer.Character:FindFirstChild("Lantern") and game.Players.LocalPlayer.Character.Lantern:FindFirstChild("Network") then game:GetService("Players").LocalPlayer.Character.Lantern.Network:FireServer("Hit", v:FindFirstChild("Cube.001")) end end end end end end task.wait() end end }) Tab:AddButton({ Name = "Fight Potato", Callback = function() if game.Workspace:FindFirstChild("PotatoLord") then for i,v in pairs(game.workspace:GetChildren()) do if v.Name == "PotatoLord" and v:FindFirstChild("HumanoidRootPart") then if game.Players.LocalPlayer.Backpack:FindFirstChild("Lantern") then game.Players.LocalPlayer.Backpack:FindFirstChild("Lantern").Parent = game.Players.LocalPlayer.Character elseif game.Players.LocalPlayer.Character:FindFirstChild("Lantern") then if game.Workspace:FindFirstChild("PotatoLord") and game.Players.LocalPlayer.Character:FindFirstChild("Lantern") then game.Players.LocalPlayer.Character:FindFirstChild("Lantern"):Activate() if game.Players.LocalPlayer.Character:FindFirstChild("Lantern") and game.Players.LocalPlayer.Character.Lantern:FindFirstChild("Network") then game:GetService("Players").LocalPlayer.Character.Lantern.Network:FireServer("Hit", v.HumanoidRootPart) end end end end end end end }) Tab:AddButton({ Name = "Lever Start", Callback = function() for i,v in pairs(game.Workspace:GetDescendants()) do if v.Name == "Gate1Lever" and v:FindFirstChild("ClickDetector") then fireclickdetector(v.ClickDetector, 0) fireclickdetector(v.ClickDetector, 1) end end end }) Tab:AddButton({ Name = "Teleport Safe", Callback = function() if game.Workspace.VoidPart:FindFirstChild("Safe") then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.VoidPart.Safe.CFrame * CFrame.new(0,25,0) end end }) Tab:AddButton({ Name = "Teleport Fight Guide", Callback = function() if game.Workspace.VoidPart:FindFirstChild("Safe") then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.VoidPart.Safe.CFrame * CFrame.new(0,-40,0) end end }) Tab:AddTextbox({ Name = "Speed Fly", Default = "Userspeed", TextDisappear = false, Callback = function(Value) _G.SetSpeedFly = Value end }) _G.SetSpeedFly = 100 Tab:AddToggle({ Name = "Start Fly", Default = false, Callback = function(Value) _G.StartFly = Value if _G.StartFly == false then if game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid") and game.Players.LocalPlayer.Character.Humanoid.RootPart and game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild("VelocityHandler") and game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild("GyroHandler") then game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler:Destroy() game.Players.LocalPlayer.Character.HumanoidRootPart.GyroHandler:Destroy() game.Players.LocalPlayer.Character.Humanoid.PlatformStand = false end end while _G.StartFly do if game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid") and game.Players.LocalPlayer.Character.Humanoid.RootPart and game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild("VelocityHandler") and game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild("GyroHandler") then game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.MaxForce = Vector3.new(9e9,9e9,9e9) game.Players.LocalPlayer.Character.HumanoidRootPart.GyroHandler.MaxTorque = Vector3.new(9e9,9e9,9e9) game.Players.LocalPlayer.Character.Humanoid.PlatformStand = true game.Players.LocalPlayer.Character.HumanoidRootPart.GyroHandler.CFrame = Workspace.CurrentCamera.CoordinateFrame game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity = Vector3.new() if require(game.Players.