# Porting Clawdmeter to a new board
A board port is a folder under `firmware/src/boards/` plus a new
`[env:...]` block in `firmware/platformio.ini`. You should never need
to edit `firmware/src/main.cpp`, `firmware/src/ui.cpp`, or anything
under `firmware/src/hal/`. If you find yourself wanting to, that's a
gap in the HAL — open an issue.
## Hardware you need
At minimum:
- An **ESP32-S3** (other ESP32 family members may work; this is what the
upstream firmware is tested on). OPI PSRAM is **required** — partial
flush buffers and the splash canvas are allocated from PSRAM.
- A QSPI **AMOLED panel** with a driver supported by
[GFX Library for Arduino](https://github.com/moononournation/Arduino_GFX)
(CO5300, SH8601, NV3041A, etc.). Other interfaces aren't supported yet.
- A **touch controller** over I2C. The HAL just needs init + read; you
can use any driver you can compile.
- A **primary button** (typically the BOOT/GPIO 0 push button).
Optional:
- A second physical button (e.g. for HID Shift+Tab mode toggle).
- An AXP2101 PMU for battery monitoring + a power button.
- A QMI8658 (or compatible) IMU for automatic rotation.
- An XCA9554 / PCA9554 IO expander if reset / enable lines are routed
through one (the AMOLED-1.8 board does this).
## Step-by-step
1. **Copy the template folder.**
```bash
cp -r firmware/src/boards/template firmware/src/boards/my_board
```
2. **Fill in `boards/my_board/board.h`.** Replace every `TODO` with your
board's pins, I2C addresses, dimensions, and capability flags. The
capability flags drive both compile-time dead-stripping in the HAL
implementations and runtime UI decisions via `BoardCaps`.
3. **Implement the per-board sources.** Each one corresponds to a HAL
header in `firmware/src/hal/`. Look at one of the reference ports for
a worked example:
| File | Reference port (start here) |
|-------------------|----------------------------------------------------------------|
| `display.cpp` | `boards/waveshare_amoled_216/display.cpp` (with CPU rotation) or `_18/display.cpp` (no rotation) |
| `touch.cpp` | `_216/touch.cpp` (library-based) or `_18/touch.cpp` (vendored I2C reader) |
| `input.cpp` | `_216/input.cpp` (two buttons) or `_18/input.cpp` (one button) |
| `power.cpp` | `_216/power.cpp` (PMU IRQ) or `_18/power.cpp` (PMU + IO expander button) |
| `imu.cpp` | `_216/imu.cpp` (full rotation) or `_18/imu.cpp` (init-only stub) |
| `caps.cpp` | either reference — just edit the struct literal |
| `board_init.cpp` | `_216/board_init.cpp` (no expander) or `_18/board_init.cpp` (with expander) |
4. **Add a PlatformIO env.** In `firmware/platformio.ini`, copy one of
the existing `[env:waveshare_amoled_*]` blocks and adjust:
```ini
[env:my_board]
; ... platform / board / framework as before ...
build_src_filter =
+<*>
-
+ ; the only line you change here
build_flags =
-DBOARD_MY_BOARD ; identity-only — the shared code never
; branches on this; per-board code may
```
If your panel needs flash > 4 MB (extra animations, larger fonts),
copy the `board_upload.*` block from the AMOLED-1.8 env.
5. **Build.** `pio run -d firmware -e my_board`. The link step is the
real verification — any missing HAL symbol or duplicated definition
shows up here.
6. **Flash + smoke test.** The first boot should land on the splash
screen. If it doesn't, check `pio device monitor` for HAL init
messages — every reference port logs OK / failure for display, touch,
PMU, IMU during `setup()`.
7. **Visual QA.** `./screenshot.sh out.png` over USB serial captures
the live framebuffer at the active resolution. The UI is responsive
(see [hal-contract.md](hal-contract.md) for breakpoint details);
most ports will look acceptable out of the box. If your screen size
doesn't match an existing breakpoint, you may want to add one to
`compute_layout()` in `firmware/src/ui.cpp`.
## Common pitfalls
- **Display stays black, no panic.** Usually one of: OPI PSRAM not enabled
in platformio.ini (check `board_build.arduino.memory_type = qio_opi`);
IO expander not released before `gfx->begin()` (run `io_expander_init()`
from `board_init()`); GFX library version too old to know about your
panel chip.
- **Touch reads zeros / wrong coordinates.** The HAL hands LVGL whatever
the controller reports — apply any axis swap / mirror inside your
`touch.cpp`. CST9220 needs `setSwapXY(true)` + `setMirrorXY(true,
false)` on the AMOLED-2.16 board; your controller will likely differ.
- **GPL warning when picking a touch driver.** The project intentionally
avoids copyleft dependencies. If the only available library is GPL,
vendor a minimal I2C reader instead (see `_18/touch.cpp`).
- **Both boards built fine but one runs and the other doesn't.** The
build_src_filter is per-env — re-check you copied the existing env
blocks correctly and the `-` then `+`
ordering is right (filters apply in declaration order).