# This file is based off of the Platform/Darwin.cmake and Platform/UnixPaths.cmake # files which are included with CMake 2.8.4 # It has been altered for VISIONOS development # Options: # # VISION_PLATFORM = OS (default) or SIMULATOR or SIMULATOR64 # This decides if SDKS will be selected from the XROS.platform or XRSimulator.platform folders # OS - the default, used to build for Vision Pro physical device, which have an arm arch. # SIMULATOR - used to build for the Simulator platforms, which have an x86 arch. # # VISIONOS_ARCH = arm64 (default for OS), x86_64 (addiitonal support for SIMULATOR64) # # CMAKE_VISIONOS_DEVELOPER_ROOT = automatic(default) or /path/to/platform/Developer folder # By default this location is automatcially chosen based on the VISIONOS_PLATFORM value above. # If set manually, it will override the default location and force the user of a particular Developer Platform # # CMAKE_VISIONOS_SDK_ROOT = automatic(default) or /path/to/platform/Developer/SDKs/SDK folder # By default this location is automatcially chosen based on the CMAKE_VISIONOS_DEVELOPER_ROOT value. # In this case it will always be the most up-to-date SDK found in the CMAKE_VISIONOS_DEVELOPER_ROOT path. # If set manually, this will force the use of a specific SDK version # # Standard settings set (CMAKE_SYSTEM_NAME Darwin) set (CMAKE_SYSTEM_VERSION 1) set (UNIX True) set (APPLE True) set (VISIONOS True) # Required as of cmake 2.8.10 set (CMAKE_OSX_DEPLOYMENT_TARGET "" CACHE STRING "Force unset of the deployment target for visionOs" FORCE) # Determine the cmake host system version so we know where to find the visionOS SDKs find_program (CMAKE_UNAME uname /bin /usr/bin /usr/local/bin) if (CMAKE_UNAME) execute_process(COMMAND uname -r OUTPUT_VARIABLE CMAKE_HOST_SYSTEM_VERSION) string (REGEX REPLACE "^([0-9]+)\\.([0-9]+).*$" "\\1" DARWIN_MAJOR_VERSION "${CMAKE_HOST_SYSTEM_VERSION}") endif (CMAKE_UNAME) set(CMAKE_TRY_COMPILE_TARGET_TYPE STATIC_LIBRARY) set(CMAKE_AR ar CACHE FILEPATH "" FORCE) set (CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG "-compatibility_version ") set (CMAKE_C_OSX_CURRENT_VERSION_FLAG "-current_version ") set (CMAKE_CXX_OSX_COMPATIBILITY_VERSION_FLAG "${CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG}") set (CMAKE_CXX_OSX_CURRENT_VERSION_FLAG "${CMAKE_C_OSX_CURRENT_VERSION_FLAG}") if (CMAKE_BUILD_TYPE STREQUAL "Debug" OR ENABLE_DEBUG) set(VISIONOS_DEBUG_OPTIONS "-glldb -gmodules") else() set(VISIONOS_DEBUG_OPTIONS "-fvisibility=hidden -fvisibility-inlines-hidden") endif() set (CMAKE_C_FLAGS_INIT "${VISIONOS_DEBUG_OPTIONS} ${EMBED_OPTIONS}") set (CMAKE_CXX_FLAGS_INIT "${VISIONOS_DEBUG_OPTIONS} ${EMBED_OPTIONS}") set (CMAKE_C_LINK_FLAGS "-Wl,-search_paths_first ${EMBED_OPTIONS} ${CMAKE_C_LINK_FLAGS}") set (CMAKE_CXX_LINK_FLAGS "-Wl,-search_paths_first ${EMBED_OPTIONS} ${CMAKE_CXX_LINK_FLAGS}") set (CMAKE_PLATFORM_HAS_INSTALLNAME 1) set (CMAKE_SHARED_LIBRARY_CREATE_C_FLAGS "-dynamiclib") set (CMAKE_SHARED_MODULE_CREATE_C_FLAGS "-bundle") set (CMAKE_SHARED_MODULE_LOADER_C_FLAG "-Wl,-bundle_loader,") set (CMAKE_SHARED_MODULE_LOADER_CXX_FLAG "-Wl,-bundle_loader,") set (CMAKE_FIND_LIBRARY_SUFFIXES ".dylib" ".so" ".a") # Specify install_name_tool and pkg-config since it outside of SDK path and therefore can't be found by CMake if (NOT DEFINED CMAKE_INSTALL_NAME_TOOL) find_program(CMAKE_INSTALL_NAME_TOOL install_name_tool) endif (NOT DEFINED CMAKE_INSTALL_NAME_TOOL) if (NOT DEFINED PKG_CONFIG_EXECUTABLE) find_program(PKG_CONFIG_EXECUTABLE NAMES pkg-config) if (DEFINED PKG_CONFIG_EXECUTABLE) execute_process(COMMAND pkg-config --version OUTPUT_VARIABLE PKG_CONFIG_VERSION_STRING) endif(DEFINED PKG_CONFIG_EXECUTABLE) endif(NOT DEFINED PKG_CONFIG_EXECUTABLE) # fffio Specify path to install shared library on device set (CMAKE_INSTALL_NAME_DIR "@executable_path/Frameworks") set (CMAKE_BUILD_WITH_INSTALL_NAME_DIR TRUE) # Setup visionOS platform unless specified manually with VISIONOS_PLATFORM if (NOT DEFINED VISIONOS_PLATFORM) set (VISIONOS_PLATFORM "OS") endif (NOT DEFINED