Use case: stylized-concept. Create a gorgeous AAA fantasy game weapon concept board for the Advent of Ascension DISCHARGE SHOTGUN upgrade. Reference image is the actual original pixel sprite, used for identity and palette only, not a finished design. Preserve its squat broad front, black and deep red chassis, silver/white dorsal fins with red light channels, compact rear grip and distinctive jagged upper silhouette. Elevate into richly sculpted, carefully material-painted original sci-fi fantasy hardware rather than a generic modern shotgun. Three clearly separated concepts A, B, C on a charcoal presentation board: A closest-to-original chunky discharge scattercaster with a believable visibly seated fictional energy capsule and comfortable hand room; B ornate red/black capacitor-crown variant with articulated silver heat fins and dramatic red internal light; C modular breacher with a short flared emission aperture and a visible fictional capsule cradle. All are fictional game props, no construction diagrams, dimensions, real weapon engineering instructions or copied franchise assets. Show controlled red discharge fragments and a small proposed smoky red impact vignette; do not imply these are original-game screenshots. Very high-quality stylized hard-surface 3D concept painting, polished beveled edge definition, engraved details, coherent silhouettes, deliberate wear, contrasting rough dark grip and metallic armor, strong cinematic rim light, no unnecessary huge bloom hiding the design. Comfortable full-size grip/trigger clearance, no overlapping magazine and handle. Main title exactly 'DISCHARGE SHOTGUN'. Footer exactly 'UPGRADE CONCEPTS — NOT IN-GAME'. Keep all three entire weapons in frame, generous spacing, legible A/B/C labels. No damage numbers, unverified statistics or real brands.