project(RenderUtils) setup_msvc_runtime_library() set_property(GLOBAL PROPERTY USE_FOLDERS TRUE) make_source_list(SOURCE_FILES) add_library(${PROJECT_NAME} ${SOURCE_FILES}) target_link_libraries(${PROJECT_NAME} ShaderUtils Image) target_compile_definitions(${PROJECT_NAME} PUBLIC ${HK_COMPILER_DEFINES}) target_compile_options(${PROJECT_NAME} PUBLIC ${HK_COMPILER_FLAGS}) set_target_properties(${PROJECT_NAME} PROPERTIES OUTPUT_NAME "Hork-RenderUtils" RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/../Binary/Win64" )