VISIONOS_PLATFORM) set (VISIONOS_PLATFORM ${VISIONOS_PLATFORM} CACHE STRING "Type of visionOS Platform") # Check the platform selection and setup for developer root if (${VISIONOS_PLATFORM} STREQUAL OS) set (VISIONOS_PLATFORM_LOCATION "XROS.platform") # This causes the installers to properly locate the output libraries set (CMAKE_XCODE_EFFECTIVE_PLATFORMS "-xros") elseif (${VISIONOS_PLATFORM} STREQUAL SIMULATOR) set (SIMULATOR true) set (VISIONOS_PLATFORM_LOCATION "XRSimulator.platform") # This causes the installers to properly locate the output libraries set (CMAKE_XCODE_EFFECTIVE_PLATFORMS "-xrsimulator") elseif (${VISIONOS_PLATFORM} STREQUAL SIMULATOR64) set (SIMULATOR true) set (VISIONOS_PLATFORM_LOCATION "XRSimulator.platform") # This causes the installers to properly locate the output libraries set (CMAKE_XCODE_EFFECTIVE_PLATFORMS "-xrsimulator") else (${VISIONOS_PLATFORM} STREQUAL OS) message (FATAL_ERROR "Unsupported VISIONOS_PLATFORM value selected. Please choose OS or SIMULATOR") endif (${VISIONOS_PLATFORM} STREQUAL OS) # Setup visionOS developer location unless specified manually with CMAKE_VISIONOS_DEVELOPER_ROOT if (NOT DEFINED CMAKE_VISIONOS_DEVELOPER_ROOT) execute_process(COMMAND /usr/bin/xcode-select -print-path OUTPUT_VARIABLE CMAKE_XCODE_DEVELOPER_DIR) string(STRIP "${CMAKE_XCODE_DEVELOPER_DIR}" CMAKE_XCODE_DEVELOPER_DIR) # FIXED: remove new line character, otherwise it complain no visionOS SDK's found in default search path set (CMAKE_VISIONOS_DEVELOPER_ROOT "${CMAKE_XCODE_DEVELOPER_DIR}/Platforms/${VISIONOS_PLATFORM_LOCATION}/Developer") endif (NOT DEFINED CMAKE_VISIONOS_DEVELOPER_ROOT) set (CMAKE_VISIONOS_DEVELOPER_ROOT ${CMAKE_VISIONOS_DEVELOPER_ROOT} CACHE PATH "Location of visionOS Platform") # Find and use the most recent visionOS sdk unless specified manually with CMAKE_VISIONOS_SDK_ROOT if (NOT DEFINED CMAKE_VISIONOS_SDK_ROOT) file (GLOB _CMAKE_VISIONOS_SDKS "${CMAKE_VISIONOS_DEVELOPER_ROOT}/SDKs/*") if (_CMAKE_VISIONOS_SDKS) list (SORT _CMAKE_VISIONOS_SDKS) list (REVERSE _CMAKE_VISIONOS_SDKS) list (GET _CMAKE_VISIONOS_SDKS 0 CMAKE_VISIONOS_SDK_ROOT) else (_CMAKE_VISIONOS_SDKS) message (FATAL_ERROR "No visionOS SDK's found in default search path ${CMAKE_VISIONOS_DEVELOPER_ROOT}. Manually set CMAKE_VISIONOS_SDK_ROOT or install the visionOS SDK.") endif (_CMAKE_VISIONOS_SDKS) message (STATUS "Toolchain using default visionOS SDK: ${CMAKE_VISIONOS_SDK_ROOT}") endif (NOT DEFINED CMAKE_VISIONOS_SDK_ROOT) set (CMAKE_VISIONOS_SDK_ROOT ${CMAKE_VISIONOS_SDK_ROOT} CACHE PATH "Location of the selected visionOS SDK") # Set the sysroot default to the most recent SDK set (CMAKE_OSX_SYSROOT ${CMAKE_VISIONOS_SDK_ROOT} CACHE PATH "Sysroot used for visionOS support") # set the architecture for visionOS if (NOT DEFINED VISIONOS_ARCH) if (${VISIONOS_PLATFORM} STREQUAL OS) set (VISIONOS_ARCH arm64) elseif (${VISIONOS_PLATFORM} STREQUAL SIMULATOR) set (VISIONOS_ARCH arm64) elseif (${VISIONOS_PLATFORM} STREQUAL SIMULATOR64) set (VISIONOS_ARCH x86_64) endif (${VISIONOS_PLATFORM} STREQUAL OS) endif(NOT DEFINED VISIONOS_ARCH) set (CMAKE_OSX_ARCHITECTURES ${VISIONOS_ARCH} CACHE STRING "Build architecture for visionOS") # Set the find root to the visionOS developer roots and to user defined paths set (CMAKE_FIND_ROOT_PATH ${CMAKE_VISIONOS_DEVELOPER_ROOT} ${CMAKE_VISIONOS_SDK_ROOT} ${CMAKE_PREFIX_PATH} CACHE STRING "visionOS find search path root") # default to searching for frameworks first set (CMAKE_FIND_FRAMEWORK FIRST) # set up the default search directories for frameworks set (CMAKE_SYSTEM_FRAMEWORK_PATH ${CMAKE_VISIONOS_SDK_ROOT}/System/Library/Frameworks ${CMAKE_VISIONOS_SDK_ROOT}/System/Library/PrivateFrameworks ${CMAKE_VISIONOS_SDK_ROOT}/Developer/Library/Frameworks ) # only search the visionOS sdks, not the remainder of the host filesystem (except for programs, so that we can still find Python if needed) set (CMAKE_FIND_ROOT_PATH_MODE_PROGRAM BOTH) set (CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) set (CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)