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("ControlModule")):GetMoveVector().X > 0 then game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity = game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity + game.Workspace.CurrentCamera.CFrame.RightVector * (require(game.Players.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("ControlModule")):GetMoveVector().X * _G.SetSpeedFly) end if require(game.Players.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("ControlModule")):GetMoveVector().X < 0 then game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity = game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity + game.Workspace.CurrentCamera.CFrame.RightVector * (require(game.Players.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("ControlModule")):GetMoveVector().X * _G.SetSpeedFly) end if require(game.Players.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("ControlModule")):GetMoveVector().Z > 0 then game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity = game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity - game.Workspace.CurrentCamera.CFrame.LookVector * (require(game.Players.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("ControlModule")):GetMoveVector().Z * _G.SetSpeedFly) end if require(game.Players.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("ControlModule")):GetMoveVector().Z < 0 then game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity = game.Players.LocalPlayer.Character.HumanoidRootPart.VelocityHandler.Velocity - game.Workspace.CurrentCamera.CFrame.LookVector * (require(game.Players.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("ControlModule")):GetMoveVector().Z * _G.SetSpeedFly) end elseif game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid") and game.Players.LocalPlayer.Character.Humanoid.RootPart and game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild("VelocityHandler") == nil and game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild("GyroHandler") == nil then local bv = Instance.new("BodyVelocity") local bg = Instance.new("BodyGyro") bv.Name = "VelocityHandler" bv.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart bv.MaxForce = Vector3.new(0,0,0) bv.Velocity = Vector3.new(0,0,0) bg.Name = "GyroHandler" bg.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart bg.MaxTorque = Vector3.new(0,0,0) bg.P = 1000 bg.D = 50 end task.wait() end end }) Tab:AddButton({ Name = "[ Destroy GUI ] [ Toggle Gui ]", Callback = function() OrionLib:Destroy() if game.Players.LocalPlayer.PlayerGui:FindFirstChild("ToggleUi") then game.Players.LocalPlayer.PlayerGui:FindFirstChild("ToggleUi"):Destroy() end end }) Tab1:AddToggle({ Name = "Anti Void", Default = false, Callback = function(Value) game.Workspace.VoidPart.CanCollide = Value if Value == true then game.Workspace.VoidPart.Transparency = 0.5 else game.Workspace.VoidPart.Transparency = 1 end end }) Tab1:AddToggle({ Name = "Anti Wall", Default = false, Callback = function(Value) _G.AntiWall = Value while _G.AntiWall do for i,v in pairs(game.Workspace:GetChildren()) do if v.Name == "PusherWall" then v.CanCollide = false end end task.wait() end end }) Tab2:AddSlider({ Name = "WalkSpeed", Min = 20, Max = 1000, Default = 20, Color = Color3.fromRGB(255,255,255), Increment = 1, ValueName = "WalkSpeed", Callback = function(Value) game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = Value Walkspeed = Value end }) Tab2:AddTextbox({ Name = "WalkSpeed", Default = "UserSpeed", TextDisappear = false, Callback = function(Value) game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = Value Walkspeed = Value end }) Tab2:AddToggle({ Name = "Walkspeed Set Auto", Default = false, Callback = function(Value) KeepWalkspeed = Value while KeepWalkspeed do