# In-game examples
Here are a few examples of features in GoMud.
## Splash Screen
_Customizeable splash/welcome screen._
## Stats/Score Information
_See your character stats sheet._
## Player Activity History
_A private log of events to look back on._
## Day/Night cycles
_Configurable day/night cycles. A config settings define day/night length and how long a 24 hour cycle takes (in rounds)._
_In-game dates and zodiac._
## Equipment details
_Equipment details are extensive and with proper skills can reveal a lot of useful information_
## Magic and Spells
_Traditional magic system. Cast helpful or harmful spells, targetting individuals or groups._
## Maps
_Found maps as well as a mapping skill renders maps of the area._
## 1h/2h weapons
_in this example, the player has a dagger and shield equipped, but equipping a battle axe (2 handed) unequips them to free up both hands._
## Pets
_Pets are special famliars that help the player and provide special bonuses or utility._
## Containers & Recipes
_Containers hold stuff. Recipes turn containers into "Crafting machines"._
## Custom Prompts
_Players can customize their prompts, including colors._
## Global Auctions
_Players can auction off items globally to other players._
## Help Files
_Extensive help files for learning the game._
## Keyring
_Unlocking a door with a key adds it to your keyring. Picking a lock remembers the combination (Which you can share with others if you choose)_
## Kill Stats
_Track and view your kills by mob, race, or area._
## Level Up
_Gain levels and in doing so, racial stat gains as well as special points to spend on training._
## Lock picking
_Pick any lock, but some are more difficult than others!_
## Mercs
_Hire mercenaries to help you in combat. You can even boss them around._
## Alt Characters
_Create and change between different characters tied to just one login (Server configurable)._
## Online Status
_See who's online to pester for help._
## Parties
_Party up with players and NPC's. Share the loot and experience._
## Quests
_Extensive multi-part quests._
_Know when you've made progress on a quest._
## Shops
_Buy and sell items, mercenaries, or enchantments at shops._
## Skill Training
_Learn any skill, if you can find the right trainer._
## Server Configurable/Optional Permadeath
## Leaderboards
_Various leaderboards to compete in._
## Beast Taming
_Tame mobs to follow you._
## Tinymap
_Optional tiny map displays next to room descriptions. Know where to go at a glance._
## User Settings
_Players can customize their settings for a more personalized experience._
## Web Client
_GoMud comes with Websocket support and a custom built virtual terminal that looks like the telnet experience. Access the mud on port 80!_
## XP Chart
_See your experience requirements/gains, or inspect any races gains by level._
## Colors groups
_Thanks to extensive use of the https://github.com/GoMudEngine/ansitags library, commonly used colors are defined by a class name._
## Color logs
_Server logs are readable and colorful._
## Game Config
_PVP? Zombie disconnect? Multiple telnet ports? Turn time? Auction settings? All configurable._
## Data Files
_Server configuration, room definitions, spells, buffs, items... it's all defined in datafiles._
## Offline Message Inbox
## Translations
Documentation: [Translation](../_datafiles/guides/translation/README.md)
_For example: Chinese translations._
