state("ClimberGirl") { byte loading : 0x264F24; byte level : 0x2638E0; byte menu_open: 0x25DB79; byte press_any_key: 0x26CC65; } start { return old.press_any_key > 0 && current.press_any_key == 0; } isLoading { return current.loading == 0; } split { return old.level != current.level; }