if game.Players.LocalPlayer.Character:FindFirstChild("Humanoid") ~= nil and game.Players.LocalPlayer.Character.Humanoid.WalkSpeed ~= Walkspeed then game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = Walkspeed end task.wait() end end }) Tab2:AddSlider({ Name = "JumpPower", Min = 50, Max = 1000, Default = 50, Color = Color3.fromRGB(255,255,255), Increment = 1, ValueName = "JumpPower", Callback = function(Value) game.Players.LocalPlayer.Character.Humanoid.JumpPower = Value Jumppower = Value end }) Tab2:AddTextbox({ Name = "Jumppower", Default = "UserPower", TextDisappear = false, Callback = function(Value) game.Players.LocalPlayer.Character.Humanoid.JumpPower = Value Jumppower = Value end }) Tab2:AddToggle({ Name = "Jumppower Set Auto", Default = false, Callback = function(Value) KeepJumppower = Value while KeepJumppower do if game.Players.LocalPlayer.Character:FindFirstChild("Humanoid") ~= nil and game.Players.LocalPlayer.Character.Humanoid.JumpPower ~= Jumppower then game.Players.LocalPlayer.Character.Humanoid.JumpPower = Jumppower end task.wait() end end }) elseif game.PlaceId == 18698003301 then local Window = OrionLib:MakeWindow({IntroText = (GameName), IntroIcon = "rbxassetid://15315284749",Name = ("Giang Hub - "..GameName.." | ".. identifyexecutor()),IntroToggleIcon = "rbxassetid://7734091286", HidePremium = false, SaveConfig = false, IntroEnabled = true, ConfigFolder = "slap battles"}) local Tab = Window:MakeTab({ Name = "Misc", Icon = "rbxassetid://4370318685", PremiumOnly = false }) Tab:AddToggle({ Name = "Auto Slap Player", Default = false, Callback = function(Value) _G.AutoSlapPlayer = Value while _G.AutoSlapPlayer do for i, v in pairs(game.Players:GetChildren()) do if v ~= game.Players.LocalPlayer and v.Character then game:GetService("ReplicatedStorage").remotes.Slap:FireServer(v.Character:FindFirstChild("HumanoidRootPart"), Vector3.new(game:GetService("Workspace").CurrentCamera.CFrame.LookVector.X, 0, game:GetService("Workspace").CurrentCamera.CFrame.LookVector.Z).Unit * 0.2) end end task.wait() end end }) Tab:AddToggle({ Name = "Auto Slap Ball", Default = false, Callback = function(Value) _G.AutoSlapBall = Value while _G.AutoSlapBall do if workspace.Map:FindFirstChild("Balls") and workspace.Map.Balls:FindFirstChild("ball") then game:GetService("ReplicatedStorage").remotes.Slap:FireServer(workspace.Map.Balls.ball, Vector3.new(game:GetService("Workspace").CurrentCamera.CFrame.LookVector.X, 0, game:GetService("Workspace").CurrentCamera.CFrame.LookVector.Z).Unit * 0.2) end task.wait() end end }) Tab:AddToggle({ Name = "Auto View Ball", Default = false, Callback = function(Value) _G.AutoViewBall = Value if _G.AutoViewBall == false then if game.Players.LocalPlayers.Character:FindFirstChild("Humanoid") and game.Workspace.CurrentCamera.CameraSubject ~= game.Players.LocalPlayers.Character:FindFirstChild("Humanoid") then game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayers.Character:FindFirstChild("Humanoid") end end while _G.AutoViewBall do if workspace.Map:FindFirstChild("Balls") and workspace.Map.Balls:FindFirstChild("ball") and game.Workspace.CurrentCamera.CameraSubject ~= workspace.Map.Balls:FindFirstChild("ball") then game.Workspace.CurrentCamera.CameraSubject = workspace.Map.Balls:FindFirstChild("ball") else game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayers.Character:FindFirstChild("Humanoid") end task.wait() end end }) Tab:AddButton({ Name = "[ Destroy GUI ] [ Toggle Gui ]", Callback = function() OrionLib:Destroy() if game.Players.LocalPlayer.PlayerGui:FindFirstChild("ToggleUi") then game.Players.LocalPlayer.PlayerGui:FindFirstChild("ToggleUi"):Destroy() end end }) end -------------------------------------------------------- if gethui():FindFirstChild("Orion") and game.Players.LocalPlayer.PlayerGui:FindFirstChild("ToggleUi") == nil then local TOGGLE = {} TOGGLE["Ui"] = Instance.new("ScreenGui", game.Players.LocalPlayer.PlayerGui) TOGGLE["DaIcon"] = Instance.new("ImageButton", TOGGLE["Ui"]) TOGGLE["das"] = Instance.new("UICorner", TOGGLE["DaIcon"]) TOGGLE["Ui"].Name = "ToggleUi" TOGGLE["Ui"].ResetOnSpawn = false TOGGLE["DaIcon"].Size = UDim2.new(0,45,0,45) TOGGLE["DaIcon"].Position = UDim2.new(0,0,0,0) TOGGLE["DaIcon"].Draggable = true TOGGLE["DaIcon"].Image = "rbxassetid://15315284749" TOGGLE["DaIcon"].BackgroundColor3 = Color3.fromRGB(255, 186, 117) TOGGLE["DaIcon"].BorderColor3 = Color3.fromRGB(255, 186, 117) task.spawn(function() while true do for i = 0, 255, 4 do TOGGLE["DaIcon"].BorderColor3 = Color3.fromHSV(i/256, 1, 1) TOGGLE["DaIcon"].BackgroundColor3 = Color3.fromHSV(i/256, .5, .8) wait() end end end) TOGGLE["DaIcon"].MouseButton1Click:Connect(function() if gethui():FindFirstChild("Orion") then for i,v in pairs(gethui():GetChildren()) do if v.Name == "Orion" then v.Enabled = not v.Enabled end end end end) TOGGLE["das"]["CornerRadius"] = UDim.new(0.20000000298023224, 0) end ------------------------------------------------------------------------ if gethui():FindFirstChild("Orion") then for _, i in pairs(gethui():GetChildren()) do if i.Name == "Orion" then for i,v in pairs(i:GetDescendants()) do if v.ClassName == "Frame" and v.BackgroundTransparency < 0.3 then v.BackgroundTransparency = 0.2 end end end end if AutoSetInfo then AutoSetInfo:Set(true) end end ------------------------------------------------------------------------ gloveHits = { ["Default"] = game.ReplicatedStorage.b, ["Extended"] = game.ReplicatedStorage.b, -----------// Glove Hit General Or New Glove \\----------- ["T H I C K"] = game.ReplicatedStorage.GeneralHit, ["Squid"] = game.ReplicatedStorage.GeneralHit, ["Gummy"] = game.ReplicatedStorage.GeneralHit, ["RNG"] = game.ReplicatedStorage.GeneralHit, ["Tycoon"] = game.ReplicatedStorage.GeneralHit, ["Charge"] = game.ReplicatedStorage.GeneralHit, ["Baller"] = game.ReplicatedStorage.GeneralHit, ["Tableflip"] = game.ReplicatedStorage.GeneralHit, ["Booster"] = game.ReplicatedStorage.GeneralHit, ["Shield"] = game.ReplicatedStorage.GeneralHit, ["Track"] = game.ReplicatedStorage.GeneralHit, ["Goofy"] = game.ReplicatedStorage.GeneralHit, ["Confusion"] = game.ReplicatedStorage.GeneralHit, ["Elude"] = game.ReplicatedStorage.GeneralHit, ["Glitch"] = game.ReplicatedStorage.GeneralHit, ["Snowball"] = game.ReplicatedStorage.GeneralHit, ["fish"] = game.ReplicatedStorage.GeneralHit, ["Killerfish"] = game.ReplicatedStorage.GeneralHit, ["🗿"] = game.ReplicatedStorage.GeneralHit, ["Obby"] = game.ReplicatedStorage.GeneralHit, ["Voodoo"] = game.ReplicatedStorage.GeneralHit, ["Leash"] = game.ReplicatedStorage.GeneralHit, ["Flamarang"] = game.ReplicatedStorage.GeneralHit, ["Berserk"] = game.ReplicatedStorage.GeneralHit, ["Quake"] = game.ReplicatedStorage.GeneralHit, ["Rattlebones"] = game.ReplicatedStorage.GeneralHit, ["Chain"] = game.ReplicatedStorage.GeneralHit, ["Ping Pong"] = game.ReplicatedStorage.GeneralHit, ["Whirlwind"] = game.ReplicatedStorage.GeneralHit, ["Slicer"] = game.ReplicatedStorage.GeneralHit, ["Counter"] = game.ReplicatedStorage.GeneralHit, ["Hammer"] = game.ReplicatedStorage.GeneralHit, ["Excavator"] = game.ReplicatedStorage.GeneralHit, ["Home Run"] = game.ReplicatedStorage.GeneralHit, ["Psycho"] = game.ReplicatedStorage.GeneralHit, ["Kraken"] = game.ReplicatedStorage.GeneralHit, ["Gravity"] = game.ReplicatedStorage.GeneralHit, ["Lure"] = game.ReplicatedStorage.GeneralHit, ["Jebaited"] = game.ReplicatedStorage.GeneralHit, ["Meteor"] = game.ReplicatedStorage.GeneralHit, ["Tinkerer"] = game.ReplicatedStorage.GeneralHit, ["Guardian Angel"] = game.ReplicatedStorage.GeneralHit, ["Sun"] = game.ReplicatedStorage.GeneralHit, ["Necromancer"] = game.ReplicatedStorage.GeneralHit, ["Zombie"] = game.ReplicatedStorage.GeneralHit, ["Dual"] = game.ReplicatedStorage.GeneralHit, ["Alchemist"] = game.ReplicatedStorage.GeneralHit, ["Parry"] = game.ReplicatedStorage.GeneralHit, ["Druid"] = game.ReplicatedStorage.GeneralHit, ["Oven"] = game.ReplicatedStorage.GeneralHit, ["Jester"] = game.ReplicatedStorage.GeneralHit, ["Ferryman"] = game.ReplicatedStorage.GeneralHit, ["Scythe"] = game.ReplicatedStorage.GeneralHit, ["Blackhole"] = game.ReplicatedStorage.GeneralHit, ["Santa"] = game.ReplicatedStorage.GeneralHit, ["Grapple"] = game.ReplicatedStorage.GeneralHit, ["Iceskate"] = game.ReplicatedStorage.GeneralHit, ["Pan"] = game.ReplicatedStorage.GeneralHit, ["Blasphemy"] = game.ReplicatedStorage.GeneralHit, ["Blink"] = game.ReplicatedStorage.GeneralHit, ["Ultra Instinct"] = game.ReplicatedStorage.GeneralHit, ["Admin"] = game.ReplicatedStorage.GeneralHit, ["Prop"] = game.ReplicatedStorage.GeneralHit, ["Joust"] = game.ReplicatedStorage.GeneralHit, ["Slapstick"] = game.ReplicatedStorage.GeneralHit, ["Firework"] = game.ReplicatedStorage.GeneralHit, ["Run"] = game.ReplicatedStorage.GeneralHit, ["Beatdown"] = game.ReplicatedStorage.GeneralHit, ["L.O.L.B.O.M.B"] = game.ReplicatedStorage.GeneralHit, ["Glovel"] = game.ReplicatedStorage.GeneralHit, ["Chicken"] = game.ReplicatedStorage.GeneralHit, ["Divebomb"] = game.ReplicatedStorage.GeneralHit, ["Lamp"] = game.ReplicatedStorage.GeneralHit, ["Pocket"] = game.ReplicatedStorage.GeneralHit, ["BONK"] = game.ReplicatedStorage.GeneralHit, ["Knockoff"] = game.ReplicatedStorage.GeneralHit, ["Divert"] = game.ReplicatedStorage.GeneralHit, ["Frostbite"] = game.ReplicatedStorage.GeneralHit, ["Sbeve"] = game.ReplicatedStorage.GeneralHit, ["Plank"] = game.ReplicatedStorage.GeneralHit, ["Golem"] = game.ReplicatedStorage.GeneralHit, ["Spoonful"] = game.ReplicatedStorage.GeneralHit, ["Grab"] = game.ReplicatedStorage.GeneralHit, ["the schlop"] = game.ReplicatedStorage.GeneralHit, ["UFO"] = game.ReplicatedStorage.GeneralHit, ["el gato"] = game.ReplicatedStorage.GeneralHit, ["Siphon"] = game.ReplicatedStorage.GeneralHit, ["Hive"] = game.ReplicatedStorage.GeneralHit, ["Wrench"] = game.ReplicatedStorage.GeneralHit, ["Hunter"] = game.ReplicatedStorage.GeneralHit, ["Relude"] = game.ReplicatedStorage.GeneralHit, ["Avatar"] = game.ReplicatedStorage.GeneralHit, ["Demolition"] = game.ReplicatedStorage.GeneralHit, ["Shotgun"] = game.ReplicatedStorage.GeneralHit, ["Beachball"] = game.ReplicatedStorage.GeneralHit, -----------// Glove Hit Normal Or New Glove \\----------- ["ZZZZZZZ"] = game.ReplicatedStorage.ZZZZZZZHit, ["Brick"] = game.ReplicatedStorage.BrickHit, ["Snow"] = game.ReplicatedStorage.SnowHit, ["Pull"] = game.ReplicatedStorage.PullHit, ["Flash"] = game.ReplicatedStorage.FlashHit, ["Spring"] = game.ReplicatedStorage.springhit, ["Swapper"] = game.ReplicatedStorage.HitSwapper, ["Bull"] = game.ReplicatedStorage.BullHit, ["Dice"] = game.ReplicatedStorage.DiceHit, ["Ghost"] = game.ReplicatedStorage.GhostHit, ["Thanos"] = game.ReplicatedStorage.ThanosHit, ["Stun"] = game.ReplicatedStorage.HtStun, ["Za Hando"] = game.ReplicatedStorage.zhramt, ["Fort"] = game.ReplicatedStorage.Fort, ["Magnet"] = game.ReplicatedStorage.MagnetHIT, ["Pusher"] = game.ReplicatedStorage.PusherHit, ["Anchor"] = game.ReplicatedStorage.hitAnchor, ["Space"] = game.ReplicatedStorage.HtSpace, ["Boomerang"] = game.ReplicatedStorage.BoomerangH, ["Speedrun"] = game.ReplicatedStorage.Speedrunhit, ["Mail"] = game.ReplicatedStorage.MailHit, ["Golden"] = game.ReplicatedStorage.GoldenHit, ["MR"] = game.ReplicatedStorage.MisterHit, ["Reaper"] = game.ReplicatedStorage.ReaperHit, ["Replica"] = game.ReplicatedStorage.ReplicaHit, ["Defense"] = game.ReplicatedStorage.DefenseHit, ["Killstreak"] = game.ReplicatedStorage.KSHit, ["Reverse"] = game.ReplicatedStorage.ReverseHit, ["Shukuchi"] = game.ReplicatedStorage.ShukuchiHit, ["Duelist"] = game.ReplicatedStorage.DuelistHit, ["woah"] = game.ReplicatedStorage.woahHit, ["Ice"] = game.ReplicatedStorage.IceHit, ["Adios"] = game.ReplicatedStorage.hitAdios, ["Blocked"] = game.ReplicatedStorage.BlockedHit, ["Engineer"] = game.ReplicatedStorage.engiehit, ["Rocky"] = game.ReplicatedStorage.RockyHit, ["Conveyor"] = game.ReplicatedStorage.ConvHit, ["STOP"] = game.ReplicatedStorage.STOP, ["Phantom"] = game.ReplicatedStorage.PhantomHit, ["Wormhole"] = game.ReplicatedStorage.WormHit, ["Acrobat"] = game.ReplicatedStorage.AcHit, ["Plague"] = game.ReplicatedStorage.PlagueHit, ["[REDACTED]"] = game.ReplicatedStorage.ReHit, ["bus"] = game.ReplicatedStorage.hitbus, ["Phase"] = game.ReplicatedStorage.PhaseH, ["Warp"] = game.ReplicatedStorage.WarpHt, ["Bomb"] = game.ReplicatedStorage.BombHit, ["Bubble"] = game.ReplicatedStorage.BubbleHit, ["Jet"] = game.ReplicatedStorage.JetHit, ["Shard"] = game.ReplicatedStorage.ShardHIT, ["potato"] = game.ReplicatedStorage.potatohit, ["CULT"] = game.ReplicatedStorage.CULTHit, ["bob"] = game.ReplicatedStorage.bobhit, ["Buddies"] = game.ReplicatedStorage.buddiesHIT, ["Spy"] = game.ReplicatedStorage.SpyHit, ["Detonator"] = game.ReplicatedStorage.DetonatorHit, ["Rage"] = game.ReplicatedStorage.GRRRR, ["Trap"] = game.ReplicatedStorage.traphi, ["Orbit"] = game.ReplicatedStorage.Orbihit, ["Hybrid"] = game.ReplicatedStorage.HybridCLAP, ["Slapple"] = game.ReplicatedStorage.SlappleHit, ["Disarm"] = game.ReplicatedStorage.DisarmH, ["Dominance"] = game.ReplicatedStorage.DominanceHit, ["Link"] = game.ReplicatedStorage.LinkHit, ["Rojo"] = game.ReplicatedStorage.RojoHit, ["rob"] = game.ReplicatedStorage.robhit, ["Rhythm"] = game.ReplicatedStorage.rhythmhit, ["Nightmare"] = game.ReplicatedStorage.nightmarehit, ["Hitman"] = game.ReplicatedStorage.HitmanHit, ["Thor"] = game.ReplicatedStorage.ThorHit, ["Retro"] = game.ReplicatedStorage.RetroHit, ["Cloud"] = game.ReplicatedStorage.CloudHit, ["Null"] = game.ReplicatedStorage.NullHit, ["spin"] = game.ReplicatedStorage.spinhit, -----------// Glove Hit Stun \\----------- ["Kinetic"] = game.ReplicatedStorage.HtStun, ["Recall"] = game.ReplicatedStorage.HtStun, ["Balloony"] = game.ReplicatedStorage.HtStun, ["Sparky"] = game.ReplicatedStorage.HtStun, ["Boogie"] = game.ReplicatedStorage.HtStun, ["Stun"] = game.ReplicatedStorage.HtStun, ["Coil"] = game.ReplicatedStorage.HtStun, -----------// Glove Hit Diamond \\----------- ["Diamond"] = game.ReplicatedStorage.DiamondHit, ["Megarock"] = game.ReplicatedStorage.DiamondHit, -----------// Glove Hit Celestial \\----------- ["Moon"] = game.ReplicatedStorage.CelestialHit, ["Jupiter"] = game.ReplicatedStorage.CelestialHit, -----------// Glove Hard \\----------- ["Mitten"] = game.ReplicatedStorage.MittenHit, ["Hallow Jack"] = game.ReplicatedStorage.HallowHIT, -----------// Glove Hit Power \\----------- ["OVERKILL"] = game.ReplicatedStorage.Overkillhit, ["The Flex"] = game.ReplicatedStorage.FlexHit, ["Custom"] = game.ReplicatedStorage.CustomHit, ["God's Hand"] = game.ReplicatedStorage.Godshand, ["Error"] = game.ReplicatedStorage.Errorhit }